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05/21/08(Wed)12:31 No.1786357Valid points, all. After looking at that Magnathorax image, a thought came to me. A creature of that size is large enough to support it's own ecosystem. There are probably parasites and symbiotes that live off not only the creature, but the various plants and fungi growing on the creature's skin and in it's digestive tract. Imagine this as a campaign setting. You're living on a monster. Or even better, your party is adventuring around, and then chase the BBEG into a deep cavern underground. Eventually they notice a bad smell, a change in the textures around them. Maybe there's a pit trap of some sort, or they go through a mystic portal. In any case, they eventually come to terms with the fact that they have been spending the last four hours living on/in a Gargantuan-size creature that the BBEG is attempting to awaken/control. In the course of the adventure, the creature awakens and begins to head toward civilization.
It doesn't have to be living, it could be a gigantic construct of some sort. Like one of the quadrupedal Colossi from Shadow Of The Colossus. Or an even larger version of the city-stomping battering ram from Elder Scrolls Oblivion. Either way, unless the PCs do something (blinding/deafening the beast, disabling it's legs, going on an epic internal quest to shove the Paladin's Ice Brand into the giant beating heart, etc) the BBEG mobile deathbeast will stomp the countryside into ruins and shit out the populace in great steaming piles. |