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  • File :1235914941.jpg-(1.04 MB, 2864x2168, 11-09-2008 14;36;39.jpg)
    1.04 MB Bailee 03/01/09(Sun)08:42 No.3849870  
    im so oldschool i shit fossils
    >> Anonymous 03/01/09(Sun)08:43 No.3849877
         File :1235915027.jpg-(713 KB, 2565x1706, 11-09-2008 22;14;41.jpg)
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    >> Anonymous 03/01/09(Sun)08:43 No.3849878
    Land Raider main battle tank will always be remembered. ;_;
    >> Anonymous 03/01/09(Sun)08:45 No.3849883
    In the grim darkness of the 1980s, everyone had shitty artists.
    >> Anonymous 03/01/09(Sun)08:46 No.3849884
         File :1235915176.jpg-(225 KB, 750x2000, New is best.jpg)
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    >> Anonymous 03/01/09(Sun)08:46 No.3849888
    36 Guardsmen IN A FUCKING STANDARD BOX?

    FUUUUUUUUUUUUUUUUUU

    Why didn't I start playing back in the 80's?! Oh yeah, too young.
    >> Anonymous 03/01/09(Sun)08:47 No.3849890
    Shit you got 3 rhinos or 2 land raiders to a box? 30 marines!? How much did these cost?
    >> Anonymous 03/01/09(Sun)08:49 No.3849903
    >>3849890
    They were probably cheaper than today, but bear in mind everyone had less money than today. Goddamn inflation...
    >> Anonymous 03/01/09(Sun)08:49 No.3849905
    >>3849890
    30 bucks a box was shit ton expensive then.

    Shit was so cash.
    >> Anonymous 03/01/09(Sun)08:50 No.3849909
    >>3849884
    I wish Dreds looked more like that though. And the old skool orks are awesome!
    >> Anonymous 03/01/09(Sun)08:51 No.3849911
    >>3849890
    they were smaller

    but a fukken titan!
    >> Anonymous 03/01/09(Sun)08:51 No.3849913
         File :1235915473.jpg-(489 KB, 2477x1395, 11-09-2008 22;17;53.jpg)
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    >> Anonymous 03/01/09(Sun)08:52 No.3849920
    >>3849909
    The old dread looks like a dollarstore Zord knockoff and old Orks were madeof even more HURRDERRR than the new ones.
    >> Anonymous 03/01/09(Sun)08:53 No.3849922
    DARK FUTURE BATTLECARS
    >> Bailee 03/01/09(Sun)08:53 No.3849923
         File :1235915639.jpg-(300 KB, 1660x1349, 11-09-2008 22;21;30.jpg)
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    >> Anonymous 03/01/09(Sun)08:54 No.3849924
    This thread needs more comparisons of old models to new.
    >> Bailee 03/01/09(Sun)08:56 No.3849930
         File :1235915774.jpg-(257 KB, 1500x1044, 08-09-2008 15;05;32.jpg)
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    >> Anonymous 03/01/09(Sun)08:59 No.3849939
         File :1235915948.jpg-(313 KB, 1200x1641, 08-09-2008 15;11;20.jpg)
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    >> Anonymous 03/01/09(Sun)08:59 No.3849941
    >>3849920
    You've become a twisted, souless being, anon.

    >>3849930
    Oh epic! And, hey, it now looks like the marines could actually fit inside their transports!
    >> Anonymous 03/01/09(Sun)09:02 No.3849953
    >>3849939

    What is that? Is that a peaceful shaman Skaven or something? A CLEAN Skaven?
    >> Bailee 03/01/09(Sun)09:03 No.3849959
    i reall dont know, thats why i scanned it.
    >> Anonymous 03/01/09(Sun)09:04 No.3849964
    >>3849913
    >Man Mangler
    Sounds delicious...
    >> Anonymous 03/01/09(Sun)09:05 No.3849965
         File :1235916304.jpg-(304 KB, 1000x1483, orctank_diy_1.jpg)
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    >> Bailee 03/01/09(Sun)09:06 No.3849970
         File :1235916364.jpg-(214 KB, 1000x1478, 05-09-2008 19;54;15.jpg)
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    >> Anonymous 03/01/09(Sun)09:07 No.3849974
    >>3849970

    Anyone know the rules for a hunter slayer?
    >> Anonymous 03/01/09(Sun)09:08 No.3849977
    >>3849970
    Holy shit, nothing's changed!
    >> Anonymous 03/01/09(Sun)09:14 No.3849997
    >>3849970
    Bring back Zoats.
    >> Bailee 03/01/09(Sun)09:14 No.3849998
         File :1235916867.jpg-(220 KB, 1537x1037, DSCF4276.jpg)
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    as old as it gets
    >> Anonymous 03/01/09(Sun)09:18 No.3850011
    >>3849998
    Holy shi--

    White Drawf used to cover D&D and Call of Cthulhu?
    FUCK YEAR.
    >> Anonymous 03/01/09(Sun)09:19 No.3850021
    >>3850011
    More importantly, it was NINETY-FIVE PENCE AN ISSUE.

    THAT IS TWO DOLLARS.
    >> Anonymous 03/01/09(Sun)09:23 No.3850041
    >>3849890
    About £5 to £10
    >> Bailee 03/01/09(Sun)09:30 No.3850074
         File :1235917857.jpg-(286 KB, 1060x1500, 01-03-2009 15;29;11.jpg)
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    >>3850011
    >> Anonymous 03/01/09(Sun)09:31 No.3850079
    >>3849884
    The two old greater deamons there are the epic scale models, and the dreadnaught is converted.

    But still, yes there were crappy models back then, and painting wasnt really all that great, unless you were actualy still a half decent painter and avoiding the bright-colours-for-everything! phase like I and others were doing back then. A lot of them had character though, like more care had been taken in creating them than the somewhat soulless looking models you get now.

    Also, fuck, that new Dreadnaught is well sculpted for sure by my gods its ugly, its like somene shat grimdark onto a brick with legs.
    >> end actuall othe legendary thrudy, a friwned him as a mini Bailee 03/01/09(Sun)09:36 No.3850107
         File :1235918216.jpg-(422 KB, 1100x1614, 01-03-2009 15;32;33.jpg)
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    wd issue nr.74
    >> Anonymous 03/01/09(Sun)09:37 No.3850112
    >>3849965
    Iss it just me that finds it odd that teh 'eavy metal team had to actually learn things like highlighting, shading and inking over teh years? A lot of the paintjobs on these old models from white dwarf look really plain. Kind of to the point that I wish i had a time machine so i could go back and give them some painting lessons around 1986 so that the models for rogue trader and such are displayed looking more like they do in the artwork than some of the brightly cartoon-like monstrosities they painted up...
    >> Bailee 03/01/09(Sun)09:40 No.3850121
         File :1235918401.jpg-(364 KB, 1100x1617, 01-03-2009 15;34;36.jpg)
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    >> Anonymous 03/01/09(Sun)09:40 No.3850123
    I love how the squats box actually say SPACE DWARFS
    >> Anonymous 03/01/09(Sun)09:45 No.3850140
    >>3850121
    Shit, that reminds me of those cheesy fake ads they used to put in KoDT. Ya know the one, it would be an ad for a western game one issue, then later it would be an add for a space game basically repainted over the exact same poses.
    >> Anonymous 03/01/09(Sun)09:46 No.3850145
    >>3849939

    Wait a sec... are those dwarves listening to one of the mystic things from Dark Crystal?

    Dark Crystal + Warhammer = mind blown.
    >> Bailee 03/01/09(Sun)09:46 No.3850147
         File :1235918779.jpg-(279 KB, 1100x1570, 01-03-2009 15;42;35.jpg)
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    wd issue nr.74
    >> Anonymous 03/01/09(Sun)09:49 No.3850165
    >>3850011

    Yep! That's how GW started out, doing models for D&D games and stuff. I used to have some of those really old magazines, they'd probably be worth a bit now :(
    >> Bailee 03/01/09(Sun)09:50 No.3850167
         File :1235919003.jpg-(297 KB, 1100x1605, 01-03-2009 15;43;54.jpg)
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    yep, THE original gurps ad.
    >> Bailee 03/01/09(Sun)09:54 No.3850193
         File :1235919292.jpg-(253 KB, 1100x1639, 01-03-2009 15;52;32.jpg)
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    wd issue nr.70
    >> Bailee 03/01/09(Sun)09:55 No.3850200
         File :1235919355.jpg-(360 KB, 1100x1590, 01-03-2009 15;54;20.jpg)
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    >> Anonymous 03/01/09(Sun)09:57 No.3850204
    >>3850121
    Wouldn't have playing a game with a hammer and sickle in the logo have been a ticket to government inquiry?
    >> Bailee 03/01/09(Sun)10:04 No.3850240
         File :1235919858.jpg-(539 KB, 1100x1619, 01-03-2009 15;58;56.jpg)
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    wd issue nr.101

    thrud turned farmer
    >> Bailee 03/01/09(Sun)10:06 No.3850248
         File :1235919976.jpg-(324 KB, 1100x1757, 01-03-2009 15;57;32.jpg)
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    >> Anonymous 03/01/09(Sun)10:07 No.3850254
    >>3849884

    Are there any more old/new comparisons like this?
    >> Bailee 03/01/09(Sun)10:07 No.3850255
         File :1235920071.jpg-(275 KB, 1100x1605, 01-03-2009 16;00;47.jpg)
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    >> Bailee 03/01/09(Sun)10:10 No.3850265
         File :1235920208.jpg-(304 KB, 1100x1661, 01-03-2009 16;02;14.jpg)
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    our elf team consists of these minis, we have some of the orcs too.
    >> Bailee 03/01/09(Sun)10:11 No.3850272
         File :1235920301.jpg-(320 KB, 1100x1555, 01-03-2009 16;03;33.jpg)
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    mike looks sooo young
    >> Bailee 03/01/09(Sun)10:12 No.3850276
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    >> Anonymous 03/01/09(Sun)10:16 No.3850293
         File :1235920609.jpg-(28 KB, 457x655, beakies.jpg)
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    >>3849870
    Fuck off, newfag.
    >> Anonymous 03/01/09(Sun)10:18 No.3850302
    >>3850204

    Not really. Cold war was still around, but it was really winding down by then. It wasn't "Holy fuck, World War III is around the corner" so much as "Haha, those stupid commies". Nothing at all like the paranoia of the 50s and 60s.
    >> Anonymous 03/01/09(Sun)10:21 No.3850318
    >>3849883

    >Implying the 90s had better art.

    [spoiler]Liefeld[/spoiler
    >> Anonymous 03/01/09(Sun)10:25 No.3850342
    >>3849905

    Cash was so shit?
    >> Anonymous 03/01/09(Sun)10:26 No.3850348
         File :1235921182.jpg-(956 KB, 2864x2168, 1235914941534.jpg)
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    >>3849870

    Your picture is not inquisition-approved. Pic related.
    >> Tammy-chan !!XSjfzzTDFLE 03/01/09(Sun)10:27 No.3850360
    >>3849870
    THEM DORFS MAN

    do they carve fortresses into asteroids?
    >> Anonymous 03/01/09(Sun)10:37 No.3850410
         File :1235921864.gif-(19 KB, 200x194, 200px-TheComputer.gif)
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    >>3850302
    Please, citizen. If it wasn't paranoid, then how could have the greatest role playing game system ever, PARANOIA™, have come to fruition?
    >> Anonymous 03/01/09(Sun)10:39 No.3850423
    >>3850410

    Honestly, we realized how silly our paranoia was, and figured it'd make a great game.
    >> Anonymous 03/01/09(Sun)12:04 No.3850772
    >>3850193
    >Saxophone Velociraptor.

    WAT?
    >> Anonymous 03/01/09(Sun)12:14 No.3850810
    >>3850772
    Should count as Slann.
    >> Anonymous 03/01/09(Sun)13:06 No.3851044
    >>3850204
    GW is British. Our government was no where near as paranoid as yours was.
    >> Ifuritasfan !!v09L1F0F0uU 03/01/09(Sun)14:05 No.3851298
    >>3849890
    >>3849903
    Cost of minis then vs now.

    Okay, first off let's dispel some myths right now.

    Most of those shown were 1990's stuff. Warhammer 40k RT came out in 1987 but they didn't just release a flood of boxed stuff all at once. It took time to get things going, so look at the 90's and that's where most of the boxed stuff came into play.

    Assuming the buying power of a dollar today is $1.00, the value of a dollar in 1990 -1992 was 1.70 to 1.48 (according to DoTheNumbers.net) or 1.65 according to Measuringworth.com

    So, let's see... a box of 30 plastic marines was right about 15-18 dollars at merlyn's games in Spokane. A box of Harlequins was like 24.99 and the 17 space orks (metal) box was about 20.99

    So, assuming gw were to have multiplied those costs by 1.65. you'd only be looking at $30.00 for a box of 30 plastic beaky marines.

    So, the value of Assault on Blackreach at $60.00 for 50 mini's is about right.
    The reason being is you get rules, packaging, templates and so forth in addition to the minis.

    However, let me be clear about this... AoBR was touted as a huge bargain. Other GW products are WAY outside of their price point based on inflation, and GW in the 1990's was hugely profitable.

    GW pricing is significantly outpacing the rate of inflation, but claiming to be riding the ragged edge of financial ruin. In other words, they are screwing their customer base, charging them more today than ever, and definitely more than their minis are worth based on previous price points
    >> Anonymous 03/01/09(Sun)14:11 No.3851333
    GW needs to cut production costs and keep prices as low the black reach box set.
    >> Anonymous 03/01/09(Sun)14:14 No.3851352
    >>3851333

    No. GW just needs to stop making so much money that it then wastes on a nightmarish bureaucracy which employs more personnel managers than games designers.
    >> Anonymous 03/01/09(Sun)14:29 No.3851456
    MORE PICTURES for the love of god
    >> Anonymous 03/01/09(Sun)14:33 No.3851494
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    >> Ifuritasfan !!v09L1F0F0uU 03/01/09(Sun)14:56 No.3851690
    >>3851352
    >>No. GW just needs to stop making so much money that it then wastes on a nightmarish bureaucracy which employs more personnel managers than games designers.

    Dind ding ding... the correct answer.

    GW needs to shed it's bloated and useless management down and leave it's core competencies (the model makers and game designers) alone.

    There are too many chiefs and not enough braves.
    >> Anonymous 03/01/09(Sun)15:08 No.3851776
    >>3849870

    How is it that nobody has commented on BATTLE CARS. Fuck, I wish I wasn't a toddler when these came out so I could've gotten some fucking awesome BATTLE CARS.
    >> Anonymous 03/01/09(Sun)15:13 No.3851811
    >>3849884

    I for one miss the old times when there was MORE THAN ONE JETBIKE IN THE ENTIRE IMPERIUM.
    >> Adeptus Munitorum Magus O'Grady 03/01/09(Sun)15:14 No.3851819
    >>3851352

    Agreed. They need to re-organize, fire most of their management staff (you only really need three or four administrative personnel per two hundred employees in a company anyway) and hand product control back to the game designers.
    >> Anonymous 03/01/09(Sun)15:35 No.3851937
    >>3851494

    ORKY DOES NOT WORK THAT WAY

    WHY MUST YOU SHIT ON THE ONE GOOD FACTION LEFT, GW?!
    >> Anonymous 03/01/09(Sun)15:44 No.3852014
    What the hell is Dark Future?
    >> Anonymous 03/01/09(Sun)15:46 No.3852030
    >>3852014
    almost like gorka morka
    >> Anonymous 03/01/09(Sun)15:46 No.3852035
    >>3852014
    http://www.rottenlead.com/wordpress/2007/05/15/battlecars-by-gamesworkshop/

    Vehicular combat game.
    >> Anonymous 03/01/09(Sun)16:00 No.3852123
    Redshirts in the United States are required to memorize the GW-NA management structure from their store manager up through Ernie Baker.

    That is currently five levels of management; hobby center manager, district manager, regional manager, retail ops manager, GW-NA manager.

    So let's take Games Workshop Springfield Plaza as an example; the hobby center manager, Bing Lee, reports to the district manager, Mark Bolger, who reports to the regional manager, Kyle Miller, who reports to the retail operations manager, Ed Spettigue, who reports to the director of Games Workshop's North American subsidiary, Ernie Baker, who in turn reports to the larger Games Workshop corporate structure, referred to as 'the group' in internal company training material.

    Can you spot the redundant levels of bureaucracy in this equation? And that doesn't even account for the home office bureaucratic bloat, which makes Games Workshop North America look like a paradigm of managerial efficiency.
    >> the new spacemarine boardingaction game Bailee 03/01/09(Sun)16:00 No.3852125
         File :1235941223.jpg-(554 KB, 1340x1285, 01-03-2009 21;55;27.jpg)
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    >>3851456
    ok
    >> Bailee 03/01/09(Sun)16:08 No.3852175
         File :1235941725.jpg-(339 KB, 1100x1511, 01-03-2009 21;52;42.jpg)
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    wd issue nr. 109
    >> Bailee 03/01/09(Sun)16:11 No.3852198
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    >> Anonymous 03/01/09(Sun)16:12 No.3852207
         File :1235941968.jpg-(244 KB, 1100x1428, 01-03-2009 21;56;59.jpg)
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    >> Bailee 03/01/09(Sun)16:16 No.3852241
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    >> Adeptus Munitorum Magus O'Grady 03/01/09(Sun)16:19 No.3852270
    Anyone read the old White Dwarf? Used to be an industry magazine, talked about games from all over, gave updates on a bunch of companies. Latest products, hell they even had DnD content, it was a lot like the back half of a KODT comic. Now? Now it's a corporate shill that only talks about GW. What happened, guys? GW, you used to be run by gamers and care about your fellows. Now you've let CEOs and Accountants take over. Where did the fun go? The love of the game? I have to say, you're disappointing the community, GW.
    >> Bailee 03/01/09(Sun)16:20 No.3852279
         File :1235942416.jpg-(543 KB, 1300x1829, 01-03-2009 21;58;10.jpg)
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    ans some titanicus fluff
    >> Anonymous 03/01/09(Sun)16:25 No.3852325
    >>3852207
    STOP. MAKING. ME. WANT. TO. PLAY. EPIC!
    >> Bailee 03/01/09(Sun)16:26 No.3852335
         File :1235942777.jpg-(390 KB, 1200x1631, 01-03-2009 21;59;22.jpg)
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    how about ig then?
    >> Bailee 03/01/09(Sun)16:28 No.3852359
         File :1235942918.jpg-(267 KB, 1100x1537, 01-03-2009 22;04;39.jpg)
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    >> Bailee 03/01/09(Sun)16:29 No.3852371
         File :1235942996.jpg-(543 KB, 1600x2029, 01-03-2009 22;01;47.jpg)
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    anybody up for some editing?
    >> Bailee 03/01/09(Sun)16:31 No.3852385
         File :1235943060.jpg-(537 KB, 1600x2029, 01-03-2009 22;02;45.jpg)
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    >>3852371
    anybody up for some editing?
    >> Anonymous 03/01/09(Sun)16:31 No.3852391
         File :1235943112.jpg-(64 KB, 341x299, Farseer_Original.jpg)
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    Old Farseer approves.
    >> Bailee 03/01/09(Sun)16:32 No.3852399
         File :1235943159.jpg-(327 KB, 1100x1669, 01-03-2009 22;08;49.jpg)
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    teriminator marine, aye.
    >> Bailee 03/01/09(Sun)16:34 No.3852418
         File :1235943286.jpg-(1.39 MB, 2000x2778, 01-03-2009 22;06;52.jpg)
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    i really like that bloodbowl coach
    >> Scriptarius 03/01/09(Sun)16:35 No.3852427
    I wonder what /tg/ is up to toda- OH GODS THE TIDE OF POOR SCULPTING AND SILLY RAINBOW ARTWORK MY MIND BUUUUUUUURNS
    >> Bailee 03/01/09(Sun)16:36 No.3852431
         File :1235943413.jpg-(296 KB, 1100x1520, 01-03-2009 22;10;58.jpg)
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    wd issue nr. 113
    >> Ifuritasfan !!v09L1F0F0uU 03/01/09(Sun)16:39 No.3852452
    >>3852123
    Okay, now take all that bloat, and start assigning salaries.

    A regional manager expects to make $50,000 a year minimum, and how many of those are there?

    And then add in the district managers, the support staff for them, the IT staff, the accountants at each level, etc etc. Though I'm sure some people serve multiple roles. All that bureaucracy adds up fast.

    And here's the main bit, all those people don't CONTRIBUTE to the bottom line, they are not producing new products, they are not selling, they are not playtesting, they are eating into the bottom line.

    They really need to trim the fat now, this economy will not support the bloated beast that they've become.
    >> Bailee 03/01/09(Sun)16:41 No.3852466
         File :1235943680.jpg-(329 KB, 1100x1581, 01-03-2009 22;38;40.jpg)
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    >>3852427
    rainbow colors you say?
    >> Anonymous 03/01/09(Sun)16:41 No.3852473
    >>3852427
    No one is asking you too like it. There is room for nostalgia on /tg/...
    >> Anonymous 03/01/09(Sun)16:42 No.3852480
    >>3852399

    That commander looks kind of badass.
    >> Bailee 03/01/09(Sun)16:42 No.3852483
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    >>3852431
    >> Bailee 03/01/09(Sun)16:45 No.3852494
         File :1235943915.jpg-(788 KB, 1600x2017, 01-03-2009 22;18;30.jpg)
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    another editing job
    >> Bailee 03/01/09(Sun)16:46 No.3852507
         File :1235944018.jpg-(1.04 MB, 1600x2092, 01-03-2009 22;14;59.jpg)
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    another editing job
    >>3852494
    >> Anonymous 03/01/09(Sun)16:48 No.3852518
    >>3852483

    Why does #5 have a huge penis?
    >> Bailee 03/01/09(Sun)16:49 No.3852524
         File :1235944156.jpg-(1.19 MB, 2000x2933, 01-03-2009 22;22;19.jpg)
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    wheel of magic
    >> Anonymous 03/01/09(Sun)16:50 No.3852528
    >>3852518
    Because CHAOS
    >> Anonymous 03/01/09(Sun)16:50 No.3852529
    >>3852399
    MODEL REQUIRES ASSEMBLY
    GODDAMN RIGHT THAT MUCH PURE AWESOME REQUIRES WORK.
    >> Bailee 03/01/09(Sun)16:51 No.3852534
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    marauder
    fuck yea
    >> Bailee 03/01/09(Sun)16:52 No.3852545
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    wd issue nr. 114
    >> Bailee 03/01/09(Sun)16:54 No.3852555
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    >> Anonymous 03/01/09(Sun)16:55 No.3852561
    >>3852555
    Does that guy have a fucking moon head?
    >> Anonymous 03/01/09(Sun)16:56 No.3852570
    >>3852561

    Yeah, the early days were crazy like that.
    >> Anonymous 03/01/09(Sun)16:58 No.3852579
    why no Khorne in the early days?
    >> Bailee 03/01/09(Sun)16:59 No.3852587
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    >> Anonymous 03/01/09(Sun)16:59 No.3852589
    >>3852561
    The legendary carnival man.
    >> Bailee 03/01/09(Sun)17:00 No.3852594
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    >> Anonymous 03/01/09(Sun)17:01 No.3852598
    >>3852579

    He was around, just weird coincidence that none of the scaned pages here show his minions.
    >> Anonymous 03/01/09(Sun)17:01 No.3852604
    This is awesome in an 80s kind of way.
    >> Anonymous 03/01/09(Sun)17:03 No.3852615
    >>3852534
    That command group at the top is actually pretty damn good.

    >>3852483
    The top two on the right, now thats what more painting in that era should have been. more muted, dirty and less cartoon-y.
    Also, those pink horrors could look a lot better if the arms were hunched over into a more gorilla-like pose methinks.
    A big differnce between now and then though is how basing style has changed form being an afterthought of green flock to something you put a little work into, mixing a bit of brown sand in with flock and static grass. Base up old minis like that and they look amazingly better.
    >> Anonymous 03/01/09(Sun)17:05 No.3852635
    >>3852483
    >note the symbol on the shoulder
    That's the lower arm, boss.
    >> Bailee 03/01/09(Sun)17:07 No.3852644
    >>The top two on the right

    those were painted by john blanche iirc, he always sported a rather unusual paintingstyle on his minis.
    >> Anonymous 03/01/09(Sun)17:08 No.3852649
    I sincerely love the old-school 40k with crazy colours, dodgy models and wacky puns.

    It's so much BETTER than it is now. Sure the models are ropey, but they've got a sense of humour. The whole thing feels like a nightmarish futuristic drug trip rather than the cover of a metal album.

    Give me art that's just a wall of arms and skulls and heads and guns with tanks driving over it and one overly-scarred eyepatch wearing focus character in the middle with a skull codpiece or whatever. Give me Marines that aren't afraid to choke a bitch, or Sentinels with Plasma Cannons.

    Give me robots which require programming, and virus grenades, and 3+ saves on 2D6.

    It's better than anything GW make now.
    >> Anonymous 03/01/09(Sun)17:10 No.3852672
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    Believe it or not, this is one of the 1st ed sketches.

    Jes really raised the bar when the Aspect Warrior models were first done.
    >> Anonymous 03/01/09(Sun)17:10 No.3852673
    >>3849970
    why does that space wolf have a genestealer head???

    I smell heresey
    >> Anonymous 03/01/09(Sun)17:13 No.3852691
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    >>3852649
    Terminators originally only had a 2+ save on 1D6 that could only be modified up to a 6+ actually.

    And Marines were T3. AND AWESOME.
    >> Anonymous 03/01/09(Sun)17:13 No.3852694
    >>3850265

    #19. Female orc cheerleader tits.
    >> Bailee 03/01/09(Sun)17:14 No.3852697
         File :1235945644.jpg-(841 KB, 1500x2277, 01-03-2009 23;03;52.jpg)
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    wd issue nr. 116
    >> Anonymous 03/01/09(Sun)17:15 No.3852713
    >>3852644
    Nah, John Blanche's painting looks more attributable to the guy below, the orange-y-red mess of whatever the fuck that is.
    >> Anonymous 03/01/09(Sun)17:16 No.3852720
         File :1235945793.jpg-(9 KB, 300x241, 1229202799211.jpg)
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    GENESTEALERS
    >> Anonymous 03/01/09(Sun)17:17 No.3852734
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    >>3850265
    Elves look so... 80s
    >> but i think these are john blanches works Bailee 03/01/09(Sun)17:20 No.3852758
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    >>3852673
    wolf helmet
    >> Anonymous 03/01/09(Sun)17:21 No.3852775
    >>3852734
    ahhh that tall pretty man brought you a flower <3
    >> Bailee 03/01/09(Sun)17:22 No.3852780
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    >>3852758
    >> Anonymous 03/01/09(Sun)17:24 No.3852807
    >>3852720

    Holy shit! Why did they turn that design down? It looks a lot better than what we have.
    >> Bailee 03/01/09(Sun)17:26 No.3852817
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    >> Anonymous 03/01/09(Sun)17:26 No.3852830
    I'm now secretly plotting to start up some first edition rules games...
    >> Anonymous 03/01/09(Sun)17:32 No.3852876
    >>3852817
    Holy shit Titans were awesome back then.
    >> Anonymous 03/01/09(Sun)17:33 No.3852888
    >>3852672

    >Totally excesive hair crest
    KING OF CRESTOPOLIS¡¡
    >> Bailee 03/01/09(Sun)17:37 No.3852929
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    green cover is green
    >> Anonymous 03/01/09(Sun)17:38 No.3852945
    >>3852876
    and had at-st legs!
    >> Bailee 03/01/09(Sun)17:40 No.3852963
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    >> Anonymous 03/01/09(Sun)17:40 No.3852968
    >>3852876
    Titans were Zoids back then apparently
    >> Anonymous 03/01/09(Sun)17:40 No.3852969
    >>3852817
    dont those legs and torso come from Zoids kits?
    >> Bailee 03/01/09(Sun)17:42 No.3852985
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    >> Anonymous 03/01/09(Sun)17:43 No.3852996
    >>3852963
    Includes full rules for SOLO PLAY if you're too much of a FAGGOT NERD to find friends to play it with you!
    >> Anonymous 03/01/09(Sun)17:44 No.3853005
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    >> Anonymous 03/01/09(Sun)17:45 No.3853019
    >>3852649
    >Sentinels with Plasma Cannons

    Coming soon son, coming soon.
    Back to the glory days.
    >> Bailee 03/01/09(Sun)17:48 No.3853034
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    bloodletter genestealer hybrid...
    >> Bailee 03/01/09(Sun)17:52 No.3853061
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    chaos orc
    >> Regault 03/01/09(Sun)17:53 No.3853076
    >>3849884
    Horribly inaccurate regarding the greater demons. It's comparing the 6mm Epic scale Keeper of Secrets and Lord of Change to the normal 40k/FB scale models.

    Also prefer the general design if not the looks of the older dreads to the new walking cathedrals.

    And I just like the older orks period.
    >> Anonymous 03/01/09(Sun)17:54 No.3853082
    >>3853061
    that 3 headed one is fuck awesome
    >> Anonymous 03/01/09(Sun)17:56 No.3853095
    >>3853076
    old orks look far to silly, even for orks
    >> Anonymous 03/01/09(Sun)17:58 No.3853114
    >>3853005
    not so much a fan of the ultramarines upsidedown stretch land raider, but the top one ... damn thats cool. Really captures that early 40k feel. And yet its biggest alteration seems to be just a track &roller change.
    >> Anonymous 03/01/09(Sun)18:02 No.3853137
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    >> Bailee 03/01/09(Sun)18:03 No.3853146
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    >> Anonymous 03/01/09(Sun)18:05 No.3853160
    >>3853005
    These honestly look better than their modern counterparts!
    >> Bailee 03/01/09(Sun)18:08 No.3853182
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    >> Bailee 03/01/09(Sun)18:08 No.3853188
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    >> Anonymous 03/01/09(Sun)18:11 No.3853218
    >>3853160
    ........


    What.
    >> Anonymous 03/01/09(Sun)18:12 No.3853221
    My Rogue Trader book is the pride of my game collection. Sure, the models are primitive and some of the interior art is lolwut, but its packed full of rules and fluff and was definitely written by gamers, not lawyers, bureaucrats, and salesmen, like current GW products.
    >> Anonymous 03/01/09(Sun)18:18 No.3853265
         File :1235949517.jpg-(258 KB, 800x1138, Warhammer_40k__codex__Orks_-__(...).jpg)
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    This is the best thread to come to /tg/ in a long time.
    >> Anonymous 03/01/09(Sun)18:34 No.3853375
    >>3852817
    Holy shit that thing's part Gustav!
    >> Ifuritasfan !!v09L1F0F0uU 03/01/09(Sun)18:34 No.3853384
    Best part of RT days... Races were balanced based on a point cost system.

    Marines were fuckwin, but any race you wanted to field against them was fuckwin too because their shit was point balanced.

    Example... look at the system for creating Dreadnaughts in the RT compendium. (red cover with ultra marines on front) The Orks, humans, and eldar had buildcosts that were all from the same table. So while the eldar might field a super high tech monster on the battlefield, for the same point cost so too could the marines or orks.
    >> Anonymous 03/01/09(Sun)18:35 No.3853388
    >>3851494
    HOLY EMPEROR ON THE TOILET, I HAD THESE. THEY WERE AWESOME.

    /R/ING RIPS OF THE CASSETTES OR SCANS OF THE GAMES ;_;
    >> Bailee 03/01/09(Sun)18:38 No.3853405
         File :1235950717.jpg-(249 KB, 1100x1594, 02-03-2009 00;37;12.jpg)
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    >>3853384
    i have that right here boss
    >> Bailee 03/01/09(Sun)18:41 No.3853428
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    >> Anonymous 03/01/09(Sun)18:46 No.3853468
    I was at a warhammer shop the other day and we played a few matches. I was using Orks and my friend was using Godly space marines.

    This other guy that we met was also playing space marines and he had the really old models. For one he had an old rhino and the things are TINY. Like half the size of the modern Rhinos.
    >> Bailee 03/01/09(Sun)18:47 No.3853476
         File :1235951227.jpg-(292 KB, 1100x1653, 02-03-2009 00;41;16.jpg)
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    >>3853384
    >> Anonymous 03/01/09(Sun)18:47 No.3853477
    >>3853384
    the points system was a bit weak though, but was a damn good idea. It needed scaling up a a decimal place to allow for more variation in prices, as orignially many weapons were just a point or two, not really enough to make much of a difference when you have things like autoguns being superiour to lasguns (32" range autoguns, fuck yeah) yet both were 1 and a half points basic.
    Still, random generation of equipment and a GM made shit fun. And random plot generation, that was pretty good too, since every game should have some back story to it.
    >> Anonymous 03/01/09(Sun)18:56 No.3853535
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    >> Anonymous 03/01/09(Sun)18:56 No.3853536
    >>3853468
    They aint that old really :|
    Still got one and some RT marines lying around here somewhere lol.
    >> Bailee 03/01/09(Sun)18:57 No.3853546
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    >> Bailee 03/01/09(Sun)18:58 No.3853554
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    >> Bailee 03/01/09(Sun)18:59 No.3853565
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    >> Bailee 03/01/09(Sun)19:01 No.3853575
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    >> Bailee 03/01/09(Sun)19:03 No.3853585
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    >> Bailee 03/01/09(Sun)19:03 No.3853589
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    >> Bailee 03/01/09(Sun)19:04 No.3853591
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    >> Anonymous 03/01/09(Sun)19:05 No.3853597
    >>3851494
    /tg/ has a new mission: Locate and upload Trollish Tunes.

    That is all.
    >> Bailee 03/01/09(Sun)19:05 No.3853599
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    >> Anonymous 03/01/09(Sun)19:08 No.3853618
    >>3853591

    Damn, I wish they'd kept that aesthetic style for the IG. Shit would be so Maschinen Krieger.
    >> Anonymous 03/01/09(Sun)19:20 No.3853690
    >>3853591
    Oh fuck, ZOIDS!
    >> Anonymous 03/01/09(Sun)19:26 No.3853729
    >>3853599
    What about tau and necrons?
    >> Anonymous 03/01/09(Sun)19:39 No.3853822
    >>3853729

    -.-
    >> Anonymous 03/01/09(Sun)19:41 No.3853837
    >>3853729
    ...
    >> Anonymous 03/01/09(Sun)19:43 No.3853849
    >>3853729
    Now now guys , he's at least partialy right about necrons, they are at about 10 years old from their initial "concept model" by now. I remember geting it for free from the cover of a whitedwarf mag.
    >> Anonymous 03/01/09(Sun)19:45 No.3853857
    >>3853729
    Didn't exist yet.
    >> Anonymous 03/01/09(Sun)19:46 No.3853870
    This thread has further convinced me that no Warhammer or 40K art or fluff from before the mid-90's is worth more than a pile of shit.
    >> Anonymous 03/01/09(Sun)19:48 No.3853885
         File :1235954926.jpg-(29 KB, 482x375, necronraider.jpg)
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    Hey guys, hey guys, 1998 here! Remember when you thought Necrons might have potential , do ya, DO YA!
    >> Anonymous 03/01/09(Sun)19:49 No.3853892
         File :1235954960.jpg-(13 KB, 355x475, necronraider2.jpg)
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    >>3853885
    WELL YOU WERE WROOOOOOONG!
    >> Anonymous 03/01/09(Sun)19:49 No.3853898
    >This thread has further convinced me that no Warhammer or 40K art or fluff from after the mid-90's is worth more than a pile of shit.
    >> Anonymous 03/01/09(Sun)19:51 No.3853901
         File :1235955079.png-(244 KB, 367x263, HH3.png)
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    >>3853589
    Believe it or not, that hover tank's still canon.
    It's in the Horus Heresy Collected Visions book.
    >> Anonymous 03/01/09(Sun)19:57 No.3853936
         File :1235955459.jpg-(26 KB, 400x342, lazychair.jpg)
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    >>3853885
    >>3853892
    Oh and dont forget the lazychair.
    >> Anonymous 03/01/09(Sun)19:59 No.3853948
         File :1235955570.jpg-(193 KB, 1148x554, Necron_Immortals_by_ROBOPOPE.jpg)
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    >>3853936
    And the bulkiest irobot skeletons known to man.
    >> Anonymous 03/01/09(Sun)20:49 No.3854315
    >>3853901
    Man, I loved that tank, the think was a right old workhorse for carrying a large gun to where you needed it, more reliably than lesser armoured skimmers. Also looks straight out of 2000AD, like most 40k things back then. They missed out on not really featuring it when they re-did vehicle construction rules.
    I'm also amazed it didn't make it to the original Epic models, would have loved fielding a large unit of them, I could see them being quite useful in that scale, with area to move... Oh well.. can always stat them up for Dirtside 2 if I could get a few converted.



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