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05/06/09(Wed)17:48 No.4484948>>4483181 This only happens when you're using an Accurate weapon. Every 2 Degrees of Success nets an extra 1d10 damage (not 1d10+X damage, mind you), capping at an extra 2d10. A scoped, silenced hunting rifle is the way to go. Keep a Carnadon or Fate Bringer with a red dot laser sight handy for if things get up close and personal; both are Accurate pistols, former a fully fledged hand-cannon which can semi-auto while the latter is revolver with some penetrating power which is also Reliable. In terms of fluff the Carnadon is a Adeptus Arbite grade sidearm, while the Fate Bringer is more of a noble duelling pistol.
As for armour, an Hardened Body Glove is a fine choice. Lightweight, concealable, AP3 for all locations except the head. Costs 300 thrones, but if you triple the price it becomes a stealth suit as well, incorporating an armoured hood and warding you against auspexes, IR vision and the like. The latter provides a -20 penalty to anyone trying to detect you with technological devices.
Other gear: Get a grapnel. Seriously. A clip-harness is also a good idea, so you can hook yourself onto the terrain in case you get knocked off your perch. Also makes rappelling down easy. A photo-visors and rebreather is also damn handy, letting you move unhindered through pitch-black areas with tainted air. If you can find someone with Trade (Armourer) and enough skill in it you can have these items incorporated into your body glove. This is, of course, for straight up wetworks missions. You might want to invest in various types of clothing to blend into the crowd when going undercover and pick up a concealable weapon. The Minerva-Aegis, while heavy, is a carbine grade las-weapon and capable of full auto fire. If you've got a baggy coat you might be able to conceal one, or an autocarbine such as the ones used by the Magistratum Enforcers in Edge of Darkness. The later isn't specifically player equipment, but your GM might be nice. |