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05/25/09(Mon)03:15 No.4654841 File :1243235703.jpg-(78 KB, 230x360, white_magnet.jpg)
>>4654788
So no one really sells anything like this... although I have found references for loaded magnetic dice that were used in the old west/victorian era to cheat people. The table had a powerful electromagnet in it that could be switched on and off by the table operator.
Well hell, way too much work.
My current best solution is this... http://www.kjmagnetics.com/proddetail.asp?prod=B888PC-WHT
It's a plastic coated super magnet that I can paint pips on myself to look like a regular die. But, since it's a polarized magnet, if I put the 1 and the 6 pups along the pole, I can use another strong magnet under the table to actually FLIP the magnet.
If it is rolled by itself, it can land on any number. Then with another magnet under the table, I can make it actually re-roll itself to 1 or 6... or even one of the sides.... but there's no real way to control which side ( 2, 3, 4, 5).
Not that it matters, since rolling 1-1-1 is a critical success and 6-6-6 is a critical failure.
This works really well with one "dice" .... the problem is that it doesn't work with multiple dice because the magnets are SO strong that if you hold 3 in your palm they will slam together and the trick is ruined before it starts.
Soooo.... If this is my final solution, I think I'll have 3 characters each roll the die once. And manipulate only one die at a time for the effect.
The fluff to go along with this would obviously be something like.... "the will of the gods is all powerful, they can take you imperfect mortals (what ever they rolled, most likely not a 1 or 6... but easy to switch up if so) and make you FAIL (make the die roll a 6) or SUCCEED! (make the die roll a 1).
My only problem with this solution is (1) Only 1 magic die at a time. and (2) powerful magnets and computers do NOT mix. |