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  • File :1243301634.gif-(10 KB, 700x700, title.gif)
    10 KB The Weaver Weaver !!t1PjjQn4qVX 05/25/09(Mon)21:33 No.4661730  
    It is very dark here. It has been dark for as long as you can remember.

    You are a Weaver, a powerful being of many abilities. And after centuries spent in solitude, here guarded in the darkness, you have grown bored. And now, even your patience has begun to dwindle. You desire action.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)21:35 No.4661739
         File :1243301708.gif-(5 KB, 700x700, 1.gif)
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    First thing's first. If you are to begin, you will need to decide on a name for yourself. You have gone nameless for far too many years.

    You need a suitable name for a being like yourself. What should it be?
    >> Anonymous 05/25/09(Mon)21:35 No.4661743
         File :1243301738.jpg-(36 KB, 415x277, 1240781389519.jpg)
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    >>4661730
    >> Anonymous 05/25/09(Mon)21:35 No.4661744
    Weave a tapestry.
    >> Anonymous 05/25/09(Mon)21:36 No.4661750
    I teach the humans how to use technology, whilst trapping the Wyrm in my web... I then start to calcify the Wyld, manipulating the children of Gaia to believe that the Wyrm is at fault, and also influencing the Wyrm's growing madness, causing it to be corruption instead of balance. This eventually culminates into me calcifying all of reality, as the Garou fight the wrong enemy.
    >> Anonymous 05/25/09(Mon)21:36 No.4661752
    >>4661739
    Thread.
    >> Anonymous 05/25/09(Mon)21:36 No.4661755
    >>4661739

    Arachne.
    >> Anonymous 05/25/09(Mon)21:37 No.4661759
    Gary
    >> Anonymous 05/25/09(Mon)21:37 No.4661761
    >>4661739
    SPARTACUS
    >> Anonymous 05/25/09(Mon)21:37 No.4661764
    >>4661739
    From now on you all shall call me...

    Betty.
    >> Anonymous 05/25/09(Mon)21:38 No.4661766
    >>4661761
    No, I AM SPARTACUS
    >> Anonymous 05/25/09(Mon)21:38 No.4661767
    Biscuit.
    >> Anonymous 05/25/09(Mon)21:38 No.4661768
    >>4661739

    Me
    >> Anonymous 05/25/09(Mon)21:38 No.4661769
    >>4661739
    Ruby
    >> Blank !!vqw88ooNTj5 05/25/09(Mon)21:38 No.4661770
         File :1243301900.jpg-(50 KB, 700x443, 1230432506585.jpg)
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    Welcome back, good luck, and may the mods be with you.
    >> Insomnia !!uOa7Akw2JQv 05/25/09(Mon)21:38 No.4661771
    Levi
    >> Anonymous 05/25/09(Mon)21:38 No.4661774
    >>4661750
    ... /thread
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)21:38 No.4661775
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    >>4661752
    Very well. From now on, you will be known as Thread. You are pleased at your own clever play on words.
    >> Anonymous 05/25/09(Mon)21:38 No.4661778
    >>4661766
    No! I'M SPARTICUS!
    >> Anonymous 05/25/09(Mon)21:38 No.4661779
    Let there be light!
    >> Anonymous 05/25/09(Mon)21:39 No.4661781
    The tripcodes match up.

    Oh dear fucking god.
    >> Anonymous 05/25/09(Mon)21:39 No.4661784
    >>4661778
    I AM SPARTACUS
    >> Anonymous 05/25/09(Mon)21:39 No.4661787
         File :1243301999.png-(23 KB, 378x206, weaver.png)
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    >>4661781
    pic related.

    So whoever made that 'stop spamming up the thread' image macro, may want to post it now.
    >> Anonymous 05/25/09(Mon)21:40 No.4661788
    >>4661775
    Read Note
    >> Anonymous 05/25/09(Mon)21:40 No.4661789
    >>4661739

    Sum

    You're obviously thinking, from your picture.

    Ergo.

    "Sum"
    >> The Wyrm 05/25/09(Mon)21:40 No.4661793
    Y HALO THAR
    >> Anonymous 05/25/09(Mon)21:41 No.4661795
    >>4661775
    Goddamn man, turn on the light, it's fucking dark, can't see shit.
    >> Anonymous 05/25/09(Mon)21:41 No.4661798
    >>4661775

    We have many abilities, can we make light?
    >> Anonymous 05/25/09(Mon)21:41 No.4661801
    This should be Ace-Quest because well Ace is the best character he's ever made
    >> Anonymous 05/25/09(Mon)21:42 No.4661802
    Is this Weaver's origin story?
    >> Anonymous 05/25/09(Mon)21:42 No.4661805
    Bobbin Threadbare
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)21:43 No.4661812
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    You have decided to use your powers as a Weaver to become a creator of things. This vast, empty blackness is cold and quiet. It is time to create. To let there be life.

    ...but you're not quite sure what to make, or how.
    Your experience is somewhat limited, so you'll have to start simple when weaving your own reality into existence.
    Perhaps you should start with a PLACE for your future creations to exist in.
    >> Anonymous 05/25/09(Mon)21:43 No.4661814
    Leave the darkness.
    >> Anonymous 05/25/09(Mon)21:43 No.4661816
    >>4661812

    Under the ocean.
    >> Anonymous 05/25/09(Mon)21:44 No.4661818
    >>4661775
    Weave some light, damnit!
    >> Anonymous 05/25/09(Mon)21:44 No.4661822
    >>4661812
    make a Discworld
    >> Insomnia !!uOa7Akw2JQv 05/25/09(Mon)21:44 No.4661823
    Make a hat, man, your head is open ended.
    >> Anonymous 05/25/09(Mon)21:44 No.4661825
    >>4661822
    I second discworld.
    >> Anonymous 05/25/09(Mon)21:45 No.4661827
    >>4661812
    heaven
    >> Anonymous 05/25/09(Mon)21:45 No.4661829
    >>4661812
    Start with a large, flat surface, and stand on it.
    >> Anonymous 05/25/09(Mon)21:45 No.4661831
    >>4661812

    Create an infinite flat plain from which the world will be carved.
    >> Anonymous 05/25/09(Mon)21:45 No.4661835
    >>4661812
    COME ON CAN WE GET A FUCKING STAR HERE.

    I SMELL A RAILROAD
    >> Anonymous 05/25/09(Mon)21:46 No.4661837
         File :1243302369.gif-(46 KB, 393x537, the_little_prince_011.gif)
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    >>4661812
    Let's make a tiny little asteroid planet. We'll build and grow on it from there.
    >> Anonymous 05/25/09(Mon)21:46 No.4661843
    >>4661812
    A Klein bottle world!
    >> Anonymous 05/25/09(Mon)21:46 No.4661844
    Make a flat place, but one that's wide and deep. Lots of pockets to put things in if I want to make more things.
    >> Anonymous 05/25/09(Mon)21:46 No.4661846
    >>4661825
    >>4661822
    Make two, with a hell separating them.
    They can share a sun, two moons, and stars.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)21:47 No.4661847
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    >>4661795
    >>4661798
    Let there be light.
    >> Anonymous 05/25/09(Mon)21:47 No.4661849
    >>4661825
    Discworld thirded
    >> Anonymous 05/25/09(Mon)21:47 No.4661851
    I like the hatworld idea.
    >> Weaver !5loj5TiA7k 05/25/09(Mon)21:47 No.4661853
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    You decide that the first object you will bring forth in this harsh world would be a member, with which you could affect the darkness with, and bring yourself pleasure.
    >> Anonymous 05/25/09(Mon)21:47 No.4661854
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    >>4661835

    Don't you start that bullshit again.
    >> Anonymous 05/25/09(Mon)21:49 No.4661859
    >>4661854
    Its the TRUTH

    >>4661853
    And that's game
    >> Anonymous 05/25/09(Mon)21:49 No.4661865
    >>4661853
    DIE FALSE WEAVER.
    >> Vector !NEy29ODpvs 05/25/09(Mon)21:50 No.4661871
    Spectacular explosion of energy and matter.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)21:52 No.4661879
         File :1243302722.gif-(11 KB, 700x700, 5.gif)
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    >>4661822
    >>4661825
    >>4661829
    >>4661831
    >>4661844
    A large, flat world is simple enough. You give yourself room to stand as well.

    The light illuminates it well.

    This should be a good canvas.
    >> Anonymous 05/25/09(Mon)21:52 No.4661880
    Steal away one of the blue lines that make up your thoughts, and stretch it across the darkness. It will be the horizon of the new born sea.
    >> Anonymous 05/25/09(Mon)21:52 No.4661881
    >>4661853
    . . . .
    son I am disappoint
    You think after all the bullshit from Ruby Quest most of us would have Weaver's trip memorized
    >> Anonymous 05/25/09(Mon)21:53 No.4661883
    >>4661849
    DISCWORLD FORTHED

    A DISK ON THE BACK OF FOUR ELEPHANTS ON THE BACK OF A TURTLE
    >> Vector !NEy29ODpvs 05/25/09(Mon)21:53 No.4661884
    >>4661879
    Lay down some stone, dirt, sand and water.
    >> Anonymous 05/25/09(Mon)21:53 No.4661885
    >>4661812

    A vast Plain. To the north, Mountains. To the south, a great river. To the East, the swamps. To the west lies a desert.
    >> Anonymous 05/25/09(Mon)21:53 No.4661886
    >>4661879
    CREATE DOOBIES
    >> Anonymous 05/25/09(Mon)21:54 No.4661887
    >>4661879

    But flat is bland. Let's make some hills and valleys.
    >> Anonymous 05/25/09(Mon)21:54 No.4661889
    >>4661879

    Create rifts, gaping, endless chasms on the plane, dividing it into inequal segments
    >> Anonymous 05/25/09(Mon)21:54 No.4661890
    >>4661887
    Yes, variety is the spice of life! Huge mountains, deep valleys, sweeping plainslands!
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)21:54 No.4661891
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    >>4661880
    >Steal away one of the blue lines that make up your thoughts, and stretch it across the darkness. It will be the horizon of the new born sea.
    So it shall be. The flat world is now bordered on all sides by an infinite sea.
    >> Anonymous 05/25/09(Mon)21:55 No.4661893
    >>4661879
    Make a smaller, flat surface, much thinner, and something to engrave with upon it. This shall chronicle your thoughts and adventures.
    >> Anonymous 05/25/09(Mon)21:55 No.4661894
    create color. True there is color in the image but in threads world there must be more.
    >> Anonymous 05/25/09(Mon)21:55 No.4661895
    >>4661879

    Create a geode, an egg of stone.
    >> Anonymous 05/25/09(Mon)21:56 No.4661898
    >>4661886
    SECOND
    >> Anonymous 05/25/09(Mon)21:56 No.4661899
    >>4661879

    Don't neglect the side under you. Create something living on the opposite end of the canvas.
    >> Anonymous 05/25/09(Mon)21:57 No.4661909
    ITT: Weaver only listens to Weaver
    >> Anonymous 05/25/09(Mon)21:57 No.4661910
    >>4661893
    Thirding. Perhaps, when we create living beings, we can leave the surface behind for them to misinterpret!
    >> Anonymous 05/25/09(Mon)21:57 No.4661911
    >>4661895
    I second an egg of stone, to help us in our works and bring life to the world.
    >> Insomnia !!uOa7Akw2JQv 05/25/09(Mon)21:57 No.4661912
    Create a dopefish to talk to.
    >> Anonymous 05/25/09(Mon)21:57 No.4661913
    Masturbate onto the great land and fill it with life.


    What? It worked for Ra.
    >> Vector !NEy29ODpvs 05/25/09(Mon)21:58 No.4661917
    The ground needs substance. Turn it to sand and mold it from there.
    >> Anonymous 05/25/09(Mon)21:58 No.4661918
    >>4661891
    Make the sky blue for christ's sake. The black hurts my eyes.
    >> Anonymous 05/25/09(Mon)21:59 No.4661924
    >>4661891
    An ocean made of our thoughts? This can't end well.

    Spend some time making certain that beasts from our subconscious don't spew forth from the ocean and wreak havok on our creations.

    Or better yet, make something for them to play with.
    >> Anonymous 05/25/09(Mon)21:59 No.4661925
    The plane is flat and bland.

    It needs some trees.

    Let's paint some happy little trees.
    >> Anonymous 05/25/09(Mon)21:59 No.4661926
    >>4661918
    I dunno, I kind of like the faux black velvet style painting
    >> Anonymous 05/25/09(Mon)21:59 No.4661927
    HUG TOM
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)21:59 No.4661929
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    >>4661887
    >>4661885
    >>4661890
    Hm. Mountains and hills sound like good ideas, but they seem to come out... rather plain. It looks a bit amateurish. That won't do.
    As you are not a particularly skilled Weaver (and this is your first attempt) you are a bit lacking in your creative resources. In time, however, you feel confident that will be fixed.

    As it stands, the world's topography will remain just a bit shoddy.
    >> Anonymous 05/25/09(Mon)21:59 No.4661931
    >>4661918
    An infinite blue sea combined with a blue sky will be confusing. Make it red!
    >> Anonymous 05/25/09(Mon)22:00 No.4661936
    Read Note
    >> Anonymous 05/25/09(Mon)22:00 No.4661938
    Recreate the Unified Setting into an actual world.
    >> Anonymous 05/25/09(Mon)22:00 No.4661939
    >>4661931
    No, make it yellow! With a red sun.
    >> Anonymous 05/25/09(Mon)22:00 No.4661942
    >>4661912
    Actually, create a single creature for feedback on whether the land is livable.
    >> Anonymous 05/25/09(Mon)22:00 No.4661944
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    What's this thing do?
    >> Anonymous 05/25/09(Mon)22:02 No.4661953
    >>4661929
    Greenery.
    Except that I hate green, so make it red.
    >> Anonymous 05/25/09(Mon)22:02 No.4661955
         File :1243303328.png-(90 KB, 600x400, Gods.png)
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    Make some lesser gods. A pantheon!
    Xom, Moradin... uh... Cthulhu... fuck if I know. Take a vote.
    Give them some powers, but none as good as yours. Then tell them to make shit on your behalf.

    See what they make, then tweak it at your whim.
    >> Anonymous 05/25/09(Mon)22:02 No.4661957
    >>4661939
    Or just keep the awesome white swirl thing, assuming it makes enough light to light up the world.
    >> Anonymous 05/25/09(Mon)22:02 No.4661958
    >>4661929

    Light a fire beneath it to make it warm. When we eventually make inhabitants, we want them to be comfortable.
    >> Anonymous 05/25/09(Mon)22:02 No.4661959
    Water means there's gonna be some rain. Create some shelter for yourself.
    >> Anonymous 05/25/09(Mon)22:02 No.4661960
    >>4661929
    Add a sea of green
    >> Insomnia !!uOa7Akw2JQv 05/25/09(Mon)22:02 No.4661962
    Make some plants out of your greens.
    >> Anonymous 05/25/09(Mon)22:03 No.4661964
    >>4661955
    Needs more Mark Leconte
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:03 No.4661965
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    >>4661918
    >Make the sky blue for christ's sake. The black hurts my eyes.
    ...this may not have been one of your better ideas.
    >> Anonymous 05/25/09(Mon)22:03 No.4661966
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    >>4661929
    >>4661938
    Sounds good to me.

    This is the map.
    >> Anonymous 05/25/09(Mon)22:03 No.4661967
    Put some stars in that sky. Liven it up a little. Like the sky in a heavy metal album cover. You know, weird planets constellations, nebulea reds and purples 'n stuff.
    >> Anonymous 05/25/09(Mon)22:03 No.4661968
    Create some beings, like yourself, but only with the power to create life.

    How about ten of them?
    >> Anonymous 05/25/09(Mon)22:03 No.4661970
    >>4661965
    CTRL-Z! CTRL-Z!
    >> Anonymous 05/25/09(Mon)22:03 No.4661971
    >>4661965
    Make it a lighter more pleasant blue. Then
    >>4661966
    >> Anonymous 05/25/09(Mon)22:03 No.4661972
    >>4661965

    >>4661931
    >>4661931
    >>4661931
    >> Anonymous 05/25/09(Mon)22:04 No.4661976
    >>4661968
    BAD IDEA
    >> Vector !NEy29ODpvs 05/25/09(Mon)22:04 No.4661980
    >>4661955
    Cthulhu and Xom seem like a good start. An endless sea needs a monster that dwells in its deeps and life at first should be nothing but chaos.
    >> Anonymous 05/25/09(Mon)22:04 No.4661984
    >>4661960
    And a Yellow Submarine?
    >> Anonymous 05/25/09(Mon)22:05 No.4661986
    >>4661976
    it's a GREAT idea! they'll do the hard work of life-making FOR us!

    There's absolutely no way this could go wrong.
    >> Anonymous 05/25/09(Mon)22:05 No.4661987
    >>4661965
    Add a sea of green to the left of the mountains. It might be a good idea to designate a compass. How about Nurth Suth Est and Weast?
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:05 No.4661988
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    >>4661939
    >No, make it yellow! With a red sun.
    You try a second time.
    >> Anonymous 05/25/09(Mon)22:05 No.4661993
    >>4661965
    LIGHT blue! LIGHT blue!
    >> Anonymous 05/25/09(Mon)22:05 No.4661995
    Guys, let's keep the power to ourself as long as possible. So long as we remain the soul source of power, we remain in control. We're GOD. We know best.

    Sometimes.
    >> Anonymous 05/25/09(Mon)22:05 No.4661997
    >>4661955
    So basically. . . . do the same exact shit the Premoidals did in Exalted. . . . gee this will turn out well. . .
    >> Anonymous 05/25/09(Mon)22:06 No.4662000
    >>4661988
    Make the mountains a powder blue.
    >> Anonymous 05/25/09(Mon)22:06 No.4662001
    >>4661988
    Looks good!
    >> Anonymous 05/25/09(Mon)22:06 No.4662002
    >>4661988
    ...Where did the sea go?
    >> Anonymous 05/25/09(Mon)22:06 No.4662003
    >>4661988
    Oh crap, we turned the sea yellow too.
    >> Vector !NEy29ODpvs 05/25/09(Mon)22:06 No.4662006
    >>4661988
    That's fine, we'll fix it later. Make the ground brown and plant some grass.
    >> Anonymous 05/25/09(Mon)22:06 No.4662007
    >>4661980
    too bad Leconte's team KILLED the big Green fucker in '44
    >> Anonymous 05/25/09(Mon)22:06 No.4662009
    SUMMON SCORPIONS
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:07 No.4662015
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    >>4661993
    Third time's the charm?
    >> Anonymous 05/25/09(Mon)22:07 No.4662016
    >>4661988
    Support the sun with a mountain.
    Cover half of the sun with the the mountain to create a world of half night.
    >> Anonymous 05/25/09(Mon)22:07 No.4662017
    >>4662002
    >>4662003
    Shit, we are not very good at this :<
    >> Anonymous 05/25/09(Mon)22:08 No.4662020
    weave backwards. See the wold you have creaded from far away. gain your bearings
    >> Vector !NEy29ODpvs 05/25/09(Mon)22:08 No.4662022
    >>4662015
    Paint the ground the color of yellow the sky just was.
    >> Anonymous 05/25/09(Mon)22:08 No.4662025
    Keep the sea blue, but leave the yellow sky.
    >> Anonymous 05/25/09(Mon)22:08 No.4662026
    >>4661980
    Don't forget Cthulhu's bro CJ and Perogra for good measure. People on this world will be fucked.
    >> Anonymous 05/25/09(Mon)22:08 No.4662027
    >>4661730
    >It is very dark here. It has been dark for as long as you can remember.

    inb4 eaten by a grue.
    >> Anonymous 05/25/09(Mon)22:08 No.4662028
    >>4662015
    Excellent, fine. Leave it like that.
    >> Anonymous 05/25/09(Mon)22:08 No.4662029
    MAKE THE SKY WHITE AND THE SUN BLACK.

    GRIM. DARK.
    >> Anonymous 05/25/09(Mon)22:08 No.4662031
    >>4662015
    Perfect! Now, the mountains should be a powder blue. Also, add a green sea.
    >> Anonymous 05/25/09(Mon)22:09 No.4662032
    >>4661988
    oh, oh, I GOT it!

    make a single, TEENSY, amorphous, lifeform that drinks water, and bathes in the sun. It gets bigger as it gets more water and sun, so the world will be FULL of life!
    >> Anonymous 05/25/09(Mon)22:09 No.4662034
    ENOUGH

    LEAVE THE FUCKING SKY AND SUN AS IS
    >> Mangysaurus !!X6z69cvOfjB 05/25/09(Mon)22:09 No.4662035
    WEAVER IS BACK, PANIC.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:09 No.4662038
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    >>4662022
    >>4662025
    This might be problematic.
    >> Anonymous 05/25/09(Mon)22:09 No.4662040
    >>4662015

    Paint the lands with luscious plants.
    >> Anonymous 05/25/09(Mon)22:09 No.4662041
    >>4662003
    Ocean of piss.
    >> Anonymous 05/25/09(Mon)22:10 No.4662043
    >>4662032
    Unlimited growth is usually a bad idea
    >> Anonymous 05/25/09(Mon)22:10 No.4662044
    >>4662015
    This will do for now, lets practice small things and no macrocosmic shit for now.
    >> Anonymous 05/25/09(Mon)22:10 No.4662045
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    Oh hi, I upgraded your solar mass!
    >> Anonymous 05/25/09(Mon)22:10 No.4662046
    Create an anti-weaver. Or something. A source of chaos. Life isn't going to be very interesting if we have complete control over everything.
    >> Anonymous 05/25/09(Mon)22:10 No.4662049
    Sky is too empty.

    Add some clouds. Pink fluffy clouds.
    >> Anonymous 05/25/09(Mon)22:10 No.4662053
    Good now how will we make it night?
    >> Anonymous 05/25/09(Mon)22:10 No.4662054
    >>4662040

    THIN YOUR PLANTS
    >> Anonymous 05/25/09(Mon)22:10 No.4662055
    >>4661965
    >>4661891
    >>4661988

    I like them all, its so hard to pick.

    I have an idea, how about we make it so the sky CHANGES from one of these to the next after a period of time.
    >> Anonymous 05/25/09(Mon)22:10 No.4662056
    >>4662038
    Paint the ground a light green.
    >> Anonymous 05/25/09(Mon)22:10 No.4662057
    >>4662038
    Alright, alright, stop, stop.

    BLUE sea, LIGHT BLUE sky, YELLOW earth.
    >> Vector !NEy29ODpvs 05/25/09(Mon)22:10 No.4662059
    >>4662038
    Make it rain. The water will give the sky back it's light blue color.
    >> Anonymous 05/25/09(Mon)22:11 No.4662060
    >>4662038
    Make the ground black or a dark red.
    >> Anonymous 05/25/09(Mon)22:11 No.4662062
    Enough COLORING! make a life form!
    >> Anonymous 05/25/09(Mon)22:11 No.4662064
    >>4662038

    Maybe we should come back to colors later.
    >> Anonymous 05/25/09(Mon)22:11 No.4662065
    >>4662055
    Ooh...good idea.
    >> Anonymous 05/25/09(Mon)22:11 No.4662068
    Make cephalopods in the ocean.
    >> Anonymous 05/25/09(Mon)22:11 No.4662070
    >>4662043
    We want the world to be full of life, but we don't want to spend a lot of time creating it, right?

    It seems to me the only way to do that is by making something that gets bigger and bigger.

    Maybe we'll add some kind of... PROBLEM for the blob? to make sure it doesn't get past a certain size? How about pointy mountain tops, to pop it?
    >> Anonymous 05/25/09(Mon)22:11 No.4662071
    >>4662038
    Land can stay white, or be brown or something. The Sky is awesome.
    >> Vector !NEy29ODpvs 05/25/09(Mon)22:13 No.4662077
    Plant some grass so we can get life started.
    >> Anonymous 05/25/09(Mon)22:13 No.4662079
    So this is Spore but even MORE boring?
    >> Anonymous 05/25/09(Mon)22:13 No.4662080
    >>4662055
    Yes! The sky and sun change colours after a period of time!
    >> Anonymous 05/25/09(Mon)22:13 No.4662084
    >>4662055
    inb4 STOP POSTING THE SAME THING 20 TIMES!
    >> Anonymous 05/25/09(Mon)22:14 No.4662086
    Resuggesting Doobies.
    Three of them.
    We should make them from the mud at the water's edge and a small piece of sky.
    >> Anonymous 05/25/09(Mon)22:14 No.4662088
    >>4662045
    Xom doesn't do LOLTOAST/RANDUM, he just turns your hand into a doobie. and gives you awesome lamps.
    >> Anonymous 05/25/09(Mon)22:15 No.4662096
    Brew primordial soup, and make some little tidal crabs for crunchyness. We need breakfast!
    >> Anonymous 05/25/09(Mon)22:15 No.4662099
    >>4662088
    Toasters produce light and Toast is awesome.

    Also Doobie Handedness is amazing
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:15 No.4662100
         File :1243304139.gif-(9 KB, 700x700, 12.gif)
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    This will have to do for now. Surely you'll come back to it.

    You lack the power to create demigods, as it stands, but you are obviously determined to create life. You will have to start very simple, as your powers are only just now getting exercise, and your resources are limited at best.

    What kind of being should you make?
    >> Anonymous 05/25/09(Mon)22:16 No.4662104
    >>4662086
    no, not doobies. I say we make something that's more interesting. something that buzzes, and swarms. Why not something easy to start off with- two four legged creatures that work together to burrow, or something.
    >> Anonymous 05/25/09(Mon)22:16 No.4662106
    >>4662100
    Sergals
    >> Anonymous 05/25/09(Mon)22:16 No.4662107
         File :1243304186.png-(4 KB, 194x317, cutebold.png)
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    Okay, screw it. Let's just make life.
    We'll create the dumbest, most pathetic excuse for a creature possible. Something that is not possibly a threat to our power.
    It will be our Adam.
    Our pathetic, useless, retarded excuse for an Adam.
    Then we'll ask it what it wants and make it to the best of our ability.
    >> Anonymous 05/25/09(Mon)22:16 No.4662108
    >>4662100

    Perhaps an insect?
    >> Anonymous 05/25/09(Mon)22:16 No.4662111
    >>4662100
    Start simple. A blob that drinks of the ocean and eats of the sun.
    >> Anonymous 05/25/09(Mon)22:16 No.4662112
    >>4662100
    Resources? Can you elaborate more on that, if not the whole "weaver" thing?
    >> Anonymous 05/25/09(Mon)22:16 No.4662114
    Sage for Railroad Quest
    >> Anonymous 05/25/09(Mon)22:16 No.4662117
    Mantis Shrimp. And Cuttlefish they shall be brothers!
    >> Anonymous 05/25/09(Mon)22:16 No.4662118
    Sergals.
    >> Anonymous 05/25/09(Mon)22:17 No.4662120
    >>4662106
    Not on my fucking world you don't.
    >> Anonymous 05/25/09(Mon)22:17 No.4662121
    Guys, there's no way we can make something as perfect as a Doobie on our first try. Let's start small, and work our way up
    >> Anonymous 05/25/09(Mon)22:17 No.4662125
    DORFS! makes DORFS!
    >> Anonymous 05/25/09(Mon)22:17 No.4662128
    >>4662100
    Things that eat light and drink water.
    >> Anonymous 05/25/09(Mon)22:17 No.4662129
    >>4662100

    Draw water up from the sea and make a small sphere.
    >> Anonymous 05/25/09(Mon)22:17 No.4662130
    >>4662100
    We make Orks.
    >> Vector !NEy29ODpvs 05/25/09(Mon)22:17 No.4662131
    >>4662100
    A blob
    >> Anonymous 05/25/09(Mon)22:18 No.4662133
    Cutebolds.
    >> plaguemarine !1nhvsU2lj6 05/25/09(Mon)22:18 No.4662135
         File :1243304285.jpg-(186 KB, 1074x792, 1243199753570.jpg)
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    >>4662107
    >> Anonymous 05/25/09(Mon)22:18 No.4662136
    >>4662100
    A small, multicellular and adorable creature known as a Tree
    >> Anonymous 05/25/09(Mon)22:18 No.4662139
    >>4662100
    If only for testing purposes, a rather organic shaped figure, able to directly absorb the light energy of their sun, so we don't have to design a complicated digestive tract and such.
    And lets say... 2 upper grasping limbs with a large number of locomotion appendages.
    >> Anonymous 05/25/09(Mon)22:18 No.4662142
    >>4662100

    Pluck one of the rays of the sun, and craft something that can stand on the ground.
    >> Anonymous 05/25/09(Mon)22:18 No.4662143
    >>4662125
    Don't suggest something cool like dorfs.
    Not yet.
    Whatever we make will probably wind up looking about as awesome as a platypus.

    That is to say, as if we were trying to play a joke on it.
    >> Anonymous 05/25/09(Mon)22:18 No.4662144
    >>4662100
    Well we have light and dirt, so how about a plant? Give it intelligence and a means to communicate and interact with its environment, such as arms and the ability to uproot and replant itself.
    >> Anonymous 05/25/09(Mon)22:19 No.4662147
    >>4662121
    We should make ourselves into a Doobie and make the world in our image
    >> Anonymous 05/25/09(Mon)22:19 No.4662152
         File :1243304383.jpg-(129 KB, 588x576, 1165246741.rage_gaeddari.jpg)
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    First doobies,

    Then humans,

    Then sergals,

    Then cutebolds

    Then the rest of the Unified Setting races. Burmies, etc.
    >> Anonymous 05/25/09(Mon)22:20 No.4662155
    Life is it? Well lets get a little more hands on then! Mix the water, and the earth bellow you to form things of clay. Three of them.. each humanoid in shape... but different. One with wings so that it might explore the sky, one with a fish like tail so it may take the sea, and the third with four legs so that it might travel the earth with great speed. Let your new creations dry out in the sun before giving each a tiny bit of your own blood to bring them to life(And in turn colors I'd hope).
    >> Anonymous 05/25/09(Mon)22:20 No.4662156
    >>4662100

    If we are a weaver, we will need raw materials. Create creatures we can shape into our implements. Cotton or Linen folk.
    >> Anonymous 05/25/09(Mon)22:20 No.4662158
    >>4662144
    no no no, let's simply give its arms the ability to split off into their own plants, so we have to design one less feature.

    In fact, let's make sure they're connected to each other by a small vine as well, so we don't have to figgure out how they communicate.
    >> Anonymous 05/25/09(Mon)22:20 No.4662159
    >>4662143
    Wait what's wrong with the platypus?
    >> Anonymous 05/25/09(Mon)22:20 No.4662160
    LET US... CREATE...

    An amoeba.
    >> Anonymous 05/25/09(Mon)22:20 No.4662161
    >>4662143

    Hey Hey Hey now, Platypus are amazing.


    And Thanks for coming back Weaver, I still don't know how you put up with us.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:20 No.4662164
         File :1243304448.gif-(8 KB, 700x700, 13.gif)
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    >>4662107
    >>4662128
    >>4662129
    >>4662131
    You decide a simple-bodied, simple-minded creature is a good place to start.

    You form together essence of being from the blackness, and begin to create your first living thing.
    >> Anonymous 05/25/09(Mon)22:20 No.4662165
    Make many different starting forms.

    Something simple and different from mud, rock, water, air and sun.
    >> Anonymous 05/25/09(Mon)22:20 No.4662166
    Four creatures - one of the Land, one of the Sky, one of the Water and one of the Light.
    >> Anonymous 05/25/09(Mon)22:21 No.4662170
    cutebolds.
    >> Anonymous 05/25/09(Mon)22:21 No.4662173
    >>4662155
    >> Anonymous 05/25/09(Mon)22:21 No.4662175
    >>4662166
    >>4662165

    Differentmind
    >> Anonymous 05/25/09(Mon)22:21 No.4662176
    What life shall we make? It must be cute, but also, it must be BOLD.
    >> Anonymous 05/25/09(Mon)22:21 No.4662177
    I kind of like the cutebold idea.
    >> Anonymous 05/25/09(Mon)22:22 No.4662178
    * Burmecians

    Imported from Final Fantasy 9, the Burmecians are a race of Queen-shittingly British rat people living in quiet, determined desperation. There is only one city left on the planet they can call their own, and there, it always rains.

    * Corgyn

    A race of Welsh Corgis that stand upright. They are anthropomorphic in the sense that they talk and act like humans, but they are not given human body proportions and still retain many of the cute mannerisms that real world welsh corgis have, much more dog than man.

    * Doobies

    The race that parodies most of the other races and the setting in general. Doobies believe that they are the master race, but they are universally despised and are considered quite ugly by the other races. They receive penalties to all their actions, but have ungodly regeneration that makes them very hard to kill.

    * Dwarves

    Holed up in their mighty fortresses, the dwarves mostly keep to themselves while fighting off Elephants and Carp, when they're not getting distracted by rhesus monkeys.

    * Gnolls

    Criminals, mercenaries, anything that pays the bills.

    * Goblins

    Occupying a few islands (and a lot of ghettos) they are the only race with access to boom jelly. The goblins make use of their ingenuity and relatively advanced technology to become fantastic pirates. Goblins have a major hate-on for undead; this is because in ancient times their civilization was cast down by a necro-storm caused by their overuse of necromancy.

    * Humans

    Need some love. Anyone?

    * Illith

    You want mantis shrimp? How about mantis shrimp power-armor!?!?
    >> Anonymous 05/25/09(Mon)22:22 No.4662182
    >>4662166
    oh man, we should TOTALLY make creatures that are light-based.

    Will they move superfast, or be based on some kind of refractive-field?
    >> Anonymous 05/25/09(Mon)22:22 No.4662185
    * Kobolds

    Cutebolds, completely innocent little guys with a lot of heart.

    * Lizardfolk

    The self-titled masters of PROGRESS! The Lizardfolk try to gather as much tech as they possibly can, though they are not that great at mimicking it.

    * Sergals

    A race of militaristic shark-wolf-raptor people that nearly conquered the world a little more than a century ago, now they try to rebuild their foreign relations through strict laws on their own people while continuing to honor their old battle-loving ways.

    * Sidhe

    Basically arrogant Romanesque perfection-obsessed elves getting their empire slowly sliced apart by sergals and wila.

    * Wila

    Giant lobster farming dark elves that are split between the civilized nobles and more tribal commonfolk that resemble the Ashlanders of Morrowind.
    >> Anonymous 05/25/09(Mon)22:22 No.4662188
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    If you can't choose a color, use all of them AT THE SAME TIME!
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:23 No.4662197
         File :1243304639.gif-(7 KB, 700x700, 14.gif)
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    Well, it's not much, but...

    Let there be life.
    >> Anonymous 05/25/09(Mon)22:24 No.4662201
    >>4662164
    This being needs competition! Craft a similar being from Light.
    >> Anonymous 05/25/09(Mon)22:24 No.4662206
    >>4662185
    >>4662178
    so unoriginal, let's try to come up with our OWN creation here, not crib off of others.
    >> Anonymous 05/25/09(Mon)22:25 No.4662208
    >>4662188
    Red is Right!
    >> Anonymous 05/25/09(Mon)22:25 No.4662210
    >>4662197
    Poke it.
    >> Anonymous 05/25/09(Mon)22:25 No.4662211
    >>4662164
    It must talk, eat and move.But it must be very simple, yet not disgusting. Thus, a blob with legs, eyes and a mouth
    >> Anonymous 05/25/09(Mon)22:25 No.4662216
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    Oh NOW I get it, Weaver\Arbiter, you have a god complex. Damn... I knew their was something funny about you, I had my suspicions it went this far but this just seals it.

    ... not that there's anything wrong with that, please continue.
    >> Anonymous 05/25/09(Mon)22:26 No.4662218
    >>4662197

    What is its name?
    >> Anonymous 05/25/09(Mon)22:26 No.4662219
    >>4662197
    *gasp* it's so precious!

    Now let's make one that lives in the light, and tries to snatch it when it goes out for a bite to photosynthesize,
    >> Anonymous 05/25/09(Mon)22:26 No.4662220
    >>4662197

    Give it the ability to crawl and slither on the ground, consuming the dirt and sustaining itself on nutrients at the top of the soil.
    >> Anonymous 05/25/09(Mon)22:26 No.4662222
    >>4662197
    It looks sad
    >> Anonymous 05/25/09(Mon)22:27 No.4662226
    >>4662197
    Create shelter for it so the rains won't wash it away.
    >> Anonymous 05/25/09(Mon)22:27 No.4662231
    >>4662197

    LEGENDARY! WITH THIS, NONE OF THE OTHER WEAVERS WOULD DARE OPPOSE US!!!

    LETS NAME IT "SUPERIA"
    >> Anonymous 05/25/09(Mon)22:27 No.4662232
    >>4662222
    does it look sad? I thought it looked quite content.

    What can we do to give it cheer? Maybe something friendly in the sky, or mountain?
    >> Anonymous 05/25/09(Mon)22:27 No.4662233
    >>4662197

    Grant that life the ability to engage in eukaryotic mitosis, and self replicate...

    And the ability to stick to itself, and form structures and buildings.
    >> Anonymous 05/25/09(Mon)22:28 No.4662235
    >>4662197
    Give it a mouth, to eat andf voice its needs.
    >> Anonymous 05/25/09(Mon)22:28 No.4662239
    The light being must be able to fly. The dark being should be able to swim, I hope.
    >> Anonymous 05/25/09(Mon)22:29 No.4662245
    >>4662239
    Darkness doesn't swim, I think. I think it should HOP, from one shadow to the next.
    >> Anonymous 05/25/09(Mon)22:29 No.4662250
    >>4662197
    ITS SO CUUUTE! Let it look around then ask it what it thinks
    >> Anonymous 05/25/09(Mon)22:29 No.4662252
    >>4662197

    How about a simple name for that simple creature.

    Im thinking either"Oa", "Rho" or "Tonal"
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:30 No.4662255
         File :1243305011.gif-(7 KB, 700x700, 15.gif)
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    >>4662210
    >Poke it.
    It's a little soft right now.

    >>4662218
    >What is its name?
    That's up to its Creator now, isn't it?
    >> Anonymous 05/25/09(Mon)22:30 No.4662256
    >>4662197
    Lump needs a mouth.
    >> Anonymous 05/25/09(Mon)22:30 No.4662262
         File :1243305057.png-(70 KB, 360x200, Yukkuri_MarisaReimu.png)
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    As long as we are making blobular lifeforms can we make a few of these?
    >> Anonymous 05/25/09(Mon)22:31 No.4662264
    >>4662252
    let's name it Lumpy
    >> Anonymous 05/25/09(Mon)22:31 No.4662265
    >>4662255
    I guess his name shall be Lumpy.
    >> Anonymous 05/25/09(Mon)22:31 No.4662271
    >>4662255
    I dub thee a squd.

    Also, let's give it some color, and make it turn red when it's unhappy- we need a method to tell whether or not it's doing well.
    >> Anonymous 05/25/09(Mon)22:31 No.4662272
    Make more, or make it make more, no need to invent life and sex in on day eh?
    >> Anonymous 05/25/09(Mon)22:31 No.4662273
    >>4662255
    It shall be Bob, the blob. He needs a mouth though.
    >> Anonymous 05/25/09(Mon)22:32 No.4662276
    hes all lumpy c:
    >> Anonymous 05/25/09(Mon)22:32 No.4662278
    It doesnt seem to be reacting to anything.

    Give it some Insticnt so it can do something.
    >> Anonymous 05/25/09(Mon)22:32 No.4662280
    >>4662264
    >>4662265
    >>4662256
    Are you guys joking? The proto-form of all life in our wonderful world will be known to future organisms as LUMPY?
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:33 No.4662291
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    You decide to give Lumpy a mouth, and the ability to speak and breathe.

    There. He seems cheerier already.
    >> Anonymous 05/25/09(Mon)22:33 No.4662292
    >>4662280
    yes, completely serious.

    OR a squd.
    >> Anonymous 05/25/09(Mon)22:33 No.4662294
    >>4662271
    >> Anonymous 05/25/09(Mon)22:33 No.4662297
    >>4662280
    Fuckyeah. It'll make him tough.
    >> Anonymous 05/25/09(Mon)22:33 No.4662299
    >>4662252

    I like Oa
    >> Anonymous 05/25/09(Mon)22:33 No.4662302
    >>4662256
    >>4662264
    >>4662265
    >>4662276

    lumpymind
    >> Anonymous 05/25/09(Mon)22:34 No.4662304
    >>4662291
    ugh, this isn't working right.

    It drinks water, right? let's put some water in front of it, and see if it works.
    >> Anonymous 05/25/09(Mon)22:34 No.4662305
    >>4662291
    Now give him appendages, with which to rock!
    >> Anonymous 05/25/09(Mon)22:34 No.4662307
    >>4662255

    Morphus

    As in, Amorphus. A Morphus.
    >> Anonymous 05/25/09(Mon)22:34 No.4662312
    Meh, I'm out, at least until this gets up and running. I've done enough homebrews and fluff-writing.

    I'll come back and lend a suggestion or two when we're actually doing something. I mean hell, in my spare time I mod games and paint miniatures as well as the writefaggotry/fluffing/other shit I've done for /tg/, I'm kind of sick of creating. I was really just sticking around to see if we could play god with some cutebolds. No offense.
    >> Anonymous 05/25/09(Mon)22:34 No.4662313
    >>4662291
    Shape six legs for him.
    >> Anonymous 05/25/09(Mon)22:35 No.4662320
    >>4662312
    you kiddin'? creating's the BEST PART! I wanna stretch this out!
    >> Anonymous 05/25/09(Mon)22:35 No.4662321
    Lumpy,it must be.
    >> Anonymous 05/25/09(Mon)22:35 No.4662327
    >>4662291
    Ask him if he wants and/or needs anything.
    >> Anonymous 05/25/09(Mon)22:35 No.4662328
    Is that a... a SMIRK on it's face?
    >> Anonymous 05/25/09(Mon)22:36 No.4662331
    >>4662291
    Talk to him. Ask him if he likes the colour of the sky
    >> Anonymous 05/25/09(Mon)22:36 No.4662333
    >>4662327
    But be careful about volume.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:36 No.4662336
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    >>4662304
    You give Lumpy the Squd a glass of water, to test his reaction.
    >> Anonymous 05/25/09(Mon)22:36 No.4662338
    Lumpy needs a friend. Make a Floaty for him.
    >> Anonymous 05/25/09(Mon)22:37 No.4662345
    >>4662336
    It can't lift it! Give it arms.
    >> Anonymous 05/25/09(Mon)22:38 No.4662351
    >>4662336

    Great. No sentient lifeforms in sight. Hell, there isn't even plants.

    But we DO have a tiny glass.
    >> Anonymous 05/25/09(Mon)22:38 No.4662352
    >>4662336
    Give it arms and intelligence.
    >> Anonymous 05/25/09(Mon)22:39 No.4662353
    shape him two arms with hands and 4 digits each, and two legs with feet and 4 toes each. keep him small and cute, though. also give him a rounded snout with nostrils.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:39 No.4662357
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    Lumpy extends a grey, gooey pseudopod and absorbs the water from the glass.
    >> Anonymous 05/25/09(Mon)22:40 No.4662360
    >>4662357
    Oh, dawwwwww
    >> Anonymous 05/25/09(Mon)22:40 No.4662362
    >>4662336
    We have tiny glasses of WATER?
    >> Anonymous 05/25/09(Mon)22:40 No.4662363
    Give him a pooper. and a brain.
    >> Anonymous 05/25/09(Mon)22:40 No.4662364
    >>4662357
    YES IT WORKS

    dear god, this is so great

    how do we get more of them?
    >> Anonymous 05/25/09(Mon)22:41 No.4662365
    >>4662336

    how large is it? for scale, how large are we as the weaver?
    >> Anonymous 05/25/09(Mon)22:41 No.4662367
    >>4662357
    Ask him what he wants/needs.

    Alternatively, make another Squd and see how they interact.
    >> Anonymous 05/25/09(Mon)22:41 No.4662368
    >>4662357
    Why do I find this so damn adorable?
    >> Anonymous 05/25/09(Mon)22:42 No.4662371
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    >>4662357

    Goddamn that is adorable.

    How about some friends? Make a floating transparent blob for it to play with
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:43 No.4662377
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    >>4662353
    Might as well do some tweaking before he's fully set up.
    >> Anonymous 05/25/09(Mon)22:43 No.4662379
    >>4662357
    Hoiray! Give him a friend, Blobby!
    >> Anonymous 05/25/09(Mon)22:45 No.4662391
    >>4662377
    I like it like that- make it symmetrical and it's good.
    >> Anonymous 05/25/09(Mon)22:45 No.4662396
    Definatly needs a friend. Take the light and make him one.

    Then take the water, and make him some water-based beasties that he can hunt down and drink.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:45 No.4662398
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    >>4662365
    >how large is it? for scale, how large are we as the weaver?
    The only scale that exists is relative to yourself. You are as tall as you are.

    Lumpy has a new form now.
    >> Anonymous 05/25/09(Mon)22:46 No.4662399
    >>4662377

    Don't confine him to one shape! Let him be able to change his form.
    >> Anonymous 05/25/09(Mon)22:47 No.4662405
    >>4662396
    He should hunt water, befriend light, and be the enemy of the dark. how's that sound? I like it.
    >> Anonymous 05/25/09(Mon)22:47 No.4662412
    >>4662399
    In fact, ditch the legs entirely, I like it more semi-amorphous.
    >> Anonymous 05/25/09(Mon)22:48 No.4662413
    >>4662398
    Let him transform at will, it may come in handy
    >> Anonymous 05/25/09(Mon)22:48 No.4662416
    Looks like we got our first sentient race. Give him the desire to seek shelter and the knowledge to make one from the stuff around him.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:49 No.4662419
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    You decide he needs a friend. With the experience you got from making the first one, you can fairly easily create a second.
    >> Anonymous 05/25/09(Mon)22:49 No.4662421
    Holy shit, we hit autosage 70 posts ago, the space of slightly more than an hour. I wonder if we can get this to 500 before it reaches page 10.
    >> Anonymous 05/25/09(Mon)22:49 No.4662422
    >>4662398
    Make him a little smarter. Give him friends. Make trees, and plants, and rivers for him to eat/drink at.
    >> Anonymous 05/25/09(Mon)22:51 No.4662433
    Give him antlers! For defense and for digging up a house!
    >> Anonymous 05/25/09(Mon)22:51 No.4662434
    >>4662419
    Add beards
    >> Anonymous 05/25/09(Mon)22:51 No.4662435
    >>4662419
    Make the new one a different color than the first so we can tell them apart.
    >> Anonymous 05/25/09(Mon)22:51 No.4662436
    sum 1 archive.
    >> Anonymous 05/25/09(Mon)22:52 No.4662439
    >>4662434
    Seconding beards.
    >> Anonymous 05/25/09(Mon)22:52 No.4662440
    >>4662419
    Color them differently.
    >> Anonymous 05/25/09(Mon)22:52 No.4662441
    >>4662419

    They're both exactly the same. Give them something to tell them apart.

    Make new Lumpy semitranparent.
    >> Anonymous 05/25/09(Mon)22:52 No.4662442
    >>4662419

    Let's make them distinguishable. Make the new one more slender, and a darker shade of grey.
    >> Anonymous 05/25/09(Mon)22:52 No.4662443
    >>4662433

    Maybe we should show him how to make his own house.
    >> Anonymous 05/25/09(Mon)22:53 No.4662446
    >>4662435
    No, the second one is lumpier.
    >> Anonymous 05/25/09(Mon)22:53 No.4662451
    Come on light race! We made the light, we should be able to make some things out of it.
    >> Anonymous 05/25/09(Mon)22:54 No.4662454
    Old one lumpy, new one bumpy.
    >> Anonymous 05/25/09(Mon)22:54 No.4662455
    Lumpy 1 = Red
    Lumpy 2 = Blue
    >> Anonymous 05/25/09(Mon)22:55 No.4662462
    Out of character, Weaver, how are you doing these days? I mean, if you're doan quest threading, you're probably feeling alright, but how are you?
    >> Anonymous 05/25/09(Mon)22:55 No.4662465
    >>4662446
    and so Lumpy's friend was named
    >> Anonymous 05/25/09(Mon)22:55 No.4662466
    >>4662442
    This is how predjudices form. But what is life without conflict?
    >> Anonymous 05/25/09(Mon)22:56 No.4662467
    >>4662433
    >>4662434
    Beards and antlers. Add an appreciation for mountains and we have ourselves a culture.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)22:56 No.4662472
         File :1243306585.gif-(11 KB, 700x700, 22.gif)
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    >>4662434
    >>4662439
    You don't know quite how to add something so complex just yet. Beards will have to wait. But they're on the "To-Do" list.

    >>4662435
    Lumpy retains his gray. The new, unnamed Squd gets colored in at random.

    Incidentally, Lumpy is just about dry now.
    >> Anonymous 05/25/09(Mon)22:56 No.4662476
    >>4662433
    I agree, the first born should have antlers. This will distingwish him from all the rest we create and venerate him amongst his peers.
    >> Anonymous 05/25/09(Mon)22:56 No.4662479
    >>4662455
    I agree with this completely.

    red and blue, so they can tell each other apart.
    >> Anonymous 05/25/09(Mon)22:57 No.4662481
    >>4662446

    DO HO HO HO HO

    On a related topic: Make Lumpy 2 smaller and let it fly.
    >> Anonymous 05/25/09(Mon)22:57 No.4662482
         File :1243306634.gif-(102 KB, 849x846, 1242771662540.gif)
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    Image limit?
    >> Anonymous 05/25/09(Mon)22:58 No.4662487
    >>4662472
    THE NEW ONE IS BUMPY.

    Also, make them produce babby.
    >> Anonymous 05/25/09(Mon)22:58 No.4662492
    >>4662472
    oh man, this is shaping up to be good.

    but they're not interacting. How about we put one cup of water between the two of them?
    >> Anonymous 05/25/09(Mon)22:59 No.4662496
    >>4662487

    If he cant make beards, he probably can't make genitalia.
    >> Anonymous 05/25/09(Mon)22:59 No.4662498
    >>4662472
    Make it rain.
    >> Anonymous 05/25/09(Mon)22:59 No.4662502
    >>4662476
    Or a mane, shell, SOMETHING.
    >> Anonymous 05/25/09(Mon)22:59 No.4662504
    >>4662472
    Add something quirky and completely superfluous to Lumpy before he dries.
    Like an ear. One ear. Or a tail.
    Or a HALBERD.
    I don't know I'm just going through "OH GOD HE'S FINALIZING" panic right now.
    >> Anonymous 05/25/09(Mon)23:00 No.4662515
    >>4662472
    Rehydrate!
    >> Anonymous 05/25/09(Mon)23:00 No.4662516
    >>4662504
    er... A SYMBOL! of the weaver!

    he should have a birthmark!
    >> Anonymous 05/25/09(Mon)23:00 No.4662518
    >>4662496
    penis and giny not required. Make them an infant to care for.
    >> Anonymous 05/25/09(Mon)23:02 No.4662526
    >>4662472
    Don't let him dry out! Give him another water.
    >> Anonymous 05/25/09(Mon)23:02 No.4662527
    Make aether. Use as resource.
    >> Anonymous 05/25/09(Mon)23:02 No.4662536
    Point the way to the ocean.
    >> Anonymous 05/25/09(Mon)23:04 No.4662546
    Antlers for the first one!
    >> Anonymous 05/25/09(Mon)23:05 No.4662549
    make beast for them to hunt and eat
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:06 No.4662556
         File :1243307170.gif-(13 KB, 700x700, 23.gif)
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    What's this?
    It appears that the two Squds are communicating happily amongst each other, expressing a few simple sounds and noises much to their own amusement.

    This interaction releases a latent energy into the void, from which you can draw.
    You gain a little essence, in the form of Civilization.
    >> Anonymous 05/25/09(Mon)23:06 No.4662563
    He needs a giant hat and pauldrons to instill fear in his enemies and awe in his followers. Also make some followers for him.
    >> Anonymous 05/25/09(Mon)23:07 No.4662570
    >>4662556

    They can already talk? Give them materials, see if they can create.
    >> Anonymous 05/25/09(Mon)23:08 No.4662575
    >>4662556
    oh god, this is working great.

    Though, we can't be a one-sided god. We need some havock-essence too. I say we make a predator.
    >> Anonymous 05/25/09(Mon)23:08 No.4662576
    Make them tools, so they can take chunks of the mountains and ground to make things for themselves.

    Also maybe a river so they have water nearby.
    >> Anonymous 05/25/09(Mon)23:09 No.4662579
    >>4662556
    Give them a house!
    >> Anonymous 05/25/09(Mon)23:09 No.4662580
    >>4662556
    Make more creatures! Different kinds of creatures!

    Light creatures with wings! Earth Creatures with legs! Water creatures with tentacles!
    >> Anonymous 05/25/09(Mon)23:09 No.4662581
    >>4662546

    So what does this essence do? Fuck that, I don't need to know.

    Make something living out of this tiny bit of essence! Something else sentient, or maybe some plants.
    >> Anonymous 05/25/09(Mon)23:10 No.4662584
    >>4662579
    No, teach them how to make one.
    >> Anonymous 05/25/09(Mon)23:10 No.4662586
    >>4662556

    Create for them block and mortar, so they can create.
    >> Anonymous 05/25/09(Mon)23:10 No.4662587
    >>4662575
    We shall make KHARN
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:10 No.4662593
         File :1243307447.gif-(11 KB, 700x700, 24.gif)
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    >>4662476
    Don't get ahead of yourself. You're still working on a very simple level.

    But since you seem so set on antlers, you do your best with what you have available.
    The results are a bit muddled.
    >> Anonymous 05/25/09(Mon)23:12 No.4662603
    >>4662556

    Give them an actual language. Teach them how to make certain noises with their mouths and draw little runes on the ground for them to learn written language.
    >> Anonymous 05/25/09(Mon)23:12 No.4662607
    Bumby's going to laugh at Lumpy! I sense war a-brewin'.
    >> Anonymous 05/25/09(Mon)23:12 No.4662609
    Make another pair of squb. Opposite colors. So like, white and red. Make them naturally uncomfortable around each other. See if feeling progress into hostility.
    >> Anonymous 05/25/09(Mon)23:12 No.4662610
    >>4662593
    No, he is now awesome.
    >> Anonymous 05/25/09(Mon)23:13 No.4662613
    >>4662593
    Err...maybe we should take that one back.
    >> Anonymous 05/25/09(Mon)23:14 No.4662620
    >>4662593

    Give the second one a frill around its neck.
    >> Anonymous 05/25/09(Mon)23:14 No.4662622
    >>4662603
    no no no, it will be far more interesting if they make their own.

    >>4662587
    Too devestating. Something smaller, but scary... I'm drawing a blank here.
    >> Anonymous 05/25/09(Mon)23:15 No.4662629
    >>4662593
    Furk year.
    No one else is allowed to have antlers as big as he.
    >> Anonymous 05/25/09(Mon)23:16 No.4662636
    >>4662622
    Well, they're made of darkness. How about something that eats darkness?
    >> Anonymous 05/25/09(Mon)23:16 No.4662641
    >>4662593
    o lawl
    >> Anonymous 05/25/09(Mon)23:16 No.4662645
    >>4662609
    Also, we should make a third, neutral group. Maybe semitransparent ones? We could see if they become mediators, try to defeat the others, or what.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:17 No.4662649
         File :1243307837.gif-(9 KB, 700x700, 25.gif)
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    You decide to give them a little bit of self-reliance, and hand down some raw materials in the form of creation-essence putty with which they can build.
    >> Anonymous 05/25/09(Mon)23:17 No.4662653
    Let them be for a bit and see what they do.
    >> Anonymous 05/25/09(Mon)23:18 No.4662657
    >>4662636


    As an ironic twist, the Light beings would be destructive while Darkness is productive.
    >> Anonymous 05/25/09(Mon)23:18 No.4662658
    >>4662649
    Where did his antlers go?
    >> Anonymous 05/25/09(Mon)23:18 No.4662662
    >>4662636
    well, I guess that leaves light, logically. So, some light-based predators. Something that swoops, and tries to steal a chunk of the squds. I also think a squd should be able to live through a chunk being taken out of it, and must regenerate it via rest, recuperation, and proper diet.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:19 No.4662675
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    >>4662653
    > Let them be for a bit and see what they do.
    You decide to leave the two Squds to their own devices.
    Meanwhile, perhaps you should make something else.
    >> Anonymous 05/25/09(Mon)23:19 No.4662677
    >>4662657
    oh, that's a simply delightful twist, I endorse it.
    >> Anonymous 05/25/09(Mon)23:20 No.4662682
    if we make a second race, they better have tits
    >> Anonymous 05/25/09(Mon)23:20 No.4662688
    >>4662675
    Plants. You know, scenery.
    >> Anonymous 05/25/09(Mon)23:20 No.4662690
    >>4662658
    His head is just turned to the side, so the antlers are facing us.
    >> Anonymous 05/25/09(Mon)23:21 No.4662700
    >>4662675
    Make a prey race for the Squds to hunt, made of water, somewhere within distance of the Squds so they'll be able to find it.
    >> Anonymous 05/25/09(Mon)23:22 No.4662707
    >>4662622
    land piranhas.
    >> Anonymous 05/25/09(Mon)23:22 No.4662708
    >>4662675

    We crafted something from the essence of darkness, let's see what we can make from the light that was our first creation.
    >> Anonymous 05/25/09(Mon)23:22 No.4662709
    >>4662682
    no tits, they'll be crude at best. Tits must wait for a long, LONG while before they'll be any good.

    Why not... hmmm... how about some physical properties? Why don't we make, let's say... light able to push things of a similar color to itself?

    Or possibly we make rocks sticky?
    >> Anonymous 05/25/09(Mon)23:22 No.4662710
    >>4662662
    That's really cool. But let's can the Lighters for now. It looks like the scuds are going to do something interesting.
    >> Anonymous 05/25/09(Mon)23:22 No.4662714
         File :1243308161.jpg-(36 KB, 497x328, namib-desert-v-98.2.jpg)
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    >>4662593
    Let's make some plantlife. It's blank as hell around here.
    We're still pretty small scale, but trees are really just big gnarly sticks anyway.
    >> Anonymous 05/25/09(Mon)23:23 No.4662721
    >>4662675

    Create something from the sun. A floaty thing.
    >> Anonymous 05/25/09(Mon)23:23 No.4662726
    >>4662714

    Make some plants out of the sun, perhaps?
    >> Anonymous 05/25/09(Mon)23:23 No.4662728
    >>4662714
    not trees- something simpler. Just a stalk for elevation, and a big old panel for absorbing the good sun. Maybe curved in a funnel, so it can catch rain.
    >> Anonymous 05/25/09(Mon)23:23 No.4662729
    >>4662675

    Create a cave. A land under the skies and squds. a land of darkness and of echos.
    >> Anonymous 05/25/09(Mon)23:24 No.4662734
    >>4662710
    Or not. Light predators and water prey, ho!
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:24 No.4662735
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    >>4662688
    >Plants. You know, scenery.
    Unfortunately, though your supply of Raw Essence is unlimited, you lack all but the most basic resources now, save a teeny-tiny store of Civilized Essence. Your creations will have to remain simple.
    >> Anonymous 05/25/09(Mon)23:24 No.4662738
    >>4662726
    no, out of the earth, I would think. Though, they DO need a connection to the sun, as they ARE reaching for it. hmmm. Maybe we should feed some earth TO the sun?
    >> Anonymous 05/25/09(Mon)23:25 No.4662745
    EA called.
    they wnat their game back
    >> Anonymous 05/25/09(Mon)23:25 No.4662746
    >>4662735

    Maybe build a little plant and have it grow more of itself?
    >> Anonymous 05/25/09(Mon)23:25 No.4662749
    >>4662714

    Squds eat water, so make the tree here just eat squds.

    In an interesting reversal, the animals are now primary producers in the ecosystem while the plants are the consumers.
    >> Anonymous 05/25/09(Mon)23:26 No.4662750
    >>4662735

    Not a problem. Line the land with mosses and lichens.
    >> Anonymous 05/25/09(Mon)23:26 No.4662751
    >>4662735
    Grass is damn simple.
    >> Anonymous 05/25/09(Mon)23:26 No.4662760
    >>4662735
    Spike sticking out of the ground in groves that are made out of something the Squds will eat or build with.
    >> Anonymous 05/25/09(Mon)23:26 No.4662761
    If grasses are too complex for now, how about a nice variety of mosses? Nothing too disruptive, just start with something green and pleasant.
    >> Anonymous 05/25/09(Mon)23:26 No.4662762
    How about some mushrooms?
    >> Anonymous 05/25/09(Mon)23:27 No.4662763
    >>4662649
    >>4662658
    Better just be angle invisible.

    Make some geographic regions. How about a volcanic wasteland with large amounts of fungus ala' morrowind?
    >> Anonymous 05/25/09(Mon)23:27 No.4662767
    >>4662749
    I say if we are going to do this, the squds need to regenerate themselves. Also, they shouldn't be the very BOTTOM either, they're too damn adorable. what's something we could put underneath them? even SIMPLER creatures made of water, instead of darkness, as some say?
    >> Anonymous 05/25/09(Mon)23:27 No.4662770
    >>4662735
    Create moon
    >> Anonymous 05/25/09(Mon)23:27 No.4662773
    What's with you guys and conflict and predation? Can't we just have a nice, idealistic world of cute squds hanging out?
    >> Anonymous 05/25/09(Mon)23:27 No.4662775
    >>4662749

    We don't want something to need to eat the squds yet, we only have two and can't easily make more without more essence.
    >> Anonymous 05/25/09(Mon)23:28 No.4662781
    >>4662749
    Seeing as we only have two so far, this seems like a bad idea.
    >> Anonymous 05/25/09(Mon)23:29 No.4662788
    >>4662735

    Civilized essence.

    Hmm...

    Im guessing that means that whatever plant we make would have to be civilized somehow.

    How about instead of plants as we know it on Earth, how about a plant that is like a tile or slate. It breaks and grows and divides like a living cobblestone floor.
    >> Anonymous 05/25/09(Mon)23:29 No.4662792
    >>4662773
    I want some HAVOK essence to cancel out this CIVILIZE essence we got. Though, we need some LIFE essence too, because these plants are proving to be difficult. We need to make more LIFE essence somehow. Something to do with the squds.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:29 No.4662795
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    Armed with only the rawest of essences, you decide to give it your all anyway!

    You make...
    ...well, some sort of plant, anyway.
    >> Anonymous 05/25/09(Mon)23:29 No.4662797
    >>4662735
    create a single bush
    >> Anonymous 05/25/09(Mon)23:30 No.4662799
    we need some basic lifeforms in the water too, algae or something
    >> Anonymous 05/25/09(Mon)23:30 No.4662802
    >>4662795
    Close enough.
    Now do it about three hundred more times.
    >> Anonymous 05/25/09(Mon)23:31 No.4662813
    >>4662761
    >>4662762
    >>4662763
    simple fungus that receive nourishment from darkness. Photosynthesis reversed.
    >> Anonymous 05/25/09(Mon)23:31 No.4662815
    What kind of gravity is there?
    How moist is the siol?
    Can't very-well make plants until these have been fleshed out.

    Pry need to do some stuff before that too. Think smar/tg/uys, think!
    >> Anonymous 05/25/09(Mon)23:31 No.4662820
    >>4662795
    make it rain to water the pathetic shrub
    >> Anonymous 05/25/09(Mon)23:31 No.4662826
    >>4662767
    Maybe they regenerate themselves whenever we make the sun go away?
    >> Anonymous 05/25/09(Mon)23:32 No.4662833
    >>4662795
    Dig out some caves.
    Then use the excess dirt we get from that to make some mountains.
    We're gonna make some damn scenery, Us Damnit.
    >> Anonymous 05/25/09(Mon)23:32 No.4662834
    Check inventory.
    Check abilities.
    >> Anonymous 05/25/09(Mon)23:33 No.4662837
    >>4662795

    It looks like writing.

    Call it a Letter
    >> Anonymous 05/25/09(Mon)23:33 No.4662840
    >>4662826
    ...move the sun beneath the ground
    >> Anonymous 05/25/09(Mon)23:34 No.4662849
    >>4662795
    Great! Now a lesser creature, not as smart as our first creation. Like a rat.
    >> Anonymous 05/25/09(Mon)23:35 No.4662851
    >>4662837

    No, how about a Rune
    >> Anonymous 05/25/09(Mon)23:35 No.4662853
    >>4662813
    While I like THIS idea, I don't think just reversing everything is a good plan either. we need to make some things just completely different as well.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:35 No.4662854
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    You paint the land green with your simple plant.

    You are not at all lacking in basic essence, the simplest building block of creation, and can easily create any number of (relatively simple) things from it. But the form may ultimately lack function without proper essences to support it.
    >> Anonymous 05/25/09(Mon)23:37 No.4662871
    >>4662854
    Create water blobs that eat the plant.
    >> Anonymous 05/25/09(Mon)23:37 No.4662878
    >>4662854

    Maybe take some light and put it in the plants, so that they can have some energy?
    >> Anonymous 05/25/09(Mon)23:37 No.4662879
    >>4662795
    If it needs water or other conditions to grow better, set it up so that way. Otherwise, try speeding up its growth a little.
    >> Anonymous 05/25/09(Mon)23:37 No.4662880
    >>4662854
    Well, we should get more of our first creation going and get more essence then.

    Also! small animals, like vermin and the sort easily tamed or herded.
    >> Anonymous 05/25/09(Mon)23:38 No.4662884
    >>4662854
    Check back on our two squds.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:38 No.4662889
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    >>4662840
    >...move the sun beneath the ground
    OH GOODNESS LOOK WHAT HAS HAPPENED
    >> Anonymous 05/25/09(Mon)23:39 No.4662896
    >>4662854
    oh! oh! I GOT it! let's cram some civilization essence into the plants, so that they produce a useful-fruit. a nice, plump, watery, red fruit.
    >> Anonymous 05/25/09(Mon)23:39 No.4662899
    >>4662854
    Looks good. Now, lets check on our Squds.
    >> Anonymous 05/25/09(Mon)23:39 No.4662902
    see what the squds have wrought and how they like this new "plant"
    >> Anonymous 05/25/09(Mon)23:39 No.4662904
    >>4662889

    Quick! Protect the Squd!

    Carve their part of the ground away from the rest if need be!
    >> Anonymous 05/25/09(Mon)23:39 No.4662907
    >>4662889
    OH SHI-

    Throw water on that, quick!
    >> Anonymous 05/25/09(Mon)23:40 No.4662909
    >>4662889

    Whoops.
    >> Anonymous 05/25/09(Mon)23:40 No.4662911
    >>4662889
    OH GOD, WHAT'S HAPPENING, PUT IT BACK PUT IT BACK

    Also, put some ocean on the fire! quick!
    >> Anonymous 05/25/09(Mon)23:40 No.4662912
    >>4662851
    >>4662837

    And instead of fields and forests, we can call them Sentences and Stories.
    >> Anonymous 05/25/09(Mon)23:40 No.4662916
    >>4662889

    Place a hill over this mess. Wouldn't want any future creations finding this embarrassing scene.
    >> Anonymous 05/25/09(Mon)23:40 No.4662919
    >>4662889
    That was stupid. Put the sun much further away when it's below the ground, so it still warms the plants, but doesn't set them on fire. Then build a path for the sun to follow so that there can be light time and darkness time.
    >> Anonymous 05/25/09(Mon)23:40 No.4662920
    >>4662889
    THIS IS A BAD IDEA. STOP UNDO AND NEVER TRY THIS AGAIN!
    >> Anonymous 05/25/09(Mon)23:41 No.4662922
    >>4662889
    oh, god. push it down deeper. cover it with dirt and pretend nothing happened.
    >> Anonymous 05/25/09(Mon)23:43 No.4662934
    >>4662922
    >>4662919
    >>4662916
    yes, bury our shame

    none will know of our secret.

    Though, I think the squd feed on the sun, so we should make another.
    >> Anonymous 05/25/09(Mon)23:44 No.4662942
    >>4662889
    For fucks sake.

    Water. Just enopugh to put it out. NOW.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:45 No.4662954
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    You quickly throw a massive lump of soil atop the burning mess to smother it out.
    Let's forget that ever happened.

    It's not a total loss, however. These events have released a sprinkle of destructive essence to your reserve.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:47 No.4662963
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    There! Now that destructive essence has been harnessed for use in any future endeavors that might... you know, need destructive force.
    >> Anonymous 05/25/09(Mon)23:48 No.4662974
    >>4662954
    check on the squd
    >> Anonymous 05/25/09(Mon)23:48 No.4662977
    >>4662954
    Let's make sure the Squd haven't killed themselves while we were busy being a moron.
    >> Anonymous 05/25/09(Mon)23:48 No.4662979
    Take a small amount of all the essences, combine them, and make soemthing with it.
    >> Anonymous 05/25/09(Mon)23:48 No.4662984
    >>4662963
    >>4662954
    I say we infuse our plants with the civilization to bear fruit, or a useful cloth. If we can't do that, Idunno. Maybe we could use our destruction to give the plant thorns?
    >> Anonymous 05/25/09(Mon)23:48 No.4662985
    >>4662954

    Maybe we can use the destructive essence and civilization essence to make a plant that will turn the dirt into something useful for lumpy?
    >> Anonymous 05/25/09(Mon)23:49 No.4662987
    >>4662974
    Has Lumpy built himself a throne yet?
    >> Anonymous 05/25/09(Mon)23:49 No.4662988
    >>4662954
    Predator time.

    Make a median critter like a dog and stick some destruct-essence inside.
    >> Anonymous 05/25/09(Mon)23:50 No.4662993
    >>4662985
    This sounds like a good idea.
    >> Anonymous 05/25/09(Mon)23:50 No.4662995
    >>4662954
    Mountain! Hey, that looks pretty good. Make a couple more of those!
    >> Anonymous 05/25/09(Mon)23:52 No.4663007
    use some creation and some civilization on a plant to make a new useful plant.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:53 No.4663016
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    Well, it's clear your Squds have been hard at work.
    Perhaps they learned from your example.
    >> Anonymous 05/25/09(Mon)23:55 No.4663026
    >>4662988
    not until lumpy can make babby
    >> Anonymous 05/25/09(Mon)23:56 No.4663036
    >>4662995
    More mountains. Then, use civ essence to make cave-houses.
    >> Weaver !!t1PjjQn4qVX 05/25/09(Mon)23:57 No.4663041
         File :1243310226.gif-(9 KB, 700x700, 34.gif)
    9 KB
    >>4662988
    >>4663007
    Very well, time to create something a bit more efficient.
    You harness what little Civilization essence you have and sculpt a breed of plant from it, to populate the plane of existence.
    >> Anonymous 05/25/09(Mon)23:57 No.4663046
    >>4663016
    My god! Are they flirting?
    >> Anonymous 05/25/09(Mon)23:57 No.4663047
    Put it out with water, and let the ash feed better plants.
    >> Anonymous 05/25/09(Mon)23:57 No.4663048
    >>4663016
    icicle antlers
    >> Anonymous 05/25/09(Mon)23:57 No.4663049
    Is this what the technological singularity is going to be like? I love you guys, and I'm looking forward to it.


    Anyway, what's with lumpy's antlers?
    >> Anonymous 05/25/09(Mon)23:58 No.4663054
    toss some civ. essence at Lumpy. See what happens to him.
    >> Anonymous 05/26/09(Tue)00:00 No.4663077
    >>4663054
    He shall become Emprah of all he sees.
    >> Anonymous 05/26/09(Tue)00:00 No.4663078
    Make a dumb, simple animal. Let squd interact. Reap essence rewards.
    >> Anonymous 05/26/09(Tue)00:01 No.4663080
    new thred immenint
    >> Anonymous 05/26/09(Tue)00:01 No.4663088
    >>4663041

    Make it a fiberous plant. starchy, Tube-roots. Food-stuff and resource that can be made into cloth, rope, string, boats, shelter...

    A building block of civilization.
    >> Anonymous 05/26/09(Tue)00:01 No.4663090
    >>4663078
    It should have no legs. Its means of locomotion should be rolling.
    >> Weaver !!t1PjjQn4qVX 05/26/09(Tue)00:02 No.4663092
         File :1243310526.gif-(11 KB, 700x700, 35.gif)
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    You have made a tree out of Civilization essence.

    The results are...
    well.
    >> Anonymous 05/26/09(Tue)00:03 No.4663105
    >>4663092

    PERFECT

    Now, let it produce spores.
    >> Anonymous 05/26/09(Tue)00:05 No.4663117
    >>4663092
    does it have fruit?
    >> Anonymous 05/26/09(Tue)00:06 No.4663122
    >>4663090
    Rolling, yes!

    Also, it floats in water.


    >>4663092
    I love it! though, it doesn't look too practical. Maybe we can make it a little softer?
    >> Anonymous 05/26/09(Tue)00:06 No.4663123
    >>4663092

    Maybe if we water it?
    >> Weaver !!t1PjjQn4qVX 05/26/09(Tue)00:07 No.4663127
         File :1243310849.gif-(7 KB, 700x700, 36.gif)
    7 KB
    Civilization trees soon dot the landscape, interconnected with their strange roots in a patterned sprawl.
    >> sage 05/26/09(Tue)00:08 No.4663130
    hmmm, maybe try making a plant out of destructive essence. See if that turns out better.
    >> Anonymous 05/26/09(Tue)00:08 No.4663131
    >>4663092
    You see, Weaver is trying to tell us just because we have a resourse doesn't mean we should use it. Take this for example: >>4662985
    Wouldn't that plant much more likely do something to HARM our squds?
    >> Anonymous 05/26/09(Tue)00:09 No.4663140
    >>4663092
    Huh. Interesting.

    Destruction would be goot for predators, then.
    >> Anonymous 05/26/09(Tue)00:10 No.4663142
    >>4663092
    Make it delicious.
    >> Anonymous 05/26/09(Tue)00:10 No.4663143
    >>4663131
    well, I LIKE the metallo-plants. though I kind of wish we hit the squds with the civilization.

    How about we make a prey animal, and then use the destruction to give the squd a spear?
    >> Anonymous 05/26/09(Tue)00:10 No.4663145
    >>4663092
    ... I like it.
    SHOW THE SQUDS. See how they react.
    >> Weaver !!t1PjjQn4qVX 05/26/09(Tue)00:10 No.4663148
         File :1243311019.gif-(9 KB, 700x700, 37.gif)
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    Well, that's perhaps not quite what was intended, but you're still getting a hang of this whole "essence" thing.

    Time to create that predator.
    >> Anonymous 05/26/09(Tue)00:11 No.4663162
    >>4663148
    be sure to make the predators delicious, as well. To give the squds a reward if they ever unite to defeat it.
    >> Anonymous 05/26/09(Tue)00:11 No.4663165
    >>4663131
    More like harm it, IT A METHODICAL AND RYTHMIC FASHION.
    >> Anonymous 05/26/09(Tue)00:12 No.4663169
    >>4663127
    with all our simple green plants and these civilization trees the landscape should look a lot better. Take a moment Observe our creation as a whole
    >> Anonymous 05/26/09(Tue)00:14 No.4663188
    SOMEONE ARCHIVE
    >> Anonymous 05/26/09(Tue)00:14 No.4663192
    >>4663131
    we're still practicing. We don't even know if the Squds should survive.
    >> Weaver !!t1PjjQn4qVX 05/26/09(Tue)00:15 No.4663202
         File :1243311325.gif-(11 KB, 700x700, 38.gif)
    11 KB
    Well, this seems appropriately dangerous.
    >> Anonymous 05/26/09(Tue)00:16 No.4663213
    >>4663148

    Wait, maybe we should mix it with some basic essence in order to control what it does? Perhaps ensure that it feeds on the trees, not the squds.
    >> Anonymous 05/26/09(Tue)00:17 No.4663217
    >>4663202

    make it red
    >> Anonymous 05/26/09(Tue)00:18 No.4663224
    >>4663202
    and it's made of light, yes?

    but oh jeebuz, look at that thing. it's horrible.

    Wanna give the squds some more raw essence to work with once we release it, to even the tables a bit?
    >> Anonymous 05/26/09(Tue)00:18 No.4663226
    >>4663202
    I dub thee Larsh
    >> Anonymous 05/26/09(Tue)00:18 No.4663228
    >>4663202
    Thats looks more ELDRICH HORROR than "predator"

    I don't quite know how I feel about that considering you know. . . the whole "Ace has a face made of WORMS" thing from last time
    >> Anonymous 05/26/09(Tue)00:18 No.4663231
    >>4663148
    NO FUCK NO

    Quick! Give the Squd's a self defense mechanism! Teach lumpy to ram!
    >> Anonymous 05/26/09(Tue)00:19 No.4663239
    >>4663213
    no, it's hardly a PREDATOR if it doesn't feed on squds. Though, I think we should save some destruction essence to make squd spears, and we should fill in the missing parts on this predator with normal essence.
    >> Anonymous 05/26/09(Tue)00:19 No.4663245
    >>4663092
    Instead of mining, they will harvest the metal trees!

    I'm thinking we need some life essence or somesuch to get fruit... i wonder how we get that. Maybe we should create unintelligent animals and some more plants... without setting them on fire.
    >> Anonymous 05/26/09(Tue)00:20 No.4663247
    Larsh eats plants please. Please make Larsh eat plants.
    >> Anonymous 05/26/09(Tue)00:21 No.4663254
    There are only TWO squds. Way to commit genocide, dumbfucks.
    >> Anonymous 05/26/09(Tue)00:21 No.4663258
    I love your art style, y'know that Weaver?

    You might not have much raw skill, as you so often keep telling at yourself, but with that kind of a style it doesn't matter.
    >> Anonymous 05/26/09(Tue)00:23 No.4663265
    >>4663239
    I Second this
    >> Anonymous 05/26/09(Tue)00:24 No.4663277
    How big is the larsh compared to the squd?
    >> Weaver !!t1PjjQn4qVX 05/26/09(Tue)00:25 No.4663285
         File :1243311943.gif-(5 KB, 700x700, 39.gif)
    5 KB
    Of course it doesn't eat trees. That's what makes it a predator!

    ...you reconsider for a moment. Maybe you should keep the Larsh on hold for a while, until your Squd get a bit more situated.

    But that will have to wait for another time.
    >> Anonymous 05/26/09(Tue)00:26 No.4663287
    >>4663202
    Lets not make this a carnivore, but instead something that eats the civilization plants
    >> Anonymous 05/26/09(Tue)00:26 No.4663291
    >>4663277
    Let's hope it's tiny
    >> Weaver !!t1PjjQn4qVX 05/26/09(Tue)00:26 No.4663293
         File :1243312005.gif-(6 KB, 700x700, 40.gif)
    6 KB
    You decide to pause existence for a while and keep your hands off.

    And on the first day, Thread rested.
    >> Anonymous 05/26/09(Tue)00:27 No.4663301
    >>4663293
    Aww.

    There will be more, right?
    >> Anonymous 05/26/09(Tue)00:28 No.4663306
    >>4663285
    maybe we should make something that does eat trees. Those things were popping up everywhere
    >> Anonymous 05/26/09(Tue)00:28 No.4663310
    >>4663285
    Bye.
    >> Anonymous 05/26/09(Tue)00:29 No.4663320
    >>4663285
    Are you leaving?

    It's just one thread!
    >> Anonymous 05/26/09(Tue)00:29 No.4663321
    >>4663306
    Robot Nazis to eat the trees.
    >> Weaver !!t1PjjQn4qVX 05/26/09(Tue)00:29 No.4663326
         File :1243312178.gif-(29 KB, 700x700, 41.gif)
    29 KB
    That's all for now, folks.

    Because of the pace and continuity of this particular series, I may relocate future endeavors to TGChan, rather than doing them here.
    As you may have noticed, it's slower, less intensive, and more freeform than, say, RQ, so as a result that may be a better medium.
    I'm still debating this.

    Whatever the case, here's to future creations.
    >> Anonymous 05/26/09(Tue)00:29 No.4663327
    >>4663293
    >And on the first day, Thread rested.
    Amen to that

    That wraps up thread 1 I think, and what do we call this shindig anyway?
    ThreadQuest
    SimLife Weaver Style
    Lets Play God
    ?
    >> Anonymous 05/26/09(Tue)00:30 No.4663330
    >>4663320
    Let the man work at his own pace, and we'll all have more fun.
    >> Anonymous 05/26/09(Tue)00:31 No.4663342
    >>4663326
    Here I like.
    >> Anonymous 05/26/09(Tue)00:33 No.4663356
    There's a TGChan?
    >> Anonymous 05/26/09(Tue)00:34 No.4663364
    >>4663326
    keep it here, I never check that other place.

    Or, if you DO move it, at least have a thread or two here declaring you're gonna move, please.
    >> Anonymous 05/26/09(Tue)00:34 No.4663373
         File :1243312474.png-(213 KB, 768x768, woven.png)
    213 KB
    And now I will spam fanart, image limit permitting.
    >> Anonymous 05/26/09(Tue)00:34 No.4663376
    >>4663356
    shit, I thought he said sup/tg/. what the hell is TGchan? I never been there.
    >> Anonymous 05/26/09(Tue)00:35 No.4663379
    >>4663327
    Godquest
    >> Anonymous 05/26/09(Tue)00:35 No.4663382
         File :1243312512.jpg-(121 KB, 800x800, lumpy.jpg)
    121 KB
    BEHOLD YOUR EMPRAH
    >> Weaver !!t1PjjQn4qVX 05/26/09(Tue)00:35 No.4663384
         File :1243312520.png-(91 KB, 577x802, cave-painting.png)
    91 KB
    for the record, I'm trying to do The Weaver in a sort of cave-painting style, at least for the titular sub-deity.
    >> Anonymous 05/26/09(Tue)00:35 No.4663390
         File :1243312550.png-(170 KB, 768x768, lumpy.png)
    170 KB
    >> Anonymous 05/26/09(Tue)00:36 No.4663396
    >>4663382
    fucking lol'd
    >> Anonymous 05/26/09(Tue)00:36 No.4663400
    >>4663384
    It works stylistically.
    >> Anonymous 05/26/09(Tue)00:36 No.4663402
         File :1243312613.png-(200 KB, 768x768, lumpies.png)
    200 KB
    >>4663384

    and it is fantastic
    >> Anonymous 05/26/09(Tue)00:37 No.4663406
    >>4663384
    I could tell, I was trying to keep my ideas cave-painting like. though I'm not very good at it.
    >> Anonymous 05/26/09(Tue)00:37 No.4663414
         File :1243312672.png-(147 KB, 768x768, majesty.png)
    147 KB
    >>4663382

    MAJESTIC
    >> Anonymous 05/26/09(Tue)00:38 No.4663416
    FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!
    I MISSED A WEAVER THREAD

    GODDAMNIT
    >> Anonymous 05/26/09(Tue)00:38 No.4663424
    >>4663384
    It reminds me of that episode of the "old" Clone Wars where Anakin has the vision and learns force choke.
    >> Anonymous 05/26/09(Tue)00:39 No.4663426
         File :1243312753.png-(88 KB, 768x768, thenewhotness.png)
    88 KB
    >> Anonymous 05/26/09(Tue)00:41 No.4663448
    TGchan, for future reference.

    http://tgchan.org/tg/

    Personally I hope Weaver does it here because TGchan gets three posts a day when it's lucky.
    >> Anonymous 05/26/09(Tue)00:48 No.4663495
    I can hardly wait, Weaver.

    May your luck be dancing.
    >> Anonymous 05/26/09(Tue)00:50 No.4663503
    >>4663448
    Holy shit. I thought maybe it might make a nice retreat when newfag summer comes in full swing, but, shit. That place looks like /tg/ at it's very worst.
    >> Anonymous 05/26/09(Tue)00:53 No.4663530
    >>4663503
    It can be if you post content there.
    >> Anonymous 05/26/09(Tue)01:02 No.4663591
    >>4663416
    AAAARGH SO DID I

    When's it going to happen again?



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