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09/15/09(Tue)03:27 No.5867394>>5867237 -Continued-
Hit Die: d8
Class skills: The Adventuring Physician's class skills are Bluff (Cha), Concentration (Con), Craft (Alchemy) (Int), Decipher Script (Int; Trained Only), Gather Information (Cha), Heal (Wis), Intimidate (Cha), Knowledge (Any; Taken Individually; Trained Only) (Int), Listen (Wis), Profession (Doctor) (Wis), Search (Int), Sleight of Hand (Dex; Trained Only; Armor Check penalty), Spot (Wis), Survival (Wis), Use Rope (Dex)
Skill Ranks per Level: 8 + Int Modifier
(For the chart: Medium BAB, Will saves strong, abilities at each level: Level 1: Study, Anatomical Knowledge, Sneak Attack +1d6, Surgery Level 3: Intelligent Direction, Sneak Attack +2d6 Level 4: Health Booster Level 5: Anatomical Knowledge, Anatomical Strike, Sneak Attack +3d6 Level 6: Supernatural Disturbance Level 7: Poison Use, Sneak Attack +4d6 Level 8: Anatomical Knowledge Level 9: Concoction, Sneak Attack +5d6 Level 10: Anatomical Strike, Field Guide Level 11: Anatomical Knowledge, Keen Observation, Sneak Attack +6d6 Level 12: Supernatural Disturbance Level 13: Sneak Attack +7d6 Level 14: Anatomical Knowledge, Keen Observation Level 15: Anatomical Strike, Sneak Attack +8d6 Level 17: Anatomical Knowledge, Keen observation, Sneak Attack +9d6 Level 18: Panacea, Supernatural Disturbance Level 19: Panacea, Sneak Attack +10d6 Level 20: Anatomical Strike, Panacea
Class Features: Weapon and Armor Proficiency: Adventuring Physicists are proficient with all simple weapons, plus the scalpel (kukri). They are proficient with light armor, but not shields: |