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09/21/09(Mon)05:16 No.5949734>But seriously, no Gamma for now. TradeStar is a massive fucking conglomerate. If they tell the galaxy that we're using gamma weapons, we're suddenly enemies with people and governments we've never even heard of. If we actually tried to board and conquer any of their ships, they'd declare us pirates and we'd make all those enemies anyway. They'll have no way of knowing what we're armed with unless we actually use it. Besides, I believe that we can all agree on a "no survivors escape" policy when if/when it comes to open warfare.
>We should probably settle on designs with the rest of this thread. I agree with your three basic designs. If we make the freighters and cruisers flexible enough, it should completely obviate the need for a large capital ship. Our current designs, however, do not manage this in my opinion. We need to put more construction capacity, and perhaps some reverse-engineering ability, in the freighters- as long as they're going to serve as the vulnerable/slow and bulky side of out operations, we might as well load them down with other necessities, as well. Additionally, distributing some of the construction/research load to them will ensure that even if we can only afford a couple cruisers we will retain substantial research/construction capacity. |