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10/25/09(Sun)16:49 No.6431065A cavern of shimmering crystals, all shattered, some close to the size of dust -- none bigger than a dime. On close examination of the ones that can be seen, they look like tiny windows to other destinations.
The cavern, it turns out, grew crystals that would reflect other places, and with a relatively small amount of magical energy, allow the user to teleport to where the window showed, leaving the crystal behind. However, if a crystal was broken, it would start to show another location, at random. Wizards would journey to the cavern to make use of easy teleportation, and break crystals until they could detect the destination was close enough for their purposes.
Now, the crystals are so small, the residual power in them is almost useless, but they do shine and glint in interesting, astounding ways -- making them fascinating jewelery, at least in concept. But if the king, wearing a necklace of these crystals, was next to a large surge of magical power... who knows where he'd end up? You'd have to check the destination of every crystal in the necklace, and explore... |