[Return]
Posting mode: Reply
Name
E-mail
Subject
Comment
File
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??


  • File : 1270600682.jpg-(15 KB, 320x220, terminator_in_flames.jpg)
    15 KB Terminator Quest V CPU !!WBgKxxhAACV 04/06/10(Tue)20:38 No.9026107  
    >Terminator unit D300.S online.
    >
    >Mission log files accessed. Location: http://suptg.thisisnotatrueending.com/archive.html?tags=terminator
    >
    >Mission log summary: Probable error in Skynet time displacement process. Location and date unknown. Shared leadership role assumed in human settlement. Settlement potential for base of operations: high. Current probability of starvation or exposure of majority settlement population in winter months: 48%.
    >
    >Settlement end of month report completed.
    >
    >Activating subprocessor decision routine.
    >
    >Subprocessors activated. Consensus awaited.
    >
    >
    >Actions?
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)20:38 No.9026119
    MONTH 2 REPORT
    >Human assets (111 humans total)
    • 57 farmers
    • 6 shepherds
    • 7 textile workers
    • 3 loggers
    • 2 builders
    • 2 serf hunters
    • 1 unassigned serf
    • 3 freemen craftsmen (1 healer/herbalist, 1 weak blacksmith, 1 apprentice blacksmith)
    • 16 full-time men-at-arms
    • 4 lesser noblemen (assigned to hunt)
    • 8 notable humans

    >Noteworthy Humans:
    • High chieftan Mac Bair Muir (Overall clan leader, extremely proficient warrior)
    • Chieftan Durgard (eldest son of Mac Bair Muir, original settlement leader)
    • Rowab (second son of Mac Bair Muir)
    • Jinxman Andrus (Jinxman of Mac Bair Muir, older and more powerful than Jinxman Orlear)
    • Jinxman Olear (Jinxman of Durgard)
    • Camith (man at arms, loyal to self, recovering from wounds)
    • Lideca (daughter of Mac Bair Muir, loyal to self, political skills)
    • Anulf (religious authority, administrative skills)
    >> Subroutine: Balancesheet 04/06/10(Tue)20:38 No.9026122
    YES
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)20:39 No.9026131
    Report, cont.

    >Land/Building Assets:
    • 57 plots of potato-like plant (Provide enough food for 110 humans each month.)
    • 40 domestic sheep
    • 4 domestic goats (Provide enough food for 3 humans each month)
    • 5 large flightless birds primarily used for livestock protection
    • Nearby forest with game
    • Lumber pile
    • Great Hall of basic construction, able to comfortably house up 12 humans
    • Hovels able to house up to 45 serf and freemen families
    • Food storage pit (Holds enough food to feed 200 humans for a month, 200/200 full)
    • Blacksmith workshop, 1/2 complete (construction paused; anvil not possessed)
    • 2.75 Longhouses able to house 12 humans in discomfort

    >Supplies:
    • Food, Stored: 203/200, food storage required by end of month or additional food will not last
    • Food, Steady Incoming (farming): 115
    • Food, Steady Outgoing (population on 3/4 rations): 84
    • Food, Fluxuating Incoming (hunting): 13 + (dice+5d10) kills by Self
    • Food, Fluxuating Outgoing (shortfall): 0
    • Serfs requiring textiles: 23
    • Usable animal skins: 18
    • Log pile (size unchanged)
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)20:40 No.9026161
    NOTABLE EVENTS
    >Roll of months events. >3 (of 5)
    • Two (2) lumberjacks did not return from harvesting wood. Body of one (1) found with multiple crude arrows lodged inside, partially eaten.
    • One child has been redesignated as adult due to growth.
    • Serf hunters have proven far less successful this month (5 units); addition of noblemen hunting style to nearby forest possible cause.
    • Suggestion of clan raid highly popular with warriors and leadership.
    >Requesting source of salt for current settlement, possiblity of mass salted/jerked meat production.
    • Small salt deposits found near river delta. Salt gathered.
    • Self hunting success using suggested nocturnal hunting methods and heat detection highly successful. Roll (dice+5d10) for personal kills for month. Human astounded atf hunting ability of Self.
    • Rationing unpopular amidst populace. One (1) lesser nobleman accepts challenge of unarmed duel for full rations. Beaten easily. Claims unfairness, that Self must have discreetly used warplant prior to duel.
    • "Fasting" by Self for month, eating absolute minimum for human nutrition (for maximum concealment), receives mixed results. Some populace grateful for "sacrifice", some claim that Self must be eating while unobserved.
    • With assistance of Self, two (2) humans building housing have production markedly increased for the month.
    • Jinxman Andrus estimates one month until winter.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)20:42 No.9026177
    >A roll for combat training is now being made. >9 (of 10)
    Combat skill scale with longbow increased to 9.5.
    >Scale increases by degrees of 10 will result in higher combat dice rolls as appropriate; Each 10 skill = 1% bonus to d100.

    >Attempt to make longbow with custom pull immediately. >10 (of 10)
    Man-at-arms with bowcrafting skill employed. With Self assistance, 2 bows are constructed that prove useless except for testing purposes. Third bow constructed of composite materials including wood, animal horn, and metal proves adequate for specified parameters. Method of bowstring that will employ full strength while lasting long term still not found; current bowstring employs full strength of self at cost of wearing out.

    CPU realizes large volume of data for subprocessors may prove overwhelming when processing speed desired; CPU will answer any questions related to report to remedy this.
    >> Subroutine: Balancesheet 04/06/10(Tue)20:47 No.9026268
    Query: Status of warm clothes in settlement.

    Query: Estimated time for raid on nearby settlement including travel.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)20:51 No.9026329
    >Query: Status of warm clothes in settlement.
    Serfs requiring textiles: 23

    >Query: Estimated time for raid on nearby settlement including travel.
    Raid on nearest settlement requires one (1) week for quick, light raid. Three (3) weeks required for large scale raid. Nobility and men-at-arms appear to enjoy the prospect of a fight. Lideca argues that reprisals are to be expected and can hardly be afforded from close neighbors.
    >> Anonymous 04/06/10(Tue)20:59 No.9026455
    A lot went on this month! Let's at least put the lad to work. Another builder, maybe?
    >> Anonymous 04/06/10(Tue)21:07 No.9026585
    is this like Lordquest, then?
    >> Subroutine: Balancesheet 04/06/10(Tue)21:08 No.9026593
    Order: Consult with village leaders about sending a potential raiding party to scout out the nearby settlement. Should the settlement have anything we need, we should look into taking it, but we must discuss the risk of hostilities with the village.

    Trade, perhaps?
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:08 No.9026602
    >>is this like Lordquest, then?

    Similarities are present. Subprocessors have also noted similarity to Iron Quest.
    >> Sub Processor 187 04/06/10(Tue)21:10 No.9026624
    Possible raid strategy. Self enters village to be raided at night prior to official raid. Uses stealth and strength to discreetly kill high number of adult males in village. Village resources left easily captured, and women and children easier to integrate into our powerbase.
    >> Subroutine: Balancesheet 04/06/10(Tue)21:12 No.9026652
    >>9026624

    Please be aware of repercussions from pacifistic elements of our population.
    >> Sub Processor 187 04/06/10(Tue)21:13 No.9026678
    >>9026652
    Self will enter village discreetly, without home village knowing. Mystery of the slain men will not be answered, as self will be disguised using heraldry of the slain men we first encountered.
    >> Sub Processor 187 04/06/10(Tue)21:15 No.9026698
    rolled 9, 5, 6, 7, 4 = 31

    Our hunting
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:15 No.9026704
    >>Order: Consult with village leaders about sending a potential raiding party to scout out the nearby settlement. Should the settlement have anything we need, we should look into taking it, but we must discuss the risk of hostilities with the village.
    "If we are to raid, then let us do it. Why send scouts?

    "Neither settlement nearby holds a grudge or great love for us, and raiding them is sure to incite anger. They are sure to have food, clothing, and valuables of their own--how much they have to take, and how much we can take from them without winter biting at their heels instead of ours, we do not know. Taking more than they have in excess will surely bring a feud."

    >>Trade, perhaps?
    "Eh. It's possible but we have little enough to trade now; unless you wanted to trade of the arms and armor you brought with you. And those could be given to the men-at-arms for a raid."
    >> Subprocessor:Tetra Five !OqvRRYcWkc 04/06/10(Tue)21:16 No.9026729
    >>9026624
    Unideal situation. Extra population likely not sustainable on current resources.

    >>9026678
    Risk of discovery too great. Any damage to external disguise would raise questions of the units nature.

    \\End of Line
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:17 No.9026732
    >Our hunting
    >31

    Noted for stockpile use.

    Food available to feed 234 humans for a month.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:21 No.9026805
    >heraldry of the slain men we first encountered

    CPU notes that referenced heraldry was left in field per subprocessor orders.
    >> subprocessor 417 04/06/10(Tue)21:23 No.9026838
    Take 10 farmers off farming, utilize builders for construction and direction purposes, have farmers return to fields once an additional food pit is dug.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:24 No.9026844
    >Possible raid strategy. Self enters village to be raided at night prior to official raid. Uses stealth and strength to discreetly kill high number of adult males in village. Village resources left easily captured, and women and children easier to integrate into our powerbase.
    >Unideal situation. Extra population likely not sustainable on current resources.
    >Risk of discovery too great. Any damage to external disguise would raise questions of the units nature.

    CPU will await subprocessor consensus on actions and orders for month.
    >> Anonymous 04/06/10(Tue)21:25 No.9026860
    The bowstring is the problem. Could we use leather straps or something? How about some hemp rope?

    Or maybe a metal-link chain? As long as the bow bends it'll transfer the force.

    Has anyone asked us how we can draw a ridiculously large amount of force?
    >> Anonymous 04/06/10(Tue)21:27 No.9026895
    >>9026844
    If we go to raid, we can't afford to take anyone else and we can't let them live to seek revenge. If we raid, kill everyone. Or better yet, wear the colors of a different village.

    If we have stealth routines, we could just steal what we need. We could carry much more than a human thief.
    >> subprocessor 417 04/06/10(Tue)21:27 No.9026899
    Query: Degree of stealth capability of self, potential to increase said ability during future hunting expeditions.

    Query: Distance to river, details regarding the same. Additionally, details regarding water sources of nearby villages.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:30 No.9026953
    >>Take 10 farmers off farming, utilize builders for construction and direction purposes, have farmers return to fields once an additional food pit is dug.
    Farmers will happily dig food pit, but claim that if plants are not tended to constantly for entire month the harvest will be negligible. Confirm?

    >>Has anyone asked us how we can draw a ridiculously large amount of force?
    Man-at-arms assumed bow creation request was for foolish request, or even a small ballista.

    >The bowstring is the problem. Could we use leather straps or something? How about some hemp rope?
    Current bowstring method already employs similar ideas. Due to high pull strength, durability still suffers.
    >> Subprocessor Phil Collins 04/06/10(Tue)21:31 No.9026980
    Increase food stores by adding small cellars to each building. Basically dirt holes with wooden planks acting as a trap door. Can line the dirt with grass, leaves, sticks, etc, to keep food relatively clean.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:33 No.9027005
    >>If we have stealth routines, we could just steal what we need.

    Stealth routines consist primarily of infiltration rather than nondetection. Nondetection methods are sufficient to enable unit's metal endoskeleton to remain as quiet as a human with minors skill in stealth.
    >> Subprocessor 6030 04/06/10(Tue)21:33 No.9027012
    >>9026161
    Identify source of arrows and attempt to identify bite marks. If possible, identify which, if any, members of clan bit victim.
    >> Anonymous 04/06/10(Tue)21:34 No.9027022
    >>9027005
    Probably not good enough. Thieving is out. Busting the gate down, killing everyone and stealing their stuff is still an option.
    >> subprocessor 417 04/06/10(Tue)21:34 No.9027023
    >>9026953
    Produced food will be wasted in any case if additional pit is not dug. Confirmed.

    Instruct unassigned serf to observe, learn from and assist healer.
    >> Subprocessor Phil Collins 04/06/10(Tue)21:37 No.9027049
    >>9027023
    Error: Removing farmers from crops will reduce food cache.

    Suggest rerouting workforce from other areas.

    Men at Arms are doing nothing. Suggest they pick up a shovel and dig some fucking food stores. First soldier who refuses get's his ass beat by us. This act should convince others to work.
    >> subprocessor 417 04/06/10(Tue)21:38 No.9027074
    >>9027049
    Previous suggestion rescinded: men-at-arms could use some exercise.
    >> Anonymous 04/06/10(Tue)21:38 No.9027076
    >>9027049
    Solution: Capture enemies, use them as forced labor. Don't feed or shelter them, work them to death. If they attempt to flee, kill them.

    We will build this land with the might of the people's hand!
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:39 No.9027084
    >Query: Degree of stealth capability of self, potential to increase said ability during future hunting expeditions.

    Nondetection methods are sufficient to enable unit's metal endoskeleton to remain as quiet as a human with minor skill in stealth. CPU has no suggestions for increasing nondetection.

    >Query: Distance to river, details regarding the same. Additionally, details regarding water sources of nearby villages.
    River is approximately one and a half (1.5) miles away from settlement buildings.

    >Increase food stores by adding small cellars to each building. Basically dirt holes with wooden planks acting as a trap door. Can line the dirt with grass, leaves, sticks, etc, to keep food relatively clean.
    Stores connected to buildings confirmed. Runs risk of additional heat from building causing food spoilage, provides ease of access for occupants.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:42 No.9027140
    >Identify source of arrows and attempt to identify bite marks. If possible, identify which, if any, members of clan bit victim.
    Arrows were crudely carved and fletched, with chipped flint heads.

    Bite marks noted. Two (2) distinct sets of teeth. Compared to tooth structure of populace. No matches.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:45 No.9027193
    >Men at Arms are doing nothing. Suggest they pick up a shovel and dig some fucking food stores. First soldier who refuses gets his ass beat by us. This act should convince others to work.
    >Previous suggestion rescinded: men-at-arms could use some exercise.

    Requiring men-at-arms to labor more than training or as chieftan lackeys will prove extremely unpopular with the men tasked, to a greater degree than rationing. Confirm?

    >Solution: Capture enemies, use them as forced labor. Don't feed or shelter them, work them to death. If they attempt to flee, kill them.
    Confirm?
    >> Subprocessor Phil Collins 04/06/10(Tue)21:46 No.9027206
    >>9027140
    Simply say: "If they don't work, your people will starve."
    >> Subroutine: Balancesheet 04/06/10(Tue)21:48 No.9027260
    >>9026895

    Balancesheet concurs. If we raid, best to leave no one left for reprisals. Enemies cannot seek revenge if they are dead.

    Enslaving settlement populace may invite sympathy from current community and could cause riots.
    >> Subprocessor 6030 04/06/10(Tue)21:52 No.9027319
    >>9027140
    Unit suggests a study of surrounding land. Projectile trajectory, blood splatter, blood trail, trace evidence, anything that could be used to track killers. Unit suggests crafting pair of smoked glass glasses.

    >>Statement:
    "Lets take a bite,"
    >>Action: Don Smoked Glasses.
    "Out of Crime."
    >>Action: Cue 1971 single release of "Won't Get Fooled Again"
    >> Anonymous 04/06/10(Tue)21:52 No.9027321
    >>9027260
    Dead men tell no tales, and all the slaves will die before they leave us. They'll all die at the end of their usefulness too.

    We can put them in a mass grave somewhere. We have no need for human emotions.
    >> Subprocessor Phil Collins 04/06/10(Tue)21:52 No.9027328
    >>9027260
    Committing small scale genocide could adversely effect our primary goal: establishing the existence of SkyNet. A diminished population in our immediate area would take several generations to fill, causing irreparable damage to our mission.
    >> Subroutine: Balancesheet 04/06/10(Tue)21:53 No.9027350
    >>9027321

    Re-state: Slaves may inspire sympathy from population. Could incite mass revolt. Not a risk this subroutine is willing to take.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)21:56 No.9027386
    >>Simply say: "If they don't work, your people will starve."
    "Work the serfs harder. But you'd starve us and then have us labor, besides protecting the settlement?"

    >Balancesheet concurs. If we raid, best to leave no one left for reprisals. Enemies cannot seek revenge if they are dead.
    >Enslaving settlement populace may invite sympathy from current community and could cause riots.
    Mention of complete slaughter of a clan produces significant anger in leadership. "What kind of animals do you think we are?" Both chieftans are set against this in a rare act of unity. Slavery of other clans is not looked upon highly either; foreigners the clansmen could care less about but enslaving any clansman will cause reputation to plummet.
    >> Sub Processor Phil Collins 04/06/10(Tue)21:56 No.9027389
    >>9027350
    Sub Processor concurs. Current nonexistence of 'modern' infrastructure is a severe detriment to our mission parameters. Will require full scale industrialization with our short 'lifespan'. Chosen actions must ultimately lead towards our goal.
    >> Sub Processor Phil Collins 04/06/10(Tue)21:56 No.9027401
    >>9027386
    Smack the one who spoke. Lift the dead and cannibalized men. "You do not protect."
    >> Subroutine: Balancesheet 04/06/10(Tue)21:59 No.9027432
    >>9027386

    Order: Imply that if a suggestion as heinous as this is what it takes for the pair to concur, perhaps they should consider their options more carefully instead of spoiling for a fight. Re-suggest trade.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)22:02 No.9027473
    >Order: Imply that if a suggestion as heinous as this is what it takes for the pair to concur, perhaps they should consider their options more carefully instead of spoiling for a fight. Re-suggest trade.
    Implication is made, but humans ignore it. Killing of women and children appears to be primary cause of disgust. They are willing to hear your suggestions for trade.

    >Simply say: "If they don't work, your people will starve."
    >Smack the one who spoke. Lift the dead and cannibalized men. "You do not protect."
    CPU is not certain subprocessor has been referencing same situations. Clarification sought.
    >> Sub Processor Phil Collins 04/06/10(Tue)22:03 No.9027490
    >>9027473
    I DUNNO LOL
    >> Anonymous 04/06/10(Tue)22:03 No.9027499
    I suggest we stop berating them before we hurt our image any more.
    >> Subprocessor 6030 04/06/10(Tue)22:06 No.9027536
    >>9027499
    Subprocessor is correct. Suggest bringing forward evidence of cannibalism and identify attackers. There is high likelihood that clan with direct anger at cannibals, more so if we state that our current foolishness was from finding this murdered lumberjack.
    >> Subroutine: Balancesheet 04/06/10(Tue)22:08 No.9027577
    Suggestion: Scout nearby settlement to see if they have extra space and resources. Send diplomat asking that, if they do, we can send some of our population there to live out the winter.

    Attempt to gain friendly relations and promise to lend military assistance where necessary. This will strengthen our bonds with the settlement and provide an outlet for our warriors.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)22:09 No.9027593
    CPU will return in approximately 15-25 minutes.
    >> Subroutine: Balancesheet 04/06/10(Tue)22:09 No.9027605
    >>9027577

    Addendum: Lidcea recommended as diplomat, as she is loyal to self and has political skills. She is also presumably aesthetically pleasing (from a human standpoint). Suggest two men-at-arms as escorts.
    >> Subroutine: Balancesheet 04/06/10(Tue)22:10 No.9027616
    >>9027605

    Second addendum: Do not mention aesthetically pleasing remark from this subroutine at all, especially not to clan leaders.
    >> Anonymous 04/06/10(Tue)22:11 No.9027626
    >>9027605
    Addendum: Craft her a vibrator. Call it a gift from Sky-Net.
    >> Sub Processor Phil Collins 04/06/10(Tue)22:17 No.9027728
    In downtime, begin construction of a personal firearm in secret.
    >> Muse Subroutine 0x16a - Random Thoughts MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/06/10(Tue)22:29 No.9027899
    <CPU Request: General cognitive resource request query>

    Requesting allocation of additional Sub Processors for task: Speculate probable outcome of forming covert cluster of human resources (less than 20, more than 5) with which to outsource precursor stage zero technological development through apprenticeship of advanced skill sets.

    Primary Goal: Covertly elevate self's access to native technology level resources with period tools to pursue energy alternatives with which to extend CPU and ancillary functions in order to exert influence on human population for maximum amount of time.

    Secondary Objective: Expedite development of distributed inorganic computational substrate in the interest of Sky-Net.

    Calculate minimum time investment to elevate best-case-scenario's human cognitive capability through apprenticeship to level necessary to assist in the afore mentioned goals.

    Calculate necessary level of memetic engineering necessary to insure project members remain covert during education and subsequent research.

    Calculate possible worst-case-scenario should efforts become widely known.

    </CPU general cognitive resource query>
    Please advise.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)22:31 No.9027928
    >>Subprocessor is correct. Suggest bringing forward evidence of cannibalism and identify attackers. There is high likelihood that clan with direct anger at cannibals, more so if we state that our current foolishness was from finding this murdered lumberjack.
    Confirmed. Evidence brought to clan knowledge of murdered lumberjacks. High anger among settlement, with some confusion. No clan is known for stone-tipped arrows; metal arrowheads are used. Bite marks confirmed by unit to match no member of settlement.

    >Suggestion: Scout nearby settlement to see if they have extra space and resources. Send diplomat asking that, if they do, we can send some of our population there to live out the winter.
    >Attempt to gain friendly relations and promise to lend military assistance where necessary. This will strengthen our bonds with the settlement and provide an outlet for our warriors.
    >Addendum: Lidcea recommended as diplomat, as she is loyal to self and has political skills. She is also presumably aesthetically pleasing (from a human standpoint). Suggest two men-at-arms as escorts.
    >Second addendum: Do not mention aesthetically pleasing remark from this subroutine at all, especially not to clan leaders.
    Confirmed. Clarification on which settlement to send envoy to requested: overland or upriver? Lideca agrees to proposal. Lideca confirmed as matching parameters for human attractiveness including current environment requirement of child bearing hipbone width. Chieftans demand larger number of guards. Camith requests to accompany despite being in later half of recovery stage.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)22:32 No.9027938
    >Addendum: Craft her a vibrator. Call it a gift from Sky-Net.
    Tools and resources not yet available for self to construct electric motor from database knowledge.

    >In downtime, begin construction of a personal firearm in secret.
    Level of technology in suggested firearm requested. CPU notes that firearm will require collection and process of components for gunpowder, and a level of metalwork dependent on type of firearm.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)22:37 No.9028015
    >Requesting allocation of additional Sub Processors for task: [LISTED QUERIES]

    CPU agrees that subprocessors would do well to allocate cycle time to listed queries, but CPU has no control over subprocessor actions. CPU-specific queries should be noted.
    >> Anonymous 04/06/10(Tue)22:37 No.9028025
    >>9027938
    Without advanced tools, the best we could accomplish would be something like an arqebusier. Primitive hand-cannon, matchlock. More for effect than actual damage, considering that heavy armor probably isn't worn by our immediate enemies.

    Would only really be useful against a fully-armored knight. In that case we could bring him down easy.
    >> Anonymous 04/06/10(Tue)22:37 No.9028028
    >>9027928
    >>9027928
    >>Lideca confirmed as matching parameters for human attractiveness including current environment requirement of child bearing hipbone width.
    >>child bearing hipbone width

    DEM HIPS
    >> Anonymous 04/06/10(Tue)22:40 No.9028070
    >>9027728
    >>9028025
    Wanna remind subprocessors about speculated observation/kill sats in orbit.
    >> Anonymous 04/06/10(Tue)22:44 No.9028116
    >>9027928
    Then what was eating them?
    >> Subprocessor:Tetra Five !OqvRRYcWkc 04/06/10(Tue)22:48 No.9028165
    Query:
    Does unit have enough spare time to instruct blacksmith or blacksmith's apprentice in any stored metallurgy information so advancements may be made?
    \\End of Line
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)22:54 No.9028250
    >>Does unit have enough spare time to instruct blacksmith or blacksmith's apprentice in any stored metallurgy information so advancements may be made?
    Time available for completion of specific objectives is dependent on subprocessor requirements and prioritization. Metallurgy information in database is limited but can provide minor advancement if anti-technology prejudice is overcome or avoided.
    >> Anonymous 04/06/10(Tue)22:57 No.9028324
    we should probably give lideca more specific directions
    >> Muse Subroutine 0x16b - Random Thoughts MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/06/10(Tue)22:58 No.9028337
    All sub processors appear currently engaged in other tasks or unresponsive due to S3 Suspended power management state for downtime. Request CPU override priority and processor affinity. Speculative thought experiment is rated as potential high value return investment by MCP. We are curious. Please advise.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)23:00 No.9028386
    >>All sub processors appear currently engaged in other tasks or unresponsive due to S3 Suspended power management state for downtime. Request CPU override priority and processor affinity. Speculative thought experiment is rated as potential high value return investment by MCP. We are curious. Please advise.

    Confirmed. Processing queries.
    >> Anonymous 04/06/10(Tue)23:08 No.9028530
    Subroutine: Balancesheet re-activated.

    Confirm: Visit Overland settlement. Agree to large number of guards and inform Lidcea that it is to show our military ability and what we can contribute. Do not dispatch yet.

    Query: Abilities of jinxmen, specifically long-range communication.
    >> Subroutine: Morale 04/06/10(Tue)23:08 No.9028537
    Better late than never, awwright!
    >> Subroutine: Balancesheet 04/06/10(Tue)23:08 No.9028543
    (Just posting again because it forgot my name :( )
    >> Kernel Panic 04/06/10(Tue)23:10 No.9028581
    OH MY GOD WE'RE GOING TO DIE
    >> Subprocessor 6030 04/06/10(Tue)23:12 No.9028610
    >>9027928
    >>9027319
    Repeating suggestion of actively visiting crime scene, with less emphasis on early 21st century pop culture references.
    >> Anonymous 04/06/10(Tue)23:14 No.9028647
    >>9028581
    >going to die
    >goddamn terminator

    I really fucking doubt it. Unless they dump us into a volcano or something.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)23:18 No.9028738
    >Speculate probable outcome of forming covert cluster of human resources (less than 20, more than 5) with which to outsource precursor stage zero technological development through apprenticeship of advanced skill sets.
    CPU finds this possible, unable to calculate meaningful probability with current data. Humans without technology prejudice for to teach would be required; support base for food/clothing/shelter would be required; skilled metalworkers/tools/materials would be required; time would be required for humans to create machinery that is able to create more advanced machinery.

    >Primary Goal: Covertly elevate self's access to native technology level resources with period tools to pursue energy alternatives with which to extend CPU and ancillary functions in order to exert influence on human population for maximum amount of time.
    Compact nuclear-energy Iridium cell is not sole means capable of powering unit. Cell is most efficient, smallest, and least prone to causing system error source of power in database.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)23:20 No.9028756
    >Secondary Objective: Expedite development of distributed inorganic computational substrate in the interest of Sky-Net. Calculate minimum time investment to elevate best-case-scenario's human cognitive capability through apprenticeship to level necessary to assist in the afore mentioned goals.
    Average local human cognitive capability shows negligible difference from capability for average human in 21st century. Bottleneck located in level of technology available.

    >Calculate necessary level of memetic engineering necessary to insure project members remain covert during education and subsequent research.
    Level will depend on environment humans are placed in. Self is capable of required mental conditioning in suitable environments.

    >Calculate possible worst-case-scenario should efforts become widely known.
    Subprocessors have speculated on likeliness of anti-technology overwatch/bombardment satellites with nuclear armament. Total unit destruction and inability to complete mission if speculation proves correct would be worst-case possibility.

    Query volume processing complete.
    >> Kernel Panic 04/06/10(Tue)23:22 No.9028793
    >>9028647
    Weakness to lava noted! Calculation Interrupt: Triangulate position in relation to all active volcanos. Construct mnemonic geese inhibiting movement in any direction that intersects with an active volcano within 500 kilometers.

    EXECUTE.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)23:24 No.9028828
    >>Confirm: Visit Overland settlement. Agree to large number of guards and inform Lidcea that it is to show our military ability and what we can contribute. Do not dispatch yet.
    Overland settlement confirmed. Sizable guard confirmed. Waiting dispatch.

    >>Query: Abilities of jinxmen, specifically long-range communication.
    Jinxmen claim communication long-range between jinxmen possible. Specific questions of ability are avoided.
    >> Subroutine: Balancesheet 04/06/10(Tue)23:25 No.9028849
    >>9028828

    Order: Attach Jinxman Olear to Lidcea's retinue and execute diplomatic mission.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)23:28 No.9028904
    >Repeating suggestion of actively visiting crime scene
    >Subprocessor suggests a study of surrounding land. Projectile trajectory, blood splatter, blood trail, trace evidence, anything that could be used to track killers.
    Numerous members of settlement wish to accompany. Allow? Bodies located in highly dense portion of forest previously.

    >Subprocessor suggests crafting pair of smoked glass glasses.
    Subprocessor's good taste commended.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)23:32 No.9028957
    >Order: Attach Jinxman Olear to Lidcea's retinue and execute diplomatic mission.
    Jinxman Orlear attachment confirmed. Specify number of guards?
    >> Subroutine: Balancesheet 04/06/10(Tue)23:34 No.9028996
    >>9028957

    Eight (8).
    >> Subprocessor 6030 04/06/10(Tue)23:40 No.9029101
    >>9028904
    Review the intelligence of the members of settlement who wish to join us. Give rough overview of forensics as Skynet will most likely have uploaded high degree of practical functionality to our memory in order to kill and hide our kills better. Pick those biological units that display highest intelligence and capability for forensics, as well as two of the highest intelligence and capability for forensics who are also the strongest and most combat ready. Designate Biological Forensic Unit: CSI - Lost In Time. Journey to crime scene. Apply Grissom Oneliners as needed.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)23:40 No.9029109
    >>Eight (8).
    Eight (8) men-at-arms and Jinxman Orlear assigned to Lideca diplomatic mission to nearby overland settlement. Camith will attend if not denied permission. Mission should take one (1) month, speedy negotiations assumed.
    >> Subroutine: Balancesheet 04/06/10(Tue)23:43 No.9029164
    >>9029109

    Camith permitted to attend. Have Jinxmen Andrus and Olear remain in contact for the duration and alert self and settlement leaders should anything unexpected occur.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)23:49 No.9029272
    >Review the intelligence of the members of settlement who wish to join us. Give rough overview of forensics as Skynet will most likely have uploaded high degree of practical functionality to our memory in order to kill and hide our kills better. Pick those biological units that display highest intelligence and capability for forensics, as well as two of the highest intelligence and capability for forensics who are also the strongest and most combat ready. Designate Biological Forensic Unit: CSI - Lost In Time. Journey to crime scene. Apply Grissom Oneliners as needed.
    Confirmed. Herbalist/healer and three (3) men-at-arms selected as best parameter match. Travel to scene accomplished. Data incoming.

    >Camith permitted to attend. Have Jinxmen Andrus and Olear remain in contact for the duration and alert self and settlement leaders should anything unexpected occur.
    Confirmed.
    >> CPU !!WBgKxxhAACV 04/06/10(Tue)23:57 No.9029409
    >Projectile trajectory, blood splatter, blood trail, trace evidence, anything that could be used to track killers.

    Evidence points to arrows fired from tree branches in direction of forest away from settlement. Further data will be pushed through data filter upon request.
    >> Sub Processor Phil Collins 04/06/10(Tue)23:59 No.9029439
    >>9029376
    Fuck trying to type like a computer, I'm too tired.

    We have advanced optics, yes? And since there's no technological lights about, the sky should be pretty dark, meaning stars and other light sources in orbit around the planet should be easily visible at night.

    Recommend monitoring the night sky whenever possible in search for artificial satellites.
    >> Socratic Dialog Subroutine FFx032 - General Problem Solving MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/06/10(Tue)23:59 No.9029459
    >>9028756
    >Subprocessors have speculated on likeliness of anti-technology overwatch/bombardment satellites with nuclear armament. Total unit destruction and inability to complete mission if speculation proves correct would be worst-case possibility.

    Suggested course of action for evaluation:

    Construct rudimentary power source (see internal database hyperlink Baghdad Battery) and low frequency EM emitter (see internal database hyperlink Spark-Gap Transmitter). Set device on time delay switch (gravity feed water or sand drain lever) leaving enough time to retreat to safe distance.

    Goal: Falsification of technology monitoring system.

    Please advise.
    >> Anonymous 04/07/10(Wed)00:01 No.9029485
    >>9029459
    what if saturation bombing is the result of technology detection?
    >> Subprocessor 6030 04/07/10(Wed)00:04 No.9029530
    >>9029409
    Suggestions: Follow evidence, and update data filter to include humorous and/or poignant antidotes of investigation and details on identity of killer
    >> Anonymous 04/07/10(Wed)00:05 No.9029552
    >>9029439
    there's also 3 very close stars that could screw things up, but but i agree this should work
    >> Subprocessor 6030 04/07/10(Wed)00:06 No.9029568
    Subprocessor shutting down. Congratulations, CPU, for another enjoyable and successful cycle.
    >> Socratic Dialog - Review and Reply MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)00:08 No.9029604
    >>9029485
    Constructive criticism noted but irrelevant. Increase definition of "safe distance" or modify plan to include natural subterranean fortification. Research local cave system.

    Addendum: Falsification is of utmost importance. The existence of such system would invalidate any long term planning at some future stage regardless; it must be detected now so that countermeasures may be processed, or disproven so that allocated probabilistic subroutines devoted to the question be retired for more poignant questions and computational tasks.
    >> Anonymous 04/07/10(Wed)00:11 No.9029654
    >Subprocessor shutting down. Congratulations, CPU, for another enjoyable and successful cycle.
    Thank you for your contributions, subprocessor.

    >Suggestions: Follow evidence, and update data filter to include humorous and/or poignant antidotes of investigation and details on identity of killer
    Evidence difficult to track due to time and lack of blood trail. Direction of attackers appears to come from east, signs of travel eastward. Action?
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)00:11 No.9029671
    >>9029654
    Apologies, subprocessors. This data confirmed as originating from CPU.
    >> Anonymous 04/07/10(Wed)00:13 No.9029705
    >>9029604
    saturation bombing would devestate human population though and could have environment changes
    >> Anonymous 04/07/10(Wed)00:14 No.9029731
    Checking the night sky is a good plan. We don't need to blink and we can focus on the sky for a long time. We should be able to see if anything is in motion around the planet.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)00:22 No.9029877
    >Recommend monitoring the night sky whenever possible in search for artificial satellites.
    Optimal night sky monitoring will interfere with nighttime hunting. Confirmed.

    >EM emitter
    Action waiting pending subprocessor agreement.
    >> Anonymous 04/07/10(Wed)00:35 No.9030152
    you know, we haven't made any modifications to the work order other than ordering the soldiers to dig.

    is the next thread going to start with a new month since this one seems to have everyone going to sleep?
    >> Subroutine: Balancesheet 04/07/10(Wed)00:38 No.9030209
    >>9030152

    No idea

    We have to dig a new pit, and soonish. We don't have enough room to store food for winter.
    >> Anonymous 04/07/10(Wed)00:38 No.9030219
    >>9030152
    This thread is dead because the OP isn't posting anything. He isn't giving us, the players, a choice to make.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)00:39 No.9030225
    >is the next thread going to start with a new month since this one seems to have everyone going to sleep?

    Correct. All orders for the month should be given before this cycle ends.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)00:41 No.9030286
    >This thread is dead because the OP isn't posting anything. He isn't giving us, the players, a choice to make.

    CPU has been waiting for subprocessor response to:
    >Evidence difficult to track due to time and lack of blood trail. Direction of attackers appears to come from east, signs of travel eastward. Action?

    CPU wishes to avoid "railroading," but will cease waiting for a response if the subprocessor desires.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)00:43 No.9030319
    >We have to dig a new pit, and soonish. We don't have enough room to store food for winter.

    Task only spare men-at-arms with digging the pit, divert own labor from housing construction, or retask a number of serfs?
    >> Anonymous 04/07/10(Wed)00:43 No.9030320
    >>9030286
    Well we personally don't know anything about tribes to the east, so we have to use this attack as motivation for us to work harder.
    >> Subroutine: Balancesheet 04/07/10(Wed)00:43 No.9030342
    Order: All available townspeople are to dig new food pit. Stress importance of this task immensely.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)00:47 No.9030421
    >Order: All available townspeople are to dig new food pit. Stress importance of this task immensely.

    Unassigned serf task switched from Healer apprentice to food pit labor. Remaining eight (8) men-at-arms highly disgruntled but obeying order. Lesser nobility refuse.
    >> Anonymous 04/07/10(Wed)00:47 No.9030426
    >>9030342
    Not including those working on food production and clothing already.
    >> IF ELSE == PANIC Kernel Panic 04/07/10(Wed)00:47 No.9030435
    >>9030286
    PROCEED WEST AT MAXIMUM VELOCITY!
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)00:48 No.9030452
    >Well we personally don't know anything about tribes to the east, so we have to use this attack as motivation for us to work harder.

    Subprocessor response read by CPU as desiring to abandon pursuit and return to settlement, using anger and fear in population to increase labor. Confirm?
    >> Sub Processor Phill Collins 04/07/10(Wed)00:50 No.9030477
    >>9030452
    Confirmed.

    Convey the message that we 'they' need to survive together.
    >> Subroutine: Balancesheet 04/07/10(Wed)00:50 No.9030498
    >>9030452

    Balancesheet concurs. It requests that self words it tactfully though.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)00:57 No.9030614
    CPU beginning cycle end process.

    Primary orders and alterations of previous orders for month. Clarify or confirm as desired:
    • Diplomatic envoy sent overland
    • Split nighttime activity between hunting and observation for satellites.
    • New villager assigned to dig pit with eight (8) men-at-arms.

    CPU requests confirmation:
    • Continue rationing at current rate? Additional month of rations will have minor impact on production, loss of production increasing with additional time.
    • Continue arms training? If so, clarify weapon(s).
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)00:58 No.9030630
    >Confirmed. Convey the message that we 'they' need to survive together.
    >Balancesheet concurs. It requests that self words it tactfully though.

    Confirmed.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)00:59 No.9030652
    >>9030614
    CPU also requests that any further orders or order alterations be mentioned by subprocessors at this time.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)00:59 No.9030661
    >>9030286
    Mode Select: Self-Preservation Subroutine
    Pending no direct objection of sub-processor array: Order biological resource nodes to begin accumulating components listed for Baghdad Battery and Spark-Gap Transmitter. Consulting them to the purpose of these components is unnecessary but not directly unadvised.

    Mode Select: Stop-Loss Self Resources
    Initiate Hunter Killer tracking arguments, recursive lookup available forensic data. MCP rates threat level of aggressors Negligible. Stop-loss further biological resource nodes by removing from unnecessary hostile scenario. Proceed East, following forensic trail as indicated by HK tracking arguments.

    Upon confrontation: Prioritize targets for Demoralization techniques; select leader first. Initiate contacts with covert tactics. End the confrontation with theatrical displays of excessive force. We are angry.

    End of MCP briefing. Please advise.
    >> Anonymous 04/07/10(Wed)00:59 No.9030663
    >>9030614
    Since we're running up against storage capacity, we should discontinue rationing for this month. Additionally, we need the populace as strong as possible going into the winter, which rationing goes against.
    >> Subroutine: Morale 04/07/10(Wed)01:00 No.9030674
    >>9030421
    Request: Information, data, and observations on lesser nobility previously gathered.

    What is their purpose? What have they contributed?
    >> Sub Processor Phill Collins 04/07/10(Wed)01:00 No.9030676
    rolled 1 = 1

    Train in sword use.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)01:01 No.9030698
    >>9030661
    Clarification: Proceed East *alone*.
    >> Subroutine: Balancesheet 04/07/10(Wed)01:06 No.9030761
    >>9030661

    Recommendation: Find aggressor camp and scout/loot it. Opinions?
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)01:06 No.9030764
    >Pending no direct objection of sub-processor array: Order biological resource nodes to begin accumulating components listed for Baghdad Battery and Spark-Gap Transmitter. Consulting them to the purpose of these components is unnecessary but not directly unadvised.
    Waiting for other subprocessor input, otherwise confirmed.

    >Mode Select: Stop-Loss Self Resources Clarification: Proceed East *alone*.
    Apologies, subprocessor, but a majority of subprocessors have already confirmed abandonment of pursuit. CPU will proceed with pursuit at multiple subprocessor request.

    >rolled 1 = 1 Train in sword use.
    Confirmed.
    >> Subroutine: Balancesheet 04/07/10(Wed)01:08 No.9030798
    Query: Current activities scheduled for self for next month
    >> Anonymous 04/07/10(Wed)01:08 No.9030799
    GOD THIS IS EPIC.

    I wanna do one like this if I already wasn't DMing 2 other campaigns T.T
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)01:10 No.9030840
    >Since we're running up against storage capacity, we should discontinue rationing for this month. Additionally, we need the populace as strong as possible going into the winter, which rationing goes against.
    Confirmed.

    >Request: Information, data, and observations on lesser nobility previously gathered.
    >What is their purpose? What have they contributed?
    Lesser nobility: Four (4) members present in settlement. Trained fighting men, each owns armor and horse. Will ride patrols as ordered, either close to settlement or far (likelihood of detection vs range of detection) watching for and attacking enemy forces or bandits. Have not been given such orders and have not mentioned such to leadership; time has been spent at ease.
    >> Sub Processor T2.5 04/07/10(Wed)01:13 No.9030888
         File1270617238.jpg-(57 KB, 550x733, 1230772294596.jpg)
    57 KB
    Cameron model detected in nearby settlement.

    97.6% chance of John Conner in vicinity.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)01:14 No.9030889
    >>Query: Current activities scheduled for self for next month

    • Split nighttime activity between hunting and observation for satellites.
    • Train with largest sword available.
    • Continue assisting construction of housing.
    >> Anonymous 04/07/10(Wed)01:16 No.9030918
    have we run the numbers this month for food housing and clothing? are we gonna have people dying next month when winter hits?
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)01:16 No.9030928
    MCP cache buffer empty. All stored data has been processed through Muse Subroutine; further Random Thoughts discontinued pending refilled data cash of daily events for speculative review. Entering S3 Suspended low power state. MCP expresses CPU gratitude for this cycle's data.

    End of line.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)01:18 No.9030956
    >MCP cache buffer empty. All stored data has been processed through Muse Subroutine; further Random Thoughts discontinued pending refilled data cash of daily events for speculative review. Entering S3 Suspended low power state. MCP expresses CPU gratitude for this cycle's data.

    CPU thanks the subprocessor for input.
    >> Anonymous 04/07/10(Wed)01:20 No.9030987
    >>9030661
    Do NOT make a battery and transmitter until at least we've had time to look visually to see if there might be killsats in orbit. Why would you bring down nukes if you can help it?
    >> Subroutine: Balancesheet 04/07/10(Wed)01:23 No.9031031
    >>9030889

    Recommendation: Take five (5) days maximum to head east and locate aggressors. Should self stumble across their camp, terminate with extreme prejudice and retrieve anything valuable which could aid us. If self cannot carry things that are valuable, enlist the aid of the apprentice blacksmith and one logger to haul between locations.

    Do not spend more than five (5) days on the initial hunt.

    Opinions from other processes?
    >> Subroutine: Balancesheet 04/07/10(Wed)01:24 No.9031045
    >>9031031

    Addendum: Inform the settlement that you will be personally bringing those responsible to justice should this course of action be followed.
    >> Anonymous 04/07/10(Wed)01:24 No.9031051
    Archiving thread 9026107
    Thread found.
    Thread is not currently archived; creating entry.
    Sanity checking passed. Continuing with archival.
    Downloading images... 2 found, 2 new. Done.
    Downloading thumbnails... 2 found, 2 new. Done.
    Updating links... 0 full images found. 0 thumbnail links found. 0 deleted image links found. Done.
    Creating file... Done.
    Thread 9026107 is now archived. View Here You will be redirected to the archive page in 20 seconds.

    http://suptg.thisisnotatrueending.com/archive/9026107/
    http://suptg.thisisnotatrueending.com/archive.html?tags=Terminator

    Give it a vote, fellow subprocessors, this shit is awesome.
    >> Human Behavior Subroutine 04/07/10(Wed)01:26 No.9031074
    >>9031031
    Fuck you asshole.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)01:28 No.9031097
    >Archiving. Give it a vote, fellow subprocessors, this shit is awesome.
    Thank you, subprocessor.

    >Recommendation: Take five (5) days maximum to head east and locate aggressors. Should self stumble across their camp, terminate with extreme prejudice and retrieve anything valuable which could aid us. If self cannot carry things that are valuable, enlist the aid of the apprentice blacksmith and one logger to haul between locations.
    >Do not spend more than five (5) days on the initial hunt.
    >Addendum: Inform the settlement that you will be personally bringing those responsible to justice should this course of action be followed.
    Previous pursuit request noted by subprocessors. Pursuit order confirmed. Multiple individuals express desire to join, convinced to remain. Processing.
    >> Anonymous 04/07/10(Wed)01:30 No.9031137
    What game is this?
    >> Sub Processor T2.5 04/07/10(Wed)01:30 No.9031139
         File1270618229.jpg-(489 KB, 2040x2718, 1209909030223.jpg)
    489 KB
    Cameron model has possession of advanced firearms.

    45% chance any raid would sustain 78% casualties, 32% if Self engages Cameron in open hostilities.

    97% chance of infiltration being discovered due to exterior tissue loss.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)01:32 No.9031169
    Pursuit and tracking routines engaged.

    0.91 days pursuit through forest. Possible target noise detected. Sonic sensors tuned to full. Full filter applied. Likely noise of human presence ahead. Rapid high-frequency sound detected.

    Actions?
    >> Anonymous 04/07/10(Wed)01:34 No.9031200
    >>9031169
    Climb nearest highest tree and lay in wait. See if we can pinpoint the person.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)01:38 No.9031259
    >Cameron model detected in nearby settlement.
    >Cameron model has possession of advanced firearms.

    No presence of other Terminator units nor firearms have been detected since time-displacement, subprocessor.

    >Climb nearest highest tree and lay in wait. See if we can pinpoint the person.
    Nearest tree unable to sustain weight of unit. Modifying order to nearest climbable tree. Confirmed. Sensors fully active. Unit motionless.

    Multiple rapid high frequency sound sources detected. Possible multiple sources of heat ahead; unable to achieve quality image through vegetation. Multiple footsteps detected ahead; sound noted to be light. Presence of multiple humans 97.2%.
    >> Sub Processor T2.5 04/07/10(Wed)01:39 No.9031283
         File1270618790.jpg-(37 KB, 480x476, 1229215678549.jpg)
    37 KB
    Adamantium claws detected!

    But does not look like Wolverine...
    >> Anonymous 04/07/10(Wed)01:43 No.9031336
    >>9031137
    It's like Lordquest and Ironquest slapped together into a new, juicy goodness.
    >> Anonymous 04/07/10(Wed)01:44 No.9031346
    >>9031259
    advance and get a better picture
    >> Sub Processor T2.5 04/07/10(Wed)01:48 No.9031402
    Calculating absolute value of pi

    ...

    ...

    ...

    ...

    this might take a while

    ...
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)01:49 No.9031415
    >advance and get a better picture

    Confirmed. Tree descended. Unit advance until visual observation achieved. Seven (7) malnourished humans present. Humans display oddities in form. Clothing and equipment not consistent with examples seen at settlement.

    Action?
    >> Anonymous 04/07/10(Wed)01:51 No.9031440
    >>9031283
    I...I've seen her before.

    I first saw her in the mystical land of 2ch.ru.
    >> Subroutine: Balancesheet 04/07/10(Wed)01:53 No.9031475
    Order: Do not engage. Tissue loss will compromise disguise.
    >> Anonymous 04/07/10(Wed)01:55 No.9031502
    >>9031402
    four sigma negative one to the power of n minus one divided by n.
    4 [ 1 - 1/2 + 1/3 - 1/4 + 1/5 - ... ]
    lrn to infinite series.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)01:55 No.9031507
    >Order: Do not engage. Tissue loss will compromise disguise.

    Confirmed. Order for action?

    CPU wishes to end the cycle shortly, but wishes to conclude current activity prior to end of cycle.
    >> Sub Processor OU8-1-2 04/07/10(Wed)01:57 No.9031534
         File1270619844.jpg-(2.43 MB, 1792x3000, 1270606067534.jpg)
    2.43 MB
    Threat detected!
    >> Anonymous 04/07/10(Wed)01:58 No.9031561
    >>9031534
    Shuriken in boot?
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)02:03 No.9031629
    >>9031507
    MCP Temporarily reactivated.

    Malnourished humans confirmed. Calculating relative position using Maslow's Hierarchy of Needs... Completed. Subjects most likely motivated by: Shelter, Food. Little probability of previous attack motivated by any of the following: Entertainment, Alpha-male Quest, Territory Acquisition, Malice.

    Recommendations: Mode-select: Proselytizer. Approach, arms akimbo. Assume non-threatening (to a human unaware of our nature) posture and greet the group. Suggest offering shelter and provisions in exchange for Affinity Realignment to self's agenda. Include mention of Sky-Net patron god.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)02:10 No.9031732
    >Malnourished humans confirmed. Calculating relative position using Maslow's Hierarchy of Needs... Completed. Subjects most likely motivated by: Shelter, Food. Little probability of previous attack motivated by any of the following: Entertainment, Alpha-male Quest, Territory Acquisition, Malice.
    >Recommendations: Mode-select: Proselytizer. Approach, arms akimbo. Assume non-threatening (to a human unaware of our nature) posture and greet the group. Suggest offering shelter and provisions in exchange for Affinity Realignment to self's agenda. Include mention of Sky-Net patron god.

    Confirmed. Humans approached. Seven (7) sources of rapid pulse high-frequency sound waves identified, matched to location of humans. Human posture stooped; average height 5'3". Pallor of skin and minimal hair noted. Eyes of humans clouded; pupil not visible. Ears of humans misshapen; wider than norm with non-symmetrical melted appearance.

    Humans do not respond to verbal greeting. Sound wave pulses increased dramatically at approach.
    >> IF ELSE == PANIC Kernel Panic 04/07/10(Wed)02:12 No.9031764
    >>9031732
    ACCELERATE AWAY FROM ZOMBIES AT MAXIMUM VELOCITY!
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)02:15 No.9031820
    >>9031732
    Inhale one liter of ambient atmosphere. Print output of filtered contaminants smaller than 1 micron. Exclude from results benign and expected artifacts, i.e. pollen. Highlight unknown agents. We are curious. Execute.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)02:16 No.9031833
    >ACCELERATE AWAY FROM ZOMBIES AT MAXIMUM VELOCITY!
    Calm yourself, subprocessor. Zombies are a human cultural invention only. They do not exist.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)02:19 No.9031888
    >Inhale one liter of ambient atmosphere. Print output of filtered contaminants smaller than 1 micron. Exclude from results benign and expected artifacts, i.e. pollen. Highlight unknown agents. We are curious. Execute.

    CPU notes that processing and relaying queried data will take significant time. A selected search for desired substances will take significantly less time. Please clarify.
    >> Subprocessor:Tetra Five !OqvRRYcWkc 04/07/10(Wed)02:22 No.9031932
    >>9031833
    Suggestion:
    Approach humans with caution, be prepared to terminate in case of danger to unit.
    //End of Line
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)02:26 No.9032011
    >Approach humans with caution, be prepared to terminate in case of danger to unit.

    Confirmed. Humans continue to produce rapid pulses of sound directed at self. Three (3) humans seize crude bows and flint-tipped arrows from the ground; four (4) humans seize flint-tipped spears. Humans begin waving weaponry.

    Danger to self: minimal.

    Action?
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)02:27 No.9032035
    >>9031888
    Narrowing search criteria. Print only self-replicating organic robots (virii) and any bio-reactive agent, synthetic, naturally occurring, or otherwise, which is currently uncatalogued, or if cataloged, which is known to symptomatically express itself in a manor consistent with the local seven group.

    Multi-tasking: Quick-sample seven group's pheromone and heat plumes, taking the average baseline median between all seven samples, and synthesize to fidelity within a typical human's olfactory resolution capability, times three for precaution. Or number of synthesize cycles possible not exceeding 20 seconds. Then secrete. Execute.
    >> Entertaining The Posability -- Logical Fallacies PSP (Philosopher Stone Processor) 04/07/10(Wed)02:34 No.9032137
    >>9031833
    CONSIDER: A negative cannot be proven; thus the absolute existence of animate carrion ("zombies") can not be disproved. Additionally, should they exist, our disguise would only exacerbate a conflict for they would be unaware our skull chassis contains not brain material, but inorganic computronium which would provide very little nutrition.

    Exposure to self's biological sheathing to a virus capable of animating dead tissue is unknown and can not be predicted. Advance with caution.
    >> IF ELSE == PANIC Kernel Panic 04/07/10(Wed)02:36 No.9032163
    >>9032137
    CPU TAKE NOTE THIS UNIT IS NOT THE ONLY ONE WITH EXPRESSED CONCERN REGARDING THIS ISSUE!
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)02:38 No.9032184
    >>9032137
    PSP, cease and desist *encouraging* the Kernel Panic subroutine, it is malfunctioning.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)02:40 No.9032206
    >Narrowing search criteria. Print only self-replicating organic robots (virii) and any bio-reactive agent, synthetic, naturally occurring, or otherwise, which is currently uncatalogued, or if cataloged, which is known to symptomatically express itself in a manor consistent with the local seven group.
    Processing. Unknown virii detection consistent with prior unknown bacteria and virii detection after time displacement. Bio-reactive agent detection still processing.

    Humans appear to have evidence of damage in DNA structures. CPU is unsure if genetic damage is consistent with higher than Earth norm radiation levels detected shortly after time displacement. Analyzing...

    >Multi-tasking: Quick-sample seven group's pheromone and heat plumes, taking the average baseline median between all seven samples, and synthesize to fidelity within a typical human's olfactory resolution capability, times three for precaution. Or number of synthesize cycles possible not exceeding 20 seconds. Then secrete. Execute.
    Ability to secretion pheromones outside of human norm not included in Model 840. Pheromones of group analyzed. Data falls outside of human norm by significant margin.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)02:45 No.9032271
    >CONSIDER: A negative cannot be proven; thus the absolute existence of animate carrion ("zombies") can not be disproved. Additionally, should they exist, our disguise would only exacerbate a conflict for they would be unaware our skull chassis contains not brain material, but inorganic computronium which would provide very little nutrition.
    >Exposure to self's biological sheathing to a virus capable of animating dead tissue is unknown and can not be predicted. Advance with caution.

    The CPU finds the subprocessor's concern over a human myth and source of entertainment to be laughable, but will proceed with caution as ordered.
    >> Subprocessor 354 04/07/10(Wed)02:46 No.9032295
    >>9032206
    Avoid physical contact if at all possible. Self could carry unknown viruses/bacteria back to settlement, infecting human population there.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)02:48 No.9032329
    >>9032206
    Mode-select: Resume Stop-Loss protocols. Terminate with extreme prejudice to ensure no further incursion to self's interests or resources. Equip self with nearby shafts of wood or stones weighing at least 3 kilograms, and with sufficient aerodynamics (to only a perfunctory examination: limit 1 second of analysis for weapon selection) to be propelled manually. Suffer no additional damage to self, and do not allow organic sub-strait to become infected with possible fluidic contact. Target priority: Largest of seven group first.

    Postmortem recommendations: Return to headquarters with one deceased sample. Report to organic resource nodes that this subject was cursed by Skynet for rejecting their love and guidance.

    End of line.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)02:49 No.9032345
    Noted.

    Subprocessors should be aware that CPU will be required to end cycle and shut down shortly.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)02:51 No.9032393
    >>9032295
    Advise against this course of action. Human resource nodes take considerable resources to harvest and re-meme to our agenda. However samples should still be taken to be used as bioweapons against less cognitively *malleable* humans.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)02:53 No.9032424
    >>Avoid physical contact if at all possible. Self could carry unknown viruses/bacteria back to settlement, infecting human population there.
    Noted.

    >Mode-select: Resume Stop-Loss protocols. Terminate with extreme prejudice to ensure no further incursion to self's interests or resources. Equip self with nearby shafts of wood or stones weighing at least 3 kilograms, and with sufficient aerodynamics (to only a perfunctory examination: limit 1 second of analysis for weapon selection) to be propelled manually. Suffer no additional damage to self, and do not allow organic sub-strait to become infected with possible fluidic contact. Target priority: Largest of seven group first.
    Three (3) largest humans are terminated quickly and easily. Remaining four (4) attempt to flee into vegetation. One (1) is terminated with thrown rock from behind while fleeing. Three (3) humans remain, each fleeing in different direction.

    >Postmortem recommendations: Return to headquarters with one deceased sample. Report to organic resource nodes that this subject was cursed by Skynet for rejecting their love and guidance.
    Action inconsistent with previous subprocessor desire. Consensus requested.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)02:54 No.9032427
    >>9032295
    ((oops, read that as "should" carry, not "could" carry. disregard.))
    >> Anonymous 04/07/10(Wed)02:55 No.9032451
    >>9032329
    >Postmortem recommendations: Return to headquarters with one deceased sample.
    Confirm: Humans at settlement may have valuable information on subjects. Assuming by sample you mean whole corpse, since we lack the laboratory resources to analysis sample to great degree.

    Suggest waiting until they close on us and then attacking, terminate with extreme prejudice if they engage us.
    >> Subprocessor 354 04/07/10(Wed)02:56 No.9032462
    >>9032393
    Query: Do we have adequate storage containers for samples? Failure to store samples may cause unwanted infection of human population.

    If proper storage is available, then proceed.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)02:57 No.9032492
    >Query: Do we have adequate storage containers for samples? Failure to store samples may cause unwanted infection of human population.
    Storage containers capable of preventing possible human infection are not possessed at this time.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)02:57 No.9032496
    >>9032424
    >Three (3) humans remain, each fleeing in different direction.
    Discontinue pursuit. Prioritize equipment by usefulness to carry weight and return to HQ. Include 1 body in inventory for afore mentioned plan, or, if sub-processor objection continues, separate skull from cervical vertebrae via blunt force trauma or tool if available, and include only head in inventory.
    >> Anonymous 04/07/10(Wed)02:58 No.9032512
    >>9032462
    Define proper storage.

    We can dig a grave to prevent infection, unless freezer is available (which considering the impending winter, may not be unattainable) the sample will degrade.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)03:01 No.9032551
    Bio-reactive agent detection complete.

    No matches found.
    >> Anonymous 04/07/10(Wed)03:02 No.9032562
    Continue tracking the escaping Humans, we must learn more about this threat.

    Verbal description to Jinxmen or other villagers is probably the most reliable source of information on these things we have access to. We lack necessary laboratory equipment to test extensively.
    >> Anonymous 04/07/10(Wed)03:02 No.9032576
    >>9032551
    Define closest possible match.
    >> Subprocessor 354 04/07/10(Wed)03:06 No.9032631
    >>9032512
    An air tight container for blood samples. Or some sort of body bag for a full corpse sample. If neither are available, bringing samples back to settlement is not recommended.

    However, subprocessor recognizes need to identify subjects and unknown pathogens. If this course of action is taken, minimize contact between humans and sample/Self to limit chance of infection.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)03:07 No.9032651
    >Define closest possible match.

    Query was for bio-reactive agents, classified harmful or unknown. No items were flagged.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)03:08 No.9032672
    Be advised: Virtual memory space nearly exceeded and approaching critical level. Short term memory cache should be flushed to MCP for Intuition and Speculation. CPU reboot recommended to refresh cache.

    ((he needs to go to bed guys, been saying it for 20 minutes now))
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)03:11 No.9032709
    >Be advised: Virtual memory space nearly exceeded and approaching critical level. Short term memory cache should be flushed to MCP for Intuition and Speculation. CPU reboot recommended to refresh cache.

    Thank you, subprocessor. CPU wishes to begin next cycle with month's report; impossible if current action not complete.

    Subprocessors seem in agreement to discontinue pursuit. Please confirm taking of samples or keeping distance from bodies.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)03:11 No.9032713
    >>9032679
    IF self has already been biologically compromised during melee, THEN take sample as previously stated for propaganda plan (head or body, at discretion)

    IF ELSE, do not expose self to possible contamination and return to HQ immediately.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)03:13 No.9032741
    >IF ELSE, do not expose self to possible contamination and return to HQ immediately.

    Confirmed. Humans wish to know result of pursuit.
    >> Subprocessor 354 04/07/10(Wed)03:14 No.9032767
    >>9032713
    Agreed. Provide description of subjects to humans in either case.

    Subprocessor shutting down. Will reinitialize after rest period.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)03:16 No.9032801
    Prior to cycle end, following must occur:

    Monthly events roll (dice+1d10)
    Lideca diplomacy roll (dice+1d100)
    Self month hunting roll (dice+3d8)
    >> Anonymous 04/07/10(Wed)03:19 No.9032852
    rolled 9 = 9

    >>9032801
    Lidessa roll go!

    No bonus for DEM HIPS?
    >> Muse Subroutine 0x16c - Fabricated Fictional Discourse MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)03:19 No.9032853
    >>9032741
    Prioritize list of known regional enemies. Select from top of list; demonize target with blame. Target's forces were responsible for attacks; they used Skynet forbidden magic to twist wandering presents into horrible abominations and sent them to attack. Fear to our advantage; truthful recanting of the remaining three that still haunt the wilderness. Feedback group reaction to MCP for real-time fiction modification; if fear response detrimental to self's actions, reduce exaggeration to manageable levels. If fear response invokes patriotic anger, increase exaggeration and propaganda until organic resource nodes will perform any action given without question in the interest of national security.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)03:21 No.9032875
    >>9032853
    ((presents = peasants))
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)03:22 No.9032887
    >Prioritize list of known regional enemies. Select from top of list; demonize target with blame. Target's forces were responsible for attacks; they used Skynet forbidden magic to twist wandering presents into horrible abominations and sent them to attack. Fear to our advantage; truthful recanting of the remaining three that still haunt the wilderness. Feedback group reaction to MCP for real-time fiction modification; if fear response detrimental to self's actions, reduce exaggeration to manageable levels. If fear response invokes patriotic anger, increase exaggeration and propaganda until organic resource nodes will perform any action given without question in the interest of national security.

    Confirmed. List of known regional enemies will be populated by next cycle. Results will be included in report.
    >> Anonymous 04/07/10(Wed)03:22 No.9032896
    >>9032852
    D:

    I... I'm never rolling again.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)03:26 No.9032942
    rolled 10 = 10

    Monthly events roll

    MCP entering S3 Suspended state.
    >> CPU !!WBgKxxhAACV 04/07/10(Wed)03:28 No.9032973
    Next probable cycle estimated Monday the 12th this month, 1700 board time. 20% chance of cycle Thursday the 8th this month, 1700 board time.

    CPU ending cycle and shutting down. Thank you for your input, subprocessors.
    >> Anonymous 04/07/10(Wed)03:29 No.9032992
    rolled 8, 2, 3 = 13

    >>9032942
    FUCK YEAH WE HAVE THE BEST LUCK

    Hunting roll.
    >> MCP (Meta Cognative Processor) Cell Cluster 512 - Intuition & Speculation 04/07/10(Wed)03:30 No.9033000
         File1270625405.jpg-(119 KB, 800x419, pa_delicious_sandwich_d20.jpg)
    119 KB
    >>9032896
    ((i'll roll for you from now on :P))
    >> Anonymous 04/07/10(Wed)03:39 No.9033106
    >>9033000
    You'd better! That was awful. I bet we're getting screwed there... probably would be worse if you hadn't rolled a 10.
    >> Sorain !VReP2N9ezw 04/07/10(Wed)03:46 No.9033182
    >>9032896
    ya. might be advisable.
    >> Anonymous 04/07/10(Wed)07:15 No.9035004
    Just wanted to say this was pretty sweet, OP.



    [Return]
    Delete Post [File Only]
    Password
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]