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  • File : 1270930088.png-(267 KB, 393x659, Giantess_color2.png)
    267 KB A Frost Giant is Thee ★ Subprocessor DM 04/10/10(Sat)16:08 No.9108613  
    rolled 4, 5, 6 = 15

    Your name is Maya Terrasdottir. You are a Frost Giant, a citizen of Dreamwood and a defender of the realm, back from the dead. You are a scholar, armed with knowledge of Earth and its wonders.

    #35: http://suptg.thisisnotatrueending.com/archive/8706196
    #36: http://suptg.thisisnotatrueending.com/archive/8801449
    #37: http://suptg.thisisnotatrueending.com/archive/8820012
    #38: http://suptg.thisisnotatrueending.com/archive/8839638
    #39: http://suptg.thisisnotatrueending.com/archive/9088542
    >> ★ Subprocessor DM 04/10/10(Sat)16:09 No.9108630
         File1270930166.png-(58 KB, 580x612, BorderMap1.png)
    58 KB
    rolled 2, 3, 6 = 11

    >CURRENT STATUS<

    You are inside the College of New Aarmour, at Building Five. You have been speaking with Furvius, assistant to the professor that you need to meet, and explaining to him the barest fraction of what you know about electricity. After failing miserably at manufacturing a simple generator for demonstrations, you have decided that it would probably be best if someone else handled the assembly from now on.

    It's been about an hour since your arrival at the College, which gives you another two before Professor Reven and his entourage are free. Bem and Kel should soon be returning from their little expedition, and Tyris, the Mountain Giant, is probably still around as well.

    Action?
    >> Anonymous 04/10/10(Sat)16:10 No.9108647
    sucks
    >> Anonymous 04/10/10(Sat)16:11 No.9108669
    >After failing miserably at manufacturing a simple generator for demonstrations, you have decided that it would probably be best if someone else handled the assembly from now on.

    No way, when we finish talking to Furvius we are going to gather some materials and continue doing it till we succeed. (it will be a good exercise to boot)
    >> Anonymous 04/10/10(Sat)16:12 No.9108680
    Ha, always on time :D

    I love you DM
    >> ★ Subprocessor DM 04/10/10(Sat)16:12 No.9108687
    rolled 5, 6, 5 = 16

    >>9108669
    Very well. You can try disassembling the second result, or ask him to get you some fresh materials. Or you can hold off on that for now, and do something else.
    >> ★ Subprocessor DM 04/10/10(Sat)16:13 No.9108707
    rolled 1, 1, 6 = 8

    >>9108680
    Thank you. I must tell you that I'll be out for a half hour to 45 minutes in the evening. I don't know exactly when.
    >> Anonymous 04/10/10(Sat)16:13 No.9108710
    Are we still talking with Fervius ?
    >> ★ Subprocessor DM 04/10/10(Sat)16:15 No.9108747
    rolled 1, 4, 4 = 9

    >>9108710
    You're right by the window, holding the twisted remains of your last attempt. No time has elapsed since the end of the previous session.
    >> Anonymous 04/10/10(Sat)16:15 No.9108749
    >>9108687

    We have plenty of time, let's hold off. Later we'll get materials from the city and try to make this stuff alone. No use making us look like fools.

    But since we can try to reverse transmute the second pile, we should do it. Those materials are useless in other case.
    >> Anonymous 04/10/10(Sat)16:17 No.9108774
    Let's try to disassemble the second result.
    If we fail again, we hold off for later.
    >> ★ Subprocessor DM 04/10/10(Sat)16:18 No.9108791
    rolled 5, 2, 3 = 10

    >>9108749
    That's true. You won't lose anything by trying once more.

    Email field: dice+1d20+3 for alchemy. Success on twelve, glove bonus included.
    >> Anonymous 04/10/10(Sat)16:19 No.9108809
    Can't we shape the materials with our hands instead of magic?

    The guy wanted to know how to create light and heat WITHOUT magic, so if we can do it without involving magic at any steps at all it would probably make a better impression.
    >> Anonymous 04/10/10(Sat)16:19 No.9108811
    rolled 19 + 3 = 22

    >>9108791
    >> ★ Subprocessor DM 04/10/10(Sat)16:21 No.9108838
    rolled 1, 6, 5 = 12

    >>9108809
    You could, but this is much faster, and it incorporates alchemy practice. You might be right about impressions though.

    >>9108811
    Very nice.
    >> Anonymous 04/10/10(Sat)16:23 No.9108882
    >>9108838
    >this is much faster
    ONLY IF IT WORKS.
    >> ★ Subprocessor DM 04/10/10(Sat)16:25 No.9108904
    rolled 5, 5, 6 = 16

    >>9108838
    You tell Furvius you'd like to try once again, even if it's just to clean up the strange mess you've made. You'd hate to waste yet another batch of materials. Focusing on the arrowhead shape in your hands, you call your power.

    >22

    Black rock bubbles from the surface of the amalgam, shaping itself into a bar, extending outward. The other half melts into an invisible, magical mold, becoming a polished, shining copper disk. You've done it.
    >> ★ Subprocessor DM 04/10/10(Sat)16:25 No.9108917
    rolled 1, 5, 2 = 8

    >>9108882
    Well, yes. Perhaps you'll have better luck today.
    >> Anonymous 04/10/10(Sat)16:26 No.9108935
    >>9108904

    Now we must try to transmute again to make our little device?
    >> ★ Subprocessor DM 04/10/10(Sat)16:30 No.9109000
    rolled 3, 3, 4 = 10

    >>9108904
    “Impressive,” says Furvius, gladly accepting the disk and magnet, “I suppose it doesn't always work the way you want it to, right?” He spins the disk in his palm, watching it reflect the sunlight onto the windowsill. “This is fine work,” he tells you, “Much nicer than the one I gave you.”

    >>9108935
    You can if you want. 1d20+3, success on sixteen.
    >> Anonymous 04/10/10(Sat)16:31 No.9109028
         File1270931497.jpg-(88 KB, 800x600, klan_super_pack.jpg)
    88 KB
    rolled 12 + 3 = 15

    >>9109000

    Postin' Klan Klan for luck.
    >> Anonymous 04/10/10(Sat)16:32 No.9109037
    >>9109000

    Forget it, tell him that we'll come back with working device later.

    Talk to him about many uses that modern technology has, tell him about the radio suggestion couple of threads ago, telegraph, television, freezers, etc, etc.
    >> ★ Subprocessor DM 04/10/10(Sat)16:35 No.9109107
    rolled 5, 3, 2 = 10

    >>9109028
    You ask for the materials back, once more. You attempt the transmutation, hoping that after all these attempts, something sunk in.

    >15

    Unfortunately, it doesn't work this time either. The disk surges with magical energy, warping slightly, and the magnet just sits there, mocking you with its inertness. At least they didn't stick together again. Or explode.
    >> Anonymous 04/10/10(Sat)16:37 No.9109156
    >>9109107

    do this now >>9109037
    >> ★ Subprocessor DM 04/10/10(Sat)16:42 No.9109248
    rolled 4, 3, 4 = 11

    >>9109037
    >>9109156
    You hand the items back to the assistant with a sheepish look on your face, telling him you'll have to come back with a working generator later.

    “No rush, of course,” he replies, setting the magnet on the windowsill, “You have much to teach us, and this is but a miniscule sliver of the knowledge you can impart. Besides, even the great masters don't get it right every time.”

    Since alchemy doesn't seem to be working very well for you right now, you decide to continue speaking to Furvius about your world's technology. You tell him about telegraphs, radios, television, and other electrical devices, such as refrigerators and freezers. All the while, he is writing down everything you say, filling his parchment with pages of words and designs.

    “Tell me,” he says after a bit of thought, “Can this electricity be used for less... friendly purposes? I'm sure the dual nature of the elements is something you're well aware of. Is it possible to harness this force in battle?”
    >> Anonymous 04/10/10(Sat)16:45 No.9109295
         File1270932330.jpg-(28 KB, 559x583, radio_operator.jpg)
    28 KB
    >>9109248
    >Is it possible to harness this force in battle?
    I thought we already told him about radios.
    >> Anonymous 04/10/10(Sat)16:46 No.9109309
    >>9109248

    In contrary, it can be used as none lethal weapon. Tell him about tasers, which are while still dangerous can knock out opponent without killing him.
    >> Anonymous 04/10/10(Sat)16:50 No.9109375
    >>9109248

    Tasers are not battlefield weapons, tesla weaponry is cool looking but ineffective and inefficient at what effect is can achieve, and electrolasers are unreliable and weak.

    But the non-weapon applications of electronics can make all the difference on the battlefield.
    Radio communication, light-enhancement goggles, IR goggles, radar, spy satellites, all of that.
    >> ★ Subprocessor DM 04/10/10(Sat)16:52 No.9109419
    rolled 6, 5, 1 = 12

    >>9109295
    He was looking for a more direct, violent use.

    >>9109309
    You inform Furvius of the non-lethal stun weapons known as tasers. He takes down everything you say, questioning you on the nature of the weapon.

    “It must be conducted. I see. Either through wires or...” he checks a note, “contact points. It cannot be used at long range?”

    As an aside, he asks you if the war machines (such as siege engines and catapults) of your world were powered by electricity.
    >> ★ Subprocessor DM 04/10/10(Sat)16:57 No.9109502
    rolled 5, 2, 4 = 11

    Time moves faster than I'd anticipated. I will have to leave now, but I'll be back as soon as possible. I'll leave you with this:

    Furvius is obviously concerned with the military applications of Earth technology. Given that the war with Forus is still raging, this is not altogether unexpected. However, telling him or others about modern war machines could have unintended consequences. What do you wish to do?

    In addition, electricity is only one of many things you can discuss. You can move the conversation in a new direction if you wish.

    Farewell for now.
    >> Anonymous 04/10/10(Sat)16:58 No.9109510
    >>9109419

    This seems like a good time to introduce the concept of the internal combustion engine, since the answer is "no." Electricity is used in some components, like the spark plug that provides the ignition for the engine, but electric engines lack the necessary oomph.
    >> Anonymous 04/10/10(Sat)16:58 No.9109514
    Ehh, should we tell him about gunpowder, frearms and tanks?
    >> Anonymous 04/10/10(Sat)17:02 No.9109565
         File1270933322.jpg-(2.93 MB, 2949x2338, nuclear artilliary.jpg)
    2.93 MB
    >>9109514

    Keepin' things smalltime, are we?
    >> Anonymous 04/10/10(Sat)17:03 No.9109603
    >>9109565

    I mean, those are the things we should keep for ourselves right now... We might share them later
    >> Anonymous 04/10/10(Sat)17:08 No.9109687
         File1270933707.jpg-(142 KB, 800x521, fokker-dvii_3.jpg)
    142 KB
    >>9109514

    Good tanks are great, but these people are just starting out, if they're gonna start deploying crude, early, primitive internal combustion engine driven devices on the battlefield, they ought to start with something both simple enough to build and a bit more revolutionary.
    >> ★ Subprocessor DM 04/10/10(Sat)17:40 No.9110347
    rolled 5, 5, 4 = 14

    Back. Anyone still here?
    >> Anonymous 04/10/10(Sat)17:41 No.9110361
    Yes, I'm here
    >> ★ Subprocessor DM 04/10/10(Sat)17:43 No.9110409
    rolled 6, 3, 5 = 14

    >>9110361
    Alrighty then. You'll be telling the assistant about ICEs, but keeping things like smokeless powder and cruise missiles under wraps. Anything else you want to touch on? Should I skip to Bem and Kel's arrival?
    >> Anonymous 04/10/10(Sat)17:46 No.9110459
    >>9110409

    We could also tell him about modern architecture, how we can build houses higher than clouds, etc.
    >> Anonymous 04/10/10(Sat)17:48 No.9110488
    And planes that can carry hundreds of people around the world.
    >> Anonymous 04/10/10(Sat)17:48 No.9110501
    And then skip to Bem and Kel
    >> Rolled 1 + 19 = 20 04/10/10(Sat)17:52 No.9110561
    >>9109295
    i lol'd
    >>9110409
    I don't think we should tell them about ICEs unless we know how to make 'em emissionless :/ Let 'em make electric cars and stuff.
    >> ★ Subprocessor DM 04/10/10(Sat)17:54 No.9110607
    rolled 4, 3, 1 = 8

    >>9110459
    >>9110488
    >>9110501
    You explain, to the awed Furvius, the principles of the internal combustion engine, as well as modern architecture. He is surprised that your people could have managed to build something like the Empire State Building without magical reinforcement. When you tell him about jumbo jets, he's even more impressed. Given that the most massive aircraft Perin can muster is a hot air balloon, that's what you'd expect.

    By the time you finish your brief overview of aircraft, your two scouts have arrived, talking back and forth about the things they've seen. In the time they had, they couldn't have seen more than a fraction of the city, but there is plenty to interest you anyway.

    There are several other centers of learning, including one devoted to alchemy. There are temples and shrines aplenty, as well as shops that sell all manner of magical items. Variance, a large conglomerate, has a storefront in the city center, which sells pretty much any magic-related item you can think of, and promises only the best quality.

    >Continued
    >> Anonymous 04/10/10(Sat)17:55 No.9110615
    If we wanted to give these guys something they could produce and deploy within months, maybe we could tell these people about chemical weapons.

    Chlorine gas artilliary and the like.

    We'd keep knowledge of carbon filters and gas masks to ourselves, of course, just to make things as hellish as possible for everyone.
    >> Anonymous 04/10/10(Sat)17:56 No.9110637
    >>9110561
    >no high-speed aircraft allowed! Ever!
    Hippie.
    >> Anonymous 04/10/10(Sat)17:57 No.9110653
    >>9110561

    Meh, I'm sure we could magic away the pollution
    >> ★ Subprocessor DM 04/10/10(Sat)18:01 No.9110702
    rolled 4, 6, 3 = 13

    >>9110607
    The Conclave, of all things, has an office in the city, which keeps in contact with the colleges and organizes certain magical experiments. They're going to be testing some sort of city-wide heat shield later, and you might like to see it happen. At least one noble has a residence near the Conclave office, which probably means he's magically-attuned.

    As for ornithopters, there is a small airbase near your position, just outside the city. A cursory inspection revealed that one of the hangars there houses a craft nearly twice as big as the ones in general use. Besides that, Kel came across your giant acquaintance in the market district, examining some tools, and thought you'd like to know.
    >> Anonymous 04/10/10(Sat)18:03 No.9110738
    Oh, how about the armor implants we talked about some time ago, can we get high quality ones here?
    >> ★ Subprocessor DM 04/10/10(Sat)18:08 No.9110804
    rolled 2, 4, 1 = 7

    >>9110738
    Indeed you can. Though you'll have to pay for them yourself, since you are no longer in the military.

    Being a large city, New Aarmour has no shortage of clinics. Several of those are specialized for surgery, and others cater to very specific interests. At least one of them advertises subdermal armor for adventurers, front-line infantry and guards.
    >> Anonymous 04/10/10(Sat)18:08 No.9110815
    >>9110738

    I hope the additional weight doesn't interfere with our plans for Jetpack Maya.
    >> Anonymous 04/10/10(Sat)18:09 No.9110826
    >>9110804
    Is it too expensive?
    >> Anonymous 04/10/10(Sat)18:09 No.9110836
    Let's contact Dreamwood, see how they are doing.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)18:14 No.9110897
    >>9110637
    You can make electric turboprops and electric supersonic turbines. Combustion is the most effective system, but not an exclusive one. That's more of a /g/ or /sci/ thread though.
    >> ★ Subprocessor DM 04/10/10(Sat)18:14 No.9110899
    rolled 5, 6, 1 = 12

    >>9110815
    That would depend on what the armor was made of.

    >>9110826
    If you want your entire body covered with Magma Steel grafts, then yes. If you're looking for small soft armor plates around vital areas, then no. There are plenty of options, so you should decide what, if anything, you are looking to get.

    >>9110836
    Starting.
    >> Anonymous 04/10/10(Sat)18:15 No.9110924
    >>9110899

    We should look into all possibilities.
    How much do both of them cost?
    >> Anonymous 04/10/10(Sat)18:17 No.9110963
    Magic ourselves up some plutonium. Easiest way to build a nuke is the "gun" style, that fires a small mass of particles into the reactive material, setting off the reaction. The gun component can be powered with a simple explosive.

    We just gotta be far, far away when it goes off.
    >> Anonymous 04/10/10(Sat)18:19 No.9111003
    >>9110963

    So, you want to destroy this peaceful, Perin-aligned city, just for fun, while we're off to get a noble title?
    >> ★ Subprocessor DM 04/10/10(Sat)18:21 No.9111026
    rolled 5, 5, 6 = 16

    >>9110899
    After introducing Bem and Kel to the professor's assistant, you walk a short ways off to put a call in to Ilian. You'd like to know how your adopted town is doing.

    The god's familiar face greets you as you complete the incantation, filling your vision. Of course, he is all too happy to give you an update.

    Vasian is doing much better, thanks to Ames's considerable skills. He is working on improving the flamethrowers and the black powder mixture. At the moment, he has no idea how to make a human-size jetpack, let alone a giant-size one, but his research into explosives and incendiaries could produce some rocket fuel, you never know.

    Lark wants to know if you think Dreamwood could support a canal system for water transport. Sahl has come around on the issue of immigration, and is willing to accept a limited number of people. There is work that has to be done, after all, and they could use some experts in various subjects.
    >> Anonymous 04/10/10(Sat)18:22 No.9111044
    >>9111003

    We could sneak one in to the capital of Forus and blow it up.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)18:24 No.9111077
    >>9111026
    >Lark wants to know if you think Dreamwood could support a canal system for water transport.

    Wat?
    Our output is already that high that we need large seaborne freighters or some such?
    >> Anonymous 04/10/10(Sat)18:25 No.9111104
    >>9111044

    No we couldn't, we're a blue chick with an ass more than five feet across.
    >> ★ Subprocessor DM 04/10/10(Sat)18:26 No.9111109
    rolled 1, 5, 3 = 9

    >>9111026
    Everything has been going well so far. As winter approaches, the population is freed from farming to work on other things, but the colder months are not conducive to outdoor work. A large number of the farmers are now involved either in crafting, chemistry, or smithing, as well as militia training. Dreamwood has no single focus at the moment, instead expanding in many different areas at once. Whether this changes is mostly up to you.

    >>9110924
    The first would require at least twice the wealth you have now. The second, the bare minimum, vitals-only protection, wouldn't cost you much more than 1500 crowns, around what you paid for one of those high-end magical items you're carrying. I should remind you that more invasive procedures require more recovery time as well. With the minimum, you could be up and running after a day or so of rest.
    >> Anonymous 04/10/10(Sat)18:26 No.9111113
    >>9111003
    Not OUR friends. The enemy. We are at war after all.

    Of course, if you prefer killing a nation one person at a time, we can make gunpowder for firearms.

    Blackpowder is a mixture of 76% Potassium Nitrate (Saltpeter, KNO3), 14% Charcoal (Carbon, C), and 10% Sulfur (S).
    >> Anonymous 04/10/10(Sat)18:26 No.9111119
    >>9111026
    >canal system for water transport

    More info on this one, what does he mean
    >> Anonymous 04/10/10(Sat)18:29 No.9111163
    >>9111113
    MUCH higher ratio of charcoal, salt peter is an accelerant, not the primary component.
    >> ★ Subprocessor DM 04/10/10(Sat)18:29 No.9111170
    rolled 4, 2, 1 = 7

    >>9110963
    Creating plutonium would require more alchemical knowledge than you have at the moment. It is a goal, though, so you're working towards it.

    >>9111044
    The war will probably have ended before you could get close.

    >>9111077
    He's thinking ahead. Your more ambitious plans have been circulating for awhile, and Lark believes that having a system in place to transport heavy machinery and cargo would be useful. If you're going to have canals, designs should be made now, before the town's expansion locks the 'industrial sector' in.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)18:32 No.9111202
    >>9111170
    >Lark believes that having a system in place to transport heavy machinery and cargo would be useful

    Depending on the distance needed to be dug, rail may be the more cost-effective solution. The problem is having a steam engine made.
    >> Anonymous 04/10/10(Sat)18:33 No.9111219
    >>9111170

    Yeah, I guess it's good idea for canals. Tell him to work on it.
    >> ★ Subprocessor DM 04/10/10(Sat)18:34 No.9111232
    rolled 5, 2, 5 = 12

    >>9111119
    A system of waterways that could carry shallow-bottom barges around, through, and outside the town. It would be used for heavy and bulk cargo transport, within Dreamwood and to/from other towns. It is more of a future thing than an immediate concern, he's just bringing it up to see what you think of it.

    >>9111202
    Would you like Vasian to work on this as well?
    >> ★ Subprocessor DM 04/10/10(Sat)18:37 No.9111277
    rolled 1, 1, 5 = 7

    >>9111219
    Very well. Future expansion plans will take into account projected canal lines. Since construction will not begin for quite a while, the space required could be used for additional roads or rail lines, if it turns out that canals are not necessary after all.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)18:37 No.9111284
    >>9111232
    My gut says we should bring up the concept of a national rail network infrastructure to enhance GDP/army mobility and supply with the people in the capitol. Though, I also think bureaucray will take forever to greenlight something so expensive.

    I kind of think we should make a private rail line to the nearest harbour town or what not. It would also demonstrate the effectiveness to the government.
    >> Anonymous 04/10/10(Sat)18:39 No.9111303
    >>9111284
    We should bring this up with the College
    >> Anonymous 04/10/10(Sat)18:40 No.9111320
    Is there a way we could magically dump our knowledge into someone else's brain? That would make all this work so much easier.
    >> ★ Subprocessor DM 04/10/10(Sat)18:40 No.9111333
    rolled 2, 2, 2 = 6

    >>9111284
    Do you want Dreamwood to start experimenting with steam engines, with this in mind?

    >>9111303
    It'll be about another hour before the professors are done. You can start going over the concepts with the assistant, or wait for them.
    >> ★ Subprocessor DM 04/10/10(Sat)18:42 No.9111353
    rolled 3, 5, 1 = 9

    >>9111320
    Possible, but difficult. None of the gods you know are at all skilled in mind manipulation, and you would need some mighty telepathic effects to accomplish that. You could search for a mage with such skills, if you want.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)18:43 No.9111370
    >>9111333
    Yeah. Rail was a major player in the industrial revolution. We should get a variety of ways set up to move our expanded output.

    Good call, Lark!

    But now I wonder about what we could do for the equivalent of trucking. Modern transport uses big rigs for "the last mile" or what have you.
    >> Anonymous 04/10/10(Sat)18:44 No.9111394
    >>9111333

    Yes, let them experiment with engines
    >> Anonymous 04/10/10(Sat)18:47 No.9111431
    >>9111333
    >You can start going over the concepts with the assistant

    this
    >> ★ Subprocessor DM 04/10/10(Sat)18:48 No.9111442
    rolled 6, 1, 4 = 11

    >>9111370
    Done. Dreman has the necessary ability to manufacture some of the parts you'll need, but it'll be a while before you have a viable large engine. Vasian is stretched thin, so if you want him to focus on one specific project, now would be the time to say so.

    As for trucking, steam engines can be used to power land vehicles, but you might want to look into ICEs or electric engines for that. Otherwise, simple carts will fill the role.
    >> Anonymous 04/10/10(Sat)18:48 No.9111449
    >>9111370

    We could use the internal combustion engine that you despise so much.
    >> Anonymous 04/10/10(Sat)18:49 No.9111471
    >>9111442
    >Vasian is stretched thin, so if you want him to focus on one specific project, now would be the time to say so.

    We really need some more scientists at our place, I hope the College will spare a team
    >> ★ Subprocessor DM 04/10/10(Sat)18:51 No.9111507
    rolled 2, 5, 2 = 9

    >>9111431
    Do you want to send Bem and Kel out to look around some more, or keep them with you?

    >>9111471
    This is certainly something to discuss with them.
    >> Anonymous 04/10/10(Sat)18:54 No.9111547
    >>9111507

    It'll be better if they are with us when we meet the professors.

    We have plenty of time afterwards anyway
    >> Anonymous 04/10/10(Sat)18:56 No.9111567
    Rail was also extremely effective for war. From logistics to moving troops around quickly, rail networks were an invaluable advantage.
    >> Anonymous 04/10/10(Sat)19:01 No.9111634
    >>9111507
    Yes, we shouldn't stretch Vasian too thin and jerk him around from project to project. Discuss having more experts up north. In fact, don't discuss it as a request, just say we'll be more than happy to discuss these topics at length with those willing to travel with us or come north to Dreamwood.

    The ones coming north to Dreamwood will likely be young innovator types without at much to root them at the university. That's OK. Hopefully, anyone that accompanies us to the capital would speak on our behalf RE; nobility hearings, or maybe their mere presence would bolster our cause.
    >> ★ Subprocessor DM 04/10/10(Sat)19:04 No.9111682
    rolled 4, 1, 6 = 11

    >>9111547
    >>9111567
    Closing the connection with a note of thanks to Ilian, you return to the window of Building Five, to bring up a new topic: rail. For the next hour, you outline the basic concepts of steam power and the railroad, giving Furvius a picture of a continent linked from end to end by locomotive. The advantages, civil and military, are immediately apparent, and you have no trouble convincing the assistant that Perin could benefit immensely from the placement of a rail network.

    You almost don't notice when the professors finally arrive. There is a large group of them, some in brightly-colored robes, and others in more common clothing. They are headed by a thin, wiry man with a short gray beard, most of them seeming a bit wary of addressing the enormous, heavily armored Frost Giant in front of them.

    The thin man bows, first to Furvius, and then to you. “Greetings. I am Professor Reven, master of Science. Sir Vasian has told me much about you.”
    >> Anonymous 04/10/10(Sat)19:05 No.9111692
    I've been out of the loop on this quest. Do they know we're from another time?
    >> Anonymous 04/10/10(Sat)19:05 No.9111695
    >>9111682

    Greet respectfully.
    >> Anonymous 04/10/10(Sat)19:08 No.9111740
    >>9111682
    Greetings good masters (or insert their preferred greeting here). I am Maya Terrasdottir. I was just chatting with Furvius about electricity.
    >> ★ Subprocessor DM 04/10/10(Sat)19:11 No.9111773
    rolled 5, 5, 1 = 11

    >>9111692
    They know you're from another world, and were once human. Since magic is commonplace here, that's not hard to accept.

    >>9111695
    You bow in turn, introducing yourself respectfully. With that over, Furvius immediately begins describing the vast amount of information you're sharing, holding up a stack of yellowed papers, all filled from top to bottom with chicken-scratch and diagrams.

    "You've been busy, I see," the professor says to you both, "I would like to invite you inside, but your height makes that... unreasonable. I'm sure you understand." He strokes his beard, eyes twinkling in the fading sunlight. "Is there anything extremely pressing you wish to say, or can it wait for a minute or two?"
    >> Anonymous 04/10/10(Sat)19:13 No.9111795
    >>9111773

    Is he in hurry to go somewhere?
    >> Anonymous 04/10/10(Sat)19:14 No.9111817
    >>9111773
    >>9111795
    I think he's implying there's a better location we can talk at close by. I'm all for moving to a sensible venue.
    >> Anonymous 04/10/10(Sat)19:17 No.9111853
    >>9111773
    Reply to him: It can wait a few minutes. What do you have in mind?
    >> Anonymous 04/10/10(Sat)19:18 No.9111860
    Speak to him about how useful a rail system would be, and that he should put his influence and resources into constructing one.
    >> ★ Subprocessor DM 04/10/10(Sat)19:19 No.9111869
    rolled 3, 5, 6 = 14

    >>9111795
    >>9111817
    “No, I would simply like some tea. A day of lecturing does not do wonders for the throat, you see.”

    Furvius, after retreating from the window, brings the Professor a steaming cup on a ceramic plate, as well as the sheaf of papers he's collected. With Reven's permission, he is elected scribe for the evening, so he will continue to take down what you say and describe.

    The Professor sends some of the others to fetch some chairs and a table, and asks if you would like some tea, and if you'd mind moving to a location better suited for a talk. He points to a small hill off to your left, supporting a few enormous trees.
    >> Anonymous 04/10/10(Sat)19:20 No.9111887
    >>9111869
    Do you guys feel like tea? Let's join in on the tea to be polite.
    >> Anonymous 04/10/10(Sat)19:21 No.9111900
    >>9111869
    let him have tea
    >> Anonymous 04/10/10(Sat)19:23 No.9111917
    >>9111869
    Like I said earlier, let's go to the better location.
    >> ★ Subprocessor DM 04/10/10(Sat)19:27 No.9111965
    rolled 6, 4, 5 = 15

    >>9111887
    >>9111900
    >>9111917
    Seeing no reason to refuse, you move your little gathering over to the hill, offering to carry the table two of the assistants bring out of Building Five. In a few minutes, you're all set up, with the professors and their assistants all sitting behind Reven, and Furvius off to the side, all of his papers piled on the table. You were graciously given what amounts to a pot or two of tea in a large bowl, which is much easier for you to handle than a dainty cup.

    Reven takes a sip, leaning back. “Now then. Is rail the topic of choice, for the moment?”
    >> ★ Subprocessor DM 04/10/10(Sat)19:28 No.9111983
    rolled 4, 4, 4 = 12

    >>9111860
    Right now, the technology required to create a rail network doesn't yet exist here. You would be committing the College to a very large, resource-intensive project. Continue?
    >> Anonymous 04/10/10(Sat)19:30 No.9111994
    >>9111983

    Well, we aren't forcing them to start doing it right now or anything. We'll just tell them the benefits of trains and rail system and how they work
    >> Anonymous 04/10/10(Sat)19:32 No.9112018
    >>9111965
    Let's ask him what HE wants to know about. He is the head prof, after all.
    >> Anonymous 04/10/10(Sat)19:33 No.9112035
    >>9111965
    What's their knowledge of germ theory? That would have very useful, easy-to-apply benefits.
    >> Anonymous 04/10/10(Sat)19:35 No.9112059
         File1270942531.jpg-(73 KB, 480x377, ergeabrdsfdf.jpg)
    73 KB
    >>9111965

    Electricity might be a better option. More notes and less overhead to get working principals down.
    >> ★ Subprocessor DM 04/10/10(Sat)19:35 No.9112065
    rolled 1, 6, 1 = 8

    >>9111994
    You spend some time outlining the principles of rail, letting Furvius fill in some of the details he picked up, and correcting him when necessary. The professors all seem very interested in your ideas, along with Bem, Kel, and your escorts. It looks like your lectures are as popular as your stories.

    >>9112018
    Reven encourages you to go ahead with your previous topic. He's sure that there will be more than enough in your head to catch his interest. After you're mostly done with the railroad talk, he finishes his tea and asks you if you wouldn't mind expanding on some of the things Vasian told him about.

    Space travel and satellites, for one.
    >> Anonymous 04/10/10(Sat)19:37 No.9112083
    >>9112035

    Might be better served getting a microscope made. Although sanitation tech would be useful if they know not. Would seem like a waste of his time right now.

    But it's a kickass idea to be certain.
    >> Anonymous 04/10/10(Sat)19:38 No.9112101
    >>9112065

    Yes, why not? Let's tell him about that too... also explain that it's a very sophisticated technology, hard to make, very expensive project which only a rich government would be able to do and that it has many risks
    >> ★ Subprocessor DM 04/10/10(Sat)19:39 No.9112106
    rolled 1, 4, 4 = 9

    >>9112035
    One of your chats with Furvius revealed that the College has some primitive microscopes, and some working knowledge of microorganisms. However, the prevailing answer to 'why' diseases occur is mired in various superstitions. Soap is in general use, and medical tools are sterilized with heat, but no one really knows why this works, only that it does.

    >>9112059
    Furvius has pages and pages of stuff on electricity. You could go through a brief overview, but if time is an issue, it might be better to let the professors catch up by reading, when they have a few hours.
    >> Anonymous 04/10/10(Sat)19:39 No.9112111
    >>9112065
    Well, we're not really sure about how this world works, but in our world if you put things high in the sky (usually using rockets) and moving at sufficient velocity they could stay in orbit. Once above the atmosphere drag is negligible. (do we remember newton's 2-body gravity equation?== IE have we recently taken college physics?)
    >> Arty 04/10/10(Sat)19:40 No.9112134
    >>9112065
    I'm suddenly realising we havent added any new rail lines around where I live since the war. Infact with all of the old foundries gone we've been removing them.

    Planning the locations of rail lines is important because they will likely remain in use for a long long time.
    >> Anonymous 04/10/10(Sat)19:42 No.9112156
    >>9112035
    >germ theory
    Vaccinations and sanitation are the only immediate benefits to that that I can see, and these are people with healing magic so powerful that low and mid level healers are able to reattach giant arms without serious complications setting in.
    >> Anonymous 04/10/10(Sat)19:42 No.9112165
    >>9112156
    Vaccination and sanitation ARE really nice to have. That's what I was thinking about.
    >> ★ Subprocessor DM 04/10/10(Sat)19:47 No.9112213
    rolled 2, 6, 5 = 13

    >>9112083
    Some health-related ideas, such as the quarantining of plague victims, are around, but for the most part, the understanding of disease is medieval, even if the practices seem a bit advanced.

    >>9112101
    >>9112111
    Your mind is full of bright ideas, but you're lacking on actual equations. You had not had a physics course recently when you were pulled here, and after a year and a half in Perin, you've forgotten things.

    You give the professors an overview of space travel, launches, and orbits, painting a picture of the world as a rotating sphere, floating in a void where there is no 'up'. While you're explaining gravity, you realize that you don't know a whole lot about the system here, beyond the presence of a moon and sun, and the view you got from above while you were 'dead'.
    >> Anonymous 04/10/10(Sat)19:47 No.9112216
    >>9112165

    They're nice, but, seriously, they grabbed our arm, didn't even clean anything off, shoved it back on the shoulder, and magicked it all better.

    Multiple times.

    And they also convinced our body to grow a new arm after the old one was turned into a chunky blue pudding.

    I'm pretty sure they can handle most surgeries, poxes and flues without our help.
    >> ★ Subprocessor DM 04/10/10(Sat)19:53 No.9112279
    rolled 2, 1, 2 = 5

    >>9112156
    Your immune system is very powerful, which might be one reason for the lack of serious complications.

    Reven is quite interested in space, and is excited to learn that on your world, or at least in your nation, the idea of people living in a giant metal tube floating above the planet was... pedestrian. Launches were so common that they became mundane. He can't fathom the level of progress that would have to be made for that to happen here.
    >> Anonymous 04/10/10(Sat)19:54 No.9112292
    Ask them if they want to know more.

    Also mention that physics between our two worlds could be very different.
    >> ★ Subprocessor DM 04/10/10(Sat)19:55 No.9112301
    rolled 6, 5, 2 = 13

    >>9112279
    His question for the moment is: Would there be any benefit to focusing on rocketry, right now, or should more practical things occupy their time?
    >> Anonymous 04/10/10(Sat)19:55 No.9112307
    >>9112279

    Well, we were going in that direction but lately the interest in space development has diminished .
    >> Anonymous 04/10/10(Sat)19:55 No.9112315
    A good grounding in Pasteur isn't JUST useful for medical purposes, you know.

    Pasteur's theories and such allowed Pasteur to cultivate specific bacteria for fermentation sciences. In fact, Pasteur is one of the greater deities in fermentation science. Pasteur's personal research enabled the French to prevent the vinegarization of wines, or promote certain grapes to ferment into vinegar. Pasteur's research into butyric fermentation would allow us to turn milk into cheeses and butters and such with greater ease. In general Pasteur would easily triple our output of delicious alcohol, and once we've got controlled fermentation down we as a frost magic wielding frost giant could easily be able to introduce icecream to this godforsaken icecreamless world. Think about it. Icecream. Dreamwood's Famous Old Time Ice Cream, in a wide variety of berry, vanilla, coffee, and chocolate flavors. We'd be rich(er).
    >> Anonymous 04/10/10(Sat)19:57 No.9112335
         File1270943868.jpg-(14 KB, 600x181, pzf2-44-1.jpg)
    14 KB
    >>9112301
    >Would there be any benefit to focusing on rocketry, right now, or should more practical things occupy their time?
    V2s fall, Forus dies.
    Alternatively, suddenly, Panzerfausten.
    >> Anonymous 04/10/10(Sat)19:59 No.9112362
    Vengeance-series rocket weapons could probably be made. Their only guidance systems were gyroscopes, really. Long-range bombardment weapons, useful for sieging large cities or delivering payloads of nastiness.

    Anyone here a rocket scientist?
    >> ★ Subprocessor DM 04/10/10(Sat)20:00 No.9112372
    rolled 4, 6, 4 = 14

    >>9112292
    The professors are all interested in what you have to say, but each has their own area of expertise, and would like to know more about how your knowledge relates there. There are questions about manufacturing, geology, mathematics, sea travel, architecture, and many other things. You can talk about whatever you like, and there will probably be something they can use.

    You mention that Earth's and Providence's physical laws could be different, but Reven doesn't see that as a likely problem. After all, the two worlds are startlingly similar in many respects. There couldn't be a great difference, could there?
    >> Anonymous 04/10/10(Sat)20:02 No.9112399
    >>9112372
    We went on an adventure into the core of the planet. In our world, that very concept would be utterly ridiculous. Anything magical with large-scale implications could drastically alter the principles on which universal laws function.
    >> Anonymous 04/10/10(Sat)20:02 No.9112402
    >>9112315

    We'll make Icecream wonderland!

    Where's the image of delicious looking icecream taco ?
    >> ★ Subprocessor DM 04/10/10(Sat)20:02 No.9112408
    rolled 5, 4, 6 = 15

    >>9112315
    A bit of Pasteur knowledge has crept into the chemistry experiments back home, but you don't remember a whole lot about him or his theories. Your memory needs to be jogged.
    >> Arty 04/10/10(Sat)20:03 No.9112415
    >>9112372
    >architecture

    God dammit. Wish I'd completed my architecture course now. Then again I only studied civil architecture not industrial.
    >> Anonymous 04/10/10(Sat)20:05 No.9112437
    >>9112372

    Tell them about massive machines used for mining. Gigantic freighters to haul cargo over the world. Submarines. Computers that can solve complicated math problems in seconds, etc etc
    >> Anonymous 04/10/10(Sat)20:05 No.9112451
    >>9112335

    We could at least come up with multi-stage rockets shooting multible warheads. The chinese managed to do that with gunpowder after all.

    Alt: INDIAN ROCKETSWORDS!
    >> Anonymous 04/10/10(Sat)20:08 No.9112486
    Let's keep conventional firearms and rocket launchers for us at the time
    >> ★ Subprocessor DM 04/10/10(Sat)20:09 No.9112500
    rolled 3, 4, 5 = 12

    >>9112335
    >>9112362
    You talk about some simpler applications of rocketry, in siege weapons and hand-carried anti-armor (or incendiary) weapons. Such technology is years away from use even if development began immediately, so it probably wouldn't be used against Forus.
    >> Anonymous 04/10/10(Sat)20:13 No.9112580
    >>9112500
    >Such technology is years away from use even if development began immediately, so it probably wouldn't be used against Forus.

    not necessary, if the get some ideas and drafts from us and focus all there time and power to develop it, it wouldn't take that much time, maybe couple of months. Since they have magic to help them shape metal it could be even faster
    >> Arty 04/10/10(Sat)20:15 No.9112592
         File1270944927.jpg-(11 KB, 251x222, OMG OH MY GOD.jpg)
    11 KB
    It's too much technology to impart! Too much too fast! OH GOD!
    TECHNOLOGY RUSH OVERLOAD!


    Ok, sombody suggested using magic to transfer some of our knowledge to someone. (and yes it would be difficult.) What we need to do is find some potential Da Vinci who has the morals to not abuse this knowledge but assist these guys.

    Ask the professors if it might be a better long term solution to all of this if we could get some of out know-how transferred via magic.
    >> Anonymous 04/10/10(Sat)20:16 No.9112603
    >>9112500
    SMOKE ROCKETS Don't have to hit a very specific target. They just get there and lay smoke. What does perrin have in terms of artillery?
    >> Anonymous 04/10/10(Sat)20:16 No.9112617
    >>9112592

    no, don't do it.... Why would we give away EVERYTHING right now? Also it might hold risks
    >> ★ Subprocessor DM 04/10/10(Sat)20:20 No.9112692
    rolled 3, 5, 3 = 11

    >>9112399
    That is true. However, it's up to you to determine how magic is likely to effect all of these technologies. Many of these will be 'firsts' for Perin, at least, and perhaps the entire planet.

    >>9112437
    You take a moment to expound on all the wonderful machines of your planet. Gigantic tunnel-borers, digging machines, freighters, tankers, submarines, and computers, arcane calculators that can do the work of millions of men while taking up no more space than a bucket.

    One professor finds it frankly ridiculous that there was a vehicle that could traverse the depths of the sea and also launch things into space.
    >> Anonymous 04/10/10(Sat)20:23 No.9112737
    >>9112692
    Well, those ballistic submarines were very expensive pieces of hardware.
    >> ★ Subprocessor DM 04/10/10(Sat)20:26 No.9112794
    rolled 3, 2, 4 = 9

    >>9112486
    You are currently way ahead in the gunpowder department, but there is a limit to what one tiny village can accomplish. Noted, though.

    >>9112592
    According to Reven, that kind of procedure would risk damage to your mind and that of the recipient, and we can't have that. If you are truly committed to the idea, he can introduce you to the head of the 'mind science' department, a Bira. Since they can't imitate humanoid languages, the spider-like race relies on telepathy to communicate with other races, and they have a gift for it. There might be an option there.
    >> Anonymous 04/10/10(Sat)20:27 No.9112822
    >>9112794

    Seriously, let's keep our mind for ourselves.
    >> Anonymous 04/10/10(Sat)20:28 No.9112848
    >>9112692

    seriously basic grenades for the standard ground troop would turn the tides significantly and can be produced quickly small clay pot fill with black powder light and throw. give this to the grunts and suddenly grenadiers
    >> ★ Subprocessor DM 04/10/10(Sat)20:30 No.9112879
    rolled 3, 3, 5 = 11

    >>9112603
    Catapults, Ballistas, and something approximating a Trebuchet. No cannons or rockets, though the idea of using ornithopter bombers has been floated, if that helps.

    >>9112737
    Indeed they were. This only seems to make it worse, though. Since Perin is landlocked, you doubt many of its people have given much thought to ocean and intercontinental warfare.
    >> Anonymous 04/10/10(Sat)20:31 No.9112892
    >>9112692

    Ask him why it is ridiculous that seabirds can both swim and fly.
    >> ★ Subprocessor DM 04/10/10(Sat)20:31 No.9112905
    rolled 6, 3, 2 = 11

    >>9112822
    If this is the consensus, you'll stick to speeches and stay away from mind-probes.

    >>9112848
    You want to send men armed with large amounts of explosives against a nation known for its fire mages?
    >> Arty 04/10/10(Sat)20:32 No.9112919
    >>9112879
    >Trebuchet
    They're nice enough for siege warfare.

    Ballistas however could work quite well. Especially if we fitted them with Grenade heads.
    >> ★ Subprocessor DM 04/10/10(Sat)20:33 No.9112927
    rolled 6, 2, 2 = 10

    >>9112892
    He doesn't understand the question. Seabirds are animals, of course, not machines.
    >> Anonymous 04/10/10(Sat)20:34 No.9112939
    >>9112879

    It's not like we're suggesting the start making submarines.
    We're just telling them grand stories.

    Tell them about half automated factories, conveyor belts, etc. How these make it possible to produce stuff in great numbers
    >> Anonymous 04/10/10(Sat)20:35 No.9112952
    Actually, rocketry is very simple. Stabilizing fins, gyroscope to keep balance, enough fuel to reach the target, payload.

    We could probably slap a working model together in a few weeks given the materials.
    >> Anonymous 04/10/10(Sat)20:36 No.9112980
    >>9112927

    Tell him that it means that things don't just stop working because they're in an unexpected place. Rockets work, and ships work, and properly sealed ships with pressure controls work beneath the water, just as a bird's swimming mechanisms work and flight mechanisms work, regardless of the fact that they're both integrated into the same thing. A rocket that has been underwater will still be able to be a rocket, and go into space, even though it's been launched from something that goes underwater.
    >> Anonymous 04/10/10(Sat)20:37 No.9112990
    >>9112905
    Yes forget about mind probing, they might find our secret /d/ folder. How will we explain that?
    >> Anonymous 04/10/10(Sat)20:39 No.9113026
    >>9112905

    the thing is that not everyone is a mage if it comes down to regular troop on regular troop a shower of nades as the lines close should disorder the enemy enough to put them on the back foot for the initial clash of lines
    >> ★ Subprocessor DM 04/10/10(Sat)20:41 No.9113067
    rolled 3, 3, 4 = 10

    >>9112939
    Launching into a manufacturing tangent, you describe how all of the incredible things you know of were made. The assembly line, specialization of labor, interchangeable parts, automation, and robots. Non-magical golems, made of metal and controlled by computers, performing the same action continuously, just one step in a long, long chain. At the time, you explain, the trend was toward complete automation, removing the necessity of the human worker.

    >>9112952
    While you know what a gyroscope is for, you have no idea how to make one. You are not a scientist, just a guy who liked Wikipedia a bit too much.
    >> Anonymous 04/10/10(Sat)20:42 No.9113076
    >>9113026

    Yeah but if a mage shoots a fireball at a army full of primitive grenades it might start chain reaction and the army will suffer much bigger losses
    >> Anonymous 04/10/10(Sat)20:45 No.9113122
    >>9112905
    >You want to send men armed with large amounts of explosives against a nation known for its fire mages?
    You don't? It'd be like watching popcorn pop, but redder and louder.

    ...it's times like these that I wish I could remember the recipe for C4. Because C4 doesn't go off if it's being burned, it only detonates due to having a primer explosive detonate. So the mages could try lighting the C4 packs on fire, and not do any damage to our guys.
    >> ★ Subprocessor DM 04/10/10(Sat)20:47 No.9113157
    rolled 6, 3, 3 = 12

    >>9112980
    That really wasn't the issue. He just wondered how your society could be so advanced as to cram space-capable launchers into a pressure vessel. The concept, to him, was like sticking a ballista into a bathysphere. It's been adequately explained now, though.

    >>9112990
    Cleverly. In the modern world, many, many things were acceptable and common.

    >>9113026
    Actually, in Forus, you would be hard-pressed to find a single squad without a mage of some kind. The grunts are often of low skill, but it doesn't take much.
    >> Anonymous 04/10/10(Sat)20:48 No.9113171
    Before we leave the college we should reiterate atomic theory and electricity for the benefit of the larger crowd.
    >> Anonymous 04/10/10(Sat)20:49 No.9113192
    >>9113157
    So, how is it that Forus hasn't conquered the world?
    >> Anonymous 04/10/10(Sat)20:50 No.9113203
    >>9113157

    Tell them about heat resistant hazard suits or something... Actually I have no idea how they are made and how they work :3
    >> Anonymous 04/10/10(Sat)20:50 No.9113210
    >>9113171
    Seconding atomic theory. We're here, we might as well ensure dominance for our chosen people.

    http://www.youtube.com/watch?v=ny_R8OVYfrw
    >> Anonymous 04/10/10(Sat)20:50 No.9113211
    >>9113171

    And also explain how valence electrons function in solid metals, which will go miles and miles to explain electricity, conductivity, and why metals are so fucking great and useful in batteries and shit.
    >> Anonymous 04/10/10(Sat)20:50 No.9113214
    >>9113203
    Asbestos.
    >> Anonymous 04/10/10(Sat)20:50 No.9113219
    >>9113076
    hmm good point have them spread out a single sapper/grenadier to each plantoon/unit
    >> ★ Subprocessor DM 04/10/10(Sat)20:53 No.9113258
    rolled 3, 6, 3 = 12

    >>9113192
    For all you know, they've tried. They just haven't succeeded.

    >>9113171
    >>9113210
    Your next topic is atomic theory, which you expand upon, relating it to electricity.

    >>9113211
    This is one of the things you don't know.
    >> Anonymous 04/10/10(Sat)20:53 No.9113272
    >>9113192
    >So, how is it that Forus hasn't conquered the world?
    You've got to understand, Forus is France, and Perin is Prussia. They've got more land area and resources and scientific advancement and firepower, but we've got one distinct advantage.

    We're the baddies.
    >> Anonymous 04/10/10(Sat)20:55 No.9113299
    >>9113258
    >This is one of the things you don't know.
    Maya wasn't paying attention in high school chemistry?
    Maya, I am dissapoint.
    >> Anonymous 04/10/10(Sat)20:57 No.9113347
    >>9113299

    Well, I know I don't remember much from chemistry anymore
    >> ★ Subprocessor DM 04/10/10(Sat)20:58 No.9113359
    rolled 3, 3, 5 = 11

    >>9113203
    >>9113214
    They have something like asbestos fibers, but it is very, very difficult to weave, though it doesn't damage the lungs. It would be easier to use demonskin for suits, and in fact, the military once tried to run a tightly-controlled DoD 'farm' for this reason, among others. It didn't work out well.

    >>9113272
    This brings up a good point. All you know of this world's history has come from a Perinese viewpoint. You could very well have ingested nothing but propaganda.
    >> ★ Subprocessor DM 04/10/10(Sat)21:00 No.9113399
    rolled 3, 1, 3 = 7

    >>9113299
    >>9113347
    You are much stronger on general knowledge than on more specific points. Some things you remember, and some things you don't. That's just the way it is.
    >> Anonymous 04/10/10(Sat)21:02 No.9113421
    Let us talk further then.

    What else interests them?
    >> Arty 04/10/10(Sat)21:04 No.9113458
    In b4 roll to see what you remember on a topic.
    >> ★ Subprocessor DM 04/10/10(Sat)21:11 No.9113561
    rolled 1, 2, 2 = 5

    >>9113421
    At this point, it's getting a bit late, but Reven would like to get a little more information before you go, if possible. You are welcome to sleep on the grounds, if you want, at least for tonight. Your companions can bed down in one of the housing buildings.

    The last real point of interest relates to engineering. They want to know how the structures of your cities were built so tall and so large, without magical reinforcement.
    >> Anonymous 04/10/10(Sat)21:13 No.9113580
    >>9113561

    Steel reinforced cement, wasn't it? I'm not sure.
    Metal balks or something ...
    >> Anonymous 04/10/10(Sat)21:16 No.9113631
    >>9113359
    >You could very well have ingested nothing but propaganda.
    I'd always figured that Perin had started the war with Forus, since their "kill everything in Perin" fire demon plan was put in place before the war so logically it would have been used FIRST before engaging in a costly invasion/land war had Forus been the aggressor, whereas it being enacted a while after the war started would make sense as a retaliatory measure against an aggressor nation that chose to strike first, but the thing is, it doesn't and shouldn't matter to us.

    Our first loyalty is to Dreamwood and it's people. Those people's well-being happens to depend on Perin; things will most definitely NOT go well for them if Forus wins. So in the Forus/Perin question we side with Perin, because they best advance our people's interests and our own. We should end the war as quickly and bloodlessly as possible, and try to save lives on both sides and all that, so I'm against using nukes on Forus' capitol city for now even though I was a huge proponent of using nukes to deal with things like frost demons and such.
    After all, if we nuke Forus' capitol, who would be left to negotiate peace with?
    >> Anonymous 04/10/10(Sat)21:17 No.9113646
    >>9113561

    Tell him what you know about it, but don't have much knowledge of it.

    Do they use cement in this world?
    >> Anonymous 04/10/10(Sat)21:19 No.9113668
    >>9113631

    I doubt we'll be able to make nukes before the end of the war
    >> Anonymous 04/10/10(Sat)21:21 No.9113684
    >>9113561
    Steel.
    Lots of it.
    Pretty much it.
    >> Arty 04/10/10(Sat)21:21 No.9113702
    >>9113580
    This. Concrete has very good strenth vs compression. It doenst flex very well through so you have to use more steel the higher you make a building.
    >> ★ Subprocessor DM 04/10/10(Sat)21:22 No.9113704
    rolled 1, 1, 3 = 5

    >>9113580
    >>9113646
    You go through the basic idea behind rebar, reinforcing walls with metal bars embedded within. You don't have a lot of knowledge on the subject, but Reven says he can use whatever you've got. They do have cement, but not up to modern standards.

    After a short discussion on architecture, the Professor stands, bowing slightly, and saying that you'll have to continue in the morning. He appreciates everything you've done so far, and commends you for putting up with Furvius. The rest of your audience stands, all bidding you goodnight and thank you in some manner, beginning to pack up the chairs and table for the return.
    >> Anonymous 04/10/10(Sat)21:23 No.9113714
    >>9113561

    There are waaay too many principles of architecture that would need to be covered for this.

    Limestone and granite concrete. And steel. And arches. So many internal arch structures.
    >> Anonymous 04/10/10(Sat)21:24 No.9113743
    >>9113704

    Ok, let's see what interesting things Kel and Bem found in the city
    >> ★ Subprocessor DM 04/10/10(Sat)21:25 No.9113748
    rolled 2, 1, 3 = 6

    >>9113631
    Good points.

    Destroying the capitol of Forus wouldn't necessarily kill all of its leaders, and depending on how things actually are over there, it might make them even more committed to resistance. You aren't well informed enough to know what the effects would be.
    >> ★ Subprocessor DM 04/10/10(Sat)21:27 No.9113765
    rolled 4, 6, 3 = 13

    >>9113743
    The sun has set, and you're tired, not to mention that some of those places aren't open at night. Continue?

    This session will be ending in about 30 minutes.
    >> Anonymous 04/10/10(Sat)21:27 No.9113775
    Keep in mind that the knowledge we have is a precious commodity. We need to decide which topics won't be mentioned (e.g. nukes).
    >> Anonymous 04/10/10(Sat)21:28 No.9113787
    We should also have some aces in case we have enemies in people who have researched us and our ideas. Also, apart from goodwill, what are we getting out of sharing this information?
    >> Anonymous 04/10/10(Sat)21:29 No.9113797
    >>9113765

    Arhg, then let's get materials and try to make our device again D:
    >> Anonymous 04/10/10(Sat)21:31 No.9113821
    >>9113787

    Sharing info on railroads, electricity-powered refrigeration, and transport means that our Dreamwood Brand Old Time Ice Cream can soon be distributed throughout the known world for huge profits.
    >> Anonymous 04/10/10(Sat)21:32 No.9113831
    >>9113797

    Let's try to shape it by hand rather than by magic this time.

    Because, Jesus.
    >> ★ Subprocessor DM 04/10/10(Sat)21:34 No.9113855
    rolled 5, 6, 5 = 16

    >>9113787
    Well, first, there is mutual exchange. They might not be very advanced, but they know plenty of things you don't, especially about Perin and this world in general. In addition, you are getting support for yourself, your town, and your ideas. Resources, in short.

    >>9113797
    Before Furvius leaves, you ask him if he could give you a few magnets and some more copper. He is a little apprehensive this time, but agrees readily enough. He retrieves a few black rocks and some copper disks from Building Five before he retires for the night.
    >> Anonymous 04/10/10(Sat)21:35 No.9113880
    >>9113855

    Right, we are not leaving before we get that thing made
    >> ★ Subprocessor DM 04/10/10(Sat)21:36 No.9113892
    rolled 5, 4, 1 = 10

    >>9113831
    >>9113880
    Furvius already has designs for a Faraday Disk and spark gap, which he and the professors can probably get made conventionally in a day or two. Since you don't have any tools, trying to make it yourself without alchemy would be pretty much impossible.
    >> Anonymous 04/10/10(Sat)21:38 No.9113912
    >>9113892

    well, let's do ALCHEMY! again

    It's good practice anyway
    >> ★ Subprocessor DM 04/10/10(Sat)21:40 No.9113939
    rolled 4, 5, 4 = 13

    >>9113912
    Here's hoping this ends well.

    Email field: dice+1d20+3 for alchemy. Success on 16.
    >> Anonymous 04/10/10(Sat)21:41 No.9113959
    rolled 13 + 3 = 16

    >>9113939

    haha
    >> Anonymous 04/10/10(Sat)21:43 No.9113976
    >>9113959

    Yes!
    Now run excitedly to Fervius and show him you managed to make it... But first test it out if it works
    >> Anonymous 04/10/10(Sat)21:44 No.9113983
         File1270950247.jpg-(1.58 MB, 1500x787, giantess_in_black_armor.jpg)
    1.58 MB
    rolled 16 + 3 = 19

    >>9113939
    >> Anonymous 04/10/10(Sat)21:45 No.9114001
    >>9113983
    >picture

    Well that's us alright ... almost
    >> ★ Subprocessor DM 04/10/10(Sat)21:47 No.9114030
    rolled 6, 2, 4 = 12

    >>9113959
    One magnet, one copper disk. You imagine them as a machine, a generator, giving the gift of electricity. You close your hands around them, surrounding them with magical energy.

    >16

    There is a bright, yellow flash, and the procedure is complete. The black rock has bent into a curved bar, its arms enclosing the edge of the disk, now connected by two thin wires to a small spark-gap. You turn the crank.

    And you make lightning.
    >> ★ Subprocessor DM 04/10/10(Sat)21:49 No.9114050
    rolled 4, 5, 6 = 15

    >>9113983
    >>9114001
    You're only 14 feet tall. Also, it would be unwise to wear a skirt at that height.

    >>9113976
    He just went to bed, as did Bem and Kel. Do you want to send one of the soldiers in to find him?
    >> Anonymous 04/10/10(Sat)21:50 No.9114054
         File1270950605.gif-(225 KB, 651x891, tesla.gif)
    225 KB
    >>9114030
    >And you make lightning.

    YES!!!
    >> Anonymous 04/10/10(Sat)21:51 No.9114064
    >>9114050

    Well, I though they might be still going seeing how fast we managed to succeed. If they have already retired, there's no need for that.
    >> ★ Subprocessor DM 04/10/10(Sat)21:53 No.9114102
    rolled 1, 6, 3 = 10

    >>9114064
    I'm sure they'll all be very excited to see your first generator demonstration early in the morning.
    >> Anonymous 04/10/10(Sat)21:55 No.9114123
    >>9114102

    Then, maybe we could try to make a lamp, so it's even more awesome. We'll just transmute some glass to make airless bulb that's all.
    >> Anonymous 04/10/10(Sat)21:56 No.9114139
         File1270950971.jpg-(117 KB, 554x887, giantgirlfriend.jpg)
    117 KB
    >>9114050
    >it would be unwise to wear a skirt at that height.
    skirtofshields.jpg
    >> Anonymous 04/10/10(Sat)21:57 No.9114151
    Subproc - is it possible to use alchemy to create a vacuum? If it is a process of exchange and we're using real-world physics, where would you find the "nothing" to be swapped?
    >> ★ Subprocessor DM 04/10/10(Sat)21:57 No.9114160
    rolled 1, 4, 2 = 7

    >>9114123
    You'll try this first thing tomorrow. There's sure to be a pane of glass around somewhere, and since lightbulbs are not all that complex, it wouldn't be as difficult to make.
    >> Anonymous 04/10/10(Sat)21:59 No.9114182
    >>9114160

    Why not now?

    Anyway, if we do that in the morning we should do before we meet with the faculty as not to make fools out of ourselves again
    >> ★ Subprocessor DM 04/10/10(Sat)22:01 No.9114204
    rolled 1, 4, 6 = 11

    >>9114139
    Yes, you did originally have a skirt. But you are 14 feet tall, not 114 feet tall. Still iffy, but not nearly as much.

    >>9114151
    Alchemy is not a process of exchange. It's the alteration of matter. You could conceivably shape a hollow bulb in such a manner that no air can get in in the first place. In fact, this would be easier than trying to create a vacuum outright.
    >> ★ Subprocessor DM 04/10/10(Sat)22:02 No.9114222
    rolled 4, 6, 6 = 16

    >>9114182
    You don't have any glass with you, and everyone has gone to bed. You could pop some out of a nearby window, or get someone to find you some, I suppose.
    >> Anonymous 04/10/10(Sat)22:04 No.9114245
    >>9114222
    Ok then, let's put that off for now.
    >> Anonymous 04/10/10(Sat)22:06 No.9114265
    Let's talk to Bem and Kel. See what they have to say
    >> Anonymous 04/10/10(Sat)22:06 No.9114270
    >>9114222
    Is there sand around?
    Use the element detector item to check for silicon.
    If not, grab dirt, transmute into silicon. Shape silicon into a glass bulb... etc.
    We have transmutation, we can break this task down into a series of smaller tasks until it becomes a series of straightforward steps.
    >> Anonymous 04/10/10(Sat)22:07 No.9114285
    >>9114270
    Brllnt !
    >> ★ Subprocessor DM 04/10/10(Sat)22:08 No.9114299
    rolled 3, 3, 3 = 9

    >>9114265
    They're asleep in one of the housing buildings.

    >>9114270
    Roll 1d20 for analyzer.
    >> Anonymous 04/10/10(Sat)22:09 No.9114303
    rolled 15 = 15

    >>9114299
    >> Anonymous 04/10/10(Sat)22:10 No.9114310
         File1270951807.jpg-(505 KB, 1800x1350, Young earth.jpg)
    505 KB
    rolled 13 = 13

    >>9114299
    >> ★ Subprocessor DM 04/10/10(Sat)22:13 No.9114362
    rolled 6, 2, 1 = 9

    >>9114303
    Pressing your hands to the surface of the hill, you focus on the elements within, using the power of the band to seek them.

    >15

    You find what you're looking for. At least, you think you do. The dirt contains enough 'silicon' for you to get a hold of and shape into glass.

    Roll 1d20+3 to pull the silicon from the dirt. Success on eight.
    >> Anonymous 04/10/10(Sat)22:13 No.9114372
    rolled 14 + 3 = 17

    >>9114362
    >> ★ Subprocessor DM 04/10/10(Sat)22:17 No.9114419
    rolled 4, 3, 2 = 9

    >>9114372
    Outstanding. Digging your hands into the earth, you let your magical power seep into it, bringing together all that you need, moving it to the surface.

    >17

    A small, silvery cube materializes on top of the dirt in a burst of green. This'll do fine.

    Roll 1d20+3 for bulb creation. Success on 12.
    >> Anonymous 04/10/10(Sat)22:19 No.9114429
    rolled 16 + 3 = 19

    >>9114419
    >> Anonymous 04/10/10(Sat)22:19 No.9114438
    Ha

    we do alchemy better when noone is looking
    >> Anonymous 04/10/10(Sat)22:19 No.9114440
    rolled 6 + 3 = 9

    >>9114419
    >> Rolled 1 + 19 = 20 04/10/10(Sat)22:21 No.9114451
    >>9114438
    haha Yeah. The less important the roll, the higher we get. This is a rule it seems.
    >> ★ Subprocessor DM 04/10/10(Sat)22:24 No.9114484
    rolled 6, 4, 6 = 16

    >>9114429
    Hoping against hope, you cradle the small cube in your hands, the tiny generator just beneath it. The strength of your mind sinks into it, manipulating the very structure of it, changing it into the form you wish to see.

    >19

    The cube balloons out, curving into a hollow, airless bulb, while the copper wires below extend with a green shimmer, driving in and forming a thin filament in the center. A lightbulb, possibly the first this world has ever known.

    You turn the crank, and are greeted by a soft glow, lighting up the night. It's perfect.
    >> Anonymous 04/10/10(Sat)22:26 No.9114512
    >>9114484
    S-so beautiful... makes me almost cry ;_;
    >> Anonymous 04/10/10(Sat)22:27 No.9114526
    >>9114484
    It's alive! ALIVE!!!
    >> Anonymous 04/10/10(Sat)22:28 No.9114544
    I hope this these exercises boosted our ALCHEMY! skill
    >> ★ Subprocessor DM 04/10/10(Sat)22:28 No.9114554
    rolled 3, 4, 1 = 8

    >>9114512
    >>9114526
    You should probably spend a few minutes fashioning a holder for it. It's quite fragile, after all.

    Other than that, I think this is a good place to end.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)22:28 No.9114555
    >>9114512
    Do we still count as crying Man Tears?
    >> Anonymous 04/10/10(Sat)22:30 No.9114580
    >>9114554

    Yeah, let's make a box for it or something
    >> ★ Subprocessor DM 04/10/10(Sat)22:30 No.9114585
    rolled 5, 3, 6 = 14

    >>9114544
    They did. Every little bit helps.

    >>9114555
    Tears of win can be cried by either gender, as I understand it.
    >> Anonymous 04/10/10(Sat)22:30 No.9114588
    >>9114555
    No, we are doing mad scientist laugh!

    IT ALIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIVE!
    >> Anonymous 04/10/10(Sat)22:32 No.9114605
    >>9114588

    We might wake up everyone around us though
    >> Anonymous 04/10/10(Sat)22:32 No.9114607
         File1270953159.jpg-(176 KB, 695x631, giantess tears.jpg)
    176 KB
    >>9114484

    GREAT SUCCESS

    >>9114555
    According to my ecchi gts folder, they wouldn't even really be tears anymore. Pic related.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)22:33 No.9114621
    >>9114607
    Giantess Tears. Counts as Irrigation.
    >> ★ Subprocessor DM 04/10/10(Sat)22:34 No.9114627
    rolled 5, 4, 1 = 10

    >>9114580
    Box made. Fortunately, you can whittle much more easily than you can do alchemy.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)22:34 No.9114633
         File1270953279.jpg-(88 KB, 592x799, 1263026630411.jpg)
    88 KB
    >>9114607
    Actually, sauce?
    >> Anonymous 04/10/10(Sat)22:36 No.9114659
    >>9114627
    That's good, place some cloth insede it to protect the light-bulb even more
    >> Anonymous 04/10/10(Sat)22:36 No.9114668
    >>9114633

    Non-Scale, a mostly worksafe one-shot manga that has been posted in full on /tg/ like six or seven times.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)22:38 No.9114684
    >>9114668
    coo, thx
    >> ★ Subprocessor DM 04/10/10(Sat)22:38 No.9114696
    rolled 1, 6, 2 = 9

    >>9114659
    Done. As long as it's not tossed about or sat on, it should be fine until morning.

    Next session will be tomorrow, same time or as close as I can get it. I'll stick around if there are questions.
    >> Anonymous 04/10/10(Sat)22:40 No.9114723
    >>9114696

    Thanks for DMing.
    >> ★ Subprocessor DM 04/10/10(Sat)22:42 No.9114756
    rolled 6, 3, 6 = 15

    >>9114723
    No problem. Thanks for being here.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)22:45 No.9114797
    >>9114696
    Next session, we should make a string of Christmas Lights. Or optic fibers. Or a snow globe, but with a vaccuum instead of water. I wonder if anyone has done that IRL...
    >> Arty 04/10/10(Sat)22:47 No.9114822
    >>9114797
    >optic fibers

    Holy crap! That's a really good one! It's a bit advanced but I think it could wait until after the railroad comes into existence.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)22:49 No.9114852
    >>9114822
    We could use it for telegraphing.
    Also, we forgot telegraphing in our little electricity TED.
    >> ★ Subprocessor DM 04/10/10(Sat)22:54 No.9114917
    rolled 2, 6, 6 = 14

    >>9114852
    It was mentioned briefly, but you didn't go into depth with the professors. Then again, they have all of Furvius's notes, and there are a lot of them.
    >> Rolled 1 + 19 = 20 04/10/10(Sat)23:01 No.9115016
    >>9114917
    Tomorrow, we should make a rotating lamp shade for our light bulb.
    http://www.youtube.com/watch?v=fJsRXe3IRrU

    Basically you put a fan-shaped vent at the top of a lightweight lampshade, and as heat rises off the blub and passes through the vent, the pressure from the rising air pushes the lampshade in a circle.
    >> Anonymous 04/10/10(Sat)23:10 No.9115148
         File1270955437.jpg-(56 KB, 692x421, ELITE OPERATOR TACTICAL HAT.jpg)
    56 KB
    Also we could totally make ourselves a sweet pair of polarized shades.

    Polarized lenses help you see through the surface disruptions on bodies of water and do a bunch of other cool shit by filtering out disruptive light because only photons rotated by certain angles get through. This is affeced by having lines of absorbing material arranged in parallel at small distances within the lens.

    I don't know if it would be USEFUL to us, per se, but at least we'd have a pair of sweet shades. And once we have glasses, since we've already made the electric light and batteries, we can make eyepieces that can block or pass light through by adjusting the polarization, with an attacked flashlight, arc light, or other light source. This will give us the eyewear and headwear necessary to allow us to become a true giant OPERATOR.
    >> Anonymous 04/10/10(Sat)23:12 No.9115169
         File1270955521.jpg-(142 KB, 622x763, 1234527987336.jpg)
    142 KB
    >>9115148
    >attacked
    I meant "attached."
    >> Anonymous 04/10/10(Sat)23:12 No.9115171
    >>9115148

    I'm all for sweet shades



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