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01/07/11(Fri)19:53 No.13435186>Aeromancers?
Yeah, this wasn't something covered in the last thread, but the idea is that each path you can only advance so far in before having to specialize in a more specific field. Like with the whole Alchemy/Magic thing, you can sacrifice potency for diversity. Neither is better or worse than the other, it's just a personal choice. This will be elaborated on later in the thread, along with another new idea I'm thinking about introducing.
>Which is better in a fight?
Not really a question posed, so much as a low-key flame-war. It's tempting to say that Magic would, but the truth is magic isn't really better or worse, but it is a bit more strait forward. While a mage can just smite with someone with a lightning bolt, the combat utilities of alchemy are a bit more subtle. A master alchemist, for example, could turn his opponent's blood into acid. Or shoot the other guy. With a gun. Because no sane Shaper (people who've learned to control and shape the Power) would stake their life entirely on their power.
So short answer, mage combat is more strait forward, but an Alchemist can and will constantly alter the face of the battlefield to get an edge. And all alchemists and mages can do both to some degree. |