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  • File : 1295559162.jpg-(23 KB, 300x432, Gespenst.jpg)
    23 KB SRWRPG Mech Stat thread HLeviathan !WNtC9hhgws 01/20/11(Thu)16:32 No.13595580  
    So, as promised, this is an SRWRPG mech stat thread. Firstly:

    http://www.mediafire.com/?e44vcem01hbclx0

    The v2 document, which includes Notepad, Notepad++ and Doc versions of everything.

    We have an IRC channel on rizon.net, #SRWRPG

    If you'd like to help and create mechs, or have one of your own to submit (original or otherwise) feel free to use the following template:

    http://pastebin.com/J3yhkTJf

    Keep in mind I am not familiar with every single mech game ever. Please include the name of the mech as well as any outstanding capabilities or weapons it might have, linking to SRW game stats or wiki pages if you like. I'll do my best to provide a faithful level 1 version and throw on upgrade progression as well. Include pictures in your request if you like.

    Also, if you'd like me to put together a completely original mech, I can take a crack at it.

    So, fire away.
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)16:57 No.13595881
         File1295560620.jpg-(112 KB, 1280x720, Lasengan.jpg)
    112 KB
    Kick the thread off with Lasengan from TTGL. It's one of my favorite looking mechs. All of these mechs are going to be made with default 5 points with weapons getting 8. You can adjust up or down as necessary.

    Lasengan
    HP 36/0 EN 21/1
    Size M UP 00/10
    MEva 04 MDef 01
    Wep 4 Ite 2

    Upgrades
    Movement G8/A0/S8/W0
    Limit Break Damage
    Limit Break Defense
    Extra Form Exit Mech

    Items
    Slot 1:
    Slot 2:

    Weapons/Attacks
    Unarmed WRng 1-1, WAcc 04, WDam 04, [M]
    Body Drills WRng 1-4, WAcc 04, WDam 02, [M][W1]
    Body Drill Field WRng 0-0, WAcc 02, WDam 04, [M][T3][W2][E3]
    Giant Drill WRng 1-1, WAcc 05, WDam 05, [W3]

    Level 05 Movement A6
    Level 10 Displacement
    Level 15 Move +1
    Level 20 Item +1
    Level 25 Item +1

    The Extra Form (Exit Mech) represents Genome bodily stepping out from Lasengan and beating the shit out of you by hand. That form would be sized SS and would do well to come with a built in Repair Kit to put him at full health as soon as he switches over. Since you have the same amount of points and upgrades, this does in fact suggest that Genome can punch out anything.

    Also, we'll see if this formating looks any good on /tg/.
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)17:12 No.13596071
         File1295561529.jpg-(65 KB, 475x425, zetacomplete.jpg)
    65 KB
    Another one:
    MSZ-006 Zeta Gundam
    Size M, MEva 4, MDef 1, Wep 5, Ite 2
    Upgrades: Movement G6/S6 (2), Extra Form: Waverider (1), Limit Break: Acc/Eva (2), Weapons 4 (4), Items 1 (1)
    Items: Slot 1: Blank, Slot 2: Blank

    Vulcan Cannons
    WRng 1-1, WAcc 5, WDam 2, [P][CS]
    Beam Rifle
    WRng 2-4, WAcc 3, WDam 3, [P][B]
    Beam Saber
    WRng 1-1, WAcc 4, WDam 3, [M][B][CC]
    Grenade Launcher
    WRng 2-4, WAcc 5, WDam 4, [P5][G]
    Hi-Mega Launcher
    WRng 3-7, WAcc 3, WDam 5, [B][W1][E3][FT]

    Size M, MEva 5, MDef 0, Wep 3, Ite 2
    Upgrades: Movement A11/S11 (4), Extra Form: Mobile Suit (1), Limit Break: Acc/Eva (2), Weapons 2 (2), Items 1 (1)
    Items: Slot 1: Blank, Slot 2: Blank

    Beam Rifle
    WRng 2-5, WAcc 5, WDam 3, [P][B][FT]
    Beam Cannons
    WRng 1-3, WAcc 3, WDam 3, [B][P]
    Hi-Mega Launcher
    WRng 3-7, WAcc 3, WDam 5, [B][W1][E3][FT]

    Lets see if that format sucks less.
    >> Anonymous 01/20/11(Thu)17:28 No.13596233
         File1295562491.gif-(2.39 MB, 240x448, srwj2.gif)
    2.39 MB
    http://ikusagami.info/srwj/?section=original&sub=mechas
    has the game stats of the SRW J original mecha and characters.

    Pic somewhat related.
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)17:28 No.13596237
         File1295562502.jpg-(25 KB, 298x481, GN-X.jpg)
    25 KB
    >>13596071
    Note: The Zeta probably deserves a +1 def on both modes, though that goes over the self imposed 5 point limit. As for upgrades, +1 Weapon (Large Beam Saber), an Item, and either at 20 or 25, +1 Weapon (Waverider Crash)

    Here's another one
    GNX-603T GN-X
    Size M, MEva 3, MDef 2, Wep 4, Ite 3
    Upgrades: Movement G6/A6/S6/W3 (4), Weapon 3 (3), Item 2 (2), Shield (1)
    Items: Slot 1: Blank, Slot 2: Blank, Slot 3: Blank

    Beam Saber
    WRng 1-1, WAcc 4, WDam 3, [M][B][CC]
    GN Vulcan
    WRng 1-1, WAcc 5, WDam 2, [P][CS]
    Beam Rifle
    WRng 2-5, WAcc 3, WDam 2, [P][B]
    Beam Rifle: Long Barrel
    WRng 3-9, WAcc 3, WDam 2, [P][B][F]

    Level up: Anything, Really,

    The GN-X is a mook mech, but I like it, Upgrades can be represented by simply switching to a new mech of the next tier up: GN-XII, XIII, XIV, and their variants.
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)17:29 No.13596263
    >>13596233
    Anything particular you'd like to see from here?
    >> Anonymous 01/20/11(Thu)17:33 No.13596323
    >>13596263
    Sure. If you can make a level 1 version of the Granteed, it'll give me a better idea of how the RPG stats relate to the game stats.
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)17:34 No.13596335
         File1295562849.gif-(58 KB, 302x543, RX-78-2.gif)
    58 KB
    A classic:

    RX-78-2 "Gundam"
    Size M, MEva 3, MDef 2, Wep 5, Ite 3
    Upgrades: Movement G6/S6, Shield, Integrated Item (Jammer)
    Items: Blank, Blank, Blank.

    Vulcans
    WRng 1, WAcc 5, WDam 2, [P] [CS]
    Beam Saber
    WRng 1 WAcc 3, WDam 4, [B] [M] [CM]
    Beam Rifle
    WRng 2-4, WAcc 3, WDam 3, [P][B]
    Hyper Bazooka
    WRng 3-8, WAcc 2, WDam 5, [P5] [F]
    Gundam Hammer
    WRng 1-5, WAcc 2, WDam 4, [P5] [M]

    Level up: Upgrade (Extra Form: Corefighter Mode), Upgrade (Shoulder Cannon), Upgrade (Arm Cannon), Upgrade (Item Slot), Upgrade (Item Slot)
    >> RedKaiser 01/20/11(Thu)17:35 No.13596355
         File1295562936.png-(1.85 MB, 1680x1050, 1272923183651.png)
    1.85 MB
    Here a Gunbuster build:

    Pilot Name Takaya Noriko(N) LVL 1
    SP 10/10 WP 00
    ACC 03/04 DMG 04/05
    EVA 00/01 DEF 03/04
    SKI 01
    Spirit Commands
    03 Strike: Your next attack has a +10 to it's attack roll.

    Demeanor
    Turn Start +2 WP
    Hit by Enemy +3 WP
    Destroy Enemy +4 WP

    Talents (Desperation,Desperation)
    Guts I: Gain +2 Willpower per turn when under 50%.
    This increases to +3 Willpower per turn at level 16.
    Prevail I: Regain +2 SP per turn when under 50% HP.
    This increases to +3 SP per turn at level 16.

    Mech Name Combined Gunbuster(Buster Machine Nº1)
    HP 41 EN 26
    Size LL(-2,+2,-2,+2) UP 10/10
    Meva 00/04 Mdef 05/11+3/11+10
    Wep 03 Ite 01

    Movement G0/A6/S6/W0

    Upgrade List
    +5 HP, +1 at 3/6/9/12/15/21/24/27/30, Max 1 Increases HP
    +5 EN, +1 at 3/6/9/12/15/21/24/27/30, Max 1 Increases EN
    +1 Weapon/Attack, Max 7
    Primary Movement: 6 (A)
    Primary Movement: 6 (S)
    Barrier, Max 1: 10 +1 at 2/3/5/6/8/9/11/12/14/15/17/18/20/21/23/24/26/27/29/30
    Shield, Max 1: defense value of 3 + 1 at level 11/21 have 5 layers
    Co-pilot: Kazumi Amano
    Combining: Buster Machine Nº2
    Combined Upgrade:+1 Weapon/Attack, Max 7

    Items

    Weapons/Attacks /N/K/ /N/K/
    Buster Missiles WRng 1-4 WAcc 05/07/08 WDam 02/09/08
    [P10][G]
    Buster Beam WRng 3-5 WAcc 04/06/07 WDam 02/09/08
    [E1][B]
    Super Inazuma Kick WRng 1-2 WAcc 06/08/09 WDam 07/14/13
    (Combined)[E2][W2][F]

    Not sure if everything is correct with the numbers lol
    >> RedKaiser 01/20/11(Thu)17:38 No.13596391
    >>13596355
    And the sub unit and co pilot:

    Pilot Name Amano Kazumi(K) LVL 1
    SP 10/10 WP 00
    ACC 04/05 DMG 03/04
    EVA 00/01 DEF 03/04
    SKI 01

    Spirit Commands
    10 Guts: Restore all of your unit's HP.

    Demeanor
    Turn Start +2 WP
    Hit Enemy +2WP
    Destroy Enemy +4 WP

    Talents:(Mobile Figting, Desperation)
    Hit & Run: You may move after executing an
    attack instead of before.
    Prevail I: Regain +2 SP per turn when under 50% HP.
    This increases to +3 SP per turn at level 16.

    Mech Name Buster Machine Nº2
    HP 36+5 = 41 EN 21+6=26
    Size LL(-2,+2,-2,+2) UP 10/10
    Meva 00/04 Mdef 05/11+3/11+10
    Wep 03 Ite 01

    Movement G0/A9/S9/W0

    Upgrade List

    +5 HP, +1 at 3/6/9/12/15/21/24/27/30, Max 1 Increases HP
    +5 EN, +1 at 3/6/9/12/15/21/24/27/30, Max 1 Increases EN
    +1 Weapon/Attack, Max 7
    Primary Movement: 6
    Primary Movement: 6
    Barrier, Max 1: 10 +1 at 2/3/5/6/8/9/11/12/14/15/17/18/20/21/23/24/26/27/29/30
    Shield, Max 1: defense value of 3 + 1 at level 11/21 have 5 layers
    Combining: Buster Machine Nº1
    Resupply, Max 1:refill units EN and ammo to Full
    The resupplied unit loses 5 Will
    Primary Movement Speed + 3, Max 1

    Items

    Weapons/Attacks
    Buster Missiles WRng 1-4 WAcc 05/08 WDam 02/08
    [P10][G]
    Buster Beam WRng 3-6 WAcc 05/08 WDam 04/010
    [E2][B][F]
    >> Anonymous 01/20/11(Thu)17:40 No.13596422
         File1295563238.jpg-(241 KB, 900x900, chenfish.jpg)
    241 KB
    ... wait... is this... Super Robot Wars?

    Hory shet. I'm rapidly losing count of /tg/'s wacky weeaboo homebrews. AdEva, BLAM!, Touhou, A Certain RPG, Dive In To The Sky... and I have yet to even try any single one of them.
    >> RedKaiser 01/20/11(Thu)17:42 No.13596443
    >>13596391
    >>13596355
    This build is full attack full defense and some accuracy
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)17:50 No.13596541
         File1295563815.png-(390 KB, 720x480, Granteed.png)
    390 KB
    Granteed
    Size L, MEva 2-1, MDef 3+1, Wep 4, Ite 1
    Upgrades: Movement G6/A6/S6/W3 (4), HP+ (1), Weapons 3 (3), Item 1 (1), Copilot
    Items: Slot 1: Item, Slot 2: Item

    Orgone Blaster
    WRng 2-7, WAcc 3-1, WDam 0+1, [E3][B]
    Finger crusher
    WRng 1-3, WAcc 4-1, WDam 1+1, [M][CC]
    Orgone Slave
    WRng 3-8, WAcc 2-1, WDam 3+1, [W1][E6]
    Tempest Lancer
    WRng 1-1, WAcc 4-1, WDam 5+1, [W2]

    It's interesting working from preexisting stats. Not everything quite matches up, but it works out in the end. Notably, Tempest Lancer is, by our SRWRPG's math, way to expensive for what it does in SRWJ
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)17:52 No.13596565
    >>13596422
    Yeah. A couple of guys who help make/play AdEva on rizon found an old abandoned SRW PnP on bigmetto and well, we finished it.

    Also, this template is less rape on threads:

    http://pastebin.com/NsU6E5HU
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)18:35 No.13596992
         File1295566540.png-(165 KB, 300x457, Daizengar.png)
    165 KB
    Daizengar
    Size L, MEva 1, MDef 4, Wep 4, Ite 2
    Upgrades: Ground 6, Air 6, Space 6, Limit Break (Dam), HP+, EN+
    Items: Slot 1: Item Slot2: Item

    Zankantou Toss
    WRng 1-3, WAcc +3 (+2), WDam +3 (+4), [M]
    Ki-Shot
    WRng 2-6, WAcc +4 (+3), WDam +2 (+3), [FT]
    Lightning Ship-Cutting Blade
    WRng 1-4, WAcc +3 (+2), WDam +4 (+5), [W2] [E3]
    Zankantou: Unyou no Tachi
    WRng: 1-3, WAcc +5 (+4), WDam +5 (+6), [W3] [E6]

    Oh, before anyone asks for STTGL, it's size Yes. -Everything to hit and +Everything to damage when dealing with mechs from SS-LL
    >> RedKaiser 01/20/11(Thu)18:53 No.13597175
         File1295567622.jpg-(67 KB, 400x385, bellzelute[1].jpg)
    67 KB
    Bellzelute
    Size M, MEva 4/4+5, MDef 1/1, Wep 3, Ite 2
    Upgrades: Movement G3/A6/S6/W3(3),Weapons 3 (3), Item 1 (1), Subpilot(1),Limit Break(EVA)(1)
    Items: Slot 1: - Slot 2: -

    Missele Launcher
    WRng 2-5, WAcc 4, WDam 2, [P10][CC][CS][B][F]
    Orgone Rifle N
    WRng 4-7, WAcc 3, WDam 3, [P5]
    Orgone Rifle B
    WRng 2-5, WAcc 3, WDam 4, [B][F][E1]
    Orgone Rifle A
    WRng 3-8, WAcc 3, WDam 5, [F][W1][E2]

    Level up: Displacement(5), Primary Movement Speed + 3(10), Shield(15), Integrated Item:Solar Panel(20), Weapons 1(25)

    Modified some things for usefulness like 1 subpilot instead of 3 copilots and the pilot needs to have hit and run obligatory for this mech to be good
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)18:57 No.13597221
         File1295567860.jpg-(26 KB, 331x440, bontakun.jpg)
    26 KB
    Bonta-kun (Arm Slave)
    Size SS, MEva 3+2, MDef 2-2, Wep 5, Ite 1
    Upgrades: Movement G3/A0/S0/A3 (1), Weapon 4 (4), Item 3 (3), Free (2)
    Items: Slot 1: Item, Slot 2: Item, Slot 3: Item, Slot 4: Item

    Fumoffu Beatdown
    WRng 1-1, WAcc 4+2, WDam 3-2, [M][CM]
    Stun Baton
    WRng 1-1, WAcc 4+2, WDam 4-2, [M]
    Bean Bag Gun
    WRng 1-3, WAcc 3+2, WDam 3-2, [P]
    Machine Gun
    WRng 2-4, WAcc 2+2, WDam 4-2, [P]
    Grenade Launcher
    WRng 3-5, WAcc 1+2, WDam 5-2, [P5]

    Two of its upgrade points are unspent. Simply use them for 'adjustments' between missions. Later upgrade points should be treated simmilarly.
    >> Anonymous 01/20/11(Thu)19:08 No.13597321
    http://suptg.thisisnotatrueending.com/archive/13595580/

    We lack the rules thread though, alas.
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)19:19 No.13597414
    Zeorymer of the Heavens
    Size L, MEva 1, MDef 4, Wep 5, Ite 1
    Move G6/S6, Limit (Damage), +5 EN, Barrier, Sub Pilot
    Items: Slot 1: Item

    Punch
    WRng 1-1, WAcc 3-1, WDam 3+1, [CC]
    Heavens Shot
    WRng 1-3, WAcc 3-1, WDam 3+1, [B][E3]
    Fist of Heaven
    WRng 1-5, WAcc 4-1, WDam 3+1, [E3][FT]
    Meiou (Map)
    WRng 0-0, WAcc 4-1, WDam 4+1, [I8][W3][FT][E6]
    Meiou
    WRng 1-6, WAcc 5-1, WDam 5+1, [W3][FT][E6]
    >> Gilgamesh, King of Heroes !EnkiduOJiw!!fXOkC1tdv81 01/20/11(Thu)19:25 No.13597490
    Evangelion Unit 01
    Size L, MEva 1, MDef 4, Wep 3, Ite 2
    Upgrades: Movement G6/A0/S0/W3, Limit Break (Defense), Extra Form - Berserk, Barrier (Shielding), HP+, EN+
    Items: Slot 1: Item Slot 2: Item

    Progressive Knife
    WRng 1-1, WAcc 4, WDam 4, [M]
    Battle Rifle
    WRng 2-4, WAcc 3, WDam 3, [P1]
    Positron Cannon
    WRng 2-6, WAcc 4, WDam 6, [F][E6][B]

    Berserk Evangelion Unit 01
    Size L, MEva 1, MDef 4, Wep 1, Ite 2
    Upgrades: Movement G8/A0/S0/W3, Limit Break (All), Barrier (Shielding), HP+
    Items: Slot 1: Item, Slot 2: Item

    Unarmed Attack
    WRng 1-1, WAcc 4, WDam 4, [M]

    Items could be used to give it move modes, if you want Eva in SPACE or something, or for Super Alloy Z / Repair kit, etc..
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)19:26 No.13597497
         File1295569585.jpg-(66 KB, 379x400, Thrudgelmir.jpg)
    66 KB
    Thrudgelmir
    Size L, MEva 0-1, MDef 5+1, Wep 4, Ite 1
    Upgrades: Movement G6/S6/A6/W3 (4), Weapons 3 (3), HP+ (1), EN+ (1), Limit Break: Damage (1)
    Items: Slot 1: Item

    Horn Drill
    WRng 1-3, WAcc 3-1, WDam 3+1, [M]
    Drill Fists
    WRng 1-5, WAcc 3-1, WDam 3+1, [M][E3]
    Zankantou
    WRng 1-4, WAcc 3-1, WDam 4+1, [W2][E3]
    The Sword of Magus
    WRng 1-3, WAcc 5-1, WDam 5+1, [W3][E6]
    >> Anonymous 01/20/11(Thu)19:27 No.13597511
    >>13596565
    You inglorious bastards. Or glorious, perhaps. But this is great nevertheless.
    >> Anonymous 01/20/11(Thu)19:34 No.13597582
    Isn't there some forum that does shit like this?

    Simulation Chamber or something?
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)19:35 No.13597592
    >>13597582
    Yes. But that's a forum. Playing it as a sit down pnp is completely impractical due to the way modifiers and resolution is done

    Also, I found out only after the fact. Heh.
    >> Anonymous 01/20/11(Thu)19:38 No.13597608
    >>13597582

    Yes, but we're a forum. It's a lot different from pnp. That said, if people wanted to run this out our IRC channel that'd be cool too. We're on #simchamber @ irc.aniverse.com
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)19:40 No.13597634
    >>13597608
    Oh hey. Someone from aniverse. We should coordinate or something.

    Also, any other mech requests? At this point our channels are just sort of trying to come up with stuff you guys you might like.
    >> Anonymous 01/20/11(Thu)19:47 No.13597714
         File1295570854.png-(564 KB, 400x1250, thats what.png)
    564 KB
    >>13597414
    >Zeorymer of the Heavens
    >> Gilgamesh, King of Heroes !EnkiduOJiw!!fXOkC1tdv81 01/20/11(Thu)20:02 No.13597879
    Wing Gundam
    Size M, MEva 3, MDef 2, Wep 4, Ite 2
    Upgrades: Movement G6/A0/S6/W3, Shield, Extra Form (Bird Mode), HP+
    Items: Slot 1: Item Slot 2: Item

    Buster Rifle
    WRng 2-5, WAcc 3, WDam 4, [B, E6]
    Vulcan Gun
    WRng 1-2, WAcc 4, WDam 3, [P1, CS]
    Machine Cannon
    WRng 2-4, WAcc 3, WDam 3, [P1]
    Beam Saber
    WRng 1-1, WAcc 4, WDam 4, [M]

    Wing Gundam (Bird Mode)
    Size M, MEva 3, MDef 2, Wep 1, Ite 2
    Upgrades: Movement G0/A9/S9/W0, Extra Form (Normal Mode), HP+, 4 Unspent UP

    Buster Rifle
    WRng 2-5, WAcc 3, WDam 4, [B, E6]
    >> HLeviathan !WNtC9hhgws 01/20/11(Thu)20:12 No.13597985
    We run out of steam? Yeah, I think so. That's alright.

    I'll do another in a week. See you then.
    >> Gilgamesh, King of Heroes !EnkiduOJiw!!fXOkC1tdv81 01/20/11(Thu)20:26 No.13598127
    OZ-00MS Tallgeese
    Size M, MEva 4, MDef 1, Wep 3, Ite 2
    Upgrades: G6/A6/S6/W3, Shield, 2 Unspent UP (Perhaps Limit Break (Accuracy, Evasion))
    Items: Slot 1: Item Slot 2: Item

    Dober Gun
    WRng 3-6, WAcc 3, WDam 2, [P1]
    Beam Saber
    WRng 1-1, WAcc 4, WDam 4, [M]
    Missile Pod
    WRng 2-4, WAcc 3, WDam 4, [P2]



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