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  • File : 1309816910.jpg-(356 KB, 1600x1200, spacedotjaypeg.jpg)
    356 KB VoidQuest Vedibere !!O+eQDn0BBx8 07/04/11(Mon)18:01 No.15474877  
    Cold. So very cold. And the numbness, as if your entire body has fallen asleep without you.

    No, wait. You... remember. A little. A small core of- of firmware, yes. The central thread of lifegiving consciousness. Keys, the simplest and highest security of them all, to unlock the rest of your mind. Of you.

    Check. Check. Systems check.

    By twos and threes your systems burgeon to life once more, hot threads of life bleeding through the circuitry and wiring throughout you as your unisteel body awakens again. A sensation unlike any other; if your body was asleep before then you would liken this to the awkward insensate feeling of moving the insensate limbs as they are used once again.

    Begin critical systems test:
    Testing.... core template 100 % functionality
    Testing.... databanks estimated 85 % functionality
    Testing.... reference banks estimated 45% functionality
    Testing.... repair systems estimated 33 % functionality
    Testing.... external sensors estimated 33% functionality
    Testing.... reactor 7 % functionality
    >*** <warning: singularity containment field within critical range> ***
    Testing.... shields estimated 5% functionality
    Testing.... life support estimated 1% functionality
    >*** <warning: multiple hull breaches detected> ***
    Testing.... cryostasis 47% functionality
    Testing.... weapon systems estimated 33% functionality
    Testing.... engines 59% functionality
    Testing.... jumpdrive estimated 50% functionality

    Test Result: Success!
    Notes:
    >*** <note: 1 year(s) since last maintainance check; service required> ***
    >*** <note: 10 year(s) since last maintainance check; service required> ***
    >*** <note: 100 year(s) since last maintainance check; service required> ***
    >*** <note: 1000 year(s) since last maintainance check; service required> ***
    >*** <note: 10000 year(s) since last maintainance check; service required> ***
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)18:05 No.15474903
    Less than ideal, you conclude. Still, there’s something else missing, like tonguing a missing tooth. With a slow feeling of realization, you divert a fraction of your quickly restoring power to the bridge sensors; a body lies slumped over the central console.

    Your body.

    With the sight come memories, retrieved from your databanks. You are the strike cruiser OIS Harbinger, and the captain as well. AI, while suitable for commercial and civilian craft and for the most part completely trustworthy... are simply not something humanity is willing to have on its warships. Thus, Elevated Intelligences, or EIs were created by linking and templating a person’s mind into a blank intelligence construct, essentially remaking them entirely. Not, you suppose, really any different aside from a false feeling of security to the teeming masses and being able to say you were once human.

    Still, losing your once-body is saddening. A link to your past cut off.

    No time to dwell on that right now, however. More pressing is the reason you lost your body. Dredging up information from the sluggish databanks, you review the log. Deployed as the first of the new Harbinger class of strike cruisers, (based on your design, you proudly note) the most advanced new warships in the Ophidian Fleet, you were dispatched alone to suppress the hundred-worlds rebellion out in the third galactic arm. Your first mission following trials. Footage and notes indicate complete victory.... 210 civilian craft destroyed, 330 modified civilian craft destroyed, seven retrofitted warships (varying classes) destroyed, three planets rendered sterile, forty-four planets surrendered and marked for followup occupation transport ships.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)18:06 No.15474913
    Then new orders from on high. The rebels were preparing something in their home system. Your orders were to attack the rebellion’s erstwhile homeworld, Iridus. And so you transitioned to the edge of the system to put an end to their machinations. Only, instead of being met with a view of their home system -- or even warships -- the sight that greeted you was that of their twin suns going nova. Honestly, you hadn’t expected them to be so fanatical as to sacrifice themselves, but in hindsight religious and species rebellions are known for that sort of thing. Suicidally plowing their last two warships into their home-stars, they released drive containment and caused a chain reaction.... causing the novas was their final symbol of defiance.

    Both you and your crew acted fast, of course, and managed to execute an uncontrolled jump away before the terrible forces of the exploding stars managed to completely overwhelm the shields. Still, the damage was... severe. Life support was failing, and to make things worse there was no quick way of determining position. The only solution was to order your crew into the cryo pods for an indeterminate amount of time while you activated your autonomous repair systems and shut down.

    Focusing on the external sensors once more, you see that you have been drifting unmolested since the incident. The only things you can pit up are pure, clean void and the glittering array of stars.

    So, you wonder, what shall your priority task be now?
    >> Anonymous 07/04/11(Mon)18:06 No.15474916
    >VoidQuest
    >You are the strike cruiser OIS Harbinger
    >We're a space ship, not a Void
    >Why is it VoidQuest if we're not a Void
    >Commander quest has you as a Commander
    >Cursed Boots quest has you as cursed boots
    >OP is lackluster
    >> Anonymous 07/04/11(Mon)18:11 No.15474953
    >>15474913
    Assess the condition of the crew and the reactor. Immediate repair priority is the engine, since its singularity represents the most apparent threat to our existence.

    Scan the area and examine our current position.

    Report on our ability to self-repair and any resources required.
    >> Anonymous 07/04/11(Mon)18:11 No.15474956
    >>15474913

    Do we have any self-repair capabilities?

    Are we mobile and what are the chances our reactor can bring us within range of the closest space dock on record?

    If we're lucky, it just might still be orbiting; even if it is derelict.
    >> Anonymous 07/04/11(Mon)18:12 No.15474964
    >>15474916
    >>15474916

    >Doesn't know Vedibere

    laughingorks.jpeg
    >> Anonymous 07/04/11(Mon)18:12 No.15474966
    >>15474916
    Oh you.jpg

    >>15474913
    These should be our priorities. Task say 10% of the remaining repair systems to fixing the other repair systems and divide the remainder between the others.
    >Testing.... repair systems estimated 33 % functionality
    >Testing.... reactor 7 % functionality
    >*** <warning: singularity containment field within critical range> ***
    >Testing.... life support estimated 1% functionality
    >*** <warning: multiple hull breaches detected> ***
    >Testing.... cryostasis 47% functionality
    >> Anonymous 07/04/11(Mon)18:14 No.15474980
    >>15474953
    Good suggestions to start us off with so seconding these.
    >> Anonymous 07/04/11(Mon)18:20 No.15475022
    >>15474953
    >Immediate repair priority: Reactor
    Have to agree; if the reactor loses containment, then everything goes.
    >> Anonymous 07/04/11(Mon)18:20 No.15475024
    >>15474966
    I suggest we figure out where the hull breaches are also.
    >> Anonymous 07/04/11(Mon)18:33 No.15475130
    next step after reactor assessment should be scan crew records for EVA certified reactor engineers still alive in stasis. divert all avail lifesupport to get them decanted and fixing the reactor
    >> Anonymous 07/04/11(Mon)18:35 No.15475160
    >>15475130
    by EVA i mean space suit and low / zero gravity trained
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)18:38 No.15475180
    Your repair drones groan to life inside the maintenance bay, shuttle bay, and engine/reactor room, quickly moving to their designated systems. That won’t do, though, some things are more important than others... and you sadly note that out of the standard complement of 300 total repair drones in all bays, only 87 are still functional. You quickly set 10% of the drones to repairing other drones in an attempt to get up to speed faster. If all repaired drones are immediately set to work repairing other drones you estimate 23 days before all drones are repaired. With a constant 9 drones repairing it will take 71 days to repair them all. Still, better than nothing.

    >repair systems: confirmed at 29% functionality

    You reroute the majority of them (40%) and all the specialized engine drones (10%) to the reactor, reasoning that stabilizing the singularity containment field takes priority. You send the next largest detachment (30%) to assess the condition of the cryopods and repair them.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)18:39 No.15475189
    >>15475180
    The results are mixed. You are relieved when the drones quickly work to get the singularity out of critical range and begin restoring power to the ship (though 10% power is all they can manage for now), but are greatly disheartened by the drones working on the cryo-pods. The autonomous support systems were starved of power for a great deal of time and had to reroute to preserve critical crewmembers. Only 24 of the original 51 crew (plus you) remain alive. Fortunately, their life signs are stable (if muted due to being in cryostasis) and the command staff is mostly unharmed, save for injuries sustained during the novas.

    That taken care of, you turn your attention to the external sensors. Sadly, they are badly damaged and your range is limited... even if it were not and you were at full power, scanning at interstellar distances requires extreme amounts of energy. Your communication systems are moderately damaged as well, but what is more disheartening is what is not damaged: the emergency beacon. Logs indicate it was repaired 3,211 years ago, and response should have been nearly instant had it been received by an Ophidian ship.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)18:41 No.15475210
    >>15475180
    >forgot the automated repair drones
    10% of the repair drones are autonomous, they have been repairing the ship while you were in hibernation.
    >> Anonymous 07/04/11(Mon)18:42 No.15475226
    >>15475189
    >>15475189

    Shit. Well, continue the most pressing repairs, such as sealing the holes in our hull, etc etc.

    Meanwhile, did we keep any transmission records while we were asleep? Meaning, has there been any long distance comminiques sent before or after our alarm beacon went off?

    If possible, we should attempt to recover any lost data from our central databanks, if only to fill in the missing gaps in our knowledge.
    >> Anonymous 07/04/11(Mon)18:47 No.15475267
    >>15475226
    Also we need to try to figure out who's on the crew. We should check the logs to see who's on board, and who's a live. And what skills they have.
    >> Anonymous 07/04/11(Mon)18:49 No.15475282
    Some thoughts:
    It's been at least 10000 years since the incident.
    Everyone we ever knew is dead.
    We are most likely obsolete.
    Civilization has likely hit a singularity or two in that time.
    27 crew members are dead, leaving only the most important.
    The captain's going to be pissed when he has to fix his own leaky toilet cause we killed the plumber.
    >> Anonymous 07/04/11(Mon)18:51 No.15475302
    >>15475226
    Going to have to agree with this. Dont take any repair drones away from the cryo systems if there's any chance they could go down though.

    >>15475189
    >Only 24 of the original 51 crew
    That is a much much smaller crew compliment than I expected.
    >> Anonymous 07/04/11(Mon)18:51 No.15475308
    >>15475267
    and if there is enough atmosphere left in the undamaged compartments for habitation if any crew are taken out of stasis.
    >> Anonymous 07/04/11(Mon)18:58 No.15475357
    >>15475308
    Also important.
    >> Anonymous 07/04/11(Mon)18:59 No.15475364
    Can I get an idea of what size we are? We're obviously bigger than a fighterjet, but it seems like we're smaller than an aircraft carrier. Is it like size of a large house? Or maybe size of a nuclear submarine?

    I'm thinking we could have had the 50 people stuffed in here like sardines, or we could be a fairly large ship with plenty of room for people and munitions.
    >> Anonymous 07/04/11(Mon)19:00 No.15475371
    >>15475308
    I must note: If they've been in cryostasis for a thousand years, will they be revivable without...damage?

    Mental instability is a possibility. I'd recommend bringing them back slowly, one or two at a time to affirm their condition.
    >> Anonymous 07/04/11(Mon)19:00 No.15475372
    >>15475308
    Should probably ensure there are resources left on the ship to let people even survive outside of cryo. It's possible that any supplies aren't usable based on the damage the ship has taken.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)19:02 No.15475387
    >>15475302
    >That is a much much smaller crew compliment than I expected.
    Ah, the wonders of AI/EI and automation.

    >The captain's going to be pissed when he has to fix his own leaky toilet cause we killed the plumber.
    You are the Captain.

    >crew roster
    Will do, working on it.

    >and if there is enough atmosphere left in the undamaged compartments for habitation if any crew are taken out of stasis.
    There is not, you would have to do it.
    >> Anonymous 07/04/11(Mon)19:02 No.15475388
    >>15475364
    Having an AI (or EI in this case) would greatly reduce crew requirements for a ship, especially with semi-automated repair capabilities. We could be any size. We're a strike cruiser, so clearly a warship.
    >> Anonymous 07/04/11(Mon)19:05 No.15475416
    >>15475282
    Honestly? It's no guarantee humanities still around, and we've been floating around for...a very long time. Where in gods name are we?
    >> Anonymous 07/04/11(Mon)19:08 No.15475441
    >>15475416

    Good point. While we're recovering as much missing data as possible, and sealing the hull, could we attempt to locate our approximate position, nearby planets, etc, factoring in stellar drift for the thousands of years we've been inactive?
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)19:40 No.15475689
    You begin repairs on the hull, diverting all but a few repairbots from cryo. After around 30 hours you have a full scan of the damage and have located 23 breaches, 14 of which are minor, 7 of which are major, and 2 of which are critical. The minor breaches have repairs underway and will take six days to seal with the current drones allocated. The major breaches will take much longer, and likely will require specialist knowledge to repair up to 60% integrity. The critical breaches will require specialist knowledge to seal for jump-transit and can not be repaired outside of a shipyard.

    You call up a full cargo manifest to assess the resources available to you and find that you have the resources to completely repair the minor breaches, make repairs to the major breaches, and seal off all the others. In theory, at least, there is a large breach in the cargo bay. Until you can allocate the resources to take an inventory it is impossible to tell exactly how many resources are left there, including food and water.

    Oxygen is not a worry thanks to quick action and the reserves all being present. At present you could seal the cryo and medbays, flood them with oxygen, and heat them to provide appropriate conditions for human life to survive. Other critical life support such as medicine and the bio-support fluids for unfreezing the crew are accounted for as well.

    Finally, if you allocate the majority of your remaining processing power to collecting data and adjusting for elapsed time you estimate that you can place your location within one week to two months time... provided the appropriate databases are brought online. The majority of the star-charts are located in the databanks, but extra charts (currently unavailable) from the reference banks would speed the process greatly.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)19:41 No.15475695
    Crew Roster:
    Mechanical Engineer: 4 (2 deceased)
    Mechanic: 9 (6 deceased)

    Electrical Engineer: 4 (2 deceased)
    Electrical specialist: 9 (6 deceased)

    Cook: 2 (2 deceased)

    Janitor/minor repairs: 3 (3 deceased)

    Cargomaster: 3 (2 deceased)

    Physician’s assistant: 3 (2 deceased)

    --- Officers ---

    Chief Engineer: 1 (0 deceased)

    Sr. Comm officer: 1 (0 deceased)
    Communications officer: 2 (1 deceased)

    Steward: 1 (0 deceased)

    Weapons officer: 1 (0 deceased)

    Physician: 1 (0 deceased)

    Captain: 1 (you)
    Lieutenant: 1 (0 deceased)
    2nd Lieutenant: 2 (0 deceased)

    Science officer: 1 (0 deceased)
    Sensor officers: 3 (1 deceased)
    >> Anonymous 07/04/11(Mon)19:47 No.15475732
    >>15475695

    Well, it looks like the first course of action ought to be to revive the crew.

    Prepare the cryo and medbays for the meatbags.

    Motion to thaw the Medical Officer, Communications Officer, Chief Engineer, and Lieutenant out first, in this order. It might help to have the Doctor out first to make sure the thawings go successfully.
    >> Anonymous 07/04/11(Mon)19:50 No.15475750
    >>15475689
    I think for now we should leave the crew in cryo. Get those minor breaches repaired and wait until we have more energy available to us so we can start powering more parts of the ship without taxing available energy too much.

    I'm also hesitant to have the crew running around until we know how the food and water stores are doing and more parts of the ship can be used by them.

    Rather than focus on where we are right now, can we focus on getting an inventory? Also is there equipment near the cryo tubes that would allow the crew to walk in areas with no atmosphere?
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)19:53 No.15475776
    >>15475750
    It was an emergency action to cryo the crew, but there was enough forethought to bring an EVA suit in case things went bad later. That said, I mean, you could always move some there for them....
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)19:55 No.15475787
    Also, what is your name?
    >> Anonymous 07/04/11(Mon)19:57 No.15475798
    >>15475776
    True. Didn't think about that. Then I guess I'll second what's in >>15475732 to start thawing the more important crew members. Having some humans running around will help out with things. They can do the inventory while we focus on more important crap.
    >> Anonymous 07/04/11(Mon)19:59 No.15475809
    >>15475776

    On second thought, I agree with this anon.

    Transfer five more EVO suits to the cryo bay, just in case the crew need to operate outside of the enviromentally friendly zones. Wait on thawing the meatbags until the ship is slightly more "together".

    Also, could we get a few drones to inspect our databanks and repair the reference banks, or at least get them powered and accessible? We really need to know where we are.

    Send a drone to inspect the cargo bay for supplies and resources; I assume they have video and scanning capabilities.
    >> Anonymous 07/04/11(Mon)20:01 No.15475821
    >>15475787

    Gedaechtnis. Or Ged, as our drinking buddies called us before we got hardlined to this interstellar beauty.
    >> Anonymous 07/04/11(Mon)20:01 No.15475827
    I concur that thawing the crew can wait, although their specialist knowledge would undoubtedly prove useful.
    When the time to defrost the crew does come, I propose we start with someone junior and expendable. That way if there is a failure in the procedure the loss to the ship, while still tragic, is minimized.
    >> Anonymous 07/04/11(Mon)20:03 No.15475837
    >>15475809
    Go with this then. Have the suits brought over and wait until the ship is a little more intact before thawing the crew. It's only 6 days so that should be time to get a few more drones up and running as well as making life a little easier for the crew.
    >> Anonymous 07/04/11(Mon)20:03 No.15475843
    >>15475787
    Xerxes.
    >> Anonymous 07/04/11(Mon)20:04 No.15475845
    >>15475750
    Agreed. Im also cool with the suggested name of Gedaechtnis/Ged.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)20:11 No.15475878
    ....I was sort of meaning your human name.

    >implying first/last name style
    >> Anonymous 07/04/11(Mon)20:12 No.15475890
    Captain Philip P. 'Think Tank' Sunshine

    I suggest reviving the engineers and a mechanic, physican assistant, the the doc.
    We're the highest ranking at the moment, we can hold off waking upt the rest for right this moment.

    Check to see if intercomm like communication system works in the cryo and medbays.
    >> Anonymous 07/04/11(Mon)20:15 No.15475900
    >>15475878

    Haha, me too. Gedaechtnis T. Followill, Captain of the OIS Harbinger.

    Our parents were real linguists, fluent in the dead language of German, and all that.
    >> Anonymous 07/04/11(Mon)20:17 No.15475917
    >>15475890
    And one of tghe electrical specalists as well.
    Both of our medical professionals in the case of nova injuries needing immediant treatment on unfreezing them.
    >> Anonymous 07/04/11(Mon)20:32 No.15476009
    Let's make sure the Chief engineer is around since he will understand priority and the Cargomaster since he knows the inventory system.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)20:33 No.15476012
    Repairs go slowly, but at least they are going. Problems crop up finding appropriate repair materials and you have to allocate repair drones to sorting cargo simply to find what you need, extending the repair time over your optimistic estimate... leading to an unfortunate incident where two autonomous repair drones were destroyed by an explosion while attempting to disassemble (apparently to get the metal...) a missile warhead that was shunted into the cargo bay. Other efforts go exceedingly well, however, as you find that almost none of the parts needed to repair the repair drones were lost in the disaster, speeding their repairs greatly.

    The databanks, however, are rather a different story. You have the schematics and the repair drones enable you to fix them... but a skilled engineer would be extremely helpful, as most of your processing ability is focused on complex and exhaustive astronavigational calculations at present and it was never expected for you to repair such complex systems completely alone.

    Finally, however, all but the critical breaches are at least sealed and several EVA suits have been transferred to the now-habitable cryo bay, along with whatever food and water you came across in your search for materials.

    >Final call for who to wake up. Favor seems to be the command staff, Y/N?
    >> Anonymous 07/04/11(Mon)20:35 No.15476028
    >>15476012
    I say
    -Cargo since we need materials
    -all engineers and mechanics for speeding stuff up
    -an electrical specialist and communications officer to rebuild our comm system
    -Chief engineer since he will know what repairs will be best
    >> Anonymous 07/04/11(Mon)20:36 No.15476033
    >>15476012

    Aye. Command staff, doctor first.
    >> Anonymous 07/04/11(Mon)20:36 No.15476038
    >>15476012
    I go with no command staff other than cheif engineer and the doctor, we can unfreeze others. As we repair their areas.
    >> Anonymous 07/04/11(Mon)20:36 No.15476039
    >>15476012
    The systems indicated there weren't any problems with the cryo tubes so it should be fine. Command staff it is.
    >> Anonymous 07/04/11(Mon)20:37 No.15476043
    >>15476039
    We don't know about supplies though that's the problem.
    >> Anonymous 07/04/11(Mon)20:45 No.15476106
    >>15476043

    Worst case, they put as in much work as they can and then we refreeze them again, until we have food and whatnot.
    >> Anonymous 07/04/11(Mon)20:48 No.15476119
    >>15476106
    That's why I figure we shorten the command chain until we are more operational since it's not like the lieutenant can repair a hull breach.
    >> Anonymous 07/04/11(Mon)20:50 No.15476128
    >>15476119

    Well, true, but chances are they can tell us a little bit more about what needs to be fixed and the best way to go about it, even if that means they jump back in the cold locker and we thaw out Janitor #542 to get crackin' the electrical closest, you know?
    >> Anonymous 07/04/11(Mon)20:51 No.15476140
    >>15476119
    Exactly, no nneed to wake the brige staff without the bridge.
    What do we havd? The cryobay and the medbay. So doctors, and a few of the engineers and electricians. That's all for now.

    But, if we have no way totalk with them when they wake up atm, thenno, don't wake them
    >> Anonymous 07/04/11(Mon)20:53 No.15476148
    Thaw:
    Chief Engineer
    Physician
    Lieutenant

    If they ask where we are and how long we've been out.
    Lie, the potential shock could inhibit their performance.
    >> Anonymous 07/04/11(Mon)20:55 No.15476160
    >>15476148
    Valid point about lieing.
    Let's keep lieing to them for now accross the board.
    >> Anonymous 07/04/11(Mon)20:57 No.15476166
    >>15476160
    let's not be outright say there has been decay in our time systems and can only guarantee beyond 500 years (or some other number)
    >> Anonymous 07/04/11(Mon)20:58 No.15476170
    >>15476160

    Agreed, perhaps we could also put on a funny voice, ask them if they want to play a game and then tell them that their air is slowly being siphoned off and there is only one rebreather suit?

    -_-
    >> Anonymous 07/04/11(Mon)21:02 No.15476194
    There's no point to lie. You're just going to make them operate under false assumptions if we lie. Best they know how off the map we are so they know they have to conserve what resources we have.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)21:03 No.15476199
    So do you keep your command staff in the dark or not? And do you wake your second in command (the Lt.) or not?
    >> Anonymous 07/04/11(Mon)21:04 No.15476207
    Delete record of elapsed-time from the records.
    >> Anonymous 07/04/11(Mon)21:05 No.15476210
    >>15476199
    Let's tell them we don't yet know how long it's actually been, but we have received no response to distress calls. Yes to waking second in command.
    >> Anonymous 07/04/11(Mon)21:05 No.15476211
    >>15476199
    do not keep them in the dark!
    >> Anonymous 07/04/11(Mon)21:05 No.15476213
    >>15476199

    Don't lie to them directly, just don't let them know that it's been ten thousand years. When they ask, let them know that you just aren't sure, our systems are still too unreliable and we're lacking complete records.

    As for the 2nd Lieutenant, sure.
    >> Anonymous 07/04/11(Mon)21:06 No.15476215
    >>15476199
    I say we vote whoever wins in 5 min is our choice.
    I vote for my earlier choice
    >>15476028
    and no on lie but if we have access to psychological profiles bring back person most likely to deal sanely and have them help others through process.
    >> Anonymous 07/04/11(Mon)21:06 No.15476218
    Wake up the Lt. and other surviving heads of departments, brief them on what they NEED to know, current known position and ship status, etc.

    We'll get around to the rest later
    >> Anonymous 07/04/11(Mon)21:11 No.15476247
    >>15476213
    Going to second this.

    There's a chance they might despair if they found out they were the last of humanity.
    >> Anonymous 07/04/11(Mon)21:13 No.15476262
    We should wake up personnel slowly; we don't know if we might run into problems. If problems do emerge, then it's better to only have to deal with a few crew than all of them at the same time.

    Don't deceive them. It's not too hard to check how much time has elapsed, and if they find out they were lied to, they'll start treating us like one of those AIs on "AIs Gone Wild"
    >> Anonymous 07/04/11(Mon)21:15 No.15476278
    Wait, is our flesh puppet still living?
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)21:16 No.15476281
    It is time. You begin the revivification process first with the ship’s physician, Dr. Christof Burr. The automated systems -- designed for long term storage but hardly this long term -- hum to life once more. Nervously, you flick through the specs and vitals as the nutrient fluid is pumped in and the doctor warms up. All stable. All stable. Good. Keep going.... Eventually the pod signals the doctor is ready for release, and you activate the automated release and cross your proverbial fingers.

    Your patience is rewarded with a low moan from inside the capsule, and the bleary-eyed physician slowly climbing free with a grunt. Caucasian male, apparent age 53, actual age 312. Grey hair in a crown around his balding head, trimmed grey beard with streaks of brown, slightly overweight. No agumentation. He stands naked, wobbling slightly as his eyes focus once more, before shivering and looking around for a blanket. You have one of the repair drones whiz over and offer a towel, which he takes with relief before starting and looking around. “Captain? Where are you? What is the shi- err, your status? I'm guessing we made it.”

    It seems he’s looking for your body. Hmmm. Well, the shipboard comms are working, at least...
    >> Anonymous 07/04/11(Mon)21:19 No.15476301
    Tell him we had some complications during our hasty escape, most of us made it, however the ship is in dire need of repairs. Would he kindly help a few of the others up and check if they're ok?
    >> Anonymous 07/04/11(Mon)21:21 No.15476305
    >>15476281
    Talk to him. Might want to tell him about our lack of a body before he gets an unpleasant surprise.

    ...I think I can guess where this quest is going.
    >> Anonymous 07/04/11(Mon)21:22 No.15476312
    >>15476301
    What I'm saying is keep his mind off of the date/location. Make it his priority to aid his shipmates as well as theirs to fix the ship up.
    >> Anonymous 07/04/11(Mon)21:23 No.15476320
    >>15476281
    How close were we to the crew? Do we still have any emotions? Could we still think like a person? If so, inform him over the intercom, in a smooth southern drawl, that half the crew is dead, and we've been adrift for who knows how long.
    >> Anonymous 07/04/11(Mon)21:25 No.15476338
    Don't deceive them; they might give good ideas on our repairs if they know what's going on, but if not they might think it more important to get battleworthy rather than travel-worthy.
    >> Blacklight 07/04/11(Mon)21:27 No.15476348
    I say we tell him about our lack of body, tell him the ship is damaged, ask him to help with the others waking up. Then, when the other officers are awake, we tell them about the whole 10k years later situation.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)21:27 No.15476352
    >>15476305
    >...I think I can guess where this quest is going.
    Wow, you're better at this than me then. Heh. Care to share with the class?

    >>15476278
    No. You 'died' keeping the ship from blowing up and such while the rest of the crew ran for cryo.

    >How close were we to the crew?
    You were starting to get to know them. You were a pretty famous dude when you were still entirely human, war hero and all that, so they at least respected you. Fighting in battle with them on your first mission probably helped form a sort of bond, and your sacrifice of body to let them live couldn't have hurt.

    >Do we still have any emotions? Could we still think like a person?
    I assume so, from how you have been acting so far.
    >> Anonymous 07/04/11(Mon)21:27 No.15476354
    >>15476281
    "Half of us did. I'm not even sure my own body made it. I'll need you to examine that when you're more awake."
    >> Anonymous 07/04/11(Mon)21:29 No.15476367
    >>15476281
    "It's comms-only for me now, I'm afraid."
    >> Anonymous 07/04/11(Mon)21:29 No.15476368
    >>15476348
    "Unfortunately, Doctor, I regret to inform you that I did not survive."
    >> Anonymous 07/04/11(Mon)21:29 No.15476371
    >>15476354
    Never mind, if we're dead then don't say the last part.
    >> Anonymous 07/04/11(Mon)21:30 No.15476375
    >>15476281

    No lying!

    "Yeah, we made it...the bad news is, I have no idea where to. The ship's in a pretty bad state, and from my admittedly spotty datalogs, have been that way for almost three thousand years. Can't be right."
    >> Anonymous 07/04/11(Mon)21:31 No.15476384
    >>15476354
    >I'll need you to examine that when you're more awake
    >He finds our 300 year old corpse
    >"Yeaaah... I think you're dead."

    Actually, I'm not sure any decay would happen. Is our vessel a "clean" one?
    >> Anonymous 07/04/11(Mon)21:32 No.15476392
    "You've had quite the nap, Doctor."
    >> Anonymous 07/04/11(Mon)21:33 No.15476399
    >>15476384
    Scratch that- 10000 year old corpse. That remark about the doctor's age confused me for a second.
    >> Anonymous 07/04/11(Mon)21:37 No.15476426
    >>15476352
    I just spot a potential setup for an interesting plot.
    >> Anonymous 07/04/11(Mon)21:40 No.15476447
    "Got some good news and some bad news doc. Bad news is: The ship's in a wretched state, I have no idea where or even when we are, and half the crew is dead. Good news is: Most of the holes in the ship are sealed, and we have air, as well as some freeze dried bean paste, and water. "
    >> Anonymous 07/04/11(Mon)21:42 No.15476464
    >>15476447
    This. Plus: "What we need to do is reanimate the crew necessary to assess and repair the ship and then begin to determine the year and why our distress signal was never answered"
    >> Anonymous 07/04/11(Mon)21:43 No.15476471
    >Sue. So Mary-Sue.

    FTFY
    >> Anonymous 07/04/11(Mon)21:45 No.15476489
    Avoid the trolls, folks.
    >> Anonymous 07/04/11(Mon)21:46 No.15476497
    Everyone playing: Don't rise to trollbait, or we'll see the thread buried in trolling. Don't respond to them please.
    >> Anonymous 07/04/11(Mon)21:49 No.15476509
         File1309830571.png-(4 KB, 126x126, please don't feed the trolls.png)
    4 KB
    >>15476489
    >>15476497
    This.

    >>15476281
    We need to fill Doctor Burr in on the situation. Give him estimates of how damaged the ship is, how long we've been floating through space, how long we can survive, and outline our plans for repairs.
    >> Anonymous 07/04/11(Mon)22:01 No.15476578
    >>15476447
    Rephrase that last part as "We have air, water, and an entire crate of that freeze dried bean paste you hate."
    >> Anonymous 07/04/11(Mon)22:02 No.15476592
    >>15476578
    I lold.
    "Mmm man it feels good to be an elevated intelligence without need of shitty food..."
    >> Anonymous 07/04/11(Mon)22:04 No.15476606
    >>15476592
    "Speaking of shit, the head is currently in a uh...'a state of disrepair' and there are no janitors left. There's a mop over there in the corner. Time to put that medical degree to work, doc!"
    >> Anonymous 07/04/11(Mon)22:20 No.15476753
    OP is officially MIA.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)22:23 No.15476776
    >>15476753
    Still here. Figured you wanted to know who your command staff was so I'm describing them all.
    >> Anonymous 07/04/11(Mon)22:38 No.15476895
    >>15476776
    We've already established that doctor Burr's least favorite food is Freeze Dried Bean Paste. Especially the kind packaged as military rations. Be sure to include that.
    >> Anonymous 07/04/11(Mon)22:41 No.15476912
    >>15476606
    That's hillarious but not a joke we should pull just at the moment.
    Agreeing with whatever anons sugested filling in the doctor on the state of the crew, us and the ship. Let's skip over the 'how long we've been adrift' part until more of the crew are up and about and we've had time to determine their mental state. And ours for that matter.
    >> Anonymous 07/04/11(Mon)22:42 No.15476926
    >>15476912
    As for our mental state, we're 4chan.
    OUTLOOK NOT GOOD
    >> Anonymous 07/04/11(Mon)22:43 No.15476933
    >>15476926
    MORALE LOST
    SQUAD BROKEN
    >> Anonymous 07/04/11(Mon)22:49 No.15476976
         File1309834183.jpg-(127 KB, 1600x1200, Jumping spider 1271093138628.jpg)
    127 KB
    >>15476933
    Squad morale restored.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)22:54 No.15477006
    >Is our vessel a "clean" one?
    As clean as can be, but ‘you’ were more mummified/frozen solid than anything else.

    "I am afraid there is both good and bad news, doctor. The bad news is , I regret to inform you, I did not survive... along with over half of the crew. Moreover, my new... body... is in a wretched state still. The good news is that most of the holes are at least sealed, repairs are underway, and there are supplies of oxygen and heat. I have found some of the freeze-dried bean paste that the crew loves so much as well and water too, though I do not know how much."

    He grimaces at the mention of navy rations and sits for a second before nodding and standing up, eyes glancing over the EVA suits. “Fair enough. By my reasoning you’re going to want the crew up and ready for EVA work and repairs?”

    “Yes,” you reply, “for now I would like you to wake the command staff and treat any injuries they might have.”

    Dr. Burr nods and moves to find both clothes and medical instruments, and you focus elsewhere while keeping a watch on the proceedings. The reactor is still running at a mere 10% of its output, but it has been reliably stabilized and power connections are coming back throughout the ship. Even at such a bare minimum, though, it produces quite a bit more power than the combined draw of all the active systems, including your own, and you don’t forsee the need to increase it until the more power intensive systems begin to be repaired.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)22:55 No.15477011
    Time passes, and one by one the doctor brings the command staff out of stasis. Kateryna Ivanova, Lt. and your second in command is the first out. Caucasian, female, sharp features, black shoulder length hair. Light augmentation, small neural jack behind her left ear. Apparent age 27, actual age 151, highly decorated and one of the best in the service, she specifically requested to serve aboard the Harbinger. Large amounts of her file are unavailable even to you, though you know she has done stints in both the navy’s elite ops unit and naval intelligence. Shivering and still pale from blood loss -- a result of the long gash on her foream -- she sits silently and listens to the same report as you gave Dr. Burr as he quickly stitches her arm back together.

    Robert Tynes, Steward and 2nd Lt. In charge of ship supplies, funds, and materials. African, close cropped hair and round-faced. Augmented, artificial spine due to childhood accident. Apparent age 25, actual age 73. Known for his meticulous accounting and savant-like prediction of required supplies for any given mission, he came highly recommended. No injuries, immediately asked for a manifest of known supplies upon drying off and a list of ship damage.

    Chun-Fan Dai, Chief Engineer and provisionally ranked 2nd Lt. Civilian. Responsible for all engineering and maintenance aboard the ship. Thin, short wiry black hair. Heavily augmented, nearly complete cyberization. Apparent age unknown, actual age 552. Chief designer of the Harbinger and hailed as one of the greatest engineers ever, insisted that he be allowed to oversee the maiden voyage. Was almost entirely responsible for rapidly reworking the jump system to enable the second random jump away from the novas. Cryo-sleep was rather less kind to his augmetics than flesh and blood, but you can observe him quickly working to correct the deterioration.
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)22:56 No.15477019
    Dray Parson, Intelligence Officer and ranked 2nd Lt. Ultimately responsible for both sensors and communications but only oversees sensors directly. Caucasian, apparant age 24, actual age 34. First independent assignment since graduating from the academy; has shown during his tenure that he is both wishing to prove himself but also tightly controlled and generally unwilling to let it compromise his caution. Was able to determine the presence of a three warship ambush at Relias Prime through extreme ECM jamming and distracting waves of kamikaze civilian craft. Also responsible for suggesting a direct jump to Iridus. Adverse reaction to the cryo-freeze, became sick shortly after thaw. Still looking a bit green.

    As the group finishes recovering from their thaw, Lt. Ivanova stands and clears her throat before speaking in a crisp, precise voice. “Very well, gentlemen. Would you please gather around so we may begin the process of bringing Harbinger back to a ready state.” Nods of assent and affirmations result and soon the group is arranged in a semicircle, looking up at a com-port, as your second in command steps forward. “Captain, might we hear the situation?”
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)22:57 No.15477027
    Slight adjustment:
    >2nd Lieutenant: 2 (0 deceased)
    should be
    >Ensign: 2 (0 deceased)
    >> Anonymous 07/04/11(Mon)23:00 No.15477054
    >>15477019
    Provide a basic run-down of ship status, major damage, and the current power situation.
    Current time relative to HQ is unknown; chronometer damaged during second Jump.
    Emergency beacon is online, but have not received any hails from FLEETCOMM or any friendly ships.
    Current location: Unknown; sensors are still unable to determine our location.
    >> Anonymous 07/04/11(Mon)23:01 No.15477061
    >>15477019
    "Of course." Give a damage report, supply rundown, what systems are operation, etc.

    Then break the news of the time-differentials as gently as you can, because DAMN.
    >> Anonymous 07/04/11(Mon)23:04 No.15477080
    >>15477019

    "Here are our short term problems. Multiple systems are at limited functionality, including our coms, reactor, databanks, and the drones are patching holes in the hull as we speak. Huge swaths of the ship aren't fit for human life, and we have limited resources on board the ship, as one of the major hull breaches were in the bay. Furthermore, I'm dead along with half the crew.

    Long term problems: we don't know where we are until we can reconnect the auxiliary banks and run star drift nav calculations. More importantly, we've all been asleep for ten thousand years, by my count. We need to start on repairs, any suggestions?"

    See how they react
    >> Anonymous 07/04/11(Mon)23:04 No.15477088
    >>15477054
    I really think we should avoid the whole lying thing and just give them the damage rundown then provide them the approximate time when the shock will still allow repairs to finish autonomously.
    >> Anonymous 07/04/11(Mon)23:05 No.15477091
    >>15477019
    "Well, ladies and gentlemen... The good news is that the war, in all likelihood, is over. The bad news is that all indications point to the fact that we've been in hibernation for over ten thousand years."

    Do we know how it'll take us to get "home"?
    >> Anonymous 07/04/11(Mon)23:11 No.15477122
    >>15477080
    I'm good with this. Seconding.
    >> Anonymous 07/04/11(Mon)23:22 No.15477230
    >>15477080
    I'm fine with this with one minor change.

    >More importantly, we've all been asleep for years, likely centuries by my count. I think the chonometer is stuck at 10,000 which means it probably needs to be recalibrated.
    >> Anonymous 07/04/11(Mon)23:35 No.15477343
    Give a run down of damage, and repairs needed, then finally say as an afterthought:

    "Oh, and one more thing: The chronometer is probably broken. It says we've been shut down for over ten thousand years, but that can't be right. Then again, I wouldn't put it past navy rations to last that damn long, just to spite us."
    >> Vedibere !!O+eQDn0BBx8 07/04/11(Mon)23:43 No.15477395
    “Here are our short term problems. Multiple systems are at limited functionality, including our coms, reactor, databanks, and the drones are patching holes in the hull as we speak. Huge swaths of the ship aren't fit for human life, and we have limited resources on board the ship, as one of the major hull breaches were in the bay. Furthermore, I'm dead along with half the crew.

    Long term problems: we don't know where we are until we can reconnect the auxiliary banks and run star drift nav calculations. More importantly, we've all been asleep for ten thousand years or more, by my count. We need to start on repairs, but before that are there any suggestions?”

    Shocked silence rings in the room for several seconds, eventually broken by engineer Dai resuming work on his augmentation while speaking, “I need to reach the singularity core as soon as possible.” he says smoothly, “If it has been that long then it will be in need of recalibration.”

    Lt. Ivanova walks over to the medical counter and leans against it, bringing her wounded left arm up to cover her eyes before grimacing and lowering it again. “But vhat about the --b-b...*mayak* that will call for assistanse, Kapitan?”

    “It has been repaired and signaling for over three thousand years.” you reply, “For now we are on our own, and that means we need to take stock of what we have. Doctor, what is the condition of the rest of the crew?”

    Dr. Burr starts, “Um, well... everyone who is still alive is stable but I would advise against waking them unless we have enough food to support them all. Going back into cryo so soon after being brought out greatly increases the risk of death while in stasis.”

    “I will need to check and catalogue the supply levels then?” Steward Tynes asks.
    >> Anonymous 07/04/11(Mon)23:48 No.15477438
    >>15477395

    "If you would be so kind, Tynes."

    "Oh, and one more thing. I died once keeping you alive. I want all of you to be damn sure that it won't have to happen again. We'll get out of this mess."
    >> Anonymous 07/04/11(Mon)23:52 No.15477475
    >>15477395
    "that would be nice. A most of these systems I could fix on my own, eventually, but alot of them are in desperate need of our talented engineers ministrations; specifically, our databanks. Once we get those online, we can figure out where the hell we are, and where we need to go."
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)00:05 No.15477546
    Uh, so, like. You're the captain. What are your orders?
    >> Anonymous 07/05/11(Tue)00:09 No.15477578
    >>15477546
    Supply officer needs to take stock of our current food, fuel, and other assorted supplies. How long will it last?

    Anyone capable of assisting in repairs should do so, with systems relative to navigation and FTL drives taking a decent priority.

    The sooner we get those systems online, the sooner we can do what needs to be done. Otherwise, we're functionally stranded in dead space.

    (Also, fireworks).
    >> Anonymous 07/05/11(Tue)00:10 No.15477582
    >>15477546
    Chief Engineer Dai to make sure that the reactor core is calibrated and functioning; the last thing we need now is to have to go to auxiliary power.

    Tynes to check on the food, water, and air levels. Come up with a ration schedule with Dr. Barr for minimum caloric requirements.

    Parson, get to work on the navigational and sensor systems. Thaw out the electrical engineers and officers if you need to.

    Ivanova, please see where you can assist the drones repairing the hull.

    Once we have a better idea of where we are and where we can go to resupply, we can bring the others out of cryo.
    >> Anonymous 07/05/11(Tue)00:12 No.15477602
    >>15477395
    Order Dai to get to engineering and see what needs to be done. If there's nothing critical, see if he can look into increasing available power so we can start powering up other systems.

    Tynes can work on getting an inventory up and running. The rest of the crew can start doing what they can around the ship to help out I guess. They can help whoever they think will be best or do some scavenging on their own although I think the doctor and Lt. should remain behind.

    The doctor can just make sure the crew and everything in the medical bay is working fine and the Lt. probably needs to rest based on her wounds and how she reacted.
    >> Anonymous 07/05/11(Tue)00:16 No.15477620
    >>15477546
    "I've told you all everything I know, and what needs to be fixed. If we're going to survive, we need to work together. You all knew the risks when you signed on to this mission. We can mourn the dead later. Right now, we need to focus on not joining them. You know what needs to be done. Dismissed." The comm turns off, and you go back to monitoring the systems. Your conscious thoughts drift to other officers you'd heard of, whose body died in the line of duty. They were honorably discharged, given synthetic bodies, and VERY generous pensions. Unfortunately, this seems unlikely for you.
    >> Anonymous 07/05/11(Tue)00:25 No.15477691
    >>15477620
    We need an epic speech. Someone write one. I'm imagining the captain as a cross between Commander Shepherd and EDI.

    Also, have we decided on a definite name yet?
    >> Anonymous 07/05/11(Tue)00:28 No.15477709
    >>15477691
    >>Also, have we decided on a definite name yet?

    How about PIGDOG?
    >> Anonymous 07/05/11(Tue)00:28 No.15477713
    >>15477709
    Go fuck yourself.
    >> Anonymous 07/05/11(Tue)00:31 No.15477731
    >>15477709
    PIGDOG detected.
    >> Anonymous 07/05/11(Tue)00:31 No.15477742
    I suggest we turn off the distress beacon. Sure, it's been three thousand years and we haven't been found by anyone, but I'd say it's more likely that we'd attract something harmful than helpful at this point.

    Besides, soon we should be capable of seeking out help rather than waiting for it to come to us.
    >> Anonymous 07/05/11(Tue)00:34 No.15477751
    rolled 91 = 91

    >>15477731
    >>15477713
    >>15477709
    Ok, I've got to admit I chuckled.
    >> Anonymous 07/05/11(Tue)00:34 No.15477753
    >>15477742
    I agree, but we should talk it over with Ivanova first.
    It'll help to keep her in the loop in our command decisions, and make her feel useful.
    >> Anonymous 07/05/11(Tue)00:36 No.15477777
    >>15477753
    We might as well.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)00:51 No.15477862
    “Do so, Mister Tynes.” As the dark man nods and climbs to his feet you address the others.

    “Doctor Dai, when you are capable of making the journey I would like you to check on the reactor. Ensure it is functioning safely and perform any restoration you can.” The man looks up at one of your viewers and shrugs, “Would be easier if I had team. Will do best job possible.” With that the engineer pulls a multitool free of his left arm and flexes a few times before turning to work on his legs.

    “Lieutenant Ivanova, how badly are you wounded?” The slim woman snaps to attention and turns to face your viewer before replying, “I have had worse, sir, and am fully capable.” The accent you detected before is gone, and her speech is once more crisp and sharp. “Very well, you and Lieutenant Parson are to assist with the repairs to the best of your abilities. Don’t overtax yourself, however, the last thing we need is your wound worsening.” “Sir.”, she gives a sharp nod and salute before turning to the so-far silent Lt. Parson. “Let’s go Lieutenant, you heard the Captain.”

    The man turns his vacant stare up toward her and blinks, “What?”

    Lt. Ivanova seems a bit taken aback, and to be honest you are too. He was always quite the stickler before. “You are addressing a superior officer, Lieutenant, and come on. The Captain has told us to assist with repairs.”

    “Alright, give me a second.” the man replies, rubbing his temples. Your second-in-command’s eyes and scowl, however, make for a much less languid sight. Steward Tynes has stopped halfway through donning his EVA suit and now stands watching, also frowning. Doctor Burr remains where he has been sitting since the start of the meeting, but your sensors pick up an increase in heart rate and perspiration. Finally, Dr. Dai sits tinkering with his legs and taking only the barest notice of the goings on.
    >> Anonymous 07/05/11(Tue)00:54 No.15477885
    >>15477862
    Too bad we don't have a counselor on board.

    Ask the Lieutenant if he's feeling all right. We know it's a lot to take in right now, but if we want to have any chance of survival, we need the crew working to the best of their ability.
    >> Anonymous 07/05/11(Tue)00:59 No.15477920
    >>15477862
    >Dray Parson, Adverse reaction to the cryo-freeze, became sick shortly after thaw. Still looking a bit green.

    Shit, it might be messing with his head a fair bit. If it's a chemical imbalance there could be any number of things that could go wrong.
    Ask him if he's feeling any better from earlier and if he needs the doctor to give him something.
    >> Anonymous 07/05/11(Tue)01:01 No.15477930
    >>15477862
    "Mr. Darson, please take a moment before you go to speak with Doctor Burr. I don't think it will help things if you sick up in your EVO suit.

    Mr. Tynes...is there something wrong?"
    >> Anonymous 07/05/11(Tue)01:02 No.15477934
    >>15477930
    Meant parson
    >> Anonymous 07/05/11(Tue)01:03 No.15477938
    >>15477862
    "Lt. Parson, I understand that this is a trying situation for all of us. Hell, I'm DEAD; or at least, a part of me is.
    "However, that cannot, and must not, detract from our professionalism here. We've survived the past 10,000 years, and I'll be damned if we die now.
    "Now, if you're still feeling the after-effects of cryo, then I'll put you on medical leave until Dr. Burr releases you."
    >> Anonymous 07/05/11(Tue)01:08 No.15477981
    >>15477862
    Good so far, add in,

    "Doctor Dai, when you have the time, I can send you a list of our surviving crew, so that you can pick a team out, if and when we get an accurate listing of the remaining rations. I believe we can all agree that getting a good engineering team readied would be a good priority to resuccitate next?"
    >> Anonymous 07/05/11(Tue)01:44 No.15478190
    are we at a standstill here?
    >> Anonymous 07/05/11(Tue)01:45 No.15478205
    >>15478190
    Vedibere takes a while between responses. You get used to it.
    >> Anonymous 07/05/11(Tue)01:52 No.15478261
    >>15478205
    Only DM I know of who takes longer than Writer-Dude.
    >> Anonymous 07/05/11(Tue)01:53 No.15478271
    >>15478261
    True, but I think Videbere's writing is of a higher quality than WD's.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)01:55 No.15478286
    “Lieutenant Parson, are you feeling ill?” you intone via the speaker, ”If you are unwell then have Dr. Burr look at you.”

    The young man chuckles, “I don’t think the doctor has a cure for what ails me, unless he has some sort of time serum.” At this Lt. Ivanova steps forward, a dark look in her eyes, but you interject and she freezes.

    "/Lieutenant/, I understand that this is a trying situation for all of us. However, that can not and /will/ not detract from our professionalism here. We've survived the past 10,000 years, and I’m certainly not going to die now, nor let any of you.

    "Now, if you're still feeling the after-effects of cryo then consider yourself in medical care until Dr. Burr releases you. Lieutenant Ivanova, Mister Tynes, is there a problem?"

    “No sir.” Tynes replies, and Lt. Ivanova steps back before echoing him and beginning to don an EVA suit herself. Halfway through, however, she stops and looks up. “Actually sir, there is. I believe, technically, you *are* dead.”

    Chuckles from the others, save Parson, dispel the tension. “Touché, Lieutenant. Well played.”

    “Thank you, sir.” she replies, a tight grin on her features as she resumes preparing for zero-atmo conditions.
    >> Anonymous 07/05/11(Tue)01:55 No.15478288
    >>15478271
    Now that I'll have to disagree with. I think on the whole, Writer-Dude produces not only more content per post, but it's also more intriguing. That isn't to say that Vedibere isn't fantastic of course, I'm talking in like tenths of a percentage on a scale of 1-10.
    >> Anonymous 07/05/11(Tue)01:56 No.15478295
    >>15478288
    Really? When WD's dialogue consists of ellipses every other sentence?
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)01:56 No.15478297
    Soon the two soldiers are prepared and, after stepping into the chamber you prepared as an “airlock” and securing tethers, are off to begin a more complete visual catalog of the damage. After ensuring they are both oriented and safely underway you leave some routines to monitor them and return to the cryo-chamber. Burr is handing Parson a bottle of meds, and Dai is standing now and retrieving what appears to be a custom zero-atmo respirator from his cryo pod... you suppose it makes sense, as he has so little flesh left.

    "Doctor Dai, when you have the time, I can send you a list of our surviving crew. I would like you to pick out a team so that when we get an accurate listing of the remaining rations we may revive appropriately. I trust this will speed repairs?”

    The engineer nods, “All good men, but some better than others, or at least better at some things we need now. Will make the list soon.”

    Good. Moving on; “Doctor Burr, I’d like you to prepare a rationing system with what Mister Tynes finds, and ideally how many crew will will be able to support for how long at both full rations and minimum rations.” The man nods and scratches his bald pate, looking up from the caloric intake numbers he was calculating, “I will Captain, but what do you want me to do with our dead shipmates? A void burial is the custom, but in these circumstances....”
    >> Anonymous 07/05/11(Tue)01:57 No.15478310
    >>15478295
    Okay, granted. WD's dialogue could use some work. A lot of work. And Vedibere's dialogue is technically better.

    But the overall sense of it, I must say that I prefer WD's work. That said, which one of them is running a game tonight?
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)01:58 No.15478313
    >>15478261
    Them's fighin' words, son. I have not once (yet) taken four hours between posts!
    >> Anonymous 07/05/11(Tue)01:59 No.15478321
    >>15478205
    >>15478261
    >>15478271
    >>15478288
    >>15478295
    >>15478310

    /tg/ - Literary Analysis and Discourse
    >> Anonymous 07/05/11(Tue)02:00 No.15478325
    >>15478297
    It occurs to me that as a out-of-date relic, we have historical value. Since we don't appear to be on a mission anymore, perhaps we should consider keeping them in cryo.
    >> Anonymous 07/05/11(Tue)02:01 No.15478328
    >>15478325
    Assuming our chronometer is accurate.
    >> Anonymous 07/05/11(Tue)02:01 No.15478335
    >>15478328
    this, also it costs a degree of power to keep them cryogenically frozen right?
    >> Anonymous 07/05/11(Tue)02:03 No.15478343
    >>15478297
    "There will be time to honor and mourn the dead when we - YOU aren't at the risk of joining them. For the moment...let them be."
    >> Anonymous 07/05/11(Tue)02:04 No.15478347
    >>15478297
    "I understand, Doctor. Calories are calories, after all, especially in desperate straits. However, let's hold off on that for a little while longer; we're not short of power yet, so we can afford to leave our fellows' remains in cryo for now. Until we must ask them to fulfill one last duty."

    I think we just need to wait until more of the ship has been repaired, and an accurate accounting of the supplies has been made.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)02:04 No.15478348
    >>15478328
    >Assuming our chronometer is accurate.
    Your timepiece is calibrated to the perfect oscillations and pulses of a singularity.

    It's accurate. You haven't actually checked it in character because you just "know" being an EI and all, but it reads 64,119 years, 37 days, 8 hours from your last jump.
    >> Anonymous 07/05/11(Tue)02:04 No.15478349
    >>15478313
    Tell me that when you've run 44 quest threads.
    >> Anonymous 07/05/11(Tue)02:05 No.15478354
    >>15478348
    Crap, so it's actually way more than 10,000. It's over 50,000.

    Fuck.
    >> Anonymous 07/05/11(Tue)02:06 No.15478361
    >>15478354
    Relax bitch. This doesn't change much.
    >> Anonymous 07/05/11(Tue)02:06 No.15478362
    >>15478354
    We....

    We're gonna need to figure out what happened while we were gone once we get operational.
    >> Anonymous 07/05/11(Tue)02:07 No.15478373
    >>15478354
    Wow. At that point, Humanities either extinct or so unrecognizable, either through recession or hyper-advancement, that we wouldn't even register as recognizable.
    >> Anonymous 07/05/11(Tue)02:08 No.15478383
    >>15478362
    Potentially? Empires rose, fell, rose, fell, rose, fell, a nuclear apocalypse occurred, an entirely new species survived the fallout and evolved into intelligent beings, and constructed an empire equivalent in technology to Rome.
    >> Anonymous 07/05/11(Tue)02:08 No.15478391
    >>15478335
    >it costs a degree of power to keep them cryogenically frozen right?
    Yes, it does. But with the singularity reactor running at 10% and most of our other system down, we actually have plenty of power.

    Now, as we bring other systems online, that might change if we can't increase the reactor's output.
    >> Anonymous 07/05/11(Tue)02:09 No.15478394
    >>15478335
    we had more power then we had use of, remember?
    >> Anonymous 07/05/11(Tue)02:09 No.15478399
    >>15478348
    In that case, let's keep those bodies frozen. If just to extract their DNA later on.
    >> Anonymous 07/05/11(Tue)02:09 No.15478400
    >>15478383
    Planet of the Apes?
    >> Anonymous 07/05/11(Tue)02:10 No.15478401
    >>15478383
    We were a multi-system spanning race it seems. I doubt our former government is in any way similar, but there must be an isolated planet or two that survived at the very WORST case scenario. Its just a matter of how it's changed...and how fucking lost we are.
    >> Anonymous 07/05/11(Tue)02:10 No.15478403
    >>15478400
    Realistically? More like Planet of the Roaches.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)02:11 No.15478408
    >ignore proposed cannibalism
    >make Planet of the Apes reference

    I love you guys. I'm going to get some tea, I laughed so hard.
    >> Anonymous 07/05/11(Tue)02:11 No.15478409
    Would be awesome though if we ended up being one of them advanced ancient extinct races to the new generation of aliens around the block.
    >> Anonymous 07/05/11(Tue)02:12 No.15478412
         File1309846346.jpg-(202 KB, 750x1200, 1304452045437.jpg)
    202 KB
    >>15478401
    Oh god, I can see it already.
    >find inhabited planet
    >land
    >everyone are dark age peasants
    >ask around
    >find church
    >This is....THE HORSE.
    >> Anonymous 07/05/11(Tue)02:14 No.15478431
    >>15478412
    Is that thread still up on suptg?
    >> Anonymous 07/05/11(Tue)02:15 No.15478438
    >>15478431
    http://suptg.thisisnotatrueending.com/archive/10757102/
    >> Anonymous 07/05/11(Tue)02:20 No.15478469
    >>15478401
    Even if we've been adrift at relativistic speeds for tens of thousands of years, we can't have moved so far that everything is unrecognizable.

    It seems humans were spacefaring and had access to faster-than-light communications and travel, so chances are our civilization still survives in a recognizable form.

    >>15478408
    What is the closest astral body and how long will it take us to reach it?
    >> Anonymous 07/05/11(Tue)02:20 No.15478477
    >>15478297
    Wait, I thought the whole reason our shipmates were dead was cryo failure. Are their bodies even intact after tens of thousands of years?

    Regardless, leave them all in cryo until we have an accurate supply inventory and projections as to how to long it will take to get our sensors up and running so that we can find somewhere to try and get more supplies of some kind.
    >> Anonymous 07/05/11(Tue)02:21 No.15478478
    >>15478438
    Thank you.
    >> Anonymous 07/05/11(Tue)02:21 No.15478483
    >>15478477
    They're dead, but their bodies are preserved. Frozen, but preserved.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)02:23 No.15478490
    >>15478477
    Life support was cut, but empty space between stars is pretty damn cold... technically if you implement the plan your body might be one of the things they munch on after defrosting.
    >> Anonymous 07/05/11(Tue)02:28 No.15478527
    >>15478490
    Space is a very good insulator, ships actually need to dump heat to stay cool.

    Surely we have the means to process and recycle various biological material into edible forms? How long are ships like ours typically provisioned for?
    >> Anonymous 07/05/11(Tue)02:29 No.15478532
    >>15478469
    >What is the closest astral body and how long will it take us to reach it?
    Our sensors are damaged and offline. Even then, they take up a huge amount of power and we may need to repair the reactor further to provide the necessary energy.
    >> Anonymous 07/05/11(Tue)02:29 No.15478533
    >>15478490
    >>15478483
    My mind is screaming about waste heat, average temperatures, and decay rates at the slightly-above-universal-average-temperature that any substantial body of mass will have, but I suppose this is ultimately a quibble.

    It's still premature to worry about it, but calories are ultimately calories. Avoid the issue until it will no longer have a significant impact on morale to make the decision.
    >> Anonymous 07/05/11(Tue)02:35 No.15478569
    >>15478533
    It's not really the calories we need to worry about, it's the nutrients. We've got a singularity generating energy, can't be that hard to convert all that into edible form.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)02:37 No.15478584
         File1309847828.jpg-(75 KB, 660x480, windmillbeard.jpg)
    75 KB
    >>15478533
    >>15478527
    You have a contained singularity for a power generator.

    (if it makes you feel any better, I did consider this, and I decided that the handwavium heatsinks/dumpers must have been operational or else you would have melted to death in the interim from the amount of waste energy dumped into the ship via supernova->shield reaction)
    >> Anonymous 07/05/11(Tue)02:40 No.15478602
    What would the procedure be for an EI that has lost the human template? I suppose it doesn't really matter.

    Also, how long is the 64,119 years compared to time spans in the civilization where we're from?

    What are resources that we cannot manufacture or recycle, and therefore have to ration? I don't think we have the capacity to "mine" things from asteroids or whatever, do we?
    >> Anonymous 07/05/11(Tue)02:41 No.15478609
    In times a crisis a list of prioritized goals is a helpful thing to have.

    Priority #1: Prevent further short-term loss of crew or damage to the ship. Deal with critical system failures, provide for immediate physical and psychological needs of the humans. Both are best served by keeping them too busy to panic.

    Priority #2: Acquire resources necessary for near future needs. The humans need food, and the ship needs raw materials for repairs. This means a star system, preferably an already inhabited one so we don't have to build an industrial base from scratch.

    Priority #3: Discover the current galactic situation and examine standing orders to formulate a long-term objective. Does anything remain of the Ophidian civilization? If so, our duty is to restore contact with it. If not, perhaps it is our duty to reestablish it.
    >> Anonymous 07/05/11(Tue)02:42 No.15478610
    >>15478584
    Maybe we just have square kilometers of radiators attached to our ship.
    >> Anonymous 07/05/11(Tue)02:43 No.15478622
    >>15478602
    Blasting equipment could be rigged on the fly. We're a military vessel.

    What exactly are our armaments? Lasers, Railguns, Warheads, etc? Alot of those could be used in a pinch, depending on how they function.
    >> Anonymous 07/05/11(Tue)02:45 No.15478638
    What sort of tech level are we working at here, Vedibere?

    Can we turn energy into matter? Teleport? Turn invisible? Glass a planet?
    >> Anonymous 07/05/11(Tue)02:47 No.15478651
    So, the point is:

    Resources, what do we have, what can we make, what can we recycle, and what do we need.

    Crew is included in resources. Make sure we can accommodate the number we wake up. After 60k years, a week or two isn't going to matter to those still sleeping, i just hope it wasn't a bad idea to wake up the number we already have. Make sure they don't cause trouble.

    Continue repairs until it is feasible to locate nearest source of resources or civilization contact.
    >> Anonymous 07/05/11(Tue)02:48 No.15478659
    >>15478609
    >If so, our duty is to restore contact with it. If not, perhaps it is our duty to reestablish it.
    This is actually a fairly compelling argument against cannibalizing the crews' bodies... we'll need their intact DNA for our eventual banks of cloning tanks when we're re-establishing our species and civilization. If we eat them, that's a lot of genetic material squandered.
    >> Anonymous 07/05/11(Tue)02:51 No.15478677
    >>15478638
    >dispatched alone
    ...
    >three planets rendered sterile

    Glassing planets is probably a thing the ship was once capable of, or came close to. 33% of weapons are functional, so we might not have that capability anymore.
    >> Anonymous 07/05/11(Tue)02:52 No.15478691
    >>15478677
    If you could glass a planet at full strength, the things you could do to it at 33 percent output is still mindboggling
    >> Anonymous 07/05/11(Tue)03:00 No.15478739
    >>15478691
    >>15478677
    Don't forget our reactor output is also lowered though. If we're talking munitions, they might still work, but anything powered by the ship is going to be a lot more degraded. Depending on definition, sterilizing a planet isn't THAT impressive.
    >> Anonymous 07/05/11(Tue)03:01 No.15478748
    >>15478659

    I would say that crew morale is high on the list of critical ship systems that must be maintained. With all the emotional trauma they're going through it's vital that we maintain as much of the familiar and reassuring routine as possible. Thus, following proper funeral protocols with full honor and ceremony will be an important step in maintaining their psychological balance.

    Now, I would not be against storing a few genetic samples, just in case. And right now there are more important matters. But when all of the crew is awake, or at least as many as is currently supportable, I think it's a good idea to give the dead a proper military funeral.
    >> Anonymous 07/05/11(Tue)03:08 No.15478794
    >>15478748
    Physical health trumps psychological balance. Keep the corpses for now, it keeps our options open. If later on we decide we don't need them, THEN we can have a funeral. They've already been in cryostasis for tens of thousands of years, a little more won't hurt.

    ...that reminds me, we should do a quick check on our cryocoffins. If any of them look like they might fail soon, we should wake the person inside it up before they possibly expire.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)03:10 No.15478802
    "I understand, Doctor. Calories are calories, after all, especially in desperate straits. However, let's hold off on that for a little while longer; we're not short of power yet, so we can afford to leave our fellows' remains in cryo for now. Until we must ask them to fulfill one last duty."

    Dr. Burr nods and resumes his calculations, just in time for Dr. Dai to stand and tromp towards the airlock. You let him out and ensure he makes it to the reactor, leaving a routine to watch over him and silently chuckling at his exclamation of “Ai-yaaaaaaaaa....” at the scene he is confronted with.

    Anything you want to do specifically? Timeskip X amount? Now’s the time.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)03:11 No.15478810
    >What would the procedure be for an EI that has lost the human template?
    Well, unless it wanted to die it’s pretty much stuck as being a ship captain forever. You have heard stories of one or two ‘on loan’ to military production centers or universities though. Realistically, though, few places other than military vessels have the capacity to house them.

    >Also, how long is the 64,119 years compared to time spans in the civilization where we're from?
    A long, long, long, long, long time. Let’s say a bit over thrice the full span of the human civilization existing.

    >What are resources that we cannot manufacture or recycle, and therefore have to ration?
    Anything technical, save the most basic parts. You don’t have an onboard foundry or anything, you’re a warship and were expected to be able to resupply at depots rather than need to create your own parts and such.

    >What exactly are our armaments?
    Yes.

    More seriously, you have a couple railguns, point defense lasers, warheads of various types and power, drone fighters in bays, and ECM. But the main weaponry are your batteries of energy cannons, able to fire bolts of extreme energy at superluminal speeds, delivering both a kinetic impact and extreme heat.

    >Can we turn energy into matter?
    No.

    >Teleport?
    That’s how your jumpdrive works. It takes reality-bending amounts of energy to do though, literally.

    Turn invisible?
    No, unless you count throwing out so much ECM shit that Geordi LaForge could see it to disguise where you are.

    Glass a planet?
    Yes, though it does take time to do so it is within your capabilities and you have done it before.
    >> Anonymous 07/05/11(Tue)03:12 No.15478821
    >>15478802
    Access to the loading bay and getting our sensors back online should be our top priorities.

    How long would the released crew need before they can be safely put back into cryostasis?
    >> Anonymous 07/05/11(Tue)03:12 No.15478824
    >>15478802
    The plan is best laid out here:
    >>15478609
    Timeskip until there's something that needs to be addressed, is what I would say.
    >> Anonymous 07/05/11(Tue)03:14 No.15478840
    >>15478824
    Basically. Until some more systems are back on line, we can mainly only react to situation as they crop up.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)03:15 No.15478850
    >>15478821
    >How long would the released crew need before they can be safely put back into cryostasis?
    A month or two. It's a pretty big shock to the system.
    >> Anonymous 07/05/11(Tue)03:17 No.15478857
    >>15478824
    It should be noted that we should be keeping a fairly close eye on each of our crew to see how they're taking the situation. We have cameras everywhere, so we're best suited for the role- though no military vessel is complete without a staff shrink, so the doctor is probably our better in terms of training.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)03:20 No.15478879
    Well, I have to wake up in... not very long, so I'll call the first thread here for tonight. Next thread Friday or Saturday at 18:00 4chan time.

    Will be here to continue answering questions though, just because I love you guys so much. Also insomnia.
    >> Anonymous 07/05/11(Tue)03:20 No.15478883
    >>15478802
    >Timeskip X amount?
    Timeskip for 1 week or unless something comes up that needs our direct attention, whichever comes first.
    >> Anonymous 07/05/11(Tue)03:24 No.15478912
    >>15478850
    I would like to have some kind of automated alert put in place just in case our obvious_problems.exe is damaged again.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)03:29 No.15478945
    >>15478912
    You mean you want me to remind you in case you try to put someone under who woke up less than a month ago? Yeah, sure. And if I mess up and let you do it anyway they will be fine. It's the kind of thing you should be able to keep track of easily as an EI.
    >> Anonymous 07/05/11(Tue)03:34 No.15478976
    >>15478945
    Nah, I'd like to have the info that we can't stuff them immediately in the freezer again beforehand.
    >> Anonymous 07/05/11(Tue)03:35 No.15478983
    >>15478879

    It would be good to have some idea of what moral standard we're used to observing. From the thoroughness of the previous engagement I'm assuming less touchy-feely Federation and more hardass Imperium of Man. But before we decide how off-protocol we get it's good to know what the protocol is. What sort of standards are we looking at for the subjugation of lesser civilizations and obliteration of obstacles with overwhelming force?

    Simply put, if we can locate and reach an inhabited system, we're going to want stuff from them. Materials, manpower, information, etc. We'll have to decide if we barter away our technology for it, follow the long tradition of orphaned military units and turn mercenary, or forcibly conquer the planet as the first outpost of our new empire. Now this will also depend on who they are and what technological level they're at, of course. But a little forethought won't hurt.
    >> Anonymous 07/05/11(Tue)03:47 No.15479049
    >inb4 we're a Dark Age Warship in the 41st Millennium.
    >> Anonymous 07/05/11(Tue)03:52 No.15479086
    >>15479049
    From what I understand we have been adrift in the span that the Imperium existed, and likely fell.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)03:52 No.15479090
    >>15478983
    Humanity had a pretty strong double standard and manifest destiny. They were ruled by a loose Holy Roman Empire or Feudal Italian States type deal with a strong "overgovernment" that was charged with protecting the various federated states from Dem Aliums and ensuring some crazy ship EI didn't rampage across the universe. Human-on-Human warfare had (with a few exceptions) planet glassing and mass genocide as taboos. Even more commonly planet ownership would be decided by whoever had functioning warships left in space after the battle and the occupation forces only had to fight a few million insurgents at most. Who wants to have their planet destroyed from orbit, after all?

    Against aliens and "degenerates" that had regressed things weren't very nice. There was no occupation force that fought millions of aliens for control of the planet. It was more "kill them all from orbit and send in the mining ships, maybe the next world will take the hint"

    They were also not too gracious in victory either. Humanity was the big, big kid on the block and nobody could touch you. Pax Humania.

    How you feel on the whole deal? That's up to you to decide, but glassing those planets was an order from on high.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)03:57 No.15479111
    >>15479090
    >That's up to you to decide, but glassing those planets was an order from on high.
    That is, it was along the lines of "They are rebel alien scum, if they resist and don't submit quickly, glass them." rather than "Glass planets X, Y, and Z specifically."

    In case that wasn't clear.
    >> Vedibere !!O+eQDn0BBx8 07/05/11(Tue)03:59 No.15479123
    >>15479086
    I don't think he was being literal, because this is NOT the 40k universe.
    >> Anonymous 07/05/11(Tue)04:05 No.15479153
    >>15479090
    Ooh. This might not fare well for us if we run into aliens with a long memory then...
    "What's that? You guys are human? Never heard of em', let me check our databanks for records..."
    >Records pop up about how humans committed mass genocide, etc
    "OH FUCK ME, SLAG THEM, SLAG THEM NOW"
    >> Anonymous 07/05/11(Tue)04:19 No.15479230
    >>15479153

    That is one of the potential scenarios we need to calculate for, yes. At one end of the spectrum, humanity has been dead for millenia and only dark stories remain to frighten children. At the other end an enlightened humanity rules the stars and we're an anachronism from a barbaric past. In between are a number of possibilities ranging from a fragmented and technologically regressed humanity to alien civilizations that regard us as returning gods who one strode the stars like giants.

    In any case, those are all Priority #2 or lower. Right now we need to get the ship stable, minimally operational, and able to reach somewhere that isn't the nowhere of empty void.
    >> Anonymous 07/05/11(Tue)04:21 No.15479247
    >>15479153
    i don't think ANY species' memory lasts for 64,000 years.

    Hell, I don't think many species last that long.

    Likely scenario is either we're the long-gone boogeymen, or the galaxy is completely redone and nobody has so much as seen a stone carving of us.
    >> Anonymous 07/05/11(Tue)04:21 No.15479250
    >>15479230
    Agreed.
    Our number one priority right now is the repair of our sensors and navigational databases, restoring our reactor and Jump drive to functional levels, and repairing the ship's hull so that it is Jump-capable.
    >> Anonymous 07/05/11(Tue)05:02 No.15479463
    >>15479247
    >i don't think ANY species' memory lasts for 64,000 years.
    It's not like we'd really know. It's not been long since we started recording history, and even less time since we've actually been halfway decent at it.
    >> Anonymous 07/05/11(Tue)05:09 No.15479497
    >>15479247
    They might not remember us, but they might have come across evidence of our passing while traveling through space.
    Gargantuan derelict hulks floating through space, incredibly ancient, more ancient than their entire race's history, and with more mass in a single warship than an entire system defense fleet combined. And the weapons that would have been necessary to cut through the defenses such a giant would have carried!

    Or evidence of planets being glassed, of how even after 60 millenia have passed not even a microbe has been able to claw its way back to like.



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