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  • File : 1314151246.jpg-(11 KB, 178x174, Mechanicussymbol.jpg)
    11 KB A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)22:00 No.16042017  
    http://suptg.thisisnotatrueending.com/archive/16017027/

    You are Tech Adept Faustinius Heregaster of the Legio Cybernetica currently assigned to a secret Machine Spirit Research project exploring totally-not-AI.
    Clearance level: Minor

    +++ Stats +++
    WS 32
    BS 28
    S 24
    T 27
    Ag 31
    Int 35
    Per 37
    WP 29
    Fel 29

    +++ Inventory +++
    Combi-tool
    Multikey
    Wooden ruler
    Dataslate
    Adepta Mechanica magazine (x1)
    Materials Analyzer

    +You have just finished speaking with the Mech-Lord, your superior.
    You told him how some of your belongings were rifled through and taken. Objects missing include a MINI COGITATOR CORE and your TRUSTY HAMMER. Also of note was the HYDRAULIC FLUID you discovered pooled on the floor and the DATASLATE containing the Mech-Lord's notes which was also sifted through and altered.

    +You also killed a man: your co-worker, Bob Bomburus.
    He threatened to report you to the senior Tech Adept for not showing up despite having just woken up. It's not your fault, though, since you technically have brain damage. Some memory sectors were corrupted and backups had to be used, so you're still re-figuring things out.

    The Mech-Lord and yourself have come up with a plan to expose the traitor within your department that is leaking information. The Mech-Lord will fabricate data that indicates a major breakthrough and spread rumors of it. Your task is to generate some SPY CODE that will track the flow of the fake data if it is sent. This code may or may not also attack the traitor, it's up to you. The Mech-Lord has also been kind enough to dispatch ARMED SERVITORS to your hab building that will come to your aid if called. How nice of him.

    +Cogitating...
    >> Anonymous 08/23/11(Tue)22:06 No.16042094
    rolled 15 = 15

    Write the SPYCODE so that it will hide itself as intricately as possible, but also cause the traitor to say "DickButt" instead of any bodies name. Also The code needs to make the traitor not realize he said anything odd.

    Then tell the servitors to kill anyone who says "DickButt".
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)22:08 No.16042111
         File1314151703.jpg-(76 KB, 800x800, quarters4.jpg)
    76 KB
    Your self-designated tasks are thus:
    1) Sort through BOB'S PARTS and separate the useful components from the junk. Omnissiah knows he had a lot of it.
    2) Search the immediate area for possible intruder entryways.
    3) Work on the SPY CODE.

    +Initiating directive 001
    +Cogitating...
    You pick through BOB'S PARTS and don't find very much. The Grox-head must have spent more time in the Cafeterium gorging himself than enhancing his weak, fleshy body. That's why you're here and he's not. Among what blessed parts he did have:
    REBREATHER
    BIONIC LUNG
    ASSORTED CRANIAL IMPLANTS
    METAL MOLAR (DENTAL)

    That's pretty much it. The rest is all screws, bolts, and wires. You haven't decided what to keep yet, nor how to proceed next.

    (All posts must be accompanied by a D.100 roll)
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)22:19 No.16042216
         File1314152387.jpg-(42 KB, 400x400, ADDisContagious.jpg)
    42 KB
    >>16042094
    We have more important things to do than pick through some flesh bag's superior parts!
    You've come up with a masterful plan. There's no way this could go wrong! At some point, you should probably tell the Mech-Lord to not say "dickbutt".

    The coding goes well enough. Now you just need to find you a SERVITOR to reprogram. The Mech-Lord said they would be here but you're not sure how soon. Maybe they're already here and you just didn't notice? Might be worth looking for one at some point.

    +Input required.
    > |
    >> Anonymous 08/23/11(Tue)22:21 No.16042235
    Request immediate transfer to the next battle with the Tyranids.
    >> Anonymous 08/23/11(Tue)22:23 No.16042249
    rolled 52 = 52

    >>16042216
    Loot Bob's hab while out looking for routes, and maybe servitors.
    >> Anonymous 08/23/11(Tue)22:27 No.16042280
    rolled 55 = 55

    >>16042249
    This. Bob most certainly had something useful in his hab. Perhaps a hammer you can use until you can find your sacred one.
    >> Anonymous 08/23/11(Tue)22:28 No.16042291
    rolled 76 = 76

    >>16042216
    (I'm glad I didn't miss the start of the second thread.)

    We must integrate Bob's bionic lung, but rather than replace a lung, just flat out add in another. SPESS MEHRINES get 3 lungs, why can't we?
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)22:30 No.16042309
         File1314153034.jpg-(51 KB, 400x400, GetRichQuickSchemesAreBloodyAf(...).jpg)
    51 KB
    >>16042249
    >>16042280
    You decide to milk this whole Bob affair for what it's worth. It also has the bonus of letting you snoop around for SERVITORS and entryways. You exit your hab and enter the long, narrow hallway that leads towards two sets of stairs: one going up to floor 6, the other to floor 4. You are currently on floor 5. You recall that Bob's room was on floor 7.

    +Event: D.100 (the roll of the first even-numbered post will be used)
    +Input required.
    >> Anonymous 08/23/11(Tue)22:32 No.16042324
    rolled 19 = 19

    >>16042309
    Go up the 7 floor, we must reach Bob's hab as quickly as possible.
    >> Anonymous 08/23/11(Tue)22:33 No.16042332
    rolled 53 = 53

    >>16042309
    Up to floor six, floor four seems very spooky and it's an unlucky number.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)22:37 No.16042369
         File1314153424.jpg-(45 KB, 400x400, ItsNotAMouse.jpg)
    45 KB
    >>16042324
    You decide to head up to floor 7 with all haste. However, half way down the hall you notice that something is poking out of a small SERVOSKULL maintenance tunnel. On top of that, one of the vents near the ceiling seems to have a loose screw.
    >> Anonymous 08/23/11(Tue)22:38 No.16042384
    >>16042369
    >someone tell him to fuck the screw loose and investigate
    >> Anonymous 08/23/11(Tue)22:38 No.16042390
    rolled 13 = 13

    >>16042369
    aw shit,

    It's time to equip any item on us that could be used as a weapon and investigate the pokey out thing.

    be sure to keep our distance though, we need our back practically touching the other wall.
    >> Anonymous 08/23/11(Tue)22:39 No.16042394
    rolled 20 = 20

    >>16042369
    Check out the servoskull tunnel. Then repair the vents, damn maintenance crew not doing their jobs.
    >> Anonymous 08/23/11(Tue)22:40 No.16042408
    rolled 85 = 85

    >>16042369
    ALARM ALARM

    Kick the servoskull thing, bring down the hatch with all your mighty fury!

    ACCOST FUCKING EVERYTHING!
    >> Anonymous 08/23/11(Tue)22:41 No.16042429
    rolled 65 = 65

    >>16042369

    Well well! We must investigate. Rollan to examine the protuberance.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)22:45 No.16042454
         File1314153912.jpg-(42 KB, 400x400, ItsLikeThatCommercialWithDogsB(...).jpg)
    42 KB
    >>16042390
    You believe it would be prudent to arm yourself. You reach into your robes and pull out your WOODEN RULER. This thing really smarted when the senior Adept used it on you.

    Being the paranoid machine man that you are, you edge against the wall while approaching the maintenance tunnel. Peering inside, you see an out-of-order SERVOSKULL. Poor little guy, he must have bumped his... nevermind. Something is familiar about this SERVOSKULL but you can't quite place it.

    +Input required.
    > |
    >> Anonymous 08/23/11(Tue)22:46 No.16042464
    rolled 54 = 54

    >>16042454
    pick up the servo skull and inspect it. If we can fix it, make it ours.
    >> Anonymous 08/23/11(Tue)22:47 No.16042475
    rolled 19 = 19

    >>16042454
    Loot DANIEL

    Investigate the vent for tool marks and thing inside of it.
    >> Anonymous 08/23/11(Tue)22:48 No.16042490
    rolled 98 = 98

    >>16042454

    Ha! The first of many!

    >>16042464
    I second this. Examine the SERVOSKULL. If we cannot repair it immediately, tuck it into our inventory. Then, onwards, to loot Bomburus's hab!
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)22:52 No.16042520
    >>16042475
    You pick up the SERVOSKULL, now designated DANIEL, and tuck him away in your inventory. You check out the inside of the vent for more signs of disturbance. Unfortunately, there's tons of it. SERVOSKULLs zip in and out of here every day. Scratches, gashes, and oil stains mark the tunnel. Clearly cleanliness is NOT their priority. Looks like you won't find anything more in here.

    +Input required.
    > |
    >> Anonymous 08/23/11(Tue)22:53 No.16042530
    rolled 20 = 20

    >>16042520
    continue to bobs hab. You have looting to do
    >> Anonymous 08/23/11(Tue)22:53 No.16042533
    >>16042520
    Proceed to the 7th floor, with haste!
    >> Anonymous 08/23/11(Tue)22:53 No.16042540
    rolled 41 = 41

    >>16042520

    Continue to Bomburus's hab. We must get the LOOTING done quickly, so we can resume our hunt for the heretical SPIES.
    >> Anonymous 08/23/11(Tue)22:54 No.16042550
    rolled 61 = 61

    >>16042540
    >>16042533
    >>16042530
    Yep. Maybe look around conspiratorially before we dart off.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)22:59 No.16042584
         File1314154769.jpg-(43 KB, 400x400, TheLairOfTheBEast.jpg)
    43 KB
    >>16042530
    You decide to get a move on before you're noticed. You zip up two flights of stairs to floor 7. Finding Bob's room is easy since you've had to go there and collect him before. You're glad he didn't try to murder you!

    Without much trouble you enter Bob's hab. It's not too much different from your own except that it's much smaller. That makes you feel good inside. You see a WORKDESK against the wall, a POSTER on the wall, a BED, and a SQUARE HOLE IN THE WALL.

    +Input required.
    > |
    >> Anonymous 08/23/11(Tue)23:01 No.16042605
    rolled 85 = 85

    Check behind the poster, sift through his bed, check his desk, and peep into that hole!

    Also, loot that spider.
    >> Anonymous 08/23/11(Tue)23:03 No.16042618
    rolled 83 = 83

    >>16042584
    First of all, lock the door so that you cannot be interrupted/caught. Then, go through EVERYTHING in search of something useful. And add the spider to your inventory, it's name shall be GREGORY.
    >> Anonymous 08/23/11(Tue)23:03 No.16042619
    rolled 85 = 85

    >>16042584

    Ugh. HE would like *Panic At the Discus*. Examine the SQUARE HOLE IN THE WALL. Afterwards, scan the WORKDESK before LOOTING it.

    ...Also, Bomberus wasn't very bright; check behind the sodding poster. I bet he's got something back there.

    >itsdentr parts

    I'm guessing captcha wants us to add Bob's cybermolar to our collection.
    >> Anonymous 08/23/11(Tue)23:05 No.16042635
    rolled 58 = 58

    >>16042619
    >>16042618
    >>16042605

    Hahahahaha! Loot the spider, look in the hole and check behind the poster. This quest is awesome.
    >> Anonymous 08/23/11(Tue)23:07 No.16042654
    >>16042635
    This has never stricken me as a very serious quest, but it IS a great one.
    >> Anonymous 08/23/11(Tue)23:08 No.16042667
    rolled 38 = 38

    >>16042654

    I know, right? I'm glad about the lack of serious. I mean, they can't all be serious quests!
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)23:09 No.16042678
         File1314155387.jpg-(35 KB, 400x400, GREGORY.jpg)
    35 KB
    >>16042618
    You lock the door so that you won't get any unwelcomed guests. The IRONy doesn't elude you.

    You decide to go with the obvious stuff first and snag the spider, now GREGORY, placing him carefully in your inventory.

    Next, you search the next logical place: the WORKDESK. Inside are the same assortment of KNICK KNACKS and SPARE PARTS that fill your workdesk. Inside the lowest drawer you find a copy of 01000100 01010101 01000100 01000101 01010011 00100000 01000100 01010101 01000100 01000101 01010011 00100000 01000100 01010101 01000100 01000101 01010011. Gross.
    >> Anonymous 08/23/11(Tue)23:11 No.16042697
    rolled 70 = 70

    >>16042678
    That disgusting bastard, we did the Universe a favour when we killed him.

    >fabricius oldscap
    captchas getting all AdMech-y on me.
    >> Anonymous 08/23/11(Tue)23:12 No.16042706
    rolled 97 = 97

    >>16042678
    >01000100 01010101 01000100 01000101 01010011 00100000 01000100 01010101 01000100 01000101 01010011 00100000 01000100 01010101 01000100 01000101 01010011

    He had that look about him, didn't he?

    Best leave that for whoever comes looking for the sod.
    Bed and poster next!
    >> Anonymous 08/23/11(Tue)23:12 No.16042709
    rolled 66 = 66

    >>16042678
    Gregory is awesome.
    We need to induct him into the machine cult.
    >> Anonymous 08/23/11(Tue)23:12 No.16042710
    >>16042667
    I agree. And on that note, we must endeavor to become the most dapperest techpreist that has ever been!

    >>16042678

    Eww. Check under the bed and behind the poster, next.
    >> Anonymous 08/23/11(Tue)23:13 No.16042719
    rolled 21 = 21

    >>16042709
    Agreed, we can make him a little robe, and use some of Bob's parts to upgrade him.

    He can ride Daniel into battle
    >> Anonymous 08/23/11(Tue)23:13 No.16042723
    rolled 47 = 47

    >>16042710
    email field keeps eating my dice, man, not cool.
    >>16042709
    YES. WE MUST MAKE GREGORY...BETTER WITH PARTS. THE OMNISIAH COMMANDS IT.
    >> Anonymous 08/23/11(Tue)23:14 No.16042731
    >>16042678

    Yech, he liked the mens! If nothing is useable in the desk, move on to the hole, then, the poster...in fact, look under his bed, too. who knows? there may be more than old food underneath.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)23:15 No.16042738
         File1314155728.jpg-(37 KB, 400x400, SweetAmbrosia.jpg)
    37 KB
    >>16042678
    You look under the BED next. GADZOOKS!

    It's...
    It's...

    +Item: TRUSTY HAMMER acquired.

    +Cogitating...
    >> Anonymous 08/23/11(Tue)23:15 No.16042741
    rolled 81 = 81

    >go to victims room to loot stuff.
    >first thing we loot is a spider.
    >soon we'll be upgrading him

    Yay for Science!
    >> Anonymous 08/23/11(Tue)23:15 No.16042742
    rolled 43 = 43

    >>16042731
    forgot mah rollan
    >> Anonymous 08/23/11(Tue)23:16 No.16042750
    rolled 58 = 58

    >>16042738
    Yes! I knew we did the right things by murderfying him. Even if I did feel bad doing it while looking at that cute artwork.
    >> Anonymous 08/23/11(Tue)23:17 No.16042757
    rolled 28 = 28

    >>16042738
    YES.wav
    We must equip the TRUSTY HAMMER post haste! now the poster behind the bed, and then finally, we must inspect that hole in the wall.
    >> Anonymous 08/23/11(Tue)23:17 No.16042761
    rolled 13 = 13

    >>16042738
    That Bastard.

    We did right to get rid of him. we need to clean it and remove all that Cheetos Dust he gets/got on everything.
    >> Anonymous 08/23/11(Tue)23:17 No.16042766
    rolled 75 = 75

    >>16042738

    THAT MAN-LOVING SON OF A DAEMONETTE! I KNEW IT! Killing him was a service to the Omnissiah!
    >> Anonymous 08/23/11(Tue)23:18 No.16042767
    >>16042757
    I mean we must look behind the poster, of course. I was overcome with excitement.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)23:20 No.16042794
         File1314156031.jpg-(34 KB, 400x400, HolesIsThisQuestsBiography.jpg)
    34 KB
    >>16042738
    You knew that lout was the one who took it! You knew it!
    Getting back to business, you check the hole next. It's dark inside but you're able to make out some deep marks on the bottom. Looks like something was dragged across it and into the room. Nothing else besides that.

    +Input required.
    +Continue COMMAND: Ransack?
    > |
    >> Anonymous 08/23/11(Tue)23:21 No.16042805
    rolled 27 = 27

    >>16042794
    Get an idea of the size of what was dragged?
    See if any debris was left behind?

    Otherwise, yes.
    >> Anonymous 08/23/11(Tue)23:22 No.16042810
    rolled 43 = 43

    >>16042794
    We must continue, of course. We must look behind the poster, and then see if any of the parts in the WORKDESK can be used to make GREGORY BETTER.
    >> Anonymous 08/23/11(Tue)23:22 No.16042814
    rolled 16 = 16

    >>16042794
    Upgrade Gregory!
    >> Anonymous 08/23/11(Tue)23:22 No.16042818
    rolled 24 = 24

    >>16042794
    ransack then repair the servo skull and have it check out the hole
    >> Anonymous 08/23/11(Tue)23:23 No.16042824
    rolled 100 = 100

    >>16042794
    I wonder what was pulled through there...

    was there a hole in our room? or maybe this has something to do with the damaged servoskull...


    oh and yes, continue to ransack the room, but push something in front of that hole first, paranoia never hurt anyone, and we don't want to be caught with our back turned.
    >> Anonymous 08/23/11(Tue)23:23 No.16042839
    rolled 22 = 22

    >>16042794

    Hell yes, sack the bastard's hab! Toss his crib, record everything. We will present this and that heretical digipr0n to the MechLord as evidence of Bob's collusion with the HERETICAL SPIES. Obviously he wasn't in charge, he wasn't that bright.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)23:24 No.16042849
         File1314156296.jpg-(43 KB, 400x400, ReduceReuseRecycle.jpg)
    43 KB
    >>16042814
    You decide to upgrade your new friend GREGORY. You're begin contemplating all the cool cybernetics and stuff you'll deck him out with when a sharp rap comes at the hab door.

    +Input required.
    > |
    >> Anonymous 08/23/11(Tue)23:25 No.16042855
    rolled 93 = 93

    >>16042849
    Hide under the bed.
    >> Anonymous 08/23/11(Tue)23:26 No.16042860
    rolled 13 = 13

    >>16042849
    Quickly, we must hide under the bed!
    >> Anonymous 08/23/11(Tue)23:26 No.16042864
    rolled 45 = 45

    >>16042849
    Mimic the fat bastard's voice.
    Demand that they identify themselves!
    >> Anonymous 08/23/11(Tue)23:27 No.16042870
    rolled 96 = 96

    >>16042849

    Deploy mechadendrites! Ready your TRUSTY HAMMER! Prepare for battle!


    ...Then, calmly answer the door.
    >> Anonymous 08/23/11(Tue)23:27 No.16042871
    >>16042855
    >>16042860
    What are we going to do under the bed?
    >> Anonymous 08/23/11(Tue)23:28 No.16042885
    >>16042871
    Hide from whoever willingly would contact that fat fuck. If they would want to talk to him, then we don't wish to know them.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)23:30 No.16042898
    >>16042860
    Omnissiah's BIOS! You quickly scamper under the bed. If it's good enough for your TRUSTY HAMMER it's good enough for you. You wait a few moments to see if they'll go away. Another louder, more impatient rap is applied to the hab door. You hear a high-pitched vox-synthesizer say,

    "Bomburus? Are you in there? It's me. I have that program I was telling you about last week."

    That voice sounds a bit familiar...

    +Input required.
    > |
    >> Anonymous 08/23/11(Tue)23:30 No.16042899
    >>16042871
    Didn't see that coming.
    >> Anonymous 08/23/11(Tue)23:31 No.16042912
    rolled 64 = 64

    >>16042898
    Tell the creature to leave it at the door, we'll be with him after we finish eating in a few hours or so.
    >> Anonymous 08/23/11(Tue)23:32 No.16042919
    rolled 95 = 95

    >>16042898

    Deploy mechadendrites! Ready your TRUSTY HAMMER! Prepare for battle!


    ...Then, calmly answer the door. APPENDED: This probably someone working with that fat heretic to bring down the forgeworld! Accosting is in order!
    >> Anonymous 08/23/11(Tue)23:32 No.16042921
    rolled 4 = 4

    >>16042912
    Seconded. If the person doesn't leave tell him we're busy with our magazines.
    >> Anonymous 08/23/11(Tue)23:33 No.16042922
    rolled 30 = 30

    >>16042898
    Try sounding like that fuck, and tell him Heregaster knows about the hiest and you can't risk opening the door right now.
    >> Anonymous 08/23/11(Tue)23:33 No.16042927
    rolled 10 = 10

    >>16042898
    Tell them to leave it, and that we're busy Maintaining the Machine Spirits...
    >> Anonymous 08/23/11(Tue)23:34 No.16042942
    rolled 2 = 2

    >>16042919
    Oooh~
    Now I want to do this.
    Accosting will lead to more bits for repairs and upgrades, and maybe we can get him to talk.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)23:35 No.16042945
    >>16042921
    +Event: D.100
    +Input required.
    > |
    >> Anonymous 08/23/11(Tue)23:36 No.16042956
    rolled 93 = 93

    >>16042945
    Continue with >>16042921
    The Omnisiah demands it!
    >> Anonymous 08/23/11(Tue)23:37 No.16042969
    rolled 94 = 94

    >>16042945
    Do it do it do it
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)23:40 No.16043009
    >>16042956
    You do your best imitation of Bomburus.
    "Leaveskrrt it atskrrrt the door! er... skrrt."

    There's a short pause before the voice comes again.

    "...Heregaster? Is that you? What are you doing in Bomburus's room? Open the door."
    Oh no, you've been found out! Quickly, you need to do something! Apparently the familiar-sounding voice knows you.

    +Input required.
    > |
    >> Anonymous 08/23/11(Tue)23:41 No.16043016
    rolled 52 = 52

    >>16042945

    Voting to snatch the accomplice thru the door for interrogation/dismantlement
    >> Anonymous 08/23/11(Tue)23:42 No.16043025
    rolled 35 = 35

    >>16043009
    Deploy mechadendrites! Ready your TRUSTY HAMMER! Prepare for battle!


    ...Then, calmly answer the door. APPENDED: This probably someone working with that fat heretic to bring down the forgeworld! Accosting is in order!...AGAIN!
    >> Anonymous 08/23/11(Tue)23:42 No.16043027
    rolled 56 = 56

    >>16043009
    Open the door.

    and confront the voice (hammer in hand, but hidden behind back).

    ask why they want to get a hold of bomborus.
    >> Anonymous 08/23/11(Tue)23:43 No.16043036
    rolled 33 = 33

    >>16043009
    Open the door, Explain that you were trying to find bob. Admit NOTHING else.
    >> Anonymous 08/23/11(Tue)23:44 No.16043045
    rolled 73 = 73

    >>16043016
    Equip the TRUSTY HAMMER and quickly pull the accomplice into the room and lock the door. Knock the fucker out and take his program, and then upload the SPY PROGRAM into him while wiping his mind of these events.
    >> Anonymous 08/23/11(Tue)23:45 No.16043057
    rolled 27 = 27

    >>16043036
    >>16043027

    We're rolling low. please don't noko+dice.
    >> Anonymous 08/23/11(Tue)23:45 No.16043068
    rolled 71 = 71

    Bring him in, prepare to accost.
    >> Anonymous 08/23/11(Tue)23:49 No.16043113
    This could be the friend who installed our D.100 system.

    Give him a moment to sway us before accosting.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)23:50 No.16043122
         File1314157823.jpg-(47 KB, 400x400, GaryOakRollingInHisGrave.jpg)
    47 KB
    >>16043036
    You crawl out from under the bed and carefully answer the door. Just in case, you make sure your TRUSTY HAMMER is easily removable from your robes. You open it to see a thin, wiry Tech Adept standing in the doorway.

    "I was just looking for Bomburus. I can't seem to find him anywhere."

    The wiry Tech Adept looks at you quizzically. "I see... but how did you get into his hab? Floor 7 is known for its security. Then again, 4 is the number of persistence."

    You remember this guy. This is your friend that built your D.100 program. Useful little thing. But what was his name again?

    >Input required.
    > |
    >> Anonymous 08/23/11(Tue)23:52 No.16043143
    rolled 14 = 14

    >>16043122

    Jules Aeythi, according to captcha.
    >> Anonymous 08/23/11(Tue)23:52 No.16043146
    rolled 37 = 37

    >>16043122
    Why, it's Torvian, of course.

    A good sort, but we may need to bloody our sleeves again.
    Invite him inside.
    >> Anonymous 08/23/11(Tue)23:52 No.16043153
    >>16043122
    Deewan Hunnerd
    >> Anonymous 08/23/11(Tue)23:52 No.16043154
    rolled 65 = 65

    >>16043122
    Dee Wunhundread
    >> Anonymous 08/23/11(Tue)23:53 No.16043169
    rolled 10 = 10

    >>16043153
    forgot my dice
    >> Anonymous 08/23/11(Tue)23:54 No.16043174
    rolled 85 = 85

    >>16043122
    "The Door was open and unlocked my good friend Bill!"
    >> Anonymous 08/23/11(Tue)23:55 No.16043182
    I like his face.

    His vox grill would make a nice mustache on us.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/23/11(Tue)23:57 No.16043199
    >>16043143
    That's right, Jules Aeythi.
    You remember that he's pretty into Numerology and that he's also an ace PROGRAMMER.

    >Input required.
    > |
    >> Anonymous 08/23/11(Tue)23:58 No.16043216
    rolled 9 = 9

    >>16043199
    ask about SPYCODE and DICKBUTT
    >> Anonymous 08/23/11(Tue)23:59 No.16043222
    rolled 16 = 16

    >>16043199
    Don't just stand there, come in. I said come in.

    Make small talk about how we're pretty much only operating off of that system of his, while we get behind him and lock the door.
    >> Anonymous 08/23/11(Tue)23:59 No.16043228
    rolled 57 = 57

    >>16043199

    oh hi Jules, that d100 program you sorted out for me works like a charm.

    I was asked to find him by the big-cheese, who may I say isn't very happy with him at all. I wouldn't be surprised if he'd done a runner, I mean would you stick around after you'd made enemies with the big-guy

    etc
    >> Anonymous 08/23/11(Tue)23:59 No.16043230
    rolled 26 = 26

    >>16043199

    We ask our good friend Jules about the PROGRAM he has for BOB.
    >> Anonymous 08/23/11(Tue)23:59 No.16043232
    rolled 77 = 77

    >>16043199
    >>16043222
    Seconding this.
    >> Anonymous 08/24/11(Wed)00:00 No.16043235
         File1314158409.jpg-(63 KB, 640x429, mechanical spider.jpg)
    63 KB
    >>16042723
    WE TAKE THE PARTS! MAKE HIM, INTO THIS!
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)00:04 No.16043280
    >>16043216
    "Ah, Aeythi, just the one I wanted to see. I would like to pick your circuits for enhanced methods of enacting SPY CODE. I've recently developed an interest, you see. I've been working on a particular method I call DickButt. Not too bad, if I say so myself, but it could use some refinement."

    The Tech Adept looks at you blankly for a second.
    "Why of course I can help! I've just been reading about a colleague's newest implementation of cross-network tr-"
    *blah blah blah blah*
    He goes on for a little while but seems enthusiastic about helping.

    >Input required.
    > |
    >> Anonymous 08/24/11(Wed)00:05 No.16043284
         File1314158715.jpg-(139 KB, 676x461, techpriest about 4chan.jpg)
    139 KB
    rolled 17 = 17

    >>16043230
    What this guy said. also show him your Trusty Hammer, and tell him that you were here to get it after Bob, FOUL WRETCH THAT HE IS. stole it.
    >> Anonymous 08/24/11(Wed)00:08 No.16043313
    rolled 40 = 40

    >>16043280
    Leave Bob's hab with Jules while continuing to talk to him. It would be best if we could escape from this floor as fast as we can.
    >> Anonymous 08/24/11(Wed)00:09 No.16043325
    rolled 54 = 54

    >>16043313
    >>16043284

    Combine these.
    >> Anonymous 08/24/11(Wed)00:11 No.16043333
         File1314159084.jpg-(295 KB, 599x982, techpriest cute.jpg)
    295 KB
    rolled 73 = 73

    >>16043313
    indeed. let us make haste.

    also. lets see if we can scope out that cute little thing we saw in lab 5.34 pic related. we'd like to stream some data to her if you know what I mean.
    >> Anonymous 08/24/11(Wed)00:13 No.16043349
    rolled 52 = 52

    >>16043333

    Cute? Egh, not likely. I mean, she's entirely made out of meat! She probably floats on water!
    >> Anonymous 08/24/11(Wed)00:14 No.16043352
    rolled 87 = 87

    WAIT

    We may not get the chance to finish our ransacking.
    Tell him him we'll meet him back at our hab in a few. Make him go fetch something.
    >> Anonymous 08/24/11(Wed)00:14 No.16043361
    rolled 66 = 66

    >>16043349
    NOT SO! I have it from a good sorce that her ENTIRE body is a duraframe electretium reinforced chassies.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)00:15 No.16043371
         File1314159340.jpg-(45 KB, 400x400, Hallway1.jpg)
    45 KB
    >>16043313
    You decide that it would be better to leave before you accidentally incriminate yourself. You offer to walk and talk with Aeythi back to your hab. He talks the whole way down about things that you don't really understand entirely. You're back in the hallway leading to your hab, Aeythi in tow. He keeps passively mentioning the program he has with him, the one meant for Bomburus.

    +Input required.
    > |
    >> Anonymous 08/24/11(Wed)00:16 No.16043378
         File1314159381.jpg-(61 KB, 528x384, spiderman just as planned.jpg)
    61 KB
    rolled 41 = 41

    >>16043352
    good Idea!
    >> Anonymous 08/24/11(Wed)00:17 No.16043389
    rolled 41 = 41

    >>16043371
    Tell him we have something to do, and will meet up with him at a later point to discuss codeing.

    NOW WE GO RANSACK FATTYMCFATDEADS ROOM!
    >> Anonymous 08/24/11(Wed)00:18 No.16043408
    rolled 44 = 44

    >>16043371
    Say that you'll hold onto the program for Bob and give it to him later. Then, when Jules leaves, we must UPGRADE GREGORY.
    >> Anonymous 08/24/11(Wed)00:19 No.16043411
    rolled 31 = 31

    >>16043361
    >Techpriest_BUENO.jpg

    >>16043371

    Yes...What about this program? Tell us about it! I'd be happy to give it to Bomburus, since I'm looking for him and all...
    >> Anonymous 08/24/11(Wed)00:21 No.16043442
    rolled 89 = 89

    >>16043389
    And check behind that damn poster!
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)00:24 No.16043472
         File1314159893.jpg-(41 KB, 400x400, Its-aMe.jpg)
    41 KB
    >>16043411
    "Oh, that program you have, it's for Bomburus, right? I'm looking for him anyhow. I can deliver it to him when I see him at our workstation."

    Aeythi searches his robes for a second and produces a DISKETTE. He hands it over to you without any protest.
    "Yes, if you would. It took me quite a while to write up. He kept insisting it was important to his work, though I can't imagine what he would need a 2.D.100 program for."

    +Item: 2.D.100 DISKETTE acquired.

    Aeythi gives a wave goodbye and walks down the stairs, forgetting about the grav-lift on the opposite end of the hall.
    Wait, why didn't you use it?

    >Input required.
    > |
    >> Anonymous 08/24/11(Wed)00:24 No.16043474
    rolled 58 = 58

    >>16043442

    we're never going to get the chance. and i bet creed hid a baneblade back there.
    >> Anonymous 08/24/11(Wed)00:25 No.16043481
    >>16043361
    way out of our league then
    >> Anonymous 08/24/11(Wed)00:26 No.16043486
    rolled 63, 99 = 162

    >>16043472
    Insert diskette, use new system to go loot fatties ex room.
    >> Anonymous 08/24/11(Wed)00:26 No.16043488
    rolled 74 = 74

    >>16043472

    ...becaos lifts aren't SNEAKY! Now...what's this? a D.200 programme? So much power...
    >> Anonymous 08/24/11(Wed)00:26 No.16043489
    rolled 11 = 11

    >>16043472
    IT IS TIME.

    WE MUST BEGIN THE UPGRADE CEREMONY FOR GREGORY.
    >> Anonymous 08/24/11(Wed)00:30 No.16043521
    implant GREGORY with the 2d100 program!
    >> Anonymous 08/24/11(Wed)00:31 No.16043528
    >>16043521
    AdMech_BRILLIANT.jpg
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)00:33 No.16043549
         File1314160414.jpg-(41 KB, 400x400, Techrachnophobia.jpg)
    41 KB
    >>16043489
    >>16043521
    It is time.
    GREGORY must join the ranks of the Omnissiah! You have just the way to do it, too. Aeythi's 2.D.100 program is just the thing GREGORY needs!
    MWAHAHAHAHAHAHAHA!

    +Event: D.100
    >Input required.
    > |
    >> dice+1d100 Anonymous 08/24/11(Wed)00:35 No.16043572
    >>16043371

    Communicate with your friend concerning the program, but give no specifics of your own; let him design one from the bottom up. Use his ideas to enhance your own. Remember, he could be the SPY. If he was, he would be smart enough to incorporate himself an incriminate you, get out of jail free and still SPY set for the SPY CODE

    TRUST NO ONE

    When he leaves, access the local Cogitator banks concerning architecture for the hab you live in, if Bob's room is adjacent another, that scraped up hole could be indicated on there. If not, BOB very well may have been the SPY (which would be error input shunt hilarious).

    Remember, especially the details concerning the care of your SPY CODE. Also, don't give out more than flimsy concepts, make sure to let him think that you're just getting into it on a whim of curiosity (omnissiah curse your fleshy weaknessess, but at least its related to the machine).

    Oh, and remember to return to Bobs room after you have the relevant architecture data, I think he did mention a servitor after all. We didn't get the chance to check behind that poster, or that hole more closely, considering what a terrible devotee he was.

    also, keep hammer on us at all times, and consider if DANIEL can be repaired enough to help us snoop in that hole, and if GREGORY can be upgraded to serve the MACHINE GOD if at all possible.
    >> Anonymous 08/24/11(Wed)00:35 No.16043573
    rolled 73 = 73

    >>16043549

    Rolling for Gregory to be our first BOSS minion!
    >> Anonymous 08/24/11(Wed)00:36 No.16043579
    rolled 80 = 80

    >>16043549
    It shall be so
    >> Anonymous 08/24/11(Wed)00:36 No.16043583
    rolled 7 = 7

    >>16043549
    It is important that GREGORY is able to record audio and visual images for us as a scout, as well as incoporate a feature that will allow GREGORY to transmit the information to us.
    >> Anonymous 08/24/11(Wed)00:37 No.16043593
    rolled 50 = 50

    >>16043549
    IT MUST BE DONE.
    >> Anonymous 08/24/11(Wed)00:37 No.16043596
    >>16043549
    Consider parts necessary for converting such a tiny subject to the Omnissiah, then repair DANIEL
    >> Anonymous 08/24/11(Wed)00:38 No.16043604
    rolled 34 = 34

    >>16043596
    forgot roll
    >> Anonymous 08/24/11(Wed)00:40 No.16043626
         File1314160831.jpg-(158 KB, 1024x745, praise the maschine god.jpg)
    158 KB
    rolled 5 = 5

    >>16043583
    AHHHHH, A CHALLANGE WORTHY OF MY SKILL!
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)00:42 No.16043641
         File1314160956.jpg-(66 KB, 400x400, WhatHasScienceDone.jpg)
    66 KB
    >>16043583
    It's glorious. You modify GREGORY lightly so that he may carry the 2.D.100 program within his new circuits. The result: TECHNO-GREGORY!
    TECHNO-GREGORY is now capable of using the 2.D.100 to perform tasks. Whenever he does something, the program fires twice and uses the best.

    Now that you've properly outfitted your friend, it's time to do something else.

    +Input required.
    > |
    >> Anonymous 08/24/11(Wed)00:44 No.16043655
    rolled 40 = 40

    >>16043641
    We must not neglect DANIEL. We must repair him as well as upload the 2d100 program to him as well. Also, we should give him some upgrades.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)00:44 No.16043659
    >>16043641
    +Error detected.
    +Rerouting previous entry to >>16043626
    +Results identical
    >> Anonymous 08/24/11(Wed)00:46 No.16043675
    rolled 74 = 74

    >>16043641
    WE RANSACK DEAD TUBBOS ROOM!

    there must be something of use there.
    >> Anonymous 08/24/11(Wed)00:48 No.16043690
    rolled 43 = 43

    >>16043641
    >technoHNNNG.gif

    We must finish our preparations to capture the HERETICAL SPIES. Unless we have some spare time, in which case, DANIEL must live!
    >> Anonymous 08/24/11(Wed)00:48 No.16043695
    rolled 75 = 75

    >>16043659
    fix DANIEL, make him able to launch Techno gregory at things. like a rail gun. just not smashing him.
    >> Anonymous 08/24/11(Wed)00:48 No.16043696
    rolled 93 = 93

    >>16043641
    repair DANIEL
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)00:52 No.16043724
    >>16043655
    >>16043690
    >>16043695
    >>16043696
    While you're at it, you decide to help out DANIEL as well. He looks to be in dire need of repair. After basic repairs, then you can upgrade him.

    +Special Event: D.100 loop (first TWO even-numbered posts will determine total outcome)
    +Input required.
    > |
    >> Anonymous 08/24/11(Wed)00:53 No.16043737
    rolled 23 = 23

    >>16043724

    FOR THE GLORY OF THE OMNISSIAH! RETURN TO SERVICE, DANIEL!
    >> Anonymous 08/24/11(Wed)00:54 No.16043743
    rolled 14 = 14

    >>16043724
    He needs WEAPONS, so we shall GIVE THEM TO HIM.
    >> Anonymous 08/24/11(Wed)00:54 No.16043747
    rolled 54 = 54

    >>16043724
    Wake now
    >> Anonymous 08/24/11(Wed)00:54 No.16043749
    I can see it now, DANIEL, a neglected servo skull and GREGORY, a spider from a dead man's room. Together, they fight crime!
    >> Anonymous 08/24/11(Wed)00:55 No.16043760
    rolled 47 = 47

    >>16043724

    Rolling for epic servoskull minion!
    >> Anonymous 08/24/11(Wed)00:57 No.16043780
    rolled 90 = 90

    >>16043749

    Techno-Gregory is /tg/.

    rollan!
    >> Anonymous 08/24/11(Wed)00:58 No.16043787
    rolled 95 = 95

    >>16043724

    Initiate Repair Subroutine:

    1) Light engine oil diffuser
    2) chant the Litany of slumber to ease the enraged machine spirit's suffering
    3) open casing whilst reciting the Intonation of Skill
    4) Carry out Diagnostics to identify all damaged components
    5) Speak the Song of Rebirth as you repair all damage
    6) Cite the Oath of Undulation as you lube up and tune up components to ensure the happiness of the Machine Spirit
    7) Reseal the case, annoint it with a Seal of the Omnissiah whilst speaking the Litany of Wakefulness to bring the Machine Spirit back around (turn it on)

    ALL PRAISE THE MACHINE GOD
    >> Anonymous 08/24/11(Wed)00:59 No.16043804
    rolled 20 = 20

    >>16043787
    >>16043780
    >>16043760
    >>16043747
    >>16043743
    >>16043737

    odd posts and shit rolls. damn!
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)01:01 No.16043815
         File1314162060.jpg-(62 KB, 400x400, DANNY.jpg)
    62 KB
    >>16043760
    You finish the repairs on DANIEL. You're not sure if you were able to get everything working again but at least he's mobile. He also makes a SMALL TICKING NOISE every 10 seconds.

    >>16043780
    You attempt to install the 2.D.100 program into DANIEL. As you fiddle around with it, there's a horrible scraping sound and the ungodly ripping of plastics. DANIEL makes a SMALL TICKING NOISE. The DISKETTE is now useless.

    Despite the troubles you had, DANIEL is now active again!

    +Input required.
    > |
    >> Anonymous 08/24/11(Wed)01:02 No.16043830
    rolled 78 = 78

    >>16043815
    >thingswentbetterthanexpected.mov

    >lol estorapr

    ...captcha's fucking weird.
    >> Anonymous 08/24/11(Wed)01:03 No.16043840
    rolled 99 = 99

    >>16043815
    Check DANIEL's cogitator core for what happened to him. Maybe it's related to the SPY.

    Then finish the SPY CODE if it's not finished already.
    >> Anonymous 08/24/11(Wed)01:04 No.16043848
    rolled 24 = 24

    >>16043815

    RIGHT! Two minions...a great beginning! We'll OWN this Forgeworld one day! BWAHA HAAAHAHAHAHA! Now, to the Mech Lord's business!
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)01:13 No.16043937
    >>16043848
    You've already finished your SPY CODE and now need to reprogram a SERVITOR to respond to the keyword.

    +++ Message +++
    +Servoskull instruction and programming required.
    +Value = 150
    +Secondary functions required.
    +Value = 4
    +Registration and authorization required.

    Looks like you need to set a few parameters on DANIEL first.

    +Special Event: Program DANIEL (Place a total of 150 points into any of DANIEL's 9 stats. No stat can be higher than 35. Pick 4 skills for DANIEL to know. You may go no higher than +10 in a given skill. The lowest D.100 roll will be used.)
    +Input required.
    > |
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)01:17 No.16043983
    >>16043937
    +++ Memo +++
    +Typical skills chosen for Servoskulls include such skills as Scrutiny, Common Lore (any), Tech-Use, and Stealth. For a more extensive list, see Doc.23DH-12RT/42DW.
    +The parameter 'Fellowship' can be ignored in most cases except where the owner desires it to interact with others regularly.
    +The courtesy of increasing this parameter is not taken up by many owners.
    >> Anonymous 08/24/11(Wed)01:18 No.16043990
    rolled 91 = 91

    >>16043937
    Unfortunately, I don't know what some of the stats even are. Furthermore, where does the + factor in on a skill? Does that mean we could put ranks into one thing?
    >> Anonymous 08/24/11(Wed)01:20 No.16044005
    rolled 30 = 30

    WS 35
    BS 5
    S 10
    T 15
    Ag 30
    Int 25
    Per 5
    WP 15
    Fel 10


    SKILLS:
    Intrusion/Hacking
    Intrusion/Lockbreaking
    Surveillance
    Communications Systems
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)01:20 No.16044011
    >>16043990
    (Yes, skills are upgraded as such: Trained [basic level, no bonus], +10, +20, +30. The current limit is +10. The stats are Weapon Skill, Ballistic Skill, Strength, Toughness, Agility, Intelligence, Perception, Willpower, and Fellowship. Fellowship is basically the Charisma of the system.)
    >> Anonymous 08/24/11(Wed)01:21 No.16044017
    rolled 26 = 26

    >>16044005

    SHIT! Reverse the scores for WS and BS.
    >> Anonymous 08/24/11(Wed)01:22 No.16044027
    rolled 11 = 11

    >>16043937
    +++ Stats +++
    WS 15
    BS 8
    S 8
    T 8
    Ag 25
    Int 30
    Per 30
    WP 8
    Fel 18

    Common Lore, Stealth, Scrutiny, Duets
    >> Anonymous 08/24/11(Wed)01:24 No.16044048
    rolled 43 = 43

    >>16044027

    Thanks for under-rolling me. I posted before his explanations and completely bitched the job up.
    >> Anonymous 08/24/11(Wed)01:26 No.16044071
    >>16044048
    I didn't know what half of them were at the time.
    I think it went alright though.
    >> Anonymous 08/24/11(Wed)01:29 No.16044105
    rolled 90 = 90

    >>16043937

    WS or BS (whichev. is primary wpn.) 35
    S 5
    T 15
    Ag 30
    Int 20
    Per 25
    WP 15
    Fel 5

    Skills:
    Scrutiny
    Stealth
    Tech Use
    Common Lore: Technology
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)01:29 No.16044108
    >>16044027
    +Parameters set.
    +Rebooting...
    +Initializing data link.
    +Parsing anterogrades...
    +Loading playlist...
    +Testing sampling nodes...
    +Successful.

    With DANIEL now successfully programmed, it's time to find that SERVITOR you were promised! It has to be somewhere in the building by now. You're not quite sure where to begin your search though.

    +Input required.
    > |
    >> Anonymous 08/24/11(Wed)01:29 No.16044116
    rolled 9 = 9

    >>16044071

    Frankly, I think we should reverse the WS and BS still.. I see us putting a laspistol in DANIEL before mounting a chainblade on him.
    >> Anonymous 08/24/11(Wed)01:30 No.16044127
    >>16044108
    Do we have a map of the building?

    If not, I suggest going to the mess hall, I don't believe we have eaten anything at all today.
    >> Anonymous 08/24/11(Wed)01:31 No.16044135
    rolled 32 = 32

    >>16044108

    Send DANIEL to look for the servitor in servoskull accesible areas

    Return to Bob's room to have GREGORY look through the hole in the wall whilst you look behind the poster in Bob's room.

    MULTITASKING IS FUNS
    >> Anonymous 08/24/11(Wed)01:32 No.16044142
    rolled 89 = 89

    >>16044108
    Someone's in the kitchen with Dina~

    I dunno, it was supposed to come at our signal, so let's just wonder the halls and shout (or sing with our new companion). It'll respond when we get in range, I'm sure of it.
    >> Anonymous 08/24/11(Wed)01:33 No.16044155
    rolled 61 = 61

    >>16044108

    The MechLord gave no specifics...outside of them being near our hab. Lets start by strolling around our level.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)01:34 No.16044168
    >>16044048
    >>16044071
    >>16044116
    (Not to worry, I changed things around just enough to fit what I believed the intent was and keep DANIEL useful. Feel free to use your own terminology/descriptions in place of actual skill names. I'll find the one suitable to it.)
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)01:41 No.16044225
         File1314164507.jpg-(57 KB, 400x400, MicroIsNextToGodliness.jpg)
    57 KB
    >>16044135
    You decide to kill many Grox with one Laspistol. You order DANIEL into the maintenance tunnels to search out any SERVITORs. You head back to Bob's room with TECHNO-GREGORY and send him into the hole in the wall, recording everything that he sees. Meanwhile, you take a gander behind Bob's POSTER.

    By the Omnissiah, what strong fingers!

    +Cogitating...
    >> Anonymous 08/24/11(Wed)01:43 No.16044257
    rolled 83 = 83

    >>16044225
    What does the dickbutton on our UI do?

    I don't care, press it.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)01:49 No.16044318
         File1314164968.jpg-(47 KB, 400x400, WheresWaldus.jpg)
    47 KB
    >>16044225
    You peel away the shitposter and see...

    ...a wall. Looks like he wasn't hiding anything back there, the smarmy lark! You bet he knew you would look there and purposely didn't put anything!
    Meanwhile, DANIEL and TECHNO-GREGORY both travel through their respective holes. You temporarily interface with TECHNO-GREGORY to see what he's looking at. You see DANIEL travelling just past him! The tunnel in Bob's room seems to be a maintenance tunnel!

    +Input required.
    > |
    >> Anonymous 08/24/11(Wed)01:54 No.16044374
    rolled 17 = 17

    >>16044318
    >WALDUS
    That shall be the name of our next minion. Anyway, call GREGORY back so we can leave Bob's hab
    >> Anonymous 08/24/11(Wed)01:54 No.16044379
    rolled 31 = 31

    >>16044318

    Interface with TECHNO-GREGORY and instruct him to back-track and follow the heavy scraping marks through the tunnels.

    Search Bob's room a little more closely. He mentioned giving us a servitor; it has to be here or somewhere nearby. Although the creepy fuck probably made some sort of flesh-pleasure servitor.
    >> A Questus Mechanicus Fabricator Locum Sebastopol 08/24/11(Wed)02:02 No.16044467
         File1314165747.jpg-(47 KB, 400x400, AdMechWantsABigMac.jpg)
    47 KB
    >>16044374
    You call back TECHNO-GREGORY and leave DANIEL to his search for a SERVITOR. TECHNO-GREGORY in hand, you leave Bob's hab and return to your own. You feel fatigued and hungry after a whole day of excitement. As much as it pains you to do so, you might stop by the Cafeterium for some nutrient slurry. It is THURSDAY after all. Then it's time to sleep until DANIEL's search yields some results.

    +++ Sequence Interrupt +++
    +Data limit reached.
    +Rerouting information stream to peripherals...
    +Unrecognizing facial constructs...
    +Deploying bits...
    +Sinking battleships...

    (Well, that's it for tonight. I'll be making the next thread either Thursday or Friday after 3pm PST (GMT -8). I slowed down a bit due to intense multitasking but did my best to keep going, so hopefully the pace wasn't TOO slow.)
    >> Anonymous 08/24/11(Wed)02:08 No.16044521
    rolled 57 = 57

    >>16044467

    Cool. guess I'll add this to the archive.
    >> Anonymous 08/24/11(Wed)02:08 No.16044529
    >>16044467
    Oh goodness, don't get the THURSDAY SPECIAL. That hydrolic fluid can't be good for your fleshy bits.
    Also, has this been archived on suptg yet?

    >chickpea tsacri
    I myself am not fond of chickpeas, CAPTCHA, but our admech might like them.
    >> Anonymous 08/24/11(Wed)02:11 No.16044554
    rolled 22 = 22

    >http://suptg.thisisnotatrueending.com/archive/16042017/

    Up.
    >> Fabricator Locum Sebastopol 08/24/11(Wed)02:13 No.16044573
    >>16044521
    >>16044554
    (Thanks for taking the initiative. I'm looking forward to doing the next one. There might even be a special surprise for TECHNO-GREGORY and/or DANIEL.)
    >> Anonymous 08/24/11(Wed)02:16 No.16044599
    rolled 10 = 10

    >>16044573

    no problem. Techno-Gregory is boss as fuck. I'm looking forward to it!



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