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04/26/12(Thu)01:22 No.18865972Here's the stats for the species available:
**Gorirrogs** Tendency: aggressive, prideful Start location: EFGHIJK Starting tech: stone age tier techs. Hunting, Simple Foraging, Fire, Very Simple Animistic Beliefs Special abilities: Minor electric shock from palms
**Suzumou** Tendency: religious, curious Start location: HIJK, but cannot hold territory (Nomadic) Starting tech: stone age tier techs. Hunting, Foraging, Simple Bio-theism (they worship the sandworms) Special abilities: Symbiosis with Sandworms, flight
**Tentouz** Tendency: defensive, curious Start location: anywhere but AB Starting tech: stone age tier techs. Simple Hunting, Simple Foraging, Very Simple Animistic Beliefs Special abilities: Can produce and throw goops of chemical 'bombs' at enemies
**Pusmal** Tendency: defensive, friendly Start location: Anywhere but AB, but underground (aboveground may still be claimed by other tribes if you don't claim it first) Starting tech: stone age tier techs. Hunting, Simple Foraging, Fire, Very Simple Animistic Beliefs Special abilities: Hive social structure, wide genetic variation (AKA mutation happens more frequently)
**Koburrogs** Tendency: aggressive, prideful Start location: EFGHIJK Starting tech: stone age tier techs. Hunting, Simple Foraging, Fire, Very Simple Animistic Beliefs Special abilities: Low luck (more disasters will befall this species, choose this for HARDMODE)
**Lem** Tendency: xenophobic, cautious Start location: AB Starting tech: stone age tier techs. Advanced Hunting, Fire, Very Simple Animistic Beliefs Special abilities: thrives in the cold, cold resistance |