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/tg/ - Traditional Games


File: 1340983390096.png-(247 KB, 1000x1500, queststart4.png)
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You are a Magical Girl, and you're not exactly sure how to deal with things at the moment.

'Things' being another girl, in your sparsely-furnished gun rack of an apartment, wearing a nigh-transparent nightgown over lingerie. Her arms around you, all warm-like and cuddly and soft. Her long brown hair pooling on the cheap, thin pillows that came with the two-person futon you stole from a department store you were engaged in a heated firefight in (they were practically giving it away anyway, at half price).

You're not a physically intimate person. Physical intimacy is not you. The extent of physical intimacy you're willing to go with someone other than you is when you're doing your level best to shove a gun barrel into their mouth so the discharge won't make as much noise.

Through the dull pain of your familiar hangover - a soft, prickling throbbing at your temples that cried out for, well, a glass full of whiskey and a couple of painkillers - you try to remember just what happened last night. And what led to it.

Kyuubey. Debriefing. Retiring Kirika Kure. Minase Iori. A few months. Safehouse. Mami Tomoe. Pancakes.

The words flash by as your alcohol-addled mind connects each of them slowly, with painful progress, and you wince as they finally come together.
>>
>scan of new 40k rules
>MGN Quest
awesome day so far

Well, let's not get carried away but little cuddling can't hurt. Bitches love to cuddle. And frankly, Murderface is sort of a bitch.
>>
>>19671721

For some reason, it was agreed upon that Minase Iori, your principal from your last assignment, would be using your apartment as a safehouse for a few months. This meant, of course, that certain standards would have to be maintained, and certain habits would have to be curbed. Certain changes would have to be...tolerated.

These changes seem to include, of course, waking up in the morning with an overly-clingy idol hugging you like you're some kind of full-body pillow with a cheap 2D girl printed on its case.

You grope around for your glasses, and you find them underneath your own pillow. Squinting blearily at the blinds covering the windows of your apartment, you realize that it's already late morning, in fact. Mami, who had slept over, seems to have already left - and she'd already made you a stack of pancakes, dripping with syrup, placed on the side table near your stolen recliner.

The dossier of your next assignment seems to have come in early today, as it's there with the pancakes, placed right beside it.

Time to get to work, you surmise. How?

[]Push Iori off and stagger to your favorite chair in the whole wide world.
[]Gently extricate yourself from Iori's grasp and quietly make your way to the dossier.
>>
IIRC we also have some interrogation to do.
Will there be time for that before the next mission?
>>
>>19671772
[x]Gently extricate yourself from Iori's grasp and quietly make your way to the dossier.
No need to wake her. Let's get this job out of the way quickly.
It's never easy, retiring a colleague, even a hated one.
Especially when they're considered the top CQC specialist in the firm.
>>
[X]Gently extricate yourself from Iori's grasp and quietly make your way to the dossier.
>>
>>19671772
>[]Gently extricate yourself from Iori's grasp and quietly make your way to the dossier.
Then go to the favorite chair
>>
>>19671772
>[x]Gently extricate yourself from Iori's grasp and quietly make your way to the dossier.
I- it's that I'm doing this because I'm starting to like her, just I want to read the paper in peace, that's all.
>>
>>19671721
Oh hey! I noticed that you changed the opening pic to include the gold DEagle.
And I guess the Grief Seeds at the bottom are how many we have in our inventory?
>>
>>19671852
We should only have 2 Seeds right now, the 3rd Soul Gem (Emi's) didn't turn yet.
>>
>>19671803 >>19671793 >>19671790
The temptation to simply push Iori off of you and shove her back to HER side of the futon is enough to make you consider it, but...she's sleeping much too peacefully for that. So peacefully and so deeply that you can't help but feel envious for just a bit. And Mami did tell you that the idol hadn't been sleeping right at all since the attack at the Hotel, so...

You shake your head slightly, before letting out a sigh.

Fine. Fine. Maybe you'll give the gracious, polite houseguest routine a fair shot. Just for today.

You inch your way out of the futon and out of Iori's grasp, careful not to disturb her too much. The process is painstakingly slow and it's not really doing you any favors, making a few regular complaints here and there flare up. But you manage it anyway, as evidenced by the idol's still-deep breathing. You've replaced the vaccuum you left in her arms with your own pillow, and she seems to be hugging it REALLY tight now.
>>
>>19671978
Leave her be, painful as that is. Let's go look at the dossier and then pick our arsenal for the job. Preferably over breakfast or hair of the dog.
>>
>>19671840
Seconded
Also we have to share pancakes if we wake her up
>>
>>19671978

Standing up, you glance down at the idol, before shaking your head again. You make your way to the dossier, as quietly as bare feet on bare tile would allow. Picking up the fork with your hand, you stab it into the pancake at the top of the pile, lifting the entire syrup-soaked thing up to your face as you snatch up the dossier envelope with your other hand.

You hear Iori murmur your first name in her sleep, making you blink in surprise. That's...weird. Probably an idol thing, you think as you shrug it off.

You cram the pancake into your own mouth without a second thought, place the fork down, and then pull the dossier open.

...Huh. Well. This is a bit more detailed of a dossier than you're used to. Dossiers have always been tissue-thin, with scant information that would invariably get you almost killed. This...this was Kirika Kure's life, printed in neat A4 paper, 12-point Verdana, double-spaced, totalling twenty sheets all in all.

You sink into your favorite chair just as you light your first cigarette of the day. A puff of smoke escaping your frowning lips.

Why can't Kyuubey's dossiers be this detailed for EVERYTHING?

[]Read Kirika Kure's official record.
[]Read Kirika Kure's Persons Of Importance list.
[]Read Kirika Kure's Projected Schedule of Activity.
>>
File: 1340985501352.png-(71 KB, 510x383, x-all-the-things-meme-generato(...).png)
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>>19672022
>[x]Read Kirika Kure's official record.
>[x]Read Kirika Kure's Persons Of Importance list.
>[x]Read Kirika Kure's Projected Schedule of Activity.
>>
>>19672022
Start with the top work our way down.

maybe while smoking a pipe.
>>
>>19672022

[x]Read Kirika Kure's official record.
[x]Read Kirika Kure's Persons Of Importance list.
[x]Read Kirika Kure's Projected Schedule of Activity.

Read everything. We're going to retire a fellow Magical Girl, and someone who we recognize as a highly dangerous opponent.
We need to know everything we can in order to plan this. Kirika probably already knows that she's going to be retired, and won't go down without a fight.
>>
>>19671852
And there are now three grief seeds
>>
>>19672058
>maybe while smoking a pipe.
>pipe
What are we? Sherlock Holmes?
>>
>>19672022
Start at the top and work down
We might have to use things such as persons of importance to get us leverage against her and see if we can glean any weaknesses from her past
>>
>>19672084
As in I hadn't noticed either until you mentioned it
>>
Yeah, show us all
>>
>>19672108
>We might have to use things such as persons of importance to get us leverage against her
Should I look up that one scene from Berserk (the very beginning, 2nd Behelit hunt, the fat duke) or you get the idea?
>>
>>19672156
I remember that scene from the manga
>>
>>19672156
Pretty sure I remember but it might help
I don't think we would actually hurt her family or friends to get to her but she doesn't know that given our demeanor
>>
>>19672108 >>19672042 >>19672060

You lift the ceramic plate stacked high with pancakes - the crockery still warm - and place it on your lap as you begin to read Kirika Kure's dossier in its entirety, spearing pancakes with your fork and devouring them with every page.

It's after you do put away the last page - your pile of pancakes polished off at the particular section where Kirika Kure's impressive kill tally is eclipsed by her impressive tally of innocent casualties - that you wonder if you'll ever come back from this assignment at all.
>>
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>>19672436

Kirika Kure. Seventeen years old. Three years into the service, contracted by Kyuubey personally. Her wish - to be strong enough to protect someone she loves, or something like that. As you remember, she's a beast in close quarters, able to outfight Sayaka and Kyouko (even both of them, at the same time). 120 missions. 400 hostiles killed, Witches included.

Retired five Magical Girls personally. Uses her personal weapon, a single katana, more often than she uses the psychic claws she'd been famous for. Her attack plans usually involve direct assaults, forgoing stealth and surprise for sheer force of strength. Not a very big fan of firearms - you heard her ruefully remark about them being cowardly weapons. She usually makes those comments when you're in the vicinity, too, but never with Mami around. Has the same kind of time dilation power as you, albeit in a reduced capacity and effectivity. She uses it mainly to dodge and appear to be inhumanly fast, but she already is without it.

People of importance - there's the usual list of classmates and friends, but you know only one or two are of real significance. In fact, you've heard about her before - Mikuni Oriko, a girl in Kirika's class. Someone from the outside who doesn't know about her best friend's true line of work. You heard Kirika warn Kyouko loudly about keeping her hands off of Oriko, unless she wanted them torn off and shoved into her anus.

Projected Schedule of Activity is where you laughed at Kyuubey's kind of cunning. The little mutant cat had actually sent Kirika on a fake assignment, taking place later tonight.

Kyuubey may be annoying, but he seems to know what he's doing.
>>
>>19672454
Fucking cat.
Kirika hasn't even gone rogue yet, and he's retiring her just because she's become inconvenient.
Makes you wonder when we're going to get retired, and who he'll send. Maybe Mami.

Let's see what the fake assignment is; maybe we can plan around that.
>>
>>19672454

You stub out your spent cigarette on your now-empty plate as you place the dossier back on the side table. The plate itself you leave on top of the envelope, and you recline back on your seat as you try to gather your thoughts.

You can probably call either Kyoko or Sayaka to know more about Kirika and possible gaps in her defense. Mami...she tries to be nice to everyone, but she hasn't really been in an altercation with Kirika to help enough.

There's also Mikuni Oriko to consider. It's not your style, but you could use her closeness to Kirika to your advantage. A simple abduction job, get her in a clearing, wait for Kirika to show, and snipe her from as far away as possible.

The plan's attractive, but it leaves a bad taste in your mouth.

What do you do?
>>
>>19672454
I still say we grab a sniper rifle, pop her face before she knows we're there
>>
>>19672520
The fake assignment.

What is It?
>>
>>19672520
Read up on the fake assignment that Kirika has been sent on.
Maybe we can find an opportunity to snipe her in the mission details.

As it is, I don't like talking about retiring a colleague with another fellow Magical Girl. It just hits too close to home, since we could be sent after them next, or them after us.
But, we might need to speak with Kyoko about Kirika's defense against long-range attacks.
>>
>>19672520
See about a possible opening during her fake assignment but if one doesn't seem to present itself then we will use her friend as a fallback plan

Realistically we want to get a high caliber rifle and disable her from a distance then we can get her soul gem from her. I would say stop time and fire about a dozen shots into her arms and legs so that we are sure of making her incapacitated. Then quickly and cleanly finish the job, we might fucking despise her but we should at least give her the respect of dying quickly
>>
If we stopped time and then fired an RPG, would the rocket move while time is stopped
>>
>>19672520
Snipe, since magical girls are fairly hardy lets see if we can get ahold of one of those 20mm sniper rifles.
>>
>>19672580

Nope.
>>
>>19672590
For anyone who hasn't seen one.
http://www.anzioironworks.com/MAG-FED-20MM-RIFLE.htm
>>
In case of eventual CQC, I still propose an ol' good shotgun
>>
File: 1340989706751.jpg-(22 KB, 477x300, AA-12 Combat Shotgun.jpg)
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>>19672634
AA-12 Combat Shotgun.
Fully automatic with a 20 shell drum magazine, and the internal recoil compensation is good enough to allow it to be fired without being shoulder-braced.
>>
>>19672590
>>19672664
If we're gonna go with the big guns, why not get a 75(?)mm shoulder-fire?

Tank rounds would be better than a piddly shotgun or a 20mm.
>>
>>19672664
I don't think recoil is such a huge deal when we managed to fire 2 Mac-10's at multiple targets with no recoil issues

That is our best option for a close range weapon though

>>19672626
Jesus Christ Fitz that thing is an anti tank rifle
>>
File: 1340989927619.png-(170 KB, 1089x523, Kyubei smiled girls died.png)
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>>
>>19672664
I never understood why they couldn't have a concentric circle of shells in one of those and have a much higher capacity
>>
>>19672704
Maybe problems with the springs?
I know that the 100-round drum magazines for the Tommy gun had problems with the springs getting weaken and the feed mechanism stopping.
>>
>>19672677
I think the main problem with a recoilless rifle is that most are unguided, and don't have the accuracy we need.
And the ones that are guided, I don't think can lock onto a human-sized IR target.
>>
>>19672571
>>19672550
>>19672542

You light another cigarette as you turn things over in your head. Kyuubey's little goose chase for Kirika is pretty much a run-of-the-mill assassination one - a politician, a typical corrupt blowhard with his own helicopter and a vested interest in some shady dealings you yourself have been sent to 'mediate' some time back. Normally, political targets would be something Kyuubey would leave well alone, as most of your customers ARE politicians, but sometimes they needed pruning. Needed to be shown who really controlled the city.

The hit would take place on Mitakihara Tower One, the first skyscraper built on the city. The politician would be arriving via helicopter as always, the helipad at the very top floor (which is sixty stories up). Kirika would no doubt wait for the target to disembark from the helicopter before moving in and making a gruesome mess of things. She'd probably use the helicopter rotor to dismember the guy.

Fortunately for you, there are nearby skyscrapers, all taller than Tower One, which would give you a nice line of sight. You probably just need a good rifle for it.

Behind you, Iori murmurs your name, just a little bit louder this time.
>>
>>19672809
There are probably other towers near that one, right? Find the address of the nearest and tallest one and plan our rooftop excurison there.
>>
>>19672809
glance back, check to make sure she's still asleep.

Anyways, i think plan "snipe the bitch" is a go.
>>
>>19672809
Sounds like a good opportunity.

Here's what we do. We go to Tower One in disguise, and rig explosives to destroy the helipad and top floor.

Then, we check out the surrounding towers, and see which one will give us a good view of the helipad.

Then we check the weather; we'll need to take it into consideration for the amount of distance we're going to be sniping at.
>>
>>19672809

Can we like, REALLY fucking hurry to the tower and set up some explosives, possibly at the top so the actual explosion would hurt Kirika?
Or we can snipe the entrance, not the helipad
>>
this sounds a little too...convienent.

10:1 odds this is actually a setup to retire us
>>
>>19672856
No bet. It's exactly the kind of setup that the mutant cat would put together to retire us.
>>
>>19672856

But then there's no point in giving us Iori
>>
>>19672731
Well manufacturing has gotten better since then and with the tommy guns I thought it was a matter of them wearing down after repeated uses? I never heard of new barrel mags having troubles with their springs

You do want to avoid those sorts of issues at all costs with such a gun though since that is basically a death sentence if it cuts out mid burst
>>
>>19672870
the cat didnt give her to us, the other girls did
>>
>>19672809
Iori is calling our name
We should check on her
>>
>>19672856
He doesn't have a reason to retire us yet and his reason for retiring Kirika is that she has killed the principal on a few jobs

We are extremely close to stepping over the line however so this is probably a double set up. We retire Kirika and then Kyoko and/or her girlfriend retires us

>>19672870
Iori pushed to have that happen
>>
>>19672891
But then who's going to retire us?
Not Mami and we can handle Kyouko and Sayaka
>>
>>19672916
Kirika.
>>
Gentlemen, this is paranoia.

QB wants to retire Kirika because he can't control her.
We are still useful and obedient. Hardly polite but still.
Let's concentrate on the mission. Should any problems arise, we timestop and get the fuck out.
>>
>>19672916
One at a time maybe but together? We would be pressed to survive let alone win
>>
>>19672968
Not only is it paranoia, but it's paranoia in the wrong place.

What are the odds of Kirika realizing she's being set up and fucking the whole plan up?
>>
>>19672968
It's only paranoia if the mutant cat isn't out to get us

We can check things out prior to killing Kirika and if we notice anything out of place we bug out. Otherwise we complete the job
>>
>>19672894
>>19672835

Considering it for a few more moments, you actually feel better about doing it in a more...traditional manner. You're no pugilist like Kyoko or Sayaka, after all. You make do with what you've got, and what you've got is a steady hand and the ability tailor-made for long-distance murder.

You hear Iori mewl your name again, and you crane your neck to glance at her. She seems to be turned on her side, away from you, and her hand seems to be moving underneath the futon covers.

. . .

You turn away slowly and take a drag off of your cigarette. Yes. She's still asleep. She's just sleeping, doing nothing else.

This was going to be a strange two months.

[]Finalize plans, start putting them into action.
[]Call Sayaka or Kyoko for advice regarding Kirika, just in case.
[]Think up a new plan?
>>
>>19672983
We target civillians to take out Sayaka and dance close to to anyone friendly to Kyouko.
Her spear attacks have large area of effect so she would risk hurting someon innocent.

We kill one and the other pushes berserk button.
Wait for the opportunity and fire up the shotgun.

And we always aim for legs. Fight gets easier once they're slowed down
>>
>>19673014
Call them, feed them fake information about our plan in case this really is a setup.
>>
>>19673014
We should have a backup plan for the possibility of double-betrayal or just the target getting a brainwave and sweeping nearby towers for snipers (like us).

I'm thinking claymores.
>>
>>19673014
>[x]Finalize plans, start putting them into action.
>>
>>19673029
Still 2v1 they have an advantage we may have troubles with

>>19673014
Call them. Keep as vague about our plan as possible and any details we do give should be true but incorrect or useless for them
>>
[XFinalize plans, start putting them into action.
>>
Plan has two parts, first rig the entire roof with as much explosives as you can and still hide them right away. Second part is to locate a clear viewpoint of the takedown point. First shoot her then, blow up the roof to make sure the job is done. If she survives all that we DO not confront her and go with another plan.

As for Iori let her have her fantasies but don't encourage her. You are in no shape for a lover.
>>
>>19673014
[x] Call Kyoko about Kirika
[x] Finalize Plans, start putting them into action

When we call Kyoko, ask about Kirika. Say that our next assignment from QB is cleanup after her or something. Find out how Kirika has been acting lately, if she's become erratic or making moves to go rogue.
Don't give out details of the plan. They don't need to know this is about retiring Kirika.

As for the plan:
1. we rig the entire rooftop of Tower One with explosives, remote-triggered, and make sure to hide them.
2. we get up on a neighboring tower, set up a sniping position. Get a parachute in case we need to jump. Set up claymores on the stairs leading up to the rooftop in order to protect our back.
>>
>>19673087
I'm feeling this, but we may run into problems with security or god forbid actually run into the target as she cases the joint.

Something is bound to go wrong, so we really need a backup plan.
>>
>>19673249
Dress up as a building maintenance engineer when we go up and place the explosives?
>>
>>19673302
Don't think anyone's going to believe a 17 year old girl is building maintenance, but it's better than nothing. Just try to not stick out and hopefully they won't pay to much attention. Kirika would recognize us instantly though.
>>
>>19673302
Just set the explosives while time stopped.
It gives us a chance to tell pinky her gun is too gaudy while we are at it too
>>
Keep a hat to shadow you face, stink of alcochol and smoke a cigerette, Most people will assume you are older as long as you keep that raspy voice up too.
>>
>>19673087 >>19673030

It's taking you a few moments - and your first drink of the morning - to ignore what's happening behind you and focusing more on what needs to be done. You drain your glass, pick up your cellphone, and speed-dial the lesser of the two evils (although really, you could do without calling either of them at all).

It takes four rings for Kyoko Sakura to get her ass off of bed and pick up her landline. The girl doesn't exactly take care of her own cellphone much, any case.

"What the...? Murderface, do you have any idea what the time is? You're calling me up NOW?" Comes Kyoko's incredulous, still sleep-addled voice, clearly offended at being woken up from a nice sleep. There's a muffled voice in the background, as well as the rustling of cloth, but Kyoko seems to ignore it. "Look, if you're calling to trade assignments, no deal. You know I've been jonesing for a Yakuza target for two months now!" Her voice reaches a plaintive note. "It's not even fair that you got to pick, but since you did, you're stuck with that escort assignment of yours, and there's nothing you can do to change my mind!"
>>
>>19673377
60 floors is a long way to go, and I don't know if our Time Stop lasts that long.
>>
>>19673386

Escort assignment...? So Kyuubey didn't tell her or Sayaka about it. If Sayaka had been told beforehand, Kyoko would have been immediately notified as well.

You apologize for it being...oh, 10 in the morning, before going right into the heart of the matter. Kirika Kure. As soon as you say the name, Kyoko's voice seems to...stiffen.

"Kirika Kure-san? What about her?" Kyoko snaps, suddenly irritable. "The hell should I know about that crazy bitch? Rather, the hell do you want to know?"

Obviously some deep-seated aggression, here.

"You're damn right it's deep-seated! IT cannot be seated any deeper." Kyoko seems to be growing more incensed by the moment. "It gets re-seated every time I put on this fucking eyepatch."

Really? And for all this time you thought it was a character trait or something.

[]Ask her about Kirika's current behavior.
[]Ask her about Kirika's fighting style as of late.
[]Reveal the true purpose of your call and ask for Kirika Kure's weakness.
>>
>>19673392
[]Ask her about Kirika's fighting style as of late.
>>
>>19673392
[x]Ask her about Kirika's current behavior.
[x]Ask her about Kirika's fighting style as of late.

So we're on an escort assignment.
Say that the principal is tangentially related to Kirika via a shared Person of Importance.
>>
Is glamor magic an extension of any MG's abilities? Do we have it?

Also, what would Koko do in the same situation to kill off Kirika?
>>
>[]Ask her about Kirika's current behavior.
>[]Ask her about Kirika's fighting style as of late.

If she wonders why we're asking say our current job is going to run into hers. QB was nice enough to notify us about it but we want to be prepared. It's true enough.

Even if she does hold that much animosity we can't let anything slip about our true job. However we should give her a courtesy call once the deed is done.
>>
>>19673389
We do that when we set the bombs not all the way up

>>19673392
current behaviour if it checks out then go into the Real reason, if kyuubey didn't tell her then she obviously wants to keep it quiet and we like fucking with his plans. Then we go into fighting style
>>
>[]Reveal the true purpose of your call and ask for Kirika Kure's weakness.

She really hates the target, and she would have been given the assignment if we didn't take it. Kyoko was trying to be all chummy at the bar, and I'd like to think that was genuine. May as well try to mend bridges so we have some resources for the end game.

Hell, we've apparently helped her get back together with her girlfriend, and we gave her the assignment she wanted so she owes us that much.
>>
Tell her the real purpose but give her a fake plan.
>>
I know we are past this point a little, but I just got caught back up. I wonder if maybe we should be attempting to snipe not from the best sniping spot on the best tower (spot A), but the best from the second best tower (spot B), preferably one that can also see Spot A.

Basically, if it's a trap, we'll already be in a spot to counter/ already bugged out. If Spot A gets jumped, we'll know this was an ambush.
>>
>>19673392
>[x]Reveal the true purpose of your call and ask for Kirika Kure's weakness.

It's easy to figure out, considering how social we are. We can always give her fake info
>>
>>19673471

Also, does sup/tg/ has this archived? I'm this quest is relevant to my interests...
>>
>>19673524
http://suptg.thisisnotatrueending.com/archive.html?tags=Magical%20Girl%20Noir%20Quest
>>
>bring up catalog
>ctrl+f noir
>no results
>refresh
>find this
>>
I agree we should NOT tell her we're retiring someone, as said earlier: too close to home. I also agree we should give a call AFTER the jobs done.
Go with "jobs crossing paths". If she's a lunatic, it's not weird to want to know.
>>
>>19673471

Kerrytugu would be proud.
>>
>>19673449
>>19673477
As much as Kyoko hates Kirika, even we felt a bit of uncomfortableness at the prospect of retiring a fellow Magical Girl. Not even one that's working on the opposing team during a mission, but a fellow co-worker.
Who's to say the next Magical Girl that gets retired is going to be. It could be us. It could be Mami. It could be Kyoko or Sayaka.
It's just an unpleasant topic.

Yes, we should reveal the truth after the deed is done, just so QB doesn't have anything he can use against us.
But we shouldn't make her feel responsible for helping us kill a colleague.
>>
>>19673471
>>19673638
I like this.
When missions are being used for retirements, paranoia can go a long way.
>>
>>19673471
Yeah, this sounds like a good contingency. Especially if we leave stuff at Spot A that makes it look like we're going to come back later to use it as our sniping spot.
>>
>>19673442 >>19673437 >>19673417
>>19673407

"Huh? Her behavior? You mean, how she's been acting and such?" Kyoko asks, sounding a bit more awake now, and a bit more irritated. "Well, er, how do I say this...she's still a bloodthirsty bitch who thinks I'm trying to steal her goddamn 'childhood friend', that's how her 'behavior as of late' has been." Venom coats her words like the chocolate coating of a pocky stick, hardening into a shell of brutal confectionary delight. "Although, erm...I guess there's something new, but..." A surprising amount of sudden hesitation. "...I did notice something, but it was only after we met at that bar near your place a couple of days back. You remember it?"

Of course you do. That was the first time Pinky made her appearance. What about it?

"Well, it was something you said. I...I was saddled with recovering her from a hot zone last week, and she was screaming something out while I was dragging her back into the extraction point. Kicking and screaming and biting."

. . .You tell her to go on.

"I thought it was just some sorta crazy battle cry, or something, you know? Metal and all that. But now that I heard it from you, and I know you've never been in another mission with her since the last time..."
>>
>>19673728

You remind Kyoko to focus. Or at least get to the chase.

"She was screaming out 'the flesh of fallen angels', Murderface. Same way you did at the bar when you were trying to rip your hair out and all."

Well. That's...you didn't expect that.

"I dunno. It must've been something else, but...they were kinda similar, the things you've been saying. A-although I'm not saying you're as crazy as her, you know! We're friends, right? Even if you do leave me with your goddamn tab now and then."

[]Apologize for that, and ask about Kirika's fighting style.
[]Apologize, and reveal the real reason for your call. Ask about Kirika's main weakness.
>>
>>19673681
Express the anxiety then. Show how uneasy the prospect of killing Kirika makes us, and make her thankful it wasn't forced on her. Hell maybe even try to make it seem like we chose this out of some semblance of concern for our teammates.
>>
>>19673745
Apologize and ask about her fighting style
I think revealing might be useful but we need to get as much info as we can on how she fights

>flesh of fallen angels
Max Payne references all day
>>
Laugh, I actually seem to be less crazy now then I was before. Maybe losing my memory helped.
>[]Apologize for that, and ask about Kirika's fighting style.
>>
>>19673745
>>19673745
>>19673745
>>19673745
OH SHIT

[]Apologize, and reveal the real reason for your call. Ask about Kirika's main weakness.

We need to look into other options. At the very least we have to get into some sort of contact with Kirika. This is a plot point that cannot be ignored.
>>
>>19673745
[x]Apologize for that, and ask about Kirika's fighting style.
It's entirely possible that Kirika's getting visits from Pinky, and that's what's been causing her to fail her missions.
>>
>>9673745
Wait... We were pulling our hair while saying that stuff?
This could be bad.

Quick 'Sorry 'bout that', ask how she's been doing in battle lately.
>>
>>19673792
But what are we going to do? Let Kirika get away? QB would just send one of the other girls after us, then.

Unless you're thinking about defecting to some other Incubator.
>>
>>19673818
At the very least we need to get information from her before we kill her.
>>
>>19673888

Yeah, we NEED to know that. Even if it forces us into close combat with her. Sides, i am all for revealing our mission to her. ought to make things interesting.

And at the end, ask her how she would feel if she were send to retire us. In full serious mode.
>>
>>19673925
This. At the very least we have to ask Kyoko this last part.
>>
>>19673888
>>19673925
Start with long range incapacitation?
>>
>>19673968
At least. Can't go right up to Kirika and say:

"Yeeeeeeeah, so we're supposed to kill you, but would you mind answering a couple questions first?"
>>
>>19673925

Look, I'm sure finding out the larger plot is a good thing.

BUT. We are here to off a melee specialist, and our primary strength is our range sniping. If we move in, talk to her, and she tries to kill us in self defense, we're dead. If we shoot her, try to talk to her, and it wasn't enough to kill her, we're dead.

So if we are going to try to kill her, either because we want to finish the mission or because she fights back, we probably have to do it when we have the advantage, not her.

THAT SAID, if we shoot her, talk to her, and find out she's a potential ally now that we share visions... well, that could be the entire point of this, to off our potential allies before we realize we need them.

We need to think about this carefully, is what I'm saying.
>>
[]Apologize for that, and ask about Kirika's fighting style.

no need to let the proverbial cat out of the blender
>>
>>19673997
We physically COULD, but it would probably be a big pain the ass of a battle.
And we would probably be forced to kill her before we get answers.
>>
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>>19673997
..We probably could do that though if we use the "Kidnap her BFF"-Strategy.

While sniping her while she is on her assignment might be nice and easy I kind of doubt that it would work. Using a bait seems like the better idea all in all.
>>
_do not reveal your true mission_
Kyoko hates her. Passionately. She'd go berserk, argue over switching missions and mess up any plans we could have. (or even die in the process)

But - make mental note about flaying lenght of Kirika's skin once youre done with her. It might not be very professional, but would make lovely maretial for new eyepatch. Don't you think?
>>
>>19673745

[x] Apologize, ask for her fighting style.

Kyoko must not know what our true mission is, or her feelings might get the better of her.

I'd be very surprised if QB didn't know *something* about these fevered rantings that us or our target is having.
>>
>>19674040
She'd go into Berserker mode if we tried that.
>>
>>19673809
>>19673794
>>19673789
>>19673782

You murmur a hasty but hopefully sincere-sounding apology before asking Kyoko about how Kirika actually fights. Sure, you've seen footage of her fighting, but it doesn't really work if all you see recorded is one black blur flitting from freshly-murdered corpse to corpse.

"Ah, forget about it. Water under the bridge, far as I'm concerned. Just don't drink too much and we can consider the tab settled." She clears her throat. "Anyway, uh, fighting style, is it? Well...she's been favoring that sword of hers a whole lot ever since she got it. I don't know where she did get it, but the blade's pretty expensive looking. Not sure how you can forge gold that strong, so maybe it's plated, but I'm not sure..."

Some mumbling in the background. "No, it's Murderface. Asking about...stuff." You hear Kyoko's muffled voice. More mumbling. "Anyway, she's been using that sword a lot. She's always going for those draw-strike scenarios, I think. Iajutsu or something. I kind of miss the more direct Kirika who uses her claws, though. Then she'd go all velociraptor style on you, jumpin' and chargin' right into your face to claw your eyes out."

You could hear her shrug over the line.

"But using a pig sticker like that seems to work out for her, so I guess. If you disarm her somehow, that'd probably shock her long enough for a good hit. Why are you asking, anyway?"

[]Our assignments might end up overlapping. Just wanted to make sure.
[]It's classified, Kyoko. Sorry.
[]I've been asked to retire her.
>>
>>19674078
>Gold Katana

FUCK
>>
>>19674078
>[]Our assignments might end up overlapping. Just wanted to make sure.

>gold
>katana
>gold katana
Q_Q
we should also check our soul gem and see if we need to top off before we fight
>>
>>19674078
>[]Our assignments might end up overlapping. Just wanted to make sure.

>>19674104
Mmhm. Seems she's been in touch with Pinky as well.
>>
>>19674078

Interesting. Favoring a gold-plated sword over her usual claws, and a completely different fighting style. Perhaps the golden gun we just got is somehow connected to the witch we exterminated at Mami's place who is now showing up in our dreams? Prolonged usage of the golden gun might provide Pinky some way to intrude into our thoughts or even usurp control of our body.

[x] Our assignments might end up overlapping. Messy would not even begin describe what could happen if we ran into each other.
>>
>[]I've been asked to retire her.
Don't be nonchalant about this though. This is something that has been weighing heavily on our mind so don't just act like it isn't. Don't want to appear to psychotic. If Kyoko wants in, then we have some potential backup for the mission.
>>
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>>19674068
I highly doubt that she would do that if we tell her that we have her BFF at an undisclosed location and that she'll die if Kiriko tries something funny. Tell her that she can try still try to kill us, but if she does that her BFF will slowly starve to death or die of Dehydration which both are pretty nasty ways to die.
>>
>[x]Our assignments might end up overlapping. Just wanted to make sure.

Also, Iaijutsu with golden katana is stylish as fuck
>>
>>9674078
[x]Our assignments might end up overlapping. Just wanted to make sure.
We don't need her changing her mind about switching assignments.
Maybe mention we'll tell her about it later? Specifically to sound abnormally friendly.

Any thoughts on getting her direct HELP for the assignment?
>>
>[]Our assignments might end up overlapping. Just wanted to make sure.
>>
>>19674078
>[x]Our assignments might end up overlapping. Just wanted to make sure.

Also "By the way - guess you've aready heard that someone should be looking after my place when I'm gone. You know, in case the alcohol fumes spontaneously combust or some such... Mami payed a visit yesterday and I assume you'll be on mission too, so it's up to Sayaka. So in case you ... " pause "coincidently happen to um..." pause "come across her today, could you let her know, please?"

Give her couple second to process it, then add "no pun intended." in dead serious tone.
>>
Conspiracy theory tiem:

Some entity is taking over/manipulating magical girls and causing erratic behavior. Included are sudden changes in MO and the appearance of golden weapons. Gradual personality change and witchification may occur afterwards.
>>
>>19674078
[x]Our assignments might end up overlapping. Just wanted to make sure.

If we tell Kyoko, then Sayaka will know. And one of them will likely end up interfering with the op.
Just tell her we'll speak in more detail after the assignment is finished.

To speak with Kirika after disabling her, we can place some radios that we can use on the rooftop after we shoot out her legs.
>>
Also, tell Kyoko that Kiriko might be a big problem for you assignment, then ask if she would like to help.
>>
>>19674242
Oh god yes say this
>>
>>19674242
This, a million times this. After saying this;

[x]Our assignments might end up overlapping. Just wanted to make sure.
>>
>>19674242

Agree with the others. THIS!
>>
>>19674272
>we can place some radios that we can use on the rooftop after we shoot out her legs.
Place radios on rooftop at the same time as the explosives, then after we shoot out her legs, talk to her through the radio.

Does anyone know how badly damaged a Puella Magi's body can get before the damage is too severe?
Like, aren't they immortal and magic healing can repair any damage, as long as their Soul Gem is intact?
>>
Hm..... We might need to team up with Kiriko after this mission. Mind me, this is only a possibility, but we should prepare for it.

Who are people QB could use to presure us? In my opinion only Mami or Iori. And Mami is a rather valuable asset, what with her being well liked by most of his employees.

We should ask, no make Mami promise to take care of Iori if we dont return from the mission, and to protect her from Kyubee.
>>
Alright, here's the plan.

Drop Kirika a blind item, a tip, if you will -- about a certain Pinky she keeps seeing. Tip her off about the golden katana and the gun.

Killing a potential lead(Kirika) is pretty bad at this rate. If we don't go down the rabbit hole, one day, that rabbit's gonna jump on us and bite our heads off.

You know how undercover cops maintain their cover, even when asked to kill someone? They stage the death of that certain someone.

Start thinking out of the box, people.
>>
>>19674078
Hey man, got an email? I have an idea you might consider.
>>
>>19674383
Kiriko? The one we're trying to kill?
>>
>>19674388
>>19674388
THIS

For god's sake everyone seems so set on killing Kirika when she's our only lead
>>
>>19674388
Well there is the issue that QB probably can track his magical girls via their soul gems otherwise that would be great

>>19674367
As long as the soul gem is intact magical healing can regenerate a puella magi iirc

>>19674383
Seconding Mami taking Iori in
>>
>>19674423
We've got a spare soul gem from that other magical girl. Any wy we can use that?
>>
>Golden DEagle
>Golden Kanata
rrrruuuurus time?
>>
>>19674388

We may have to do something like this. It's no coincidence that QB is attempting to have us kill someone who is also having these vivid daydreams and who has recently acquired golden weapons. Might be some mutant-cat conspiracy in the works.
>>
>>19674445
No, because that Soul Gem is keyed to Midori, and contains her soul.
It can't be transferred.
>>
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>>19674388
>Working together with someone who hate our guts and is closer to being a witch than a Puella Magica
>mfw

Despite that I like the Idea and think we should still risk it.
>>
>>19674367
I think It varies between different magical girls.

Their bodies heal at fastened rate, sure but It's not wolverine speed and the wounds should not heal in the heat of a battle. The pain should be reduced, I think.
>>
>>19674388

I like at least interrogating Kiriko before we kill her. Also like Mami taking Iori in if something happens to us.

Time for Deckard Chiaki-san to go to work....
>>
>>19674456
She has gone off the deep end as well apparently going and killing her clients.
While that may be quite possible we should check it first
>>
TIME CHECK AND SCHEDULE MANAGEMENT:

I vote that we quietly contact Kirika and get to the bottom of this mystery before we think about even killing her off.

As far as we're concerned, the time elapsed from the time we called Kyoko, it's probably close to 10:30.

That means we, in the next hour up until lunchtime, we should use that time to contact Kirika.

After that, we basically have the rest of the afternoon, say, 1 to 5 pm, to prepare for the "retirement" operation, depending if we actually want to kill Kirika, or just stage her death.
>>
>>19674445
Not really. The best that I can think of is that we could transfer the other MG's soul into Kirika's body, but that won't do us any good since they're both hostiles.
>>
>>19674480
I suggest we do her in after we have a talk with her.

Over a radio.

From a building just barely within sniper range.
>>
Much more fun following the lead on the pink girl.

Also the mission giver always tries to screw you over any way, lets screw it first.

Otherwise we will simply have another magic girl try to retire us later.
>>
>>19674242 >>19674131 >>19674120 >>19674112

There's a moment of silence between the both of you before it's broken by none other than Kyoko herself. "Oh, well. That's fine, then. Just make sure to steer clear from her when you hear her coming - it's not that hard. Simply go in the opposite direction of the screams and such."

Kyoko's not the sharpest knife in the drawer, but such a thing has come in handy in quite a number of occasions. So you don't point it out in this particular instance, as she did just help you get some crucial information about your new target.

You start to thank her, and it's then that a fey mood catches onto you all of a sudden, despite the somewhat strained air between the two of you. Speaking in that same, deadpan tone, you remind her of the duty split up between her, Sayaka and Mami - complete with the pause, and everything.

You swear you could hear Kyoko's cheeks go beet red at such an audacity.

"Y-yeah. I'll...I'll make sure she gets that, Murderface. I'm sure she'll be happy to see it."

You thank her for that, and gently remind her that your name is now Chiaki Matsuda, not that nickname.

"Murderface is Murderface, what's the difference? Anyway, I gotta cook breakfast. Later, and tell me how it goes when it's done, alright?"

Sure. Sure you will, you promise Kyoko.

She bids you goodbye and ends the call. You fold your phone close, massage the bridge of your nose with two fingers, and then sigh.

That was the easiest part. Now came the hard part. You're somewhat back at Square One, but where would the fun in that be?

[]Finalize plans, go into action.
[]Think of another plan, quick.
[]Call Sayaka and get her point of view. Heh.
>>
>>19674480
I don't think that's a good idea. Any sort of contact with her prior to the mission would probably tip her off and ruin our plan. Our best bet would be to do what we did to that other magical girl. We use the ambush as an opportunity to incapacitate her and grab her gem before she can recover.
>>
To those saying Kirika is a hostile:

We can't be sure of that
All we really know is she's a zealous killer and QB wants her dead.
>>
>>19674456
If anything, QB would not risk contact between two girls with similar case.

I don't think he's aware of the significance of the golden weapons or even their presence.

Talking with Kirika will be difficult.
She's unsuspecting so we can try to meet her just before her assignment (and blow up the tower after out talk).

OR
We could ask our pink abomination personally
>>
>>19674540
[]Call Sayaka and get her point of view. Heh.

Tell the bitch not to touch our alcohol or weapons.
>>
>>19674540
[X]Think of another plan, quick.

It's now 10:30 am, at least. We probably have until 1:00 pm with Kirika to go over the whole Pinky thing and gold weapons.

We better get as much out of our lead while we can.
>>
>>19674528
Actually that's what doing stuff like deciding that a "Kill that motherfucker" Mission is a "Let's have a freindly chat with a violent psycho" mission will get us. Someone like us knocking on our door in the middle of the night. We go to check who it is and eat a piping hot lead sandwich.
>>
>>19674540
[x]Think of another plan, quick.

Get Kirika's phone number, either from her dossier or from Mami. We'll call her from a burner phone we pick up at a 7-11, to talk about the golden weapons and Pinky.

Also, calling up Mami gives us a chance to ask Mami, that if anything happens to us, to look after Iori.
>>
>>19674540
>[x] Call Kyouko again and ask for Sayaka

...heh
>>
>>19674558
[X]Think of another plan, quick.

Knowing how Pinky operates...

...she's similar to Gig. From Soul Nomad & The World Eaters.

Consider that for a bit.
>>
>>19674587
[X]Think of another plan, quick.

What are you talking about? We have all the time to talk to Kirika while the sun is up.
>>
>>19674555
There's also that she hates us, as much as we hate her.
>>
>>19674506
Switch their souls so that it's Kirika that's in lock up and the hotel MG that bites it?
>>
>>19674540
Call Sayaka and get her perspective, heh

She may actually have some good intel and we can keep playing dumb. Also it will annoy her and get her back for trying to stab us days ago
>>
>>19674620
She probably doesn't even know who we are.
>>
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>>19674540
And remember, Kids: It's not gay if the Soulgems don't touch!
>>
>>19674624
Not much good since the Soul Gems are visually unique, and it'll be obvious who died. Also, there's still the possibility that QB can sense when a Contractee's Soul Gem has been destroyed.
>>
>>19674540
Hey OP, got a line you can drop me? Let's talk.
>>
>>19674555
Yeah she basically hates us with the intensity of the sun

The hatred she has for Kyoko is small time in comparison so she is a hostile even before this mission came up

We need a way to interrogate her either prior to killing her or interrogate her through her souls tone
>>
>>19674634
No, she does and she hates us, see here.

>>19672454
>>
>>19674634
No. She hates us.

And we hate her.

Were you here last thread?
>>
>>19674634
....did you completely miss the part where it says that Kirika takes every chance she gets to call us, indirectly, a coward (except when Mami is around)?
Or that the hatred between the two of us is mutual? To the point where QB had to make sure we were never paired up?
>>
>>19674689
Well, just suck it up for now. We have a big mystery of golden weapons and FLESH OF FALLEN ANGELS to uncover.
>>
Let's just snipe 'er in the goddamn knee and then everywher else. Or hell, directly in the head

We take the body, the soul gem and wait for her to recover. Then talk
>>
I've been thinking. Both Kiriko and us have Time related Powers. Might it be that we got our golden weapons because of this? Maybe Pinkhair is sealed in another timeline and can only visit those that can twist time...

Argh, we desperately need a second point of view. A pity Kiriko hates us so much....
>>
>>19674717
While we may be able to put it aside because of the golden weapons. I get the feeling until we at least blow her limbs off Kirika is going to be in much more of a rip and tear mood rather than a talking mood
>>
>Get Oriko
>Skin alive
>Wear her as a disguise and talk to Kiriko
>???
>Profit!
>>
>>19674717
It's not a matter of us suppressing our hatred to talk to her, it's a question of whether she will talk to us.

And I still think we should go ahead with incapacitating her first, using that to make it look like we killed her, and then questioning her.
>>
>>19674728
And why don't you want to go up to Kirika and talk to her during the day?

Fights aren't really the time for talking. Or rather, the time to waste words. For every word you say, is a split-second of reaction wasted.
>>
>>19674743
Woah, that's a good one.

After that mission, we should gather some info about time -manipulating girls and talk with them
>>
>>19674743
She could be the "Bud" to our...well, not quite Exley.
>>
>>19674768
I meant AFTER the fight.
After that one headshot. As long as the Gem is intact she will recover. By that time, she should be in our power
>>
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Sorry, guys, but I'm a bit sleep deprived so I I'll pause this for now. We'll pick it up next thread!

Thank you for your participation!
>>
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>>19674763
Remember this.
>>
>>19674812
Thanks for the thread and damn you for putting us in this situation.

Somehow I suspect no matter what we do is going to come back to bite us in the ass...
>>
>>19674768
We don't even know where Kirika is, only where she WILL be. Plus, as has been said before, trying to talk to her might tip her off that something is up. It'll be better to talk AFTER we incapacitate her since then we'd have all the leverage.
>>
>>19674768
Kirika's fake mission is"later tonight".
No time for meetings
>>
>>19674817
Capturing a target is a little easier when they have magical semi-immortality and when you have a particular lack of morals. As long as you don't destroy the gem you can go all out on them.
>>
>>19674540
>[]Call Sayaka and get her point of view. Heh.
Is tempting, but I guess we have teased them enought. For now at least.
So...
>[x]Think of another plan, quick.
She seems to be sort of attached to the blade, so just damaging it/crippling her so she can't use it could stop her for for a while. IIRC pinkie (finger) is important for "proper" katana wielding - the reason why some Yakuzas cut their pinkie off when they fail a mission (sort ritual punishmen, admitting uselessness - is that a word?) anyway - sniping her pinkie off would be stylish.

As for negotiations - she stabbed Kyoko's eye out in one of her fits, and I don't think she would have much to talk about.

We might timestop before mission brifly and talk with Pinky, but not in this appartment and especially not when any other people are around.
>>
>>19674830
See I think while QB is having us retire her it is a double thing
First he is seeing if we are actually working with her since we both have golden weapons. Second he is testing our loyalty to him so he knows whether to line us up next and third as a way to get rid of Kirika since maybe since seeing pinky she has gone off the deep end a bit

Not that she was very sane to begin with but whereas we had a fit and tore our hair our when talking to pinky apparently Kirika just tried cutting Kyoko up which is a bit different
>>
>>19674839
Yes there is time for meetings. Didn't you pay attention to the clock when we called Kyoko?

There are reasons why trying not to kill/fatally injure, or capture an opponent who’s trying to kill you is exponentially dangerous to everyone involved. A big problem in this setting involves the degree of control.mastery with regards to one's own Soul Gem.
>>
>>19674839
What the fuck do you think this quest is? MSQ? We're not the kind to be blowing time screwing around like it's SoL or K-On or whatever.
>>
>>19674884
For proper control of the blade the pinky finger is important. Not sure how the affects a magical girl who if she is anything like us could probably wield it perfectly even with one finger left

Blowing her arm off at the elbow should do the job however
>>
I've just noticed it now, but whiskey is spelled wrong in all of our tags.
Next person who archives, please fix it.
>>
>>19674933
Well fuck you, guy.

Preparing for this shit and getting in touch with Kirika WILL take some time and we have to all this things remembering about the damn cat and his loyalty tests
>>
>>19674839
Talking to her is still a no go. Best result is she insults us for getting a cowards weapon from pinky and trying to shank us
>>
>>19674995
We could like, just demolish the entire rooftop of the building. Not like Kirika could fly or break her fall properly.
>>
There are also a lot more casings on the ground by Matsuda's feet now. ( kill count? )
>>
Anyone archiving?
>>
>>19675095
Already done I think
>>
>>19675095

Yeah they're all up at the archive.
>>
>>19675122
>>19675117
Alright thanks
>>
>>19675011
That's already our Plan B.
Plan A was to snipe her with a 20mm Anti-Tank Rifle from Spot B, the slightly less optimal sniper position, while trapping Spot A, the optimal sniper position, to Hell and back. We leave a radio on the rooftop so that after we disable Kirika, we can talk to her while we keep a sniper rifle trained on her.
>>
Let me take a theoretical run at this golden weapon buisness and see what you guys think. - Both of us are put into a situation where we use our time tampering abilities, pinky manifests herself and we take her assistance and come out of it with a gold weapon each. Now Kirika has been using hers exclusively and has ended up murdering people left right and centre and spouting the same kind of gibberish we were when we first met pinky. Probably obvious but I'm thinking we might want to avoid using that deagle as much as we can.
>>
>>19675245
I am quite fine with this plan, even if I haven't been active during the thread.
>>
>>19676038
Well, she was like that since before she got the weapon and we spouted the same gibberish before we got ours.
>>
>>19677245
That doesn't make not using the deagle a bad plan.
>>
>>19677308
Oh, I agree with that but only out of general caution. I don't think we have any substantial indication that the weapons actually affect us. It might but I'm not seeing anything to sugget they do.
>>
>>19677418
>I grammar gud.
>>
I just want to point out that while she is most unlikely to want to talk to us before we fight her, if we blow the shit of her she is REALLY not likely to want to cooperate. It's risky, but I think we want to consider if we want to go rogue even before we meet up with her.
>>
>>19679659
I agree with this. This is not like Pokemon or Super Robot Wars where you have to whittle down the target's HP before you can talk to them properly. This is more like in Jormungand where Chinatsu wasn't in the mood for talking after her master got killed.
>>
>>19679659
You're probably right about her being unwilling to talk after being shot/blown-the-fuck-up, but going rogue will not be worth it. That's just going to lead to use dying, or turning into a witch.
>>
>>19681947
Well we can always warn Kirika, "We can make this easy or make this hard. Of course, the rabbit hole might have gone deeper than we think."
>>
>>19681947

I'm not saying we SHOULD go rogue. But if, say, we share common goals with a fellow vision victim, we need some sort of plan to give her to make her want to work together. If it turns out that we're just being used to kill off other golden weapon users before we figure out the importance of said weapons, we'll want some sort of plan on how to get out of dodge.

We have a plan of how to deal with her if we need to kill her. We... don't have so much if it turns out Kirika needs protection/ a way out.

The problem then is what to do with our waifu... We need to get the other girls invested in helping her should something bad happen and we have to go on the lam.


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