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>Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Planetary+Governor+Quest

>Basic Information on your planet: http://1d4chan.org/wiki/Planetary_Governor_Quest

>New players are always welcome. It's recommended that you read the 1d4chan page, but not strictly necessary. Same with previous threads.

You are Elyssa Von Braun, Planetary Governor of Daysimir by the will of the God Emperor and the mysterious workings of the Administratum.

Treasury: 50 C (1 C=1 Billion Thrones)
Von Braun Holdings (Private Company, owned by you): 18 C
Annual Income (Government): 44 C.
Annual Income (Von Braun Holdings) 9 C.

PDF:
3 1/2 Billion Militia: Well-Trained.
18 Million Standing PDF: Expertly trained.
50,000 Special Forces: Stormtrooper grade.

Fleet:
Lunar-class Cruiser - His Express Permission: http://pastebin.com/nF6y6qE6
Longblade Squadron - 4 Sword Frigates: http://pastebin.com/wK6ifByM
Imperitor Patientia
Light of His Eyes
Knight-lord Hesperidan
Khalybdis de Memorium
Dagger-class Raider - Even In Death formerly Bloodpoint: http://pastebin.com/fJb77fR6

>CONT
>>
Dunno if you saw this.

Re: how much of the population of a world in 40K is tithed under typical circumstances:

If you use the kind of tolerances medieval lords used in total war, it is likely to be every spare individual available (corresponding to medieval freemen).

However, the closest we have to a standard for a guard regiment is the inanely low figure of two thousand men, and there is an old class of vessel from either BFG or Space Fleet known as the galaxy troop ship whose purpose is essentially to pick up raw recruits and train them onboard ship on the way to deployment. This may suggest that it is the available gear and not the number of available bodies that is important; you have dedicated interstellar ships designed to train fresh bodies, but life is cheap and training is difficult and expensive, to say nothing of gear, food, et cetera.

If the real killer is logistics, it is no wonder that generals throw away the lives of the Guard; it is easier than feeding them and supplying new ammo. It is also no wonder that the tithe is concerned not with huge numbers but with skimming off the cream of the crop.

However, if this is for PGQ, I'd just raise as many different 2000-man regiments at once as the sector/munitorum needs, and the munitorum could always use more.
>>
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>CONT


You do not currently have a Lord Commander (Commander of your PDF forces, increases the efficiency of Military operations, reduces your workload, and advises you on military matters).

You do not currently have a Deacon (Runs the local Imperial Cult. You don't have much of a local Imperial Cult either).

You do not currently have a Mechanicum Director (Magos in charge of AdMech operations on your planet. Makes Planetary Improvements cheaper and can run special projects or even technological research, if he/she has the right skill set.)

Recycling plants: 56% complete.
Mag-Rail train system: 40% complete.
Increased Industry: 39% complete.
PDF Batteries: 23% complete.
Orbital Bombardment Shelters: (40 C) <ON HOLD
Redoubts: (35 C) <ON HOLD
Hardened PDF bases: 50 C <ON HOLD
(Full list of Planetary Improvements on 1d4chan page.)

>CONT
>>
So APPARENTLY the new 4chan HTML won't let you keep the parts of your post that you already typed out when you refresh the page or FAIL THE CAPTCHA THAT'S IN EGYPTIAN FUCKING HIEROGLYPHICS HALF THE TIME. The older version did not do this.

And here I thought that just because 4chan wasn't going offline every 2 minutes that it would be safe to type my posts on /tg/ instead of in a nice, safe notpad or Word document. Guess I was wrong.

Great job, m00t, great job. Couldn't have lived without that feature.
>>
>>19869116

Didn't you get notepad for that a few weeks back? It may help the rage.
>>
>>19869184

Like I said, I thought it was safe to start using the normal posting system again. I was wrong.
>>
>CONT

CURRENT EVENTS:

A Space Hulk has recently drifted into your system, and you have started salvaging as many ships as possible from it before it disappears back into the Warp. You have salvaged two Hu8man Freighters loaded with 20 C total worth of crops and other foodstuffs, and have primed four Cobra-Class Frigates for removal pending transfer of staging grounds to two other Human Freighters also filled with Crops that you have secured. You have also conducted a thorough scan of a dead Xenos ship of unknown origin, started isolating a Chaos-held Sword Class Frigate from the rest of the Hulk, and have secured an Ork Ramma with a valuable piece of Archeotech that was apparently designed to produce super-soldiers after a vicious battle with the heavily mutated and enhanced Orks that controlled it, along with their monstrous, barely recognizable as an Ork Warboss.

Nearby, an Adeptus Mechanicus Explorator Fleet has entered the system to recover an STC Printout discovered by the Iron Dragons Astartes Chapter while excavating the site of their new Fortress-Monastery. The Archmagos in command has agreed to aid you in recovery operations with his Skitarii Legion in exchange for your help recovering an Adeptus Mechanicus Light Cruiser from near the core of the Hulk

>CONT
>>
Meanwhile, a mighty fleet of Rogue Traders and local merchants both human and Xenos has gathered in a nearby uninhabited system for the founding of your Xenos Mall, an area where human and Xenos merchants can use enterprising Rogue Traders as middlemen to legitimize their business, for a small fee of course.

And last but not least, dozens of far-flung branches of the Von Braun Family have come together from all over the Eastern Fringe for a Clan Gathering, carrying with it the possibility of uniting dozens of wealthy Noble houses, several Rogue Trader Dynasties, Imperial Navy Captains, and wealthy Consortium owners into a unified faction capable of exerting a great amount of influence over Ultima Segmentum.

>Action?

>Note that at any time you can leave the Salvage Zone in the hands of your subordinates and the Iron Dragons and attend to other matters, as salvage operations could take weeks to complete.
>>
We can't leave the operation of salvaging the hulk to others - if we left before the last man we sent in, it'd look pretty bad now that we've lost 600 men out of a force containing 5000 spec ops.

We CAN draw up a battleplan to mostly automate the rest, so that the commanders would only need our input if a hiccup were to occur.

We'll then have time to do some negotiating and political wrangling in the meantime.

PLAN TO STRIP HULK:
-Commanders are to do their utmost to keep cutting teams secure and keep cutting operations ongoing, so as to continue to make it unlikely that the Hulk returns to the warp.
-The Chaos frigate is to be isolated and bombarded with EMP/haywire weaponry.
-The bioship bombardment can be halted for a time so that the Iron Dragons have a chance to identify the hive fleet markings.
-Any massed enemy groups are to be avoided, disengaged from, etc so that we can continue to break ships off the hulk. If we MUST face them, they are to be encircled and eliminated with minimum risk to our forces if at all possible; we simply don't have the need to seek combat with them if the prize is the ships themselves. Getting locked into a prolonged fight could lose us the hulk, or worse, create a situation where the hulk warps out WITH OUR TROOPS STILL ON IT.
-Cutting is to continue along previously specified priorities for ship selection and speeds for debris examination and ship release.
-We are to be notified of any anomalies at the operational level. We trust the commanders' judgement for the tactical level (where to pick fights, how to win them) but would like to be involved when it comes to something like a huge battle or archaeotech findings or whatever else.
>>
PLANS FOR NEGOTIATIONS:

To keep the AdMech from accusing us of tech-heresy, we need to legitimize our engineers.

To legitimize our engineers, we need to use the special status that the AdMech confers on the space marines.

To get the engineers to accept this, we need to give them benefits and protect their relative freedom. If they can make more money and more complex machinery, they'd probably like the idea.

To get this to be a binding law that the populace supports, we should use the democratic system on Daysimir to make it a binding legislative edict as well as just making a proclamation.

To get the democratic system to support us, we need to give them a reason to trust us. A great reason would be a safeguard of their existence. I have an idea there.

Therefore, we should meet with the legislators, the heads of large engineering companies, and the Iron Dragons chapter counsel soon, and BEFORE we meet with the AdMech.

In the meantime we can have a long-distance chat with the rogue traders over astropathic cipher and give them general directions that'll keep them engaged and make things easier down the road, like 'what kind of bulk goods can your contacts provide? What kind of metals?' etc.
>>
>>19869649

Operation Objectives set. Roll 1d100.

Also, options:

>Meet with Archmagos on your flagship
>Meet with Archmagos on his/its flagship
>Give RT the all-clear sign after checking up with nearby Imperial authorities (Malector, in the system overseeing the constant shipping of arms and armor from Munitorum stockpiles to equip your rapidly growing PDF, AdMech fleet, Iron Dragons, and some of the visiting Von Brauns)
>Other.

And before I forget, other items from earlier threads that I never got around to updating:

Contacts gained: Krikatius Mercenaries (Human)
Contacts gained: Krikatius Mercenaries (Kroot)
Mag Rail line from Capitol to second-largest city (Stone Hall) complete.
The engineering department of your new University has lead other schools across the planet to follow suit, leading to a sudden surge in the number and skill of your civilian Engineers (No Techpriests increased from 3/5 to 4/5)

>Action?
>>
>>19869837
Ok, meet with the Archmagos on our flagship so we can keep and eye on things and he can see for himself the progress towards getting the Mechanicus Frigate out of there.
>>
>>19869680

Daysimir has had civilian engineers and technicians for thousands of years, it's actually very common for fairly high-tech planets that developed outside of the reach of the Imperium to have lots of guys that can do technology. Daysimir is unusual in that they have more such individuals than normal. They won't t be shouting "TECH HERESY!" unless you try to kick the AdMech off your planet entirely. In short, they don't particularly like it, but they have tolerated it so far. Although training your Engineers in the basic Runes of the Mechanicus is an option (Sanctioned Techno-Mats, 10 C, risk of Popularity loss), but does run the risk of opening the door for increased AdMech influence and technological superstition in your population.

>>19869956

>Confirm?
>>
>>19869956
We can't meet with him until we have neutralized the threat to our own people. The AdMech has already complained of our world being run by a huge mob of tech-heretics because our engineers are civilians. We need to deal with this asap.

However, we can get the ball rolling while we're in operations.

Send an aide to meet with one of his aides and politely ask that when the archmagos has a moment to spare from leading/commanding his Skitarii, he tell us what is on his agenda for the visit and if he is authorized to speak on behalf of the Mechanicus.
>>
rolled 29 = 29

rolling
>>
Meet the arch magos on his/her/it's ship, while we are there see if any high rankers among their staff want to make a name for themselves and are more liberal than most discreetly of course
>>
rolled 40 = 40

>>19869837
>roll 1d100
Okay.

>Meet with Archmagos on your flagship
>Meet with Archmagos on his/its flagship
>Give RT the all-clear sign after checking up with nearby Imperial authorities (Malector, in the system overseeing the constant shipping of arms and armor from Munitorum stockpiles to equip your rapidly growing PDF, AdMech fleet, Iron Dragons, and some of the visiting Von Brauns)
>Other.

Other.

We DO NOT give the RT the all clear to bring Xenos into the system at present.

Instead, we give the RT the all-clear to use astropathic comms to contact the leading traders on our world and determine what the world needs in terms of things like RAW GOODS (plasteel, rare minerals, etc) and what they can trade with the aliens or use for themselves (pharmaceuticals, crops, trade goods, superior Daysimiri training for their armsmen, INCREDIBLY RARE and HIGH-QUALITY Terra-style food for their dining rooms and provisions).

This way, when they do come, they'll all have a guaranteed profit right off the bat LONG before they start selling alien artefacts through bulk trade, AND we don't have to manage every tiny sale because that's what trade ministers, bureaucrats, and commodity market systems are for.

Do not meet with the archmagos, do what this post says instead: >>19870022

What is the current status of the Parliament of Daysimir?
>>
rolled 46 = 46

herp
>>
rolled 76 = 76

>>19869837
>>
rolled 60 = 60

>>19870054
Let's not fuck things up from the get go by sniffing around the head Cult Mechanicus guy's staff for replacements.

He's their boss, he knows them a lot better than we do. I think he'd catch us poaching and get pissed.

To say nothing of the fact that we were just fighting alongside them and our men are still doing so in our absence.
>>
>>19870295
I meant ask the head himself if he had anyone he would recommend. It could be seen by him as a bonus because he then has someone on our planet that will report any interesting tech we find

I meant discreetly as in we just sort of let it flow in the conversation that we need a lord magos for the planet not "so have you got anyone you want to throw on this planet to spy on us?"
>>
>>19870330
We do not need a Lord Magos. We can have a liasion or bonded emissary or other representative, but the head guy in charge of our planet's technology is going to be a home-grown Daysimiri engineer or a council of them with a representative liasion.

Every time outsiders have come to Daysimir and put in authority, they've been abusive (Rodoris, previous governor), put to abusive ends (the Nobles/toadies he brought in, the xenos police forces he created to beat up on locals) strongly distrusted because their normal operations don't mesh well with Daysimir (Sisters of Battle order killed a girl whose mutation could be completely fixed by surgery, cue PR disaster), or an absolute wrecking of our plans that we had to spend a lot of effort on fixing (Ultramarines visit).

Let's not put anyone in a position of authority that we don't have to create, especially one that wouldn't be loyal to us. We can check around for a permanent liasion, that's going to cover our needs.

An idea was floated several threads ago to have a council of commanders like the US joint chiefs of staff report to us instead of the Lord Commander - a war council. This was accepted in its stead. I'd vote to use it.
>>
>>19870112

By "Parliment of Daysimir" I assume that you're referring to the disbanded Senate and Congress, which are currently non-existent. However, there is a growing movement among your people supporting their reinstatement.

The various Merchants in the fleet are already beginning to arrange deals amongst themselves, and are now including prominent Daysimiri businesses in their dealings.

The Archmagos replies that he is authorized to speak for the Forge World of Marcalus in all dealings with the Iron Dragons Chapter and local Planetary officials.

>>19870039
>>19870112
>>19870158
>>19870192
>>19870295

Your forces on the Space Hulk get bogged down in a series of close-range firefights, although they eventually defeat their foes.

>Action?
>>
>>19870433
>Action?

Tell Command to put tactics into operation that will make it easier to cut another ship loose at earliest opportunity without altering the current objectives. Scan for more archaeotech periodically.

Send government officials to find and assemble the willing, available, and preferably leading representatives of the old Senate and Congress. Tell them you're going to resurrect their system with minor changes to ensure that the democracy in Daysimir has a better chance of surviving a bad governor and electing good governors who won't try to suspend it. Tell them you want them available by astropathic communications within the hour.

Tell the press office they can leak a story about the Governorship seeking to reinstate the old system and create safeguards for it.

Tell officials you want representatives willing to speak for the top engineering companies on-world available in the same timeframe.

Ask the Iron Dragons if the Master of the Forge is available.
>>
>>19870426
We are an outsider, we are talking about bringing in outside generals to train our troops and bringing in our family to run businesses etc under our own name

We just need to make a clear distinction between outsiders who forced their way in ( everyone else ) and outsiders who were brought in to help ( us and people we recruit ) the population being the massive dicks that they are will dislike anyone who ends up in a position of power who isn't as much an asshole as the leader of the resistance

Having a magos as an advisor to home grown tech leaders is a good idea but the thing is our techs are still massively behind tech priests in knowledge even though we don't ascribe to all the religious bullshit that hampers the mechanicus
>>
>>19870433

Inform the Archmagos that when the operation's over, you'd be eager to have a conversation about some agreements between Daysimir and the forge-world he speaks for.
>>
>>19870533
Oh, you're one of the 'our people are douchebags' crowd.

>We are an outsider, we are talking about bringing in outside generals to train our troops and bringing in our family to run businesses etc under our own name

The smart governor would do everything to go native and make the people think that Daysimir's safety and continued independence was top priority.

Davos was accepted precisely because he acted in the best interest of the people of Daysimir and got results.

We have not gotten political results by favoring foreigners. We had our biggest boost in trust and popularity when we made a deal with the resistance.

>We just need to make a clear distinction between outsiders who forced their way in ( everyone else ) and outsiders who were brought in to help ( us and people we recruit ) the population being the massive dicks that they are will dislike anyone who ends up in a position of power who isn't as much an asshole as the leader of the resistance

He's only an asshole if you can't see things from his perspective and understand his priorities.

>Having a magos as an advisor to home grown tech leaders is a good idea but the thing is our techs are still massively behind tech priests in knowledge even though we don't ascribe to all the religious bullshit that hampers the mechanicus

No, we don't want a magos anywhere near our home-grown boys. That is a pathway to their subversion, and then we have to ask the Mechanicus for everything we want.

No, they're not massively behind in knowledge. They're behind in the available level of technology, infrastructure, and industry. They all know what a shipyard is, they just can't build one, and it's been stated that forgeworlds generally don't hand that out. If you think increasing Mechanicus power on our world will be more likely to get us forgeworld level tech, you need to remember who rules forgeworlds.
>>
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>>19870632
Isn't Davos also an outsider, and one who lead a rebellion against the previous government and furthermore has ties to the Eldar?

We shouldn't put all our faith in him, for all we know he could be an Eldar sleeper agent.

We should see about having a sanctioned psyker on our retinue, one specializing in stability, rationality and stublety rather than raw power, to serve as a detector for any sorcery that might come near us, and hopefully spot any infiltrators.
>>
>>19870433
That reminds me. In addition to:
>>19870527
>>19870555

Gameroom, what are our current Trust & Popularity numbers?

We had a bump to the effect of Popularity+30, Trust+60 way back here: http://suptg.thisisnotatrueending.com/archive/18717305/#18722076

By my count that would've put the numbers at Trust 71, Popularity 95, but in a recent thread I think you said that our popularity was around 30.

I figure it's probably just that you thought the bump was too big and nerfed it, though it can be easily explained by the lack of a center for policy analysis in our government hurting our ability to calculate the numbers, or by the numbers being 'soft' - a temporary statistic easily changed by later events.
>>
>>19870708
>Isn't Davos an outsider?
Yeah, I rewrote the post to better communicate my point:

>Davos was accepted precisely because he acted in the best interest of the people of Daysimir and got results.

>We have not gotten political results by favoring foreigners. We had our biggest boost in trust and popularity when we made a deal with the resistance.

As for Davos being an Eldar sleeper agent, you've forgotten what the Judge said about the Eldar. Besides, they really don't need to make him a sleeper agent for him to work in their interest - that just risks a backlash if he's discovered and linked to them (and the link is pretty visible). However, while his eldar connections take him off the table for the position supreme military leader, they make him a good special advisor because he can advise us on the eldar.

Even if he's spreading misinformation, it's a lot better to use it to make guesses about their schemes than to have no information.

>psyker friend to stop spies

For now, we have Arkhan Mirak. However, there is zero guarantee we'd be able to keep a psyker from influencing us or guessing our every move and screwing things up like Vandire and Phaedrus: http://wh40k.lexicanum.com/wiki/Phaedrus

The idea needs more thought.
>>
>>19870662
Even seeing things from his perspective, Davos is still an asshole as are most of our people. They have reason for it but it doesn't change what they are. We are a good suit because at times we have been an asshole as well but otherwise they still take the cake

And getting a magos overseeing things won't be giving any power since from what I understood of the game rooms explanations the task is more administrative than anything and it would lead to the AdMech being more likely to answer a call for help than anything

And our people might understand the basic ideas of tech but for actual practical application and design we are behind the AdMech because we don't use their systems. I am not saying go full retard and worship clinky the robot god but making nice with them won't hurt at all

If I have misunderstood what gameroom has said then I will gladly shut up about it but I think this is a good opportunity to gain much more than we stand to lose
>>
>>19870721

That statistic was very soft. I got rid of the Trust measure because it was kind of a cumbersome add-on to Popularity and it was too complex too have two separate popularity meters whose relationship I never really figured out.

>If you guys would just give me a a moment, I forgot to copy/paste my new post into Notepad before refreshing the page to check for replies and now I have to start all over. Because apparently part of the new HTML is that you need to have a separate application open to use the website without giving yourself an aneurism.
>>
Oh, and I just realized that I had my own characters mixed up in my head. Arkhan is the guy running supplies for you, Malector is the RT currently bartering like a madman in a nearby system.

Hey, you try thinking clearly when it's 85 degrees (F) outside at 11 O' clock at night and your house has no air conditioning of any kind.
>>
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>>19870807
Eldar love complicated plots, hell they could've made him a sleeper agent precisely because he's so obvious no one would suspect him.

Placing an agent into a faction a decade in advance to get him to infiltrate somebody else is something they wouldn't hesitate to do

All they do is wait awhile and they have their hands on an agent with mass popular support, a group a die-hard geurilla fighters and a figure with increasing political force.

Exceedingly convoluted plots are par the course for Tzeentch and Elfdar.
>>
>>19870817
>Even seeing things from his perspective, Davos is still an asshole as are most of our people. They have reason for it but it doesn't change what they are. We are a good suit because at times we have been an asshole as well but otherwise they still take the cake

Both he and they are largely war veterans and naturally suspicions of our leadership. If you had to fight the Vietnam War against genocidal aliens, you'd be exactly like that.

>And getting a magos overseeing things won't be giving any power since from what I understood of the game rooms explanations the task is more administrative than anything and it would lead to the AdMech being more likely to answer a call for help than anything

Well, let's look at what the Gameroom's said.

In this thread:

>Although training your Engineers in the basic Runes of the Mechanicus is an option (Sanctioned Techno-Mats, 10 C, risk of Popularity loss), but does run the risk of opening the door for increased AdMech influence and technological superstition in your population.
>>
>>19870817
>increased AdMech influence and technological superstition in your population.
In an earlier thread, in the comments of an Arbite judge on the mechanicus:

"Normally, their strategy would be to slowly ease out such practices in favor of direct Priesthood control, either by directly replacing them with Techpriests or requiring a Mechanicus sanction, license, and training course, but on Daysimir that was prevented by the unusually high number of "Hereteks", the Governments unwillingness to jeopardize their neutrality and independence, and the fact that part of the mandatory Militia training is basic technology. So that the average Daysimir can fix his own truck, use a data-slate, and put in a new electrical outlet in his house. A lot of the Superstition and fear they rely on is simply not there."

>Normally, their strategy would be to slowly ease out such practices in favor of direct Priesthood control
>A lot of the Superstition and fear they rely on is simply not there.

We do not give an inch on this.

The AdMech can have shrines orbiting the world.
They can send priests to worship the archaeotech we recover.
They can send liasions to negotiate with our government.

They absofuckinglutely cannot have a foreign-import AdMech director from Mars come here and start pushing for more superstitious bullshit we can't control because of Imperial agreements outside that control and then turn into a subversion of our engineering base.
>>
>>19871040
That is training not importing a magos

>>19871054
He would have to run things like that past us or get told to leave. It isn't hard to keep our status quo while having him in here but if you are all so scared of the idea then I will drop it
>>
>>19870946
It doesn't matter.

As I said in the last post which you didn't read with much attention.

If he is an Eldar agent, it is better to have a direct line to them to spread misinformation through and have a connection to.

If he isn't, it's just fine and dandy to have him around to advise us on the eldar.

However, the Inquisition routinely turns agents into double agents. We can too. We should give him zero reasons to turn against us and the opportunity to accomplish his own goals if he is loyal to us, build in failsafes like other commanders and forces, and see what happens.

Either way you have no proof. You have suspected this NPC from the moment he was described to you despite the fact that Elyssa von Braun's first act was to insult and disrespect him to the point he was ready to assault the capital city right then and there, which you never took into account. That makes your analysis less than stellar.

(Also stamping out all contact with the Eldar just makes it harder for the Gameroom to write them in, which I don't want us to do.)
>>
>>19870937
...We're in the same timezone and you're having similar weather? Are you in my state or some shit?

Also, I have a fan trained on me right now and it's still not enough.

We still need to apologize to Davos for "stick, THEN carrot" actually.

If we're in a room with Davos in the near future and he's got a break from commanding the Spec Ops, we should find somewhere with a degree of privacy and say the following to sweep that under the rug:

"General, I believe I owe you and the other Resistance commanders I negotiated with an apology. I used regrettablly-chosen tactics and people got wound up for no good reason outside of my decision, and all you did to provoke it was come to the negotiating table with me. It was unprofessional, ignoble, and irresponsible conduct and I will endeavor not to repeat it. You all deserved better. If you think they'd like to hear such a statement, I'll be glad to say the same thing to the rest of the men who were in the room that day - or if you think it's better you can tell them what you think yourself."

IF we put it to rest successfully and he turns on us anyway for no apparent reason, we'll know where his loyalties lay all along.
>>
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>>19871117
Having him spread disinformation would be counteracted by giving him even more goddamn influence.

Having no proof doesn't mean we fully trust a guy who's had a known track record of mixed loyalties, and who does abosolutely nothing to prove otherwise.

Poisioning someone during a treaty signing does not make someone inclined to trust them, but then again I doubt you'd be satisfied with anything less than making him the Planetary Govoner.

Davos is a liability who already commands a disturbing amount of power, giving him more of it isn't going to help things, we've already been bending over backwards for him and the resistance, we don't need to hand him the keys to the city.

I don't trust him because he hasn't done anything to deserve that trust, commanding a group of armed insurgents and pressuring us to give into their wants and poisoning us are things that are not trustworthy.
>>
>>19870527
>>19870555

Al four Cobra Class Frigates are ready to be cut, and transfer of Staging Grounds to Freighters is almost complete.

You find no new Archeotech, but you do find an Aquila Lander and a single Spy satellite (Stealth satellite that covertly keeps an eye on ground movement and communications) and 1 C worth of Misc. metal salvage and ores.

Done.

This press leak yields you +10 Popularity.

Done.

The master of the Forge is available if the need for his counsel is urgent.

The Archmagos sends his thanks and acknowledgement.

>>19870817
>>19870721

Your current popularity is 60: Above average for Imperial Governors.

With regards to the AdMech...You're both sort of right. You have the potential to completely replace techpriests with civilian engineers, but it would be a a long, slow process to get your home-grown engineers up to Magos level, and a lot of political maneuvering to keep from getting BLAMM'd along the way. If you hired a random radical Magos, he would likely be more loyal to you than the Mechanicus, but a Magos hired through the Archmagos is much more likely to be an agent planted to try and increase Mechanicus control over your world to normal levels. It all depends on the Magos and his background, and whether you can trust said information on his background not to have been tampered with...

>>19871177

Davos is currently unavailable pending training for planet-scale strategy for inclusion into your War Council.He will be unavailable for another year unless you want to suspend his education at your Military Academy.

>Action?
>>
>>19871219
I agree with you fully there. Davos for as useful and good a way to gain popularity with the people as he has been is something that could well come and bite us on the ass if we give him too much power
>>
>>19871177
I approve, I don't think we should be a jerk to him, but I also think we shouldn't put all our eggs in one volatile basket.
>>
>>19871177
Happily agreed there
We never did actually apologize for it so now would be a good time
>>
>>19871219
>Having him spread disinformation would be counteracted by giving him even more goddamn influence.
He's in charge of thirty-five thousand special ops guys who have thus far done some of the hardest work we've needed the military to do with loyalty to Daysimir, and he's an advisor to the Governor. That's it.
>Having no proof doesn't mean we fully trust a guy who's had a known track record of mixed loyalties, and who does abosolutely nothing to prove otherwise.
It doesn't mean anything about us, it means something about YOU.
And he's done plenty to prove otherwise to others, but you're not a hard sell so much as possessed of a closed mind.
The Judge vouching for him was huge, but YOU wouldn't be satisfied if the Emperor got off the Golden Throne and declaired the guy one of the lost primarchs because instead of using people to accomplish something great you want to stage the Salem witch trials.
>Poisioning someone during a treaty signing does not make someone inclined to trust them, but then again I doubt you'd be satisfied with anything less than making him the Planetary Govoner.
We have bodyguards, an ex-inquisitor on our side, and the Iron dragons. Last time he was suspected of something they nabbed him and kept him in a room with a gun to his head all night without anyone ion the Resistance finding out about it.
>>
>>19871361
>Davos is a liability who already commands a disturbing amount of power, giving him more of it isn't going to help things, we've already been bending over backwards for him and the resistance, we don't need to hand him the keys to the city.
I can't hear you over the sound of your silly bias being crushed by our huge temporary popularity boost from integrating him and his people gave us. Wait. WAIT. WHY THE FUCK DO YOU THINK I WANT TO PROMOTE HIM? I WANT TO KEEP HIM WHERE HE IS, YOU WANT TO THROW HIM UNDER A BUS.

Pff, bending over backwards. We gave them a tax cut and they joined the military. Sure makes us a contortionist.
>I don't trust him because he hasn't done anything to deserve that trust, commanding a group of armed insurgents and pressuring us to give into their wants and poisoning us are things that are not trustworthy.
He's advised us better on how to win over the people than anyone else and been right every time.
He's risked his life working for our benefit and that of the people on multiple occasions.
He's decided to stay in our service after being manhandled by a Space Marine chapter master.
>>
I just wanted to say that I can no longer enjoy this quest due to a one anime-fag spamming quest with slightly disturbing and completly irrelevant images. Very sad.
>>
>>19871117
>>19871219
>>19871265
>>19871277
>>19871303

Guys...Guys, look.

The way to deal with a risk of betrayal is to spread the risk, not to try and stop every betrayal.

We have to assume someone will eventually betray us. If we're ready for betrayal, we can react fast and fix it/minimize damage.

If we're on constant witch-hunts, we'll just erode officer loyalty in higher echelons. People will be too afraid of being suspected to do their jobs in the first place.

Davos Ithkael has so far been given one of many seats on a council of military leaders and advisors. He leads less than forty thousand troops. We have the IG and a PDF of over ten million. That speaks for itself.

We haven't filled the other seats yet, but we will. He will be a valued voice among many.

In the meantime, stop having the same argument Rohan's been having with anyone that'll listen for the last ten threads, we have a game to play.

Rohan, you're at your best thinking up good ideas. It's fun to grind axes, but it's bogging all this down.
>>
>>19871423
He's posted three images. Grow a thicker skin.
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>>19871423
If it bothers you so much filter him

Don't cry about it in thread

>>19871438
Excellent point as usual
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>>19871468
Please explain how to filter.
>>19871451
Bitch, please.
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>>19871490
4chanX or one of those things let's your filter people's posts. I don't use it so I don't know how
>>
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>>19871361
I'll trust him when he gets mindwalked by a Psyker, preferabally an Inquisitor, he's leading a bunch of people who were already loyal to him in the first place and he helped fight off a chaos raid that could've massively screwed over the planet, which means he's not a total retard, so that means we can probably rule him out as a Khorne worshipper, that's pretty much it.

>We have bodyguards, an ex-inquisitor on our side, and the Iron dragons. Last time he was suspected of something they nabbed him and kept him in a room with a gun to his head all night without anyone ion the Resistance finding out about it.

Funny as how the Inquisitor left the planet, the Iron Dragon's will look after their own interests first and foremost and he didn't have a command of 35,000 special forces troopers when we signed that treaty.

Giving him more power not only makes it easier if he ever decides to launch a coup, but it'll make it harded to refuse and more demands of his in the future.

This is a guy who defected from another armed force, to lead a rebellion against the rulers of another, and backed by a third party. This guy's as shifty as an earthquake.

Also the Emprah was noted for having his favoured son lead a rebellion that caused the most damage to the Imperium ever experienced and directly drove loyal followers to turn to chaos by is blind belief in Horus. Quite frankly, the Emprah's judgement has a poor track record.
>>
>>19871532
Is that a screenshot from a JJBA game for the consoles? Never knew they made one for the new ones
>>
So, send a message to Davos apologizing or apologize to him in person the next time you have a chance?

Also roll 1d100 for Space Hulk.
>>
>>19871264
>Davos is currently unavailable
Send him a letter. Unless he can't get those while in the academy.

>Government officials gathered together
Tell them you want to reinstate a parliamentary system, provided they'll allow a formation of a group of meritorious individuals whose interests will be influenced by, among other things, the reinstated Parliament, that will act to steer the Administratum's selection of future planetary governors to ensure that the risk of another Rodoris is minimal.

Tell them you want the reinstated parliament to have a slightly more consociationist approach than before (this subtype of democracy has guaranteed group representation, and is often suggested for managing conflict in deeply divided societies) in order to minimize the likelihood of the Families or the Nobles or the Mining Syndicate or the Resistance or whoever risking a serious civil conflict.

Tell them that while you can't yourself write a permanent law that a future governor couldn't rescind, you WILL predicate the military service of citizens in their districts on their continued legislative authority - meaning that if you throw a representative in jail frivolously, that representative's district isn't entitled to support the PDF until this is resolved, which will make it difficult for future governors to attempt tyrannic domination of the legislature. Tell them that between this and the group of carefully chosen Daysimiri that'll work to diplomatically (and possibly otherwise) influence the selection of future governors by the Administratum, any future governors that are tyrants should be swiftly removed from power.

Tell them that you'll arrange the details later, but if this is acceptable to them you'd really like their support on a legal measure that would make it EXTREMELY hard for the Mechanicus to encroach on Daysimiri independance without drawing down the wrath of the Mechanicus.
>>
rolled 84 = 84

>>19871620
Send a message apologizing and make it clear that we'd like to do so in person as well.
>>
>>19871625
Maybe include something about the maximum time a person can hold a seat and that no more than one person from a family / conglomerate holding a seat at a time in order to ensure that things are not being influenced by the desires of a few
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>>19871438
Sorry, Sorry, I tend to get a little too into arguing with people, one of the reasons I like reading /tg/.

But I agree with you on Spreading the risk around with people, I was thinking about sending an envoy to Catachan, and seeing about having a native from there be apppointed as Davos's deputy/assistant for his spec-ops force, as having a diffrently trained gurellia fighter might provide some valuable insight.

I wouldn't mind a Mechanicus member on our council in a purely adivsory role, but giving them any real power planetside would be kind of iffy.

Rather than starting from the top of the chain, where the Mecanicus members are heavily indoctrinated, maybe we should start recruiting from the lower levels, those who tend not to fit in with the cult would likely be ostracised, and there would be a greater chance of finding radical techpriests around the lower, middle ranks.

We should be on the lookout for anyone in the lower/middle ranks of the mechanicus with strong ties outside their association.
>>
>>19869837
One of the major things that bogs down politicians is term limits & time-limited terms. Get elected, you have 2-3 years, then a re-election. Politicians also need a measure of power to get them to do their job (not enough to fuck things up, but something so that their job isn't pointless).

Term limits shouldn't exist, and terms should be long, but the exploits of those who are trying to be elected should be obvious to all. Beyond that, we need to show their previous experience, from the perspective of how much they actually accomplished vs. how much they've been milking shit.
>>
rolled 68 = 68

>>19871620
>>
>>19871723
Part of the reason there are term limits and time limited terms is to avoid there becoming a sort of political ruling class who do just spend their entire lives controlling the politics and making it closed off to everyone else

Having longer terms is ok but we need to ensure that it is fair
>>
rolled 22, 70 = 92

>>19871806
what about a two term limit of 8 years? that way the longest someone's gonna be in office is 16 years, and elections are far enough away that they don't eat up all the time for doing stuff.

and allow something like recall elections, if 40% of the people sign a petition in a given district they can force a snap election one month after it's official introduction to the governor's office/government.
>>
>>19871884
That sounds good, we could even have them as two ten year terms just so long as there was some rotation of politicians.

This should only be for being on the council though, politicians can serve in their local area as long as they want with regular elections or as advisors to the current council members
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>>19871884
>>19871723
I found term limits to be a mixed bag, on one hand, it keeps bad leaders from serving too long and trying to usurp power, on the other hand it caused much more work and prevents good leaders from serving as long and forcibly brining in someone worse.

I feel we should have around 3-5 political parties, a two party system is bad because it's baiscally a see-saw and if someone screws up badly the other party gets eleted not on their own merits, but purely because the other team fucked up.

With 3 or more parties, no only do you prevent that, but you can also wind up with minority goverments, which helps prevent one party running roughshod over everything.

More than 5 however and the power gets so diluted you might not be able to get anything done, I'd think a 4 party system would be the best, myself.

>>19871612
The new JoJo game; All Star Battle was announced by Araki recently, along with a JoJo anime, the Game's for PS3, and they've confirmed it's a fighting game covering parts 1-7.

Trailer can be seen here; http://www.youtube.com/watch?v=qOPqmpzlAE8
http://www.youtube.com/watch?v=qOPqmpzlAE8
>>
>>19871884
Recalls are highly important, I'd agree. The main thing here is we want good ideas that are implimented correctly to benefit everyone. Traitors are a dime a dozen, but good solid people are rare. Term limits fuck this up. People still need to VOTE FOR THEM, if they want to get elected. This will only screw up if we allow elections to be gamed and/or defrauded. Take Egypt as an example, they're pissed because the military is basically Mubaruk's government continued. Parliaments are elected, then gutted of power. The elected President has next to no power.

So the question is, do we actually want to go the distance here to ensure people can actually vote real people in, or do we want to cop shit out? If we can expose someone as having Eldar/Chaos/Tau interests, they're basically going to be recalled. If we show ourselves as helping the world grow, we reap the benefits.

8 Year terms sounds great, w/ recalls and a decent media, but term limits are bad, mmmkay. Imagine if we had a limit as Planetary Governor. We wouldn't be powerful, those around us without limits would be.
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>>19871968
definitely agree on the political parties, as another problem with a two-party system is that parties try to go for the political mean, and as such tend to be extremely similar if they want to be successful.
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>>19871968
This had better be released in the English market
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>>19872040
PS3 games aren't region locked, if it's not released in the US, you can just import a copy and it'll still work, sure it'll be in Japanese, but since it's a fighting game, the text isn't really that important.

For the record, JoJo is also a traditional game.


Personally I think term limits are less important overall if you have more than 2 political parties, when you have shit like minority governments going down, it's a lot harder to keep a stranglehold on power, if you have a guy doing a terrible job, all the other parties tend to gang up on him, and can force a re-election.
>>
NotEditor here. Editor totally wasn't just banned for a day for no apparent reason thanks to the new html. I'm going to make some posts that are entirely independent of whatever that guy was doing.
>>
>>19871625
>>19871643
>>19871655

The way the old Congress and Senate worked was:

Senate: Two Senators per state, elected from the population of that State according to its own laws. The only common denominator is that a term on the State Senate (Representing individual Cantons within a State) is required. Each Senator runs for re-election every two years, and there is a maximum term limit of five years. Has the power to approve treaties with foreign entities and approves laws proposed and passed by Congress.

Congress: Number dictated by population of each State, but with a minimum of one per State. Chosen by General Election. Has the power to impeach the First Executive or any of the other five Executives (Sometimes referred to as "Lesser Executives") and, in extreme cases, the entire Executive Council. It also has the power to declare war against foreign powers. Main function is proposing and passing laws and funding bills, the former of which require approval by the Senate via 50% majority and 2/3rds majority approval by the Executive Council. One year Terms with a five Term limit.

General: The people of the Confederation of Daysimir also had the power to propose a law so long as the petition gained 50,000 signatures within 100 days. This law is then voted on by Congress, and, if it passes, the senate and Executive Council. If the Citizens of Daysimir wish to bypass this process, a petition requiring 100,000 signatures within 100 days is required, if this succeeds the Citizens of Daysimir can repeal any existing law or put any law that does not violate the Constitution of the Confederacy directly before the Executive Council for approval. The power to propose laws before Congress is also available to the First Executive or the entire Executive Council.

>How do you want to modify this for your new system?
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>>19871655
>>19871723
>>19871968
>>19871994
>>19871995
>>19872040
>>19872069

Right now it is more important to get them to support us than to worry about details.

Let the system work itself out for now - they ran an efficient democratic government for millennia.

If they have a problem, we'll hear about it soon enough.

Can I get you to second the proposal as it stands?

Follow-up incoming.
>>
>>19872197

"Common Denominator" should be "Common Regulation". Not sure how that happened.

>>19872180

Did it give any indication of why it decided to ban you? I'll include it in my email to moot regarding his super fun fantastic new HTML later on.
>>
>>19872197

>A bit I forgot to put on the end.

Of course, the Tau replaced this system with their standard Ethereal-based Caste System, after which the planet briefly subscribed the Brutal Imperial Martial Law method of Government, followed by Rodoris Caliphate the Sixth taking power and instituting a radical new form of Government he referred to as "me".

>Actually done now.
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>>19872209
Sure, I guess, I really don't want to drag on the political mechanics of parliment because I'm not that interested in it, frankly.
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>>19872249
Yeah, it was a post about what to do with the engineering company leaders that warranted a ban. The ban was about referral linking. There wasn't a single URL in the post.

And then I tried again and it happened again. So rewriting post.
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>>19872280
Waitwaitwait, his NAME was "Caliphate".
Holy crap how did that not tip anyone off?
(inb4 Obiwan Sherlock Clousseau)
>>
>>19871264
>>19871625

>Leading engineers gathered

Say that you're looking to safeguard their independence from the Mechanicus while allowing them to still be on good terms with the Machine Cult, creating more potential for profitable gain, and expanding their companies and industry output across the board in a lasting way. Continued, if this post doesn't get me banned.
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>>19872347
Waiting for him to become NotnotnotEditor
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>>19872363
Editor keeps getting banned because he's so not-y.
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>>19872319

Well, unless I'm remembering wrong, "Von" translates roughly to "Son Of", making your name v"Elyssa, son of Braun".

Your entire families surname declares them all to be Sons of Braun.

But, you know, 41st millennium, thousands of years of language after language getting bent back over itself and mixed around, so it's excusable.
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I give the fuck up. Three times in one night for no reason I can even understand, so here's the text of the post in a picture with an APPROPRIATE TITLE, MOOT.
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>>19872413
Dammit, I was hoping it would be NotNotNotEditor and so on

Support this idea fully if it would work
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>>19872412
If i recall correctly, it also is used to signify that they're members of German nobility.
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>>19871968
I wonder if they are going to do a full 1-7 anime. The original anime was awesome but it only focused on one part
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>>19872280
>>19872197
>How do you want to change this?

For now, as follows:

Initially (in its first months, while the legislative houses staff up and administrative momentum builds) the system is to serve in an advisory capacity.

Then, the local laws cease to be advisory. After a short period (a month maybe), if everything goes right, the state levels cease to be advisory. Again, after a short period, the federation level ceases to be advisory.

However, in order to preserve the independence of Daysimir and integrate it into the Imperium so that it cannot again be threatened by the likes of the Tau, the executive power of the state above a certain level is invested in the Planetary Governor, who is expected to act in the interest of the State as if that interest were the Governor's own, roman style.

They get to guarantee rights, mediate criminal and common law, and adjust all constitutional matters below your level; they get executive power for everything state and below; they get to be in charge of everything that determines the civic safeguards, enumerated and unenumerated rights, and standard of living of the common citizen. For a little bit, we run the show at the macro level. After that we'll see if we can come to a lasting arrangement that will survive another Rodoris, conflicting Imperial faction politics, and hostile foreign or alien menaces like the Tau invaders.

More on this later, but for now those are the broad strokes.
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>>19872529
Seems good to me, as for the Engineering thing I also agree, but at the same time, I feel like we should put out feelers to lower ranked members of the mechanicus who are noted for having unconventional/radical stances and/or strong bonds outside of the AM.

These people would less likely be loyal to the AdMech be more willing to work with us, as long as we help them fufill their agenda.

>>19872524
The diffrent legnths of each arc would make a full anime wierd, Part I could be fit in a 2hour movie (The Phantom blood movie that nobody liked was 90 mins, but they cut a lot of content), Part 2 could fit around 10 episode OAV, while Parts 3,4,5,6 would each be roughly a 26 episode season (Although you might have to condense a bit, otherwise you might be running parts of 2 different arcs in one season).

They COULD just do a standered anime run, but the seasons would be wierd to say the least, as parts I&II combined are shorter than part III.
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>>19872609
I was thinking more they just run it start to finish with maybe a little filler episode inbetween to explain they are hopping into a new part and do it over however many seasons it took.

>>19872529
As usual sounds good. Seconded
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>>19872413

You send the message to the engineering companies of Daysimir. Do you want to send a modified copy to the Iron Dragons, or approach M'rak in person?

>>19871643
>>19871625
>>19871738
>>19871884

Your forces make great progress on the Space Hulk, inflicting heavy casualties upon their foes and driving the fragmented Orks into the core of the Hulk. The Chaos Frigate is mostly isolated and the Tau Freighter (Loaded with Raw Materials) is cut free. Cutting is underway on the Ork Ramma to expose the AdMech Light Cruiser to boarding operations.

>>19872529

So, essentially, phase out most of the dictatorship over the course of a year or so? The Cantons and States are already effectively running at the local, Canton, and State levels, as per your specifications when you first took power, the Congress and Senate are just for regulation at the Federal level. As for the office of Planetary Governor, that's effectively what the First Executive is, plus a council composed of five people who are essentially all Vice-Presidents. Not all planets refer to their Governors as "Planetary Governors" officially (King, Sultan, Magistrate, Prime Minister, First Citizen, etc). Do you want to replace the office of First Executive with Planetary Governor, or just tack a Planetary Governor title onto it, or something else?
>>
>>19872197
>>19872280
>>19872529

Oh, forgot two important things.

First, the Legislative Houses (the Senate and Congress, even though the Senate is mostly a house of domestic legislative approval and creates law with binding foreign implications - that is to say, treaties) are to be legally defined as a Parliament serving the Governor in a form of Imperially-recognized vassalage, as the Governor has granted these powers through unitary devolution, in effect using the authority of the Priesthood of Terra to legitimize, formally recognize, and protect the Daysimiri Federation and grant it devolved autonomy to the extent that the Governor's authority allows.

This constitutionally separates the people's self-government and their capacity to pass laws from the Governor's role in defending the world and its interests and ensuring swift delivery of the tithes and good development of the Emperor's fief (which would be Daysimir itself).

For reference, en.wikipedia.org/wiki/Devolution is a brief rundown on how devolution is a means of a higher authrity granting power to a lower one. We would effectively be granting the Senate, Congress, and General system the right to govern themselves so long as it did not interefere with, and in fact enhanced, our capacity to execute our duties.
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>>19872715
Second, we would add a third House to Parliament, a House that was not legislative and would thus not make the parliament tricameral. The sole purpose of this House would be to work as a go-between for the legislative houses (Senate, Congress) and the supreme executive power (the office of the Planetary Governor and associated staff) in creating long-term benefits for Daysimir. The members of this house would be chosen on the basis of merit and would be able to interact with lesser foreign powers (noble houses, Arbite precincts, sub-cults of the AdMech, Crusader Houses, Knight Titan Legion orders, and especially ADMINISTRATUM OFFICIALS), though unable to formally recognize treaties - they would, in essence, link the Governor and the Parliament together and work to better Daysimir's position on the Imperial Stage.

Their ultimate duty as a House would be to influence the Administratum in selecting an appropriate new governor for Daysimir when the old governor had been removed from office or died. They would not be elected, as that would open the door to partisan opposition, instead being an apolitical body created to execute a certain small set of duties. Possibly former members of the Legislative houses would be the main source of members for this house.

And THAT'S how we secure the long-term future of Daysimiri democracy.
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>>19872609
>Seems good to me, as for the Engineering thing I also agree, but at the same time, I feel like we should put out feelers to lower ranked members of the mechanicus who are noted for having unconventional/radical stances and/or strong bonds outside of the AM.

>These people would less likely be loyal to the AdMech be more willing to work with us, as long as we help them fufill their agenda.

Oh, we're going to do that. But first we have to come to an arrangement that gives us a bulwark against AdMech influence stealin' our shit.
>>
>>19872712
See him in person. We need to ensure he sees it as a request not an order and that it is important enough to get us to see him in person
>>
Also, updated Hulk ship list:

Surface level:
-Four Frigates, ready to cut free at any time
-Two Freighters [CUT FREE]

Sub-surface layer:
-Two Freighters [STAGING GROUNDS
-Tyranid Bioship, 'dead,' 50% of its mass destroyed by bombardment, currently being analyzed by Iron Dragons Personnel.
-Tau Freighter [CUT FREE]
-Chaos Frigate [75% ISOLATED]
-Ork Ramma [80% CUT FREE]
-Unknown Xenos Ship

Third layer, above the core of the hulk:
-Two Xenos ships
-Mechanicus Light Cruiser
-massed junk (Scrapped satellites, asteroids, etc)

Hulk core:
-Two Freighters
-Three troop transports
-Three Tugs
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>>19872712
>Do you want to send a modified copy to the Iron Dragons, or approach M'rak in person?
As this is a proposal that alters the political function of the entire Iron Dragons chapter, we'll need to approach as much of the chapter council as possible.

Chapter Master, as many company captains as possible, ranking Chaplain/Firepriest (whoever acts as Master of Sanctity), Master of the Forge, and these guys: wh40k.lexicanum.com/wiki/Master_(Space_Marine)

>So, essentially, phase out most of the dictatorship over the course of a year or so?

I'm going to think about that for a second. I'm not sure I understand the structure you've described.
>>
>>19872712

>Your forces make great progress on the Space Hulk, inflicting heavy casualties upon their foes and driving the fragmented Orks into the core of the Hulk. The Chaos Frigate is mostly isolated and the Tau Freighter (Loaded with Raw Materials) is cut free. Cutting is underway on the Ork Ramma to expose the AdMech Light Cruiser to boarding operations.

Cool. What are casualties like? Also, contact the commanding officers of the Iron Dragons and ask if they want the assistance of seconded Sisters from the Order of Sworn Swords in clearing the Chaos Frigate once we've isolated it and initiated bombardment. Inform them that the Sisters will be under Iron Dragon command if they come at all and will be offered this opportunity as a chance to pay back the favor the Dragons did them by increasing sector security, without which the Order Militant's Canoness herself said they might've been wiped out.

If the answer is yes, send a polite missive to the Canoness of our local SoB detachment and state that you would be honored if she'd see if she had any volunteers for a mission aimed at clearing a chaos-ship and reclaiming it for the Emperor with the aid of His Exalted Angels of Death, and that given both the deployments her order had committed to across the sector and the specialties of her personnel you did not think that there would be anything worthy of the dread capacities of the Sisters Militant until you discovered the presence of a frigate stolen from Imperial hands and infested by the Great Archenemy that needed to be taken back.
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>>19872760
I think that after cut the Chaos ship free, we should focus on cutting the Xenos (not the bio ship) and Mechanicus ships free, as they're the most likely to have access to exotic technology.
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>>19872828

Essentially:

Cantons: Small sub-territories within a State that have roughly the same amount of independence as a modern US State

State: Essentially an independent country, which is itself a relatively loose federation, bound the the Confederation of Daysimir

Confederation: Composed of the Senate and Congress as previously described, and an Executive Council, which is a kind of hybrid of the system used by modern Switzerland, which is the power of a Presidency split up into five individuals, and the Executive system used by most other countries (IE: The President of the United States is Americas ruling sole Executive), in which you have the five "Lesser Executives", a position sort of equivalent to Vice President, but multiplied, and the First Executive, who is, like on many worlds, just the Planetary Governor under a local name.

Does that clear things up at all?
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>>19872902
The AdMech cruiser is going straight the the magos though. Thats why he was helping us with the hulk in the first place
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>>19872959
I just want to make sure we secure the most valuable ships first, in case the hulk leaves sooner then expected.
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>>19872990
I thought that was the plan to begin with
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>>19872939

Correction: SIMILAR to the Vice President, but act as more of a mini-Senate. When a law passes the Senate, the rest of the Executive Council has to agree on it to at least a 3/5ths majority even after the First Executive signs off on it, the same with an Executive Order. The same goes for Executive Orders. So it's essentially a portion of the Governors power split up amongst a small attached council.

Hope that helps.

>>19872835

Casualties are still fairly light.

Both the Sisters and the Iron Dragons agree. Also, a meeting has been scheduled with all of the available ID High Command to discuss this proposition with the companies you approached.

>Action?
>>
Let me propose this more formally - a rough-draft if you will, one to be expanded upon with much input after certain matters are resolved (like the space hulk and independence from the Mechanicus.)

In my envisioned system, it works as follows:

Planetary Governor - unimpeachable 'First Executive,' but malevolent interference with lower branches creates repercussions in the form of portions of the military no longer reporting to the governorship. Military power (roman political concept of Imperator) emanates directly from harmony with representative government. Has unenumerated powers the way citizens have unenumerated rights; these are curtailed by powers granted to lower branches of government through devolution, separating them from the governor's post. Issues mandates when necessary, but these are inferior to laws passed by legislative branches. Is a Peer of the Imperium and serves the Priesthood of Terra; impeachment pointless because of any connections this gives them with, say, an Imperial Navy bombardment squadron so stripping them of military power systematically if they're tyrannical is the way to go. Can hold senators and congressmen in 'Contempt of Terra,' removing them from their legislative duties if they are judged not to be serving the Golden Throne and the Federation. They're not jailed or anything, just not allowed to enter the Legislature and pass laws, effectively suspending district representation.

Parliament, consisting of the following houses: House of Lords, Senate, Congress.
>>
House of Lords: apolitical, chosen on basis of merit in relevant areas by all branches, confirmed by legislature.Functions to liaise between Planetary Governor and governor's various staff and all other branches; the 'glue' that holds the system together and allows all portions to work together, working to take gubernatorial mandates or proposals for laws and pass them through the legislature or create laws through the Confederation itself. Seeks relationships with foreign powers. Works to move Administratum process for governor's replacement towards candidates that will preserve the democracy of Daysimir and suit its interests.

Senate: Has the power to approve treaties with foreign entities and approves laws proposed and passed by Congress. Presence of a senator in the legislature guarantees State-level support for the PDF - if a Senator is frivolously removed from office by the Governor, that state does not report to PDF commanders absent a state of emergency recognized by the state governor. 'Frivolous' to be defined strictly and a judicial body to be set up to come to a rapid finding of the frivolity of such a removal.
>>
Congress: Has the power to impeach elected members of the government at any level (so anyone but the Governor, who gets to be removed by the entire military refusing to accept gubernatorial authority and deciding to forcibly vacate the gubernatorial office). It also has the power to declare war against foreign powers, which allows the Governor to mobilize the PDF outside of the solar system. Main function is proposing and passing laws and funding bills, the former of which require approval by the Senate via 50% majority and Gubernatorial approval. Presence of a congressman in the legislature guarantees Canton/province-level tax revenues - if a Congressman is frivolously removed from office by the Governor, that district does not contribute to tithes or government funding outside its state absent a state of emergency recognized by the state governor. 'Frivolous' to be defined strictly and a judicial body to be set up to come to a rapid finding of the frivolity of such a removal.

General: The people of the Confederation of Daysimir also have the power to propose a law so long as the petition gained 50,000 signatures within 100 days. This law is then voted on by Congress, and, if it passes, the senate and Governor. If the Citizens of Daysimir wish to bypass this process, a petition requiring 100,000 signatures within 100 days is required, if this succeeds the Citizens of Daysimir can repeal any existing law save the devoluted constitutional structure guaranteeing the Federation's existence or put any law that does not violate the Constitution of the Confederacy directly before the Planetary Governor for approval. The power to propose laws before Congress is also available to the Planetary Governor.

Whew.
>>
>>19873162
>>19873155
>>19873148
As much as I like the idea it sounds too much like a pain in the ass to bother with

Let them reinstate their old political system and run themselves day to day on the small scale while we focus on doing the flashy big stuff like big improvements and talking to the various factions that want to take over our world for their own
>>
>>19873148
>>19873155
>>19873162

In essence, this gives the Governor a lot of power, gives the Priesthood of Terra a guaranteed representative protecting the Golden Throne's interests, and gives back democracy to the people of Daysimir with a means to protect themselves from crappy leaders and minimize the risk of getting a crappy leader in the first place.

Rodoris was a perfect example of what not to do in a democracy created by agents of a monarch or autocrat like the God Emperor - you don't protect it by entrusting the leader with its maintenance if there is no reason for that leader not to flush it all down the drain if he happens to be fucking crazy.

This way, every act of insanity has a price. If the Governor tried to eliminate the legislature, the state and canton governments would immediately stop giving him money and order their military to secure the capital city and the capitol buildings.

On the other hand, a wise and judicious governor is rewarded with both loyalty and its embodiment - tax revenue, military power, and the assistance of the people in governing themselves - all deriving from the consent of the governed in various ways.

Put that last one on a flagpole and see if the Daysimiri salute.
>>
>>19873203
>it sounds too much like a pain in the ass to bother with

Why?

They govern themselves, we get their loyalty long-term, we get power etc.

Man, if 'it sounds hard' is all you got, well. A lot of people think riding a bicycle is hard. But you just need legs.
>>
>>19873148
>>19873155
>>19873162

>Confirm?

Also, roll 1d100
>>
>>19873241
Kinda worried if they govern themselves then they will start slipping back into the old ways. We're not fully orthodox ourselves, but we don't want to give secessionists any political power.
>>
rolled 91 = 91

>>19873263
Man, I haven't done this in so long.
>>
>>19873241
Mainly the implementation and changing their old system which supposedly worked well enough until the tau and rodoris

But I have always been more in the if it isn't broken don't fix it camp
>>
>>19873065
>Action?

1) Cut the four frigates on the surface free. We need to BUY TIME.
2) Cut the Ramma free, keep isolating the Chaos ship, start cutting the xenos frigates free and bombard them with Haywire weapons to give the robot spider things a dose of EMP.
3) Ascertain which third-layer ship will be easiest to remove.

>>19872939
Kind of. My system does away with legislative impeachment because this is 40K and Rodoris wouldn't have stood for that shit - neither will the next guy. Better to just have the system point every PDF and militia gun at your head if you try to spit in its face, and work to find a much better person to replace you.

Also electable executives not granted power by the Golden Throne and Senate of Terra are just going to jockey for position and that gets us nowhere. Make them apolitical, appoint them.

>>19873065
Yeah, executive orders/mandates under my proposal would mostly be suggested by anyone in any houses that had a good idea which maybe couldn't pass the legislature.

In most systems this would just fall into oblivion, but when the executive has an army of staff tasked with catching this sort of thing and bringing it to light (House of Lords granted Lordship by Merit and no noble privileges ), things are different.
>>
>>19873065
We'll meet with IG command staff formally when the Hulk's finished with, I think. Let's finish this, space hulk.

In the meantime, what do the engineers say to our proposal?
>>
>>19873283
>I have always been more in the if it isn't broken don't fix it camp

I applaud your reasoning, However, consider this:

>Mainly the implementation and changing their old system which supposedly worked well enough until the tau and rodoris

My proposal is specifically geared to fix these two things.

Rodoris was a gigantic fuck who decided to use personal wealth and connections to force the old system to bend to his will.

My proposal works to ensure that the Administratum is far less likely to send Daysimir another Rodoris, and that if they ever do, the whole planet will put a gun to his head. People like Rodoris up for a Planetary Governorship would choose some shithole world with no backbone instead of Daysimir if they had half a chance to do so.

The Tau attacked Daysimir because it was not well integrated into the Imperium. The Imperium abandoned Daysimir because it was not seen as important despite its extremely useful resources - it's a great marine recruiting world, for fucksake. This means its abandonment was a question of logistics and politics.

One of the functions of the House of Lords is to give Daysimir a token nobility that can work to increase Daysimir's political standing in the Imperium, and another is to work to create more opportunities for things like defense treaties or whatnot for the Senators to approve. They will act to make such an abandonment by the Imperium less likely.
>>
>>19873347

The one problem that your people might find with this is that the Administratum will be selecting their Governors from here on out. In fact, the Administratum might object to that too, as succession is usually left to whatever system the planet in question has, except for cases of removal from power (Like Rodoris) and appointment of the nearest convenient competent and loyal person.

As for how the Administratum views sub-planetary government, you're not exactly sure. Perhaps it would be wise to ask an Administratum representative?
>>
>>19873412
That is a good point

I dislike the idea of our population deciding to turn around and point all those guns we just gave them at us but that's because I firmly believe our people are assholes

Also we are in this for the long haul. Planetary governors can get close to a thousand years old with juvenal treatments iirc so we have a long time to possibly be dealing with this place
>>
>>19873275
If you mean secessionists in the general population, we can only fix that by integrating them further into the Imperium both economically and culturally. Hence my interest in creating an economy that imports raw goods and exports finished products. You can be a secessionist all you want if you've got nothing to lose, but if your furniture factory turns agriworld wood into expensive hive world furniture suddenly the Imperium's your best friend. For that, consider >>19873412

If you mean like a Senator or Congressman working to be held in contempt of Terra on purpose to destabilize the government, the judicial body created to investigate things whenever the Governor formally holds someone in contempt will come down on them like a ton of bricks, throw them out of office, and tell their district to elect a better representative or maybe pay a fee for slowing down the mechanism of government with their antics. Politics stops at the water's edge, and Terra is the ocean.
>>
The reaction appears to be mostly that they'll consider it, but need more time to think on it, and many are questioning whether it's really necessary at all.

As you look over the latest reports from the Hulk (Ramma cut free, Frigates cut free, Light Cruiser Boarded, staging grounds transferred to Freighters, estimated easiest ship to cut away are Tugs, followed by Troop Transports and Light Cruiser) you get the feeling that you're missing something, somewhere, but you can't quite put your finger on it.

>Roll 1d100
>>
rolled 45 = 45

>>19873550
Rolling

>>19873420
The Administratum shouldn't have a problem with sub-governors; they're focused on higher politics and making sure there is a good Imperial Governor. And tithes and such.
>>
>>19873420
>The one problem that your people might find with this is that the Administratum will be selecting their Governors from here on out. In fact, the Administratum might object to that too, as succession is usually left to whatever system the planet in question has, except for cases of removal from power (Like Rodoris) and appointment of the nearest convenient competent and loyal person.

Wow, Gameroom, that's kind of a deviation from the canonical role of the Administratum and the Priesthood of Terra but I can work with that. Instead of the House of Lords working to influence Administratum selection, they work to secure a selection from among the planet's population based on merit - the elite doing the greatest service to the common man in choosing a candidate. This candidate cannot be one of their own members. The Legislature jointly confirms the candidate by simple majority, and then the populace confirms the candidate with a straight yea or nay vote. If more people vote against the candidate than for the candidate, the candidate is ineligible for governorship but potentially given a seat in the House of Lords, and they must produce another in a year. In the interim, the dean of the legislature - either the longest-serving elected legislator or the one with the most authored laws if there are no clear winners for longevity - is the acting governor.

This prevents demagogues from being elected by a populace they can manipulate through mass media by forcing all candidates to pass the judgement of the nobel prize and congressional medal winning public servants in the House of Lords. Only capable candidates here.

>As for how the Administratum views sub-planetary government, you're not exactly sure. Perhaps it would be wise to ask an Administratum representative?

Yes, please. Let's run this by Mirak.
>>
rolled 72 = 72

>>19873550
Oh crap that big warboss is back up and about to go rampage
>>
rolled 75 = 75

>>19873550
Thank the engineers, inform them that if the Iron Dragons are interested you will send them some information on the kind of technological advancements that you expect can be made without risk of being outed as tech-heretics, and send them all gift baskets.

>>19873434
It's not the populace that can point guns at us, though. It's their leaders, who keep their jobs based on being useful to their constituents.

If they plunge the planet into civil war for fun, they're going to get lynched from a lamp-post by Daysimir's version of Mothers Against Drunk Driving.
>>
>>19873412
I like this idea of building a token nobility. I do worry a little about how the Daysimir will feel about this since, if I recall correctly, they are fairly egalitarian, but in the context of the wider Imperium it would give Daysimir some standing. While initially they will be chosen by merit, what about in the future?
>>
>>19873630
Mothers Against Mad Lords? MAML?
>>
>>19873600

I did not realize that was a deviation from canon, I thought that all of the Administratum officials high up enough to put someone in charge of a planet had bigger things to worry about than the line of succession on every nearby planet so long as the cultists, mutants, and Psykers are kept properly oppressed and the Tithes are paid on time, and I haven't seen anything in the fluff to say that.
>>
>>19873672
Well, sometimes they need to step in, such as in the Badab War, when a governor is incompetent. But for the most part they just select the first Governor and whatever system is in place there gets used to decide the rest. Usually it's a hereditary line though.
>>
>>19873686
They do keep tabs and replace them as becomes necessary due to corruption and inbreeding

They usually just put in a call to the assassinorum and tell them someone needs an early retirement
>>
rolled 39 = 39

>>19873631
They'll be permanently chosen by merit, like the Queen of England knighting inventors and captains of industry and military officers except not limited to the Governor's Choice.

They'll serve in the House of Lords for a short term and then become Lords Emeritus, their only privilege being social recognition and a nice abbreviation after their surname to use as a title - like Ph.D. or FRS for Fellow of the Royal Society.

Our cultural 'nobles' will be better than Sir Elton John, though.
>>
>>19873600
>>19873620
>>19873594
>>19873630

The thought eludes you for a moment, before you seize upon it: In your experience, planets that are viewed as being at odds with the rest of the Imperium, but have valuable resources and are a major source of normal human and Abhuman manpower for the IG aren't simply left to the mercy of aliens, particularly ones as insidious as the Tau, something here is decidedly off. For that matter, you haven't heard anything about the 12 Years War, the circumstances regarding the Ork-held Forge Worlds fall, or the fall of the eight Fortress-Worlds at the edge of the sector to the Tau, the Chaos Raiders plaguing the sector, or the apparently Sector-wide Genestealer infestation from ANY official sources. Something here does not smell right.

You are beginning to wonder just WHEN that Forge World fell, but already a formless suspicion builds in the back of your mind...

>Action
>>
rolled 24 = 24

>>19873672
I don't want to make waves or whatever, I'm totally fine with deviations from canon and it's old canon anyway. But if you want to know:

One of the older books - the Codex Imperialis possibly, looking at my scans now out of curiosity - features an Imperial proclamation wherein the then-living Emperor creates a vassal system with four positions, known as Masters or Lords of a Segmentum. These are Administratum positions, and are given seats at the four Segmentum Fortresses said to be Lords of all within the Segmentum; they RULE it in the Emperor's name, suggesting a unitary system with more vassal positions handed down through devolution or whatever else the Administratum dreams up. As such, the Administratum is quite likely to want to retain control over gubernatorial succession, but it's not like it couldn't sanction self-governing worlds that suggested good candidates themselves.

The exact phrasing is something like 'I give the worlds of the Ultima Segmentum unto the Lords of Kar Duniash' or whatnot, trying to find the page in question.

Anyway, really not that important.
>>
>>19873779
So now we have a corrupt Sector Government or some kind of Inquisitorial fuckup and a fun party in store for us if we decide to become the new sheriff in town.

I'm sure glad we have a death cult handy to turn into the beginnings of our own tiny Officio Assassinorum/Inquisitorial Ordo.

>Action?
How do the legislators like the revision, and how does Mirak feel about it as a whole?

>As you look over the latest reports from the Hulk (Ramma cut free, Frigates cut free, Light Cruiser Boarded, staging grounds transferred to Freighters, estimated easiest ship to cut away are Tugs, followed by Troop Transports and Light Cruiser) you get the feeling that you're missing something, somewhere, but you can't quite put your finger on it.

Cut away the tugs, transports, et cetera as forces that can protect the cutting teams are able to secure locations.
>>
>>19873883

Oh, I know about the Segmentum Lords, but I always subscribed to the "Any system of government you could possibly imagine, with any culture you could possibly imagine, on any planet you could possibly imagine" school of 40K lore interpretation. A lot of planets during the Great Crusade were very likely peacefully annexed by the Imperium, or willingly joined it, and thus kept whatever government system they had originally.

That and I remember from one odd piece of fluff, probably retconned by now, that told about a planet ruled by warring noble families that existed almost totally outside control of the mainstream Imperium, and that the Imperium gave zero fucks as long as the taxes were paid on time. So I'm somewhat skeptical about a devolving power structure.
>>
>>19873162
>100,000 signatures within 100 days

This is awefully low for a planet with ~3.5 billion inhabitants. Make it a portion of the total population with voting rights instead.
>>
>>19873933
That's pretty much how I thought about the canon anyway.

The imperium is vast so anything can happen
>>
>>19873940
An appropriate proportion calculated by experts and revised every decade or something, yeah. Seconding.
>>
Another suggestion:

To keep the balance of power intact (and tipped in our favour), as we've been given our office by the Emperor Himself through his most holy administratum, all naval forces should report directly to the governor. Both planetary- and space-bound.

We're a navy captain, after all. And probably around for few more centuries, with rejuv treatments and all that.

Navy recruitment should also be 20% Daysimir / 80% loyalists from Imperial academies we trust.
>>
>>19873940
>>19873967

That's just to CALL the vote. The actual vote to propose a law requires 50% of the population, and taking it directly to the Governors office takes 2/3rds. Di8d I mistype that earlier?

The Tugs are blocked from being cut by the unidentified Xenos ship, begin boarding operations?

The Sisters are on their way to begin boarding operations on the Wind of Skulls (Chaos Frigate) which has been isolated and is primed to be cut free by remote detonation.

>Action?

>After final actions and rolls, I'm going to bed. I'll have a bonus session tomorrow night at 9:00 PM US Mountain Time (3:00 AM Sunday Standard GMT) to make up for the hour and a half late start tonight.
>>
>>19874032
I think the idea is that ALL forces are under our command unless we dick around with the legislature.

The only way a state governor gets to command the PDF is if a judge tells him that the Governor benched a Federation representative for no good reason, and the Governor refuses to recognize a state of emergency.

We should avoid that by not fucking with the legislature. That way, we retain total control of the military - whether it be land, air, sea, or space-based.
>>
>>19874032
We have people with more experience in commanding fleets than us I think

Also we don't really have the time to keep up command of the navy with our governor duties I think. And even if we do then we don't have much need to really keep that degree of control because it might come across as paranoid
>>
>>19874079
We're currently giving away our priviliges as governor with both hands, and I don't really like it.

>>19874088
>Also we don't really have the time to keep up command of the navy with our governor duties I think. And even if we do then we don't have much need to really keep that degree of control because it might come across as paranoid

They idea is to keep the Daysimirians' hands off the navy.
>>
>>19874088
Do we? Who's actually commanding our fleet at the moment?
>>
>>19874114
>>19874088

You are in command of your fleet, because you commanded it in battle and on lonely patrols for decades before you were posted here. At the moment, you are the most competent Non-Astarte available to command your fleet.
>>
rolled 9 = 9

>>19874077

Thanks for running the session, and you're a bro for the bonus one.

>Action?

Blow the remote detonator charges on the chaos frig if it won't damage other ships or break the frigate into pieces and secure it on multiple tethers.

Suggest the ID dedicate a force including servitors, techmarines and fire priests to work with the sisters in taking the frigate. That gives us strong-willed zealots and strong-willed techpriests.

Bombard any area you're not deploying troops to from space with EMP weapons.

Take the bridge, turn off life support, and start blowing hatches. If we manage things well, we'll render the entire ship decompressed and powerless layer by layer. Then we have a large, power-armored force wielding faith, fire, and technology to fuck up any critter or daemon or dark mechanicum contraption aboard.

If the Iron Dragons don't mind detaching another force while all this is going on to board the Xeno ships, they may do so. If any rogue techpriests or Skitarii and servitors are available, they'd probably be useful there.

PDF spec ops and armsmen volunteering for either of these missions are to be granted extra hazard pay and any debts on the part of their families put on a payment plan by the government. Hostile contact with unknown alien forces or Chaos warriors while wearing a spacesuit with flak over it is freakin' ballsy, especially if they're still going after all the terrible shit that came before - especially the orks.

If command has additional ideas, they're welcome to voice or implement them as judgement and opportunity provide.
>>
>>19874108
I don't like us giving away our power either but along with Rohan any attempt I make to object to it seems to bring out people complaining

Also their hands are on our navy since it is SDF, our personal ships we came in with are still ours iirc but everything else would be manned by daysies
>>
rolled 1 = 1

>>19874141
I thought we had killed life support in there already

>>19874077
Have our forces breach at a few points and make a foothold in one of the hangars. Then we land all our troops and start clearing
>>
>>19874152
>>19874141
Oh Christ those rolls
>>
rolled 44 = 44

>>19874142
Almost all of our navy is, well... our ships we brought along from our navy days.
Daysies shouldn''t get their hands on that and I would recommend to recruit mostly off-world.

No more freebies for daysies!

>>19874152
>>19874141
That's not how you roll.
>>
>>19874142
>>19874108
Look, the only powers we're giving away are the powers to set tax policy, finalize treaties, and create local laws directly. And we have an ARMY of staff to maneuver the legislature into doing that for us.

The system I am proposing makes us a dictator who doesn't have to run schoolboards. We have unenumerated powers, which means that any power the Legislature doesn't specifically take away from us by passing a constitutional amendment, we have.

Emergency taxes? Emergency draft? Build a huge monument to ourselves? Pimp our guncutter with congressional funds? Takes a constitutional amendment to tell us no.

As for the parts about taxes and the military not being under our control, it is exactly what would happen if we pissed off the people only it provides a means of mediating small disputes before they turn stupid.

We give away the power to write tax reform laws and trade agreements, though we can still suggest them and get a whole Parliamentary house to make it happen. We retain the power to be a military adventurer and kick ass all day, every day.

I can understand not wanting to have it be formalized, but we're not giving away anything we TRULY have.
>>
rolled 45 = 45

rollan
>>
rolled 39 = 39

>>19874077
>>
rolled 26 = 26

inb4 sob raep by chaos raptors
>>
>>19874141
>>19874152
>>19874171
>>19874195
>>19874197
>>19874204
Well we can only hope it wasn't a slaaneshi warband on that ship or the SoB we sent there are literally raped
>>
>>19874141
>>19874142
>>19874171

The charges removing the Frigate malfunction, annihilating the Frigates engines and putting a good sized hole in the side of the AdMech Light Cruiser and hitting several other ships with shrapnel.

Life signs start to pop up in one of the two unidentified Xenos ships near the core. Reports are coming in of the mechanical spider-Xenos withdrawing towards the core of the Hulk, and thermal scans indicate a fierce and growing battle in the area.

Iron Dragon and Sororita forces boarding the Wind of Skulls are cut off by a Chaos ambush./ They manage to valiantly fight their way clear, but casualties are high.

Hazard pay implemented. +1 to popularity.

>Final actions/notes?
>>
>>19874221
Make them fight their way to a hangar or somewhere else we can gain a decent beachhead to land more troops and start sweeping
>>
>>19874221

Should have linked to:

>>19874152

Instead of:

>>19874142
>>
>>19874215
Derp, dublicate shitroll because I left the dice in email field. Exactly what that kind of stupidity deserves.

Guess this'll give us that chance to thin their ranks and replace them with our own people.
>>
>>19874221
Do we have to save everything?

What if we start prepping the damaged frigate to destroy the hulk after we extract the Admech Light Cruiser?

That way we can reduce losses to our boarding parties.
>>
>>19874221
Retreat forces from hulk core, commence EMP bombardment, advance forces afterward and kill disabled robo-spiders.

Tentatively investigate lifesigns. I guess this shit's about to get bloody.

At least we won't have to worry about taking the chaos frig's engine room. Get tethers on it, stabilize the craft, and let's try again.

And fuck these dice right in the pips.
>>
>>19874262
Personally I think once we get the AdMech light cruiser out we should just bombard the thing

Xenotech is temperamental at best and asking for some asshole to cry heresy at worst
>>
rolled 53 = 53

>>19874228
>Thin them out
>rolled 4=4
Praise the emperor. Almost everybody we thought dead managed to survive!

>>19874221
Send medical supplies to the chaos ship and evacuate the wounded and dead. Don't give chaos a chance to screw around with them.
>>
>>19874262
If we destroy the hulk, we don't get up to four freighters. Six freighters gives us a trade fleet 50% larger than before, and the 12 we have now bring in at least 15C a year. Three troop transports give us an invasion fleet. The xeno ships can go if they have to, but sticking around to get them might yield all kinds of awesome crap or be a good trade to the AdMech or Ordo Xenos.

The bio-ship is important because we need to analyze it and see if it can tell us anything. It is possible it's from the same place as the tyranid critters those genestealers brought.

No, we don't NEED to save everything - but it'd sure be nice and it is within our grasp.
>>
>>19874270
There's seven Imperial ships in there besides the AdMech cruiser and the three xeno ships.
>>
>>19874195
>>19874197
>>19874204

The forces embattled aboard the Wind of Skulls fight their way meter by bloody meter through Warp-tainted halls to areas where they can receive reinforcements...

....Unfortunately, the hangers are mined, and several landing craft carrying troops, gear, and medivac facilities are destroyed, scattering the embattled defenders and inflicting casualties on the relatively lightly armored Sisters and Skitarii.

>>19874262
>>19874268
>>19874270

Your forces pull out from the Hulks core, giving the Xenospiders a wide berth where they can. EMP bombardment is underway.

You could destroy the Hulk, but there are still three Troop Transports, two Freighters and three Tugs still attached to the core, although so many ships have been removed that you should be able to cut a few free without handling the Bioship, or any of the three Unknown Xenos ships.

>And with that, I'm off to bed. G'night /tg/.
>>
>>19874303
Hey, you missed the post with the only decent roll!
>>19874273
>>
>>19874312
Nah, he mentioned the medivac stuff trying to get the bodies like it said in the post. It just got bogged down by the other fifty thousand crappy rolls.
>>
>>19874328
Well, it seems at least a few of our landing craft survived, right?
>>
>>19874378
Yeah several landing craft got taken out not all
>>
There was this idea back when about solidifying our Von Braun conections and going all successor state on the sector or the Quadrant and have it be the Von Braun Imperial Quadrant or Sector.

to do that we would have Daysimir be the HQ and capitol of the Von Braun dynasty, and thus would need for the Rulership of Daysimir to be hereditary.

get the higher level elections approved, but as administration not government. - and those that go for elections should have a vetting proces of prooving appropriate backgrownd and knowledge about it.

or if we do give them legislative powers only if it conforms with a constitutional type act, and with veto and dissolution powers for the planetary governor..


Also, our fleet just got doubled.

also , regarding xenotech, yes you can have it, only if purchased through a Rogue Trader.

Else the whole point of a Rogue Trader would be non-sensical.

as long as that particualr xenotech is not malicious and insidious by design to humans (ie its not just a gun but a mind controling gun that makes you go o a rampage) then the ordo xenos wont bother you, about it.

the ones who have a rather staunche adherence to the imperial creed though would rib you about it, but not much.

after all digiweapons are something a lot of people have in the imperium, nobles and such and they are all xenotech.


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