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File: 1352801353591.jpg-(289 KB, 1276x1021, XWF OP Image.jpg)
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Alright, for a change, I managed to get up on time. Now let´s get started as soon as you guys show up.

Today, as Ned Salter, manager of the Extreme Warfare Federation, we get to see one of our guys, Samuel "Green Python" Rodriguez, try to box against a opponent that turns intangible.

Won´t that be fun?
>>
Did we ever figure out if Quantum Conversion electricity damage would affect an intangible opponent?
>>
>>21561456
Give me a minute to check it. Also, good and bad news. I was wrong, with Python´s Quantum and all, Quantum Conversion does 2 damage per point converted, not four. But on the hugely plus side. It has no cost for him, so he can add his rank on it to every punch for free. He has it at rank 2 right now.
>>
File: 1352803188799.jpg-(1.08 MB, 1629x2553, density control.jpg)
1.08 MB
>>21561570
Specter has it at rank 3, so yes, energy attacks affect him normally.
>>
>>21561594
Python´s updates Sheet
http://www.mediafire.com/view/?6k328n640juclu9
>>
>>21561707
Mostly, extra hp. Extra hp through the roof
>>
Also, regarding Ned... Does he have his Qualities *and* his 'free' Mega-Attribute Enhancements on his sheet?
>>
File: 1352805046512.jpg-(338 KB, 1224x1584, Ned Salter.jpg)
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>>21561781
He has his qualities, IIRC. I havent yet added his mega attribute enhancements. You have any preferences?
>>
>>21561850

Mega Wits, I suggest Natural Empath. We were talking, way back, about giving Ned some telepathy to help in business deals; This is the non-superpowered version.

Mega Manipulation? Got to be Persuader. Trickster doesn't fit Ned's style, but the ability to push someone a bit in negotiations means better deals for our side.

And if we still have that spare Nova Point, I'm torn between more dots in Physical Attributes and a Level 1 power...
>>
>>21562100
Well, if you dont have a vague idea on powers, I guess we could go captain america and make him "top human" all across the board

Anyway, should we start the fight, or wait for more regulars still?
>>
>>21562170

If nothing else, buying a new power costs way less xp than buying a 5th attribute dot. If we went that way, I'd say 2 into Dexterity and one into Stamina; But leave that until more people agree.

If nobody else is coming, I guess we should start the fight.
>>
>>21562246
>way less xp than buying a 5th attribute dot.
This is so true. Each time I get a new player for my saturday aberrant game, i tell him/her, and each time they want powers anyway. Really, I think character creation is the BEST time to get good stats
********

The arena is full, as thousands of people have bought expensive live tickets to watch the tournament fights, and millions across the world are tuned in right now. The XWF is one of the few "stations" that can get away with setting a schedule for their programs.

Commentator: "And tonight we have two amazing fights. The Green Python versus the Specter, and the Brass Reaper versus Claymore! I hope you folks at home are recording this, and remember, with a SENSEnet subscription, you too can experience the fight from the viewpoint of our fighters. Learn what it is to be a extreme warrior, by yourself!"

The crowd cheers as Python and Specter make their entrance to the ring, meeting under the spotlights and greeting eachother and the fans.

(roll 20d10 for Python´s check to make the fight look real. brb meanwhile)
>>
Rolled 3, 2, 10, 5, 15, 7, 8, 10, 8, 17, 5, 7, 15, 3, 17, 11, 14, 10, 4, 18 = 189

>>21562428

Round 1, almost-fight!
>>
Rolled 9, 9, 6, 2, 8, 2, 1, 6, 8, 9, 5, 8, 7, 1 = 81

>>21562457
And now roll 16d10 for initiativ--- you rolled 20d20 instead of d10
>>
Rolled 5, 5, 2, 3, 7, 1, 1, 9, 5, 1, 7, 10, 3, 4, 3, 2, 5, 4, 6, 3 = 86

>>21562457

Gah, typo
>>
Rolled 3, 7, 10, 3, 6, 7, 8, 7, 9, 9, 1, 7, 6, 1, 1, 3 = 88

>>21562479

OK, we'll take your roll there.

Initiative now.
>>
Rolled 10, 10, 8, 5, 10, 1, 2, 1, 2, 1, 6, 10, 7, 9 = 82

>>21562487
well, 5 successes is very good. Most baseline martial arts masters will believe the fight was real.

Now roll for initiative please
>>
hello gents
>>
>>21562501
You know, I wish we could use italics... actually let me check [i] test [/i]
>>
>>21562519
[i]test 2
>>
>>21562535
Ok so we cant, here we go then

★★★★ Python´s Turn ★★★★
The second round starts! Specter is not intangible right now.
Want to tackle, punch, headbutt, hyperspeed punch, hold? want to add the damage from quantum conversion?
>>
>>21562501
11 successes...
Also, I like Python's weaker but free conversion, now he can use his Quantum on more time fuckery!
>>
>>21562559
accel, then punch really fast.
>>
>>21562559

We have one round in which to do as much damage as possible.

Hyperspeed Punches, possibly with Quantum Conversion.

I still don't get why we can't kick in the Timey Wimey powers, and use the two extra actions for a round of Hyperspeed Punches each...
>>
>>21562518
Hey man, good morning

Alright, roll 7d10 for Accel, then
>>
Rolled 5, 1, 4, 7, 7, 9, 3 = 36

>>21562644
rolling
>>
>>21562655
You succeed in turning up your double accel, so you get two more whole actions this turn. >>21562635
>I still don't get why we can't kick in the Timey Wimey powers, and use the two extra actions for a round of Hyperspeed Punches each...
we can. Did I say we couldnt? We just cant use powers. The Hyperspeed Punching is a enhancement

So, two actions left, what do you want to do?
>>
>>21562685
Hyperspeed barrage x2
Lets see how low we can get him
>>
>>21562498
>>21562501
Didn't Python lose iniative? If he did, the other guy's going to go intangible asap.
>>
>>21562732
I just posted one too many times with rolls, it happens

Alright, going with 7 attacks on each barrage, then?
Rolling in open
>>
>>21562685

So does that mean we can't Quantum Convert when we Accelerate?

>>21562720

If we can QC it as well, more's the better. Otherwise, just add Dex to damage
>>
>>21562783
Right. QC is a power. You cant QC during the free actions, but is not that big a problem right now since he´s not insubstantial yet
>>
(0) : Punch [15d10] => [2,10,7,9,8,1,1,8,2,9,9,7,3,1,2] result of (8) success + [6d10] => [9,9,4,7,6,4] result of (3) success
(0) : Punch [15d10] => [4,8,1,10,6,2,2,7,5,8,10,1,1,1,4] result of (5) success + [6d10] => [3,9,9,4,8,7] result of (4) success
(0) : Punch [15d10] => [3,10,3,3,8,1,4,5,1,7,3,1,3,7,2] result of (4) success + [6d10] => [1,4,4,8,5,9] result of (2) success
(0) : Punch [15d10] => [3,9,8,9,10,5,9,4,3,7,8,3,7,10,4] result of (9) success + [6d10] => [4,3,5,6,6,6] result of a failure
(0) : Punch [14d10] => [5,1,9,6,3,4,6,8,7,2,5,3,10,9] result of (5) success + [6d10] => [3,8,1,2,4,6] result of (1) success
(0) : Punch [13d10] => [2,7,7,9,2,9,5,3,5,5,3,2,4] result of (4) success + [6d10] => [2,4,6,2,2,7] result of (1) success
(0) : Punch [12d10] => [9,5,6,8,5,8,1,8,8,7,5,1] result of (6) success + [6d10] => [3,2,6,9,4,7] result of (2) success
(0) : Dodge [16d10] => [9,1,1,9,4,9,5,5,5,9,8,1,4,9,9,7] result of (8) success + [5d10] => [7,7,3,7,1] result of (3) success
(0) : Dodge [15d10] => [9,2,8,8,10,3,3,9,3,10,2,1,4,7,5] result of (7) success + [5d10] => [7,10,7,8,3] result of (4) success
(0) : Dodge [14d10] => [6,5,6,6,5,8,6,4,9,7,4,1,7,1] result of (4) success + [5d10] => [8,7,2,8,8] result of (4) success
(0) : Dodge [13d10] => [5,4,8,10,10,2,2,5,9,2,5,1,2] result of (4) success + [5d10] => [6,7,2,10,9] result of (3) success
(0) : Dodge [12d10] => [2,7,5,5,9,4,2,1,3,8,7,3] result of (4) success + [5d10] => [2,10,7,5,2] result of (2) success
(0) : Dodge [11d10] => [10,8,9,6,7,1,5,8,7,10,5] result of (7) success + [5d10] => [10,2,2,3,5] result of (1) success
(0) : Dodge [10d10] => [2,2,10,1,9,1,3,6,4,5] result of (2) success + [5d10] => [4,8,3,4,4] result of (1) success
>>
>>21562803
(0) : Soak [20d10] => [4,4,7,9,2,1,6,8,6,9,10,10,6,5,2,2,10,5,8,9] result of (9) success
(0) : Soak [20d10] => [1,4,1,7,7,9,3,6,9,8,6,5,7,2,4,1,3,2,5,6] result of (6) success
(0) : Soak [20d10] => [3,5,3,9,10,9,4,6,1,4,5,3,6,1,8,5,8,5,7,1] result of (6) success

(0) : 5 + [1d10] => [7] result of (1) success damage
(0) : 5 + [4d10] => [5,10,1,8] result of (2) success damage
(0) : 5 + [4d10] => [9,4,9,5] result of (2) success damage

So 5 damage on the first punch barrage
>>
>>21562847
Second Barrage (wasnt there an anime named that?)
(0) : 13/13/7/6/12/5/15 vs 9/4/8/10/7/10/6
(0) : hit/hit/hit/miss/hit/miss/hit
(0) : [6d10] => [8,7,9,8,9,6] result of (5) success damage
(0) : [6d10] => [10,5,6,1,6,7] result of (2) success damage
(0) : [8d10] => [4,9,4,4,9,7,7,4] result of (4) success damage
(0) : [6d10] => [9,7,2,9,4,5] result of (3) success damage
>>
>>21562870
Commentator: "The Green Python is a blur of motion made by punches and pain! We can´t follow his hands as he violently punishes specter before he has a chance to turn intangible. All we can see is Specter´s head bouncing from side to side, then back and forth as if he was a punching bag! Will he survive this to counter attack, or is this fight over already!?"

★★★★ Specter´s Turn - Maimed ★★★★
Specter attacks with kicks, and then tries to go insubstantial
>>
>>21562891
did he fail at everything?
>>
>>21562891
Have Python use Quantum Conversion and keep up the spam punches.

If he can't be taken down in the inital barrage, whittle him down with elemental damage!
>>
Rolled 9, 4, 7, 10, 6, 3, 10, 3, 4, 1, 3, 8, 4 = 72

>>21562891
(0) : 5/14/11/5/8 vs 10/9/14/13/6
(0) : Soak [15d10] => [9,4,9,2,9,1,9,9,7,3,7,6,10,3,9] result of (9) success
(0) : Soak [15d10] => [9,2,2,7,7,5,4,3,7,3,1,10,3,2,10] result of (6) success
(0) : Kick Damage [6d10] => [9,9,5,7,1,7] result of (4) success
(0) : Kick Damage [9d10] => [4,1,4,3,9,2,7,5,10] result of (3) success
(0) : Density Control [8d10] => [9,4,3,4,4,1,9,6] result of (2) success

Roll 16d10 for next turn´s initiative
>>
>>21562940
Commentator: "And Specter barely makes it through! he survives the Python´s lethal barrage long enough to counter, then becomes a living shadow!"
>>
Rolled 5, 7, 2, 7, 4, 3, 1, 2, 8, 10, 3, 5, 7, 9, 10, 6 = 89

rolling
>>
>>21562965
★★★★ Python´s Turn - Maimed (-1 penalties to rolls ★★★★
Specter has become insubstantial and therefore immune to physical damage. There is a chance than our QC can hurt him, but it will have to get past his soak, which is nearly impossible. On the plus side, our punches make it so that we always roll at least for one point of damage ignoring soak (as long as we are doing damage, of course)
>>
>>21563015
I kinda want to try to grapples. If we succeeded, oh man the crowd wpuld go insane
>>
>>21563015
on the flip side, he can't do any damage, at all, while at rank 3 insubstantial. So, lots of punches.
>>
>>21563015
Wait what? I thought you said elemental damage ignores his soak?
>>
>>21563104
no, no, I explained it poorly. Python´s energy damage works normally. His punches ignore soak to do at least 1 point of damage.
Energy damage = normal
Physical damage = rolls at least 1 die
>>
>>21563135
okay, then just slow him down this turn. Can we ready an action to murder him the instant he becomes solid again?
>>
>>21563135

Can we ready an action to hammer him as soon as he becomes substantial enough to hit us? Using Parry, maybe?
>>
Rolled 3, 3, 4, 2, 3, 2, 10, 7, 5, 9, 4, 10, 3 = 65

>>21563183
Sure, seems fine to me.
★★★★ Specter´s turn ★★★★
Regenerates...
Regenerates...
Regenerates...
Regenerates...

Roll initiative, 16d10
>>
Rolled 4, 3, 9, 6, 8, 5, 4, 5, 10, 9, 10, 2, 7 = 82

>>21563198
Commentator: "Python seems to wait for Specter to turn solid again and attack, while the living shadow takes the chance to heal from the damage taken. Can the Green Python overwhelm Specter when he gets a chance?"
>>
Rolled 3, 9, 8, 3, 5, 10, 2, 8, 10, 4, 2, 8, 2, 2, 6, 2 = 84

>>21563198
Prick.
Well, slow him down
>>
Rolled 5, 4, 1, 2, 9, 8, 6, 3, 4, 7, 8, 3, 4, 3, 6, 4 = 77

>>21563198

Crap, that fucker regenerates?

Forget waiting, Electropunch the shadow out of him.

If we overstrained Temporal Acceleration, would we be able to punch at individual molecules, doing damage that way
>>
Rolled 7, 6, 10, 10, 6, 10, 2, 7, 1, 1, 3, 1, 1, 7, 3, 6 = 81

>>21563240
>>21563239

And stack some Pressure Strikes on there for good measure
>>
>>21563240
>punch at individual molecules
I laughed a bit, not least of all because Aberrant is so weird sometimes, I suspect this may be possible (if this was exalted I would say definitively possible). I really wonder how did the vampire, mage and werewolf communities reacted when the nova started popping up. My impression is that it must have been a huge ass "oh shit" when one of them tried to manipulate a strong nova

★★★★ Specter´s turn ★★★★
Regenerates...
Regenerates...
Regenerates...
Regenerates...

★★★★ Python´s turn - Maimed (-1 to rolls) ★★★★
>>
>>21563283
Go visit Mai one day. Turns out she has a new pet, a young boy with canine ears. Suddenly we have a ecchii doujinshi set up as the hot redhead trainer tames and raises a young werewolf as her house pet.

Seriously tho, where do we stand on humanoid felines and canine rights? They do start showing up as bio engineered pets in the aberrant setting before the war... actually they may be around right now, depending in how close we are to it
>>
>>21563214
So what? He learned how to regenerate right before this fight?

This match seems to be pretty much a testament a failure to gather basic intelligence.

If I knew that his soak would make Quantum Conversion useless and that he can regenerate while being insubstansial, I would've actually bothered to think of a plan ahead of time.

Other than that, Python either has to land enough blows to nullify his regen, or deal an insane amount of damage in one attack to nullify his soak. (Which would be alot easier if he had access to his old method of Quantum Conversion.)
>>
Rolled 6, 3, 9, 3, 8 = 29

>>21563283

Quantum Conversion Punches. Would Pressure Strikes work while he's intangible?

Or how about an Electroheadbutt?

Is temporal acceleration still going?
>>
>>21563313

We still do 1 damage per punch that ignores soak, though.

Python just needs to keep flurrying; Cherry-tap that fucker into oblivion
>>
>>21563333
>Quantum Conversion Punches. Would Pressure Strikes work while he's intangible?
Uhmm... i dont think so

>>21563333
>Or how about an Electroheadbutt?
Im inclines to say yes

>>21563333
>Is temporal acceleration still going?
It lasts the whole fight, and only costs us 1 quantum point to activate. The hyperspeed punching cost us another point, so we have only used 2 quantum points this fight, total

>>21563313
You forget, regeneration also costs quantum per point healed, and being insubstantial costs 3 points per turn, So far he has used 14 points as minimum already

So, going to keep hitting and forcing him to burn quantum to regenerate and stay insubstantial?
>>
>>21563362

Yes. Keep up the pressure.

3 actions per turn, I figure we can get 9-12 Quantum Conversion punches out of that. Even missing 50% of the time, that's plenty of unsoakable damage to keep him worried.
>>
>>21563390
actually since you can punch 7 times per action with minimum penalties, that could be 21 punches

thats way too many rolls, just gonna post the results. Rolling on open hold on. Im so happy my saturday players havent gone into making someone like Samuel because it must be a pain in the ass to roll these many dice manually
>>
"Healing? Nice trick" Python says "But I came prepared..."

He begins to vigorously rub his gloves together at massive speed until sparks start to fly

"Charge 'em up.... And let 'em loose!"

*Punch* ZAP
*Punch* ZAP

"Floating like a butterfly, stinging like a bee with a taser!"

*Punch* ZAP
*Punch* ZAP
>>
>>21563422
Rolling soak to resist the electrical damage
(0) : soak [20d10] => [5,1,6,6,7,9,6,4,4,9,10,6,8,2,1,8,2,7,2,7] result of (8) success
(0) : soak [20d10] => [7,3,1,2,6,7,10,9,2,7,6,8,9,3,9,4,10,1,10,10] result of (11) success
(0) : soak [20d10] => [1,10,8,2,5,2,7,4,3,7,2,5,9,3,5,10,5,5,6,3] result of (6) success
(0) : soak [20d10] => [6,1,3,8,4,2,10,2,3,9,3,1,7,1,4,1,3,9,5,1] result of (5) success
(0) : soak [20d10] => [10,6,4,7,8,6,6,4,2,5,2,7,6,2,2,9,8,7,8,6] result of (8) success
(0) : soak [20d10] => [2,6,2,2,1,3,6,1,6,5,6,10,2,2,10,6,10,8,4,1] result of (4) success
Overall damage considering the unsoakable (i think i accidentally the english language there) 1 point of damage and the electrical damage
(0) : damage 1 + [1d10] => [4] result of a failure
(0) : damage 1
(0) : damage 1 + [1d10] => [8] result of (1) success
(0) : damage 1 + [1d10] => [8] result of (1) success
(0) : damage 1 + [1d10] => [7] result of (1) success
(0) : damage 1 + [1d10] => [10] result of (1) success
>>
Hey I got an idea...
What about giving Brass Clone?
First he stuns the enemy with a headbutt, then make 1 clone.
Then the clone proceeds to use unstoppable force tackle/kd and/or a clinch.

While his clone is locking down his opponent, the 'real' Brass sets up for a Reaper Charge, having his clone distract the enemy and making him easier tto hit.
>>
>>21563475
Nevermind, it's Quantum 5
>>
>>21563411

You've never seen what a High-Level Wizard can do, have you?

>Disintegrate @ caster level 20
>Ranged Touch attack, 40d6 damage if target fails Fortitude save
>>
Rolled 8, 4, 8, 9, 8, 1, 2, 9, 1, 8, 7, 10, 9 = 84

>>21563470
so 10 damage. Not bad anyway
>>21563475
I dont want to give Brass "powers". He´s a old school physical bruiser. That and Ami already has it and I dont want us to end with characters that are cookie cutter copies of eachother as we go for "optimal builds"

Commentator: "And while Specter tries to hold on, the Python keeps piling on the damage!"

★★★★ Specter´s turn ★★★★
Specter comes out of his insubstantial state and blasts Python with rays of blackness!

(0) : Quantum Bolt [13d10] => [8,7,3,4,4,8,7,8,1,3,4,3,7] result of (6) success
(0) : Quantum Bolt [13d10] => [9,3,9,4,3,7,10,10,4,10,5,7,7] result of (8) success
(0) : Density Control [7d10] => [5,5,9,2,2,9,5] result of (2) success
(0) : Dodge 6 + [6d10] => [5,6,4,8,8,3] result of (2) success + [6d10] => [7,10,6,4,6,4] result of (2) success
(0) : Dodge 5 + [6d10] => [9,6,1,1,10,8] result of (3) success + [6d10] => [3,2,3,5,8,4] result of (1) success
Dodged/Dodged!
Roll initiative for the next turn, 16d10
>>
>>21563502
You are talking about D&D? I meant the world of darkness wizards
Also, remember that if you have mega dexterity and your opponent does not, you automatically go first in any fight.
>>
>>21563514
Commentator: "Specter turns solid for a moment so he can blast the Green Python with his Soulblasts, but the Python dodges them! the darkness leaves two craters of blackness on the ring, that slowly evaporate under the powerful spotlights!"

Specter: "I just need to wear you down, Python!"
>>
>>21563514
Ehh, it just feels like Brass has the most boring powerset of the three, Pythons got arms, spam punching and electricity, Ami's got fire and clones and lots of charisma, Brass is really... tough (barring those dreaded wrenches, of course!).

I *guess* we could focus on KD's and boost his defences and have him try to No Sell his opponents attacks?
>>
>>21563601
well, i think you are right, maybe having no powers is probably a bad idea after all? but if we ARE giving him some power, lets try to make it an original one just for him

Anyway still waiting on your next turn initiative.16d10 please
>>
Rolled 1, 7, 2, 9, 9, 2, 10, 3, 2, 5, 6, 9, 5, 4, 2, 5 = 81

>>21563657
I'm going to roll, and it's going to be terrible.
>>
Rolled 1, 10, 1, 7, 10, 8, 2, 3, 10, 3, 10, 8, 3, 7, 6, 8 = 97

>>21563540

"Wear *me* down? You're the one who had to burn all your Quantum just to keep up!"

Full Kenshiro Mode: Hyperspeed QC Punchan

21 attacks, all with Dex and Electricity to Damage.
>>
>>21563673

Could have been worse.
>>
>>21563673
★★★★ Python´s turn ★★★★
So, going with full punching action, then?
Adding dex to damage is pointless, tho. We´ll do the same -1- point of physical damage either way, while he is intangible. Why don´t we push the power adding our quantum to it instead? could either get about 4 temporal taint (if we are ridiculously unlucky) or deal massive damage
>>
>>21563601
>>21563657

Brass is full-on Tank Mode. Why not just ramp up his invulnerabilities?

Take the "broad spectrum immunities" extra, and make him double-immune to kinetic damage (12 Auto-Soak against being hit in melee)

Being damn near invincible is a pretty badass superpower, means we can afford to No-Sell any hit while setting up for Reaper Charge

>yfw Brass starts Hulking Up
>>
>>21563751
Bah, every roll I get winds up as mediocre, best roll I could wind up with is 160, and I roll 81, almost exactly half that.
>>21563755S
Since Python can't rest by training, he would have to actually stop training altogther to remove temp Taint, raight?
>>
>>21563755

My bad, I thought he'd become fully tangible again.

Let's push the power, see what happens!
>>
>>21563844
No-Sell? not sure what you mean, and I get the feeling I should

>>21563852
Yes he will need a week vacation´s to remove taint
>>
File: 1352819767101.png-(24 KB, 242x492, EVEN SPEEDWAGON IS AFRAID.png)
24 KB
>>21563844
All that invulerabilty still has a glaring flaw of having his willpower strangled out of him.
>mfw enemies notice his invulerability and start every fight with Quantum wrenches.
>>
>>21563865
alright rolling

>>21563873
I think we should start a joke about quantum wrenches. Maybe it could be god-mode item in the game? if we made a MTG type of game, it would be an awesome equipment card
>>
>>21563893
MFW Boss moves to Omega this new semester and powers up his Quantum Wrench, Now he dual wields them
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>>21563873

1) More willpower
2) More Wrestling skill to get out of submissions 3) Wouldn't Quantun Weapons be covered by Kinetic Immunity?

>>21563869

http://tvtropes.org/pmwiki/pmwiki.php/Main/NoSell

>Some wrestlers use No-selling as their entire schtick
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>>21563940
You can only take immunity to EITHER kinetic, energy or mental attacks, and we took mental attacks
You can only take absorb versus EITHER energy or kinetic and we took energy
Alright as for the rolls
Only missed 2 attacks. That means 19 damage. Specter has 17 hp.
Unconscious. One of you wants to writefag it? also, Python did not get any temporal taint, fortunately enough

Anyway, Brass right now has willpower 5 with +6 extra successes against mental attack, so he has between 6 and 11 successes, which is pretty fucking massive. He´s truly and well almost invulnerable to mental attacks. Just taking 1 more level in invulnerability (mental attacks) would make him surely invulnerable against them

Also, he currently has soak 22 bashing/12 lethal.
The cheapest way to get more soak now would be to train his Eufiber Background to get up to 5 more soak per cheap(er than buying more levels in armor). Tho honestly I feel Density Control would fit pretty well with him, turning himself "dense as brass" you know?
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>>21564024

Anon is right - Shapeshift is powerful, but I agree with KoaND about it not fitting.

Increase Density, though.... Or even an alternate form of a Brass Man... That fits.
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>>21564024
bah forgot my trip

Also, anyone knows when this is coming out? I want my Useless Meat: The Anime already!

http://youtu.be/0La4Ha8fpYA
>>
>>21564024
>>21564048
While being "dense as brass" is good thematically, it's only roughly as dense as steel, and lighter than lead. (and much lighter than tungsten, uranium or platinum.)
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>>21564024

No writefaggotry for now, but have a Pic Related instead
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>>21564132

He could *look* like brass, while, in fact, being denser, though.
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>>21564132
Still denser than flesh. You know what I meant
Density Control
Level 2 power
Roll Quantum (Brass has 4) with automated successes equal to your ranks in this power (so by default at least one. ie it cant botch and give us taint)
Each success doubles our weight and adds +1 strength (up to the maximum of 5 of course) or mega strength if that limit has been passed (up to 5 mega strength maximum), We also get +1 soak per success, so is a combo of toughness and strength all in one

The extras allow us to increased and decrease our density (normally you can only do one thing, chosen when you pick the power) or affect someone else as well as ourselves.

I think it seems like a good, fluff-loaded power for brass. But maybe we should keep looking?
>>
OK, I checked Increased Density. Per success:

+1 STR/Mega STR (Max of 5/5)
+1Soak

So stack that with +5 MegaStrength from Absorbing.

What can we do with Strength 5/Mega Strength 10? Apart from 50 autosuccesses on damage, or course...

Bench-press a skyscraper? Play darts with Airbus A380s? Stomp hard enough to throw the Earth off its axis?
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>>21564165
Commentator: "The Green Python comes out swinging. Punches like thunderbolts poke actual holes in the living shadow before him! Specter recoils under the massive assault, and the Python finally stops when his opponent collapses before him! The Green Python proves he can not only box with shadows, he can known them down, too!"

Specter turns solid again as he loses consciousness, and falls down to the mat backwards.

Commentator: "Aaaaand here comes our beautiful head physician... she is examining both contendants... it is over! the doc is declaring it over, and the Green Python moves to the next round! Remember, you can buy your very own titanium edition holo of the fight right here on the gift shops located at every exit, complete with the new FEELnet enhancement so you can experience the fight from the viewpoint of either warrior!"
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>>21564248
I can't wait for a real Brass vs Python fight.
It's shall be truly gentlemanly.
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>>21564248

Ned will arrange for a copy of the full-on Super Special Edition FEELnet holo of the fight to be delivered to the dressing room for Python to dedicate before it gets sent to Stella
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>>21564246
Actually I think increase density would allow us to, with just two points, get to strength 5/mega strength 5, but no higher than that, tho any successes past the first 2 would give us 1 more soak and double out weight.

Im assuming that doubling something doubled would just triple it, like in most systems

So with 2 dots of increase density, we get
str 5
mega str 5
by default just by rolling the power.

Absorb CAN, however, get our mega strength above 5, so yes, if we already have mega str 5 and then absorb our way higher, we would be golden.
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>>21564269

I'm so tempted to have Ned advise them to work the entire fight.

Having trained together, and being SuperBro outside the ring, the amount of bonus dice to the Make It Look Good roll would surely be enormous...
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>>21564248
Should we take Mai out to dinner before thenext match for brass?don't think we got the chance to really thank her for the cufflinks. Maybe high class french cuisine? Or should we go with something spicy with a dance floor?
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>>21564301
You know, there´s a enhancement that Mai has, based on her Just As Planned background, that lets her design plans that give 10d10 extra dice to people following her plans.

She rolls 10d10 and her successes become extra dice for one skill check for those following her plan, so if we do want to shoot the whole fight and "follow a plan", it would be a nice bonus
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>>21564298

Does Brass' absorb have Extended Effect already? How much would it cost to add Energy Magnet as well?

>Fighting a non-energy nova
>Go dense
>Energy Magnet
>Stronger Than Atlas


You had a description for what Mega Strength 8 could do.... What about 10?
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>>21564316

THIS
THIS
THIS
THIS
THIS
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>>21564048
I fail to see how using shapeshift to make him literally the brass reaper is at all thematically inconsistent with Brass. His whole stick is to take powers to make him tougher and stronger and then beat his opponent down with old style wrestling. Shapeshift can make him both stronger and tougher.
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>>21564345
man, you dont look at the stuff I post? check the image in >>21564298

>>21564345
Yes it already has extended effect. Adding another extra is impossible unless he raises his quantum to 6 first. You can "push" a power using a willpower point to, instead of adding your quantum to the roll, use extras you dont have, like energy magnet, which is what we did in the last Brass fight
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>>21564367

Rules As Written say you can't buff Mega Attributes with Shapeshift
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>>21564444
Gimme a few minutes to check the erratas.. shapeshift has so many erratas...
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>>21564480
Cant fine any way to boost mega attributes with shapeshift anywhere. Did you see that in some fan book?
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>>21564387

Sorry bro. Phoneposting didn't show that pic. My bad.
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>>21564564
Oh, alright, then Ill type it.
*Mount a Wärtsilä RTA-96C, the world´s big
gest internal combustion engine on a ship by hand.
* Move a Saturn V rocket unto the launch pad by hand
* Steal the largest jade boulder known (weighting 3000 metric tons) from its underground museum in northern Myanmar without heavy equipment
* Uproot and carry around the Kiev TV tower
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>>21564557
Maybe, but I think I just misread the "mega attribute enhancements" as mega attributes. I guess we can just get the Body Shift power instead.
>>
Anyway, continuing

Ami: "Mister Brass´ match is next. I´m going to go to his changing room and see if he is ready, alright?"
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>>21564725
Hmm, maybe something like a Irresistable Force tackle to force the opponent to roll +4 diffculty vs knockdown, followed by a clinch.
Next turn use mat tactician to convert it into a submission hold?
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>>21564801
Ah, you are planning Brass´ match? I actually think that could be done with Brass, in-character

Anyway, Ami goes to see how Brass is doing, and we go get a copy of the fight´s holo for Stella, then go to Python´s changing room to see how he is, I think?

Should we stop here for today? tomorrow we start with Brass vs Claymore. And by the way, I still cant decide between making Claymore someone who´s limbs are "sharp" and deals damage with them, or as someone who summons an actual sword.

Maybe he could summon and shoot them, and ask Brass if he has enough soak, oh king of soak?
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>>21564945
Unlimited blade works?
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>>21565160
No, that´s a reality marble

Anyway, I guess we should stop for today. See you tomorrow guys. Im gonna stream xcom, probably. Stream link here, feel free to drop by and leave a message if you wanna say something. I will check the chat from time to time

http://www.livestream.com/magsgame



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