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File: 1356814168014.png-(90 KB, 300x300, Erik the Lich.png)
90 KB
You are Sir Daniel, an old hero long dead, or were, until Erik the Lich resurrected you to be his helper.

Fortunately, Erik is the laziest man you've ever known, and only wants to read erotica. But you're a good servant, and want to help your master by clearing the ladder to the top.

Last time you had a talk with 4b, the Warforged knight, and you learnt his name, Sir Gearfree. Unfortunately, he had an affiliation with rather bad puns.

You let him get his bearings, then took him to Mort's bar, where he decided that your niece, Rebecca, was his charge to protect.

You learnt of Rebecca's partner, Amber, and made a fool of yourself.

Quickly, fighting back imagined tears, you ran away and traveled to the docks on your horse. From there you decided to have a chat with Adrian.

You and he had a chat about your speech skills, and then you learnt that he was getting married.

You went out and found a gift for him, a great big diamond, and a coupon.

At the wedding, Adrian's wife, Autumn, had her brother try to stop the political alliance, you stopped him rather promptly.

Afterwards at the party you danced with his mother, Ubera and had a chat with Mark.

Currently you're sitting at a table, watching the bride and groom have the slow dance.

What do you do?
>>
>>22284457
Hit up some small talk with the locals, maybe even get some leads on some rights needing wronged. After all, we are a BOSS.
>>
File: 1356814527013.png-(3.36 MB, 2526x1823, Skeleton art.png)
3.36 MB
http://suptg.thisisnotatrueending.com/archive/21272703/
Previous thread.

>>22284493
You decide to have a chat with the other wedding guests.

>"Can't believe you just hit that guy, damn fast reactions."
One elf says
>"Well, you got rid of Umbra, he's the only guy around here that I can think of. Try some of the out of towners, you know, Autumn's guests, they might know."

What do you do?
>>
>>22284457
Think about your life as a skeleton. Recognize the social limitations attached to your current form. Think of a way to correct them. (Also, were any of our adventuring buddies of a sufficiently long lived race that they might still be around? Like an elf or something)
>>
>>22284457
Toast the happy couple!
>>
>>22284581
You have a little think about your life at this point in time. Social limitations don't matter when you can wear a helmet and say you don't drink.

Your god, Hydra, gave you the ability to adopt a reptile/snake like form for one hour a day.

You did know several elves and dwarfs, both long lived races, though only the elves would be up and about this day and age.

>>22284598
You raise your glass in a toast, others join you, you pour it onto your skull so not to look rude.

What do you do?
>>
>>22284632
Let's go see if we have any Elf buddies who are still moving and shaking. See if we left anything with them, or maybe collect on some old Poker Bet.

Or just go and Hello to the old friends.
>>
Holly crap I though this was done. I missed it. Someone have links to all the old threads?
>>
>>22284650
You stand up and look around to find familiar faces. They all look similar, but you mentally apply blood, sweat, and mud onto their faces.

You find one over by the bar.

You remember his name was Isaac when you and he traveled together.

>>22284677
http://suptg.thisisnotatrueending.com/archive.html?tags=skeleton+quest
No, last night in "what quests do you miss that ended abruptly" thread some people wanted some more Daniel.


What do you do?
>>
This is back on? Class! Also did the bride do the thing where she chucks a bouquet and whoever atches it will be married next yet?
>>
>>22284724
Yes, there was a little rabble, and some extream violence, but some girl you don't know grabbed it. The man next to her quickly sauntered off to the open buffet.
>>
>>22284739

Lets go to the buffet guy and say "Pst, you know that girl over there with the flowers? She's a real looker, you should go propose."
>>
>>22284777
Through a mouthful of little party sausages he mumbles out a few words
>"She might look nice, but under the perfect skin she's missing half a shilling, if you know what I mean."

What do you do?
>>
>>22284819

"She's poor?"
>>
>>22284868
>"If only, I could work with poor, but she the kind who have so much money they never had to think."

He taps the side of his head with his finger and glances over at her.

>"Girl's crazy. She has more mood swings than hours in the day."
>>
>>22284898
"Ah I see, poor girl. Any Idea what happened?"
>>
>>22284974
>"I just told you, too rich to think. Father owned a merchant fleet out east, the man could buy anything and everything. And after her mother died he wanted to keep his little girl close. What daddy's princess wanted, she got. And if she didn't, it get destroyed."

The man loads up another plate of cold chicken and little sausages with pineapple cubes on them.

>"And her last three boyfriends, and poodle, all disappeared. I'm not getting involved in that."

What do you do?
>>
>>22285030
"Disappeared?"
>>
>>22285030
let's go talk to this Isaac fellow. see if he remembers us. try not to fuck it up with another PTSD breakdown, unless he does it with us.
>>
>>22285030

"Hmm, if we become her fourth boyfriend we can disapear and help the other boyfriends and the poodle become unlost..."
>>
>>22285069
>"Mmh, yeah, poof, gone. They have an argument, or even just disagree, or go on the bed, in the poodle's case, and then they're gone. Not a trace. No one investigates because her dad is so influential."

>>22285082
You leave the man alone and walk over to the bar.

"Isaac."
You clear your imaginary throat.

>"Do I know you, biggun'?"
Isaac sips his drink with care, eyeing you up and down.

What do you do?
>>
>>22285121
talk about some adventure we had. or just say our name if that prevents a mental breakdown
>>
>>22285030
We remember an old adventuring buddy? Then clearly we must buy him a drink!
>>
>>22285121
Slap him and tell him who we are.
>>
>>22285142
"We worked together a century ago? Sir Daniel? Remember?"

Isaac drops his drink, the glass smashes on the stone path.

>"Bullshit, Daniel's dead, I was next to him when he died."

>>22285158
He rubs his face.

>"Alright, alright, don't him me. Damn. So what if you are Daniel? Can you prove it?"

What do you do?
>>
>>22285195
story time?

I must say, I am quite excited to see this back up
>>
Someone refresh my memory, is this the series with the soul decompression and jungle time loops and accidentally calling the god of gibberish on low rolls?
>>
>>22285235
I mentioned this in passing many threads ago. Back when you were alive and about in the world, a bandit decided he would rise to rule through violence, his logic? "Well, it's what the word Duke means, right?".

Town after town fell and was pressed into service under him. That is, until you and the group you brought together ambushed him and his personal guard. 15 men, elves and dwarfs all with a common cause against 100 arseholes.

You got peppered with arrows and impaled by the bandit king, but you still killed him in your death throws.

You were buried in the Gallowmere cemetery, a place with a lot of little stories.

>>22285273
Yeah, that's us. And it was a forest, not jungle.

What do you do?
>>
>>22285195

"Remember back in Paladin School you told me you had a crush on Miss Halberd and made me swear not to tell anyone?"
>>
>>22285195
Clearly We must recount our adventures, especially the humorous bits. When he asks us how we are here just say: "really incompetent necromancer... lets just say there is a reason I'm in full plate."
>>
>>22285295
>"When we first met, I was 200 years old. You were 24."

>>22285302
>"Hehe... Yeah... That funeral with the donkey and a hundred gallons of fine ale."

Isaac orders another drink, and picks up the bits of glass, common hero curtsy.

>"Really? Undead now? How's that working out for you?"

"Fine so far."

>"You know the bride or groom?"

"Yeah, Adrypoo and I are frienemies."

Isaac doesn't really understand that last sentence.

What do you do?
>>
>>22285346
Ask him whats happened since we last met.
>>
>>22285346
explain our relations with our frenemies then ask about how the last century was for him
>>
>>22285458
>"Not much happened, I settled down, found a nice girl, had a kid, every so often some young lad come along and pleads me to show him the ropes, so he can go out and find his own adventure. I give them their starting gear, a few lines of good advice, and send them out into the world."

>>22285505
>"I know Autumn's dad, he gave me a job when I retired from the Profession. I was a guard on one of his ships, a big and important one, mind you. Met my wife on it, she was a cook."

What do you do?
>>
>>22285539

Is Issac the rich girl's dad?
>>
>>22285539
Ask him about that girl whose partners disappear.
>>
>>22285539
Glad to hear your story had a happy ending. Start talking about our other friends. Learn how the dwarfs and humans died, and how the various elves are doing.
>>
>>22285691
>"No, my daughter's got some sense between her ears. I made sure of that."

>>22285703
>"Yeah, heard about this. Not a clue where they end up, though I did find a poodle down at the docks, looked like it had been dead for a couple hundred years, thing turned to dust when I touched it."

>>22285731
>"Thanks, not many of us get out of the trade, do we? You sure didn't. Most of the old gang died in battle, three went down the same day as you, two more in the aftermath from wounds."

Isaac looks at the happy couples and smiles.

>"Though I don't think they'd of had it any other way. Ron, you know, dwarf bloke? Well, he came up with a way of making super low carbon iron, strong as all hell."

What do you do?
>>
>>22285808
GO LOOKING FOR RON.
He sounds like a kickass fellow.
also, I MISSED THIS SO MUCH. I LOVE YOU STORY MAN
>>
>>22285808
True, not many of us do get out to the profession do we?
*chuckle* You know, I bet I could give some of those adventurers you give advice to a proper scare.
>>
>>22285808

I guess the fastest way to find out what happens is to make the girl mad. To prevent disrupting the plot recklessly consider this action canceled if other posters are like "No thats dumb."

I spank the girl and say "Hey sugartits! Want some loving?"
>>
>>22285952
No, that's dumb
>>
>>22285952
No, that's dumb.
>>
>>22285968
I second this sentiment
>>
>>22285920
>"Ron's dead, I and the last two elves and the other's kids all went to his funeral. Ever been to a dwarf funeral? A lot of rocks, and food. I swear I saw a smile on old Ron's face. Cheeky bastard didn't actually pay for any of it, and only told us in a letter at the end."

>>22285940
>"Maybe, if you see them around, there's none here. I'm a bit of a legend in my home town, gotta a story behind me and all, only a few brave ones come to me. But if you're ever in my neck of the woods, come along. The kid'll love to meet one of the old guard."

>>22285952
You give the girl a slap on the backside and make a comment on her glucose breasts.

She stares at you, mouth slightly open in a confused way.

>"Sure!"

You feel eyes on your back.

What do you do?
>>
>>22285968
>>22286010
>>22286013
Sorry chaps, I didn't scroll down.
>>
>>22286029
RUN.
>>
>>22286091
Where to?
>>
>>22286029

"You. Me. Behind the groom's house. 5 mins."

Then go out and wait behind Adrian's house.
>>
>>22286132
Stoppit.
>>22286129
Away from Sugartits. She's bad news.
What's the story with the other wizards? I think there were four left.
>>
>>22286029

Point to some rather lonely looking fellow in the party. He's the one who could use some of her sweet sugar.

>Let's run with it anyway.
>>
>>22286161
Seconded. Make her someone else's problem.
>>
>>22286132
With the same hollow, almost puppy like look she says
>"OK!"

You leave the party and go behind Adrian's house.

Instead of the girl, a rather burly group of men come and find you.

>"Right, sunshine, what do you think you're playing at?"

>>22286160
>Roland
>Beric
>Mort
>Janus
>Salin
>Sir John
>Dolorum
>Umbra
>Fido

You have three more.

What do you do?
>>
>>22286161
I'd prefer not. Siding with the 1 in a 3-1 vote creates a bad precedent. Especially this kind of action.
No offense to the original poster, but some troll is likely to get encouraged by your success.
>>
>>22286219
Wait, no, there was one more. Nomad. Yes, that's it, you've got 2 more to deal with.
>>
>>22286221
meh, mistakes can get you into adventures and his quest is /relatively/ light-hearted, so I see no harm in rolling with it.
>>
>>22286219

>Burly group of men.

Shall we introduce ourselves as a quest hook giver? I mean, there's them wizards to find...
>>
>>22286219

"I heard people who mess with her disappear and I want to find out how. Don't worry, if she tries anything I can kill her."
>>
>>22286285
"Do you know where I can find an evil wizard?"

>"We don't take kindly to you calling the boss evil."

>>22286298
>"I think you're a tad mistaken, chum. We're her guard of honour, and that last little line just put you down for an ass kicking."

What do you do?
>>
>>22286326
Non-lethal strikes only. We don't want to call too much attention to ourselves. Just subdue them and then interrogate them about this boss guy.
>>
>>22286352
Roll 4d20.
>>
>>22286326

Defeat them all before the time runs out of course! I've got a date!

So I punch the center guy in the nose and headbutt him while he's stunned.
>>
Rolled 7, 14, 3, 14 = 38

>>22286361

Tally ho!
>>
Rolled 7, 3, 7, 17 = 34

>>22286361
>>
Rolled 7, 11, 9, 4 = 31

>>22286378
Goddammit, we suck at rolling today.
>>
>>22286375
...Meh.
>>
Rolled 13, 13, 5, 10 = 41

>>22286361

HEADBUTT!
>>
>>22286375
It would seem they're just really burly men, nothing daunting about them.

The one at the front staggers a little after you punch him, the second and last just drop as you smash their heads together.

But the third ducks under your swing and sticks a knife into your side.

You look down at it.

"That wasn't nice."

You look up and he's already got another knife out, probably from a boot.

What do you do?
>>
>>22286424
Junk Kick!
>>
Rolled 13, 3, 11, 7 = 34

>>22286424
Snap his knife-wrist then punch him in the face.
Not sure how to roll for that.
>>
Rolled 8

>>22286424
Flick a bee into his eyes.
>>
>>22286438
You gotta roll.
>>22286447
It's usually 1d20 per enemy or foe. I'll take the first one.

You grab the man's wrist and squeeze. After a little crack, he drops the knife and you let go, he's nursing his wrist and looking back at you with hate filled eyes.

At least, until you smack him one.

He joins his buddies passed out on the floor behind Adrian's house.

Seems someone sent these chaps to deal with whoever touched the girl.

What do you do?
>>
Rolled 5, 8, 5, 19 = 37

>>22286490
Tie them up, if we can; we might not have rope. Wait for one to wake up, then ask him about "the boss".
Also, inventory check. What are we wearing/carrying? Do we still have the siege bow? What about the murderhornets?
>>
Rolled 14, 6, 16, 7 = 43

>>22286424

You call that a knife? THIS IS A KNIFE!

Unsheath your weapon and bash him with the handle.
>>
Rolled 1, 2, 17, 1 = 21

>>22286521
Too late.
>>
>>22286490

Lay ontop of the bodies in a sexy male pose. Wait for the lovely dame.
>>
saunter back to the party, ask paladin bro( the human, i forget his name, the original best man) if he knows the history on those lads
>>
>>22286515
As per Adventurer guidelines you do indeed have rope. You tie the four up.

Inventory:
>Siege bow
>Dragon tooth hammer
>Assortment of cutlery
>Fishing line
>Flint and steel
>Maps
>Notes

>>22286521
You lost your sword when you fought Umbra, you've been using your hammer ever since.

You give one of them a little tap to wake him up.

"Right then, who's your boss? And why did he send you?"

He spits in your face.

>"The boss? Everyone knows the boss, Ashen the merchant. Owns most of the ships on the east seas. No one faster than Ashen. Why? Because you molested his little girl, that's why? Just because you're an adventurer doesn't mean you can get away with that sort of crap."

>>22286569
>"Hey?! Where are you going? You can't leave us here like this!"
The one says as you calmly saunter off back to the party.

You find Mark talking to Clarice over drinks.

"Hey Mark? Four men just attacked me because I touched some girl. Know anyone who would do this?"

Clarice's eyebrow rises slightly.

>"Well, a lot of the folk around here are very protective of their families. It's considered a noble trait."
Mark informs you.

What do you do?
>>
Rolled 11, 8, 15, 6 = 40

>>22286636
Ask him about this Ashen character.
>>
>>22286663

And buy him a drink while we're at it.
>>
>>22286636

"Chill Clarice. She enjoyed it... she's probably raging that I ditched her instead of waiting for her though."
>>
File: 1356822038078.jpg-(212 KB, 1600x1200, Medievil_2_01_1600x1200.jpg)
212 KB
>Sir Daniel
You are a scholar and a gentleman OP
>>
>>22286663
>"Well, you probably know he's a successful merchant. But what you wont know is why. He's fast, very fast. A typical delivery takes two to three months. With Ashen's ships? Three days. I don't know why, but when I traveled on one it felt like time was sped up, everything was a blur and before I knew it I had arrived. Damned strange, I'll say. It might even be your area of expertise."

>>22286689
>"Ooh, cheers, Daniel."
Mark begins to nurse the fresh drink, Clarice sips her old one. You notice it's a scotch, neat.

>>22286706
She points at the girl you were going to meet, still on the dance floor.

>"No, I bet if you go and talk to her she wont even remember your name."

What do you do?
>>
Rolled 6, 8, 18, 15 = 47

>>22286725
Weird.
At least Clarice isn't freaking the fuck out.
Time to go adventuring. True to our style, we have almost nothing to go off of!
Will our three companions be joining our quest to demolish a successful and completely legal merchant?
>>
>>22286725

"No that's dumb" rule applies here.

"YO SUGARTITS! IT'S ME THE GUY WHO SPANKED YOU! WANNA DO IT IN THE MEN'S BATHROOM?"
>>
>>22286785
>"Afraid not, Daniel, Ashen hasn't done any evil, as far as I know, so my order wouldn't allow it. But you go on ahead, I'm sure you'll find something there anyway."
Mark says, mug to his lips.

>"No."
Is all you'll be getting from Clarice.

What do you do?
>>
Rolled 11, 8, 17, 8 = 44

>>22286820
What about our apprentices? And SpiderDan?
>>
>>22286820

Return to the hired muscle and interrogate them on the nature of Ashen's business and his daughter.

Bring some drinks too, just to show them that we aren't complete dicks.
>>
>>22286859
The three of them are off in the North, acting as guards in the war between tribes. Needless to say, they're very good at their job.

>>22286865
You buy a round of drinks for the men you've got tied up and return to them.

>"Back to finish the job then, eh? No loose ends, is that it?"

"No, actually, I brought you some drinks."

>"Really? Well, thanks, I guess..."

Manly men doing manly conversations.

"So what's up with Ashen, and his daughter? Don't know her name, sorry."

>"Ashley. He's just a protective father, that's all. He lost his wife, and he'll do anything to protect his daughter. We happen to be that anything."

"Bit over the top, sending a hit squad to someone who hit on her?"

>"We were just gonna rough you up, until you beat us up. Then we got a little angry."

"And Ashen's business? Just a reminder, this is an interrogation, just a friendly one."

>"Right, well, he does something to the ships, so they go faster. Carves some things into the hull and off they go, I don't know much more. Here, thanks for the drinks anyway."

What do you do?
>>
>>22286957
ask them to draw in the dirt the runes he uses
see if we have seen them before
maybe call up eric and see if he recognises them(by description)
>>
>>22286957

Ask them how we'd get in on Ashen's business, because it sounds like a sweet gig.
>>
Rolled 10, 15, 13, 8 = 46

>>22286957
depart for the nearest port. We're going to need more information.
>>
>>22286989
>"Sure thing, no problem."
One begins to draw in the dirt,

He's not exactly talented in the art department, it's basically just squiggles in the dirt

"That's just scribble."

>"Yes. I don't know how to write."

Suddenly, you connect with this man on a deeper level, you, too, are nearly illiterate.

>>22287006
>"Make fast ships, I suppose..."

What do you do?
>>
>>22287061

I meant how we could get into Ashen's employment, so we could snoop around and such.

We should also buy these guys another round of drinks. They aren't so bad, and with more booze their lips get looser.
>>
>>22287061
If we find some of the men working on the ships, we might find some more information; possibly even Ashen's wereabouts. We don't actually need to know what he does to the ships; only where he is, so that we may brutally murder an innocent man.
>>
>>22287094
>"He usually hires deck hands and guards for the more precious cargo down on the docks themselves. Try there."

>>22287104
Would you like to leave for the docks?

What do you do?
>>
>>22287129
Wish our friends good health and good luck, toast to the happy couple, and depart for port.
We're goin' murdering.
>>
>>22287156

This.

Should we untie the guards? They actually seem pretty bro.
>>
>>22287156
You say goodbye to Mark, Clarice and Adrian, and join in on a toast to the newly weds.

You tell Adrian about the four men tied up behind his house, and how he needs to look in on that.

You put on your game face and begin walking to the Sileo docks.

What do you do?


Out of curiosity, how many are following this thread?
>>
>>22287231
I'm here
>>
>>22287231
present
>>
>>22287231
lurking
>>
You're at the docks.

What do you do?
>>
>>22287282
slow responder here. let's see who is in charge of dock hands, ask them for a job
>>
So Ashen only wants to protect his daughter because he lost his wife and doesn't want to lose her too but it's implied the people disappear because he fast fowards them to dust. However he only sent a bunch of thugs after us when we tried to bone his daughter, I wonder what her boyfriends done to drive him to murder?

Hows about we ask her guys?
>>
>>22287299

Seconding, and also following.

Though aren't we decked out in steel plate? Wouldn't we be somewhat suspicious?
>>
>>22287231
I count five.
List of things to do:
1. Kill wizards
2. Acquire fully functional fleshy body once more
3. I'm willing to bet there is some sort of fiendishly convoluted plot regarding that Duke character and how we died that is only now coming to fruition. There always is.
>>
I left for tea but I'm present now!
>>
>>22287299
You look around, trying to find a manager or something. Yep, there's a man with a clip board. You walk over to him and request a job.

He looks up at you and into your visor.

>"You sure? Someone like you should be in the gladiator circuit. Whatever, just sign on the register. We'll assign jobs for new recruits soon."

You sign "Danyell".

>>22287320
A lot of folks walk around in armour, as it's a fantasy setting. Though a walking skeleton, one asking for a job, is a lot more suspicious.

>>22287346
>1
You do that.
>2
You have that. Champion form, anyone?
>3
Dunno, we'll see.

What do you do?
>>
>>22287406

Get our ears to the ground? Kind of hang around the docks to see if we can't fish up some rumors.

And Champion form? Is that permanent?

>Need to add "become literate" to that list of tasks.
>>
>>22287433
You meander around the docks. You can see one of Gerald's little hubs, he's trying to get a foot hold out here.

Champion form can be used once a day for an hour.

You add a mental note to a list of things "get some book learning".

What do you do?
>>
>>22287433
I'm pretty sure it lasts for one hour. And turns us into a lizard. So not exactly ideal. Unless something changes, we are doomed to traumatize anyone we try to seduce, and while that is quite funny, it does get old after a while.
>>
>>22287465

Give Gerald's our custom?

Try to book learn ourselves off random scraps of paper?

Adopt a street urchin to teach us book learning?

That or just investigate the gladiator circuit. Might be able to make some easy money being undead and all.
>>
>>22287465
Oh how I have missed you, Story Man.

Also I vote we go see the dockmaster and ask if there's any work for Ashen coming up soon. Then call up Erik and see if he can do something like see through our eyes, because that'd be more useful than trying to describe the runes to him.
>>
>>22287502
It's a trade and charter hub, so unless you want spices and silks, or to charter a ship, there's no need. Gerald spends most of his time in his main office on the western seas.

There's a newspaper stand you can attempt to get some book learnin' from.

There are no Gladiators in Sileo, as they look down on blood sports. Though it's pretty popular in Kerm.

>>22287523
>"Yeah, there's a ship going off in about 3 hours. Fancy being the night watchman? Good pay."

Erik can not see through your eyes.

What do you do?
>>
>>22287571
We watchman now.
>>
>>22287571
sure thing
see if we can learn the basics of written language during our daylight hours
perform a dance of worship to hydra
its far overdue
>>
>>22287580

We watchman now!

How do we see, anyway? We don't have eyes. Can we ask Erik if he can give us night vision for our task?
>>
>>22287678
we have night vision, being undead and all
>>
>>22287654
1d20 for worship dance.

You purchase a newspaper to try and learn some literary skills.

You spend the next hour on the front page, it seems there's a sketch of Adrian's wedding. If you look closely you can see yourself dragging a corpse away.

You're famous!

>>22287678
The same way you talk, hear, and move. A rare subatomic particle called the magion. It's both a particle, a wave, and an idea all at the same time.

You already have night vision.

What do you do?
>>
Rolled 8

>>22287710
Rolling for worship dance.
>>
Rolled 8

>>22287710
rolling,
>>
>>22287739
>>22287733
Hivedice.
>>
>>22287742
We should get some sort of special dance-prayer for rolling dueces.
>>
>>22287752
SM's call, yo.

But I like the way you roll.
>>
>>22287733
>>22287739
Amazing, really.

The best you can manage at the moment is a little dance along the pier with the newspaper as a prop.

Hydra approves of your little jig.

What do you do?
>>
>>22287742
unfortunately they werent good, well, we wont be dancing with the monsters of the deeps anyway
>>
>>22287777
Quads. Bueno.
>>22287773
My vote is for heading to that ship leaving here soon, and signing up for night watchman post.
>>
>>22287773
examine the boats for any runes or magic looking things. if we can try to copy them that'd be useful
>>
Rolled 13

>>22287710
ok
>>
>>22287772
Thank you, good gentleman. I appreciate the cut of your jib as well.
>>22287794
seconded; bring a newspaper to practice our book learnin'.
captcha: semitic funels. Them jews is learnin' to use the funnels...
>>
>>22287820
By the Deep Waters.
>>
>>22287794
You sign up for the Nightwatchman post.

>>22287805
You're led to the ship to settle in.

Instead of boarding you take a look along its hull to find the runes or markings.

Sure enough, you can see some feint carvings along the side. You note them down onto the blank spaces on the newspaper for Erik or anyone that can magic to read.

What do you do?
>>
>>22287841
Begin using "By the Deep Waters." as a proxy for "Holy Shit." in Hydra's religion, and then call Erik and wile away the hours as we wait for our watch. Tell him we wanna learn to read and write.
>>
>>22287841

Be a watchman and chat up the cook and other crewmembers.

Try to pass ourselves off as a decent but somewhat backwards country hick man, which we can achieve by asking if it's possible to use a fishing rod to fish off the side of the boat.
>>
>>22287841
ask if any the sailors know their letters, maybe the navigator, board and get to know the crew
be friendly, but appropriately so, we have been on enough voyages,, so we know how to talk to sailors
>>
>>22287876
You call Erik and inform him you want to learn how to read and write.

>"Well, I think I've got some beginner's books lying about the place. When you come back, take a look at them."

>>22287880
You attempt to pass yourself off as a decent, but backwards country hick. But as you're in full plate, you don't look that backwards.

You can fish off the side, though.

>>22287885
The navigator and the log keep both know how to read and write, but both are busy and can't teach you at the moment.

You decide to talk with the crew in the mess hall. You introduce yourself as the night watchman.

>"Eh, watch out friend, we've had a few nighters go mad and just jump off the deck."
One sailor says.

What do you do?
>>
Rolled 10

>>22287976
not me sir already there

ha ha ha
>>
>>22287976
>go mad and just jump off the deck

Yeah, that.
>>
>>22287231
I too am following this thread.
>>
>>22288007
You stare at him and let out a slow, hollow laugh. He quickly looks down into his drink.

What do you do/
>>
>>22287976

What would make them go mad and jump off the deck?

>Contemplate our situation if we were to be thrown into the ocean.
>>
>>22288040
And now we wait.
>>
>>22287976
not my first journey, i like to use the quiet of the night to think
im a follower of the god of the depths, Hydra, any of you fellows a worshiper of any god?

(just remembered that we are the champion of hydra, can we sense other god's champions?)
>>
Lärking as well from phone
>>
>>22287231
also lurking
>>
>>22288050
During the day the men are busy, and don't really get to look around and think.

But the solitary nightwatchman has to sit there for three nights, watching a month's worth of travel happen in 12 hours three times. They can't handle watching stars fly by, along with the moon and sea birds. So they get off the ship.

If you were thrown into the ocean you'd hit the floor, and would have to walk home.

>>22288060
>"Champion of Hydra my arse, sonny boy. I heard he was some monster, killed that god under the mountain. And that undead army in Kerm. You're the nightwatchman, and it seems you're already cracking up."
The cook says to you, while cleaning out a bowl.

What do you do?
>>
>>22288129

Go do our job and offer prayers to Hydra while doing so.

If it's not time to do our job, maybe we can turn into a snake for an hour and taste food. Maybe leave our suit of armor in a sitting position somewhere so people will think we're sleeping or just not in our armor.
>>
>>22288129
Don't give ourselves away. Just ask the nice man if he worships Hydra. Talk to the crew about converting.
>>
>>22288210
You go stand at your post and wait for the sun to set. You offer a quick prayer to Hydra for a sage journey.

>>22288218
>"This ship has legislation against unwanted preaching, friend. I suggest you follow it, or you'll be out of a job. No one likes a bible basher."
The cook gives you a stare.

You return to your post and wait for night.

It comes quickly enough, and you walk upto the bow of the ship.

You can see why people go mad, watching the horizon fly towards you is pretty unsettling. Good thing you can just not care.

After another two days of your job the ship docks, and as the sailors disembark you can hear them commenting on how it didn't feel like a whole three months to them.

You leave the ship and collect your wage.

At the top of the hill overlooking the docks you can see Ashem's headquarters, the main hub of commerce for his company.

What do you do?
>>
Never leave me again, story man. It's been so hard without you ... ;_;
>>
Rolled 9

>>22288321
go talk with the boss
>>
>>22288321
march towards the headquarters, keep an eye out for anything unusual, and the local hydra shrine, say a few prayers there and see if there are any priests
>>
>>22288321

Buy a newspaper and see if we can't get someone to help us read it. Maybe we can find news on Ashen that will give us an opportunity to meet/find him? I doubt walking into his HQ will get us anywhere.
>>
>>22288330
Sure thing, babes.

>>22288379
>>22288370
There is a shrine to Hydra at every dock in the world, no one knows why, or how they got there.

You enter the closest one, and sure enough, there's a priest tending to the candles and cleaning. He gives you a nod as you say your prayers and leave.

You set your eyes on Ashen's hill and begin marching.

But for some reason a set of gates has decided to prevent you from entering the establishment.

What do you do?
>>
>>22288424

Walk around the perimeter and see if there's another more discreet way in.
>>
>>22288424
Ask a guard where to go to set up an appointment. Might as well do it the proper way.
>>
>>22288424
hail the gatekeeper, request to see the master of this establishment
>>22288442
or this , whatever the public demands
>>
>>22288442
You patrol around the perimeter, there's a 10 foot gate along the entire area. There are some branches from trees that hang over.

>>22288457
>>22288454
You return to the start and hail the gatekeeper.

>"Yes? And what can I do for you, sir?"

"Well, I'd like to make an appointment with Ashen."

>"Sorry sir, but Master Ashen isn't taking appointments any time soon. Though if it's important I'm sure he'll send for you."

What do you do?
>>
>>22288486
this is rather important, i will see him now, please open the gates
>>
>>22288511
>"I'm afraid not, sir. Unless it's business, and then if it was you'd be on my little list. Are you on my list?"

What do you do/
>>
>>22288530
"Yes"
>>
>>22288554
>"OK then, sir. What's your name, or business affiliate?"

What do you do?
>>
>>22288530
yes, if i am not, then their is a problem in bookkeeping, not the first time, i do have an unusual name, tends to make people nervous
>>
>>22288565
Sir Danial of Gallowmere, the Dancing Knight, Champion of Hydra
i have been civil upon til now, but i must insist, nay demand, to see the master of this business
>>
>>22288571

This. Although honestly, what kind of business do we have with him?

He doesn't seem evil, just overprotective and uses magic runes. Maybe he knows one of the wizards we have to deal with?
>>
>>22288565
Say you are here for your one friend's shipping industry, (I forgot his name and must type fast!)
>>
>>22288598
>"Can't see the name on the list, sir. And I don't make errors."
The gatekeeper looks up at you with soft, innocent eyes. This is clearly a man who takes pride in his job.

>>22288571
>"Right, well, I'll have to take it up with them, then."

>>22288613
Brotip: 4 people have gone missing for being with his kid.

>>22288637
"I'm here on behalf of Gerald the Green and Co."

>"Oh! Sir Gerald. Says you've already been signed in."

"Must be another error."

>"Probably. One moment, sir. rusty locks and whatnot."

The gatekeep opens the gate and lets you in.

What do you do?
>>
>>22288662
thank the gatekeeper for being patient , drop him a few silver,
head towards the house
>>
>>22288714
This and then find Big Daddy (oh god I hope this isn't going to go this w--who am I kidding, that would be fucking awesome) and ask him where he learned about those magic runes.
>>
>>22288714
>>22288727

This.

And have a talk with him about those 4 missing people and the dead poodle.
>>
>>22288714
>"Sorry sir, can't accept tips. Though I can accept drink funds."
The man pockets the money with a smile.
>"Carry on, sir."

He closes and locks the gate behind you.

>>22288727
You walk on up the gravel path and into the main foyer.

There's a rather nice looking secretary writing something in a log book.

You ask for directions to see Mr. Ashen.

She points to a hall way behind her which you follow down to a large oak door with "Ashen, founder and president of Ashen traders and charters" engraved into it.

What do you do?
>>
>>22288785
Politely knock on the door. Say that we're here to see him.
>>
>>22288785
Knock politely. We will be fully--
>>22288802
Damn you're quick.
>>
>>22288785
Before entering let Erik know you might be about to fight a time manipulator, in the event you dissapear for decades (again)
>>
File: 1356829860486.jpg-(18 KB, 300x415, Fortesque.jpg)
18 KB
>Sir Daniel
>>
>>22288840
>"He's probably just a man with a knowledge of chronology, time magic. Just make sure it's him first. Don't want to be killing innocents."

>>22288802
Rap-a-tap-tap.
You knock on the door.
"Mr. Ashen? I'm here to see you."

You hear some muttering and fumbling behind the door as a bolt is undone. The door swings open to reveal a large, but aging man standing in his Saturday morning worst.

>"Can I help you?"

What do you do?
>>
>>22288868
"I've noticed that you are knowledgeable in chronology and a number of people affiliated with your daughter have died or disappeared. I would like an explanation for these events, a good one."
>>
>>22288864
Contrary to popular belief, I didn't choose the name, nor did I play Medievil. It was an anon who liked the games that chose the names.
>>
>>22288868
>large, but aging
Oh fuck it is going this way.

WELP, TIME TO PLAY IT UP.

"Hello, sir. I'm here on business from Gerald the Green and Company. He didn't give me too many details on the job, but if you'd kindly fill me in, that would be delightful."
>>
>>22288868
im just here for a little chat
i know what its like to have to look after young ones, i have a young niece who enjoys belittling me, and you have your own daughter, but just because men speak to her doesnt mean you have the right to harm them, i have heard of 4 disappearances of men who have talked to her, i myself was beset upon by your goons for a short chat at my friends wedding, i am telling you that this has to stop
(anyone else want to add anything?)
>>
>>22288895
His eyes go wide at this sudden accusation.

>"Would you like to step into my office?"

"Sure."

You enter Ashen's office, and apparent drinking chamber. The walls are lined with bottles and casks of alcohol.

>"Take a seat."
He points to a nice leather chair.
>"Would you like a drink?"

"I can't drink."

>"Shame, really. It's good stuff, I aged it myself. What do you want to know then?"

What do you do?
>>
>>22288940
"Why? How many? How long have you been doing it?

Also why is your daughter quite so touched in the head?"
>>
>>22288940
Ask about his daughter. First, some simple information, such as her name, a bit of a description, and what he believes happened to the boys and the poodle.

Knowing what we know about the poodle (it was found having appeared to have been dead for a couple centuries at the docks, disintegrated upon touch), this should be a cinch.
>>
>>22288972
>"The drinks? I've been doing it years. And old wine, is good wine. Yes."
He smiles a little smile.

>>22288974
>"Ah, Ashley... Not the sharpest hammer in the shed. Brunette, tall, slim, stupid. Those kids? Dead. All of them. I did it, shouldn't of tried to exploit my daughter. The poodle because it shit on my bed. So what? It's not like you've never killed anyone, Sir Daniel."

What do you do?
>>
>>22289014
WE NEVER TOLD HIM WHO WE ARE. Oh shit.
>>
>>22289014
true, but i have never done it for such stupid reasons as your own, i have only killed to save lives, you killed because you couldnt raise your own daughter
>>
>>22289014
"I guess I shouldn't have expected you not to recognize me.

As for the killing, I suppose not. Honestly I'm more curious than anything else, you're a bit small to really ping on my radar.

Look man, I'm find with you having ruffians discourage people who mess with with her, but stop killing people. You're doing some great things with ships, don't make me kill you.

And you're not that good at this parenting thing."
>>
>>22289065
I like this one
>>
>>22289014

Fair enough. I suppose a father has the right to chase off men who might try to exploit his daughter.

But where did you learn the time manipulation runes?

>Tell Erik that Ashen recognizes us. Prepare for combat?
>>
>>22289093
We should probably prepare for possible intense aging. I doubt that we're going to go through a time loop, but we might be a bit more brittle after this one.
>>
>>22289014
yea ok sounds good to me

not trying to rule the world ?

just checking in make sure you close enough to being on the up and up

know wear any big magical threats to the world are?
>>
>>22289056
>"How can a man prevent his child from being so damned stupid?! The girl doesn't understand the world apart from her little parties and stories. They get on her good side with flattery, then they try to marry her and work themselves into the inheritance ladder. They don't love her, they love her money. And I'm not going to let them do that to her!"

>>22289065
>"All of the 12 great mages know the magic killer, the Dancing Knight. There's only two of us left."

He takes a long swig from a bottle of rum.

>"I'll be honest, I killed my way up the corporate ladder. Aging my opponents from the inside, no opposition. Simple, really."

He opens another bottle.

>"I didn't send anyone after you. Someone's playing you like a puppet on a string."

>>22289103
>"Don't bother, I've had this conversation 4 times now, each time I try to defend myself or attack you, you kill me. Well, almost. There's no point in trying."

>>22289093
>"I learnt from a traveling man, we were both ship wrecked, and it was beyond his power to move so much back. He could do little things, like refill a glass. That's all. I got him to teach me. I've been practicing ever since."

>>22289117
>"Business domination is better than global domination. And no."

What do you do?
>>
>>22289182
Contact Erik. Tell him we found the Chronomancer. Ask what he thinks we should do. Then blatantly ignore him and smash.
>>
>>22289263
I think a more reasonable course of action could be taken here.
>>
>>22289182
i would have your book on time manipulation magic, im sure you have been noting down your accomplishments and the formulas you have had to adapt to succeed, i wish to have a copy,
and a bit of advice, i find reality is the best teacher, cut her off, make and elabarout ruse, keep her safe, but not obviously, force to seek employment, establish a life of her own, until she proves she can forge her own path, their is no future for her in your house, if things turn sour, you can always accept her back, either way , she learns, she learns life isnt all parties and pastries
>>
>>22289182

>Conversation 4 times now

Wait, what? Shit man, so we've (or he) has tried to kill us before, and we've almost succeeded each time?

>>22289263
Yeah, maybe we should ask Erik first. Not sure if smashing is going to work here.
>>
>>22289182
"Just wondering, who are the Twelve Mages? Who's left? Is it just you and Eric?

Why is it that all of the great wizards are crazy murderers? Seriously? Is that part of the entry requirements?"
>>
>>22289295
Insanity is a hell of a weapon.
>>
>>22289182
dis-inherent her leave her a good stipend to live on she gets so much a week adjusted for inflation

if you want some one to take over all of this find them teach them there are hundreds of orphans or other extremely poor fin one good with magic and teach them
be kind and they will take care of yours after your gone
>>
>>22289295
I'd ask that but leave out the erik part. There is a chance he doesn't know of Erik, although its slim.
>>
>>22289263
You lift the shell you your head.
>"Stop!"
Ashen says.
>"Second time now. You'll talk to your little buddy, then go for that hammer of yours. Don't."

>>22289284
>"Book? Why would I write down my secrets. You're as bad as my daughter. And speaking of which, I tried that little idea of yours. I watched her sit outside my gates for three days, just looking at the ocean. Like a sheep without a Shepard."

>>22289295
>"Erik? That lich out in bumble-fuck nowhere? One of the 12? I haven't heard that one before. No, really, that's new. As for the killings, well, gotta break a few eggs for an omelette. When you're as powerful as us, you stop seeing yourself as human, your laws don't apply to us."

>>22289319
>"That's funny, really. But I'm not letting some dirty orphan get his hands on my magic, my daughter or my money."

What do you do?
>>
>>22289368
What if he's just lying to us about all of this? Pray to Hydra. Hydra will know.
>>
>>22289388
1d100
>>
Rolled 97

>>22289395
dont fail me now
>>
>>22289368
Ask him about the other remaining magic user, if he is willing to talk.
>>
Rolled 99

>>22289368
"I dunno if Erik is one of the twelve. He might count, he's just a lazy sod and isn't crazy as hell. If he isn't part of the twelve the only reason is because he doesn't want to be."

>>22289395
HAIL HYDRA!
>>
>>22289405
I love you.
>>22289409
You too.
>>
>>22284457
Just wanted to say OP.

>You are Sir Daniel, an old hero long dead, or were, until Erik the Lich resurrected you to be his helper.
>Fortunately, Erik is the laziest man you've ever known, and only wants to read erotica.

I laughed quite heartily. Thank you OP.
>>
>>22289405
>>22289409
Good lord...

You feel the voice of your God echo into your mind.

>"Truth with mortals, especially humans, is a dangerous subject. It could be the truth, or it could be a lie he so badly believes to be the truth. I cannot discern the minds of mortals that do not align with me."

"I dunno if Erik is one of the twelve. He might count, he's just a lazy sod and isn't crazy as hell. If he isn't part of the twelve the only reason is because he doesn't want to be."

>"He wasn't invited back. He spent most of our meetings reading his books, and we couldn't kill him because he'd just revive near his phylactery. This was back when the original 12 were focused on greatering their magics and knowledge, before the schism."

What do you do?
>>
>>22289368
It wouldn't be SOME dirty orphan it would be YOUR dirty orphan.

I don't mean just teach I mean mold mind everything about this hypothetical orphan make it want you want a person to be if your this good at time magic a bit of the mind cant be too far a stretch for you to master. pluss there nothing better for negations then a mind magic patsy and the fates ships ever

or go the whole find immorality thing
honestly I just don't care that much you killing is pretty low key and not on all that of a grand scale I could care less what you do.
>>
>>22289501
"You may as well keep talking.

Who's part of the twelve now, there's you and one other. What do you mean the original 12? What schism? I'm curious."
>>
>>22289501
If we're going to kill him, we need a way that won't let him loop back time. And we've probably tried so many times. The only thing I can think of is setting fire to his house, but he'd probably undo that one too.
>>
>>22289537

This. Neither side seems keen on a violent confrontation, so why not keep it that way?

Also we should tell him about the watchmen on his boat going crazy. He might need to fix that. Someone else who cares more about that may come snooping around.
>>
>>22289501
Ask him for a reason to not attack him, we can be a reasonable person.
>>
>>22289524
>"I worked my way up from the gutter, they can do it too. Can't be giving people everything."

>>22289537
>"Fine, Erik would have told you sooner or later. You know the other 10, you killed them all. But Mr. 12? That guy liked his theatrics. Hooded cloak and such. Originally we were 12 of the most gifted and talented. And Erik, naturally, being the only Lich we could find. We wanted to learn more about our respected fields and crafts. But some of us wanted more. Well, most of us. We wanted power to go with that knowledge."

He gets up and opens a cask on the wall, filling a glass tumbler.

>"So one day we start arguing over who deserves what, we all split that day. Each of us wanted total domination of the arcane. Tell me, have you ever seen Erik mad, or angry?"

"No, he seems pretty calm."

>"Yeah, he was at our meetings. Until Beric let off a little lightning and lit up a book case. I've never seen the 11 most powerful men in the world run so fast. Heh."

>>22289593
>"It's a side effect of rapid movement. It has to be seen sometime. Better when no one's looking."

>>22289600
He shrugs.

What do you do/
>>
>>22289707
"Funny. Does the last guy have a name, location, anything like that? I may as well track down the whole set.

Look, you've done an awful lot of nasty things, you've killed innocent people just to make money. You know as well as I do that eventually I'll win, you're good but I'm the Dancing Knight, it may take 100 tries but you will die by my hand. So make it easier on both of us, I can grant you a peaceful death and a safe life for your daughter."
>>
>>22289773
This. Be ready for the inevitable.
>>
>>22289707

Ask him how long the prior 4 meetings stayed civil, and if we got in differently the prior 4 times.
>>
>>22288424
*swoon*
>>
>>22289773
>"Professional integrity, friend. I'm afraid I can't tell. I don't know him, or her, any way. The twelfth was as quiet as Erik. Sounds nice, but I'm on the fast track to the grave anyway. Time magic is dangerous like that. I'll be dead in a few months."

>>22289795
>"You knocked on the door every time. The first time you hit me with the hammer as I opened it. The second you broke my neck when I turned around. The third you tried to drown me. And the forth you broke my back."

What do you do?
>>
>>22289859

Clearly violence does not work here.

So we must challenge him to a dance off.

If he wins, we walk away, and never bother him again.

If we win, he has the choice of letting us take care of his idiot daughter (why not?) or braining him right then and there.
>>
>>22289859
"I'm guessing turning back the clock like that isn't good for you. How many tries do you have left?

I can make it quick."
>>
>>22289859
well you don't seam all that bad in comparison

shake his hand and say good by and good luck
>>
>>22289904
What? No, violence clearly does. He said himself almost every meeting ended in us pulping him.

He's killed a lot of innocent people, and doesn't seem bothered by that. Also Erik wants us to kill him apparently. Ruin his shit.
>>
he could be lying, to get us to not kill him
dont take everything he says as truth
>>
>>22289947
i agree
lets kill the arrogant bastard
>>
>>22289904
>"I don't think so. I'm old, really, really old. Time magic has dangerous side effects."

>>22289936
He smiles as you, in a knowing way.
>"Enough to counter everything you could do. I know what your version of 'quick' is, and I don't feel like covering my entire office as goo."

>>22289947
Erik does not care what you do to the 12. It was you who took up this quest. He has killed a lot of people, well, for the average person.

What do you do?
>>
>>22290002
You lift the shell you your head.
>"Stop!"
Ashen says.
>"Second time now. You'll talk to your little buddy, then go for that hammer of yours. Don't."

Waste him.
>>
>>22290002
we kill him, with either the hammer or decompression touch, whichever we have the early opportunity
>>
>>22289947
>>22289999

Yeah, and while we do manage to kill him, he uses magic to reverse it.

>Nice quads btw

Tell him we'll take his daughter and teach her to be someone that isn't a complete dolt and we'll leave him to die naturally.

Or if anyone agrees, we bumrush his ass and keep splattering his brain until he runs out of juice.
>>
>>22290039
I like the first plan there.

>nsoresu leaving
Form II and we're out.
>>
>>22290002
"You could promise not to turn the clock back and I'll leave your corpse fit for a open casket funeral."

If he agrees to a easy death we'll just snap his neck, if not decompress him.
>>
>>22290023
>>22290037
Roll 2d20 for attack and speed if you wish to fight.

>>22290054
>>22290039
>"I'd rather you didn't go near my daughter, actually."

>>22290063
>"I have this strange instinct, I don't know if it's just me, but I'd rather not have you kill me."

What do you do?
>>
Rolled 8, 19 = 27

>>22290101
Don't say anything, just decompress him.
>>
Rolled 14, 14 = 28

>>22290101
murder him most foul
jump/charge, while swinging hammer, full power into his head/shoulders
>>
Rolled 17, 15 = 32

>>22290101
Decompress him.
>>
>>22290124
Before you can make your move, Ashen looks over your shoulder at the intruder into his office.

>"Evening, Daniel, nice to see you here."
Gerald the Green, and reputable businessman is stating in the doorway.
"Why are you here?"

>"Oh, I wanted daddy's blessing for the wedding?"

"What?"
>"What?"
Both you and Ashen say.

>"Oh, I met the most wonderful girl on a ship here, Ashley, her name. A relative of yours, actually, Ashen."

Gerald fully enters the room now, and with him is Ashen's daughter, Ashley, and the four men that tried to attack you earlier.

You don't ask questions, you seen an opening in Ashen's confusion and take it.

"You wont feel a thing."

>"Wha-"

Ashen is now decorating the floor, walls, and ceiling.

>"I never get used to that..."
Gerald mumbles. The other five look shell shocked.

What do you do?
>>
>>22290195

Clasp hand on Gerald's shoulder and congratulate him on his wedding.

Then bring our face in uncomfortably close, lift our faceplate so he can see our skull, and tell him he better treat Ashley well or we'll have to brain him and everyone else too.

>Prepare for time warp?
>>
>>22290195
Introduce ourselves politely, and leave as quickly as politeness allows.
>>
>>22290238

>Wedding
I mean engagement, not wedding, unless they're doing it now.
>>
>>22290249
I second the motion.
>>
>>22290195
glorious scene storyman

turn around, it had to be done, gerald, i will copy down the runes, return to my home, discover their secret, and get back to you, in other words, enjoy this expansion to your business
turn to the daughter: i am terribly sorry for your loss
before we leave, search the room for any journals or/and books on magic
>>
>>22290195
"What? It's just a little decompression. He was evil, and had time magic.

You four, snap out of it and clean this up. Gerald, get the girl out of her, give her a blanket, she's in shock. Treat the girl right or I'll be somewhat cross.

Make sure to let me know when the wedding is happening, I'll try to drop by."

Get any magic books or anything like that in the house and load them up.

Then let's go visit Clarice and see if she can teach us to read.
>>
>>22290238
>"Hnng got it don't worry please don't kill me."
All leave Gerald's mouth in rapid succession.

Generally, you have to be whole to rewind. You didn't get to finish it the other times, or didn't try.

>>22290249
You've already met everyone there, Gerald from years ago, Ashley from the wedding, and the 4 men from them attacking you behind Adrian's house.

>>22290266
>"Yeah, daddy was so sad with life, it's good he went out quickly and painlessly..."
Gerald nods and pats her arm in condolence.

You tell the 4 to clean up while you scrounge around for books.

True to his word, Ashen didn't write down anything. Well, nearly. There's a little pocket ledger in his drawer that has a legend of all the runs and their purpose and meaning. The rest are just history books and finance keeping.

What do you do?
>>
>>22290321
Its obviously code, see if we can decipher it.
>>
>>22290321
Well, nothing to do here.

Ask Gerald when the wedding is going to be. And then visit Clarice to learn how to read and write properly.
>>
>>22290321
head home. we need to talk to Erik about the last of the twelve, check up on our friends and family, learn to read
>>
>>22290350

This, and take some of the history books. We need to do some catching up, don't we?
>>
>>22290321
BURN THE LEDGERS. Nmber-fudgability is vital.
>>
>>22290375
Don't burn them. It's Gerald's business now, he makes those decisions.
>>
>>22290321
take the ledger, have gerald organise us a ship back to the wedding place, have clarice teach us to read and write
tell gerald to write to us, for news on the wedding
talk to eric on the conch, keep him up to date
>>
>>22290383
Ask him first, but tell him the ability to fudge numbers is crucial in the good use of corruption to his advantage and such fastidious ledgers can only be a hindrance. Pocket the legend of rune meanings while he's distracted.
>>
>>22290346
It's plain "English".

>>22290350
>"In a few weeks, I'll send a letter to Erik inviting you all."

Clarice would not teach you how to read or write. Just letting you know.

>>22290359
You decide to return to Gallowmere, to check up on everything.

Since you don't have your horse you have to walk all the way back.

You enter the borders of Gallowmere and see the manor house up on the hill.

You pass by a few people walking to and from the house, those going with order forms, those coming with packages of clothes.

You enter the manor and go to the Library.

>"Good morning, Daniel. Nice to see you back. Learned to control that figurative tongue yet?"
Erik asks from his tome of ancient erotica.

>>22290416
>>22290385
All of Ashen's business dealings were completely legal.

What do you do?
>>
>>22290465

Ashen's dead. We have a book of time-bending magicks from Ashen. We're also invited to a wedding.

You also said something about a book of learning when we spoke on that boat.

And we need to get you a suit for the wedding. I do believe you are one who could benefit from a woman's touch.
>>
>>22290465
"Maybe a bit.

I took out Ashen, I was in the area.

So, who's the last member of the Twelve? You were there when they all met up and so on."
>>
>>22290465
hey eric, got a small ledger of runes that the time mage was using
oh yeah, could you teach me to read? i think its time i learnt
>>
>>22290465
I don't trust that its not actually encoded. No true mage would ever be that lazy. besides Erik. Actually, I bet even his porn is encoded.
>>
>>22290495
>"OK, put it in the T section of my shelves."
You put the little ledger down on the table, or Erik will just forget about it.

"And the language skills book?"

>"Got it right here."

Erik hands you "My First Aa Bb Cc's", the colour version, of course.

"I'll get Stumbles to make you a suit for Gerald's wedding."

>"I wear the robe or I don't go."

"Erik..."

>"And you were asking about the twelfth? Haven't got a clue, he just sat there, bored out of his mind, much like me, actually."

What do you do?
>>
>>22290553
learn to read. when we get frustrated go practice with the siege bow.
>>
>>22290553

>What do you do?
read learn to read
this is now what we do
see if we can learn magic but mostly read
>>
>>22290571

Seconded!

And we get on Erik's case on being presentable. Say something along the lines of how "bitches love guys in SWAG."
>>
>>22290553
Learn to read then make bee grenades so that we can launch them into rooms filled with enemies...or other shenanigans.
>>
>>22290553
Learn to read. We sat on watch of a ship for weeks on end once, we can devote ourself to learning to read properly.
>>
>>22290571
You sit down to learn your letters and basic words. It goes decently well.

>>22290582
As discussed before, you are unable to do magic.

>>22290588
>"The only woman whom I'd ever wear a suit for has been 6 feet under for 100 years. And I like the way my robe flows..."

>>22290589
You'll have to travel to Beric's ruined fortress, now the castle of the Bees.

http://suptg.thisisnotatrueending.com/archive/22284457/
Archived.
G'night chaps, I hope you enjoyed Skeleton Quest's return.
>>
>>22290628
indeed, it had been too long
>>
>>22290628
Thanks for coming back. Given that we don't have any leads on #12 we should probably spend our spare time learning to read and bake.
>>
>>22290589
Can we agree these grenades would be hilarious?
>>
Oh, right, same time tomorrow.
>>
>>22290880
Bueno.



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