[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: 1361631711689.jpg-(31 KB, 335x492, seven of diamonds.jpg)
31 KB
31 KB JPG
Last time, you killed.
You're pretty certain, at least.
Last time, you died.
You're pretty certain, at least.

But the past is the past.
The past never concerned you.
What matters is the now.
>>
File: 1361632109478.png-(229 KB, 600x765, never forget the mooks, r(...).png)
229 KB
229 KB PNG
As you bearily drag open your eyelids, an unfamiliar ceiling greets you. Damn ceilings, you should sleep in more different beds, maybe you'd see some more variety then.

Annoying beeping from an ECG tells you that yes, apparently you were a bit wrong on the whole 'pretty certain' thing on death. You seem to be in a hospital room of some sort, with a drip infusion next to you feeding into a knob on the back of your hand and electrodes glued to your chest leading to the beepmachine.

The room is agressively white, too clean and has this curious hospital odeur; a mix of disinfectants and something that can be described as pre-corpse smell.

It's awfully silent.

>Wat do.
>>
>also as an aside
>check suptg again
>first thread has 33 upvotes
>absolutepanic.exe
you have no idea how hard it was to open this thread right now
>>
File: 1361633930298.jpg-(408 KB, 1056x1283, the crew.jpg)
408 KB
408 KB JPG
It's this one quest, if you can't tell. ;__;
http://suptg.thisisnotatrueending.com/archive/23199798/
>>
How badly are we hurt?
>>
>that awkward feeling when you had been lurking since the thread went up waiting for someone else other than the GM to post but then feel guilty when you're too indecisive to make character decisions and that this is the very reason why you lurk in the first place
just another lurker mook

See if there are any of those nifty "push button to receive nurse" boxes. And push it.
>>
You feel pretty good, all things considered. Your limbs are still where they are supposed to be and you're not really hurting anywhere except for a general soreness. Well, that and a feeling that can be best described as full-body cotton mouth.

You don't know what's in that drip and you don't know how long you've been out. In short, NURSE PLEASE. Above you on the headboard there's a big red button that has some weird hieroglyphs on it that you are certain would make sense if you were standing in front of the bed and looking at it. Following classic design criteria of any cheap producer of gear anywhere this of course does not include the viewpoint a person actually in need of the button, meaning you, would have.

Oh well, a button's a button. You hit it. Some red light flicks on next to it. Seems like someone's been notified.

A few uneventful minutes pass. You fumble with the infusion drip in your hand and then decide that it's not exacly a good idea playing with a piece of metal embedded in your flesh.

Then the door opens and a dude in a white doctor's coat, a turqouise t-shirt and pants and a digital clipboard in his hands walks in, looking very annoyed. After fumbling with it and some 'error' sounds you could hear from your bed he finally looks at you. As if it was all your fault, whatever was going on right now.

"So, how are we today? Slept well?" he asks you, rather irritably.

>[?]
>>
>>23336879
Yay! A doctor. Let's see if we can get a sitrep from his perspective.

"Where am I, who are you, why does everything feel like suck and is it related to this hose in my arm?"
>>
>>23336879
How long was i out?
>>
>>23336932
>>23336936
You swat your questions into his face and the scowl only deepens.
"You've been hogging a hospital bed we could have really used for other patients for a whole night now. No, it's just a saline drip so you don't wake up with cotton mouth all over your body. You were dragged in here last night by a bunch of paramedics driving rounds through the compound, though I can't tell why." He steps over to your bedside and pushes a button, then the backrest rises.

He shines a light into your eyes and then snips next to your ears, making you flinch. "You're completely unhurt from what I can tell but they insisted, something about bonus danger pay. I've got more than enough on my hands already. You know, from the attack you guys were supposed to prevent in the first place." He leans back and crosses his arms.

>wat say/do
>>
>>23337153
"Can i leave?"
>>
>>23337153
how many died?
>>
"I'd really like if you'd do so, yeah!" he more or less shouts at you. "We got a lot of people going in and out all the time right now, better get a move on." He then takes out some weird spraycan with a funny nozzle on top, squeezes it in in between the bandage and the needle in your hand and sprays. It's pleasantly cool and dulls your skin a little; doesn't healp much when he unceremoniusly rips out the neddle a second later though. After fumbling off the electrodes on your chest he points you towards a cupboard and tells you that 'your shit is in there' and you should clear out of here, he'll mark the room as vacant and that means that in more or less half an hour some other patient will be rolling in here.

At your second question he recoils though. "...I... can't exactly say. Official orders. But between us?" He leans in a bit towards you and whispers "We got lucky."

He then leaves, leaving you standing in a more or less empty room in sandals and a hospital gown. Which totally shows your ass in the slit running down the back, by the way.

>wat do
>>
>>23337525
check how much of my 'shit' survived
>>
>>23337525
get dressed and look for are bros
>>
File: 1361641166872.png-(927 KB, 1280x800, gasmask man branches tree(...).png)
927 KB
927 KB PNG
You open the cupboard and find your security gear very much worse for the wear. There's brownish-rust crusted blood and holes that the blood came from all over and you're guessing that pretty much all of it is yours. After putting it on and deciding that you'd fit rather well into a zombie walk if you had any more white facepaint you collect the stun baton, the one item that's left of your armament, and slip it into your belt. You also find your scanner mask, one lens slightly cracked but nevertheless airtight and whole and still as crimson-opaque and menacing from the outside as it was yesterday.

You gear up, behold your stormtrooper-after-too-much-Skywalker-like state in the small mirror in the little bathroom cabinet of your room, brush a bit of the dirt of your collar, then exit.

In the hall, you find a weird state of semi-ravagedness. No, a better term would probably be 'organized chaos'; bandaged-up people are being led through the corridors by nurses, a few rollerbeds are being pushed around and it all seems to work like clockwork. In the sense that someone stepping into the wrong place at the wrong time might get torn to pieces or cause the whole shebang to fall apart at the seams.

You see a little reception desk a way further down the hall. There's also a big plate on the wall with a map, the locations 'Supply Cabinet' and 'Security Office' springing out to your eyes immediately.
>>
>>23338089
We should hold onto this damaged armour, it will make us look like a veteran.
And those are always Elite Mooks.
Or slightly above normal mooks, at the very least
>>
>>23338089
we should look for the rest of are squad so I would say go to the reception desk and ask after them
>>
As you stroll down to the corridor towards the reception desk you catch quita a few weird looks but simply swiveling your head over to whoever is looksing at you is more than enough to suddenly get them very interested in the floorboards or ceiling. Perks of no face and blood all over you, you supose.

As you arrive at the desk you immediately notice the problem though. There's a chick sitting behind it. A cute chick. She looks at you from the side, then gives you a doubletake, no doubt caused by your state of dress. She's got blue eyes and her brown her done up in a bun. She would also look pretty tired, if she weren't looking at you as if you were some dangerous wild animal.

QUICK TIME EVENT
FORMULATE COME ON ONE-LINER / SPECIFY ACTION(S) TO TAKE (OR NOT)!
>>
>>23338437
take off are mask and smile then ask here if she could tell use were are squad is
>>
quit the spaghetti and answer already you lurkers
>>
>>23338635
her not here
>>
>>23338437
so satan walks into a bar....
>>
>>23338437
>quick-time
>20 minutes
> ^.^

"Don't worry, i'm not as a scary as I look. I just lost my entire squad in a fight with a 10 year old girl."
>>
>>23338437
So, do you have a thing for guro?
>>
>SORRY FOR THE DELAY HAD TO GO GET SOMETHING
You immediately reach up, a bit too jerkily you might admit, and unclasp the gasmask, revealing what you'v always tended to describe as 'ruggedly handsome' and everyone else as 'you should shave more, and maybe some peeling too', then you give her your best winning smile. The effect might me a bit distorted by all the blood on you but a move's a move.

"Hello sweetie. Could you tell me if four fellas and one broad were delivered in here yesterday, wearing pretty much the same as I am right now, maybe a bit more banged up?

She blinks at you. She checks the record in front of her. She looks back up at you, then points off down the corridor. "Check down that hall, there's a waiting room there. They're still waiting for something I think."

You give her a nod and thanks, then put the mask back on. Without it you do feel a bit exposed. As you reach the end of the hall though, you feel quite differently.

There's Jenkins and there's Fitz. There's also Ben, away from the others and in his full armor, except the helmet. They haven't noticed you. Ben seems to be fuming about something. Fitz is more or less asleep in his chair, silently snoozing. Jenkins is looking at his hands, wringing them.

>Wat do?
>>
>>23339197

Ask about Sarge and Alex.
>>
>>23339251
Yup. That.
>>
"Jenkins?" you ask. He immediately perks up, recognizes you, takes a look through the room, then gets up and walks over to you, taking you by the shoulder and leading you right out again. You think you see Ben staring at you from the side, but you're not sure before he's out of your sight.

"Man, listen up, don't you dare to wake Fitz, it's a wonder he's fallen asleep by now, he was up the entire night." he breathes into your ear, stopping near a coffe automat and hitting 'double espresso', then hitting it again.

"Jenkins, I-" He interrupts you.

"And Ben is a whole different bag of worms, he's totally off his rocker right now, you don't want to get close to him. He's fucking angry." He's rambling, fiddling with his paper cup. You know him good enough, he's always rambling when he wants to get away from a topic.

"Jenkins. Where are Alex and Sarge?" He visibly jerks together, then his eyes wanter down to the floor and he starts mumbling.

"...they're both hurt. Alex is still in the operation room, they're working on her. They hooked Sarge up to an iron lung and put him in the ICU, they won't let us in."

>wat do.
>>
>>23339807
Inspect the aftermath of the attack site, see just what our "friends" were able to do.
>>
>>23339807

Supplies. We need more dakka.
>>
Alright. Don't flip out. Whatever happened, you can't do anything for them right now. All you can do is pic up the pieces and carry on doing your job.

"...alright Jenkins, listen up. I'm going to go to the office and get some gear." You look him square in the eyes, through your mask. He doesn't mind. "I'll check out the attack site and the damage to the company, understood? Whoever did this will pay. I promise." He just gives you a nod beyond shaky and runs a hand through his hair.

"Just watch out and get back here soon enough", he says. "I don't think anyone of us can take losing another guy". You clap him on the shoulder once, then you take off down the hall.

***

The facility is in a ghost-town like state. Walking through the rainy streets between the large factory buildings you only seldomly spot a single soul trudging through the rain. On one side are these dead zones devoid of people, on the other are the areas where holes have peen punched through walls and absolute chaos and destruction reigns. Or rather reigned, as of now there are construction workers clearing the rubble and rebuilding what was wrecked in the attack. It feels like walking through a warzone. Most of the normal workers seem to have cleared out after the bunkers were opened again and the rest of the facility is wrapped in eerie silence, only broken through by the patter of the rain.

[1/2]
>>
>>23340400
As you finally get to the main office you notice that the lights in the office area are out. The lights are never out in the security office, there's too much paperwork to be done by the handful of overworked clerks struggling to come to terms with it. As you enter the building proper, you notice why: There is nothing in the office anymore. Seems like someone took the computers and monitors along with most of the paperwork and pulled a fast one.

You do hear noises from your boss' office though, which is still brightly lit.

>[x] Check office
>[x] Just go and gear up.
>>
>>23340452

Sounds like something is being shut down. Best not to know what.

I say we go and loot what gear we can justify holding onto if someone were to ask why we had it. Maybe we're avoiding a quest hook, but i'm 90% sure mooks don't do well on quests.

I have a feeling our next performance review might not go too well, so it might be best to have stolen as much equipment as possible before then.
>>
>>23340452
check the office, talk to boss
>>
>>23340522
>>23340622

Okay, get some gear and THEN talk to boss. If he asks anything, tell him we're paranoid
>>
>>23340751

If he asks tell him his facility just got invaded, and that in the light of those circumstances it seems fairly wierd to ask why members of his security staff are heavily armed.
>>
>>23340522
>mook trying to evade quest hooks
tell me what happens to mooks who become unimportant to the plotline
please
tell me
>>
>>23340843

Tell me what happens to mooks who go along on story missions with the main characters.
Please.

>"What's that Mr. Spock? Come with you as part of your landing party? Sure! I'd love to!"
>>
>>23340843

They go home to their family?
>>
>>23340984
well mister smart, and who is the main character :3
you aint got an easy setup here
meta harder, gentlemen, I hope you learn walking the line fast
>>
Guys, seriously -

Is our shirt red?
No. It's rust colored.
I say gear up, man up, talk to boss-man.
>>
>>23340843
a mook who follows a quest line is a dead mook. Only badass/epics can ever pull it off and even hope to live.
>>
>>23341052

The meta-abuse crew from last time seems to have mostly left.

I guess the best read of the situation would be that all of our weapons are worthless and in fact we survive by making the little girl pity us, so the less weaponry we carry the more likely we are to survive, which would imply the right course of action would be to disarm ourselves then go talk to the boss.

But I like dakka.
>>
>>23341075
which could be mistaken as red in certain lighting and conditions!
>>
>>23341083
But we're the main character AND mook, so we have to pick what we are and apply it properly. In this case, avoiding PLOT is akin to a main character doing nothing for an entire episode.

Know why that episode never aired?
Because MAIN CHARACTERS ARE ALL PLOT ALL THE TIME!
>>
>>23340989

Finally found the video that I wanted to post with this post
https://www.youtube.com/watch?v=Ag_AFraxj-4
>>
>>23341141
Which puts us in a very bad predictment. Mooks are and will always be cannon fodder. As a hybrid were fine until we encounter someone more pure. In which case we run like a little bitch as their plot will easily crush ours to death even without meaning to.
>>
Yeah, seems like i's time to check up on whatever's going down with your boss over there. What with the entire business clearing out, seems like you've missed a memo or something. So you head over to the office and knock. All the noise inside immediately stops, then steps approach the door.

As it opens, you're almost knocked off your feet from what you see. There's your boss alright, looking like he went through a wood chipper. His usual long black-red coat and peaked hat assembly are torn at various places and smudged with dirt and dust, not to speak of his clothes underneath. He clearly was in a scuffle and you have just the idea who with. As his eyes fall on you, his face falls too.

"Corporal, I really am not in the mood for more bullshit right now. I'm packing up and leaving this company and if you have any sense, you'll make yourself scarce too." With that, he turns around and keeps doing what he was doing the entire time: frantically packing the important parts of his office into a large kit bag.

You're quite perplexed. "Uh, sir? Why are you, well, uh, leaving?"

He stops from his task to give you a sidelong glance. "Corporal, I know you are not exactly a nobel prize winner like the guys over in R&D, but this should be easy enough to figure out." He rubs the bridge of his nose. "We were attacked by superheroes." Then he continues packing.

...you can't really make heads or tails of what he means.

"So?"

[1/2]
>>
"So? So, you ask?" He slams down a trophy reading 'Least Syndicate Invasions Quartercentennial'. With a snarl on his face, he fixes you with his gray eyes "What do you think, SO!?" He stalks around his desk and closes in on you.

"THIS is what we from the thinking, planning level like to call a 'Publicity Nightmare'!" he shouts, practically face-to-face with you. "These GODDAMN superheroes break into here, carve a swathe of destruction through the entire compound, wreck millions worth of research and machinery, not to mention all the workers and scientists wounded and then they kidnap the CEO! Vlad is GONE!". You're pretty happy you're still wearing the mask; you're sure you'd have spittle in your face otherwise. Now it's speckling the lenses.

He tries to compose himself, pulls around on his waistcoat. "Vlad, the sole ownerm grandson of the founder and chief researcher of this company is gone. They stole him roight out from under my hands, I was gunning at them!" he yells, wringing his hands for a neck to wrap them around. "Gabbing off about 'justice' and 'defeating evil' and bullcrap like that while beating on the head of Martin and zooming off into the night with nary a thought spent over what they leave in their wake."

[2/3]
>>
You still don't really have an answer to your first question.

"Well... so? Can't we just get them arrested or something?"

He looks at you as if you just sprouted another head, then shakes his own. "Arrested he says. Sure we could, sure we could. Sure, we could draw attention to the fact that goddamn SUPERHEROES smashed into our facility and did their 'smite evil' routine." He sits down on the edge of his desk, spent. "Sure, we could try to reason with the mouthbreathing public that these superheroes, literal heroes of the people, did something wrong, breaking into a heavy military gear factory and calling us evil. Sure we could, should I give you a gun to shoot dead the investors that stay after that debacle too?" He gets up again, brushes the dirt on his pants around and gives you the eye.

"Boy, there's a reason we made you and everyone else in this facility sign a contract of silence over everything that happens in here. The supes will go to the media with this, like they always do; or more like, the media will hound them down and wrangle a story out of them like they always do. And who's gonna look how then, huh? Who'll have to walk around with a big fat stamp saying 'Villian' on their resumee for the rest of their life, huh? You not, that's for fucking certain."

He takes his hat off, showing a buzzcut of brownish grey hair.

"You're just a mook, you can easily slip the radar. Look at me, I'm not like that. I was with Murkywater long enough to make a name."

>wat say
>>
"A lot of people died today, hell I might be down 2 members of my squad. If you're worried about reputation, borrow a name that someone isn't going to be using anymore and blend in for a bit. Hell you can tag along with us if you want, might be nice to have someone who knows what's going on around."

When you say he's our "boss" how do you mean? The CEO got kidnapped, so he isn't top-level mangement kind of boss. Was he a divisional head (i.e. chief of security, so probably with a background in fightin'), or is he just a generic management level drone?

Also dakka. Remember dakka. At some point go loot the supply room for as much dakka as we can.
>>
>>23341628
"But sir, since our reputation is ruined anyway, why not just act according to it? No more moral restrains, no more pandering to the public!
And besides that, I'm sure there are others who have been wronged by these "heroes", I'm sure they wouldn't mind having their revenge! Think of all the scientists, workers, clerks and yes, mooks who have been fucked over by these "noble heroes", the best and brightest, banished and their reputation tarnished would gladly work for us! Think of them, combined with our capital and industrial capacity.
We shall at long last be freed from their tyranny!
(Not to mention being able to turn a pretty penny but suppling rather unsavory factions.)
What sayeth though, boss?
>>
>>23341628


"So is this what superheroes do? I mean attacking legitimate businesses and then ruining them with bad PR?"

"Any idea where they took Vlad to?"
>>
>>23341771
Dicks
>>
>>23341628
time to gear up and roll out
>>
>>23341769
That's just stupid. The previous thread we were all about how we're not evil and all and now you want to ruin it with actually becoming evil?

While I don't know what exactly to say in this situation either, the boss, while put it in a dickish way, is mostly right and I don't want to act like a cliched anime knee-jerk mc by overreacting and screaming about "justice" and "friends".

Just ask what happens next, what should we do?
>>
>>23341769
>>23341896

Our job is to do our job. I'm al for company loyalty but at no point after that fight should our responce be to go pissing off the heroes who we couldn't even touch.

>>23341734
I like my responce, although I realise that's probably what everyone thinks, tell him to come disappear with us, being a pleb isn't so bad when main characters are getting kidnapped. If he comes with us we stay near the plot, but avoid becomming the main actors in it. He can lead, we can follow.
>>
>>23341734
>When you say he's our "boss" how do you mean? The CEO got kidnapped, so he isn't top-level mangement kind of boss. Was he a divisional head (i.e. chief of security, so probably with a background in fightin'), or is he just a generic management level drone?
>Vlad, the sole ownerm grandson of the founder and chief researcher of this company is gone
>>
>>23341980

So we must bring back Vlad. Somehow.
Fuck the superheroes, what a bunch of dicks.

>>23341951
>tell him to come disappear with us, being a pleb isn't so bad when main characters are getting kidnapped. If he comes with us we stay near the plot, but avoid becomming the main actors in it. He can lead, we can follow.

Eeeh, I'd rather not.
>>
>>23341980
whoops I fucked that line up, it should be
>Vlad, the grandson of the founder and chief researcher of this company is gone
>>
>>23341980

>As it opens, you're almost knocked off your feet from what you see. There's your boss alright, looking like he went through a wood chipper.

Unless Vlad got kidnapped and left alone in the office, there's another boss here.
>>
>>23342026
he's the Head of Security, your direct boss
>>
>>23342043
Thanks.

>>23342009
He's the head of security. Are you sure we can't keep him? I promise i'll look after him, i'll take him out for walks every day! :3
>>
>>23342022
So is Vlad the chief researcher or is it the Founder?
Is the founder of the company even alive?

I mean, who owns the company? Vlad, right? Because I'm confus
>>
>>23342081
company is about a hundred years old and a family business, Vlad's the boss and heir and about fifty years old by now
>>
>>23342075
>He's the head of security. Are you sure we can't keep him? I promise i'll look after him, i'll take him out for walks every day! :3

Dunno man, he seems like a person you wouldn't want to deal with and be around. Also, he looks like he's totally determined.
And why are we leaving anyway? Lets stick around and see what the fallout will be. Maybe if all the higher-ups flee, we could become the new owner just by technicality.... that would be hilarious and totally improbable.
Of course, we could try to steal some awesome experimental gear while everything is in chaos.
>>
well then, what will it be?
>>
>>23342182

If all the management leaves there's no direction, no sales, there's no income, we don't get paid. This kind of company makes money from dealing with governments and large contracts, they only work with the top level still present. Company is done if it's cleared out.
>>
>>23342338
Well, we could always sell powerful, experimental weapons to ghetto gangs and make a pretty buck.
I wasn't serious about it anyway.

>>23342324
Dunno, mix and match? I'm not really sure how we can respond to this anyway. Could always ask what happens next and what we should do but I don't think he cares that much about that anyway.

Lets gear up like other anon suggested. We should try to get new, pristine armor too if we can
>>
>>23342444

This is fine. Too hard to get support for other plans.
>>
Well you're not exactly fast on the uptake when these things are concerned, you're not well versed in company politics after all. But one way or the other it seems like he is, so you might as well ask him.

"So what do we do now?" He scoffs immediately.

"We? Boy, I am going to get out of here, no matter what happens a security specialist tagged 'evil' isn't going to last long on this side of the law. I've got to get outta here, as I've said. But you?" He rubs his chin. "Tell me, aren't you that one guy who was with the military before? You're on the Emergency Response Unit, right? Damn, you were right there on the front. I heard someone of your team took apart that big beefy guy good with a machinegun. Shame that treehugger kid healed him right back up, he was knocking down walls everywhere."

He fumbles in his jacket and pulls out a pack of cigarettes. Lighting one up and taking a breath, he gestures at you. "Your sarge was taken down, wasn't he? Now that's hilarious. With him knocked out for the moment, the entire rest of the officer level gone already and me leaving in a minute, I think that makes you the security commander-in-chief, with all the responsibility that entails."

You swallow.

He guffaws in your face. "Don't worry son, the worst thing that could happen happened already- with me in that spot. You got a world of possibilities before you, at least till the company collapses in on itself, which should happen after my estimate in like a month or two."

[1/2]
>>
>>23342958
"No boy, till then you can assign yourself a bit of extra shifts to get a dosh boost and then slack off, not like anyone will be checking the working schedule of the guards... That's what I'd do anyway, it's up to you." he says, rolling the cig around in his mouth. The smoke rises up tot he ceiling, stirred by the slowly rotating ceiling fan. He grumbles something.

"Bloody heroes. Going on about justice and doing good. We're paying our taxes and hardly working, I mean, working hard, and what do we get? A fist in the face and a stigma for life?" Plucking the smokestick from his mouth he puts it out on the plywood desk, burning a hole through the cheap plastic covering. "I don't even know why they came for us. I usually liked these guys, they're doing good, you know? They usually only go at bad people. But now they fuck me over, after forty years I'm screwed by random chance and I still don't even have a hunch why."

He gets up and wanders over to the window, gazing out into the distance. A small smoke trail curls out from a fire not yet put out somewhere in the facility.

"You know what a real hero would be? Someone who finds out why shit like this happens and figures out a way to stop it." He looks around the room, then hurries to his bag. "Well, I gotta go now."

He steps around you and gets to the door, the bag on his shoulder. Giving you a last glance and a salute, he walks out of the room. The only thing left of him are his fading footsteps.

[2/3]
>>
YOU ARE IN A ROOM

The room has 3 ransacked cupboards, a cheap desk, a filing cabinet with a locked section and a steel locker painted red with the letters "CSI+EVIDENCE" on it.

>what do
>>
>>23343333
>, a filing cabinet with a locked section and a steel locker painted red with the letters "CSI+EVIDENCE" on it.

Break it open and check that shit out. Learn sensitive information which could get us killed in future.
>>
>>23343333
This is our office now. No need to be shy.
>>
I realise this doesn't fit at all with our character:

But we've got a facility stockpiled with weapons, a medical crew and a reasonable sized force.

Private army time pls.
>>
>>23343569

We need to Meta hard to stay alive.
Too bad I'm not really familiar with tropes and such so I wouldn't know what to suggest. I suspect OP is waiting for more genre-savvy crowd.
>>
As you use the stun baton to bash the lock on the cheap cabinet to pieces you wonder how fast life has taken a turn on you. Yesterday you were wasting your time sitting on your ass in the ready room, now it's action all day long with no brakes on the train you're taking. The thought immedately makes you feel like shit as you remember that the price for this was two of your best friends being hospitalized so hard they might not make it out in one piece. Then the lock gives way and you tear the cabinet open.

It's mostly divided up into three sections with a couple of folders in them, marked 'Taxes', 'Security Staff Employees' and 'Observation Targets'. First two look boring enough so you leaf through the latter section.

..these are some really high-profile assignments, seems like Vladmetall Sec was handling some really hot private eye jobs too. You have folders on a handful of pop celebrities and immediately stick them back into the cabinet; coke parties are not your thing at all. There's some more on a couple of competitiors and their managerial level, mostly with whom they are making deals and new contracts with. There's a few random people in here who seem to simply have made their spouses suspicious enough or have a secret admirer very much willing to spend a few thousand bucks to figure out their exact daily cycle and favourite brand of underpants. All in all, boring stuff you can't make use of until you have any names you might want to look up.

[1/2]
>>
The CSI locker opens immediately as you tug on it. In it is a curious device looking like a pistol with a vaccum cleaner head attatched to the front. A little tag next to it designates it as a Crime Scene Scanner.

Below that, there's an inner safe tagged EVIDENCE. As you despair over how to open the digital lock you notice that the 9 key is massively worn down. You hit it thrice. The safe opens. Inside you find a few porn mags with names and timestamps marked on them, probably for easy pressuring of certain employees abusing their worktimes. There's some more data chips with what you presume camera footage saved on them and a couple of work utensils like screwdrivers, whetstones and gloves that some wokers apparently had the great idea to put into their backpack and try to take home with them through the sec checkpoint; everything is marked with names and dates.

>wat do
>>
>>23343896
Check out the rest of the room, then gear up and walk around to see the rest of the damage.
>>
>>23343896
Grab the Crime Scene Scanner, with it we might find some clues about the "superheroes" and maybe our boss, Vlad.

Also, check those data chips.
>>
>>23343983
>>23343996
you gotta specify a bit guys
>>
>>23344127
Rifle through the cupboards, then the desk, then fiddle with the Crime Scene Scanner to see how it works.
>>
>>23344127
Do we have a way to see what's inside the chips? If not grab the scanner then GTFO. Need dakka
>>
>>23344169
Or this. This sounds good
>>
>>23344127
Take the CSS. Grab the data chips, we'd want to look at the footage later. Then go where we fought with the superheroes and use the CSS around then, then the same thing where Vlad was kidnapped
>>
>>23344127

Check the "Security Staff Employees" folder. No harm in getting a bit of sneaky background information on our squad, or searching out any potential talent to 'transfer' to our unit.
>>
File: 1361661820486.jpg-(37 KB, 419x352, jack bauer stuffed out wi(...).jpg)
37 KB
37 KB JPG
>error, our system thinks your post is spam
>>
File: 1361661885552.jpg-(47 KB, 1083x419, where you are.jpg)
47 KB
47 KB JPG
You stuff the data chips into one of the pouches of your vest, then take the CSS and hook it on your belt. Now it's time to re-gear. After visiting the locker rooms and dressing yourself in a fresh set of non-destroyed fatigues (not counting the scratched and battered armor vest which you kept for coolness points along with your Seven of Diamonds helmet) you head out to check out the scene of the crime.

As you get there you notice that it's quite a bit more trashed than you remember. Where to go? The scanner seems to be only capable of scanning small objects, a big bottle maybe the maximum.

You see two big pools of blood, from your hazy memory one the place where Alex was lying anf the other the one where you hosed down the muscleman. The guardhut is still wrecked along with the part of factory you've been thrown into behind it; there's loads of bullet casings everywhere where your team made their stands. The part of the wall where the capes had broken through is completely pockmarked with bullet holes.

>where look closer or search for evidence
>wat scan
>>
>>23344603

Fucking hell. Just screen-cap it and post a picture of it, also post the text on foolz archive in case of the picture gets deleted in future in suptg
>>
>>23344622
Scan a bullet casing just to see what it does, thenscan Alex's blood and the muscleman's blood. Scan a piece of the wall just for the hell of it.
>>
>>23344622
Scan the guardhouse, the pools of blood and the parts of the wall that was broken. Can't think of anything else.
Maybe also the places where we definitely remember where the "heroes" were
>>
>>23344695
>Maybe also the places where we definitely remember where the "heroes" were
I want to see if it can pick up magic
>>
>>23344843
>BEEP BEEP BEEP
>we are detecting massive amounts of faggotry in this sector
hur hur hur
>>
>>23344882
See? MAGICK! I told you
>>
You scan a bullet casing just to see what the thing does. It beeps and boops, emits some weird red rays like a gun-based laser lightshow, then a hatch on top pops open and there's a little latch there. You pull on it and one of those fancy new foilscreens is revealed, basically see-through plastic foil that can display images and shit. It gives you some output about 'copper alloys' and fingerprints on it and then displays Sarge's face from 'Employee Database'. You feel something sting in your heart.

You go over to the first pool of brownish sticky fluid and hold the mashine onto it. It does the beeping again, then displays 'UNKNOWN GENETIC INFORMATION, SAVED TO DATABASE'. It also lists an assload of stimulants and drugs. Seems like beefcake needed a leg up to go the night. You also scan the puddle where you remember Alex to be lying. It lists her from the employee database too but adds some 'genetic anomalies detected', though you can guess that much from the start.

Scanning around in the rubble rewards you with the spray of blood you extracted from the Mastermind guy when he wasn't careful enough. His unknown data gets saved too, along with another 'genetic anomalies detected' blurb. Not unexpected.

There's not much else to see here, you're not a crime scene investigator. Just as you put away the scanner your comm rings. You answer and hear Jenkins babble into the phone exitedly.

"Dude, DUDE, get to the hospital NOW, Sarge just woke back up!"

And then you run.
>>
File: 1361664093122.jpg-(20 KB, 281x400, meat grinder mook grunt s(...).jpg)
20 KB
20 KB JPG
AND THAT WAS THAT FOR ANOTHER EXCITING EPISODE OF MOOK QUEST

MAKE SURE TO TUNE IN NEXT SUNDAY AT THE SAME TIME AGAIN
>>
>>23345312
>>23345332

not a lot of people were around today, which is a shame. Hopefully you'll get better audience next time.
Don't forget to archive the thread!
>>
>>23345441
i can't do it myself, man
that would be dishonorabru
>>
>>23345479

Come on, just do it. You have the responsibility as a quest runner to make sure that players (or future readers) can easily find your threads.

I'm not going to do it, I'm off to sleep
>>
I would do it, but on my phone and HOW DO?

Please, as a personal favor to this anon, archive it?

For me?
>>
alright here we go.
http://suptg.thisisnotatrueending.com/archive/23336308/
i feel this is a bad omen but see ya all next week, I got lots planned for you.
>>
I'm still up for question just so you know



Delete Post [File Only] Password
Style
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [rs] [status / q / @] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

- futaba + yotsuba -
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.