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File: 1377982076110.jpg-(144 KB, 976x555, 1377898372105.jpg)
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So I have an idea for a setting, something to move us away from grimdark and 2edgy3me universe. Something meant to be fun and epic, something meant to recapture that cool feeling we all had when we first saw a jedi knight draw his lightsaber on screen.

The germ of the idea, is that you are a knight. You defend the helpless, quest for lost relics, and serve mankind. You are noble and brave (but not without flaws). You explore the galaxy seeking ancient relics, defeating extinction level threats, and protecting mankind from the demons of hell.

This is Arthurian Legend meets Interstellar Adventure. Pic Related, these guys were my inspiration.
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Why are they standing so weird.
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>>26940389
Just about to post the same thing.
Middle left looks like he is trying to pose for a magazine or some shit, middle is standing there like he has a 2-liter bottle of soda under each armpit, and the rest look like they were told to spread their legs and lean back slightly.
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>>26940389
Presumably it's supposed to be an 'action' pose. It looks like they're shaking their hips, to me. The idea seems sound enough, though.
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>>26940440
Right, yes, the OP's idea sounds pretty cool. I'd love some more space fantasy.

...But those poses.
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I was flipping through Deathwatch which is a very interesting game. But I know some people can be turned off by Warhammer 40k's aesthetic. It's this crushing, hopeless universe and you're a servant of the Emprah. I want to find a way to combine the cool feeling of being a superhuman in super-armor with being a bastion for good in a savage cosmos. You and your order would sail around the galaxy searching for holy relics, protecting a village 7 samurai style, doing what is honorable even if it means your own death, and seeking any hints you can to the mythical coordinates to the lost cradle of mankind: Earth.

This setting takes place after a cultural collapse that separated the many colonies of mankind for generations. Now they are only just beginning to come into contact with one another.
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>>26940389
Because nobody who works with Infinity knows shit about how poses work.
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>>26940464
Shall we discuss the idea, and pay no more attention to the poses?
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Let's stay focused on the idea and not their legs.

What I'm picturing is a collection of knightly orders with their own focus. such as:
--order who eschew the standard trappings of knighthood and are more like scoundrels and rogues.
--order dedicated to relics. You might gain power from the bone of a saint you are wearing around your neck. Strong old Christian church vibe.
--Possibly a samurai style order, this is a future where the stories of Earth are myths, they may only know fragments of what can be considered the truth. Similar to the way we romanticize the past, but they made it their way of life.
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>>26940513
Come on man.
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>>26940440
>>26940464
>>26940434
>>26940389
It's concept art. That said, I don't much like the actual models either.
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The set up is, your party is like The Fellowship of the Rings, or the Knights of the Roundtable. You've been collected because you were either the bravest, or the most pure, or the wisest what have you. You've been bestowed a starship by the king, and your quest is to just go out there. You'll be discovering lost worlds and bringing them into the fold. Unlike 40k you won't be invading them and forcing them under your will.

You discover a lost human colony, they have been at war with the devourers for 15 years and are losing. You and your knights lead a frontal assault on the mother ship, fight your way to the queen and slay her, putting an end to invasion through your unbridled heroism. That's when this lost colony is asked to join the cause of humanity and enters into the fold. Then you move on.
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>>26940681
Apparently "action poses" means "flailing like an idiot".
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>>26940623
Yeah but the-

Okay I'm sorry, being serious now.

The biggest problem with this kind of setting is that, by definition, the knights will have to be elite. That means small numbers of guys, and means that not every person that wants to be a space knight can be a space knight. That somewhat smacks of aristocracy, and people will take poorly to that.

I don't know how to get around that myself because I'm not very creative, sorry.
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I'd play it.
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>>26940681
You call that a sniping pose? Not nearly dynamic and actiony enough. Now THIS is an sniping pose. Notice how he'd fall on his ass immediately by the recoil.

Seriously, what the hell?
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>>26940729
Okay, so:

1) I fucking love knights in space. Knights, princesses, princes, a King of Space, fuck yes.

2) I think this doesn't have to be unrelentingly positive without being 40k style grimdark. Arthurian myth isn't, for example, and you can transition feudalistic or idealised feudal empires to space opera in interesting ways.

>>26940767
I posted one of the better poses, you've posted two of the worst in the range. Neither of us is being unbiased, can we just both agree there are good and bad poses in the Infinity range?
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>>26940799
I think he needs to go to the bathroom, he's about to piss himself.
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I'm trying to decide how religious I want this to be, like if there could really be Angels and Demons from Hell. If I wanted to include demons as a threat to humanity, I'd want them to be based on Dante's Inferno. So the demons coming into reality are influenced by which circle they come from. So you and your knights may have to stand against a gluttony demon, or a system lord possessed by a greed demon, having found a solid gold asteroid, attaching rockets to it, and sending it straight towards his homeworld. (Thus the knights would have to board it and try to divert it)

I'm trying to decide just how much mythology + magic I want to include in this. I want to combine these two very different ideas-- Space Opera with Arthurian Legends, but I want the right mixture.
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>>26940793
There are many ways to explain away the low number:

>You've got to be Catholic, male, and in such and such an age bracket to apply
>The training program is super hard and has a high dropout rate
>The armor/weapons are too expensive to equip everybody in a knightly fashion
>The Church doesn't want to appear overly militant
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>>26940799
I think it's because it's a TO Camo troop (breaking up the human silhouette) but really, there are shitty and good poses and that's that.
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>>26940793
Why is that a problem? It just allows for more opportunities, like:
>is the system corrupt
>do I really belong here
>I cheated my way in because I'm poor
>knights devoted to defending/furthering the interests of the poor
>funding and corporate interests

>>26940831
I would impose only two of these. I wouldn't connect knights solely to the church. I wouldn't gender restrict them (a big problem with Pendragon is how boring it is if you're not a knight and thus man). the other two seem fine.
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>>26940808
>SMT

My nigger.
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>>26940793
This could be an element of the setting. These Knights are going to be elite, they get to board the last few starships available to their people and seek out humanity. This is going to be feudal aristocracy, but I think the setting should have each planet basically doing it's own thing and entering into the Alliance of Humanity. So it's possible that there are bigger fleets out there with less elitism and more of a democracy.

Imagine your noble born knights finding an orbital in space that is a meritocracy. Or a democracy "You mean you all vote? Preposterous!"
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>>26940830
Put it all in. Have what are basically Arthurian Orkney and Cornwall, and medieval Jerusalem, but make them star systems or planets and sci-fi it up.

You definitely want to put lots of different knightly traditions into it.
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OP here, I'm not mad about the pictures of not-knights because there are going to be plenty of not-knights in the setting! When you think about medieval warfare the heavy cavalry was king, that's why we have the image in our minds of a knight in shining armor on a horse. The knight would be replaced with peasant armies wielding longbows. Thus the way of the heavy cavalry knight would be on its way out the door. So in our setting, it would make sense that there are also these peasant armies that are more what we would think of as traditional armies. They are mustered by their lords, service might be mandatory or voluntary, they essentially are there to support the very few knights.

Our knights might lead a platoon of peasants into the game. In the Knights Templar, the knights were always noble and had to be knights already before they joined the order. Those who were not knights already would be sergeants, they took care of everything that didn't include riding into battle on a horse, and were actually the most important part of the order. They helped create the first banking system where pilgrims could deposit their money/treasures in Acre, then make the trip to Jerusalem, then with the paper voucher claim the cash value.
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>>26940376
>>26940389
>>26940434
>>26940440

Wait just a damn second

The far right and far left are exactly the same, just with different colours!
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>>26941028
Nope, the one on the left has a hexagonal pattern on his skirt. It counts as camo in the game. Don't ask me why.
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>>26940977
They're from the game you posted.

>>26941028
Again, it is concept art.

>>26941048
Did Infinity rape your children or something? It's just a graphical representation.
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What about Wizards? Maybe it's like the Numenera setting where they use these old pieces of technology, but not necessarily in the way that they were intended. An explosive that was actually the powercell to an old automobile. Maybe the wizards are the key to the Knight's supertech armor and their starship.

You could also include priests and monks who speak to God. If we're going to have demons and shit from another dimension, it would make sense to also have god and angels from another dimension. These guys doll out miracles like they wish they could in the dark ages. They can read a man's thoughts, bless water, weapons, heal the sick, and save your soul. They are the warriors of God
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>>26941066
This guy is exactly what I'm talking about, a futuristic knight. Super armor with colorful tabards, relic blade in one hand and assault rifle in the other.

So what kind of system should I plan on? d100 40k style or a dice pool system
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>>26941067
>What about Wizards?
Fuck wizards. There's like one and he's the King's advisor and he knows he's going to get sealed into the heart of a star in a couple of centuries and he can't do anything about that.

If you want magical powers, give the knights magical powers. Gawain was strongest at midday, have a knight whose body or armour is solar-powered in a Superman-like manner.

Fuck wizards. Fuck making wizards key to anything about the knight's competency. That way lies, "If you can imagine it a wizard can do it, and if you can imagine a human not being able to do it a warrior can't."

The knights are badasses, they're saving humanity on single-person starships with plasma lances and laser swords and micro-howitzers and you've just got to deal with it. The warriors of god are also knights, they're just knights who are religious (different religions though, have that).
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>>26941103
There's a whole bunch of them.

I prefer the probability curve of dice pools but your actual rolling mechanic isn't super significant as long as the mechanics aren't awful. You could probably adapt many systems to this.
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>>26941124
Got ya, I agree with you after such an excellent explanation. everything should revolve around playing a badassed knight. For building the character I'm thinking you'd start with what Order they are apart of, then their focus as a knight. For Orders I'm thinking:

--Order of Scoundrels- Think Ronin, or Bron from game of thrones, they are an order frowned upon but highly successful with their spy networks and such.

--Warriors of God- Annointed in waters from the cup of christ, they are the defenders of christendom. They can carry out miracles and speak to God and his Angels (beings from another dimension).

--Templar- Knights of the temple, they seek the Temple of Soloman (which is on earth) they collect knowledge and seek relics. They are like Indiana Jones or archaeologists.
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>>26941321
Well I'm going to think about this, and hopefully put something more firm together. at least I know there's interest and that you should never post a picture of people standing weird on /tg/
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>>26941321
>--Warriors of God- Annointed in waters from the cup of christ, they are the defenders of christendom. They can carry out miracles and speak to God and his Angels (beings from another dimension).
One of the things I really like about Pendragon (BTW you should look up Pendragon if you don't know it) is you can play Pagan knights as well, there are some options there. I'd think about that some, space probably provides a lot of opportunities for strange religions.

I probably wouldn't make a religion actual Christianity either, but just something thematically similar.

Sounds pretty cool though.
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Protip: It´s not "Deutscher Order". It´s "Deutscher Orden"
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>>26941583
Protip: Don't expect a Spaniard to understand the finer points of the German horse-tongue. Or Russian, for that matter.
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>>26940799
Because you know what the recoil on a Nomad MSR is like?

>>26941103
Just play Infinity? Military Orders seems to be just what you want..
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>>26941688
A fine fellow who would know Karl V. I salute you!

And I´m not going to call him Carlos or anything like that. He was Holy Roman Emperor, everything doesn´t matter.
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>>26941379
Newfag in the thread so excuse me if my ideas don't jive with yours guys. But my viewpoint would be this.

A: Wizards, Warlocks, Witches, and Sorcerors are rare, usually advisers to rulers or rulers themselves. Secondly, they're technomages who use a combination of ritual, arcane technology, and inborn power to perform amazing feats. More Merlin with a holographic spellbook and cyborg familiar, less Elminister with space robes.

B: Knights and Religion. Fuck christianity, Islam, Judiaism, Shinto, Budhism and all modern religions. They have no place in Arthurian Space Opera. We can borrow themes but this stuff should be more about worshipping the Sun, North Star, following an Arcane Code that grants its user power as long as he follows his oaths, and maybe copy pasted versions of the aforementioned religions with suitable alterations to fit the setting.

C: Relics and Magic. Knights MAY use bones and similar items taken from saints but it seems to me that such objects should be salvaged cybernetics or body parts irradiated with arcane energies that ward off evil influence. Magic should be a part of the setting but I think it should be hard to figure out where technology begins and magic ends.

D: Neofuedalism and Future Societies. Lets take all the future-y utopian socities and PUSH THEM SOMEWHERE ELSE! Specifically the core of the galaxy. Our space knights/samurai/mongols/whateverthefuck live on the edge of civilized society. They contend with strange extradimensional monsters, vicious space pirates, hostile alien cultures, tainted artifacts, and all manner of threats that the core systems don't dream of.

D: Knights and their place in sociiety. These people are elite warriors. They have power and they have wealth. They may have earned it in battle or via luck, or they may have been born with it. There's nothing wrong with this. Presumably they'll have space-serfs who tend to their robo mount and crew their ships, or they have robots or something.
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>>26942187
E: Knights and their abilities. Knights should either 1: be physically powerful and depend on stuff like battle armor, weapons, and back up from their Vassals 2: Have powerful artifacts like Runecrafted Power Armor and Photonic Lances or 3: Have Inborn power, they might be Geneforged and have strength beyond that of mortal men thanks to their parents dealings with the Grand Progenitor of their kingdom, they might have replaced parts of their bodies with cybernetics made by the finest craftsmen available to their kingdom, they might be favored by their kingdom's Technowizard and have been granted a few snippets of lore that they can draw on to maintain a Laser-Falcon or Plasma-Hound

F: Demons and Angels. These guys are fine as long as we drape some technobabble on them. Alien beings, physical manifestations of mankind's virtues and vices, dark reflections of our sins and good deeds that exist in some higher realm. Occasionally they pop up in stories and act as helpers or obstacles but they shouldn't be in the story ALL THE TIME.

G: Spaceships, mounts, and weapons. Space Ships should look like scif ships but have fudallistic touches like boarding weaponry in the prow (some kind of ram) "Gauss Ballistae" and simillar sounding weapons. The ships should be run by vassals, serfs, or robotic slaves, the sort of things fuedal warriors would have had and be furnished in a manner that would be appropiate for a space knight. Space knights should use robotic horses that have photonic wings and crap like that. Play up the strang, mixed up nature of the setting.

G: Tone. Grimderpness should be avoided but Arthurian tales are basically fairy tales, and those could get pretty dark. Don't shy away from depictions of stuff like murder, rape, slavery etc. But at the end of the day make it clear that the Knights, however flawed, are the good guys and make the galaxy a better place. Make it clear that this is a story about heroes slaying Cyborg Dragons and you're good.
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>>26942187
For the last point, the crewing of knights' ships, tending their robo-mounts and polishing of plasma lances would be a job for space-pages and space-squires instead of space-serfs, all who are busy growing dirt back in the fiefdoms. Robots I think would also fit the setting, either as labor force or your not-cylons.
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>>26940793
Make it a order of monks. Necropolis for Savage Worlds does a similar thing. Star Wars did it before it got all dumb with it. I'm not seeing a problem here. PCs are special. Let em feel special. And make different types of Knights that specialize in different things. That way everyone can have their own niche.
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>>26942187
>Fuck christianity, Islam, Judiaism, Shinto, Budhism and all modern religions
>Arthurian Space Opera

Fuck, nigga, you never heard of Dune or the Christianisation of England? Get your 3edgy4me /r/atheism bullshit out of here.
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>>26942464
I don't think that's quite what he was saying:
>We can borrow themes but this stuff should be more about worshipping the Sun, North Star, following an Arcane Code that grants its user power as long as he follows his oaths, and maybe copy pasted versions of the aforementioned religions with suitable alterations to fit the setting.
The two of you are more in agreement with each other than you seem to think.
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>>26942464
OP here, not the ABCD guy. I like a lot of your ideas, especially the inclusion of a sprinkle of darkness into the setting.

As for the Godly part, I think it removes a sense of mystical-ness. The idea behind this is was to combine mysticism with sci fi. In medeival times medicine women gave the ill teas, they didn't understand pharmacology and it was called magic. In this setting you have starships and it is poorly understood, called magic.

You have a lot of really good ideas, but I don't think I will be removing the whole god thing from this.
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>>26942375
>Cyborg Dragons

Dragons could be spaceships of a sort, old warships with solar wings and lasers, older AI, with any sort of personality.
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>>26942375
As for item E: I think the correct answer is all three. They are bioengineered (part of their noble lineage) they have ancient power armor, and bionics. It's all old technology poorly understood, perhaps the process is automated. The King's castle where all this is done could be a massive starship that landed and has been mostly dormant.

The background of this setting is the king conquered the world with the help of his knights and now is setting his sights on reuniting the lost colonies of mankind.
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>>26942375
Item F: the demons come from another dimension. The way these people make it make sense is to call it hell. It is the best they can do. The knights need villains to face. They need threats, ancient computers, tyrants, demons, alien "dragons" etc.
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>>26942832

There was a possessed tank in one of the Gaunt's Ghosts novels that had everyone convinced it was a wildcat of some sort just because it wasn't moving like a tank would, is that the sort of sense you're going for?
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>>26942464
Oh you. >>26942538 is right. I don't want Templars in space, if you want that its fine, but I think we should use Space Jesus and Space Allah instead of normal versions of the same.

>>26942686
Never said I wanted god flat out REMOVED I just wanted to give him a chrome paint job with technorunes so it would fit in better.

>>26942382
Oh right, I got Squires, Pages, Serfs, and Vassals confused. Thanks for the correction anon.
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>>26942862
I was thinking less of a single king with a Kingdom Planet and more multiple kingdoms with many different kinds of kings and knights. Take the Arthurian Legend and run with it. Instead of one Camelot you have dozens of them with different religions, resources, traditions, and aesthetics.

>>26942832
>>26943096
>>26942966
I was thinking that Dragons could be anything from genetically engineered monsters to classes of ships and that Demons would probabaly correspond to one of the 7 Sins and Angels would correspond to one of the 7 virtues.

Like, lets say there are different kind of perks a knight could take. Ser Rodimus might ride around on a Space Chopper and use a Photonic lance while his comrade in arms Ser Imperetor uses armor possessed with a Spirit of Courage that makes him effectively immune to fear and grants him more powerful forcefields and strength systems as long as he upholds the virtues of his knightly protocols.
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Okay lets roll with the idea of multiple kingdoms, and say that each planet, with some exceptions, is an old fashioned pulp sci fi "Planet of <insert descriptor here>"

For instance Lets say that there's a King on a world who owns a castle as >>26942862 suggested its a dormant starship with automated nanofabricators, autodoctors, a antimatter power source and is maintained by a Technowizard who lives deep in the vessel. He's ancient and lives in a pool of nutrient solution, linked to the vessel by cybernetic umbilicus hook ups. He isn't one with the ship. but he's able to cumminicate with it and get its ancient, half senile AI to perform certain functions.

The King is genetically engineered to be perfect. He wields a Photonic Sword and Shield and Rides a Pegasus-Droid into battle. Or he did, he's centuries old and can no longer wage battle as he once did.

So instead he has a network of vassals who oversee his world for him. It's mostly forests, hills, and the occasional swamp. Serfs labor for him in the fields, and Technomonks labor in Monastery Factories maintaining artifacts and occasionally making replacements for destroyed suits of armor, weapons, and steeds.

The planet is sometimes raided by Savages who've enslaved living starships via profane Technologies so The King's Vassals are split between exploring the universe in the Kingdom's Ancient and carefully maintained Starships and defending it against these strange forigeners.
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>>26945189
How about instead of different kingdoms, the knights fight for different megacorporations?
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Okay, all the knights are going to have special stuff. But lets seperate out the kind of stuff they'll have.

One knight for instance might have an old, well maintained suit of powered armor that has weapons installed in every concievable compartment, a shield that has a forcefield generator AND integral weaponry, a Plasma Spear, and Inferno-Sword if he has to resort to close range combat.

Another guy has dealings with Spirits of Virtue, AIs, and Aliens, maybe multiple types of the above at once. He'll have armor made by space elves/dwarves or an artifact granted to him by a Dragon in exchange for an Oath to strike down its enemies. He'll have to embody a virtue if he wants his armor to be useful or he'll have to be craeful around technology lest he offend the AIs that advise him during battle.

Another Knight might serve a Technowizard or have a RAMWitch in their service. They'll have robotic slaves and cyborg griffons to do their bidding. They may replace parts of their body with arcane technological replacements and wield strange, powerful artifacts.

They might raid ancient tombs and salvage cybernetics from the corpses of long dead crusaders. They could plunder an ancient holotablet full of Genforge secrets so that they could gain immunity to poison or heal from terrible wounds in mere moments. They could face down a dread Technomancer in the heart of an ancient city for the privilige of waking up a sleeping ship and bringing the vessel back to their homeworld.
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>>26945388
You should have a order of Knights with spears with exploding heads. Played that in another game. It was rad.
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>>26945355
Nah, you could replace Megacorporations with Merchant Consortiums and play them like Fuedal Merchants who fund Knights in exchange for killing space pirates and giving them a percentage of their looted treasure.

Still I would emphasize the need for kingdoms since this is ARTHURIAN Space Opera. Service to one's King/Queen/Technomancer is a major component of the flavor.
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>>26945411
Frag-Lances maybe...? Strikes me more as a general weapon choice than something an order would specialize in.
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Hmm, religion.

Making Space Islam or Space Christianity is simple enough. Don't even really have to edit it too much, does okay on its own.

Think there should be more space religions though. Like the Church of Sol which has knights dedicated to aiding the innocent, regardless of whether they're human or not and destroying evil where ever they find it.

Solar Crusaders would prbably favor laser weaponry and forcefields, have lots of sun imagery so golden armor with orange cloth and sun designs. Probably travel around in fortress monasteries that act as a combination of ship and aid station.
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>>26942375
>E: Knights and their abilities. Knights should either 1: be physically powerful and depend on stuff like battle armor, weapons, and back up from their Vassals 2: Have powerful artifacts like Runecrafted Power Armor and Photonic Lances or 3: Have Inborn power, they might be Geneforged and have strength beyond that of mortal men thanks to their parents dealings with the Grand Progenitor of their kingdom, they might have replaced parts of their bodies with cybernetics made by the finest craftsmen available to their kingdom, they might be favored by their kingdom's Technowizard and have been granted a few snippets of lore that they can draw on to maintain a Laser-Falcon or Plasma-Hound
I agree with most of your stuff. Merlin's powers came from his demonic father and there's no reason we couldn't keep that using this conception of demons.

That said, Christianity is a HUGE part of the Arthurian cycle and you should have a thematically similar religion. Weird Paganism can be everything as well though.
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>>26945505
I think In the game I was playing they were called Heart Breakers. They were used for killing big ass monsters. And It would be rad to have a order specializing in big beasty murdering. Kinda like Monster Hunter or something.
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>>26942862
Probably originally in the progenitor kingdom or empire (fallen Camelot) they were genetically engineered but since then they've bred normally so traits are distributed, mutated and random.

>>26945189
Might as well do systems instead of planets, at least.
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>>26945505
>>26945388
There is fuck all point in statting out every possible weapon, especially as the intention will be that every knight has unique signifying gear. You should have a system for weapon generation that allows you to pick and modify options and then fluff it as you like.

RAMWitch is an awful word.
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>>26945694
But the promise that the word RAMWitch holds is amazing.
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Oh, and at some point someone threw Excalibur (nobody knows exactly what this was, except that it was fantastically powerful and the ultimate sign of authority) into a black hole clearly.

I don't know what you guys are thinking of for FTL travel and such. I had an idea for a futuristic feudalistic setting once where wormholes, space gates, system entry, etc. were all gene-locked by bloodline. This would ensure noble control over a given territory.

Obviously the High King would have complete and total access but if in this setting that was the Camelot-alike and we're in the period after Camelot, where the unifying authority has faded and its all petty kings and kingdoms again, then it means no-one can access everything without alliance, sabotage or trickery.

This also means bastards are important because they'd provide access to materials gene-locked to their family. It also means nobility has to be very careful with their genetic information.
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>>26945638
Well it depends on your version of Merlin. A part of the Arthurian legends are corrupted Pre-Christianity legends that mutated over time this can be seen on a very basic level in the Platemail lly associated with King Arthur since he'd probably have used Chain Hauberks and similar armor if he actually existed.

That said I agree that we need a Christianity stand in, I suggest the Church of Sol with lots of sun imagery and rightiousness. Less pointlessly morbid crucifixition imagery.

>>26945668
Order of the Dragon maybe? Have their biggest enemy be a Technomancer who lives in a Spaceship called Dracul. He survives by capturing people and taking their blood and organs to survive?

>>26945672
I agree with the origins as Children of the Geneforge with the Geneforge being some enormous artifact they can quest after. Plus it can give us space knights with wierd features like cat's eyes or green skin.

Oh and yeah, we should have Kingdoms be systems, with inhabited planets acting as provinces with the capital planet being the Castle World.
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>>26945768
I'm not disputing that, I'm directly saying the word RAMWitch is unbearably awful. Come up with a better one.
>The RAMWitch Queen Morgause
Just no.
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>>26945834
>Well it depends on your version of Merlin.
The coolest one. Merlin as a quasi-extradimensional being is neat and it allows for his fate of being trapped in an isolated realm.
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>>26945834
Sounds rad. Can they still kill big ass monsters?
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>>26945694
A: RAMWitch is a random word I came up with, don't like it don't use it. At least come up with your own wierd Technomage names before you dis mine.

B: You pretty much read my mind on weapons and armor. We need a simple system that has tags for stuff like armor piercing weapons and crap like that and the player can just pick out stuff he wants via a point buy system or roll for them and fluff it as he pleases.

>>26945833
Excalibur wasn't thrown into a blackhole, it was thrown into a Runegate without a destination selected. It could be anywhere.

ANYWHERE.

Oh and as for FTL I think your ideas are spot on. Runegates access a sort of custom made reality lying under our own. It acts as a sort of galactic leyline system with heavily fortified access points leading all across the galaxy.

Oh and you ever read the Camelot Crossovers in Iron Man? Tony Stark and Victor Von Doom travel back in time and fight alongside King Arthur and Morgana Le Fey respectively, in one What If Doom traps stark in Camelot and Arthur names him his Successor as he lays dying.

Why not have a network o allied Kingdoms that are besieged by some dakr group, the High King is dead, his Successor has disappeared and its all the Brave Knights of the Galaxy can do to fend off the coming darkness.
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>>26945834
>I agree with the origins as Children of the Geneforge with the Geneforge being some enormous artifact they can quest after. Plus it can give us space knights with wierd features like cat's eyes or green skin.
I figure every knight is picking their inherent traits (and we should at least cover the stuff Arthur's knights had, like Kay's ability to grow to a giant size, Gawain's supernatural strength and Galahad's strength and purity of mind), their ancestral or lord-given equipment (which is fantastic and which only they can use), their religion or belief, their knightly order or tradition and their background.

All these things should contribute to the character. Obviously if you decide your ancestral equipment is some armor which can alter gravity and has built in flamethrowers you still can get a bitching solar sword or laser axe or something, it's just not so storied or capable. If you want that you'll have to find it.
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>>26945981
I like the idea of knightly society on the far edge of the galaxy. So you hear of stuff like the more traditional, utopian sci-fi society but it's far away and removed and you just get rumours, like Kingdom of Prester John-style.

Meanwhile you have to deal with the frontier threats, kings making war on each other and sure, some sort of hideous brooding dark threat out there in the blackness of space.
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>>26945903
Why not?

>>26945849
Queen Morgause would not be a RAMWitch, thats a shitty name for a Hedge Wizard. A Queen would probably be a Ware-Augur or something.

>>26945867
Trap him in a pocket of reality in the FTL Realm that Runegates lead to? Maybe he occasionally siezes starships of brave knights and nudges them on paths that will help fend off the chaos that is consuming the galaxy.
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>>26946048
Hooray! Big ass Monster murder is the best kind of murder. Makes you feel really good when you win.
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>>26946048
>Ware-Augur
That's a better word, for sure, but she was definitely a witch. The Queen of Air and Darkness, even.

I can't think of a word that is definitively 'right' for a witch or druid, I just know that RAMWitch is a terrible word. It makes me think of sandwich, man.
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>>26945999
Swords, Axes, Spears, Bows and all manner of other weapons were pretty common in Arthur's day. I figure there are plenty of Cybersmiths who can make cheaper versions of what knights use but only Cyber-Monks and Technosages can reprogram old cyberware or ancient swords and laser cannons so that new knights can use them. Presumably all the gear a Knight uses have biometric sensors and have to be recalibrated by the family's tech heads every time they pass into new hands.
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>>26946048
I kind of like the Merlin is trapped in the centre of the sun deal.
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>>26946115
Yep.

Another thing that's really important that I forgot all about is crests. Crests are really important, every knight has one, bears it on their shield or banner, and it's used to identify knights.

These come up all the time in knightly stories and should be represented, though I'm unsure how.

I know Nikolai Dante, that 2000AD comic, had every noble in the Romanov family implanted with alien weapons hardware and an accompanying AI that was called their 'crest' and provided them with some strange offensive capability.

This should probably be more visual, as weapons and genetics are covered.
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I think an important questions is... will there be brown space elves?
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>>26946115
I don't really like the idea of separating these things completely from knights. I think if a knight wants to be a monk of technology or a futuristic blacksmith these should totally be options, those sound like knightly pursuits.
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>>26946104
Witch...

Cyber/Technowitch is kind of lazy.

WareWitch is a little silly.

Eh. Simple Witch should do fine for her. Just make her minions techy enough and that should make up for it.

>>26946116
Maybe the enemies of Mankind tried to make the Sun go Supernova and now Merlin must live at its core, constantly adjusting energy levels lest it go Nova?
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>>26946192
Morally Merlin's pretty dodgy. It's his own apprentice that does him in in the myth. Maybe he was just tampering with it and was tricked into it. If he needs to stay there to regulate it that explains his imprisonment.
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>>26946169
Let's not.
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>>26946173
Now now, plenty of real life knights had past times that meshed well with other walks of life. Some were businesmen or farmers. No reason a knight can't be an amatuer Technosorceror, Weaponsmith, or Cybermonk if he wants to.

>>26946152
Holographic crests displayed by their armor maybe? Perhaps they wear signet rings that can be used to access various old-tech devices as well as the Runegate network? But yeah, crests are to knights what flags are to nations so those have to be included.

>>26946169
Duh. What is Space Fantasy without hot space elves?
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>>26946234
As I recall it he falls in lust and gets trapped by... Morgana right? Perhaps he shares tech infor he shouldn't have and gets trapped in an ancient research station deep in the sun. Occasioanlly he can communicate with the outside world and may be helpful, useless, or harmful depending on his whims.
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>>26946320
Have a version of a crest on a banner standard that works kinda like Exalted Anima Banners. You turn on the Standard and it has a big ass holographic projection of the knight's crest over the battlefield. I don't know that it should give bonuses. But it should definitely look cool.
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>>26946371
It's Nimue, the Lady of the Lake.

Morgan le Fay's a pretty mixed bag in the older myths too, she's just like a female Merlin.
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>>26946392
Yeah that's a neat idea. It's recognisable and honourable to fight with your crest, if you don't display it you're flouting the rules of combat (a fake crest so you can be a disguised knight is fine).
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>>26940376
Your Space Knights better be supported by the daughter, mother, and crone of Space Avalon.
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>>26946460
>>26946392
Most Knights will probably have a holoprojector on their armor, displays their crest over their heads, kinda like those samurai flags maybe, or they can wear tabards if they don't have any chest mounted weaponry. I can see battles between knights on a large battlefield with gathered forces having crests projected over areas since Knights should be combination force commanders and special ops.

>>26946446
Huh, interesting. If you feel like being morally grey you could just put Merlin in the sun, Morganna in the moon, have Excalibur get lost because the High King had 2 heirs and succession was unclear.

Funny how mixed up and grey things get in older myths.
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>>26946481
There should definitely be these mystic enchantresses who can help or hinder a knight's cause.

I figure the cursed bloodline of Orkney (maybe the Stars of Lot?) should be on the table as a genetic option too. You come from the lineage of one of the most famous and strongest warriors of the old empire but you're also connected to most of those responsible for its downfall and members of your strain have a tendency to die tragic deaths.

That'd be Gawain's family - which are (sons of King Lot and Morgause) Gawain, Agravain, Gareth, Gaheris and (son of King Arthur and his half-sister Morgause) Morded.

Even if you discount Mordred as a successor Gawain would be the next in line to the throne so they should be pretty high up there in terms of nobility too.
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>>26946583
Other bloodlines could include King Mark and Iseult (which you'd imply to be Tristan's, really) and the lineage of King Ban, which is Lancelot & his family.
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>>26946481
>>26946583
I for one want to reach a nice middle ground between Standard Fantasy and Arthurian Fantasy. Instead of the Emphasis on murderhobos like in the usual PnP games we put it on the space Knights. As for Lineage...

Why not break it down into:
Destined Lineage: Destined for greatness, but you usually have to start out with very little in the way of gear and support. Rerolls on random equipment tables, that sort of thing
Low Lineage: Nothing like the school of hard knocks, your family isn't rich or well placed but they have lots of experience when it comes to fighting for what's theirs. Higher Stats, less starting artifacts, social penalties
Highborne Lineage: Pretty good lineage, good equipment, good social standing but you're kind of pampered so your stats take a hit.
Cursed Lineage: For whatever reason people don't like your family. Maybe you ARE cursed, maybe you just get a bad rap. Either way you get Good Stats, good equipment, major social penalties and your homeworld is probably a hell hole.

Just throwing ideas to see what stics.
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>>26946696
Yeah, fits fine. I'd probably like to provide specific examples with definite traits, and a customised framework to make your own.

You might want to bring cadet branches, or bastard lines, into it too.
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>>26946721
>>26946696
Though, I'm iffy on it effecting stats. I figure each should probably just offers its own abilities, rewards and penalties.
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>>26946696
Could also tie crests into that, where regardless of what your crest looks like, it gives a bonus selected from a pool for each lineage.

(disguising your crest should probably drop the bonus, which can lead to >not left-handed)
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>>26946775
Lancelot did that literally all the time, turned up with some nobody's sigil on his shield then acted like a smug fuck, kicked everyone's ass and revealed he was actually Lancelot.
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>>26946737
>>26946721
Well we need either a system to piggy back this on or we need to start coming up with stats.
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>>26946721
>>26946737
Specific Gene Mods/Mutations, artifacts and Ships for Destined and Cursed Lineages that can't be used by Low and High borns?
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>>26946896
We'd need to think about ships too. Like is everyone adventuring together, or do they all have their own personal ship? We'd need to have jousting but that could be done with smaller personal craft.
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Space Elves should be high cultured and Aloof, probably live on Garden worlds and travel around in massive ships that have entire continents on them. They don't help humans out much but a Knight can earn their favor, and nice artifacts and genemods, by performing quests for them.

Space Dwarves would probably not travel much. Be Stoic, Stubborn, and Insular. Live in fortress moons. Have a hunger for rare substances and may make artifacts or ships for knights who quest in their name.

Orcs are probably a heavily industrial species. Probably expand across the galaxy in cheap, plentiful ships, prone to poaching and mining in areas where they aren't welcome and colonizing worlds where they aren't welcome. They're loyal to one another and can be good vassals but most Lords and Kings view them as unwelcome at best or foriegn marauders at worst.
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If we're doing space knights, are there aliens?
Do the aliens have knights?
Or are they dastardly foreign nipnongs?
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>>26947032
Space elves and space dwarves should have no known society and be encountered rarely and almost always singly. They're ineffably and removed from human existence.

Fuck including the Generic Fantasy Races, son.
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>>26946951
Jousting is probably done on small personal craft, ships can vary. Some may be literal mobile castles, others may be small shuttle craft or armed galleons. You get the idea.

I figure it would come down to Wealth. A Highborne Knight might have a Galleon, a Cursed or Destined Knight may inherit a Castle-Ship and a Low-Born Knight probably has a Shuttle that's JUST big enough for his steed, personal armory, and some trade goods.
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>>26947049
No knights, but there should definitely be tons of really weird and often monstrous aliens.
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>>26947070
Eh, I figured they'd be rare but its nice to have frame work to build on if you feel like including it.

Space Arthurian Adventures are cool, that's 75% the point of this but we shouldn't bog it down too much in Arthurian lore.

>>26947049
Aliens shouldn't have knights, knights are for human civilizations. Samurai count as knights since they have a similar cultural significance for the japanese.
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>>26947124
Don't have orcs and elves and dwarves dude. Not to mention why the fuck shouldn't it to be too much into Arthurian lore and knightly shit, that's the fucking point.

It's not meant to be a generic fantasy setting. Don't make it one.

>Samurai count as knights since they have a similar cultural significance for the japanese.
There are warrior elites in a fuck-ton of societies.
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>>26947073
Needs more Basilisks. And Solar Stallions. Jousting totally needs to happen in EVA. Should either have armour count as a space-suit or have special sets for that.
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>>26947189
just have pressure suit full plate. I mean, power armor is already a thing. Why not make it look good?
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>>26947154
>Warrior elites.
Yes, there are warrior elites in tons of societies. Don't punish people for swicting minor details.

>Arthurian lore
What part of "bogged down" is hard to understand?

What would Arthurian Space Knight PnP consist of? Fighting for Honor, Slaying Monsters, Siezing castles, claiming artifacts and that sort of thing.

Emphasis should be on Teching up the magic, switching out Christianity for a suitable future religion that has the same themes, and making it so its easy for anyone who isn't familiar with the hardcore Arthurian legends to get into things.

That means focus on the general themes, abilities, and stories in Arthurian legend rather than name dropping important characters needlessly.

Also you're allowed to dislike standard fantasy races but this is Arthurian SPACE OPERA so we're going to have to toss out or mutate a lot of Arthurian content by neccessity.
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>>26947272
Well, of course it looks good. I'm just thinking that it's probably better if ALL armour isn't also pressure suits, since they're mostly pointless on land, but then this isn't exactly the setting for practicality.
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>>26947189
Basilisks are covered under mounts, no reason a Knight can't ride into battle inside of a quadropedal mech. Power Armor can have environmental systems for Vaccum battle and Jousting can happen wherever.
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>>26947368
That's fine, let's no put elves orcs and dwarves in when basically no knightly stories feature all of them and only feature what they do have as individuals or one off encounters.

>Don't punish people for swicting minor details.
I'm not punishing anyone. You pointed out samurai are Japanese knights, I'm pointing out that hundreds of societies have knight equivalents and if you're including things on that basis you no longer have a knight RPG.
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>>26947442
Nope.

>>26947443
Hope to include weird hyperdimensional space serpents and the like as well.

Basically this is another thing that needs to be built from selectable customisable traits.
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>>26947443
>inside of a quadropedal mech

Real men ride OUTSIDE their quadrupedal battlemech.
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>>26947516
I agree. No knight would hide inside their mount! Where is the honor in that?
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>>26947467
You get props for trying to keep us focused buddy but I want you to take a look at the OP. We're sort of kind of trying to create a Neo-Starwars or something.

A sort of Neo Chivalry Space Age Setting, I don't see Samurai or other elite warriors from other cultures clashing with overly much.

You're right we should focus on making knightly things BUT if I ever GM a game and one guy wants to play a Samurai I see no problem with it since Bushido is a lot like Chivalry. I.E. a Romantic notion that never existed in the first place and is nothing more than the musings of nostalgic fools on the way things should be.

Anyways, yeah, we should focus more on the Space KNIGHTS more than Arthurian legend. I'm all for nods to camelot bro, and I'm fine with not bothering to give lip service to Space Samurai or whatever but lets be careful with the Arthurian references, keep it to general flavor and let players do whatever the hell they want with their knights and artifacts.
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>>26947551
Knight mecha are p. cool I'm fine with whatever.

I mean 'unhorsing' a knight by literally tearing them bodily from inside their giant battle robot is great.
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>>26947593
I just wanted knights to ride on horse mechs like G Gundam or something. Cuz that was rad. OH! WHAT IF THEY HAVE TRAINED WARHORSES WHO WEAR POWER ARMOR?
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>>26947582
>This guy is exactly what I'm talking about, a futuristic knight. Super armor with colorful tabards, relic blade in one hand and assault rifle in the other.
You could make a samurai using the exact rules we're proposing for knights so I don't see the issue at all.

>Anyways, yeah, we should focus more on the Space KNIGHTS more than Arthurian legend. I'm all for nods to camelot bro, and I'm fine with not bothering to give lip service to Space Samurai or whatever but lets be careful with the Arthurian references, keep it to general flavor and let players do whatever the hell they want with their knights and artifacts.
I'm not even talking Arthur, I'm talking literally every knightly tale. Not one has big known cultures of dwarves and elves and orcs. I don't see why you would take the quite literally boundless potential of space opera in a given genre and turn it into a generic fantasy mishmash and quite frankly fuck you for trying.

>chivalry never existed
People are bastards, but William Marshal makes a pretty convincing argument for it.
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>>26947646
>OH! WHAT IF THEY HAVE TRAINED WARHORSES WHO WEAR POWER ARMOR?
I think you should be able to have that if you like but it sounds goofy as shit to me personally.

Honestly some kind of selectable trait system is clearly for the best here, like with weapons. That way your mount can be whatever.
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Okay as far as stats are concerned why don't we just come up with some basic combat stats?

Attack: Fairly Obvious, a combination of your ability to hit and damage things.
Defence: A combination of your ability to dodge and take damage.
Wounds: Instead of HP we'll have wounds, the more wounds you have, the more penalties you take in combat, once you reach a certain threshold you die.

Switch wounds for damage and we can use this system for ships.

we can use tags like <Shield X> for a forcefield, like lets say an enemy rolls for damage, you can roll to dodge, and failing that roll to resist damage. If you take damage roll Shield and on a set of predetermined numbers like 1 or 6 damage is totally negated. X is the number of times you can do this before your shields fail.

Various tags could negate shields, or armor or heal under certain circumstances allowing you to build different kinds of knights with different kinds of fluff.
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>>26947646
They don't even need to be actual horses. Cyber-coursers and the like with low-level AI or even "angels/demons" in control of the horse body(given how many evil knights had crazy-looking horses this is almost mandatory)
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>>26947732
What if a knight's aegis could be a hard-light field with the knight's crest projected into it?
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>>26947764
I just like the idea of Warhorses in power armor. It sounds goofy as hell I know. But that image is giving me War Boners for some reason.
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>>26947732
Honestly I'm iffy at talking mechanics because /tg/ is really terrible and unreliable at game design.

How do weapons and abilities impact on your proposed system?

The forcefield idea is potentially decent.

>dodge and take damage
You clearly have to be able to block and parry, etc. but this stat can cover that as well. Although an actual parry mechanic wouldn't be bad considering you could have equipment or abilities trigger off it, but this could be done similarly to the forcefield.
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>>26947656
Okay cool, we're on the same page then. No dwarves and elves I guess. Emphasis on wierd aliens and maybe space versions of trolls and dragons I guess.

Worry about it later.

Oh, as for Camelot, should Camelot be the whole of space that the knights are in or should that just be a specific system you think?

>Chivalry
Eh, I don't doubt that there were guys who tried to stick to generally benevolent and honorable actions but I doubt there was ever this big rule book that knights were handed that they had to obey. Chivalry is like the Pirate's Code, a set of guidelines.
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K, I've seen you guys mucking around for a bit, so here's my pitch.

It's the far future. Mankind has spread throughout the stars and colonised other planets, but some galactic catastrophe occurred and zapped us all back into the feudal age. What we retain from our glorious past is archaic but amazing weapons tech (most notable among these are 'forges' with the ability to produce expensive (in terms of resources) but powerful battle armor generating shields that nullify nearly all projectiles); indestructible, pseudo-inter-dimensional warp bridge-like constructs (think traversing the planets like they did in Thor with the rainbow bridge connecting Asgard to the rainbow cannon thing, except spanning across space, just dimensionally shrunk to make the journey far shorter, and places like Asgard set up in between as waypoints and hubs); and the bio-engineered advances from the past (most notable among them gigantic lava-beam spewing 'dragons' and powerful warhorses much hardier, faster, and stronger than normal horses).

Mankind exists in a feudal state, with various empires, principalities, and miniature kingdoms spanning multiple planets, continents, w/e--there's a galactic church involving Space Female Jesus, which exists as a powerful entity of its own with its priests and priestesses strewn across human space.
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>>26947817
I think Camelot or the equivalent should be whatever happened before in the Glorious Age of Knighthood when all these genetic warriors were created, lineages were founded, institutions made, lords appointed, terrifying and vastly destructive weapons smithed.

That's all over now. The High King died, or was murdered or he went mad - nobody really knows, nobody's sure - and what's left are the fragments competing to assert themselves. I like the idea of rune gates as the FTL avenue, which are gene-coded to the ruling local nobility and access to ancient technology is limited and hoarded because of this. But maybe, by your actions, you could bring back the flower of chivalry.
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>>26947791
That's a fluff issue. If you want it, go for it.

>>26947796
I was thinking that, quite simply, we'd nail down some basic stats like Attack, Defence, and Wounds/Damage and let players use their preffered dice for it. (I like d6s.)

Social Interaction would be covered by Roleplay, and I dunno maybe with bonuses from artifacts and background that could be handled via tags.

You could easily throw this shit out of the window for anything from FATE to Savage Lands but at the moment I just want hypothetical crunch to nail ideas to.
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>>26947901
This actually sounds really cool as something in Fate or Savage Worlds. I may take you up on that. One question. Can ladies also be Knights? or no? I'm not talking like... Kawaii anime chicks. I'm talking about Blacksmith's daughters who are buffer then some men. The rad shit.
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>>26947850
So it's a feudal state, so we've got mostly serfs, a smattering of the better-off middle class artisans and tradesmen in major cities, an established, wealthy and powerful military class, and the clerical class.

The ancient starforges of the past require immense amounts of archeo-knowledge and training to use, so there are guilds of 'blacksmiths' who keep them running/maintenance them/look for more in the scattered ruins of our past. 'Magical' relics from the past bestow 'magical' abilities to those who possess them, etc.

The Church of Space Female Jesus is big on the Catholics-but-not shtick, so we've got templars from that side as well. We'll throw them a planet or at least a gigantic holy mega city to show they've got power.
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>>26947931
If not, /someone'll/ houserule them in. I don't see why not.
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>>26947931
>One question. Can ladies also be Knights?
Yeah. Seriously, just yeah. I remember this being really fucking annoying in Pendragon where someone playing a chick just had a much more boring time of it and much more boring options than a knight. Girls can be knights, it's fine, knights aren't gender-restricted.
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>>26947949
>>26947850
I dislike the idea we didn't get into space being feudal. I feel like in this setting there have always been kings and knights and a feudal setup because clearly the king is appointed by God and it's the moral way to be.
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>>26947931
Why the fuck not? While women were never knights in the knightly era there were recorded events where ladies would take up for wounded, sick, or dead husbands and lead armies.

Knights are Genetically Engineered warriors who were originally pledged to the High King, they wield power Artifacts, Technosorceries and have amazing genemods and mutations. With shit that strange gender is a non issue.
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>>26947980
Not just girls. Buff muscle girls who could be on the German Men's Olympic Shotput team.
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>>26947949
For our baddies we've got not only feuding human noblemen, but also the threat of planetary invasion by a race of space not-orcs. The planets of Man are protected by massive shield/planetary defense generators that stretch into the core of the planets, and as such keep the bulk of the aliens' war machines out, but when they invade in large enough numbers they find ways to get in past them, though with their numbers heavily decimated.
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>>26948011
Girls of all kinds. I give not one fuck about your particular fetish.
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>>26948011
The wonders of muscle girls aside with powered armour personal strength is kind of irrelevant.
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>>26947995
Feudalism being accepted as a rather inefficient method of government, I have no problem with accepting that we were in a great democratic age when it suddenly collapsed all around our ears and now we're back to the shittyness of feudalism.
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>>26948012
>not-orcs
No. Hive-minded telepathic insectile slavers, sadistic silicate warlords with bioelectric powers, a fanatical solar cult empire whose suicide bombers self-immolate via nuclear fusion, ancient creatures of dark matter who cast shadows on planets and corrupt all who see them.

That's all fine.

Nothing lazy.
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>>26948050
>Feudalism being accepted as a rather inefficient method of government
It's science fantasy, who gives a fuck. If you're thinking in terms of realism about this setting you're doing it wrong. Star Wars isn't realistic. Knightly stories aren't realistic. It's not important.
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>>26948043
Alright then. Veiled muscle girl jokes aside I have a serious question along those same lines. Do you think a certain body type would be prevalent along Knights? Kinda like how Warhammer Space Marines look samey?
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>>26948012
Ehhhh.

I dislike the idea of Dragons as actual fire breathers. Giant lizards, sure, but give them psionics or techno reasons to spew fire or lightning or whatever instead of magical genetics.

Also instead or Orcs we should just use barbaric humans with large numbers and crappy tech. Lots of cheap space ships with lots of guys in flak armor wielding Space AK47s being fended off by knights mounted on, or in mechs as well as space ships and the occasional Serf Militia.
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>>26948101
>I dislike the idea we didn't get into space being feudal. I feel like in this setting there have always been kings and knights and a feudal setup because clearly the king is appointed by God and it's the moral way to be.

There's no way you can't have both. The Church of Female Space Jesus could easily say that the fall of mankind happened due to humanity's hubris, and Female Space Jesus came to save us all, etc.
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>>26948116
No. For the same reasons as: >>26948007

They'd all be fit, but that might not mean conventionally fit in the sense that we know it. Fit for purpose is probably a better term, bearing in mind that 'purpose' is scrambled by generations of uncontrolled breeding by now.
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>>26948050
Or let the peasants vote on things but in reality they have very little say because of how the system is engineered so that powerful families, factions and the general elite still basically control eveything. The peasants can just make suggestions on what flavour the replicator slop will be or if they want a new space-mead hall or not.
>>
>>26948133
Give them focused microwave rays, then.
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>>26948162
And others get tesla coil blasters. Yay.
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>>26948116
Nah. One knight might be short and lithe and have inherited stealth armor that lets him turn invisible as well as gene mods that make him good at stealth. Cloak and Dagger type guy.

Another might be 7 feet tall and have clunky power armor that has a pair of mounted gatling lasers on each arm and power fists.

Different body types for different war roles.
>>
>>26948162
Or electromagnetic emission of all sorts. Or atomic fire breath. Not sure they even have to be lizards, whatever the dragon equivalent is should probably be able to traverse space natural and consume planets when hungry.
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>>26948178
See. That's cooler.
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>>26948154
>implying you are morally, physically or mentally fit to have any stake in the decisions of the realm, unlike your lord who was literally born and raised for this task and who rules with the wisest and most just possible hand
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>>26948133
>>26948162
See >>26942832
It's not like everything has to be limited to any one particular interpretation, hell, even "great worm" SW space slugs would work.
>>
>>26948177
>>26948162
Totally acceptable solution.

>>26948135
Female Space Jesus is now Sola, and she serves the church of Sol as Jesus did Christianity.
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>>26948183
Shit, yeah. Those special space dragons can somehow claw through the massive world shields, and descend upon planets to reign unholy terror.

By the way, I was thinking the world shield generators would have their control rooms in massive complexes in the core of their respective planets, and while obviously to us they'd be massive technological marvels (think Forerunner tech from Halo), they'd be used as shrine/temples by the folk of the 'future'.
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>>26948219
Yeah, that sounds fine. I know that Lithuanian paganism gave all or most of the solar bodies identities as female deities. This could be the same deal, Sola's the reigning queen because she's the cradle of humanity.
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>>26948233
I don't really like the idea of the world shields. Or of this level of ignorance, necessarily.
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>>26948214

>space slugs
give one an asteroid full of precious metals and you're set
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>>26948214
This works, could lead to interesting conversations between knights from different parts of the Camelaut Empire.

"On my planet Dragons are giant lizards.
"On mine they're ancient living warships."
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So you are a cyber knight in phase world.

Sounds doable
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>>26948276
'Dragon' could just be a holdover term from the old empire which identifies any threat of a sufficient magnitude.
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>>26948240
>>26948219
Make sure we crucified/martyred her somehow, thousands of years ago.

As for the whole Grail Knight motif the OP brought up, I was thinking we'd rip off the Bretonnian shtick from Warhams Fantasy wholesale. Minus the visions, of course...

What kind of ideas did you guys have for the physical exemplary-ness of the knights?

I'm seeing things leanings towards biomech modifications, Space Marine-ish ideas, or even specially bio-engineered bloodlines. I actually like the concept of human starforge-like contraptions of the past that imbue augmentations alongside the concept of superior bio-engineered bloodlines of men.
>>
>>26948233
>>26948253
The Camelaut Empire is, was, a big place. There's plenty of room for Technosavages and Besieged Technocrats in the same setting.

Technosavages could be warrior archetypes while Technocrats could be Knights who have Technosorcery abilities.
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>>26948293
This. I like this. Keep it especially vague, a la GW, to make sure multiple interpretations could be correct.
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>>26948318
>What kind of ideas did you guys have for the physical exemplary-ness of the knights?
Pretty much anything you can imagine. Have a master-of-weapons who's ten foot tall with eight arms if you like, or a guy with no bones, only cartilage and octopus-like body squeezing and colour alteration. Eyes that see in all sorts of different vision spectrums, bonded clone-twins, natural venoms and paralytic spit, symbiotic attack organisms, an entire stimulant factory in the brain - whatever.

Maximum human abilities, a la Dune, should be assumed as the default. These people were designed from the cell up to be perfect warriors.
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>>26948318
Also, we totally need Tengen Toppa-ish "THE IRON WILL OF A MAN CAN ASCEND PAST HIS PHYSICAL LIMITATIONS" kind of shit.

I mean, I'd be fine if you guys didn't want that, but I'd like it if some archeo-tech responded/resonated especially with the strength of human will.

Like, a human starforge that kills off those found morally unworthy that step into it to be augmented, but the worthy go in looking like Steve Rogers pre-Captain and come out as Captain America.
>>
>>26948383
Sure. The starforge idea seems to contrast with the idea of knights as an elite though, unless these machines are controlled by dukes, secret organisations and the like.
>>
Will we have Space Saracens who have taken hold of the Holy System (vis-a-vis our solar system) where the Space Knights shall crusade to?
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>>26948318
Personally?

I'm seeing Knights as being representative of the bloodline's ideals and culture. One knight might be derided as a coward since his ancestral armor makes him undetectable and he specializes in stealth strikes. He'd be short, thin, and have dense muscles and bones so his size wouldn't affect his strength level.

Another knight might be human size but be extremely alert and intelligent, would use a assault rifle with an attached laser weapon and be have a focus on basic efficient combat.

Another could be a hulking mass of muscles who could lift and use a motorized gatling gun without mechanical assistance. They'd probably have a heavily armored, shielded suit with some integral weapons.

Basically I'm seeing lots of variety in terms of what knights could be. based on breeding alone. Cybernetic of Nanomechanical modifications make things even more interesting.
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>>26948383
And a counterpart 'soulforge' that augments men regardless of moral value, but only on the strength of their will. You can have totally heinous, evil bastards that become ubermensch because of the strength of their will.

Call it a parting gift from mankind in the past, to keep us sharp in the future with adequate challenge and evolution.
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>>26948413
I don't know about Space Saracens directly, but there should definitely be a Jerusalem analogue, a frontier world in a system wrought by war that knights of many origins crusade to.
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>>26948433
Earth = Jerusalem analogue
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>>26948445
Yeah, that does seem like the most appropriate option.
>>
OP here, thought I'd weigh in on a few things. There's a lot of amazing ideas in this thread. I really like the idea of a trait system that makes your knight an individual including gear, where he learned to fight, skills, etc. nd for me I think I'm going to lean towards something akin to the storyteller system. Something like exalted, a dice pool system etc.

As for my meta plot, the high king rules this world, the knights are exploring star systems. There will be aliens, maybe elves, or dwarves. It's a big universe I wouldn't rule it out, but I wouldn't make it a major aspect of the game. Same goes for samurai, or Muslim warriors, or certain other aspects that COULD fit. So what I'm trying to say is,many of these great ideas can fit in, but I want to focus on depth, not necessarily breadth.
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>>26948383
>>26948417
Geneforge, GENEforge not "Starforge" as in something that changes you on a genetic level. It's a word meant for genetical modification facilities and Genesmiths could be genetic engineers employed by certain families to maintain their genetic purity.

I don't think these things should be automated, they should be artifacts held by certain orders and families.
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>>26948490
Fair enough for your game, I think people are just running with your idea now though.
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>>26948410
Secret organisations, or lost archeotech placed in dangerous shrine areas lost to mortal control.

Think of scrawny little Arthur, a foundling and shepherd boy, driven to climb the steepest mountain to reach the Lake of Avalon because of the coming terror of the Dragon. At the center of the lake, accessible only by an ancient waterskiff, is a coffin-like soulforge that accepts only those of pure heart and mind. He steps in, and his flesh is made... better. He steps out, physically a god amongst men, and finds hidden partitions in the shrine opened to him, stocked with a set of ancient armour and a gleaming sword, the name on its hilt, "Excalibur."
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>>26947850
Female Space Jesus could go well with the whole pagan sacred feminine: Mother, Maiden and the Crone as an analogue for the Christian Trinity (Father, Son & Holy Spirit)
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>>26948508
And the whispers of a female voice.... the Lady (AI), exhorting him to honour, courage, and strength.
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>>26948508
if we have an entire fallen Empire that used to be the setting's version of Cemelot a sword and suit of armor are hardly appropiate for Arthur's beginnings.

Also I prefer the idea that Excalibur is some ancient world ending weapon lost to the Runegate system after the death of the high king.
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>>26948538
Well, we should definitely have lots of pagan options as well. Some stripe of druidism (each planet has its own world-soul, anti-terraforming, pay a blood tithe as a resident) would fit, likewise I can imagine veneration of the constellations as archetype beings/heroes, all sorts of things.
>>
>>26948538
>>26948574
Could also combine Space Female Jesus with the Lady of the Lake from Arthurian Legend. Perhaps make her matyred as a witch in a lake or some bullshit instead of a crucifixion.
>>
So ranged weapons, yea or nay?
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>>26948572
Just a blurb to describe what the setting looks like in my head. I'm the guy who started off here
>>26947850

As far as I can tell, my idea's a fusion of Scrapped Princess, with sprinkled bits of Reign of Fire, Dragonlance, Thor, the Forerunner from Halo, the Bretonnians of WarhamFantasy, and the female-centred religion from Dragon Age.
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>>26948572
There should be basically no factual knowledge of who Arthur was and what Excalibur was. Some people will say he was a peasant boy transformed by secret machinery and accompanied by a sacred AI. Some people will say he was an insane tyrant who enslaved an extradimensional being and forced from it a universe-altering weapon with which he conquered the stars until consumed by his own madness.

Every planet and system has its own Arthur myth, but they're all different. Wars and duels are probably still fought over them.
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>>26948605
Yea, but largely ineffectual against the constructed fortress-cities of old (well, nothing can really damage these), and against the suits of armour (lol speshal materials and Dune-ish shield generators) of the knights.
>>
We need names for these bloodlines, I'm thinking latin words would be cool.

Like a bloodline that's full of huge hulking brutes, or lightning quick reflex dudes, etc. They should all be masters of combat in different ways
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>>26948605
Yeah, of course. You can even have a primarily ranged knight if you like.
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>>26948605
>The Avalonian Longshot
>The most innovative ranged weapon in the known galaxy
>Responsible for the triumphant underdog victory against the Dauphin on the Planet of Agincourz
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>>26948641
But what about our fair and noble knights? Should they carry them or even use them as their main weapon?
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>>26948653
I think it's best if, after the anarchy of the collapse, no bloodline is completely true to its intended origins anymore. That way you can have options within every type.
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>>26948656
>ranged knight

That ain't chivalrous, bro. Only power swords for the knights.
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>>26948611
>>26948617
Eh, fair enough.

I think Soulforge is an inferior name to Geneforge though.

At any rate we have a good foundation for a setting.

Should we include Psionics, Telepathy, Telekinesis, Psychometry, etc. or no?
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>>26948595
>make her matyred as a witch in a lake
Goddammit, with my players there would be absolutely no end of Monty Python jokes on that
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>>26948653
Maybe go for something a bit more heraldic. Things like the House of... with their own heraldry and bloodline trait like a kekkai genkai or something.
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>>26948678
No way, man, I definitely prefer Geneforge now that you brought that up. That'll be the term for the generic forges that augment anybody/unlock/advance the special bloodlines of the specialfags who jump into them.

I'm gonna keep the term soulforge for those special, special devices lost to time and knowledge and only mentioned in myth, that transform those of pure heart and mind into true paladins.
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>>26948691
House <latin-root-word/sounding name>

Totally down for this.
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>>26948660
>>26948672
No, sorry, fuck that bullshit. I'm pretty sure this got brought up within the first few dozen posts (examples of knights with ranged weapons) and it's totally fine. People can leap buildings and traverse large distances with a few sprinting steps, they wear armor of the gods and can fight in any environment, even the depths of space.

Ranged weapons are fine. I'm totally going to play a knight with a lance that burns like the heart of the sun and a rapid-fire grenade launcher integrated into their shield. Or armor that is just entirely a radiation emission weapon so he bombards you with hi-energy lasers from afar and if you manage to get close just grapples and irradiates you to death.

It's all fine.
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>>26948735
>lance that burns like the heart of the sun
Awesome.
>rapid-fire grenade launcher integrated into their shield
Awesome.
>armor that is just entirely a radiation emission weapon so he bombards you with hi-energy lasers from afar
Gay.
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>>26948691
>kekkai genkai
I don't think I would define houses beyond what's already brought up. Just allow players to select their own abilities and traits. Provide a few examples, maybe, but each knight should be pretty unique.

Not... totally sure why it would be latinised either. That seems like a 40k thing.
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>>26948653
Eh, knight bloodlines could be a thing, but I prefer the idea that Knights without a family of Genesmiths in their service have mutated thanks to breeding with other lines and normal humans so you tend to get odd results in the more uncontrolled bloodlines after a few generations go by.
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>>26948764
Because fake Latin is awesome! And sounds cool without being too tryhard.
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>>26948763
I'm thinking of CREWEs in the cultural series, which are pretty cool. Most of the time they're used invisibly on X-Ray, but you can imagine a glittering laser rainbow knight and frankly I'm still okay with it.
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>>26948764
If anything it would be French
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>>26948678
I'd probably restrict it to physically present stuff. So like you can shoot lightning with your mind, but only because your bloodline is cultured with highly advanced electrogeneration cells. Likewise you might have nanomachinery integrated into your brain that lets you shoot lasers from your eyes. Or bio-engineered organs that allow you to manipulate fundamental particles and so effect gravity, light, etc.
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>>26948789
I'm fine with knights using weapons with integrated range elements, like a power sword that can also fire beams as a secondary, but a knight that just completely focuses on going all Gundam Heavyarms on people is just so... unknightly.
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>>26948793
That's what I was thinking.

>>26948826
I don't see how, at all, in a science fantasy setting.
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>>26948826
All knights should be basically capable in melee or ranged combat. People should be able to specialise in whichever one they like, they will probably generally specialise in melee because it is cooler if both options are pretty equivalent.

Seriously just put weapon gen in as building on a chosen chassis and adjusting to taste, it's okay.
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>>26948713
Works for me. Geneforge for generic crap like maintaining bloodline purity. Soulforge for really special augmentation devices that indoictrinate or otherwise fuck wiyth the personality of their patient.

Its a good naming contrivance.
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>>26948840
>knight
>signature sidearm: the knightly arming sword
Otherwise we're all space bandits!
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>>26948873
Fuck you man. If someone wants to play their Sacred Eagle Knight who quad-wields (four arms) light artillery pieces then uses them as clubs up close I'm completely okay with that.
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>>26948825
I was always fond o Battle Angel Alita/GunM's portrayal of Psychometry I.E. the user reading memories imprinted on an object via their electromagnetic signature. (presumably the user can pick up the subtle alterations in an objects atomic structure caused by human interaction and read them) Allowing the person in question to experience these memories and even borrow skills from others.

Eh, I'll worry about it my game. Psionics is easily something that can be added or removed from this setting with no great change.
>>
OP here: Description of the Setting

Centuries ago, mankind had finally left Earth, the mythical cradle of humanity, and reached the stars. However, after a calamitous age of war the sprawling collection of colonies descended into small feudal states separated by light years. It was a dark age.

It was then, that the High King of Avalon had unlocked the secrets of his mountain fortress, an ancient starship that descended deep beneath the planet's surface. Using the starship's forge he was able to produce weapons, armor, and starships. With these he and his loyal knights conquered the entire planet, then he and his oath-sworn knights returned to the stars once more. There they discovered the runegates, inter-dimensional warp bridges linking star systems.

Today, at the dawn of a new age, thousands of companies of knights wielding relic weaponry, power armor, and their genetically enhanced skills seek out new worlds to join the alliance, defend the weak, discover lost relics of a forgotten age, and find the mythical location of Earth.
>>
>>26940376
Magister knight is so fuckin sassy
>>
Also, what are we calling this biz. Starknights? Space Knights? It needs a name
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>>26949176
I really like Starknights. It has a really cheesy 80s vibe that goes with the setting.
>>
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House of Sombre
Branch of the Family, Felin
Personal Log of Ser Tabbai
Date 200 AC

It is the thrid month since I inhereited Black Steel Castle, as time passes I begin to gain more and more respect for my uncle. His father was a fool who gambled much of our Family's fortune on ill imagined bids for quick conquest and easy wealth. Much of the Castle is exposed to open vacuum and the remaining robot workforce does not have the numbers required to enact effective repairs within the Decade. (Grand Uncle Mabuse sold the majority of them to pay off his war debts.)

As such I am left with few options if I don't want to turn Castle Sombre over to another Family and become a vassal. My only real hope is to find a world with a large population, a problem that requires bloodshed and enough people willing to work as vassals for food and board.

Thankfully I have located a world that appears to be under siege by a type of Xenoform that my family has had some experience in dealing with. They are quadrapeds with small bodies, thick fur, long prehensile tails and their forelegs sport hands similar to my own. They are roughly the size of a human child and breed many times faster than humans, they reach physical and mental maturity in 3 Solar Years.

Thankfully their technology, while formidable to your average Serf, pales in comparison to what a Knight, even one in my circumstances, can bring to bare.

Castle Sombre's stealth systems still function. (Damnd amazing Mabuse didn't sell off the Photonic Manipulator) and the Castle's Point Defence and Offensive Systems are largely Intact.

The Vermen fleet is in orbit around DuPris (An Agricultural world with some orbital trade facilities and many, many farms.) After I've wiped out the enemy fleet (and raided the wreckage for supplies) I shall begin an extermination campaign on the surface.

Hopefully I'll be able to poach some Serfs before the local Lord shows up...
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>>26949241
Starknights of Avalon? Alternatively Stars of Avalon
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>>26949030
Works for me.

Can we name Starships after types of Fortresses?

>>26949241
Seconding this, Starknights is deliciously cheesy.
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>>26949310
>They are quadrapeds with small bodies, thick fur, long prehensile tails and their forelegs sport hands similar to my own. They are roughly the size of a human child and breed many times faster than humans, they reach physical and mental maturity in 3 Solar Years.
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>>26949448
I was reffering to Mouse/Rat people. Like Skaven I guess.
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>>26949524
They still have fur.

Back on topic, I really like how this is shaping up.

>>26949344
I don't see why not.
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>>26949634
Fair enough, I just like posting that reaction image.

Lets see.

Ships probably come in the usual types you see in sci-fi Frigates, Freighters, Cruisers etc. But when it comes to capital ships Knights have special vessels designed to act as mobile keeps, somewhere inbetween a war vessel and a space station.

Fort, Hold, and Castle are the only names that come to mind. In practice I don't see much difference between thse as they'd all serve the same purpose. A place for a knights support infrastructure to live, a place to store his belongings and a way to travel in style with overwhelming power.

Pretty much only things you'd see in possession of very wealthy or connected knights.
>>
>>26949777
Citadel
Fort
Castle
Fortress
Garrison
Bastille
Rampart
>>
>>26949906
Keep
Tower
Stronghold
Donjon
Hold
Alcazar
Safehold
>>
>>26949906
>>26949944
Nice Work Anon(s?)

>>26949310
Hmm, gameplay for a Starknight probably wouldn't be too distant from a historical or fictional knight in terms of motivation.

Take this guy for instance, inherits a castle that can turn invisible, but its damaged, mostly uninhabitable and his number of servants is pretty small.

As such he'd try to get ahold of a cheap workforce, either by poaching peasants from a nearby Lord or by getting ahold of new robots. He'd also want wealth so marrying a Princess, or a Lady of decent standing would be a goal he'd go after.

Sombre means "Dark" so presumably he has some sort of stealth augmentations and training. his family branch is "Felin" or "Feline" so presumably he's good at jumping, has claw weapons of some sort, probably uses a silenced rifle of some sort and generally performs stealth kills whenever possible.

I'm seeing a cynical knight in search of wealth and glory to redeem his family, Not a bad approach.
>>
Can someone who knows how archive this?
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>>26940376
Have I got a FATE Skin for you

http://www.evilhat.com/home/fate-core-sneak-peek-camelot-trigger/
>>
>>26940488
So you are playing Fallen/Renegades
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>>26949310
One thing I think this gets across is: it's just one knight. Or a group, the PCs. Like there can be a fleet of hundreds of thousands, even millions of enemy forces, ancient planet-devouring terrors, etc. and it's just one knight, geared up with all his technological wizardry and encoded prowess.

Like, uh, the Ultrabarons comic.
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>>26956605
I think Millions is pushing it, same with Thousands. Those records of ultramarines slaying thousands of Eldar Warriors with nothing more than bolters and combat knives always struck me as kind of retarded.

Hundreds of enemies sounds fine though. Knights are supposed to have the best tech available, power armor, space ships, mechs, and mounts so they'd probably be able to kill small armies with relative ease.

Would make Duels between knights pretty destructive...
>>
>>26958871
>I think Millions is pushing it, same with Thousands. Those records of ultramarines slaying thousands of Eldar Warriors with nothing more than bolters and combat knives always struck me as kind of retarded.
I don't really see these as space marine equivalents. Their technology and capabilities seem more advanced.
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The Metabarons is what I was thinking of.
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>>26940376
After looking this up, Infinity needs to lrn2into poses. Its not even that these poses are impractical to the max, but that almost none look good. Having a figure that is literally rolling on the ground is lame,
>>
>>26959531
Are you talking about the Zoaves/Moblots? Because they look great.
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>>26959290
Eh, I was just pointing out how absurd this stuff can get. Its not so much a tech issue as a logistics issue. Where does the ammo come from? What are their suits powered by? Why doesn't the enemy grind them into dust from sheer numbers?

>>26959373
>>26959401
Rom the Spaceknight might also be a good fit for this, Knights of Wundagore or Knights ofthe Atomic Round Table would be good too if you prefer campier stuff.
>>
>>26959685
>Why doesn't the enemy grind them into dust from sheer numbers?
I think that's fine, but you should need incredibly large amounts of fodder soldiers.

With energy weapons or 'science fantasy' weapons logistics issues are less pressing. Bearing in mind the most powerful artefacts are from a time nobody knows too much about.
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House of Sombre
Branch of the Family, Felin
Personal Log of Ser Tabbai
Date 200 AC

The destruction of the Vermen fleet went well, as expected they did not have the means to fight Castle Sombre in a pitched battle. (Which is a good thing since Uncle Mabuse sold off the more sensitive sensory equipment to pay for his war debts. The Castle has to be practically on top of an opponent to get a good gauge of their fighting power.) I was able to use Gauss Catapults and Fission Bombs to take out most of them. I saw fit to capture their Galleons as trophies though and it paid off, the Vermen looted DuPris quite heavily and returning the stolen items (everything from industrial equipment to personal effects) to the planet should earn me some favor from the inhabitants.

Which leads me to the next development in my Extermination Campaign. I'd managed to reduce the Vermen Fleet to scrap metal and spare parts prepared my Shuttle for the ground based Extermination when the Local Lord showed up. It took some quick thinking on my part but I managed to convince him that I was on a Repentitent Crusade to make up for my Grand Uncle's Failures. (Never mind that the 3rd Crusade to Reclaim Terra is the Entire reason for my Family's ruination.) I was granted the right to recruit men and women from his farm world as long as I returned the "Treasure" from the Vermen Galleons and promised to check in at the local Solar Cathedral and make a donation. (Which is convienantly located on this Man's Citadel-World)

My shuttle is one of the few belongings which I inherited from my Father and not my Starcrossed Uncle and it was made for transporting large numbers of soldiers. It was modified to serve as the personal transport of a Knight, and like Castle Sombre has a cloaking field. As such it was rather easy to decimate the Vermen Armies, though it took me the better part of months to hunt down the survivors of my Air Strikes.

Now I just have to begin searching for skilled labor.
>>
>>26959763
Fair enough, I think a Knight Slaying thousands of Enemy Soldiers is fine but you should have a Fellowship of Knights if you want to fend off an Invasion fleet.
>>
There should be an order based on David's Might Men from the bible.
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If knights can have spaceships they can have tanks right?
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Chruch of Sol
An organization that has its roots in the Golden Age of The Camelaut Empire. It's stronghold lies in the Neo Terra System on New Terra itself. (A world that has long since been consumed by shrines and technosorcerous machinery)

The Priest Hood worships Sol, the creator, often portrayed as a man in golden armor or an Orange Sun, they also worship his Daughter, Sola who died for the sins of mankind during the fall of the Camelaut Empire.

Sola served as an Adviser to Arther, the High King and granted him the sacred weapon Excalibur. (Though no one agrees on what Excalibur IS they agree that Sola stored it in a body of water where she was later drowned)

The Chruch is led by a High Priestess given the tital of "Sacred Mother" underneath her is a council of Priestesses who have the official rank of "Revered Mother" underneath them are High Priestesses who are simply called "Mother" by lay persons and underneath them are Lay Sisters who have yet to earn real rank in the Church. Men are not allowed to hold Eccleiastical Rank but they are allowed to serve the church as Templars and many Knights wear the golden armor of New Terra.

Neo Terra holds great sway over the remnants of the Camelaut Empire, especially in Avalon but the farther away from New Terra you get the more you see the "Heathen" Influence of foriegn cultures. (The most hated being the Gaians and their Blue Knights who hold the sacred world of Old Terra or "Earth" as they call it for themselves)

Some Templars will crusade in attempts to spread the holy influence of new Terra but they often find themselves faced with Pagan Knights who do not look upon violence inflicted on the innocent by anyone, no matter how santified, as being Just.
>>
>>26964880
Change it so the creator is a female.
>>
-Shrug-

Works for me I guess.

Islam is all about submission to god right?

Why not have Space Islam have space mohammud be some kind of Druid and focus on playing off a Female Dominated Sun religion against a male dominated nature religion?
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THe quest to find Earth is of high importance! Is the Holy Land still under the tyranny of the Muhammadan heathens?
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>>26965143
Gaian Heathens. GAIAN Heathens.

They worship Father Earth and have an hierarchy of Priests who are Speakers of his Will. Prophets basically.

There are worlds that Praise Gaia and his Prophets wit Muhamudd being his greatest prophet. (Sola gets an honorable mention but is considered to be nothing more than a Prophet and therefore of inferior importance to Muhamudd)

Each Gaian world has a temple, in this temple is a beacon that points to Earth. People will pray in the general direction of earth using this beacon, as such most Gaian Temples are domes with secured chambers that rotate so the prayers can be directed on a communication beam into Runespace to reach Earth so that those closest to the will of Humanity's Father can bring him the words of his children.
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House of Sombre
Branch of the Family, Felin
Personal Log of Ser Tabbai
Date 200 AC

The Liege Lord checked in with the Solar Cathedral to see if my Penitent Crusade was logged in the records of the church. Obviously the Mother in charge wouldn't know since I didn't know I was on a Penitent Crusade until I mentioned it.

Thankfully he appears to have a certain disdain for bureacracy and has overlooked this breacj in protocol. I'm going to have to make a suitable offering at the Solar Cathedral and pay my respects to the Lord if I don't want to face serious censure though. Shouldn't be too difficult to have my Crusade logged if I do enough Self Flagellation, shave my head, and refuse all offerings of wine and similar luxuries while Solar Priestesses and Goddess Bothering Knights are within earshot.

Well I might as well get to the point. With the Lord's permission I was able to recruit vassals from the natives. I've gained my fair share of pages and squires, though I'm afraid I lack suitable equipment for even the lowest squire so I'm going to have to put the Craftsmen I recruited to work as soon as possible.

I have around 200 or so men and women all things told. In better times Castle Sombre would be able to host 50 Times that number but as mentioned before much of the castle is exposed to the Vacuum. Still, with these numbers and the Vermen scrap I should be able to enact repairs by the end of the Season.

I've used the Castle's Geneforge to give my new Vassals suitable modifications as well as Birthmarks that tie them to the family. they will be more resistant to disease, radiation, and live longer. (Giving me a better investment than if I'd just begun recruiting normal commoners.)

Even with the Craftsmen to help my machines patch up control and power distribution systems I'm going to have to be heavily involved in the repair process, I simply don't have enough supervisors.

Still, things are looking up and there's no time like the present to make a start.
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>>26948383
have a couple, and one is fairly special for having really fucking high standards.


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