[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: 1379467713301.jpg-(95 KB, 1000x1000, image.jpg)
95 KB
95 KB JPG
Rune magic thread.
Last thread: >>27284375

Original creator here. Someone gimme a tl;dr of what you crazy inventors have gotten up to.
>>
>>27288856
God op we have been through three threads like nothing. They are all on suptg. Hard to explain but basically? We magic IT now.
>>
>>27288884
>>27288884
And now I gtg sleep. Waiting on a zip with updates please. Later.
>>
How would one create motion?
we magitech now?
>>
>>27288884
Yeah I'm giving them a read now.
>>
File: 1379468150784.png-(53 KB, 1085x969, chain lightning.png)
53 KB
53 KB PNG
>>27288529
Chain lightning! Take your basic lightning bolt (create then project lightning at target person) and add an additional shell with "repeatedly project <the above> at nearest non-self person".
>>
>>27288987
what do the angles do?
>>
>>27289077
I'm wondering the same thing.
>>
>>27289077
Specify that the modifying circle is directed at the modified. Eg, the phrase "create then project lightning" is directed at "target person", thus the created lightning is directed at the target person.
>>
>>27289077
Something unnecessary. Simply having the inner circle affect the [Person : [Target]] rune would have worked just as well.
>>
>>27288987

Except thats not realy chain lightnign, its just a repeating lightning cannon.

Chain lightning has to "bounce". And that's tricky. I tried and failed. Ended up with a rune of lightning bolt plague.
>>
>>27288927
>(Create ((Kinetic) Energy)))
>Attach it to the back of object you want to move
>???
>Magicks
>>
>>27289134
How about rotational energy? Something you can slap on a gear in order to rotate it? Would there be a way to specify direction?
>>
Someone needs to create a fancy guide on these here runic magicks.
>>
>>27288967
Where? I'm having a hard time finding them
>>
Wait is this basically a magic programming language
>>
>>27289159
http://suptg.thisisnotatrueending.com/archive/27280402/#p27283744
Well here's thread 2.
>>
>>27289170
Thanks
>>
>>27288856
Apparently, modifying a modifier has to be allowed because of >>27285342

Also >>27286807
>>
Also! I worked out how to make an auto targeting rune Circle that can be added to almost anything, dependent on size. It automatically points the spell in the direction of the closest type of thing which is not you.

Currently it targets people, but if you replace "person" with whatever you want, it should still work fine.

It is huge though because I am tired and lazy and only have paint.

I also worked out how to make it jump, but again i cannot make it stop jumping.
>>
File: 1379468921442.png-(161 KB, 1495x1277, Repeating Fireball.png)
161 KB
161 KB PNG
>>27289165
Essentially.
>>
>>27289153
>>27289165
http://imgur.com/a/iIWfw

That there is the original runic magic 101 I made. I saw on one of the previous threads someone made a pdf of /tg/'s work on it, but I haven't seen that yet.
>>
>>27288856
>Someone gimme a tl;dr of what you crazy inventors have gotten up to.
We have nominative case (noun performs verb) and genitive case (possessive nouns) using the overlapping-circle modifier syntax. A noun rune modifying a verb rune indicates the noun is performing the verb; a noun rune modifying another noun rune indicates the modified noun belongs to the modifying noun (so for instance, you could have a spell affect specifically, say, "dragon's skin").

We also have conditional statements, having a circled-diamond sit tangential to the curved "affecting" line (see pic). Could also be used with modifiers?

Also, a prepositional syntax element for specifying that a thing is directed toward something: similar to modifying by overlapping circles, but instead of just circle-over-circle, you add an arrowhead to the modifying circle overlapping the thing it's directed at. See >>27288987 for an example.

We've determined it will probably be necessary to allow for chained modifiers, so modifiers can be modified (yo dawg), due to grammatical correctness issues. With this option, we decided it would be thematically appropriate (more runey, you could say) for superlatives and comparatives to append "least", "less", "more", or "most" to a base descriptor. Eg, instead of "farthest", you'd use "most far".
>>
File: 1379468997036.png-(54 KB, 1872x1612, Auto Targeting rune.png)
54 KB
54 KB PNG
Here is autotarget runecircle. Warning-inefficient use of space whithin.
>>
>>27289205
Post it and let's have a look!
>>
>>27289125
>>27288987
I'm telling you have it form a new rune in the eyes of the victim then activates it(with you as self still).
>>
>>27288856
It worked out pretty well OP
>>
>>27289148
Hmmm...
I imagine the kinetic energy is liberated to the direction the rune is facing, so if one was to inscribe this energy rune in a flat surface perpendicular to some gear dents, the energy liberation would be enough to move the gear. Connect this gear axis to a wheel and, well...

Oh, and
>((Sustain) Create ((Kinetic) Energy)))
would probably be better
>>
File: 1379469121248.png-(23 KB, 844x668, expanding fireball.png)
23 KB
23 KB PNG
have fun,
also for the arrow things paint has a shape available to make it faster. and i had an idea, what if we put the relevent preposition inside the arrow thingy
>>
>>27289224
Right. Well. That sounds complex. The purpose of this system is to be simple. Can you show an example of all the different cases and nouns and things so I get a better idea of what you are talking about?
>>
>>27289260
Yeah I saw you made your setting with it in the previous threads. Nicely done.
>>
should we tell /x/ about this?
>>
File: 1379469220028.png-(67 KB, 1095x1055, 1379454612124.png)
67 KB
67 KB PNG
>>27289227
Looks vastly unnecessary given that 95% of targeting parameters are entered at Runetime as variables.
>>
>>27289275
>what if
If, then it looks like ass.

Seems to be a lot of trouble understanding that the inefficiency in the design is by design. Cool-looking IS a major factor.
>>
>>27289210
Interesting.

Wouldn't offensive magic be as simple as excluding water from a target?
>>
>>27289290
Sure thing, give me a minute.
>>
File: 1379469392313.png-(173 KB, 863x1458, 1379454612122 (1).png)
173 KB
173 KB PNG
We took it and we ran. And never stopped running. I'm damn proud of my repeating fireball array.

Sadly, it's got a little too programming-esque for my tastes though, so I think I am going to bid you all adieu
>>
>>27289351
Depends how biology you wanna go into it. But it could.

Remember though, the magic only works inside the rune circle. So you would have to lure someone inside it.
>>
>>27289310
that fooooooooont
>>
>>27289335
Yeah, I don't think a lot of people get that. It's not enough that the array makes logical sense, it has to look good while doing it.

>>27288856
Looks great

>>27288987
A little off, but still good

>>27289310
Pretty okay as a basic diagram

>>27289207
Fantastic

>>27289275
And now we start to lose it.
>>
>>27289391
I suppose. If not-biology was a concern, then I imagine excluding life would work.

Would make for a nasty but simple trap, I guess.
>>
>>27289417
It's called Blackflag if you want it.
>>
>>27289308
I felt like it was a pretty good setting for the mechanic

Though if the players dont play wizard, or mind that their gods are giant sentient runes in space or some shit then it might be bothersome.
>>
>>27289335
ok so it looks like ass, but the stating of which preposition being used is near essential, because that fireball could just as easily supposed to be going around the targetr
>>
>>27289351
I swear, every single novice has to ask this before his first week in the academy is past. No, what you would do is make them waterproof for a while. Good job at ruining their ablutions.
>>
File: 1379469682470.png-(193 KB, 3488x3296, Gigantic oversized runeci(...).png)
193 KB
193 KB PNG
>>27289310

It kind of is for most circles, but i was trying to write a circle that "bounced" like chain lightning. Instead of just one which targets lots of things.

Also, I can A be made into a compressed stamp as it is self contained (part of the reason it is huge) and target over unlimeted distence as it just points the spell at a target. its multi use!

If, admitedly, currently unwieldy.

Further, it was stated in earlier threads that there would be no "target" like dnd. Just pick a direction and fire, point and shoot. in my attempts at chain lightning this is the best target i could find/create


>>27289237
>>27289205
Post it and let's have a look!

Here is the huge and unwieldy and poorly written lightning bolt plague.
>>
>>27289447
If it doesn't look good then this entire thing has been pointless.

When we sacrifice aesthetic for logic we are actively destroying the charm this system has.
>>
>>27289107
Well, the tricky bit there is determining which is affecting and which is being affected. Just using an "affects" connection, you wouldn't know for sure whether the lightning bolt clause is affecting the person or vice versa.

Though I suppose if we asserted as a rule that runic phrases are considered verbs, that would clear things up, since a verb-rune linked to a noun-rune with a curvy line always means the noun-rune is the object of the verb-rune. Would make some weird ambiguity in reading direction, though, since within the innermost phrase the central rune is the primary object of whatever's affecting it.

>>27289125
I figured it'd bounce because of the order of effect. I was assuming a more or less sequential order to the circles. The lightning is created, then projects to the target. The lightning (now "at" the target) then projects (again, from the target) to the nearest non-self person. Lather, rinse, repeat.

...Though that would mean there's nothing stopping it from bouncing back to a previous target.
>>
>>27289467
Jesus christ what

There are so many errors

I just

I can't
>>
>>27289441
Just remember, the magic system can be used in anyt setting with any fuel. Let's not tie it down to one specific thing.
>>
>>27289467

WHAT IT DOES:

First it creates an amount of compressed lightning (whatever lightning is in this setting), then it aligns its " targeting crosshairs" on the closest living thing that is not you, and then uses a compressed beam of lightning to write out itself again, at which point it reexicutes and fires again (chain part)

The real problem arises in that i cannot work out how to turn it off- so then both of these runes target the next closest living thing, and it gets two lightning runes written on it. This keeps happening untill everything close to the plague victims are dead.

And it happens again when anything walks close enough to the plague victim/lightning mine to trigger it (probably limited by the size of the circle, as this would increase the manna available to the spell, and hence the range of the crosshairs/target finder and possible length of the lightning bolt.
>>
>>27289491
I think a big reason for errors that keep cropping up is because so many things have been added.

Make is simple to learn, hard to master. Not hard to learn.
>>
>>27289477
The term 'affecting' is misleading, because what it really means is the two concepts coming together.

If a created projected lightning comes together with it's target, then the effect should be immediately obvious.
>>
>>27289207
So, if I'm reading this right... It's a self duplicating rune that shoots fireballs?
>>
File: 1379469904346.gif-(221 KB, 500x375, become one with the bush.gif)
221 KB
221 KB GIF
>>27289467
>>27289491
>A tiny arrow pointing upwards in an affecting circle
Lost it there
>>
>>27289521
Yes.
>>
did we ever end up with a rune codex? did that get posted here? I'm garbage at trying to come up with runes myself, and don't want to make something up where something exists
>>
>>27289224
I disagree with the conditional statements and arrows.
>>
>>27289493
Sure, heres some basic rules picked up from the last thread

>A complete spell consists of, at minimum, two circles
>The center circle contains your primary rune, which sets the primary thing your spell is acting on
>The outermost circle circumscribes the entire spell
>Additional runes also appear, each contained within its own circle or another geometric shape
>A rune whose circle intersects the circle of another rune modifies the latter rune
>A rune connected to another, more central rune by a curved line affects the more central rune, exerting an effect upon it rather than describing it
>Runes within the same tier of centrality can also have hierarchies of affecting one another, determined by the shape enclosing them; those with more corners affect a connected rune with fewer corners, circles being the bottommost level, acted on last
>Additional circles may be used to enclose groups of runes as a unit, allowing them to be modified or affected as a whole
>>
>>27289528
I lost it at the [[[Person] + [Self] > [Face]] > [[Most] > [Close]]]

The entire thing is just... It's a good effort, but it's so very wrong on almost every level.
>>
>>27289491

>Jesus christ what
>There are so many errors
>I just
>I can't

Ehh i also kinda wrote it about a thread or so ago. So We did not have a lot of the current syntax rules. It was just in circles, two circles joined is acceptable, put that in a circle and you can have one or more circles affect it, you can set affects of in sequance by the order of the numbers of sides the shape that contains that rune or sequence has.

There was also no target rune allowed.

And it probably has errors too.

What I was trying to do was:

[((("Lightning")("Target"((self)))((Write)((("Lightning")("Target"((((runecircle)(self(whole))))]

Or effectively self replicating lightning bolt rune that fires at closes living person that is not you.
>>
>>27289556
Make an annagram of the word and then jumble it into a runeish symbol
>>
Is it possible to make runes that write runes and if so, has anyone done it yet?
>>
>>27289511
The thing is, that bit of syntax (the curvy line) is most often used to have a verb acting on a noun. There's not really any "coming together" there, (there's only one thing to begin with); it's just making the noun accusative case, with the implied subject being the spell itself.
>>
File: 1379470196066.jpg-(43 KB, 413x485, At first but then I derped.jpg)
43 KB
43 KB JPG
I need an explanation for dummies on the difference between:
a) A rune that "affects" another segment of the spell
b) A rune that "modifies" another segment of the spell
>>
>>27289568
Seems fair. I can't personally find fault with that.

One thing though that I have picked up from previous threads is the "intent" of the caster. The rune circles as such are made so that it and only it creates and controls the magic. The caster is nothing more than the smart ape writing it. That is one of the reasons why I said that each rune is very specific, so that there is no vagueness.
>>
>>27289380
So with this repeating fireball array, couldn't it be etched on the backfist of a set of gauntlets, half on each, and activated when brought together? With an included power source, you could potentially have a very powerful hand cannon
>>
>> 27289528

The arrow just means "in this direction". The spell modifies itself in use to point that arrow at the closest living thing that is not the person who cast it.

I could have written " Points at" but this communicated it better, i thought.

I mean I was wrong, but that was my intention.
>>
>>27289624
A rune affecting another rune is a line going from one to the other, except in the case where it goes from one rune to the outer edge of a two layered rune, in which case it is an exclusion.

A rune modifying another rune is overlapping on top of the modified rune.
>>
>>27289624
Modifies would be "small fire" or "quickly shoot" or "tall cylinder". While affects would be "create water" "sustain fire" "contain air".
>>
>>27289648
In that case, targetting becomes hours and hours of writing down subscript within the runes and accounting for edge case scenarios.

We felt that this was a quality of life change that didn't detract from the base system.
>>
Correct me if this has been fixed, but as it stands shields and domes seem terribly shit. If the dome projects over the inner circle, that means the rest of the diagram is just sort of out there where anyone can scratch it out.
>>
>>27289648
Meh, i didnt really find favour with caster's intent having a part of the rune system.

But I suppose it is useful so w.e
>>
>>27289624
affect = verb
modifier = afjective/adverb
>>
What would happen if one where to create a [Death[Exclsuion[Self] rune, and powerit with their own life force?
>>
>>27289700
Always remember, however, that magic cannot solve every problem. There are always limitations to magic. That the caster's intent or thoughts have no factor in the outcome of the spell is intentional.

But things like targetting have mostly to do with combat. And you all have done just combat.

Where is the hyper efficient magical trams? The magical elevators? Airships, submarines, flying cities? Why all this death and destruction?
>>
>>27289648
There's no way to make it simple then. If the runes are doing ALL of the work, it will of necessity need to be incredibly complex, if you want that lightning bolt to hit the right guy.
>>
File: 1379470649484.png-(22 KB, 720x570, new grammar.png)
22 KB
22 KB PNG
>>27289290
>>27289377
Ok, so, here's the stuff.

On the left is conditional statements. Basically, <verb> only happens to <object> when <condition> is applicable. Simple if/then trigger sort of thing.

In the middle are the nominative (top) and genitive (bottom) noun cases. Basically, this is just applying the existing "modify" syntax with a noun in the position of modifier rather than an adjective/adverb. If a noun "modifies" a verb, it's the thing performing the verb -- nominative case. If noun 1 modifies noun 2, noun 1 owns noun 2, so noun 1 is a possessive -- genitive case. The top-middle rune construct there would be read "noun does verb" (presumably there would then be a curvy line connecting <verb> to whatever <noun> is doing <verb> to, giving us the accusative case). The bottom-middle rune construct is read "noun1's noun2", or "noun2 belonging to noun1".

Chaining modifiers is, well, just that. Pretty straightforward, really. The example on the far right there would be how you'd say "nearest thing" -- by chaining modifiers to turn a descriptor into a superlative, you avoid having to make separate runes for the comparative and superlative forms of every descriptor. Rather than "near, nearer, nearest, far, farther, farthest, big, bigger, biggest..." you'd just have "least, less, more, most" and then all your different basic descriptors.

The prepositions...may or may not be necessary, actually, depending on how we parse encircled phrases, as noted here >>27289477.
>>
>>27289703

Yeah that was worked out a while ago and replaced with the idea of antimagic auras, either by placing the whole battlefield inside a big square or similar so nothing inside it will actually trigger as it reads itself as part of another spell, ones that mess with the writing of other runecricles, or ones that make magic fail by sucking up all the ambient magic-not so good as an aura, better as a projectile blast.

Spell that erects sucks all the magic out of an opponent.their circle etc.
>>
File: 1379470669120.gif-(196 KB, 200x208, facemash.gif)
196 KB
196 KB GIF
>>27289577
>The self that is most facest to your person
>>
>>27289700
Actually there was one anon that suggested in second thread, to make a trigger and a seal that unlocks when a condition is met, in this case the condition was shouting "FIREBALL", the seal unlocks itself and releases a fireball, which i did tell the anon would make it more complex and consume more mana but it technically worked so i said it was good.
>>
Would it be possible to include a rune's power source in the rune's code? Ie. Drain life, expand, fuel spell with life, repeat.
>>
>>27289792
in this case the seal itself had been projected onto a glove with the spell on the palm.
>>
>>27289782

That is why mine got so fucked up, i was trying to write a target rune without intent as op said this in threads one three and four already.
>>
>>27289782
It would be much more simpler if the nominative and genitive nouns were differently shaped to identify them. Remember if they are shown as runes and you do not know these specific runes, you won't be able to hazard a guess at the outcome. Differently shaped things would negate this problem.
>>
>>27289648
>>27289767
So, basically, scrap the idea of specific targeting. I'm ok with this.

Doesn't necessarily mean everything has to happen directly on top of the circle. You can still use "project" modified with compass directions (or even just point the circle at the target, assuming "project" defaults to shooting perpendicular to the plane of the circle). Basically, it just means you gotta aim manually rather than having the spell home in automagically.
>>
>>27289871
>assuming "project" defaults to shooting perpendicular to the plane of the circle
One would assume this to be logical.
>>
File: 1379471026767.jpg-(119 KB, 3592x1650, Untitled.jpg)
119 KB
119 KB JPG
Did I do good?
>>
>>27289767
Eat a bag of dicks, the runes in the last thread were aiming to create magic pennicilin and dynamo flashlights and America and tsundere waifus
>>
>>27289903
You want to be able to see really far away?
>>
File: 1379471094068.jpg-(46 KB, 1436x812, Untitled.jpg)
46 KB
46 KB JPG
>>27289903
fuck, whitespace
>>
>>27289923
pretty much, yeah

[Imbue [Sight (far)] AFFECT self]
>>
>>27289767

Magical food sterilisation right here, yo
>>27289310
>>
>>27289944
>>27289924
I would put "self" in the centre as that is the main focus of your spell.
>>
>>27289944
Well thats fine but you might end up only being able to see really far away and having shit near sighted vision
>>
>>27289953
>>27289913
Hyperbole gentleman, I used it. I know there were some very good ideas and I'm not dismissing any of them, I'm stealing them in fact.
>>
>>27289851
>It would be much more simpler if the nominative and genitive nouns were differently shaped to identify them
Like a specific small shape next to each rune to make it genitive? By what I've seen so far, no runes are written with any unconnected lines within them, so it wouldn't be ambiguous.
>>
>>27289786

Its "meant" to be Point the Projection Direction at Closest Living Notself Person
>>
>>27289851
Well, if you know the meaning of the rune it's perfectly clear.

It would be nice if the runes themselves had some common features indicating whether they were noun, verb, or adjective/adverb.
>>
>>27289984
I meant the circle around the nominative or genitive noun itself should be shaped differently to say that it is not merely and ordinary modifying rune.
>>
File: 1379471454133.jpg-(42 KB, 1436x812, Untitled.jpg)
42 KB
42 KB JPG
>>27289964
so pic related?
>>
>>27289924
How do you determine what is affecting what? Self of the other circle on its same level
>>
We need to somehow make this tabletop compatible. It'd certainly give a reason to why casters are far and away better... because they're SMARTER. Also, anyone with the right logic could do magic, not just select classes and stuff. I know it'd be massively clunky, but... goddamn if this isn't beautiful.
>>
>>27290009
I'm not disagreeing. Anyone can make any runes for their own setting and far be it from to tell you what you can't do in your imaginary world. For me personally, however, I made the very few I made random so that my players can't find the logic behind making runes itself. Otherwise, and I know my players, they would make the rune for universe and destroy and they will use them.
>>
>>27290037
Seems alright, if you had the rune for eyes you could be more focused and prolly cost less mana
>>
>>27290037
You don't need a second circle around Self.

It makes it look like an exclusion, even though it isn't.
>>
>>27289903
Do well**
We're talking about where language meets maths. You need to have proper grammar, my good man.
>>
>>27290070
Shame you aren't implementing that mana cost/activation cost thing.

>"Your array begins cycling up, ready to destroy the universe."
>5000 years later
>3% done
>>
>>27290080
>>27290090
How would you go about this? I'm messing around with simple spells, but I cant seem to get order of ops rights, same with circles.
>>
>>27290029
Well, for a genitive noun, that basically IS an ordinary modifier in real language. It's a noun modified to serve as an adjective (specifically, a possessive adjective).

Nominative is a little bit more different, but really more or less in line with real-world linguistics. In English, for example, there is no difference between nominative and accusative cases for most nouns (might be all, but I'm not certain); distinguishing between the two is solely a matter of its relation to the verb in the sentence order. In "The dog bit the cat", "the dog" is nominative and "the cat" is accusative. Flip the order around, and the cases of the nouns likewise are swapped.

Similar for the rune language, I figure. Noun rune "modifies" verb rune = noun does the verb; verb rune "affects" noun rune = something verbs the noun.

Another way of saying it is that the "nominative case" modifies the verb by specifying what performs that action, as opposed to an adverbial modifier which specifies in what manner the action is done. In either case, it seems like "modifying" to me.
>>
>>27290134
In my setting, the runes are activated by energy. Kinetic, hear, electromagnetic, that sort of thing. I just know my players will still find a way to destroy the universe if I give them half a chance.

The other reason for random runes are because the magic system is so easy, nearly everyone in the setting will know it. But not everyone will know every rune. Runes will be hoarded like cliche wizards hide their spells.
>>
File: 1379472018823.jpg-(52 KB, 720x540, Disable_His_Hand.jpg)
52 KB
52 KB JPG
>>27290051

>implying casters are god-tier

The enemy cannot inscribe magicks if you disable his hand!
>>
>>27290157
If the verb "does" the noun, why not just say the noun "affects" the verb?

You can see I'm not a linguist, ironic for the son of an English teacher.
>>
>>27290200
I find it amusing that a circle to create new life would probably take up an area the size of a football stadium, yet with three runes, I could destroy the entire universe bar myself.
>>
>>27290051
>tabletop
>not seeing the possibilities of this in a vidya
>not seeing lehappy magic merhcant possibilities
>>
>>27290230
The issue there is that the "affects" line is nondirectional. If you have "noun modifies verb" indicate a nominative-case relationship and use the "affects" line only for accusative-case relationships, everything's clear and unambiguous. If you want to use "affects" lines for both cases, you'd need a way to indicate which rune is affecting which.

Take your pic in the OP for example. Are you Creating, Sustaining, and Containing the Fire, or is the Fire Creating, Sustaining, and Containing? If "affects" syntax (the curved line) is to work both ways, you can't tell.
>>
>>27290310
You want to program every possible rune circle and their effects?
>>
>>27290310
Bitch, we aren't /v/
>>
File: 1379472337189.png-(22 KB, 801x574, runes spell.png)
22 KB
22 KB PNG
>>27289982
>>
>>27290324
Ah now I get it. Read the original imgur page again. When A affects B, it is either because A is in an outer circle compared to B or because A has more edges (square beats triangle) than B.

In the OP Pic, create, sustain and contain are in the outer circle, so they affect fire.
>>
>>27290310
The strength of programming is being able to create entirely novel things. Implementing that in a game would be fucking impossible to program on the developer side, or take massive work on the user side.
>>
>>27290223
http://www.youtube.com/watch?v=NjN6iSB0mNo
Hence was Dickweaving borne.
>>
>>27290356
This is going to be a new reaction image meme for a few weeks isn't it?
>>
File: 1379472705328.png-(17 KB, 640x596, PROJECT SPELL EFFECT IN D(...).png)
17 KB
17 KB PNG
OK so I got my last attempt so wrong I am gonna start from the ground up.

I am trying to make a circle that will project a spell in the direction of the closest person.

This piece of it should project the rune it effects in the direction of the arrow.

Does this function correctly?
>>
>>27290377
Ah, I see. Since all runes are encircled regardless of their position within the overall circle, it slipped my mind that the primary rune is considered the innermost tier unto itself. With that rule in mind, nominative and accusative case becomes clear and there's no need for the noun-modifying-verb construct; that becomes a grammatical error.

Just to be sure, would that mean if you want an inner effect to do something to something in an outer ring, you'd enclose the inner effect with a geometric shape other than a circle, such that it has the most sides of anything in the next tier up?
>>
File: 1379472765945.jpg-(111 KB, 600x773, the just world.jpg)
111 KB
111 KB JPG
>>27290324
Just make the affected one BIGGER. Nice and clear and intuitive.
>>
>>27290478
Overlapping circles can't overlap each other like a Venn diagram, one has to overlap the other.
>>
>>27290482
I can't think of an example where that would come up, could you give me one?
>>
File: 1379472832868.png-(13 KB, 801x574, Tier Anterbok Descartes.png)
13 KB
13 KB PNG
>>27290356
Better version.
>>
>>27290478
WHAT IS IT WITH YOU AND UPWARD POINTING MSPAINT PRESET ARROWS
>>
>>27290523
Shorthand for a targeting rune-circle-diagram?
>>
While we are discussing the rules of the system. Is there anything unclear on the original imgur page (http://imgur.com/a/iIWfw) that I could clarify on there?
>>
>>27290523
Not him, but pirating photoshop is a pain, using GIMP is gimping yourself, and paint.net isn't much better than MS paint.
>>
>>27290517
Suppose you wanted to make a fire that burns stone. So your inner circle is "create fire", then you'd want that created fire to [affect > Stone].
>>
>>27290543
I'm just reading this for the first time, so I'll ask any questions I have.
>>
>>27290551
>implying you shouldn't be using Inkscape
>>
>>27290551
I don't care about the software, I mean he's had a penchant for those arrows in the previous thread and I told him about it bro and it keeps on happening.
>>
File: 1379473053721.png-(22 KB, 921x583, magic carpet.png)
22 KB
22 KB PNG
>>27289767
have a magic carpet
>>
>>27290551
I don't think the software is what that anon has an issue with.
>>
>>27290584
What's the problem you have with those arrows? Did they touch you in your private parts?
>>
>>27290558
I would say that since the focus of your spell is the stone, it would be in the centre.
>>
>>27290551
What's wrong with GIMP? That's what I use.
>>
>>27290610
See, I guess I would've figured it'd be the fire, but I guess I can see where you're coming from.
>>
>>27290595
FLOWCHART: THE GATHERING
>>
>>27290595
because i haven't seen this clarified, and this doesn't look quite right, how does one state conditions?
>>
>>27290595
>>27290644
So like, if the three crystals are present and a guy walks up to your carpet, it'll fly away and take off once the guy steps within a 3-foot no-go zone?
>>
>>27289207
Shouldn't the Stop rune be in a double circle?
>>
>>27290669
the idea was that there would be circles present in the rune which would be on the surface of the carpet and that you would take them out of the circles to maneuver and when you got off, you would take all of the crystals with you
>>
File: 1379473432162.png-(24 KB, 1139x601, Edison ain't got shit.png)
24 KB
24 KB PNG
>>27289767
Boom. magical light rune. Just give 'er a touch, and you've got some light.
>>
>>27290595
>>27290655
Yeah, that's not exactly what I had in mind when I came up with the conditional syntax. The "if" is implied by the circle-diamond; you put what you want to have trigger the if condition within that shape.

So for those crystal-triggered bits, you'd just have the rune for "crystal" (possibly modified by "here") within the circle-diamond bit. If you want it to only trigger when the crystal ISN'T there (which might be your intent, given the "crystal is present" circles are excluded?), then you'd put "crystal" within a double-circled diamond.
>>
>>27290609
Would{it{annoy{you{if{someone{started{talking{to{you{using{an{unnecessary{syntactic{element{that{wasn't{part{of{the{language{you{two{share{because{it{had{been{made{up{by{just{him?
>>
>>27290051
well, you'd need runes to cost something to use, both time and spiritual energy, along with a limit to how powerful of a circle you can make dependent on your level (or your spirit). though, the ability to make too powerful a spell could result in fun and possibly deadly consequences. this keeps things fair and interesting, (at least i think so).
>>
>>27290750
thanks i'll try and fix it.
other than the issue with the if statements, does this one work?
>>
How do I tell what is affected by what?can someone make a basic spell using all the grammar so far, and break it down for us less magically inclined?
>>
>>27290760
Oh, you mean like everyone here is doing with all their own custom runes?
>>
>>27290723
I assume the "rune" part with the stars is meant to close the circle when you want it activated? Whence that star and naming the rune... "rune"? Just have an unclosed circle and a moving, physical element that would close it with a finger's effort
>>
>>27290779
The original pastebin has a simple example spell at the bottom.

http://imgur.com/a/iIWfw
>>
>>27290760
>>27290783
gentlemen, gentlemen, let us not sully this exploration of a new and wonderful concept with such pain of the buttox!
>>
>>27290777
Looks like it, I guess. Assuming that relative directions (forward, left, and right) are valid -- which, given that these runes are intended to be more or less objective, is debatable. It's probably be a safer bet to have it move according to the cardinal directions rather than relative directions.

Also, I do notice that there's no altitude controls...
>>
>>27290796
but the original pastebin dosnt explain how multiple tiers work, or an example spell with order of ops.

also, what distinction is there to prevent fire from affecting create? why is it create->fire?
they are both in the same circle.
>>
>>27290795

>Physical elements

But... that's so inelegant.

It's more along the lines of having something to represent the actual circle as a whole, which should be obviously useful.
>>
Doesn't look like the third thread's been archived. Anyone want to do it?
>>
>>27290873
This was just discussed upthread a little bit. The "fire" is the central, primary rune; it's considered its own circle, the innermost circle. Your center rune is the final end of the spell, which is only affected by other things the spell does, not affecting anything else within the spell.
>>
File: 1379474055756.png-(27 KB, 1139x601, Edison might have some shit.png)
27 KB
27 KB PNG
>>27290723
here
>>27290795

I should perhaps explain.

The meat part of the rune is the create light (from which I forgot a sustain. right now it's just flash a bit then die). Then, a separate bit of rune syntax would cause the rune to go between an active and inactive state when touched (i.e. lights on, lights off).
>>
>>27290543
I find it unclear when you start talking about
>If runes are affecting one another *within* a circle

Because it kind of pops up out of nowhere, like you skipped a step in-between. There are runes, and the runes are seen in circles. You can make them affect each other by drawing the curved line in-between them. But now you're bringing up the idea of there being multiple circles within which are circles containing runes.
>>
>>27290911
but how does anyone determine the center? what if in the OP example spell, fire was moved down to the lower border of the circle, and create was moved to the center. It would be effectively the same spell, WHAT determines the primary rune? f it's just location, that could get ambiguous for larger spells.
>>
>>27290917
Shouldn't there be a curved line connecting the biggest right circle to the left circle? Otherwise they're not affecting each other.
>>
>>27288856
Dude, I always knew reddit's RPG community was basically /tg/. Glad I browse both.

http://www.reddit.com/r/worldbuilding/comments/1mk892/the_basics_of_magic/

Heya, Decabowl!
>>
>>27290908
Nevermind, the tags on them are just inconsistent.
>>
>>27290873
See
>>27290377
And
>>27290482

In the original imgur page, and the OP Pic here. The central fire rune is in it's own tier.
>>
>>27290977
>reddit
absolutely disgusting
>>
>>27290977
Pleased to meet you. I have to say, /tg/ won the battle of best forum/board. You guys did way better than Reddit.
>>
>>27291006
/tg/ and /r/rpg or /r/worldbuilding are actually pretty distinct and separate communities from the entire atheism/lelelel/gaming/loltroll hivemind. IT's pretty much a mini /tg/, and I've seen a ton of stuff crossposted without actually referencing it being on the other, such as the creator of this or a lot of copypasta.
>>
>>27290997
but its not, it's in ONE circle, just like the other runes, and ALL of them are in just one confining circle.
>>
>>27290873
>also, what distinction is there to prevent fire from affecting create? why is it create->fire?
they are both in the same circle.
Smaller affects bigger. Alternately, off-centerer affects more centerer.

>MAYBE
>MAYBE
MAYBE it would be a good idea not to use circles at all as affecters. Tear shapes perhaps, or semicircles. Those two also make for better consistency regarding the "chronological order in descending number of corners" rule, since so far we have a gap from three (triangle) to zero (circle)
>>
>>27290917
is it odd that this thread explained circuits to me better than my dad, the guy who does fixes them for a living.
>>
>>27290966
>f it's just location, that could get ambiguous for larger spells.
Hence why you gotta be damn careful when you're drawing a larger, more complex spell. Get your runes misplaced, and who knows what'll happen?

Bad stuff, probably.

Personally, I see the dependence on centering as a feature, not a bug. At least as a fictional magic system.

If this were to be a wholly manmade language created for a practical application (like a real-world programming language), then yes, that would be foolish. But when you're talking about magic, the implication is that this is a "language" woven into the fabric of reality that man has simply discovered and learned to exploit. That being the case, having some arbitrary and finicky restrictions isn't a bad thing.

As creators of this fiction, we need it to be functional and flexible, but that doesn't mean it needs to be perfectly optimized for user-friendliness.
>>
>>27291059
The central rune always occupies it's own tier. That's why it looks significantly bigger than the others in the exemplar spell. I will change it though to better reflect that.
>>
>>27291089
>it's
You mean its.
>>
>>27291089
And what about multiple tiered spells? could you provide an example showing that? like, perhaps a light that glows red until something living moves nearby, and then it glows green. (or something, maybe a campfire that extinguishes at dawn?)
>>
File: 1379474597333.png-(57 KB, 2020x1988, PROJECT SPELL EFFECT IN D(...).png)
57 KB
57 KB PNG
>>27290584

Don`t worry my precious turtle duck, those awful arrows cannot hurt you
any more.

I realized I do not need to specify a direction by arrow if I am almost imediatly going to set that direction to towards the closest not me person.

FYI the arrow was just a simple direction rune. Thats all it ment. ==> = "that way" = whatever way it was pointing when the rune circle/spell completes.

On that note- Does this work? I hope it does.

It should, when at ached to a rune circle and completed, project that spell effect towards the closest person.

You can replace person with whatever, or modify the whole thing to get it projected in a certain way-ie add a rune for ray, fist, line etc.

Attach it to a create fire, and you get a flamethrower.
>>
File: 1379474607014.png-(26 KB, 1139x601, Edison might has a lot of(...).png)
26 KB
26 KB PNG
>>27290971
The thought was to deactivate the entire rune itself, but that would be dumb, because then it wouldn't be activated to sense the touch.

I think this one would just blow up reality or explode.
>>
>>27291006
Let's not criticise a site's groupthink while falling prey to the groupthink of hating that site. No, I've never used reddit at all, but it seems like a big chunk of the hatred towards it comes from "other anons said it sucks".
>>
>>27291156
>ME 4 LEAF TRIBE!
>THEY TINY ROBOT TRIBE!
>WAAAAAAAAAAAAAAAAAGGGHH
>>
File: 1379474845198.png-(21 KB, 921x583, flying carpet.png)
21 KB
21 KB PNG
>>27290831
flying carpet mk. 2
elevation controls may or may not be included in hte next update
>>
>>27291219
need a closing circle m8
>>
>>27291156
To be honest, reddit isn't that bad as long as you get what you need and leave. I have an account specifically for keeping an eye on some /tg/ related subreddits and a few of the /d/ ones
>>
>>27291043
dude you might want to delete some reddit posts you have if you're planning on keeping this namefag up for a while. For example, it's pretty easy to find that you're Australian/Kiwi, have a beard, come from a scientific background, dabble in mensrights/conspiracy/etc and can't make mead!
>>
>>27291219
does the "here" mean "here on the rune in paricular"?
>>
File: 1379475028163.png-(20 KB, 725x501, Personal Statue Guard.png)
20 KB
20 KB PNG
How'd I do?
>>
>>27291050
Those look like they have some interesting stuff on them. Still hate the design of reddit for discussion, but I might lurk for links.

>>27291156
I dislike the design decisions reddit made, because they tend to promote groupthink. Even one dissenting voice on 4chan is loud enough to be heard. On reddit a significant minority can be easily pushed out of a discussion with downvotes.

Also, forced usernames suck.

>>27291240
Exactly.

We should get back to runes, though.
>>
>>27291253
oh 4chan, you never cease to impress with me with just how creepy and observant you can be,
>>
>>27291132
This is...kind of off. Aside from the fact that I can't make head nor tail of what the modifiers on that "project" on the left are for, the whole "direction" stuff is entirely superfluous.

What you'd want to do is ["project" <stuff>], with that clause affecting your final target (the whole "nearest non-self person" bit).

Though "self" may be a bit of an invalid rune in itself, at least when used to refer to the caster, given that these are supposed to be objective functions.
>>
>>27291271
switch the shapes for arm and animate, the one with the most corners should be animate because its the first thing the statue should do
>>
>>27291075
I agree. If this is merely manipulating the language of the universe, why in the hell would it be user-friendly? If anything, it would get more and more complex the more fantastical an effect you wanted to achieve. After all, reality doesn't like us plebeian humans fucking with it's well-oiled shit. Hell, it'd even make more sense, both mechanically and in terms of flavour that some restrictions are there JUST SO making crazy shit is fucking complex and causes runes to fizzle. If anyone thinks they can manipulate the universe without mastering geometry and other such functions, they deserve to be blasted in the face by their own lousy magicks.
>>
>>27291239
shit
>>27291263
yes, yes it does

how would one control a variable while the spell is running? i can't figure out how to control height and i don't remember if mental input from the user is acceptable.
>>
Did someone make a pastebin or infographic for this?

Oh by the way, this could be huge. I really like the idea of adding costs for each "command" and making a natural and formulaic approach to magic that's actually usable in games!
>>
I think that the conditional "if" circle should ahve the conditions inside of it, rather than existing in its own right.
>>
>>27291317
alright I think I have this.
So if I just put "caster threatened" where the word "if" is, would it do the same thing?
>>
>>27291219
Looks functional, assuming the positioning runes work as intended. Which reminds me...

>>27291089
OP! What's your take on hard numbers for size and distance and such? Your campfire example would seem to indicate you're leaning more toward rough categories (eg, "small" as opposed to "X cubic meters" or some such), which personally I prefer, but there was some debate in the last thread regarding numerical values in a spell.
>>
>>27291323
Maybe there's some sort of artifact that people can use? They can put it in the center of the circle and use it as a sort of compiler, translating the runes into actual magical usage?
>>
>>27291253
I don't know whether I should be flattered or creeped out you took time out of your life to know so much about me.
>>
>>27291356
http://imgur.com/a/iIWfw
>>
Also, I just realised one of the reasons I love this system so much is I can now, finally, actually imagine how magic schools would operate. This system has a logical progression from beginner to advanced to expert and so on. You'd start with basic principles with a few staple runes, such as elements and energy, and a few basic temporal and spacial runes. Then you'd slowly introduce more complex modifications and relationships. This actually IS a magic system that requires geniune learning to function well. You know what? I think I'll steal this and make a fucking novel, just to give it the love it deserves.
>>
>>27291383
No.

It would actually work then, whereas now the conditional clause doesn't work. There is no "if" rune, only the circled-diamond construction that signifies an "if" conditional activated when the rune within it is valid.
>>
>>27291473
Oh god someone needs to make the most complex spell circle they can just because they can!
>>
>>27291132
>don't worry myfeeble turtle duck
i got the 4 day old reference
>>
>>27291497
fuck. you got 'til tomorrow?
>>
>>27291356
I don't think having cost based only on command number would work. It'd make many spells barely usable, since they use so many symbols.

Have it run for a duration (or hit for damage, etc) based on how much power you put into it, with a percentage removed for inefficiencies. Base that percentage inefficiency on a logarithm of the number of symbols.

Still has advantage to simple spells, but makes complex ones actually usable.

>>27291394
>hard numbers vs vague
Why not just allow room for both?
>>
File: 1379475778939.png-(9 KB, 591x444, 001.png)
9 KB
9 KB PNG
>>
>>27291394
Since, well in my setting so change it as it becomes appropriate, the runes are an "unknown and indecipherable language" the translations are approximate. One could assume the creators of the language had a fixed numerical range in mind for each "size" rune.

The reason I'm going for rough values is because I want it to be a simple system, so I don't want to put numbers in it so people have to say "20 cubic feet of fire", they can just say large or whatever.

HOWEVER, if you have a game in mind where you want to break the universe with magical programming, go nuts mate. My system is only the template for you all to use. Change it for your personal use as you see fit. Just credit "Mark6".
>>
so i know we have conditionals but do we have a way to throw in a straight up variable?
>>
>>27291456
What you think about a circle so huge it sucks the ambient magic from the entire world, for a BBEG?
>>
Okay, now suppose I wanted a spell that harvested all the blood in an area, then used said blood to expand the spells area. How would that best be done? (obviously while not harming the caster.)
>>
File: 1379475863302.png-(15 KB, 725x501, as soon as she touched me(...).png)
15 KB
15 KB PNG
>>27290520
>>
>>27291550
>Posts rune without key or explanation
Warning: plebeian detected
>>
>>27291239
>>27291219
That is a FIRST YEAR mistake, magician. No, make it a FIRST WEEK MISTAKE.

You make a closing circle and you make sure it's closed or your hair catches on fire. Do you like getting your hair caught on fire? How about caught on a SUSTAINED FIRE, YOU USELESS SHEEPFUCKING CHALKSCRIBBLER?

Now. "You make a closing circle and you make sure it's closed or your hair catches on fire". Get this chalk and write that fifteen times on the side of the inner wall. No, no. With your mouth. Then maybe when you're done you can blame your hands for having been this stupid.
>>
>>27291576
Well... Since I don't use ambient magic in my setting (as I've said heaps) I don't have a clue. Go for it though, sounds BBEG-y enough
>>
File: 1379475969261.png-(27 KB, 1196x908, Lead Arrow.png)
27 KB
27 KB PNG
>>27291282

But...that doesnt work! OP already told us that you cannot have any kind of intent to steer the spell, as such, setting a target, even if its well defined as the closest person should not work as it requires intent. Unless the target rune is taken to mean "the place this spell is located", without which is assumed to be the centre of the largest circle (the closing). You cannot just go, for example [target[most[close[person]]]].

Without SOME kind of target mechanism all spells would have to be touch based.

Also- the [self[rune[projection]]] bit was meant to allow it to be added to any other runecircle, even one which targets self (although it would still affect whatever self is in this case). This turns any rune into a projectile.

My idea was to have a "target stamp", a small version of this spell on a stamp, which could be used to quickly add a target to another spell.

On that subject-this runecircle, weight arrow, should, a short time after activation, increase the weight of the its subject. The idea is you inscribe it onto an arrow, slap the arrow against something then quickly fire it-after which it gains weight and flies further than normal as the weight of the object is does not affect the gravity pulling it down, but reduces air friction.

However you could also have this drawn on a surface, stamp the target stamp next to it, then quickly link them and draw a closing circle. At this point the closest eprson grows heavier and heavier, bones breaking, flesh crushed against the ground, untill they are drained of mana.
>>
>>27291596
>needing a key or explanation
This is an inside spell. You clearly won't get it.
>>
>>27291529
Sure!
>>
File: 1379476081951.png-(35 KB, 921x583, flying carpet.png)
35 KB
35 KB PNG
>>27291219
flying carpet mk. 3
now with a solution for relative direction.
and still trying to figure out how to control height.
if i can get the height figured out, i'll add a forward speed control as well
>>
>>27291571
If that's the case, how about simply making "stacking" size runes increasing the size? So, say, a circle modifying a circle, both of which have the "large" rune in? Unless there's already a more elegant solution, but I'm assuming here there isn't just a rune for absolutely everything, so to go beyond the size of the largest/smallest "size" rune, you'd have to modify it with itself? With then, of course, ask interesting questions about the possibilities of runes modifying themselves and so on.
>>
File: 1379476108560.jpg-(45 KB, 480x480, image.jpg)
45 KB
45 KB JPG
>>27291596
>not recognizing Eternal Darkness on sight
Warning: Full plebeian detected.
>>
File: 1379476163454.png-(152 KB, 403x334, as soon as she touched my(...).png)
152 KB
152 KB PNG
>>27291586
>>
>>27291665
note that this spell is complete and may or may not explode upon being viewed.
>>
>>27291673
Not enough Pargons, mate.
>>
File: 1379476180665.jpg-(83 KB, 1332x1388, Untitled.jpg)
83 KB
83 KB JPG
Wave bomb/Water bomb
>>
>>27291626
No, "closest person" would work, at least in the sense that it's valid and grammatically syntactically correct. It would just hit the closest persont to the circle when said circle is activated.

Where you run into issues with the "runes don't understand intent" thing is where you try to exclude yourself from the list of possible targets. Presumably, there shouldn't be a rune for "self" at all, or if there is the circle parses it as referring to the circle itself rather than the caster.
>>
We need standardized runes btw. OP, you like Norse mythology and runes and shit, did you make a huge list or could you?
>>
>>27291626
Oh god, please don't use my runes as a template. they were made in MS paint and are awful.

I'm still of the opinion that we need a codex of some common runes. Maybe some Programfriend can scoot us up a rune building program, but probably not.
>>
File: 1379476290618.gif-(16 KB, 600x535, test.gif)
16 KB
16 KB GIF
>>27291729
>>
Maaaaaan...

I really wish magic was real. I could see myself fooling around with stuff like this all day.

Making levitation shoes, magic powered fans, heaters, or some fantasia style inanimate object automaton.
>>
>>27291670
I would probably have to work that once I see it, I can't say modifying "large" with "large" would work, but perhaps modifying "fire" with two "large" might.

I'm thinking of having five scale sizes: micro, small, medium, large gargantuan. These would work on a log scale. This could give you some flexibility. Don't want a gargantuan fire but also not a large one? Modify fire with both small and gargantuan to get best results.
>>
>>27291665
Listen. Listen. I'll be polite.

Do you realize you're now just making a flowchart?
>>
>>27291670
Heh. Guy wants to make hugest fireball possible, fills circle with spiraling chain of ever-smaller runes of "large" modifying each other.
>>
>>27291760
and then you die from an unclosed circle.

1 in 10 youths will experiment with runes. have you spoken to your child about the dangers of runes?
>>
>>27291784
Lives in a tower surrounded by farmland he owns, crewed by his serfs. Has them all grow wheat, cuts runes and circles into the grown crops, orders them not to harvest the rest.
>>
>>27291345

This is what i was trying to do with the arrow- I added a "[turn[self[rune]]]" modifier ,itself with a [Close[most[person]]] Variable, to a rune that specified a direction-an arrow . The arrow was then used to set the spell direction.

So the arrow turned to face the closest purson, eventuall it was going to be projecting a lightning beam in this direction.

A lightning turret effectively.

So as far as i can see- you add a modifier, say "[increase[size]]" with an attached variable, something like "[short[delay]]". Stick it on a sustained repeating fireball spell your fireballs get bigger every "[short [delay]]".
>>
>>27291729
They aren't based on Norse runes, they are on other runes though. I will be making a list though, gimme some time.

Anyone can make one for himself however. Not worried about that.

Since every setting would have its own runes, it might just be simpler with the spells we're putting up to just have english words instead. Just a thought.
>>
>>27291796
It'd still be worth it.
>>
>>27291804
Assuming you have enough outside energy to make the magic happen. You don't just cause stuff to pop up out of nowhere. You still need to supply the runes with energy.
>>
>>27291819
but... but... fanciness
>>
>>27291819
>Since every setting would have its own runes, it might just be simpler with the spells we're putting up to just have english words instead. Just a thought.
Then stop with the magic bullshit and just write a C++ program.


Or, instead, make a codified number of runes, maybe 20 or 30, and see what people come up with.
>>
>>27291665

Currently this would try to activate all runes connected to the centre rune by a single line at once. And rip itself to pieces. If it did anything at all.

Here:

>A complete spell consists of, at minimum, two circles
>The center circle contains your primary rune, which sets the primary thing your spell is acting on
>The outermost circle circumscribes the entire spell
>Additional runes also appear, each contained within its own circle or another geometric shape
>A rune whose circle intersects the circle of another rune modifies the latter rune
>A rune connected to another, more central rune by a curved line affects the more central rune, exerting an effect upon it rather than describing it
>Runes within the same tier of centrality can also have hierarchies of affecting one another, determined by the shape enclosing them; those with more corners affect a connected rune with fewer corners, circles being the bottommost level, acted on last
>Additional circles may be used to enclose groups of runes as a unit, allowing them to be modified or affected as a whole
>>
>>27291835
Yeah I know, I feel the same. It will just take me far too long to make runes for us now since I have a little recipe for making them. I can't share it cause my players are on /tg/.
>>
Maybe just bogart existing norse runes or the alchemical symbols for a few of them, like the classical elements? Saves us doing some work.
>>
>>27291765
and you think anyone else here is doing something different?
>>
File: 1379476724416.jpg-(13 KB, 640x480, dick giving.jpg)
13 KB
13 KB JPG
>>27291763
Since chained modifiers are already viable, have only two different quantitative modifiers, for increase and decrease, respectively. One is "double" and the other is "half". Do you want a fireball eight times as big as the standard one? I asked for a double double double.

For added geometric mysitcism and finer tuning, make the modifiers φ and 1/φ. That is, the golden ratio, 1.618...
http://en.wikipedia.org/wiki/Golden_ratio
>>
I am very unclear on when sustain is to be used, it seems it's being used for all situations in which there's anything happening for a period of time, even if there's already an "if" that would be sustaining the event.
>>
>>27291734

Eh, mine are too, so it would be the same level of awful whatever I did. Using yours just let me steal rune designs without re-writing them.

What do you guys think of my lead arrow rune by the way?

>>27291626

The arrow would probably end up a whole lot heavier than lead, but still hit at the same speed as a wooden arrow= a hell of a lot of kinetic energy transfer and therefore a hell of a lot of damage.
>>
>>27291760
>I could see myself fooling around with stuff like this all day.
Well I have. And it's not real.
...
Time to get some sleep.
>>
>>27291855
You're missing the conditional modifiers, though -- the circles with diamonds inside, sitting along the curved lines. Those basically function as an if-then statement -- if the conditional circle is "true", the effect goes through.

Not part of the basic rules, but it seems to have been accepted.
>>
>>27291905
We're going full math-punk up in this shit!
>>
>>27291857

I don't think magic man or choir boy have ever been on here
>>
>>27291857
>I have a little recipe for making them
Is it "take the letters from the english word and mesh them into a rune"?
>>
>>27291964
Clever.
>>
>>27291910
If statements don't create loops, they just prevent an effect from going off until a condition is met. Even if the condition continues to be met after the initial activation, it won't do it again unless it's sustained. Without a sustain, spells are one-shot effects.
>>
>>27291983
In a specific manner.
>>
>>27291905
It'd be nice to be able to have both geometric and arithmetic series in terms of size modifiers for maximum mathpower.
>>
File: 1379477117407.png-(8 KB, 591x444, 002.png)
8 KB
8 KB PNG
>>27291550
>>
so i finished, if anyone gives shit.
the circles with a triangle in them are a dynamic variable function.
>>
>>27291926
A couple of problems I see with your design:
1. There is no projection for a anything to add velocity, so the arrow would be created, then just sit there or fall to the ground. A levitate and projection rune would solve this
2. You need to specify better the creation of your arrow. "weight," if meaning the descriptive noun, would simply increase the weight of the material the rune was on... maybe... A better one would be to compress the material the rune is on into the shape of a rod, and then project it with the levitate after the small delay.
3. A target may be a good start, or else it would just shoot straight ahead.
>>
>>27291927

W-well maybe the OP is a real wizard and he wants to teach us some rune magick.

Maybe he has a detect magick rune which he will use to see who succeeds in casting a spell in their backyard or something so he can find the caster and take him as his apprentice.

I DEMAND REAL LIFE PICTURES OF DRAWN OUT RUNE SPELLS
>>
File: 1379477204592.png-(39 KB, 921x583, flying carpet.png)
39 KB
39 KB PNG
>>27292022
forgot my fucking pic
>>
>>27291828

Yeah I noticed that- I thought I might reasonably get one shot of at a good range.

Which is why I altered it to compress the lightning beam and write itself in the flesh of the person as it kills them with a beam of plasma. It can then suck the mana from their dying/dead body/soul or absorb the ambient mana around them if that is a thing in the setting.

Self replicating one shot turret: or, chain lightning.

Or, as I like to call it because it cannot be stopped by anything (due to a mistake in the code) and affects every person, human or not (due to a mistake in the code) "The Lightning Plague".
>>
File: 1379477257379.gif-(1.98 MB, 230x173, hF280F4B8.gif)
1.98 MB
1.98 MB GIF
>>27291954
>mathpunk
>>
>>27291896
Yes, flowcharts without conditional statements.

Don't worry I'm just a grognard for the whole no-ifs and not-making-it-another-turing-complete-language thing. I lost interest anyway.
>>
>>27292044
and if you put crystals on both the left and right, it rips itself in half
>>
>>27292044
Remember that the more variables and symbols and things you put in the more complex it becomes, yes, but the harder it becomes to create and manage.
>>
>>27291828

But would not the velocity stay the same as the weight does not increase the pull of gravity or wind resistence?

Disclaimer:I am not a physicist. Honest question here.
>>
File: 1379477456050.png-(20 KB, 800x600, Untitled.png)
20 KB
20 KB PNG
Pretty sure this checks out, it's a single note of a magic instrument.
>>
>>27292106
some would consider that a feature
>>
>>27292046
An entire campaign/book could revolve around a Lightning-nine scenario like Cat's Cradle.
>>
>>27292128
Put in a create rune to actually create the sound.
>>
>>27292123
Woops replied to the wrong person

>>27292027

But would not the velocity stay the same as the weight does not increase the pull of gravity or wind resistence?

Disclaimer:I am not a physicist. Honest question here.
>>
I'm just waiting for someone to find a use for squaring the circle in this shit.
>>
>>27292128
no off trigger. touch it once and say goodbye to your ear drums.
>>
>>27292152
do what?
>>
>>27292106

Obviously you are meant to use one crystal, frantically moving it every time you want to change direction, hanging on for dear life because it changes direction in a straight line without turning and starts falling as soon as you begin to move the crystal, to jerk to a halt and begin flying again when it is placed in another spot.

Tie political dissidents to it and chuck them of towers.
>>
>>27292153
Wouldn't it stop sustaining one your finger was removed? I'm really using the carpet thing as a 'working product' here.
>>
>>27292196
while this description is hilarious, the directions are meant to be controlled with a single crystal on the forward, a crystal to turn, and two piles of crystals to change speed/height.
>>
>>27292150
oh fuck, I read it wrong. I was writing a rune to create a arrow out of lead and shoot it at someone. God damn it's late.

In reference to your question, since momentum and kinetic energy is conserved, by suddenly adding weight to it magically, its speed would decrease in proportion to how much weight you add on.... I think.... Turns out, we didn't have access to magic weight-increasing arrows when I took physics 1.

I know something similar happens when you add weight to a rotating mass on a frictionless pivot.
>>
Damnit. I've missed the creation of something epic and now will never be able to comprehend it, haven't I?
>>
>>27292244
here again

Fuck, I dunno. it's magic. let's just create energy and get over it.
>>
>>27292262
You and me both, brother.
>>
>>27292244

OOh kay. Then cant i just solve the problem by giving it to longbow-men and having them shoot in high arcs, with the timing of the delay such that the weight gain starts at the top of the arc, over the enemies head?

Hell why not add frictionless and increase size too?
>>
>>27292287
>>27292289

http://suptg.thisisnotatrueending.com/archive/27276154/

Here is a link to the first thread. I believe each is archived and linked to the next except the fourth and possibly fifth. This is the sixth thread.

According to op, feel free to use any ideas as long as you credit Mark6 (him) (or possibly her).
>>
File: 1379478381568.jpg-(10 KB, 275x183, magic.jpg)
10 KB
10 KB JPG
>>27292287
remember the good ol' days?

3 days ago.
>>
>>27292262

I meant you

Here

link
take it
TAKE IT
27292262

And never say i dont give you nuthin.
>>
>>27292364
Last time I checked I was male. I'll check again just for you.
>>
>>27292364
>him
he has a beard, lives in australia, and can't make mead
>>
File: 1379478572714.png-(12 KB, 624x436, land mine.png)
12 KB
12 KB PNG
>>
>>27292427
I...I don't... what?
>>
>>27292427
Moooooooon Ruuuuuuuuunessssssss
>>
>>27292459
not reading the glorious font of our beloved goddess Madokami
>>
>>27292427
Kind of hard to agree with you.
>>
File: 1379479016496.png-(14 KB, 624x436, pliebs.png)
14 KB
14 KB PNG
>>27292427
>>
>>27292427
wat is this i dont even
>>
>>27292543

If a person is created in the circled square it makes a large flame?

I dunno man. is it meant to be a flametrap rune?
>>
>>27292606
I think it's a trap. If there is a person here, create a large flame for five seconds.
>>
File: 1379479325804.png-(62 KB, 1082x1680, HARDER BETTER FASTER HEAV(...).png)
62 KB
62 KB PNG
Also!

Check out my new rune set.

Its a set of three runecircles. You put them all on one thing, either a sword or an arrow...may be a bit hard to use the sword tho?

Guess what they do.
>>
>>27292606
If a person is there, it created fire.
using '5 seconds' is not something you can do though. I don't think.
>>
>>27292606
the file name on the first post was land mine
>>
>>27292633
Looks good yo.
>>
so is this up on 1d4chan yet?
>>
>>27292633
Well, from my plebian understanding of this...
1) you increase the weight of something, then after a delay decrease it in size, making a smaller, denser object?
2) you sustain the object's velocity for a small duration, presumably for something with a quick flight time like an arrow...
3) you reduce the friction on something?
>>
File: 1379479949435.png-(66 KB, 1082x1680, HARDER BETTER FASTER HEAV(...).png)
66 KB
66 KB PNG
>>27292633

Their. Now it works.
>>
>>27292775

Yeah pretty much-though I did not change its size.

They turn on, say, when you fire an arrow through a brazier (heat energy initiation) or when it hits the enemy(kinetic energy initiation). When it hits the enemy it gets heavier, while maintaining velocity and losing friction, effectively hitting with great force and penetration.

It should go through a few people, because it would usually trigger when it hits something thus allowing for a stronger affect for a shorter duration.

My first version was lead arrows, and was just an arrow with a delayed heaviness spell, made to be fired in an upward arc, so the heviness activates as it reaches the top of the balistic parabola, falling with much greater force.

I call this version Bismuth arrow. (Bismuth being the heaviest technically non radioactive element)
>>
>>27292897

Why not use some of the kinetic energy from the arrow firing in the first place, say in the form of some kind of setup involving a ballbearing impacting the runes, to activate the arrows? Instead of firing through a brazier and needing more specific set-up in the first place.
>>
File: 1379480699540.png-(19 KB, 629x361, sphere of protective antimagic.png)
19 KB
19 KB PNG
Would this work?
Creates and sustains a sphere that blocks magic affecting the living?

On second thought, a "hostile" modifier on "magic" would be a good idea.
>>
>>27292798
>create weight
>not increase
>>
>>27292976
define "hostile"
>>
File: 1379480958111.png-(28 KB, 765x761, Untitled1.png)
28 KB
28 KB PNG
flashbang!
>>
>>27293060
that would need some kind of safety like another conditional for some kind of pull pin.
otherwise if it ever stopped moving, it would go off
>>
>>27293099
There's no actual rules as to when the rune becomes active, whether at the caster's choice, or finishing of the rune.
So, if it's whenever you decide, then you activate it right before you throw it.
>>
...

if someone created a large light source, compressed it, targeted it and increased its velocity would you get a wavelength shifted laser cannon?
>>
>>27293163
true, but do you want to have to activate a rune in the middle of a fight?
>>
>>27293252
i don't know, but if you provide me w/ runes i most definitely wouldn't sell them to thay.....
>>
File: 1379484580120.png-(33 KB, 960x720, rape(1).png)
33 KB
33 KB PNG
Anything wrong with this one here?
>>
>>27293929
Well, you need an enclosing circle for a start. Also, I'm not entirely sure but seeing as it's the "topmost" circle that modifies the one "below" it, you currently have self modifying obey, which would be incorrect syntax, I think. I mean, I'm not exactly pro at this yet, seeing as I just jumped in last thread. You'd probably need one of our senior scholars to take a look at it for you. You definitely need an enclosing circle, though. I know that, at least.
>>
>>27288856
intresting but the thread is a tl;dr is there any compilation to check.
>>
well this turned to shit magnificantly as soon as the Americans got their hands on it.
>>
>>27295101
Have you not been here for the whole thing then? Everyone has been doing splendidly. OK, there have been some hiccups here and there, but all in the pursuit of knowledge, my friend! The current issue we're experiencing is due to 2 things.

1) Timezones
2) Our senior scholars have, unfortunately, caused a very urgent issue in the testing labs that needs to be seen to.

Now then, we'll have none of your negativity here. Don't be the one who ruins something this glorious, dude. Don't be that guy.
>>
So what has changed now? Do we have a PDF?
>>
File: 1379500984925.jpg-(73 KB, 300x301, consider the following nye.jpg)
73 KB
73 KB JPG
>>27293060
So it's a bright light, as opposed to a dark light...

Regarding magnitudes easily identifiable with no alternate dimensions, like loudness for a sound, brightess for a light, I would just replace them with this:
>>27291905

The louder you want the noise, the more times you chain the "increase" modifier, spiralling around it in smaller circles like you were doing. While avoiding rune inflation, it also makes empowering effects require more skill and resources, since you might end up with bigass circle and tiny circles fucking you over around it.

The standard (unmodified) noun's magnitude may be relative to caster's power or invested energy. Again, this is for when there noun has a clear primary dimension to increase or decrease, as intensity or size. If what you wanted instead was to change the tone of the sound or the color of the light (increase or decrease frequency), slap an affecting line to it.
>>
Jesus this is a lot of threads to go by. Is there an update on that imgur explanation with newer examples and more-or-less consensual additions? I hope IF statements are not a part of that
>>
>>27293252
>have laser cannon rune
>huge magical capacitors
>finally, multiple simultaneous phase shifters activate
>basic radio waves are created and compressed
>microwave, infrared, red, green, blue, white, ultra-violet, x-ray, gamma...
>the castle that the rune is directed at suddenly begin melting for half a second, its stone walls becoming molten
>the castle suddenly blows away, completely destroyed by the onslaught of energy

I AM THE SUN MAGE! FEAR ME!
>>
>>27296603
>not wanting to program in magik-script


[Advertise on 4chan]

Delete Post [File Only] Password
Style
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [rs] [status / q / @] [Settings] [Rules] [FAQ] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

- futaba + yotsuba -
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.