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The sun sets in a small forest in Golsar, Germany as you awaken. You haven't eaten since you fell asleep eight hours ago, so you are famished.

Where do you head?

>[ ] go towards the brook

>[ ] go towards the hill

>[ ] go further into the forest

>[ ] go towards the city

>[ ] dig around your warren
>>
>>27412209
>>[ ] dig around your warren
Need to find sume food to eat.
>>
>[ ] dig around your warren

dig a hole dig a hole dig a hole
>>
>>27412209
>gotta dig fast
>>
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>>27412312
You dig around for some tasty morsels, but it seems like there are slim pickin's in this area.

You do manage to find two delicious worms to nom on, but that will not be nearly enough.

>[ ] go towards the brook

>[ ] go towards the hill

>[ ] go further into the forest

>[ ] go towards the city
>>
>>27412358
>head towards the brook, the ample water draws plenty of delightful grubs n bugs n shoots n leaves.
>>
>>27412358
>>[ ] go towards the hill
climb hill
dig hole
>>
>>27412358
I fear robots will come at us if we go into the city so lets head to the brook
>>
>>27412358
to the brook
>>
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>>27412374
>>27412382
You head towards the brook, drawn by the sound of water.

The trickling sound of water is a soft sound in the night as you reach the creekbed. Fireflies flicker around you as you waddle towards the creekbed. Rocks, sticks, and a small rusty can litter the ground.

In the middle of a creek is a small island with a large anthill on it. You salivate at the sight.

>[ ] dig around the creekbed

>[ ] swim to island

>[ ] look around for material for your warren

>[ ] leave the creek
>>
>>27412447
>dig around creekbed
>eat their hearts wear their skins
>grow stronger through your blood sacrifice
>loot their corpses and the brook for material for the warren
>smoke weed fuck bitches
>>
>>27412447
We ain't sonic we can swim. Get them ants.
>>
>>27412447
>>[ ] dig around the creekbed
>>
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>>27412460
>>27412487
While digging you find a small metal disk in the ground. You try to nibble on it but it doesn't taste very good.

A few more worms fill up your little hog tummy, and yet you hunger still.

The wind begins to pick up.

>[ ] swim to island

>[ ] look around for material for your warren

>[ ] leave the creek
>>
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>>27412513
SWIIIIMMMM
>>
>>27412513
>>[ ] look around for material for your warren
maybe there's a stick or something we can cling to
>>
>>27412447
Dig around the creekbed.
>>
>>27412513
Maybe we can use the disk as a floaty to get to the island
>>
>>27412513
So we're a hedgehog? There's only one thing to do

... Go fast.
>>
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>>27412523
>>27412542
You test the properties of the metal disk by placing it in the water. It gently sinks to the bottom of the water.

>[ ] swim to island

>[ ] retrieve the metal disk

>[ ] look around for material for your warren

>[ ] leave the creek
>>
>>27412572
>Swim
What is it, an island for ants?
>>
>>27412572
>[ ] look around for material for your warren
>>
>>27412572
Oh shit we're in germany. We can worry about the disk after we've eaten. We need to get to that island & get those ants.
>>
swim
>>
>>27412596
>Oh shit we're in germany

>>27412209
>The sun sets in a small forest in Golsar, Germany as you awaken.

How about that, huh?
>>
>>27412610
How did I miss that?
>>
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>>27412583
>>27412596
You begin to swim across the small creek

The water is cold and the current is strong, but you eventually make it across.

Before you is an enormous anthill, and hundreds of thick, black ants lazily crawl over the mound of dirt. As the sun sets, ants slowly make their way into the hill.

Also on the small island is a large, lumpy object, half in the water and half out. The current laps at the base of the object.

>[ ] nom ants

>[ ] retrieve the metal disk

>[ ] investigate object

>[ ] leave the creek
>>
Nom Nom Nom
>>
>>27412650
Gotta nom fast
>>
>>27412650
>>[ ] nom ants
>>
>>27412650
yeah, hunger man.
>>[x] nom ants
>>
>>27412650
>Also on the small island is a large, lumpy object, half in the water and half out
Its plutonium & the radiation from it will gave us super speed right?
>>
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>>27412677
>>27412667
You begin to climb the anthill and nom on those tasty ants.

Before the soldiers realize what is going on, you manage to nom a solid fifty ants, and continue to do so as they mobilize. A few soldiers begin to nip at you, but they can't pierce your spiny hide. Ah, these tasty ants really hit the sp----

Ouch!

A few ants begin to nip at your paws, delivering painful bites. You back off of the anthill; you've been temporarily sated, but the anthill remains full.

>[ ] continue to nom ants

>[ ] lick wounds

>[ ] retrieve the metal disk

>[ ] investigate object

>[ ] leave the creek
>>
>>27412712
>>[ ] lick wounds
then >[ ] investigate object
>>
>>27412712
>> [x] Lick wounds
Fuck the ants. They know what's up now
>>
>>27412712
>>[ ] lick wounds
No need to press the assault while their forces are mobilized.
>>
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>>27412728
>>27412724
You lick the small bites on your paws delicately, making sure to clean the dirt off of your paws.

The soldier ants begin to migrate off of the hill and form a defensive perimeter.

>[ ] continue to nom ants

>[ ] retrieve the metal disk

>[ ] investigate object

>[ ] leave the creek
>>
>>27412748
>> [x] Investigate object
>>
>>27412748
>>[ ] retrieve the metal disk
Wack thos bastards dead dead with it than eat their corpses
>>
>>27412748
Hrm, can we nom the soldiers?
>>
>>27412748
>Investigate object
I like this quest.
>>
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>>27412797
>>27412755
With your paws freshly cleaned, you waddle towards the object in the water, taking care to avoid the perimeter of ants.

The object is much larger than you are, and is covered in a strange, leaflike material. It smells foul, and there are a few small flies here and there on the object.

>[ ] continue to investigate object

>[ ] retrieve the metal disk

>[ ] return to anthill

>[ ] leave the creek

[[Note: Two votes are required to trigger a response]]
>>
>>27412818
>[ ] continue to investigate object
I see a shiny. We must have shiny.
>>
>>27412818
continue to investigate object
>>
>>27412818
Jesus christ how horrifying. I mean, a shiny!
>> [x] Continue to investigate object
>>
>>27412818
>Continue investigation
We need shiny for the den!
>>
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>>27412869
>>27412850
>>27412835
>>27412834

The shiny on the object is smooth and clear, but you can't scratch your way inside. There's two little pine needles inside of it.

Underneath the object is a crumpled up leaf. This could make good bedding for the warren.

>[ ] take shiny

>[ ] take bedding

>[ ] retrieve the metal disk

>[ ] return to anthill

>[ ] leave the creek
>>
>>27412902
>take bedding
>swim back across
>continue foraging for food
>>
>>27412902
>> [x] Take bedding
Warm first, shiny later.
>>
>>27412902
>Take bedding
We can't do shit if we don't get a good night's sleep.
>>
>>27412902
>take bedding
Gotta get comfy
>>
>>27412902
>hide shiny
>take bedding.
We'll come back for the shiny in the morning
>>
>>27412902
Take bedding, and shiny simultaneously if possible
>>
>>27412938
We have to swim with that shit back.
You're greed will drown us
>>
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>>27412912
>>27412913
You grab the crumpled leaf in your mouth. This will make a wonderful warm bedding for your den.

But now the debate: how to get the bedding across the river?

>[CHALLENGE: Get warm across river]
>>
>>27413007
Ah shitcunt. Why didn't I think about that?
I'm just a hedgehog I guess

>>Roll over onto the paper, stick it onto my spiny back.
>>Roll back over, swim across
>>
>>27413007
Sorry to be off OOC but that is some real google translate going on there
>>
>>27413019
THIS!
>>
>>27413028
off topic or OOC I can't have both
>>
>>27413019
Got to throw my vote in for this
>>
>>27413007

Is mysterious smelly object long enough to use as a bridge if we nudge it a bit?
>>
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>>27413019
>>27413037

Leaving the shiny behind, you cross the creek with the bedding on your back, taking great care not to get it wet. You are sad to see the ants gone, but hopefully you will find food later.

You are once more on the creekbed.

>[ ] retrieve the metal disk

>[ ] return to anthill

>[ ] leave the creek

>>27413028
[[I'm Norwegian, my German is terrible and I needed a fast newspaper]]
>>
>>27413062
Lets head back with our bedding
>>
>>27413062
Yeah, let's put the warm somewhere safe first.
>>
>>27413062

leave the creek

Time to get bedding home.
>>
>>27413062
Let's get the bedding home.

>>27413007
>2017
>Die Welt ist Tot
Post-apocalyptic hedgehog quest?
>>
>>27413062
Why are there so many Norwegian Germanaboos?
>>
>>27413109
http://en.wikipedia.org/wiki/German_occupation_of_Norway
>>
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>>27413101
>>27413091
>>27413088
>>27413086

You head back towards your warren with the warm in tow. The sun has now fully set, and the moon begins to slowly rise over the silent forest.

As you make your way back towards the warren, you notice something is wrong. You scurry forward into the warren and sniff around.

Your seeds are gone! The seeds you were saving for winter are all gone, and a strange scent leads out of the hole, heading towards...

>[ ] the hill

>[ ] the city
>>
>>27413119
Do NOT deposit warm. It might be stolen!

Follow the scent to the city!
>>
>>27413127
The warm shall became our cape.
I vote
>[ ] the city
>>
>>27413119
Keep warm, head to the hill. Fuck the city, too scary.
>>
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>>27413127
>>27413131
You need those seeds to live. With your warm on your back, you head towards the city.

The trek is long and hard, but soon you arrive on the outskirts of the city. The closer you get, however, the more smells assault your nose. By the time you reach the city, the scent is harder and harder to track. You think it went...

>[ ] downtown

>[ ] the park

>[ ] the mall

>[ ] the graveyard

>[ ] the subway
>>
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>>27413119
>The hill
>mfw the sanctity of our warren is defiled
>>
>>27413152
Damn, too late.
>>27413148
>The park
If all else fails, we could find a tree to make a quick burrow under for the night.
>>
>>27413148
>>The park
Might be seeds there.
>>
>>27413159
Makes sense to me I vote park too
>>
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>>27413148
Park. If our seeds are gone, they've presumably been taken by something comfortable in those sorts of surroundings.

And, if all else fails, we might find more seeds there.

mfw I called post-apocalyptic a few posts ago.
>>
I concur. To the park.

Also the park smells less stinky than the rest of the city. If the thieving scum is there we can find him more easily.
>>
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>>27413194
>>27413180
>>27413159
>>27413201

You head towards the park. The smells of the city become less and less prevalent, although they do not disappear entirely.

However, the gate to the park is blocked by a large downfallen tree. You could go over the fence, or try to climb over the tree, or try to sneak under it.

>[ ] climb the tree

>[ ] scurry under

>[ ] climb fence
>>
>>27413214
>[x] scurry under
>>
>>27413214
>scurry under
Nigga we a hedgehog, I'm sure we can find a place to squeeze over. Also, why expose our self unduly?
>>
>>27413226
>squeeze over
That should obviously be "squeeze under," my bad.
>>
>>27413214
Get ta scurryin'
>>
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>>27413262
>>27413244
>>27413226
>>27413222
You begin to squeeze under, but the tree begins to move above you!

>QUICK! ROLL A D100 TO AVOID BEING CRUSHED
>>
Rolled 60

>>27413276

FFFFFFFFFFF-
>>
Rolled 97

>>27413276
AAAAAAAA
>>
Rolled 94

>>27413276
>>
>>27413280
>>>27413283
MOTHERFUCKERS BETTER HOPE
>>
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>>27413280
>>27413283

You make it our as the tree falls, but your foot is crushed by the tree at the last moment. You yelp in pain as you feel a burning sensation in your foot.

To make matters worse, you hear a rustling in the bushes ahead of you, and the smell of seeds intensifies...

>MEHR KOMMT

>[[Unfortunately I have to go to work, so this will be all for today. I will return tonight to continue this. Thanks for making my first quest good!]]
>>
>>27413306
Shit is getting more real by the second.
>>
Rolled 14

>>27413306
was enjoyable. ETA of thread 2?
>>
>>27413306
fuuuuuuuuuuuuuuuuuuu

never have I been more invested in the success of a hedgehog.
>>
>>27413306

Good work so far, QM. Considerably more engrossing than a lot of quests.
>>
>>27413340
Probably around 1 AM Oslo Time/4 PM PST/7 PM EST
>>
>Post Apocalyptic Hedgehog Quest

best quest idea of all time
>>
Rolled 81

Gotta roll fast


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