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So over in >>27900300 they're talking about various homebrews/fanfictions and they mentioned that the star krakens are soon falling into a similar trap that the Emperor's Nightmares and the Knights Inductor have.

So I propose this thread, made since the other 404'd and there hasn't been one made to replace it... to do some brainstorming on why they should remain in the Deeps as isolationists for the most part.

I would present a theory that perhaps there are more then just the Kraken and the Grendel in the Deep, but other things like chaos raiders or other threats. Or perhaps something that has to be guarded. Just an idea, really. I know about the eldar and orks they raid and fight against, but the idea of their being pirates and raiders and maybe even colonised worlds within the Deeps might give more sense on staying where they are.

Thoughts and Discussion?

(Also, if you have anything to add for characters, companies, ships, or whatever... feel free to add it... I just think that this should have a little bit more world building on the motivations of the chapter as a whole).
>>
Personal exile? Crusade of retribution or absolution? Maybe they found something in the Deep that they consider too dangerous not to be guarded by them?
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>>27920564

Enemies. For Emperor's sake, what's a Chapter without enemies to fight? If the Space Marines don't have anything to fight, they go to where there is, it's their job and purpose for creation.

That said, I suggest a CSM warband, or several rival warbands, operating as pirates in the Deep.

Also, what's a big scary hole in space without something as big and scary occupying it? Hell, the piratical CSM could worship it, luring ships to their doom at its jaws as sacrifices.
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>>27920591
Well, there's the lighthouse, but I don't think that counts.

And the grendel were their crusade, but... I don't know. They still have contact, but nothing to be there still.

I would run that the lighthouse, while powerful, hasn't allowed them to fully map out the Deeps. They have maybe... at best... a tenth of the area mapped out... even with using the lighthouse.

So perhaps the Grendel are not all wiped out. Perhaps there is some human civilisation that needs the light of the Emperor to touch it's world. perhaps chaos marauders use a portion of the deep as a staging ground and so on.
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ok I normally try to avoid 40k as much as possible but this is freaking awesome and the emblem is cool as fuck. what do the runes say?
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>>27920709

Okay, that gives me an idea for one warband, just a base idea:

> Slaaneshi Warband
> Themed off of Sirens
> Lure ships to their doom with daemonic-influenced vox-casts
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>>27920709
Agreed. Also goes back to the whole not having the whole of the scary hole fully explored.
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>>27920731

It reads "Star Krakens". Very basic there. Might need to do the motto for a more ornate banner.
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>>27920731
Star Krakens
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>>27920735
Wouldn't Dark Eldar be more fitting as Sirens?

As for their arch-nemesis, we need something with tentacles. Maybe a Demon Prince of Tzeentch? Half-raven, half-squid, rumored to be flying around the Deep awaiting to open another warp gate when the stars are right? Maybe that's the secret of the lighthouse - to serve as the anti-Astronomicon?
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>>27920811

Dark Eldar don't have ability to lure people with vox-casts alone, not having daemonettes to sing ships to their doom. They're more the hit & run kind of pirates.

As for totally-not-Cthulu, it's a little too "totally-not-Cthulu" for my taste.
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>>27920811
Like I said, there are the Grendel that may or may not still have worlds in the Deeps and so on.

And I don't think we need to have them with tentacles and squid.

It should be noted, and it's been said in just about every thread, the star kraken aren't bioshock marines, they aren't lovecraft marines, they aren't Space Wolfs but with SQUID SQUID SQUID.

They're named after the Void Kraken, but they don't take it to the point of WOLF WOLF WOLF.

Most reference are actual nautical references and a few actual viking stuff, not fantasy barbarian norse.
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>>27920564
I don't suppose someone could make the chapter symbol into a badge for DoW2?
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>>27920878

Sirens are Greek in origin, those still count? Like I suggested in >>27920735, could we do something like that? Seems fitting for Slaaneshi pirates to use allure to fuck people over. Khronate CSM would be good for the viking-theme, actually more like they would act in Warhammer Fantasy than 40k, which I can get behind. Not sure about Tzeentch and Nurgle: I feel Tezzy is overused as a badguy, always with the big plot that isn't actually fluffed out or hinted at but exists as background radiation nonetheless. Nurgle pirates seem fine, a place of dank and dark being a perfect hangout for the adopted sons of rot and decay.
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How about a C'tan?
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I've noticed that the ten-flag council is missing their flags, if any drawfags are out there it would be nice if you could whip up a few cool flags for us or at the very least just put up some ideas for others to use.
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>>27921084
Sirens work, yes. And Nurgle could be good.

>>27921099
Iunno about a c'tan, though. I'd rather not we go into mary sue territory.
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>>27920564
One thing that would help, at least a little bit, is if we banned namefagging in these threads forevermore. It's not necessary, and only inspires people to staple their ego to ideas, good bad or indifferent, and if the ideas are bad, then they're MUCH harder to remove with namefags around.

If people TRULY care about making the Krakens, then they don't need to claim credit for it, only enjoy a well made product.
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A huge, exceedingly powerful, white-plated Tyranid bioship with accompanying hoarde that dealt the chapter a crushing defeat in the past. The chaptermaster is bow obsessed with emding this particular threat to the imperium.
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A huge, exceedingly powerful, white-plated Tyranid bioship with accompanying hoarde that dealt the chapter a crushing defeat in the past. The chaptermaster is now obsessed with ending this particular threat to the imperium.
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>>27921084

Another point I'd like to make: conflict breeds good stuff. We start making enemies (literally making them up) we can start to make rivalries, between the chapter and the bad guys, between specific companies and specific warbands, between chapter heroes and characters and daemons and warband leaders. The more bitterness, anger, and vengeance we put into this, the more we flesh out histories and prejudices and chapter character.

We've established, for the most part, what the Star Krakens are (and especially what they're not) now let's put them out there. We've got a lot of inter-chapter politics and drama, lets expand the scope because presumably they still have a job to do in this sector, and fighting amongst yourselves instead of doing it is a good way to turn traitor. Shit, I used that to explain why the chief rival of my custom chapter went traitor.
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>>27921397
>>27921380
I personally don't know about Tyranids. Everyone fights nids. Everyone and their grandfather's chapter fights nids.

Besides, the chapter was already dealt a pretty crushing defeat that left them from an overstrength 1500 marines to a paltry 800 (that they maintain mostly for sake of rememberance and to keep the hubris from getting to them).
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>>27921380
>>27921397

Double post and NO. We had a Chapter Master who was obsessed with something, and he died. Now the Krakens are run by a council, not a Chapter Master. There is no Chapter Master anymore and we're not doing this.

Shit, I already wrote a story of a wraithbone behemoth anyway, thought it's definitely not a central entity to the story.
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>>27920564
Quite bluntly, what you have now isn't the Viking Marines- it's the Shut-In Marines.

Also, why aren't the Mechanicus in the Deeps? They should be tripping all over themselves trying to get that big cache of archaeotech, and they don't give a shit about things like prior claims. The Soul Drinkers can vouch for that.
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>>27921503
Well, why are they wasting their time in the ass end of nowhere instead of fighting real threats to the Imperium then?
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>>27922050
because no one else is there and those fringe worlds near the void need protecting too.
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>>27922110
The fringe worlds we have heard NOTHING about until now? I don't buy it.

>validity sksbiat
And neither does captcha, apparently.
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>>27922197

We should write about the fringe worlds. We have pirates making raids from and retreating into the void, but what exactly are they going after? Some Hive Worlds, some Ecclesiarichal Shrine Worlds, maybe some Mechanicus factorums.

The Deep is the mysterious place, lets fluff out the known around the rim, expand the known space so we don't have to expand into the Deep and ruin its mystery in search of the sector's character.
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>>27922197
Exactly, I said they were shut-in marines in that fanon thread, they simply sit in their safe little corner of the void where they fucking play dice. They came up with a dice game for the chapter but not a fucking enemy, current campaigns, stance of inquistion. Utterly ridiculous.
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Can i just say that i have only recently seen the star krakens and i spent ages reading the lore and stuff its awesome. Good work guys i hope to contribute
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>>27922197
The fringe words have been since thread two, I think. Worlds at the very edge of the deep, outside of the nebula proper. It's where they recruit from.

>>27922005
Well, please. If you have any ideas you wish to add, give us your ideas. All this is a group effort and if you have an issue or something you want to contribute, feel free to do so.
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>>27922333
I'm playing devil's advocate. Emperor knows that custom chapter threads need one.
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>>27922333
>The fringe words have been since thread two,
They arent defined and the sectors and sub sectors nearby are not identified, neither is the relational distance to the Ultima Segmentum core on Ultramar.
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Why are they in the Deep? It's huge, even with the Huginn, Muninn and the Lighthouses they have only a basic understanding of it and a minute fraction portion of it mapped. They're all about exploring that shit and rooting out the Chaos, DEldar, Ork, and various other groups that use it as a base. Two, there are nearby systems to defend and recruit from that can fall prey to enemies surrounding the Deep. Three, they want to know if they can find more of the good shit in the Deep - they've already found four incredibly useful pieces of archeotech and Imperial Navy Cruiser and are sure there is more stuff in there. Four, in light of the chapter's history, they have a profound sense of caution about leaving themselves exposed to attack; the nature of the Deep provides them incredible defenses against their enemies. It's not that they're inactive in the wider Imperium, it's just that they prefer to stick closer to home.

As for enemies, I'm thinking they should have a foe in one of those obscenely powerful Rogue Trader dynasties. Not necessarily a direct enemy, but one whose operations fall outside the bounds of their charter and Imperial law. They have too many connections in the sector to be directly attacked and any of their ships caught performing illegal activities is blamed squarely on the individual vessels.
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>>27922390
Well, someone did a map in one of the threads and figured out where the Deeps were in relation to Ultramar.

It's only a skip away from Blackreach.
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>>27922005
>why aren't the Mechanicus in the Deeps?

I assume that they are. The Star Krakens protect the Huginn and Muninn due to them being immobile and having no ability to defend themselves and the AdMech have unfettered access to them as long as they don't interfere with their operation. Beyond that the Star Krakens don't really concern themselves about the AdMech fleets that search the Deep.
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>>27922517
where is the map?
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>>27922554
I want to say in thread four.
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>>27922564
http://suptg.thisisnotatrueending.com/archive/27844934/images/1382379538872.png

Correct! And here's is the image. Not a good image, but it shows that their are some fringe worlds near the Deeps.
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>>27922535
And what if the Admech decides that they can't be trusted not to break it and takes their toys away from them? They do get very protective when archaeotech is involved.
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Possible reasons why the krakens haven't left the Deep

>Shame over killing/exiling Chapter Master Achab ( the inquistion wouldn't like to hear that any chapter ousted its leader)
>Protecting worlds
>Fukken Xenos (Eldar, Orks, the Grendels)
>They rather like fighting in the deep
>Heretical secrets have been accumulated (keep this tasteful, with any mutations varying on the individual level, and warp-dabbling the domain of the chapter LIbrarius)
>Looking for secrets (Things like the Lighthouse, dark age tech, lost human worlds)

Seems like the Star Krakens have plenty of reasons not to leave the deep
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>>27922377

Devil's advocate is a good thing, we need someone to ask the hardball questions when needed.

>>27922295
>>27922390

Mind if I step in with some fluff suggestions? We can build off of these if we like them:

Stance with the Inquisition
> Ordo Xenos: Good, the Ordo Xenos benefits from the chapter's working knowledge of the alien menace and cooperation with Inquisitors and the Deathwatch
> Ordo Malleus: Indifferent. Ordo Malleus really doesn't have much of a say, seeing as there is no confirmed daemonic presence.
> Ordo Hereticus: Strained relationship. The Ordo Hereticus has been at odds with the chapter under the suspicion of corruption, and fact that they do live cut-off inside the black nebula. The fact that there is still a piratical presence despite the chapter's presence in the Deep leads them to suspect the chapter of consorting with pirates and heretics.

Current Campaings
> Ships X1 & X2 chasing down pirate warband Y in the deep, having to constantly remind themselves not to let the pursuit become the obsession as the heretics taunt their pursuers.
> Eldar Corsairs (craftworld refugees) taking potshots at the chapter, Chapter having to fight this battle defensively as the Veteran ship on the outside is tasked with chasing them down as they retreat from the nebula
> Several ships get together on a search-and-destroy mission for a dangerous space leviathan that has been harassing a shipping route through the edge of the nebula.
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>>27922564
>charged with fighting tyranids
>literally sectors away from responding to anything tyranid
That map is fucking stupid if their purpose is accounted for.
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>>27922628
It's an alliance based on mutual need. The AdMech need it running to help guide their explorators in the Deep and to learn how it functions while the Star Krakens need it running for their operations in the Deep. Muninn is attended to by techpriests, techmarines, and librarians so they really aren't just letting anyone mess with it.
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>>27922674
But are they justified or put on wiki to be made clear?
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>>27922709
They don't fight fuckhuge 'Nid fleets. They deal with tendrils and scouts. Maybe the occasional genestealer cult.
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>>27922750
Except for the fact that in previous threads, people were falling all over themselves talking about the Krakens Vs. Nids fights.
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>>27922739
None at all. It says that Achab left of his own free will and never came back for whatever reason.

It says that they stick around in their basement-I mean nebula- all the time, never coming out unless a threat stumbles nearby,
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>>27922750
Damn. Genestealers in a sector with little to no concact with the outside are actually immensely dangerous. Like, multi-sector threat dangerous, since worlds might not even be able to report their infestation and gain help to handle them, or even be aware of any approaching hive fleet at all

Krakens need to purge the shit out of any world with genestealers before hive fleets arrive
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>>27922793
And in the first thread we were talking about having the Krakens squirt ink at enemies. Maybe the 'Nid fights are one of the things that will get a big mobilization outside their little realm due to experience fighting them?
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>>27922793
Well that's because we anons are faggots who need to yell at each other because we have no self control in order to prevent faggoty stuff from sticking around.

Purging Genestealers and hunting a splinterfleet would be a spectacular reason for any chapter to stay in one sector. Don't want the Realm of Ultramar fighting nids on another front
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>>27922470

Rogue Trader enemy? I like it! Could be he's been the one propping up the pirates while simultaneously getting the Ordo Hereticus on their ass, as I suggested in >>27922693. What a double-dealing jackhole.

>>27922535
>>27922628

Could be the AdMech tried to get an explorator fleet into the Deep, but the spacial and electronic distortions of the void forced them out or destroyed them. The AdMech is now tasked with hiring more low-tech means of looking for archeotech, namely the chapter and the occasional Rogue Trader. In return for their service, they get to keep their archeotech stations.
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>>27922828
Sounds like good direction to take them. Aggressively monitor surrounding worlds for genestealer infestation. Maybe at some point in their history a planet suffered one and drew a Hive Fleet.
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>>27922806
How ironic and immensley self centred for /tg/ to make a chapter who are shut-ins.
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Doing something for the Mariner. Thanks to the wonderful drawbro for the emblem!
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>>27922965
Oh. My. Stars. And. Garters.

That's... amazing.
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>>27921057
From what I can tell requirements are 128x128 .png file. Let me know if this works or not.
>>27922965
No problem!
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>>27922965
How can such a shittily fluffed character generate such good drawfagging, when good homebrews die on the vine?
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>>27922739
>>27922806

Then all I'm seeing is that there's some fluff that needs clearing up is all.

Everyone acting like this is turning into a circle jerk fest or is headed the way of the KI I think are over reacting. It's all very salvagable. I think the problem was in the first couple of threads we figured out how the chapter was organised, IE, the companies are rather independent and we all went hog wild on try to make the companies super awesome without focusing on the pathos.
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>>27923059
Shittily fluffed character? Are we talking about the same subject?
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>>27922965
Finished!
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>>27923059
Was it the Origin? I admit that was just an attempt to fit in more of the Coleridge poem. And that I think about it, eldar trying to make a new maiden world does sound ridiculous, given the dangers of The Deep. Perhaps we should refluff it the Mariner commanding the destruction of a world on the supsicion of genestealers when there were none to be found?
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>>27923377
Read the wiki

http://1d4chan.org/wiki/Star_Krakens
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>>27923554
I know what's on the Wiki. I wrote the origin, and I just told you some ways I think we can improve it. As for the Meeting, I don't see much wrong with it.
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>>27923721
Oh, sorry.
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>>27923721
I wrote the meeting. And I'll admit that it was a terrible hand at writing.

If someone wants to rewrite it, by all means go ahead. Polish it up if you will.
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"Be careful of what you slay, lest the Warp rise up to the Deep and becalm you amidst your sins" -The Ancient Mariner

Such is the Mariners' way of referring to the incident that caused the death of his entire company. Once a captain, he was part of a the company aboard "The Albatross" searching for signs of tyranids amongst the world of Helvellyn, an action taken when it was discovered that warp travel was being impeded, one of the first signs of tyranid presence created by the Shadow in the Warp of the tyranid Hive-Mind. This was not helped by the fact that the Monks of the Words had become more distant recently, a point of suspicion that would later twist the mind of the Mariner

It was the rash actions of the Mariner, not so ancient at the time, that doomed the world and his company. Helvellyn was a shrine world, dedicated to the Saint of the Words, who had brought the Imperial Creed to the sector through words along where might had not brought about worship of the Emperor. What the captain found on the shrine world was not tyranids, but heresy. Even as the marines of the "The Albatross" walked across Helvellyn, they were put off by the strange shrine-world, and its inhabitatns pension for the light and airy despite the darkness of the Deep in which their world sat.
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>>27924665

Within the greatest monument to the Saint of the Words, a great mount covered with flowers that girdled tombs that were covered in reverential poetry, and topped by a palatial shrine, the Captain Mariner found a foul ritual taking place in the tomb of Ecclesiarch Kueblye. The foul act led by none other than a foul xeno, one of the very grendels that Achab had taught the Captain mariner to hate. With its dying breath, it taunted the Mariner, for it claimed that his servants had already infiltrated the whole world, and that soon the songs of slaanesh would be spoken by every mouth on Helvellyn. From the ritual that had been performed came daemons that tore apart the cultists, and chased the Captain and his squad out as the beasts slew the monks, and hundreds of cultists broken up tombs of dead Star Krakens buried on the mount.

Incensed by the presence of a xeno in the heart of a shrine world, and already suspicious of the very monks his chapter had once called friends, the Mariner returned his strike cruiser and discovered that the demons weren't dissapting, but were increasing in number, a sure sign that the portal the warp had not been closed. Even as the Mariner watched, some of the daemons took to the sky, screaming disks that brought down a thunderhawk attempting evacuate a squad of Krakens.

The Mariner-Captain felt he had no choice, and ordered an orbital strike on the mount and what the captain referred to as a "pleasure palace" in his rage. It all seemed so clear to him. The turbulence, the strangeness of the shrineworld, and presence of the grendel. He was sure of himself, and thought that destroying the mount and palace would end the heart of the heresy that had taken root on Helvellyn, and allow a full campaign to reclaim the world
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>>27924715

Only in the aftermath of this strike did the captain learn of what he had done. His actions had fueled a great sacrifice for the true ritual of chaos, one that made the warp around Helvellyn more turbulent, and let loose warpspawn from the ruins of the mount. Horrendous beasts spewed out of what was now a measureless cavern, a river to the domain of daemons. Horrified by what he had done, the Mariner ordered his cruiser and its escort to flee into the warp, and gain the aid of the rest of their chapter to cleanse Helvellyn. This did not go well, for as soon as "The Albatross" and its escorts entered the warp, they were beset by daemons. Though "The Albatross" would make the trip, every soul aboard, save for its captain, would perish as they fought the consequences of the captains sin.

The Mariner crawled to the bridge, and let his brothers know what he had done, and that he needed help to rectify his actions. Achab himself told the Mariner that he would stay aboard "The Albatross" and reflect upon his sin. Over time, the chapter aged and forgot what the Mariner had done, but he remembers, and remains aboard his ship, a great golden aquilla hanging from his neck.
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>>27922470
Rogue Trader Empire sounds like a good idea. At first the Krakens could be taking out ships one by one thinking they are operating independently finding out that the ships are actually part of a grander scheme. Possibly selling information about Huginn and Muginn to xenos factions and heretics for high prices.

As for the deep, I imagine there are a lot of enemies. Why need one main centralized faction if we have 10 almost independently operating ships running around wrecking shit?

Also maybe the deep is hiding something that was long forgotten. Maybe the H and M were established to monitor some sort of warp anomaly long ago that was spitting out all kinds of weird shit and terrors etc. We could have the Krakens hang around out of stubbornness, attempting to clean the sector out,not fully knowing they are sitting on like a warp anomaly that is slowly if not constantly spitting out tiny threats. So you know variety.

Also if no minds I'd like to take a stab at making the Grendels a bit more fleshed out
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>>27924665
>>27924715
>>27924734

It's good, but the main issue (if you could call it that) is that the Mariner was the old 1st Company commander and that it's rise and fall predated Achab (who wasn't the first commodore of the Star Karkens).

Or at least it was tossed around last thread. There's also the whole idea that the Star Krakens weren't original founded to fight 'nids and the original fluff for the Mariner was that he killed an Exodite world that was protected by Biel-tan.
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>>27920709
>>27920735
>>27922470

Hey guys made a quick sketch of the bad guys we pitched so far. Also drew up a Grendel. Kinda messed up on their scaling in relation to a Space Marine, but do you guys think it's ok to have look all big and scary?
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>>27927555
That looks pretty great. I like your style.
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Having never followed the threads, I should hope there's at least 1 Star Kraken with a squidhelm.

Pic Related
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>>27927635

Good alternative to the heretical designs before, with the two tentacles up like the Chaos horns.
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>>27927635
Yeah that actually looks pretty sick. I can see older Star Krakens wearing these.
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>>27927635
awww yeah, Garl Motherfuckin' Vinland
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>>27926465
I know all about the eldar thing. I wrote it after all. This version, however, fits more with the Rime of the ancient mariner, makes it more understandable why the Mariner repents (why should a marine care about crushing a burgeoning maiden world anyways?) and creates another reason the chapter doesn't leave The Deep, since letting a shrineworld become infested with chaos is a huge fuck up. Also, lots more Coleridge and Wordsworth references Helvellyn is in actual mountain ins Great Britain where wordsworth was buried

>>27927686
>>27927635
I think I know what the Varangian Guard wear now. These are way to ostentatious and impractical for the majority of the chapter, but they are perfect for the portion that puts on a nice face for the Imperium
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>>27922470
Yes yes and yes, huge crime syndicate always make good villains.
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>>27927686

go fap to your swamp-dwelling waifu, fucking hoverhand faggot
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>>27927555
Shouldn't the Grendel be wearing clothes or something? After all, they were a warp-skimming, space-faring society, as noted by their many raids on Deep fringe worlds.
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>>27923080
The problem was people are fucking impatient and too quick to judge. It was kind of like if CBS wanted a dramatic death scene at the end of their latest tense thriller, and a group of writers were taking on the challenge. Sometimes another writer would drop in with a suggestion which would be taken on board, other times they'd suggest something stupid whilst sheepishly adding they'd never actually seen the show, and get rightly rejected because it didn't fit.

Then some guy comes in whilst you're still working out the scenery, sits in your chair, takes a cursory glance at the notes, and says: "Alright faggots here's what we'll do. The main character is hit by a clown car whilst she crosses the street from the sex shop. Boom! Dildoes are flying through the air. Then we have two minutes of smash cutting whilst sixteen clown come pouring out of this tiny hatchback. They gather around her corpse solemnly, the driver shedding a single tear, when suddenly... She voids her bowels noisily! The clowns all tumble over each other trying to escape the stench. It's great."

So everyone looks at each other, and they say: "That's not really in the spirit of what we're trying to accomplish, we're still kind of working out principle photography and shit..." and the new writer comes back with: "Fucking circlejerkers rejecting my sweet idea, it's totally realistic too, you're just too closed minded circlejerking faggots to see how brilliant this scene is, you can't OWN the backstory you know circlejerks." and then he proceeds to respond to every new idea with: "It's shit because you aren't administering these fine gentlemen handjobs" before any other reply and generally being an ass.

So now we have a thread full of apologists timidly pitching weak shit. GG tradgames, you've done it again.
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>>27929897
So the solution is to cling to whatever we've written for a longass time, and demand significant effort be put in to change it?

Sounds pretty Knights Inductor, bro.

I agree with you in theory, much like I agree with communism as a theory, but both fall apart when people set up dictatorships, either overt or covert.
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>>27922470
Something about how everyone describes the deep just screams "Chaos dwells here".

Or perhaps it has something to do with some other lore, was there any other super spooky threat other than chaos?

That would give the imperium another reason to station marines around the deeps, there could be something in there that not even the Kraken's know about.
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>>27929933
What was the super evil threat they fought that required using stuff from the Dark Age of Technology.
The Sundering or something?
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>>27929785
Shit that's right. Damnit. I'll sketch up some armor and weapons for them. I imagine them to use kroot-orc level weaponry. As for armor I was kinda thinking skulls and trophies, but aside from that I was thinking that they're xenos. They don't necessarily need the flashy bits the imperium got. Also I was thinking weird organic weapons as an idea my roommate pitched.
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>>27930045

Try to distance them from the Tyranids by having the weapons look more bio-engineered and less like they've grown out of the wearer.

Maybe have the be biomechanical, maybe Giger-esque.
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>>27929933

I'm all for Chaos in the Deep, but I'd rather it be some unusual, interesting forms of Chaos that aren't found elsewhere. Something akin to Halo Devices, shit that possesses people or turns them into monsters (maybe some hereteks have been grafting Grendel parts onto humans and they've been transforming into Grendels since Grendel biology is aggressive and takes over the host - maybe that's how they reproduce, even). Something like a sentient, Chaos-worshiping section of the nebula, a particle cloud that's infested with malevolent will that drives entire colonies insane when it envelops them? Shit like that is harder to fight, which makes it interesting as opposition.
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>>27930095
Exactly what I was thinking actually.
*toast to thinking alike*
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>>27930119
Oh shit. This could also be why Grendels raid human occupied planets and take slaves. Imagine finding lone pirate ships - devoid of life with clear signs of struggle and a few bodies. Too few...
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>>27930034
You talking about the Harrowing?
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>>27930222
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>>27930045
>>27930095
>>27930125
I think the idea with the Grendel was like this:
>Administratum: "Some of our minor worlds are getting raided by these rather primitive barbaric aliens, would you chaps mind taking care of them? We'll call it a crusade and all that."
>the Heorot Crusade begins
>free a few human worlds
>hey this ain't so bad
>massive drop pod assault on a Grendel colony world
>get absolutely fucked on, turns out these primitive aliens are beast as fuck and have decent (though not Tau decent) tech. Mostly it's their superior size/strength that aids them.
>Achab radios home for help
>Administratum: *in between sips of tea* "No no, we're quite sure they're primitive savages whom you should be able to take care of quite handily. Please kill them off, via any means necessary, and don't bother us again."
>Achab: "By any means necessary..."
>he raises a massive, overstrength force of marines
>launches multiple assaults on several fronts
>replaces his losses with more hastily raised marines from the now freed human worlds
>opportunistic eldar corsairs, ork pirates and rogue traders start harassing his supply lines/stealing from him
>raises more marines, sends them after those guys
>eventually, after a nearly century long crusade, he slaughters the last Grendel, (although a few of their vessels escape into the Deep)
>Achab immediately turns on all the people who wronged him during the crusade, etc etc
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>>27930247
Basically their other shame is they did go renegade and they were only lucky enough that they were able to kick Ahab out before the rest of the Inquisition realized it.
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>>27930247

Would the surviving Grendel have taken to experimenting with human hosts in order to bolster their ranks and deal another blow to their enemy? >>27930119
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>>27930222
>>27930240
If it's against something of that level, then the entire Grendel story would have been a cover, The star kraken are just a group of early warning\door stoppers for what really lurks in the deep.
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>>27930222
>>27930240

But the Harrowing happened long before the Krakens' inception, right? I guess the Grendel could have found some seal that locks in a part of the Harrowing and tried to unleash it on the Imperium when they saw that they were fucked?
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>>27930247
>>Administratum: *in between sips of tea* "No no, we're quite sure they're primitive savages whom you should be able to take care of quite handily. Please kill them off, via any means necessary, and don't bother us again."
That sounds exactly like the administratum.

Is anyone going to add all this awesome draw fagging to the wiki?
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>>27930315

I'd rather divorce whatever the Harrowing was from the Grendel. The Harrowing is it's own thing, let's make this our own.
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>>27930315
Or the Grendel worship whatever gods the Harrowing were.
Since all records were erased from history no one, not even the Star Krakens would know 'what' the Harrowing were.

Imagine this, Ahab finds stuff stating that the Grendel were worshipping Dark Gods that weren't Chaos, he sends it to the Imperium gets promptly told to "Shut up about it and deal with it we don't want to know just make sure to kill them all"

That's why the Imperium didn't send a lot of help to them, it would be better to use the Star Krakens to root it out and then silence them if they learned too much.
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>>27930345

There's no need to tie it to the Harrowing explicitly. Just mention that at the end of the crusade, when the Grendel seemed all but defeated, they suddenly counterattacked with renewed strength, ferocity and purpose, wielding a power unlike what they'd previously managed to muster. It could be that they'd made a pact with a powerful entity of some sort, or unleashed deadly archanotechnology from the Dark Ages, or gained strength by some other, even more blasphemous act. It doesn't have to be defined at all, just left as a plot hook. For all we know, the Grendel still carry whatever deadly power they awakened with them into the Deep. And that is why the Krakens hunt them still.
>>
Wow, this is one hell of a thread. Brainstorming, dwarfagging on an epic level and serious discussion about the purpose of the Star Kraken.

I'm going to pop in and out of the thread while I work, but I'll try and join in on discussion.

Also, is anyone working on new write fagging?
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>>27930266
The tragedy therein being that Achab is a genuinely holy and loyal man, who took the words of a scribe from Holy Terra to heart, and still ended up more renegade than loyalist at the end.
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>>27930376
No, there's enough wank. Drop the name if you want to participate. The time of namefags has ended, anon is here to save this self-indulgent mess.
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>>27930345
Leave it up in the air, make it clear that 'no one' knows exactly what's in the Deep, leave it a mystery, it could be the Harrowing, it could be Chaos, it could be something completely different.

Something to do with the ancient war, it could be the real location of Alpha Legion, no one knows.

The Deep should be one thing it should be impossible to ever know what is truly in the deep, that is why the Krakens can't leave it, they can't leave until they know what sort of threats lurk within.
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>>27930416
>Suddenly that story about Alpha Legion setting the Space Sharks on them makes more sense.
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>>27930405
>this self-indulgent mess.
Please explain to me what about the chapter is self-indulgent. And why you think using a name is detrimental to the writing.
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>>27930433

Maybe the Alpha Legion are hunting the Grendel as well. To find the source of power they tapped into in order to survive the crusade.
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>>27930442
Basically you're making the chapter too awesome so anons are here to knock them down a bit to make more fit the Grimdark Narrative.

Basically they may be awesome to you but this setting isn't awesome so to make up for it they need a lot of shit piled on them also.

Something that the KI didn't have unless you count the fact that in their canon they were last left facing an Inqusition fleet and a Chaos crusade.
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>>27930370
>>27930416

No mention of whatever the Harrowing was, no explicit mention of Chaos, merely that they've gained some power through some mysterious but undoubtably blasphemous methods. While their numbers and presence have diminished, their threat-level has gone up, especially so now that they're backed into a dark corner. They've turned from a warrior race to an ambush predator.
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>>27930462
>to make up for it they need a lot of shit piled on them also.
By that you mean they need more enemies, or they need to be made less awesome?

And what do you mean by awesome? I'm not saying your wrong, but I just don't see it.
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>>27930487

Stop talking to the troll.

>>27930477
I like this a lot. It's interesting to speculate on what the blasphemy the Grendel committed could be. Hell, they could even have turned to the Dark Eldar for help! Seeking "refuge" in Commorragh, they thought they'd make a deal with an Archon, got some DE tech out of it, but instead of finding a safe haven, they were turned into gladiator-slaves and Haemonculi fodder.
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So I'm working on Grendel weaponry right now. But here's a quick colored version of the sketch earlier. Jumping off of annon's idea of Grendels being able to morph others into Grendels. What we kinda got so far:

> Grendels almost driven to extinction.
> Grendels tough mother fuckers, can take marines head on.
> Have tech (not tau level) but we are thinking maybe gieger-esque bioengineered look (it's difficult to try and make them not look like Tyranid weapons).
> They can morph humans into Grendels, I think this could draw a parallel to actual deep sea animals who reproduce in horrifically retarded ways. I like this because it also explains why they take slaves.

Also kinda pulling it in with the Cabal of Rogue Traders, they could actually be working with the Chaos cults and supplying weapons to the ork freebootas/pirates etc and even the Grendel. Not directly of course, like just give the Grendel some info on poorly protected fringe worlds, then supply the fringe worlds with weapons etc etc. Creating the demand and such. Thoughts guys?
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>>27930477
Exactly, and that's why they can't leave sure they can leave the deep alone and for now the Grendal might be a small problem... for now, but if 500 years down the road do the Grendels come swarming out of the Deeps, equipped with whatever dead ships they could get a hold of and empowered by whatever abominable pact they made?

The Star Krakens could never allow that to happen.
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I tried to propose this in thread 3, but people were still married to Huginn/Muginn at the time. Now that everything's up for grabs:

I think this is how the Deep should function, especially in relation to the Lighthouse.

The Nebula itself is huge, and Mobius is situated only a 'small' way into it. The Lighthouse sweeps, just like a regular lighthouse, and whilst an area is illuminated the Kraken have an exact idea of what's going on in that cone, this data is recorded by the array (Muginn). It takes weeks for the Lighthouse to complete one rotation.

The nebula is huge, and outside of the lighthouse light are area's unknowable. Sometimes things come at them from that direction, other times they go in looking, but the thing to remember is that the Deep obscures your ability to know where you are. Even going a short distance in could leave you lost forever if you become disorientated/lose your computer records/try to warp and it goes badly. Anything could be in the uncharted depths, with most of the things mentioned so far occurring in the gray area they still sweep.
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>>27930506
>> They can morph humans into Grendels, I think this could draw a parallel to actual deep sea animals who reproduce in horrifically retarded ways. I like this because it also explains why they take slaves.
This is really nice. Not only does the idea of Grendel turning their prisoners into more soldiers make them even more disgusting to the Imperium, but sea creatures reproduce in the most retarded ways imaginable. Angler fish, we're looking at you.

>Also kinda pulling it in with the Cabal of Rogue Traders, they could actually be working with the Chaos cults and supplying weapons to the ork freebootas/pirates etc and even the Grendel. Not directly of course, like just give the Grendel some info on poorly protected fringe worlds, then supply the fringe worlds with weapons etc etc. Creating the demand and such. Thoughts guys?
It's devilishly sneaky. It's not unlikely they would even sell weapons to the Star Krakens, as they could appear to be loyal imperial traders when they need to be.
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>>27930506

I think most Grendel weapons should look like parts of Grendel biology. Limbs spitting fire/acid/needles, extended claws functioning as swords, that sort of thing. Maybe even extend this to equipment, so a Grendel helmet looks like a secondary "head" that fits over the actual head (maybe one of the alt head designs can be used for this).

In order to tie into the fluff about Grendel making a pact of some kind to gain power from an external source, have a few items and weapons NOT follow this template but look technological and wierd.
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>>27930582
They could have coral weapons. Think Yuzha Vong.
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>>27930462

Also true. What makes something good in a grimdark setting isn't all about what you have, it's about what you endure. Conflict breeds awesomeness, not that they can fight anything and win, but that despite the terrible losses, horrible battles, and suffering beyond human comprehension, they still survive, and they still fight. That's what makes the Space Marines badasses, they thrive in humanity's worst-case scenario.

Think of the Lamenters, why does /tg/ like them so much? They don't get special equipment. They used to have their problems cured, but it all came back. They can't win. Even when they win, they lose. Shit, nobody even likes them! But they're still hanging on by a thread, stubbornly refusing to let in despair and give in to Chaos. They don't get any special toys or treatment or equipment, just indestructible hope and faith, even in the face of the next tragedy. For fucks sake, even their paint scheme is practically impossible to paint, they're fucked IRL too!

Not saying we need to turn up the grimdark, but Space Marines need something to fight. It's their purpose and reason for existence. It's the struggle that we love, not the uniqueness. We love us the underdogs in the fight, the outnumbered and outgunned who somehow pull off a victory, even at great sacrifice.

We've been so insular in our setting, our chapter, naming our big characters and ships and heroes, but WHY are they heroes? Why do they deserve our worship? What are these great guys known for? Let's make them earn they titles, let's make this chapter worth it's modified armor and relics. Prove them worthy in blood and sacrifice.
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>>27930566
>but sea creatures reproduce in the most retarded ways imaginable. Angler fish, we're looking at you.

>These individuals were a few centimetres in size and almost all of them had what appeared to be parasites attached to them. It turned out that these "parasites" were highly reduced male ceratioids. This indicates that anglerfish use a polyandrous mating system.

I just had an idea.

Grendel weapons.

All Grendel weapons.

Are actually male Grendel parasitically attached to the female Grendels. Females being the monstrous Grendels we see and fight.

Evolutionarily, the males started out as parasitic organsms with just the function of providing gametes, but when the Grendel became sentient they started modifying the males into a more symbiotic role, giving them equipment- and weapon-like functions.
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>>27930616

Ew, gross...

FUND IT!
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>>27930616
I don't know whether this brilliant or retarded or both. I just don't know.
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>>27930614
>implying threads 1 - 5 weren't just laying the groundwork upon which all of this could be built before anon decided to step in and shit all over speed up the process.
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>>27930642

Well, we just figured out why the Grendel are horrifying and need to die. Suddenly making the Star Kraken all the more heroic for going after them. Also a serious gross-factor, which works in a grimdark setting. Besides, it's just a similar function to Tyranid weapons, just with a little different purpose.
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>>27930616
1: AWESOME. I love it.
2: I don't have to throw out the earlier organic looking designs since they looked a little too weirdly phallic.
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>>27930616
>jesuschristhowhorrifying.gif
I like it. But if the 'males' are the weapons, does that mean they only reproduce via infecting slaves?
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Greetings from the Abyssal Jaws.

We hope we can be bros of the deep, even if our "deeps" are different.
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>>27930616
>Evolutionarily, the males started out as parasitic organsms with just the function of providing gametes, but when the Grendel became sentient they started modifying the males into a more symbiotic role, giving them equipment- and weapon-like functions.
It'd be better if this was a natural process. As the Grendel left the sea and encountered land predators the females who had males on them with harder carapace survived, breeding males with even harder carapace and so on. Same deal for hunting, the females with males on them whose armoured hides, bound to the Grendel fist, could punch through the ceramite-like shells of giant elephant tortises on their homeworld ate better and outbred the weaker, favouring weapons.

So in the modern day you have Grendel covered in an armour of males, with fists covered in males who can punch through armour, plus tech shit like guns to boot.
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>>27930682
Not neccessarily, some worms actually dick fence with each other. By dick fence I mean they have barbed fucking penises and try to rape stab each other. The first one who gets the shiv got the D.
The loser is becomes the woman.
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>>27930679

Make sure the weapons have little grendel-like faces and eyes. Perception is useful for target tracking and such, after all.

>>27930682
Well, the males still provide gametes as well. I figure the grendel lay egg clutches in space hulks, on asteroids and suchlike and the hatchlings basically eat each other for nourishment once they're out of the egg. There's little to no rearing involved, just basic socialization when a Grendel warparty swings by to pick up a newly hatched bunch of recruits. Thus, they can reproduce continuously, even on-mission, as soon as they secure a ship or colony they can start laying eggs. Hell, even DURING a fight, they can establish a foothold, lay a clutch and wait for reinforcements to hatch. Maybe they've perfected hormonal technology to accelerate egg development and hatching so they can get "instant soldiers" with reduced intellect.
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>>27930661

True. We got a lot done on the groundwork, but now I'd like to see more work outside the chapter. Certainly the Ordo Xenos would like to know of what they're after, and bring in outsiders to the chapter so we can write about them from the outside.

We can have Inquisitors looking at the chapter from the outside, giving us a new perspective on them, or interactions between Deathwatch marines and their allies of the Krakens, letting us see what other chapters think of their reclusive brothers in arms.
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>>27930683
>speshul mutations
>overstrength
>riding pirahna's
We will never be battle brothers.
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>>27930683
This underlines the needs for a moratorium on these aquatic themed chapters. Stop taking the "Marine" part of Space Marine so literal.
What is this, the third fishmalk I mean fishmarine chapter ? the fourth?
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>>27930561
I'm for this. Makes more sense than the triangulation bit, actually functions like a lighthouse, leaves room for mystery and growth etc
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>>27930752
Don't forget the Fish Speakers.
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>>27930752

No more after this? I agree. Too much using space as a literary device for the sea, even if it is neat. It's overdone, let the Imperial Navy deal with it. Of course, a few of those ones were crap. Maybe we should consider taking down a few of those not so good ones.
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>>27930752

Those were from the Tiji Sector anyway. It's not a serious attempt to fit in with the canon.
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>>27930705
>some worms actually dick fence with each other.
That sounds very painful and hardcore, but completely IC for what the Grendels currently seem to be ie, a bunch of monstrously freakish killer aliens that want to make you one of them.

>>27930719
Having them lay clutches all over the deep, which then all become small bands of Grendel is a really good image. Gives a new terror to exploring a spacehulk or wrecked ship.

But I'm still drawn to infecting prisoners. How does this work? I would imagine that they apply a few of the 'males' to a prisoner and let the hormones do their thing. After a certain period of time, based on the subjects resistance to modification, they are transformed into a part Grendel.

>>27930561
Not a bad idea, though I imagine the deep being much larger and the mappable are much smaller. Have you though about how the sweeping affect would work in three dimensions?
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>>27930752
I thought it was these guys and the Jaws that were the only aquatic-themed chapters.
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>>27930803

>I would imagine that they apply a few of the 'males' to a prisoner and let the hormones do their thing.

It would be very easy to do this by mistake, as well. Take one unscrupulous Rogue Trader that orders his men to pick up and use Grendel weapons left behind after a fight. In a few months, the entire boarding crew is half angler fish. This can go either way from the Rogue Trader going "oh well, at least they're killier now" and using them as shock troops, or a Grendel warparty passing by and emitting a pheromone signal that socializes the troops into fighting for the Grendel and turning on the RT.
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>>27930793
Maybe you should just stop making more instead of vandalising the wiki of chapters made long before this one.Oh, and while we're on the subject, enough with the Viking masturbatory shit. Yes, I know, you're probably Swedish, but enough
And why are they called Star Krakens and not Void Krakens, when there's an actual beast of that name?Star anything is so gay sounding.
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>>27930828
Luckily, no marine or true agent of the imperium would use the weapon of a filthy xenos beast, so it rarely happens to anyone other than looters.

Mentioning looters, what would it do to an ork?
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>>27930855

I'm actually not sure. Would the fungoid biology of the Orks be completely resistant to the Grendel hormonal modifications? Or would there be Ork-Grendel hybrids running around? I suppose it could be case-to-case, with some Orks succumbing and some resisting.

Got me picturing a Warboss collecting Grendel bioweapons and boasting about how he's carrying over 50 of them "funny-lookin' shoota squigs" and not turned fish yet.
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>>27930855

Probably the same thing it does to a human. Either the Orks decide it's okay as long as it's fighting, or kill it because it's not Orky enough. Genestealers did this before in Orks, Genelootas. They do act as shock-troops and usually die pretty quickly, being more out of touch with Ork society. Not to mention that a Geneloota is sterile, unable to produce spores or squigs. I'd imagine the same thing would happen with the Grendel, being that while Orks might be a harder vector for spreading things, you're still afflicted with Orks.
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>>27930869
>>27930886
>>27930855

Well, actually, would it require the female to provide the gametes for it? Perhaps the "ammo"? Ew... Also neat reason for why the weapons won't work with not-Grendels, they can't provide the ammunition, the eggs.
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>>27930869
>Would the fungoid biology of the Orks be completely resistant to the Grendel hormonal modifications?
I suppose it's a question of whetherthe designers of the orks did it well enough for them to resist something that has evolved specifically to mutate things. Probably, the orks don't resist. I seem to recall that the orks had genestealer hybrids at one point. It was hinted that the designers set orks to be able to mutate with them, but turned them sterile afterwards. So that bosses can use the killy new strain of orks but they can't spread.

>>27930886
Ah, it seems I was remembering correctly. Yes, orks with Grendel modifications would probably just keep being an ork with stranger weapons.

So Grendel/orks are just orks with grendel weapons? Works for me.
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>>27930907

An egg-launcher, while a pretty neat (and gross) idea, doesn't really work unless the gametes are properly modified to work as ammunition. I'd rather have grendel weapons spew acid or shoot darts or something like that, with the "ammo" being sacks of nutrient that you attach to the weapon through a umbilical cable.

Maybe it has a mouth. Maybe the mouth attaches to the wielder if there's no alternative nutrient source available. Giger-style body horror, gentlemen!
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>>27930907
Would every shot therefore potentially create a new soldier? So if you hit, the egg is destroyed and the target wounded, but if you miss it can create a new Grendel? That would be scarily effective.
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>>27930869

Boss Hammahed. A huge, freakish multi-limbed abomination, combining crude bionics with patches of scaly flesh, covered in Grendel biomods and Ork technology. The scourge of Jaraxis, terror of the Spinward Settlements, leader of the largest warband of Orks in the Deep. Sometimes recruits Grendel war parties.
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>>27930947

Well, more like if the target is hit, the parasitic egg has a target, burrows in, and causes paralysis, incapacitating the target. A miss is a dashed egg, as is one that doesn't penetrate. Doesn't matter to the Grendel, they just need one to get through, as all of them can just grow new ammunition.

>>27930931

Well, eggs don't always have to be squishy, they can be darts, microscopic spores spewed in a nutrient bath, which could be acidic, or something weirder. Means the Grendel could get you directly by jabbing you with egg-spikes, or by using a male to fertilize ranged-egg-darts at you.
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>>27930974
This is good. This is very good, except for one thing. If he's looks like a monster to humanity, imagine what he looks like to the Grendel. He's taken members of their species and put them into slavery so he can fire more weapons at a time. I imagine the Grendel are his greatest enemies and the ones that want him dead most.
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>>27931006

What if they don't give a shit about their males? That they're just tools with nothing more than a rudimentary nervous system? Of course, a mutant like that would offend anyone, and maybe the Grendel have a weakness of pride: they want it dead because it flies in the face of their own species, out-Grendeling the Grendel.
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>>27931006

Good point. At least with humans, the Grendel biology takes over easily and they gain troops. This guy doesn't give a fuck about the hormonal signals telling him to join the (flock? school? pride?) and does his own thing. He's an aberration to them. But if they can enlist his aid, he's a useful aberration.
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>>27931025
>out-Grendeling the Grendel.
Now that's orky.

But I agree, they probably care more about the way he's displaying that he's killed many Grendel than that he's using them as weapons.

>>27931033
The ork just keeps krumping everything that doesn't bow down to him, like a proppa ork does. Hormone signals mean sod all to his tortured brain. But maybe he could be tricked into attacking the Grendel's enemies?
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Gentlemen, I present to you horrid Grendel weaponry. I really liked the idea of a giger-esque style so I figured the Grendel could have gotten parts from rogue traders to modify the already awful males by bolting rigs and sights to them.
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>>27931033

The Grendel probably call their group something that reflects their biology our how they are in a sense: if Matriarchal (being all female) then they could call themselves the Sisterhood, or if more warlike, the Tribe.

Of course, the Krakens probably have a few names for them that are less flattering: a Terror/Nightmare/Cluster of Grendel.

>>27931062

I shouldn't have lent you my HR Giger artbook...
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>>27931062
Gloriously horrific. That magazine is supposed to look like a spiky nutsack, right?
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>>27931078
You know, it wasn't supposed to but then it kinda ended up that way, Makes sense in a gross type of way though guess.
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>>27931075

I'm not sure the Grendel would even have a concept of "matriarchy" since only the females are even sentient. The Tribe sounds functional. I suppose the Grendel band together in tribes, and right now they've got a kind of Grand Alliance of Tribes going on to survive, which would be unprecedented in the species' history since they're not particularly social creatures.

>>27931062
Nice. I can think of several types of ammunition, too. Explosive rounds that are fertilized on impact, with the male gamete providing critical mass to the chemically-laden female gamete, causing an explosion on the target. Acid-coated spikes that pass through the digestive tract of the gunmale, covering the shots with corrosive mucus immediately before they are fired (so as not to dissolve the gun). Paralyzing needles loaded with a hormonal cocktail to cause anaphylactic shock and potentially convert the target to the Grendel side if they're shot with enough of this type.
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>>27931062
You've worked your mpreg fetish so subtly into this chapter no one but me has noticed yet. bravo.
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>>27931062
That's...terrifying.
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>>27931062
Looks like Collector weaponry.
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>>27931254

Sounds neato, all of it. I suppose that it really doesn't matter all the inner workings, only that they reproduce via gun-infection.

I think we could fluff this all out very effectively if we put it in an investigation-type report by a Magos Biologis doing an autopsy for the Ordo Xenos. Combine it with some hapless human subjects on the wrong end of a Grendel gun, some footage of Star Kraken ops, and some commentary by an Inquisitor and chapter marines, and we've got a neat little story.

>>27931288

No, he's just been using my HR Giger book as a reference too much. I happen to be his roommate IRL, he's into sexy witches.
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>>27931324

I've actually been thinking of doing a Biologis report, so I'll get on that in a few hours when I get home from work.
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>>27931062
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>>27931324
DAMN FUCKING RIGHT I AM. BIG BRIMS AND POINTY HATS.

Anyway thanks for the feed back guys I'm gonna crash. Goodnight brillian/tg/entlemen. Maybe some more drawings tomorrow and such.
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>>27930834
Because in the first thread, i think, people wanted Star Krakens because it sounded more campy.
Also, precisely BECAUSE void krakens already existed as a beast.
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>>27931062
Drawing art like that takes.....balls
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>>27931561
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>>27931062
Magazine? That's a fucking nutsack! I love it!
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I was waiting for this thread. Now I can make up for these Techmarines I done previously (I nearly broke the thread with my previous interpretation).

Star Kraken Techmarines are a eccentric group. Compared to their peers among most Chapters, the Techmarines are respected and trusted members of their Chapter that are held in high regards by their brethren and always try to help them in need. When they are not in combat, the Techmarines walk around the Chapter's ships repairing or modifying elements to maximize functionality, administering their expertize with repairing the Chapter wargears and vehicles, or creating great pieces of craftsmanship from the minerals found in the Deep. Sometimes these wargears function too well and are only reserved for the most courageous/insane brothers, since not using them would displease the hard working Techmarines.

On the battlefield Techmarines change. They stop being their eccentric selves and become cold and calculating killing machines that create many plans via multitasking to doom the Chapter's enemies, and it always includes excessive amounts of overkill.

A typical Star Kraken Techmarine is always seen with his custom power armor, organic looking mechadendrites and servo-arms, and their trusty power axe. Both the armor and axe are adorned with glowing runes, as well both Chapter and Mechanicus symbols.
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>>27932305
>blurp blurp blurp namefag
Take your masturbatory navel-gazing somewhere else.

Star Kraken Techmarines need be nothing more than regular techmarines. There's an entire crew of serfs and servitors to maintain a ships systems, and Space Marines are little more than passengers (except for the Captain).
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>>27932305
Looks fine, nothing too different from regular marines. Ignore the other guy, he's been hanging around for a while, flaming namefags. I doubt he's contributed anything other than his impotent anger.
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>>27932305
Looks good to me.

>>27931062
Excellent work, always good to flesh out the foe.
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>>27932570
I'm since 3rd thread. Go and find yourself a woman.
>>27932780
>>27933090
Well, now that this pleases the anons, then I will post the polished version of the Apothecaries:

Star Kraken Apothecaries are a stout group of specialists among their brethren. Tasked with aiding their brethren with their medical skills and wisdom, these Space Marines are always welcomed. Of course, apart from having and being able to use their medical capabilities, they are Space Marines first and foremost, meaning that they are as good in dealing the same horrid injuries they usually heal.

The Apothecaries of the Star Krakens use various substances and materials (ones that are off plant or mineral origin, the other from animals) found in the Deep in their medical procedures. Usually Apothecaries are part of a Command/Librarium/Reclusiarch Squad, but when the Krakens expect heavy losses, then Apothecaries join other squads, from Terminators to Tactical ones.

The wargear of a typical Apothecary is a chainsword along with the equipment typical for this group of specialists. Just like other members, they add runes to their wargear and chapter symbols. One particular characteristic of theirs is that they tend to be very protective of their brethren. When a battle brother gets critically injured, or killed, then the Apothecary is possessed of a tranquil fury and will even slaughter his way directly to aid a wounded brother, or in the latter case, retrieve his brother's body and geneseed. Even at the price of his own life, or soul.
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>>27933149
It has a strange feel...a Fist of The North Star like feel about that overprotective part. I like it.
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>>27933149
>I'm from the third thread so what I say carries more weight
EXACTLY why we call namefags nameFAGS.
>>
>>27932570
I see nothing wrong with techmarines assisting in ship maintenance.

Though, >>27932305
Towards the end you went to 12 on the ridicu-meter towards the end. "excessive amounts of overkill" sounds 3deep5me even in 40k's grimdarkdarkness. Also, it sounds like shitty grammar from a 12 year old.


>>27933501
Yes, he's a faggot. But the namefags for the Star Kraken threads have been here the whole time building the fluff, and doing an incredible job of it. Their input actually does carry more weight.
that being said, anything they come up with that is shit will be thrown out as easily as anyone else's.
Though, it is no excuse to act all high and might about it.
>>
>>27933149
Again, looks pretty good apart from a few repeated words and errors. Shall I add it to the wiki and give it a little polish?
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>>27933149
Also, diggin' this bit of fluff.

>>27933567
I talk about grammar and fuck up my own, ha.
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>>27930462
>Something that the KI didn't have unless you count the fact that in their canon they were last left facing an Inqusition fleet and a Chaos crusade.

And predictably, they crushed both of them.
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Bumping with a Grendel sketch
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>>27933606
She looks excited to be here.
And is happily kill you.
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>>27933640
Would you a Grendel anon?
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>>27933706
that is Heresy.
maybe a little bit, though.
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>>27933706

The Black Fists totally would. I mean, they have to put Grendel bodily fluids on their fists as part of their initiation.
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>>27933706
Would have to think about it.

Leaning yes
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>>27933579
Would be great.
>>27933501
>>27933567
I'm not like that. I was asked to do the Librarians, Techmarines, Chaplains and Apothecaries. Plus I'm trying to simply contribute. This is simply stupid to be hostile to someone that actually tries to fit in the spirit of a thread you know.
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>>27933742
They do? Awesome.

>>27933757
Will do, and try not to get drawn in. Focus on the writing, that's what we're here for.
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>>27933782

I thought you were the one that wrote that story with the sergeant that sacrificed himself to save the chapter master from a grendel attack and the other company vets putting grendel bodily fluids on their fists to blacken the armor.
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>>27933798
I was, but I never really elaborated on how new members coloured their armour. Killing a Grendel and dunking their fists into their bodily fluids sounds good to me.
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>>27933782
If you're truly here just to contribute and not to fluff some kind of ego, you'll drop the name and post as anon.
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VikingBro reporting in after a hard days work

>>27922965
>>27923038
>>27923310
>>27927555
These are incredible. You guys should feel proud. 10/10.

Someone quickly bring me up to speed with what's happened in this thread so far. I've been tasked with coming up with stuff for the Deep as well, and I'd like a map of our supposed territory if anyones got anything.
>>
>>27933606
Noice.

I thought I'd lay out some opinions on the Grendel fluff. I think we're running them too close to 'Nids. Instead of purely biological weapons how about cyborg weaponry? The basics of the gun like the barrel, magazine, ammo, and action are mechanical while everything else is biological. The biological parts can also be used like "smart" weaponry, providing things like sights and ammo counters directly to the wielder's brain.

I also think we should be a bit more subtle about the biological ammo and especially how they infect. It may just be my distaste for how vampirism is played out, but it really shouldn't be infected=loyal Grendel troops. I say the Grendel should capture and infect, with the infection eating away at the victim's DNA and replace it with Grendel DNA. This rarely results in a healthy Grendel, but what it does provide is a new batch of fertile Grendel in a fraction of the time for one to grow to maturity. By capturing and infecting others they can create a big breeding pool to establish large populations of Grendel to colonize planets or replenish their ranks.

As for the Grendel narrative instead of a race driven to near extinction and turning to dark powers in desperation to survive, they're mostly unscathed. The Star Krakens are their equivalent of a boogeyman alien species that prey upon their outer colonies and fleets. The reason why the Star Krakens are having so much more trouble fighting them now is because they're getting closer to Grendel's home territory and the Grendel can put up a better fight.
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>>27933782
OK, so I will now try with the Chaplains and Librarians. I did them before, but I'll do a more coherent work on them.

Chaplains:
The Chaplains of the Star Krakens are the Spiritual Leaders of the Chapter. They guide their brothers on the battlefield and mobilize them to greater acts of heroism. To become one, a Neophyte needs to not only be versed in the art of warfare, but he needs to have extensive theological and spiritual wisdom that makes Chaplains who they are. Armed with the Cronzius Arcanum, they also take a holy power blade into battle. Not a bolt pistol, nor any other gun. Just a power blade is sufficient.

On the battlefield, Star Kraken Chaplains are always the ones who draw first blood and lead their brothers to victory. Preaching the word of the Emperor and clashing with the Chapter's enemies, they are true warrior priests that don't fear death nor oblivion. Dual wielding their Cronzius's and power blades, they will defeat almost any enemy champion that tries to challenge them. Like their fellow Apothecaries, the Chaplains are very protective of their brothers and will even jump into a horde of Grendels to save them or to retrieve their bodies if they fail to.

When not slaying enemies, the Chaplains will work with the Librarians when teaching the recruits. While the Librarians teach about the history and legends of the Chapter, Chaplains, apart of administering to the spiritual needs of their battle brothers, will teach the recruits about the traditions and beliefs of the Star Krakens.
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>>27933978

>cyborg weaponry

Works well, and ties in with the biomechanical look of the illustrated guns in >>27931062

> I say the Grendel should capture and infect, with the infection eating away at the victim's DNA and replace it with Grendel DNA.

I agree. However, a bit of elaboration is in order. I've basically fluffed the Grendel as naturally antisocial creatures, so they socialize each other through powerful pheromone signals. Since hatchlings aren't reared at all, but picked up once they've survived on their own for a while and consumed the competition, they need a strong imperative to fall in line and imprint on the tribe that collects them. Thus the socialization signal hormones. They wouldn't work as well on hybridized humans, sure, but they'd produce delusions and such, and after prolonged exposure the hybrid would become more and more loyal.

>instead of a race driven to near extinction and turning to dark powers in desperation to survive, they're mostly unscathed.

The whole "turn to dark powers" does provide a nice tie-in to Achab's obsession and frustration. He had them on the ropes, and then they bounced back, with a seemingly supernatural strength. Nothing's been confirmed either way, however, so we don't need to make a ruling on it for now.
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>>27934043
Naturally antisocial creatures don't build civilizations, maybe they're just naturally competitive and their civilization is comparatively simple and geared around maximum individual benefit. As for the infection, I wanted to play up the horror aspect. The infected don't even get to look forward to turning into a badass space monster who can fistfight Space Marines, they get to be transformed into a decrepit alien whose sole purpose is to churn out monsters and when they're no longer able to do that they're killed.

As for the why and how of the Grendel bounce back, I just get tired out how often it's some mysterious evil behind things in 40K. Why can't the Star Krakens have failed because of incorrect assumptions, ignorance of what they really need to be doing, or just plain old ego?
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>>27934110
>Naturally antisocial creatures don't build civilizations, maybe they're just naturally competitive and their civilization is comparatively simple and geared around maximum individual benefit.

See the Ur-Quan from Star Control and Beholders from D&D for a take on antisocial species and how they could develop.

>Why can't the Star Krakens have failed because of incorrect assumptions, ignorance of what they really need to be doing, or just plain old ego?

Because incompetence and pride getting in the way of success happens just as often in 40k than the mysterious evil stuff. Often, they are intertwined, in the way that incompetence and blunders allow the mysterious evil to gain a foothold. Something similar could have happened here.

Also, the discussion started because we were looking to populate the Deep with interesting plot hooks and mysterious antagonists.
>>
Can we not do the whole "the males are the weapons" thing for the Grendels? It makes no sense, biologically speaking, for the males to be able to be weaponized.

>>27933149
>>27932305

Also, why do the Techmarines and Apothecaries need to be special? Why can't they just be normal ones? It seems like too much to me.
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>>27934110
>>27934043
The original fluff is a combination of the aliens being the natural equal to an astartes, overconfidence on the Space Marine's part and Administratum misreporting the aliens as savage slave takers without any sophistication, a view they refused to abandon even in the face of Kraken defeat.

Why complicate it further than that? Why can't a marine chapter occasionally run headlong into a tough opponent who isn't one of the special codex races?
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>>27934264

It's based on the extreme sexual dimorphism of the anglerfish, where the males are reduced to parasitic attachments on the female. It's a nicely grotesque and original detail that sets the Grendel aside from being just another bland space monster xeno race and captures the imagination and has already resulted in a bit of drawfaggotry.
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>>27934294

I know it's based on the anglerfish, but it makes no sense for them to be weapons. There is no way I could see them evolving in that fashion.
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>>27934264
>>27934294
This post makes the most sense on the issue:

>As the Grendel left the sea and encountered land predators the females who had males on them with harder carapace survived, breeding males with even harder carapace and so on. Same deal for hunting, the females with males on them whose armoured hides, bound to the Grendel fist, could punch through the ceramite-like shells of giant elephant tortises on their homeworld ate better and outbred the weaker; favouring weapons.
That's all plausible science, bitches. Also in the same post:

>So in the modern day you have Grendel covered in an armour of males, with fists covered in males who can punch through ceramite armour, PLUS tech shit like guns to boot.
Boom. Logical.
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>>27934312

Once the Grendel became sentient, they developed genetic modification techniques to guide the evolution of the parasitic males in a more utilitarian direction. No need for natural selection when you have artificial genetech.
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>>27934264
The techmarines are pretty standard, I think. As far as I remember, all techmarines are shunned by their chapters and seen as eccentrics, except in a few special cases.

Does anyone object to me uploading the descriptions of techmarines and such onto the wiki?
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>>27933952
If you are truly here to contribute, note try to prove some sort of point, you'll stop harassing namefags and do your own thing.
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>>27934318

So the only armor that the females have is being covered in males? Natural selection would favor a way for males to ensure that they are the only ones fertilizing the female.

>>27934318
>tech shit like guns to boot.

What does it use for ammo?

>>27934352

If the techmarines are standard, why is adding the description necessary?
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>>27934376

>Natural selection would favor a way for males to ensure that they are the only ones fertilizing the female.

Again, look at anglerfish. Several males attach to one female as a rule.

>What does it use for ammo?

See above for some ideas on spikes, acid-covered or plain, and explosive eggs that are fertilized by detonator-carrying gametes on impact.
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>>27934376
I suppose it isn't, it's just more description. I don't really think there's any reason not to. I'll submit the others and leave the tech priest for now, if there's serious objection.
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>>27934264
Why aren't Iron Hands not like your usual Techmarines and Chaplains? Why are Space Wolves's Rune and Wolf Priests not your standard Librarians, Chaplains and Apothecaries? Why aren't Sanguinary Priests your typical Apothecaries?

Anon, those are special. The ones I did have small deviations. Plus who said that every Librarian, Chaplain, Apothecary and Techmarine are the same in every Chapter? They all are different from Chapter to Chapter. They do the same things, but have also other functions depending on what Chapter they are in. Also there are Chapters that don't even field Librarians. Don't say that every one of these specialists are the same, because there are Chapters where one of those have one or more functions than usually.

I'm not posting this to make you rage incoherently or to troll you, but to tell you that there is nothing like always the same.

Now I'm working on the Librarians. And about them (like Space Wolves, Blood and Dark Angels have proven)...they all don't have the same psychic powers. They always have some that replace those of the more common chapters and are equally good as their Codex brothers...with some exceptions. Both broken and useless. Depending on which Chapter you choose.
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>>27934376
>Natural selection would favor a way for males to ensure that they are the only ones fertilizing the female.
You're confusing natural selection at large with sexual selection in particular. If the planet the Grendel evolved on was a vicious world their breeding would favour the survival of the species at any cost rather than the survival of individual pair mating.

>>27934376
>what does it use for ammo?
Lead tipped slugs propelled by gunpowder explosions. They have natural defences which aid them in fighting off enemies AND THEN SEPARATELY they have developed weapons and technology of a fair caliber.
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>>27934410
>Why aren't Iron Hands not like your usual Techmarines and Chaplains? Why are Space Wolves's Rune and Wolf Priests not your standard Librarians, Chaplains and Apothecaries? Why aren't Sanguinary Priests your typical Apothecaries?
Literally all Mary Sues.
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>>27934404

This whole using males as guns just breaks suspension of disbelief. I just don't like it.

>explosive eggs

Why would the eggs be explosive?
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>>27934423
>Iron Hands
>mary sues
Not really... I'd agree about the other two, but iron hands are one of the least special chapters/legions there are.
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>>27934442

You know we're talking about 40k, right? Where Tyranids and Kroot exist? If you can accept Tyranid guns being Tyranids shooting smaller, hyper-specialized Tyranids at the enemy, if you can accept Kroot evolving into whatever they eat, why does this particular species bio-engineering cyborg weapons out of their males break your disbelief? Unlike Kroot evolution, this even follows basic principles of biology and references genetic engineering and technological intervention when it leaves the boundaries of natural selection.
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>>27920877
Why not have a cabal of Dark Eldar infrequently plying the void?
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>>27934497

I wasn't aware that Tyranid weapons were more Tyranids. I thought they were just grown machinery.
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>>27934520
Really?

Their weapons are described several times as Tyranid bioforms. They're living weapons.
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>>27920564
http://blog.spikeybits.com/2013/10/40k-flashback-five-years-of-adepticon.html
Kraken Marines. I thought of this thread(s) when I saw this blog today.
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>>27934520

The more you know, Anon.

http://wh40k.lexicanum.com/wiki/Bio-weapon#.UmqqCXC-2So
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>>27934528

The extent of my experience with Tyranids is fighting them in DoW2.
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>>27934546

In that case I must respectfully question your ability to meaningfully contribute to a 40k homebrew thread. I mean, the least you could do is know the setting you're making OC for.
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>>27934580

Yes, I need to know the intricacies of Tyranids when we're working on a Space Marine homebrew.
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>>27934537
>The biggest and most obvious inspirations are the Pirates movies. especially here with Davy Jones. But there are a few others including Bioshock, and some older classic movies.

Holy shit he's like the antithesis to everything we've been trying to do. Sweet models, though.
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>>27934596
You should invent a name for yourself, then they'd be tripping all over each other to listen to your opinions.
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>>27934596

It shows how little you know of the setting, and limits your understanding of what's plausible in 40k when creating a custom xenos race, as we've been doing here with the Grendel. So yeah, you actually do.
>>
WE DO NOT SOW! AND WE DO NOT CARE! WE DO RAILROAD! AND THE GM DO DESPAIR!
>>
OK, so now about the Librarians:

Star Kraken Librarians are powerful battle psykers and mystics that act as teachers and leaders. Like in any other Chapter where Librarians are employed, when the marines discover one of their recruits have psychic powers, then they are send off to the Librarium. The recruit must not only survive the same training regime where only the fittest survive to become Astartes, but also survive the murderous training that will make the recruit into a Acolytum. Star Kraken Librarian training however, is far grueling than usually. While in other Chapters only less than a handful survive to become Librarians, in the Star Kraken's case, there are situations where all the recruits don't survive the training imposed by the old psykers, which also explains why they have such a small number of them. Those who do survive on the other hand, are considered the deadliest members of the Chapter.

Wielding mostly their runic force spears, equipping themselves with totemic psi-charms (that work like psychic hoods) and wearing runic suits of power or terminator armors, these warriors are a deadly force to reckon with. They also are characterized by their long beards that they like to armor with plates.

On the battlefield, the Librarians use a special form of cryokinesis to turn their enemies into frost statues or create horrid psychic images that turn even the strongest of will into drolling madmen.

Off the battlefield, the Librarians teach the recruits alongside the Chaplains. While the spiritual leaders teach them Chapter traditions and beliefs, the Librarians teach them history and tell about legends. Apart of this, they also chant in the Librarium, as well collect and read tomes of wisdom.
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>>27933978
Perhaps we could do something related to that. What if the Grendel use technology stolen from those unfortunate enough to pass too close to their sector? That would up their danger level; on top of being extremely strong and resilient they're using advanced technology far beyond the capabilities of anything the Imperium could come up with.
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>>27934700

Who do you mean they stole tech from? Some other xenos or something? There was a suggestion upthread that they've been bargaining with Dark Eldar, exchanging humans and other Grendel for tech. That could be another option.
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>>27934734
>have spaceships
>can't master guns
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>>27934734
It may be a cool spin on things to make Grendel capable of combining different weapons technologies through some biological means. From game terms that would allow them to do two or possibly three different types of damage. One of them could have a Terminator's power glove combined with a Necron warscythe
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>>27934785
* for example*
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>>27934785
Oh no...

Guys. Guys.

Oh shit... Guys...

We're starting to turn the Grendel into sues.
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>>27934809
I was about to say the same thing. Some thing about a power fist war sycthe that sets off alarm bells.
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>>27934698
Has this Cthulhu feel with those psychic images.

> Armored beards

Like dorfs?
>>
Added three of the amazing bits of drawfaggotry from this thread to the wiki.
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>>27934785

Nah. Let's not do that. It opens up for a lot of retarded shit.

How about they just have their guns and claws and whatnot, and they're fairly tough ambush predators that have grown fiercer now that their back is against the wall? I can totally see them going to the Dark Eldar for better tech and weapons, but let's not give them some kind of poorly explained bullshit trait.
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>>27934809
Noted. Sorry for not noticing that before posting it.

forget everything I said!
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>>27934698
In the second thread somebody wrote this nice bit of writefaggotry about a Librarian drowning a corridor full of Orks in psychic energy, had them rolling around spewing black bile whilst others were swept away, and the bigger ones who could keep their heads above the 'water' were slowed by the rushing tide.

Wish I had saved it. Sad to see the water theme gone.
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>>27934849
It's kind of amusing, though.

>OH NO the Kraken are getting a bit sueish, we better up the ante on the enemies they face!
>OH NO the enemies are starting to get too powerful, they're coming off like sues!
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>>27934850
I'll see if I can find it in the archive, sounds interesting.
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>>27934866
It didn't make it onto foolz, I already tried looking. Seems a little bit of the thread got chopped off somewhere.
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>>27934859
Balance is an unending dance to music that changes rhythm at random.
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>>27934872
I... I suddenly understand how GW feels...
except I don't go home and sleep on a pile of money
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>>27934850
Then maybe add aqua/cryokinesis instead of simply cryokinesis. Or simply extreme moisture manipulation. This way they could draw moisture to turn it into water to drown their enemies, freeze the water in their bodies to turn them into statues (that are really fragile), or cook them like lobsters.
>>
>>27934883
It's harder to balance if you're not really into what you're working on/ too into what you're working on. Or not getting paid.
When you're getting paid and testing stuff, balance should be simpler. especially if given sufficient time.
>>
Have we already gone over what Heavy Weapons the Star Krakens would specialize in?
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>>27934871
Damn, oh well.

>>27934888
I added edited versions of your chaplain and Apothacarie descriptions to the wiki.
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>>27934935
Their devastators take five multi-melta straight to the engine room of the enemy vessel.
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>>27934936
Nice work. I'm glad you condensed them. I was going to suggest that, but didn't want to step on anybodies toes.
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>>27934936
Gracias amigo.
>>
>>27934950
>>27934935
Can we have their lascannons be modified harpoon launchers?
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>Ctrl-F "namefag"
>9 results

Welp, I'll come back later tonight.

Good work on the Grendel fluff as well, all.

>>27934971

Not exactly the same but some companies use power spears and power harpoons. I wouldn't be opposed to some kind of manga-harpoon launcher.
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>>27934995
Whoops, typo. Meant to say magna-harpoon launcher.
>>
Adding this to the wiki (tentatively):

>They wield unusual weapons which combine traditional firearms with cybernetic and biological components, each firearm seems to have a different ammunition profile: from a standard metal slug, to an organic cocktail of nano-particles which render the victim hallucinogenic, disorientated or even diseased, and anything in-between. This has a devastating effect on enemy forces, making it impossible for combat medics to predict just what kind of injuries they'll see after a skirmish.
>>
>>27934995
a power harpoon launcher, then.
Mainly for the shape of the weapon/function.
lascannons are for powerful, precise shots while missiles, well, aren't.
And I think there's a bit of a fear factor in having your tank/teammate skewered (sometimes to a wall)
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>>27934971
The Black Locks and Angry Marines already have ones, but I only say this as information.

It's all up to the anons here if they would accept this or not.
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>>27935029
We don't need MORE nautical references, jeeze. Blend shit a little bit already, don't just tap the same tired metaphors.
>>
>>27935026
Magazines full of semi-randomized ammunition seems fine. That shot to the shoulder could be fatal, that shot to the armor could spash bile or pierce through, let's find out which. No telling what round will rise from hot deep that is their bolter barrel
>>
>>27935064
If you're not careful we'll set Commodore Stubing on you.
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>>27935071

That's about the Grendel, not the Krakens.
>>
>>27935077
That's a damn good point actually; Do we want to decide who the current commodore is?

I'll elaborate. In the fluff, specifically the council of ten-flags, it says that the company chapters agreed that one marine would be appointed the commodore.

> one shall lead us, and he shall be not more than the first among equals: Choose one who shall take the old Chapter Master’s seat and he shall be Commodore of the fleet. And he also shall be the face of the chapter, for there will be many who will seek audience, Who will wish the Kraken to surface and hail them. The commodore shall be the chapter’s voice from out of the Deep and he shall present the outsiders’ wishes to the chapter, so that these council members, who are all part of the head as well as each arm may discuss and decide.

So who is the current one?
>>
>>27935156
Perhaps I should have specified that.
>>
>Raven Guard Descendants
>they're ship-to-ship boarding specialists and often like to chill in hard vacuum
>six threads of fluff building

How has nobody told you guys yet? Raven Guard and their successors have a defective Mucranoid. They can't stand extremes of heat, or cold, or EXPOSURE TO VACUUM. You have a bunch of space specialists who die like regular pussies in space. Nice one.
>>
QUESTION TIME!!!
How many of you guys have read the 1d4chan article on this chapter?
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>>27935219
>tfw you're the guy who made the 1d4 article and wrote most of the basic synopsis for each category.
Although at the time I was a fluff new. Chapter History needs updating pretty badly.
>>
>>27935219

That reminds me. There is writefaggotry about Achab that is contradictory. Someone should probably try to prune until it all makes sense.
>>
There's only been 2 locations that have been mentioned in other fluff that I can find:

Spinward Deep
Tailing Deep
>Both locations mentioned in the Chapter History, I'm assuming these basically divide the Deep into 2 main sectons. The Tailing Deep being the big mysterious void that everyones afraid of.

I'm going to whittle off a few random place names that would fit in well, let's try and fit them in:

Ekman Spiral
The Calm Belt
Braudem Tri-Point
Gulf of Achab
The Njord Strait
Sea of Nix

Do we have a proper galaxy map with a section carved off for what we want the Deep to actually look like? I feel the map I keep seeing is a little too ugly (no offence).
>>
>>27935217

These guys' mucranoid defect pushes it to overactivity rather than underproduction.
>>
>>27935255
You mean the one that was highlighted in MS Paint? I thought that was a joke.
>>
>>27935158
Let's not have a Commodore yet.

We'll be at a perpetual state of the 10 Companies still choosing. That way we can write about all of them and not have a massive Mary Sue as a Commodore.
>>
>>27935260
How convenient.
>>
>>27935245
Yeah, Chapter History was written by a guy who hadn't read the first thread (me) and so a lot of the stuff in there was accidentally contradictory. I kept telling someone to change it, but no one did.
>>
>>27935280
I like this. They all have to come back to Mobius for that ritual (was it the Convocation?) and its been hard to get people together in one place. Lots of shit going on.
>>
>>27935280

I thought the company commanders all take turns being Commodore.
>>
>>27935281

Well, yeah, it would be kinda shitty otherwise.
>>
>>27935329

flaw1
flô/
noun
noun: flaw;plural noun: flaws

1.
a mark, fault, or other imperfection that mars a substance or object.
"plates with flaws in them were sold at the outlet store"
synonyms: defect, blemish, fault, imperfection, deficiency, weakness, weak spot/point/link, inadequacy, shortcoming, limitation, failing, foible;
>>
>>27935314
I think it's one that is chosen by the council, though the fluff isn't exactly clear. It is clear that any captain can challenge the commodore in combat for the position.

>>27935311
Sounds good. Perhaps somone (could be me) should right a bit of fluff regarding how the captains are all contacted.
>>
>>27935314
On the wiki, Tale entitled: "The Vote of Ten-Flags"

They elect one of their Brother-Captains to be Commodore. He keeps on being a Brother-Captain, but in times when unity is required they all bow to him.

I actually think it'd be interesting if Nyran of the Fourth Company was currently the forerunner for taking it on. I wonder how the Barrage and the Blade would feel about that...
>>
>>27935341

Overactivity is a flaw.

Look, guy, I don't know what you want here. This was put in place in the first two threads when people pointed out the mucranoid thing. It's hyperactive. Problem solved.
>>
>>27935341
They're /really/ sweaty. Like all the time.

A slug is cleaner.
>>
>>27935341
troll1
trəʊl,trɒl/Submit
noun
1.
(in folklore) an ugly cave-dwelling creature depicted as either a giant or a dwarf.
>>
>>27935280
>>27935311
Why not have a member from each of the ten companies circulate the title of Commodore?
When the Commodore is needed to show face, they just pick one of the ten who is closest to whatever location the Commodore is supposed to show. Maybe have each of these chosen the same face surgically just to keep up appearances?
>>
>>27935374
In fact it's a foible. A comic foible. They're always slipping on each others puddles of sweat, leaving things wet by mistake much to the crews frustration. The Techmarine alone keeps on short-circuiting shit with all that moisture...
>>
>>27935360
Pretty pissed off I imagine. Seeing as it's implied he's an arrogant tool, he might not make a very good commodore.
>>
>>27935399
The fleet drips with moisture like the sea-ships of old.

Except it's not water. It's sweat.
>>
>>27935255
I feel I need a pirate map maker so I can draw up a proper map of the Deep.
>>
>>27935357
>>27935360
>>27935395
I think it'd be interesting if they'd had a vote and it was deadlocked 5/5 between Mokoyll and Nyran.

So the Librarian consults the ancient scrolls: "In the case of a tie the position is chosen by the Captain of the First Company."

So Mokoyll gets ready to take command, starts preening, getting all egotistical when suddenly the Librarian is all: "Wait, I have uncovered more of the scroll. It says here that if the Captain of the First Company is one of the elected two, then the duty falls to the companies previous Captain..."

So now they're all waiting around for the Ancient Mariner to rock up and declare his vote. They've been waiting twelve years, but they're sure he'll get there, some day...
>>
>>27935395
You mean every one of them has the same face? I don't really like that idea.

How about there's a piece of unique wargear that the commodore is supposed to wear, like a Kraken helm or something. Except that it's not unique and each ship has its own, so every or any ship can respond to events that require thre commodore.

>>27935454
That's also a good idea.
>>
>>27935454
Get rid of Mokyoll being egotistical, it's not Marine-like.

Instead of the Librarian being like 'oh just let me read further', have him actual consult the scroll for a few days, and then come back with the entire news.

But I am in agreement about having to wait for the Mariner to get his crumbly ass back to base.
>>
>>27935454
>>27935469
Might want to reword it to: "then the duty falls to the companies most venerable member..." as most previous Captain's would be dead.
>>
>>27935474
Feel I gotta say here that I was parsing my idea in comic terms, not literal terms.
>>
>>27935474
>Get rid of Mokyoll being egotistical, it's not Marine-like.
It really is though. There a loads of examples in the fluff of marines being arrogant and it causing problems.
>>
>>27935474

> egotistical, it's not Marine-like.

Space Wolves disagree. Besides, it does Astartes characters good to retain at least a few human flaws.
>>
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are the colors good
>>
>>27935525
>not using Space Marine's highly superior armour painter
>>
>>27935525
I think your green needs more blue, otherwise nice. Now make sure you play them fluffy in game.
>>
>>27935548
ty
>>27935546
but anon i want to play with them
>>
>>27935525
Man, I've been running around all week in Kraken armour in Space Marine. Although I get kind of bothered that I can't add a Kraken logo and take a Breacher shield.
>>
>>27935469
That's more like it. Helm would be better than surgery.
and I had to delete my last post because I was retarded and didn't register what you meant be 'not unique'

>>27935454
The Mariner might be holding his decision through forgetfulness. Or, he doesn't think either should lead.
>>
>>27935525
You need to use pattern 4 to get the black kneeguard/leg bits.
>>
>>27935158
>>27935280
Then at least let us have a Chief Librarian, Master of Sanctity and Head Apothecary.

I suggested once a Chief Librarian, but dunno if anyone would acknowledge his fluff.
>>
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>>27935588
ty

Could someone correct the badge posted earlier? The black borders must be removed.
>>
>>27935585
>>27935487
>>27935469
>>27935454
Can we combine these? Officially, the vote is still tied between Mokoyll and Nyram, but everyone acts as the commodore while the mariner slowly makes his way to the mobius.
>>
>>27935604
Thought the Chief Librarian/Techmarine spent all their time manning their archeotech stations.
>>
>>27935635
I vote for doing that.
>>
>>27935635
For all the know the Mariner might never make it. He's not exactly reliable. He just flits about in his one man ship occasionally stopping to act as a fortune teller machine for young neophytes.

Until such a time as he does, if ever, arrive each Brother-Captain is acting solo. Which would also explain why the Kraken have been so separated in the fluff, without central authority they're starting to diverge wildly from each other, and allowing guys like Thorolfr and the Void Dogs to rampage.
>>
>>27935636
Nah, make them more active...gah forgot about the Master of the Forge.
>>
>>27935674
>Thorolfr
That reminds me, is anyone working on fluffing him out? He seems like he's been named and then left.
>>
>>27935694
I've got a 6 part battle with Thorolfr and Sworgar battling an evil Dark Eldar Commandant.

Still need to really go over it and touch it up before I ask for it to be added.
>>
>>27935694
The Roster is full of named/left guys. I was just thinking about hitting it to knock a few names off. The Third, Ninth and Tenth companies seem pretty much abandoned apart from a name,
>>
>>27935730
Why not expand them rather than removing them? We already have one empty company, the sixth, why make any more?

>>27935725
I think I remember seeing that a thread or two ago. Why don't you expand the section in the roster before posting it?
>>
>>27935808
To inspire others to expand them. Leave a little room for future self-inserts and the like. Kind of our version of the unnamed primarchs.
>>
>>27935808
>>27935725
>>27935694
Wait, fuck. I've just realised we're talking at cross purposes. When I saw Thorolfr I thought it was Thorkell the tall, and I was asking if people were working on him. Sorry about that.

>>27935831
One or two might be okay, but four companies is almost half the chapters strength.
>>
>>27935730
Well the Tenth is based on the Titanic.

I translated the name into Finnish or some shit and it came up as Otrulegor, so we went in that direction. I'm assuming the Captain went down with his ship, but do whatever you want with it.
>>
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HOW ABOUT A TASTE OF GLORIOUS DEFEATS, BROTHERS?
>>
>>27935893
Dear Emperor, such insane Chaos...plus the Elite Mod. I like that mod.
>>
>>27935893
Is DoW2 any good?
>>
>>27935925
its destroyer 40k btw
>>27935948
yup
>>
>>27935893
Plus, how did you increase the pop-limit?

>>27935948
Nice, but the vanilla is bigger.

>>27935952
Dang.
>>
We're on page 4, so we've hit the autosage barrier.

Just to let you know.
>>
>>27935974
Its the mod, it increases pop cap n' other shit, its great.
>>
>>27935995
Someone make Thread 8 then. Do it. Do iiit.
>>
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dat dreadnought
>>
>>27935995
Sweet. Have to check it.

>>27936012
Why not take a break, sort the stuff that was created, think about new stuff to present in the 8th and then start it?

>>27936026
Ironclad?
>>
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dat dakka
>>
>>27936042
Why not do all that, but have a thread going too?
>>
>>27936054
Every single image is just a confusing clusterfuck of a mess. I guess that is what 40k would look like in real life though...
>>
>>27936057
I myself am out of ideas. OK. I'll save this here thread first. But first I have to iron me T-shirts.
>>
>>27936078
I swear to god you say that every single thread. No criticism but fuck man, how many t-shirts do you have and what do you do to them?!
>>
>>27936078
You said that last thread as well. Makes me feel guilty, because I only ever iron my shirts and trousers.
>>
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>>
>>27936105
>ironing
You guys are fucking with me, right?
>>
>>27936102
>>27936105

Entire mountains. Enough for 800 Krakens.
>>
>>27936116
Ironing is one hell of a manly thing.
>>
>>27936116
No, gotta have a smooth shirt.

>>27936148
Seconded.

>>27936123
'Enough for 800 Krakens' is now a measurement.
>>
Just so's ya'll know I'm working on a provisional map for the sector in GIMP right now. I'm probably going to use it/this sector as a base sector in my Dark Heresy to FATE conversion - because it's badass..
>>
>>27936160
> 'Enough for 800 Krakens' is now a measurement.

Seconded.
>>
>>27936148
I just fold my tees when they're still hot from the dryer, does the trick with less fuss. Everything else that needs ironing I just give to the woman in my life (mum)
>>
>>27936170
Please post it when you do, I'd love to map out the Deep fully, and I've got a few ideas for various anomalies or places.
>>
>>27936200
If I manage to pretty it up sufficiently that I'm not ashamed I definitely will. In thread 8.
>>
>>27936170
Fantastic, that would really help with bringing some unity to the fluff.
>>
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how do my battle brothers feel about land raiders in the deep?
>>
>>27936228
We fire them out of torpedo tubes into enemy ships, where our troops disembark. In fact you can apply this rule to pretty much every vehicle deployed by the Star Kraken.
>>
>>27936228
Seeing as part of the fluff is that we almost never fight any battles that aren't ship to ship, I don't think the chapter has many. Or even one.
>>
>>27936254
Deep Striking a entire army?

As if previous edition Chaos Daemons and Blood Anngels weren't enough...would the Krakens experiment in creating new vehicle and Dreadnought patterns?
>>
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>>27936257
can we have one then? just one?
>>
>>27936290
Create? No. Fire out of torpedo tubes and hope for the best? Yes.
>>27936297
We will have one, and on its side the techmarine shall emblazon with holy paint and sacred rituals the words:
>Achab's Pussymagnet
>>
>>27936297
I wasn't saying don't use it, just repeating what the fluff says.

>>27936317
>>Achab's Pussymagnet
With a modification where Achab has been partially replaced with Mokoyll.
>>
>>27936317
Wouldn't firing a force in torpedo tubes be considered Deep Striking with the probability of taking casualties?
>>
>>27936342
Out of. Out of Torpedo Tubes. Sorry.
>>
>>27936329
im trying to play fluffily
>>
>>27936406
Fluffily, you'd be unable to fight more than one or two battles outside in you whole career. I don't know what the maps are like, so I wouldn't know how hard that is.
>>
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>>27936432
tyvm
there goes my land raider anyways
>>
Okay, I'm out for a bit. Shall I begin work on a piece about the vote to determine who the new commodore should be? It will be a tie between Nyram and Moqoyll, and they will then realise one captain hasn't voted; the mariner. All as was discussed, including everyone using a kraken helm to pretend to be the commodore when the imperium calls on them.

I'm probably going to go ahead and start anyways, and submit it for approval in a few days.
>>
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Be honest guys: is this looking too lame to continue?
>>
>>27936740
Not at all, it looks fine. Seeing as there's no locations marked yet, it's hard to comment on the scale.
>>
>>27936774
Most of a sector and a little of the next, in my mind. There's a hex grid thinly layered onto it, I'm about to start adding planets/location names.
>>
>>27936792
Use this >>27935255 and go nuts with the locations. If you need more we'll have to have a nautical brainstorming session.
>>
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corrected the badge for you guys :3
>>
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Somehow I imagine Grendel being something like Race X.
>>
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>>27937212
Looks like this in game.
>>
So I wanted to save the thread and it seems it's already saved...well, that's it. Now have to go to sleep.
>>
>>27937510
bye
>>
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Threads on Page 7 and saging fast but I'm gonna post this for now. Tomorrow I'll start adding names to places - or you guys can start naming places in the theoretical Krakens 8 and I'll check tomorrow before I start.
>>
>>27937871
The cluster of Dead Worlds are the former Grendel homeworlds, just by-the-by.
>>
>>27937871
Nice! ooh what could the Shrine World be?
>>
>>27935604
We have a Master of Sanctity/High Chaplain, as well as a Chief Librarian...can't recall the librarian's name.
>>
>>27937924
It might be Jjojos, the sulfur world belched out of the Deep with the Eldar ruins on it. It's been in Siewurd's background for a while. Other than that I have no idea.
>>
>>27938143
That wouldn't really be a Shrine World.


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