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File: 1388101316952.jpg-(244 KB, 1280x720, chapter quest.jpg)
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So, we continue our space battle in the space surrounding planet of Varda. Co-GM for space combat Luigi will run the battle mechanics, so let him take the stage.

Our chat: http://client00.chat.mibbit.com/?channel=%23RisingSons&server=irc.Rizon.net
Our wiki: http://chapterquest.wikia.com/wiki/Chapter_Quest_Wiki
>>
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Battle Barge Aspera Dominus
Type/Hits: Battleship/12. Speed: 20. Turn:1/8. Shields: 3. Armour: 85+. Turrets: 3. Leadership: 87
Weapon - Range/Speed - Strength - Arc
Port Weapons Battery - 45 - 12 - Left
Starboard Weapons Battery - 45 - 12 - Right
Prow Torpedoes - 30 - 6 - Front
Dorsal Bombardment Cannon - 30 - 8 - Front/Left/Right
Prow Launch Bays - 20 (Thunderhawks) - 1 Squadron (Insufficient complement) - N/A

Notes: Cannot use Come to New Heading special order.

1. Armageddon-class Battlecruiser –Unknown-
Type/Hits: Cruiser/8. Speed: 20. Turn:1/8. Shields: 2. Armour: 85+ Front/65+. Turrets: 2. Leadership : 42
Weapon - Range/Speed - Strength - Arc
Port Lance Battery - 45 - 2 - Left
Starboard Lance Battery - 45 - 2 - Right
Port Weapons Battery - 45 - 6 - Left
Starboard Weapons Battery - 45 - 6 - Right
Prow Torpedoes - 30 - 6 - Front
Dorsal Lance Battery - 60 - 2 - Front/Left/Right

2: Lunar-class Cruiser –Unknown-
Type/Hits: Cruiser/8. Speed: 20. Turn:1/8. Shields: 2. Armour: 85+ Front/65+. Turrets: 2. Leadership: 42
Weapon - Range/Speed - Strength - Arc
Port Lance Battery - 30 - 2 - Left
Starboard Lance Battery - 30 - 2 - Right
Port Weapons Battery - 30 - 6 - Left
Starboard Weapons Battery - 30 - 6 - Right
Prow Torpedoes - 30 - 6 – Front

3: Firestorm-class Frigate –Unknown-
Type/Hits: Escort/1. Speed: 25. Turn:1/4. Shields: 1. Armour: 65+. Turrets: 2. Leadership: 72
Weapon - Range/Speed - Strength - Arc
Lance - 30 - 1 - Front
Weapons Battery - 30 - 2 - Front/Left/Right

4: Sword-class Frigate –Unknown-
Type/Hits: Escort/1. Speed: 25. Turn:1/4. Shields: 1. Armour: 65+. Turrets: 2. Leadership: 72
Weapon - Range/Speed - Strength - Arc
Weapons Battery - 30 - 4 - Front/Left/Right

-----
Space Marines' turn.
>>
Torpedoes moving to the right are boarding torpedoes controlled by the space marines.

Frigate [4] is currently suffering from a crew mutiny and is inactive.
>>
Rolled 14

>>29097465
Aspera Dominus will move forward 15 and make a turn to the right, use its last 5 heading forward in its new vector.
the boarding torps will make a course change to bring them on a intercept course to were the lunar should be next turn
lastly will be a re roll for ord
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>>29097591
Please approve movements.
Aspera Dominus
Hits Remaining: 8
Ordnance (Torpedoes): * LOADED*
Ordnance (Launch Bays): * LOADED* (Available Squadrons: 1x Thunderhawk, 1x Fighters)
Critical Damage:

If no problems, Skargan's turn.
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>>29097737
Armageddon-class Battlecruiser "Reverent spirit will move forward at full speed.

Lunar-class Cruiser "Disintegrator" will turn 45* portside and proceed forward.

Revolting Frigate:
Officers: 10
Crew: 53
Rolling for revolt(dice 1 and dice 2)

Firestorm Class Frigate will proceed forward at double speed.

If any of the ships are in range, open fire.

Disintegrator will roll to reload torpedoes, then Reverent spirit will roll to reload torpedoes.(dice 3 & dice 4 respectively.
>>
Rolled 73, 50, 31, 46 = 200

>>29098278
Forgot my dice
>>
Rolled 63

>>29098307
extra d100 for double speed for Firestorm Frigate
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Rolled 41

>>29098307
Revolt progress - officers gain 23 points, but crew still have more gains on their side!
Officers: 33
Crew: 53
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>>29098333
>>29098307
>>29098278
Movement Updated, please confirm.
All ships are still out of range.

Boarding torpedoes struck the Disintegrator on its front armour as it moved into them (mandatory 10 move before being able to turn).

Skargan, please roll 2d100 for your turrets, marine players, please roll Xd100 after skargan's roll where X = 6 minus however many 50+'s skargan rolls. Any 85+ then roll a d6 each. And the critical effect shall be applied.

All reloads successful. Firestorm's additional speed successful.

Do you wish to launch Ordnance Skargan?
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Rolled 3, 18 = 21

>>29098446
BATTLE STATIONS! DESTROY BOARDING TORPEDOES!

Map confirmed. No thank you, I can't see hitting anything from this angle.
>>
Rolled 67, 23, 6, 78, 36, 9 = 219

>>29098535

Boarding Parties!
>>
>>29098557

As no torps strike, the boarding torps will turn 45 degrees Starboard before moving, so they'll head down.
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>>29098557
>>29098601
None of your boarding torpedoes could find sufficient gaps in the Disintegrators formidable armoured prow. Lucky to escape with their lives, the torpedoes carry on past the ship.

Space Marine Turn.
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>>29098622
Forgot to update Imperial torpedoes.
>>
Rolled 23

Aspera Dominus will advance its full 20 while using the lock on order (the roll on this post), our weapon batteries will fire on the lunar which is at range 43 and our bombardment cannons will shoot the frigate.
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>>29098686
Movement made, ranges confirmed. Disintegrator is 'Closing'. It is beyond 30. Therefore the weapons batteries roll 6d100 against it's 85+ front armour.

Firestorm frigate is 'Closing'. Therefore the Bombardment cannons roll 4d100. Requiring 50+ to cause damage.

Lock-on successful. You may re-roll any failures.
>>
Rolled 2, 41, 76, 9, 42, 72, 14, 13 = 269

>>29098686

Aspera's bombardment cannons turn to launch their destructive payloads at the firestorm frigate...
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Rolled 76, 4, 29, 88, 66, 60 = 323

>>29098778
Fire upon the Lunar, bringing His Divine Wrath upon the Heretic!
>>
>>29098850
Beat the Servitors, then fire again!
>>
Rolled 76, 16, 25, 89, 45, 39 = 290

>>29098850
Beat the Servitors, then fire again!
>>
Rolled 6, 3 = 9

>>29098887
>>29098850
>>29098784
The terrifying Melta Warheads of the Bombardment Cannons tear through the Frigate. Stripping its shield and Damage Point. Rolling 2d6, on 9+ it is unsalvageable.

Two of the Weapons battery shots strike true. Stripping both of the Disintegrator's shields. Unfortunately they will be raised again by the time we get to fire once more. But it should sow some panic amongst the crew and hinder special orders (-10 to Ld for next turn, negated by having +10 due to Aspera being on orders).

How do you wish the boarding torpedoes to move?

Do you wish to launch any further ordnance?
>>
Ordnance Orders:

Boarding torps: 45 degree turn Starboard
Fighter wing: move with Aspera and position between Lunar.
>>
>>29098933
Ordnance movements made
>>29098923
The Frigate erupts in an explosion as its main reactor core detonates. Though not large enough to threaten enemy ships, the Frigate ceases to exist. It will never fly again.
>>
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>>29098979
Posting map.

Skargan's turn.
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>>29098994
Forgot to add debris field from exploded frigate. This will move shots passing through it one column to the right on the gunnery table.
>>
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Rolled 25

>>29098994
Terrible devastation that Aspera Dominus brought upon 4th Ecclesiastic fleet has shaken Preacher-Bishop Dreifus to his rotten core. Despite his brazen attitude, inside he is a Coward and he has to roll his willpower to continue fighting. He has to roll:

WP: 25
Modifier (+10) Hatred
Modifier (+10) Ambition
Modifier (-10) Coward
===
Haran Dreifus must roll below 35 to maintain cool head and if he rolls above 70, he will start to panic.
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Rolled 83, 62, 84 = 229

>>29099105
>Mere scratch. Let's turn around and show them how we deal with heretics in these parts!

Armageddon-class Battlecruiser "Reverent spirit will move forward at full speed and if it gets within range, will open broadsides fire.

Disintegrator will launch torpedoes, turn 45* starboard and move forward, trying to hide behind debris field. if it gets within range, it will open fire.


Revolting Frigate:
Officers: 33
Crew: 53
Rolling for revolt(dice 1 and dice 2)

Rolling dice 3 to reload ordinance aboard Disintegrator.
>>
>>29099221
Officers gain 21 victory points, now they have the upper hand aboard Revolting Frigate!
Officers: 54
Crew: 53
>>
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It seems crew revolt against their officers is turning for the worse...

http://www.youtube.com/watch?v=rqlCayKXTUI
>>
>>29099221
Movements made.

All of the Reverent Spirit's weapons are in range.

It may roll 4d100 Lances, requiring 50+ to do damage.
Aspera Dominus is abeam, and further than 30, so reverent spirit may roll 1d100, for weapons batteries. Requiring 85+.

Disintegrator's torpedoes are intercepted by the Fighter squadron and destroyed.
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>>29099341
Forgot map
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>>29099361
Redacted, torps not launched, fighters not spent
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Rolled 47, 21, 48, 86, 52 = 254

>>29099361
>>29099341

>FIRE!!! FOR TERRA AND IMPERATOR!
Titanic lance power generators start humming deep in the belly of 'Reverent Spirit', preparing to unleash spikes of incinerating force...

Dice 1-4 lances, die 5 weapons batteries.
>>
>>29099477

Boarding torps turn 45 Starboard once again.
>>
>>29099477
>>29099515
One of the lances strikes true and dissolves one of the Aspera Dominus' shields. Only to have the other 2 spring up and close the gap.

Map updated, Space Marine turn.
>>
Rolled 19

Aspera Dominus will advance its minimum distance of ten and use the special order "Lock on" and then fire on the lunar cruiser with its everything
>>
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>>29099552
Forgot map....again...
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>>29099557
Map updated.

Aspera Dominus may bring 12 weapons batteries and 8 bombardment cannons to the disintegrator. Firing at 'abeam', gives 4d100 weapons battery shots, requiring 65+.
And 3d100 bombardment cannon shots, requiring 50+.

Let fly.
>>
>>29099557
Also, Lock-on successful. You may re-roll misses.
>>
Rolled 24, 22, 19, 18 = 83

>>29099669
Aspera Dominus rolling weapons batteries
>>
Rolled 58, 54, 17, 97 = 226

>>29099694
rerolling
>>
Rolled 40, 55, 20 = 115

>>29099669
Bombardment Cannons, FIRE
>>
Rolled 73, 42, 61 = 176

>>29099669
rolling bombards
>>
Rolled 4, 45 = 49

>>29099727

Rerolling 2 misses.
>>
>>29099727
>>29099736
Only the first 2 rerolls are valid since one of the original three struck.

One weapons battery shot strips one shield. One bombardment canno nshot strips the second, and another bombardment cannon shatters through the Disintgrators side and detonates its deadly melta package. 1 damage point inflicted, roll d100, 50+ required for critical effect.
>>
Rolled 29

rolling for crit
>>
>>29099770
No internal modules were damaged by the shot.

Status update:
Disintegrator
Hits Remaining: 7
Ordnance (Torpedoes): *LOADED*
Critical Damage:

Orders for boarding torpedoes? Do you launch any ordnance?
>>
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Rolled 95, 32, 94, 48, 23 = 292

>>29099794
no wonder that your ship is called Aspera Dominus, it's because Emperor is turning in his grave while looking at your space combat skills.
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>>29099880
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>>29099880
Hey, look at your fleet...

oh wait, it's a debris field, heretic.

Pic related: your mom
>>
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>>29099910
HEY! Let's keep the mothers out of this.
>>
Rolled 42

>>29099794

Use all known IM, Navy & Emergency frequencies to broadcast the following:

"This Chapter Master of the Ghosts of Retribution to the officers and crews of the remaining '4th Ecclesiastic Fleet'. Your attack upon loyal Imperial citizens, Protheran refugees and our Chapter will not go unpunished, but in the name of the Emperor we vow that any ships that surrender or cast off their heretical commanding officers will only have their Commanding Officers judged by the Emperor and the Inquisition. Cease this act of Sedition, Heresy, and Betrayal against The Emperor's Astartes and his Imperium immediately and those crews that act in his name will be lauded for their faith across the Sector and beyond!"
>>
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>>29099926
>>
Ordnance orders:

Boarding Torps: 45 to Starboard! (again!)
Attack Craft:

Active fighters move to protect Aspera's aft/port line.
Launch Thunderhawks & remaining fighters, attack Lunar Cruiser. Full marine complement (60)
>>
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>>29100122
Currently Active fighters' position adjusted.

Combined squadron of 1xThunderhawks and 1xFighters are launched and reach Disintegrator in the same turn.

Skargan, you have 2d100, each 50+ will remove a squadron, fighters will be removed first (they act as escorts).
>>
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>>29100187
Forgot to move torpedoes.
>>
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Rolled 71, 26 = 97

>>29100057
Haran Dreifus also makes a statement of his own:
>Soldiers, crewmen, serfs and nobles alike, listen to me. I was invested with Ecclesiastic power by High Cardinal Astrobelus Kest himself to carry out the acts of Faith in the name of the Emperor and his flock.
Rolling for reactions. We are paying a heavy price in this battle, it is true, but that is not a reason to turn to Heresy for relief. We are here on a mission from Him on Terra and we shall carry it out no matter the cost! If those dogs finally want to speak with us, I will give them one last chance to surrender - if they love the Emperor, they will have nothing to fear! Tell me, my friends, am I wrong!?

As Dreifus is a skilled orator, turning his men from him will be a very hard task. Die 1 is for Reverent spirit(success below 2), die 2 is for Disintegrator (success below 8).
>>
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Rolled 74, 91 = 165

>>29100187
AA defence!
>>
Rolled 76, 30 = 106

>>29100258

"High Cardinal Astrobelus Kest would never appoint a coward that desecrated St. Evangelions' Cathedral with his own urine after being accused of his cowardace by Lord Alexander Kerr! Do not sully the High Cardinal's name and the faith of these men with your lies, you piss-soaked cur!"
>>
>>29100383
Fighter squadron driven off for repairs!
Thunderhawk squadron suffering intense fire. Needs to pass its 50+ inv. save to make it through the fire, otherwise they must flee back to the Aspera Dominus for repairs.
>>
Rolled 43

>>29100442

Thunderhawks soldier on!
>>
>>29100478
Unable to find a suitable assault point in the AA fire, the Thunderhawks flee back to the Aspera Dominus to repair and refuel.
>>
>>29100493
Status Update
Battle Barge
Hits Remaining: 8
Ordnance (Torpedoes): *LOADED*
Ordnance (Launch Bays): *NOT LOADED*
Critical Damage:

Skargan's turn.

Map is still the same as >>29100213
>>
>>29100429
Vox casters remain silent, but you feel, that your words turned on a lot of rebellious hearts somewhere.
+10 to crew strength to Revolt in the Storm frigate.

>>29100521
Thank you Luigi for running this and let's call it a night. If everyhting is ok, we might have a game tonight.


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