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/tg/ - Traditional Games


File: New Macross Class.jpg (190 KB, 1280x720)
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The year is 2054. It had been fourteen years since the 24th Macross Class Emigration Fleet, the Macross Avalon, had departed from Earth. Aboard were over five million souls.

You were one such soul and everyone called you Pecker. After your morning recon flight, you had spent the remainder of your time making sure your VF-22 was in working order. The other half of the recon element, a Zentraedi by the name of Claudia, had banged up her Queadluun-Rhea just tangling with one drone. You had taken on two with only a scratch to your own machine. Whether that spoke of Claudia’s lack or your own surfeit, you didn’t know. The question that really didn’t leave you was the ship you encountered on patrol. It wasn’t recognisable to you. Not only that but it was armed with military grade drones, throwing them away basically, to ensure its own escape.

Too bad the in-flight recorder was already wiped clean. You would have loved to take a second look at your encounter with the unknown. Maybe Sergei could help you with that. It also reminded you that you actually hadn’t been properly brief in on the so-called “first contact” that you and Claudia were the only survivor of.

As the Nozaki dockeod, you followed the gaggle of mechanics that were wheeling your fighter off the carrier. Apparently they were used to moving them on and off. SMS had a policy of keeping pilots and their machines on the same ship at all times. It wasn’t like they had spare Variable Fighters lying around in case of an emergency. They parked your team’s Valkyries in the same hangar that you first toured in. In the back was the same covered up airframe. Soapbox, the new guy on the team, was beside it. He was probably curious. More than you were when you first saw it anyway. A white lab coat was storming in his direction though so it was probably for the best.

>See what kind of trouble Soapbox was in
>Find Sergei, you could use more answers
>>
Voting is 15 minutes
Write-ins are encouraged and will be integrated as smoothly as possible
To speed things along tie-breakers will usually be 1d2, re-votes will be rare
If rolls are needed they will be best of 3d100 with flat, but obscured, DC. Relative difficulty will be given most of the time.
>>
>>34321103
>>See what kind of trouble Soapbox was in
>>
>>34321103
>See what kind of trouble Soapbox was in
>>
>>34321103
>See what kind of trouble Soapbox was in

I want to know how this place handles screw-ups.
>>
File: Dr. Bouchard.jpg (32 KB, 225x350)
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Sergei could wait. It looked like Soapbox was being, well, scolded by the lab coat. The latter’s back was to you but you recognised the voice as you drew closer.

“There were only three of these things made so I would appreciate it if you kept your hands off of it,” the heavily accented scientist spoke.

“So it really is what I think it is?” Soapbox asked.

“What do you think it is?” you inserted yourself in to the conversation.

“Sir.” “Pecker.”

Soapbox and the scientist greeted you in turn. The former seemed to tense up at your arrival but the scientist relaxed. Of course the latter would. He was none other than Dr. Bouchard, Maliki’s father and your dad’s colleague. You had a good idea of why he was here if Sergei’s mention of SMS testing new equipment held any truth to it. As long as he didn’t bring up another topic, you were fine with talking shop with the doctor.

“That,” the Dr. gestured to the cloth covered airframe, “My boy, is the YF-24 prototype. One of three and we’ve been lucky enough to get a hold of one.”

“I see,” you added needlessly, “Planning to build a new fighter or something?”

“Maybe,” he scratched his head, “I mean I heard the folks at Frontier were doing something with it so it’d be like reinventing the wheel.”

“But knowing Dad he probably threw a hissy fit and decided to get one for himself to work on,” you finished.

“Right on the money,” Dr. Bouchard sighed.

“Um Sir?” Soapbox was feeling left out no doubt.

“Oh right, I suppose I should introduce myself,” the scientist turned around again, “Dr. Dexter Bouchard, co-founder and one of the lead project managers at Astronomov Laboratories, at your service.”

“Shibata Akihiko,” Soapbox returned.

“And I’m,”

“We all know who you are Pecker,” Dr. Bouchard said, “And as for why I know this layabout,”

You didn’t like where this was going, you needed to change the topic fast.

[1/2]
>>
>>34322018
>”So Doc, how about some upgrades huh?”
>”Hey Soapbox, we need to go do some squadron stuff”
>>
>>34322051
>>”Hey Soapbox, we need you to go do some squadron stuff”

Always shove the paperwork off on the newbies.
>>
>>34322018
>>”So Doc, how about some upgrades huh?”

Kind of wondering exactly where the Doc was going with this, but whatever. I suppose he was just going to yell some more.
>>
>>34322051
>”Hey Soapbox, we need to go do some squadron stuff”

I'm guessing we have daddy issues, with the whole not talking to him about jobs, and us wanting to get out of here. Therefore we should stay away from his staff/friends.

Also didn't General Galaxy make the YF-24?
>>
>>34322184
>Also didn't General Galaxy make the YF-24?
Yes, and?
>>
>>34322259
Sorry I misread, I thought you were saying that Astronomov Laboratories made it.
>>
File: Soapbox.png (253 KB, 437x501)
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“He helped out with my thesis,” you interrupted the doctor and grabbed your junior, “C’mon we need to go do some squadron stuff.”

“Heh, whatever you say Pecker,” Dr. Bouchard waved.

You quickly made your exit with Soapbox in tow. You were pretty sure that there was some paperwork that needed to be filling, well, that the new guy would be filling whilst you pretended to work.

“Your dad works at Astronomov Laboratories,” Soapbox finally said, “He’s the other co-founder right?”

“Yeah and?”

“Well I suppose I understand why you didn’t want Dr. Bouchard to talk about it Sir.”

The kid was on the right track. There was a reason everyone just called you Pecker. You just didn’t like remembering that particular memory. It happened back when you were a kid and by now you learned to live with it. Your father constantly questioning your sexual preference and Dr. Bouchard’s form of teasing didn’t help of course. It was why you kept a small bit of distance from your dad. Soapbox didn’t have to know that though. You were quite happy to let him make the wrong assumptions about it.

“And what’s with the Sir?” you both sat down in your offices, “A bit too formal isn’t it?”

Technically the two of you were the same rank, with you only having slight seniority.

“Well I suppose,” Soapbox shrugged, “It’s what I was taught in flight school.”

“Ah, yeah I get it,” you nodded, “Did you graduate this year, or last year?”

He probably didn’t join Spacy right away.

“This year,” he nodded, “I was due for assignment in Spacy when I heard that new bill coming in.”

“Yeah you can’t actually choose your first post unless you’re like top of the class or something,” you understood.

“Like I would move if I could but it’s not like I have the money you know?” he continued, “So I signed up here, hoping to save up enough to move to Frontier.”

[1/2]
>>
>>34323036
It figured the rookie didn’t actually have any combat experience, let alone experience in a combat squadron before. As you filed your respective paperwork, the two of you talked about each other’s experiences in flight school. When you were done, Sergei popped in.

“Hey you two, office hours are over,” he joked.

“So what next then Pinto?” Soapbox asked.

“You call me Sir but you call him Pinto?” you asked.

That just didn’t make sense to you.

“Sorry,” he smiled awkwardly, “Pecker.”

“Nice to see you two getting along,” your team leader chimed in, “I was thinking drinks, I know a bar but I’m open to suggestions.”

“Well I know a good place for rice wine,” Soapbox added.

“How about you Pecker?”

Well you did know a place, but it was more like a nightclub than a proper bar.

>Good old bar
>Soapbox’s suggestion
>The nightclub
>>
>>34323100
>>The nightclub
If we know a place, we know a place. He said he was open to suggestions.
>>
>>34323100
>Good old bar

Relaxed and suitable for story swapping
>>
Rolled 2 (1d2)

A coin toss then.
1. Bar
2. Night club
>>
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Rolled 2 (1d2)

When you suggested the nightclub you didn’t really expect to other two to agree immediately to your suggestion. It was called the Tasteful Club. If the name wasn’t snobbish enough, the club didn’t play anything more recent than Sharon Apple. Ironically enough they also had a Dubstep Night on Wednesdays. It wasn’t Wednesday tonight. You only frequented the place because the drinks were cheap and the fairer half of the crowd was rather easy on the eyes. Other than that it was noisy, humid without too much privacy, and sometimes psychedelic.

“Hey I know this place,” Sergei remarked.

“You do?” Soapbox asked.

“Yeah, I used to know the original owner.”

“What happened to him?” you asked.

“He got shot is what happened,” Sergei stated, “Robbery gone wrong or something like that.”

Well that was news to you. Too late to back out now though. Stepping in to the main area, with the dance floor and the bar, the speaker system blasted a familiar but still weird song.

http://youtu.be/SQBvrGa9BlM

Sergei was remarkably comfortable as he navigated the crowd to the bar, you following behind easily. It was Soapbox that looked rather entranced like the masses undulating on the dance floor. Some of them caught your eye as well but drinks were a priority. He wouldn’t get lost if you left him to his own devices for a while. Sergei already had a cocktail in hand by the time you got to the bar. It was blue mixed with crushed ice in a shallow conical glass. As you finished ordering yours, he gestured towards one of the more private areas with the tables. It seemed something caught his eye. That something was someone you recognised vaguely as that Kudo lady.

“What about her?” you were curious.

“Aren’t you going to go say hello?” Sergei suggested.

>”No, I’m good”
>”Wait. Where’s Soapbox?”
>”Fuck yeah I will”
>Other (write-in)
>>
>>34324260
My brain is failing, can someone explain "Kudo" to me so I can vote.
>>
>>34324260
>"Fuck yeah I will"
>>
>>34324260
>”No, I’m good”

>>34324369
Wasn't Kudo the Harpy that shot us with fire support?
>>
>>34324369
You may have called her a harpy once.
>>
>>34324260
>>”Wait. Where’s Soapbox?”

>>34324476
>>34324477
thanks for the reminder. I'm going with checking with our fellow pilots. Kudo did her job, but I'm not sure I want to socialize with her yet.
>>
>>34324518
Well she was the least sociable person in the quest so far, which is saying something.
>>
Rolled 2 (1d3)

Really? It's a three-way tie. This has never happened before.
1. Stick with Sergei
2. Find Soapbox
3. Approach Kudo
>>
>>34324586
No plan ever survives contact with the players.
>>
>>34324586
At least it's what I'd have chosen if I was in time for the vote.
>>
File: Soapbox being duped.jpg (25 KB, 313x320)
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Rolled 1 (1d3)

Oh her, you remember her. Not enough that you’d want to say hello though. You were curious as to why she was here. She didn’t seem the type but books and covers etc. Rather, you were getting worried at what Soapbox was getting up to. It wasn’t that hard to find the bar.

“Looking for Soapbox?” Sergei continued enjoying his drink, “He’s over there with the hacker chicks.”

You didn’t have to stand up to see over most of the crowd but there was Soapbox chatting with a group of people opposite the dance floor.

“Honestly I wouldn’t expect that from his stance on augmentation,” Sergei continued.

There was a whole range of implants aboard the Avalon but the most popular one is probably the one that took away the need for a mobile. Unlike you, they didn’t really see the need to carry around a small object that enabled communication, financial transactions and leisure activities. They just implanted it somewhere on their forearms. The really good ones were nigh unnoticeable.

“Maybe he’s a gamer?” you postulated.

http://youtu.be/17PM-UMVud8

Sergei just pointed at one of the guys next to him. The girl Soapbox was talking to had shades on. They looked cordial enough but really she was just keeping his attention away whilst her friend stood around him fiddling with something on her wrist.

“He’s getting played,” Sergei said.

“You’re not going to do something about it?” you asked.

“Are you?”

>Intervene
>Let the fool and his money part
>Other (write-in)
>>
>>34325336
>>Let the fool and his money part

Can't defend everyone. Let him learn the lesson the hard way.
>>
>>34325336
>Intervene

Help the noob. If he keeps being noob-ish, let him fry, but for now help a brother out.
>>
>>34325336
>Intervene
Just because we're world weary doesn't mean we let our friend get jacked.
>>
>>34325336
>Intervene
>Other (write-in)

We brought him to this place we should probably stop him. Maybe just call over to him and suggest he's batting out of his league.
>>
“Course I am,” you replied, “I don’t recommend places and let you get robbed blind.”

“Hah, smart,” Sergei was right behind you.

You draped your arms around Soapbox. With your height you actually bent down more than a fair bit.

“Hey, hey what’s this?” you asked.

“Pecker,” he seemed annoyed at your interruption.

“Oh, now you’re calling me Pecker?” you asked cheerily, eyeing up his opposite, “I’m only going to say this once okay? She’s playing you.”

The shades were great at hiding her eyes but you could tell she drew back a bit at the statement. Soapbox didn’t seem convinced. Sergei however sat down next to the hacker’s friend trying to make small talk. It wasn’t a hard look you gave her. More like lazy, but if there was confidence in her stance earlier, she sure wasn’t showing it now.

“Hmph, here’s my number,” she finally flicked her wrist out, “Call me when you find better friends.”

Soapbox turned to you almost in anger as the two ladies left.

http://youtu.be/eLOtl3nLR7Q

“Nice catch,” Sergei held up his mobile.

Isolated on his machine was a malicious script attached the contact information the lady left behind.

“You know, I was going to buy you a drink but it really looks like you owe me one,” you added.

It helped that he looked a little sheepish when you finally rejoined the bar. Thankfully your places were still unoccupied.

“Something tells me Soapbox doesn’t really do clubs,” Sergei shook his head, “Good thing you had us watching your back huh?”

He shrunk further. Between the three of you, you just enjoyed the rest of the night drinking and chatting.

[1/2]
>>
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>>34326474
The next few days had been relatively boring, mostly sitting on your arse and maybe filing some paperwork. Given that you had declined to continue working with Force Recon, or Claudia, until the new replacements filed in, Sergei would often have to go out with her, leaving you and Soapbox to hold down the fort. That was why while you were at work you,

>Kept abreast of intel on the new alien contacts
>Started tinkering with some spare gun pods
>Just hung out with the other pilots on standby
>>
>>34326588
>>Started tinkering with some spare gun pods
I R MEKANIK
>>
>>34326588
>Started tinkering with some spare gun pods

Guns always and forever.
>>
>>34326588
>Kept abreast of intel on the new alien contacts

What's trying to kill us, and how can we kill them more.
>>
>>34326695
With guns.
>>
>>34326839
Guns aren't always the solution you know. Sometimes you need lots of missiles too.
>>
>>34326877
Exactly the reason for intel.

How many missles? How long a burst? Are our missles nessessary, or can we use smaller ones and carry more? Do we need big ass missles? Are our guns chewing them up satisfactorily? Should we get fancier ammo? Would lighter ammo be sufficient, thus allowing us to carry more?

Intel. So we can kill right.
>>
>>34326980
>not carrying everything and firing it all at once anyway
>>
>Kept abreast of intel on the new alien contacts
Followed by,
>Just hung out with the other pilots on standby

Surely it can't be hard to stay up with intel on our mobile, while getting to know our comrades better?
>>
>>34327015
That is the plan, I just want to know how big a clusterfuck we can get into. If 10 enemy is an ammo issue, we don't roam far. If 100 enemy is an issue, we rampage.
>>
>>34324260

>Sharon Apple

New favorite quest.
>>
You took to tinkering on a spare gun pod. While you weren’t a real gunsmith by any stretch of the imagination, you did know enough about them that you could cobble together one if you had the parts. It wasn’t your fault that someone left a spare gun pod lying around. It was also definitely not your fault that the mechanics were egging you on by producing various bits and bobs when you needed it. What started out as a normal gun pod suddenly became a fourteen metre long rifle with deployable stabilisers, an attached fire control module and a magnetic accelerator to supplement the chemical propellant. Sure, you reduced the rate of fire down to semi-automatic but now it could tap dinner plates from at least a dozen kilometres out with it. The only thing you forgot to design was perhaps the mounting.

That was why Sergei and Soapbox were staring at you as you tried to fit that thing under your VF-22. You were drawing on the underside with a marker, trying to figure out how to get the thing integrated with your Valkyrie without snapping it in half every time you switched from fighter to Battroid mode.

“You know Pecker, if you keep doodling on it you’ll ruin the stealth coating,” Sergei pointed out.

“I didn’t think this through,” you admitted.

The thing with the VF-22 was that the gun pods were generally integrated, to maximise their stealth profile. It was trivial for you to jury-rig on your creation on of course but that was going to take away the space for your two normal gun pods. Bah, you could always use the space for something useful, like more ammo. Now if only you had the time to engineer an anchor and have someone to calibrate the fire control system for your new rifle.

[1/2]
>>
>>34327658
But.. If it's semi-auto, why do we need more ammo?
>>
>>34327658
“Pecker, why are you doing this again?” Soapbox asked.

“Because I was bored,” you replied.

“Remember you chose this,” Sergei smirked.

“Aren’t you suppose to be flying Force Recon this afternoon?” you shot back slightly annoyed.

You really could do without a peanut gallery.

“Well actually, we found something interesting out there this morning and Spacy wants us to bring everyone to the fight,” that got your attention, “As of say, forty minutes ago, we detected a significant mass of jam heading straight for the Avalon. In another forty, the Nozaki is going to dock, take us all on and in another forty we’ll probably launch to hit their vanguard.”

“Jam? I thought the acronym was GAME,” Soapbox interrupted.

“Personally I like Claudia’s Jelly Alien Machines better,” Sergei admitted.

“I agree,” you added absentmindedly, “Why did you have to tell me now?”

“Well you looked a bit busy,” Sergei shrugged.

“Great, now I have to decide whether to take this damn thing with me or not,” you complained.

If you really focused on it, you could probably get the rifle mounted on your Valkyrie by the time you had to launch. Assuming that it worked of course, the simulators and theoretical stuff was solid, but you never knew. That and it would of course affect your role within the squadron itself.

>Take the new rifle for a spin
>Stick with the old gun pods
>>
>>34327784
>Stick with the old gun pods

I am not going into a fight with something I just slapped together.
We can test the Kill-o-matic when we get back.
>>
>>34327784
>Stick with the old gun pods

You can figure out if and how it works after your mission, for now, stick to what works.
>>
>>34327784
>>Take the new rifle for a spin

I want to keep going with this. I suppose I'll be outvoted, but whatever.
>>
>>34327784
>Stick with the prod
>>
>>34327904
>going into a fight with something I just slapped together

>fire Kill-O-Matic

>it explodes on you instead

>quest end

Insert Coin to Continue

9...
8...
>>
>>34328327
That is the largest of my fears. I also fear using a semi-auto when a full auto is required and getting our fellow pilots killed. Or it jams. Or it locks up completely. Or we loaded it with paint in our excitement.

After that last one, my fears become increasingly delusional.
>>
>>34328513
The VF-22's gunpod payload is a bit more tightly constrained because though its body is for passive stealth, it has an active stealth device.

But the 22 has arm beam guns and a swivelling head laser, so....

That sniper rifle is gonna be mounted on_top_ of the craft, not the belly. Like a fold booster. Kinda.
>>
>>34328513
Bored is like JQOP, he'll give you all the rope to hang yourself with. Just like Kyril....
>>
>>34328617
I like a GM/QM that will do that. Keeps me from getting complacent.
>>
>>34328617
Ugh, don't remind me about Kyril. Still upset at how that turned out.
>>
>>34327784
Take that shit. Or are you such a shitty mechanic that your crazy ideas don't work?

Remember, if you let the fear of failure get in your way, you'll never make progress. That's how SCIENCE! works!
>>
>>34328702
I just like how we made it to the season finale before he died.

Such a great way to take the chair out from under you.
>>
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With a sigh, practicality won out. There was no way you were going to battle with an untested weapon you just cobbled together in three days. You left the rifle behind and went with the old gun pods. It was midday by the time the Nozaki arrived and loading took only half an hour.

This time you were sat in a proper briefing room with the rest of Boomerang Squadron. Well, it was only Charlie team as Bravo was currently on station monitoring the JAM advance whilst the Nozaki was making full steam towards the AO. Huck and his guys gave you a nod as you stepped in with Sergei. You think you saw Claudia in the back.

“Alright guys we’ve got a simple request in from Spacy this time,” the squad leader started, “We’re going to blow shit up.”

That got a chuckle out of Huck. The slide on the way switched to a live feed coming in from one of Bravo Team’s fighters. From the distance they were at it was strange that the JAM hadn’t broken off the intercept.

“We’ve estimated about hundred contacts, a dozen of them the size of a Northampton,” Sergei continued, “Spacy wasn’t too specific with the parameters but it looked like they wanted us to be the pre-emptive strike, and if possible the road bump. Well we probably aren’t going to go that far but we are going to raise some hell. Simple bomb run, we’ll probably have to take turns. Huck you’re up for our primary payload carriers.”

“Right on boss,” the team leader acknowledged.

“My team will play escort. Soapbox will have the secondary payload clean up what’s left. Bravo team are going to run a distraction before we hit them to try and draw away some of their smaller ships. We’re not sure if it’ll work though, either way they already have their own mission. Pecker you got anything to add about or alien friends?”

“I don’t think so,” you admitted, “All they did the last time was just come straight at me so get out of the way I guess?”

[1/2]
>>
>>34329361
With those words of wisdom, the briefing was adjourned. You were sitting in your Valkyrie when the Nozaki defolded at the edge of the battle. As the elevator brought you and your team mates up, you took one last look at the stars before you. They were out there somewhere, but at this range you were struggling to get a visual. It didn’t matter, you’d see them soon enough, and hopefully without a collision this time. The catapult wasn’t so much a jerk as it was a soft tug as your Valkyrie was brought from zero to near supersonic, at least, in relation to the Nozaki anyway.

“This is CVS-606 Nozaki, call sign Gunsight-6,” control started.

“This is Boomerang-1, we’re on station and heading to waypoint one now,” Sergei returned.

Your flight merged with Charlie team, Boomerang-3, -8, and -9.

“GAME are still an hour out from the Avalon, numbering 153 contacts total. 42 have broken off to engage Bravo team,” control continued, “You’re clear to engage, out.”

“Copy that Gunsight-6, we’re weapons free, out,” Sergei finished, “Boomerang-4, stick with Boomerang-5 and engage at your own discretion, we might need his bombs later.”

You clicked twice in confirmation. The two of you peeled off as the four man formation approached the remaining 111 contacts. As you closed in, the display started outlining and tagging the shapes for you as more and more broke off from the main body. They were like small black triangular shards and you were counting almost in excess four dozen of them alone just heading for Charlie team. Another two dozen were heading your way. It looked like they were going to drown you out with numbers, more than you had missiles if standard firing practices were followed.

“Uh, Pecker?” Soapbox was using the private comms, “What do we do?”

>Dump all the missiles
>Close in for a gun fight
>Be selective and conserve ammo
>Other (write-in)
>>
>>34329427
>>Dump all the missiles
All of them.
>>
>>34329427
>Dump all the missiles

Its traditional.
>>
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>>34329427
>MISSILES.

It is time. Better to eliminate as many as possible from a long range before they close in.

Now see, if we had that rifle, long range would be easier. Y'all are a bunch of pantywaists.
>>
>>34329427
>>Dump all the missiles
youtube.com/watch?v=BzXfVgYCxWI
>>
Alright may I have1d100 just for general effectiveness?
>>
Rolled 74 (1d100)

>>34329757

SAY HELLO TO OVERKILL FOR ME.
>>
Rolled 28 (1d100)

>>34329757
>>
>>34329757
Lets not forget to crank up that Fire Bomber!

MACROSS 7 - Totsugeki Love Heart (Duet Version): http://youtu.be/eWNZK_BIqVU
>>
Rolled 47 (1d100)

Awwyeah, here we go!
>>
>>34329879
Smashing.
>>
Rolled 5 (1d100)

>>34329757
>>
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Rolled 33 (1d100)

>>34329959
>>
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“Open fire, all the missiles,” you replied simply.

You think it was a point in his favour that he didn’t complain about it and coordinated your strike. You fired all the missiles. There was no need to be skimping out and it looks like the JAM hadn’t actually picked up any new tricks while you were away. Of course he held back with his big payload but micromissiles were still missiles. Before you the darkness was lit up with a cascade of explosions. The two of you flew past their remains without a care. There were no survivors.

From your tactical net, it looked like Sergei and Huck’s team made it through as well though there were more on them than they had missiles.

“Boomerang-4 could use some help here if you still have any more ordnance,” Sergei transmitted.

The distant glow of thrusters grew more intense.

“This is Gunsight-6 to Boomerang squad, it looks they big ones are accelerating, stop them at all costs.”

What the fuck was Spacy doing? That was probably going through everyone’s minds at the moment. Still you couldn’t dilly dally around questioning their orders. Besides, the more you took down here, the less there was a chance they would crash in to the Avalon. It looked like that was the GAME plan anyway.

“Alright, Boomerang-5, hit the secondary target, at least one is better than nothing we can’t make it.”

“Why not stick together?” you asked.

“We are attracting a lot of heat so you guys are relatively clear for now, who knows how long that’ll last.”

“What’ll it be Pecker?” Soapbox deferred to you again.

>Escort Soapbox to the target
>Leave Soapbox he’s pretty clear so far
>Merge with Bravo
>Other plan (write-in)
>>
>>34330610
>Escort Soapbox to the target
In character: We're getting paranoid about losing teammates. Never again.
>>
>>34330701
Beat me to it.
>>
>>34330610
>Escort Soapbox

You don't abandon your wingman.
>>
>>34330610
I'm in favor of backing up Sergei. He's the one with the heat on him, not Soapbox.
>>
I am all for killing JAM if it means technological advancements jump like in Yukikaze.
>>
Rolled 94 (1d100)

>>34330610
>Escort Soapbox to the target

Is there any long-range support we can get from Nozaki?
>>
>>34331259
I don't suppose we could get that rifle catapulted to us in a pinch if we really need it, could we?
>>
>>34331350
I don't think the rifle could arrive intact without some form of protection and guidance system.
>>
>>34331447

So you are proposing guided missles that carry a payload of guns.

I thing [k] just had an orgasm and doesn't know why.
>>
>>34331505
They would have to be very fast to make a difference in a fight. What kind of propulsion systems exist in this universe?
>>
>>34331574
The anime kind.

Seriously, this is about TRANSFORMING NOTF-14S IN SPACE. Fuck.
>>
>>34331505
I was just about to say that, actually. It's an incredibly stupid and reckless idea that we should totally remember for later.

Alternatively, we could always work on ways to make the gun less cumbersome to bring out into combat. Maybe modify the barrel so it can fold back to make it more compact?

>>34331574
Well, there's always the Fold System. Which would be entirely too large and impractical to install on a missile.

Or would it?
>>
>>34331685
It might be worth it for sending space nukes or big ass guns. I'm talking stupid levels of big here.
>>
“Stay close to me,” you instructed, “We’re going in and we’re coming back out to help Sergei.”

He clicked twice.

“You got that?” you repeated a bit more emphatically.

“Yeah, I read you,” he finally answered.

Good.

Like Sergei said, the path to the target was pretty clear. All in all a milk run considering you encountered paltry resistance. It was one out of the twelve frigate-sized mass of JAM but it was at least something. If their thought processes were any similar to a human’s then it was probably fine with just taking one loss to ensure the other bombers didn’t make it to their target. It didn’t help as more explosions tore up three more of their frigate class equivalents. There were still another eight left still and the smaller fighter sized missiles were still relentlessly homing on Sergei and Huck’s flight.

Unburdened by completing your objectives, you and Soapbox dove in to the melee to try to ensure everyone made it home.

“Fuck this is Boomerang-9,” a squad mate reported, “I’m hit, purged engines, and sitting dead in the water.”

It didn’t look like they were going for him any more though.

“Sit tight Cavalier, we’ll pick you up when we’re done with this,” that was Huck reassuring his subordinate, “Shit, I’m hit, left arm gone still combat effective.”

“All right squad, we need to fall back, we’ve done all we can,” Sergei spoke out, “I want an orderly retreat now, Pecker you up for a little rearguard action?”

It wasn’t really a question in this situation. You were down to another three or four seconds of burst on your last gun pod. There were still around fifty contacts and you all weren’t killing them fast enough.

“We’re going to pick up Cavalier?” you asked.

It was tricky enough trying to hold them at bay but breaking through to reach Boomerang-9 should still be possible.

“You want to try?”

>Yes
>No
>>
>>34331685
Gun Missle Design Checklist
>Incredibly stupid?
Check
>Reckless?
Check
>Distorts space-time?
Check
>Player character?
Check

Project:Terrible Plan is go!

If we do this, and it works. Eventually we will have the most awesome RPG moment ever. We call up Operator and tell him we need guns, "lots of guns" and they shall arrive in a woosh.

But this time, they aren't for our trenchoat clad, bullet-timing self.

They're for the giant robot we're piloting.
>>
>>34331806
>Yes
Test your might Pilot.
>>
>>34331806
Of course! We're not just going to leave him out there.
>>
>>34331806
>Yes
Minmei grab worked before, and we're better trained than Hikaru.
>>
Well then, can I have 1d100 to get a hold of Cavalier? There will be a counter roll for the JAM of course.
>>
Rolled 38 (1d100)

>>34331806
>Yes

We don't leave others behind.
>>
>>34332151
>>
Rolled 35 (1d100)

>>34332165
>>
Rolled 25 (1d100)

>>34332151
I won't let anybody else die on my watch!
>>
Rolled 67 (1d100)

>>34332151
>>
Rolled 38 (1d100)

>>34332165
Well then. Pray well you survive this.
>>
>>34332267
A tie. Huh, hopefuly that's not a bad thing.
>>
>>34332361
Well it's not a tie since they are two separate DCs. Kinda is weird and amusing both rolls are 38 though.
>>
You didn’t devote more to answering Sergei’s question than to click twice. You had an objective and you were going to do your best to accomplish it. Switching to Battroid mode you waded in to the incoming JAM. You threaded inside the gaps they left behind, suffering no significant damage as you did your best to get closer to Cavalier. His IFF was not updating but your computer compensated by predicting his continued drift farther and farther away from your position. Whatever got in your way you blasted with your dwindling ammunition. While you still had your beam and energy weapons, they didn’t seem to do a whole lot, even in close quarters.

“Goddamnit Pecker,” you could hear Sergei.

From the tactical net he was on the other side of the wall of JAM that came towards you. He was blasting away but wasn’t having much luck trying to reach you. The same could be said of your efforts to reach Cavalier. It was like they decided that here there was a boundary that you could not cross and they did their best to keep you out.

“Pecker get back here, they’re calling in a fire mission, we need you out,” Sergei continued.

No, they were no doubt calling in the artillery on Cavalier’s position. He wasn’t like you. He didn’t have the means to escape.

“Pecker,” they were all shouting at you now.

However like a shoal of fish, the JAM presented a wall that you could not get through. Not even the blasts of the ordinance vaporised their capital ships got them to move out of the way. You could do nothing as Cavalier’s predicted path ran straight in to beam no doubt shot from Avalon’s fleet.

Episode 4 End. The double billing continues in about 14 hours.
https://twitter.com/BoredofDirector
I am now going to make some Tonkatsu. Questions welcome.
>>
>>34333231
Good fun. I got nothing accomplished today because of this quest.

Worth it.
>>
>>34333231
Well fuck. These guys are more cold blooded than I thought.
As for questions, will there be crossovers with other series? Because an arms race like in Yukikaze might make for some pretty interesting times and tech.
>>
>>34333317
Not too many crossovers I think. It's funny how you mentioned Yukikaze though.
>>
>>34333484
Well when JAM is mentioned two things come to mind and only one of them can kill you.
>>
>>34331685
Considering that a single Fold Booster is built like a large ship-fired missile...
>>
>>34333231
Will "Macross Avalon" be competely self-contained or will there be any interaction between people/events/places/ships/etc. of the other Macross series beyond mentions in conversations and the like?
>>
>>34333927
Self-contained for the most part. Learned my lesson with my last quest. Don't want a repeat of that.
>>
>>34334008
I wasn't mad over the MIB cameo

>they never released the complete series of the cartoon (in the states at least)

only a skeleton set stealth released during the 3rd movie
>>
>>34334281
No it wasn't that. It was being constrained by the canon plot. I was chafing to be free of it by the time we got the Sister Arc.

You might see a western animated series being referenced heavily next thread.
>>
>>34321103

Hey Macross Quest, I made a gif for you. Sorry it's a little small.
>>
>>34334439
well bored, for what it's worth, I thought you did a solid job on the Sisters Arc and I enjoyed it immensely.
though my favorites were always N^3
Part two as Jaswinder Kaur, Academy City: The Deadliest Game - The Hunt For Crowley when?



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