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/tg/ - Traditional Games


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It's time for Dead Gods!

Setting: Cender
Season: Early winter
Year: Post-creation 3975, post-Collapse 3008
City: Clen
Crime rate: Unsustainable

For old threads, look here! http://suptg.thisisnotatrueending.com/archive.html?tags=Dead%20Gods%20Quest
NOTE THAT QUEST 22 WAS NOT ARCHIVED, IT CAN BE DOWNLOADED HERE: http://www.mediafire.com/download/7g6zn4rhzwnaw5e/22.zip
For updates, check twitter! @Someone_else___

Elsa's Character Sheet! http://pastebin.com/ezsJzAWG

Resident artist: Eversor_
This is Tarsh, the world of Dead Gods. On Tarsh, the Pantheon is stretched to the breaking point by the deaths of all but three of its dozens of members, with the remaining members largely serving advisory roles when they appear to mortals at all.

In this quest, you assume the life of Elsa Ledren, a young Sergeant in the Skirmishers of the Auxiliaries, the support forces of the Royal Army of Cender. You were on a long-term assignment’s first leg when you were attacked and killed in the forest. Your divine Pantheon member, Asa, brought you back to life with a mission: track down and kill the people responsible for trafficking the ancient magic weapon that killed you and your men. You discovered a large conspiracy to traffic and use these ancient weapons, and have been stealthily – or not – killing them off. In previous threads, you knocked off twelve of the conspirators, and now there’s only their leader left alive.

In the origins of the world, there were fourteen gods, and each created a race in their image. Yours, the elves, were created by Mai’te, who then created two demigods, a man and a woman, to liaise with the people, and also created the Heralds. These were normal mortals endowed with some of the powers of the demigods, and able to telepathically communicate with Mai'te, her children, the demons, and each other.
>>
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A cataclysmic war, referred to hereafter as the Collapse, erupted about one thousand years into creation, and all but three demigods, all but two races, and all the gods died off. The tattered remnants of the world held together through the power of the three surviving demigods, including yours; the female demigod of the elves, named Asa. Three huge alchemic weather machines keep the world habitable, while the demigods have dispensed with the use of Heralds in favor of Avatars: physical projections of themselves that can walk and talk like people.

The afterlife was dismantled in the wake of the Collapse, and now, all souls are simply ‘inverted’ in the seas of Chaos outside reality after death, and absorbed by their corresponding demigod.

You were assigned by your King to track down a gang of bandits that had sided with the secessionists in the southlands, but were ambushed and nearly murdered by the conspiracy and their ancient weapon, the Orb of the Feathered Demon. Because the weapon can kill demigods, the Pantheon survivors made you a Herald in secret, and have charged you with killing the ten conspirators who survived the battle in the woods.

Previously, you rescued Kerin, an elf demon, and restored him to power. Now, you’re planning the final attack on the conspiracy leader, Don Kotrick. You brought King Maas to see Kerin, and now you’re hiring mercenaries for the final attack.
All mechanics are based on a 1d100+modifier roll.
>>
As the convoy returns to the city, you peel off with Dervich and ride up to the Mercenary’s Guildhall. The Hall itself is aesthetically what you’d expect from a collectivized military company in a major city: it’s not a fortress, but it looks the role. A large stable sits out back with several horses and a cart or two, and the crossed-swords iconography of the Guild is everywhere. The front door is an imposing slab of stone on greased metal hinges, and as you pull it open, the smell of paper and leather wafts past.

“Ever been here?” you ask Dervich under your breath.

He shakes his head. “Walked by. Never been in.”

“I have,” you tell him. “It’s all like this.”

“Hmph.”

You walk up to a single, narrow desk at the front hall and wait, and a moment later, a youngish human man with pale skin jogs up. “Sorry,” he pants. “Can I help you?”

“We’re interested in doing some hiring,” you tell him, and when he opens his mouth to ask why, you point at the Gem.

His eyes bug out. “Oh. Uh, I’ll go get Master Simone,” he assures you. He jogs off again.


(con’t)
>>
“Busy place,” Dervich mutters.

“It always is, come winter,” you chuckle. “Every farmer out there who needs his goods to reach the city safely is hiring guards.”

“Isn’t that an Escort thing?” Dervich asks.

“Yeah, but they charge more.” As you speak, a human man in a crisp black uniform, cut like the official Army formal uniform, walks up with the young man in tow. The black-clad Mercenary has the twin pins of a Mercenary Master and a Brotherhood member on his collar, and his Brotherhood-issue black cloak is draped dashingly over one shoulder. It’s a style a lot of would-be adventurers ape, but he executes well. He carries himself like a soldier, too, with the bearing of a man who doesn’t expect trouble, but is quite ready to deal with it when it arrives.

He walks up within ten paces of you and bows deeply. As he rises, the shock of grey hair he has neatly slung in a tail shines under the bright lights. “Lady Ledren, an honor,” he says in a surprisingly high-pitched voice for his size and age. “I understand you wish to contract with my Mercenaries?”

>Bow back “Yes.”
>”Is there somewhere more private we could discuss this?”
>”That depends on whether or not you have any tunnel-fighters available for me to hire.”
>”You sound like you were expecting me.”
>writein
>>
>>36451209
>>”You sound like you were expecting me.”
>>
You tilt your head as he straightens back up. “You sound like you were expecting me, sir.”

“I was, in fact. Some time ago,” he replied. “You can hardly call on the Crusaders now, eh?” He glances over at Dervich. “Forgive me for my presumptuousness, but I wasn’t expecting you to call on the King exclusively. I must also ask for your forgiveness in another regard, my Lady, for only my Guildsmen may go armed in the building. I assure you that you will be quite safe.”

>”I’ll hang on to my kit, thanks.”
>”Sure.” (disarm)
>writein
>>
>a quest with one player
>>
>>36451443

>”Sure.” (disarm)
>>
>>36451443
>>”Sure.” (disarm)

>>36451494
that's odd as it's closer to /tg/ things than most quests... except for bitching about nearly everything.
>>
>>36451583
being lackluster and uninteresting has nothing to do with traditional games
>>
>>36451494
There's another guy in here, I missed the first vote cause dinner.

Also, the majority of /tg/ has awful taste, high participation isn't something to be proud of here. All you need to do to get lots of players is make magical futa loli quests.
>>
>>36451583
define /tg/ things
>>
You bow back. “If you wish,” you tell him, passing over your gear. Dervich does so too, but when he moves to hand his spear over, the Master – Simone, apparently – holds up a hand.

“Are you her guard, sir?” he asks the younger human.

Dervich blinks. “Er, Paladin, actually, Master,” he admits.

“Then you may bear your weapons,” Simone says. “Bodyguards may bear their defenses, we simply disarm symbolically for the meeting. Rarely do soldiers come to hire us directly,” he adds with a faint grin. “Shall we?”


You follow the Master up a flight of stairs to the second floor, where the Master shoos a few people out of a small room and closes it behind you. “So!” he says, draping his cloak across a chair back. “What may I do for you, your Ladyship?” he asks.

“I wish to hire some of your mercenaries for a two-week-long job,” you tell him. “It calls for tunnel fighters.”

“Tunnels, eh,” Simone mutters, rubbing his chin. “Interesting. A basement?”

“A mine,” you tell him. “Criminals have gone to ground and taken hostages.”

“Intriguing.” He leans back in his seat. “To be honest, that’s a rare skillset. I may only have ten or so men who can fight underground with confidence. I can lend you their aid, for a fee of a few hundred Acerts per day.”

You try to shield your disappointment. Asa had made them sound more useful. “I would welcome their help,” you say anyway. "Are there any other Guildhalls nearby who may have more specialists I could hire for this?”

Simone nods. “A few. I’ll send out notices, if you like. How much time do I have?”

>It’s Thursday now, and tomorrow you’re going to talk to the Brotherhood and the Alchemist’s Guild. Maas didn’t give you a time limit on this and Kotrick’s going nowhere, so when do you want to attack? It will take six days to travel there.

>”We’ll say we depart on Monday.”
>”If you ask them to meet us there, we can go on (another date)”
>>
>>36451776
>”We’ll say we depart on Monday.”
>>
>>36451583
all quests are /tg/ related you silly billy
>>
“I’d say Monday,” you say after a moment’s planning. Simone’s face tightens.

“That’s not enough to recruit more people, I’m afraid,” he says. “Unless this mine is very close.”

“It’s six days away,” you tell him. “South of us.”

He shakes his head. “I could draw in two more men at most, and have them meet us there. Do you plan to wait and beseiege the place before attacking?”


>”No. A quick recce, then we’re in.”
>”Yes. We should starve them. Of course that will lengthen your contract.”
>writein
>>
>>36452024
>”No. A quick recce, then we’re in.”
>>
“No.” You lean forward to emphasize your point. “They know we’re coming already, and they have hostages. If we besiege the place, they’ll starve the hostages to feed themselves, and I won’t allow that. We recce, then we hit.”

Simone nods. “That will limit the aid we can give you, but I’m glad you’ve planned this out.”

“I have some men on the site as well, local Guards and the like,” you tell him. “And I’m hiring a recon specialist from the Brotherhood whom I’ve worked with before, and a healer. Some Alchemists, too, probably.”

“Ah, excellent,” he says calmly. The man’s demeanor is perfectly controlled now that business is being discussed. “What is the name of this place?”

You tap the Gem. {Sister, what is the exact name and location of this mine?}

[MacGrudder Excavations owns it. It’s called Silver Linings, because MacGrudder has a sense of humor,] Asa sayd drily. [It’s in the town of Hafdal, six days ride south by southwest. Kotrick got there as fast as he did by riding flat out, since he didn’t care what happened to his horse – I think he knew he wasn’t escaping.]

“It’s in Silver Linings mine, in Hafdal,” you tell Simone.

He recoils. “Oh? Blast. I’ve been there. The town, at least. I know some of those people,” he says grimly. “Perhaps I should send your people piecemeal. If you mean to leave on Monday yourself, it’s Thursday night now, and it takes… oh, six days to get there… then you mean to attack in ten days. I’ll send notice to the troops I have in mind and the ones on your way to be there in ten days. That way, you needn’t move in a convoy,” he suggests, which at least speaks to his sense of security. He may be inferring that you don’t want Kotrick to know how many men you’re bringing.

>”That works fine.”
>”Is there anybody else I should bring?”
>writein
>>
>>36452472
>”That works fine.”
>"Do you have any other recommendations?"
>>
“Excellent.” You fold your hands in your lap and meet his gaze. “These men are trapped underground. Do you have any recommendations for fighting them?”

“Fighting and living underground, and not leaving, makes the sun irrelevant,” Simone observes. “If I were them, I would leave a few men awake to guard whatever prisoners they have and whatever food supply they’re rationing, at all times, with a few more at the entrances – that’s where I’d put the mages. The rest I would have sleeping in eight-hour shifts, around the clock, training and mapping the mines.”

You slowly nod as you consider that. “Clever. So I can assume that no matter when I attack, some will be asleep, and some will be awake?” you ask.

He shakes his head. “I am a professional soldier with much experience, madam, and if these men are untrained, they may keep only a token sentry and sleep during the surface night. All I can do is tell you what I would do.”

“That’s fair.” You suppose you don’t really know much about Kotrick himself. Maybe you could visit his family.

You rise to your feet and move to shake his hand. “Then if I shall, sir, I shall retake my gear and depart. I will arrange for all due payment as soon as I have numbers about the actual force composition you’re sending.”

He rises and kisses your hand with the sort of gallantry you’d expect from a retired ladies’ man. Dervich suppresses a grin. “An honor,” he says gravely. “Be safe.”


>Actually go and visit Kotrick’s family now
>Go home and eat some food
>writein
>>
>>36452891
>Actually go and visit Kotrick’s family now
This ought to be interesting.
>>
>>36452891
>Actually go and visit Kotrick’s family now
>>
>>36452891
>Go home and get a boner writing
>>
>>36452891
>>Go home and eat some food
>>
Outside, you glance off to the noble district. “Al, do you think it would be worthwhile to go and actually visit Kotrick’s family?” you ask speculatively.

He stares at you. “Uh… really?”

“Why not? They live in town, and Gherta says she already spoke to them,” you point out.

Alan just shakes his head. “If you order me to do it, and if you go, I’ll do it, but I think if they knew anything, they’d have told the King.”

“Unless they were sympathetic.” You shrug. “I think we should at least go see what’s up.”

“Then I’m with you,” he says heavily.


The Kotrick family manor is tucked away in the northern part of the city, near the castle, and as you approach, you realize that you’ve been near it before – in fact, you rode past it chasing Forest. The place is surprisingly restrained, in terms of its decoration at least. It’s not as big as Forest’s place, either. Outside, there are a few things scrawled on the walls of the estate, but no crowds, and only a few lights are visible inside.

“So… how do you want to do this?” Dervich asks nervously.


>”Walk up to the front door and knock.”
>”Case the joint first.”
>ask your divine friends for information
>just mark it for now – we’ll come back when it’s light out

>writein
>>
http://pastebin.com/b74DUKbb
>>
>>36453321
>ask your divine friends for information
Ask how exactly Kotricks family has already been investigated.
>>
You tap the Gem. {Sister, how exactly has the Kotrick family been interrogated so far?}

Asa answers at once. [So far as I know, the family was questioned by Duchess Gherta’s apprentice, the woman you know as Mel. She also had a few of his business associates from his legitimate front companies rounded up for questioning. Gherta said they had been most forthcoming, even embarrassed. They had no idea their son had fallen so completely from grace, as it were. Why?]

{I’m outside their house, wondering if I should go and talk to them,} you tell her.

To your surprise, she seems almost delighted. [Oh, good! I was hoping you’d think to.]

{You were?}

[Yes. You’re a Herald, my sister, and you should always be willing to talk things over, as long as your life isn’t at risk,] Asa replies. [But it is very late. Perhaps tomorrow would be better. After you talk to the Alchemists, maybe. Did you talk to the Mercenaries?]

{Yes. They promised aid.}

[Good.]


>Go knock on the door
>Come back tomorrow
>Do something else before going home
>Walk Dervich home and then go have dinner with Jerome
>writein
>>
>>36453639
>Walk Dervich home and then go have dinner with Jerome
Brotherhood and Alchemists shouldn't take all day.
>>
“All right. We’ll come back tomorrow,” you tell Alan. “Let’s just go home for now.”

“Sure,” he says with a relieved sigh. “I was worried you’d go in there without a game plan.”

“Me?” you ask drily as you both walk south.

He shakes his head. “I know, it’s unprecedented, he says sarcastically. The night-time noises of the city surround you as the pair of you walk through the streets to his apartment. “So, boss,” he says after a mile or so, “I have to ask. Did you ever get a religious feeling from me? When we were in the Auxilia, I mean.”


>”I do remember your mind blowing when I showed you the brand, but that was later.”
>”No, not really.”
>”I never asked.”
>”Not like a few of the other guys.”
>writein
>>
>>36454053
>”I do remember your mind blowing when I showed you the brand, but that was later.”
>>
>>36454053
>”No, not really.”
>”I do remember your mind blowing when I showed you the brand, but that was later.”
>>
>>36454053
>"No, not really."
>>
You think back to a mere few months ago. “Not really,” you admit. “I do remember you reacting pretty strongly when you saw the brand, but I don’t remember you being very spiritual before that.”

He mumbles something.

“Sorry, what?”

“I said religious,” he says, louder this time. “Not spiritual.”

“Fair enough.” You clap a hand on his back as you walk. “So does this all scare you?”

“I think it’s awesome,” he admits. “And scary, but mostly awesome.” He half-grins. “That place in the Sacred Home… I’ll treasure that forever. I want to live there, you know? I want to earn that!”

You grin back. “Yeah. Yeah, I know.”

He sighs. “I gotta admit, I envy you,” he says. “I mean, your relationship with Jerome.”

“You do?”

“I can go get girls every once in a while, but I’d kinda like that stability,” he goes on to say. “I know a lot of guys just married to get to move into better housing, but I wanted more than that.”

You think back to the original housing you’d been stuck in. It was even worse than the temporary barracks you’d slept in during the muster before marching south “That’s good to hear.”

The brown-haired soldier nods firmly. “Once we kill this Kotrick motherfucker, I can focus on it,” he says. “Until then, I gotta focus.”

“Right on.”

You walk on in silence until you reach his apartment. “All right, boss, I’m gonna turn in,” Dervich tells you. “See you tomorrow.”

“Yep. Night, Al.” You watch him lock the door and head home.


(con’t)
>>
At your own house, you walk in to see it much like it had been the day before. The boots by the fire, the coat on the chair, and the husband in bed, facedown. This time, at least, he sits up when you walk in. “Hey, Elsa,” he says wearily. “How’re you today?”

“I’m great,” you tell him, shucking your armor. “Was it as bad today as it was yesterday?”

He tiredly shakes his head. “No, they let us go early this time,” he says. “We got done fast.”

“That’s good. Have you eaten?”

“Had a bite, but I’m mostly just sleepy,” he admits. He squints up at you. “Think you could do that healing thing on me again? My back really, really hurts. I think I twisted something.”


>”Sure.”
>”Maybe just a backrub will help…
>writein
>>
>>36454646
>Backrub
>with your whole body
>lewdly
>>
>>36454646
>>”Sure.”
>>
>>36454646
>”Sure.”
>>
>>36454646
>lewd backrub
>>
You gently lower him back down on the bed. “Think a backrub would feel better?” you ask. “And did they give you tomorrow off?”

“Yeah, they did.” He shrugs and winces. “Backrub’s worth a try.” He gingerly rolls over as you shuck the last of your armor and outer clothes. You haven’t eaten, but you can always grab a snack later. You help him out of his own outer clothes and start gently massaging his lower back, earning you a few groans.

“Mmm… that does help a little,” he says into the pillow. “Except… ow, no, that part hurts,” he grunts as you dig into a muscle knot.”

“Aww, I was hoping this was your subtle way of asking for a handjob,” you pout.

He laughs into the pillow, then cuts it off. “Ha, oh ow, ow, no” he groans. “I wish. Can you just try healing me?”

“Sure,” you tell him, and let a bit of your power drift into his prone body. He relaxes visibly, and with your hand on the muscle knot, you can actually feel it settle down.

“Ahhhh… much better,” he sighs contentedly. He looks over his shoulder at you and smiles. “Thanks, gorgeous.”

“You’re most welcome,” you promise, snuggling down beside him. He immediately drapes one arm across you and pulls you in close, and you giggle as he messily captures your mouth.

“Mmmm, that’s my girl,” he playfully growls, casually straddling you and kissing you again. “So did you mean it? Do you want to play tonight? We’re both beat, I can tell.”


>”Tomorrow morning instead. I anticipate it taking a long time to get out of bed.”
>”We’ll just have to go quick.”
>”No, I was kidding.”
>”Put those big hands to work first.”

>writein
>>
>>36454990
>>”Tomorrow morning instead. I anticipate it taking a long time to get out of bed.”

A good way to unwind before resuming reparations
>>
You lean up and stroke his cheek. “I don’t have many errands to run tomorrow, handsome,” you whisper. “We’re tired now, but tomorrow morning, we can spend as much time here as we like.”

He grins again. “Excellent.” He levers off of you and wanders into the bath. You hear the shower start up as you climb back up and get your pajamas on, then walk down to the kitchen.

Freshly bathed, he walks in a bit later and makes himself a sandwich. “So what did you do today?” he asks, libido contained until you see fit to release it.

You swallow your food before answering. “I took the King and his family to Sacred Home.”

“Wow.” Jerome pours a shot of scotch and grabs some bread. “So what happened?”

“They received blessings, like everybody else who goes,” you say with a shrug. “Turns out they can force it to work for humans, but it’s inefficient and uncomfortable, so I don’t think he’ll do it much.”

“I haven’t told anybody at work,” he lets you know. “I don’t think people should know until it’s safe.”

You squeeze his hand as he sets down his plate. “Good idea. Kerin is dying to see people again, but he knows it can wait.” You take another bite before continuing. “Do you want to see him tomorrow? He told me he’d love to meet you.”

Jerome blinks. “Think it’s safe?”

“Sure.” You sip your water. “I’ve got a few meetings, but they’re all in the morning. Nothing I can’t handle in time to ride out there with you.”

He shuffles his feet a bit. “Uh… well, if you find the time,” he says bashfully. “Um, what offering should I bring?”

>”I don’t think he’d ask one of his family.”
>”Something very small and simple.”
>”Something that means something to you.”
>just page Kerin and ask
>writein
>>
>>36455670
>just page Kerin and ask
might as well give Kerin some notice as well
>>
“Let’s find out,” you say, tapping the Gem. {Kerin, my husband and I will be dropping by tomorrow afternoon to tour the temple and visit you. He’d like to know what offering would be expected.}

~Lovely! I think the traditional offering from a member of the senior clergy or their family was a tiny devotional icon, but those are in short supply nowadays, so I’d suggest something practical instead. A compass, a pen, something people can use.~

You look back at Jerome. “Kerin says that something small and practical would work. A compass, a pen, something people can use.”

He looks over at the fire, thinking. “Okay… I’ll find something good.” He looks back at you, clearly nervous. “I’m, uh… kinda scared,” he admits. “He’s really powerful, right?”

“Probably the most powerful being left in Tarsh,” you agree. “But trust me. Princess Mara was scared too, but she turned out to be really happy she went.”

“Alright.” He takes a deep breath. “Okay. I’ll be ready.”

(con’t)
>>
>>36456155
Woah, even stronger than Sun?
>>
Upstairs, you snuggle down next to him as he drifts off to sleep, and think about what you have to do. The visit with the Kotricks should be mostly informational, of course, since they would have told Gherta what they knew if they wanted to co-operate, and would have fled with their son if they had been in on his activity the whole time… but you have a divine power that lets you tell when people are lying, and that’s useful too. In fact, you’re pretty sure you haven’t used it at all so far. Maybe this is a good time to test.

Then there are the Alchemist’s. They do government work on contract all the time, so they should be helpful if you flash the Gem. The Brothers, they may be pricklier. Culler was clearly angry about how that last battle went. Approaching him directly would probably be unwise. Cassandra and Gannet, however, clearly had no qualms with you last you spoke to them, so maybe you could just wander the place until you found them.

All in all, a lot of walking and waiting. You lean over and kiss your sleeping husband on the cheek and relax, letting your exhaustion pull you off to sleep.


>Roll 1d100 for the Dream Table. I will take the first result.

>>36456181
All the divine agents of the world are more powerful than Sun in raw terms, it's just that the demigods have most of their power tied up in maintaining the Steel Cage, keeping the weather machines active, fighting off ghosts and absorbing them, sealing Chaos Rifts, preventing the sky from collapsing, etc. Now that they absorbed that dead Felis demon and the rest of Saren's divine prisoners, they're even stronger, too. Kerin, on the other hand, was so powerful in his own shrine, that only a God or a lucky Dommen wizard who knew to attack him from OUTSIDE the shrine could have stopped him. His powers were only a shade lower than Mai'te's, inside that shrine.
>>
Rolled 23 (1d100)

>>36456286
Here goes
>>
You are Colette, a Herald of Mai’te, and the happiest woman in the world.

You grip the brim of your hat as the wind picks at it, threatening to pull it away. As the bells of Faekan’s tower toll, you walk down the open stone stairs to the road below and merge into the foot traffic.

It’s busy today. The caravans are here. You watch as elves and humans, dwarves and Dragon-men, even a few Harpies walking about or soaring overhead. You listen to a quick burst of dialogue in your mind between two demons, decide there’s nothing in there worth talking about, and move on.

You smile up at the sun as you walk. The beautiful sky seems to smile back up at you, and you close your eyes to enjoy the warming rays.

The treaty is signed. You’ve been negotiating for the last seven years of your life for a favorable outcome, and thanks to your hard work, you got it. Faekan will remain independent of the burgeoning Empire, and its allies will support that. The elves who wish to live free of the grasping clutch of the Emperor, despite all his genuine desire to end the wars that have arisen between the lands, will have a free home.

You come upon a few dwarves and elves talking over a counter about some trinket or another and listen from a distance. The dwarves’ rough pronounciation of the common tongue alternates with the elves’ more comfortable-to-the-ears rendition, and you can’t help but feel relief. The mere fact that they still can negotiate at all is reassuring.


You awake, and you’re Elsa Ledren again.

It’s pitch-black out there. You hear the distant chime of the city’s clock tower as you rub your eyes – it’s not even one in the morning. Jerome won’t wake up for another seven or so hours.


>Go hit the bars and gather some recon
>Go visit a library and research something (what)
>Meditate in bed
>Go to a place (where)
>writein
>>
>>36456825
>Meditate in bed
>>
>>36456825
>>Meditate in bed
>>
Back. I'll do one more and go to bed.
>>
It’s probably safe to go out, but you can’t muster up the desire to do so. You just lie back in the bed, clear your mind, and focus.

You feel that sense of disconnection enter your body again, and let it make its way down to your toes and fingertips. The Gem sits inert on your forehead, and your extraneous thoughts vanish from your mind as you drift into the pure, lonely sea of meditation. The world rolls on by outside your window, but you just sit there, feeling the absence of all stimuli drift into you. You’re not going to go back to sleep. You just rest, like Ritera showed you in your memories.

After several hours go by, you see a thin ray of light through the window as the morning arrives properly. You allow your mind and soul to reconnect in your body, and the weight of the Gem vanishes as its divine power returns. You stir, shaking cramps from your back.

“Mmm… morning, sleepy,” Jerome mumbles as he hits up. “Did you go somewhere last night?”

You yawn and swing your legs out of bed. “Nope. Why?”

“Because you’re never here when I wake up if you were here when I lie down,” he chuckles tiredly.

“I just meditated,” you tell him. “It helps me focus. I’ve even gained new powers by doing it.”

He nods and scratches his ruffled hair. “Yeah, Asa showed me how to do it when you were in Margent. I don’t think I can do it too well, but it’s getting easier.”

“We should practice together sometime,” you say offhandedly, shrugging on a robe.

“Sure.” He wobbles into the bathroom to start his morning ritual as you walk out onto the balcony. The sky is a rippling ceiling of grey cloud and blue light, not unlike your last dream. At least the last few have been pleasant.


(con’t)
>>
You switch places with Jerome after he’s done with the toilet and shower, though he’s just rinsing off. Clearly, he recalls your promise from last night. You grin into the sink as you wash up, wondering what the two of you would like.

You snug your pajamas on and your robe over them once you’re as clean as you’ll bother getting. You walk out to see him lying back on the bed, just grinning out the window. “So… I had an idea we both liked last night,” you remark.

His smile broadens. “Yeah.”

You saunter up to the foot of the bed, fingering the sash of your robe. “Nice and rested?”

Jerome’s smile splits, and his teeth shine in the morning sun. “Yep.”

(con't)
>>
File: Sleep2.gif (25 KB, 504x792)
25 KB
25 KB GIF
http://pastebin.com/2rhMikLa
Off-site linking for rules compliance.
>>
After you’re both cleaned off again, you pull your clothes on and head out. What order do you want to do this?

>Alchemists’ Guild
>Brotherhood
>Kotrick’s family

Choose your order, and I’ll do it tomorrow.
>>
>>36458178
>Brotherhood
>Alchemists’ Guild
>Kotrick’s family

Also: how did you feel after writing >>36458140
>>
>>36458251
Happy. Any time I can write a sex scene and I still feel like I'm writing my own characters, not just FEMALE person and MALE person, I'm satisfied. What I wrote there is what Elsa and Jerome did, if you know what I'm trying to say. It's not some Harlequin garbage where people stop being people once they get naked (or half-naked in Elsa's case).
>>
>>36458178
Kotrick's family
Brotherhood
Alchemists guild
>>
Just make a new thread tomorrow, god fucking damn.
>>
>>36459145
>phantom bumping

Really?
>>
>bumping a dead thread

threads aren't finite resources you autist
>>
>>36459266
Stop bumping the thread if you hate it so much, then.
>>
>>36459302
sages are invisible now



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