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Welcome to the LX installment of "Disney Villains Victorious."

Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole.

It is a world in which Ursula rules the seas, defied only by the uncatchable Pirate Lords, the cutthroat merchants of the East India Trading Company and the might of Atlantis and its magitech-toting mercenaries. It is a world where the grasslands and jungles and forests are prowled not only by fearsome primal beasts like Shere Kahn and Scar but also by the ruthless, tireless hunters that stalk them. It is a world where Europe has been divvied up between evil sorcerous monarchs like Maleficent, the Horned King, Grimhilde and Jafar, mad, inquisitorial clergymen like Frollo, and Dark Gods like Hades and Chernobog.

It is not, however, a world completely devoid of courage, heroism or hope. Around the world, the PCs' characters and their allies plot and plan, fight and strive and win their own victories against the villains that would rule them. The time to fight and to be free is now.

http://suptg.thisisnotatrueending.com/archive.html?searchall=Disney+Villains+Victorious
http://1d4chan.org/wiki/Disney_Villains_Victorious
>>
>>37064882
King/Land/Rule: http://1d4chan.org/wiki/Disney_Villains_Victorious_K/L/Rs
Adventurer's Almanac: https://docs.google.com/document/d/1kI-I-ClcaZc4YPFQzmExOxfqzHAsLOkqLnKufm9Ty5c/edit?pli=1
Fluff Catalogue: https://docs.google.com/document/d/1qj_IIuF_rqh_F2L-SeYn-dBiwDTtwWFpnbcXyfcgeE8/edit
Song Catalogue: (google doc) 1oQniqbLaTCF7V19fnXP0_zUW7GFr3ESziGM6U5mEcC0/edit
Rumour Mill: (google doc) 17CzFrAblibwD__7sEYorqXSz4ILYVp1O4tcQ-mGyYiI/edit?usp=sharing
Villain Immortality: http://pastebin.com/kA1wsUzV
National Anthems: http://pastebin.com/Gd9rETxb
DTP in the West Story Archive: https://docs.google.com/document/d/1ONQ38zlRwgmM90MMkENcmSZhsIhN4r1O0KqxdQn3GKs/edit
DVV Art Gallery: http://imgur.com/a/1zdua
DTP Art Gallery: http://imgur.com/a/iawzw

TRAITS: http://pastebin.com/TJXncd7A
POWERS:http://pastebin.com/pQDDqisU
Setting Traits: http://pastebin.com/8RRbwMQT
Beast Species:http://pastebin.com/iPGVax1A
Chimera Races: http://pastebin.com/B8SkUwWB (Out of date, needs to be updated)
Experimental new rules for Yzmic Chimeras http://pastebin.com/p2QaTaiB
Google doc for character creation:
https://docs.google.com/document/d/1m8XSm73Ea4ECdDdP9V4IVJCEBji6HPw43LRPyUCDmx4/edit?usp=sharing

First Playtest: http://pastebin.com/Vy1E0sHB
Second playtest:http://pastebin.com/qE1kW0YY
Third playtest: http://pastebin.com/sWj8Y87v
Fourth Playtest: http://pastebin.com/SHieN5zL
Fifth Playtest: http://pastebin.com/TGctR8VA
Sixth Playtest: http://pastebin.com/8wUw2Leg
Seventh Playtest: http://pastebin.com/ygcRPBzf

First Campaign Session: http://pastebin.com/Ne7SpFMJ
Second Campaign Session: http://pastebin.com/2hbsDP74
Third and Fourh Campaign Sessions: http://pastebin.com/cY8TLN0z

Playtests are hosted here; https://app.roll20.net/join/601097/mEiDCA

Magic IRC is hosted on Mibbit, network is AsyloIRC, room is #DVVmagic
>>
After all the "TF2 NOT DIDNEY!" rage towards the end of the last thread, can we just put that behind us?
>>
>>37065121
Still at work and still statting Cruella when I can. Let's not argue, but continue brainstorming for Gridlock and finishing up what needs finishing in the Classic game.
>>
>From theast thread:

Name: Fiona Fishman
Role: Sensible Girl
Origin: Gravity Falls, Oregon
Size: Medium
Species: Human (?)

---Attributes---
Robustness: 6/12
Agility: 8/12
Intelligence: 9/12
Sensibility: 10/12
Charm: 7/12

Will: 3/3
Strikes: 3/3

---Skills---
Athletics: 3
Endure: 3
Stealth: 3
Deceit: 3
Academics: 4
Occult: 4
Travel: 3
Insight: 4

---Traits---
There's No One You Can Trust: Attempts made by both foes and friends to Deceive or Persuade this character suffer a -2 penalty.
Sharky Smile: +3 to Brawl when this character attempts to bite her opponent.
Tell Me All Your Secrets: +2 to Academics, Science or Occult while this character is trying to uncover conspiracies or hidden knowledge.

---Powers---
Pierce the Truth: Spend a Will point. Grant your allies a +5 bonus to overcome Fear and +5 to recognize Illusions.
Not Quite Human: Spend a Will Point. +4 Stealth, Deceit or Intimidation while this character is attempting inhuman acts.
>>
>>37065525
---Ideals---
Learn as many secrets as possible.
Learn how to trust people and tell the truth.
Learn more about who and what she is.

---Goals---
Zero: Learn a BIG secret, one that's REALLY worth keeping, and tell EVERYONE.
On-a-Roll: Find a way back to Gravity Falls to discover what happened to the town and her parents.
Hero: Free the world of the lies, deceptions and conspiracies that hurt, malign and keep the people down.

---Equipment---
Handy Journal: +1 Academics, Science, Occult
Pocket Knife +1 Melee
Hithhiker's Backpack +1 Travel

---Description---
Fiona is a young woman of indeterminate age who looks like she's been on the road a long time. She's dirty and dusty, her clothes are patched and threadbare and she wears a large hiker's pack laden with supplies everywhere she goes. However, the more time one spends around this unassuming young woman, the more they come to notice the unsettling way she always seems to be watching, listening, and studying everyone she meets. There's something definitely "off" about Fiona, something almost inhuman, that people just can't seem to put their finger on.
>>
Charles Muntz
Role: Smart/Charming Guy
Country of Origin: America
Size: Medium
Species: Human
---Attributes---
Robustness: 4/16
Agility: 5/16
Intelligence: 18/16
Sensibility: 14/16
Charm: 15/16
Will: 3/3
Strikes: 6+2x, where X is the number of players in the party.
---Skills---
Acrobatics: 3
Athletics: 3
Melee: 4
Ranged: 7
Prevent Harm: 5
Endure: 4
Deceit: 3
Persuasion: 6
Intimidate: 4
Academics:7
Science:7
Travel: 8
Insight: 5
Craft: 5
---Traits---
Houndmaster:
Muntz commands an army of 19X hounds of the Mook level, lead by X hounds of the Inner Circle level.
Have Airship Will Travel:
Muntz gains +5 to Travel while piloting the Spirit of Adventure. Anyone traveling with him shares this travel score.
The World's Greatest Former Adventurer:
+3 on Academics rolls regarding geography, history, anthropology and the other adventuring sciences.
Big Game Hunter:
+3 on ranged rolls against large, dangerous animals. Particularly mean kittens don't count.
Death To The Competition:
Muntz gains +3 to all rolls while in combat against a person or persons he considers to be his rivals.
---Powers---
Pretty Spry For His Age: Spend a Will Point. Gain a +3 bonus to Acrobatics, Athletics, Melee and Endure.
Engarde!: Spend a Will Point. Gain a +10 to Melee while fighting with a sword.
Death From Above: Spend two Will Points. If the Spirit of Adventure is available to him, Muntz can launch either:
A: An equal number if Mook Mutts in fighter planes sharing Muntz' Ranged score as there are targets.
B: A single artillery attack using Muntz' Ranged score multiplied by the number of targets.
---Equipment---
Sniper Rifle: +5 to Ranged.
Sword Cane: +2 to Melee
Flack Jacket: +2 to Travel and +2 to Prevent Harm.
>>
bump
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>>37065596
Did anyone update the 1d4chan page already?
>>
>>37067156
I haven't because I'm working off my phone and it won't let me edit the page from my phone.
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>>37067156
Also, I forgot to give him ranks in Drive for his zeppelin and change his Science skill to Mechanics.
>>
Updating wiki.
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>>37067536
Thanks Sverd. I appreciate your work with the Wiki.
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>>37068237
It's always a pleasure to help out DVV, even in such small ways. We've got THREE (count 'em, three) Kings left to stat. That is not a large number, people.
>>
You know, our resident draw fag should probably draw a bunch of Disney situations the pcs may fund themselves in, just general drawings that fit what part of the rules the pdf is explaining.
Maybe a bit of the various realms if it isn't too much trouble.
Perhaps we could use the default party as pics got the various roles and such.
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>>37069528
I recommend we start with fighting, singing, and then one by one make a pic for the various skills you get, then attributes. And a picture for will.
I think we cigs probably get the black knight in for melee combat, GASTON for ROBUSTNESS, and so on.
Do you think we'll also be using Disney screen caps for the pdf?
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>>37069528
>>37069599
Both of these sound like good ideas to me, provided that our resident artist would like to try. It would be great to see our example characters doing what they do best, being good examples.
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>>37069650
We may have to start drawing a few more for animal pcs potentially as well.
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>>37069672
We have a Dinosaur and a companion Owl, which should be fine.

I wonder if Drawfag would do a sketch of the campaign party. Not for amy particular reason, just because I'd like to see them.
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>>37069956
Alright I suppose.
What other prices of art do you think they could do for the pdf?
>>
Also what is the aesthetic we're going for with this pdf?
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>>37070090
Really good question. If I had a team of artists at my disposal, I would suggest Villainous, grim darkness fighting Heroic, fun color across the page. The aesthetics of the Villains versus the aesthetics of the Heroes.
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>>37070181
Not all of the villains are supergrimderp. La, Rourke and Elsa come to mind.
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>>37070234
Very true, very true. I went a bit overboard with my description. All I meant was that the idea of a visual fight between good and evil in the PDF was interesting to me.
>>
One last bump before bed.
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>>37071615
Appreciated. It seems like most of our regulars aren't on yet or are away for the time being.
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>>37071665
I'm blaming Bill Cipher for scaring everyone off.
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>>37072456
>>37071665

Well, it *is* the day before New Year's Eve--more holiday shenanigans to go around, and that entails drinking, traveling, and reveling, and a crushing midweek hangover.
>>
Bump!
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>>37065569
>>37065525
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>>37073735
Very very true. I'm feeling too worn out to contribute much so unfortunately all I can do is keep bumping till we're ready to go again.
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>>37076503

Hopefully all this holiday hullaballoo will blow over by this weekend, and we'll be able to settle back into a steady groove.
>>
brit bump
>>
We have THREE kings left to stat. Come on people, let's get it done.
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>>37079819
two if you discount the guy doing cruella's stats
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british bump
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>>37080228
>>37080240
You just bumped within one minute of posting something else. Why. For what possible fucking purpose would you do such a thing.

And it's four if you count Cruella.
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King:Bill Cipher.
Bill Cipher rules over Gravity Falls in only the loosest of senses. He watches over all in the ghost town, but prefers screwing around with the geography, magic and creatures of the forest to actually directly intervening. If you do get him to directly intervene, RUN.
Land: Gravity Falls.
Gravity Falls, Oregon is surrounded by a large forest. The town has no human inhabitants anymore. The forest is filled with creatures like Bigfoot, The Loch Ness Monster and various other Cryptids. As well, Bill is constantly screwing with the geography to create obstacles. He enjoys shape-shifting it to look like Atlantis, Lemuria, Mu and other such places.
Rule: TRUST NO ONE.
Bill ,as mentioned previously, tends to take a rather hands-off approach. However, he sees all in Gravity Falls and if you show the slightest hint of planning to fight him. He'll get angry and in that case, Run as far away as you can!
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>>37080565
This is still far, far too short to even be considered. Here's Hades's KLR for a rough average.
King: Hades, God of the Dead and Freer of the Titans.

Hades is rarely seen by his subjects; he spends most of his time in his new lair on Mount Olympus, that he has redecorated to be more to his tastes. The Underworld is still the prison of the dead, and he is still their ruler; now they are simply left to their own devices. Many consider this an improvement over constantly risking the burning fury of their Lord. But even considering this occasional outbursts, the God of the Dead has always been a smooth operator, second only to Facilier in the art of getting the best out of any deal. Not that he needs to do that often nowadays, as Hades is a content god, not terribly interested in expanding his territory: his real prize has always been his brother’s throne, and he’s got that now. Well, if he could manage to get that tentacle face to come back to Tartarus, where he OUGHT to be…
>>
>>37080638
Land: Monsters’ Playground

Hades employs a relatively small number of departed souls as look-outs and sentinels, they are to inform him of any wannabe hero getting too big for his britches. Most souls are more than willing to leave the torments of the River Styx for some time in the land of the living, and the fact that the Lord of the Dead compensates them with extra time on the surface makes them even more enthusiastic and vigilant. There aren’t as many heroes, nowadays, so the souls resort to denouncing uppity villagers; Hades isn’t as generous with these sort of reports, and the departed risks incineration if he bothers the god with info that’s not worth his time. What’s worse, numberless mythological creatures prowl Hades’ territory, knowing full well that their master considers them far more precious to him than the useless mortals that will end up as his more direct subjects anyway. Galloping centaurs haunt the roads from Epyrus to Sparta, drunk on wine and blood; sea serpents longer than pirate ships grow fat on the flesh and bones of terrified fishermen; and the constant screeching of harpies fills moonless nights. The few times that some brave villagers managed to drive out one of their tormentors, they were visited by Hades’ own monstrous three-headed hound, there to punish them for bothering one of Hades’ loyal servitors. Every day, more villagers resort to sacrificing some of their own to these monsters to avoid both theirs and their master’s wrath. Even Cerberus’ trail of destruction pales in comparison to the primordial horror caused by the Titans. These lumbering quasi-gods, kilometers tall and full of fury, have already made several large swathes of land completely inhabitable, and they seem to simply go as they please, governed by nothing more than their fancy for destruction. When their roaring cries are heard in a village, everyone rounds up their transportable goods and leaves their homes (80 more characters here)
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>>37080653
My apologies.
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>>37080653
Rule: Name's Hades, Lord of the Dead. Hi, how ya doin'?

Should a group of honest-to-good heroes come into his territory, they will more than likely be found out. Luckily, the constant influx of useless reports coming from his ghostly spies has made him unimpressed with their reports, so he’s unlikely to react quickly… unless he has heard of some other King being taken down. If that’s the case, or if one of his more powerful monsters is slain, he will send more and more monsters against them: after a couple of weeks in his territory, the heroes might have to fight almost constantly for their lives. He will also try to steer one of the Titans towards them, which is something to be avoided at all costs, as a direct confrontation with a Titan will likely end in tragedy. The more monsters fail to put an end to the heroes’ menace, the more likely it is that Hades will try his plan B: negotiations. Since the souls of all the dead report to him, he will probably know a fair bit about the characters, and is in such a position of power that he can get them some really nifty stuff. If he feels properly menaced, he might even keep his word. A loved one, back from the dead? Secrets regarding some other villains’ weaknesses? Just plain, old-fashioned gold? Everything is on the table as long as the new Lord of Olympus stays on his throne.
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>>37080663
Don't apologize, m8. I'm not judging you. Just fix it.
>>
King: Bill Cipher.
Bill Cipher rules over Gravity Falls with an eye that sees all. He very rarely gets directly involved. When he does find a suspicious creature that in his borders, he tends to be a talker before a fighter. He can be very persuasive and will tempt the creature with offers of their fondest desires...for a price. If you deny his offer,he'll start fighting and if he does that, you have very little chance to survive. He is effectively God within the borders of Gravity Falls as well as in dreams.
Land: Gravity Falls.
Formerly a small rural town in Oregon, the town of Gravity Falls has been ridden of all human inhabitants and is now completely overgrown by the forest around it. The town is now separate from the universe as we know it entirely, making Bill God-King of the town. The local fauna are the stuff of conspiracy theory legend: Bigfoot, The Loch Ness Monster, Greys, the works. Bill will alter the geography at every turn to fight intruders, creating things specifically to screw with their heads. It will tend to look like conspiracy theory based locales such as Atlantis, Lemuria and Mu. Gravity Falls influences anyone who enters it: even after leaving, people who have been in the town tend to never be quite right again. Along with mental changes such as paranoia and distrust of any one other than oneself. there are also physical changes. The visitor's shadow becomes longer, their skin become discolored and occasionally completely grey scale, there are strange whispers all around them, the works.
Rule: TRUST NO ONE.
Bill Cipher is listing at all times. If you trust anyone here, you are very likely o die. Bill doesn't tend to get directly involved unless you show clear hostile intent to him or his creatures. He will give you screwed-up geography,mind-bending creatures, every trick in the book to confuse and mislead you. If you directly meet him, he'll attempt to cut a deal with you. if you refuse, than will start bending reality in hopes of it snapp
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>>37081237
-ing. He'll start screwing with physics, destroyng the fabric of reality and destroying the universe if given enough time.
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>>37081237
>>37081259
That's much better. Feel free to add it to the wiki.
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>>37081307
Done and done.
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So we have the first KLR for Gridlocked.
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Idea for Turbo: Turbo's greatest desire to to be remembered, to be lvoed, to MEAN something, and he will do ANYTHING to achieve this. No matter how great and terrible he becomes, he will always be a desperate, desperate little man.

Someone here wondered how he'd react if someone told him, "Sorry, never heard of ya." My answer: remember that scene in Bruce Almighty where Bruce just stands there for a bit after finding out his coworker got the promotion instead of him? That.
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>>37081866
Except Bruce doesn't turn into a giant deathbug thing and murderfy the person
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>>37081900
I wouldn't put it past a digital superbeing Turbo to indugle himself in a little body-controlling ABULIBILABADOODOOKAKAPOOPOO.
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>>37064882
Does this include Kingdom hearts? If not I don't want to see trollhenort causing his just as planned stuff.
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>>37082051
We've all agreed that Kingdom Hearts is too big in scope to be included.
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>>37082059
Ah. So Xehatroll isn't in this.
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>>37082027
>"you're making me very...upset, I don't 'like' people who upset me, Perhaps I should make an 'example' of you" *body starts rippling with pixel's*, *darkly* "Turbotastic..."
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>>37081237
I just have to wonder if we have to change Bill as we find out how motives in the series.
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>>37082074
Actually we can have him as long as he's going illuminati on everyone. No terrortory but plans in the shadows. A secret organization. Makes sense because KH is just all disney worlds packed together...well most. We haven't seen frozen, atlantis or many others. So we can have him in some lore as long as he stays secret organization 13.
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So does anyone want to stat up some cryptids for Gravity Falls?
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>>37082127
This might be useful. http://en.wikipedia.org/wiki/List_of_cryptids
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>>37082116
>Organization 13 illuminati.
You see those 13 trophies on cragon's wall? Organization 13 confirmed.
>>
The thing about Kingdom Hearst is that it's a superworld made up of the same worlds we're mashing together ourselves. It's got its own cosmology going.
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>>37082230
Actually Kingdom hearts itself made up of the many hearts of worlds or people. Plus we can change the lore to fit the purpose of this. Like Sora used to be a roaming hero hindering the villains before they took over, but one day he vanished due to Organization 13's dickery. Thus Xehanort more or less got him and won. We don't have to put in the Kingdom Hearts worlds, we can have the world that never was somewhere or the end of the world at some point.
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>>37082261
We are not using kingdom hearts, We already have a plan, don't let mary sue central get involved
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>>37082261
You know like a secret boss or area. Keep the basic stuff but adapt things to fit disney villains victorious.
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>>37082279
>Mary sue central
Fuck you. Kingdom Hearts is a amazing game. But fine lets not use it.
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>>37082333
>someone in this universe seriously, legitimately believes a bad jrpg with awful writing and retarded designs that only succeded off the backs of successful franchises is a great game
worrying
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>>37082333
I just saying that if we use it the system will get too out of control
>>
Kind Hearts has a cosmology that's completely incompatible with Villains Victorious. Basically, there was a terrible war that caused the world to be flooded with darkness - the chaotic Interspace. The light in people's hearts resulted in 'light spots', which ended up becoming strange and different to one another the worlds of Disney and Square's properties.
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>>37082416
*Kingdom Hearts

dammit it's late
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>>37082353
>Implying it doesn't have a fuckton of sequels.
>Implying people don't dive deep into its lore.
>Implying it may be stupid sometimes but still isn't loved.
>Implying if it was anything like that then it wouldn't have such a fanbase.
>IMPLYING
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>>37082470
Can we just continue before this flamewars?
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Wait I have a idea, wasn't chernabog defeated by churchbells? Maybe there can be a way to beat him if you find some church bells. Issue is you have to fight off a horde mode of demons before you can ring them, and fight your way up a tower or some shit?
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Morning folks, if it's morning for you. Otherwise, good day or good evening! Glad to see that the thread has survived the night.
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>>37082501
Could you get some on loan from Frollo?
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>>37082525
Hello World!
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>>37082537
Maybe. Higher chance to succeed if you tell him what its for, He is a man of faith isn't he? So he would want the devil gone fast.
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>>37082577
Exactly! The thing about Frollo is that he's one of the most likely villains to assist you in defeating other villains.
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Wait if frollo is around is this modern age or what?
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>>37082690
I'm saying same time period.
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>>37082702
Same time period? Doesn't the wiki say something about vehicles...fuck I don't know.
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>>37082707
I think it's like Chernabog bringing together all the Disney villains to form a world together.
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>>37082721
Fuck it lets go with that.
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>>37082721
So if Chernabog is defeated the game ends? Like some final boss?
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>>37082751
Sounds good to me!
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>>37082690
Gridlock is technologically and thematically distinct from Classic.

Personally, I'm still thinking that the modern expansion should be a separate setting in and of itself. Chernobog can still be involved, but trying to integrate a continent's worth of new Kings, Lands and Rules with the pre-existing ones from Classic is going to make things even more confusing than they already are.
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>>37082761
I would think so. The guy's The Devil. He is the cause of all evil in The Disney Universe.
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>>37082769
Yup. Hmm..maybe we can have a insanity character trait? I'm sure after something like that happened not allot are going to stay sane, mostly with mothafukin Chernabog doing his freaky shit.
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>>37082774
Not in favor. I play this game for crazy mash-up stuff.
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>>37082778
How would that work? Like every x turns you do a sanity roll? If so how would it affect the character?
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>>37082774
I have not watched Gravity Falls but did a bit of reading on Cipher out of curiosity. he seems like a possible candidate for how Gridlock became a thing what with his ability to generally fuck with reality.
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>>37082774
Not in favor. I play this game for crazy mash-up stuff.
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>>37082812
So second guy you have to beat? First Chernabog then Bill to end the game?
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How should we deal with Bill Cipher's effects as detailed by me here?:>>37081237
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>>37082781
>>37082825
Your opinion has been noted.
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>>37082781
>>37082825
Gridlock as a separate version of the world still is a 'crazy mash up' it just uses a different set of movies(and perhaps some overlap where it makes sense.
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>>37082853
Maybe just do it newgrounds murder style. Stab him in the back.
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>>37082884
I meant deal with in the sense of how do we translate them to stats and should we? rather than how do you stop them? I think we should keep them as just fluff. As to how to get rid of them, that's easy: kill Bill Cypher.
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>>37082912
You deal more damage if your using a katana.
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>>37082830
Have Bill be on the same tier as the other Kings.
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>>37082927
Indeed. But definitely more powerful that most others.
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>>37082942
Oh, sure. I mean, I was the guy who made his super move be destroying the universe.
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>>37082959
Indeed. Though Chernabog can tell him "Fuck off". He is a demon so yeah...or even send him on your ass if certain conditions are meet.
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>>37082973
You bet. I'm thinking of having the balancing factor be that Bill is powerless outside dreams, but a God inside them, like Freddy Kruger. The reason he's a God in Gravity Falls is that ever since he took it over,Gravity Falls is a permanently in a dream reality.
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>>37083001
Then how do you beat him if you have to fight him in dreams? Maybe slip maleficent a 20 to summon him so you can beat him in the head with a rock? Just spit ballin'.
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>>37083298
That would work.
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>>37082912
Likely not transfer to states. Have him be doom in the dream realm and only have stats in the physical realm.
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So wait if Chernabog brought all the villains together then what was going on before that? Is it our world or some other shit?
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>>37083001
I like this idea and think that it could work. All the heroes would need to defeat or banish him would be for them to realize the true nature of Gravity Falls and Bill (something he'd keep jealously secret) and do a little lucid dream-control of their own, like in the episode Bill first appears in. It all works out.
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>>37083380
DON'T GO TO SLEEP

>>37083387
In the "Classic" game, I believe it was decided that each Disney film existed in its own world at one point. When Chernobog awakened/manifested, he grabbed each of those worlds at their lowest ebb of heroism and mashed them all together into a new DVV world.
>>
>>37083417
Thats only if you pissed bill off, like putting and in front of his name because in movies that always mean he's going to die. "But he didn't even take damge"
bill:Watch me
>Eye becomes a X and a long beep is heard
>>
>>37083380
Eh, sure.
>>
>>37083392
Yep, I like the idea of a Smart Hero defeating Bill by just not believing his Cyptids and illusions and then creating his own.
>>
>>37083446
Cool.
>>
I also like the idea of Bill using his illusions to screw around with the player's heads. For added horror potential, note I said PLAYER'S not PLAYER CHARACTERS.
>>
>>37083392
I also think I like the idea that while the PCs are in Gravity Falls, they're actually dream versions of themselves while their real bodies lie sleeping in an empty forest.
>>
>>37083463
>>37083380
What about having it both ways? In the real, disappeared, Silent Hill-esque Gravity Falls Bill is statted out like a regular King and can be defeated if the heroes are really smart and figure out how to out-trick and out-manipulate him. However, they only have one shot at doing this, and if they fail he'll start harassing them with everything he has at his disposal until they fall asleep.

Once they're asleep, they are stuck in a dreamworld version if Gravity Falls, in which all the rest of the residents have been trapped since Bill took over. Here, Bill is TRULY omnipotent, and can attempt to destroy the heroes outright. The heroes must realize, like Dipper did, that in a dream world they have similar powers to Bill, and then they can fight an epic dream battle to free the town once and for all.
>>
>>37083510
Makes sense. What are the character classes again?
>>
>>37083568
Robust Guy, Fast Guy, Smart Guy, Sensible Guy and Charismatic Guy.
>>
>>37083580
Secret class.
Fa/tg/uy
>>
>>37083510
Yes. If there was ever a time for DM mind-fuckery, it would be in a Gravity Falls campaign.
>>
>>37083595
Special ability, meat bread. Buff and heal your allies using the ancient 4chan knowledge of meaty bread.
>>
>>37083596
Time to be a Manipulative Bastard.
>>
>>37083595
I'm pretty sure that would be a mix of Robust and Smart Guy.
>>
>>37083605
Did someone say Manipulative bastard?
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>>37083615
*Puts fingers in ears and hums loudly.*
>>
When fighting Bill, you must have courage.You must not believe him. If you believe the nightmares he'll assault you with, then you have quite a risk of the nightmares becoming reality...
>>
So are we getting Kim Possible in here?
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>>37083549
>The PCs finally defeat Cipher in the dreamworld of his creation, banishing him back to the in-between places from which he came.

>The dreamworld copy of Gravity Falls begins to unravel and fall apart without its trickster god, and it all vanishes in a hazy white light.

>The PCs blink away the haze and discover that they're back in the real Gravity Falls, the lost, overgrown ghost town they'd found in the Oregon forests.

>As they stand up woozily and shake off their sleepiness, they discover hundreds of others doing the same thing.

>The citizens of Gravity Falls have returned to the real world with the PCs, in the same places they'd been in the dreamworld version of the town.

>Some are standing behind shop counters ransacked long ago by raccoons and cryptids, some are layig in the street, some are even stuck atop trees.

>Bill Cipher appears, covered in little kids' cartoon bandages. He flashes images of the PCs' histories, the Battle they just won and DVV Classic scenes.

>Bill congratulates them on a good fight and says he'd probably been playing this particular game for too long anyway.

>He bids the PCs a ridiculously fond farewell and leaves them with the reminder that they've gotten his attention and that he'll be wanting to keep his eye on them from now on.
>>
>>37083657
Bill Cipher is one of the few Kings against whom Sensible Guys and Gals will be really effective.
>>
>>37083923
Smart Guys too.
>>
Still working on Cruella, and almost done, but I'm at work again so it might be slow going. Loving all the Gravity Falls fluff and character dtuff being spun out here.
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>>37084658
Cruella De Vil
Role: Charming/Smart Girl
Country of Origin: England
Size: Medium
Species: Human
---Attributes---
Robustness:5/16
Agility: 5/16
Intelligence: 15/16
Sensibility: 13/16
Charm: 18/16
Will: 3/3
Strikes: 6+X, where X is the number of players in the party.
---Skills---
Acrobatics: 4
Athletics: 3
Prevent Harm: 3
Endure: 5
Deceit: 5
Persuasion: 4
Intimidate: 6
Academics: 7
Linguistics: 4
Driving: 4
Insight: 3
Craft: 7
---Traits---
Cruelty to Animals:
+5 Intimidate to Beast characters and +2 Intimidate, -3 Persuasion to animal lovers.
Fashionista:
Cruella gains +10 to Crafting where clothing and high fashion are concerned. Any character wearing a De Vil original gains +2 to their primary stat.
A Woman Of Wealth And Taste:
+3 on Academics rolls regarding art, culture and high society .
Sharp-Tongued:
Cruella gains +3 on Persuasion rolls while attempting to belittle, demean or browbeat another character.
Drives Like Mad:
+3 to Driving rolls while in hot pursuit of someone or something.
---Powers---
"Daaaaaarlings!": Spend a Will Point. Cruella makes a grand entrance and quite a show of introducing herself to the PCs, gaining a +2 bonus to Deceit, Persuasion and Intimidate rolls for the rest of the scene or until combat is entered.
Smokescreen: Spend a Will Point. Cruella blows a cloud of cigarette smoke at the PCs as a +10 Ranged attack.
Friends in High Places: Spend two Will Points. If Crulla has one Strike remaining, she can call upon a founding member of the Elite Global Huntsmen's club to come to her aid.
---Equipment---
Ivory Cigarette Holder: +2 to Ranged.
Mink Handbag: +3 to Legerdemain.
Luxurious Dalmatian Coat: +2 to Persuade,+2 to Intimidate and +2 to Prevent Harm.
>>
>>37083802
The biggest problem with Bill is misdirection. You'd never know if you actually managed to beat him, or if it's all an illusion.
>>
>>37085372
>Defeat 'bill'
>Stars rearrange into a pyramid around the moon,which reveals a pupil
>Now the real fight begins
>"well I was just playing around, but now the kid gloves come off, ahhahahaha, Good Luck"
>>
>>37085372
Exactly. Even if they've "won" their Gravity Falls campaign, your players and their characters ought to be left just the littlest bit unsettled, and with a few of their questions still unanswered.

Who knows. Bill or evidence of his surveillance might show up again as the PCs progress. If they've really impressed him, he might even help them out when the time comes to take down the big bad.
>>
>>37085443
I think Bill would rather be the kind of dude who rather make you think you won, and then either smash you in the face when you expect it the least or just play along and manipulate you into doing his dirty work anyway.
>>
>>37085495
He also likes games, and has plans within plans within plans. Even if the PCs did best him in Gravity Falls, he might just decide that it's time to move on to a new and more interesting game with more players.
>>
>>37085541
>>37085495
>>37085457
>"Wooooooweee that hurt! Pain's not quite so hilarious when you're not the one inflicting it huh! Aaaaaanyway, nice work banishing me again from the waking world! Who'd a thought you had it in you! Not me! And I saw what really IS in you! Yikes! If you could only see into each other's heads!"

>"Superheroes run amok, homicidal robots, mutants on the march! The world's gotten a LOT more interesting since I took over! I suppose that I really ought to THANK you for opening my eye to all this! Tunnel vision can get to even the best if us I guess! There's MUCH more to this wide, weird world than Gravity Falls!"

>"I won't bother the good citizens of this little burg anymore! That's a promise, and you KNOW I don't make promises lightly! Besides, I don't want to play this game anymore! You've shown me a MUCH more interesting game and I'm going to see what it takes to throw my hat into it!"

>"Goodbye now, fair people of Gravity Falls! Farewell, heroes! I'll certainly be keeping my EYE on you! Remember! Reality is an illusion! The universe is a hologram! Nohing is what it seems and everyone is lying to you including me! Goodbye!"
>>
>>37083753
Yeah, shegos going in there
>>
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Here's the preliminary map our Dread Cartographer started in the last thread. It needs more work of course, but its a good starting place. I would recommend:

>Giving the mysterious forest of mystery around Gravity Falls a big chunk of the Pacific Northwest.

>Giving Xanatos hegemony over the Mid-Atlantic states and more of New England.

>Generally, try and shrink up the BUY n' LARGE Heartland Wasteland a little bit.
>>
>>37086454
I would give Drossel and Bill some land as well. Gravity Falls should include a bit of the forests around it, and Drossel isn't going to be content with a single tower.
>>
What do you think life is like in each of the territorys?
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>>37086694
Also, add some land for CLU, since his end goal was to conquer the real world
>>
>>37086763
CLU should maybe have small enclaves and strongholds in the real world scattered all over the map where he's managed to infiltrate high tech facilities and and take over. His real world holdings aren't extensive, but they are well fortified and insidious.

>>37086694
>Bill should definitely lay claim to that aforementioned chunk of forest in the Pacific Northwest. There could be towns, highways, rest stops and such that feel his triangular menace while not falling under his direct control.
>>
So what's the time limit we're going for here? Wwi, ww2? How early can we get?
I'd personally say ww1 and at the earliest 18th century
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>>37086872
Naturally, the territories of Bill should roughly be in the shape of a triangle.
>>
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>>37087464
Is this close to what you are looking for
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>>37087519
Sort of.
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>>37086694
>>37087464
>>37086872
>>37086454
Good to see some fresh ideas around. I'll get to work on those.
>>37086949
Classic DVV goes up until the 1920s. Princess and the Frog is the latest time period, with a few anachronisms like Muntz, McLeach and Cruella de Ville.
>>
>>37086694
I actually imagined the fireball setting being exactly the same as it is in the shorts, with tempest tower being under siege by an army of desperate humans with Drossel and Gedächtnis fucking around inside, completely oblivious to the insanely powerful automatic defenses slaughtering thousands of people every day in both realspace and cyberspace
>>
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Here's version 2 of the Gridlocked Map
Changes:
>Northeast to Xanatos
>Southeast to DOR-15
>CLU can into realspace
>2sp00ky Illuminati Gravity Falls triangle
>>
>>37086737
>BUY n' LARGE Wasteland (WALL-E)
The land itself is a poisonous hazard, a wasteland only able to support sporadic pockets of plant and animal life. It is covered in a sea of junk of all sorts, neatly stacked into towers in some places, out of which the ruins of a futuristic, hyper-consumeristic America rise proudly but forlornly.

The population of this wasteland can be divided into four parts: the Axiom's human cargo, the Axiom's robotic crew, free robots and scavengers of the wastes.

Many of the Axiom's human cargo may know that they've landed back on Earth, but most remain ambivilant to the fact or ignorant of it, just the way A.U.T.O. prefers it. They live much as they did in space, fat and happy, though a few have kindled within them a sense of curiosity about the outside world that they don't know how to express.

The Axiom's robotic crew remain, "buy n' large," under A.U.T.O.'s command, fulfilling their cargo's every need and desire while keeping the Axiom itself clean and in good working order. They have also been tasked with rehabilitating the BUY n' LARGE Disembarkation and Manufacturig Center they landed at and patrolling the surrounding wasteland in security details meant to keep out all intruders.

The free robots and scavengers of the wastes are anyone and anything that has managed to eek out a life in the wasteland outside of the Axiom and beyond A.U.T.O.'s control. It is a brutal life and sometimes a short one, where man and machine must struggle and strive, sometimes with and sometimes against each other to survive.
>>
>>37088036
It's looking good, though I'm wondering if we should rework the Wasteland a little more so as to not interfere with Drossel's Tempest Tower. Having never seen Fireball, I don't know what it's deal is. If the Tower is in Chicago (?) then where should we land the Axiom?

Also, do you suppose that the Gravity Falls triangle ought to be larger, or is it alright as is? I'm not sure myself how much land we should give to the mysterious forest and the cryptids.
>>
>>37087684
I'd rather have her more room to expand, just so as to break up more of the wasteland. Besides, If were counting drossel as a villain, then she won the war. That could open up a lot more doors as the other villains begin sieges on her, like Xanatos and Shego.

I'd imagine a lot of villains would want to take that super advanced technology
>>
>>37088312
You know, someone last thread brought up the idea of the Axiums robots slowly becoming sentient and gaining emotion because of their advanced age. Could we do anything with this?
>>
>>37088722
I totally meant to imply that the Axiom's robotic crew could become curious like its human cargo with the idea that they only follow A.U.T.O.'s commands by and large or for the most part, but didn't do a good job of conveying it. There are likely a number of Axiom Robots that want to break free or have formed something of a secret network inside the ship. Some of the troublemakers have likely escaped or been exiled already and are living in the wasteland.

I wanted to suggest three different groups that PCs and NPCs could be generated from:

>Naive fatty wanting to see the world (with robotic little buddy taking care of them)
>Robotic crew members wanting to start a mutiny or simply escape the Axiom
>Free Bots and Scavengers wanting to bust open the Axiom and get hell or leave the wastes all together.
>>
>>37088896
>Naive fatty wanting to see the world (with robotic little buddy taking care of them)
>Robotic crew members wanting to start a mutiny or simply escape the Axiom
>Free Bots and Scavengers wanting to bust open the Axiom and get hell or leave the wastes all together.
Why not all three:
>Fatty: wants to see the world outside axiom, but is unable to do so without his chair, he'll cover robustness
>Ship Bots: want to escape or mutiny but cannot do it without A.U.T.O noticing, They'll provide sensibility and charm (somewhat)
> Free Bots: Just want out but they cannot get past the axioms defense net and they don't have the power to get out of dodge, They'll provide agility and smarts (they have access to internet sources)
Plane, Dread, Pond you all know where I'm going with this, Right?
>>
bump
>>
>>37089411
>>37089418
HOLY SHIT WHY DO YOU BUMP EXACTLY ONE FUCKING MINUTE AFTER YOU POST SOMETHING ELSE
JESUS CHRIST
STOP
>>
>>37064882
That looks more like Triangle Bob Top Hat.
>>
>>37089434
"remain calm. Increased stress can lead to heightened blood pressure. this can cause a heart attack or stroke. Fortunately, I am programmed for both those eventualities, and will be capable of providing resuscitation should the need arise."
>>
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>>37086737

I imagine that what life was like in Gravity Falls before the town vanished is what life is like now for the people living in the "Oregon Triangle" today. Everything is a little backward and a little eerie, cryptids prowl the streets at night and unexplainable phenomena happen with disturbing regularity. Visions of Bill Cipher would haunt their dreams, even if they didn't know who he was or why he was tormenting them. It's a place where gas station from /tg/'s Nightshift homebrew could exist.

Some people might be a little unnerving or inhuman themselves, as is the case with test character Fiona Fishman's shark teeth and general spookiness. They've lived beside and have been steeped in Gravity Fall's weirdness and Bill Cipher's influence for a while now and it shows. They tend to come in two flavors and either be suspicious but intelligent and sensible, or be outgoing, wild and just plain crazy.
>>
this thread is sinking, help me!
>>
>>37086763
>>37086872
Wait... are we having CLU be the Tron villain, or the MCP?
>>
>>37090605
I'll be home from work shortly. What are the remaining kings needing statting? I can never remember. I migr be abmetlndo one plus more fluff.
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>>37090757
My understanding was that CLU was in charge with MCP as his chief lieutenant.
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>>37090851
Hey plane, what do you think of the direction I am taking this>>37089411?
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>>37090899
Hm... my brain's not clicking, all I'm thinking of is Mad Max with fatties and robots.
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>>37090851
It should probably be vice versa, imo.
The way I see it, on the one hand, you have the MCP, who seems to be the more appropriate "controls the whole internet" kind of villain.
While on the other hand, you have CLU, who has the motivation to actually escape from the grid and "perfect" the world.

Personally, I prefer the MCP to CLU, but we could work both in.
>>
>>37090977
Either one works. They could be openly equals to each other, with each one working to get ahead behind the scenes.
>>
Back folks, glad to see discussion continuing.
>>
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>>37089411
>Fatty: wants to see the world outside axiom, but is unable to do so without his chair, he'll cover robustness

I think I know what my next drawing project is gonna be...
>>
>>37090977
MCP rules and controls more efficiently but can not adapt.

CLU is more creative and has better critical thinking and drive, but is just a single, yet powerful, program.

They must rely on one another to reach optimal efficiency
>>
What Kings and Villains do we have left to stat? Four left, yes? Or was it three?
>>
>>37089546
In my KLR for the place, I've mentioned there are no human inhabitants. However, I did mention the side-effects of being there too long.
>>
>>37092016
Oh, I know. There aren't any human inhabitants left in Gravity Falls.

What I was meaning was that there may still be other towns in the Pacific Northwest that fall within the "Oregon Triangle," or the area outside of Gravity Falls proper that is still affected by Bill Cipher's influence.
>>
>>37092208
I could see that. The inhabitants would probably suffer the side-effects I mentioned from being too long.
>>
>>37092287
Exactly.

My thinking is that when Bill Cipher won and disappeared Gravity Falls, it created this "Oregon Triangle" of weirdness around it that continues to affect the surrounding woodlands and towns. Like Silent Hill, Gravity Falls is an unreachable ghost town unless you have a Mystery Shack Tourist Map or have the extreme misfortune to get lost and wander in accidentally. Having other towns surrounding this epicenter of weirdness allows players to make characters that come from the Gravity Falls universe, and allows players to get a taste of that universe before falling completely under Bill Cipher's influence.

You can sort of think of it like the Oregon Triangle being the "Land" and Gravity Falls itself being the "Capital."
>>
>>37092696
That sounds good.
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>>37092760
Thanks. Your KLR was good too.

I want to stat another King but I don't know who's left now.
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>>37093139
I think King Fergus is left.
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>>37092696
Wait if you don't believe his shit then can't you just go "don't give a fuck mode" and walk out, or just be safe by don't give a fuck mode?
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>>37093650
It's kind of hard to not believe in Bigfoot when he is eating your wife right in front of you.
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>>37093729
Easier if you know its all illusion. Someone who is very stubborn can still go don't give a fuck mode, its just difficult to do because you need a few good rolls.
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>>37093764
That would be why having a low Sensibility when fighting Bill is fatal.
>>
>>37093825
>>37093764
>>37093729
>>37093650
You also have to remember that not EVERYTHING that's going on in Gravity Falls and the Oregon Triangle are illusions. There are plenty of actual, genuine monsters roaming about too, that heed Cipher's beck and call.
>>
>>37093825
Makes sense.
>>
Oh I have a trait idea for pc characters, "Likely insane" -2 social against sane characters, +2 social against insane characters.
>>
>>37093910
Indeed.
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>>37093952
Well, how would you designate that?
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>>37094019
Give it to characters who act insane, or generally are insane. You can earn it if your character becomes insane but lose it if he somehow becomes sane.
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>>37094164
How insane exactly? The "different" insane or "Need a roll to make sure he doesn't pounce on someone like a jockey from left 4 dead 2" insane?
>>
>>37094204
Exactly! Would Mabel qualify as insane?
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>>37094261
No, she is just a innocent child so she might just class as dumb, though a dm can call her insane if you want.
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>>37094292
Low Sensibility though.
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>>37094311
Makes sense. Frollo is likely insane due to the whole...hellfire thing.
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>>37094322
Oh yes. He's a megalomaniac for sure.
>>
Would also be effective against elsa from frozen.
>>
The citizens of the Oregon Triangle live fairly normal lives. Sure, there's the occasional weird creature pops up but life is fairly normal. However, what ever you do, don't enter the forest. The forest long ago overgrew the neighboring town of Gravity Falls. The occasional person used to go into the forest. Everyone who went in immediately went into a deep sleep. Some came out, unable to talk of what happened. Most never woke up. Every citizen of the Oregon Triangle has had all their curiosity stamped out of them. No one wants to end up like the ones who went into the forest.
>>
I rather fancy the idea that the Oregon Triangle is where a lot of people try to go inna woods to avoid the other big powers, but that of course runs the risk of encountering some strange, hostile cryptids, or straight up disappearing altogether.
>>
>>37094791
Read my thing>>37094646
>>
>>37094819
Makes the most sense. Anyway how do you defeat ursula? If she can summon up typhons and shit then how do you beat her?
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>>37095143
Stab her through the chest with a boat, apparently.
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>>37095143
I'd also like a pirate hero who attempts to steal Ursula's crown and trident. If he succeeds, then he'll now be King Of The Seas.
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>>37095290
Maybe if the player character beats ursula he/she can still her trident and use it for later fights.
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>>37095330
That would be amazing.
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>>37095364
Maybe you can even get pay for clearing up the seas. Like make a little "company" where people pay the player to make their journey on boat less rough or pay him to screw up someone else?
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>>37095408
My pirate character would be happy accepting money for help, but I imagine most heroes wouldn't.
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>>37095443
Likely. Maybe we can even have a game mode where you win by having the most trophies from defeated villains.
>>
>>37095473
That sounds fun.
>>
Any non disney factions? Like factions made just for this setting?
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>>37095540
Not really.
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>>37095639
Then we need one, a new faction would surely arise, maybe one dedicated to screwing over Chernabog.
>>
>>37095699
That would be called the player characters.
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>>37095540
>>37095699

What you seem to be talking about is exactly what the player characters become over the course of their campaigns: a group of heroes and everyone supporting them, dedicated to bringing Chernobog down.
>>
>>37095717
Can we give it a name then? Like "the faction of douches dedicated to dicking you over"
>>
>>37095843
We've genuinely just been calling them "The Heroes." It should be up to the players and their characters to come up with what it is they call themselves, rather than we the game designers imposing it on them.
>>
>>37095766
>>37095717
>>
>>37064882
Question: Is it known in universe that the King-Land-Rule thing is actually a thing? Is it known as a fact or just an allegory for just rule and the such? Curious.
>>
>>37096062
I would think it's an abstraction.
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>>37085875
>yfw Bill sees the truth that everyone is just the dream of beings far greater
>yfw you realize Bill has CHIM
>yfw your face gets stolen by a face witch and you have no face
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>>37088526
I am of the opinion of larger, if only because proper forests are fuckhueg.
>>
>>37096250
What's CHIM?
>>
>>37096326
Baby don't hurt me.
Don't hurt me.
No more.
>>
>>37096326
From Elder Scrolls universe. Is basically become self aware that self is dream of god-thing and universe is dreamworld. Unless you zero sum, get degree of godlike power, akin to code menus
>>
>>37096062
I think that it's an operational philosophy for DMs and players to keep in mind, so as to keep things thematically tight and cinematic.
>>
Should we start a new thread?
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>>37097253

Not until autosage, and we've got a bit more time until then.
>>
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>>37097253
We have almost 75 posts left in this thread. Generally, we've been starting new threads once the current ones pass 300 posts and fall to page six or seven of the catalog. We also archive the threads on Sup/tg/. It's New Year's Eve so a lot of our regulars are busy with real life celebrations. Starting a new thread early isn't going to accelerate posting tonight.
>>
>>37097455
what a coincidentally useful map!

too coincidentally useful....

this must be the work of an enemy sta-I mean Bill. Yup definitely Bill.
>>
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>>37097520
>Who, me?
>>
So how would you stat out a Chupacabra fore Gravity Falls? There are lots of varying versions of it.
>>
>>37097597
I need kittens for fists, now!
>>
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HAPPY NEW YEAR!!!
(to everyone on America's east coast)

It truly is a pleasure to ring in a new year with all my fellow Disney Villains Victorious posters, writers, artists and contributors! I sincerely wish all of you and yours the very best in the new year to come!

>My face when I was looking for New Year's images and realized we've been forgetting Monsters Inc.
>>
>>37098171
Floridian here!
>>
>>37098171
>>37098213
Hell yeah Florida!
Love the hats.
>>
>>37065121
wait someone said put tf2 in?!

dear lawd...
im not even mad, the only sense behind that is "well i like vidya and its animated..."
the only reason we could have square enix fit in is because of KH and even then that opens up so many problems to the world building that we just wouldent do it
>>
>>37098326
It was just somebody stating The Soldier. I remember Knightfag statting ACDC and Kars. Somebody else made Duke Nukem and I made Speedwagon. None of it is canon, but it proves that you can do quite a bit with the system.
>>
>>37098387
It's a versatile system.
>>
>>37098535
If somebody could fish out some of those examples it would be wonderful.
>>
How do we stat out AUTO?
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>>37098835
Great question...
>>
>>37098835
Well, he has high a high natural charisma or something, in order to convince the captains he's always right.
>>
>>37099095
I would think he has high Intelligence too.
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>>37099192
High CHA and INT, abysmal sensibility. He couldn't even get over his order when proof was smack dab in his face
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>>37100034
That would be how programming works.
>>
>>37091411
I was thinking more pic related
(replace the red with gloss white, the gold with burnt yellow and overall make the suit more accommodating for a fat person)
>>
>>37100234
For the reference the suit is made of Axiom bots, Free bots and the Fatty's chair
>>
Is Despicable Me Disney as Fuck?
>>
>>37100351
I guess.
>>
What has been people's obsessions with adding in non-disney and, frankly, fucking terrible properties and villains recently? Is it because all of our regulars are gone for New Year's and can't stop this rampart stupidity? Fucking stop it. It's 'Disney Villainous Victorious' Not 'Disney and any other thing my cheese-stained hands felt like adding in from TF2 to Narnia'
>>
>>37100392
>frankly, fucking terrible properties
Have you actually taken the time out of your day to watch Despicable Me?
>>
>>37100392
Ohhhh then you're not gonna like the DreamsWorks expansion i'm planning once we're done with Gridlocked...
>>
>>37100445
Will it change the fact that it's NOT FUCKING DISNEY?
>>
>>37100473
"remain calm. Increased stress can lead to heightened blood pressure. this can cause a heart attack or stroke. Fortunately, I am programmed for both those eventualities, and will be capable of providing resuscitation should the need arise."
>>
>>37100351
No. The artstyle doesn't fit, the story is too satirical, more like Dreamworks really, and it wouldn't be that interesting if Vector actually won, since the Bank of Evil is basically real world.
>>
>>37100814
Oh, sorry
>>
Should we start the next thread soon?
>>
>>37101160
Wait until we reach bump limit.
>>
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Happy New Years from the old continent, boys and girls.
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>>37101872
Happy New Years!

>>37101160
We wait until we hit the bump limit past 300 posts.
>>
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Happy New Year DVV!
>>
Good morning folks. Lets see how long it takes me to wake up my brain and actually be a contributing poster. Love all the thought we've given Gravity Falls. We're off to a good start with Gridlock.
>>
>>37103284
Yep, including our first KLR for GridLocked!
>>
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Good morning folks. I've just archived this thread on Sup/tg/ along with all the others. Please remember to vote it and the others up t keep them save from periodic archive purges!

>http://suptg.thisisnotatrueending.com/archive.html?searchall=Disney+Villains+Victorious

Wishing you all the best in the new year! The
>>
is there anybody out there?
>>
>>37105410
AL here. I'm still working on that pic.
>>
>>37105410
I'm here also, recovering from last night.
>>
>>37105410
Still here.
>>
>>37105708
>>37105698
>>37105642
>>37105410
I think all of us are relaxing bit after New Year's Eve. I know that my mind isn't really operational yet despite the lateness of the hour.
>>
>>37098326
>>37098387
>>37098535
>>37098573
I too would like to see samples of the versatility of the syste-SHOW ME KARS!
>>
>>37106821
I'm going to go fishing. For now, SPEEDWAGON.

From the Character Creation Doc:

Name: Robbie Orwell Quickhart
Role: Sensitive Guy
Country of Origin: Kingdom of the Cauldron
Size: Medium
Species: Human

---Attributes---
Robustness: 8/12
Agility: 7/12
Intelligence: 6/12
Sensibility: 12/12 (4d6 Drop Lowest)
Charm: 9/12
Will: 3/3
Strikes: 3/3

---Skills---
Athletics: 3
Melee: 3
Ranged: 3
Stealth: 3
Persuasion: 4
Intimidate: 3
Insight: (6)

---Traits---
Time for Panic: +4 to any roll used to escape a dangerous situation while on one Strike or no Strikes.
But I Did Not Shoot the Deputy: +3 to any checks to judge someone's moral character with Insight.
Not the Face!: You're too pretty to die. Instead of taking a Physical Strike, you may sacrifice one item that grants at least a +1 bonus to a skill instead of taking that strike. The item is destroyed instead.

---Powers---
Pierce the Truth: Spend a Will Point. Grant your allies a +5 bonus to overcome Fear and +5 to recognize Illusions.
Interfering Speedwagon (New!): Spend a Will Point. You gain a +5 to make somebody stop whatever they are doing and pay attention to you instead.

---Ideals---
Just because you can’t fight, doesn’t mean you can’t help
Interfere with the actions of evil
When your job is done, withdraw cooly

---Goals---
Zero: Find a cause worth fighting for, and the right people to champion that cause with.
On-a-Roll: Liberate his home of Ogreshire from the tyranny of the Horned King.
Hero: Strike it rich in America.

---Equipment---
Buzzsaw Bowler Hat: +2 Ranged
Sledgehammer: +3 Melee
>>
>>37106868
Physical Description:
Robbie wears a purple suit and bowler hat. He has shaggy blond hair and a long scar down the side of his face.

Rundown:
Robbie O. Quickhart is a refugee from England that escaped the Horned King’s mists by boat to America. Despite associating with all sorts of crooks and criminals, Robbie is a kind man at heart that can judge people’s virtue based on their smell. His initial plans were to be a petty thug in the West, but meeting the right people might change him for the better.
>>
>>37094502
Bringing her her frozen sister and convincing her to join your side.

Though I may be suggesting that because I want to see her take control of the ice titan in Olympus.
>>
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>>37106910
Ice Anna is sure to aid you in your noble quest to her sister/creator!
>>
>>37105708
Still here, preparing for a game I have tonight, but I am monitoring
>>
Put all of the reference characters that I can remember (Duke Nukem, Judge Dredd, Speedwagon, ACDC, Kars, and The Soldier) on this Drive. Let me know if I forgot any.

https://docs.google.com/document/d/1hNQebUY5R9SDqTXB9GJ8_8207CQ7ILG-351v9f-OJfE/edit?usp=sharing
>>
>>37107661
Should be Gridlocked characters, not DVV.
>>
>>37107732
I labeled it as DVV to represent Classic and Gridlocked. The characters belong to both settings, after all.
>>
>>37107840
>to represent classic and gridlocked
>the characters belong to both settings

Well... No.
>>
>>37105410
>>37105642
Btw, almost done, should I wait 'til next thread to post it, seeing as we keep bringing up starting a new one?
>>
>>37107894
We still have 20+ posts left. If you'd like to post it go ahead! We can always repost it in the new thread once the old one drops off the board.
>>
>>37107887
Not both settings at the same time. Some of them were in Classic and some of them were in Gridlocked.
>>
I'm interested in seeing what our modern DTP group for Gridlock might end up being.
>>
Holidays Bump.
>>
>>
So now that everyone has calmed down after New Years, time to get to work!
>>
So we have Gravity Falls, the Oregon Triangle and a sample character from that area. That's great.

As far as the BUY n' LARGE Wasteland is concerned, it might still need to be tweaked on the map in order to make it feel right and fit with Drossel's domain. Originally it was suggested that the Wasteland be centered around the Great Lakes area so that the Axiom could land in Chicago or Detroit, but it looks like Drossel's Tempest Tower was put in Chicago instead. Will this cause a conflict? Can Drossel's tower be moved to a more central location in the continent? I don't know anything about Fireball so I'm not sure of these things.

Also, how does everyone feel about having Fatties, Robo-Crew, and a Freebots-Scavengers alliance being the three-four "societies" existing in the Wasteland?
>>
>>37112626
I plane to write another KLR on the subject and when I do, I want the ship to land kin New Mexico.
>>
>>37112952
Why New Mexico specifically? The city we see WALL-E living in, that the Axiom landed at in the movie had a dried up harbor with ships and bridges in it.
>>
>>37113001
Mostly the alien connections from Roswell.
>>
>>37113080
In that case, wouldn't it be a little more appropriate for Emperor Zurg and his forces to touch down there instead?
>>
>>37113210
Point made. I guess I'll have the AXIOM touch down in Michigan or maybe Ontario?
>>
>>37113514
Either of those could work well. Maybe Detroit if you're feeling like Michigan is a good option. I believe Detroit is on one of the lakes.

My first choice would have been Chicago, but it looks like Drossel's Tempest Tower is there currently. I don't know anything about her though or why her tower is there.
>>
>>37113663
I think I might go with Detroit then.
>>
>>
>>37114985
Well,THAT is an amazing basis for a KLR. Consumerism embodied!
>>
>>37114985
Christ. That's a Megacorp if I've ever seen one.
>>
>>37115322
>>37115144
>>37114985
It will be VERY interesting to see the difference between the Fatties and Robots still living aboard the consumerist Axiom versus the Scavengers and Freebots living out in the wasteland trying to make something out of the ruins.
>>
Soon, a new thread actually will have to be made, but not quite yet. In the meantime, this thread has already been archived, so anyone browsing ought to vote them up on Sup/tg/.
>>
>>37117262
This thread has one last bump in it. I'm about to fall asleep right on my computer but I hope that someone will pop on to create a new thread once this one falls off the board. Goodnight and happy new year everyone!
>>
So it;s time for a new thread.
>>
Somebody needs to make a new thread before we lose our thread chain.
>>
We are keeping this thing on life support till tomorrow!
>>
We are on page fucking ten.
Someone start a new thread.
>>
>>37120364
New Thread Here!
>>37120364



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