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Transformers Quest 28

Pastebin
http://pastebin.com/u/Telechan4

Twitter
https://twitter.com/JoeBobotron

You are Kracken, ex-law bot and a cantankerous metal monstrosity. You are currently on the ship Novas' Promise en-route to a gas harvesting station that as a favour for a friend. The station went dark a short time ago and rumor had it that raiders had been causing it some trouble.

Which isn't surprising. The Skomiloch Territories are a nesting ground for raiders and malcontents. Anyone with something to hide really. The mass of stardust blanketing that section of space rendered most sensors useless.

The group has decided that it would be best to modify the ships' sensors before heading in, leaving it up to its newest passenger, Pulsar 9, an ancient Decepticon with a knack for the technical.

Which is the bot you're are currently seeking out. In part to check up on the old Con, but mostly as something to take your mind off of thoughts concerning the ships' master and his plans.

You stalk the ships' corridors, the bright light overhead and the flashing colours of the holographic wall screen splashing your dark blue hull in muted brilliance. The black tentacles draped around your shoulderguards, reaching just down to your waist, sway with each step. Their bright blue rings contast sharply against the rest of you.

Bright red optics glare out from under a large silver helm. Its swept back tri-horned shape polished to an almost mirror finish and reflecting distorted scenes depicted on the walls. Scenes of nigh-meaningless news casts from around the galaxy, stock market numbers and commercial drivel.

You follow your sensors as you grumble your way through the ship. After going down two levels you find the bots you are looking for.
>>
>>37138851
Pulsar 9 sits on the edge of an open hatch in the floor. The fuchsia Con is ticking off orange fingers as he tells Stiletto, the ships' secretary, a list of equipment and parts he will need. He has a disc-like chestplate and large, tapering shoulderguards. His legs hang down into the hatch leaving feet that look like quarter circles out of view. His fuchsia helm is a simple, smooth dome with cheek guards. He is currently leaning back, the large turbine on his back providing support.

Stiletto stands over him with a datapad held in her one hand, her thumb dancing across it at an amazing rate. The green ex-con has large shell-like wings on her back and long, pointed heels A wheel sits in place of her missing arm. Her helm is slightly oblong with a yellow tuning fork set on her forehead.

Pulsar grins as you approach.

"Salutations." He says.

"You look excited."

"Busy hands are happy hands. I have been noticing little things about this ship that I would adore getting a closer look at. This is an excellent chance to get caught up on recent innovations."

"Is it all right with you messing with stuff after being out for so long?"

"Oh I should be fine. Technology cannot have changed too much. The principles of engineering are universal. Your little friend should be quite the help aswell."

"Hello!" You hear the chipper voice of Glitch from down in the hatch.

You grunt in amusement.

"You gonna need anything else?" Stiletto asks.

"Not yet, I need to take a look at what I'm working with. Further assistance will be required then."

"Alright." She sighs while looking over the list. "Gonna need Jackpot to carry all this."

"Well I could lend a helping servo..." Pulsar starts before Stiletto cuts him off.

"Don't worry about it. The lugnut sits around in the Communications Room all cycle and does hardly anything."
>>
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>>37138865
"Very well. Wish me luck."

With that he shoves himself over the edge and drops down the hatch. You hear Glitch eep.

"Well you should not stand below others, it is unseemly and unsafe." Pulsar says.

"Well he's adapting quickly." Stiletto says.

"Eh, you live long enough and things start to just wash over you." You reply. Though to be honest he was adjusting to the whole thing far easier than you would have thought. Twelve million years of mental stasis, and all the changes that came with it, are not something that can just be shrugged off.

>Help Stiletto with the equipment.
>Jump down and watch the two work.
>Go check up on Gyro.
>Time to go bother Swindle.
>Other (please specify)
>>
>>37138881
>Help Stiletto with the equipment.
>>
>>37138881
>Time to go bother Swindle.
>>
>Jump down and watch the two work.
>>
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Rolled 2 (1d3)

Rollan'
1>>37139286
2>>37139413
3>>37139530
>>
>>37139768
>>37139768
>>37139768
"I guess we should leave the tech heads to their work." You says.

"Probably for the best." Stiletto says. She takes a few steps from the hatch and transforms. Falling back, her torso turns ninety degrees and you see her head pull into her chest. She lands on the wheel sticking out of her shoulder and bounces a little. Her other arm folds in on itself and meges with her shoulderguard, the two becoming a seat. Her legs twist knee out and her heels snap together. Following them are a pair of half tires that emerge from the backs of her legs. They snap around the heels and merge together to form a front tire. Meanwhile, the shell-like wings have also merged and a tiny wheel pops out of the bottom, forming a side car.

"See ya when I see ya." She says before motoring off.

You watch the green motorcycle go and grunt. Looks like you're going to have to find something to do.

With the Skomiloch Territories reputed for having Autobot and Decepticon presences you figure you know someone who might have some tidbits of info.

You arrive in the cargo hold shortly after that. The hold is large and filled with cages of varying sizes. You wonder at that. It's doubtful that Cogsworth would have them for no reason, and cages are only used for one thing. Transporting live cargo.

Not an uncommon practice. There are any number of reasons to carry animals, mechanoid or biological.

You come up to the cage holding Swindle. About as tall as you and ten times as wide the Con has more space than most cells provide. Sitting on top is a smallish beeping device. There aren't any stasis cuffs onboard to keep him docile, so the signal dampener was killing any signals he could be sending or receiving. You had personally disarmed him.
>(continued)
>>
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(having connection problems, hopefully it's nothing serious)

>>37140853
You nod to the mustard yellow bot when he looks up at you sullenly. He is covered in scratches and dents, one of his optics is cracked and the gapping hole where his arm used to be had wires and cables sticking out of it.

The Con hadn't said much in the two weeks since his capture but you see he had been scratching formulas into the cage floor.

"So how've you been Swindle?" You ask, while not really caring.

"Been better. This ain't exactly NuVegas. Service is lousy."

"I'll have some oil brought to ya. Scraped fresh of the hanger doors' pistons."

He sneers at you.

>Ask him about Skomiloch.
>Ask what all the gibberish on the floor is.
>See if he remembers anything new about the phase six tech.
>Ask him about the general state of the Decepticons now that their glorious leader is missing.
>Rough him up a bit before questioning him.
>Other (please specify)
>>
>>37140882
"This is how its going to go, you answer my questions, and I'll see about getting you repaired some"
>Ask him about Skomiloch.
>Ask what all the gibberish on the floor is.
>>
We still alive?
>>
>>37141072
"So what you came down here for a few laughs?" He asks.

You grunt and look over the cage. The scratchings are definitely mathematical formulas from the look of them, and you wonder just what he could be getting up to. Better to ease him in to talking though.

"Tell you what. You tell me some things I want know and I'll see about getting you patched up so you don't leak out on our nice floors."

"I already toldya about the Sixer scrap. I got nothin' else."

"Yeah yeah, and I believe you completely." You say sarcastically.

You grumble low in your chestplate. "It's not about that. I want you to tell me everything you know about the Skomiloch Territories."

"Why do you wanna know about that pit?"

"Doing a solid for a friend."

"Pfft, you're friend is glitch in the processor if they're messin' 'round there. Whole place messes with bots. Fries their circuits."

"I know. Been there before. That was before the big war though." You start pacing around in front of the cage. "I've heard some things though. An Autobot prison for one."

"Hoo yeah, they really picked a good place for that. We've been lookin' for over a millennia and nada has shown up."

"How do you know it's there?"

"We've seen their ships comin' in an' out of the cloud a few times. I always figured it was a big waste of time. The brass got other ideas though, they say there are other Autobot bases plus a few neutral colonies in there."

So not only are there Autobots and Decepticons playing their war games, but neutral Cybertronians trying to survive in there. Any one of them could have hit the station for a number of reasons.

"You know why any of them would hit a gas harvesting station?" He ask while stopping to glare at Swindle.

He shrugs his one arm.

"Energon, parts, equipment. Slag, our bots woulda hit it just because they could."

"So you know the Decepticons in the area?"

"Well ah, tell you what. You get me some engex and I'll spill for ya."

>continued
>>
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>>37142830
"You tell me or I'll force feed you Nightmare Fuel."

"Ah heh, yeah no thank you kind sir. So, I'll give ya some names, mostly cause I don't like the bots you see. The group calls themselves the Predators. All flyers. Really into the huntin' an' killin'. There boss is Skyquake. Big fella, real loyal to Megatron and crazy into the body mods."

"Sounds like a model Decepticon."

"Which means we're all real glad he goes off to do his own thing."

"Tell me about the Predators."

"There's like, forty of 'em total. You got the big boss and his four sub-commanders. Each one is a freak by any standards."

You grunt.

>Tell me more about these predators.
>Ask about the Autobots. Why would they hit the station?
"Ask about the neutrals in the area.
>Ask about the scribbles.
>Ask him about the general state of the Decepticons now that their glorious leader is missing.
>Other (please specify)
>>
>>37142862

>Tell me more about these predators.
"Ask about the neutrals in the area.
>Ask about the scribbles.
>Ask him about the general state of the Decepticons now that their glorious leader is missing.

Roughly. Ide ask about autobots, but the answer will probably just be a mirror of the cons plus the usual for the greater good mesh served with it.
>>
>>37142977
>>37142977
"Tell me more about the Predators."

"Alrighty, let's see. Like I said there's about forty of 'em. Flyers. The subcommanders; well you got Stalker and Falcon, never met bots with so much hate in 'em. Snares' alright, won a bunch of shanix off him on mecha-soccer. He thought the Polyhex City would actually win a game."

"Polyhex never wins." You mutter.

"Yeah but the bot's incorrigible. I tell him their forwards got no heads for the game and he..."

"Focus." You growl.

"Ah yea. Well Talon all warrior code an' slag unless you piss him off. Which is kinda easy to do. Ah... Skydive is the last. Dunno much about 'em, he doesn't 'socialize'."

"Strengths, weaknesses?" You prompt.

He waves his hand around like he's gathering his thoughts.

"They're strong, fast, vicious, and vindictive. Not many groups cause as much trouble for the Decepticons as they do. Lots of infighting."

"How does Skyquake keep them in line?"

"Well he's just on another level. He's all they are and more. I told you he's into mods right? Well. he like makin' his own. I know, I supply him some of the stuff he uses. Like to experiment on others." He whispers the last part to you conspiratorially. "He's got a bunch of drones, like dozens of them, all under his control."

They sound like a problem. You growl.

"Would any of these bigshots have attacked the station?"

"Maybe one or two, depends how big the station is."

"How 'bout the NAILs in the area, do you know who'd cause trouble like this?"

"Weeeell, that depends too. If they're getting desperate who knows."
>>
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>>37144681
"Do you know any of them?"

"Haven't a clue. Buncha nobodies who ran when the grease got gritty."

You growl again. "Any idea on numbers?"

"Nada. Well, maybe two groups? They've been seen flyin' around on different sides of the cloud and I doubt the Predators are letting them fly uncontested."

"That's real helpful." You say while rubbing your jaw.

Swindle gets up from where he was sitting and presses his face against the bars and reaches his hand out. He smiles from audio receptor to audio receptor.

"Yeah, I'm a helpful bot. So how 'bout that engex."

You grunt. "First, whats witht he scribbles?" You ask and point to the floor.

"Huh what? Oh this?" He begind trying to scratch the formulas up by dragging his heel across it. "Notin' just keepin' myself busy." His smile gets strained as your glare deepens.

You consider knocking him around a little when a warning beep goes off in your head.

>Warning: Temporal Anomaly Detected. Would you like to begin processing?
>Y/N
>>
>>37144719
>Y
It's time for time fuckery!
>>
>>37144750
>Energon Reserve-125/175

>Processing

You mentally select the yes option and as you do you see reality distort. It is like a heat haze engulfing everything around you. Swindles' foot, scrapping along the floor nervously, slows to a stop and he seems to freeze there as the haze engulfs him too. The ship redshifts.

Gravity seems to shift and you find yourself pulled upwards, passing clear through the ceiling. Then it shifts down and you fall, nearly straight through the bottom of the ship. Once again gravity shifts and your flung upwards.

You grit your teeth and reach out to grab something, anything to steady yourself.

Your hands pass through everything.

You bellow in rage.

>Processing.

A blue light engulfs you and you slam into the ceiling. Glaring around you see that you can, well, see through the ship. It is disorienting as your vision adjusts itself through several levels of magnification and you find your point of view either in a wall, outside the ship, or a meter in front of your face. Growling, you try to bring your optical sensors under control.

As you focus you notice a couple things. First, you see the crimson stain that is Astroclaws' synthesized energon, then you see the ships hyperdrive emanating a bright green. Last is a bright yellow figure which draws your attention. It's only an outline but you see a bipedal figure with large wings sprouting from they're arms and a pointed, cone-like head. Then with a shock you see they are standing in Gyros' redshifted quarters, and that your friend is still passed out on the couch. They spread their wings wide over her recumbent form.
>>
>>37146034
You feel you spark flare.

You roar like a meteor tearing through a planets' atmosphere as your vision focuses in on the room.

And like that you are there.

You pierce through the heat haze and roar once again at the winged figure now standing before you. He is a pink and black Cybertronian, with bright pink wing emerging from the sides of his arms and a helm that looks like a hound of some kind staring upwards. A yellow light was beaming from his optics to Gyros' when you interrupt him.

"Prey!" You roar and reach out with a mass of tentacles. It seems you transformes at some point.

>Roll 1d100 Dexterity, Martial arts.

>Also
>Restrain him for interrogation (will require failing a courage roll)
>RIP AND TEAR
>>
>>37146071
>>Restrain him for interrogation (will require failing a courage roll)
Let's fail a courage roll!
>>
>>37146198
>Roll 1d100 Courage
>>
Rolled 69 (1d100)

>>37146464
>>
Rolled 19 (1d100)

>>37146464
>>
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>>37146529
>>37146547
>Courage roll success!
>RIP AND TEAR activated!
>Roll 6D100 Dexterity, Martial Arts
>>
Rolled 27, 5, 39, 39, 1, 17 = 128 (6d100)

>>37146815
Oh boy
>>
>>37147131
Welp, guess I killed him
>>
>>37147304
Nah, I'm sure we only tore off a few limbs. He can get spares.
>>
Rolled 73, 12, 80, 46, 87, 60 = 358 (6d100)

>>37146815
>>
Rolled 85, 23, 10, 50, 48, 74 = 290 (6d100)

>>37146815
Consider him unleashed.
>>
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>>37147131
>Rolled six successes! Crit success!

A thought passes through your mind, that you should probably capture and question the bot, but it's too late.

He raise his hands, each sporting a pair of deadly looking talons, in defense. They do little good as the pass into your gapping maw. His wings stop you from swallowing him whole so you bite down. He shrieks as your teeth dig into his forearms and nearly take them off.

Your tantacles have wrapped around his torso and legs and you pull him under you. Pulling hard you finish severing his arms and pass him back, behind, then over you, finally throwing him clear across the room and into the wall. He hits hard, crumpling one of his wings.

You growl like an idling engine.

The Cybertronian stands up and flashes you a wicked grin. His helm flips down, covering his face in it's hound-like visage.

You surge foreward only for his optics to light up in a brilliant flash that dazzles your senses.

>Roll 1D100 Perception
>>
Rolled 27 (1d100)

>>37148282
>>
>>37148282
>>
>>37148317
Guess he's doesn't know about our sensor package.

Oops.
>>
>>37148282

gogogo dice
>>
>>37148384
At least you tried, anon.
>>
Rolled 2 (1d100)

>>37148282

I hope we dont get lasered or something
>>
>>37148282
>The Cybertronian stands up and flashes you a wicked grin.
You know, I get the impression this fellow isn't scared of us. We need to remedy that.
>>
>>37148832
I see how he could think that, we are rather disarming.
>>
>>37148910
It helps if we can really sink our teeth into the conversation
>>
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>>37148317
>Rolled one success.

The light blinds your optics, causing them to turn to static. It also disrupts your scanners, but only your spatial awareness, and the world around you twist and tumbles in disarray.

You can still detect his spark and the energon coursing through him though.

You grab a nearby energy source, Gyros' expensive desk by the feel, and heave it at him. The heavy furniture slams in to his energy signature and sends him tumbling.

You bellow once more and rush foreword. An outstretched tentacle keeps you from hitting the wall and you climb over the crumpled desk and through the door.

Slowly you spatial awareness fades back in. The corridor and the bot ahead of you take shape in your mind. You also detect Gyro jumping from the couch in her quarters.

He hasn't gotten far and once your in the hall he turns and you detect his weapon system activating.

It doesn't matter to you though.

>Roll 6D100 Dexterity, Martial Arts
>>
Rolled 1, 58, 12, 19, 17, 45 = 152 (6d100)

>>37149261
we bullet time eldritch abomination now.
>>
>>37149301
> 1
Apparently so
>>
>>37149301
>Rolled six success! Crit success!
The mouth on his helm open to reveal a double barreled blaster within.

You snarl at him.

He fires on you repeatedly, the bolts of energy sailing first over you as you duck low to the ground, then right on by when you roll and crawl along the corner where the wall meets the floor.

Another double barrage slams into the wall but you have already jumped and dived into a barrel roll.

You catch his undamaged wing in your mouth and use your momentum to spin and toss the bot even further down the hall. He tumbles for a few rotations before slamming into the wall at the end and landing in a heap.

You spit out his now torn off wing and surge forwards.

>Pull him apart.
>Crush him.
>Eat him.
>Try and calm down.
>Other (please specify)
>>
>>37149930
>dived into a barrel roll.
Heh. Slippy would be proud.

>Try and calm down.
We really need answers.
>>
>>37149930
>Try and calm down.
>Other (please specify)
Turn back to Robot mode. then grab the blaster growing out of his mouth and 'de-fang' him with our bare hands.
>>
>>37149994
Can we sprout teeth on the inside of our grip? Cause that would be pretty badass.
>>
>>37150024
I just wanted to rip his teeth/gun out of his mouth and punch him in the face a few times.
>>
>>37150085
Sure, I'm down with that, just wondering if we can grip something and then extend teeth through our palm and fingers into whatever we're gripping.
>>
>>37150085
>>37150163
Can we punch him in the face with his own teeth?
>>
>>37150355
Kraken is not a smart bot. So the only we he'd find out is to try it.
>>
>>37149979
>>37149994
You transform as you move up to the downed bot. It clears your head, but you are still furious. Your optics also come back online and you see the Cybertronian assassins' hull is cracked and scraped all over with oil leaking out.

The bot wheezes exhaust as he tries to lift himself up on the stumps of his ruined arms. Tiny spark flare where they make contact with the floor. Energon leaks from them and stains steel.

Behind you Gyro is running to catch up.

You kneel beside him and lash out with your hand, fingers extended and stiff, fangs lining the heel of your palm. Your hand saws through the gun barrels in his helms' mouth and you pull back, tearing the weapon free. You then pelt him with it.

"You got a lot to answer f-" You are cut off by Gyro drop kicking you. Your face smashes against the wall and you grunt as your energy shield weaves itself up from your back to your face.

>ER 120/175

You turn with a snarl and block her follow up kick with your forearm.

Gyro's face is in a tight grimace, her optics glow a noxious yellow where they were once blue.

>Try and talk to her.
>Subdue her, talk later.
>Finish the assassin, that might break whatever is going on.
>Other (please specify)
>>
>>37150777
Well shit. Can we comm for someone to come and make sure mr.mindfucker doesn't escape while we try and subdue gyro?

>Subdue her, talk later.
>>
>>37150777
>Other (please specify)
Grab the assassin bodily and use him as a cybertronian-shield. Let Gyro get her frustrations out. If he's controlling her, he'll have to stop or commit suicide in the third least-comfortable way possible (hacking yourself apart a piece at a time). If it's an infectious thing and he's not in direct control, he'll have to start talking quick or release the antidote. If this is some kinky paramour of hers and we've totally misconstrued the situation, she'll stop on her own to avoid further harming him.
>>
>>37150909
>CAUSALITY VIOLATION DETECTED
>it was just gyro and her ex clanking in a kinky way
>>
>>37150962
Maybe he has freaky quantum powers too and wanted to surprise her. We don't know. Stranger things have happened.
>>
>>37150777
>>37150909
I'll back this
>>
>>37150962
>clanking in a kinky way
The correct phrase is 'dubstepping'.
>>
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>>37150909
>>37151052
Not wanting to hurt her, or take any damage yourself, you quickly grab the assassin and use him as a shield.

The bot groans and an impact shakes your arm as her next kick slams into his midsection.

Gyro tries to step around your shield multiple times but you keep the damaged bot between you and her flurry of punches and kicks.

With difficulty you activate your comm.

"I need assistance near Gyros' quarters, we have an assassin on board."

Idly you realize you been slacking on her training since you left the alleys.

Gyro grunts and delivers a nice uppercut to the bots' head, flipping his damaged helm up and revealing the grimacing face underneath.

"We can do this dance all day pal." You growl into his audio receptor.

Another blow glances off his bare shoulder servo and he grunts.

"I like dancing." He says.

A strobe of yellow light bursts from his optics to hers and she freezes. The light pulses in an odd rhythm for almost five seconds before cutting off.

Gyro blinks.

Her optics are still yellow.

She transforms, her legs folding in and wheels extending from her legs, her arms folding up into a roll-cage like canopy with her large shoulder guards as its roof and the wheels on her back shifting to the sides where her shoulder guards used to be.

With her tires squealing she hits her turbo and blazes off down the corridor with tiny thrusters burning at the rear.

"Gyro!" You call out.

The assassin chuckles.

>Kill him and go after Gyro.
>No time, drop him and chase her.
>Incapacitate him then go after Gyro.
>Other (please specify)
>>
>>37151557
>>Incapacitate him then go after Gyro.
Cut out his eyes.
>>
>>37151557
>>Incapacitate him then go after Gyro.
Bots can live with no arms, legs or eyes, right?
>>
>>37151557
>Kill him and go after Gyro.
I don't see why we have to not move whole we do so
>>
Guys. GUYS! Let's just teleport the both of us in front of her, so she can run into him.
>>
>>37151557
>>Incapacitate him then go after Gyro.
>>Other (please specify)
"Cute trick"
>Teleport in front of gyro and use his face as a speedbump/golf club.
>Then tear at least one of his eyes out so he can't use that trick on anyone else.
"Clearly, nobody briefed you on what happens to people who play with monsters. You are neither the strangest nor scariest thing I've ever eaten."
>Pull out one of those black-hole-grenades we grabbed way back on the station.
"Decision time. You let her go, you live crippled. You don't let her go, I eat you. You try anything FUNNY, we get to see what you look like as a burst of Hawking Radiation smeared across the local starfield."
>>
>>37151912
You know, given the option of either being eaten alive or obliterated by a singularity in almost 0 time, I think i'd take the black hole.
>>
>>37151960
This guy clearly thinks his trick gives him a technological edge. Time to flex our tech and cut this punk down to size.
>>
>>37151979
Or we can just keep ripping off pieces until the ideal size is achieved
>>
>>37152280
>Somewhere in Kraken's brain there is an algorithm for the optimal size to cut punks down to
>>
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>>37151589
>>37151606 (evidence point to yes)

You growl in frustration and put the bot down, only to spin him and punch a pair of fanged knuckles into his optics. He drops and you raise one leg and axe kick down, cutting off one of his legs at the knee. You swing the same leg back foreword and drive a bladed toe into the side of his other knee, not cutting it completely off but good enough by your educated guess.

You leap over the bot and bolt down the hall.

"This is Kracken heading starboard from Gyros' quarters! The assassin has done something to Gyros' mind, some kind of virus I think."

You round a corner and see her Gyro drift around a corner at the other end of the hall.

"Where is she going?" Cogsworths' voice comes over your comm.

"Starboard, in pursuit!" YOu growl.

You run for all your worth and nearly decide to use your Circuit-Su techniques when you detect her moving down two levels.

"She's moving down!" You call before activating your teleporter.

>ER 100/175

You -zzap- mid stride as far down as you can, just making it to two levels down. You -zzap- in just below the ceiling and land with a thud. Just in time you see her race by the end of the hall. You run and round the corner as Gyro skids sideways into a room. With a grim feeling you realize you are in the cargo hold.

You dash forwards and teleport the rest of the way.

>ER 100/175

A second -zzap- brings you just inside the room Swindle is being held and you see Gyro on top of his cage with the signal dampener held over her head. She heave it through the air and the device smashes against the wall and shuts down.

"Slag!" You bellow.

"What is goin' on?" Swindle asks nobody in particular.

With that task done she turns to you and jumps off the cage into a flying kick.

>Roll 6D100 Dexterity, Martial Arts
>>
Rolled 77, 18, 21, 26, 96, 17 = 255 (6d100)

>>37152356
>>
Rolled 63, 48, 33, 90, 55, 6 = 295 (6d100)

>>37152356
If your purpose was to make me really hate this assassin guy, you have succeeded Telechan.
>>
Rolled 30, 32, 80, 51, 5, 90 = 288 (6d100)

>>37152356
>>
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>>37152381
>Rolled five successes.


Her foot connects with your outstretched hand and you arrest her momentum with it. You tilt your head to the side as she crouches over you and throws a punch.

Placing her other foot on your chestplate she kicks off and backflips away from you, landing in a dynamic crouch.

"Havin' a tiff are we?" Swindle grins at the show.

"Be quiet!" You roar. "Don't say a word."

Gyro comes running at you again, leaping into the air to deliver a hard overhand to your chestplate that you sidestep.

"Why do that when I got friends on hold on the other line." His grin widens.

You need to do something, fast, before Swindle manages to get a signal out using his military grade comm link.

>Teleport Gyro away and deal with Swindle.
>Ignore Gyro for now, Swindle needs to be deactivated.
>No time, blow Swindle away before he calls anyone.
>Other (please specify)
>>
>>37152958
>Other (please specify)
Friends who are not *here*.
Whereas I am. And if you make that call I will be very upset.

Also, hungry.
>>
>>37153015
maybe add a line about how the guy who did this to gyro is lying in a heap with no arms, legs or eyes a few decks up.
>>
>>37152958
How fast is the ship moving at the moment? Are we interstellar or in an inhabited system? Because if we're in the vast empty darkness between stars, we could just tele-punt his ass into the Big Black and let him fend for himself.
>>
File: transformersporn.gif (1.99 MB, 336x241)
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>>37153015
>>37153095
>Roll 6D100 Dexterity, Martial Arts
To fend off Gyro while this is happening.
>>
Rolled 7, 8, 77, 80, 60, 72 = 304 (6d100)

>>37153204
The dice will forsake us here. I can feel it in my bones.
>>
Rolled 46, 5, 54, 76, 13, 18 = 212 (6d100)

>>37153191
Wouldn't stop him from making the call and he could just float there till pickup.

>>37153204
>>
>>37153204
>posting filthy smut like that
Kids these days. No sense of propriety.
>>
>>37153215
>Rolled six successes!

You growl loud and long. Your chassis is practically vibrating from the rage you feel.

When Gyro goes for a high kick aimed at your head you parry her foot and grab her from behind, pinning her arms and swinging her so she can't kick back at you.

"You wanna know why?" You roar. "WHY, is because they aren't here and I am! And if you make that call I will be very upset."

You slam the struggling Gyro against the bars of his cage and stare him right in the optics.

>Roll 4D100 Courage, Intimidation
>>
Rolled 37, 32, 58, 17 = 144 (4d100)

>>37153397
You don't want to see me very upset.
>>
Rolled 89, 98, 94, 67 = 348 (4d100)

>>37153397
It's times like these I really enjoy the fact we spent those points in intimidate.
>>
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>>37153446
Ok dice gods, I get it. More virgin sacrifices stat.
>>
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>>37153409
>Rolled four successes.


"Why is because,coded in to my processor, I have an algorithm for the optimal size to cut punks down to." Your growl is now rattling Gyro and the bars of the cage.

"Heh." Slowly his smile fades until its a trembling attempt at one. "Fine. Yeah no worries. Ain't got no calls to make here."

You keep glaring at him while Gyro kicks weekly at your ankle.

Eventually your rage has calmed a bit. You no longer shake the room but your glare is practically melting Swindles averted face.

You detect Jackpot and the rotund bodyguard arrive behind you. The bodyguard flops the assassin down and Jackpot starts asking questions you don't listen to.

"Get another signal dampener." You bark at him and he scrambles away.

"Hey is that Mindswipe?" Swindle asks.

"You know him?"

"Yeah he's a uh, 'special' kinda sleaze ball I've had the pleasure of working with." He quickly averts his gaze from the mutilated figure on the floor.

"You know how to fix her then?" You ask, tilting your head towards the still struggling Gyro.

"It should wear off in an hour or so. Mindswipes' hypnosis never had stayin' power."

"Good." You grumble .

Your burning stare doesn't leave the Con until Jackpot arrives with the replacement dampener.

Then you sit on the cold floor with the still struggling Gyro and hold her still til the struggles stop and she falls asleep.
----------------------------------------------------------

Gonna end it here for tonight.
Questions, comments, concerns all welcome.
Thanks for running with me!
>>
>>37153634
>Then you sit on the cold floor with the still struggling Gyro and hold her still til the struggles stop and she falls asleep.

daww

Thanks for running, Telechan.
>>
That was a damn weird sort of temporal anomaly, can you explain it any?
>>
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>>37153718
More or less you detected something fucky going on. Whether it was intentional or not remains to be seen.

You'll have to ask Mindswipe when he comes to.(Which means he's gonna have to spend a while in the CR chamber)
>>
>>37153814
Fair enough. Who's the bot in that pic? Or more relevantly, this one? >>37152356
How he got so fucked up would be interesting too.
>>
>>37153634
Things we need to find out: How mindswipe got on board the ship and what he was originally planning to do to Gyro. More broadly we need to learn more about our quantum fuckery powers and senses. What their limits are, what they can protect us from or allow us to do.

What we found out was that Kraken likes Cuddling
>>
>>37153814
Did we jump timelines again?
>>
>>37154180
Hopefully not. But this incident has convinced me we really need to practice with the quantum processor before something really bad happens.
>>
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>>37153926
Guy in >>37153814 (You) is Trailbreaker, the forcefield guy. Dude in>>37152356 (You) is Fortress Maximus after the phase sixer Overlord got through with him.

>>37153982
He is the best cuddler , what with all those arms.

>>37154180
No. maybe
>>
>>37154594
>Fortress Maximus after the phase sixer Overlord got through with him.

You're really tempting me to go find some transformers comics and see what the hell these phase sixers actually are.
>>
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>>37154621
Check out Last Stand of the Wreckers. It's one of the best miniseries in the franchise in a while.

You are not prepared. None of us were.
>>
>>37154594
>Fortress Maximus
Hah, I owned that big guy. Thought he looked familiar.

> spoiler
Dammot
>>
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>>37154906
Yeah I should have realized I was spoiling sooner. My bad.

Have some silly as an apology.



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