[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: The Obediah.png (107 KB, 427x258)
107 KB
107 KB PNG
Previous threads, recommended reading: http://suptg.thisisnotatrueending.com/archive.html?tags=Starfleet+Captain

Last time on Starfleet Captain Quest:
The Refit Miranda Class USS Obediah NCC-3106 was rushed out of drydock with you, the newly minted captain carrying orders to investigate a disturbance on the Romulan Neutral Zone. After arriving, you found the wreckage of a Federation station, and a Romulan ship, the Asterius, under the command of Commander Sela investigating similar disturbances. After forming an alliance, you came under attack by unidentified alien fighters, insectoid in origin. After taking heavy damage and with hostile cruisers joining the fray, you tractored the Asterius out under warp and managed to unite with Federation forces, saving many lives. After debriefing with Admiral Lofton, you were offered command of the new Task Force Katar, assigned with looking into the new hostiles with the Romulans. You accepted.

------------

Setting down your mug of coffee and data padd, you stare out the window of your ready room at the small task force of ships assembled under your command. The USS Morningstar (Excelsior Refit), the USS New Orleans (New Orleans Class) and the USS Carlin (Ambassador Refit Class) sit in formation, awaiting deployment into the Titan System to investigate the strange new foes you've uncovered. The Romulan Valdore class, the Asterius, sits among them, representing the Star Empire's interests in the matter. Apparently due to the internal turmoil of the Senates assassination and Prateor Shinzon's death at the hands of Captain Picard, coordinating fleet movements and requisitioning help has been difficult across the border. In any case, your task force is fairly capable. You've been instructed by Admiral Lofton to take up combat positions in the Titan System and secure the planet the hostiles came from, Rkar N'ra, while Starfleet organizes a permanent force to take up position in the system. (Continued in next post)
>>
A priority is to attempt to disable a larger ship from the aliens for Starfleet Intelligence to study, should the opportunity arise. The crew of the Obediah is tense, stressed from the extreme conditions their first assignment entailed, but many are eager to get out and get revenge for what happened. Tempering their anger was an interesting challenge for the past day, but it was something you seem to have managed to do. Steepling your fingers, you steel yourself for what's to come. The computer chimes and a pleasant feminine voice fills the room:

“The time is 1200 hours.”

You stand up and being heading towards the bridge. It's time to deploy. Passing through the door, your bridge staff look up at you expectantly. You nod to each of them in turn and order Ensign Eleen to raise the Task Force to go to warp. Sitting in the Captain's chair, you not to Lieutenant Commander Avar, and the Obediah goes to warp. After a few dozen minutes, the task force drops out of warp at the edge of the Titan System. The ships form a wedge formation and await your orders.

>Approach Rkar N'ra in wedge formation. All ships battle stations, constant scans of the system.

>Split the task force. Lead half towards the planet, hold the rest back for support.

>Hold the task force back. Move towards the planet alone. All hands battle stations.
>>
>>37905500
>>Split the task force. Lead half towards the planet, hold the rest back for support.

alternatively scan for nebulas
>>
>>37905500
>Approach Rkar N'ra in wedge formation. All ships battle stations, constant scans of the system.
Make sure that the formation allows us to cover each other, and expect fighters to try to swarm us.
>>
>>37905500
>>Approach Rkar N'ra in wedge formation. All ships battle stations, constant scans of the system.
be ready to cover each other when the shit hits the fan.

Also Fucking made it.
>>
File: Alien Fighter.png (194 KB, 354x308)
194 KB
194 KB PNG
>>37905976
>>37906561
You order the Task Force to move in formation towards the planet. Coordinating overlapping fields of fire will be important if fighters attempt to intercept you. The ships begin moving forward at three quarters impulse. It doesn't take long for a reaction. On sensors, a large, cruiser type ship, roughly the size of a Galaxy Class ship exits the atmosphere accompanied by a squadron of 12 fighters. It sits in orbit, awaiting your approach. You attempt to hail it, and get no answer.

>Continue on your course. If the ship attacks, engage it. Let's see what they do.

>Halt all ships and stand off.

>Open fire immediately. I will not be intimidated.
>>
>>37906702
>Halt all ships and stand off.
maybe they will only attack if we get to close, lets get ready

But have everyone go to red alert just in case.
>>
>>37906702
>smash those fighters and hail the big ship, if no answer, a warrning shot
hes not fucking around, so do we
>>
>>37906702
>Halt all ships and stand off.
Scan the ship for energy sources, weapon relays, and weak points in their shields.
>>
>>37906702
>>Halt all ships and stand off.
>>
>>37906702
>Continue on your course. If the ship attacks, engage it. Let's see what they do.

If I remember they weren't all that interested in us last time, maybe we can scan their ship and get a better idea of what they are before we have to fight.
>>
>>37906771
>>37906889
>>37906948
You key a few commands on your chair console and the fleet slows to a stop. The ship before you remains where it is, with the fighters forming a defensive screen. Both sides sit for several moments as you contemplate courses of action. Before you make a decision however, a massive spike in energy reads on the sensor console. Lieutenant JG Watts explains that there's an immense power source, stronger than most anything standard Starfleet has on record, within the planet's atmosphere, and it's moving. As she informs you, 3 light cruisers and two more squadrons of fighters come into sensor range. The form a screen between your task force and the planet, but they don't engage. Glancing over the sensor data, there has to be some kind of massive ship in atmosphere, or maybe a mobile base of some kind. The power readings are off the charts.

>Engage the ships. Focus fire on the fighters and disabling the larger ships weapons.

>Pull back, we have no idea what might be near the surface. We can't risk the task force.

>Hold positions, we don't know enough to make a solid call yet.
>>
>>37907199
>>Engage the ships. Focus fire on the fighters and disabling the larger ships weapons.
>>
>>37907199
>hold position.
Run more scans on the enemy ships.
Send more power to the forward deflector array and get better readings on the energy source in the planet's atmosphere.
>>
>>37907199
how immense are we talking here?
hold position, and a scan everything hard
>>
>>37907199
>>Hold positions, we don't know enough to make a solid call yet.
see if we can get any deeper scans into the area. They haven't attacked us yet so they don't see us as a threat yet.
>>
>>37907199
Hold positions. Federation will not be the one to opoen fire.

Hail them again and keep scanning the ships for activity, anomalies and stuff.
Either they have a mothership on the planet or some sort of portal perhaps.
>I bet the iconians did this.jpg

Try hailing in languages of any insectoid species we know, like I don't know, tholians?
>>
File: Alien Figher 2.jpg (143 KB, 351x359)
143 KB
143 KB JPG
>>37907319
>>37907313
>>37907301
"All ships hold position."

You lean over Watts's console and ask if she can get a deeper scan of what's going in the atmosphere, you need a better idea of what you're up against. She directs power into the forward forward deflector and manages to boost sensor range and accuracy, at least temporarily. The readings resolve, showing what appears to be a massive ship, roughly 4.5 kilometers in length (compared to the 277 meters of the Obediah) moving towards the atmosphere. There's also several more ships detected in orbit, mostly light cruisers.

>Engage the ships. Focus on the fighters and disabling the larger ships.

>Advance but do not fire. See if they let us break their line.

>Continue holding position. Let's get a good look at this big ship when it breaches the atmosphere.

>Order the task force out of the system.
>>
>>37907199
>>Hold positions, we don't know enough to make a solid call yet.
>>
>>37907650
>>Continue holding position. Let's get a good look at this big ship when it breaches the atmosphere.
>>
>>37907650
pooling known stuff
>insectoid
>lotssapower
>huge fuckoff ship
>not friendly in any way

i say we need info
hold and scan EVEN HARDER, get the other ships scaning too
>>
>>37907650

Hold the line, but get ready to warp out at moment's notice. I doubt we have stick big enough to take this thing on.
>>
>>37907757
im not sure if the federation even got anything the size of the ship
>>
>>37907650
>>Continue holding position. Let's get a good look at this big ship when it breaches the atmosphere.
the way their acting seems like their trying to scare us off with a show of might.
>>
>>37907650
>Continue holding position. Let's get a good look at this big ship when it breaches the atmosphere.
>Order all other ships to route power to their forward sensor arrays to get more information about the enemy ships and mothership
>ask all other captains if they remember the Picard Manuever
As soon as we get the data we need, the entire task force executes a Picard Ma uwver to get us to a different location and leave behind sensor images. We can then analyze the sensor readings at leisure, and then warp back in on a different heading if we want to attack.
>>
File: Spineship.jpg (125 KB, 640x370)
125 KB
125 KB JPG
>>37907778
They do not. Largest Federation ship at this time is the Sovereign at 685 meters. Only a handful of Star Trek races have super massive ships. The Voth have some super massive ships, the Dominion has Planetary Assault Ships at 4.5km, but they're rare.
>>37907692
>>37907752
>>37907757
>>37907850
You continue to hold your position. Within moments the gargantuan ship breaches the atmosphere and shows up on your viewer. The massive ship fills the space between the hostile fighters and cruisers and the planet. Sensors detect hundreds of weapon batteries, what appear to be torpedo emplacements, and deployment bays that fighters and larger ships can pass in and out of. It's some kind of enormous mobile station or ship. At it's scale and capacity it could likely siege an entire sector. The tension on your bridge is clearly palpable. The task force has no hope of facing this thing in combat. As your eyes dance over the sensor data, the comms console beeps. Ensign Eleen looks up at you.

"I... Sir they're hailing us."

>Break. All ships warp out towards federation space.

>On screen Ensign. Let's see who we're dealing with.
>>
>>37908055
>>On screen Ensign. Let's see who we're dealing with.
>>
>>37908055
>>On screen Ensign. Let's see who we're dealing with.
no one freak out, this is a first contact (second?) and we don't want to screw this up.
>>
>>37908055
>>On screen Ensign. Let's see who we're dealing with.

I love that RUN AWAY! is an option, but I guess its better than letting another Wolf 359 happen
>>
>>37908055

>Put them on screen, Ensign
>>
>>37908055
lets talk and hope that they are just lost
>>
File: seem busy.png (316 KB, 496x750)
316 KB
316 KB PNG
>>37908203
>lost
>>
File: KamJahtae.jpg (21 KB, 500x375)
21 KB
21 KB JPG
>>37908095
>>37908105
>>37908109
>>37908119
Eleen taps a key on the console and the viewer resolves into an insectoid face. It begins chittering at the viewscreen, the universal translator having difficulty with the language. Eleen's hands scramble over her console and within seconds it resolves, and a cold, angry voice fills the bridge.

"We are the vanguard. All that has been lost to the unworthy will be reclaimed. Your kind are repulsive. The Kam'Jahtae of the Hur'q will rise again."

The transmission abruptly cuts off before you can respond, and the enormous ship shifts direction. The fighters and all but two of the light cruisers rapidly accelerate and dock into the massive vessel. Sensors light up as a massive power surge comes from it, and then it's gone.

"It's gone to warp!" Avar shouts in surprise.

The remaining large cruiser and two light cruisers form up, and Lieutenant Kara announces that they're powering weapons.

>Get us the hell out of here. We need to tell Starfleet what we know now.

>Attack pattern omega. Have the task force engage the hostile ships. It's time for some payback.
>>
>>37908366
>>Attack pattern omega. Have the task force engage the hostile ships. It's time for some payback.
seems fairly obvious whats happaning, besides we can get some scans off the wreaks for further information.
>>
>>37908366
oh shit
warp factor getmethefuckouthere
we gotta tell Starfleet
>>
>>37908366
>>Attack pattern omega. Have the task force engage the hostile ships. It's time for some payback.
Send some couriers ships to alert Starfleet.
>>
>>37908366
>Attack pattern omega. Have the task force engage the hostile ships. It's time for some payback.
Try to disable one of the cruisers to take it intact. Starfleet Intelligence will want a sample of their technology.
>>
>>37908366
>>37908425
Additionally,send a subspace message to Starfleet; a dump of the message from the alien ship.
>>
>>37908366
>Get us the hell out of here. We need to tell Starfleet what we know now.

EVASIVE MANEUVERS!
>>
>>37908366
>Attack pattern omega. Have the task force engage the hostile ships. It's time for some payback

Try and keep one of the cruisers alive so we can check their computers for any possible weaknesses on the large ship.
>>
So I'm assuming that these guys are real bad, like Borg bad right?
>>
>>37908425
>>37908479

This and this.

And send new messages with battle readings periodically throughout the fight, in case we're not gonna make it.
>>
File: VUX.gif (70 KB, 485x213)
70 KB
70 KB GIF
>>37908615

Can't we requisition an insectoid officer, like Xindi-insectoid, for next time we're talking with them? Maybe they'll find them less ugly.
>>
File: Alien Light Cruiser.jpg (248 KB, 423x397)
248 KB
248 KB JPG
>>37908391
>>37908403
>>37908425
You send out an attack pattern order and the task force scrambles. The Carlin and the Morningstar attack the larger ship directly while the Obediah, Asterius, and New Orleans engage the light cruisers. Phaser fire, romulan plasma fire, and what the sensors read as thoron-based beam weapons dance across the screen. The Obediah shakes as she takes a handful of hits. The Thoron weapons the Kam'Jahtae are using hit hard, draining your shields quickly, but their own shields seem to be relatively weaker than most. Combined fire from you and the New Orleans destroys one of the light cruisers, and the Asterius manages to disable the second. The larger ship is another story. The Morningstar is suffering multiple hull breaches and the Carlin is struggling to keep their weapons online.

>Tractor the light cruiser and everyone get out of here.

>Move the rest of the task force over. Let's down this thing here and now.
>>
>>37908806
>>Move the rest of the task force over. Let's down this thing here and now.
>>
File: get rekt.webm (2.77 MB, 540x380)
2.77 MB
2.77 MB WEBM
>>37908806
>Move the rest of the task force over. Let's down this thing here and now.

GET REKT SON
>>
>>37908806
>>Move the rest of the task force over. Let's down this thing here and now.
no survivors.
>>
>>37908806

Take the booty in tractor and get away. There will be time to take it down when our scientists have acquainted themselves with their tech.
>>
>>37908845
>>37908877
>>37908922
Our two heaviest hitters are out of commission. Only one getting rekt will be us.
>>
>>37909002
and running would force us to leave one of our own behind and is not the Federation way.
>>
File: KlingonDeathRitual.jpg (899 KB, 1440x1080)
899 KB
899 KB JPG
>>37909002
ALL HANDS FOR STOVOKOR! choo! choo!

nah but seriously we're going to be visiting a lot of widows after this battle is over if we choose to engage.

not changing my vote though
>>
File: damaged-apex.jpg (89 KB, 306x163)
89 KB
89 KB JPG
>>37908845
>>37908877
>>37908922
Keying in commands for a different attack pattern, the rest of the task force swoops in towards the larger ship. It opens up on the approaching ship federation ships with a torrent of thoron fire and a flurry of torpedo fire. Coordinating weapons fire between all the ships under your command you manage to breach it's shields. The Obediah swoops in low and unloads a full burst of photon torpedos into one of it's engine nacelles. The ship comes about and fires a large volley of torpedos into the Morningstar. Sensors and comms light up: The Morningstar's warp core is going critical. She's evacuating all hands. The Kam'Jahtae ship reads as powering it's warp drive. It fires another volley of torpedos and a burst of thoron fire at the New Orleans, which appears to lose main power as the entire ship goes dark. The warship goes to warp immediately afterwords.

>Damn it, disengage and start rescue operations.

>Plot a course following it's warp drive! It's not getting away!
>>
>>37908806
>Move the rest of the task force over. Let's down this thing here and now.
order the Morningstar and the Carlin back.
>>
>>37909140
>Damn it, disengage and start rescue operations.
>>
>>37908763
I can't really see the insectoids being integrated starfleet officers. They only live 12 years and their ships are built specifically to act as generational units constantly replacing crew with new young hatchlings.

They might operate their own set of ships within Starfleet, like everyone else, but they'd be adapted to their needs and exclusively crewed by them.
>>
>>37909140
>>Damn it, disengage and start rescue operations.
we made our point now get those people to safety is the primary concern.
>>
>>37909140
>>Damn it, disengage and start rescue operations.
>>
>>37909140
>rescue
ge gonna need ships and crew
plus we can scan the damage to figure out what it was shooting
>>
>>37909140
>Damn it, disengage and start rescue operations.
Somebody track that cruisers warp signature so we can figure out where its heading.
>>
>>37909140
>Damn it, disengage and start rescue operations.

At least we know it's pretty soft.
>>
>>37909140
>>Damn it, disengage and start rescue operations.

keep an eye on the disabled light cruisers please
>>
>>37909140
>Warp nacelle hit once its shields failed.
It's pretty well built if it can escape at warp after that. See if you can keep track of it while rescuing everyone - its probably not going to manage sustained high warp with one nacelle shattered, so it won't get far.
>>
>>37909354
It'll probably be leaking warp plasma like a motherfucker too.
>>
>>37909371
the hunt is on boys
>>
>>37909174
>>37909179
>>37909190
>>37909194
>>37909208
>>37909212
>>37909255
Ordering the task force to break off and start rescue operations, you send a long range comm to Starfleet requesting reinforcement. There may still be hostiles on the planet's surface, and you have orders to secure it. Escape pods and transporters rescue most of the Morningstar's crew, and the New Orleans gets it's power back up after half an hour of work. Scans of the planet's surface show an installation with similar composition to the Kam'Jahtae ships. Sensors can't penetrate the exterior, so it's possible there's still hostiles on the surface.

>Prepare to lead an away team. Let's see if there's anything of value down there.

>Wait for reinforcements. Let's get a stronger fleet presence before we do anything.
>>
>>37909499
>>Prepare to lead an away team. Let's see if there's anything of value down there.
Kirkin it up!
>>
>>37909499

>Wait for reinforcements. Let's get a stronger fleet presence before we do anything.
>>
>>37909499
>>Wait for reinforcements. Let's get a stronger fleet presence before we do anything.
we have no idea of what these people left behind in terms of firepower and it would make sense for them to booby trap everything, we need help on this one

Has anyone contacted the Romulan command?
>>
>>37909499

>Prepare to lead an away team.
>Sela and her team is invited
>>
>>37909499
>Wait for reinforcements. Let's get a stronger fleet presence before we do anything
>while we're waiting prepare a recon torpedo
Federation torpedoes are designed so that the warhead can be removed and replaced with a se sir package, giving Starfleet a warp-capable, hardened recon drone that can tunnel its way through the crust of a planet, punch through a shield, or trigger automated defense systems.
Let's get some automated eyes on whatever defenses the installation have. We're Starfleet, with the motherfucking Corps of Engineers, able to make replicators from a pile of rocks and some copper wiring. Let's use that ingenuity
>>
>>37909499

>Prepare to lead an away team. Let's see if there's anything of value down there.

Waiting for reinforcements will only let them destroy anything valuable and further fortify their positions.

Beam in low yield photon grenades first to disorient defenders, then send away team.

Take transporter pattern enhancer to allow fast escape through difficult to scan areas, should enemy forces prove excessive.
>>
>>37909768
>replaced with a se sir package,
Replaced with a sensor package.
I really dislike posting from a mobile.
>>
>>37909869
But we should get sensor readings of the atmosphere inside the facility before sending in an away team.
Firing a sensor-laden photon torpedo will get us better Intel before sending in away teams and will serve to panic the defenders if they think we're just going to point the installation to constituent atoms with torpedoes.
>>
>>37910018
Fear not, ensign. Special-issue federation away team helmets will keep us safe from any environmental hazards.
>>
>>37910018
>>37910018
Oh shit its one of those races that breaths methane or carbon monoxide... Yeah send several probes first (may not even need to modify a torpedo, federation ships probably have purpose-built probes available).

Then use probe telemetry to determine appropriate atmospheric gear and optimum beam-in points for away team. Then photon-grenade beam-in, then away team beam-in.
>>
>>37909574
>>37909560
>>37909768
You order the ships to form a perimeter of the planet in orbit and await reinforcements. Commander Sela is still unable to get authorization for reinforcements from Romulan Command. She seems visibly distressed after her attempt to contact them, and you file it away as something to keep in mind. There must be serious issues with the Star Empire's leadership after the chaos caused by Shinzon's rise and death.

After some time, the USS Atlas (Galaxy Class) under the command of Admiral Lofton and small chunk of the 10th fleet enter the system. A mobile carriage containing prefab Starbase parts warps in last. Starfleet must intend to set up a permanent presence here, likely a power grab against the Romulans justified by the new hostiles.

Lofton hails you and invites to the Atlas. The two of you spend some time conferring over the data acquired. The ships are largely composed of organic materiel, roughly 80% of them consisting of biological components an the rest some highly durable alloy. Shields are weaker than average, but the weapons are extremely powerful thoron-based phase beams and neutron based torpedoes.

The fleet begins constructing the Starbase while you and Admiral Lofton organize a ground team for the base. A complement of MACO assault marines and Starfleet security forces will coordinate under a Colonel Chot.

After a time the ground force beams down outside the structure with a handful of Peregrine fighters offering close air support for extraction. A few minutes reveals the facility to be abandoned however. It appears to have been a massive housing for the mothership encountered earlier. Systems in the facility indicate the ship was kept in some kind of stasis for centuries and was only just activated recently. There's no trace of system data on the ship, or these Kam'Jahtae unfortunately. The facility has largely proven to be a minor curiosity. Most of it is out of your hands now however. (contd.)
>>
You have some time while the fleet organizes and constructs orbital and surface installations and while Starfleet organizes orders for you and the other ships involved, time that you can do with as you choose.

>Look up everything you can get on who these aliens may be. Spend your time prepping and educating yourself in the expectation that Starfleet will keep you on this assignment.

>Contact Sela. It's high time you shared that bottle of Ale.

>Have another meeting with your senior staff.

>Attempt to get a meeting with Admiral Lofton to discuss the events of the mission.
>>
>>37910372

>Contact Sela. It's high time you shared that bottle of Ale.
>>
>>37910372
>>Contact Sela. It's high time you shared that bottle of Ale.
Anyone asks you're gathering information.
>>
File: rom republic.jpg (326 KB, 1000x785)
326 KB
326 KB JPG
>>37910425
mmmm delicious knife eared info
>>
>>37910383
>>37910425
You hail the Asterius and offer to have the Commander over to finally share that bottle of Ale. The stressed Commander seems relieved at the idea of some relaxation and agrees. She beams over and the two of you relax in the:

>Ready Room

>Replimat

>Holodeck

>Your Quarters
>>
>>37910690
>>Holodeck
or
>Your Quarters
>>
>>37910690
>Your Quarters
>>
>>37910372
>Contact Sela. It's high time you shared that bottle of Ale.
>Have our First Officer, Science Officer, and Tactical Officer look up what and who these aliens may be from different angles; cultural, biological, weapon and military philosophy.
Delegate duties. We're a captain.
>>
>>37910690
>>Your Quarters
>>
>>37910777
Not a bad idea, you order your senior staff to study the logs and have reports on your desk in a few hours.
>>37910721
>>37910772
>>37910792
Turning to Commander Cooper, you inform him you're not to be disturbed, then leave the bridge. You meet Sela in the transporter room and escort her to your personal quarters. She seems a bit surprised at the location, but not particularly upset with it either. You have her sit on your couch while you root around in your cupboards. Romulan Ale is technically illegal in the Federation, but that certainly doesn't mean it's hard to get a hold of it. You pull out a tall bottle filled with the bright blue liquid and fill a pair of champagne glasses. Giving her one, you sit down both chat and drink. Talk about:

>The aliens and today's mission.

>The state of the Romulan Empire.

>Your personal lives.
>>
>>37911024
>>The aliens and today's mission.
>>
>>37911024

>All of the above
>>
>>37911024
>>The aliens and today's mission.
>>
>>37911024
>>The aliens and today's mission.
>>
>>37911024
>>The state of the Romulan Empire.
>>
>>37911024
>The aliens and today's mission.
Romulans notoriously are shy about talking about the inner workings of their Empire.
>>
>>37911062
>>37911075
>>37911096
You spend some time discussing the events of the day and what you've learned about the aliens. Sela commends your command of the task force, and laments over the loss of the Morningstar. She mentions that she thinks the "Hur'q" that the aliens mentioned were some kind of ancient Klingon enemy, but she knows little of it and she's certainly never heard of the Kam'Jahtae. You both chat about how your officers performed for a bit while the Ale kicks in. After a while, you're both somewhat intoxicated. Move on to:

>The state of the Romulan Empire

>Your personal lives.
>>
>>37911238
>Your personal lives
>>
>>37911238
>>The state of the Romulan Empire
>>
>>37911238
>The state of the Romulan Empire
>>
>>37911238
>>The state of the Romulan Empire
>>
>>37911238
>The state of the Romulan Empire
>>
>>37911269
>>37911314
>>37911400
politics motherfucker, bitches love politics
>>
>>37911269
>>37911314
>>37911400
You decide to ask Sela about how things are in the Empire. She becomes somewhat somber at the mention of it, but explains that the Empire is on the verge of civil war. The death of most of the senate and the loss of what little unity Shinzon brought has caused complete political chaos. Minor political leaders are vying for control of the government, military commanders are pushing for a stronger voice, and the Remans are openly committing forces against the Romulan status quo. It's a bleak time for Romulus to be sure. She downs a significant portion of Ale, way more than you, or so you thought anyone, would be able to and takes a deep breath. Turning to you, she somewhat slurs out:

"I'm sorry Captain, I'm not in the best state of mind right now. I should take my leave for the Asterius."

>Very well. I'll make sure you get to the transporter room.

>No, Commander, please. Let's finish this bottle and get to know each other more [Anyone who votes this option needs to roll with it]
>>
>>37911603
Romulan ones do at least.
>>37911670
>Very well. I'll make sure you get to the transporter room.
escort her personally, we are a man after all.
>>
Rolled 12 (1d20)

>>37911670

>No, Commander, please. Let's finish this bottle and get to know each other more [Anyone who votes this option needs to roll with it]

d20?
>>
>>37911697
Yes, a d20. Sorry, I should've mentioned that.
>>
>>37911670
>>Very well. I'll make sure you get to the transporter room.
>>
Rolled 18 (1d20)

>>37911670
>>No, Commander, please. Let's finish this bottle and get to know each other more [Anyone who votes this option needs to roll with it]
>>
File: 1283325455839.jpg (2.18 MB, 2984x2082)
2.18 MB
2.18 MB JPG
>>37911670

Escort the good commander to the transporter room and wish her safe voyage and good fortune. Perhaps we shall meet again.
>>
>>37911709
do rolls matter over choices that don't have rolls.
>>
Rolled 12 (1d20)

>>37911670
> No, commander, please...
>>
Rolled 7 (1d20)

>>37911670
>No, Commander, please. Let's finish this bottle and get to know each other more
Sounds like she wants us to ask her to stay, and have the excuse of having downed nearly half a bottle of ale if she regrets it in the morning.
As expected of a Romulan!
>>
>>37911766
Think of this like a persuade option in a bethesda game, or a luck roll on top of your choice. Taking her to the transporter is a sure thing, she already intends to leave. Convincing her to stay is another matter.
>>
Rolled 20 (1d20)

>>37911670
>>No, Commander, please. Let's finish this bottle and get to know each other more [Anyone who votes this option needs to roll with it]
>>
>>37911670
>Very well. I'll make sure you get to the transporter room.
We are an officer and a gentleman, and we won't take advantage of a lady who has had too much to drink.
>>
>>37911865
tips fedora
>>
with these rolls I kinda want them to win
>>37911892
its called being respectful and not committing rape.
>>
>>37911906
>implying we could rape a Romulan who is far stronger than we are.

They are Vulcan based after all. 1.5x strength or more.
>>
>>37911937
She's drunk you asshat she even admitted herself that she's not all together.
>>
>>37912057
we are both drunk infact it is likely that she is less drunk then us
>>
>>37912115
She downed more that we have but I will concede that we are drunk ourselves. It just annoys me when people put shit like tips fedora on things that just make comment sense.
>>
>>37912057
Romulans have better alcohol resistance than humans.
She'd break us with ease if we do something she doesn't like.
It isn't rape so much as charming her.

>>37912149
I didn't post that. That shit is annoying.
>>
>>37912168
right that makes sense. Still she is inhibited on some level and I'm assuming rape laws are the same as they were in the 21st century. Assuming she will even sleep with us of course.
>>
>>37912149
>>37912168
Then maybe we should phrase this in a more context appropriate way?
>ask her to stay = Kirk
>Escort to transporter room = Picard

So, what kind of captain are we?
>>
>>37912233
honestly I hope we are a mix of both.
>>
File: captain qunatum leap.jpg (14 KB, 300x259)
14 KB
14 KB JPG
>>37912233
>>
>>37912203
we're inebriated too. We're charming not grabby. Talking her into it is not rape.

>>37912233
I dunno seems we're stuck between the two.
>>
>>37912256
I suppose. I wonder how the Klingons will react to these bugs showing up and claiming to be the heirs of their old enemy or whatever their on about.
>>
>>37912287
I expect the typical Klingon reaction to any threat.
>>
>>37912287
new plunder for everyone!
>>
>>37912342
Were these guys that bad? Everyone has a problem with the Klingons by the looks of it for some reason or another, why are these ones any different.
>>
>>37912287
Probably by opening up a cask of bloodwine, to celebrate a good war.
>>
>>37911697
>>37911735
Meets Check
>>37911777
Meets Check
>>37911791
Fails Check
>>37911847
Meets Check

Sela's eyes widen somewhat at your suggestion and she acts taken aback.

"Captain, that's no way for an upstanding Starfleet officer to treat the representative of another power."

She sets aside her glass and strides over to you.

"I'll have to teach you some tactfulness when it comes to inter-species relations..."

-Some hours later-

"The time is 0600 hours."

You jolt awake as the computer sounds the time. There's an intense pounding behind your eyes as the intense hangover that comes with Romulan Ale takes hold. You blearily get out of your bed, quietly as possible since the good Commander is still asleep in the other half. You head into the washroom and close the door, contacting Commander Cooper. You ask if anything important has happened in the past few hours, and also request that he asks Doctor Stauffer to prep a headache suppressant. Cooper informs you that when word got to Starfleet Command and was distributed to your allies, the Klingon's, for lack of a better term, went completely nuts. The mention of the Hur'q, their ancient foes, even possibly having some link to these aliens cause a huge uproar. Starfleet is currently attempting to avoid a huge diplomatic kerfuffle that might arise from the fact that a significant Klingon fleet is now passing through Federation space towards the Romulan Neutral Zone. Admiral Lofton is organizing task forces into recon groups to try to figure out where the mothership went, and the Obediah will be heading up a plan to weaken it in a series of hit and run attacks. Admiral Lofton plans to have a joint meeting with the Klingons and Commander Sela in some hours to coordinate operations. You thank him and take some time to wash up...
>>
File: qr-6GxvI.jpg (42 KB, 738x738)
42 KB
42 KB JPG
I'm going to end the thread here. I need to be off to bed shortly. I might run another session around the same time tomorrow. Thank you all very much for joining me on this adventure, the thread will be archived on suptg under Starfleet Captain. My twitter handle is QtheQuestGiver for updates and quest alerts. Feel free to use the thread to discuss the quest, Star Trek, and apparently the fine line between intoxicated sex and rape. Play nice everyone!
>>
>>37912421
thanks Q
>>
>>37912388
In all honesty when i read
>"I'll have to teach you some tactfulness when it comes to inter-species relations..."
I thought she was going to rip us apart. And wow these guys must be the real deal if the Klingons are violating Federation space in such numbers.
>>
>>37912421
Thanks Q.
>>
>>37912388
Sounds like Ambassador Worf is going to have his hands full keeping Martok from going full retard.
>>
>>37912493
>>
Instead of us weakening that mothership in hit and run attacks, why not just provide the Klingon fleet with the location of the mothership and give the KDF the glorious battle they want?
>>
>>37912945
It's already wounded we might as well finish the job ourselves and reap any possible rewards we can get a mid level enemy commander might be a good bargaining chip, might not
>>
>>37913004
That wasn't the mothership we fought, just the cruiser they left behind to cover their departure.
>>
File: sword of kahles.jpg (977 KB, 1858x1058)
977 KB
977 KB JPG
>>37913028
ah well fuck it might as well invite the klingons to the party
>>
>>37913102
Maybe some real combat ships, too.
>>
>>37913159
muh based multi-vector assault
>>
>>37913102
>might as well invite the klingons to the party
What, are we going to hold a "Welcome to the War" party in our ward room?
>>
>>37913856
Of course not, we haven't murdered enough allied diplomats for that to happen yet.
>>
>>37913856
no need to bring in DS9 traditions to the neutral zone



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.