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/tg/ - Traditional Games


File: Joy-In-Ashes.jpg (24 KB, 500x300)
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Previous Episodes: http://suptg.thisisnotatrueending.com/archive.html?tags=Post-Apocalypse%20Magical%20Girl%20Quest

Twitter: @echogarrote

Last Ep: The Voice on the Radio guided you to a prison. She made the terms of the deal clear. If you obtained information about Joy-In-Love’s visit to Joy-In-Civility, she would give you directions back to Peninsular and Genesis. You raided the prison, and dealt with both a swarm of Eyeless, and Joy-In-Ashes combat ‘style.’ You aren’t sure what’s more hazardous to your health. You found Civility’s body and, for the first time, touched her mind. She was less than pleased with your action, but revealed information that you hope the Voice will deem satisfactory. Now you need a way to contact her. Meanwhile, Pytor, Ray, and the Genesis sharpshooter Amelia, are in pursuit of the both of you.

You have an option for your POV of this part.

> Follow Lupa
> Follow Amelia
>>
>>40096363
>> Follow Amelia
>>
>>40096363
>> Follow Lupa
>>
>>40096363
>Follow Lupa
>>
>>40096405
>>40096597

The pair of you have been driving the vandalized van through the city. It’s slow going, firstly is because this van is less than an ideal type of transport. There’s a half charge in the battery, the tires are in need of replacement, and you can tell from the grinding noises that this thing is in desperate need of an oil change.

The second is that this city is a maze of collapsed buildings, giant piles of rubble, streets that have caved in on themselves, and all the rivers and canals in this city are slowly reclaiming everything.

“It must have been beautiful once.” Emmy says, as she looks out the window. “Glass and light, bouncing off the sky and water.”

‘Fireworks and festivals, every month a revelry, at least…before the war.’ Joy says.

‘We don’t have very many memories of the Conflict Age, do we?’ You ask.

‘No…that’s strange.’ Joy says. ‘It’s all a blur, or large gaps. We think it could possibly be due to the event. The trauma erased the memories in our history.’

‘So, how do we know about Hubris?’ You ask.

‘That was after the Event, when we started recording memory again. Your mother, and other descendants, saw stuff. They didn’t understand it. I did.’ Joy says. ‘Just because they didn’t embrace, doesn’t mean we weren’t there.’

‘Mmh.’ You say.

“So, I don’t get how Civility knew that stuff.” Emmy says.

You focus. You don’t have Civility in your mind, but her memories are there for Joy to access.

‘It was more of an idle comment.’ Joy says. ‘Love said: “There’s this girl from Cliffsea…she worries me.” and then later, “I even built an AI to train her, to make SURE that no one would get hurt.” The rest was Civility using our memories to fill in the gaps of her knowledge.’

(cont)
>>
>>40096825
“Oh shit.” Emmy says. “Pull over, stop the car, kill the lights.”

You instantly do so. You’ve seen the same thing Emmy has, the sky has darkened enough so that you can see when headlights are approaching from a distance. If you crossed that intersection, you’d be spotted.

Thankfully, with the van as vandalized as it is, you have pretty good camouflage. You both duck down and watch, as an expensive looking truck, drives down the road. Someone inside the cabin is using a flashlight to scan the sides of the buildings.

“People of Joy?” Emmy asks.

“Maybe.” You say. “That car is way too nice for a squatter or scavenger.”

“We’re not that far from the Mansion.” Emmy says. “We can make a break for it, or we can go for it on foot.”

It's not a bad plan, but you know that these buildings aren't as empty as the ones in Penninsular. Running into Squatters and Scavengers could be just as bad as the POJ.

‘Or, we can try and take them, and that car.’ Joy says. ‘If we’re tired of running.’

'They're probably have weapons.' You say.

'We ARE a weapon, and they'll also have a radio.' Joy says.

> Make a break for the mansion in the van.
> Head for Joy-In-Meadows’ mansion by foot.
> Forget the mansion, and attack the People-Of-Joy.
>>
>>40096868
> Head for Joy-In-Meadows’ mansion by foot.
>>
>>40096868
> Head for Joy-In-Meadows’ mansion by foot.

Not worth it with Emmy/embers being so green.
>>
>>40096868
> Head for Joy-In-Meadows’ mansion by foot.
>>
>>40096868
>Head for Joy-In-Meadows’ mansion by foot.
As much as I'd want that nice truck, it probably has a GPS tracker or something in it.
>>
File: Emmy.jpg (1 MB, 982x1198)
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>>40096925
"Alright," You say. "Get what you want and keep low and quiet."

Emmy nods. "I've had training."

"Did they train you how to punch?" You ask.

Emmy sighs. "It's more they teach you how to run for it, and not cut yourself with a knife. If you're in a fight, you've already screwed up."

You nod. "That's...not wrong."

"Alright, how are we getting through this?" Emmy asks.

> We're using the alleys. It's the longest route, but we'll be off the streets.
> We'll cut through the buildings. Risky, but at least the POJ wont see us.
> The fastest way, along the streets. We'll have to risk the POJ patrol.
>>
>>40097014
>We're using the alleys. It's the longest route, but we'll be off the streets.
slow and quiet, not fighting right now is our best option
>>
>>40097014
>> We'll cut through the buildings. Risky, but at least the POJ wont see us.
>>
>>40097064
>>40097067
Any more votes, or should I flip a coin?
>>
>>40097014
>We'll cut through the buildings. Risky, but at least the POJ wont see us.
>>
>>40097067
>>40097683

You head in through the hole in a wall. It looks like this place used to be an office building, now it's a squat.

There's mattresses, small fires, and piles of salvaged junk that someone must have found important.

'You know, Tributary had a very high Unaccepted population.' Joy says. 'It was considered to be a slummy nation.'

'And Peninsular?' You ask as you and Emmy slowly make your way across the floor. Trying to not make noise, or upset anyone's personal piece of property.

'Rural. A good country for people who didn't like people.' Joy says. 'A few cities, but mostly wide open spaces of nothing. I guess the Unaccepting Tribs that survived the Event, went to Penninsular where there was open land, free of fallout.'

'Huh.' You say.

> ???? Roll 1d8
>>
Rolled 4 (1d8)

>>40097900
>>
Rolled 7 (1d8)

>>40097900
Boo for picking point of view as the first vote.
>>
Rolled 6 (1d8)

>>40097900
>>
>>40097984
You hear a few snores, and see some huddled figures covered in blankets eating out of tin cans. They don't seem interested in bothering you, and you're happy to return the favor.

You exit the building, and the POJ patrol is on the other side. You keep moving forward.

The sun has set, and now the only light is the rapidly depleting twilight. Right on cue, you hear the howling of the Hound packs. The Critters are heading out to hunt.

The pair of you don't stop moving. Hopefully, the blind toothy-bastards will go bother the truck. Either way, you go inside the next building and get off the street.

Three more blocks to go, then a wall to jump, and you're on Meadow's land.

This building looks like it was a small shopping mall. A collection of small stores. The one you're in right now, appears to be a pet store. Cages and pet toys scattered around.

The kibble, canned food, and pets are all long gone. You're not surprised, places like this have better, and fresher, food to find than a lot of traditional markets.

> ???? Roll 1d8
>>
Rolled 6 (1d8)

>>40098274
>>
Rolled 6 (1d8)

>>40098274
>>
Rolled 7 (1d8)

>>40098274
>>
>>40098315
The diner that you exit through is long salvaged and longer abandoned.

You hear the sound of the Hounds and some gunfire. Heh, good. The Hounds ran into the POJ.

Of course, the bad is that Hounds tend to run after a few gunshots. You hear the yips and sounds of approach. They're heading back towards you two.

You both break into a store that sold...something that dealt with crystals, colored sand, and posters that bragged about 'Alternative Acceptance Activations.'

You've got a good headbstart on the hounds, and there's a chance that they won't hear or smell you at all.

However...the back door of this shop...

> ???? Roll 1d6
>>
Rolled 1 (1d8)

>>40098548
>Alternative Acceptance Activations
That's a little sad.
>>
Rolled 6 (1d6)

>>40098548
rollin
>>40098635
d6 bro.
>>
Rolled 5 (1d6)

>>40098548
>>40098663
Oh.
>>
Rolled 4 (1d6)

>>40098548

>>40098635
thank god for d8
>>
>>40098663
Has been broken open before. This is a lucky day for you, no question.

One last run across a street. The sounds of howling hounds in the background, but not approaching.

The wall is a little imposing, but you find it a simple matter to leap over it, land on the top of it, and then be able to grab Emmy's arms as she jumps up.

The two of you drop to the other side, and look at Joy-In-Meadow's mansion. It's large, gaudy, and has two rather pointless spires on its sprawl.

It also has a truck and a van parked out front. There's a person who looks as large as Pytor, standing on the front steps of the mansion. He's got a flashlight and is scanning the grounds.

The pair of you head for the bushes, and get out of sight.

"How they know?" Emmy asks.

"Maybe they're just patrolling, hitting every big place. Maybe they heard the Voice's broadcast and figured it out. Maybe they've been here for a while, looking for something else." You say. "Whatever answer, the problem remains."

Emmy narrows her eyes and looks at the guard. "I don't see any walkies on this guy. Just a machete and a stun stick."

"Think you and I could take him?" You ask.

"Maybe." She says.

"You think SHE and I could take him?" You ask.

Emmy grumbles.

"Any other ways in?" You ask.

Emmy and you look. It doesn't look like there's anything on the ground floor, all the windows are boarded up. There's some broken windows, but they're on the second floor. Maybe you could jump up there...but Emmy would be stuck here.

You both make a small slow, careful circuit arounds the grounds you have access to. Most of the place is boarded up, and the back of the mansion's an overgrown maze, a scum filled pool, and another guard at the back door.

> You and Emmy assault the front/rear guard
> Have Emmy bring out Embers and attack the Front/Rear guard
> Leave Emmy here and jump to the second floor.
>>
>>40099111
>> Leave Emmy here and jump to the second floor.
Stealth it up
>>
>>40099111
> Leave Emmy here and jump to the second floor.
>>
>>40099111
>You and Emmy assault the rear guard
>>
>>40099111
> You and Emmy assault the rear guard

Aren't we trying to find a place to sleep for the night? We've got to deal with these guards sooner or later since Emmy can't come with us to the second floor.
>>
I don't see any way Embers could keep things quiet - don't see how Emmy would be able to keep quiet, but at least she's a bit more willing to listen to orders.

>you and Emmy assault the Rear guard (Ashes can come out if needed)
>>
>>40099284
We go up, clear the inside, Emmy causes a distraction, we clean house
>>
>>40099307
Leaving her alone while we're clearing the inside? That's risky as well as being no fun for Emmy. Nobody likes hiding in a corner hoping desperately that they're not found.
>>
>>40099307
>We go up, clear the inside
There is a van and a truck out front, we have no idea the number of potential hostiles inside the mansion. But two vehicles suggest it is more than the two guards we can see.

>Emmy causes a distraction
And is boned if caught. We need to keep her close until she works shit out with Embers.
>>
At least there being hostiles already here means Meadows' ghost probably isn't going to try to kill us for dicking Civility over.
>>
>>40099111
>> Leave Emmy here and jump to the second floor.
>>
>>40099111
Full frontal assault.
>>
"You know that the gun is going to make noise." You say. "You sure you know how to use a knife without cutting yourself?"

"Yes. I can't make them out of thin air or turn into a spinning tornado of bladed death, but I know how to ram a blade into a man's armpit." Emmy says.

'Spinning tornado of bladed death...huh...give us a bit to work on that. Heh heh.' Joy says.

"Okay, I'll hit him from there, you run up and knife him in the back." You say.

Emmy nods and wraps a handkerchief around her mouth and a thin cloth around her eyes.

"Can you see?" You ask.

Emmy nods, then the two of you move into position.

You take a deep breath and get ready to fight.

'Why can't we get my armor up before hand?' You ask.

'Your armor isn't just our armor. It's a matter of making the ash scabs more solid and us less solid. It's easier to do that while we're moving. The goal is to make it so we don't need the scabs. I'm working on it.' Joy says.

'Creeps us out, the idea that we become less solid.' You say.

'Well, lets work on making this guy less conscious.' Joy says.

> Ash Shot
> Ash Cloud
> Ash Choke
> Ash Knife
> Dodge Kick
>>
>>40099692
> Ash Choke
>>
>>40099692
>> Ash Knife
>>
>>40099692
>Ash Choke
>>
>>40099692
>> Ash Choke

Stop him from calling for help while Emmy does her thing. Teamwork!
>>
>>40099692
>> Ash Choke
>>
>>40099756
You focus on his breathing...and then push...

> Roll 1d20
>>
Rolled 20 (1d20)

>>40099848
>>40099848
>>
Rolled 19 (1d20)

>>40099848
>>
Rolled 2 (1d20)

>>40099848
rollin
>>40099868
noice
>>
>>40099868
Oh shit, he's so fucking dead.
>>
>>40099868
>>40099885
he ded
>>
>>40099897
Yeah, even if Emmy can't stomach killing someone we should be able to walk up and do it for her.

It wasn't that long ago that Lupa might have had trouble killing too, but here we are.
>>
Rolled 18 + 5 (1d20 + 5)

>>40099868
The man chokes, gags, and drops to his knees as he vomits a stomach full of blood and black bile.

Emmy runs up to him, knife ready.
>>
>>40099930
Emmy confirmed for a better partner than Ember.
>>
>>40099930
Right under the arm pit, textbook stab.
The man makes a choking noise as he vomits again, his chest now covered with blood, bile, and more blood.

> Ash Shot
> Ash Cloud
> Ash Choke
> Ash Knife
> Dodge Kick
>>
>>40099930
This is hilarious. Ember going to be so salty.
>>
>>40099972
>> Ash Knife
>>
>>40099972
>> Ash Knife
Finish the poor bastard
>>
>>40099972
This guy's still not dead?

>Ash Knife
>>
>>40099972
> Ash Knife
>>
>>40100011
You run up, summoning two blades of your own.

> Roll 2d20
>>
>>40100022
If she got the heart, three seconds. As much as thirty is she only nicked the pericardium. In my experience anyway.
>>
Rolled 7, 13 = 20 (2d20)

>>40100036
>>
Rolled 15 (1d20)

>>40100036
>>40100036
>>
Rolled 4, 11 = 15 (2d20)

>>40100036
>>
Rolled 11, 15 = 26 (2d20)

>>40100036
No bonus for us?
>>
Rolled 19, 16 = 35 (2d20)

>>40100036
>>
Rolled 12, 11 = 23 (2d20)

>>40100036
>>
>>40100089
I hate myself for being slow. Of course, that would be the second time i'd absolutely destroyed someone on a coup de gras. Unnecessary over-achievement is apparently my theme.
>>
>>40100116
It's cool. Apparently the dice roll would be different if you were faster because 4chan's dice roller sucks shit.

So, blame everyone that rolled before you.
>>
>>40100082
(Good call. Thanks for reminding me.)

One in the other armpit, and one right in the exposed part of his neck.

The man gurgles, and falls on the ground.

Emmy is panting as she wipes off her knife about twenty more times than she needs too.

"So...he's...he's really..." She says.

You nod.

Emmy takes the man's stun stick. She takes a few moments to figure out how to turn it from blue, to red, and back. Then off and on. Her arm is slightly shaking.

She grins. "Embers is throwing a fit. She's saying that you did all the hard work." She shrugs.

You grab the flashlight. The machete's a salvaged piece of crap. You ask Emmy if she's interested in wearing a blood and ash-bile covered vest. She shudders, and makes a face, but she nods and after a little fussing, you get it off the corpse, and Emmy puts it on.

"Ooh. It's warm." She says.

"Yeah, they do that, help me dump this in the pool." You say.

With a quiet splash the corpse sinks into the brackish water.

The two of you then go inside Meadow's mansion.

The room you entered looks is a large empty room. The boarded up windows face the garden. This room is huge. There are houses in Genesis smaller than this.

Thing is, it really is mostly empty. At one end of the room there's a bunch of stuff, but the rest of the room is cavernous.

You go to the only items of note. It's the biggest Screen you've seen, hung on the wall. There's a mostly decayed couch in front of it. There's also a pile of black boxes, and weird remote things plies around the screen.

"Huh." Emmy says, looking at the pile of junk. "I count three boxes with the same logo engraved on it."

You've seen screens with these boxes hooked up to them, in nicer homes you've salvaged, but usually there's just one, with the weird remotes. Who gets three of the same kind of gadget? Two of them aren't even hooked up.

You both stop as you hear a sound.

KA-CHUNK-SHING!

"FUCK!" Someone yells. "Who the FUCK puts that there?! My fucking FINGER!"

(cont)
>>
>>40100428
The pair of you quietly leave the nearly empty room, and go into what appears to be the kitchen. It's impressive, six burner stove, giant refrigerator with a lower door freezer, and cabinets a plenty.

> See if there's anything to eat here. Those peaches were a long while ago.
> Keep moving.
> See if you can set up an ambush for the other POJ
>>
>>40100491
Ambush
>>
>>40100491
>> See if you can set up an ambush for the other POJ

Croissants aint bread captcha.
>>
>>40100491
>> See if you can set up an ambush for the other POJ
>>
>>40100491
> See if you can set up an ambush for the other POJ

Their absence will be noted and PoJ will be swarming, but.. eh, we already killed one.
>>
>>40100491
> See if you can set up an ambush for the other POJ
This guy should be an easy kill if he's so unaware that he's injuring himself.
>>
>>40100491
> See if you can set up an ambush for the other POJ
>>
>>40100556
It's possible that he found a trap. I wouldn't be surprised if Meadows booby-trapped her home.
>>
>>40100604
Well, she apparently had a rep as a dirty fighter.
>>
>>40100573
"Okay, so we're gonna set up a trap for them." You say.

Emmy nods. "Alright, I know my way around a valve or two. Let me know what you find."

You start to search the kitchen.

> Discovery roll 1d10
>>
Rolled 1 (1d10)

>>40101186
>>40101186
>>
Rolled 2 (1d10)

>>40101186
>>
Rolled 7 (1d10)

>>40101186
>>
Rolled 10 (1d10)

>>40101186

>>40101208
Seriously?
>>
Rolled 2 (1d10)

>>40101186
>>
>>40101239
It doesn't count. I think. We get the 7.
>>
Rolled 9 (1d10)

>>40101239
I used all my luck up on that 20
>>
>>40101238
Well, turns out that Meadows really likes Snow-Flakes. It's a box cereal. She has three cabinets that are filled of the stuff. She also likes a drink called CS Spray. She's got boxes and bottles of the stuff in the other cabinets.

She's also booby trapped a lot of them. You open them slightly and you see the string and the pin trigger.

They aren't anything nasty. Just if you open the wrong door too fast, you'll end up with a face full of Snow-flakes, or a shaken can of CS Spray will burst in your face.

Still, a little piece of string, and voila, you've got a decent surprise for people.

The big winner is that someone's been fiddling with the stove already. When you check the gas pipes, you see that someone's already rigged one of the burners to blast out a gout of flame. There's a small note written on a piece of tape that's attached to the jury rigged stove.

- Gotcha, Meds! See if you can top that! 204th Artillery 'Wrench Witches' -

Well...a little fiddling from Emmy, and now the entire stove is ready to blow.

You and Emmy have only one place to hide though. That's in the pantry. There's some good canned goods in here, too!

"This is the cheap stuff." Emmy says, as she looks at the cans of tuna. "All of this...is pretty standard salvage."

"What were you expecting?" You ask.

Emmy shrugs. "I dunno. You've seen the expensive tuna. I expected that."

Emmy takes a breath, holds her nose, and looks inside the fridge. Ugggg, that's the smell of a 'Rookie Mistake.' Although, now that you think of it...trap #3, maybe.

"It's all plastic containers and little cardboard bags with restaurant names on them." Emmy says, holding her nose. "I see a bunch of ex-apples, but nothing else except take-out."

Well...the pair of you rig up the fridge, so that a good kick will spill out a mass of rotten food onto whomever's standing in front of it.

"Ready?" Emmy asks.

You nod, thinking.

> Stick with Emmy
> This is a fight you may need Embers.
>>
>>40101713
> This is a fight you may need Embers.
>>
>>40101713
>> Stick with Emmy
Embers will only slow us down.
>>
>>40101713
> This is a fight you may need Embers.

Embers for fuck's sake at least listen to Emmy, Training is important.
>>
>>40101713
>> Stick with Emmy

Emmy is more reliable than Embers. Hilariously.
>>
>>40101713
>Stick with Emmy
We need a cool head for this one. Besides, Emmy's done significantly better.
>>
>>40101713
Embers
>>
>>40101713
>> Stick with Emmy

She's honestly more reliable
>>
>>40101713
A prank war wasn't the kind of traps I was expecting... Haha.
>>
>>40101837
"Ready?" You ask Emmy.

Emmy loads her gun and nods at you.

You take a deep breath, and then bang the flashlight on the stove three times, loudly, and then drop the thing on the floor.

You and Emmy hide in the pantry.

> Lure Roll 1d10
>>
Rolled 4 (1d10)

>>40102078
hngh
>>
Rolled 2 (1d10)

>>40102078
Huge failure.
>>
Rolled 7 (1d10)

>>40102078
HWG
>>
>>40102119
Thank you.
>>
>>40102119
nice save.
>>
Rolled 5 (1d8)

>>40102119
There's a sound of approaching feet, and you see five people walk into the room. One of them is the guy from out front. Two other guys who are built less like a brick wall as the first guy, but they have .357 pistols.

The last two are women, one's almost as large as Door Goon, and she has a shotgun.

The last is like the girl you saw back in Salome. She's dressed in a full environment suit, covered head to do, hood, mask, goggles. And she has a working Junk Gun.

They scan the room. "Where's Sandberg?" The shotgun woman asks.

"This is his, right?" Junk Gun girl asks, as she picks up the flashlight.

One of the .357 guys, who's hand is wrapped in bandages, is looking around.
>>
>>40102288
>all of them come in at once
Oh god this is not like my stealth games.
>>
>>40102316
It's okay, we've got smoke grenades.
>>
>>40102288
He passes by the pantry, and stands right in front of it. Then he turns to the others.

"We can't leave empty handed. The Seniors will flip. How many times have we searched this place?"

"Don't get me started." The other .357 says. "Owens will bitch about us continuing to profane holy ground. Mel will make us feel miserable about failing as she tells us what we already know. Then Rupert will send us back out to this hellhole. When will they get that she's just not here."

'Yes, she is.' Joy says.

"Alright, who's going to look for Sandy?" One says.

> Wait for one of them to leave
> Spring the ambush now
>>
>>40102419
>> Wait for one of them to leave
>>
>>40102419
>> Spring the ambush now

If these people humanize themselves too much, Emmy won't be able to pull the trigger.
>>
>>40102419
>Wait for one of them to leave
Let's hope it's goggles girl.
>>
>>40102419
>> Wait for one of them to leave
Defeat in detail sounds nice.
>>
>>40102419
>> Spring the ambush now
>>
>>40102462
Strangely, I trust her to power through it. Our little sister is tougher than Embers gives her credit for.
>>
>>40102508
Embers ALSO has trouble killing, no matter what she says. Unless you think Emmy managed to seize control after she killed Plath before detransforming.
>>
>>40102419
>> Wait for one of them to leave
>>
>>40102419
>Wait for one of them to leave
pls be googles, i'm betting she is a joy
>>
Rolled 3 (1d5)

>>40102619
You hold up a finger for Emmy to pause.

"Alright, alright." One of them says. "I'll go see if Sandy's taking a piss."
>>
>>40102872
It's the .357 guy who doesn't have the wounded hand. Not...ideal...but that's one fewer.

The others don't seem as if they're going to be moving until they get confirmation about things one way or the other.

Also, it's clear to you that these people have NOT had proper military training, or any kind of tactical training, as it's stupid to send only one person off to check on one missing person. Especially when you don't have any radios.

Well...now's a good a time as any.

> Spring the cereal & soda trap
> Blow the stove
> Dump the fridge.
> Burst out of the pantry, expressing yourself
>>
>>40102929
> Spring the cereal & soda trap
>>
>>40102929
> Dump the fridge.

Eat nasty smells.
>>
>>40102929
> Spring the cereal & soda trap
>>
>>40102929
>Blow the stove
Everything else will get them wet and we want them to BURN.
>>
>>40102929
>Dump the fridge
Time for shenanigans
>>
>>40102929
> Blow the stove
>>
>>40102929
>> Dump the fridge.
>>
>>40102929
>>Blow the stove
>>
>>40102929
>Blow the Stove
When they panic and flail about trying to put out the fire, THAT is when we dump the fridge.
>>
>>40103032
'This one's from the 204th.' Joy says.

You flick the rewired light switch, causing a small spark.

> Roll 1d10
>>
Rolled 7 (1d10)

>>40103112
>>40103112
>>
>>40102929
Stove
>>
Rolled 9 (1d10)

>>40103112
>>
Rolled 4 (1d10)

>>40103112
>>
Rolled 2 (1d10)

>>40103112
>>
>>40103142
"Wha-"

BOOM!

There's some screaming, and when the two of you step out of the pantry, you find that the room has exploded and is now on fire.

>Targets are: Door Guard, .357, Shotgun, Junk Gun

> Ash Shot
> Ash Cloud
> Ash Choke
> Ash Armor
> Ash Knife
> Dodge Kick
>>
>>40103213
>Junk Gun
>Dodge Kick.
>Time it so when someone fires at you they are hitting someone else.
>>
>>40103213
> Ash Choke, shotgun if this can't aoe
>>
>>40103213
>Junk Gun
>Ash Choke
Bitch has an enviro suit, and will be least likely to be incapacitated. We need to use our advantage of surprise on her.
>>
>>40103213
>Junk Gun
>Ash Choke
>>
>>40103213
>> Ash Cloud

Why are we using a single target attack to start off when fighting a group
>>
>>40103213
>> Dodge Kick
Junk Gun
>>
>>40103213
>Ash Knife
shotgun
>>
If Ashes is poetic licence why does Joy have so much trouble fixing our hair and ash color and all that?
>>
>>40103397
>Ashes is poetic license
Who said that? We are literally made of ash.
>>
>>40103304
>>40103295
>>40103304
>>40103295
You focus on the Junk Gun girl, who's trying to put her suit out. It's easy to hear a masked person's breathing. You focus...and push...

> Roll 1d20

(Please note, severe technical difficulties on my end are causing delays. Apologies.)
>>
Rolled 16 (1d20)

>>40103681
>>
Rolled 10 (1d20)

>>40103681
>>
Rolled 10 (1d20)

>>40103681
>>40103681
>>
>>40103427
Joy did.
>'No. Not exactly. Bloodlines can be traced, and there are tools that, I presume, Gaft had access too that can tell a person what focus a Joy-In-Heart will have. We're Sight/Movement/Light/Air. Embers is Strength/Life/Fire/Stability. That's the short version at least, there's a LOT more variables. Ashes is just...poetic license.'
>>
Rolled 10 (1d20)

>>40103689
The girl gags and chokes. You hear her coughing and wheezing. You didn't get a full vomit-their-lungs-out blast, but she's going to be unhappy.

Also, she's still on fire.

Emmy takes the time to aim and fire at Junk Gun.
>>
Rolled 7, 7, 15 = 29 (3d20)

>>40103740
The shot goes a little wide.

The other three attempt to put out their own fires.
>>
>>40103761
The woman with the shotgun does. But the two men don't.

Junk Gun, Door Guard, and .357 all burn a bit.

Your turn.

> Ash Shot
> Ash Cloud
> Ash Armor
> Ash Choke
> Ash Knife
> Dodge Kick
>>
>>40103701
Maybe we're limited by the preconceptions we formed when we heard that we were "joy in ashes?"

We should ask her about it when we're not in a firefight.
>>
>>40103786
> Dodge Kick
>Shotgun
>>
>>40103786
Shotgun
> Dodge Kick
>>
>>40103786
>> Dodge Kick
>>Shotgun

Kick him into the others.
>>
>>40103786
>> Dodge Kick
Shotgun
I Sense high-threat.
>>
>>40103786
>Dodge Kick
>shotgun
Don't let her get a shot off
>>
>>40103802
You focus and dash towards the large woman with the Shotgun. She has to be Accepting.

Well, now she better be ready to accept your foot into her gut!

> Roll 2d20
>>
Rolled 4, 6 = 10 (2d20)

>>40103833
>>
Rolled 2, 3 = 5 (2d20)

>>40103833
>>
Rolled 4, 6 = 10 (2d20)

>>40103822
That's Lupa's fear of Pytor's shotgun. This one is wielded by someone far less skilled, no threat.

>>40103833
>>
Rolled 5, 5 = 10 (2d20)

>>40103833
>>40103833
>>
>>40103838
>>40103843
>>40103845
>>40103848
This is why we need Embers. She's our bad luck magnet.

Turns out we accidentally set ourselves on fire somehow.
>>
>>40103863
A shitty roll is not a crit
>>
Rolled 2 (1d20)

>>40103845
She's ready, she's VERY ready. She blocks your first kick, and spins around and blocks your second kick.

Emmy shoots at Junk Gun.
>>
Rolled 5, 12, 19 = 36 (3d20)

>>40103898
She misses and swears.

The other three POJ try to stop the fact that they're on fire.
>>
>>40103898
I want to hear Ember right now.
>>
>>40103898
>Rolled 2
Turns out it's hard to aim in a room that's burning down around you.
>>
Rolled 7 (1d20)

>>40103916
Junk Gun has her fire out. The other two are still on fire.

The shotgun woman tries to blast you. Apparently 'setting her on fire' is just enough aggravation to cause her to forget the fact that you're wanted alive.
>>
>>40103952
The room is smoky, ashy, and full of embers and soot. She never had a chance to hit you.

Door guard, and .357 continue to burn.

> Ash shot
> Ash choke
> Ash cloud
> Ash knife
> Dodge Kick
> Cereal Trap
> Fridge Trap
>>
>>40103970
> Cereal Trap
>>
>>40103970
> Cereal Trap
>>
>>40103986
>>40103976
Cereal trap will do exactly nothing now except maybe put out their fires.
>>
>>40103970
>Ash Shot Shotgun

Let's see you block when you've got an explosive trap attached to your arms.
>>
>>40103970
>Ash shot
>Shotty
>>
>>40103970
>> Ash shot
Shotty.
>>
>>40103997
I just realized that there's a very good chance we burnt this whole building down.

WELP.
>>
>>40103970
>> Cereal Trap
>>
>>40103970
>> Ash knife
Shotty
>>
>>40104039
We might be able to smother it with a few well-placed ash clouds.
>>
>>40103970
>> Ash shot
>>
>>40104008
>>40104019
>>40104030

You shoot your arms out at the woman, flinging a blast of ash at her.

> Roll 1d20
>>
Rolled 12 (1d20)

>>40104101
ok
>>
Rolled 1 (1d20)

>>40104101
>>40104101
>>
Rolled 16 (1d20)

>>40104101
>>
>>40104101
>>
Rolled 18 (1d20)

>>40104113
oh god damnit
>>
>>40104113
Shit
>>
>>40104113
This fight is not going well. We should consider running if things don't turn around soon.
>>
Rolled 2 (1d20)

>>40104113
The woman dodges past your ash shot and gets a free chance to try and smash your face in with her shotgun butt.
>>
When is the person they sent away coming back? That explosion was loud.
>>
Rolled 3 (1d20)

>>40104152
You ash dodge out of the way.

Emmy shoots at Junk Gun again.
>>
The building is on fire; no one can hit shit.
>>
Rolled 18, 15 = 33 (2d20)

>>40104167
"Fuck!" Emmy shouts as she misses again. "Oh SHUT. UP. Embers!"

At this point, the other .357 guy has returned from searching outside, having heard the explosion.

The door guy and the bandaged .357 try to put out their fires.
>>
>>40104167
This fight is just sad all around. I would say we need Embers, but...yeah..
>>
>>40104167
Our very own Emily.
>>
Rolled 13, 10 = 23 (2d20)

>>40104196
The fires are now out when it is in regard to a person.

The Shotgun woman shoots at you, and Junk Gun girl shoots at Emmy.
>>
Can we yell at Emmy to transform? Talking is totally a free action.
>>
>>40104196
Shit, time to ashcloud.
>>
>>40104211
The shotgun woman just barely misses, and the Junk Gun blast goes wide.

Your turn.

> Ash shot
> Ash choke
> Ash cloud
> Ash knife
> Dodge Kick
> Cereal Trap
> Fridge Trap
>>
>>40104237
>Ash cloud
What does this do again?
>>
>>40104237
>> Dodge Kick
shottie
>Emmy Find some Joy now!
>>
> Ash cloud
> Yell at Emmy to transform.

>>40104256
What does it sound like it does? A cloud of ash that we can see through and they can't.
>>
>>40104256
even more ash and smoke fill the room, so probably a good idea when facing so many people with guns

>>40104237
> Ash cloud
>>
>>40104237
Embers needs to show up.
>>
Wow. Just got here. This is kinda a shit fight on all accounts, it seems. Then again, shit's on fire, yo. chaos.
>>
Rolled 4 (1d20)

>>40104256
>>40104266
>>40104276
"Emmy...we kind of need help!" You say as you point your hands at the ground.

Tick. 'Joy Embers NOW!'

There's a burst of light, and then the entire kitchen explodes into a cloud of ash.

"EAT IT, SUCKER!" You hear Embers yell as she swings towards the guy with the .357 and bandages.
>>
laugh.
>>
>>40104334
Bwahahahaha, the anticlimax. Called it. Fucken useless.
>>
>>40104334
>Rolled 4
Thanks, Em.
>>
Rolled 18, 1, 11, 8, 7 = 45 (5d20)

>>40104334
"DAMNIT! FINE, FINE, FINE! WE'LL DO THIS TOGETHER!" Embers swears.

At this point, there's four people firing wildly into the smoke, and one swinging with a stun club.
>>
For once, not gonna blame her. No one's doing well this go around.
>>
Hopefully she can at least help put out fires after to make up for being completely fucking useless.
>>
>>40104375
Is that 18 Shotty? I bet it's Shotty. Fucking Accepting.
>>
>>40104375
Someone got hit. Someone got hit by friendly fire.
>>
>>40104375
"OW!" You hear Embers swear as she gets nailed by the stun club. "Fucker!"

The shotgun woman fires and there's a scream...and it isn't you or Embers. The .357 guy with the bandages his the ground, his face a mass of buckshot and burns and very much dead.

> Ash shot
> Ash choke
> Ash cloud
> Ash knife
> Dodge Kick
> Cereal Trap
> Fridge Trap
>>
>>40104394
That'd be some real bullshit. Shotty was third in the putting out fires roll.
>>
>>40104424
> Dodge Kick
>>
>>40104424
> Dodge kick junk gun
>>
>>40104424
>Dodge Kick
>Junk gun
Ember better pull through for us. She's in her element.
>>
>>40104424
>> Dodge Kick
Baton
>>
>>40104424
> Dodge Kick
Junk Gun

(This is just a shitshow all the way around, this is amazing. EVERYONE'S kinda flailing.)
>>
Rolled 1, 20 = 21 (2d20)

>>40104471
You are really getting sick of this nightmare. Also, you're pretty sure that the fire's starting to spread to the other rooms.

Well, you've got other things to deal with, and that starts with kicking the shit out of Junk Gun girl.
>>
>>40104504
...
wat.
>>
>>40104237
>Ash knife
shotty
>>
>>40104504
(That was to check the fire progress...umm...give me a second to figure out what the fuck that roll means.)

> Roll 1d20
>>
>>40104526
Yeaaaaah...take your time on that one.
>>
>>40104526
It's spreading in one direction and not in another.
>>
Rolled 15 (1d20)

>>40104526

Oh, and here's hoping for something NOT shit.
>>
Rolled 12 (1d20)

>>40104526
ah /tg/ dice. Never change.
>>
Rolled 7 (1d20)

>>40104526
Fire end up crossing itself and extinguishing?
>>
Rolled 7 (1d20)

>>40104526
>>
>>40104504
>fire's starting to spread to the other rooms.
How is anyone aside from junk gun, Ember, and us still moving if the house is burning down and the fire started here?
>>
Rolled 8, 1 = 9 (2d20)

>>40104526
im gonna assume you meant 2d20 because it's a dodge kick
>>
>>40104565
actually just ignore me im a dumb idiot
>>
I'm really glad we have Embers to suck up all the fire after this fight is over.

please be a thing you can do, Embers
>>
>>40104565
We haven't gotten to that yet.
>>
>>40104550
The fire seems to have gone out in this room, thanks to the ash probably, however, it's pretty blazing in the mostly empty room.

Your first kick smashes into the girl's chest. You then finally get your groove back, and the ash cloud is helping your movement.

So, let's try for the follow-up!

> Roll 1d20
>>
>>40104588
It's the least she could do.
>>
Rolled 9 (1d20)

>>40104599
>>
Rolled 16 (1d20)

>>40104599
ok
>>
Rolled 8 (1d20)

>>40104599
>>
Rolled 5 (1d20)

>>40104599
Did it once, can I do it again?
>>
Rolled 19 (1d20)

>>40104599
>>40104599
>>
Rolled 4 (1d20)

>>40104609
Your follow up kick cause the Junk Gun girl to fling forward and slams her head on the stove counter. She hits the ground and doesn't move.

Embers takes a swing at the Front Door Guard. This time it looks like she's got a bit more of a balance to her stance.
>>
>>40104609
Finally, a not terrible roll.
>>
>>40104651
no she doesnt
>>
>>40104599
>thanks to the ash probably
So our ash cloud is effective in firefighting should Embers prove to be completely useless.
>>
>>40104651
This will never, ever stop being funny.
>>
Rolled 11, 1, 7 = 19 (3d20)

>>40104651
It's really sad, Embers still can't hit for shit.

The door guard swings again at Embers, and the new .357 guy and shotgun fire both at you. Their aim is still hampered by the ash cloud.
>>
>>40104680
>fire at you
hahaha, nope
>>
>>40104680
New guy hits door guard?
>>
>>40104680
The woman fires her shotgun, and again there's a scream that's neither yours or Embers'.

The Door Guard is now dead on the ground.

The ash cloud clears and everyone now sees the carnage, as well as the two people dead by shotgun.

"Thanks, lady!" Embers says. "You're better at this than we are!"

The ash cloud has dissipated.

> Ash shot
> Ash choke
> Ash cloud
> Ash knife
> Dodge Kick
> Cereal Trap
> Fridge Trap
>>
>>40104714
> Fridge Trap
>>
>>40104714
>> Ash cloud

Why stop a good thing? Go Shotty Go!
>>
>>40104714
>> Ash knife
>>
>>40104714
Honestly, if it comes down to just her left, I want to ask if she just wants to call this one a mulligan and GTFO, considering she just killed two of her comrades.
>>
How much ammo does shotgun have?
>>
>>40104714
>> Ash shot
Lol at enemy FF
>>
>>40104714
> Ash cloud

It could put out the fire.
>>
>>40104714
Can we move to the empty, on fire room and
>Ash cloud?

We could multitask firefighting and being in a firefight!
>>
Rolled 10 (1d20)

>>40104714
> Ash knife
Shotty.
>>
Rolled 2 (1d20)

>>40104735
>>40104765
>>40104772

You point your hands at the ground.

Tick.

Poom. The room is filled with Ash. As a plus, you've got enough experience with that cloud to slightly fill the other room with ash. The fire is smothered a bit, still burning though.

Embers tries again to punch people, aiming for the .357 guy, since he still has bullets in his gun.
>>
Rolled 10 (1d20)

>>40104823
'This is just...I think it's starting to stop being funny.' Joy says.

The large woman drops her shotgun, and draws a stun stick. She must be out of ammo.

The other guy tries to shoot Embers through the ash cloud.
>>
Rolled 17 (1d20)

>>40104845
Missed by a mile.

Fire check, also, choose your action.

> Ash shot
> Ash choke
> Ash cloud
> Ash knife
> Dodge Kick
> Cereal Trap
> Fridge Trap
>>
>>40104823
omfg embers.
>>
>>40104856
>> Ash knife
>>
>>40104856
> Dodge Kick
Dammit Embers
>>
>>40104856
>> Ash knife
The guy.
>>
>>40104856
>Ash knife Not-Shotty
>>
>>40104856
>> Ash knife

Shotty... or stun stick now i guess.
>>
>>40104845
>>40104856
>Ash knife
>Shotty/Stunny
This is getting emberassing, let's finish it.
>>
In all seriousness, we need to have a private training session with Embers sooner than later. Just to figure out whattheshit is going on.
>>
Embers, when we're done, you can just punch the wall for a little while, okay?
>>
>>40104887
>>40104885
>>40104880

You throw two knives at the other .357 guy

> Roll 2d20
>>
I'm starting to become genuinely concerned about Embers. Not in a 'fucking dead weight' way, just in a 'No, seriously...what's the problem? It's not funny, and now I just want to help.' way.
>>
Rolled 17, 8 = 25 (2d20)

>>40104899
It's a case of bad luck dovetailing with story in a wonderful way.

>>40104913
>>
Rolled 3, 11 = 14 (2d20)

>>40104913
>>
Rolled 4, 15 = 19 (2d20)

>>40104913
Here goes...
>>
Rolled 14, 11 = 25 (2d20)

>>40104913
>>40104913
>>
>>40104845
>>40104823
>"Emmy! Help! Now!"
I hope she is better at casting
>>
So, this fire. The smoke. Is it visible outside?
>>
Rolled 6, 2 = 8 (2d20)

>>40104925
One stabs him, the other only grazes.

Embers steps up and it looks like through trial and many many errors, she's learned how to swing her OTHER hand as well. Both fists, trailing sparks.
>>
>>40104980
C'mon, now. This has to be psychological or something. We need to sidequest this shit.
>>
>>40104980
can... can we train her? so she gets a bonus to combat rolls? i think she needs it. desperately
>>
We really need to teach Ember how to punch.
>>
>>40104980
No, seriously, what the fuck, Em?
>>
>>40104980
This is getting downright improbable.
>>
>>40104980
Ok dice gods we get it now please stop.
>>
Rolled 8, 13 = 21 (2d20)

>>40104980
'I think it's going back to being funny again.' Joy says. 'We need to help her.'

.357 shoots at Embers, and the Woman swings at you with her stun stick. The ash cloud is hampering them.
>>
Is she closing her eyes everytime she launch a punch or something? Maybe she needs glasses?
>>
>>40104980
"Embers, when we get out of here, I'm gonna teach you how to fight properly. No ifs, ands, or buts about it, okay?"

Like, in a super super calm voice despite the issue at hand.
>>
>>40105027
Sure.
>>
>>40105020
You dodge it easily, and the shot goes slightly wide.

The fire is burning nicely in the other room.

The ash cloud has dissipated.

> Ash shot
> Ash choke
> Ash cloud
> Ash knife
> Dodge Kick
> Cereal Trap
> Fridge Trap
>>
>>40105027
Only if the entire time we're saying that, we're visibly trying not to laugh.
>>
>>40105042
> Dodge Kick
>>
>>40105042
>Ash knife
>>
>>40105042
>> Ash knife
Ember, try kicking instead of punching, will you?
>>
>>40105027
No, we should to spin this as being caused by her not cooperating with Emmy.
>>
>>40105042
>Ash shot shooty-guy

Maybe she needs her target painted for her? It worked last time.
>>
>>40105057
nah, she's the punchy one we're the kicky one.
>>
>>40105042
>> Ash knife
Again, the guy. Lady has proven to be very little of a threat. I still want to offer her an out, like...

"Okay, lady, this has been embarrassing for all of us. You wanna just run before this whole place comes down on our heads?"
>>
>>40105042
>> Ash knife
>>
>>40105063
>nah, she's the punchy one
HAHAHAHAHAHA
>>
>>40105059
No, no. Emmy also demonstrated her incompetence. Two 0's is still 0.

>>40105067
Just kill her.
>>
>>40105060
Not really remember how many times it took for her to hit the scab on that vainglory?
>>
>>40105054
>>40105057
>>40105067

The .357 gets to see the two blades coming towards him this time.

> Roll 2d20
>>
Rolled 10, 1 = 11 (2d20)

>>40105086

Let's see if this takes...
>>
Rolled 20, 3 = 23 (2d20)

>>40105086
>>
Rolled 10, 17 = 27 (2d20)

>>40105086
Don't be Em
>>
Rolled 10, 16 = 26 (2d20)

>>40105080
Yes, but she did eventually hit it. And it worked.
>>40105086
They're not even going to hit this time.
>>
Rolled 3, 19 = 22 (2d20)

>>40105086
>>
>>40105076
She should be the punchy one if she ever hit something.
>>
>>40105090
>>40105092
Well....
>>
>>40105086
So we kill him and hit ember.

Ok
>>
>>40105090
...I apologize.
>>
>>40105093
We only shot Embers in the back with ONE of our knives.
>>
>>40105105
Or we hit our other teammate shotgun lady.
>>
>>40105113
Shouldn't be that bad. No ash cloud to compound our critfails.
>>
I can't tell if this fight is proof diceroll combat sucks or is the best thing ever.
>>
Rolled 16 + 3 (1d20 + 3)

>>40105092
>>40105090
Well, the good news is that the guy now has two knives in his throat and he is very much down on the ground and not moving.

The bad news is that the knives aren't crumbling, and they aren't regenerating, so you can't do your knife trick until they do.

Embers dodges up close to the woman, and then there's a flare of light, and Emmy is there...with her gun in her hand, and at point-blank range.
>>
>>40105139
Finally
>>
>>40105139
Hahahhahahha DODGE THIS!

Is this teamwork or teamfail?
>>
Rolled 7 (1d20)

>>40105139
BANG! The woman gets a solid gut shot.

Emmy smirks. "Told you that it'd work."

Unfortunately, the woman is accepting, so a gut shot doesn't slow them down that much.

She tries to swing at Embers with her stun stick.
>>
>>40105155
I'm going to lose it if their combat style involves switching between Emmy and Embers constantly and it actually works. Pleae let that happen.
>>
>>40105155
Emmy ducks out of the way.

The fire is still burning in the other room. If it isn't dealt with soon, it might spread.

Your turn.

> Ash shot
> Ash choke
> Ash cloud
> Dodge Kick
> Cereal Trap
> Fridge Trap
>>
>>40105155
Hmmmm...so Embers and Emmy might have to work together a bit more literally than we thought? Rapid-fire mode change?
>>
>>40105175
>> Ash cloud
Ash cloud into the other room?
>>
>>40105175
>Dodge Kick
>>
>>40105175
>> Ash choke
>>
>>40105175
>> Ash choke
>>
>>40105175
>Dodge kick
>>
>>40105175
>> Ash cloud

Tactical maneuvering into the other room before this.
>>
>>40105175
>Put out the fire.
>>
>>40105212
Not a good moment for it. We need to save that one for a conversation ender where someone tries to threaten us.
>>
>>40105222
As cool as Vader is, I'd rather not steal lines from him.
>>
>>40105222
Yeah, sorry. I've been waiting to use that since we learned the move.
>>
>>40105175
>Ash choke
>>
>>40105212
>>40105200
>>40105198
You focus on her breathing, and push.

> Roll 1d20
>>
Rolled 19 (1d20)

>>40105250
Vomit everywhere.
>>
Rolled 5 (1d20)

>>40105250
>>40105250
>>
Rolled 4 (1d20)

>>40105250
>>
>>40105260
Seems so.
>>
>>40105260
>Emmy changes into Ember as they get projectile-vomited on
>>
I'm really curious what Meadows style was like. Because Ashes own style is pretty terrifying and would definitely earn her a reputation as well back then.
>>
>>40105277
Instead of ash, she makes grass grow inside people. How's that for terrifyingly effective?
>>
Rolled 13, 12 + 5 = 30 (2d20 + 5)

>>40105260
She chokes and gags and...yes! We have projectile vomiting. It's not a total 'on your knees, puking blood' vomit. But it's enough to drop her to her knees.

There's a flash of light, and Embers is back, and she has a One-Two at the woman.

'Can we do that swapping?' You ask.

'No...not yet. It looks like Embers developed that trick, since its clear she likes having Emmy around who can shoot things.' Joy says. 'Honestly, no offense to Lupa, but is there anything she can do that we can't?'
>>
>>40105307
Hooooly shit she's actually doing things.

That's it, then. That's their style. Quickchange.
>>
>>40105307
>is there anything she can do that we can't?'
Not fail the next roll.
>>
>>40105307
>is there anything she can do that we can't
"Miss the broad side of the barn from the inside consistently?"
>>
>>40105307
Finally, finally, FINALLY!

EMBERS LANDS A HIT!

In fact she lands two and they are doozies. One twists her head at a funny angle and the other bends it at a funny angle. The woman hits the floor like a doornail.

Embers looks proud and gleeful...and then she sees the blood seeping from the woman's mout and nose, and now there's more vomit.

You go into the next room and burst out some ash. The fire is smothered, as well as the room.

You head back into the kitchen, and find that Emmy's back. She's picking the bullets off of the .357 guys.

The men and the large woman are very much dead...however, the junk gun girl who's clothed from head to toe...

> Roll 1d6
>>
>>40105330
>>40105335
Think she's talking about Ash and Lupa. Lupa can only read and fix things.
>>
Rolled 4 (1d6)

>>40105347
>>
Rolled 4 (1d6)

>>40105347
>>
Rolled 2 (1d6)

>>40105347
YOU WILL TELL US THE SECRET OF THE JUNK GUN.
>>
Rolled 3 (1d6)

>>40105347
>>
Rolled 1 (1d6)

>>40105347
>>
>>40105359
>>40105360
The number of death.
>>
>>40105359
>>40105360
>>40105362
Dead
>>
>>40105359
She's on her way out. Serious head wound, and other wounds, also...you see this as you unzip her from her suit. Her skin is semi-translucent. You can see her veins, musculature, and joints clearly.

'She's giving off fallout.' Joy says. 'I can feel it. It's really weak, and it's not the same kind of Clean Energy fallout you find out in the open air, but...well...if we weren't who we were? Touching her bare skin would burn us.'

"This world...is not...the real world..." The girl says, weakly.

'I'm sensing metal chunks in her that are feeding and giving off Clean Energy, and they weren't put in nicely.' Joy says. 'She didn't have long even if she didn't meet us.'

> Comfort her
> Interrogate her
> Put her to rest
> Leave her
>>
>>40105417
> Comfort her
>>
>>40105417
>Put her to rest
Ashes to ashes
>>
>>40105417
Part of me doesn't want to be nice to her, considering she just tried to kill us.

The other part of me just wants to maker her passing painless as possible.
>>
>>40105417
>> Comfort her
>>
>>40105417
>> Comfort her
then
>Put her to rest

Hey Civility, how's it feel? Huh? Huh? How's it feel knowing this girl gets to rest and you don't?
>>
>>40105417
>Comfort her
>>
>>40105417
>'I'm sensing metal chunks in her that are feeding and giving off Clean Energy, and they weren't put in nicely.'
Ouch. That sounds really messed up.
>>
>>40105417
> Interrogate her
Tell us more of your thoughts on philosophical realism as you bleed out
>>
>>40105417
dammit Plath why'd you stick radioactive shit in people?

> Put her to rest
>>
>>40105417
>Put her to rest
Then
>Dissect her for science!
>>
>>40105478
I wonder how siphon girl worked. Did they stick a siphon in her?
>>
We should probably give Emmy a bit of a compliment for her quick-thinking there - I don't think any of us players would have come up with that idea for her, and it paid off big time.

Also we should ask if they're getting along any better. Don't force it, just get an update.
>>
>>40105417
>> Interrogate her
>>
>>40105520
Second. That was clever as shit.
>>
>>40105520
Joy can give us the update. No need to ask.
>>
>>40105437
You shift positions and you hold her, sitting there in the smoke, blood, and ash.

She makes some half-noises. Mews and soft moans. She likes it when you put your bare wrist on her forehead, so you will your gloves away, and touch her with your bare skin. She's sweating bullets, and it feels like she's in the middle of a massive fever.

She smiles as your cold hands touch her.

"I dreamed...of seeing the city...I saw the records...floating boats of paper and light...a garden.' She smiles. 'I dream of it...mmmpphh!' She grunts in pain.

"Ssshhhh." You say. "It's a good dream. Go to it."

She shakes her head. "It's gone. There's nothing left..." She looks at you. "She was poor, and didn't know how to be rich."

"Hmm?" You ask.

"Meadows," She swallows. "Kitchen filled with her favorite junk food, big empty house that she bought cause it was big. Filled it with stuff that just clumped up." She sighs. "Woman was a blade master, could summon an entire plain of steel. Couldn't figure out how to spend money. Isn't that funny? I figured it out...I knew I was the smart one..."

She closes her eyes, and she's gone.

You lay her out, along with the others.

"So..." Emmy says. "Embers and I are on better terms...although she says she'll hit you if you try and train her." She grins. "I said she's welcome to try, and I'll let her have a weekend in control the day she lands a punch on you. I figure that keeps me safe for a while."

You grin and nod.

'So, we keep looking, or do we bail?'

> Search for Meadows and her comm equipment
> Take the POJ equipment that's in their vehicles
>>
>>40105637
>> Search for Meadows and her comm equipment
> Take the POJ equipment that's in their vehicles
Split up? We search, she does salvage?
>>
>>40105637
>> Search for Meadows and her comm equipment
>>
>>40105637
>Search for Meadows and her comm equipment
Look for steel or clumps of useless junk. Maybe behind one of those TV things?
>>
>>40105637
>Search for Meadows and her comm equipment
>>
>>40105637
> Take the POJ equipment that's in their vehicles
>>
If this was Lupa and Emmy's day, I'm really curious how Pytor's group's day has gone.

I bet he killed way more than our... one? Shotty girl got two, Embers got 1, and junk gun girl barely counts.
>>
>>40105687
"Alright, so...she's a street kid who came into a lot of money." You say to Emmy. "She bought all this crap, and all these rooms, and these jackasses couldn't find what room she lived in, and they've been here twice."

Emmy nods. "You know how it is when you're trying to sleep in a big house. You try all the rooms, but nothing feels..."

Both of you snap your fingers at the same time. You two may not have grown up on the street, but you know the place where you sleep when you're cold, hungry, and want to feel slightly safe.

You both head downstairs.

Yup, there's a basement, and it's full of random junk, boxes of Snowflakes and cans of CS Spray. There's also some corpses here. A group of Small Joys sitting on another couch in front of a big screen. There's the long putrified ruins of snack food around them.

One of them's wearing the remains of an army jacket with '204th' stitched into the shoulder.

> Salvage Roll 1d12
>>
Rolled 8 (1d12)

>>40105794
>>
>>40105637
The pantry is suspicious. What's she doing with cheap canned goods if all she eats is her favorite junkfood?
>>
Rolled 3 (1d12)

>>40105794
>>
Rolled 4 (1d12)

>>40105794
>>40105794
>>
>>40105794
>Both of you snap your fingers at the same time.
Cute. I like to imagine that Ashes does a little ash cloud when she snaps. Thank Joy!
>>
>>40105802
It's important to supplement your junk food diet with cheap vaguely nutritious and filling shit.

Also, future-vitamins.
>>
>>40105753
We got 3: the sentry, .357, and the junkgun.
>>
>>40105800
"Radio parts." Emmy says at a table. She gets out the portable radio from the prison and gets to work. She smiles as she fiddles. "Looks like they were...trying to build their own spy unit. Heh, hear Peninsular coded messages. That, or they got drunk and took a couple of radios apart cause they wanted to."

You're busy looking through a series of letters. Meadows had a lot of mail that she ignored.

The only letters that she opened was one from a Joy-In-Unity that informed her that her presence was not requested at the Summit.

One from a Joy-In-Snow inviting her to a party in Cliffsea.

And a letter from Joy-In-Love, asking her if she would please step in and help stop Joy-In-Civility from being executed.

Finally, there's the woman herself. Dead on the floor, halfway to the bathroom.

'So...is she reaching out?' You ask.

'No. Well...maybe a little, but not like the others. She's not flinching, at least.' Joy says.

'Can we sense anything?' You ask.

'Yeah...one thing. She's critical of our knife-work.' Joy says, a little irked.

Huh.

Well, there's not really any need to Touch her mind.

Then again, Meadows was a blade expert...and if she's okay with being in your head...maybe that's useful.

Still...after your encounter with Civility...

> Put Meadows to rest
> Touch Meadows' mind
>>
>>40105970
> Put Meadows to rest
>>
>>40105970
>> Touch Meadows' mind
>>
>>40105970
> Put Meadows to rest
>>
>>40105970
>> Put Meadows to rest
>
>>
>>40105970
Touch her.
>>
>>40105970
> Touch Meadows' mind
>>
>>40105970
>Touch Meadows' mind
It's not like we're going to get the euthanize-all-the-joys achievement now anyway.
>>
>>40105970
> Touch Meadows' mind
>>
>>40105970
>Touch Meadows' mind
We could get along, right?
>>
>>40105970
>> Touch Meadows' mind
Do you guys really want to put up with whatever plot point were we get kidnapped or whatever, again just because our blade work was sloppy?
>>
>>40105970
>Touch Meadows' mind
Also we should grab that shotgun, if we didn't already.
>>
>>40105970
>Touch Meadows' mind
She has ideas.
>>
>>40106025
We were kidnapped because we were just plain sloppy. We never got the chance to pull a blade.
>>
>>40105970

> Put Meadows to rest
>>
>>40106023
It looks like she might have helped Agora because Love told her to, and with that gone, they seem more similar than the other Joys we've met.
>>
>>40106039
So you are saying we should go with quickdraw?
>>
>>40105970
>> Touch Meadows' mind

She seems like the scrappy kind and would likely rather piss on someone's grave instead of passing on.
>>
>>40105970
>Touch Meadows' mind
>>
>>40106023
You reach out and...

"Fuuuuuuck...the Witches, my GIRLS...fuck fuck fuck fuck!" Meadows says.

She's dressed in jeans, red strappy sandals, red biker gloves, a jean jacket with a bunch of army regiment patches sewn onto the back, a red shirt, and her long blonde hair has a ring of large red hoops braided into it.

She looks at you, sizes you up, and then nods. "Not bad. Love the boots. Okay, first things first, Civility's Request was for you to leave her alone. Easy enough, my request is this Revenge. When you find out who's the fucker who killed me, my girls, my nation...and everyone else...you DON'T forgive them, you DON'T listen to their story, and you DON'T do anything but making sure that they die as PAINFULLY as possible. Oh, and if they're already dead? You touch them, and let ME deal with the fucker."

"What if they can fix this?" You ask.

She shrugs. "Let them, THEN kill them."

"And if they're just dead dead?" You ask.

"Then defile their corpse, I dunno. Come on, you know as well as I do, that there's a REALLY good chance that fucker is still hanging around." She shudders. "At least I WANT him to be hanging around."

She sighs. "Also, thanks for letting West Wind go, she deserved it. Heh, I know what she was so eager to be stuck. That was her...but she defended her country to the end. I am gonna miss that bitch."

"Peninsular was defending?" You ask.

"Yup. They had 4 Clean Energy Nodes, Tributary had 2. You do the math." She grinned. "And it was just barely over the border, less than 20 miles. At least OUR war made sense. The rest of the world just fought over stupid shit."

"So...you can help me with my blade work?" You ask.

"Sure. I'll let you remember my memory, and I've forgotten a LOT about the lovely art of the knife." She grins. "But first, you have to agree to my Request. Otherwise, you and I part ways. No mercy, no understanding. Just vengeance and pain."

> Agree
> Let Meadows slide from your mind.
>>
>>40106142
> Agree
She seems alright
>>
>>40106142
>> Agree

Ok but you have to stick around I really need someone to teach me stuff.
>>
>>40106142
> Agree
I think we'll get along. Maybe Em needed a tutor more than we did, though...
>>
>>40106142
> Agree
In the end, the fuckers who did this? Deserve death.
>>
>>40106142
>> Let Meadows slide from your mind.

I don't trust us to actually follow through on "no understanding".
>>
>>40106142
>> Agree
>>
>>40106142
>Agree.

To be frank, I doubt whoever did this was gonna get much mercy from us anyway.
>>
>>40106142
Agree even though she is in double denim.
>>
>>40106142
>"Yup. They had 4 Clean Energy Nodes, Tributary had 2. You do the math."
You mean the math where West Wind gave up 3 of her 4 Nodes to Love? What the fuck was she thinking?
>>
>>40106142
>Agree
>>
>>40106142
>Request with a capital R
There is no way that this is going to bite us in the ass later.

I'll bet it's that guy who gave us and Ember the artifacts. He's going to be tough to kill.
>>
>>40106223
Nah. His motive is to bring back the Age of Joy. He wouldn't destroy it.
>>
I really hope we didn't just agree to kill that poor girl inside OLYMPUS's fake world. Because if that's the case, Meadows can fuck off.
>>
>>40106142
>agree
Zenryokou Zenkai, motherfuckers
>>
>>40106262
Sorry, what?
>>
>>40106239
You think someone intentionally brought about the apocalypse? Maybe it will be that convenient, maybe not.
>>
>>40106223
Our most likely suspect is the little girl in Olympus that Love was keeping in a Truman Show thing, and sure she probably didn't intend it, but no matter how sympathetic you are, if you cause apocalypses the world is better off without you.
>>
>>40106177
"Deal." You say.

"Charm!" Meadows says, and then she looks at you expectantly. Then she frowns. "Oh no...did that stop getting used?"

"What?"

"Charm-Point!" Meadows says. "It's a thing that goes back to the war against Misery and the original team." She sighs and waves her hand. "Never mind, if it's dead its dead. Oh, by the by, lock me in that room there. That's my panic room, I'll give you the codes."

You secure Meadow's body. Placing it on the bed in the small room, and then sealing the door.

"So, the training thing...I'm not a 'lesson' kind of gal. I'm more of a 'watch you and tell you what's wrong' kind of training." She grins. "That was my way."

You nod. "Sounds fine."

"Charming...ah, again? Hold on...oh...you mean everyone speaks and writes Unaccepting Pidgin?!" She makes a noise in the back of her throat. "This world sucks."

"This is my home." You say.

She grins. "Yeah, well...you also set fire to mine. So I think we're even."

> Do you have any questions for Meadows before Emmy finishes her work on the radio?
>>
>>40106284
> Do you have any questions for Meadows before Emmy finishes her work on the radio?

Who are the small joys on the couch?
>>
>>40106284
What was the whole radio thing for?
>>
>>40106284
>> Do you have any questions for Meadows before Emmy finishes her work on the radio?
How I git gud?
>>
>>40106284
Which way to Peninsular?
>>
>>40106318
That's a really good question.

... But I still want to save Voice.
>>
>>40106278
That would be just fucking great: locking out Love for some classless denim-wearing nouveau riche nobody.
>>
>>40106142
>Agree

>>40106254
>I really hope we didn't just agree to kill that poor girl inside OLYMPUS's fake world.
Even if she was the one that caused this, it is highly likely it was on the say so of someone else. She existed inside a construct, it would be easy to manipulate her, without her even knowing why.
>>
>>40106333
Love would probably disapprove of a large chunk of what Lupa is doing. It'd be like Civility, only it would feel even worse.

Just Say No to religious Joys.
>>
>>40106333
It seems like we can just let go of her and pick up someone new if we want. Worked with Civility.

I want Thought.
>>
>>40106284

What's this charm thing? Ashes keeps saying we need to be more Magical Girl.
>>
>>40106365
Assuming we're willing to have them stuck in their body, anyway.
>>
>>40106254
We could always argue the case that she didn't know what she was doing, and that it was the person who ordered her who's responsible
>>
>>40106354
Love isn't just some religious Joy. Civility treated us with extreme civility even though she hated our guts. How do you think Love will treat us? She loves everyone, even the girl who killed everyone and destroyed the world.
>>
>>40106267
One of Nanoha's catchphrases. The first word translates to "full" or "maximum", while the second word can be translated as either "power" or "destruction" depending on how you look at the kanji.

TL;DR we gonna fuck someone up at some point.
>>
>>40106365
>It seems like we can just let go of her and pick up someone new if we want
Might not be that easy. Civility wanted out, it might be difficult to let a "guest" slip from our mind if they wanted to hang around.
>>
>>40106414
Meadows seems to respect Love a lot. (like everyone else) She'd probably happily step aside to let us pick someone that cool up.
>>
>>40106302
"What was the whole radio thing for?" You ask.

Meadows shrugs. "204st had a new radio. We were drunk and thought it's be fun to take it apart."

"That's it?" You ask.

"Yup." Meadows says. "A lot of answers here are answered by either 'I was drunk' or 'I thought it would be fun.' It was...hard...finding stuff to do when I wasn't fighting West Wind and the Pennies."

"So...were you aware that West Wind had given three of her Nodes to Love?" You ask.

"No...wait, she what?" Meadows gets that look and you know she's looking through your memories. "Huh. That's...that's just one node. Those other two...FUCK!" Meadows paces. "I knew it. I just KNEW IT! Why the HELL didn't she TELL anyone?"

"What?" You ask.

"Those other two nodes at that OLYMPUS place? Yeah, they're not Organic. Someone DRILLED them, and THAT was REALLY illegal." Meadows says.

"Why?" You ask.

"Because creating an artificial node by drilling for it has always resulted in...well...take a look outside, kiddo!" She gestures. "They blew up! But...if Love was there monitoring them...keeping them under control...eh."

"So you don't know..."

"Anything about that pain in your ass? Nah. Love didn't like me." She shrugs. "You really missed out, the both of you. Love visited every new Joy-In-Heart. It was...she was special."

"So, the Small Joys on the couch, the 204th?" You ask, trying the change the subject.

"Best artillery gang I've had, great with comms and all that gadget shit." She grins. "That bit with my stove, hilarious. We had such a prank war."

"Sorry." You say.

"Not your fault." She says.

"Do you know how to get back to Peninsular?" You ask.

"I'm not gonna tell you." Meadows says. "If you can figure it out on your own, fine. But YOU want to go home. That's NOT what I want. Revenge remember? I'll only help you if it means I can get my vengeance...or keep you from dying. That was the deal, kiddo."

You narrow your eyes at Meadows.

(cont)
>>
>>40106457

I don't mind the revenge part, it's just that my fath- I mean Pytor may get imprisoned for kidnapping Emmy if we're not there to clear it up.
>>
>>40106480
Lupa doesn't view him as a father. Cute as that is.
>>
>>40106457
So Love deliberately engineered OLYMPUS so it'd be surrounded by an impenetrable wall of fallout after the End? That or she really needed power.
>>
>>40106457
>"Anything about that pain in your ass? Nah. Love didn't like me."
>You really missed out, the both of you.
Stop taunting me. I didn't even want to touch that bitch's mind.
>>
>>40106457
"Prove to me that the target's in Peninsular, and I'll escort you there, no problem. Until then...I don't exactly see the need for you to find your junky RV, the scary guy, and your gospel singing fuck-toy."

"And here I thought you were cool." You say.

"I'm not cool. I'm a psychopath, remember? They paid me a lot of money to be the crazy bitch of a nation, and now...you're stuck with me." She says with a grin.

"Oh, one last thing. That desk, third drawer. Then go down the hall, last door, it's the one under the sheet. Still good."

You blink, and the room has returned to the normal dank and dark.

"Done." Emmy says. "Are you?"

"Yeah." You say.

You check the drawer. There's a pair of keys in there. No other markings.

It takes a bit, but you're both able to contact the Voice. She's pleased that you found some interesting information about the Girl from Cliffsea, confirming that HESTIA is an AI, and that Love illegally dug power nodes to fuel OLYMPUS.

"Are you still at Meadow's mansion?" The Voice asks.

"Yeah." You say, and you explain your encounter.

"Interesting...that girl with the implants explains a few things. I have time to make adjustments. You might have sav-never mind. You should move, the POJ will notice the lack of contact." She sighs. "So, I suppose now we decide on what your next destination should be. I will keep my side of the bargain, if you wish to be pointed back home...I will aid you as far as I can." The Voice says. "But...I urge you, this is a rare opportunity, few people have such freedom."

> I just want to go back home. Direct us to Peninsular.
> I want to know more about this girl in OLYMPUS. Where's Cliffsea?
> We want to repay your kindness, you said you were in Joy-Home University, where is that?
>>
>>40106515
>> We want to repay your kindness, you said you were in Joy-Home University, where is that?
>>
>>40106515
>> I just want to go back home. Direct us to Peninsular.
>>
Reminder that Pytor is a fugitive whether we head back there or not.

Not that Lupa knows that.
>>
>>40106515
>I want to know more about this girl in OLYMPUS. Where's Cliffsea?
Plot hook. Also, what kindness? She asked us to do something and offered to do something in exchange.
>>
>>40106515
> I want to know more about this girl in OLYMPUS. Where's Cliffsea?
>>
>>40106499
>That or she really needed power.
Why not both?
>>
>>40106515
>We want to repay your kindness, you said you were in Joy-Home University, where is that?
>>
>>40106543
Voice is as much a plot hook as OLYMPUS girl. And she can get us better equipment and stuff.
>>
>>40106515
>We want to repay your kindness, you said you were in Joy-Home University, where is that?
>>
>>40106515
>> I just want to go back home. Direct us to Peninsular.
>>
>>40106570
Voice is a cunt who led us to Civility and Meadows. She can rot.
>>
>>40106543
>Plot hook.
As is Voice, and I want to know what her deal is actually.

>Also, what kindness?
Well not so much really, but it sounds better than I want to come visit to see if your an AI or not.
>>
>>40106594
What has she done that's remotely cunty? I don't get it. Do you not like her tone?
>>
>>40106611
She led us to Civility and Meadows. And pretty much forced us to raise Civility so that she could learn some old world trivia.
>>
>>40106623
No, she didn't. We had the option to do that or head over to free her.
>>
>>40106515
> I just want to go back home. Direct us to Peninsular.
But after regrouping those other two things should be our next goals.
>>
>>40106611
>What has she done that's remotely cunty?
I guess not giving us directions home.

>I don't get it. Do you not like her tone?
Maybe that Anon doesn't like being a errand-girl.

However even an errand-girl needs to get paid when the errands are finished.
>>
>>40106643
We've already been paid. You're just volunteering to do extra work. The salvage we get is going to be pretty much the same no matter where we go.
>>
>>40106515
> We want to repay your kindness, you said you were in Joy-Home University, where is that?

Wait, what was west wind up to? She gave love some nodes where were like magical nuke reactors?
>>
>>40106577
In this world, keeping your word is a kindness, not to mention giving accurate information.

"You're trapped in Joy-Home University. Do you think that we could get you out?" You ask.

"Ashes!" Emmy says. "Oh, be quiet Embers."

"I do." The Voice says. "And there's a lot of working technology here, Miss Carcel, that Genesis will need in order to continue to thrive. I promise you, that helping me will be beneficial to everyone."

"Alright." She says.

"Secure transportation." The Voice says. "Then I'll start giving you directions. It's...not going to be easy. It's a distance away, and there's one are of territory that's...problematic."

"People of Joy?" You ask.

"No, well...yes, but also a Hubris corrupted Joy-In-Heart. She and her followers are a concern." The Voice says. "But I'll advise you as best I can. First obtain transportation."

Emmy takes the modified radio, and you follow Meadows' directions. The room she leads you to is a garage. There's two rusted dead motorcycles, a bunch of tools, and a large object under a sheet. The sheet's actually chained around the vehicle, and chained to the floor as well. Meadows didn't want this puppy going anywhere. Thankfully, your keys fit in the locks.

As Emmy loads up a tool kit and works open the door to the Garage, you slowly unlock all of the locks, remove the chain and pull off the sheet.

Emmy's mouth drops open.

'OH THANK YOU GOD, YESSSSS!' Joy screams.

'I won her in a poker game, not TWO weeks before everything happened...never got to drive her. Never even named her...such a fucking shame.' Meadows says.

You just stare....
>>
>>40106674
She handed Love ONE node, then Love drilled to make new Nodes for OLYMPUS. At least I think that's what happened.
>>
File: The Car.jpg (30 KB, 500x360)
30 KB
30 KB JPG
>>40106685
At this.

You turn the key, she purrrs as she jumps to life.

Meadows sighs. 'Go ahead, name her. She's yours now.'
>>
>>40106695
Ashmobile.

... What?
>>
>>40106709
The Ashmobile?
>>
>>40106695
>The Flame Still Burns
>>
>>40106695
Dont forget to grab the dumb doll out from the van.
Be a bit rude to leave him here with no friends.
>>
>>40106515
>I have time to make adjustments. You might have sav-never mind
She's terminally ill?
>>
>>40106685
Detroit fish.
>>
>>40106685
>"No, well...yes, but also a Hubris corrupted Joy-In-Heart. She and her followers are a concern."
We are going to kill this girl with Meadows help and it is going to be awesome.

are her followers humans or other Hubris, I wonder
>>
>>40106695
It's an Ashton Martin
>>
>>40106695
Dora the Explorer
>>
Ask Meadows what she thinks of Emmy/Embers situation.

I bet she'll side with Embers.
>>
>>40106695
LaCrosse
>>
>>40106733
Second, and grab the yellow rope that apparently restricts our powers, could be useful against the little joys if they are still alive (and not corrupted by POJ), or maybe even against Joy in Hearts.

Oh and all the guns and ammo from the kitchen!
>>
>>40106695
Igloo Australia
>>
>>40106695
This car doesn't look very practical. How are we supposed to pile on salvage and junk we want to cart around.
>>
>>40106773
I forgot to add, Ask Meadow if there's anything else useful we can salvage from her house. It seems the place, especially the basement was not really searched.
>>
>>40106695
Little bunny foo foo.
>>
>>40106695
>Joyride
>>
>>40106695
Rumpleteaser
>>
>>40106709
"Ashmobile." You say.

"Really?" Emmy, Embers, Meadows, and Joy all ask you.

"Yes." You say. "It's that or call it an Ashton Martin."

'NO.' Meadows says. 'You...you just can't...ohhh, now I am wishing for the sweet release of death.'

The next bit, is the pair of you loading all the weapons, food, blankets, and any other survival supplies that you can find in the house, into the car. It's deceptively spacious, and the truck is roomy too.

"Hang on." You say. You change back to Lupa, with all her pockets, and find Garbanzo the Doll, in one of them. You change back to Ashes, and proudly put the doll on the dash. "There, the final touch."

The two of you, (And all the people you carry with you.) pile into the so-very-sweet car...and take off.

"Thank you again for this decision." The Voice says on the radio. "It'll be dangerous, but I think it'll be worth it for everyone. I can't wait to breath fresh air again."

"The air's not that fresh." You say. "There's a reason we wear masks and stuff."

"Oh...eh...I'll take it." The Voice says.

END PART 10

Note: Part 11 will be featuring Ameila, Pytor, and Ray.
>>
>>40106695
The pissy missy.
>>
>>40106807
seriously I wasn't expecting you to actually pick that lame name fuck
>Note: Part 11 will be featuring Ameila, Pytor, and Ray.
I'm excited!!!
>>
>>40106798
Nice! Backing this one!
>>
>>40106798
I actually really like this one too...don't worry. I think Lupa's going to be naming and renaming the car constantly.
>>
>>40106807
Is it possible that Pytor's group could find their own radio and also contact Voice? Because I'm not sure how they could catch up when their only clue is the van Lupa ditched a while back.
>>
>>40106807
Thanks for running~
>>
>>40106849
Wasn't there a radio in the van they got kidnapped in? Or did POJ recover it?
>>
>>40106958
It got stolen by a scavenger along with the extra battery while we were at the prison. Then we ditched the car.

There's probably already a radio in the RV though.



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