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File: Talbruk 3.png (93 KB, 457x297)
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>POPULATION- 33 men, 18 women(all pregs), 5 children, and 3 infants(longhorn) 1 lizard woman(pregs), 1 lizardtaur Adult male, 4 constant miners, 4 elven woman (captured, not happy(still may resist), and preg), 10 The Brazen Brotherhood(longhorn bezerkers)
>FOOD- A LOT
>TECH-, advanced construction, slings and bolas, fire, advanced smithing, herding. Clay wares and building, basic metallurgery, basic fishing nets, farming, irrigation, minor enchanting, basic engineering, basic alchemy, gunpowder, basic traps, basic medicine, basic explosives
>MAGIC- An Spirit blessed shaman with unknown powers, runic scarification and tattoos, blood pact stone.
>STRUCTURES- upgraded cabins on stilts , pig pen with a renewable source of food, upgraded palisade, and smokehouse, smithy,Chinampas, rice and pumpkin fields, watchtower w/ballista, fish farms, Guard walls, standard mine
>A. Build
>B. FOOD
> C. Tech
>D. Magic
>E. Other.
>SUPPLIES- 40 units wood, one magic stone (immovable) in center of camp with runes covering it, 20 units of copper, 129 units of iron, and 31 units of coal, 10 units of clay, . 150 units of gunpowder, 4000 gold coins, 30 units of Mithril, 4 units of spices, 30 units of steel
>WEAPONS&ARMOR- iron-tipped spears, leather clothing for all, 3 custom Mithril warhammers (1 with magic), and 15 copper breastplates, 15 iron warhammers, and 1 stationary Ballista, 150 bowls of gunpowder, 3 cannons,
>Heroes- Killgore(Chief), Stout Horns(shaman) Rakrus(engineer) turn Drastgul (witch doctor)
>DIPLO-Lizardfolk(allies) lizard leader(Saleth) elf City (Angry)(AT WAR)
In the previous thread we raided two ships, discovered gunpowder, and finished with a plan to assault the elf city.
>>
File: manlyminotaur.jpg (662 KB, 1920x1200)
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MANLY MINOTAUR BUMP
>>
>>41171454
Rolling to build a Minotaur sized battering ram out of steel to cover us while we assault the front gate.
>>
Rolled 20 (1d20)

>>41171533
>>
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>>41171547
You fucking fuck now I have to write Grond
>>
>>41171547
the amount of lucky rolls is getting rediculous
>>
Rakrus having awoken from his coma and brought up to speed was a dangerous being.
One does not have that kind of in born creative and sleep for 5 weeks straight.
He took a team of 10 bulls and went to work in the village square.
And he worked
Hammering for hours straights, melting out iron and casting it into molds that are fused to a great entity of metal.

Within Minotaur myth there exists the Great Wolf Wyolingtung, the Soul Eater of the Plains. He chases the spirits of the evil dead for eternity across the fiery plains.
It is said that the claves had nightmares for weeks after seeing Rakrus' creation.
When he was done he hoisted the great iron wolf up to a wooden frame with wheels to roll it. There he made coverings of wood to protect the pushers. He long ropes secured behind Wyonlingtung to pull and release.

And then Stout Horns got involved. When the shaman saw what the craftsman was building, he thought "I can make this better."
So he climbed into the mouth of the wolf and called upon a spirit of rage. There he trapped the being within the maw of Wyonlingtung, creating a forever burning flame that will burst out when the Wolf is used.
>>
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>>41171776
Dropped the image.
>>
>>41171776
Yes.
>>
>>41171737
The spirits wants nothing but success for the minotaurs.
>>
>POPULATION- 33 men, 18 women(all pregs), 5 children, and 3 infants(longhorn) 1 lizard woman(pregs), 1 lizardtaur Adult male, 4 constant miners, 4 elven woman (captured, not happy(still may resist), and preg), 10 The Brazen Brotherhood(longhorn bezerkers)
>FOOD- A LOT
>TECH-, advanced construction, slings and bolas, fire, advanced smithing, herding. Clay wares and building, basic metallurgery, basic fishing nets, farming, irrigation, minor enchanting, basic engineering, basic alchemy, gunpowder, basic traps, basic medicine, basic explosives
>MAGIC- An Spirit blessed shaman with unknown powers, runic scarification and tattoos, blood pact stone.
>STRUCTURES- upgraded cabins on stilts , pig pen with a renewable source of food, upgraded palisade, and smokehouse, smithy,Chinampas, rice and pumpkin fields, watchtower w/ballista, fish farms, Guard walls, standard mine
>A. Build
>B. FOOD
> C. Tech
>D. Magic
>E. Other.
>SUPPLIES- 40 units wood, one magic stone (immovable) in center of camp with runes covering it, 20 units of copper, 50 units of iron, and 31 units of coal, 10 units of clay, . 150 units of gunpowder, 4000 gold coins, 30 units of Mithril, 4 units of spices, 30 units of steel
>WEAPONS&ARMOR- iron-tipped spears, leather clothing for all, 3 custom Mithril warhammers (1 with magic), and 15 copper breastplates, 15 iron warhammers, and 1 stationary Ballista, 150 bowls of gunpowder, 3 cannons, Wyolingtung the Iron Wolf Ram
>Heroes- Killgore(Chief), Stout Horns(shaman) Rakrus(engineer) turn Drastgul (witch doctor)
>DIPLO-Lizardfolk(allies) lizard leader(Saleth) elf City (Angry)(AT WAR)
>>
>>41171776
>siege demons
reminds me of this warhammer game everyone is talking about
>>
>>41171776
If this survives we must use it every seige
>>
>>41171804
Thought we had 20 brazen brotherhood
>>
Rolled 7 (1d20)

i want souleater to walk on it's own
>>
>>41171820
SHHHH
>>41171844
No that was a misstype. I said it in the previous thread.
>>
So are we in agreement m8's?

As to our plan of action?
>>
Rolled 15 (1d20)

Rolling for repaired ships
>>
>>41171866
BTW we should do a bull roar to cause fear
>>
>>41171866
Yes. But I want to get our minotaurs armored against arrows first.
>>
>>41171874
Rolling as well.
>>
>>41171883
Seconding. Construct iron armor for our Minotaur warriors.
>>
Rolled 11 (1d20)

>>41171903
>>
Rolled 1 (1d20)

>>41171874
>Rolling for repaired ships
>>
>>41171912
ROlling.
>>
>>41171926
>Rolled 1 (1d20)

for fucks sake.......
>>
Rolled 15 (1d20)

>>41171928
>>41171912
>>
>>41171874
>>41171950
15's for iron armor and repairing the ships.

Rakrus once again goes to work.

Dear Spirit, I think him being in a coma made it worse, as if he was able to think during that entire time.
He makes new iron armor for all the warriors, along with basic shields of copper to block arrows, and once again... SPIKES.
The warriors take to their new protection with glee, as now they have another way to hurt the enemy.

Then someone told him of the two ships in the river.
He went to the water, dived below and patched the holes. Then he balled out the water, sewed the sails, and cleaned them up. They may not be the best, but they would suit their purpose, be whatever that is.
>>
>>41172043
>He makes new iron armor for all the warriors, along with basic shields of copper to block arrows, and once again... SPIKES.


I believe we're ready gentlebulls.
>>
>>41172043
Arms for the slaves! I'm thinking firepots with gunpowder and lots of spears as they're easy to use.
>>
>POPULATION- 33 men, 18 women(all pregs), 5 children, and 3 infants(longhorn) 1 lizard woman(pregs), 1 lizardtaur Adult male, 4 constant miners, 4 elven woman (captured, not happy(still may resist), and preg), 10 The Brazen Brotherhood(longhorn bezerkers)
>FOOD- A LOT
>TECH-, advanced construction, slings and bolas, fire, advanced smithing, herding. Clay wares and building, basic metallurgery, basic fishing nets, farming, irrigation, minor enchanting, basic engineering, basic alchemy, gunpowder, basic traps, basic medicine, basic explosives
>MAGIC- An Spirit blessed shaman with unknown powers, runic scarification and tattoos, blood pact stone.
>STRUCTURES- upgraded cabins on stilts , pig pen with a renewable source of food, upgraded palisade, and smokehouse, smithy,Chinampas, rice and pumpkin fields, watchtower w/ballista, fish farms, Guard walls, standard mine
>A. Build
>B. FOOD
> C. Tech
>D. Magic
>E. Other.
>SUPPLIES- 10 units wood, one magic stone (immovable) in center of camp with runes covering it, 20 units of copper, 20 units of iron, and 31 units of coal, 10 units of clay, . 150 units of gunpowder, 4000 gold coins, 30 units of Mithril, 4 units of spices, 30 units of steel
>WEAPONS&ARMOR- iron-tipped spears, leather clothing for all, 3 custom Mithril warhammers (1 with magic), and 15 copper breastplates, 15 iron warhammers, and 1 stationary Ballista, 150 bowls of gunpowder, 3 cannons, Wyolingtung the Iron Wolf Ram, one trading ship, one warship
>Heroes- Killgore(Chief), Stout Horns(shaman) Rakrus(engineer) turn Drastgul (witch doctor)
>DIPLO-Lizardfolk(allies) lizard leader(Saleth) elf City (Angry)(AT WAR)

>TOTAL WARRIORS AVAILABLE
47
>>
>>41172074
You guys down with marching on this Elven city?
>>
>>41172089
Shit forgot to add the 32 iron armors and 50 copper shields w/ spikes
>>
>>41172089
>4 elven woman (captured,not happy(still may resist), and preg)
Tell them they'll be able to go home soon!
>>
Rolled 20 (1d20)

>>41172089
>E. Call upon our Lizardfolk allies to march on the Elven city.
>>
Rolled 1 (1d20)

Let's raid some elven city
>>
>>41172134
embarresing
>>
>>41168052
I like the way you think, Mordok. Do you guys think this would be a viable option? A help or a hindrance?
>>
>>41172092
>You guys down with marching on this Elven city?

Oh yes.

I think we've formed a plan (subject to final agreement)

basically, we'll use the dead humans, and elven females as decoys on a ship 1. Ship 1 will be towing ship 2. Ship 1 will have a few (4) Minotaur's with the heaviest armor and shields, on board. Ship 1 and 2 will be loaded with gunpowder to explode. As the ships pull into port, the Minotaurs will show themselves, and thus entice the guards to attack the ships. Hiding behind their massive shields, and in their armor, the minotaurs will be safe-ish for a moment. More guards will rally to the port to defeat the Ships. When the bulk (hopefully), of the guards are boarding the ship, we'll explode both ships, hopefully killing most of the guards.

As the ships explode, the lizard men will rush the slave quarter and market, to free the slaves, and engage the guards there.

As the lizards are attacking, the bulk of our minotaurs will storm the main gate, and bash it open.

The guards (stretched thin), will be swarmed under, by the Minotaurs, explosions, lizards, and freed slaves.

??Profit??
>>
>>41172134
>>41172133
What the fuu.... nope I'm not even surprised anymore. Any details to the plan to give my writing direction?
>>
>>41172144
It shouldn't matter since we're city fighting.
>>
>>41172162
We need to arm the slaves. Spears and firepots.
>>
>>41172184
>We need to arm the slaves

We can have the lizards carry some extra weapons with them, to pass out to the freed slaves.
>>
>>41172184
Good enough.
>>
>>41172162
Sounds like a great plan.

>>41172164
Send our chief to give a rallying speech about all the shiny elven spoils and slaves to be had.

>>41172184
I agree. Lets arm our slaves.
>>
>>41172197
Are we promising freedom to our slaves? I think that's a good plan considering thy would be fighting against their will.
>>
File: dZivKdI.gif (4.34 MB, 512x384)
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>>41172162
>>
Did you guys miss the Nat 20 Kappa rolled?
I don't want this to be easy for you so the battle will be broken up through posts with dice rolls.
>>
>>41172235
ha, i did miss it.
>>
>>41172231
>Are we promising freedom to our slaves? I think that's a good plan considering thy would be fighting against their will.

We haven't freed them yet. Slaves=the slaves held in the city we're attacking. We've not spoken to them yet.
>>
>>41172272
>slaves fight good, slaves earn freedom
>slaves fight bad, slaves earn a pumpkin
>slaves don't fight, slaves burn in minotour hell
>>
>>41172303
>>slaves fight good, slaves earn freedom
>>slaves fight bad, slaves earn a pumpkin
>>slaves don't fight, slaves burn in minotour hell

Sound fair.

I think we should all agree that all captured elves, go on the altar.
>>
>>41172329
What would please the spirits more?
>>
>>41172329
and menthings, dont forget menthings
>>
>>41172346
manthings can work in the mines until they're not able to work anymore. also, we're not in the city yet
>>
>POPULATION- 33 men, 18 women(all pregs), 5 children, and 3 infants(longhorn) 1 lizard woman(pregs), 1 lizardtaur Adult male, 4 constant miners, 4 elven woman (captured, not happy(still may resist), and preg), 10 The Brazen Brotherhood(longhorn bezerkers)
>FOOD- A LOT
>TECH-, advanced construction, slings and bolas, fire, advanced smithing, herding. Clay wares and building, basic metallurgery, basic fishing nets, farming, irrigation, minor enchanting, basic engineering, basic alchemy, gunpowder, basic traps, basic medicine, basic explosives
>MAGIC- An Spirit blessed shaman with unknown powers, runic scarification and tattoos, blood pact stone.
>STRUCTURES- upgraded cabins on stilts , pig pen with a renewable source of food, upgraded palisade, and smokehouse, smithy,Chinampas, rice and pumpkin fields, watchtower w/ballista, fish farms, Guard walls, standard mine
>A. Build
>B. FOOD
> C. Tech
>D. Magic
>E. Other.
>SUPPLIES- 10 units wood, one magic stone (immovable) in center of camp with runes covering it, 20 units of copper, 20 units of iron, and 31 units of coal, 10 units of clay, . 150 units of gunpowder, 4000 gold coins, 28 units of Mithril, 4 units of spices, 30 units of steel
>WEAPONS&ARMOR- iron-tipped spears, leather clothing for all, 5 custom Mithril warhammers (1 with magic), and 15 copper breastplates, 20 iron warhammers, and 1 stationary Ballista, 150 bowls of gunpowder, 3 cannons, Wyolingtung the Iron Wolf Ram, one trading ship, one warship, 32 iron armor, 50 spiked copper shields
>Heroes- Killgore(Chief), Stout Horns(shaman) Rakrus(engineer) turn Drastgul (witch doctor)
>DIPLO-Lizardfolk(allies) lizard leader(Saleth) elf City (Angry)(AT WAR)

>TOTAL WARRIORS AVAILABLE
47

Basic battle plan
>Use human corpses and female elves as decoys on ship 1 along with 4 bulls.
>Ship 1 will tow Ship 2 into port
>Both are full of gunpowder
>When ships come to port the Minotaurs show themselves, the elf women scream, guards come
>The guards will rally and try to recla
>>
>>41172397
im the ships?
>>
>>41172337
>What would please the spirits more?

the spirits adore dead elves, we haven't tried humies yet.
>>
>>41172433
We tried and we got 10 giga bulls.
>>
>>41172397
>reclaim ship
>hiding behind their shields the minotaurs will get to the back of the ship with their women and jump after light powder
>Boom
>While this is going on the main mass of warriors are at the city gate w/ ram,
>break gate and storm city
>While doing this the Lizardfolk are arming and starting a slave riot in town center.
Sound good?
>>
>>41172433
I was agreeing with you? As in "Of course, what would please the spirits more?"
>>
>>41172476
Didn't mean to put that first question mark btw. It looks dickish lol.

>>41172451
I am in agreement.
>>
>>41172490
>I am in agreement.

Same. Let's do it.
>>
>>41172526

ITS 4 O CLOCK AND LETS GET CRACKING
Writing now
>>
>>41172433
>>41172449
We are literally a blood cult.
>>
>>41172133
Using his roll

Killgore awakens the men early in the morning and meets at the river with Saleth and his brood of warriors, there they ready up and man the ships and begin the long march to the city.
The way to the city passes with out a hitch, Lizardfolk runners that have been travelling ahead for the pass week have been ferrying weapons to rebellious slaves all the while, securing an force on the inside.
Some bumps were hit pulling Wyonlingtung's massive form over the untamed jungle wild, but the weapon meant to bring down great gates of iron, would not be done in be such simple thing like mud and fallen trees. When they get within sight of the city with its walls high, the warband makes camp and rests for the siege next day's morning.

With the sun caught low in the sky, slowly rearing its head the men take for their positions and wait for the explosion marking the signal to push the ram and free the slaves.

Roll for the ship thing.
>>
Rolled 3 (1d20)

>>41172643
>Roll for the ship thing.
>>
Rolled 5 (1d20)

>>41172659
Saving
>>
Rolled 10 (1d20)

>>41172643
>Ship thing get
>>
Rolled 1 (1d20)

>>41172643
>>
>>41172659
>Rolled 3 (1d20)

Well fuckbeans.
>>
>>41172666
Devil did it.
>>
>>41172667
>Rolled 10 (1d20)

That's our high roll......holy hell.
>>
are you guys kidding?
>>
>>41172689
>are you guys kidding?

We're not TRYING to roll low.

Next round will be better, I promise.
>>
>>41172689
Well if things get screwed up we can always just use the cannons to detonate.
>>
>>41172706
it's okay. that's why we're doing this from three sides
>>
>>41172684
10 is right in the middle. is that succesfull, but not really helpfull?
>>
>>41172710
>Well if things get screwed up we can always just use the cannons to detonate.

May as well, since we didn't mention a plan to get our 4 guys off of the boat before it blows up.

Oops.
>>
>>41172748
I suppose that's up to the CM.
>>
>>41172667
>>41172666
SAATTTAANN I'll take the ten.

When the minotaurs move up top deck and the elf women begin to scream in fear, it does attract the attention of the guards, but not as much as wanted 20 elven guards in iron arm run to the harbor with spears at the reading. They begin to board the ship as the warriors and women back to stern of the ship and light the fuse. However one bull is late while jumping and is injured, removing him from the battle.
>Remaining guards
65
>Remaining warriors not counting slaves or Lizardfolk
46
>>
>>41172757
Fuck I b
Roll for the frontal assault
>>
Rolled 13 (1d20)

>>41172767
>Roll for the frontal assault
>>
>>41172767
Butchered that, missing periods and spears at the ready, it's getting late but I'll finish the siege.

GRAMMAR SHALL NOT HOLD ME BACK
>>
Rolled 9 (1d20)

>>41172757
>Frontal Assault
>>
>>41172754
Swim I think it was. Which has worked out great for us so far.
>>
Rolled 11 (1d20)

>>41172767
>>
>>41172780
YOU ALL ARE LUCKY KILLGORE IS LEADING THE FRONT, he gets plus 3 to combat rolls with him present
>>
With the loud boom of the ships going off, Killgore releases a roar and he along with the Brazen Brotherhood, push Wyonlingtung to the city gates, with their fellow warriors holding their shields up high.
The rope is hoisted back
And released.
The Iron Wolf hits the gate with a great clang, the spirit with the wolf releasing a burst of flame, burning archers on the walkway of the wall.
But the gate holds.
The archers fire, releasing a volley that takes the live of two bulls.
The ropes are hoisted once more
And released
But this time .... The gate does not hold
Now the brutal bull-warriors from the jungle run throughout fluency streets, and ram straight into the lines of the guardsmen.
>Remaining guards
53
>Remaining warriors
44
Role for slave rebellion
>>
>>41172891
City streets, how the hell do you get fluency?
>>
Rolled 19 (1d20)

>>41172891
>Rolling for slave rebellion
>>
>>41172914

Fuck yeh
>>
>>41172914
slaves get a lot of pumpkin for that
>>
Rolled 19 (1d20)

>>41172914
>>
Rolled 11 (1d20)

>>41172951
Cmon 20!

Took me AGES to catch up from beginning of last thread and I have ideas to share for next thread if anyone is curious ask.
>>
>>41172951
What whaaaat? Fuck yeh
>>
>>41172914
>>41172951
Two 19s? Count that as a 20? ;)
>>
Get in here >>627419616
>>
>>41172914
>>41172951
>>41172968
>>41172988
High five all around.
>>
>>41173001
Wot?

>>41173002
ye m9
>>
>>>/b/627419616
>>
>>41172914
Within the underround slave holding pens of the city, a storm has been brewing. Some of these women and men have been at the mercy of others for years, thinking they would be buried with their shackles around their wrists.
But not today
Ever since the first Lizardman crawled out of the sewer and found the holding pens, hope has been brewing.
When pistols, daggers, and clubs first appeared, stashed under mats and in walls. Anxiety built.
And today when the Saleth leader of the Tora Sari Lizardfolk tribe opened the door to your cell that you shared with 10 other men and handed you a machete, you felt something new....
You felt power.

The tidal wave of 200+ freed slaves stormed through the city like a living being, beheading guards and merchants alike. A living voice of roars, hisses, and screams can be heard through the city in unison.
And when at last the governor's head is at feet of the biggest Minotaur you've ever seen, the words escape your green skinned lips

"I am free."

> THE CITY OF BRIGAMALI HAS BEEN CAPTURED
TOTAL CASUALTIES
>8 minotaur deaths
>2 lizardfolk deaths
>over 120 elf deaths
>20 human death
>40 slave deaths
>>
>>41173061
sweet, now show your bellybutton and go to sleep
>>
>>41173061
Woo!
>>
>>41173061
Hell yes. Thanks for running, OP.

>>41173100
>>41173114

Plans for the city?
>>
>>41173061
>POPULATION- 38 men, 18 women(all pregs), 5 children, and 3 infants(longhorn) 1 lizard woman(pregs), 1 lizardtaur Adult male, 4 constant miners, 4 elven woman (captured, not happy(still may resist), and preg), 10 The Brazen Brotherhood(longhorn bezerkers)
>FOOD- A LOT
>TECH-, advanced construction, slings and bolas, fire, advanced smithing, herding. Clay wares and building, basic metallurgery, basic fishing nets, farming, irrigation, minor enchanting, basic engineering, basic alchemy, gunpowder, basic traps, basic medicine, basic explosives
>MAGIC- An Spirit blessed shaman with unknown powers, runic scarification and tattoos, blood pact stone.
>STRUCTURES- upgraded cabins on stilts , pig pen with a renewable source of food, upgraded palisade, and smokehouse, smithy,Chinampas, rice and pumpkin fields, watchtower w/ballista, fish farms, Guard walls, standard mine
>A. Build
>B. FOOD
> C. Tech
>D. Magic
>E. Other.
>SUPPLIES- 10 units wood, one magic stone (immovable) in center of camp with runes covering it, 20 units of copper, 20 units of iron, and 31 units of coal, 10 units of clay, . 150 units of gunpowder, 4000 gold coins, 28 units of Mithril, 4 units of spices, 30 units of steel
>WEAPONS&ARMOR- iron-tipped spears, leather clothing for all, 5 custom Mithril warhammers (1 with magic), and 15 copper breastplates, 20 iron warhammers, and 1 stationary Ballista, 150 bowls of gunpowder, 3 cannons, Wyolingtung the Iron Wolf Ram, one trading ship, one warship, 32 iron armor, 50 spiked copper shields
>Heroes- Killgore(Chief), Stout Horns(shaman) Rakrus(engineer) turn Drastgul (witch doctor)
>DIPLO-Lizardfolk(allies) lizard leader(Saleth) elf City (Angry)(conquered)
The Elf City of Brigamali
>POPULATION- 263 elfs and humans mixed(upset, may riot), 160 freed slaves of various races.
>FOOD-STARVING
>RESOURCES-Fields of corn, wheat, and spices surrounding(currently untended), major iron, and gold mine near, road leading to big city, merchants guild(unavail), shipyard
>>
>>41173137
Guys, we need to secure this city in case of a riot. We promised the slaves freedom. Perhaps we can promise them more in exchange for military service. These elves subjugated them for years, surely they would be willing. Also, perhaps the Lizardfolk will help hold the city.
>>
i would like to move in to keep the elves from rioting, but we can't move the bloodstone.
so... move in the city and build a temple for the great minotaur in the jungle, maybe.
>>41173167
also, what he said
>>
>>41173147
We need to solve the hunger issue. Lets sacrifice the strongest and angriest looking of the elves and humans we captured. Let any of the slaves who want to leave go but offer any of them who want stay gold and homes in exchange for service.
>>
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>>41173147
EVENT: Mass Delivery!
All the women of the tribe proceed to go into labor during this week include the 5 non minotaurs.
The 4 elven offspring have blonde fur and are all females, and carry strong magic in their blood. Sadly the elves all perish during labor.
The lizardwoman delivery, however, goes different this year. Her child is covered in brown, rough scales and he has long pointing horns, he is larger than his brother and has fiercesome claws
> 18 infants
>4 elftaurs
> 1 deathclaw infant
>>
Rolled 10 (1d20)

>>41173221
>>
>>41173225
did'nt you say you didn't like deathclaws?
>>
>>41173221
>>41173192
>>41173167
Roll for sacrifice, food, and slaves. I'll take the best of mmeehh
>>
Rolled 6 (1d20)

>>41173231
>>
>>41173237
Said they were OP, I think they're fucking cool as hell.
>>
dice+1d20
>>
Rolled 9 (1d20)

>>41173258
fuck me, i'm too tiered for that sjit
>>
Never mind I can't do, my eyes won't stay open. Night tg, we will finish this tomorrow.
>>
>>41173289
Good Thread! I had fun! I won't be here tomorrow though. But I'll catch up next time.
>>
>>41173289
tomorrow when? i got to do things tomorrow
>>
>>41173314
Probably 6 or 8 starting
>>
>>41173325
what time is it now, in your zone?
>>
>>41173341
I'm CMT, he's about an hour ahead of me I think
>>
Cool civ lots of possibilities are opening up. Once we've stabilized the elven city we can attack the Menthings, our real enemies.
>>41173325
>>41173341
>>41173396
So between 7 and 9pm GMT



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