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File: Magus Hunter Quest.png (513 KB, 792x639)
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The year is 2089, and on the surface, this world seems just the same as ours. If you look more closely though, you will find psychics, mages, mythological monsters and more, all hidden from the general populace.
You are an agent of the Order of the Magus Hunters, the organisation keeping this secret from the rest of the world. They are troubleshooters, police, military and assassins all in one, and all so that the world can be safe.

>Setting pastebin: http://pastebin.com/Xh4sitqv
>Characters & rules pastebin: http://pastebin.com/YdgkmvcD
>Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Magus%Hunter%20Quest
>Twitter: @QuestSuperVisor

The options are a guideline, not an absolute, which is why I will always include a Write in option. I may occasionally forget to add it but feel free to do so anyway. Some options I list are good, some are bad, most won’t be really awesome. I leave it up to you to find ways to do that.
Also feel free to ask things if they’re not entirely clear. I reserve the right to dodge the issue if it’s done for plot reasons, but otherwise I’ll gladly provide more information.
>>
>Last time in Magus Hunter Quest: You deal with the aftermath of the vampire attack, spending the entire morning calling everyone slightly involved. While building an infirmary, you make direct contact with the Entity’s… ‘avatar’, which calls itself the Void. After some training you all head to bed.

You wake up well rested. Quite the change from yesterday. Your morning routine is fast and without any discoveries of the Entity or the Void or whatever is messing around with you. You do find something odd though. For a moment while taking a shower, you thought you saw sparks of some kind in the corner of your eye, but you couldn’t locate any potential source. Breakfast is calm, though has a curious lack of Milly.

The Mystery of the Missing Milly (in the better bookstore near you soon) is soon solved as she bursts into the room. “Sir!” She takes a moment to catch her breath, obviously having something very urgent to say but being out of breath preventing her.

“The sens- The sensors found an abyssal on the loose nearby.” An abyssal… You wonder if this is related to the Entity or just a random abyssal having devoured a poor unawakened magus.

“Where?” You quickly ask.

Wooster brings up a map of the surrounding area above the dining table, and quickly zooms into a specific village at Milly’s directions. “Somewhere in this area. We’re not entirely sure where, but my estimates are that it’s only just become active. It’ll be hungry for both flesh and mystical energy, so will attack anything on sight.”

“Can you get a precise location?” You ask.

“Sorry sir, abyssals are very hard to detect as is.” She shoots a quick glance towards Blake. “And mostly the act of them crossing over into our dimension is noticeable. Even telepathy and magical means won’t find it, so you'll have to rely on your sight and hearing.” The old fashioned way then huh, you muse.
>>
By now your team has quickly finished or abandoned their breakfast and has headed for the armoury to prepare.

>Combat gear or covert gear with regular clothes?
>1. Combat gear. Abyssal claws are extremely dangerous up close.
>2. Covert. You don’t want to attract attention and draw more innocents into this than it will have attacked already.

>Any more questions for Milly? I’ll be adding some details about abyssal combat capabilities next post.
>>
>>41393075
>Most of the team in covert, with 2 or so in combat gear in cars out of sight in case.
>>
>>41393075
>1. Combat gear. Abyssal claws are extremely dangerous up close.
>>
>>41393075
>1. Combat gear. Abyssal claws are extremely dangerous up close.
have our sniper stay back and keep watch over us
>>
>>41393075
Man, we need some illusion spell items to cover our appearances for this kind of thing.

I guess it will be up to occulus guys to mindwipe the people or come up with some bullshit explanations.
>combat gear
>>
>>41393109
>>41393129
>>41393157
>>41393190
Writing.
>>
>>41393075
>1. Combat gear. Abyssal claws are extremely dangerous up close.
How densely populated is this village?
Call HQ and get us some backup.
>>
Not much later, you’re all decked out in your combat gear for full protection and driving towards your destination. On the way there, you quickly go over the simple facts of fighting abyssals with your team.

“So they’re shape-shifters, but almost uniformly black. They don’t mimic things, they just create new limbs and body-parts as needed. Don’t let their lack of eyes deceive you, they can use all of their senses with any part of their body. Most of the time they’re roughly humanoid or have an at least vaguely recognisable shape. They’re fast, strong and can create claws anywhere on their body in the blink of an eye.”

You mentally go over what else you need to say for a moment before resuming. “Magic and psychic powers are useless against them because they eat both and become stronger. What DOES work is if either of those powers create something non-magical to attack them with, say a fireball or a shockwave. Bullets are effective, but you generally need a lot of anything to take one down since their shape-shifting allows them to regenerate any wound they have. It’s simply a struggle to make it deplete its energy reserves so it can’t regenerate or shift anymore.”

“Safest way to take them down is to to lure them away from any urban area with a powerful magus, and I think we have two of those available, and trap them in some kind of killbox and lay it on them as much as we can.”

You arrive at the village Milly pointed out, with barely a hundred inhabitants. It’s a typical idyllic English countryside village, with old houses and big gardens and a church at the center. When you head a bit deeper into it, you quickly hear people screaming. Not good. You hoped you’d have some time to set up a plan before you went in.
>>
>1. Go in immediately, start the fight unprepared. You can’t let them die like animals.
>2. Sorry for the civvies, but you need to set up a plan first or you’ll just be more meat into the grinder.
>3. Just drive past it slow enough to make it pick up Raphael and you, it should follow you and you can lead it into the meadows outside the village.
>>
>>41393561
>>3. Just drive past it slow enough to make it pick up Raphael and you, it should follow you and you can lead it into the meadows outside the village.
>>
>>41393561
And a >Write in. Option of course. I forgot this time.
>>
>>41393561
>Just drive past it slow enough to make it pick up Raphael and you, it should follow you and you can lead it into the meadows outside the village.

So, has the Order countered competition's interference yet, or are they still working on it?
>>
>>41393715
What you told them about it yesterday was the first they heard of it. They're still desperately trying to find out what the hell they're doing.
>>
>>41393561
>3. Just drive past it slow enough to make it pick up Raphael and you, it should follow you and you can lead it into the meadows outside the village.

And if we spot it, drive our point home with a tasty, tasty mindbullet.
>>
>>41393561
>3. Just drive past it slow enough to make it pick up Raphael and you, it should follow you and you can lead it into the meadows outside the village.
emergency request for backup at the location.
>>
>>41393622
>>41393715
>>41393808
>>41393848
>>41393866
Writing.

Also, mind bullet is one of the things it would absorb, since it's you putting a lot of force onto the creature itself with your psychic powers. You need to create shockwaves of air towards it or actually throw objects to deal damage.
Telepathy is... Well, considering the developments as of late I'll let you people decide on that yourself, but no one has ever tried telepathy on an abyssal since they already pretty much absorb everything else. Current theories are they'd just eat the visiting mind whole and leave an empty shell.
>>
>>41393933
well the answer is obvious. we proxy our own mindread through some random enemy. if it tries to eat the invading mind it just eats the mind we were influencing.
>>
>>41393933
I think mindbullet's purpose was to attract the things attention and get it to follow us. A bait.
>>
>>41394030
Abyssal is the only enemy here, and even if we wanted to sacrifice someone there would still be risk he just follows our link to that person's mind. And that's even assuming it's possible to telepath that way.
>>
“Drive past the place.” You say over coms. “We’ll draw its attention with me and Raphael.” You turn to the right where the angel is sitting. “Raphael, if you can, use your magic for something so it’ll be sure to notice.”

“We’re going to draw it out of the village if we can. Drive slowly until we’re sure we’ve got its attention. Milly, how’s that backup coming?”

“It’s still some time away sir. The recent withdrawal has increased response times across the country.” Damn.

You approach the place where you heard screams earlier, and find a blood bath. There’s two people lying on the sidewalk, very obviously dead. something black and slightly humanoid is hunched over one of them, and as you approach you notice it forms extra mouthes just to consume the corpse. “There it is. Nathan, Liam, keep your distance with the car, follow it once it’s coming after us.”

Blake drives towards the creature, and starts increasing speed as you approach it. When you get within fifty meters, you see it suddenly freeze. “Hit it!” You shout to Blake, and he floors the gas.” Tires screech as the sudden acceleration almost makes the van lose its grip on the road. It was no luxury though, as the moment you accelerate, the pitch black monster starts moving. Blake drives past it as well as he can manage, made more difficult by parked cars, and he only barely misses it. You hear claws scrape on the outside of the van and you shudder. If it hadn’t been armoured it would have cut right through.
>>
You’re past it though, and in the rear window you can see it giving chase. You’re doing well over fifty kilometers an hour now, but it seems to have grown a few extra limbs and is gaining on you quickly. “Faster Blake.”

Blake grunts in affirmation of your command, and soon after you leave the village and enter the meadows, going at seventy kilometers an hour, and it’s still gaining on you, ever so slowly. Going any faster on these roads would be suicide though.
“Milly, I need an ETA on that backup.” You shout in your coms.

“At least twenty more minutes, sir. They’ve dispatched two assault squads.”

>1. Keep driving around for as long as possible, try to delay until backup arrives.
>2. Park somewhere open, where you’ve got clear view all around and no obstacles to get in the way of fighting.
>3. Park in a nearby forest. It won’t be able to use its speed with so many trees and other obstacles around.
>4. Write in.
>>
>>41394273
>1. Keep driving around for as long as possible, try to delay until backup arrives.
take some shots to try and slow it down
>>
>>41394273
>1. Keep driving around for as long as possible, try to delay until backup arrives.
And throw mindbullets. Not to damage it, no. To lure it behind you. We don't want to come by an undiscovered psion or something like that and lose the abyssal's interest.
>>
>>41394273
>1. Keep driving around for as long as possible, try to delay until backup arrives.
get Liam a good spot so that he can slow the bastard down with sniper fire.
>>
>>41394362
>>41394369
>>41394376
Writing.
>>
>>41394273
how about mind missiles? take a bar of metal and throw it at things as fast as we can.
>>
>>41394465
I mean, roll me a mind check, derp. Why do I keep forgetting to ask for dice rolls?

Anyway, 1d100, best of first four.
>>
>>41394520
That's exactly the kind of thing that you could do to inflict serious damage. You have a combat knife on you that could work for such things, though you can't expect to get it back.
>>
Rolled 56 (1d100)

>>41394567
>>
Rolled 51 (1d100)

>>41394567
>>
Rolled 5 (1d100)

>>41394567

>inb4 nat 100
>you overdo it and the abyssal grows into monstrous size
>>
>>41394616
That would be a nat 1. 100's are always positive.
>>
>>41394581
Need one more roll. Feel free to samefag if needed.
>>
Rolled 40 (1d100)

>>41394787
alrighty
>>
Rolled 59 (1d100)

>>41394581
>>41394787
samefaggin then
>>
>>41394807
>>41394616
>>41394602
>>41394595
You're lucky Raphael is boosting you. Now it will at least hit. Will it do any damage? Not a lot, if any.
>>
>>41394581
actually my idea was to get it moving fast enough that it would go straight through anything we wanted and just keep it under our telekinetic control. unlimited ammo works.
>>
File: Accelerator.png (1.07 MB, 1280x720)
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>>41394911
More difficult than just throwing, but it could work.
>>
“Keep driving around Blake. We’ve got to stall until our backup gets here.” You tell your driver. “Liam, find yourself a good spot overlooking the meadows, we’re going to drive in circles a bit. Whatever damage you can inflict before we come to blows is a bonus.”

“Aye, sir.” Liam responds. You can see the car behind the abyssal drop out of view. You need to do something yourself though. These meadows are fairly empty, so you can attack it yourself. You also don’t want to risk it finding an undiscovered magus and decide to go for an easier snack, so if you use your psionics it’ll stay with you. They’re creatures of instinct, and if you hold out a bone just out of reach it’ll keep chasing.

“Raphael, I could do with some boosting.” You tell the angel, and he nods and focusses on you. His eyes start glowing and you feel your mind getting sharper and everything seems to become just a bit easier somehow. “Katherine, feel free to take some potshots too. Whatever we can do to slow it down.”

She nods and opens the side window. Her shots go wide though, and the monster isn’t even fazed by the incoming gunfire. You hang out of the other window, and focus your mind on a point directly in front of the abyssal. You haven’t really tried this before. You’ve always been able to just throw mind bullets against things to deliver strong blows, but this thing would just absorb that. You need to focus on the air in front of it and accelerate it towards the creature. Which is extra difficult considering you’re inside a moving vehicle and the point of focus keeps moving as well.

You eventually manage to create a shockwave towards the thing, but you don’t see much noticeable difference. Its movement stuttered for a moment, but you don’t think you won much more than a second or two with that.
>>
Suddenly the abyssal veers to the right, as if impacted by something on the left. “Hit the target, but didn’t do much damage I think.” Liam tells you over coms.

The impact bought you some more time, but you accidentally drove out of Liam’s line of sight, so it takes some time before you manage to get back to him. And the turns allowed it to cut corners and catch up a lot again. You’re taking a few more potshots at it but to little effect.

All of a sudden, you see its hind legs bulk up tremendously, draining mass from around the rest of its body. You only just realise what it’s doing before it jumps.

>Roll mind to throw it away and prevent it from landing on your minivan.
>>
Rolled 31 (1d100)

>>41395036
rollan
>>
Rolled 52 (1d100)

>>41395036
beetlejuice beetlejuice beetlejuice
>>
Rolled 49 (1d100)

>>41395036
>>
Rolled 34 (1d100)

>>41395036
Use the Force, Mike, use the Force!
>>
so many mediocre rolls
>>
Today is just not our day. Guess we spent our alotment of providence during the vamp fight.
>>
>>41395057
>>41395077
>>41395083
>>41395105
The dice are not with you today it seems.
Must be compensating for all the vampire mindrape you did two threads ago.

Failure, writing.
>>
You try to throw up another shockwave before it lands, but you’re not fast enough. A heavy crash dents the roof as the monster lands on it. You and Katherine quickly close the windows, and only just in time as various limbs crawl down to try and open them. You’re lucky they’re armoured glass as well.

“Umm, guys?” Blake draws your attention. The abyssal is creating a black curtain over the front window as it’s stretching itself out over the entire vehicle. Shit.

A sudden thud and the sound of flesh ripping open draws your attention to above the van, and you see it withdraw a lot of its mass back to the top. “Good hit Liam!” You shout over coms as you try to figure out what to do. Backup is still about five minutes away. You think you might get away with coming to a sudden stop to trow it off and quickly get out of the vehicle, or you could hope that Liam’s sniping is enough to keep it from breaking open the car as you drive on.

>1. Drive on, rely on Liam’s sniping. (will you try anything to help?)
>2. Sudden stop, face it on foot.
>3. Write in.
>>
>>41395276
How exactly does a stasis round work. Would it feed the abyssal?
>>
>>41395276
>1. Drive on, rely on Liam’s sniping. (will you try anything to help?)
just rip the entire roof off and throw it and the abyssal back.
>>
>>41395276
>3. Write in.
Hehehe. hehehehehe.

Fix everybody in the car in place using psionics. Then have Blake flip the car. Roll 2 tons of car over dear little Abby.
>>
>>41395276
hit the brakes and drive over it after its thrown like in every monster movie car chase ever.
>>
>>41395432
That's a good plan actually. I'll second tha
>>
>>41395428
Stasis round would work on an abyssal, though if it would hit him right now it would put the minivan and everyone inside in stasis along with it.
>>
>>41395432
>>41395450


>>41395443
>>41395448


I would normally say that it's a tie at this point, but while the roof ripping would seem awesome, it's still an armoured vehicle. The stuff that's preventing it from just ripping the roof into shreds and getting in is also preventing you from just ripping it off and throwing it.

Writing for the brake/drive over plan.
>>
>>41395635
damn it... I wanted to crush the blighter with that rooftop.
>>
>>41395635

no rolls?
>>
“Hold on tight everyone! Blake, on my signal, hit the brakes as hard as you can.” Everyone scrambles to tighten their seat belts and hold tight. You quickly probe everyone psionically and clamp down on them to prevent them from being shook around too much, then you carefully probe the vehicle itself to prepare for what you’re about to do.

“Blake, now!” You shout, and at the same time you press against the minivan as much as you can to slow it down. The force of you pushing it and the brakes combined catapult the black terror several dozen meters away, and your psionics held everyone safe. You do notice Katherine has a bloodied nose, but she quickly wipes it away and signals it’s nothing.

Blake starts accelerating again, and while the creature is still literally gathering itself, impacts with the brunt of the thing’s mass. Instead of running it over though, it brings the van to a standstill again and throws it away again, but not as far as before.

“Shit shit shit.” Blake starts shouting as he puts the car in reverse and starts driving away as the abyssal is gathering itself again. Another shot of Liam hits true and the monster is dazed again.

“Hello Weston, I heard you were having a bit of trouble?” You hear an unfamiliar voice over coms. “Vindicator Primus James and Sweeney, reporting in. We’ve arrived at your sniper’s location and are setting up an ambush here. Just get it here and we’ll deal with it.”

“Blake, get back to Liam, we’ve got friends waiting for us.”

“About damn time…” Blake grits his teeth as he pulls back into gear and drives away from the monster. You realise it’s a bit smaller than before, but not much. Liam’s shots did a fair bit of damage, but it seems to be exceptionally powerful for a newly arrived abyssal. Perhaps its mark was especially strong.
>>
It gathers up its mass soon though, and is behind you again in no time. Still, you managed to put some distance between you and it, and you think you might even be able to stop the vehicle and get out at Liam’s position.

>1. Drive past. The back-up teams plus Liam and Nathan can handle it.
>2. Stop there and assist with your entire squad.
>3. Write in.
>>
>>41395916
>2. Stop there and assist with your entire squad.
>>
>>41395739
I figured the psychic stuff was routine enough and Blake and Liam rolled well.
>>
>>41395916
>2. Stop there and assist with your entire squad.
>>
>>41395916
>2. Stop there and assist with your entire squad.
>>
>>41395916
>Stop there and assist with your entire squad.

consider trying to infiltrate its mind when it's near death.
>>
>>41395916
>3. Write in.
Stop there. Drop most of the team to assist. Then gather some distance with the Van, turn around, and crash it with 120 km/h instead of 20. Don't forget that velocity's addition to the force equation is squared.
>>
>>41396015
Why not lift the van and throw it at the thing.
>>
>>41396044
Can we throw it with 120 km/h and continued thrust? I think keeping 2 persons inside alive is easier.
>>
>>41396044
It's a pretty heavy thing. You're not that strong just yet. At psychic 5 I'd allow it.
Now you've to something to work towards. Weston Vanthrower was his name! His deeds of throwing vans at enemies were unstoppable!
>>
>>41396058
At 120km? I'm pretty sure even an armored car would turn into a harmonica
>>
Unless people withdraws their votes I still think just stopping and getting ready wins.
>>
>>41396138
Derp.

Writing.
>>
>>41396138
*sigh*
Another passed chance to waste walking destruction in the most murderous way possible.
>>
A few minutes of hectic driving and a few more bullets of Liam later, you arrive at your backup’s position. An actual armoured vehicle blocks the road, flanked by two more ‘casual’ armoured vans. They leave just enough space for your own vehicle to pass through, and the moment you do the van drives back and closes the gap. You get out as quickly as you can and move into position. Liam’s in a tree right behind one of the vans, and most of the allied teams are inside the vans with assault rifles aimed out of the windows. The APC has a heavier weapon mounted at the top though. Some kind of rocket launcher.

You have little time to coordinate with your fellow team leaders, so you set up shop next to Liam’s tree. It’s Raphael and you it’s after right now though, so you keep Raphael to the back a bit and stay a bit closer to the center as well.

“It’s you and your magus it’s after no?” One of the others asks over com.

“That’s right.”

“Ok, just stay in the mi- ah, Good thinking. We’ll handle this.”

You would prefer to still participate though, and you climb on top of your own van. It gives you a nice view of the charging beast, which still seems to be focussed on you. Before anyone else can do anything, the gunner of the APC opens fire and a rocket explodes on the creature. Just before it does though, you think you see it contort itself a bit and create a shield of some kind.

It bursts through the cloud of smoke and fire, weakened but not nearly as much as you’d have thought or hoped. Automatic gunfire now pours into the thing, and you can’t help but again wonder how the hell it got that big. Must have been one hell of a magus it ate.
>>
>>41396316
Good.
>>
It’s still closing, but the gunfire is obviously taking its toll.

>1. Knife railgun. Punch through it and pull it back afterwards.
>2. Debris shrapnel. There’s plenty of rocks and other stuff lying around.
>3. Keep trying the air shockwaves. It hasn’t been very effective until now but you’re standing still now.
>4. You went into a vamp’s mind and got out with no damage. Go for broke and peer into the abyssal’s mind.
>5. Write in.
>>
>>41396400
>1. Knife railgun. Punch through it and pull it back afterwards.
>>
>>41396400
>1. Do eeet.
>>
>>41396400
1
>>
>>41396400
>1. Knife railgun. Punch through it and pull it back afterwards.
we need to get a few dedicated heavy metal rods for this attack later.
>>
>>41396400
>5. Write in.
Make the ground swallow it hip down. Slow it.
>>
>>41396015
voting this!

is the back up riley's team?
>>
>>41396400
>1. Knife railgun. Punch through it and pull it back afterwards.
>>
>>41396515
Nope. Some people named James and Sweeney.

Ridley is off duty for now after the attack.

>>41396422
>>41396439
>>41396449
>>41396465
>>41396493
Alright, roll me some dice then. You know the drill.
>>
>>41396555
Here goes...
>>
Rolled 5 (1d100)

>>41396555

no mindrape? aww.
>>
Rolled 32 (1d100)

>>41396555
>>
Rolled 39 (1d100)

>>41396555
Or here.
>>
>>41396555

after all the shit thats happening around here i'm temped to invite Riley's team to live on the mansion
>>
Rolled 71 (1d100)

>>41396555
ok
>>
>>41396592
>>41396595
>>41396603
>>41396611
Saved by the bell, success.
>>
>>41396605

That reminds me, provided we survive this, will we be able to make the offer during the teams R&R?
>>
>>41396605
>>41396715
The option has come up last thread but it was voted down.

You've got a get-together organised for tonight with both you and the rest of her team at a pub.
>>
You take out your combat knife and make it hover over your hand for a moment. You then take aim at the still approaching beast. You put every bit of power you have in you to propel it towards the Abyssal, accelerating until the second it hits. When it does, you let go of it, careful to not let it absorb any of your power. The impact rips through the creature unlike any bullet has so far, and leaves it momentarily stunned. The knife flies out the back with a lot less momentum, and you catch it with your power.

The thing is clearly shrinking now. It’s smaller than human size now, and it seems to realise it’s outmatched. When it recovers from its daze it starts running away, back towards the village, but this brings it into the safe range of the rocket launcher again. The gunner opens fire and the explosion rips it apart.

When the smoke clears, there is little left. A tiny black blot that is rapidly growing smaller and smaller, desperately clinging to this mortail coil, but to no avail.

>1. Mindread it. It’s the last chance you’ll have and it’s so weakened that you think you might be able to resist it if it tries anything.
>2. Don’t risk it. It feeds off psionic energy, so trying to read it would just make it stronger.
>3. Write in.
>>
>>41396749

Yeah I remember, I voted it down but I'm already having second thoughs.
>>
>>41396812
Should have listened to me when I said we could use more defences. Live with your consequences m8.
>>
>>41396798
>3. Write in.
do we have a small glass jar around? might be fun to get the research department a live one to poke.
>>
>>41396798
I have a bad feeling about it but...

Eh, nevermind.

>2. Don't risk it
we can figure out who it was possessing/eating by questioning the villagers, hopefully...
>>
>>41396798
>>1. Mindread it. It’s the last chance you’ll have and it’s so weakened that you think you might be able to resist it if it tries anything

we do it now or never!
Entity rpotect us
>>
>>41396842
It keeps getting smaller. It won't last.
>>41396798
>1. Mindread it. It’s the last chance you’ll have and it’s so weakened that you think you might be able to resist it if it tries anything.
WHY NOT
>>
>>41396798
>2. Don’t risk it. It feeds off psionic energy, so trying to read it would just make it stronger.
>>
>>41396842
I second this idea. Somebody will have a flask or something, right?
>>
>>41396863
a tiny burst of psionic energy (maybe from a mindread) to stabilize?
>>
>>41396842
You might have, but it's going to vanish unless you push some energy into it. And if you do it might break out again due to being strong enough to be able to break through the glass. to keep it alive but weak enough is a very thin line that's almost impossible to know.
>>
>>41396875
If mindread gave it energy, then maybe we could contain it.
>>
>>41396842

Nah man, Blake will not like it one bit.
>>
>>41396798
>Mindread it. It’s the last chance you’ll have and it’s so weakened that you think you might be able to resist it if it tries anything
>>
>>41396880
just make it barely weak enough so that it keeps dying but not strong enough to start regenerating.
>>
>>41396880
we don't have to use glass, though.
>>
>>41396798
>>1. Mindread it. It’s the last chance you’ll have and it’s so weakened that you think you might be able to resist it if it tries anything.

Do it!
>>
>>41396928
this is true. we could rip off a plate of metal from one of the cars and fashion a container from that
>>
I'm having vague SQ flashbacks when people tried to consume big E. Still would go for it.
>>
>>41396835

I'll probably write in something when we are there and see how it goes.
>>
>>41396798
>Mindread it.
don't be a pussy
>>
>>41396962
That'd be nice
>>
>>41396944
Oh god that was so stupid. I went to bed earlier during the thread and when I came back I was shouting at my screen. Though to be honest I probably would have voted for consume too...
>>
>>41396798
>1. Mindread it. It’s the last chance you’ll have and it’s so weakened that you think you might be able to resist it if it tries anything.
>>
>>41396962
tbh I wouldn't mind having like one more companion but the four or so people left on her team are way too much of a crowd to have around permanently.
>>
>>41396990
Seemed like such a great idea at the time
>>
Alright, cutting off, counting all posts before this.
>>
>>41397012
She'd micromanage them. Treat it as one companion being her, and her skillset is having mooks.
>>
>>41397098
says who?
besides, just having them around is enough for our base to feel crowded. limited rooms, more people to get to know, etc.
>>
>>41397012
I don't really see the need for another companion. We have plenty of stuff going on as is without another companion.
>>
>>41396842
>>41396870
jar

>>41396850
>>41396869
don't

>>41396861
>>41396863
>>41396897
>>41396930
>>41396964
>>41396998
read

Ok, I thought it was closer than this due to the discussion about catching your first pokemon and becoming a pokemon master, but it seems mindreading it wins.

Roll me a mind check like you have never rolled before.
>>
Rolled 90 (1d100)

>>41397141
jar and read aren't mutually exclusive.
>>
>>41397130
Says me. Right now. And you sound like you don't want it just cause. Pros outweight the cons m8.
>>
Rolled 7 (1d100)

>>41397141
time to see how fugd we are

i regret nothing
>>
Rolled 26 (1d100)

>>41397141
90 is nice
>>
Rolled 75 (1d100)

>>41397141
okay

>>41397173
thank you
>>
>>41397173
welp.
>>41397180
I disagree. the pros are
increased security (won't matter soon since the strongest magus is both backing us financially AND throwing in some spells of his own)
cons
1 less squad = less coverage of potential magus giving our enemies a better chance to get more magi
>>
>>41397173
>>41397205
>>41397211
>>41397227
Ok, writing.
>>
>>41397141
Aaaaand...
>>
>>41397180
>Anonymous
oh ok I'll take your word for it then
>give reasons
>accused of not giving reasons
you are not very good at basic logic, are you?
>>
>>41397276
>feel crowded
>more people to get to know
>limited rooms on a huge house
Very great reasons there m8. I just took the liberty of disregarding them out of hand for both our benefits. Saves time when you don't have to bother countering 'just cause' reasons.
>>
can we psionically coerce a part of it to crawl into a container for us? that'd be nice.
>>
>>41397317
we have 4 empty rooms and 6 bedrooms that can be converted into other rooms. one bedroom is occupied. we have at least 5 more rooms to build, and several ideas for more.

also, having a smaller, closer-knit team is something I always prefer over having a team of 10+ people, all of which I have to keep track of. it's a legitimate opinion I'm more than certain other anons share.

so yeah, you suck at strawmanning, git gud son
>>
>>41397440
seconding small group.
>>
>>41397440
Well. I guess I just can't handle your masterfully crafted hotshot onions. You have convinced me.
>>
>>41397440
Not the guy you are arguing with but I suggested it again more because I`m worried about their safety and we both are vamp targets. If not moving with us they could at least be posted nearby so we can work together on the vamp business
>>
>>41397440
4 empty rooms, 6 bedrooms, 1 taken, 5 rooms to build
2 bedrooms into 2man rooms
1 bedroom for leader
6 empty rooms left
we got 3-4 rooms done in 25 threads
I do not see the issue for another 40 or so, that is assuming we actually make those rooms
also check the definition for strawman
>>
>>41397440
Not him, but let me present a little question which could topple your argument about limited space.

Could we not just throw a few tons of building materials into the backyard and have Wooster add a whole new wing to the mansion?

Mode and method shouldn't be a problem for him, since he is the house and can observe himself, and we could add our best protection right from the start, built into the walls.
>>
>>41397553
that's a bit of an insulting way to look at it.
They're not children that need to be looked after but grown adults that are both trained for this job and have a responsibility to the are they are posted.
>>
>>41397614
>>41397618
so basically his argument comes down to him not wanting it because of preference
l o l
o
l
>>
You’ve pushed your luck before with the vampires, and you came out unscathed. You can do it again. you know you can. You open your mind and probe the Abyssal.

It feels hungry. Your interaction with it feels strange. It… Likes you. It envelops you with its warm- Wait, no! It’s feeding on you!

You try to pull back as hard as you can, but all the energy you put into pushing back simply feeds it more. You feel an oppressive weight grow and grow as you find it harder to think and everything feels heavy and youfeellikeyou’regettingcoldandeverypartofyourmindandbodyfeelsnumb-

-

I̗͎̩̯̬̩ w̮̝̫͍il̖l͇̺̯̥ ͓̗̙̮̤̲͇n͖̘̗̯ͅot̻̰͇̝̗͓̺ ̞a̟̼̖̰͇l̩l̘͍o̩͍͚̱͚w ͙̝͖͔y͚͎͙ͅo̤̼̫̹̠u͕̳ ̰̠ț͇o t̟̯̥̘̻h̗̱r̳̮̠̟͎͇o͎̮͖̲̪̮w̘̟͍̥̫ yo̜̙͕͚̜͕̝u̼̲̣͓͚͙̞r͚̩͙ ̬̬̭̹͉͎̤li̻̮̱f͍̪̩̱̤̞e͉̯͖ ̼̖̜a̳w̩͓̠̬̺a̜̜̰y ̻̗̥̹̙̜̩so͖̯̭̠̳ ̬̱̘̲cas͖̣̫̳̞̟̰u̮͇̣̼͇a̯̰̤̗l̲̙̳l͍̯y̙̱̫̰͚̟.͙̠̯͙ͅ ̮͙͉T̻͎ḥe̠̹̱̞ͅre̯̳̺̭ i̝̯̣̙̹̺s͎͎͕ ̹̜̭͔̺s̳t̪̻i̻̥͕̪͓͓̘l̥̠̹̞͇͓ͅl̪̹̮͔ ̼̫̞͚̪s̳̩͕o ͕̺̮͍̰m͍͎̻u͙͉̮̙c̖̖͍͚̰̰h̖͖̲̦͉̘͖ ͖̰t̪͍̼̦͖o̤͔̞̲̟̻̙ ͈̪͈̠͇l̺͔̣̘̤̼͍e̝͓͍̻̹ͅa̱̫̩͙̺̪r̳̮̻̻n̺͇͔̗̼̳̙ ̜ab̪͓̮o̞u̠̼̳̹̲͔ͅt̩̹̭̩̝̪͇ ̞͍̜̰̞y̖̭̱͈̻͇͙o͍̣̟͓u̩̯̬.͉̯̖̼


-
>>
The weight has lifted. You’re you again. You’re not even in a mindscape anymore. You’re somewhat dazed as what you see feels like you’re in a dream and everything is happening in slow motion The abyssal has surged in size again, dwarfing the APC. It’s grown almost to the size of your mansion and its mass ripples forward to the line of armoured vehicles. You see people scream and run as they get smashed. You try to move but your limbs still feel numb.

In front of you however, is a black figure. Though, it’s not really black. It’s much deeper than black. It’s like staring into a black hole, like the purest nothing there is.

You find it within yourself to move, and manage to summon your power. You see your team running away from abys-zilla, but not nearly fast enough, and you use all the willpower you have to pull them towards you. They fly through the air, but they’re out of reach as a swarm of black tentacles swipes through the air where they just were.

The Void turns towards you, and despite its ‘emptiness’, you somehow see it has features. A layer over what you see to disguise it were it to appear in your world.

-

E͎͇͉n̯͚̦̖͉o͕͔u̦̞̦̖̞̦͔gḫͅ.̱͎̗͓̪̻ͅ

-

The Void waves a hand, and the giant abyssal suddenly starts to wriggle and collapse upon itself. You see it bend into dimensions you never thought could exist, and suddenly it’s as if you can see the TRUE abyssal. The being like it is in its own dimension. You notice you’re falling down, and as your eyes close, you remember the Void looking at you.

-

I̱̮̠̠͓͍ ̺̟̱͔̠w̺͈̲̯̭͕o͓̲͔͚̖͚n̬ͅ'̗̞̫͍͉̜͙t ̗̗͎͚̩͎be̝̠͔̩̯̭ ̫s̟͚̫͔̻o̺͔̠͙͚̰̬ ̲̮l̪̞̦͔̼̹e̹nḭ̺̙̫̮̝e̝͇̙n̙̤͇t̮͍͕͚ n͙e̼̜͚̟̩͎͕x̜̮̙̮t̺̺̬̗ ̹̰̲̮͈̙͍t̺̯̲̮͔̳̦i͚̣̠̻͖m͎̭̥͖͓e̺̗.
>>
-

You wake up in an unfamiliar room. Everything’s white, and you seem to have trouble moving. You realise there’s something over your mouth.

Someone’s moving around in your room, and in the distance you can hear someone talk.

“Doctor? I think he’s awake.”

The sounds seems to be coming closer after a while, and a man in white approaches you. “Vindicator Primus Weston, can you hear me?”

You try to nod. You hope it got through. “Good.” The sound is getting more distant again, and you hear there’s more but a sudden black welcomes you. It feels comfortable.

-

You wake up. You’re still in the white room, but there’s nothing on your mouth anymore, and you have a lot less trouble moving your limbs. Ridley is sitting next to you, drinking something and reading something on a tablet.

>1. Hey, did I miss the meet-up?
>2. Stay quiet, wait for her to notice you’re awake.
>3. Urgh, what happened?
>4. Write in.
>>
>>41397751
>4. Write in.
damn that was a stupid idea. should have just bottled the bastard.
>>
>>41397751
>write in
How many died?
>>
In case it wasn't clear, your 90 spared your team from any real damage from the thing.
>>
>>41397751
>4. Write in.
"Slap me, please"
>>
Wow man. We're going to get chewed for this.
>>
>>41397751
>4. Write in.
"How many dead?"

Great going on an absolute fuckup so bad that we had to depend on plot armor and a DMPC saving our ass.
>>
>>41397988
It gave us some knowledge. Also forced voids hand. Now everyone involved is certain that it exists.
>>
>>41398008
nothing we didn't already know.
was worth a try though I suppose.
>>
>>41397782
>>41397789
>>41397873
>>41397988
Writing.
>>
>>41398008
It didn't give us any knowledge, and all people saw was the Abyssal suddenly grow in size.
And forced its hand? Are you really that stupid? Forced its hand to do what, except save us? It lost nothing, making it act did nothing to improve our situation or detract from its advantages.
>>
>>41398120
lol
>>
“How many dead.” You ask.

“Weston?” She pauses for a moment as the question sinks in. “Only two. Could have been much worse, but whatever you did to destroy it saved them from worse. What the hell happened there?”

“I got stupid. Overconfident. With the whole vampire mindread thing I thought I could try on an abyssal.” Ridley’s shocked face says everything you need to know.

“And people died because of it.” You continue.

“But, what about it vanishing? What did you do?”

“I didn’t do anything.” You sit yourself upright to face her properly. “You mean no one else saw it?” She looks at you as if you’ve gone mad. Perhaps you have.

“The Void interfered. Ate it or threw it back to where it came from. Not sure.” As you notice she doesn’t understand what you’re talking about, you quickly tell her what you’ve learned about it so far.

“That’s… Alarming.” She manages to say. “And no one reported seeing anything of the sort.”

“How’s my team?”

“A bit bruised. They’re down the hall, together with most of my own. Want me to go and get them?”

>1. Let her get them.
>2. Let it be. You can talk to them laster.
>3. Write in.
>>
I think I made a mistake here. I didn't mean to make it an "oh X is so powerful", and I went overboard in the wrong direction. I'm not sure how to fix this, and I'm iffy towards retcons with stuff like this...
>>
>>41398128
he's right though. we got more lucky than we deserved.

>>41398231
>1. Let her get them
>apologise
>>
>>41398128
If you made a choice because you wanted to be a retarded fucktard, admit it. Own that decision and don't hide behind bullshit reasons that can be shown to be full of shit.
>>
>>41398327
lol
>>
>>41398231
>1. Let her get them.
welp time to suck up our pride and admit we fucked up like a grown up.
if you play the odds at some point you're going to lose.
>>
>>41398369
they're probably not anywhere close but we still should call them later.
>>
>>41398231 #
>3. Write in.
Ask for James and Sweeney so we can apologize to them. We got their men killed for no good reason.
>>
>>41398316
To clarify, strictly OOC knowledge: it's only because it was an abyssal that it could do stuff like that. It's a very similar being to itself and wouldn't be able to do anything like that to anything of "our" world. It didn't come out as I wanted it though and it looks a lot like "look this character is sooooooo powerful!" now, which was not really my intention.
>>
>>41398407
>>41398365
>>41398317
Writing. prolly last post for tonight.
>>
>>41398434
to me it just looked like a banishment.
doesn't really matter how strong a being is if its standing on an unstable cliff face.
>>
>>41398434
Tbh, It didn't feel like an op character. It felt closer to us being morons trying to drown an evaporating puddle and the void just using a leafblower to blow the thing away from us before we could drown ourselves in it.
>>
>>41398434
it's the servant of a reality-bender. wewere already wary of it beiing able to pull shit off lile this. don't worry.
>>
>>41398498
>>41398638
>>41398702
Ok thanks. Left me feeling a bit pissed at myself, but I suppose it wasn't as bad as I was making it out to be.
>>
>>41398434
It didn't feel like Void was uber-powerful to me. Just that since it come from a different perspective, it could see what we couldn't and took advantage of it.
Like being the only one to notice that the big bad robot kicking the party's ass is standing on a rope bridge, and cutting the lines instead of directly fighting.
>>
“Yeah, thanks. Also, are James and Sweeney around here? I’d like to apologise to them.”

“I’ll see what I can do.” Ridley gets up and leaves. A few minutes later your team bursts in, with much the same questions as Ridley had. They all seem to have a bandage here or there but nothing serious. Liam seems pissed though and says very little.

“I fucked up, got cocky, I know.” You sigh. You caused the deaths of two people, and probably wounded a bunch more.

“Sir, I would like to point out an anomaly, and perhaps complete the picture for you.” you hadn’t even noticed Milly yet. She was standing at the back while the rest crowded over you.

“We found out who the abyssal’s mark was. Steven Spencer, a local registered magus of the Cerebrum. He studied the effects of- He was a scientist.” Milly catches herself as she was about to give superfluous information. “A fairly powerful but strictly non-combat magus. This explains why it was so big to begin with. As for why it grew to such sizes, That’s something we’re not entirely sure of yet. Even if it ate a magus of your power, it should have only regrown to roughly what it was before.”

“So that means I have some kind of huge power reserve? Untapped potential perhaps?” Man, you sound like you’re in some kind of kung fu movie.

“That… Could be the case, sir. If you don’t mind, could you please try to lift the glass of water there?” She asks of you.

You oblige, and lift it without any difficulty. Huh, after being drained that much you’d have thought that you’d at least have some difficulties with that.

“Thank you sir. Now could you-“

“Out, all of you. Visiting hour’s over.” The doctor from before walks into the room. Your team leaves, but you notice Liam had left already.”
>>
“There, now take these.” He hands you a couple of pills and puts the glass of water in your hands. You oblige, and after you swallow them you ask him how much time has passed.

“It’s 10pm. That abyssal business was earlier today. As for your injuries, you’re pretty much fine now physically. Your fall off the van did some minor internal damage which was why you were on a breather earlier just to be sure, but the healers patched you right up. The rest of you checks out, and the psychic specialist that came by earlier says there’s nothing wrong with you in the slightest. You’ll be kept here for tonight but unless something drastic happens you’ll be free to go tomorrow morning.”

You thank the man and lay back down as he leaves. Healing magic works wonders for the Order, though it’s a shame the mundanes can’t have the same care, you muse. You think back to the day, and to your actions, but soon after you fall asleep.

>That's it for today.
>I might run tomorrow, but I'm not sure yet. Twitter's there to keep you all informed.
>>
>>41398892
thanks for running
>>
>>41398892
Thanks for running
>>
>>41398892
was fun as always.
>>
>>41398864
>Your team leaves, but you notice Liam had left already
Looks like we've lost Liam's respect, and potentially personal loyalty.
Can't blame him. We put three whole squads at risk and got two people killed because we were a gloryhounding asshole.
>>
>>41399046
time for no fuckups from now on
hahaha
>>
>>41399064
I hope Lillian gives us a good dressing down once she hears what happened.

We turned a perfect no-loss run of a mission into one where we lost the live of two operatives and have nothing to show for it.
>>
>>41398892
Thanks for the thread OP!

>>41399046
perhaps that will teach us to put temper on our yolo swagmode
but I wouldn't count on it
>>
we need to take risks to get better.
Reading an abyssal was a long shot just like reading a vampire.
>>
>>41399274
Risks to us, fine.
But putting others at risk, and getting them killed, is what leads to us being demoted, losing the trust of our team, and being a disappointment to everyone in our life.
>>
>>41399382
I suppose.
I just wanted to bottle it up maybe feed it a bit of energy to make sure it doesn't die and then send it off to the lab to be researched.
>>
>>41397650
We would wotk together and provide support against a common hunter. Besides, someone needs to be posted on the neighboring post anyway, might as well be them. It was not suppose to babysit them, but put them on a position that we both could help each other, not counting the fact thay a shit ton of dangerous and unusual activities are happening around here.
I expressed myself poorly when i said that i was worried about their safety
>>
>>41399486
Well now we owe an apology to two squad leaders for the deaths of two of their men, their friends and surviving family, as well as lying to our team that we won't put them at such stupid risk again.

I say lying, because anons will want to take risks and will gamble with the lives of the team for laughs, a chance at something cool, or for more power.
>>
>>41399619
I think apology won`t be enough. I think we will lose our squad
>>
>>41399619
so we won't promise to not do it again. we've taken plenty of risks before (entering the third circle even though we were taught never to cross an active one, entered a vampires mind) and this just happened to result in a negative outcome. The answer isn't to stop taking risks but to moderate the risks we take with information we have.
>>41399879
I doubt it though it wouldn't be impossible since we might be reassigned into a guarded cell to be studied and used to read vampire minds.
>>
>>41399619
you know it bby



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