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File: Totemist Quest.jpg (222 KB, 619x950)
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You pluck select Foci from the table, placing each in turn within its appropriate anchor. You imagine to any walking by your house, the rapidly strobing lights emanating from within must be a source of some curiosity. Your village has grown used to it by now, and if you spend any length of time here, the residents of Eluneia will have to follow suit.

With your subtle bindings in place, you tuck away the overly obtrusive foci in your pack. All said and done, while you feel a little underprotected, you know for a fact that you won't stick out too badly in a crowd.

> Current Loadout:
Cloak: Nocturne's Embrace
Gloves: Obsidian Touch
Pants: Velociraptor Graves
Bracelet: Ring of Reverberation
Sword: Moth's First Resort
Boots: Cloudwalker's Stride
Bow: Crystfire

> Unmelded: Ykree Fin, Razor Wing, Siren's Heart, Eternal Maw, Boand's Pearl, Emperor's Crown

You're sleek. You're quiet. You're ready to blend in to an evening crowd. Moth's First Resort won't be too out of place as a simple silver rapier, and Crystfire, while unusual, doesn't crackle with otherworldly flames or golden wisps of wind. You note, as you step out of the house, that you don't have any key to lock the door behind you. Vowing to search for one in the house on your return, you set forth.

The streets are a little less bustling by the time you make it outside. For a town of this size, though, a little less bustling is still as busy as you've ever seen the thoroughfare through your village. You weave between the shoppers negotiating with merchants in stalls along the road, taking in the sights of Eluneia without a guard to force your path. In the distance, you can hear a loud bell tolling, and a detachment of soliders march up the street past you in perfect, synchronized step. Stone spires many rooftops away beckon your investigation. High above the city, the moon rises into the sky alongside the sun, as if to proclaim dominance over the heavens above.

The city stretches outward before you.
>>
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You consider your options as you wind your way through the streets, glancing at gatherings of townsfolk haggling over wares at various roadside carts. Your mission this evening is to observe Eluneia functioning under its own power. For the common folk, you imagine a simple tavern may be the best place to do so. If Pointsmar taught you anything, it was to pay close attention to the city guard, and every major city has a slum; it may be educational to wander the seedier parts of town, wherever they might be. On the other hand, it may be worthwhile to begin ingratiating yourself with the upper class here before you make an appearance before the King tomorrow, and Pruisa did mention that you had impunity to move between any district of town at will. Finally, the tolling of that bell in the distance interests you somewhat. Perhaps you can learn more about this mysterious moon goddess.

Decision, decisions.

> Find a tavern and maybe a good drink.
> Seek out the slums and wait for the inevitable.
> Climb to the stone towers of the upper district, and try to find some night life.
> See for whom that bell tolls.
> Write-in.

–--
You are Osyki, journeyman Totemist and first line of defense for your village against the rabid Behemoths wandering the land. Your master, the previous Totemist, fell in a battle against a terrible Behemoth, leaving the duty of defending your settlement to you. The long-awaited missive from the nation to the southwest has finally arrived. Your meeting with the highborn of Eluneia, and the negotiation therein, begins tomorrow. For now, you have the evening to yourself.

[[Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=totem

Plot Summary: http://pastebin.com/dqBSNUTM

The Cast Thus Far / Binder's Log: http://pastebin.com/VsJpEUx3

Ask: ask.fm/DiarcaEXE

Wiki in progess: http://totemistquest.pbworks.com

Quest Twitter: @TotemistQuest]]
>>
>>42434868
WOOP WOOP!!
>>
>>42434877
> Find a tavern and maybe a good drink.
I want to hear there gossip and rumors, it will quite possibly tell us more about these people than any diplomat would. If shady things are going on, people will whisper about them.
>>
>>42434935
second
>>
>>42434877
>> See for whom that bell tolls
They committed an act of arrogance against the natural order by having the moon out next to the Sun
>>
>>42434877
> Find a tavern and maybe a good drink.
FUCK YEAH!
>>
>>42434977
Never send to know for whom the bells tolls; it tolls for thee
>>
>>42434877
> Find a tavern and maybe a good drink.
>>
>>42434877
>[x] Find a tavern and maybe a good drink.
>>
>>42435022
One of the requirements for our job as totemist is to maintain the natural order of the world
>>
>>42435052
Bullshit. Our main job is acting as a guardian of the village, from those threats which the town watch cannot protect from.

Defending the natural order of the world is merely a branch of this primary goal, as the world going to shit fucks the village over too. So long as this goddess doesn't try to evict every spirit ever, its not our problem, just like how the rain god isn't our problem despite it masquerading as a deity.
>>
>>42435104
An when they bring their religion with to our village what then

The fuck up with the last city is still their.
>>
>>42435200
So long as they don't forcibly convert people why should we give a shit? All I care about is if they try evicting spirits or forcing it on us.

We were already considering building a shrine to the forest spirit for protection, permanently binding our Earth Spirit as a village guardian, built a river in honor of a self proclaimed rain god, and then used said river to empower another spirit.
>>
>>42435244
>All I care about is if they try evicting spirits or forcing it on us.
Seeing as how they called the moon to be next to the Sun in the day that's what they're gonna do
>>
>>42435200
We didn't fuck up with Pointsmar. It was a successful negotiation.

As long as they aren't proselytising or otherwise making nuisances of themselves, and respect the spirits of the land, they can do whatever they damn well like.
>>
>>42435307
The plague that everyone forgot about that was running rampant in the city an then we allowed them to move next to us looks like a fuck up to me.
>>
>>42435277
And if they try that, then we take matters into our own hands. But we have no need to jump to last resorts before we have any reason to do so.
>>
>>42435336
Why not make sure that problem never happens at all by preventing it
>>
>>42435333
Are you dense?
>>
i am gonna assume that we also have our spear with us?
>>
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>>42435366
>>42435333
>>42435277
>>42435200
>>42435052
>>42434977
Please stop being dumb.
>>
>>42435452
Dig your head deeper in the dirt then.
>>
>>42435366
Magni who let you out of your binding?
>>
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>>42435491
>>
The general populace of the city are the ones your villagers will likely be interacting with the most on a day to day basis, and drunken tongues frequently let slip secrets easily overheard. With those two points firmly in mind, you keep an ear out for the sounds of revelry as you wander into the cottages and residences of the lower district. Homes and businesses seem fairly evenly interspersed here. The majority of the trades are beginning to shut down for the day as the sun drifts toward the horizon, blacksmiths and food cart vendors alike packing away their tools and goods.

The streets don't seem to be laid out in any recognizable pattern, meandering in winding curves along the outer rim of the circular city. It's organic, and not in the way that you would attribute to the vein-like hallways of the Grand Blossom.

The people around you seem, by and large, happy to be out and about. Though the general mood seems to tend toward gratitude that the day is done, the folk around you wear smiles more often than not. You catch a few strange glances as you walk, but never more than a passing curiosity. It's nice to be in a town where, for once, not everybody knows your name.

(cont.)
>>
>>42435634
You locate a tavern by way of the sign hanging above the door, a crescent moon with a precariously teetering mug of ale perched on the lower point of the curve. The door is open, and the smell of roasting meat welcomes you inside.

It's not a large establishment by any means, but it seems smaller for the steadily growing crowd within. Three women and one young boy somehow glide through the crowd with mugs of what you assume to be some sort of alcoholic drink stacked high in their arms, delivering plates and cups fit to burst with refreshments to tables without skipping a beat. It's a little overwhelming at first. The closest you've come to this volume of sheer -chatter- in one place is the village's harvest festival, and that event is celebrated in the open air, not a crowded room.

“Welcome to the Sip n' Sickle!” you hear from the direction of the bar. “Make yourself at home!”

> Head for the bar.
>Find yourself a seat at a table, empty or otherwise.
> There's a staircase in the corner. Scope out interesting prospects from higher ground.
> This place may be a little too lively. Let's head somewhere else. (Where?)
> Write-in
>>
>>42435654
>> There's a staircase in the corner. Scope out interesting prospects from higher ground.
>>
>>42435654
>Head for the bar.
>>
>>42435654
> Head for the bar.
>>
>>42435654
>Head for the bar.
>>
>>42435654
>[x] Head for the bar.
Do we have any bindings that can gather intel from conversations yet? mibght be handy
>>
>>42435806
Should have bound boand into sonething useful
>>
So what information are we actually looking to gather here?
>>
>>42435654
>> Head for the bar.

If we want to find out what the common people are like perhaps we should not perch suspiciously in a stairwell or sit ominously alone at a table.
>>
>>42435924
Just general stuff.
>>
>>42435924
General gossip can provide some decent leads in a town you've never been to before.
>>
Once you feel adjusted to the sheer volume of noise packed into the tiny bar, you begin shouldering your way through the crowd toward the bar as politely as you can manage. It's an interesting balancing act, keeping Magni's blade, Moth's point, and Crystfire's spines away from the average taverngoer as you squeeze through the crowd. At least once, you consider jumping over the whole lot of them. After a brief struggle you finally manage to collapse into a stool. The man behind the bar gives a knowing chuckle. He's a wide fellow, with brown hair and a messy beard, built like your village's blacksmith with broad shoulders.

“Welcome, boy.” You manage to hear the man's deep voice even over the joyous cacophony around you. “Looks like you arrived just in time.” At your incredulous glance, he gestures to you. “You found your seat! Now, what'll it be?”

You frown. You're a little out of your element here, but you get the feeling asking the man for your options would be met with a well-meaning (and possibly fatherly) guffaw. You glance down the bar and spy a laborer quaffing a glass of deep amber.

“Whatever ale that fellow's having,” you respond. “Is it always so crowded in here?”

He nods, stooping down to lift a clean(ish) mug from beneath the counter. “Around this time of day, it is. My father had the good fortune to build the Sip just next to what would become the largest marketplace in town, so every day 'round this time folk come to relieve the burdens of their day with company.”

You carefully prop your spear up against the bar. “Burdens? Life here doesn't seem so bad,” you probe carefully.

The tender fills your mug from a dark cask behind the bar, setting it front of you with a weighty -thud-. “Every man has his burdens. Mundane life has its share of troubles. Not that it looks like you'd know much 'bout mundane life.”

(cont.)
>>
>>42436377
“What makes you say that?” you ask, raising the mug to your lips.

“You're barely of age to be a man, and you're armed to the teeth, son. I know a wandering type when I see it, and in this day n' age, any boy—or man—what wanders is bound to move beyond the steps of a mundane life.” He shrugs. “Or die trying.”

The drink is heavy and bitter on first swallow, but a note of honeyed sweetness lingers on your tongue. The man has the good grace not to chuckle as he watches you work through the first mouthful.

“Give me a shout if'n you need anything,” he says before wandering off down the bar.

Your prospects are promising. A pair of what appear to be off-duty guards are perched on the stools to your left, talking in comfortable quietude between one another. To your right, a girl a little older than you with a long brown ponytail serves a man who looks a bit too rich for this part of town in his finely dyed tunic. The tables, though by and large dominated by working class citizens, might hold some interesting gossip as well.

> Do a little eavesdropping. (On whom?)
> Join a conversation. (With whom?)
> Talk a little more with the bartender.
> Write-in
>>
>>42436447
>> Do a little eavesdropping. (On whom?)
Guards
>>
>>42436447
>Do a little eavesdropping. (On whom?)
Working class.
>>
>>42436447
>Do a little eavesdropping. (On whom?)
Guards seems like a good place to start.
>>
>>42436447
>[x] Talk a little more with the bartender.
>>
>>42436447
>> Do a little eavesdropping. (On whom?)
Nobel he might know more about what the king may want from us an our village
>>
>>42436447
>> Do a little eavesdropping. (On whom?)
Guards is a as good a place to start as any. By the way, how are we going to pay for that drink? We don't have any currency.
>>
>>42436447
Drop an eave on the guards.
>>
>>42436447
>> Do a little eavesdropping. (On whom?)
Guards. And good point about the drink there. We might not make a best first impression when it comes time to pay. Or we could forward our bill to the palace since we are here at their request.
>>
>>42436447
>Do a little eavesdropping
>Guards
>>
ou take a pointed interest in the contents of your mug, leaning forward in an attempt to block out some of the noise behind you. You watch the bubbles rise into the froth from the depths of the glass, doing your best to catch scraps of the conversation to your left.

“--t's not a fair assessment,” says one of the men, gesticulating wildly with the mug and thoroughly splattering his partner. “You can't just assign that kinda guilt to a man without thorough investigation first.”

“Yoro, four witnesses saw you step out of your way to elbow that man in the side of the head,” the other responds, calmly sipping on his mug. “I'm not saying what you did wasn't justif--”

“I -stumbled-” the other interjects. “It's not my fault standard issue plate is weighted and tailored so badly to a fellow of my size. The man just happened to be in the wrong place in the wrong time.”

“You -happened- to stumble, elbowing a man yelling at his daughter in a crowded market stall squarely in the temple. At the exact moment he raised his hand to the girl.”

“It's funny how these things work out,” Yoro replies. “I guess the Argent Lady must have guided my boot into that crack in the cobblestones.”

His partner gives an unconvinced huff. “It's against protocol.”

(cont.)
>>
>>42437095

You sneak a glance at the pair. Yoro is a surprisingly scrawny fellow, given what you've seen of the guard. Perhaps four years older than you, he's clearly pretty deep into his cups at this point. His partner, though his back is turned to you, is a man with close-cropped black hair. He's still wearing a few pieces of standard issue guard armor, and he has a sash with the Argent Lady emblazoned on it tied around his waist.

“Accidents are against protocol? That--” he stumbles over the words for a moment, “is a raw deal. F'accidents were against the law, I guess we'd have to lock up lord mightybritches for 'accidentally' losing that escort on his monthly trip, and -that- ain't going to happen.”

The nameless guard grows tense at that. You renew your interest in your ale as he casts a furtive, hurried glance over his shoulder.

“I think it's time to get you home. You've clearly had enough.”

“I think -you- could use another drink or two. So uptight.”

“You are setting a -terrible- example for the guard.”

“Everyone drinks, Hiram!”

> Continue listening to this conversation.
> Interject.
> Switch to a different conversation.
> Write-in
>>
>>42437120
> Switch to a different conversation.
>Try striking up a conversation with the rich man

We should try binding a spirit to a key sometime.
Also, we should try binding one to a fruit again, and actually consume it. Diarca confirmed it's safe.
>>
>>42437120
>> Switch to a different conversation.
So possible corruption amongst the Nobels
>>
>>42437120
>Switch to a different conversation.
> Go chat with some middle class
>>
>>42437095
>>42437120
Well, things seem mostly normal from the guards conversation.
>>
>>42437120
>> Continue listening to this conversation.
for a few more sentences, see if they stay on that conversation. If they don't
>switch
to the rich guy. There's plenty of middle class around. We should see what he's saying before he leaves.
>>
>>42437219
An entire escort disappearing is a bit sketch.
>>
>>42437253
Prostitute killers are a problem, however thats not nearly close to being our problem (this town has a fair few vigilantes of its own, we can forward that intel to them if we meet them but we should avoid interfering ourselves).
>>
>>42437409
Pretty sure it was a military escort.
>>
>>42437409
Oh prozzies. I thought they meant a guard escort.
>>
>>42437455
>>42437461
Thats actually a good question, if its a prostitute its a less of a problem than if its an actual military escort.
>>
>>42437232
I agree. We should wrap this up and the follow through to the nobles. Though if we can actually listen to common folk and talk to them directly that could be good.
>>
>>42437232
Yeah that works.
>>
The two seem set to argue on well into the night, so you direct your focus toward more potentially profitable conversations. You're around two-thirds of the way into your mug of ale, now. The more you drink it, the better it tastes! You decide that if you finish it before you're done eavesdropping, you'll just get another and forward your tab to the Corporal. You are a guest here, after all.

The man is still locked in conversation with the serving girl, though she's long since replaced his empty mug with a full one. He stands out in the crowd, to be sure: red hair, fine gold-edged clothing, and an elegant rapier belted to his side. If you had to guess, you'd put him in his middling twenties. You furrow your brow, listening in.

“--though I daresay your friends might object. I wouldn't want to spoil your reputation, after all.”

The girl puts her hands on her hips, looking exasperated. “Tybald, you know that I would love to accompany you, but I have to work! This place isn't going to run itself!” Though she looks frustrated, you can tell that there's no real venom behind her words.

“You don't -have- to work, Rosa,” he says quietly. “You have alternatives.”

She rolls her eyes. “So you've made clear every time you come down here. But if it's a choice between marrying young and working? I'd rather the work.”

He puts a hand to his forehead. “Such a lamentable choice!” he declares in a faux-dramatic voice, putting his hand to his brow with a floruish. “To see a young lady like yourself work her fingers to the bone in this house of iniquity!”

“It's the only 'house of iniquity' in four blocks that hasn't banned you, 'my lord',” she says, exaggerating the last two words playfully.

(cont.)
>>
>>42437835

“A woeful disservice to my good name,” he says with a shrug.

“Well, maybe if you'd stop proposing to every girl who serves you a drink, you'd get thrown out of fewer taverns.” Rosa points out with a shrug. “Just an idea.”

Tybald shakes his head. “Out of the question. We've discussed this, and you know my stance on the matter.”

“I do. Aren't you supposed to be at that well-to-do gala right now? I'm sure Lady Glorietta is missing your presence at her buffet table.”

He sighs. “I would, but I can't for the life of me locate a proper date.”

“Best of luck with that!” Rosa chirps, taking his moment of mock defeat to skip past his toward the back room.

“I'll be waiting!” he calls after her, a note of melodious sing-song to his voice as he does.

What a strange fellow.

> Introduce yourself.
> Listen in on another conversation.
> Time for another drink!
> Write-in
>>
>>42437853
>> Listen in on another conversation.
Now for what the commoners are talking about
>>
>>42437853
> Time for another drink!
> Introduce yourself.

He seems to be well connected with the local nobs, but not a bad fellow.
>>
>>42437853
>Go chat with some ordinary locals
>>
>>42437888

Seconding this, perfect time to insert ourselves to the conversation and we'll still have a chance to talk to the commoners (or listen to them) later. This way we're not interrupting anything
>>
>>42437853
>Introduce yourself
>>
>>42437853
>> Introduce yourself.
by name, not by 'im the mildly important envoy from the people who can help your city get the minerals it needs'. if he doesnt recognise us, all the better
>>
>>42437853
> Introduce yourself.
>>
>>42437853
>More drinks
>>
An in with the nobility in the city couldn't hurt your chances in the long run, and this fellow seems amicable (and possibly drunk) enough that you believe he would make an excellent start to that advantage. You signal the bartender for a pair of drinks, then scoot your stool a short distance toward the man.

“Lady troubles?” you ask, propping your chin on your hand, elbow on the bar.

He glances at you, then shrugs. “So it would seem. I'm beginning to believe that I may be cursed. In a city filled to the brim with beautiful young women, I can't find a single one to accompany me for the evening. Truly, the Lady of Argent Mercy has turned her face from me this day.”

Your drinks arrive, and you pass one to the man. “It can't be all that bad,” you tell him. “I can't say that I'm the expert you seem to be in the ways of the other sex, but this seems like a temporary setback at best.”

He accepts the drink with a slight inclination of his head. “Maybe so. I don't believe I've seen you around these parts before.”

“Osyki,” you say by way of introduction. “I arrived in town not long ago.”

“A pleasure, Osyki,” he says. He takes a draught of the ale. “I am Lord Tybald Fior the Second.”

“A lord?” you ask, feigning surprise with what you hope is a convincing expression. “I didn't realize I was addressing to nobility. My apologies.”

He waves a hand, as if to dismiss the words from the air around him. “I don't come down here to be lavished with attention for my title and rank.”

(cont.)
>>
>>42438716

You glance past him to where Rosa stands, delivering a platter of meat and bread to a table of hungry laborers.

“Then why the trek down the road?”

He shrugs, his gilded lapels jingling slightly. “Sometimes it's nice to go somewhere where the people around you have no knowledge or expectations of you, Osyki.”

You open your mouth, sifting through the words piling up for a moment. “I know the feeling, actually,” you tell him. “Part of the reason I'm traveling.”

Tybald gives you a quick once-over. His eyes linger for a moment on Moth's First Resort. “You must have come from rougher parts than this.”

You nod. “I'm a ways from my home.”

> So about that Gala... (1d100)
> Ask Tybald about himself. (What?)
> Ask Tybald about Eluneia. (What?)
> Write-in
>>
Rolled 95 (1d100)

>>42438733
>So about that Gala... (1d100)
Maybe he swings both ways
>>
>>42438733
>> Ask Tybald about himself. (What?)
if he's trying to be inconspicuous, he should tone down the fancy fabrics. So how does the nobility work around here? usually a 'lord' would be unable to escape the hobnobbing and butlers long enough to go out on the town
>>
Rolled 67 (1d100)

>>42438733
>Ask Tybald about Eluneia
"Tell me a bit about the city, I've already been debriefed by memebers of the guard, but I'd like to hear about it from someone of a higher standing.

> So about that Gala... (1d100)
>>
>>42438733
> Ask Tybald about Eluneia. (What?)
He seems the type to know: Where would he recommend a traveler visit while they're here in Eluneia?
>>
Rolled 94 (1d100)

>>42438733
Supporting >>42438817
and>>42438832
>>
>>42438733
> Ask Tybald about Eluneia. (What?)

Good places to visit to get a sense of the place, what the day to day is like, is his view on his rank shared by the other nobles.

> Ask Tybald about himself. (What?)

How'd he get booted out of the rest of the taverns.

If he's interested tell him some about our travels and Grisoch, keeping up your side of the conversation is important.

> So about that Gala... (1d100)
>>
Where were these rolls when we were fighting for our soul?!?!
>>
>>42439186
held back by the grim spectre of an interesting story
>>
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>>42434868
>Totemist Quest
>alive
Good gods I need to re-read the archives...
>>
>>42439211

Disgusting.
>>
You spend some time chatting with Lord Tybald Fior II, getting to better know him and, through him, Eluneia as a whole. To hear him tell it, Eluneia is an idyllic nightmare for a man of his standing. The noblility is to his reckoning by and large a nest of catty fops so keen on maintaining their precarious network of power that every social interaction with a member of the upper echelons must be carefully handled with the utmost care. His father is a ranking member of Eluneia's city council, and that chair will be his when the old man finally decides to retire. As such, he will be expected to oversee the day to day affairs of the city's functioning as a whole. In his father's case, internal affairs and defense.

“Isn't that the King's job?” you ask, which seems to deeply amuse him.

“The King's job is whatever he damn well pleases,” Tybald explains to you. “He is the bridge between the heavens and the earth, the vessel of the Lady Argent's holy might. He's as close to divinity as a human being can get. No one places expectations on that man but the gods.”

You file that away for your dealings with the man tomorrow. “How is it that you, an important figure with the weight of that sort of responsibility looming over you, can come to a place like this without being missed?”

With a weary smile. Tybald explains to you that he's not actually important -yet-. The weight of his potential future importance keeps the nobility in check, to be sure, but none of his serving staff actually give a damn what he's up to in his own time. “I'm expected to make appearances at public functions, but between those, my time is mine to spend.”

It's a baffling concept to you. You're so used to being beholden to your duties, that much free time seems impossible.

(cont.)
>>
>>42439518

He asks you about yourself, claiming to be wearied of talking up his own merits for so long, and you oblige him with stories of your home and your journeys. You leave out anything specific about Grisoch, Totemistry, and your overall duties, but you tell him of your explorations into underground caverns and dizzying mountain peaks. He perks up and pays rapt attention as you describe to him the halls of the Grand Blossom and the grotto of Boand's pond.

“You communicate with spirits?” he asks of you, and you nod in return.

“We've come to something of an understanding. Not all spirits, of course, but a few out there are friendly enough.”

“Without skirting the bounds of blasphemy too closely, my friend, terrestrially bound spirits sound much more friendly than the lofty heights of divinity. What stories you must have of your travels! I envy you.”

You raise your glass. “To adventure. You'll have plenty of your own, one day.”

“To adventure!” he echoes enthusiastically, clinking his glass against yours. “Osyki, your tales of derring do have revitalized me enough to deal with the nobility once more. Please, join me as my guest at the Gala. You'll be the one point of genuine interest in a sea of monotony.”

Jackpot.

> Absolutely.
> Not tonight, Tybald, but thank you for the invitation.
> I have a better idea... (Write-in).
> Am I to be your date, then?
> Write-in.
>>
>>42439536
>> Absolutely.
> Am I to be your date, then?
Jokingly
>>
>>42439536
> Absolutely.
I'd be honored, Tybalt.
>>
>>42439536
>> Absolutely.
> Am I to be your date, then?
In a joking tone, please
>>
>>42439536
>> Absolutely.
> Am I to be your date, then?
>>
>>42439536
> Absolutely.

> Am I to be your date, then?

So, what we've learned. The government is bogged down in titles, roles, and bureaucratic bullshit. All of this has relatively decent implications, as if we have friends in some places it means we can afford to not have friends in others. Also our ability to interact with land spirits is invaluable when you are in the business of land owning.
>>
>>42439536
>> Absolutely.
>>
>>42439591
Also, Cabinet positions are hereditary, there is a great deal of intersection between secular and religious responsibility, the nobility is not necessarily the first-blessed (remember !MOON batman?), and we've just met the future head of the entire military and been asked on a date
>>
>>42439536
Sure. Let's do it. Even though Osyki hasn't been to one before and will likely need high society training or whatever.
>>
>>42439536
>Absolutely
> Am I to be your date, then?
>>
>>42439674
And in a suprise to nobody, the divine spirits sound far more douchey than the land spirits, probably because they can afford to be.
>>
>>42439748
i dunno, remember the stone emprah? the guy is a fairly major dick, he's just impotent. This one has a whole greek citystate behind it
>>
>>42439794
He was a land spirit that was borderline divinity, he basically had declared himself the divine ruler of an entire mountain range and everyone obeyed him because nobody had the stones to tell him otherwise.
>>
>>42439824
Hehe, stones.
>>
>>42439794
Oh, sure, there's going to be variance, we obviously can't make a blanket rule of "terrestrial=nice, celestial=dicks". Individual personality is going to play a role in how a spirit relates to the power they wield. Sylvia is a fairly potent spirit, but aside from one instance of throwing her weight around when she was in a bad mood she's been very friendly. Meanwhile the Stone Emperor is weak, but remembers the days when he was a major spirit before Ayren screwed him over, and is therefore bitter about everything.
>>
>>42439591
>Also our ability to interact with land spirits is invaluable when you are in the business of land owning.
I wonder if the less urban areas of the empire have a more direct relationship with the spirits, or if they rely on the moon spirit as an intercessor. It makes sense that people living in the cities wouldn't run into nature spirits often, but farmers and loggers and such would.
>>
>>42439997
Keep in mind, Sylvia likes Osyki, from what I remember Ayren had more trouble dealing with her and often found her in a bad mood.

Though I agree that she's reasonable in what she wants, and the friendliest major spirit we've met.
>>
>>42440264
Yeah, but from what we know most of the spirits Ayren interacted with were in bad moods when he talked to them. He wasn't a pleasant man, the spirits mostly worked with him out of necessity rather than any real willingness. Boand seems to be the only one who actually liked him.
>>
>>42440331
Boand is also a slut and likes anyone with a dick.
>>
>>42440360
I'll fite u m8
>>
>>42440360
Say that to my face u lil bitch. Boand is best girl.
>>
>>42440360
Just because she rarely wears clothes and is kind of flirty does not make her a slut.
>>
>>42440360
>>42440406
>>42440413
>>42440379
Begun, the waifu wars have.
>>
>>42440413
If anyone is a slut it's clearly Saeri.
>>
>>42440413
And makes men hang out naked with her for favours?
>>
>>42440360
Boand is a homely spirit who lusts only for information.
>>
>>42440487
Technically speaking sperm is an effective way to transmit information.
>>
You tip your head back, downing the remainder of your ale in a few swift gulps. You've heard Merich call alcohol liquid courage in the past, and you'll need all of that you can get to face down the evils of high society this night. Replacing your glass on the counter, you nod to Tybald.

“Absolutely!” you tell him. “Sounds like an excellent way to spend the evening.”

“Magnificent!” he replies. “Let us make quit of this place, then. I can't wait to see the look on Glorietta's face when I bring you into her ballroom.”

You retrieve your spear from the bar, shooting the bartender a glance. How to explain your payment situation...?

Tybald throws a small pouch of coins onto the counter, puts an arm 'round your shoulder, and leads you toward the door. Problem solved, apparently.

“So, am I to be your date?” you ask him with a sly smile. “I warn you, I'm not very practiced with hanging off of a man's arm.”

He laughs, nearly tripping over the threshold of the doorway as he leads you outside. “I should think not. I'm sure you've any number of spiritual vixens hanging from -your- arms on a given day. I do hope the mundane ladies of the upper court aren't too droll for your taste.”

You didn't really understand what the majority of what he said meant, but you laugh anyway to be polite. Tybald continues talking as the two of you make your way toward the main thoroughfare.

“I imagine they'll want to keep your spear and bow at the door, which I assume won't be too much trouble. A gentleman is entitled to his blade, and I see that you're in possession of a particularly fine one, but the excess weaponry will have to be stowed during your time with the court.”
>>
>>42440540
“I pity whatever guard has the task of watching over this,” you say, hefting Magni's spear. Tybald shrugs.

“That's not for you to worry about, Osyki. Just remember to look everyone in the eye when you speak to them, and don't let anyone treat you like their servant. You let these people take an inch, and they'll set up a kingdom where your spine used to be.”

Though it's too late to go back, you wonder if this was such an excellent idea after all.

Tybald spirits you away into the upper districts. The trip goes faster than you remember. Whether that's because he knows the city better than Pruisa, or because you're a little tipsy is anyone's guess. Tybald gives you the brief who's who of nobles to take note of as you make your way through the silver-paved streets of the noble's quarter. Before you know it, you stand before a grand estate.

The guards on either side of the entryway cross their glaives across the door, barring your progress.

“Lord Fior,” one says with a sharp nod.

“My good man,” Tybald begins with the sort of inflection implying he has no idea who this fellow is, “This is my guest, Osyki.”

“Please relinquish your weaponry, sir,” the other says to you.

> Give them the usual speech.
> Just hand it over.
> Must I, really? (1d100)
> Write-in
>>
>>42440565
>> Give them the usual speech.
Emphasis on the spear warning.
>>
Rolled 92 (1d100)

>>42440565
>> Must I, really? (1d100)
I wanna try
>>
>>42440565
Also your obligatory reminder that critfails always make us suffer, even if the dice option loses.
>>
>>42440565
> Give them the usual speech.
"Seriously, wear gloves when touching this spear. I can not stress that enough."
>>
Rolled 68 (1d100)

>>42440565
Our fate is already sealed.
>>
>>42440622
And the fucking bow. It turns things to stone
>>
>>42440565
>> Give them the usual speech.
>>
>>42440642
Yeah, but at least Crystfire doesn't act on its own. Modi gets playful without us around to chaperon.
>>
>>42440565
> Must I, really? (1d100)

Drop off the bow, but try and keep the spear, it fits the Totemist mystique.
>>
Rolled 98 (1d100)

>>42440565
> Must I, really? (1d100)
>>
Rolled 75 (1d100)

>>42440565
>> Must I, really? (1d100)
>>
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>>42440565
>> Give them the usual speech.
spear will leave you in screaming agony with blood pouring from your orifices
>tybalds face when
>>
>>42440691
Yeah but people should be notified when handling anything with spines that can potentially turn you to stone.
>>
>>42440565
>> Give them the usual speech.
Hey Diarca, if any of the choices give require rolls, you might just want to ask for a roll without attaching it to a choice. Keeps bandwagoning from being a issue.
>>
[[Totemist Quest Fun Facts: Spirits naturally grow more powerful over time, but there are several ways to accelerate that process. Prayer, devouring lesser spirits, or taking over larger pieces of the material world are all common methods for doing so.

The usual speech wins the vote. Writing.]]
>>
>>42440855
Yeah, I remember that begin established earlier. Your bringing it up now out of nowhere doesn't do anything to help my paranoia, though.
>>
>>42440855
>larger pieces of the material world
Would a small area of high quality (i.e. a rich mine, a natural copse of old heritage trees, etc) be better than a large stretch of overused farmland or a scrubby bit of bushland? or is it only the physical area which matters?
>>
>>42440961
I think it's probably the first, given how the Iron Wastes are so depleted of spiritual energy. Implies that some areas can have more value to harvest than others.
>>
What it means is that our divine goddess is a large spirit who gets most of her power by prayer.
Might be a tad upset over us being who we are.
>>
>>42441085
>Might be a tad upset over us being who we are
not sure i follow, boss. Why would she be upset with us?
>>
>>42441103
We bind and enslave her kind type of mindset.
Hence might. She could love to have a talk with a totemist for all I know.
>>
>>42441124
No one else seems that bothered.
>>
>>42441124
>her kind
im in agreement with you otherwise, but do divine spirits even count as the same variety as things like a crystal worm?
>>
>>42441154
They're not her. Sides they had no idea what totemists even are.
>>42441164
My assumption is that she's not a divine spirit, but a strong regular spirit. Like Sylvia but on steroids.

We'll know if/when we meet her.
>>
>>42441201
I mean the other spirits don't seem that bothered.
>>
>>42441103
Well, she'll probably not be happy that we see her as a powerful, but arrogant, local spirit, instead of the whole moon divinity game she's playing with these guys.

But as long as we don't go shouting that sort of thing from the rooftops, she'll hopefully be reasonable and we can work with her and find some compromises.
>>
You unsling Crystfire from your back and twirl Modi so that the blade of the spear face away from the guards. Before handing them over, however, you pull them away from him slightly.

“Please, please be careful with these,” you caution him.

“Worry not, sir. Your belongings will be returned to you safe and sound at the end of the evening,” once guard attempts to amicably assure you.

You shake your head, pulling the spear away from his outstretched hand. “You don't understand,” you tell him. “I'm not worried about the objects. You could drop a mountain range on these, and they would come out the other side. I'm warning -you- to be careful. The quills on this bow will turn a man's flesh to stone, and the spear bites like a cave devourer. Handle them with gloves, and -please- don't store them with anything fragile.”

The guard begins to laugh, but upon seeing your deadly serious expression, nods hesitantly.

“I'd listen to him,” Tybald pipes up. “Osyki walks among the spirits frequently.”

The guard opposite, hands clad in gauntlets, reaches over and relieves you of your weaponry. You can't tell if he's braver than the other, or simply does not believe you. “I will keep an eye on them,” he assures you. “Please enjoy your evening.”

“Thank you, my good man!” Tybald exclaims, putting one arm around your shoulder and leading your inside before you can protest further.

(cont.)
>>
>>42441154
Some of the spirits of the swamp were. They're pretty fiercely independent, and don't like the idea of being bound. But they seem comfortable enough with us knowing that the only spirits we bind against their will are beasts.

>>42441201
Diarca said on his ask.fm page that there's no essential difference between a god and a powerful spirit, so that's probably right. The important question is whether she's really a moon spirit or not. It seems odd for a spirit to come all the way from the moon down to the planet. Could be she's just a spirit that likes lunar iconography.
>>
>>42441220
Maybe we just haven't met one which'd be upset over someone who enslaves their kind.
Just because something hasn't happened yet doesn't mean it won't ever happen.
Just my paranoia.
>>
>>42441251

The sounds of stringed instrumentation reach your ears as Tybald whisks you through a grand foyer and into a lively ballroom. Noble lords and ladies, clad in breathtakingly fine raiment, stand in cluster and circles, chatting and laughing amicably with one another. Formally dressed serving staff step from group to group, fillinf glasses and offering refreshments as though they were invisible. Ruffled dresses swirl in complex patterns on the dance floor beyond the initial gaggle of gossiping nobles.

The eyes closest to the entrance fall on you and Tybald as he leads you in grand strides through the double doors, one hand around your shoulders, the other on the pommel of his sword. He does cut quite the dashing figure, you suppose.

“Behold,” he says quietly to you, “the gossamer web of lies that makes up Eluneian politic.”

It's quite the sight to behold.

From across the room, a young woman with her hair done up in an elaborate updo waves to Tybald.

“Where shall we start?”

> Let's meet the hostess.
> Let's find a place to sit.
> See any friends?
> Write-in
>>
>>42441273
> Let's meet the hostess.
>>
>>42441273
> Let's meet the hostess.
"That's the polite thing to do... right?" Try and convey, without seeming panicked, that we don't have much clue how these things go.
>>
>>42441273
> Let's meet the hostess.
Most important person first.
>>
>>42441273
>> Let's meet the hostess.
i'll let you introduce me
>>
>>42441273
>> Let's meet the hostess.
>>
>>42441273
> Let's meet the hostess.
>>
>>42441273
>> Let's meet the hostess.

That's etiquette right?
>>
>>42441268

Siperco called us a slaver. He still helped us and was sort of ambivalent about it, but he still called us out on it.
>>
“Correct me if I'm wrong,” you tell Tybald, “But I believe the polite thing to do at a party is meet the host first. If this lady Glorietta is as important as you say, we probably ought to make that our first priority.”

He nods, waving back to the girl across the room. “Very astute, Osyki. Come along, then. I'll introduce you to the spider queen.”

You half expect Tybald to be completely serious, but Lady Glorietta is not an enormous spider in a wig speaking in falsetto as your brain had prompted you to initially believe. Surrounded by beautiful high society ladies is a woman in a flowing white and red dress, the two colors intermingling in eye-bending patterns on her ruffled gown. Her hair is styled into perfect blond ringlets, and a kingdom's worth of gemstones sit perched upon her fingers like badges of office.

She smiles at Tybald as he approaches, and to you it looks a little predatory. Green eyes dissect you as you follow behind him.

“Lord Fior,” she says, inclining her head to him. “How delightful. I didn't know if you would be gracing us with your presence this evening.”

“My lady,” he says, bowing at the waist. You follow suit a moment later. “I wouldn't miss one of your parties for all the money in the kingdom. After all, it appears most of it is in attendance here tonight.”

She titters politely, raising a bejeweled hand to cover her mouth as she does so. “Always a jester. And who is your companion?”

Tybald gestures to you, smiling wide. “This is Sir Osyki, and my dear Glorietta, a more interesting fellow you shan't meet all evening. I've invited him here that he might regale us with stories of his travels beyond the mortal plane.”

That catches the lady's attention. She curtsies respectfully to you. “Anyone who can catch Tybald's fancy is usually wearing a dress, master Osyki. I look forward to hearing more from you as the evening progresses.

> Roll 1d100

> Write-in.
>>
Rolled 7 (1d100)

>>42441871
>>
Rolled 22 (1d100)

>>42441871
>my pleasure to be graced with your presence in this unfamiliar place, my lady.
>>
Rolled 67 (1d100)

>>42441871
Bow in return. "Likewise, madam."
>>
Rolled 15 (1d100)

>>42441871
DICE GODS HAVE ABANDONED US! PANIC!
>>
Rolled 29 (1d100)

>>42441871
>to you. “Anyone who can catch Tybald's fancy is usually wearing a dress, master Osyki. I look forward to hearing more from you as the evening progresses.
Yeah, me too.
>>
>>42441871
be reserved and quiet, speak when spoken to, open with >>42441946. we can't do too much without maybe offending someone, and i'd rather not show off our more flashy totems at a high society party, so let our silver-tongue lay7 dormant for the moment
>>
Rolled 100 (1d100)

>>42441871
>I will endeavor to live up to your expectations. It's a pleasure to meet you.
>I admit, I am out of my depth. While I have visited the courts of spirits, I've never been to a celebration like this.
>>
>>42442168
Well shit anon you win
>>
>>42442168
2late4rolls iirc
>>
>>42442168
yyyyyyoooouuu motherfucker.
>>
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>>42442168
come on. thats just waving a dick around
>>
This is why I hate random rolls that go with write-ins always gets a bullshit moment
>>
Did we ever figure out what kind of magic it was that the Magus and Saeri were using? I believe Diarca confirmed that neither were Totemist magic.
>>
>>42442467
The Magus's magic is the results of him trying to rediscover the "True Magic" of ancient times. Doesn't seem to actually be it, but he's got some sort of direct will working. Saeri's magic hasn't been explained much, but it's apparently related to Totemism. The difference appears to be that it's powered by rituals to spirits rather than direct binding, from what we've seen. She also relies a lot on the black gem talisman she wears, whatever that is.
>>
>>42442674
It was almost certainly connected directly to the Iron Tyrant, similar to our connection with Boand. Why do you think she was so subservient to him?
>>
>>42442778
Maybe. But she implied that she has other masters than the General, and serving him is just part of her role working for them. It could be linked to them, instead. That sounds like the more likely scenario to me, given that in the possible future flash-forward Aurora was wearing the gem but didn't appear to have anything to do with the General.
>>
>>42442778
>almost certainly connected directly to the Iron Tyrant
Completely unrelated, she said something along the lines of her master/s was another, early on, either in the mists or our first conversation with her
>>
>67

You give Glorietta your best winning smile. “And I look forward to regaling you. Thank you for welcoming me into your beautiful home. Once Lord Fior has shown me around, do find me when you have a moment free and an interest in stories of the unknown world.”

You hear Tybald make a tiny, surprised noise in the back of his throat. Glorietta nods, turning without further adieu and returning to the group of women she had left to greet you. Tybald puts an arm around your shoulder again, piloting you toward the far side of the room, skirting along the edges of the dance floor.

“I didn't expect you to have much of a civil tongue in your head,” he admits, “let alone a gilded one. You speak to nobles as if you've done it all your life.”

You shrug. “Spirits and highborn women put off much the same aura, and so I imagined they would expect to be treated the same way. I'm not ignorant of common courtesy just because I carry a spear, Tybald.”

He grins. “Guilty as charged for thinking so. Let me show you around. Now that the Spider Queen is otherwise occupied, her web should be safe to traverse for the time being.”

The woman who waved at Lord Fior earlier quickly makes her approach. Her hair is nearly as vibrant a shade of blue as Boand's though you can see hints of dark roots where it is pulled away from her scalp. She's styled her hair into a sort of half up-do half braid, twined around a spiky hair ornament obviously designed to be reminiscent of a crown. Her dress of black and gold is dangerously low-cut, but a shawl wrapped around her shoulders keeps the ensemble from coming off as indecent. She gives you a smile.

“Another raggamuffin adopted off the streets, Fior?”

He shrugs airily. “An interesting fellow. He found me. It must have been fate.”

(cont.)
>>
>>42443150

“Fate? I think your loud mouth is more likely to blame,” she says with a disarmingly charming smile. “Pleased to meet you. I'm Jun.”

“Osyki,” you reply. “Pleased to make your acquaintance.”

“Likewise,” she says. “Fior's friends are always the best part of these parties.”

“So I'm gathering,” you tell her as you look around. “In my homeland, gatherings like this are done to celebrate a marked occasion. A great festival that comes once a year, or the like.”

Jun laughs, a rich sound from her belly. “I'm afraid there's no grand occasion to be marked here. Just another night to pass in the company of peers.”

“Is there anyone actually happy to be here?”

“Of course not,” Tybald says with a shrug. “You don't go to a party to enjoy yourself, Osyki.”

You're about to open your mouth to reply when a thundering boom echoes across the room. You wince, stepping in front of Jun and Tybald as several panes of the glass windows shatter inward.

“What in the world...?” Tybald wonders aloud.

“So much for a boring evening,” Jun says, already moving around you toward the window to look for the source of the explosion. Through the blown out panes, you can see smoke rising in the distance. “Osyki, you any good with a sword?”

> I am.
> I'm better with a spear. Give me a moment.
> I'm fairly certain this is a matter for the guard, Jun.
> Write-in.
>>
>>42443179
> I'm better with a spear. Give me a moment.
>>
>>42443179
>> I'm better with a spear. Give me a moment.
ask what the hell is possibly attacking a nobles party? !Moon Batman?
>>
>>42443179
> I'm better with a spear. Give me a moment.
>>
>>42443179
>> I'm better with a spear. Give me a moment.
>>
>>42443179
>> Write-in.
An what's happening that I would need a weapon
>>
>>42443179
>> I am.
>> I'm better with a spear. Give me a moment.
>>
>>42443179
> I am.
> Write-in.
"What manner of thing is this that I'd need it?"

>>42443214
Maybe it's Moon Batman's nemesis, Comet Joker?
>>
>>42443292
isnt there literally a Moon Knight in comics somewhere?
>>
>>42443336
Yes, he's a Marvel character. Like Batman, if he was powered by the ancient Egyptian moon god Khonsu to fight demons. It's kind of weird.
>>
>>42443179
> I'm better with a spear. Give me a moment.

And ask who the likely culprits are before we go anywhere.

We're in a hurry, so show off Cloudwalker Stride, jump to the window or another good vantage point so we can get a good look at what happened before getting our spear and bow.
>>
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>>42443336
>>
>>42443336
Yeah, he's crazy. Like I know that people like to say Batman is crazy, but Moon Knight is -crazy-.
>>
>>42443396
so is he just a favoured mortal, or an outright vessel of the gods? because if its the latter, than batman he is not
>>
>>42443434
Depends on who's writing him and how crazy he is at the time.
Sometimes he gets improved strength and toughness, sometimes he's just a regular mortal with gadgets.
>>
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Just for shits and giggles.
>>
You nod. “I am. I'm better with my spear, though. Am I likely to need it?”

Jun flips her hair over her shoulder. “Only if you're intending to follow me,” she says. “I think I'd rather find out what caused the plume of smoke than standing around crunching on half-done canapes for another second.”

“Jun, be reasonable,” Tybald cautions her. “Surely this is a matter for the guard to investigate.”

“And I'm sure they'll do an excellent job protecting me,” she says as she brushes past him. “Osyki, you coming?”

Tybald gives you a pleading look. “Please talk some sense into her.”

You shrug, moving past him as well. “If I'm to be doing any talking to her, it will have to be on the move. I'll be back. Don't worry.”

He turns, watching the two of you go with a defeated slump to his shoulders. He jogs along behind you after a moment, drawing his rapier from his side.

Jun is surprisingly fast for a woman in heels. You catch her at the front door, retrieving a thin blade from one of the serving staff.

“You're not much of a party-goer, are you?” you ask her. She turns to glance at you over her shoulder.

“And you're not either, apparently. I was here because I was obligated to be. Now, I'm obligated to investigate that explosion.” She pauses, cinching the sheathed blade to her side and drawing a cloak around her shoulders. “Guess which one I'm better at?”

Tybald snorts. “You'd think someone of your station would be better at the social game.”

She shoots him a withering glare. “I manage.”

You follow her out the door. The guard who relieved you of your weaponry all but throws Magni and Crystfire at you, his expression hardened as he does. You shoot him an apologetic glance as you snatch the spear from mid-air.
(cont.)
>>
>>42443936

-Is it time to purge this den of opulence already?- he sighs into the back of your mind. -I have been waiting.-

You shake your head. Jun gives you a strange look, then points to the rising plume of smoke.

“We're not far. Looks like something happened at the Moon Gardens.”

You sling Crystfire round your shoulders, taking up stride with her as she runs. All around you, plate-clad guards are streaming through the streets, securing choke points and herding civilians away from the ominous curtain of ash rising into the air.

“What the hell happened out there?” Tybald wonders aloud.

“Another bombing,” Jun mutters. “I thought we had weeded out the last of that scum.”

> Bombing?
> What scum?
> What are we standing around for?
> Write-in.

[[I believe next post will be my last for the evening, folks.]]
>>
>>42443951
> What scum?
>>
>>42443951
>Bombing?
Unfortunately, I think I know the 'scum' they're talking about.
>>
>>42444027
You mean Marisol? I don't know, it doesn't make sense for her to bomb the Moon Gardens. She lives in there. She'd be more likely to bomb some place on the other side of the city.
>>
>>42443951
> What scum?
>>
>>42443951
> What scum?
> What are we standing around for?

> Write-in.

It'll probably be faster to take the rooftop route there, so once we have a grasp on the situation we could go on ahead and meet up with them in a bit.
>>
>>42443951
>> Write-in.
Why are they attacking your city anyways.
>>
>>42444157
That'd be fun, might as well get there in style. Though do we have anything that'd help in firefighting on us right now? I think we have some bindings that absorb heat don't we?
>>
>>42444193
Deep Siren bindings tend to, though most of them then shoot the heat out afterwards.
>>
>>42444210
Eh, it's operable. We can just loose it into the sky or something.
>>
>>42443936
I hope we have time after investigating this to come back to the party. Would be terribly rude to leave before mingling properly.
>>
>>42444428
I say we jump back in through the window, sparks streaming from our boots, and casually grab a glass of whatever alcohol they're serving.
>>
“Scum?” you ask.

“A cult,” Tybald explains hurriedly. “Group of nutjobs calling themselves the Last Light. They've been attacking holy iconography all over the city for some weeks now.”

Jun nods. “Strellan terrorists, if I had to bet.”

Tybald winces, but doesn't reply.

“The guard has been hunting down rogue cells, but it looks like they missed a spot.” Jun continues. “As city officials, we're obligated to get involved.”

“Neither of us are officials -yet-,” Tybald reminds her pointedly.

You put up your hand, stemming the flow of conversation. “We can talk civil duties after we look into the plume of smoke. I'll be taking the rooftop route to get a better read on the scene down there. I imagine you two can catch up.”

Jun looks incredulous, while Tybald just nods, taking it in stride. “If not, I imagine we'll see you when this is over.”

You twirl your spear, turning on your heel to face the column in the sky. Thankful that you kept Cloudwalker's Stride bound, you launch yourself into the air on a ribbon of lightning (queue gasps of surprise from your impromptu party members), touching down on the roof of Lady Glorietta's mansion.

From a bird's eye view, you quickly garner a more complete understanding. The dome of the roof gardens has been cracked, spiderwebbing lines rent through the metal from the moon-door at its zenith. The fire appears to be raging from within the gardens. The street around the entrance to the site is torn up in great, rough chunks, as if it had been clawed from the earth. You had expected a fire, but this is an -inferno-.
>>
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>>42444792

No rest for a Totemist, you suppose. You consider swapping out your bindings for something a little less stealthy, given the swath of destruction carved into the city before you. So much for keeping a low profile.

Though sounds of distress echo through the air, a piercing wail catches your attention. You narrow your eyes, peering through the gloom and the smoke, and catch sight of a figure on the top of the Garden Dome.

A chill runs down your spine as you feel four burning eyes peering back at you through the gloom. A tattered cloak flows behind the person—the thing below. Like the tide rolling in, you can feelt he tightly wrapped sphere of spiritual presence beneath you unfurl. The air around you warps and hisses at the surge of pressure that pulses outward, and though your knees do not buckle as they once would have, you find yourself short of breath.

-Oho.- Magni murmurs, nearly aloud. -Interesting.-

The smoke billlows outward, and for a moment you catch a glimpse of a thousand writhing shards of darkness coallesced vaguely into the shape of a man. Indigo flames lick its form, and the fire below it roars like the scream of an angry behemoth.

From hundreds of feet away, you can feel the words snarled into the air.

“Evaleii Myoho.”
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>>42444792
Oh god, I knew this would happen thanks to the Iron General's tampering. His geothermal engines have awakened the great beasts that dwell within the molten core of the world, and how they're here to spread fire and devastation to the world.
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>>42444841
Of happening
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>>42444841

OH FUCK
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>>42444841
>“Evaleii Myoho.”
I thought that was just an insult because he didn't bother giving us his real name?
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>>42444881

I think he's insulting us again.
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>>42444842
Sure buddy.
>>42444841
From now on we just go fully equipped everywhere.
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>>42444881
People can insult you twice.
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>>42444841
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>>42444841

[[And that's where we'll end things for the night, folks. Come prepared next session with a loadout in mind, because it's time for round two.

See you next week!]]
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>>42444943
you bastard. Thx for running
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Wait, is this magus?
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>>42444943
Aw yeah rematch. Luckily this guy is enough of an asshole to warrant some of our meaner loadouts.
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>>42444958

Another splinter I hope.
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>>42444943
>-Oho.- Magni murmurs, nearly aloud. -Interesting.-
Balls.
Thanks for running!
>>42444958
I'd wager it's another fragment, but we'll see.
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>>42444980
Like we will have time to set them up.
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>>42444943
I pity the town.
Thanks for running. bloody cliffhangers
>>42445001
A man can hope.
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Assuming we can get to our other stuff, what should our loadout look like?
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>>42445001
Diarca said "with a loadout in mind" so hopefully we'll get a chance to swap around.
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>>42445019

I'm thinking Hollow Fang and Song of the Deep are going to be the best options for melee and ranged respectively. If this is going to be as hard a fight as I think it is we might want to try out a new doublebind in our sword or our bow. I'm in favor of the Cryst and the Maw or possibly the razor wing.
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>>42445019
Unfortunately I'm pretty sure this Magus splinter isn't organic at all, so I'm not sure about the Eternal Maw focus. Maybe
>Cloak: Mantle of the Leech. A long black cape, seemingly torn from the void of space. Ribbons of red spirit fire occasionally erupt across its length. The cloak slowly rots away at the world around it, devouring the vital spirit energy of the world in roughly a six-foot bubble around the bearer.
Though, if we can get in close combat and grapple the Magus Splinter.
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>>42445090
I feel like the Eternal Maw by its very nature shouldn't be double-bound. Also, this might be helpful?
Mirror: Ripple. A metal wave-wrapped sheet of silver light, dangling on a small, thin-linked chain. Highly reflective to spiritual energy, easily capable of reflecting dematerialized spirits and assaults composed entirely of energy alike. Each assault thus reflected causes the waves to contract further around the mirror's surface.
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>>42445104
If the Magus isn't organic than
>Bow: Crystfire. A chitin-wrapped bow which fires long, thin Basilisk Wyrm quills. The venom of this weapon is altered; organic targets struck by these quills seem to petrify, while inorganics rapidly erupt into jagged black crystals.
Could probably slow him down?
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>>42445019
I'm not sure if the Magus needs eyes to see, so I don't know if
>Boots: Moth's Flicker-step. The wearer of these fur-lined shoes appears to be standing still while moving, effectively flickering from location to location every time the wearer stops moving. This is an illusion disrupted by interacting with the false double left behind when the wearer begins to move.
or
>Lantern: Moth's Instant Flare. Emits blinding bursts of light and coats the illuminated area in a strange metallic powder.
>Mask: Moth's Second Face. With a thought, this moth-wing pattern ball mask emits a flash of searing light from the wearer's forehead.
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>>42445019
Well, we've already got Cloudwalker Stride, and we saw how useful that was in our last fight against him. Obsidian Touch and Velociraptor Greaves can stay, too. Bind the Skyscythe Drake to our cloak to get flight, luckily this being after dark means we won't have to worry about the sunlight solidification thing (though also means we won't have solar blasts. At least we'll keep the razor wings). Moth's First Resort can stay for a weapon. I remember how effective we were with that when Modi was synchronized with us, ideally we'll be able to get him to do that again. Deep Siren in bow, with all this flame around us it's going to be massively empowered. I'd also like to try Thane in our mask, being impossible to look directly at should mess with his aim.
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>>42445019
On the one hand, there's a lot of heat and fire around which is good for the Siren's Heart bindings, but on the other, it seems like the Magus doesn't exactly mind the flames.
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>>42445214
I don't know, Cordia isn't fully recovered yet is she?
I feel like
>Gloves: Twin Din. Gloves that can produce, manipulate, and violently detonate solid sound when used in conjunction.
Might be good in terms of "overwhelming offence"
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>>42445301
Also
>Bow: Resplendent Gale. A shining bow which fires screaming projectiles of cutting wind. Highly explosive.
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>>42444943
I think that putting Boand into our Cloak is a good idea. I doubt we're going to be able to hide, and dampening some of his magic fuckery is well worth it.

Get something in our shirt, maybe the Emperor Cobra, it could help with defense.

If we swap Crystfire out for something else, we should put the Cryst in our Mask, better second sight is always handy.

We could use the Scyscythe in our bow, and use the LttWW to put the Siren's Heart in with it. It might take a bit to charge up, but with an inferno to fuel it, we could make the single biggest boom Osyki has pulled off.
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>>42445434
Yeah, I like putting Boand into the cloak. Defense is going to be a problem given that we're not wearing any armor to bind with.
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>Jun's reaction after Osyki's fight.
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>>42445579
Granted, that is a problem, especially with >>42445434 's idea.
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>>42445613
Better to have the town mostly fucked rather than totally fucked.
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>>42445613
Look, we either stop him and damage 20% of the town, or leave him be and he damages 60% AND kills many of towns defenders.
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>>42445715
Wait, how big is the city? My numbers might turn out to be pretty fucking big.
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>>42445715
>>42445738
Ehh, whatever. They can go be upset somewhere else.
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Kinda rough-looking, but I stuck everything in the Binder's Log into a spreadsheet.
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>>42446420
Forgot the 'p' in Emperor. Also I'd like to see if 'knife' results in a different thing than 'sword'.

Also we need more Buckler, Rope, and Lantern. Maybe fruit.
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>>42446420
We really like fusing things with our bow, don't we?
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>>42446420
Cacophoni Eminus is missing from the Text log and the sheet. From thread XLVII:
>A long, nearly vertical shaft of green crystal stretches in your hands. In all of its previous shapes, your bow has kept more or less the same dimensions. This weapon is akin to the longbow that you've seen the Bowyer shoot at the range, a pillar-like weapon with a string that seems to chime softly with each breeze and movement.
http://suptg.thisisnotatrueending.com/archive/35131312/ post 35143438



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