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A good set of clothes, sturdy fabric and simple dyes: a green shirt and a pair of beige trousers paired with some tall leather boots that won't be of much use here unless it rains.

A night gown, simple and airy, but not even half transparent, for good or ill.

A rutter and some maps. They are of little use to you, as you have no idea how to even read them. There's also a set of rulers and a compass, which might be very useful to navigate maps, even the land sort, as Bryld points out.

“The lord of rodly might”, a pillow book.

A suit of armour, which includes a quite simple breastplate, arm guards and shin guards along with the relevant padding.

There's also a relatively small leather pouch with plenty of coins inside. Thirty-eight if you counted right, and they're silver, although very different from those you got in Reboldeux. You're no expert in numismatics so you have no idea whether you can use them or not, but silver's silver right?

And that's all you find in the chest. You kind of expected more, and realize that it's still half-empty but fortunately not waterlogged. You guess treasure chests bursting with gold and jewels only exist in stories, this just looks like someone's footlocker. A fancy one, maybe, but a footlocker nevertheless.

Moreover, it looks like both the clothes and armour would fit none of you.

Even though dragging the whole thing around land is a joke compared to the combined effort it took all of you to pull it out of its sunken state earlier on, it's still quite heavy and not only you could further ruin it if you did drag it all the way to the lake house, you would easily strain your arms, or back, or pull a muscle before you could reach your destination, which would still take at least twice as long even if you had infinite stamina.

Considering the time you wasted in the water, you could still get there before it's too dark if you move now.

>Leave the chest here.
>Hide the chest.
>Put it back underwater.
>Play dress-up.
>Other?
>>
Character and setting info: http://pastebin.com/u/MagicalPrincess
Archives: http://suptg.thisisnotatrueending.com/archive.html?tags=Start+Over+Quest
Twitter: https://twitter.com/MagicalMarquise
Ask.fm: http://ask.fm/MagicalMarquise
Collection of character descriptions (WIP, courtesy of anon): http://pastebin.com/pzYffs0R
>>
>>46790281
>Play dress-up.

Tiefling in shining armour? Hope the codpiece is large enough.
>>
Also this might be a bad time to run? Pretty early.
>>
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>>46790429
But I can run from this early yet not until late enough to catch the majority of people, that's my problem.

At worst it'll just be a lazy start.
>>
>>46790482
Guess we'll just keep it from page 9/10 while people trickle in then.
>>
>>46790281
>>Hide the chest.
>>
>>46790281
>Hide the chest.
Sure!
>>
>>46790281
>Play dress-up.
>>
You reason that even if there's not many travellers in these still quite untamed lands, it's better to be safe than sorry. Besides, you're still quite certain you did see someone in the lake, and even if you can't see a single person being able to just grab the chest and run away, some pieces of what's inside could still be stolen, especially because the padlock is now broken and that made the job of any potential thief easier.

You drag it over the rolling hill and hide it amongst the grass. It's not quite tall enough to completely hide it but it's better than nothing. You could, presumably, dig a hole and bury it there and it'd be much harder to spot, but you don't have a shovel or anything.

Before any of you three decides to put some clothes back on and resume your travels, you pick up the sturdy travel clothes from the still-open chest you just hid and take a good look at them. They're not your size, even at a glance you can tell it'd be too short for you, even without accounting for your breasts it would be too tight, and if you do count them in you're afraid it might rip or otherwise be ruined.

"Hey Bryld", you hand them to her, "Try these out".

She looks surprised, as if she'd rather stay naked. "Uhm... Lillith I think these belong to someone".

"Someone dead most likely", Tahenohan cheerfully adds; it doesn't take much imagination to see how they'd be really large and baggy on her, hence why you gave them to Bryld instead, "Why else would the chest be underwater?".

Bryld makes a strange face, and you have to intervene, "I'm sure if that someone is still around he'll be happy to have his stuff back. But for now, let's see if we can't make some use of it".

The travel clothes fit Bryld relatively well... From the waist up, likely thanks to her equally large breasts filling a gap. But the pants are noticeably large, even more so with a belt.

>”Keep them”.
>”Nevermind, leave them”.
>Try the armour.
>Other?
>>
>>46790907
>Try the armour.
>>
>>46790907
>>”Nevermind, leave them”.
>>
>>46790907
>Try the armour.
Hopefully the leather straps are intact.
>>
>>46790907
>”Keep them”.
>>
>>46790907
>Try the armour.
>>
There's still a set of armour you could try, although if you assume, like it would be safe to, that it belongs to the same owner as the clothes then you should know before even trying that you won't fit in there. To make it worse, while fabric bends (to a limit) around your figure metal does not, meaning the breastplate alone would squeeze the air out of your lungs if you tried to close the straps.

"Maybe the armour would suit you better", you offer as you take it out, and Bryld gives you a kind of strange look, as if she's questioning just how serious you are and whether it's okay to be this playful with a possibly dead person's stuff.

Only problem is: you don't really know how to put armour on. You never did. It's your first time seeing armour from this up close that is not already on someone, too.

After a bit of fruitless fumbling on Bryld's figure, she urges you to stop and goes, "No no no, look, here's how you do it".

She has you put the padding on first. It's quite tight and when she pulls the strings and straps there you already feel your chest being squeezed and breathing becomes a little more difficult than you're used to. The armour plates don't make the situation worse at first, but then she starts tying up the straps to the metal and describing where the padding's strings need to slip and where to knot what and she's awfully well-informed but you can already feel it's pointless: it won't fit.

Seriously, the shoulder and arm guards are fine, the shin guards fit too if pulled correctly, which Bryld knows how to do, but the chestplate will never fit. Never ever. Whomever owned this armour either had no breasts or much smaller ones, and was most likely shorter than you are, though apparently with strong, supple legs.

>Keep the clothes, leave everything else.
>Leave everything.
>”Where did you learn that?”.
>”Can't you put this on yourself?”.
>”Hey why don't we try with Tahenohan?”.
>Other?
>>
>>46791120
>”Where did you learn that?”.
>”Hey why don't we try with Tahenohan?”.

>bully elf
>>
>>46791120
>”Hey why don't we try with Tahenohan?”.

Half-elf knight?
>>
>>46791120
>>Leave everything.
>>
>>46791120
>Keep the clothes, leave everything else.
>”Where did you learn that?”.
>>
>>46791120
>take the clothes and the silver, leave the armor
>>
>>46791120
>Try the armour on Tahe

Writing on a phone is annoying and I don't know how to quote it.
>>
After you take the armour off, allowing you to breathe easily again, you both look at Tahenohan, though with different intentions. However, the half-elf just spreads open her arms, challenging you to abuse her still naked body with an expression between the fierce and the smug in her eyes, "Dress me up", she roars.

Bryld shakes her head. You look at Bryld. She sighs.

"Where did you learn that?", you ask while she's hard at work in getting something clearly not Tahenohan's size to fit on her. It's ridiculous. The breastplate alone, who presumably would fit almost decently on Bryld, almost reaches the half-elf's waist, and the shin guards are so tall they cover her knee, which you presume they're not supposed to. The padding, too, is so wide it makes it practically impossible to string the metal properly, making the impromptu bunnygirl squire frustrated to no end.

"My father used to be in the volunteer militia", she explains, "He mostly hung out with his pals and loitered about at night with a lantern in hand, I think the worst he ever had to do was tackle a drunkard once and he would tell the tale as if he had slain a dragon". She chuckles, "Never wore armour this good, of course, just a gambeson and some maille when he was absolutely required to, but once you get the hang of it it's not so difficult".

"Why don't you put it on yourself, then?", you ask.

She gives you a somewhat guilty look, "Because, um, I can't fit it if it's on myself. I can only put it on others".

That sounds stupid and yet it makes perfect sense.

In the end, you give up and decide that, since the armour is quite encumbering, you will only take the clothes and money from the chest and leave everything else. Maybe if you have the pants re-fit Bryld will be able to wear them properly.

Sadly, all this time spent here didn't make the lake house any closer.

>On the double! Make up for lost time.
>Take it easy, who cares if you arrive late, you have no appointments.
>Other?
>>
>>46791289
>Take it easy, who cares if you arrive late, you have no appointments.
Take it eeeeeeeeasy...
>>
>>46791289
>>On the double! Make up for lost time.
>>
>>46791289
>On the double! Make up for lost time.
best elf
>>
>>46791289
>>Take it easy, who cares if you arrive late, you have no appointments.
>>
>>46791289
>"Last one to the house will be left out tonight!"
>>
>>46791364
That's too mean, anon!
>>
You need to hurry.

You've wasted time, both bathing and pulling out treasures and playing dress-up for naught. You need to make up for that. So you move on the double, you march and stretch the limits of your body for that purpose.

Well, okay, that's a bit overdramatic for "walk faster with no breaks", and really there is no way you can keep up running speed for that long. Besides, underestimating this lake's size is going to do no amount of good to you, as you've found out by the time the sun sets.

It's long. It's a really long walk. At a certain point the rolling hillside to the West slowly goes down, becoming lower and lower, until there's no such cover left at all, allowing you to see quite far in the distance.

When night comes around, you see that far into the West-SouthWest there's plenty of lights glittering the otherwise just starlight evening. You are almost completely sure that's Maner, there is no other hub of civilization anywhere around here, and it's the last before the Shadow Marches become completely and absolutely untamed.

And yet there is some light coming from the lake house, and it's considerably closer now, to the point it makes no sense camping this close to it.

You have to suddenly slide down an abrupt rocky side. It's about as tall as you are, so it's no problem.

The ground is a little rocky at first but then gradually becomes sandier. It's a very light and bright kind of sand that would easily shine almost-white under the light of noon and almost feels ephemeral to the touch if you bend to pick up a handful.

Further ahead you can see the outline of a house. It seems to be still unfinished, because it has an odd shape; there is a lantern posted just outside what should be the front door, facing the lake. There's a bit of commotion and you hear someone shouting indistinct orders.

>Approach cautiously.
>Approach fearlessly.
>Circle around.
>Turn around and walk away.
>Hide.
>Other?
>>
>>46791569
>>Approach cautiously.
>>
>>46791569
>Announce your arrival and approach.

To reduce their eventual alert assuming they're nonhostile sapients.
>>
>>46791569
>>Approach cautiously.
>>
>>46791569
>Approach cautiously.
>>
>>46791569
>Hide.
Scary!
>>
You cautiously approach the commotion, signalling your fellows to do the same and keep quiet. You have no idea why there would be trouble of any sort out in the wilderness, but at the same time this is the perfect place to expect trouble of the most ludicrous sort.

As you get closer, you manage to have a better grasp of the situation, especially the amount of people who are involved. You see the shape of a single human being, lithe frame and a gown with embroidered shoulders and cuffs and a long silk that look rich even under such poor lighting. A tiara adorns her head and you see the glitter of a pair of jewelled earrings as she occasionally turns her head.

The individual, whom you can now properly distinguish as a particularly lean woman, has a very fair complexion and pale blonde hair tied up in a braided chignon. A quite tall man with long green blond hair and a silk suit of indistinguishable colour is watching the scene, close to the front door, his arms crossed.

The woman is the one that keeps shouting and she seems to be quite upset with the flock of ten or so pink flamingos in front of her, who stumble nervously about.

"No no no! How many times do we have to go through this? Get in line! LINE! Form a damn line you imbeciles!", she goes, oblivious to your presence, "How hard is it to- DID I TELL YOU TO PULL YOUR LEG UP? HUH?".

She stomps right in front of the bird, bumping heads against its beak, "Are you tired, sergeant puffybottom? Would you like to go home and comb your feathers? Would you like to still have feathers on your butt, sergeant?".

She pulls back and begins walking up and down the irregular line of birds, who step on each other's feet in the vain attempt to get organized, “I had good hopes for you, I certainly did not expect you to spectacularly fail at basic discipline!”.

She seems oblivious to your presence.

>Come out in the open.
>Pull back.
>Circle around.
>Hide and keep spying.
>Other?
>>
>>46791884
>NOPE the fuck outta there.
>>
>>46791884
>Come out in the open.
>>
>>46791884
>Come out in the open.
They seemlike civilized folk to me
>>
>>46791884
>>Hide and keep spying.
>>
>>46791884
>>Come out in the open.
>>
You reason that if they care about discipline and everything then they must be civilized people and you must have no reason to fear them. After all, aren't Pecopecos birds too? And they're a knight's noble steed, so disciplining birds would be... Uh...

Regardless, you move out in the open and, well before you enter the light, the bird driller turns to you, exactly you, specifically you, and stares at you in the eyes with a satisfied smirk.

"Ah, visitors. Welcome", her voice suddenly becomes quite amiable; she doesn't appear to be mad in the slightest and has a look of courteous countenance as she takes calculated yet not so slow steps towards you, but stopping at a civil distance. She has sharp features, light green eyes, a pointy nose and the smirk of someone who has no lack of self-esteem, "Forgive the, ah, embarrassing show, my indentured servitude is not up to the task of serving a master of my calibre".

Bryld instinctively lowers her eyes and makes the kind of curtsey you would expect a proper city girl to make. Tahenohan has her default manic stare and performs no formal greeting. You see the man in silk clothes still there, not making one move.

"Allow me to introduce myself. I am Elgarla Amanthis Placentia, marquise of shadows, and representing the kingdom of Rune's efforts in the Reconquista", her voice does have a somewhat haughty tone, but also an odd pitch you can't quite put your finger on. As she touches her chest to indicate that yes, she's talking about herself, you also can't help but notice she has more than one ring and one in particular shines with a ruby that could, alone, buy you plenty of clothes and adventuring gear. “I admit I did not expect to make new acquaintances at this time of the day...”.

>Introduce yourself.
>Try to be as courteous and polite as possible.
>Run away.
>”Uh, the flamingos are getting out of line...”.
>Copy what Bryld is doing.
>Copy what Tahenohan is doing.
>Other?
>>
>>46792352
>”Uh, the flamingos are getting out of line...”.
>>Run away.
>>
>>46792352
>Introduce yourself.
>Try to be as courteous and polite as possible.
>>
>>46792352
>>Introduce yourself.
>>Try to be as courteous and polite as possible.
>>
>>46792352
>Introduce yourself.
>Try to be as courteous and polite as possible.
Yup!
>>
"Greetings", you awkwardly try to imitate Bryld's curtsey but it's the kind of movement you never practiced and given by how hard she keeps staring at you it's possible you might have pulled it off wrong, even though she just keeps smirking like nothing happened, "I am Lillith Taieart and these are my companions, Bryld Norling and Tahenohan".

"Hi!", Tahenohan goes. The marquise's smirk cracks slightly as the half-elf waves her hand so casually but it's just temporary.

"So, since I was told we've dealt with the bandits already, who are you? Thieves? Bandits? Or...".

"Explorers!", you answer with due haste, even though she was so casual when asking, "We have been exploring the Shadow Marches for a month now and, uh, my friend here is a good mapmaker! We used to work for the duke of Reb-".

"Oh, that man", she cuts short with a snort and a roll of her eyes, "I bet he couldn't even properly appreciate your work, did he even pay you?".

"Well...", you're not sure what to say. On one hand, she's asking you, and she's the ruler of these lands apparently, so you better answer. On the other, speaking ill of another noble is... You look at Bryld but she has a kind of wide-eyed stare that doesn't really help.

"Nevermind", the lithe woman fortunately says with a chuckle, "I do believe you came here to request a charter, right?".

"Yes!", you answer. You start to feel your heart beating loudly inside your chest. You don't know why but just talking with her feels somewhat exhausting. Well, you also are tired, physically so.

“That is no problem, my adventurous fellows, I will have it ready with due haste, though if I may ask, and I may”, she states, widening her grin, “Is this not a strange time to traipse around?”.

>”We didn't want to camp out another night”.
>”We were on our way to Maner but got lost”.
>”We're already exploring”.
>”We didn't know this house was yours”.
>”We think it's safer by night”.
>”Why is it important?”.
>PANIC
>Other?
>>
>>46792719
>”We're already exploring”.
>”We didn't know this house was yours”.
>>
>>46792719
>We found booty, otherwise we'd have arrived earlier.
>>
>>46792719
>”We didn't know this house was yours”.
>>
>>46792719
>”We were on our way to Maner but got lost”.

>>46792750
>we found booty
Yeah, and we found treasure too!
>>
>>46792783
I figure booty it the better tern, because then we can just pinch some buttocks in case she asks further.
>>
>>46792796
Hmmm, but maybe her master wouldn't approve.
>>
>>46792817
I meant pinching Tahe and Bryld of course!
>>
>>46792719
Is this the person we were supposed to meet in Maner?
>>
>>46792829
Where's your sense of adventure!?
>>
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>>46792861
The marquise, yes, that's who she claims to be. And frankly, she IS dressed like nobility.

And apparently she also is not quite in Maner. Funny that.
>>
>>46792878
In my pants, anon.
>>
>>46792889
Well it's time to set it free.
>>
"Ah, we didn't know this house was yours".

"Understandable. Good thing I was around, then", she keeps smiling, "It would have been tragic had you decided to loot this place without being aware of whose wrath you were inviting".

It's difficult to understand just how serious she is. Bryld seems to think she's deadly serious. Tahenohan has not a concern in this world.

"But I digress", the woman continues, "Lillith Taieart, was it? Are you the leader of this... Ragtag pack?".

"Y-yes", you choose not to comment on the precise terminology she decided to use.

"Then would you kindly follow me in my study as I prepare your papers?", she turns around without waiting for a proper answer, and as she does so she points her finger to the pink flamingos, who were just strutting around in a messy blob, "AND YOU SONS OF A HARPY BETTER BE THERE WHEN I'M DONE OR I WILL FIND YOU, AND I WILL DRAG YOU HERE KEKLING IF I MUST".

The house is, as you guessed from afar, half-finished. It's enough to be a normal lakeside stone cabin, but this was supposed to be a mansion of sorts and most of the rooms, for what you can see, are stocked with unused furniture covered under white cloth. The tiny foyer leads to a relatively large study that as no further doors, and barely a ceiling above.

Nonetheless, there's a table, several chairs and all of the walls are covered in libraries. There also are a couple chests, likely stocked with even more stuff.

“We also found some, er, booty”, you mention as soon as you have the chance, she looks up as she grabs a scroll and writing tools.

“Mind explaining yourself, not in pirate jargon if you may? I've had enough of their antics to last me for a while”. She doesn't seem tremendously impressed.

>Explain what you found and where.
>”Nevermind, it's nothing”.
>Other?

“About our exploration charter...”.
>”What's the pay?”.
>”Where should we focus?”.
>”Where can we get supplies?”.
>You don't really have questions.
>Other?
>>
>>46793090
>Explain what you found and where.

>”Where should we focus?”.
>>
>>46793090
>Explain what you found and where.
>”Where should we focus?”.
>”Where can we get supplies?”.
>>
>>46793090
>Explain what you found and where.
>”Where should we focus?”.

Shit, I missed the entire thread.
>>
>>46793090
>”Nevermind, it's nothing”.
>”Where should we focus?”
>>
You try to explain, as best as you can, what you found and where you found it. She seems to be vaguely interested, but not much, and mostly asks more details on the contents of the chest.

"It's likely the chest of a captain or a navigator or some other kind of decent-rank officer in the old navy", she then concludes, sounding rather bored, "Apparently there was a river before the disastromorphism that connected this lake to the sea and some captains travelled this far by ship instead of docking at Reboldeux. Wish the route was still there, the coast to the west is far too jagged for any dock, although now that we conquered the pirates' old base...".

She smiles for a moment at her own thoughts, but it dies quickly, "For what it's worth you can keep the chest and what's inside it, if there were no remains of the ship it means it was picked clean already. By whom, I do not know. Should said officer be still alive I doubt he'll come back here just to ask for something he dropped decades ago, but if that happens I'll personally tell him his property now belongs to me and that is final".

While the marquise writes down her charter, you follow Bryld's concerned stare and notice several eyes staring at you. Poking out of the libraries you see many tiny heads of mice, their colour ranging from earthen brown to light pink, staring curiously and sometimes skittering from place to place. Despite their number, the books all seem to be in near-mint condition, although someone should clean the dust up.

Just as you were about to inquire on your charter, you hear the approaching cries of a flock of bats outside the window until they come close enough that you can see their shapes past the glass. Rolling her eyes, the marquise stands up and opens the window, “What? What is it?”, she asks with a hint of annoyance.

>”Bryld? What should we do?”.
>”Tahe? What should we do?”.
>Peek at the charter.
>Try to eavesdrop.
>Run away.
>Check the bookshelves.
>Do nothing.
>Other?
>>
>>46793396
>”Bryld? What should we do?”.
Be a good girl.
>>
>>46793396
>”Tahe? What should we do?”.

I mean, she's the older one, right?
>>
>>46793396
>”Bryld? What should we do?”.
>”Tahe? What should we do?”.
>>
>>46793396
>>”Bryld? What should we do?”.
>>
"Bryld?", you whisper at her, trying to sit still so as not to alarm the marquise, "What should we do?".

"What CAN we do?", she whispers back, "It's my first time with a noble, let alone someone of her rank! Just smile and nod and for the love of Gaia don't oppose her!".

As much as it hurts to admit, she is right. She's of much higher station and has pretty much uncontested power over you, and this being a barely civilized land there's no telling what she could get away with if she wanted to. "Anything" is your most accurate guess. She can even get away with talking to pink flamingos.

"Mh? Really?", she sounds intrigued as one of the bats outside the window keeps squealing. It's like she can hear them talk, which means she either has some interesting qualities or is completely bonkers and all the animals play along with her for fear of her station.

When it comes to this kind of situation, Bryld's city life education is not enough, you reason. Experience with the most quirky things matters more, and there is none quirkier than your dear half-elven friend.

"Tahenohan", you whisper at her, earning her attention as she was distraught by the bookshelves, idly kicking her legs under the table, "What should we do?".

"Huh?", is her helpful answer as she blinks with a peaceful smile, missing the point of your question.

"Interesting, keep me updated, but don't push yourselves any further than I told you", the marquise concludes, closing the window before returning to your table, "Ah, forgive the interruption, where were we?".

“We were wondering where we should focus first”, you finally ask.

“On going to Maner”, she states with no room for doubt, “If you're here it means you've certainly passed by, right? You must already be familiar with the iron eagle then”.

>”The iron eagle?”.
>”We haven't been to Maner actually”.
>”Yes”.
>Other?
>>
>>46793715
>Whichever answer is the truth, my memory is bad.
>>
>>46793715
>”We haven't been to Maner actually”.
>>
>>46793715
>>”The iron eagle?”.
>>”We haven't been to Maner actually”.

Detours to walk by the lake and all of that.
>>
"We haven't been to Maner, actually", you confess. She gives you an understandably puzzled look, "We've followed the lakeside to arrive here. We spotted the house from a distance and so we-".

"Ahahahah!", she bursts out all of a sudden, but still careful not to dirty the scroll with her pen, "That's what I want to hear from an adventurer! But still, be ashamed that you haven't visited the base of our Reconquista", she nonetheless adds in a serious tone.

She finishes writing something, then pushes it aside and pulls out another scroll, and begins to write there as well. Despite the speed and her apparent hurry, her calligraphy is absolutely impeccable, "I need you to deliver this to commander Stanley, also known as the iron eagle, who is in charge of our military expedition. Had you already been in Maner it would have been easier, but you'll manage". She pauses to look up and frown at you, "Of course you mustn't hand this personally to him. Give it to his aide, a certain Cassilda", she snrks briefly, muttering something about theathre, "She's from Amatsu so you should be able to tell her apart from everyone else at a glance".

You never heard of Amatsu, it must be a very far away land from the sound of it.

"Would you like us to deliver-".

"This report, yes", she blows on the ink a few times, appears satisfied, then rolls it closed with a leather strap and pours some wax over it to seal it. She does not seal your charter, instead handing it over to you. "Take both of these, and deliver the report to Stanley, stat".

You take both scrolls, notice Bryld's wide-eyed look, and then realize.

"... You mean right now?", you ask.

She cracks a sharp-toothed smile, "The night's still young, my dear explorer", and then just waits, as if she expects you to take flight. Right now.

>”We actually must rest, we travelled all day for two days”.
>”Yes m'lady”.
>Look at Bryld.
>Look at Tahenohan.
>PANIC
>Other?
>>
>>46793910
>”Yes m'lady”.
>>
>>46793910
>”We actually must rest, we travelled all day for two days”.
Ain't taking this bullshit. Especially with Bryld here.
>>
>>46793910
>>”Yes m'lady”.

just got orders from the boss man
>>
>>46793910
>PANIC
>Look at Tahenohan.
>Look at Bryld.
>Look at the Marquise.
>>PANIC again
>>
>>46793910
>”We actually must rest, we travelled all day for two days”.
>>
>>46793910
>PANIC
>”Yes m'lady”.
We can always camp out.
>>
>>46793910
Let's not roll over for random noble woman.
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>>46794153
You mean the one who just hired us?
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>>46793910
>”We actually must rest, we travelled all day for two days”.
>>
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>Tying up at the very last vote

Come on. Please.
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>>46794514
Don't get bullied by anons! Stand your ground MP!
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>>46794514
I mean, I could fix it, but I'd be voting multiple times.
>>
You look at Bryld. She really doesn't want to keep travelling. She's tired, and so are you, very tired in fact, your legs have had the misfortune of knowing rest right now on this nondescript chair, but it feels so damn comfortable just by virtue of being a chair, something you haven't sat on in a long while.

You look at Tahenohan, and she looks back at you with a manic smile on her. That manic smile. The one that is of no help under these circumstances. Nor any other. But that's digressing.

You look back at the marquise, and her sharp-toothed smile has waned a little and the look in her eyes speaks of a growing annoyance at your lack of immediate reaction.

"YES- Y-Yes m'lady", you then offer, smiling to try and cover both your yelp and your stutter, and she gives you a big, warm smile back.

"Wonderful! It is so hard to count on the help of a commoner nowadays. They are all, ah, so marvelously concerned with their own affairs as if the Shadow Marches would come under another disastromorphism any day, bah!", she stands up, and you all do the same, instinctively, "I bet even now they're milling about building houses for themselves rather than taking care of the projects I ordered. It is funny how I have to count on a dwarf and a cambion to forward my message to them, but I shan't complain".

She leads you out, and you pass by her servant in silk cloth. He is almost uncannily tall, nearly a head taller than you, and his features and shape give you some kind of strange feeling, like those people who are born with a face that makes them look like they are up to no good and you never know if you're being prejudiced or not. Except he does nothing to mitigate it, especially no when he smiles and in the way he remains silent.

“I hope this is just the beginning of a long and profitable adventure together, Lillith Taieart”, the marquise says as she sees you off, “Should your performance please me I assure you I will have plenty more tasks for you”.
>>
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And this is it for Episode 58! I have to go so I cut it short and made the call myself.

See you next episode, remember to follow Twitter for all updates on where I'll run. Thanks for participating!
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>>46794751
Thanks for running!
>>
>>46794751
If she really wants a pleasing performance she just has to ask.
>>
>>46794751
What...what if I have two waifu?
See you next time MP



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