[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: image.jpg (143 KB, 657x1000)
143 KB
143 KB JPG
From street-level to cosmic and everything in between, this is the thread to discuss all things superheroic, at least as tabletop games go. Mutants & Masterminds, Marvel Heroic, Heroes Unlimited, Dark Champions, Villains and Vigilantes, and any other system out there, this is the thread for you if you want to feel superhuman.

Last thread:
>>47227809

>/shg/ team
http://pastebin.com/4ZEeWk7F
>/shg/ Statesmen
http://pastebin.com/qCgQBDgr

Topic Starter: Romance. Almost every hero has their Mary Jane or Louis Lane.How do you handle it in your games? Has it gone well or into the magical realm?
>>
Don't you find superheroes too childish?
>>
File: image.jpg (731 KB, 1123x892)
731 KB
731 KB JPG
>>47251942
Cape shit is fun
>>
>>47251942
Don't you find 4chan too childish?
>>
>>47251816
Wrong board senpai

>>>/co/
>>
>>47251942
Oh yeah?

Well YOU'RE childish. How do you feel about THAT?
>>
>>47251942
I know this is bait but motherfucker you're posting on a board that owes it's existence to a children's book; sit the fuck down
>>
>>47251942
whether or not something is childish is a matter of tone, tone and genre are independent, they are equally capable of being childish or not childish as every other genre. Hell superhero's not even really a genre, it's more like a tag you apply to other genres, a superhero thing (comic, movie, game, whatever) could be action, fantasy, comedy, horror, detective. In short it's such a broad area that attempting to make any comments about superhero's as a whole is essentially pointless.
>>
>>47252083
Clearly you didn't even bother reading the OP.
>>
>>47251816
>Cape Catfights
The absolute best. We got part of one drawn up last thread.

I always thought romance needed to be explored in a cape setting beyond the usual "Flash is having trouble with Iris again" angle.

What if there was a society that arranged marriages between supers to produce stronger offspring? I remember Cape World has an Easter Europe that has a couple of countries off in the corner that are ruled by caps feudal style.

Has there ever been a love triangle between two capes an an unpowered person? That could be an interesting angle to pursue.

Hell, Super Hero matchmaker could be an interesting idea to work a story around. Just a guy trying to help these goldings with super powered soap opera lives find peace and happiness in their relationships.
>>
>>47251942
>Don't you think elves/spaceships/vampires/magic/rpgs are childish

Scoffingmenatfuneral.jpg
>>
I lured my hero rival's girl into my clutches. Slowly working my magic on her, in time she may prove to be a good protege, since she herself is a minor hero.

Maybe some questionable closeness pertaining to reconditioning her, but nothing magical realm, my character isn't gay.
>>
>>47252171
Do you mean two supers fighting over a normal, twilight-style, or a super having to choose between another super or a normal, betty and veronica-style?
>>
>>47252212
Isn't that what happened between Superman, Wonder Woman and Lois Lane? There was some fear that Lois physically couldn't handle banging Superman, but Wonder Woman could.
>>
File: El Santo.jpg (101 KB, 580x808)
101 KB
101 KB JPG
So we have good, flavorful writeups of Capeworld USA, Japan, Germany, UK, and now Australia.

They've managed to have "themes' while still having variety. Germany is about coming to terms with the past with Bucket Head and Dussenmann's stories. Australia is about thoughtful creation vs mindless destruction with the Rainbow Legion fighting against Echidna. UK is about supers as political figures with the Round table acting like the Authority and The Irregulars being a history of government boogiemen from Cromwell to Thatcher, Japan is about perseverance and hope with its story of Meowing Midori and the Man from Light. And the USA is about the struggles of diversity and creative uses of power and potential.

What country should we try next? I kind of want to see what we do with Mexico. Because El Santo and luchadors are awesome.

>>47252212
Hmmmm...has there even been an example of the first outside of Japanese Harem stuff?
>>
>>47252258
>Man of Steel Woman of Kleenex

Imagine having to play match maker when one of the clients is someone like Rogue. Or one is an energy being. Or transforms into a monster when they get excited.

Its a quirky as hell concept but Super Matchmaker seems to have the potential for a handful of interesting stories.
>>
>>47252328
On the topic of the round table, do we actually have a pantheon like marvels norse and dc´s greek written up?

As for mexico. Luchadors are from what i´ve heard big on legacy and secret identidy (might have it mixed up with something else). So we could have some sort of multigenerational super community.
>>
>>47252373
>Be a normal girl
>Fall in love with a normal guy
>Find out that's his secret identity. He's really one of the most powerful men on the planet and he hangs out with exotic beautiful women that can bend steel. They all have 10/10 bodies that make yours look like shit and they dress in swimsuits. Some of them are super geniuses or actual alien princesses. On might be a goddess.

Oh fuck that would give me so much feels to read something like that.
>>
File: perception check.png (12 KB, 500x500)
12 KB
12 KB PNG
>>47251816
>Louis Lane
>>
New player.

Can I play Jawsome-like character in this?
>>
>>47252417
>pantheon
A few gods and god-like entities have shown up. The Rainbow Serpent of Austria is around. And he's also Typhon and Nidhogg. The Navajo Alien God Killer is around. Bob Cat might be a "modern goddess", the spirit of the Mississippi River.

But there hasn't been too much pantheon discussion.

>Luchador Legacy
This could be cool. We've only seen a few big legacy characters so far like Fisher-Girl and the Fishermen that came before her or Ned Kelly inspiring armored heroes and villains in Australia.

Mexico shouldn't have super teams so much as families. I'm thinking something like a much softer Game of Thrones. You have competition and intermarriage between powerful cape families.

Maybe we could sneak the "super matchmaker" idea into Mexico? The established families want to make sure their sons and daughters marry people worthy of them, and some want to try to play super genetics and make a wonder kid.

>>47252482
>Jawsome
Oh god I just had a nostalgic flashback to when I was eight and played with Street Sharks...
>>
>>47252516
>Austria
I mean Straya.
>>
>>47252417
I shit you not i was just thinking about coming up with a pantheon of greek gods. people that are bloodline related to greek gods or some shit.
>>
File: rogue 3.png (41 KB, 720x600)
41 KB
41 KB PNG
Do Rogue's touch based powers have priority over other people's touch based powers?

Like if Rogue made out with Sapphifre Styx or Poison Ivy, what would happen?
>>
>>47252563
Rogue sucks their shit out.
>>
>>47252516
And the legacy thing isn't just super luchadors. It's super priesthoods of Catholic capes sanctioned by the Vatican and families of Nagual that have existed sense before Cortez.

Blood should be the theme of Mexico, Both in terms of blood-lines and ancient Aztec blood magic.

Maybe there's an team of ghostly "Day of the Dead" style skeletons that are dead super heroes and super villains of long ago looking for redemption or another chance to save the day? They only can appear in Physical Earth on certain days like The Day of the Dead and certain saint feast days.

So grandpa super can tell the latest kid to wear his costume exactly what he thinks, and the old mad scientist can scoff at the violence and lack of imagination of modern super villains.
>>
>>47252420

The big anxiety would be that your boyfiend would share all kinds of death defying, high stress experiences with them and not you. Stress creates bonds and intimacy, which leads to affairs.
>>
>>47252516
So multiple superfamilies in either the superhero business or villainy. One of them, perhaps a neutral party arranges marriages between them, so that their legacys can continue. Young upstarts with nothing to their name are allowed to intermarry with the veterans, when it suits the family or in rare cases out of love. Other newcomers can and are encouraged to start their own family soon after starting out.

Background chescks are important, as far as something can be found oout about the marriage canditates it has to, one wouldn´t eant to have someone trying to endager the family marry into it.
>>
>>47252624
>New Luchador hero THE JEWELED MASK
>He fights crime in a mask covered in Jewels that give him powers
>The previous masks that wore these jewels are now on three skeleton heads.
>His grandfather and greatgrandfather are talking skeleton heads in lucha masks
>They serve as shoulder angels. Great Grandfather wants the kid to be more violent because he was a 1920's style avenger who suplexed vampires to death. Grandfather wants the kid to be softer like he was because he was a silver age hero.

THE JEWELED MASK, good idea or bad idea?
>>
>>47252661
Sounds good. Catholic countries are always been big on marriage with lots of kids. It makes sense the super hero community would follow tradition.
>>
>>47252516
You didn't really answer my question.

Can I play as a sharkman in Shadowrun.
>>
>>47251816
Honest question, since I'm considering for a while trying GURPS: Supers.

How the fuck NOT end up with entire party of basically brawlers? I mean no matter how hard I think about it, in the end I can't think about party that doesn't punch things/shoot them with guns (which renders the concept of supers pointless) and all types of psychics and wizards feel like support doing fancy stuff in background.

Any advice or this is just a stample of genre and I should accept it as it is?
>>
>>47251816
>Almost every hero has their Mary Jane

Not according to Quesada, Slott, et al.

Fucking hacks.
>>
>>47251942
>>47252083
We've been worldbuilding. We have art. We have pastebins.

I'm sorry Anon, but you simply triggered too late to stop us.
>>
File: godbless.jpg (379 KB, 1160x963)
379 KB
379 KB JPG
>>47246883
Great work, Edspear!

This may be my favorite pic made in these threads so far.
>>
>>47251942
No.
>>
>>47251942
I think it's infinitely more childish to consume a certain type of media just because it's perceived to be more mature.

Like whatever you want to like. So long as you're not a creep or a dick about it.
>>
>>47252841
Well, look at it the way M&M does it. Damage powers, for example, all do the same thing. They do damage. At their simplest, a punch is no different than an energy bolt. Except a bolt is ranged while the punch isn't. What makes them really different is the descriptors. A blast of fire doesn't do the same things as a blast of lightning. Using comic book logic, a fire blast might be able to completely negate a water blast (with resulting steam providing cover for the next round). A lightning bolt, however, wouldn't be able to stop a water blast. What it could do is counterattack, sending electricity back to the water user!

That sort of thing is where you get your differences.
>>
File: megalodon.jpg (100 KB, 541x760)
100 KB
100 KB JPG
>>47252482
>Can I play Jawsome-like character in this?

Man-shark is almost trivially easy to make. Hell, M&M has one as a villain. Your basic super strength + bite and grapple, with swimming powers and some immunity to drowning and pressure.
>>
I hate being late to worldbuilding sessions.
>>
>>47253646
You haven't missed much. The thread is only getting started on Mexico, which apparently will be all about legacies and super families, with plenty of lucha mixed in.
>>
So im thinking of a group from Greece named the pantheon or something. descendants of Greek gods that inherit their respective powers by finding an artifact relating to said deity.
>>
>>47253706
I too have read Scion.
>>
>>47253796
I have not read that. lol
>>
>>47253469
But that still boils down to fighting. I mean... can't you make a super that is not a fighter? You can do that in other types of role-playing settings
>>
>>47251942
yeah why can't they be mature for muature adults like warhams 40k ir D&D?
>>
File: file.png (158 KB, 346x344)
158 KB
158 KB PNG
>>47248889
That's the big part of the joke on plenty of Venture Brothers characters.

And there was a ton more of that this season.

Such as Wes Warhammer; Andy Warhol by way of Lex Luthor.

>>47252171
The betty and veronica thing could be great fuel to the Genie guy. Pictured him being very Archie Esque.

Which by the way, do we have a name for him and the genie?
>>
>>47252621
Hence Rogue's angst. She can never truly know the touch of another.
>>
>>47252328
Goddamn do I love the mythology of mexican wrestling. I really ought to get into it more.

But basically with El Santo, as compared to other wrestlers and heroes, you basically got this guy who has comics and stories about fighting aliens, rival masks, and demons, which you then go "no way it could be real" only for him to exist in the ring in real life, and doing stuff in movies.

Plus goddamn El Santo was a cool dude.

Is it cool to just straight up convert Santo into a hero for the setting? Just as is. No powers or anything. Just some batman esque guy who uses strength and wits and turnbuckles against the badguys.
>>
File: file.png (4.56 MB, 3864x2090)
4.56 MB
4.56 MB PNG
>>47252516
>powerful cape families in mexico.
I'm suddenly reminded of that one cartoon where the kid was neutral, dad was good guy, and grandpa was a villain. And the grandpa and dad were trying to get the kid to be more like one of them.

Same guy did design stuff for book of life i believe.
>>
>>47253850

What's the point?

The premise of classic comicbook stories is that Heroes punch Evil in the face. If you don't want to punch Evil in the face in a traditional comic book setting, you're probably one of those guys who try to play pacifist characters in D&D.
>>
>>47254165
It sounds like he wants to play more of a support role than a directly combative one, think Hawkeye as a lookout for the Avengers, it should be doable but he's complaining about the lack of mechanical support for playing the leader/strategist/support role as opposed to a front-line fighter
>>
>>47254206
Well, there are plenty of skills and advantages that let you pass on bonuses to team-members in M&M. And there's the Luck power in general.
>>
File: file.png (103 KB, 653x544)
103 KB
103 KB PNG
>>47252700
Great Idea.

And perhaps Current Jeweld mask's thing (in order to bring conflict between him and both ancestors) is that he's just doing the super thing for fun.

No Backbreaking Grim-dark super seriousness like Jeweled Mask the 1st. Nor is he super squeaky clean like the boyscout that is Jeweled Mask the 2nd.

perhaps the linking legacy between himself and his grandfather is a loving mama, who'd be okay with whatever her little hijo does with his life.

Might draw this. Goddamn.

Pic unrelated. Some half asleep drawing from last night that I never posted. I know there's such a thing as too much Jojo, but have i hit that point yet?
>>
File: file.png (804 KB, 1976x1525)
804 KB
804 KB PNG
>>47253228
Man i even forgot to turn on my trip for that one. But then again I might be the only one doing lots of drawing.

Thanks again anon. I should really start gathering these up and posting them.

I still keep forgetting to work on the Generals "all together now" drawing. Lost progress on it when the computer crashed.
>>
File: baby.jpg (142 KB, 480x440)
142 KB
142 KB JPG
>>47252431
>Implying you wouldn't
>>
>>47253663
I like being there from the very beginning and I don't want to derail by making a separate universe, Marvel to your DC.
>>
>>47254128
Yeah, he's one of based Del Toro's guys.

We need some Blue Demoan and el Santo up in here
>>
>>47254512
We could always make a marvel, when we are one day finished with our dc.

Allthough heroes that travel to and from alterante universes are a thing (spider-verse for example). Maybe we could work something like that in. Working on one myself right now.

So, just throw out a few ideas, some of them are going to catch on.
>>
>>47251816

>unironic Nickelback poster

Not even once.
>>
>>47254599
Or maybe more like Image or other independent comics. I like niche and cult followings.
>>
>>47254128
I remembers.
>>
File: Blown away.gif (2.68 MB, 400x225)
2.68 MB
2.68 MB GIF
>>47254165
Whoah, calm the fuck down with the amount of implying

>>47254206
Pretty much this is my point. It's like the rules are written for punching Evil in the face and nothing else. I mean what if your super has such marvelous powers like creating illusions or really good hearing? Still superpower, just not exactly making you a great brawler, because you punch like everyone else and dodge like everyone else.
Now if we were talking about any other genre, sure, such character can still have place, say, as a support or team's smart guy. Or even as the face. In case of supers - you better make different character.
And what fun is in having 5-member strong player party if all have the same PC, just in different costume?

Now, let me get this clear in advance, before someone starts implying again. I have nothing against the genre. But I hardly see the fun in situation with very limited variety of choices and entire party consisting of the same character type.
>>
>>47254165
>not playing a pacifist cleric
>>
File: image.jpg (161 KB, 569x879)
161 KB
161 KB JPG
>>47254039
It would be amazing if we just straight up carried El Santo over
>>
How about the history of Mexico?
Were Aztec and Mayan religions involve the other Earths? How active were spirits and gods in ancient Mexican civilizations?

One unique thing about the Aztec's religion is that it was inclusive.
https://en.wikipedia.org/wiki/Aztec_religion
>The Aztecs would often adopt gods from different cultures and allow them to be worshiped as part of their pantheon...but became an integrated part of the Aztec belief system; sometimes foreign gods would be identified with an already existing god.

Could we do something with that? As the Aztec empire grew from conquering other groups, their pantheon, the amount of gods who were worshiped by them and thus helped and protected them, also increased? They had conquered Mexico because they had the most gods?

Anyone have any other ideas for ancient Mexican history, or any other part of history?

Slow thread today
>>
>>47254128
El Tigre was the shit
>>
>>47251942
less childish than D&D to be quite perfectly honest
>>
Hey guys any tips about writing a heroes origin? how would you write it?
>>
File: tiers.png (12 KB, 423x564)
12 KB
12 KB PNG
Alright, fellow Wild Talents players of /tg/. Let's get Progenitor up in this.

Dark energy is contagious. Everyone who becomes metahuman catches it via exposure to another metahuman, all the way back to the Progenitor. But the transmission is not always smooth or easy. Nor is it unlimited.

The Limits of Power Descent
Every metahuman has the potential to create a number of offspring (though in the case of closed vectors, described below, that potential is blocked). The more energy he’s carrying, the stronger and more numerous his direct offspring. Amanda, the first and most potent superhuman, can produce ten offspring. Because she’s Tier One, her ten power descendants make up Tier Two. Each of those Tier Twos can create nine offspring at Tier Three. The Tier Threes can each make eight Tier Fours, and so forth.

Most metahumans, whether they understand it or not, are stable vectors. Until they’ve created their allotment of power-offspring (that is, until they reach equilibrium), there’s a chance of contagion every time they use their power. The chance depends on their Tier. Before equilibrium, stable vectors can have a tricky time of it. If their powers are aggressive or dangerous, they risk creating a meta-enemy every time they use them on someone who isn’t already super. (If someone already has dark energy powers, they can never get more or push someone towards equilibrium through simple exposure.) At Tier Ten, there’s only a ten percent chance of ‘reproducing’—and then only once, and then only if you have Marks (people who gain Willpower but not powers from the tranmission) in play.

Just pick a time period and pick a random person to be your Progenitor, the one who goes through freak exposure to Dark Energy turning them into a godlike superhero, and they'll accidentally empower their loved ones and enemies before they realize it and the Dark Energy will spread from there.
>>
>>47256197
I'm thinking the gods for the Aztecs were something they Parlayed with rather than actively worshipped. Striking bargains with gods rather than worshipping them. I feel like they should be more belonging to physical earth, if only because we got a lot of actual magic and mysticism all around, so Aztecs and stuff being ancient super scientists (what with their calandar system and astronomy work) could be really flavorful.

They conquered other cultures and let them keep their gods as a matter of keeping them placated perhaps?

Or they collected gods to worship and power their super science.

These are a couple of weird ideas.
>>
>>47256514
Epicurus is the Progenitor, but all his powers are closed vectors. He dicks around for a few decades then dies bangin hooers. He is the only superhuman in history.
>>
>>47252841

Even in MnM I found I was able to do my favorite Wild Talents thing of making a character with a useful power that was not a direct attack. If you want to trap badguys by decaying the floor to create a big hole in the ground, you can. If you want to sneak by them and rescue the hostages without engaging you can. Ideally someone else in your party will want to punch them, and they can do that while you sneak, so that every type of story can be told potentially.
>>
File: file.png (176 KB, 958x537)
176 KB
176 KB PNG
I worked on this super quick. Did we determine what the Subterranean Jack Kirby monsters would look like?

I heard Molemen and whatnot, but I decided to lift a little bit of aesthetic from Gerry Anderson.

Inhuman monsters that see themselves as true rulers of the overworld. Slithering their way up to the surface.
>>
>>47256571
Rock Snakes look legit
>>
>>47256516
>Deals with gods
That would be a way to work in all the human sacrifice stuff they did. Pay for the favor of their gods with sacrifices.
>>
>>47256550

A Zulu warrior is the Progenitor, passing powers on to King Shaka and possibly missionaries, British soldiers and Boers in the British army.
>>
File: file.png (82 KB, 704x671)
82 KB
82 KB PNG
>>47256603
I feel like they're suitably pulpy enough to fit the mold of Jack Kirby monsters.

Plus i like Gerry Anderson stuff.
>>
>>47257077
Not gonna lie probably gonna make that into a DnD monster
>>
>>47252171
>not reposting supercatfight
>>
File: Untitled.png (1.15 MB, 800x800)
1.15 MB
1.15 MB PNG
>>47254599
>>47254678
>>47254512
Would anyone be interested in this?

I'd like to keep it fairly tight conceptually and aesthetically though.
>>
>>47252725
>>47252661
>>47252624
>>47252516
>>47252417
some of this I could see also applying to Spain and Italy as well(not to mention some of the other Central and South American countries)
>>
I'd like to run some street-level supers as a series of one-shots after a massive binge of all sorts of comics and cartoons.

In those, it seems like the characters can make it through an entire city in pursuit of a villain or in order to stop a crime. And the scenery of the fight often changes. What if the fights suddenly shifts into a factory, a chemist's lab in a learning institute, or even a multiple story building with lots of crashing through floors? Should I have the entire city planned out?

And when designing, do you prefer to create a town that's Totally On The Map Of The United States We Swear, or put your characters into actual New York or other big city?

Also, what's the recommended system to play for beginners?
>>
>>47251816
Goddammit, as if we don't have enough generals of things that are only tangentially related to actual traditional gaming. Why can't you take this capeshit garbage to /co/?
>>
>>47257890
You do know that supers are a fairly sizable chunk of the tabletop market, right?
>>
>>47257818
my best advice if your going with the make your own cites route is to make it just filled in enough to be interesting but not so much that you can't improvise when you need to.
>>
>>47252178
They are not the nearly the same as childish superheroes. Grow the fuck up.
>>
>>47257818
I would say you make up your own city if you're new to this kind of game.

Makes it easier to improvise or change things, plus you don't have to worry too much about overall worldbuilding.

That's just my opinion though and to be honest I've never ran a superhero game myself. Sorry if this isn't too helpful, but stick around, last few threads were very active. Not sure why we're so slow today but more posters more knowledgeable than me are bound to show up again sooner or later.
>>
>>47258016
>Tries to stir shit up in a slow thread that's already got some stuff done
>Enters thread on topic despite not liking the topic
>Acts with the authority to decide what is and what is not related to "actual traditional gaming"
>Spends time on actual traditional gaming board
>Spends time actual traditional gaming
>Acts with the authority to decide what is and what is not childish
>>
>>47252017
What's that from?
>>
>>47258016
Behold the fearsome super-stupidity of Captain Retard
>>
>>47252328
Is El Santo saving Meat Loaf from the I Would Do Anything For Love (But I Won't Do That) music video?
>>
>>47254021
Sure she can.
She just eats their soul whilst she's getting touched.
>>
>>47254128
Oh please! Those two Neutrals are actually good inside.
You can tell because they don't have mechs.
>>
>>47258150
It really bugs me that there never actually is any bait on the hook in any of these bait pics
>>
Is anyone running a supers game that could take another player?
>>
>>47251816

So I'm just coming in out of context -so excuse my ignorance if this isn't the place to discuss it- but I'd like to talk about something I've been casually milling/thinking about in my spare time concerning superpowers and so forth:

I like the idea of super powers being progressive as opposed to stagnant, I.E: people grow into their powers, but through practice, time and deliberation they can take their powers in progressively unique and dynamic directions.

Let me provide an example of what I mean:
-Young Man has the ability to breath fire. Inherently not a spectacular power to speak of: He's immune to the temperature of the fire he produces, but can't handle anything hotter.

-Through time and effort though: He can increase and expand the capacity of his lungs, he can breath hotter flames for a longer period of time and in turn withstand higher temperatures as a result- growing and adapting with his power.

-Perhaps even over time learn to do unconventional things that branch from this ability: spitting hot globs of mucousy flame that stick onto things

-Every Power (no matter how useless) generally has some A or B-list potential that it can potentially achieve through persistent development and creativity.

That's the general concept I'd like to worth with at least.

I don't know what I want to do with it at the moment, but I think it's a really interesting idea- I'd also love to apply it to other powers and abilities (ESPECIALLY SEEMINGLY USELESS ONES).
>>
>>47259222
that's how I tend to think of powers myself.
maybe it's cause I've read a crap ton of fighting manga but I like procession of powers as opposed to western comic tendency to just slap a label on wither a power is lame or not and call it a day, and when they do decide to use them more creatively suddenly their a god cast in flesh without really having to work for it.

>pic case in point
>>
>>47251942
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S. Lewis.
>>
>>47251942
Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so.
>>
>>47259222
That's something I would like to see, too. We haven't really focused a lot on how these powers develop for some of these characters, or their potential to grow further. An issue that about every cape stuff has, like >>47259437 says.

I think that could help flesh out these characters more, especially if progression in power goes along with progression in character; from no control and limited power when a kid first learning about it to competent but still far from "mastered" power like an early stages, immediately post-origin story her first getting costume and stuff, then "mastery" of power when recognized as official hero and a set character. And then of course you could always go further, growing more powerful and more creative.

>Especially seemingly useless ones
Yeah, that's always fun.
>>
>>47258293
Amazing Spider-Man 637.
>>
>>47257890
>implying /co/ can help a faggot stat someone in Mutants and Masterminds or Marvel Heroic
>>
>>47257890
/co/ has its own thing going, a lot of world building is already done on their end... and its also vague at best.

Plus a lot of their stuff is fetish shit.
>>
>>47258931
Except they have bare arms and claws. None of the good-guys have claws.
>>
>>47259495
New rule - you can only use that C.S. Lewis quote if you can give another C.S. Lewis quote without looking it up on the internet.
A generation of geeks who are just overgrown spoiled brats (and who tread Lewis as anathema except for that one line) has ruined that quote for me.
>>
File: image.png (253 KB, 1169x844)
253 KB
253 KB PNG
>>47259746
>Plus a lot of their stuff is fetish shit.
To be fair we have Bob Cat
>>
>>47253850
Hypothetically yes. You can just make a super scientist who tries to make shit to solve the situation instead of fighting.
>>
>>47252017
>see nipple poking through on final panel

Disgusting.
>>
>>47260239
Huh I've never noticed that
>>
>>47259860

I'll put on my Reepicheep face, then! "Use?' replied Reepicheep. 'Use, Captain?' So far as I know we did not set sail to look for things useful but to seek honour and adventures. Here is as great an adventure as I have ever heard of, and here, if we turn back, no little impeachment of all our honours.”

Reep is best Paladin, and I'll fight anyone who says otherwise.
>>
>>47259222
>>47259437
>>47259546

I've had some more time to think about it and I think every good power regardless of what it is or isn't should have a few universal qualities:

-It should have room to grow, develop, evolve or otherwise be adapted and 'learned' in some way or another.

-It needs a strict weakness that can't be avoided, but can be overcome.

-The opportunity or potential to have it's nature or origins misinterpreted, I.E: "You thought your power worked like THIS, but it actually works like THIS."

And understanding of these three things should ultimately allow a character to be able to develop and mature the greatest potential out of even the stupidest power.
>>
So what's the best way to run a solo session of a cape solo?
>>
>>47253963
>Genie guy starts flirting with a normie and makes his genie super jealous
>She becomes the only one to know about the Genie besides himself when she reveals herself to her
>They have a Betty and Veronica relationship. Friends and Rivals.

It would have to be "season 2" though. Season 1 is him going around not knowing about the genie for awhile.

>Name

Guardian Genie and...The Impossible Flurry. Because he's a flurry of spastic motion in a fight that still pulls off the impossible (because Guardian Genie helps him)

Speaking of Albany based supers I'm thinking of making Albany Man a Super-Hipster. NYC heroes are to mainstream for him. He wears a cape ironically.
>>
>>47254039
>no powers, just highly skilled

I think this could be cool. Maybe make the Blue Demon analog of Cape World super powered and play up their rivalry as Batman/Superman type deal.

El Frey (The father, as in Catholic Priest) is the most highly skilled wrestler in the world. His pride in his legacy has prevented him from pursuing relationships with powered women. His children (and possibly now grandchildren) select one or two per generation to be the newest "El Freys". The rest become his valued support network. What El Frey lacks in power he makes up for in his support network.

Think Oracle but it's your brothers and sisters. Could be fun.
>>
>>47254407
>spoiler
You can never go too Jojo!

Jeweled Mask sounds like a fun cape. Make his mask be somewhat crystal skull esque.
>>
File: Spiderman #8 - Page 16.jpg (256 KB, 984x1505)
256 KB
256 KB JPG
>>47251816
I noticed in the last thread that you guys have a LOT more going on than just the two links in the OP, including a bunch of other PasteBin pages. Is it too much to ask if this stuff were organized or at least put into the OP or another PasteBin so people new to the thread know you have more than NOT!Avengers Initiative and 5 character sheets? Also, I'd think that making a 1d4chan page would be a good idea. I get that these threads are archived, but again, to new people, it looks like you guys don't really have a whole lot going on.

Pic unrelated.
>>
>>47256197
>Slow thread
We've written up several countries and now probably 100+ supers. Give us time to recharge.

I see the Aztecs and Mayan gods being from the Spirit Earth but due to their association with blood spend most of their time in the Physical. They're a weird breed of deity. Most gods get less powerful when they enter the physical earth. Mayan and Aztec gods on the other hand get MORE powerful.

>conquering gods

...Were the Mayan and Aztec gods the "borg" of pantheons? Did they assimilate Spiritual beings throughout South America and convert them to being like they are?

Would this make them too evil for the setting?
>>
File: SSERPO.jpg (295 KB, 736x1084)
295 KB
295 KB JPG
>>47256571
>Jack Kirby monsters

Just make a large variety of lumpy looking goobers wearing shorts. But I dig how the rock snake looks.

Shoot the eye boys! Shoot the eye!
>>
>>47259746
>vague at best
What's confusing you? You got a question? Maybe we can help?
>>
>>47261508
Many of the Mayan and Aztec gods could be considered what we see as evil
>>
>>47261752
Yeah, the whole idea that they NEED to have people killed to them before they do anything of significance is kinda amoral at the very best.
That said, how much the Aztec deities require human sacrifice seemed to depend on what period of Aztec civilization you're talking about.
The one we know most about is right about when the Conquistadors came along, at which point their culture was somewhat in decline and they were also loosing constantly against the Spanish so they basically began killing people CONSTANTLY as a way to pray to their gods.

In earlier periods of more stability the Aztecs made relatively few human sacrifices, though I don't think it ever actually dropped to none at all.
>>
File: El Santo don't play.jpg (138 KB, 607x800)
138 KB
138 KB JPG
>>47261462
Someone made pastebins of a couple of the countries last thread. We just need to make sure to put them in the OP next time.

So let's see what we got for Mexico so far

-Large super families. Big focus on legacies.

-The gods are of the weird variety. They're more powerful on physical earth than spiritual earth. They "borged" rival pantheons in the past and their worshipers see them as more something to make deals with than to be friends with.

-Super power matchmaking is a thing, as people want to intermarry between families and produce strong super offsprings.

-New supers on the scene are encouraged to start big families and get married. Its shameful to be a successful super and a bachelor. You got to get married.

EL FREY: The El Santo analog. A non-powered hero that has his brothers and sisters as his support team.

THE HONORED DEAD: A team of dead legacy characters, both good guys and bad guys. Some fight for redemption, others for a chance to save the day once again. They can only materialize out of the Spiritual and into the Physical on certain days like the Day of the Dead.

They can also be summoned through a "blood sacrifice". IE, whenever a hero is getting his ass beat and is bleeding. Think of them as the DM's way to save a PC and then have the PC chewed out by his great grandfather.
JEWELED MASK: Fights crime for the thrill of it. Has his grandfather and great grandfather "assisting" him as flying masked skulls. Granted powers by the jewels in his mask.

I think we're at "Las Vegas" stage now. Mexico could use a little more fleshing out but we got a good kernel of a theme right here.
>>
>>47261809
>I think we're at "Las Vegas" stage now.
They were doing Vegas last thread.
>>
>>47261845
Only partly, like pointing out the other (real) casinos on the strip and who their house supers may be. Most of it was focused on Australia.
>>
>>47261802
I just want to point out that when it comes to any gods, not just the Aztec ones, you could make them more moral by just stating that the humans who recorded the legends got stuff wrong. In the case of the Aztecs, it's actually interesting to note that they were tyrants who probably played up the sacrifice aspect to scare the people they conquered. This is due to the fact that the numbers of sacrifices one said they performed had a higher per-day death count than the Holocaust.
>>
>>47261845
Fuck we do move fast.

Poor El Frey should have to deal with flirtation by impossibly beautiful super villainesses and heroines alike. Dad won't let him have sex without marriage (CATHOLIC) and he can't marry without producing a heir, and the El Frey legacy prides itself on being non-powered.
>>
File: Kon meets Stray-Tim.png (317 KB, 769x703)
317 KB
317 KB PNG
>>47261896
>Poor El Frey should have to deal with flirtation by impossibly beautiful super villainesses and heroines alike.
I'd like to see what happens if a male super ever hit on him.
>>
>>47261891
>The blood sacrifice stuff was exaggerated.

What if the sacrifice of blood was given by willing participants that wanted to give their beloved deities more power? It might not even have involved death, just opening up a vein and pouring in a bowl?

But the evil gods of the Aztecs got the most power because the Aztec emperors went straight on human sacrifice and blew their power levels through the roof.

In modern times the good gods have made a resurgence, but they suffer from some seriously bad PR.
>>
>>47257238
>>47259918
>>47256571
>>47254407
PART TWO WHEN?
>>
>>47261802
>>47261947
Could make for good villains.

>Gods receive human sacrifices
>Use increased powers to do shit
>Less sacrifices
>Less power
>Eventually more or less forgotten
>What's left of them today tempt villains with promises of divine power as their new high priest if they feed them sacrifices
>Actually grow in power and give their followers power and protection too as more sacrifices are made
>May even give devoted followers superpowers when powerful enough
>>
>>47261947
>What if the sacrifice of blood was given by willing participants that wanted to give their beloved deities more power? It might not even have involved death, just opening up a vein and pouring in a bowl?
I always imagined it being something like this. Oh, and why did the Aztec gods need so much power? Because they're busy protecting the Earth from skeleton-women with rattlesnake-dicks in space, pic related. I realize I'm probably warping the shit out of this, but it makes for an interesting setup.
>>
>>47261947
>>47262010
>>47262011
BTW, what happened to the Aztec gods in 2012? You know, the whole Aztec calendar thing and all that. I believe the story goes that the end of the calendar marks the end of the current Earth, only for the gods to start again.
>>
>>47262035
In the Cape World lore 2012 could mark some huge, apocalyptic event that was promptly stopped before it got too bad by superheroes.

An event which leads to public and official recognition of the existence of gods, mirroring the recognition of superheroes in the past.

Does that sound good to anyone?
>>
>>47261937
In the words of Confucius "up the bum, no babies"
>>
>>47261937
But anon, that's extra-sinful!

>>47261947
I'm thinking about doing something with Quetzalcoatl (obviously a son of Rainbow Serpent) and his Xotl. It was always assumed the "good" Quetzalcoatl got the best of the "bad" Xotl, but what if this wasn't the case and that sacrifices to Quetz were really sacrifices to Xotl who took his identity?

Now Quetz is looking for a modern champion but his reputation is rather shit due to history.

I also need to do something with the "several suns" cosmology. That just screams to be incorporated into Dream-Time like the story of Quetz killing the rest of his pantheon to stop them from killing the world again. Maybe he did...back in the dream-time, and in the actual time Xotl learned from the Dream-Time and got the best of him, imprisoning him and taking his identity?

>>47262011
Xotl is probably less pure evil and more a pragmatist. How are they supposed to fight shit like that when they aren't at full power? They NEED the human sacrifice to protect all the humans, why can't his brother see that?
>>
>>47262074
>>47262035
>2012

Maybe there was some sort of Crisis level event in Mexico, but I kind of think it would be funny if 2012 was a bust in Cape World just like it was in real life.

The Aztec calendar makers just ran out of room. So you got a shit-ton of super people crowding into Mexico as 2011 was about to end and almost caused their own apocalypse.
>>
>>47262074
I'd really like to see all the world's religions start going "End Times" at the same time. Sounds like a good "Crisis" event.

I've actually given this some thought before. Amatsu-Mikaboshi (Japanese; The Kami of Evil), Simargl (Slavic; The Doomsday Hound), and Tzitzimitl (Aztec; Star-Demons) all are associated with stars, so I imagined they'd all team up.
>>
>>47262099
>stop them from killing the world

They probably allied with/were taken over by Echidna. Quetz, his daddy, Alien God Killer, and the Atlanteans had to take them all down. The "several suns" stories is a racial memory of the group destroying and rebuilding the world several times as they battled Echidna and her brood.
>>
>>47262132
All the "doom gods" team up and try to complete the utter destruction they attempted in the Dream-Time?

I can dig it. It fits what was written up last thread about Echidna and her brood constantly coming back stronger each time the Rainbow Legion thinks they're all dead.

Maybe this is the thing Arthur was waken up to handle? Him saving the Earth is what catapults him from "guy with a sword and cape" to "HAIL THE ONCE AND FUTURE KING!"

I think the fallout of such an event would actually be more interesting than the event itself.
>>
File: SUPER COSMIC.jpg (105 KB, 600x839)
105 KB
105 KB JPG
>Quetz is a relatively "new" god that messed up in the past trying to impress his daddy Rainbow Serpent by getting his own super team just like the old man has in Straya.

>Xotl thinks his brother and dad are full of shit. They're almost as incompetent as the Atlanteans. Can't they see that the only way to beat the star demons and Echidna is by powering up through blood sacrifice? Sacrifice a couple of million and they'd never have to worry about being overpowered again!

>Rainbow Serpent just wants his sons to know that he's proud of them and that he's sorry about what happened to mom.

Even the gods in Mexico are a family struggling with their legacy, I love it.
>>
>>47262199
>I think the fallout of such an event would actually be more interesting than the event itself.
Yup, just like any other comic book event.

The one problem I have with the idea of all the mythologies and religions colliding like this is when you have multiple religions that are modifications of each other, like with the Abrahamic religions (and, reaching even further back, the Canaanite religion). Though I imagined you could brush it off the same way you'd explain how each religion has a different beginning to the world. "But at the same time, all of it is true. Even the falsehoods. Especially the falsehoods."

>And they asked Raven which of the religions was the one true religion. Raven simply smiled and replied "None of them. And all of them."

But seriously, don't get me started on the Indo-European proto-religion that gave birth to the Norse, Indian, and Zoroastrian stuff.
>>
>>47262303
>None of them and all of them.

Dream-Time was a hell of a time.

I imagine it has the potential to be really creepy as well. You have all these powerful guys talk about stuff that doesn't show up in the fossil records anywhere and they're all like 'oh its cool, it happened in the time-out-of-time when the Earths were blended as one".

>>47262262
>Cosmic snake dad will never hug you in his coils and tell you that everything is okay.

Why even reincarnate senpai?
>>
>>47262355
>What the fuck do you MEAN "destroyed the Earth several times"?
>I suppose it depends on how one counts. The oversoul was not divided up as it is now by the Atlantean walls. So by a certain counting...possibly 18 times?
>>
>>47262355
>the time-out-of-time when the Earths were blended as one".
It should be noted that this pretty much matches up to what universe-rebooting Crisis events are, especially COIE.
>>
>>47262355
>>47262387
>Well, the Earths were going to be destroyed anyway, so we just merged them all into one. Later, we decided to make duplicates, but a time-traveling parasite decided to go on a binge, so we had to fill in the blanks with new stuff.
I've just summarized Crisis on Infinite Earths and Infinite Crisis.
>>
File: latest[1].jpg (1.76 MB, 2048x1142)
1.76 MB
1.76 MB JPG
>>47260846
>>47259222

I'm just going to hopefully finish my thought with this sort of final rant, but I also really like the concept of "Same power, but variation within it" and by that I mean consider the following:
We have THREE guys here who all essentially have the same power and that power is basically being "Metal Men", but the catch if you can't already tell is they're different metals.

-One Man is an IRON/STEEL Man and his flesh and body are basically composed of a kind of biological iron/steel material that makes him heavy, but very strong, durable, etc..

-One Man is a COPPER Man and his flesh and body are much in the same way composed of a biological replica of copper, but he isn't per-say as physically powerful as his Iron brother.

-ANOTHER Man however has a VERY unique varient in that his flesh and body are composed of a biological replica of GOLD; he's a GOLD man and although he's strong due to how dense he is- he's probably not very durable beyond ordinary flesh due to the malleability of gold. He probably makes up for his shortcomings by selling his dandruff, finger nails and hair clippings.

I dunno, I dunno where I'm going with this, but I just really like the idea that with so many people with super powers and -provided it's a biological thing- there's no doubt going to be PATTERNS and similarities between super-people and so forth or even varying qualities even within very similar powers.

-Perhaps there's even a fourth CARBON-INFUSED Man who I don't even know if he'd be strong or dense or what would he be? Super durable? I'm not big on the chemical elements.
>>
THE SERVANTS OF THE SERPENT: Quetz is back on his wings, and he wants a super team like his dad has. Unfortunately even with his team putting in a good word for him the pickings are slim. His team includes outcasts and misfits. Nagual outcasts, ex super villians and people from notorious super villain families, and super bachelors that can't make the match maker system work for them.
>>
>>47262425
I think Marvel had a superhero team like this. They were created from alchemy or something.
>>
>>47262425

Okay, I lied, I had one more thing I'd like to mention, but this is more of a "gripe" concerning something that has ALWAYS bothered me about "Comic Book Worlds":

The world doesn't wear itself with the same kind of weight a world would with super heroes would have. Despite there being countless super-geniuses, powerful people and everything in between the world still carries on much the same as it does in our own world and this bothers me ENDLESSLY.
We have Marvel comic books where they have the audacity and fucking stupidity to still include 9-11 AS A CANON EVENT IN THEIR WORLD.

These fantastic worlds have all these -AMAZING- super geniuses, alien technology and yet none of this gets trickled down to the ordinary people and their socieites; everybody is just a prop to be toyed around at the expense of super people and their moral hangups or whims.

I dunno. It's stupid.
The only piece of media I think I've ever seen a satisfying explanation to this was "Venture Brothers", but even then it shaped culture, media, etc- It was commercialized, unionized, it was controlled and managed and made sense.
>>
File: WildCats 3.0 #1.jpg (171 KB, 1000x1542)
171 KB
171 KB JPG
>>47262764
This is something I mention a lot, that superhero worlds will always be similar to ours, minus the obvious stuff like magic and superpowers. It has advantages and disadvantages, as you pointed out. A comic I love is Wildcats 3.0, set in the Wildstorm universe, which really didn't give a fuck about this and just changed things whenever. In Wildcats, a guy invents batteries that NEVER lose their charge (pic related), and changes the world overnight (the best is when he realizes that electric cars are now not only viable, but better in every way to current cars, immediately rendering the oil and gas obsolete). And he never backs down, that's the best part. In the Wildstorm universe, that tech is there to stay. Hell, they even blew up Earth! Sadly, the Wildstorm universe has since been folded into DC's New 52 universe by moronic cretins who have no idea what they're doing, and the stagnation and nosedive-decline of DC as a whole is a clear indication of that.
>>
>>47262584
WINGED MASK

Manuel Vega is actually 2 super identities in one. On one hand he's the "black sheep" of the Vega Clan and fights crime with them as the third member of the 4th generation MIRACLE BROTHERS. His lineage gives him enhanced physicality and bursts of super speed.

He's the black sheep because he's incredibly shy around women and is into his thirties without any success at the match maker program. Mom and Dad want kids, but Manuel isn't sure he's cut out to be a husband and a father.

His second identity is that of WINGED MASK. He was chosen by Quetz to be his champion, and although he first refused he felt bad for the old god after hearing about how he views himself as a failure next to his dad Rainbow Serpent. Manuel could relate.

In addition to a new mask (with wings on the side) Quetz gives Manuel a scaly reptilian appearance to better hide his identity. Manuel's natural powers are enhanced by him sacrificing blood daily to Quetz (after finding his forked tongue drinking his blood out of a bowl "too damn weird and un-christian" Manuel drains his blood through an IV and stores in bags for Quetz to drink, teasingly calling them his "juice boxes").

Manuel as WINGED MASK is even more powerful physically, can fly (flight is traditionally looked upon in Mexico as a "dishonorable" power. Real men fight with their feet on the ground face to face.) project beams of cosmic force from his hands and eyes, and contort his body like snake.

As Quetz gets more and more power his powers as WINGED MASK will grow and develop.

So here's Manuel Vega, the only superhero I know that juggles two super identities at once.
>>
>>47262764
It seems to me that a lot of cape stuff doesn't want to lose the feel that this is the real world, our world, with a rare few exceptional heroes.

But that's just not the case. As you said, there are "countless super-geniuses, powerful people and everything in between".

I personally don't mind it when it's in more isolated universes, like superhero movies focused on specific characters, in which case it usually IS a world where there are only a rare exceptional few, and not a whole world. But when more developed, more expansive universes try to match up with the real world it just ignores logic and/or their own canon.

Which is particularly bad because that is intentional skimping on worldbuilding. Worldbuilding is great! Some of my favorite parts about comics are the development of society and the world as opposed to specific characters or plots. Trying to match up to the real world not only doesn't make sense but is a huge waste of potential.

>>47262854
>the only superhero I know that juggles two super identities at once.
That's a neat idea. I like that you're messing with classic, obligatory superhero tropes like the secret identity.
>>
>>47251816
Boy, her left arm sure looks natural and properly proportioned
>>
>>47262764
>>47262845
Oh, another thing: I always imagined that superheroes would be nullified by supervillains. Sure, Mister Fantastic, Black Panther, and Iron Man could focus on making electric cards. But who's going to create a vaccine to the the technocyte virus HYDRA just unleashed?
>>
>>47262897
Looking back on it, this drawing is just fucking terrible
>>
>>47262845
Planetary was all about sticking it to "Reed Richards is useless". The main bad guys were basically the Fantastic Four.

>>47262764
>>47262764
I think of this as the "superheroes showed up last week" effect. Comic worlds always act like capes -just- showed up with respect to their impact on the world at large. Reed Richards will cure cancer....any day now...

The Silver Age was amusingly much better about this sort of thing. Superman helped scientists out all the time, and everyone knew that Superman was going to make a super-utopia because the Legion of Superheroes showed up in a time bubble and said so.

The thing is cape comics, particularly marvel ones, are big on being "our world, but with capes"...but if our world had capes it wouldn't look like our world very much in just a short while.

/tg/'s Capeworld is trying to avoid this trope. There's a definite sense of humanity developing because of capes. Germany has robot cities and a robot superman as their premier hero. Japan is digging through a neighboring universe to reach a planet full of light people. NYC houses diplomats from alien and magical worlds and an organization called ARGO based their explores the multiverse. In Australia DREAM DRIVER has a science show like Bill Nye explaining to the average person what his mystical team mates are doing on a daily basis. In Idaho a guy cured world hunger. And cancer was solved awhile ago.

>>47262896
>That's a neat idea

Thanks. I wanted to do something with this poor black sheep guy struggling to balance obligation to his family with doing his own thing, and I think having two super identities could reflect this struggle pretty well.

>more isolated universe
I think the Marvel movies are doing pretty well so far because there aren't dripping with super geniuses. There's really just Tony, and he's been struggling with "how can I make use of my weapon technology so that it doesn't kill everyone" sense his origin.
>>
>>47259222
>>47259437
In the few times I've played and Superhero games, everyones powers worked like that.
One time it was taken to a logical extreme where the Psychic lady had to wear a 'Nullifier' otherwise she would automatically read every mind within around a dozen metres of her and could alter the very psyche of people with almost no effort.

Another could manipulate electricity on touch. At first she was hacking computers and modifying magnetic swipe cards, acting like a spy.
Then she began to play with atoms and before long she was nearly a literal goddess.

One guy could absorb any force.
Any force.
Started a tank, ended up black-holing the enemy base just to make a statement.
We ended up launching him into space on his request to be left alone and a few of the other demi-god heroes talk to him on occasion to make sure he remains sane.
>>
>>47251816
Didn't even notice the topic starter.

We haven't really developed a lot of romance in Cape World yet, have we?

Maybe we wait until we have more characters and stories between those characters fleshed out before we mess with that if we ever mess with that shipping our own OCs is going a little far even for us to be quite honest my family members.
>>
>>47263023
Barnstormer and Shooting Star (formerly Superstar) apparently get married at the end of the Hollywood storyline.
>>
How far did we go with mexico? Sorry, I went to bed in the middle of it.
>>
>>47263057
>>47263073
>>47263023
See, this is why I said the PasteBins should be organized, or at least all put into one place.
>>
>>47251816
>Bob Cat
>a shapeshifting trickster spirit bound to the various rivers and streams of Missouri
How exactly is she "bound"? Was staying near the rivers a part of her trick on the Atlanteans? Can she physically not leave Missouri?

If it is a matter of impossibility rather than preference or a deal she made, what exactly binds her? The geographic location, the water flowing through the state, or the spiritual counterpart to either of these, or something else? Are there any ways around this? If she is bound to the waters of Missouri, could she just fill a jar with water from the river, keep it with her at all times, and proceed to go wherever she wanted? She is a trickster spirit, a "master of ruse and deception". I'm sure she could find a loophole is plot called for it.
>>
JEWELED MASK

I like his character and gimmick, just want to flesh out hi powers more.

I see him being "crystal skull" themed. The jewels in his mask give him an assortment of powers and the whole thing looks like a quartz skull.

He has a variety of psychic powers. Mind reading. Mind control. Telekinesis. But he's not powering the actions, his jewels are. So when he's in a "duel" with a psychic he's not the one with the headache, but if he uses too much power the jewels start to crack. But this still gives him an edge when fighting psychics, as he's free to run up and suplex them while his jewels and his flying skull ancestors keep them busy.

The jewels are actually tiny thought thoughts crystallized into physical form by a sect of Mexican monks that explored Mental Earth in a quest to find God. They used the "holy gifts from God" to combat Star Demons that infested the dreams of a village.

Now his family, being descendants of the head friar, use the jewels to fight crime. But who is to say the Star Demons won't one day come looking for the weapons that caused them so much pain?
>>
>>47263101
>Bound
Probably not the best choice of words. When I wrote her up I figured she just comes and goes between the physical and spiritual side of Missouri as she pleases, but likes staying in the Physical because she finds it a beautiful, fun place and has grown attached it its people and culture.

>>47263093
We got pastebins of a lot of world building topics including Hollywood set up last thread. They just weren't posted in the OP this time.

>>47263073
See >>47261809
>>47262011
>>47262035
>>47262074
>>47262099
>>47262156
>>47262199
>>47262262
>>47262303
>>47262355

We're still building. So far its been gods and luchadors.

I want to do something with the Nagual...would Jaguar and Panther catgirls be too magical realm?
>>
File: Crystal Skull.jpg (1.52 MB, 1832x1832)
1.52 MB
1.52 MB JPG
>>47263106
Damn. Forgot my pic.

He can divide his power up by placing jewels on his grandfather and great grandfather's masks for a pincer attack, but they encourage him not to do so as "this is his fight now".
>>
>>47263057
They are Ms Cryptic/Extrahuman seem to be the only "official" couple so far.

Fisher-Girl is in love triangle with fellow aquatics Madam Delphine and Waveracer.
>>
>>47263165
We already have Bob Cat and Midori.

Which is to say that the damage caused by incorporating catgirls has already been done. We are already in deep enough into that particular realm that anyone shopping for fine quality bait already has plenty to choose from, so adding more can't make things any worse. Go ahead.
>>
>>47262976
>>47259437
>>47259222

I'm just gonna throw this out there, but I also think a big deal with the reaffirming and helping this cape-shit not get out of hand is respecting the "soft" & "hard" caps of a power and taking enjoyement and appreciation within the limitations set by a power.
There's a LOT of different sorts of powers, lots of archetypes, lots of variation and some people draw the short straw, some debilitate a persons appearance or some have unusual circumstances.
Like, consider the following:

-One person is capable of "Breathing Water", no I don't mean they can breath underwater, what I mean is: Their throat/chest has a sort of cavity that swells up and much like a pokemon they're capable of expelling a highly pressurized sustained torrent of "water" that they can either collect or make themselves gradually through "drool". Incredibly unstylish.

-Another person has "Samson's Strength": their strength, durability and stamina are directly praportionate to the quality, health, density and length of their hair. All of their hair. Potentially speaking the upper limits of their power would be to grow a thick coat of "fur" all over their body.. But do they really want to do that?

-Maybe one person gets one of those amazing "A-list" powers they've heard so much about and they can 'grow'. They can dramatically change their size both big and small, but it's a power that's extremely tiring and at worst- the GIANT phase is horrendously destructive and impractical in any kind of urban environment.

-You could also have another person who you'd think would have a fantastic power: He can shoot optic laser blasts from his eyes, but this ability has severly stunted his vision and made him colour-blind for the sake of those cones and lenses being used to focus, convert and produce hot beams of UV laser blasts. With his only saving grace being that he could probably "see heat".

I dunno, sometimes powers are actually kind of a terrible crapshoot.
>>
>>47263207
You mean Waveracer is stuck in the middle with Fisher-Girl and Madame Delphine playing tug-o-war.
>>
>>47263207
>>47263313
>>47263057
The Blue Crab is married to the sea.
>>
INFINITE MASKS

He's to Mil Mascaras what El Frey is to El Santo.

They said it and its counterpart lost to the ages were used by the Mayan hero twins who avenged their father by traveling into the realm of the dark underworld gods of Xibalba, who defeated their snares and traps, who allowed themselves to die just to conqueror death and shame the underworld forever.'

It was said to be made from the hide of the most powerful of the star-demons. It was said to be a symbol of life conquering death.

But it was only a leather mask. Worthless to anyone but a lover of the strange Mayan artifacts, ugly and plain compared to the artifacts surrounding it in the New Mexico Museum.

But when museum curator Hidalgo Lopez was assaulted and beaten when his museum was robbed by vandals that left only the mask behind he adopted the mask as his symbol in a furious rage. He was inspired by the story of non-powered El Fray to strike back at Mexico City's underworld and teach them to respect history. Like the hero twins of legend he would confront the underworld...and be reborn.

He started as a partner and student to El Frey, calling himself Hunahpu after one of the twins of legend. But as he fought super-crime with El Frey things began to change. He started to develop powers of his own based on the foes they fought. His mask began to change and shift its color and shape. Eventually he could control this transformation and cycle between several masks that each granted him powers and abilities based on foes he and El Frey fought.

This really WAS the masks of one of the hero twins. This was how they defeated the underworld gods, through adaptation and change. It just needed someone to make use of it as a weapon before its power could be woken up.

He became TRIPLE MASKS, then SEVEN MASKS, then 12 MASKS...MANY MASKS....COUNTLESS MASKS...and now he is INFINITE MASKS, although the number of "masks" his mask contains is not actually infinite.

-cont
>>
>>47263313
I want to see a pic of this. Waveracer likes Fisher-Girl better when she makes with the bantz and sporty challenges and doesn't go all clingy girlfriend, same with Madame Delphine. Who knows who he'll end up with in the end?

>>47263340
I want him to have Japanese fisher with his own mech-sub that violate international fishing restrictions as his rival. Sometimes he just hunts whales to draw out Blue Crab so they can have a good mech fight. The guy's probably young and a little bit of an otaku, and Blue Crab is strangely the closet thing he has to a father figure.

When Blue Crab eventually dies the guy will probably be one of the pall bearers lowering his coffin into the sea that he loved so much.
>>
>>47263437
When his powers first started INFINITE MASKS had to fight a person several times to develop a mask of them. Eventually it got so that he needed time to apparently "download" the power into a mask. He discovered this when he started dating LA DIABLA, daughter of the Red Demon. After a few weeks of intimate contact with her he developed a mask based on her powers. Eventually he discovered that he could force a copy by willing it, but the process is extremely painful and leaves the target in a death-like coma for months if not years. He's only done this twice in his life against extremely evil super foes that left him no choice.

Now in the old age the mask seems to be copying the the ambient super powers of the world. He develops masks whose powers he aren't sure of until he experiments with them. In his senility he's forgotten the exact number of masks he has but estimates it as "a couple of hundred".

Infinite Masks is potentially one of the most powerful capes in Mexico if not the world, but he does have his weaknesses. He can only ever use one mask at a time. He's also grown a little senile in his old age and sometimes forgets to call up the mask he needs or what a mask does. He's the only cape of his generation not to have fully retired, using the power of the masks to get by, but his children and grand children and great grandchildren wonder just how longer he can fight age with super powers.

His super-family is less strict on relationships than others because he doesn't have to worry about super powered hereditary or making sure his bloodline stays pure human. He has the ability to discard his powers into masks that others can wear and gives a couple to each of his descendants that want to follow in his crime fighting footsteps.

He also has a bad habit of giving masks away to people that claim to be working for the government. His family sometimes has to fight to recover masks swindled from the old man by organizations like DECK and HECTONCHIRES.
>>
File: maryjane.jpg (109 KB, 527x618)
109 KB
109 KB JPG
>>47251816
>Kirsten Dunst and Emma Stone covers in the corner
nice touch
>>
File: Mil Mascaras.jpg (67 KB, 592x732)
67 KB
67 KB JPG
>>47263580
As Hidalgo approaches his 100th birthday the Lopez clan wonders if he will ever choose someone to carry on "his" mask or if he'll wear it until the day he dies. If so, how will they decide whats to become of the mask?

And what ever happened to the mask's twin anyhow?
>>
>>47262611
https://en.m.wikipedia.org/wiki/Metal_Men
DC comics
>>
File: The Blue Demon.jpg (49 KB, 598x600)
49 KB
49 KB JPG
THE RED DEVIL

Analog to the last "big three" luchador The Blue Demon.

THE RED DEMON, inspired by INFINITY MASKS and the first Mexican superhero EL FRAY, adopted a mask to fight crime although unlike EL FRAY and INFINITY MASKS it was to honor their legacy and tradition rather than hide his identity.

Because a mask doesn't hide a big red demon guy with glowing eyes and horns.

Years ago the same group of Catholic priests involved in JEWELED MASK'S origin that protected Mexico from dream eating Star Demons and explored Mental Earth for signs of God's location came upon twin though-forms locked in an eternal battle. One responded thoughts of peace, security, and well-being. The other responded to thoughts of fear, punishment, and dread.

They believed that these twins might be an extension of cosmic forces outside the Oversoul. Heaven and Hell. But after costly experiments they concluded that they were just thought forms of afterlife concepts and not the actual afterlives themselves.

The cost was great. One priest that attempted to commune with "heaven" was reduced to a maniac in the throes of overpowering euphoria that threw himself at "heaven" until he was absorbed. Another priest that tried to commune with "hell" flew screaming from the Mental Earth...and found when he regained his wits that when he stared into the abyss the abyss stared back.

The priest's mind was scarred by the experience, but so was his body. His skin was red. His eyes glowed red like fire. He had two black horns on the top of his head.

His fellow priests had to remind him constantly that what he touched with his mind was not hell, that he was not a demon, and that he was not evil, but he couldn't shake the horrible notion in his head that the man had been left back in "hell", having exchanged places and memories with a demon. He was never sure if he was ever monster or man except when he was held by his loyal wife during the loneliest hours of the night.

And then he had a son...
>>
>>47264109
Needless to say his son had a hard existence. His parents and the priests were kind to him. They told him that he was born in the mere image of the infernal, but his heart could, if he chose for it to be so, belong to the divine. He was raised in a church with the children of the other priests, one of who would go on to be the first JEWELED MASK.

But they kept him sequestered in the church from the outside world. It was the early days of super beings before WW2. Things as weird as he were seldom walked the streets. It was feared his appearance would invite violence against him.

When he become a young adult in his twenties he heard about EL FRAY and the man then known as MANY MASKS. Before EL FRAY Mexico's criminals were managed by the police as best they could, but EL FRAY was like a scourge on the underworld.

The boy was always told to control his anger and to never be violent, that if he were not careful he could hurt someone with his immense strength. But here was a man that used violence for the sake of peace.

It reminded him very much of what the priests said. "Born in the image of the infernal, meant for the divine".

It was the only time he ever disobeyed the priests. He donned a mask and went out to join the two crime fighters as THE RED DEVIL.

EL FRAY took him on as another student, supplementing his enormous strength and power with luchador technique. He became a friendly rival to EL FRAY. EL FRAY was the only member of the TERRIFIC TRIO totally without powers. THE RED DEVIL was the only one that always had powers. And MANY MASKS fell somewhere in between, alternating powers.

The descendants of the first Red Devil carry on his super physicality and apperance, and sometimes add new powers to the mix from intermarriage or through chance. The men of the Red Devil family are known for their unearthly strength. The women of the Red Devil family are known for their incomparable beauty. His daughter, LA DIABLA, started

-cont
>>
>>47264306
La Diabla started a tradition of Red Devil women carrying on relationships with men from other mask legacies when she dated and then married INFINITE MASKS. Many are the stories, some true and some untrue, of Red Devil women seeking relationships with the "pure-blooded" men of the EL FRAY clan, furthering the rivalry between EL FRAY and RED DEVIL. Tabloids have a field day every time an El Fray and a La Diabla are in the same room together.

There has never been a known case of an El Fray ever fathering a child with a La Diabla, although there have always been rumors about affairs and bastard offspring.

Where does the truth lie? Several capes have come forward claiming to be illegitimate children, but they have all been dismissed as publicity seekers...so far...
>>
>>47264370
Due to his origin tying into the Mental Earth all the Red Devil clan can physically interact with psychic projections.

They can suplex thought-forms like HAUNTER'S "Mad Mary" and shrug off psychic assaults.

With a little concentration they can their bodies into the Mental Earth, becoming formidable fighters against the STAR DEMONS that dwell there.

I'm considering having the Aztec Star Demons be to the Mental Earth what Echidna is to the Physical Earth. They infest all three of the Earths but have their "preferred" domains.

Which begs the question of what the "plague of monsters" is like in Spiritual Earth.
>>
So a couple of cosmology concepts for reference:

THE OVERSOUL: All three Earth as one. What the Atlanteans all were apart of before they separated. Most want to go back to oneness, although some don't.

PHYSICAL EARTH: Earth earth, basically. The "real" Earth with physics and mass and atoms.

MENTAL EARTH: The Earth of thought-forms, living dreams, and Mental bodies. Thought-Forms are timeless and unchanging creatures that respond to and gravitate toward the emotions of a sensitive psychic. When they break through and materialize on Earth they are colored by the thoughts of the psychic and develop personalities like HAUNTER'S "Mad Mary".

Dream Beings and Dream Lands are the result of dreamers and psychics interacting with the raw dream stuff. Without the input of their thoughts and feelings a Dream Land remains but raw formless potential like a cloud which is why formless Dream Lands are called Dream Clouds. When it is exposed to thoughts the Dream Cloud rearranges itself based on those thoughts, becoming Dream Lands and even Dream People. But once they are dreamed up a kind of entropy sets in. Dream Clouds are immortal, Dream Lands are not, and eventually a Land will collapse back into a Cloud , changing as it collapses. Additional thoughts can only slow this collapse, not prevent or reverse it. Do not feel sad for Dream People. Their average lifespan is much greater than that of a human. Dream Lands can last hundreds of years before collapsing, and some Dream Lands have outlived entire countries, and unlike those countries they leave a complete record of their passing. "Dead" Dream Lands are recorded forever on their cloud and be visited like a ghostly dream.

An example of a dream being in Cape World is Guardian Genie who comes from a Dream Land of adventure and magic.

-cont
>>
>>47265343
Mental Bodies are have Atlanteans and Homo Dynamis such as the Knights of the Arthurian mythos reincarnate. The Mental Body "dreams up" a person on Earth, the reverse of a person dreaming a Dream Lands into existence. The person the Mental Body dreams up has their own personality and will and experience. When that person dies the Mental Body awakens as if having experienced a dream and is enriched by the experience. Then it reflects for a moment on all the dreams it has had and then falls back asleep to dream of a new personality on Earth.

SPIRITUAL EARTH:The Earth closest to Physical Earth. It tends to blend with Physical Earth more often than Mental Earth. It is the realm of gods, faeries, and other odd creatures. The beings here are not immortal but may appear that way because they tend to go in cycles, particularly the gods who are obsessed with cycles. If you visit the Greek pantheon you could find that they're in the middle of their war with the Titans or in the middle of playing out another Trojan War. New pantheons sense ancient times have arisen out of pop culture.

The Spiritual Earth has far more personality and independence in its inhabitants than Mental Earth. This is because of how it interacts with humans. Humans exposed to Spiritual Earth experience the standard mystical phenomena of an overwhelmed mind, the kind of phenomena experienced by those that claim angelic visitation, alien abduction, out of body experience, ascents into heaven, descents into hell, and all manner of diverse phenomena characterized by the single commonality of there being an "other". This is something humans do when the mind is overwhelmed naturally as humans are a social animal whose minds are filled with social programming. This when the raw, wild energies of Spiritual Earth embrace them they color Spiritual Earth with imagined personalities that take on the form of gods, angels, and pop culture heroes.

-cont
>>
>>47251816
>Has it gone well or into the magical realm?
Women who look like comic book heroes/waifus are always magical realm.
>>
>>47265489
In comparison when one interacts with Mental Earth they won't even realize that they are doing so unless they attune themselves to higher perceptions. Spiritual Earth forces itself on the mind. Mental Earth hides from the mind.

DREAM-TIME: When the 3-bodied Atlanteans discovered humans they believed they found a miracle. In modern times they work to keep humanity "pure" from interaction with inhabitants of the other two Earths. But this was not always a case. When they first discovered humanity they were still happy to have seperated from their creator the Oversoul. They say humanity as proof they did the right thing. How would they have ever discovered this miracle that was man if they stayed in oneness?

They blended the three Earths together to create the time-outside-of-time that was DREAM-TIME. It was a wonderful, frightening, primal world and the Atlanteans loved and bred with humans to create HOMO DYNAMIS, the Nephilim of the Bible. Gods were men and men were gods. The first primal, archetypal gods were Homo Dynamis, Atlanteans, and Men, but not men as we know them. They were Men of the Dream-Time. They were Adam Kadmon and the Golden Age of Plato.

But it was not to last. Princes of Homo Dynamis sought to exterminate humanity, fearing them as the something unnatural and monstrous. The Atlanteans were created by the Oversoul. Homo Dynamis were created of Atlantean and Man. But Man was made from nothing but nature. The princes believed that at their core man was purposeless-and this purposeless could be dangerous.

The war between Homo Dynamis and man survives in the racial memory in all the tales of murderous twins form Cain and Abel to Set and Osiris to Xotle and Quetzalcoatl.

The Atlanteans were forced by the violence to intervene, but by then the damage was done. Primal man and Homo Dynamis transformed themselves into the primal monsters to better destroy one another. This fact survives in the racial memory as the fall of Lucifer,

-cont
>>
>>47254512
This is why I hate that these fags have totally taken over the past half dozen threads and burned through one a day.
>>
>>47265642
The fall of Lucifer, the transformation of Bast into the Eye of Ra, and the descent of Ishtar into the underworld. Great beings weaponized themselves into living nightmares to overcome their foes and lost their minds. Living gods had created madness for themselves.

The surviving primal humans, Atlanteans, and Homo Dynamis rallied. Their battles with the mindless gods survived in the racial memory as Zeus battling Typhon, the Aztec gods battling the Star Demons, and Ra battling Apep. The primal, watery serpent of destruction and chaos against the god of order, the last protector of the cosmic order.

The Dream-Time was destroyed and rebuilt during the fighting many times, and this survives in the racial memory as the Aztec Sun Ages, the Ragnarok of the Norse, and Battle of Armageddon of the Christians.

Eventually the mad gods, the star-demons and Echidna and her brood, were seemingly exterminated. But the Atlanteans had had enough. They arranged their WALLS to separate the Dream-Time back into the three Earths. The primal humans were sent to the Spiritual Earth where they became the Sky-Fathers and leaders of their pantheons. The Homo-Dynamis were banished to the Mental Earth. Some remain there. Some were freed from their prison and formed into the Arthurian Mythos by a rogue Atlantean that called herself the Lady of the Lake, to make up for their past sins by showing their brother humans how to create paradise on Earth, even if just for a time.

And Physical was clean again and left for humans, natural and untouched by the other Earths, to form, protected from contamination by their Atlantean watches whose watch survives in the racial memory as the Gnostic archons and Watchers on the Thresholds of Thelema.
>>
>>47265712
Well, see anon, you're doing it again. That anon expressed mild disappointment that he was late to the world building and approved of it by not wanting to appear to derail it by his own ideas. He thought of building his own counterpart universe and making it a multiverse project and other anons said it sounded like a good idea to be worked on once this world got built up.

People were happy and civil in this thread, and then you had to, once again, come along and act outraged on the behalf of a person that did not request your "assistance".
>>
>>47265810
THE DREAMING/SONG LINES/DRAGON LINES/LEY LINES: A palimpsest of the Dream-Time imprinted on the very soul of all living beings across the 3 worlds. The Dream-Time, being beyond time, can never fully be erased. And in the form of The Dreaming it calls to all life across the Oversoul, binding them heart to heart and soul to soul. It is the tide constantly wearing down the Atlantean Walls between the worlds, and every day it grows stronger. Every day it becomes easier for being to travel between the worlds.

The Dreaming exists across all three earth and is composed of the physical, the earth, and spiritual. Its coursing through the earths introduces foreign material to each earth. It puts physical into the spiritual and spiritual into the mental and this is what weakens the Atlantean walls. It exists everywhere, in some places it is as light and unobstrusive as a shadow but in other places like Australia and especially Uluru it bursts forth to blend the three Earths. It exists at every time, and many believe it to be the key to time travel.
>>
File: breddygud.gif (975 KB, 229x302)
975 KB
975 KB GIF
>>47265343
>>47265489
>>47265642
>>47265810
>>47266064
nice
>>
>>47266125
Thanks anon. I never know how these write ups are until someone responds.

I wonder if we'll get any progress on the UN team UNITED FRONT? Midori is supposed to be Japan's rep and sort of the trainer for the rest of the team.

>>47257077
>>47256603
>>47256571

Titan and Gemstone vs subterranean and Jack Kirby monsters could be so cool.

I want something like Fin Fang Foom. Just a big dragon-man with pants.
>>
File: MOOMBA.jpg (25 KB, 350x515)
25 KB
25 KB JPG
>>47266503
Instead of Robot Masters they fight giant monsters powered by eating gemstones?

I can dig it. Giant threats will also allow the Tuberous family to deal with stuff besides fighting. "The monster prince ULAX is causing an earthquake! Protect he citizens!"
>>
Could someone post an champions or villains and vigilantes pdf?
>>
>>47266654
Is villains and vigilantes from M&M? A got some pdfs from that.
>>
>>47266503
I had a rough idea for the French rep. Essentially she was a French resistance fighter who went undercover as some Nazi officer's mistress to get intel. When that Nazi led an expedition into the Hollow Earth to find the Fountain of Youth, she was brought along. Eventually the expedition did find the Fountain, or something like it, and she destroyed it and the Nazis to prevent it from falling into the wrong hands, though she was bathed in its waters in the process. After the war she became an agent for the French government, taking on the name Dame Ankou. Character-wise she's something of a Captain America/Black Widow hybrid.
>>
>>47266683
No, but thanks. I heard there was an rpg with that name.
>>
File: GOOGAM!.jpg (84 KB, 495x751)
84 KB
84 KB JPG
Could we make a hero team of Kirby-style monsters? They wouldn't all have to be monsters from beneath Idaho. They could be robots, aliens, stuff like that.

Have them themed around mistakes and accidents. They're misfit status is emphasized by them being so much bigger than the humans they live among and protect. They probably work in the rural midwest where there's a lot of room.

They could kine of be Cape World's Doom Patrol I think.

If anyone feels like rolling I got the character gen handy and am willing to brainstorm.

>>47266711
Dame Ankou sounds interesting. Poor lady probably has to deal with pissed off wizards and super scientists mad she dynamited the fountain. She could be the team mom and manager, even more than Midori because of her experience.

The Subterraneans are going to pissed. They probably spent centuries super science-ing up that fountain just to have it be destroyed.

Does she age or is she out and out immortal?
>>
>>47266791
I figure she's fixed at her physical prime, or at least remains at it long enough to still be superheroing in the modern day
>>
i wonder witch power level (M&M) silver surfes would have? In general i would love to know some good examples for the power levels by using well known heroes...
>>
File: Xemu The Hulk.jpg (973 KB, 1000x1565)
973 KB
973 KB JPG
>Idaho

I figure the Idaho subterranean faction are enacting a policy of Lebenscraum by way of giant monster. They've lived underground in peace for thousands of years. They might need to be close to the POWER GEMSTONES in order to survive, so they didn't evolve with the human drive for change, chance, and adventure. They like to play it safe. Think of them almost like really big herd animals.

And then suddenly these guys show up from a place they didn't even know exist and it turns out they've been mining the POWER GEMS. They say they didn't know anything was living down here and want to make some sort of peaceful deal, but fuck that. They're strange, and they took POWER GEMS without even knowing that thing depended on them for life. That fact alone scares the hell out of subterraneans. It makes them feel very small and vulnerable in the cosmic scheme of things.

So they decide to invade and subjugate all of Idaho, with the Tuberous family as the first line of defense.

>>47266791
Taking the idea of a "Kirby Monster Doom Patrol" one of the members could be from Underground Idaho, a rare member of their race with a passion for adventure and exploration.

He could be the cute one. A big rock creature fascinated and something frightened by the things he/she finds on the surface world.

>>47266932
It depends on who does the writing. He can honestly go as high as they come depending on whose pen he's under.
>>
>>47266932
http://roninarmy.com/threads/766-Batgirl-III-s-Character-Thread

It´s a thread I found a while ago. Don´t know if the silver surfer is in there.
>>
>>47260364
Hell yes.
>>
>>47266981
>Plastic Man
>Flash
>Atom
PL 10

No.
>>
>>47266981
Cpt. America = Superman?
Hell no!
>>
>>47267123
>>47267151
Look guys, it was just an suggestion for the anon looking for builds. I didn´t make them, just linked them.

Speaking of which, what powerlevel should plastic man, flash etc. have in your opinion?
>>
File: G8.jpg (33 KB, 480x400)
33 KB
33 KB JPG
THE UNITED FRONT

Inspired by both the US's STATESMEN project and the success of terrorist organization HECTONCHIRES' in recruiting men to their "one world government" designs UN representative MILOS KRASOS launched the UNITED FRONT initiative to create a multinational team to show the power and possibilities of global union and brotherhood.

Unlike the UN backed super group known as "The Team" the United Front is not meant to be an effective strike team of "all stars". Rather it is meant to take one cape from each nation on Earth and create a wide and diverse pool of talents to tackle problems around the world around the clock.

The Team is like SWAT. The United Front is like the Peace Corp.

Many people think Milos' project is going to be a dumpster fire of legal tape and culture clash. But he's determined to see it through to the end.

We got 1/4 of the G8 done. Any ideas for more members?
>>
>>47267180
It depends again on who is "writing" them. If they're at Grant Morrison JLA levels you might as well just throw out the book and switch to some sort of abstract story teller system. Flash has infinite mass punch and lol speedforce. Atom killed Darksied by punching him the brain. Plastic Man survived eons at the bottom of the ocean floor without damage.

If Paul Dini is writing then sure, PL 10. The heroes aren't so uber in the JLU cartoon.
>>
>>47267236
That depends on who the first four are.

>>47267270
Ah. Okay. So it depends on the setting, or on the medium in which they were written like that? Got it.
>>
>>47267293
Meant to write - who are the 1/4? My mistake.
>>
>>47267236
I thought the idea behind the team was to make a all star group unaffiliated with politics so they can get shit done with out legal red tape?
>>
>>47267293
Yeah. Super heroes never have consistent power levels because they've been written over several decades by many writers. The Grant Morrison Superman is not the same Superman that Geoff Johns writes or John Byrne writes. So you could "justify" a lot of characters at a certain power level, but if you do be prepared for someone to fish for panels of characters doing high-end feats.

>>47267312
Japan: Meowing Midori. Ex-member of the prestigious and competitive Tokyo Guardians. Believes that UNITED FRONT be be a real player on the global stage. An expert and teacher of the martial arts Milos brought her on to be a sort of drill sergeant and instructor the rest of the team.

Not every country will take the United Front seriously. Some might try to hand off a "joke" cape or send a certain cape for a political point. That's why Meowing Midori is here. To train up the wash-outs and jokes.

France:Dame Ankou. Immortal spymaster from WW2. She's the teams strategist and field leader. She's also used the political connections shes gained over the years to further the United Front project through.

It was suggested that each member of UNITED FRONT in some way reflect how their country sees Cape UN. Japan sees the UN as a nice friend to have, but they aren't a priority to support. Japan has gotten used to solving its own problems with its vast array of supers. They aren't going to give them a Tokyo Guardian, but they figure an ex-member will save face.

France...well we haven't done much with Cape France yet. I think I want to make them a nation themed on exploring the far corners of Cape World, drawing on Jules Verne adventure lit, Tintin pulps, and their long history of non-cape sci-fi and adventure comics. But its not set in stone.

Dame Ankou is on the team mostly because she's a key player to have. She know politics and she knows strategy. It wouldn't surprise me at all if she wasn't a politico in France at one time.

Maybe she was even President once?
>>
>>47267352
That's "The Team". They're high ability, low politics. They don't have anything like a "one member per country" deal. They're focused on just getting the job done.

The United Front on the other hand is like the Statesmen. They're about PR, but Milos is sort of like Pele from the Statesmen. He wants them to really be able to fight and solve problems.
>>
UK:

Having the political hot potato that is King Arthur and his knights means the UK isn't going to be playing nice-nice with the UN anytime soon.

Someone said UK capes were about making political statements in one of the earlier threads, and here's a good opportunity to show that.

They give them the old curmudgeon JACK O LANTERN, an over the hill punk rocker and self described "super-bastard". Think Sid Vicious written by Warren Ellis. He's here as a joke, because he thinks the whole thing is a joke.

Needless to say he clashes a lot with Midori.

Jack has the power to control fire. Unlike most flame users he tends to be subtle with his control, never going for full on blasts and instead trailing fire below sight lines for sneak attacks.
>>
>>47267418
If I may make a few suggestions: Engineer for the royal candian airforce, who turned into an technomancer after a particularly desastrous test during a thunderstorm and got primarily sent onto the team to learn how to use his abilities?

An russian boxer with superstrenght who turned to superheroics primarily save people in his home country. Doesn´t take the job he got from the government after defending an minority from them seriously at all.

Still unpolished Need to develop them further.
>>
Germany:

The powers that be in Germany are always concerned with how the outside world views them, so they feel strongly about supporting UNITED FRONT to the best of their abilities.

They're actually gone as far as to place their #1 cape on the team, Drussenmann (see the Germany thread).

The Steel man with a heart of gold is the peacemaker of the team. He wants everyone to get along, and usually gets in between Midori and Jack (I'm thinking of changing the name to Johnny A Lantern. It sounds more punk and vaguely crude).

Drussenmann's presence on the team more than makes up for Johnny's presence.

>>47267613
May I do some developing of the characters?
>>
>>47267702
Of course. Go ahead. If I do so, they would probably turn into stereotypes anyway.
>>
File: Ivan Drago.jpg (90 KB, 538x700)
90 KB
90 KB JPG
>>47267717
RUSSIA:

Always a controversial figure on the world stage Russia, like China, gets a lot of flack for its metahuman policies. Ever sense WW2 all Russian superhumans are required by law to join with the military, ostensibly to learn how to better control their powers for the sake of overall public safety. Other countries look at this as forcibly turning people into weapons.

Many Russian "super criminals" are simply metahumans that refuse to join the military. Vassily Kuznetsov was one of many "unregistered superhumans" who used his super strength and boxing powers to protect his small town. But eventually he turned toward political activism, wanting to strike back at an enemy he couldn't fell with his fists. He became a writer and a poet criticizing Russia. But his words brought scrutiny down upon him that eventually outed him as an unregistered superhuman.

Like many of his kind he was eventually captured by the Russian bureau of extrahuman affairs. Unlike many of his kind Vassily was given a choice. He could either go to military prison where he would remain until he decided to comply with registration and training or he could be a PR platform. He could be given over to this new UN team as "proof" that Russia was taking steps to change its metahuman policy.

Vassily chose the UN.

He doesn't want to be on the team and he hates debating with reporters whether or not him avoiding jail time and being "rewarded" with the team membership is proof of a progressive and changing Russia or not. He just wants to stay in his room, work the bag, and write poems.

He views the entire project as a shallow PR stunt and his teammates as impotent action figures used by the government, not capable of effecting real change. But perhaps he can eventually warm up to them?

Vasily probably respects Drussenmann. EVERYONE respects Drussenmann. And he'll probably warm up to Midori after going a few rounds with her in the ring. They're both martial artists after all.

-cont
>>
File: FOR ME.png (187 KB, 468x348)
187 KB
187 KB PNG
>>47267979
He sees Johnny as a big spoiled child.

Super names are frowned upon in Russia. Military Capes see them as effete Capitalistic marketing. Super names are used by superhumans to market themselves, to turn themselves into a commodity. Unregistered Capes see them as decadent, prideful, and dangerous. Unregistered capes that keep a low profile and act humble in their deeds tend to last a lot longer than those that don't.

But after much goading and prodding by his teammates Vasily settled on "Ice Breaker". It is a reference to the first time he used his powers to save a person's life one winter when a child fell under the ice of a local pond while skating.

Vasily's super strength works through an energy field that permeates his body. When he's not throwing a punch and just resting the field dissipates evenly around his body making him immune to most forms of harm. He can arrange the dispersion of this field for a variety of effects. He can form it into a shield when his "guard is up" to increase his durability or he can slam it forward on to the tip of his fists making them deadly weapons. His punches are also augmented by a pair of robotic gloves he wears, "gifts" from his Russian military supporters. With these gloves Vasily can shrink the surface area of his energy strikes to pinpoints, blasting through even the toughest armor. He can also use them set off energy vibrations in a target weakening its structure for a single shattering strike at the epicenter.

HOW DO YOU LIKE ICE BREAKER?
>>
>>47268224
Honestly, he sounds like an extremely bitter shell of a man, the way you wrote him. Still, kind of awesome. Keep up the good work, anon.
>>
>>47267717
CANADA:

Canada is fairly supportive of the UN, but also fairly skeptical, so they sent the team a special cape to see if they really could take a diverse pool of talents and turn them into something cohesive and useful. This is Canada's "test" for the UNITED FRONT.

A young engineer with the royal Canadian airforce named Alan Hawks was on base during the testing of HD fighters based on fighters developed in the Hyper Dimensional colonies when a glitch in the Dimensional coupling mechanism caused a freak thunderstorm that knocked the fighters out of the sky and onto his head.

But Alan survived, and emerged with strange powers....

Wanted to write more, but I got to go. Will finish when I get back. I'm seeing Alan as young and enthusiastic with the team. Vasily and him develop and older brother younger brother relationship.

>>47268286
Thanks anon. Vasily is definitely bitter, but its something I see improving as he interacts with the team. He's the team's badass, and the team badass always has a lot of bitterness to work through.

ANYONE ELSE GOT IDEAS FOR NATION REPRESENTATIVES? The G-8 are getting a lot of focus, but the UNITED FRONT is supposed to grow to encompass all the United Nations.

Seeing as how we pulled off the Statesmen I think we can do this. One from each nation. Or as close as we can get to it. Bonus points if we start throwing in fictional nations.
>>
>>47268411
Don´t worry and take your time. I´m going to come up with more representatives in the meantime.
>>
File: The OP issue 0.jpg (144 KB, 596x510)
144 KB
144 KB JPG
>>47265343
>>47265489
>>47265642
>>47265810
>>47266064
That all looks good to me.

At lot of this was just reiterating already established stuff, right? Thanks for doing that, I for one have been a little wary of contributing because I didn't want to mess up stuff that was already established, and I'm sure others have, too. It's nice to have this stuff in one place.

I like it, it's structured but flexible and there's plenty to explore. If by the end of this thread everyone else is happy with it, I'd suggest that all be put in a pastebin and linked to in the next OP. Along with every other pastebin generated in these threads, really. I'm a little tired of searching through desustorage for this stuff.

Well those are just my thoughts on OP. Anything else anyone else wants to see on it? I don't suppose there are links for some of the superhero generators we were using earlier? Or any links not related to Cape World but just general super hero traditional gaming?
>>
>>47268531
USA - A broke texan archeologist, whose DNA somehow got spliced with that of an long dead dinosaur and such can turn parts of his/her body into that of an dinosaur?

Italy - A artist with the ability to make his paintings come to live or has that already been done?
>>
The Chinese rep is The legendary yellow emperor. Or at least claims to be. Many thing he's China's attempt at both manufacturing an Arthur to rally the people and to score a win with their spiritual inhabitants who haven't gotten along with the people's republic sense the great revolution.

Things get super awkward when Taiwan produces a yellow emperor. The true emperor for the true China and all that. Milo and Ankou have the hard task of which super to accept-or risk having them both on the team.

Good idea for a plot or not?
>>
>>47269478
>that feel when reptil got a single big push by marvel then got so d list he was one killed offscreen in avengers aliance
>>
>>47269571
Reptil? Wait, going to google it.
>>
>>47269553
And Hong Kong offers up a ki rin as a rep. A celestial and extremely powerful unicorn. Very powerful but rather demanding. Her hooves can never touch the ground. She has an entire domed garden as her room. She eats only morning dew and honey.

Her answer to the yellow emperor question is a big maybe. Gods are strange. Sometimes they do strange things like divide into two and fight. But then again it's possible they're both fake. Or only one is. The celestial beurarcracy of the jade emperor when they CAN be contacted reply with a big we'll get back to you on that.
>>
>>47269571

What even happened to the kids from Avengers Academy anyway?

I know Mettle got killed by Arcade for instance. Last time I saw gay douche lightning boy he was being eaten by Zombies in Secret Wars. Hazmat blew up Arcade, and I literally have no idea what happened to Taskmasters daughter.

They still couldn't have gotten it as bad anyone who ever was on an Exiles team got it or the second lot of New X-Men though.
>>
>>47269676
Add the JSA to the list. Until someone fishes New Earth out of morrion's infinite multiverse they're all basically dead from Jay to Jakeem to Wildcat and son.

And don't you dare mention Earth 2 and what it became.

As for cape world how about the faerie night Tam Lin as a rep for Ireland cycling like other spiritual creatures, taking his current Waifu red headed country girl along as his sidekick and teaching her how to fight like a fairy knight herself?
>>
>>47269571
Now you know how X-Men fans feel.
>>
>>47269932
>Earth 2
Oh my god, tell me about it. I just don't understand why DC decided to ditch their entire history, it's one of the things that really sets them apart from Marvel.
>>
>>47270004
It was less they ditched it and more dragged it out behind the shed and fed it to the wood chipper Fargo style.

The representative of Micronesia is a big white ghost shark-a tutelary spirit from the legend of Wonip island in case you were wondering. Wonip island in this setting was actually ripped out of the archipelago and brought to physical earth, just as the brothers in the legend raised the hidden island from out of he sea.
>>
>>47270090
>>47270004

I basically stopped following DC around the point that them losing the Simon & Schuster lawsuit began to get really felt.
>>
>>47269132
>wary to contribute.

Just throw out something and see if it sticks. The cool thing about the Statesmen is that everyone wasn't afraid to get crazy with stuff like the tuberous family and bob cat. If United Front can benefit from the same energy it'll be great.
>>
>>47270126
There's been a few good things. Multiversity and parts of snyders batman. One just has to wade through all the going nowhere plot lines to find it.
>>
>>47270126
Really? Did the verdict impact your decision? That was, what, Infinite Crisis, right? Bleh, I can certainly see why someone would quit around there. The best thing out of that event was, without a doubt, 52. And I fucking hate how everyone at DC ran the whole 52 thing into the ground as well! Ugh... Man, 52 though. I need to read that again. You know, I realize that Pre-52 had its flaws, my god it had flaws. But everything after Flashpoint has just been so much worse. There's no way to compare them without coming to the conclusion that the New 52 is worse than what we had before.
>>
File: Snyder.png (125 KB, 839x538)
125 KB
125 KB PNG
>>47270195
>snyders batman
Fucking what? Snyder killed my interest in Batman. I mean, the New 52 setting was bad enough, but Snyder was the final nail in the coffin. Oh sure, he talks a good game, but if you actually start dissecting what he writes, it's clear that he is a mediocre writer, at best.
>>
Somebody link me the editable m&m 3e character sheet from a few threads earlier, please. I lost my link and can´t find it in the previous threads.
>>
>>47268411
>Seeing as how we pulled off the Statesmen I think we can do this. One from each nation.
I don't want this thing to get any more bloated. Besides, global super representation isn't necessarily guaranteed.
>>
>>47254021
Skintight latex is pretty close, though.
>>
>>47270223
I see your point. Believe me. But I think a few of the early trades before death of the family were alright. His dick riding of joker is however insufferable. And Harper Rowe... Oh god please, I normally hate it when a new writer comes on a book and kills the characters the last made but I'd love if it she dies offscreen.
>>
>>47270411
What this anon said, I think it's a little too hot on the Statesmen's heels to come up with another huge team. Africa isn't something that's developed very often in superhero settings beyond Wakanda and gorilla-cities, how about we come up with some stuff for that? General Butt-Naked is begging to be adapted into a supervillain.
>>
>>47270582
For heroes or villains, maybe some sort of witchdoctor analoque?

As for africa itself, the place IS the the place were humans first came to be on the evolutionary plate. We could do something related to that.
>>
>>47270582
>>47270411
You guys got good points Africa is something that needs to develop. Maybe we can develop the united front on the side as we develop more south of he equator.

....So speaking of sub Saharan Africa I'm hoping the global superhuman presence has made it better than it is in real life. That being said how dark should we play it? Someone mentioned the cannibal psycho cape hunters of Australia being inspired by real life muti murders in africa. Could there be countries in Africa where superhuman are hunted for food?
>>
>>47270199

I think the point where I just jumped was when they just killed the timeline they'd been running since the original Infinite Crisis, but only the bits that weren't Batman or Johns own private fiefdom (GL), because THAT isn't super confusing.
I think what made it worse was that until that point DC had been pandering to silver-age readers so hard, bringing back ALL of the silver-age versions of their frontline characters, and giving the legacy heroes I grew up with the shaft.
I mean, was there really any need to bring Hal back as a GL? Or to completely shit upon Barry's sacrifice in Infinite and the amazing things Wally had done to step up into that mantle?
God, the treatment Wally gets in DC these days on all fronts is just infuriating.
>>
>>47270679
Real-life Africa with superpowers in the mix seems a bit too dark compared to the rest of the setting, so I'd agree with the idea of heroes making it comparatively better in Capeworld. You could even tie that idea into the different superheroic paradigms we've got for each location by making the superheroes of sub-Saharan Africa into benevolent dictators and philosopher kings who protect and raise up their charges, drawing inspiration from Black Panther being the king of Wakanda. Supervillains then would be warlords and tyrants who threaten that order or seek to replace it with their own.
>>
>>47270649
For the evolution thing maybe the Atlantans consider almost a holy place?
>>
File: file.png (315 KB, 714x298)
315 KB
315 KB PNG
>>47270649
Well there is a lot of neat stuff in africa honestly.

You can have a belgian supervillain from the congo. You can have a lot of Carthage, and Egyptian themed characters from north africa.

South Africa is pretty neat as a whole.
>>
>>47270789
African kings sounds like a cool way to develop that feudal super society stuff we talked about earlier. Cape Africa has some of the old and some of the new world, like Australia. Super kings with super harems. Super gorillas. Lost worlds hidden in jungles.
>>
>>47270679
My knowledge of africa kind of starts with "Egypt, Carthage, and nile civilizations" and ends with "Apartheid and Shaka Zulu in South Africa".

With a smattering of how awful belgians are.

I'd love to develop it but i'd also like to learn more first. to go beyond "Wakanda and Gorrilla Grod" stuff.
>>
>>47270789
While I agree we shouldn't go full grim and gritty in a world with Florida man and bobcat I think we can make it like Australia and give it some dark fringes. They eat people for super powers too often in real Africa not to do something with it. I'm thinking something like amazo plus killer croc plus clayface, a villain that steals powers by eating supers.
>>
>>47270819
Maybe the Atlantans keep a couple of hidden environments in Africa where they house groups and cultures all throughout human history to make sure that this time they don't miss any part of the miracle of human evolution and development. You have a feudal Japan environment, an old west cowboy environment, a caveman environment, and because they can't keep out the dreaming and song lines all these cultures start developing capes, and eventually a couple find that they can escape their environs and go to the others...

Think of it like Harlan ellisons' a Phoenix without ashes. Could also provide a twist on a "historic" super game. You start a game with Jonah hex and friends and then they find a hole in the sky that leads to shining knights medieval Europe.
>>
>>47270789
We could just have less superpowers in Africa.

>>47270649
>>47270819
We could make it like the opposite of Australia. Instead of a region in the physical Earth where the boundaries between other Earths are weaker, they could be stronger. The Atlanteans were particularly adamant about keeping Africa, the place where humans first came to be, "pure" of outside influences.

What this means in practicality is that superpowers are much less common, leading to less dystopic militarization of them. The few superheroes there are in Africa, seeing themselves as particularly unique and gifted in having powers, are more determined to use them for good.

Maybe even powers that come from other Earths are only available in Africa to those particularly "attuned" to the dreamworld or to spirits. Again, this would make them less likely to join up with any bad guys. And if we go with this route, the "Africa having less superheroes" thing could be negated by the few heroes being able to teach others how to get past the abnormally strong walls and connect with the other worlds, potentially increasing the number of heroes.

>>47270243
I've been looking for this too, anyone have it?
>>
Egypt needs to be a big fucking deal. Do you have any idea how many myths and powers are drawn from Egypt?
>>
Here's an idea. The old trope of there being a hidden African kingdom is dirt old. It didn't start with wakanda, it goes back to opar and King solomons mines. So why don't we have one-except it's filled with homo dynamis that have hidden away from the Atlantans sense the dream-time waiting until the Atlantans were weak enough to risk emerging. That time is now. They emerge from their hidden cities and vow to conquer humanity. Their eons of isolation have cooled their outlook on humanity. They no longer see it as something to be destroyed. Rather, they see humans as their weaker, stupider younger brother in need of big brother to guide and rule them-by force. The "general threat" of Straya and Mexico are swarms of nightmare monsters. The general threat of Africa are people, and they seek domination rather than destruction. They tie into the theme of cape Africa as medieval politics based. African capes have to not only be stronger than the dynams but they also have to keep their people from defecting.
>>
>>47271261
>Africa has stronger barriers.

I really like this idea. This means the gods that do make the jump from the spirit are comparatively rare, but the ones that DO make it through are powerful or tricky as fuck.
>>
>>47271331
It does. Creepily enough theosophists saw it as the last great Atlantean civilizations. Could the Atlantans actually headquarter in Egypt?
>>
>>47271388
This gives the Atlanteans a chance to be protagonists rather than antagonists. You could have an Atlantean PC in a high power Africa game. They don't want the dynamis in Africa anymore than the Africans do.
>>
busy trying to get a grasp on all the great stuff in the setting already. right now though i want to throw out an idea:

an alien/supernatural MMA league[think street fighter crossed with ultimate muscle] sends a team of superheroes to earth, basically using earth as a developmental territory.
>>
How about some old superman type character, he used to be the guy who everyone went to when the world was in trouble, but now he's old, tired, and just sick of everyone's shit. He just works a simple job now and often walks in front of cars because he honestly just doesn't care anymore. what are they gonna do? arrest the guy who's nearly impervious to most damage and can send someone flying with a simple swat?
>>
>>47271388
just a thought regarding homo dynamis. maybe we should have their power come from story logic, short of like the fair folk from exalted?
>>
>>47259860
Huh? Since when did people start hating C.S Lewis?
>>
>>47271599
They are used to living in the dream time. They're probably crazy skilled at manipulating sing lines.

>>47271519
I like it, it provides the chance for telling different stories in the setting than fighting super villains. A fighting tournament with aliens with the pride of earth at stake sounds fun.

....Speaking of fighting tournaments, if you're reading this edspear hurry up with part 2 of bob cat vs meowing midori!
>>
>>47271599
Ohhhh I like this! Story logic powers are always cool. Especially when they're inviting competition from everyone's favorite spider God. You KNOW he gets past the atlantean walls.
>>
>>47271261
Expanding on my own idea a little:

Superhero settings are often chaotic and dark because superpowers are given in a chaotic or dark manner. In Mexico a serial killer could kill someone near what just happens to have been the spot of the now-destroyed temple of one of the Aztec's more bloodthirsty gods. Serial killer could become the new priest increasing his new god's power as well as his own with more human sacrifices. He gets his powers from being A. A murderer and B. just happening to be in the right place.

The Haunter was almost an example of another chaotic and dark instance of super origin story. Girl happens to be more in tune with the Mental Earth, gets haunted, and if she didn't have Cryptic's help or was just a little less strong willed, she could have been overtaken by the negative spirit and hurt a lot of people.

An Africa like I'm proposing wouldn't just hand out powers by chance like that. At least not powers that come from other Earths, sci-fi stuff is still fair-game. If you want to be the priest of a forgotten god or if you wan your own imaginary friend who talks back and throws things and people, then you have to work for it. Being born psychic or whatever helps of course, getting past the enhanced walls the Atlanteans put up in Africa is going to take effort and patience.

Africa would have few superheros, and those few would all be, without exception, determined and wise and experienced, because that's the only way you CAN be a superhero. On the villains side, this would mostly consist of fallen superheros, villains who are also determined, wise and experienced and because of their previously heroic nature they would be more honorable, less likely to fight dirty or take hostages, and would honestly believe that what they are doing is good.

>>47271331
Maybe Egypt is just north of the walls? Things from other Earths flocked there trying to infiltrate Africa and ended up just settling there?
>>
>>47271751
What walls?
>>
>>47271750
You mean anansi, right? The one that can literally create new stories to replace the old ones? He is probably powerfull enough to walts directly into africa, even though it has not that great a connection to the dream time.
>>
>>47271794
Working off of this >>47265810 lore.
>>
>>47271568
Sad hobo superman sounds like a great story concept. You could build an entire campaign around the guy. The PC's come across this guy causing a scene and have to diffuse the situation. Then they have to find a way to turn his life around and maybe fix what screwed it up in the first place.
>>
>>47271568
>>47271813
Reminds me of that movie Hancock
>>
>>47271751
I'm loving these ideas anon, especially Africans having to work for their powers. It fills the setting with noble hard working types on both the good and bad sides. Reminds me a bit of the culture of some Nigerians I knew. Hard working with strong willpower.

Egypt as the dream catcher of Africa is another great idea and it makes sense considering how cosmopolitan Egyptian religion has been historically. You even got weird fusions like Hermanubis.
>>
>>47271917
I've seen a hermanubis before, probably different from the one you're referring to though
>>
>>47271751
Africa is surprisingly a great place to take young capes that have trouble controlling their powers. The wide open country provides room to practice and the supers experienced with coming into their powers bit by bit in a disciplined manner make excellent tutors.

Africa could be the big on super training and tutoring as a business. Because of this they probably make good superhuman doctors as well.

Japan probably has one of their über competitive super high schools in kenya.
>>
I love how the setting is developing. We got a lot of good ideas we just need characters to express them.

The cannibal Amazo idea could work as antithesis to the African cape. The African cape works over years or his entire life to build up to his power. The Amazo just kills and takes. The African cape is a ruler and protector who fights with other capes in ritual duels of honor and respect. The amazo is a murderous thug named King Killer meaning both one who kills kings and one who is the king of killers. An African cape above all lives for the well being of his people who supported him when he was developing his powers and now rely on his protection. King killer just exists to become more powerful.
>>
>>47271917
Thanks.

To be honest I don't know very much about Africa and was mostly just working off our already established lore and other people not wanting it to get too dark. I was thinking the good nature of Mental and Spiritual Earth could kind of balance out the grim reality of Physical Africa, assuming all the poverty and war would still exist. For a while, at least. We could go with >>47270789 later in the timeline when the few African superheros start teaching more and more about how to be good and gain powers, and when international superhero elements like the U.N. or potato scientist's super potatos start influencing it, Africa could change more drastically.

That's one thing I really like about this setting and the characters we are creating, it's not so much about superheros fighting supervillains as it is superheros actively trying to make the world a better place. I'm sure when we have a good roster of villains and some plots going we can create good fights, but right now it's stuff like ending world hunger and making peace with supernatural kingdoms and just making the world a better place to live in that I'm really liking.

Anyway, that's my reasoning for why that is what Cape World Africa should be like that. Again, not the most knowledgeable person on that subject, so anyone else please feel free to critique or add on to anything I've been posting.

>>47272015
About other superheros coming into Africa, do you guys think they should be weaker with the walls if they are more based on other Earths?

If Bob Cat, an entity originally from Spiritual Earth, or Haunter whose friend is a poltergeist in Mental Earth, came to Africa, would they be weaker with the walls?

I'm thinking the walls be more of an obstacle to getting into Africa, rather than an active drain. You need to be THIS strong to get in, but once you're in you're in, and can get back to full power as usual. Any thoughts on this?
>>
>>47272154
That's a really neat idea. I've been a little worried that if we go off of my vision of Africa, things could get a little uniform with all the superheros and supervillains having similar origins and rules for their powers.

Amazo sounds like a great way to shake things up.
>>
>>47272180
I agree that it should be less a power drain and more of a you must be this powerful to ride or be clever enough of a trickster to get past the walls. Bob cat would probably have to make a roll of mild difficulty to get in but with enlighten time she'll find a hole. Haunter would be out of luck.
>>
>>47272180
If we're going to have a dark and war torn Africa I'd argue that such a period would start to break down after WW2 when capes the world over turn from focusing on fighting nazis and toward developing the world.
>>
>>47272209
Similar origins and rules just means we got to think creative. The gl core is composed of guys worth the exact same power see but Kyle doesn't fight like Hal who doesn't fight like jon.
>>
Villain idea for Africa:

Dr. Oggun, a genius inventor and rabid Afro-supremacist who was rejected by the scientific community for his unethical experiments in trying to bridge the gap between the physical and spiritual worlds. He has two goals: to remove all foreign influences from Africa, and to shatter the spiritual wall the covers the continent, blaming it and the Atlanteans who created it for holding Africa back from the rest of the world. The devices he builds are an unorthodox blend of advanced dimensional science and traditional African shamanism, straddling the line between technology and magic.
>>
>>47272154
"Amazo as an antitheis to the African cape" gives a lot of opportunities for stories.

An African superhero and the traditional African supervillain; a superhero who for whatever reason turned bad but is still honorable and still thinks they are doing the right thing, could work together to fight a common threat. After all, the traditional African supervillain is a superhero gone bad, one who, in their mind, is still fighting for the good of Africa. If some super cannibal showed up they would be just as eager to face it as any hero.
The two could reminisce on their past partnership and friendship as allies before the villain turned to more extreme or immoral methods to reach the same goal.

Or we could go the opposite direction, with Amazo being what divides heroes and villains in the first place.

A team of African superheros fights Amazo and finds he is stronger than their average villain. Some insist on sticking to tradition while other may believe that to combat this new threat they need to turn towards immoral methods or even some sort of forbidden magic.

And while African superfriends grow divided, arguing and even fighting one another, Amazo is allowed to grow stronger, and could even go from a particularly dangerous foe to becoming a very grim threat to Africa as a whole.
>>
>>47262035
Maybe it was a prophecy that an ancient evil would kill all the Aztec gods before moving on to destroy earth, but some modern heroes were pulled into the Aztec gods domain, defeated the evil, and saved the world.
>>
>>47262132
That totally sounds like a villain team idea.
>>
I got a question. Where exactly are the generals based in cape world? Albany with the other rolled up characters like guardian genie and science tyrant?
>>
So what pastebins do we have up to this point?
>>
>>47273298
Hollywood
http://pastebin.com/2Bp49SEa
Las Vegas
http://pastebin.com/ysD4JsRR
Japan
http://pastebin.com/wz33giaC
Germany
http://pastebin.com/pVweBM4F

Plus what's in OP.
>>
>>47262355
>>47262377
>>47262387
>>47262407
there's a reason Overlord Darkness is a living breathing Space-Time Paradox(I imagine a lot of the beings more attuned to the Spiritual, and Mental Earths find him incredibly disturbing to even look at, as he's a living distortion in the bonds between the three Earths in many respects)
>>
>>47252563
Anyone with a touch-based power has to be immune to their own effect so she'd quickly become immune to the target's power as she copied it.
Something like a death touch might work fast enough though.
>>
File: the generals.png (451 KB, 939x629)
451 KB
451 KB PNG
>>47273021
>I feel they might be this setting's Avengers/Justice league. The team symbolic of the setting as a whole. A Magic Hero, A Science Hero, An Strengh Hero, A Street Hero, and Mutant Hero. Characters with backstories from around the world, a globetrotting adventurer, an alien trying to fit in, sorcerer in high society, a kid sidekick, and just your regular college girl. Plus there's something faintly international or global about them too.

>they are "superheroes in general" sense of the word. Acompassing all types, ages, and nationalities.

These are a couple quotes from past threads which don't answer your question but lead me to assume that we just haven't figured that out yet.
>>
File: Dai-Shocker_Combatmen.jpg (14 KB, 240x180)
14 KB
14 KB JPG
>>47263618
>And what ever happened to the mask's twin anyhow?
well that might be a potential origin for Overlord Darkness, which would be very fitting considering OD is primarily a Great Leader of Shocker expy, and Shocker is well known for it's minions who look like Luchadors
>>
>>47273422
Going to need one for the straya from last thread and England
>>
>>47273547
Make one yourself.
>>
>>47273426
He's like the dreaming but twisted and wrong. Looking at him gives Atlantans a big time case of the uncanny valley.
>>
>>47273530
Oh man that's too good to not use. He's a weapon from the dream time gone mad. He's always adapting, always surviving. And when you think about it his face is always obscured in some way...as if masked...
>>
>>47273722
What we really need is someone to combine all the seperate posts into a coherent setting write up like a page from a splat book. I'm going to try doing something like that for a couple of the more fleshed out countries and the cosmology stuff.
>>
File: cw lands.png (10 KB, 243x443)
10 KB
10 KB PNG
>>47273298
>>47273422
While today's thread is slow, let's take this time to get our shit together for the next OP.

Pastebins
>The Generals
http://pastebin.com/4ZEeWk7F

>The Statesmen
http://pastebin.com/qCgQBDgr

And a bunch of other pastebins were made last thread

>The Blockbusters
http://pastebin.com/2Bp49SEa

>Las Vegas
http://pastebin.com/ysD4JsRR

>Japan
http://pastebin.com/wz33giaC

>Germany
http://pastebin.com/pVweBM4F

I did not find a pastebin for Oceania, however. There may not be one. We should also probably get a pastebin on the "cosmology" part of the worldbuilding, found here
>>47265343
>>47265489
>>47265642
>>47265810
>>47266064

It might be a good idea to get pastebins for Australia and Africa, too.

Pic was used in a past thread at some point, might be nice to have in case we ever roll for nationalities again. There was another pic that helps to explain the three Earths, physical spiritual and mental, which I will post as a response to myself in just a moment.

Non-pastebin things that are still nice to have on hand:

Mutants and Masterminds character generator was posted here
>>47176759

Another, much larger PDF that seems to be the whole thing was posted here
>>47163975

Some Marvel PDF was posted here
>>47194643

EdSpear's tumblr
http://edspear.tumblr.com/


And to answer this OP's question, look to >>47162677 and >>47163013
>>
File: cosmic worldbuilding.jpg (29 KB, 392x515)
29 KB
29 KB JPG
>>47274109
>>
>>47274129
Forgot to mention that I'm pretty sure our setting doesn't differentiate between "Lower Mental" and "Higher Mental" in the Mental Earth. It's never been brought up, at least.
>>
>>47272633
Bingo! These are the kind of really good plot hooks that can come out of Cape World Africa!


>This whole thread.

Very productive today! Some UN stuff, Africa, and Mexico. Very nice.

>>47261964
>>47271713

I'm sure he'll get around to doing part two of Supercatfight soon. I hope he gets it in this one. The Mary Jane vs Gwen Stacy OP would sync with it real well.
>>
>>47274147
No, I just used that pic to show the the theosophy influences on the setting. The closest thing to a "causal" level would be the oversoul as a whole I guess. I took bits and pieces from Theosophy to make the setting but it's not a one to one match. I shook things up to make it fresh and new.
>>
So, okay, this feels like the place to ask this:

How exactly do you deal with FIREARMS in a super hero world? Like, do you know what I'm talking about?

Unless you've got some kind of durability power, like: hardening (metal/carbon) or you're just super durable due to strength or something (having a "strong form", being giant, or just possessing super strength) how do any of the C-listers basically deal with bullets and gunmen?

Do you know what I'm trying to get at?
Like, even with what I can imagine are some fantastic powers and abilities -that give the confidence to fight crime- even a petty thief with a handgun who's nervous can be especially dangerous and deadly to a wide range of super-people.

It always feels like in movies, comics and cartoons that people always skirt over the danger of bullets by either always conveniently dodging them or getting hit in either non-lethal places or just being 'hard' enough to take the bullet no problem.
I dunno.
Guns are scary.
>>
>>47274109
>Mutants and Masterminds character generator was posted here
>>47176759
That was the quick-reference tables, used for the GM shield.
>>
>>47274291
Depends on the hero. M&M stats guns like any other piece of equipment, with different varieties for different types of guns.
>>
>>47274109
>Slow
We went through a country and a continent. I think this thread covered a lot today.

>pastebin for Oceania
...Did we ever do Oceania? I don't think we have.

>Topic for next thread

It got several ideas

Gadgets and toys. Every Batman needs a utility belt. Everything from weapons to bases. I particularly want to focus on bases.

Cape World Oceania. Because I want a Super Maori.

How do you implement rival teams as in capes that aren't bad guys but impede and compete with the PCs? Think Hellions from the New Mutants or Batman's Outsiders compared to the JLA. Do you have anything like super duels or challenges to settle a beef?

And on that note Girl on girl super catfights

Rolling up Cape World characters, as in setting archtypes like Kellyman, Thought-form sensitive, Atlantean, Arthurian Mythos, Idaho Power Gem robot, Homo Dynamis, etc. Could be fun.

>>47274291
Personally I like my capes to be bulletproof at baseline for this reason. For how non-bulletproofs you got several solutions.

1. They're just too inhumanly fucking fast. Think Daredevil swatting bullets back at people with his baton in Frank Millar's Man Without Fear or Spider-Man catching bullets. This usually comes with them being able to sense the bullet coming with ESP like abilities.

2. Just roll with it. The cape being able to not be where the bullet lands is a conceit of the genre just like it being practical for a "normal" man to go through an urban warzone every night and not wind up crippled after the first few days.
>>
>>47267979
I was thinking about making a russian that was created during the cold war times to combat the american superhumans that america would of had on their side if they actually went to war
>>
File: milf punisher.jpg (43 KB, 320x425)
43 KB
43 KB JPG
>>47274291
>>47274449
Focusing on "gadgets and toys" seems like a good way to patch up some holes and get a better idea of where normal people fit in Cape World, and how far they can go.

Right now nearly every hero we have has a superpower of some kind. We could focus on those few who don't, like go into more detail on how the Fishermen family did it's thing or flesh out the man with steady hands, or make up some new ones, even some villains.

Pic not really related unless you want to build off this somehow
>>
>>47274613
There's a couple crime fighters, most notably Stuntwoman (a jobber from Hollywood who rose to prominence after Barnstormer fixed the system).
>>
>>47274531
A WMD Super? Would he like what he is or would he have second thoughts about being a living weapon? Would he still be chomping the bit to go after those Capitalist Swine?

It would be really interesting. A living weapon for a war that was never fought. Glasnost must have been a weird experience for him.

>>47274613
>>47274689
There's been a few mentions of normies "suping up" in Cape World. Kellymen in Asutralia. The Blue Crab and his mech. All the japanese mechs. A brief mention of an American subculture of DIY superheroics. Bucket Head in Germany. But you are right that in comparison to everything else the non-powered scene could use some love.

>Pun Pun Kill Chan

Someone likes the Best Friend Zaibatsu!
>>
>>47274291
The same way it happens in the real world, really: lots of people just presume you need a bigger gun, or a better bullet. And of course any criminal would love to have a ray gun of some type, intending on putting themselves in the ranks of the heroes and villains.
>>
>>47274613
Now here's a crazy idea, but roll with it.

What if Spain was the place for super-weapons and armor in all the world? It would be their thing like Germany has Nazis and Robots and Africa strong Atlantean walls and kingdoms.

Now why Spain? (Besides Toledo having a reputation for fine swords). Because in real life they got stuck with an asshole dictator form the thirties to the seventies. Pic Related.

Now Spain eventually go rid of him on their own. But lets say this is Cape World. Germany and Japan are fallen. The allied capes aren't going to call it quits with not-Franco holding power over Spain. But they don't have to do anything. Because like in real life Spain took care of Franco on their own. But unlike in real life they did it much sooner, because they managed to lead a successful guerrilla campaign against not-Franco and his army of superhumans, finding ways around their powers with tools and tricks.

Spaniards got very, very good at making tools and tricks that could give the normal man a leg up on his superhuman competition. If you want the finest weapons or the finest suits you shop Spain. Even their battle armor rivals the kind made in Japan, America, and Australia. And there's no better place for gimmick weapons.

Spain has a tradition of "matadors", athletic young men with light weight strength enhancing full body suits trained and outfitted with weapons to fight, subdue, and even kill superhumans. Most "matadors" are simply non-powered superhuman vigilantes. The name was crafted during the war against not-Franco and his superhuman army (superhuman supremacists?) and it stuck. Most matadors, in spite of the name, are not killers. But there have certainly been some that are and get paid quite well by DECK and other organizations looking for "cape killers"

How's this? Is it too alt history for the setting?
>>
>>47274109
>Two character generators
>We haven't rolled up a character sense the nationality percentages were changed

I missed rolling up characters. It was fun.
>>
>>47274449
>Personally I like my capes to be bulletproof at baseline for this reason.

With that in mind: Is there any sort of Superhero Standard or Quality control? How do we feel about the concept of hero registries or hero unions, etc?

Like, are there hero academies (akin perhaps to the manga hero acadameia) where heroes are taught both the ethics of being a hero, the commercialism and publicity/culture of being a hero and the discipline and quality that one must have to 'be' a superhero?
Is there any sort of system available to people with powers who perhaps -don't- want to be nessicarily superheroes, but still wish to contribute to society using their unique abilities?

Perhaps the man who possess some sort of -STRONG FORM- but not necessarily constant super-human strength merely wishes to be able to use his powers for construction work? Maybe building homes for the homeless or agricultural work digging up ditches n' such?

Maybe you've got a water-breathing man who can spew torrents of vary-pressurized water but he's just as squishy as any normal person in all of his water-retaining glory, but he still wants to help, so he's interested in becoming a fireman?

What about a PETROLEUM MAN: he natural produces a kind of crude-oil substance from his pours and mouth that he could potentially do AMAZING things with.. But he's not interested in any of that. He's a humble man who just wants to start up a small cottage industry where he provides extremely cheap "home-made" fuel to his community and so forth.
>>
File: 1460573316692.jpg (446 KB, 1920x1200)
446 KB
446 KB JPG
>>47274915
So Spain is the major non-American equipment/gear supplier of the world, home to many of the Iron Men and War Machines of the world?
>>
>>47274291
I don't know if this applies to cape world but my head canon regarding DC style super worlds, the ones that have had super humans for a long time, the average human there has a higher "cap" then some one from our world.

what I mean is if you where to a human form our world and his twin from DC world and give them both batman's training the one from DC would get the most benefit out of it.

this is because DC humans have intermingled (read fucked) with supers, aliens and other such things for so long every human has a bit of super in them.

so you could train to dodge bullets with the greatest of ease if you lived in a super world.
it'll still be hard as balls but it would be nearly as impossible as it is in real life.

TL:DR cape world is better then real would in literally everyway, even it's civilians could be heroes here.
>>
>>47274976
We could do it again. Next time we find ourselves forming a team or needing to add some new characters.

There's been some talk about some nations sending joke or otherwise useless superheros as their rep for the United Front. We could make like a few lower level, random characters. Or make those kinds of characters trying to flesh out some hero academy or other lower level organization of heroes like >>47274993 describes.
>>
>>47274993
>Hero registries or hero unions

Depends on the country.The US requires that you get yourself checked up by a doctor to make sure you aren't leaking radiation, who registers your powers-but not your identity-to a system unless you're deemed above a certain threat level due to mental incompetence or having sucky powers (like leaking radio active energy).

Otherwise Americas very liberal with powers. You can even buy some if you just must be a super hero.

>hero academies
A big, big deal in japan. They even have a high school in Africa to take advantage of Cape Africa's expert power mentors.

>non-superhero work for people with super powers

Happens all the time in Cape World. Vegas and Hollywood live on non-superhero work for superpowered people. Dr Tuberous cured world hunger with his potatoes. The Rainbow Legion of Australia are more concerned with weakening the Atlantean Wall and finding places for the creations of their Dream Singer than fighting crime. The Deutsh Liga of Germany are first responders meet a construction crew.

Its a goal of Cape World to give capes more to do in the world besides beat up other, evil capes. They're more super-explorers and super-problem solvers than super-fighters. That's the goal of this project for me. To make the cape genre feel fresh and forward moving. To avoid "reed richards is useless"

>>47275003
Yep. They're the super gun runners of the world.

One of their premier heroes is a guy that's trying to push non-lethal weaponry on the market. His suit is loaded with less-than-lethal weaponry. Putty bombs. Sonic attacks. Tasers. Stuff like that. He's also pushing politically for these non lethal weapons to replace lethal weaponry by law, and opponents accuse him of being a monopolist wanting to corner the market with his product or a dreamer that actually thinks there's a non-lethal way to subdue every superhuman.

I'm thinking of calling him and his company something like Poder Suave (Soft Power)
>>
>>47274751
Yeah. likes being a super weapon. chomping at the bit to get at the red white and blue at first. maybe the ruskys told him some shit that wasnt really true fucking with his judgment of things.
>>
>>47275200
I want us to roll when we do some micro nation like Monte Carlo.
>>
>>47275299
>Companies like Poder Suave

Oh shit, thats it! Spain is the corporate cape state, even more than Japan!

Their supers are sometimes like race cars with logos all on their suits and battle armors. Sometimes their name is simply the name of their company.

They're all competing to see who can make the best weapons. Add it to the list of countries big on Super MMA, they're going to want to test their produces out in the ring.
>>
>>47275177
>it'll still be hard as balls but it wouldn't be nearly as impossible as it is in real life.
fixed
>>47274993
it tends to very country to country.
Russia has forced constipation. if you're a super you are in the military.
japan has super registration but I don't think you have to join the JSDF. could be wrong though.
but yeah there is no super school that I know of.
maybe we should do something like that next thread. sort of like a mix of Hogwarts and the jean grey school for gifted youngsters, but with less of the student body dying every year.
Africa seems to be the place for something like that to be set up given that it's local super seem to be good at controlling their powers.
maybe with special guest teacher magic girl from japan. I remember that she had a thing about teaching kids to control their powers.
>>
>>47275200
>>47274993

With that in mind I'm just sort of casually watching the avengers and thinking up more low-key, but still interesting super-people. Feel free to ignore me, contribute, steal or criticize:

-A Latino Girl who possess the physiology of a "Cactus". She's green, grows a little cute pink flower from her scalp and possess the ability to grow/project small, irritable, little needles out of her body that sting and itch. She also possess INCREDIBLY fucking long-term environmental heat resistance and water retention: she is a super person who contributes via her work in dry-environment agricultural studies.

-Man whom possess Two-heads (ogre-style) that gift him with the power of "double": he can double his size, strength and intelligence in increments of "two", but this ability is far from perfect. Doubling his intelligence gives him mild schizophrenia and he has trouble extending the "soft cap" of his power. Doesn't know what he wants to be, but is going to super hero school anyway.

-Young Asian Boy who possess a physical mutation/power: a 4ft long, scaley-plated (almost chitinous) sort of prehensile tale that ends in a crab-like claw. The Tail is incredibly muscular and is capable of firing small pen-sized darts that have a numbing venom- the claw at the end of the tail can also be used as a third arm. Boy just wants to play video games and see's no practicality in his power.

-An Older Australian man who only discovered his power later on in his life after a car accident. Is capable of compiling and compacting earth sediments onto his body in order to augment his physical strength, durability, I.E: if he can cover himself in fucking dirt he can become a rock man. Another person who sees no practicality in his power, but began doing community service.
>>
>>47275177
Yeah, basically. The Arkham games have convinced me that humans in the DC universe are a lot stronger and tougher than they are here.
>>
New thread when?
>>
This thread needs more Salamanders.
>>
>>47275516

-Middle Age woman who possess the ability to "eat dreams". Originally was a bit of a cunt, but got married, had kids and found work at a mental illness/psychology department. Her power is now being used to try and "eat" anything from Alzheimer, dementia to people's traumas and phobias while they sleep.

-Young Man who originally worked at a hospital due to possessing x-ray vision. Later in life however as their power grew it developed and turned into including "heat-beam eyes" and they quit their job out of fear of hurting someone by looking at them too hard.

I think that's about all I've I got in my for the moment.
>>
>>47275299
>>47275425
Different Spanish companies specialize in different kinds of weaponry. La Libertad is the old guard of Spanish weapons, the coca-cola. They were formed from veterans of the revolution that threw out GENERAL MALVO and his Superhuman Supremacy Army. They supplied weapons to some of the most venerable heroes worldwide during the 50's and 60's. They specialize in traditional Matador weapons. Bolas. Throwable explosives. Grapple hooks. Basic Batman tools. And of course light weight form fitting full body "Matador" suits that enhance the users strength. They tried to hold on to the patent for Matador suits for as long as possible but eventually their claim was successfully challenged in court by their chief rival Anima. Now they sell Matador suits with a variety of options including light bending camoflage, circuity that can hold an electric charge, and sound dampening pads on the feet.

I see Spain being full of techno gladiators and gear heads all striving to create the perfect armament. Think a Shonen manga if it was made by Warren Ellis.

>>47275552
They're also probably half as smart considering they voted Lex into office and always seem to think that they can punch out Batman.

>>47275516
The Catus girl sounds like she has a lot of potential. AXEMAN is going to want to study her for his DRYAD armors. The Tuberous family will likely find her a good ambassador to the dry and hot underground world of the subterraneans. The manifesting thought-forms of America's Tornado Alley could use her just as an observor. It's demanding work standing around in a desert waiting for one to appear.

The two headed boy sounds like someone Ms Cryptic would try and help.

The Asian boy's power is probably available in stores. Poor kid probably gets ask by tail freaks if hes apart of their degenerate subculture all the time.

-The Australian guy sounds like he belongs on Deutsch Liga. Dr Tuberous is going to see what happens when he absorbs an Idaho Power Gem ASAP
>>
>>47275871
The Middle Aged woman is going to be fought over considering how big the Dream Lands are in this setting. Haunter isn't going to like what she does one bit. She believes people have a duty to respond to and own their hardships. Its one of the reasons she encouraged Guardian Genie to reveal herself. But she believes a person has a right to choose so as long as she tells the people she does her thing to what shes doing Haunter's fine with it.

>Young Man

Eyes go out, artificial ones go in.
>>
>>47275941
>They're also probably half as smart
I'd say that it's not that the average IQ is lower, but rather the distribution is even greater. So you have more super geniuses like Lex, Batman, or Mister Terrific, but also more complete idiots.
>>
>>47275776
If someone doesn't post one in thread I'm sure they'll have it up sometime tomorrow.
>>
>>47275315
>former spetznaz "Ivan Volkov" recruited by russian scientists to the WMD program because of his toughness,fierceness and his patriotic spirit. experimenting on him with atomic energy eventually making him into what we know as the "Tsar Bomb" only testing his powers once before the end of the cold war never having to actually implementing him into action covering up their experiment saying the only made one bomb. The fake casings now being held at the "Russian Atomic Weapon Museum". Hes now being held at a secret shelter located somewhere near the Dyatlov Pass.
>>
>>47276129
come on down!
>>47276284



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.