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File: High Tides 000.png (120 KB, 3396x1800)
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Saturation Edition!

Previous thread
>>48260624

The world has expanded, and so has the color spectrum!

NPC's living in the HUB:
>Bevy [TV headed Golem] (keeps track of residents and quests, speak with him if you want to improve your room)
>Elaine [Blonde in dark-green tabard and breastplate] (ranger, tamer, and race skills teacher)
>Mango [Ghost in the attic] (deals with elemental crystals, whisps, and elemental skills)
>Smith [Gold Skull helmet, near the forge] (crafts items, sells equipment, combines items, enjoys the finer things in life)

Friendlies:
Crash Blunder (watching the Coldbolds swimming)
Earthbold (in the forge room, taking a break from repairs to the HUB)


Now, each player (new ones included) gets a single PCA which stands for (I think) Player-Character Action. These are used to develop your character via interacting with NPC's on a meaningful level (improve a skill, gain a new skill, hire the npc, etc etc) and are not used on fluff actions (conversing with the npc, giving a gift, trading non-merchant items, etc)

In addition, if you were here before the end of the previous run make sure that you cashed in your Quest Rewards. If you A)posted that you accepted the quest and B)it was listed on your character profile (at the end preferably) then it means you were a valid participant in the quest!
>[Error Purge] was the run's Party-Wide Quest, meaning you didn't need to keep track of it or say you accepted it, the rewards are split among all members of the party automatically.

[Continued...]
>>
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>>48467089
Posting the Crash Blunder's base stats.

Earthbold is a non-combatant and will remain without a stat-block until they either become one or acquire their own [Name]

[Continued...]
>>
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>>48467089
New Starting Sheet!

(full album for quick reference can be found here: http://imgur.com/a/RWSxX)
>>
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>>48467124
>>
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>>48467145
>Please be aware that the Burst trait has been updated to allow the Blaster's [Burst 3] mechanics to function correctly.
>>
>>48467089
>>48467109
>>48467124
>>48467145
>>48467162

Post your PCA's in response to this post!

>Yan Yu gets 15 zeni as a starter package for joining the party.

[Downtime!]
>>
>>48467206
Can i play as a jobber blunder? Would love to see how far i go! :D
>>
>>48467290
That's the joke, anon. These guys use /tg/ as an image host for the game. They don't actually run it here or anything.
>>
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>>48467290
Here's your stat block.

Oh right, forgot about the profile skeleton:

[Designation] [Name] [Race]
HP: #/# Str: # Dex: #
Act: # Mov: # Aff: #
[Basic Skill] (info optional)
[Skill 1] (info optional)
[Skill 2] (info optional)
Equipment:
-Hand 1 [Dmg; Rng; Traits (Crush, Rapid, Cleave, etc)]
-Hand 2 etc...
-Belt (2 inventory space)

>Note: Monsters do not have Inventory space until they acquire it through normal means. You're stuck with what you wear or carry.
>>
>>48467331
If you check the previous thread, linked in the first post, you'll notice that the game actually is ran on this board in these threads.

Care to join?
>>
>>48467089
Time for some Spring Cleaning.

>Store 4 water crystals/1 attuned earth crystal/Jimmy in personal storage.
>Ask Elaine for some help in finding the lost Scroll of Aqua Dance.

[AB0] [Bo] [Bold Adept]
HP: 5/5 Str: 3 Dex: 2
Act: 3 Mov: 3 Aff: 2
[Flying KNee]
[Ninjutsu: Fulgur Leap]
[Parkour]
Equipment:
-Tooth [Dmg 3+str; Melee; Traits (Pull, Reach(str))]
-Nail [Dmg 3+str; Melee; Traits (Cleave, Rapid) (Special: both equipped: Defend/brace 6
-Henshin Helm [+1 Strike, +Coolness]
-Belt: Zipper pouch, ,
-Cash: 182,
Inv: Coldbold Egg
Storage: Jimmy, 4 water crystals, attuned earth crystal
>>
>>48467206
>>48467334
A blunder walks in from the door in a triumphant manner wearing a small wrinkled and a bit worn out nametag that which says the word stiky on it.
[B1] [Stiky] [Blunder(jobber)]
HP: 4/4 Str: 2 Dex: 2
Act: 1 Mov: 3 Aff: 0
[Basic Skill] (info optional)
[Blunder] (Chance for actions to fail)
[Skitter] (Tap: to get a move action!)
Equipment:
-Hand 1-
-Hand 2-
>>
>>48467625
Good to mark down.

>>48467656
Bevy sits up a bit as the door opens, then slouches once again when he realizes it's a blunder. "Geez, just got rid of most of your kind. What's that, a nametag? Stiky? You want to be an adventurer?"

He takes a moment to think with images flashing across his screen before reverting to his default face. "Alright, well here's 10 zeni. If you can help with any of the bounties or quests on the next run, and another adventurer vouches for your participation, then you'll be allowed to live here. In the meantime, go see the Smith for whatever he's willing to sell you."
>Gain 10 zeni
>See the Smith
>>
>>48467723
The blunder ignores the comment about his race his entire being more focused on receiving what appears to be the first real money in his blunder life.
He then carries the handful of zenny in his hands for he does not have the all mystical and powerful belt that many ordinarily people take for granted.
And then proceed's to walk towards the from what he perceives as the smith aka the dude standing right next to the racks which hold many sharp and point objects.

>Move towards the smith


[B1] [Stiky] [Blunder(jobber)]
HP: 4/4 Str: 2 Dex: 2
Act: 1 Mov: 3 Aff: 0
[Basic Skill] (info optional)
[Blunder] (Chance for actions to fail)
[Skitter] (Tap: to get a move action!)
Equipment:
-Hand 1- 10 zenny
-Hand 2-
>>
>>48467998
Smith is much more friendly, giving a wave and even kneeling down to be closer to eye level with the blunder. "Aye how goes little friend? What's that you got there, some zeni?" he inquires while taking in the nametag. "Ah, ye be Stiky Blunder. Pleasure to meet yah!"

After a body-rattling handshake, that was also clad in golden gauntlets encrusted with gems, he lets the blunder down before resuming the kneeling position. "What can this humble Smith offer ye in services? Most items you see here in front of the forge can be purchased for less than 10 zeni each, the smallest items available for 5 zeni instead, such as the daggers, dusters, hatchet, what have you. If ye lookin' to find some headwear, the helmets are 15 zeni each but come with a free paint job. So, what be ye interested in acquirin'?"
>>
>>48468095
The blunder then ogles his blunder eyes threatening in a way to pop out of his head as he ogles the seemingly endless hoard of weapons behind smith. Not really learning how to count zenny much less how much of the batch of coins he has is exactly one zenny, he then after a few seconds of intense ogling he then points towards one of the poker's on the racks on the walls.
"Dat one"
>Attempt to purchase a poker

[B1] [Stiky] [Blunder(jobber)]
HP: 4/4 Str: 2 Dex: 2
Act: 1 Mov: 3 Aff: 0
[Basic Skill] (info optional)
[Blunder] (Chance for actions to fail)
[Skitter] (Tap: to get a move action!)
Equipment:
-Hand 1- 10 zenny
-Hand 2- Currently pointing
>>
>>48468318
The Smith takes a moment to make sure the blunder is pointing at the right weapon. Once confirmed, he gives a hearty chuckle, takes the zeni from Stiky, hands the poker to him before giving his change of 3 zeni. "Use it well and you'll never need to buy another, aye blunder?"

Smith waves goodbye as Stiky leaves the forge room, placing his hand on the chin of his helmet in contemplation before thinking aloud "Aye, hope he finds well with that poker."

>Gain Poker (stats in armory)
>Lose 7 zeni
>>
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Forge Room Vendor is now open!

>Buy Back Rack
Unidentified items left behind on the previous run will be put up on these shelves! Purchase them for a discount price!

>Each selection of items is worth the zeni marked on each space, with exception to the Buy Back Rack.
>Sell items at 75% their purchase price.
>Combination recipes start at 10 zeni per additional item added to the recipe. Experiment today! (limit one combination attempt per character per [Downtime!])

None of this costs a PCA!

Reply to this post for all purchases and trades.
>>
I accepted the [Error Purge] Mission, and, I think I took the [Kobold Blues] Mission.

>Warped Skull
>Earth Elemental Arm given to Maw to eat
>3 Earth? Stones
>+25 Monies and a Belt Pouch from [Error Purge]
>Another 25 Monies from [Kobold Blues]

HP: 6/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 25 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
>>
>>48467206
>>48468574

The loud golem with the skull helmet approaches Smith with a offer in hand.

"AH SMITH, I HAVE AN OFFER FOR YOU! I WANT TO TRADE THIS BUSTER BLADE AND THE ZAPPER FOR THAT GRAND BUSTER BLADE OF YOURS SO WHAT DO YOU SAY?"

With his shopping done he then walks up to Elaine.

"HELLO MISS ELAINE! I HEARD THAT YOU POSSESS THE MEANS OF IMPROVING MY SKILLS SO WHAT CAN YOU DO TO IMPROVE MY ROCKET JUMP?"

>Offer Smith the Buster Blade [(5+STR); Melee; Traits (Cleave)] and the Zapper Zapper [3 DMG; Range:3; Melee; Traits (Rapid [Dex], Heat 4, [Cool Focus] Use Focus to reduce Heat) in exchange for the Grand Buster Blade [7+STR; Melee; Traits (Cleave)]
>Ask Elaine if she could improve my [Rocket Jump]

[G1][Nid][Golem]
[Champion Blitzer] +1 Mov and +1 Damage after Moving
HP: 7/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2

[Big Impact][A]
[Juggernaut][T]
[Rocket-Jump][2A]
Equipment:
-Head: Black Skull Helmet: 1 Armor
-Hand 1: Hammer [4 DMG; Melee; Traits (Repair)]
-Hand 2: N/A
-Belt: 25z
>-Dayflare [7 DMG:(3+STR); Melee; Traits (Puncture [DEX])]
>-Buster Blade [9 DMG:(5+STR); Melee; Traits (Cleave)]
>-Zapper [3 DMG; Range:3; Melee; Traits (Rapid [Dex], Heat 4, [Cool Focus] Use Focus to reduce Heat)

>I will be gone for most of the day so expect a delayed response
>>
>>48469612
>Gain 3 Earth Crystals

>>48470055
"Hm... well the Buster is in prestine condition, but I'm not too sure on the Zapper." Smith fiddles around a bit with the orange pistol before unleashing a minute long burst of lazers throughout the room. "Oh... oh yes this will cover it for sure!"

>Trade accepted, enjoy your Grand Buster!

"This is true. Right off the bat I know you could either benefit from a short burst to reduce fall damage, extra fuel for more distance, or maybe some fins to allow for mid-air maneuvering?"
>>
>>48467089
>Claim belt pouch from Kobold Blues quest.
>Use PCA to learn Parkour from Elaine

[A1] [Steak Sauce] [Bold Adept]
Arm: 0 Shd: 0
HP: 5/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+3, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty
>>
>>48472157
Good to mark down.
>>
>>48468574
>Absorb the elemental arm : acquire Burrow and Slam (autorisation gven by Robutt : >>48469612
)
>claim 25 zenny and a belt pouch
>buy 3D glasses (-12 zenny)

>>48467656
"Oooh, look, it's Blunder ! Little guy, did you know you could gain power from wearing hats ? It's a fascinating part of the Blunder's physiology. But you probably know that already, of course. I just felt like sharing the little tidbit."

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 5 (2+3)
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Burrow] 'Earth Elemental arm)
[Slam] (Earth Elemental arm)
Equipment :
Head : 3D glasses (+3 Dex)
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space), 4 Plant crystals
>>
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>>48473250
>Maw acquires knowledge of the Earth Elemental family! (at least the common ones)
>>
>>48467089
"Requesting improvements to defensive capabilities, Requesting upgrades to the skill designated 'Seismic Anchor'
>Ask Elaine to improve my Seismic Anchor skill
[G2] [Sacataro] [Golem]
HP: 9/9 Str: 4 Dex: 1
Act: 3 Mov: 2 Aff: 2
Shield: 2
[Big Impact]
[Ablative Barrier]
[Seismic Anchor]
-Foerazor [Dmg:8 (4+Str) Melee: Bleed, Cleave]
-Master Blunder's Mask (+2HP, +2 Shield)
-Belt: Nothing
>>
>>48470193

"THE ABILITY TO MOVE IN MID AIR SOUNDS LIKE THE RIGHT THING FOR ME ELAINE! NOW I WON'T BE HINDERED BY CORNERS WHEN FIGHTING ENEMIES!"

>Request the fin upgrade for mid-air maneuvering

update

[G1][Nid][Golem]
[Champion Blitzer] +1 Mov and +1 Damage after Moving
HP: 7/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2

[Big Impact][A]
[Juggernaut][T]
[Rocket-Jump][2A]
Equipment:
-Head: Black Skull Helmet: 1 Armor
-Hand 1: Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]
-Hand 2: N/A
-Belt: 25z
>-Dayflare [7 DMG:(3+STR); Melee; Traits (Puncture [DEX])]
>-Hammer [4 DMG; Melee; Traits (Repair)]
>-
>>
>>48468574

>sell rod and both wands
>Purchase rad glasses and blaster
>>
>>48473577
"Seismic Anchor hm... Well I can have it allow you to move one space on activation, boost the armor and health you'd gain by one, or increase the reflect/deflect potency by one. Preference?"

>>48473742
>[Rocket-Jump] is now [Jetpack]
>[Jetpack] [2A] (Str+Aff rangedFlight movement. [T] Deals a Str damage Blast upon landing)

>>48473933
>Wand x2 = 18 zeni total
>Rod x1 = 12 zeni
>Sub Gain 30 zeni

>3D Glasses -12z
>Fire Blaster -12z
Total Gain = 6 zeni
>>
>>48474094
"Primary defensive capability improvements requested, expressing gratitude for assistance provided"
>Request armour and health improvement for seismic anchor
[G2] [Sacataro] [Golem]
HP: 9/9 Str: 4 Dex: 1
Act: 3 Mov: 2 Aff: 2
Shield: 2
[Big Impact]
[Ablative Barrier]
[Seismic Anchor]
-Foerazor [Dmg:8 (4+Str) Melee: Bleed, Cleave]
-Master Blunder's Mask (+2HP, +2 Shield)
-Belt: Nothing
>>
>>48474621
>[Seismic Anchor] (gain 1+Aff to HP and Armor, otherwise acts as normal)
>>
>>48474094

>store bus and crown for later

>pick pancho variant
>pick blaster/rifle
>equip glasses
>buy 6z worth of ammo
>gain 25z


>ask all npcs if they've seen poptart

Has anyone seen poptart? I really want that medic book.

>Talk to Elaine about how to upgrade conjuration
>Talk to Mango about whisps and elemental skills

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:

-Belt (3)
>Rifle [1 ammo]
>-
>-
>>
>>48467089
>PCA : Ask Bevy
"I was wondering if you could add a big ice box in my room, to keep my snacks fresh ? I feel like it could be useful. "
>>
Bump
>>
>>48468574

If it doesn't take a PCA, I'd like to inquire if the Smith can do anything with the attuned earth crystal, and either tooth, nail, or my rad helmet.

[AB0] [Bo] [Bold Adept]
HP: 5/5 Str: 3 Dex: 2
Act: 3 Mov: 3 Aff: 2
[Flying Knee]
[Ninjutsu: Fulgur Leap]
[Ninjutsu: Aqua Dance]
[Parkour]
Equipment:
-Tooth [Dmg 3+str; Melee; Traits (Pull, Reach(str))]
-Nail [Dmg 3+str; Melee; Traits (Cleave, Rapid) (Special: both equipped: Defend/brace 6
-Henshin Helm [+1 Strike, +Coolness]
-Belt: Zipper pouch, ,
-Cash: 182,
Inv: Coldbold Egg
Storage: Jimmy, 4 water crystals, attuned earth crystal
>>
>>48475581
Scroll is left with little information from the residents and proprietors of the HUB until she inquires about Poptartz with Elaine. "I've seen him a few times while exploring, but it's always been at a distance and I've never been able to catch up to him. Still looks like he's looking for the results on his last assignment, or forgot what it was. Hey, if I manage to catch up to him, I'll remind him about your request."

"Conjuration can be improved by a handful of means. The first is conversion which you take four crystals and summon a Whisp. The second is fortification, which increases the size and durability of elemental objects until they become legitimate structures. The third is what's known as 'elementa adveho' where you can teleport people and things through same-element objects and structures. That last one is a bit of a problem because you need to know the location of the conjure point you'd be teleporting to, but I've seen it used to an immense degree of benefits."

>Mango
"Oh! If you bring me four crystals of the same element, I can convert them into a whisp! I can also revive whisps from their warped skulls, and teach them or a living being elemental skills so long as they're either attuned or know an elemental skill that is attuned. Let's see... you're water attuned, so I could teach you one of the following for starters:"

>[Stream Jet] [A] Aff ranged Line that Launches creatures and non-elemental objects out to max range. Impact converts excess distance into damage.
>[Aqua Pistol] [A] Purifies Fire and Metal element status effects on a single target within Aff range.
>[Spring Step] [A] Spawns a water Hazard within the current or an immediately adjacent space that shoots skyward up until Aff range. Launches creatures until max range. Impact converts excess distance into damage. Can be used as a platform if there is enough space at the top.

"These are the most basic skills I know."
>>
>>48476057
"We have a spare Iron Mimic that's just sitting in storage, so just acquire a Water Whisp and Smith will craft it for you. I know that ghost in the attic can make whisps on command, but don't know what materials they would need."

>If you acquire the whisp yourself, this will not cost a PCA. If you want Bevy to do the legwork instead, then this will cost a PCA.

>>48478016
"Ah yes! This refined earth crystal would be splendid materials for an earth attuned item. Would even greatly improve the capabilities of one already crafted as well. As for your weapons of choice and helmet, I'm pretty certain those cannot be improved until you bring Materials to the table. Maybe getting them attuned will provide that benefit? I however do not know how to attune already crafted items, and do not know anyone who does. I'll ask Bevy and Elaine to look into finding someone who does though!"

>Asking doesn't cost a PCA. Combination crafting also doesn't cost a PCA but you can only do it once per character and only during [Downtime!]
>>
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A map of the HUB marked with the zones for easy identification.

Storage gives you a space's worth of shelving to stash your burdening items. In the Forge Room is where the crafting magic happens. Mango's Attic is where the actual magic happens. The Basement is still being fleshed out, but for now it's just going to be enough room to house a means for brewing. Rooms are still in the works for being furnished out, and Bevy is seeing to that. For now you'll need to share spacing with new recruits and friendlies given the limited space and materials at hand. The Foyer is where Bevy resides, and where Elaine will visit. Other wandering NPC's will stay to this area unless they head into the Dining Hall for a meal. Speaking of the Dining Hall, this is where all of the HUB's food will be enjoyed. No food allowed in the Rooms given the wish to avoid pests and attacks by ravenous birds.

Bounty board and the next run's Party Quest will be posted soon!
>>
>>48480520

Bevy finishes aligning the stack of papers he just filled out and begins reading off the docket for what the party can do for the next few days. "Listen up! Elaine here has been kind enough to bring all of you work out in the Wetlands. [Mud Wrasslin'] is the mandatory quest to complete, where you will have to explore the cave recently discovered in the area and return with your findings. Keep in mind that this is just an exploration quest and not a seek and destroy one such as last week's [Error Purge]! Other quests are as follows:"

>1 [Flood of Problems] (Coldbolds)
"Our spring hole for our tribe just bursted open and flooded the whole dungeon! While we don't mind the expanded territory, we don't want it to overflow into your nice house. If there was something that could be done about the hole, or how much water is flowing out, or maybe just a means to control the water level, we'd be grateful for not being such a burden on you."

>2 [Shoq and Load] (Elaine)
"The Wetlands is territory for the Shoq, who are definitely too much for new adventurers like yourselves to handle. However, this area seems to have been recently under a civil war, so only a handful of Shoq remain. Be careful, these creatures are clad in some of the heaviest armor I've encountered, and their combat tactics are more vicious than every Ferox I've fought with combined. Travel in pairs if you can, and if you see a Croq get to high ground. Croqs are less monstrous and more a force of nature if you can't get out of their reach."

>3 [Less Nestled Inn] (Luna)
"Hello, I'm Luna an albino Volucer who has heard of a nearby safe haven. I've been looking for a new place to live given my current residence's rather violent neighbors, but need assistance moving. If another Volucer would be able to help me move to this HUB then I can provide my skills as a Crafter to your group's cause. Eternally greatful, Luna"

[Cont.]
>>
>>48480718
[Cont.]

>4 [Overflow] (Mango)
"From what my whispy friend has told me, the Wetlands is overrun with with Aqua Fatuus. Given the opportunity, any Warped Skulls you loot I will buy for 20 zeni each. I'll provide a Conjured Object near the starting zone which these can be transferred through so you won't have to lug them around all the time. Thank you for your efforts, and stay safe out there!"

>5 [Party Quest: Mud Wrasslin'] (Bevy)
"You know the drill: Arrive, explore, return alive. I have no use for corpses, unlike the ghost. Do this and you earn room and board for the next week. Don't come back until you're absolutely certain the area has been properly explored. Bring back some materials for the house and I'll throw in a 200 zeni bonus. Save anyone in trouble and send them my way if you happen across them. There's still a vast majority of the old world still struggling to find each other, so we might as well help out in that regard."

>Make sure to mark down which quests you're taking!

OH and a quick notice:
>Each character is limited to two (2) loadouts for this run. You need to travel light, and it saves a lot of processing time when I only have to swap between two different sprites. Volucer and Ferox are only allowed one loadout, given their default of two sprites they frequently alternate between.

>What's a loadout?
A loadout is any equipment you carry with your hands, up to your maximum number of hands worth. Quick items are not counted against your loadout limitation, being that they can be drawn and used immediately which may not require an additional sprite to show their use. So instead of your equipment being based on hands, I will now wish the players to abide by the following skeleton:

[Designation] [Name] [Race]
HP: #/# Str: # Dex: #
Act: # Mov: # Aff: #
[Basic Skill] (info optional)
[Skill 1] (info optional)
[Skill 2] (info optional)
Equipment:
-Loadout 1 (+stats)
-Loadout 2 (if able)
-Bag (if able)
>>
>>48469612 #
>>48480329 #

>Revive whisps from their warped skulls.

Oh hey I have one of those warped skulls

>PCA go get my looted skull looked at

>>48480718 #

>3. [Less Nestled Inn] (Luna)

Well as the one token Volucer actually on the team I am the only one who can accept this.

>2 [Shoq and Load] (Elaine)

How much armour are we talking exactly?

[Less Nestled Inn][Mud Wrasslin']
HP: 6/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-3 Earth Crystals
-Warped Skull
>>
>>48481118
>Gained Terra Whisp as a Familiar! It'll follow you around and can learn elemental skills which it can then use at your command! (A tap action to boot!)

"Oh oh my! This is an Earthwalker's Skull right? They're really strong, one of the strongest even! Let's see... using this I can teach your whisp the [Slam] skill, or [Spike]."

>Whisp Skill Options:
>[Slam] [T] Strike for Str earth damage. Additional damage dealt equal to distance moved before attacking.
>[Spike] [T] Strike for Str+Aff earth damage that Cleaves and inflicts Bleed upon dealing damage. Inflicts Pin if defender is flanked by a structure.
>>
>>48481118
"Fully plated with some strange material that allows free movement while in water. Rougher than falling down a cliff face while in a sandstorm. The helmets even have teeth where it opens, meaning the Shoq can even bite anyone stupid enough to take them head-on. Luckily they can't actually devour creatures whole like a Ferox, but that just means a more brutal means to an end. If you can, bring something that crushes armor or you won't make any headway while fighting even one. Puncturing their armor only works from behind, so those Pokers won't do much unless you manage to outflank the Shoq."
>>
>>48481209

>Looks at his measly 1 STR at both of these STR skills.

I best go with the Spike, does the floor count as a structure? I bet I can Spike them from above.

>>48481233

I'll see who else takes it first, since getting behind people is easy when you can fly.
>>
>>48481408
"Oh you're mistaken, these are skills your whisp will learn and use. This means these skills use the whisp's stats instead of yours."

>>48481408
"Fair enough. Be safe out there."
>>
>>48481417

What are the whisp stats then before I get back to work.
>>
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>>48481432
For a Whisp, their movement is tied to whoever they are attached to, and their Acts are how many times they can be Tapped to perform an action. This bond is non-vocal, but if it makes you feel better you can talk with your whisp.

In addition, Whisps can hold a number of Skills equal to their Aff, similar to the Ferox's Absorb skill.
>>
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>>48481588
Woops, forgot to replace all of those fake 7's.
>>
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Hosting last call before departure.

Reply to this post with your fully updated stat sheet (loadout information included) and don't forget to mark down which quests you're actively participating in.

With that, everyone has 18 hours from this post before the first [Action!] phase begins.
>>
>>48482939
Oh and in regard to friendlies:

>[A1] Steak Sauce may bring the Earthbold along to assist with repairs or run items back and forth.
>[A0] Bo may bring Crash blunder along to assist in combat.
>[B1] may join of their own volition.

>Each character may only have one Whisp familiar tagging along. Whisps are treated as Equipment instead of Friendlies given that they do not act on their own volition.

That is all.
>>
>>48482939
[G2] [Sacataro] [Golem]

=Stats=
HP: 9/9 Str: 4 Dex: 1
Act: 3 Mov: 2 Aff: 2
Shield: 2

=Skills=
[Big Impact]
[Ablative Barrier]
[Seismic Anchor] (gain 1+Aff to HP and Armor, otherwise acts as normal)

=Equipment=
-Loadout 1
-Foerazor [Dmg:8 (4+Str) Melee: Bleed, Cleave]
-Master Blunder's Mask (+2HP, +2 Shield)
-Belt: Nothing

=Quests=
[Shoq and Load]
[Overflow]
[Mud Wrasslin']
>>
>>48482939

"Alright. Time to spread word of the Neon Fist!

>Bring Crash blunder
>Accept a bevy (ha) of quests.

[AB0] [Bo] [Bold Adept]
HP: 5/5 Str: 3 Dex: 2
Act: 3 Mov: 3 Aff: 2
[Flying Knee]
[Ninjutsu: Fulgur Leap]
[Ninjutsu: Aqua Dance]
[Parkour]
Equipment:
-Tooth [Dmg 3+str; Melee; Traits (Pull, Reach(str))]
-Nail [Dmg 3+str; Melee; Traits (Cleave, Rapid) (Special: both equipped: Defend/brace 6
-Henshin Helm [+1 Strike, +Coolness]
-Belt: Zipper pouch, ,
-Cash: 182,
Inv: Coldbold Egg

[Quests]
[Flood of Problems]
[Shoq and Load]
[Overflow]
[Mud Wrasslin]
>>
>>48482939
"Me help!"
>Join the others in their quest.
[B1],[Stiky],[Blunder(jobber)]
HP: 4/4 Str: 2 Dex: 2
Act: 1 Mov: 3 Aff: 0
[Blunder] (Chance for actions to fail)
[Skitter] (Tap: to get a move action!)
Equipment:
-Hand 1 -Poker: (Dmg:4,Rng:2,Rapid,puncture:2)
-Hand 2 -3 zenny
[A flood of problems]
[Mud wrasslin]
[overflow]
>>
>>48482939

[V1] [Robutt] [Volucer]
HP: 6/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-3 Earth Crystals
-Empty

>'Chuck'
HP: 8/8 Str: 3 Dex: 0
Act: 1 Mov: -- Aff: 2
Armor: 4, Earth
[Spike] [T] Strike for Str+Aff earth damage that Cleaves and inflicts Bleed upon dealing damage. Inflicts Pin if defender is flanked by a structure.

>Quests
[Shoq and Load]
[Less Nestled Inn]
[Mud Wrasslin']
>>
>>48468574
>>48482939

"I ACCEPT YOUR QUESTS BEVY! JUST LET ME MAKE ONE MORE SHOPPING TRIP BEFORE WE LEAVE!"

>Accept all quests except [Less Nestled Inn]
>Ask Smith if I can sell the Dayflare and buy a Crusher

Tentative sheet

[G1][Nid][Golem]
HP: 7/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
Loadout 1:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Dayflare [7 DMG (3+STR); Melee; Traits (Puncture (DEX))]
-

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48482939
"It looks like there's plenty of herbs and spices where we're going!"

>Bring the Earth Kobold for the second part of his training. He must find materials to patch up the coldbold hole!

[A1] [Steak Sauce] [Bold Adept]
Arm: 0 Shd: 0
HP: 5/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
4-Slot Belt: [14z]
- Mysterious Egg

[Mud Wrasslin'][Flood of Problems][Shoq and Load][Overflow]
>>
>>48486511
>Dayflare sold for 7 zeni (9z originally)
>Crusher purchased for 7 zeni

"Have a smashing good time!" Smith calls to the golem with a hearty chuckle. "Haha, gets me every time."
>>
>>48487061
>>48482939

"THANK YOU SMITH! I WILL HAVE A SMASHING GOOD TIME!"

Final sheet

[G1][Nid][Golem]
HP: 7/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
Loadout 1:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)
-

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48485049

Bo pats the newcomer on the shoulder. "I see we have a new ally. Say, how would you like to learn how to fight?"
>>
Bump
>>
>>48480836
>accept [Overflow] and [Flood of Problems]
"A good way to find the materials for my ice box."
>store the 4 Plant crystals in my room

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 5 (2+3)
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Burrow] 'Earth Elemental arm)
[Slam] (Earth Elemental arm)
Equipment :
Head : 3D glasses (+3 Dex)
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
Monies : 13 zenny
>>
bump
>>
>>48482939

>Accept Quests: [Party Quest: Mud Wrasslin'] [Shoq and Load] [Flood of Problems] [Overflow]

>Learn how to teleport using conjuration [PCA]

How much ammo do I have on me now?

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:

-Belt (3)
>Rifle [ ?+1 ammo]
>-
>-
>>
>>48467206
>Arrive
>PCA just for existing, alright: Learn [Parkour] from Elaine.
>Also ask Elaine about what being a Ranger entails/requires

>>48480718
>Is there a limit on how many quests can be running at once?
[Flood of Problems]
[Overflow]
[Mud Wrasslin]
> Is [Shoq and Load] a quest to kill Shoqs/Croqs, or avoid them?

[A-] [Tic] [Subtle Adept]
HP: 5/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x6
-Belt
>>
"WHEN WE RETURN I CALL DIBS ON THE FIRST LEVEL ROOM WITH THE WINDOW!"
>>
>>48489821
The fact that storage is currently separate from rooms brings to bare the idea of maybe having only one large room for storage and the remainder of the 'storage' rooms could be converted to housing.

>>48493882
>[Postern-portation] [A]ction to teleport from an elemental structure or object to another known elemental structure or object. Both must be of the same element, and share the space of the starting point elemental structure or object. User or a familiar must occupy the same or adjacent space as any same elemental structure or object to teleport another willing target with this ability.

Also: 14 rounds of ammunition currently. (gained 3 rounds when purchasing as much as possible for 6 zeni)
>>
>>48495179
"Well a ranger is pretty much a glorified scout. They focus on finding information on surrounding areas, the locals, potential hazards, weather conditions, and can hold their own in a fight while they're at it. It's dangerous work for anyone lacking in experience in a lot of trades, but the good ones live and the bad rangers pass on. I myself know a library's worth of information for adventurers, having been around them for such a long time, that I can manage being a tutor for newcomers like yourselves. I also have a keen eye for improvement, so any skills you already know can be upgraded in a sense. Aside from that, there's the service of information I can offer for areas that even Bevy has not yet explored, including what you can loot, gather, kill, or otherwise come across."

[Shoq and Load] is a slaying quest. Each participant only needs to kill or actively contribute to killing either a Shoq or a Croq. If all subjects of a slaying quest are killed in the area, a bonus is granted to all participants in the quest. In addition, as with all quests, you keep any and all items you can carry.
>>
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[Departure!]

With quests snagged and bags ready for loot, the party sets out for the Wetlands!

>Begin your turn from the space the start arrow is pointing at, with exception to Robutt who is already flying because why not.

>Participants in the [Flood of Problems] quest may start from the wellspring's hole, but will cost the whole turn's worth of actions to come out on the other side.

>Late participants to this run will deploy as a full turn action.

[Action!]
>>
>>48497312
>-Start at Flood of Problems alternate start; don't enter tunnel just yet.
>Terra Skin
>(2A) Skulk

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty
>>
>>48497142
Looks li'e it's time f' me to go, b't we'll chat more 'bout the Rangering t'ing when I get back.

>>48497312
>Start at default location
>Skulk (2A)

[A3] [Tic] [Subtle Adept]
HP: 5/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
[Parkour]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x6
-Belt
Quests- [Flood of Problems] [Overflow] [Mud Wrasslin] [Shoq & Load]
>>
Bedtime bump
>>
>>48497312

"Going up! "

>Move 4 Up
>Move 4 NW

[V1] [Robutt] [Volucer]
HP: 6/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-6? Earth Crystals
-Empty

>Quests
[Shoq and Load]
[Less Nestled Inn]
[Mud Wrasslin']
>>
>>48497312

"Right then. To the truth!" Bo shouts dramatically as he leaps into the hole.

>Start at flood of problems alternate start
>Just run through that hole full speed.
>Overwatch: As soon as an enemy is seen, defend.
>>
>>48497312

"MISSIONS START!"

>-Start at default location
>Move 2 L down the slope
>Attack the Aqua Fatuus
>Overwatch to attack any enemies in range that attacks me or my allies

[G1][Nid][Golem]
HP: 7/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
Loadout 1:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)
-

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48497312

"Guys there's a water whisp /right there/ be careful!"

>overwatch Blaster x2 3x4dmg
>overwatch restore

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 6/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 6/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
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>>48497312
The party leaps into the new world!

Robutt flies high into the sky, and discovers they're not the only thing inhabiting this airspace.

>Moving through water is [Difficult] which costs twice as many spaces to move through. [2 Mov per space]
>Swimming through water is also [Difficult] but movement can be made in any of the eight directions. Don't forget that everyone in the party needs air!
>[Air] mechanic: Each whole turn spent submerged temporarily reduces HP by 1. Reaching 0 HP inflicts [Sleep] and the character will begin floating upwards. If under the effects of [Sleep] and still submerged for a whole turn, the character starts dying and will be killed on the next turn unless they reach air. If they reach air they are automatically [Stabilized].
>Note: Submerged characters who are dying can live an extra turn if an ally spends an action to stabilize them, but each stabilized action while both characters are submerged will drail the ally's HP by 1.

[Dungeon!]
>>
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>>48504508
It's a drone assault!

A short-lived drone assault. Good job Scroll!

Nid gets asked the most serious question in their adventuring career.

[Action!]
>>
>>48504508
>tap aqua dance and just stand on top of the water
>Try to get a better look at whats around.
>move 3R
>>
>>48504807

>Take 2(?) Damage
"Ow, Oh there's the person i'm looking for."

>Fly 3 Down
>Wave

"Hi"

[V1] [Robutt] [Volucer]
HP: 4/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-6? Earth Crystals
-Empty

>Quests
[Shoq and Load]
[Less Nestled Inn]
[Mud Wrasslin']
>>
>>48504807

"Be careful next time!"

>Jump and climb up to White Volcher
>restore V1

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
>>48504807
>Go through the tunnel

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty

[Mud Wrasslin'][Shoq and Load][Overflow][Flood of Problems]
>>
>>48504807
>Parkour UL, 2L
>Jump/Climb to the next tree if in range

[A3] [Tic] [Subtle Adept]
HP: 5/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
[Parkour]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x6
-Belt
Quests- [Flood of Problems] [Overflow] [Mud Wrasslin] [Shoq & Load]
>>
>>48504807

"UMMMM....PLLLLTHB!"

>Answer the question in a confident manner
>Move 1 R
>-Face L
>Brace

[G1][Nid][Golem]
HP: 7/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
Loadout 1:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)
-

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48505658
>I have a name.
>>
"I SURE HOPE I DIDN'T OFFEND THE PERSON/CREATURE/THING!"
>>
"MUST MAKE SURE THAT THE THREAD DOESN'T SINK INTO THE ARCHIVE SWAMPS!"
>>
>>48504807
Tap: Skitter move 1 left ad 1 down and 1 left
>Try to see in the swampy distance
[B1],[Stiky],[Blunder(jobber)]
HP: 4/4 Str: 2 Dex: 2
Act: 1 Mov: 3 Aff: 0
[Blunder] (Chance for actions to fail)
[Skitter] (Tap: to get a move action!)
Equipment:
-Hand 1 -Poker: (Dmg:4,Rng:2,Rapid,puncture:2)
-Hand 2 -3 zenny
>>
"DO GOLEMS RUST IN WATER?! I MUST KNOW FOR THIS IS VERY RELEVANT TO ME!"
>>
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>>48504807

>>48505246
"Oh hello~" Luna waves back in a sing-song tone. The sappies waddling about on her nest give a greeting raspberry before resuming their aimless wanderings. "Are you here to help me move? I just need you to help with carrying my nest to the brewery or the forge room rooftop. I have it in contract that whoever's building section I've been parked on top of gets my crafting expertise, so I'll allow your group to decide for me. Whatever the choice, I'll be happy to be free of this war-torn swamp."
>Choose between the [Brewery], [Attic], or [Forge] and spend two turns worth of actions to transfer and return from helping Luna move.
(Note: The attic is technically Mango's house now, but the reward is unknown!)

>>48505658
You don't see another tree much to your surprise. However, there does seem to be some sort of natural cave up ahead. Wait what's that sound? Oh crap, you bumped into a Sappy and it's scared! These things are super adhesive! You'll probably be stuck with this thing until you can head back to the HUB to ask for assistance.
>[Sap'd]

>>48506648
The creature seems to approve of the exchange, plopping down onto Nid's leg. Their weight is negligible, yet also they seem to be absolutely adhered to the plating. Well, at least you got a friend who'll definitely stick with you, thick and thin.
>[Sap'd]

>>48510094
Stiky's attempts to find distance in the fog proves little to nothing in terms of vision. However, they do notice a few things that might have been overlooked rather easily, such as the broken shield, or sunken armor. Those look pretty neat, and the Earthbold is also here to repair things. How convenient!

[Dungeon!]
>>
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>>48511352
A malicious force dwells within this land. Brings an understanding towards the eternal night this area seems to exhibit, given that it's daytime back at the HUB.

>Crash Blunder mounts up on Earthbold! Together they can move, fight, or support much more effectively than if separate. This was neither of their ideas, it was just Crash Blunder trying to get down from the sign and instead landing on the Earthbold's back.

Note:
>White = damage dealt to players
>Yellow = damage dealt to non-players
>Red, Orange, Blue, Green, and Purple are their respective element's damage.

[Action!]
>>
>>48511541
The specific elemental wheel for easy reference. Arrows pointing from one element to the next are to show which two elements each one is strong against. With this understanding, elements are weak against ones pointing at the element in question.
>>
>>48511352

Hmmm. I can speed up your move using teleporting?
>>
>>48511651
"It's more an issue of having to transfer the whole nest in-tact. The sappy pups that I've been taking care of depend on this nest as much as I do, and I wish to bring along as many as will fit on it."
>>
>>48511541

"HMM TROUBLING, THE SHADOW PERSON HAS ALREADY FLED! COMRADES BE ON YOUR GUARD! ALSO THERE SHOULD BE A WARPED SKULL RIGHT NEXT TO THE IRON MIMIC"

>Activate [Jetpack] to move 1 U 3 L 1D
>Attack the Aqua Fatuus

[G1][Nid][Golem]
HP: 7/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
Loadout 1:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)
-

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48511352

Well, the forge is occupied, as is the attic, but no one is in the brewery.

How about it gents before I make a decision that affects the whole team?

>Robutt wishes to move Luna's nest to the [Brewery]
>>
>>48512437
The nest would be placed on the roof, not inside the building.
>>
>>48512511

>Robutt wishes to move her nest onto the roof and apply her expertise to the [Brewery] then.
>>
>>48511541
"A leaky bottle is a job for Steak Sauce!"

>Parkour 2U out of water.
>(2A) Use Terra Skin to attempt to mold earth around hole to close the leak.

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty

[Mud Wrasslin'][Shoq and Load][Overflow][Flood of Problems]
>>
>>48511541

"I see. The true problem must be further within... Onwards then!"

Bo runs right back over to where he started and just sinks into the water.

>Tap aqua dance to treat water-based tiles as regular tiles
>move 3L,
>move down into the water, and start searching for pockets of air
>If there's any more left, get to one of those pockets.
>>
>>48511541
Tap: skitter move 2 left standing right behind the golem
>throw the poker at the aqua fatuus 1 left and 1 up
[B1],[Stiky],[Blunder(jobber)]
HP: 4/4 Str: 2 Dex: 2
Act: 1 Mov: 3 Aff: 0
[Blunder] (Chance for actions to fail)
[Skitter] (Tap: to get a move action!)
Equipment:
-Hand 1 -Poker: (Dmg:4,Rng:2,Rapid,puncture:2)
-Hand 2 -3 zenny
>>
>>48511541
"Wha- !? Where is everyone ? I spaced out."
>deploy at the alternative start location : coldbold place

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Burrow] 'Earth Elemental arm)
[Slam] (Earth Elemental arm)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
Monies : 25 zenny
>>
>>48511541
"Dark energies detected, advancing with caution"
>Move 2L
>Activate Ablaitive Barrier
>Activate Seismic Anchor
>>
[G2] [Sacataro] [Golem]
HP: 9/9 Str: 4 Dex: 1
Act: 3 Mov: 2 Aff: 2
Shield: 2
[Big Impact]
[Ablative Barrier]
[Seismic Anchor] (gain 1+Aff to HP and Armor, otherwise acts as normal)
-Loadout 1
-Foerazor [Dmg:8 (4+Str) Melee: Bleed, Cleave]
-Master Blunder's Mask (+2HP, +2 Shield)
-Belt: Nothing
[Shoq and Load] [Overflow] [Mud Wrasslin']
>>
>>48511541
>>48512437

>assist with moving

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
[A3] Tic and any other remaining players have 2 hours 10 minutes before phase end.

(My apologies for the pre-emptive processing post)
>>
>>48513437
It would be greatly appreciated to have the damage and traits associated to each absorbed skill for easy reference. Information can be found here: >>48473452

>>48514910
If you place a Water Object on the nest then you have two actions remaining. Feel free to use these two remaining actions for the turn.
>>
>>48516442

Kind of out and about. I'll have to do standing orders.

>start moving back to the new nesting site
>conjure water stone
>teleport everything here.
>>
>>48516442
My mistake, this should be better.

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Burrow] (Earth Elemental arm) (2A, move through earth terrain up to move range)
[Slam] (Earth Elemental arm) (A, Strike for Str (3) + moved)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
Monies : 25 zenny
>>
bump
>>
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>>48511541
The party strides forth, and finds some possible hazards.

As a note, the aquatic vegetation obscures vision, and blocks Line of Sight. Use that to your advantage, because anything that might be in the water will definitely employ it.

[Dungeon!]
>>
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>>48518338
Stiky Blunder has been captured! That sunken armor was a Shoq waiting for an opportune moment! Woah!

Earthbold repairs the shield in the water sharing the same space as Nid!

Luna and Robutt move the nest over to the brewery's rooftop, leaving behind a secret egg! Weird though, it's two-toned green. If it was a Sappy egg it would be orange and translucent.

"Oh, one of my pups had this stuck to them Robutt. I think you should have it. Come see me once you return from the Wetlands, alright?"
>Drone Head added to Robutt's Inventory
>Robutt is currently sharing the same space as the Water Elemental Object, and can be teleported as soon as Scroll is next to one themselves.

The Croq in the water takes a bite out of Nid, inflicting Bleed if damage is dealt.

[Action!]
>>
>>48518733
>swim 1U, 3L

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Burrow] (Earth Elemental arm) (2A, move through earth terrain up to move range)
[Slam] (Earth Elemental arm) (A, Strike for Str (3) + moved)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
Monies : 25 zenny
>>
>>48518733
>Lignum Snare 2DL (Wisp, Shoq A)
>-Quick Flurry(3) Ken at Croq A
>-Add Aff Plant damage to attack if possible
>Move 2U

[A3] [Tic] [Subtle Adept]
HP: 2/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
[Parkour]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x3
-Belt
-Cute L'ttle Sappy
Quests- [Flood of Problems] [Overflow] [Mud Wrasslin] [Shoq & Load]
>>
>>48518733
"Now none of that precious sauce will leak anymore!"

>(2A) Skulk
>Jump (1D) 3L

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty

[Mud Wrasslin'][Shoq and Load][Overflow][Flood of Problems]
>>
>>48518733

"ARRGH CROQ! REMEMBER WHAT ELAINE SAID! STAY OUT OF ITS RANGE AND GET TO HIGH GROUND OR KILL IT FAST! STIKY, DON'T WORRY WE WILL RESCUE YOU SOON!"

>>48514910
"SCROLL I NEED SOME HEALING!"

>-Take 2 Damage (also 2 stacks of bleed?)
>Attack Croq A
>Attack it Croq A again
>Brace
>-Take 2 damage from bleeding

[G1][Nid][Golem]
HP: 3/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
Loadout 1:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)
-

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48518733

"Blub blub blub" Bo says heroically as he continues onward

>Tap aqua dance to keep just walking along the floor.
>
>Move 2L, 1U
>Move into air if there's any nearby
>Put up a defense toward any enemies that pop up.
>>
>>48518733

So I don't have to do the other move action to move the nest?
>>
>>48520287
>for clarity, that flurry is three total, not three extra.
>>
>>48518733

Just yell my name and I'll be there to help. No seriously. Call out if you need healing.

>move 2L repel 1D
>restore Nid

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
>>48524224
"THANK YOU SCROLL FOR YOUR ASSISTANCE!"
>>
Hey can everyone tell me which sprite is theirs? It makes it a lot easier to know who to heal.
>>
>>48528407
I'm G1 and the one with the black head with purple eyes and blue body holding a giant sword,
Sacataro is G2 the green golem and is wearing the blunder master's mask.
A1 is Steak Sauce and he is the blue adept,
A2 I think is Bo the green adept,
A3 is Tic and is on the tree and invisible,
F1 is Maw, the green ferox and
V1 is Robutt the yellow Volucer. Additional members include Stiky the player blunder who is in the grips of the Shoqs and
the two NPCs crash blunder riding on earthbold apprentice smith.

Hope that helps
>>
>>48518733
"Relocating to defend ally"
>Move 2L
>Activate Ablaitive Barrier
>Activare Seismic Anchor
[G2] [Sacataro] [Golem]
HP: 9/9 Str: 4 Dex: 1
Act: 3 Mov: 2 Aff: 2
Shield: 2
[Big Impact]
[Ablative Barrier]
[Seismic Anchor] (gain 1+Aff to HP and Armor, otherwise acts as normal)
-Loadout 1
-Foerazor [Dmg:8 (4+Str) Melee: Bleed, Cleave]
-Master Blunder's Mask (+2HP, +2 Shield)
-Belt: Nothing
[Shoq and Load] [Overflow] [Mud Wrasslin']
>>
>>48528534
technically i'm AB0.
>>
>>48528637
Ah so you are, and according to the inventory on the map, I believe you are A1 instead for the coldbold egg is probably blue so that makes Steak Sauce A2

>>48528407
Actually I think Bo is A1 and Steak Sauce is A2 technically

>>48528637
Don't forget, you are walking across [Difficult] terrain so you need to use 2 points of movement to move 1 space

Also it seems that my hanger on has picked up a skull, updating sheet

[G1][Nid][Golem]
HP: 3/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
Loadout 1:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)
-Warped Skull

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48528841
In game terms, yes.
But since his name is A-1, and I'm bo, it makes sense that my number is AB0 for Adept: bold: 0 (since I was in a testing phase)
>>
Relocating to defend ally"
>Move 4L
>Activate Ablaitive Barrier
[G2] [Sacataro] [Golem]
HP: 9/9 Str: 4 Dex: 1
Act: 3 Mov: 2 Aff: 2
Shield: 2
[Big Impact]
[Ablative Barrier]
[Seismic Anchor] (gain 1+Aff to HP and Armor, otherwise acts as normal)
-Loadout 1
-Foerazor [Dmg:8 (4+Str) Melee: Bleed, Cleave]
-Master Blunder's Mask (+2HP, +2 Shield)
-Belt: Nothing
[Shoq and Load] [Overflow] [Mud Wrasslin']
>>
>>48528407
>>48528534
>A3 is Tic and is on the tree and invisible
Green headband.
With a sappy on (and not invisible next update).
>>48524224
I'll call out next round if none else gets their face pushed in during the dungeon phase.
>>
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>>48518733


[Dungeon!]
>>
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>>48531186
Stiky blunder gets handed off! Where are they taking it? Who knows!

Tangerine Team advances just a bit. Crash blunder feels a bit underprepared for this terrain.

[Action!]
>>
>>48531355
>swim 1D, 3L

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Burrow] (Earth Elemental arm) (2A, move through earth terrain up to move range)
[Slam] (Earth Elemental arm) (A, Strike for Str (3) + moved)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
Monies : 25 zenny
>>
>>48531355
"Scroll, y'think you c'ld help me ou'? T'at dark whatever did no' greet me friendly, an' I thin' I'm gonna need to run dow' Stiky and 'is new bestie."
>Hopefully get healed by [L1]
>-Snag that green egg, unless Scroll or Robutt lay claim
>Skulk

[A3] [Tic] [Subtle Adept]
HP: 2/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
[Parkour]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x3
-Belt
-Cute L'ttle Sappy
Quests- [Flood of Problems] [Overflow] [Mud Wrasslin] [Shoq & Load]
>>
>>48531355
"gurbleblurble"
Gotta keep moving!

>Tap aqua dance
>move 2U, 1R,
>Search for air
>If there's any air pockets head there
>Otherwise, put up an overwatch defense to crush some things.
>>
>>48531355

>>48518733

>-conjure water stone 1U of me (is this a tap?)
>teleport Robutt
>-grab green egg
>restore Tic (this might not go through)

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
>>48531355

"FOR KIDNAPPING STIKY, THE PUNISHMENT IS DEATH!"

>>48529388
"SACATARO I NEED TO KILL THE SHOQ AFTER I CRUSHED ITS ARMOR!"

"ALSO EVERYBODY WATCH OUT FOR THE SHADOW PERSON HANGING RIGHT BELOW CROQ B!"

>-Healed by Scroll for 4 hp
>-Damaged from Bleed from earlier turn -1hp -1 stack
>Switch out G.Buster for Crusher
>Move 2 L (1 space L)
>Attack the bound Shoq A
>-Activate Crush to reduce Armor by 4
>-Apply [Champion Blizter] +1 Damage after Moving (Reduce armor by 1 additional point?)
>-Take Damage from Bleed -1 hp and -1 stack, so the Bleed Status Effect runs out of stacks

[Bleed] stacks:0
[G1][Nid][Golem]
HP: 5/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
Loadout 1:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]
-Warped Skull

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48533883
>-Pass the Egg
>>
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>>48531355
>'Damage' taken while swimming is restored once air is reached.

>Bleed stacks are duration. Stacks are shown as pips currently and the damage dealt from the status effect is shown through numbers.

[Dungeon!]
>>
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>>48537936
The Shoq displays a rather quick combo of attacks, two destroying what kept him bound and another two directed at the one who attacked his flank.

Looks like Stiky blunder has discovered their leader. Good job Stiky!

[Action!]
>>
>>48538249

I can't see under all the crap, what direction is that closest Shoq facing?


[V1] [Robutt] [Volucer]
HP: 4/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-6? Earth Crystals
-Empty
>>
>>48538284
Would be facing you.
>>
>>48538249
>>48538322

>Drift down 3SW
>Stab the Shoq repeatedly with the both pokers
>Twice
>-Tap for [Pinion Strike]
>-Chuck use [Spike], Pin to the floor.

[V1] [Robutt] [Volucer]
HP: 4/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-6? Earth Crystals
-Empty
>>
>>48538249
>(Drop 1D) Jump 6L
>Jump 2L 2U
>Jump 2U 2R

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty

[Mud Wrasslin'][Shoq and Load][Overflow][Flood of Problems]
>>
>>48538249

"BZZZZZT ERROR! CRITICAL SYSTEMS DAMAGED!

>>48533883
"S-S-SCROLL! I REQUIRE IMMEDIATE REPAIRS!" A-A-AND SOMEBODY KILL THE SHOQ! ITS ARMOR IS R-R-REDUCED SO NOW IS THE TIME TO KILL IT!"

>-Take 6 damage total
>-Try to stay alive as hp is reduced to 0
>-Start dying
HP: 0/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
Loadout 1:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]
-Warped Skull

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48538249
"Than's Scroll, wa'ch yer back."
>Climb 1DL, 2D
>Sprinting Leap 7L (jump=2+dex, +2sprint)
>End clinging to the cave wall above Scout Shoq

[A3] [Tic] [Subtle Adept]
HP: 5/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
[Parkour]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x3
-Belt
-Cute L'ttle Sappy
Quests- [Flood of Problems] [Overflow] [Mud Wrasslin] [Shoq & Load]
>>
>>48538249
"BLUB! I mean, JUSTICE!"

>tap aqua dance
>move 1d, 2r,
>move 1r, 1u
>Overwatch for enemies
>>
>>48538249
>swim 1L 3U

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Burrow] (Earth Elemental arm) (2A, move through earth terrain up to move range)
[Slam] (Earth Elemental arm) (A, Strike for Str (3) + moved)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
Monies : 25 zenny
>>
>>48538249

>restore Nid twice


[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
Four hours till processing.
>>
Processing starts now. Any last minute changes or actions please do so within the next half hour.
>>
>>48541263
>>48538515
>>48538249

"YOU HAVE MY ETERNAL THANKS SCROLL! NOW TO WAIT FOR MY BODY TO STOP THIS LEAKING OF MY VITAL FLUIDS"

>-Recover 8 Hp from Scroll
>Move 2 R (1 Space R)
>-Pick up the Shield on the ground and equip on left hand
>-Take 1 Bleed Damage
>-Request stats on shield

[G1][Nid][Golem]
HP: 6/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
Loadout 1:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]
-Unknown Shield (???)

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]
-Warped Skull

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48545786
Facing!
>>
>>48545786
>>48545902
"AH! TO SHOW MY BACK TO THE ENEMY! HOW SHAMEFUL!"

>-Face L
>>
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>>48538249

Tic takes to the skies! However they're met with a rude interruption and an unplanned crash landing into the water below.

The Shoq is turned into a pincushion! Their weapons fall into the mud, yet their armor vaporizes into the mist. Nothing else remains!

The underwater cave is looking more labyrinthine than initially expected.

>Note for >>48538479
Your shadow sprite will be converted to orange because 1) i keep mixing up which element affinity you have and 2) it should be easier to see on the map while underwater.

[Dungeon!]
>>
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>>48546928
>>48545786
>>
>>48546928
That's not quite the jump I was trying to make.
>>48539428
The climbing was to make the jump a straight-ish shot through the cave mouth.
>>
>>48547140
Ah, sorry. However I'm already near finished processing the [Dungeon!] phase. I'll see if there's something I can do to compensate without having to backtrack that much.
>>
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>>48546928
The shadowed person drops down from their vantage point, bringing their weapon down on Robutt along the way. When they land within the water not a drop is displaced. The black and crimson clad being rights themselves with the falchion back on their shoulder, the red lens of their helm underneath the single horn glints a malicious light across the water.

"I expect no disappointment in this fight."

[Action!]
>>
>>48547762
>-Question the nature of existence.
>-Find eternity in a Sappy
>-Begin dying (hp -1/5)
>>
>>48547762
>Jump 2L 2U
>Jump 2U
>Jump 2U

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty
>>
>>48547762
>Rapid attack Water elemental with Cutlas
>Rapid attack Water elemental with Cutlas
>Rapid attack Water elemental with Cutlas
"Glug glug blub !"

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Burrow] (Earth Elemental arm) (2A, move through earth terrain up to move range)
[Slam] (Earth Elemental arm) (A, Strike for Str (3) + moved)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
Monies : 25 zenny
>>
>>48547762

"*SQUARK!*"

>Collapse at 0/6 health
>Point to attacker

"CHUCK!"

>Chuck: [Spike] the assailant to break his overwatch

[V1] [Robutt] [Volucer]
HP: 0/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-6? Earth Crystals
-Empty
>>
And thus ends the tale of stiky the blunder (version 1) the nametag drifts from the dead blunder as it flops on the ground like a sack of potatoes mabye next time the bearer lives more than 2 turns.
>>
>>48547762

"Blub. ...Blub? gurgle!"

>Tap aqua dance
>Move 1L, 2U
>Tap aqua dance for +2 Aff damage on strikes
>Say a cool one liner that comes out as a bunch of bubbles
>Strike at the thing 1U from me with Tooth and Nail (3+3+1+2=9dmg x2, =18 dmg
>if it is not dead, repeat above.
>Otherwise, overwatch ON


[AB0] [Bo] [Bold Adept]
HP: 5/5 Str: 3 Dex: 2
Act: 3 Mov: 3 Aff: 2
[Flying Knee]
[Ninjutsu: Fulgur Leap]
[Ninjutsu: Aqua Dance]
[Parkour]
Equipment:
-Tooth [Dmg 3+str; Melee; Traits (Pull, Reach(str))]
-Nail [Dmg 3+str; Melee; Traits (Cleave, Rapid) (Special: both equipped: Defend/brace 6
-Henshin Helm [+1 Strike, +Coolness]
-Belt: Zipper pouch, ,
-Cash: 182,
Inv: Coldbold Egg

[Quests]
[Flood of Problems]
[Shoq and Load]
[Overflow]
[Mud Wrasslin]
>>
>>48547762

"THE ONLY DISAPPOINTMENT YOU WILL EXPERIENCE IS YOUR CHOICE IN LIFE!"

>Switch to Loadout 1: G. Buster
>Move 2 L (1 Space L) after >>48549680
attacks
>Attack the shadow person
>-Apply [Champion Blitzer] +1 DMG after moving

[G1][Nid][Golem]
HP: 6/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving

Loadout 1: Equipped
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Loadout 2:
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Warped Skull
-Bouncer [Shield 3; Reflect]

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48549680

I'm fine down here! I'm not actually losing any blood right now!

It kind of hurts though.

We really need another Leng healer.
>>
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>>48547762

This is turning dire.

[Dungeon!]
>>
>>48554339

Wait what you're not waiting on the ONE person on this team who can heal anyone? Really?

We don't even get a BOT action?
>>
>>48554404
12 hour turn timers have been the standard for the this and the previous run. The only requirements I have are at least 50% of the currently living characters need to have actions posted for processing to not be delayed either.
>>
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>>48554339

The Shadow turns to Sacataro, focuses themselves, and unleashes a pair of attacks to put the other golem out of commission.

Meanwhile Crash Blunder and Earthbold take to the waters to rescue their allies!

The Shoq scout returns to their post to discover a focus of their ire.

[Action!]
>>
>>48554648

You've taken out three people instantly because you didn't even let the MOST IMPORTANT MEMBER OF THE PARTY move or even given a chance to be botted

That's not fair.
>>
>>48554704
I don't see a point about complaining about not being allowed to bot someone when nobody tried botting Sacataro for the past three turns, or anyone else who wasn't posting actions when I was giving two-three hours of heads-up for processing time/end phase.
>>
>>48554339
Different point of contention, which attack triggered the cross up?
>>
>>48554899
Nid's attack triggered it.
>>
>>48555001
Then what happened to Chuck's Spike? Even if it didn't pin Shadowman to the cave wall (I'm still a bit unclear what qualifies as a 'flanking structure'), it still should have hit, right?
>>
>>48555169
Dying characters can't take actions, including tap actions. What happened is effectively an attempt at a death thrall when that's a featured tied to a skill, which Robutt doesn't have.
>>
>>48555228
Oh, right. Wait, tap action? I thought the wisp acted on its own?
> elemental skills which it can then use at your command! (A tap action to boot!)
Yes, well, that.
But then, shouldn't Nid have never attacked? Since he was waiting for the Spike that never was?
I get that causing him to waste an entire turn is a bit unkind, but in this case the waiting was specifically to avoid the overwatch.
>>
>>48555356
... Well fuck me, I didn't even notice that.

I'm going to see if i can recover the old turn image if I can ctrl+z enough. Get back to you with some results in ten or so minutes.
>>
>>48555356
>>48555579
Ctrl+z's history doesn't go back far enough.

I'll try figuring something out during the day, but I don't have enough time left for now.
>>
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>>48554648
For the not-ants in our group.
>>
>>48554648
[Triumphant bubbling]
>drink the remains of the water elemental
>absorb water elemental
>pick up warped skull

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Burrow] (Earth Elemental arm) (2A, move through earth terrain up to move range)
[Slam] (Earth Elemental arm) (A, Strike for Str (3) + moved)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
-Warped Skull of a water elemental
-
-
Monies : 25 zenny
>>
>>48554648

We might need to roll more lengs. In the mean time get people near my range and PROTECT me since I'll have to burn every action keeping you guys alive. If I'm 4 square near you I can heal you. For now I'll stabilize the ones near me. Someone grab Robutt because they'll die the fastest

Also I'm allowing anyone to bot me for emergency heal actions but I have to say we need more Lengs period or consider rolling a Suco.

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-

>
>heal allies 3D and 3D 1L of me to stabilize them.

They still burn 1 hp a turn right?
>>
>>48554648
Seeing his allies fall, the smart thing to do would be to fall back, catch his breath, and wait.

Bo isn't very smart though. However, seeing the Crash blunder come down here, he mouths off a plan to him.
>Grab that guy, but kill this thing in front of me

After that, it's just a matter of style.
>tap aqua dance for movement
>move 1up
>Use tooth to reach out and snag that dark adept. Pull him down into the water on my square.
>Say a cool one liner, almost drowning while doing so.
>Tap metal fulgur, aqua dance for additional damage (+str, +dex)
>hit him with Nail this turn while I still can (3+3+3+2+2+1=14 damage)
>If this is enough to take him out, hit the squid thing with a non-attuned strike.
>Otherwise, Keep hitting him with full damage on both Tooth and Nail (14 damage each)

[AB0] [Bo] [Bold Adept]
HP: 2/5 Str: 3 Dex: 2
Act: 3 Mov: 3 Aff: 2
[Flying Knee]
[Ninjutsu: Fulgur Leap]
[Ninjutsu: Aqua Dance]
[Parkour]
Equipment:
-Tooth [Dmg 3+str; Melee; Traits (Pull, Reach(str))]
-Nail [Dmg 3+str; Melee; Traits (Cleave, Rapid) (Special: both equipped: Defend/brace 6
-Henshin Helm [+1 Strike, +Coolness]
-Belt: Zipper pouch, ,
-Cash: 182,
Inv: Coldbold Egg

[Quests]
[Flood of Problems]
[Shoq and Load]
[Overflow]
[Mud Wrasslin]
>>
>>48555757
>Accept bonus quest [Ctrl+Zengeance] - hunt down and kill ctrl+z for its failures!
Thank you, and I'm sure you'll come up with something when you've time again.

>>48554648
>>48555782
>Stabilized!
>-Intended statement: What mysterious and fortuitous savior is this? Surely not our dear companion Sticky, for his unhappy demise was witnessed mere moments prior!
>-Actual statement:
"Bl'b gurgle bubbl' phlbbz..."
>Unconscious (or Sleep? Is there a difference?)

[A3] [Tic] [Subtle Adept]
HP: 0/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
[Parkour]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x3
-Belt
-Cute L'ttle Sappy
Quests- [Flood of Problems] [Overflow] [Mud Wrasslin] [Shoq & Load]
>>
>>48554648
>>48556205

*ANGERY YELLING*

>Attack the Evil Rider
>Switch to Loadout 2
>Equip Bouncer
>-Face L

[G1][Nid][Golem]
HP: 4/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving

Loadout 1:
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Loadout 2: Equipped
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]
-Bouncer [Shield 3; Reflect]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Warped Skull

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48555782
>Jump 2R 2U; replenish air
>(Drop 2D), Jump 4L
>Brace

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty

[Mud Wrasslin'][Shoq and Load][Overflow][Flood of Problems]
>>
>>48556205
I was just looking at the Leng to see how I might build one if (when) Tic dies, and found the image and doc entries don't match. Image >>48467124 shows that a Leng can learn Cut-Step, the doc says Hazard.
>>
>>48560957
The doc is out of date on everything except the stats. I haven't been updating it given that I've been working on an image-only ruleset and primer.

>>48556692
This is four actions worth of post. Given that you've only got Act 3 the last 'one' is getting dropped.

Phase end in an hour. I'll post process actions with phase end as well. Fixes, edits, etc can be made and carried into the current phase so long as they are made within ten to fifteen minutes after the phase end post.
>>
>>48563305

Ah, right. I can't tap rapid after pulling anymore.
Editing:
>tap aqua dance for movement
>move 1up
>Use tooth to reach out and snag that dark adept. Pull him down into the water on my square.
>Say a cool one liner, almost drowning while doing so.
>Tap metal fulgur, aqua dance for additional damage (+str, +dex)
>Hit him with full damage on both Tooth and Nail (14 damage each)
>>
>>48556205
>>48555782
>>48554648

It's looking like things are getting turbofucked so sorry about leaving you guys to die but I'm going to die in the next turn and then you're going to die anyways after. So I'll try to get help instead.

>move 1U
>teleport to Mango
>-raise the alarm and call for help. Using our coldbold army
>>
>>48555782

[F1] Maw
>Devour Slipstream Elementa's corpse
>Absorb
>corpse is the skull so nothing is picked up

[L1] Scroll
>Restore ally 3D (4 HP)
>Restore ally 3D 1L (4 HP)

[A0] Bo
>-Aqua dance (movement)
>Swim 1U
>Pull Shadow with Tooth (3 Range) (same space)
>Rapid attack with Nail on Shadow
>-Metal Fulgur + Aqua Dance (+Str Metal, +Dex Water strike damage)
>-Henshin Helm (+1 Strike damage)
>-14 x2 Damage

[A3] Tic
>Stabilized and not drowning

[G1] Nid
Should be dying given that they were dealt 8 damage from the Cross-Up which is more than their full HP. No actions used to bot Scroll to gain back health. No actions to process.

[A1] Steak Sauce
>Swim 1R 1U
>-breathe
>Swim 1D 2L (rules of swimming do not allow 'dropdown')
Brace is dropped given that it would be a fourth action when Steak Sauce only has Act 3
>>
>>48564146
>>48564117
Linking
>>
>>48564146

>Scroll is restoring allies 3D and 3D 1L from his position
>Sacataro and Nid are at those targeted spaces

Is there something wrong or Scroll has to specify what person to restore?
>>
>>48564223
Those were notes for myself so then i don't miss out on actions. Thing is, that doesn't matter given that Scroll changed their actions. Thread didn't update before I posted the processing list, ergo the linking post.
>>
>>48564269
Ah I see, hope that we can get through this
>>
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>>48555782
The Shadow is dispersed, but an ominous voice echoes within Bo's head.

Maw has a meal! (Info following)

[Dungeon!]
>>
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>>48564543

Maw gains new insight! >>48556100
>>
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>>48564543
A hollow Inanimalia has spawned! This is an active character slot that can be botted until claimed as a character itself.

While botted, the Inanimalia has HP 4, Act 2, and Mov 4. They also have Shield 6. Once they become an official character, the Inanimalia will gain a regular character sheet. (Yes the Inanimalia does not have access to any attacks currently)

Nid, Robutt, and Tic have been brought to the surface and stabilized! The Shambler mistakes Tic for their missing child, and restrains the Shoq in panic!

The Coldbolds are out of range to hear Scroll's war call.

[Action!]
>>
>>48564743
Yoh can i bot the inanimaia?
>>
File deleted.
>>48565032
Yes. Make your tripcode and fill out the character sheet. If you want, pick a name too.

[Designation] [Name] [Race]
HP: #/# Str: # Dex: #
Act: # Mov: # Aff: #
[Basic Skill] (info optional)
[Skill 1] (info optional)
[Skill 2] (info optional)
Equipment:
-Loadout 1 (+stats)
-Loadout 2 (if able)
-Bag (if able)

Then get to your actions for the turn. Welcome back.
>>
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>>48565209
>>48565032
Woops, forgot to save before uploading. (it's just one of the hands wasn't fixed)
>>
>>48564743
Are any actions available to Stable players?

>-...Mum?
>>
>>48565238
Not currently. Stable players will regain 1 HP for each turn spent resting after stabilizing though.

This is a new rule, mind you. Don't want players sitting around waiting to be executed.
>>
>>48565266
That could get pretty silly, yea. Will consciousness return at full hp?
>>
>>48565333
Automatically yes. Other characters can spend an action to force an unconscious character awake, which would avoid issues such as sleeping characters unable to get out of harms way if it gets heated in the area.
>>
>>48564702
What is the damage on Pummel ? Do I have to be in the same square to tap it ?
>>
>>48564743

"BZZZT ERROR IN OPTIC SYSTEMS! REBOOTING! ....CRITICAL SYSTEMS STABILIZED! INITIATING SELF-REPAIR SYSTEMS!"

>-Recover 1 Hp
>>
>>48564743

>move 4 left
>Wake up nid by rudely slapping him awake
>Power crush the shog left of me
[I1] [inanimalia]
HP: 5/5 Str: 4 Dex: 0
Act: 3 Mov: 4 Aff: 3
[Basic Skill] (info optional)
[Power Crush] ([A]Str strike and bind, [P]Attacks have crush )
[Soul drain] ([A] melee aff damage reduced by defenders aff [att])
Equipment:
-Loadout 1 (+stats)
-Loadout 2
>>
>>48564702
>-learned Hydro Form and Pummel !
>-forgot Slam and Burrow...
"Fascinating. This one changed me quite a bit. And this texture. Elementals are full of surprises."
>-Hydro Form
>swim 3L
>swim 2L 1D
>overwatch Rapid Cutlas attacks on ny hostile entering an adjacent square

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Hydro Form] (Slipstream elemental) (Water attuned, Unimpeded Swim, Waterbreathing, Sizeless)
[Pummel] (Slipstream elemental) (T, ???)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
-
-
-
Monies : 25 zenny
>>
>>48564743

>+1 Health

"I'm going to get back to base in one piece. And then I am going to find that Leng, and I am going to hit him repeatedly in the cahones."

"Chuck"

>Chuck: Overwatch a [Spike] for any enemies that get too close.

[V1] [Robutt] [Volucer]
HP: 1/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-6? Earth Crystals
-Empty
>>
>>48564743

"Blub."

>tap aqua dance for movement
>Bash the monster i'm sharing a space with with tooth and nail (no buffs, straight 9 damage on each)
>move 3D
>move 2L, 1U into the air

[AB0] [Bo] [Bold Adept]
HP: 2/5 Str: 3 Dex: 2
Act: 3 Mov: 3 Aff: 2
[Flying Knee]
[Ninjutsu: Fulgur Leap]
[Ninjutsu: Aqua Dance]
[Parkour]
Equipment:
-Tooth [Dmg 3+str; Melee; Traits (Pull, Reach(str))]
-Nail [Dmg 3+str; Melee; Traits (Cleave, Rapid) (Special: both equipped: Defend/brace 6
-Henshin Helm [+1 Strike, +Coolness]
-Belt: Zipper pouch, ,
-Cash: 182,
Inv: Coldbold Egg

[Quests]
[Flood of Problems]
[Shoq and Load]
[Overflow]
[Mud Wrasslin]
>>
>>48568536
Ah! Don't forget, you are traversing [Difficult] Terrain! So you are actually moving 2 spaces left instead of the 4 you wanted!
>>
>>48564743

reediting
>>48568536

>move 2 left
>Wake up nid by rudely slapping him awake
>Slap the volucer awake
[I1] [inanimalia]
HP: 5/5 Str: 4 Dex: 0
Act: 3 Mov: 4 Aff: 3
[Basic Skill] (info optional)
[Power Crush] ([A]Str strike and bind, [P]Attacks have crush )
[Soul drain] ([A] melee aff damage reduced by defenders aff [att])
Equipment:
-Loadout 1 (+stats)
-Loadout 2
>>
>>48564743

>move 1R 2D 3L
>-keep yelling for the coldbolds

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
>>48571666
>>48564743

"R-REPAIR IN PROGRESS!" stated the golem as he heals, then the inanimalia harshly slaps him awake.
*BZZZZT* "FORCE BOOT INITIALIZED, STARTING.......GAH! HAVE AT THEE DARKNESS" he shouted as he immediately stood up after thrashing around a bit. Confused at the missing presence of his adversary, Nid looked around and saw the one who woke him up and the bound Shoq.
"AH YOU HAVE MY THANKS, THOUGH YOU DENTED MY FACE A LITTLE, NOW I MUST RETREAT AND RECOVER!"

>-Wake up
>Equip Loadout 2
>Equip Bouncer
>-Face L
>Brace

[G1][Nid][Golem]
HP: 1/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving

Loadout 1:
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Loadout 2: Equipped
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]
-Bouncer [Shield 3; Reflect]

Belt: 25z
-Hammer [4 DMG; Melee; Traits (Repair)]
-Warped Skull

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
"I SURE HOPE THAT WE DON'T DIE HORRIBLY IN THE NEXT FEW MINUTES! I JUST GOT THIS GRAND BUSTER BLADE FOR FORGE'S SAKE"
>>
>>48563305
So, is hazard a thing that can be discovered and learned, or is it totally gone?
>>
>>48566135
>>48569522
Pummel converts any single Melee attack of your choice into a [T]ap action, once per turn.

>>48581076
Hazard is now part of the Conjure progression line. Makes sense given that you're conjuring something up in the first place.

Processing actions. Will post soon.
>>
>>48569522
[F1] Maw
>Gain Hydro Form and Pummel (sprite change)
>Swim 5L 1D (Hydro Form)
>Overwatch Rapid Cutlas

>>48570080
[A0] Bo
>-Aqua Dance
>Attack elemental with Tooth and Nail (9x2)
>Move 3D
>Move 2L 1U (Breathe)

>>48571666
[I1] Inanimalia
>Move 2L
>Jostle Nid
>Jostle Robutt

>>48569649
[V1] Robutt
>+1 HP
>-Chuck: Overwatch [Spike]

>>48572939
[L1] Scroll
>Move 1R 2D 3L
>-Call Coldbolds

>>48575457
[G1] Nid
>-Awaken
>Equip Crusher
>Equip Bouncer
>-Face Left
>Brace

Phase end. Posted fixes or edits within 10 minutes of this post will be worked into the processed phase.
>>
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>>48564743
>>48581595


The party recovers and regroups! Scroll continues the call for reinforcements! Maw discovers an Element Shard!

>Element Shard: Breeding grounds for elementals and whisps. Said to be one of the many pieces of the shattered moon from an age past.

[Dungeon!]
>>
>>48564743
>>48581595
>Jump 2U
>Jump 2U
>Jump 6L

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty

[Mud Wrasslin'][Shoq and Load][Overflow][Flood of Problems]
>>
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>>48581968
>>48581971

Something speaks to Maw. The Shambler pulls the shoq scout into a deadly embrace.

Crash Blunder trudges through the water to get Tic to a safer location.

[Action!]
>>
>>48581512
Oh good, I like the hazards.

>>48582226
>-Bye mum...

2/5 rounds spent Stable.
>>
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>>48582226
>>
>>48582889

"Well, breathing is nice, but I need to keep moving..."

>tap aqua dance for movement
>move 1d, 2r
>grab whatever's on that space and keep moving
>move 3U
>move 3R
>>
>>48582889

>move LDRDLDLLDD (I end up in the water)
>-keep yelling for the coldbolds

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 2 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
>>48582226
>>48582889

"IT SEEMS WE ARE SAFE FOR NOW, HERE IS A GOOD TIME TO RECOVER AND WAIT FOR SCROLL TO RETURN, AND SINCE I DON'T SEE MYSELF USING THIS HAMMER ANYTIME SOON, I FIGURE YOU COULD USE THIS BETTER SMITH'S APPRENTICE."

>Give the earthbold apprentice the hammer from my bag
>Move 2 L (1 L)
>-Face L
>Brace

[G1][Nid][Golem]
HP: 1/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving

Loadout 1:
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Loadout 2: Equipped
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]
-Bouncer [Shield 3; Reflect]

Belt: 25z
-Warped Skull
-
-

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48582889
>Jump 2U
>Jump 2U
>Jump 6L

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty

[Mud Wrasslin'][Shoq and Load][Overflow][Flood of Problems]
>>
>>48582889
"Well, to be fair, I don't want to use violence that much."
>put away Cutlasses as a sign of good will
"I'm here on behalf of the inhabitants of the neighbouring house. The waters are rising fast, and threaten to flood the place entirely. I'd like to discuss to see if we can't find a peaceful solution that'll satisfy both parties. And I might not have been a creature of Aqua for too long, but... I don't want this fragment to be destroyed. Will you help me ?

Oh, on a brighter note, you are welcome to visit the house, we can always use some more people. If one or two whisps want to follow me to help me with a personal project, or go on adventures, I can take you along."

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Hydro Form] (Slipstream elemental) (Water attuned, Unimpeded Swim, Waterbreathing, Sizeless)
[Pummel] (Slipstream elemental) (T, once per turn, can use any attack as a tap action)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
-
-
-
Monies : 25 zenny
>>
>>48582226

"I like the sound of that 'Drag the one healer on our team back into this mission so he can do his bloody job' plan"

>-Heal +1 HP
>-Tap to Fly
>Move 1NE, 3E
>Attempt to patch wounds.


[V1] [Robutt] [Volucer]
HP: 2/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-6? Earth Crystals
-Empty
>>
Phase Ends in 2 hours.
>>
>>48587045
Hi. New player, interested in joining. I have a few questions to clear up before I create a character.
1) Starting skills says to pick 2. Does that mean the basic skill + one more, or is the basic skill a freebie?
2) How does activating a [T] ability/item work? I imagine it doesn't use an Action, but is limited to one Tap per turn. Is this correct

Sorry if these are stupid questions/covered somewhere I haven't noticed.
>>
>>48587488

"I'M ALREADY AWAKE! NO NEED TO SLAP ME AGAIN!"
>>
>>48587257
2.Tap's as far as i know, dont have a limit as you can see someone once used up to 4 taps in a turn
1. The basic skill you get for free, and yes decide two other ones also with your basic skill
>>
>>48582889
>Slap tic rudely awake
>Move 2 right
>Grab the iron maiden and lift it

[I1] [inanimalia]
HP: 5/5 Str: 4 Dex: 0
Act: 3 Mov: 4 Aff: 3
[Basic Skill] (info optional)
[Power Crush] ([A]Str strike and bind, [P]Attacks have crush )
[Soul drain] ([A] melee aff damage reduced by defenders aff [att])
Equipment:
-Loadout 1 (+stats)
-Loadout 2
>>
>>48587549
Great. Thank you.
>>
>>48587257
Pretty much as >>48587549 says.

However [T]ap actions are limited to once per source. So for example you have three skills that you can [T]ap, each can be used once per turn. However, for something like [Aqua Dance] where it has two [T]ap actions each [T]ap action is allowed to be triggered separately.

Also thank you for considering joining the game. If you post your profile before the hour is up then you'll be deployed this turn. Otherwise you'll have to wait to be deployed at the start of next turn.
>>
[L2] [Sheen] [Leng]
HP: 4/4 Str: 1 Dex: 4
Act: 3 Mov: 3 Aff: 3
[MN: Metal] [A] Strike to deal 3 Metal damage to all enemies in current or an immediately adjacent space.
[Conjure] [A] Spawn an Metal object with 3 health in the current or an adjacent space
[P] Can choose to channel any Metal attack, skill, or ability through Metal structures
[Restore] [A] Recover 3 HP to self or an ally in 4 range, and purifies Earth + Plant status effects
Equipment:
-Rifle [Dmg 8(4+Dex), Rng 7(Dex+Aff), Mag1]
Bag:
-10 ammo
>>
>>48585081
[A0] Bo
>-Aqua Dance
>1D 2R
>Loot Frostbite Skull
>3U 3R

>>48585273
[L1] Scroll
>L D R D L D 2L 2D
>-Sound the Alarm

>>48586088
[G1] Nid
>Attempt to hand off Crusher (Denied because Earthbold is a noncombatant)
>Move 2L
>Brace

>>48586242
[A1] Steak Sauce
>Swim 2U 3L

>>48586252
[F1] Maw
>Ask for assistance with [Flood of Problems]
>Invite Elementa over (for dinner? maybe)

>>48586569
[V1] Robutt
>Recover 1 HP
>-Fly
>Fly 1U 3R

>>48587572
[I1] Inanimalia
>Jostle Tic
>Move 2R
>Lift Iron Maiden (woah)

>>48588062
[L3] Sheen (L2 already was taken)
>Deploy (no destination set)
>Will be deployed at Bevy's counter in the Hub.
Welcome aboard.

Post fixes or late responses within the next ten minutes to have them added in this phase.
>>
>>48588062

Here senpai. Use this as your stat block

>actions are always green texted

[L3] [Sheen] [Leng]
HP: 4/4 Str: 1 Dex: 4
Act: 3 Mov: 3 Aff: 4
[MN] (Metal)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Rifle [Dmg 8(4+Dex), Rng 7(Dex+Aff), Mag1]

-Belt (2)
>Rifle [10 ammo]
>-Blaster(Metal) DMG: Aff Rng: Dex Blast, Burst 3, Heat 6/6
>>
>>48589409
Okay. Thanks.
>>
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>>48582889

Looks like this run is beginning to pay off! Be careful now, there's still plenty that can go wrong here.

[Dungeon!]
>>
f.a.m get's replaced with sempai...

senpai did not know that
>>
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>>48590043

Crash blunder chooses to remember their ally how they'd want to be remembered: looted of their glorious weaponry. Meanwhile...

[Action!]
>>
>>48590369

"ah hah, a chest. Let us see what it holds within"

>move 1u, 1R
>loot chest
>Overwatch defense for traps from the chest
>>
>>48590369

We need backup!

>Move 1L fall into water
>conjure water stone
>teleport first coldbold to tree

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 3 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
"ALRIGHT I HAVE TWO PLANS FOR DEALING WITH THE SHOQS!

FIRST: WE BLITZ THEM WITH ME AND THE INANIMALIA REDUCING THEIR ARMOR FIRST WITH CRUSH

TWO: WAIT FOR SCROLL AND THE OTHER LENGS TO ARRIVE WITH BACK UP.

IF WE WAIT, WE HAVE A HIGHER CHANCE OF SURVIVING BUT THE SHOQS WILL HAVE TIME TO SET UP SOME NASTY THINGS SO WHICH PLAN YOU GUYS WANT TO TAKE?"

Corrected sheet
[G1][Nid][Golem]
HP: 1/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving

Loadout 1:
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Loadout 2: Equipped
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]
-Bouncer [Shield 3; Reflect]

Belt: 25z
-Warped Skull
-Hammer [4 DMG; Melee; Traits (Repair)]
-

Quests
[Party Quest: Mud Wrasslin']
[Shoq and Load]
[Overflow]
[Flood of Problems]
>>
>>48591011
I can, in theory, launch an attack on Croq B and Shoq B, from below and behind respectively, but that would leave me vulnerable to the Leader and Shoq C. And probably Croq B, because I doubt it'd die.
>>
>>48591849

Hmm I don't think you can get through the armor, the Shoqs and Croqs have 5 armor/shield as shown here with my G.Buster doing 6 damage instead of 11 and Volucer doing the full 5 damage after the shoq's armor is crushed
>>48531186
>>48546928

Though Elaine specifically said they wear armor, I do believe that some of that defense is shield but as you said, you will be vulnerable to one of them should you fail to kill them and they are pretty beefy. hmm...I say let's wait for Scroll and the coldbolds to show up or we could bait them into overwatches.
>>
>>48590369
>Lignum Snare 3UL, on Croq B's tail
>Overwatch Lignum Snare if Shoq Leader or Shoq C enter range
"Hey, mum, dr'g that Sho' o'er to the big fr'ndly gole'. Nid, don' hurt th' shambl'r, al'ight?"

[A3] [Tic] [Subtle Adept]
HP: 2/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
[Parkour]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x3
-Belt
-Cute L'ttle Sappy
Quests- [Flood of Problems] [Overflow] [Mud Wrasslin] [Shoq & Load]
>>
>>48590369
>>48593598

"AS YOU SAY TIC! TIME TO FINISH OFF THIS SHOQ!"

>Move 2 L (1L)
>Attack Shoq B while taking care to not hit the Shambler
>-Apply Crush (4 STR)
>Attack Shoq B again while also taking care to not hit the shambler
>-Apply [Champion Blitzer] +1 DMG after moving to both attacks

[G1][Nid][Golem]
HP: 1/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving

Loadout 1:
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Loadout 2: Equipped
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]
-Bouncer [Shield 3; Reflect]

Belt: 25z
-Warped Skull
-Hammer [4 DMG; Melee; Traits (Repair)]
-

Quests
[Party Quest: Mud Wrasslin'], [Shoq and Load], [Overflow], [Flood of Problems]
>>
>>48590369
>Take an action to keep my balence with the mimic
>move 2 left
>Prepare to chuck it


HP: 5/5 Str: 4 Dex: 0
Act: 3 Mov: 4 Aff: 3
[Basic Skill] (info optional)
[Power Crush] ([A]Str strike and bind, [P]Attacks have crush )
[Soul drain] ([A] melee aff damage reduced by defenders aff [att])
Equipment:
-Loadout 1 (+stats)
-Loadout 2
>>
>>48590369

>>48590498
[A0] Bo
>1U 1R
>Loot
>Defend

>>48590860
[F1] Scroll
>1L (drop)
>Conjure (water object)
>Teleport closest Coldbold to Tree (top?)

>>48593598
[A3] Tic
>Lignum Snare Croq's Tail space
>Overwatch Lignum Snare for Sqhoqs

>>48594141
[G1] Nid
>Swim 1L
>Attack Shoq (Crusher)
>-Crush (Str 4+1 Blitzer)
>Attack Shoq (Crusher 7 dmg +1 Blitzer)

>>48596796
>Move Carefully
>Swim 1L
>Ready Throw (Iron Mimic)

Phase End. Actions and edits posted in the next ten minutes will be applied to the current phase results.
>>
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>>48590369

The Shoq is slain! Be it one of the status effects, or some other parameter, this one's armor remains, but the body within is gone. What a strange creature.

Bo opens their chest to find...

[Dungeon!]
>>
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>>48598544

1 Humanoid Skull
1 Rusted Steel Moonblade
2 Rusted Steel Gauntlets
1 Rusted Steel Helmet (Familiar Design)
1 Bottled Message

All of this is currently useless, given that a rusty item breaks if used. The Smith might be able to use them for materials, or even fix them up if brought some Steel materials. Might be able to two of the items for materials to fix the other two.

An expert with restoring items would be able to have all items repaired, but unfortunately the party does not have someone with those skills available yet.

Something blooms on the battlefield. Is it love? A comforting reunion maybe?

[Action!]
>>
Preview of what's to come.
>>
>>48598830
>-Retreive 3x Ken (should be in this space, thrown at the first Croq)
>Climb 2UL, 1L, to directly under Croq B's tail
>-Quick Dai the belly of the beast, 2+3 dmg
>-Lignum for +3 plant dmg
>Lignum Snare Shoq C
>-If Croq B survives, Drop
"Nah, y' shoul' come 'ome with us."

[A3] [Tic] [Subtle Adept]
HP: 2/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
[Parkour]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x3
-Belt
-Cute L'ttle Sappy
Quests- [Flood of Problems] [Overflow] [Mud Wrasslin] [Shoq & Load]
>>
>>48598830
"The scaled ones... The Coldbolds ? I think I'm starting to understand. Without the Lignum and Terra structures to keep it in check, the Aqua structure started flooding the place.

Would extracting crystals from the structure without destroying it help stop the flooding ? I'll talk about it with the coldbolds.

Anyway, thank you very much, I'll be going for now. But I'll return, I promise. Please take care of yourself."
>swim 1U 2R
>swim 2R 1U
>swim 1U 2L

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Hydro Form] (Slipstream elemental) (Water attuned, Unimpeded Swim, Waterbreathing, Sizeless)
[Pummel] (Slipstream elemental) (T, once per turn, can use any attack as a tap action)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
-
-
-
Monies : 25 zenny
>>
>>48598830

"Hoh hoh, what is this?"

Bo reads the bottled message, and loots the rest.

>read message
>Loot box
>Tap aqua dance movement
>move 1l, 2d
>move 2d, 1L
>Defense up to the left

[AB0] [Bo] [Bold Adept]
HP: 2/5 Str: 3 Dex: 2
Act: 3 Mov: 3 Aff: 2
[Flying Knee]
[Ninjutsu: Fulgur Leap]
[Ninjutsu: Aqua Dance]
[Parkour]
Equipment:
-Tooth [Dmg 3+str; Melee; Traits (Pull, Reach(str))]
-Nail [Dmg 3+str; Melee; Traits (Cleave, Rapid) (Special: both equipped: Defend/brace 6
-Henshin Helm [+1 Strike, +Coolness]
-Belt: Zipper pouch, ,
-Cash: 182,
Inv: Coldbold Egg
Frostbite Skull
??? Scroll
Humanoid skull
Rusted steel moonblade
rusted steel gauntlets (x2)
rusted steel familiar helmet
bottled message

[Quests]
[Flood of Problems]
[Shoq and Load]
[Overflow]
[Mud Wrasslin]
>>
Need two more players to post actions within two hours and 15 minutes to process phase end.
>>
>>48598830
>let go of the mimic realizing i cant chuck it across the water
>Move 2 left and try not to sink
>If i start to sink grab onto the ledge and pull myself left if i can swim keep moving left


[I1] [inanimalia]
HP: 5/5 Str: 4 Dex: 0
Act: 3 Mov: 4 Aff: 3
[Basic Skill] (info optional)
[Power Crush] ([A]Str strike and bind, [P]Attacks have crush )
[Soul drain] ([A] melee aff damage reduced by defenders aff [att])
Equipment:
-Loadout 1 (+stats)
-Loadout 2
>>
>>48598830
>>48600094

"TIC! ALLOW ME TO CRUSH THE BEAST'S SCALES FIRST!"

>-Act before Tic does
>Activate [JetPack] to move 3 U 1 L onto Croq B
>Attack Croq B
>-Apply Crush (4 STR)
>-Apply [Champion Blitzer] +1 DMG after moving

[G1][Nid][Golem]
HP: 1/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving

Loadout 1:
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Loadout 2: Equipped
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]
-Bouncer [Shield 3; Reflect]

Belt: 25z
-Warped Skull
-Hammer [4 DMG; Melee; Traits (Repair)]
-

Quests
[Party Quest: Mud Wrasslin'], [Shoq and Load], [Overflow], [Flood of Problems]
>>
>>48598830

>-Recover +1 HP
>Fly 4 UP
>Fly 3 Left
>Overwatch Poker Stabs if something flies into my airspace.
>-And a Pinion Strike
>-And a Chuck [Spike]

[V1] [Robutt] [Volucer]
HP: 2/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-6? Earth Crystals
-Empty
>>
>>48598830

>>48600094
[A3] Tic
>-Loot Ken x3
>Climb 2U 1L
>-Quick Attack on Croq(Dai, 5 dmg)
Lignum Damage only applied on Strike
>Lignum Snare Shoq C
>Overwatch Drop if Croq survives

>>48600437
[F1] Maw
>-Civil Inquiry
>Swim 1U 4R 2U 2L

>>48602214
[A0] Bo
>Read Message
>-Loot All
>-Aqua Dance (Swim)
>Swim 1L 4D 1L
>Guard Left

>>48602259
[I1] Inanimalia
>Drop Iron Mimic
>Move 2L

>>48602459
[G1] Nid
>Jet Pack 3U 1L onto Croq
>Crusher attack on Croq
>-Crush (4+1 Blitzer)

>>48602944
[V1] Robutt
No longer resting and therefore cannot recover more HP.
>Fly 4U 3L
>Overwatch Poker attacks (threat range)
It costs an action to Overwatch, even if the triggered action itself is a [T]ap.

Phase ends in 22 minutes. Post fixes or actions in half an hour to have them included in the current turn.
>>
File: High Tides 024.png (475 KB, 3396x1800)
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>>48598830

The letter reads:

>To whoever reads this,
>I'm on death's door.
>The shattering of the world has left me stranded in these Wetlands, and I've been afflicted with a venom without an antidote.
>If anyone is to find me, and not too much time has passed...
>There are others who I have found that are in trouble. Sheks the mechanist, Vaw the deadman, and Poptartz the loyal hound.
>We were posted on the top of the nearby mound, well out of reach from the Shoqs and Croqs of the area.
>However, when we ventured out to find food we became separated and I do not know of their fate.
>Please find them, and give them solace for my passing.
>If given time, I wish to be buried somewhere that holds sunrise.
>Forgive me.
>Signed, Starstriker Stella

[Dungeon!]
>>
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>>48605197

Special Event Completed!
>[Sappy Sapling]
>Reward: [Ninjutsu: Toxic Strike] (Granted to Tic)
[Toxic Strike] [A] Strike for Aff damage and inflict Poison on dealing damage.
[T] Apply Poison as an additional effect to a nearby Plant Structure, Object, or Hazard.
>Spend a PCA during [Downtime!] to learn this technique!

[Action!]
>>
>>48605292
Nearby is defined as any of the eight adjacent spaces, or the current occupied space.
>>
>>48605292

>teleport the other cold bonds x3
>-tell them to help fight and collect gear/resources

If I don't get back by next phase, then do the following

>teleport to tree
>overwatch hear ally x2

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 3 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
>>48605292

"N-NOT AGAIN!" *BZZZT*

>-Take enough damage to reduce hp to zero
>-Try to not die

[G1][Nid][Golem]
HP: 0/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving

Loadout 1:
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Loadout 2: Equipped
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]
-Bouncer [Shield 3; Reflect]

Belt: 25z
-Warped Skull
-Hammer [4 DMG; Melee; Traits (Repair)]
-
>>
>Float 3 Left, 1 SW

"Morning Squire"

>Move 2 Left
>Double Pokers to the back of Shoq C
>-Chuck [Spike] to the back of Shoq C
>-Pinion Strike to the back of Shoq C

HP: 2/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-6? Earth Crystals
-Empty
>>
>>48605292
>swim 2U 1L
>swim 3L
>check out the content of the chest on the left
>swim 2D, hide in those algae

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Hydro Form] (Slipstream elemental) (Water attuned, Unimpeded Swim, Waterbreathing, Sizeless)
[Pummel] (Slipstream elemental) (T, once per turn, can use any attack as a tap action)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
-
-
-
Monies : 25 zenny
>>
>>48606287

"NOTE TO SELF: GET MORE PROTECTION OR STRAP A LENG TO MY BACK"

>New trip cause I accidentally posted my password
>>
>>48605292
"I'll s're try, mum."
>-Give shamblemom a hug
>Climb or Jump 1U, 1UL, 1L
>Flying Knee the Croq, 3+3(moved 3)dmg
>-Lignum for +3plant dmg
>-Quick Dai, 2+3dmg

[A3] [Tic] [Subtle Adept]
HP: 2/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
[Parkour]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x3
-Belt
-Cute L'ttle Sappy
Quests- [Flood of Problems] [Overflow] [Mud Wrasslin] [Shoq & Load] [Sappy Sapling: Learn Ninjitsu: Toxic Strike]
>>
>>48605292

>tap aqua dance for movement
>move 2L, 1u
>move 3u
>Burst out of the water 2u, 1l
>If it doesn't take an action, finally examine that black scroll/object in my inventory.
>>
>>48606172
>>48606287

Scratch that saving Nid

>cast restore 2x to Nid through tree waterstone
>teleport another cold bold
>>
>>48606287
>>48609221
>>48605292

"AH YOU SAVED MY LIFE YET AGAIN SCROLL!"

>-get healed for 8 hp
>Free myself from the binding
>Move 1L
>Attack Shoq C
>-Apply Crush (4 STR)
>-Apply [Champion Blitzer] +1 DMG after moving

[G1][Nid][Golem]
HP: 7/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving

Loadout 1:
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Loadout 2: Equipped
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]
-Bouncer [Shield 3; Reflect]

Belt: 25z
-Warped Skull
-Hammer [4 DMG; Melee; Traits (Repair)]
-

=Quests=
[Party Quest: Mud Wrasslin'], [Shoq and Load], [Overflow], [Flood of Problems]
>>
3 hours 10 minutes until Phase End.
>>
>>48606287
>>48610320
You forgot to include your Shield bonus and Armor before taking that damage by the way. Element damage doesn't ignore Shield and Armor.
>>
>>48605292
>Jump 2L 2U
>Jump 2U 2L
>Hide behind chest.

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty

[Mud Wrasslin'][Shoq and Load][Overflow][Flood of Problems]
>>
>>48612341

"AH! I DID NOT KNOW THAT! MY ACTIONS REMAIN UNCHANGED IN SPITE OF THIS NEW KNOWLEDGE! PERHAPS LATER I SHALL MAKE A BOOK DOCUMENTING THE WORDS OF FENSTER!"
>>
>>48605292

>>48606468
[V1] Robutt
>Fly 3L 1S 3L
>Attack Shoq with Pokers (5 x2 + Puncture 3)
>-Spike on Shoq (2 Dmg + Pin [Flank])
>-Pinion Strike on Shoq (3 Dmg)

>>48606835
[F1] Maw
>Swim 2U 1L 3L
>Open rusted chest
>Swim 2D

>>48609086
[A3] Tic
>-Hug Shamblemom
>Climb/Jump 1U 1UL 1L (2UL Jump)
>Flying Knee to Croq (3+3+3 moved)
>-Lignum Strike +3 dmg +Plant
>-Quick Dai attack on Croq (5 Dmg)

>>48609148
[A0] Bo
>-Aqua Dance
>Swim 2L 6U 1L
>-Examine Black Scroll

>>48609221
[L1] Scroll
>Restore Nid x2 (4 HP e)
>Teleport another coldbold

>>48610320
[G1] Nid
>Break bindings
>Move 1L
>Attack Shoq (Crush [4+1 Blitzer)

>>48612630
[A1] Steak Sauce
>Swim 1L 2U 1L
>Hide behind chest

Phase End.
>>
Due to complications, turn results are delayed until further notice.
>>
>>48615861
To clarify, I am unsure if leaving the water counts as difficult terrain.
>If yes, I will need to jump to have enough MOV, making the flying knee do a total of 8 damage (3dex+2mov+3lignum)
>If no, I'll climb, to make the total mov 3, adding an additional point of damage to the flying knee.
>>48615908
I hope nothing serious.
>>
>>48616703
Climbing wouldn't be subjected to the water, but Jumping would. In either case you're in movement range.

Processing.
>>
>>48605292
>Move 4 left
>Ready overwatch for power crush if the shoq comes my way [I1] [inanimalia]
HP: 5/5 Str: 4 Dex: 0
Act: 3 Mov: 4 Aff: 3
[Basic Skill] (info optional)
[Power Crush] ([A]Str strike and bind, [P]Attacks have crush )
[Soul drain] ([A] melee aff damage reduced by defenders aff [att])
Equipment:
-Loadout 1 (+stats)
-Loadout 2
>>
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>>48605292

The chest contains a Mossy Arcum and 10 Mossy Arrows. None of this can be used, but could probably be restored or converted into materials.

[Dungeon!]
>>
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>>48619057

Looks like some familiar faces are in quite the bind. It's strange how the Drone can't see Robutt though.

The Shoq leader grows impatient, and begins patrolling.

What a beautiful flower.

>Phase End will be around 15 hours from now.
[Action!]
>>
>>48619242
"I'm coming to save yooooou!"

>CHARGE VALIANTLY! 3L,
>CHARGE MORE VALIANTLY 3U
>JUST KEEP CHARGING 2L

[AB0] [Bo] [Bold Adept]
HP: 2/5 Str: 3 Dex: 2
Act: 3 Mov: 3 Aff: 2
[Flying Knee]
[Ninjutsu: Fulgur Leap]
[Ninjutsu: Aqua Dance]
[Parkour]
Equipment:
-Tooth [Dmg 3+str; Melee; Traits (Pull, Reach(str))]
-Nail [Dmg 3+str; Melee; Traits (Cleave, Rapid) (Special: both equipped: Defend/brace 6
-Henshin Helm [+1 Strike, +Coolness]
-Belt: Zipper pouch, ,
-Cash: 182,
Inv: Coldbold Egg
Frostbite Skull
??? Scroll
Humanoid skull
Rusted steel moonblade
rusted steel gauntlets (x2)
rusted steel familiar helmet
bottled message

[Quests]
[Flood of Problems]
[Shoq and Load]
[Overflow]
[Mud Wrasslin]
>>
>>48619242
>swim 3U, grab the Mossy Arcum and arrows while at it
>-Pummel Rapid Cutlas attacks
>swim 1D 4R 1D

[F1] Maw [Ferox]
HP : 8/8 Str : 3 Dex 2
Act : 3 Mov : 3 Aff : 1
[Devour]
[Gluttony]
[Absorb]
[A stomach full of Blunders] (+1 Act)
Absorbed Skills :
[Hydro Form] (Slipstream elemental) (Water attuned, Unimpeded Swim, Waterbreathing, Sizeless)
[Pummel] (Slipstream elemental) (T, once per turn, can use any attack as a tap action)
Equipment :
Hand 1 : Cutlas (Dmg Dex+2, Quick, Rapid)
Hand 2: Cutlas (Dmg Dex+2, Quick, Rapid)
Belt : Belt pouch (+1 Belt space)
-Mossy Arcum
-10 Mossy arrows
-
Monies : 25 zenny
>>
>>48619515
>target is the Croq, by the way
>>
>>48619242
>Climb 2L, 1UL
>-Quick Flurry (4) Ken at the Drone 2U 1UL, (3rng, 3dmgx4) (unless friendly-fire is a thing, in which case skip it)
>Lignum Snare Shoq Leader 2DL 1D/DL (preference to D, if it's a choice)

[A3] [Tic] [Subtle Adept]
HP: 2/5 Str: 2 Dex: 3
Act: 2 Mov: 3 Aff: 3
[Flying Knee]
[Skulk]
[Ninjitsu: Lignum Snare]
[Parkour]
Equipment:
-Hand 1: Dai [2+Aff Dmg; Melee; Focus, Quick]
-Hand 2: Ken [Aff Dmg; Dex Rng; Flurry, Quick]x2
-Belt
-Cute L'ttle Sappy
Quests- [Flood of Problems] [Overflow] [Mud Wrasslin] [Shoq & Load] [Sappy Sapling: Learn Ninjitsu: Toxic Strike]
>>
>>48619242

>Move 1NW

"Tada!"

>Stab the Drone from underneath with the Pokers
>-Pinion Strike the Drone
>-Chuck: [Spike] the drone
>Stab it again if it's not dead
>Otherwise, start untying prisoners

HP: 2/6 Str: 1 Dex: 3
Act: 3 Mov: 4 Aff: 1
[Chiroptera] [T] to apply flight to self
[Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies
[Pinion Strike] [A] Deal DEX damage to target in STR range
Equipment:
-Friend: 'Chuck', Terra Whisp
-H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] (In guy)
-Belt (3 Inventory Space) 50 Monies.
-4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
-6? Earth Crystals
-Empty
>>
>>48619242

"IT'S TIME TO END THIS!"

>Sprint 2L 1 D 1 L (Fall 1 D) 1 L (Fall 1D)
>Attack the Shoq leader
>Attack the Croq Mount
>-Apply Crush (4 STR) to both attacks
>-Apply [Champion Blitzer] +1 DMG after moving to both attacks

[G1][Nid][Golem]
HP: 7/7 Str: 4 Dex: 1
Act: 3 Mov: 3 Aff: 2
[Big Impact][A]
[Juggernaut][T]
[Jetpack][2A]
Equipment:
-Black Skull Helmet: 1 Armor
-[Champion Blitzer] +1 Mov and +1 Damage after Moving

Loadout 1:
-Grand Buster Blade [11 DMG (7+STR); Melee; Traits (Cleave)]

Loadout 2: Equipped
-Crusher [7 DMG (3+STR); Melee; Traits (Crush)]
-Bouncer [Shield 3; Reflect]

Belt: 25z
-Warped Skull
-Hammer [4 DMG; Melee; Traits (Repair)]
-

=Quests=
[Party Quest: Mud Wrasslin'], [Shoq and Load], [Overflow], [Flood of Problems]
>>
>>48619242
"The smell! The taste! Of Steak Sauce!"

>-Wait for Nid to attack
>Jump 1U 2R (Fall 1D; skulk hang if necessary to not sink into water)
>-Terra Skin (+STR Earth DMG)
>-Rapid H1
>-Rapid H2
>Attack Croc (DMG 11, 3 attacks)
>-Terra Skin (+STR Earth DMG)
>-Rapid H1
>-Rapid H2
>Attack Shoq (DMG 11, 3 attacks)

[A1] [Steak Sauce] [Bold Adept]
Arm: 2 Shd: 0
HP: 5+2/5 Str: 3 Dex: 5
Act: 3 Mov: 3 Aff: 2
[Flying Knee][A] STR+MOV Dmg Strike
[Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike
[Parkour][P] MOV up and along vertical, +DEX to Jump distance.
[Skulk][2A] Cloak; [P] Hang from Structure or Wall
Equipment:
-3D Glasses [+3 DEX]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
-Duster [Dmg:1+5, Melee, Rapid, Strike, Crush(STR)]
Belt: [14z]
- Mysterious Egg
- Empty
- Empty
- Empty

[Mud Wrasslin'][Shoq and Load][Overflow][Flood of Problems]
>>
>>48619242

>>48605292

>teleport the other coldbolds x2 to water stone all the way to the left behind croq leader (or the tree if that actually isn't one. Trying to see how using their stones against them works)
>-tell them to help fight and collect gear/resources
>heal Tic

[L1] [Scroll] [Leng]
HP: 4/4 Str: 1 Dex: 7
Act: 3 Mov: 3 Aff: 4
[MN] (Water)
[Restore] (Purify: Fire+Metal)
[Conjure]
Equipment:
Blaster(Fire) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6
Blaster(Water) DMG: Aff Rng: Dex Blast, Burst 3, Heat 3/6

-Belt (3)
>Rifle [14 ammo]
>-
>-
>>
>>48624626
"You're a sai't, Scroll."
>>
Do techniques and stuff like that always require a PCA, or do some auto-learn?
>>
>>48629769
Depends on a few things. If it's a new feature entirely then it'll be a pca, but minor upgrades or small passives (such as titles) are automatic.
>>
>>48619242
>grab shoq weapon
>move 2 left
>throw that shit

[I1] [inanimalia]
HP: 5/5 Str: 4 Dex: 0
Act: 3 Mov: 4 Aff: 3
[Basic Skill] (info optional)
[Power Crush] ([A]Str strike and bind, [P]Attacks have crush )
[Soul drain] ([A] melee aff damage reduced by defenders aff [att])
Equipment:
-Loadout 1 (+stats)
-Loadout 2
>>
Poke
>>
>>48630748
Alright, so learning skills takes a while. Gotcha.
>>
>>48619242

>>48619461
[A0] Bo
>Move 2L
>Parkour 3U 2L

>>48619515
[F1] Maw
>Swim 3U
>-Loot Mossy Arcum + Arrows
>Pummel Rapid Cutlas on Croq (4x3)
>Swim 1D 4R 1D

>>48619744
[A3] Tic
>Climb 2L 1U
>-Quick Flurry Ken (x4) at Drone Elementa (3rng, 3x4 dmg)
>Lignum Snare Shoq Leader

>>48621729
[V1] Robutt
>Fly 1U 1L
>Attack with Pokers (5x2 dmg +Puncture 3)
>-Pinion Strike (3)
>-[Spike] (Str+Aff Earth dmg +Cleave +Bleed. +Pin if flanked by structure)

>>48621978
[G1] Nid
>Sprint 2L 1D 1L (drop) 1L (drop)
>Attack Shoq (Crush 5)
>Attack Croq (Crush 5)

>>48622262
[A1] Steak Sauce
>Jump 1U 2R (drop 1, Skulk hang)
>Rapid Duster on Croq (11x3 Earth)
>Rapid Duster on Shoq (11x3 Earth)

>>48624626
[L1] Scroll
>Teleport Coldbolds x2 to far left object
>Restore Tic (4 HP)

>>48631970
[I1] Inanimalia
>Grab Shoq Weapon
>Move 1L (water)
Neither weapon has range and cannot be thrown.

Let the thread die. Next thread starts the new [Dungeon] and [Action] phase.
>>
New thread

>>48639588
>>48639588
>>48639588



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