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We all have something which we tend to romanticize, Tolkien for example loved the English countryside and exemplified it in the lazy agricultural lives of the hobbits in the Shire. But what do YOU romanticize in your settings? What aspect of life is oddly /comfy/ and sweet compared to others?
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I tend to favor the shepherding lifestyle. There's something really pleasant about the idea of being a nomadic pastoralist that just clicks with me. In my setting I have giants and humans who herd animals together, living mostly peaceful lives alongside each other. If pushed to war, they can wage it competently enough, but they mostly just prefer to move elsewhere when trouble comes knocking. Unbeknownst to the humans, the giants consider them part of their "flock", but they don't eat 'em so no one knows or cares anyways.
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>>65177142
I romanticize craftsmanship, art and cuisine. Workshops belonging to smiths, toymakers, textile workers, woodworkers, artists, poets, writers and musicians, cozy and well-kept kitchens, communal tables where delicious food is prepared and served by passionate cooks. I think there's something inherently inspiring and welcoming about someone who puts genuine care and passion into something they create to share with others.
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>>65177142
I love small isolated communities so the major nation of my setting, which is basically covered in mountains has hundreds of small mountain villages that just farm/mine/herd and basically have their own self sufficient economies
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>>65177194
So the giants see their humans as sheepdogs?
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>>65177142
Loneliness. The comforts and peace of mind granted by truly empty places, isolation, and by nothing being important.
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>>65177142
>But what do YOU romanticize in your settings?
The idealized, Early Modern French and German countryside with it's charming towns and folklore-rich hinterlands.
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>>65177142
Anything related to the ocean. There's something deeply comfy about a great expanse of blue and seeing nothing except the horizon.
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>>65177142
The ancient mediterranean, small villages, myths and folklore...
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>>65177220
Pretty much. The giants themselves directly herd large animals like mammoths, but for the smaller animals like sheep, lamas, and the like, they rely upon humans to do the work. They all share in the resources anyways, some of the mammoth meat will be given to humans as part of a great feast, some of the cow meat will be given to giants to tide them over between feasts, humans and giants both fight together on the field of battle when bandits come looking for trouble. However, despite their largely egalitarian resource distribution the giants still tend to be the ones in charge and they view themselves as the top dogs in the relationship.
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For me it’s the majesty, desolation and wonder that lonely travels through nature brings. The real heart of adventure isn’t in action or survival, but standing on a hill overlooking a valley and seeing the winding road still in the distance.
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>>65177142
>But what do YOU romanticize in your settings?
Death.
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>>65177246

anon
as southamerican the shity buildings mixed with beautiful plants and geography make me feel melancholic

thanks for the pic
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>>65177142
Americans and their FUCK YEAH mentality of guns and iron are translated into my imperialistic cultures.
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>>65177220
I can think of things
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>>65177142
For Fantasy; The countryside, small towns, and coastal towns. In my settings a major anachronism is personal hygiene and sanitation.

For Modern Settings/Urban Fantasy; I love the idea of a neighborhood with its own aesthetic and history, that looks unique from any other place from neighborhood in a city. Cities in my modern games have pillars of the community everywhere, even in the shittiest slum, that make the world around them a better place.

For Sci Fi; Bustling Space Stations with the internal architecture built like brick and mortar buildings. Planets with equally adorable and cool looking wildlife. Sci Fi settings of mine usually invoke the romanticized look of the Golden Age of Exploration/Sailing/Piracy
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>>65177142
Cities, exploration, and change. My ideal setting is basically the Age of Exploration. I also have a much more romantic view of life on a ship than actually existed.

I also just like urban settings, especially Middle Eastern-style ones. Agrabah and shit.
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>>65177466
???
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>>65177377

i forgot

you as europeans and north americans might not know this

but the environment on south american is quite varied when it come to ecosystems and geography

we have andeans forests
this is basically a pseudo-jungle in a mountain

is the twilight zone between a cold peak and and the plain jungles
the temperature is constant and hot because of the direct exposure to the sun with almost not clouds,but the winds are cold because of the height

meaning that here cold and tropical plants can grow together

is more or less a eternal spring,our seasons are ''dry'' and ''rainy''
compared to your winter,fall,spring and summer

(pic taken on the road close the to were i live)
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>>65177794
There’s plenty of places in North America like that.
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>>65177142
>But what do YOU romanticize in your settings? What aspect of life is oddly /comfy/ and sweet compared to others?
This is actually a really damn good and interesting question, congratz!

I'm trying to figure out the answer in my own settings. I guess rural or lifestyle typical for central Asia, and central-Asia-esque environments and landscapes would be the most correct answer.

But whenever I look through my notes and ideas, it actually feels like there is a distinct element of disillusion to it. There is an underlying current of sadness and compromise to just about everything: and not just a nostalgic one like Tolkien does. Just about everything has a slightly twisted and cynical or cruel side to it.

I never really realized this, but now that I'm going through it, I feel somewhat depressed by this. The overaching theme of the settings has always been ambiguity, and learning to accept the bad aspects of life, but I wonder if I did not over-do it a little. It feels like I made a world where there is no place I'd actually like to ever be in, even though the intention was never to be particularly grim-dark or edgy.

Pic related was the original type of feeling I was going for.
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>>65177921
>There’s plenty of places in North America like that.
But not in Europe.

>>65177794
Fascinating, sincerely.
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>>65177794
that's pretty cool
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>>65177142
I guess the most romantic notion I tend to include with a lot of frequency is the idea of 'honour among thieves'. When I GM I like having groups of villains who do genuinely watch each others' backs, not just pragmatists who would sell each other out the second it became beneficial (although there usually are still a few of them skulking around)
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>>65177794
Do you happen to be from Uruguay?
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>>65177142
The ability of the human spirit to persevere in the most dismal of conditions. People who live in squalor and oppression and yet find happiness in the little comforts.
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>>65177142
I for one am particularly fond of the chaste love and adoration nobles and the common folk have for Knights and Paladins who are willing to ride to the deaths with a smile on their face and a prayer in their lips. Considering all but one of my party members are paladins ' my players experience the romanticized aspects of knighthood often.
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>>65178063
Not them but Uruguay doesn't have mountains so I'd doubt it. It's far to the east of the andes and it's highest point is 600m above sea level
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>>65177142
The whole concept of brotherhood. Usually I have literal brothers the players interact with who are usually light comic relief in the downtime moments. Squabbling and shitting on each others parade. But when shit hits the fan they lock arms are push through it together, dragging each other through thick and thin not because they need to but because they're family, and that's what families do. Only war games are a goldmine for this sort of thing. The heroic moments of a family of blood, and then the collapsing tragedy when one pillar of the group falls out from under them.
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>>65177142
Cities on stilts, like Venice, but also floating cities and any kind of human settlement over a body of water, even fishermen's huts, there's something deeply relaxing about being warm and protected at the perfect safe distance between you and an ocean that wants to kill you but just finds you out of reach enough to not make your existence harder.
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>>65177921

andean forest here

maybe on terms of climate

but what make andeans forest what they are is the geography and ecosystems

you have template weather with template forest,at the same height

we have template weather,tropical ecosystem,in a heigth range that should have pines instead of palms

potatoes.cactus,bananas and lemons grow side by side

another thing is how densily packed is our geography,your countries have pretty well defines and wide extensions of land with their own well defined ecosystems

on the andean zone.....well is like a madman tried to put all together and squeezed it until it fit

you can go from snow montain,to surfing,passing by the jungle and deserts in less than a day

(pic shows the geographic map with respective heights,think that every height have its own ecosystem,having so much height differences on so little distance means everything is a 2 steps of length from you)

>>65177987

thanks anon

>>65178063

nope,i'm from colombia and recently moved out to equator
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>>65178634

this sort of madman geography were everything is mixed until it creates its own unique aesthetic can be applied to our society and culture

we were (and still are) the shithole were poor,rich,white,native,blacks,leftist,alt-right etc

mix and coexist together
the US call itself the melting pot

but south america is better at assimilating other cultures and races being honest

we are full of violence,corruption,poverty
but its full of so many beautiful things
and the freedom you have here is awesome

my grandparents literally just choose a random terrain and built there ,forcing the former owner that never used said land to sell it to them

a land of the free

(video describing the experience of living in south america)

https://www.youtube.com/watch?v=XNb7zfUs054
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>>65177142
I enjoy desert esthetics
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>>65178771

btw

a comic of the average reaction of a colombian every time you brainlets mispronounce or miss write the name of out country
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>>65177142
One of my GM's tends to try to romanticize any form of travel. The problem is that travel is generally dogshit. Even if you don't encounter anything, imagine being on foot or horseback for 13 hours (including an hour break for lunch) and not even getting 50 miles out of a full day, then doing it again and again on a continent that is basically Australia with worse terrain.

It eventually got to the point where the wizard could cast overland flight and we ended up turning a whale into basically an airship. We quickly found out what happens to a whale when it is out of water for too long and ended up turning it into a necromantic skeleton because fuck surface travel.
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>>65177322
/thread
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>>65177377
that looks more like a mediterranean cost than a tropical caribbean/pacific one though.
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>>65177142
Basically Catholicism. I like the idea of a centralized, good willed religious authority and kindly old folks who just want to make sure you're not damning yourself. After the setting equivalent of Ragnarok, the races associated with the single remaining god set up a main church on top of the final battlefield with His stamp of approval. That church is now basically the Vatican and all the local churches more or less emulate its practices.
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>>65178897
How the fuck are we supposed to pronounce it? Like a drug lord who may have used his own product one too many times?
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>>65177420


>>65177420
HFY?
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>>65179375
Dope. I love the idea of a living (or "living") ship that gets changed and upgraded after every mission.
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>>65177142
Mountains. A challenging place to survive to be sure, but climbing such a colossal chunk of earth, reaching the summit and gazing upon the world is a moment of pure victory, accomplishment, and wonder.
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>>65177142
I tend to romanticize Capital Cities and Castles both in their highs and their lows. I like my Camelots, Gondors, Ba Sing Ses, Hyrule Towns and Constantinoples. Representing giant bastions of civilization, order, law, wealth, tradition, and history. The land that the world revolves around and whose rulers hold such sway as to decide the fate of all mankind from their throne. Even elements I would portray in a foul light in other places in the setting (prostitution, crime, corruption) become fantastic in this place. In the Capital the whores are beautiful, the thieves are good sports about their game and trade, and the conspiracies only ever made in the name of the greater good of preserving this great cities prosperity and liberties.

Any other area I underplay the development, services, and pleasures one can experience. I like the capital to be THE place to go to find a professional, a buyer, a seller, a comfy bed, or a good time. I like the players to realize the world is in trouble when the Capital starts falling into turmoil. When the joviality and festival makes way for suspicion and closed doors. When the Capital Falls I want it to feel like the World itself has lost it's heart.
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>>65177194
t. Marie-Antoinette
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>>65179953

repeat after me murica brainlet

you pronounce the ''O'' like in the name Owen

C-O-L-O-M-B-I-A

and about the drug lord
you are fucking rigth

but again is a problem based on the fact you bought the drugs from the leftist guerillas and cartels (that rape and play soccer with the head of childs)
at the same time you finance the militar and alt-right militias (that rape and play soccer with the head of childs)
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>Comfy
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>>65180997
You must live a sad and cold life if you can't remember what it was like to be comfy.
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>>65180997
Yes!
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>>65177142
I like creating stealth Ancap civilizations where cities have loose laws, are protected by millitia filled with willing competent voulenteers, and are still pretty orderly even though they aren't under the boot of some state far away.
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I like dark settings where the prevailing sense of despair and melancholy serves to highlight those moments of compassion and human decency shared between the heroes.
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>>65181408
If you need inspiration, don't forget that Iceland and Celtic Ireland were at one point legitimately ancap, not to mention private courts were a thing in many medieval cities to settle disputes, and then of course there was the Hanseatic League...
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Underground living.
Be it a Goblin tinkerers shop, Dwarven forge, Ratfolk Warren or Kobold cave I love cozy subterranean homes. Of tight-knit community caring for each other in the depths of the Earth.

Of hard work and service not for any callous god or king, but because you love your home, your people, and your tiny piece of the world.
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There's nothing quite like a bright city skyline to make my day happy.
Nothing quite like getting lost in the asphalt jungle just appreciating the beauty of the future.
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>>65177142
Sunsets, the New England countryside (deep woods, back roads through dark woods, stretching farmlands, barns, and cybernetics.

>tfw you read The Children of Hurin out by a pond in a big field beneath a tree the way it was meant to be read
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>>65177142
Monsters.
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>>65182527
>the New England countryside (deep woods, back roads through dark woods, stretching farmlands, barns, and cybernetics.

Eh, I once took a tour of a cranberry farm and all the workers kept snickering about how soft city boys don't know the flesh is weak while they revved their cyberlimbs.
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>>65182755
based
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>>65182755
you forgot the cows
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>>65177142
The bond between man and machine. I just feel like sapient AI and humans would be more likely to be friends than enemies, and in my scifi settings Skynet-type stuff is pretty rare, most AIs are on the side of their creators and humanity's staunchest allies.
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>>65182527
It's pretty comfy living here. It's starting to get warm now and I can hear birds in the morning.
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>>65180082
>Implying (((cities))) aren't a blight.
>Implying that they shouldn't be nuked.
>Implying that if you survived the cleansing hellfire, you wouldn't hang from a lamppost once the hardened rural militia comes in to clean up the rest.
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>>65184411
Go on.
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>>65181613
Yes!
>Goblins often develop a habit of throwing things to each other, sometimes with neither looking up from their workspace
>Lyrical or no, dwarves sing together while working; slow, steady tunes, with picks, hammers, or simply a foot falling with each beat
>Ratfolk seem to flow in a group, like a flock of starlings, working on every task possible as a team, often with little spoken instruction to each rodent
>Kobolds sleep near to each other, or in a big scaly pile if it's not too hot; this pile includes their dragon, who is less an obviously superior overlord and more a highly valued community member
Which also make for great interactions with surface dwelling party members, like a goblin accidentally hitting someone with a thrown pencil, or some humans trying to figure out the best response to when when the kobold casually announces "it's kinda cold; we should sleep together," or a growing friendship between a dwarf and the bard who improvises accompaniments during downtime.
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>>65177142
A great thread. I tend to break the rules to preserve the sanctity of the small town. Fires or raiders aren't happening; break-ins to steal a special dingus might.
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>>65177142
In broad terms, a humanistic regard for the capacities of mind and emotion.

In more basic terms, things like heroes, monsters, and renaissance/neoclassical aesthetics.
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>>65180005
Yeah, the "Dreadwhale Dirigible" was one of our better ideas. Its a shame the game died before we could really get into it. We'd planned to add cannons, decks, bomb bays, and even a sick-ass magical buster cannon in the mouth.
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>>65180390
lol no one cares bro
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>>65184477
Basically I have things like Skynet and terminators and androids/synths and all that stuff but they're generally just bros with the same drives as humanity with a few quirks here and there in the case of the android models and hyper-turbo-but-ultimately-well-meaning-autism for the less human variants. A terminator will go out for beer with the lads, the AI of a capital ship will watch cheesy dramas it enjoys but still doesn't quite understand.
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The night. It's not the night's fault that evil things come out at dark. I never said this to them but really I have them fighting to take back the night from the evil that infects it.
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>>65180390
Well yeah, how else are we gonna keep coffee prices down?
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>>65177142
married couples
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>>65188736
Happily married couples are really cute.
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>>65177142
I really like your image op, and tend to romanticize heavily anything where women have agency and are smart, powerful, and dedicated to society, instead of the self destructive reality I've been saddled with. The more somber and difficult the life they chose to life the better. it needn't be edgy, surviving in the fucking arctic for example is back breaking work.
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>>65177194
Sometimes I see posts like this and have to stop and wonder "Did I already post here but just forget about it?". It worries me greatly.
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>>65177142
1. northern hemisphere deep woods/untouched wilderness
all my setting have that
the biggest and deepest woods and everything fantasy and non-fantasy that comes with it
wolves, dangers, fairies, forgotten ancient gods
it's doesn't matter if there comes a war and miles over miles get chopped down in war effort, there is always more

2. self-sufficient economies
little communities that live outside the "system" and produce everything they need (and want!) on their own
if i have a deep wood village they are happy with fur clothing and don't really want cloth
if i have a shepherding mountain tribe they are happy with cloth and don't really want fur

3. wanderlust
it's always possible to have a good life going on an adventure and explore the world
there is enough food in the wild to hunt
there is enough herbs in the wild to heal
there is enough treasures to find and secrets to disclose
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Worlds that have been utterly ruined or societies that are profoundly sick in which individuals manage to live comfortable lives on the margins.

Comfy post acpolypse nomads, hermit-wizards living in what little remains of rural society in shadowrun, adventurers having light hearted adventures amid the quiet desolation of a fallen kingdom, that sort of thing.
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For me, it’ll always be the sky.
Blue, wide open above, with towering white clouds in the distance.
Birds or a plane lazily making their way across the blue expanse. Spring is good but summer is best.

Extends to everything about the sky - the wide open, the birds, planes, pilots, airships, everything.
There’s just something exceptionally beautiful and peaceful about a wide open sky. Fills me with a yearning for adventure, and that’s something I always want in my games.
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>>65184854
>Cute shiny dragoness to draw attention to my post
And the fact that you like vore.
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Academics. I love setting my games in college towns or seminaries or something with flocks of scholars heatedly debating everything and everybody, huge dusky libraries full of mysteries waiting to be uncovered, rowdy undergraduates partying all night.
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>>65177142
hunter/gatherer lifestyle and elf-style tree villages

there's something very appealing about spending a lot of time in nature without the hustle and bustle of modern life, and being caged to a home/job/schedule/country/etc
imagine getting to watch every sunrise and sunset, walk around outside all day, spend lots of time by yourself, see and feel the rain/snow/fog/wind/whatever it is that you like, watch the stars at night as you go to sleep, etc
having to hunt/kill/carve up/cook animals gets old, im sure, and sometimes you WANT a nice comfy well-lit warm cave to veg out in (and entertainment higher than caveman level, and food beyond meat/berries/roots/whatever), and god forbid you ever need a doctor
but I can't help but romanticize it
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>>65179375
ha, good idea

I played a brief PF game where my summoner had a huge yeti eidolon, and we rode it around with overland flight
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>>65177142
Good question!
I love myself some underground rebels. Personally, my political views are nowhere as rebellious as they used to be, but a band of secret conspirators fighting against oppressors, that still gets my gears going.
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>>65177142
>But what do YOU romanticize in your settings?

Heterosexual relations and family life in general
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>>65177142
Music pretty much inspires everything I do creatively. Ironically music is the one thing that I have never been able to create.
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FUCK GYPSIES
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>>65189911
Well... yes, especially marloweny's fic about that dragoness. But I prefer SG9's non-vore to their vore.

>>65190263
Also, a mage or tinkerer explaining how their spell circle/contraption works to a rubber duck equivalent.

>>65180005
There were a few dragon threads some months or years back where some people were talking of using a hammerspace dragon as a covert, mobile base of operations.
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>>65191451
Gay.
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>>65189598
My melanin-enriched brother! Is there anything specific that you draw on for inspiration?
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Family and friendship, and to a lesser extent, loyalty. Communities play a huge role in shaping my settings and campaigns, and most of my villains (and characters) are motivated by something that has to deal with their immediate family.

In terms of aesthetics, I love the coast. Port cities with towering cranes, docks extending out into marshes off of small towns, a tiny shack with a solar panel on an island, it's all good. There's something about the smell of salt air and watching out for a red sun setting or rising that I just enjoy.
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>>65191739
>gay -adjective :carefree and merry

yes, quite
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>>65177142
Well, in game i had no ocasion to romanticize anything, maybe bring some motifs of brothers in arms despite one's roots within ogranisation (something like WW II XCOM focused on keeping balance of power in the World, right now occupied with fighting nazis).

But I started to write short stories within setting. Some about "what happened after war". There appeared motif of two NPC's living in London. The female, raised up in rather strict family of RAF officer and growing up in nazi-occupied England, prefered countryside over city agglomeration. She loved being close to nature, sometimes she even ran barefoot through English forests, where she could fell free.

So I can say that is similar thing like in Tolkien's works. English forests and countryside, so hated by nazi conquerors that they performed mass-relocation of population into cities or workers' settlements near industrial-grade farms.
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I romanticize psychosis or some sort of distance from reality. I love the idea that the physical journeys characters go on are less important than the mental evolution (and character development) they undergo through them. I once read some philosophy (I can't remember which) that said our minds are totally separate from all other minds and that there is no force that can possibly bridge the gap between them so we can never truly understand each other. There's something I find admirable about rejecting parts (or all) of the world we live in and instead perceiving the reality that we want to see.

Most of the characters I create would probably need a psychiatrist IRL. I've played a teenage girl so deluded into thinking that she can make friends with anyone that she attempts to befriend dragons and demons (with predictable results), a cleric who lost his sanity after a vision from his god showing the impending destruction of the world, and a fighter who sadistically casually slaughters and tortures any enemies the party encounters and doesn't understand that everyone is scared shitless of her because of this.
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My Fallout campaign setting is largely fueled by the mythical americana "stranger wandering the desert" romanticism that New Vegas tickles for me.
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im a sucker for the trope of the veteran mercenary/hero leaving the chaos of their society and settling down in some far off village where no now will know of their past life

think banner saga or S6 of game of thrones
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Chasing a dream.
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>>65177142
I don't even know anymore. You could say dinosaurs, but that's just window dressing. Can you even do it, if nothing comforts you anymore?
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>>65177142
On valour's side the odds of combat lie,
The brave live glorious, or lamented die;
The wretch who trembles in the field of fame,
Meets death, and worse than death, eternal shame.
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>>65177142
FUNCTIONING.
GOVERNMENTS.
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>>65194979
oof lad we said fantasy but thats a bit much
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cold coasts and terrain surrounded by mountains.
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>>65177142
>But what do YOU romanticize in your settings?
Strugglers, determinators, people that feel the world is lost, heroes that lost everything and walk through hell without any hope their suffering will end, but they still keep pushing through.
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>>65177142
Rain and storms, both as a foreboding force and a comforting one,and as a whole the sense of weather as a dramatic force.

Whether it's the booms of an oncoming thunderstorm foreshadowing conflict, a heavy bank of fog settling over a tense city, a warm summer rain to add a denouement to a long night of fighting, or a massive cloudbank vaulting high above, I always go all out with my weather descriptions and I love every second of it. I love a world where the weather ties into the setting, where it's a living, breathing thing that beats along with the plot and drama as it happens. A world where even the uncaring sky still shifts along to follow the heroes, to cheer on the villains, to make ever scene that needs it sublime.

I guess in the end it's really that I romanticize a world where the world itself participates in the story. Where the setting itself is a character, however vague. I just love it.
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>>65177142
forests and forest-dwellers of all kinds
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bump
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>>65177639
are you me? Except the change part, sometimes

I always felt like there was something innately spiritually soothing about the concept of sailing away on a ship, nothing to solve the vast ocean of nature but your own wits and muscle. Just you and your ship, seeing sights and finding wonders.

Always been a big fan of aubrey-martain/hornblower/sharpe. Lived in a famed naval town too, with all the connections to the age of sail, so I always imagined that I was out there on the sea, at command of my vessel, hunting down vicious pirates and seeing the world.

I also adore the dieselpunk aesthetic
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>>65177142
Natural History museums, ocean settings, and hospitable strangers.
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>>65177142
Different cultures bumping up against other cultures, exchanging goods and ideas and maybe also trying to kill each other. It's always interesting and dynamic!

>>65178897
>>65179953
>>65180390
Do not get confused.

Colombia is the South American country. Columbia was a proposed alternative name for America that never really took off, but is still used for shit like space shuttles or the DC, District of Columbia, part of "Washington, D.C.
>>
>>65191558
Only if they make their best efforts to woo me first. Otherwise it isn't very romantic.
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>>65177142
Working class and humble heroes.
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>>65177142
Craftmanship. Trades. The ability to make something beautiful and/or useful having cosmic significance beyond difficulty. Also undoing a wrong or reversing damage pushing back the time until the gods go “fuck it” and retreat from the world.
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>>65177142
I love Fallen London.
>>
love
also sadness
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>>65177142

Bravery.
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>>65177142
I'm trying to make my setting a bit comfy as a whole, so hard to say...but I definitely romanticize nature some. Soaring mountains, ancient forests, vast plains. The latter especially because that's something so a part of my home (Midwest), and for most people that only exists in pioneer or cowboy stories. And it can be really beautiful if you're looking.
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>>65177142
Probably divine cosmology/mysticism, anything related to Mediterranean and the Near East. Can't think of comfy specifics that aren't just comfy naturally
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>>65181230
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>>65177142
Telling a harsh world to go fuck itself. Looking at the challenges that will eventually kill you, unzipping your pants, and taking a drunken piss all over them to let god know that he ain't shit.
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Capitalism

Im just tired of every single edgy faggot in my generation parroting the same pinko garbage and almost every single piece of media depicting brands and corporations as malign entities and consumerism as an inherent sign of decadence. Like I get it, capitalism is a shitty flawed system like any other and real life sucks, can we get past trying to "make a point" about it every single time we bring it up in fiction?

In my setting companies care about people and the cyber future is comfy because fuck reality.
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Undead/Constructs upholding some moral code or mission far beyond their given expiration date or death.
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>>65178303

>stills

>Venice

You're not TECHNICALLY wrong, but those might not be the stills you're looking for.

(it's funny how the City of Canals trope is basically every time wrong about the basics of how the city itself was built. As in, engineering is wrong even when the city should be more less the same shit in that regard.)
>>
>>65188802
-4 STR
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>>65201769
>In my setting companies care about people and the cyber future
Wait, future? This is clearly pure fantasy.
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>>65201769
>Fuck reality
No, let's just romanticise the problem rather than trying to solve it. That'll work out greaaaaat.
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>>65202025

>implying trying to solve it will lead to anything
>implying you wont just replace it with something more retarded like communism

if you want to waste your life worrying thats your prerogative
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>>65177142
The fact that your an adventurer, who left behind or is surrounded by normal people leading normal, cozier, more sound lives and you either gave that up or never knew it in the first place.
Adventures out of their dungeons/journeys should feel wrong.
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>>65177142
The fact that enemies are always obviously enemies. There's no moral quandary, no orc babies, no grey to it. They are bad and deserve what happens to them. They're not stupid though, they do intelligent things and have reasons for why they're doing bad things. I just don't bog my players down with sympathy.
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>>65202071
Wow, with that attitude you may as well lay down and die
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>>65177142
Mindbogglingly large expanses, both of the empty and jam packed variety. Getting lost is at the heart of adventure!
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>>65177142
I've fallen hard for the romantic ideal of platonic friendship. The power of camaraderie, friendship and that deep, undefinable bond formed by struggling through unspeakable hardship together. Soldiers stand shoulder-to-shoulder in solidarity against all of war's horror, commanders value every single mortal life riding on their shoulders, the kings know every single one of their lieutenants by name and have bled honestly to earn their complete loyalty. Wicked is the traitor, not simply for betraying his own word but because he has betrayed the bond of blood forged by brothers in arms who have died for his own and for others' sake.

On a more individual level, the night is dark and full of terrors but nothing is so terrible that it cannot be defeated with a steadfast ally and loyal friend by your side. At the moment when all seems lost the bard will make a jape, the cleric recall an uplifting passage, and the knight will tap you on the shoulder and remind you that you all made it there together and you will all return together. All will be well. They said it would and they are your trusted friends. Even when they are far away, even if their flesh is cold and entombed beneath the earth, a good friend will be at your side. If it is in their means they'll tear down the sky to be there. Because they are your friend and because they said they would.
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>>65178140
I like this too, especially the confusing, clashing moments of different but not distant worlds interacting and having no respect or knowledge of what the other is doing, and the few moments of clarity where they remember why they are the way they are together.
I like a lot of low nobility interaction with serfs, and some inhistorical interactions between action style royalty with the “men of the moment”: so anyone capable and necessary for the matters at hand.
>>
The working class hero: blacksmiths, farmers, shepherds, miners, and the like. Humble men from lowly origins who fight for their home and family, often working with people way above their class but standing up for what they believe is right and just nonetheless.
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>>65184411
Totally agree, one thing I would like to see is a world of robots attempting to save the few remaining humans alive, who eons before had freed and removed themselves from the others “domain”, but something else/time is kicking in the teeth of the remaining people, so the robots come in to check in on Old mankind, a reclusive and now very faded race very at peace with its twilight.
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>>65177142
The Age of Exploration, colonial America, and the British Empire. It's an age of discovery, freedom, and boundless opportunity, not to mention flexing on the natives. Combine that with the god-tier aesthetic in almost every way... it's just amazing.
>>
>>65202174

>>65202174

That the difference between you and me. I can choose to lie and die any time I want to, you will lie down and die for your pointless struggle.
>>
>>65201769
I like the clean peace’s of capitalism like in pick related, where you get shit where it needs to go from people who are willing to people who want it, and you get a cut for putting it all together and pushing it on through.
Never scene it done well in game though, except for the gouging of adventurer's and bartering between powerful entities.
>>
>>65202025
What if I told you that capitalism is the same thing as communism except instead of any individual potentially being able to hold power only a selected few do.
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>>65201549
Russian history?
Not sure how well pissing against the wind in a snow storm goes though.
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>>65202482
I would say that you are a genuine retard.
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>>65202533
Stop false flagging Trump, you won.
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>>65201769
>In my setting companies care about people
anon, I know it's a fantasy thread, but isn't that a bit much?
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>>65178897
never mispronounced or misspelt it in my life since I grew up on Fabulous Furry Freak Brothers comics but I'm gonna start now
Columbia
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>>65201769
Same, I often like to make the players greatest ally be a corporation or rich businessman who desires to sponsor them and makes mutually profitable deals for both sides. The way I figure it, if I had to choose between political oligarchs who gain power at the tip of a sword and economic oligarchs who gain power by selling me stuff I want, I'd choose the economic oligarchs every time.
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Modern and futuristic societies with ancient aesthetics.
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>>65202482
>any individual potentially being able to hold power only a selected few do.
That... kinda sounds like typical communism, anon.
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>>65180082
Are you me?
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>>65179375
>Being so sick of travel that you apply actual ingenuity to solving the issue.
Beautiful.
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>>65202565
Do you think the government cares more about you than the companies? Politicians need to get paid too you know.
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I tend to romanticize the freedom seeker, of being strong enough to carve your own path
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>>65177142
Sometimes to comfort myself in my work I like to romanticise the lonely, dirty and sick plight of the poor, criminal and outsider classes of society as a noble and virtuous struggle against forces the mainstream have no concept of.
But as an autistic robot this stuff is far too personal, cringe and embarrassing to put into a game with other people.
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>>65180390
>Calls others brainlets
>Expects people to break grammatical rules to pronounce the name of their country
>Grammatical rules the language of the people who live there fucking speak
Wew lad.
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>>65202672
No, but I also know companies don't give a fuck as long as they can make a profit.
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>>65202291
fuck what anyone says, empire total war was good shit
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>>65177142
Brutalism and concrete.
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>>65202328
And his life will matter so much more then yours ever will because he CHOSE to struggle for it, and even to die for what he believed in instead of laying down and calling it quits like a fucking coward.
>>
Civilizations built on the ruins of past ones. Something about the idea of living on the bones of a world long gone is top comfy.
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>>65203125
What do people say about it? It was my second Total War game, but I'm very out of the loop. Only real flaw I find in it is that naval battles kinda feel confusing and awful if they get too big.
>>
Chivalry and Nobility. I've always love those old stories about knights and nobles protecting their people and land, just acting benevolent and helping those in needs in general.
This really bleeds into my setting, and being a high born is more of a duty than a privilege.
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>>65203238
What's the point of struggling uselessly when you can enjoy life? I'd rather get married, have a large family, and die of old age after a long and peaceful life than get killed early on in some silly political struggle.
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>>65177142
I love knights & the idea of the rightful King. I’ve had settings where the King & the Land are one. Arthurian Legend was very influential to me as a kid. I also like dragon iconography but hate dragonoid races
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>>65177142
Something that I am playing around with in my setting and how I want games to go is a sense of...progress. Most of the setting directly or indirectly revolves around people choosing a path in life and having the determination to follow it for good or ill. The absolute certainty in their soul that this is right and what they want. Their growth, struggles, or even fall as a character, with enough nudging from the gods and the universe to let you know that trying to chase down the sunset isn't insane, but something worthy of doing for the sake of it if nothing else.

This individual focus is melded into an overall setting that is becoming something that has many cultures and perspectives, and a long, multifaceted history. Not like how history is usually used in fantasy as 'oh look at this cool old prophecy and ancient cool shit,' but just something that gives a sense of there being a 'before' that adds comfort to the idea that there will be an 'after.' The world will keep turning. You have not ruined everything. Times will change and people will come and go, but nothing is ever fully lost if you are willing to search for it. And even after you die, there will always be a snake momma goddess to love you even if you spurned every god and was barred from every heaven, because some things should be unconditional, like choice and love.
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>>65178140
>>65204841
>>65204917
My brothers.
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>>65178140
>>65204841
>>65204917
I'd like knights a lot more if they weren't blue bloods. As it stands it's a lot easier for me to empathize with the commoner man-at-arms than it is for me to get into the role of some knight.
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>>65205120
Too many people forget about poor knights, raised up knights, & vassal knights. You can play the little dude & still be a knight
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>>65205094
We are perhaps, a Brotherhood?
>>
When the peasants defend themselves. Wanting to protects the commonfolk is all well and good, but you put a bunch of guns in the hands of angry farmers who just want to be left alone and they'll protect themselves. That's a big reason why I'm so into settings in the era of firearms, because it really allows you to play the everyday man who just wants to keep his family and home safe.
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>>65177142
>But what do YOU romanticize in your settings?
Standing on a forested hillside on a chilly February morning as the mist rises up around the pines, where the pale blue-gray of an overcast sky tinted by dawnlight mingles with the greens and blacks of the land below. A moment of quiet where the only sounds are soft and sleepy things oft unremembered after the moment itself has gone, and where after the memory of the day before and the unknown of the day to come fade away until for just one brief, fleeting, but exquisitely beautiful instant you feel that the whole of the universe is eternal, calm, and at rest.
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>>65177794
>andeans...

my nigga
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Family. I tend to romanticize family. Parenthood, especially.
Family members will crop up. Characters will have traditions and fates tied to their family. Bloodlines will carry on. Can't get enough of bloodlines carrying on.
Old characters will have their children appear and maybe do some things to embarrass them. Young characters will have their parents appear to hold them close and make them some home cooked meals.
Single characters will find love and start families with even the most outlandish partners. Married characters will face betrayals from child and spouse alike, even if these betrayals are only small or temporary.
I remember that I once based an entire campaign on a petty family drama involving the granddaughter of a holy prophet becoming a terrifying black dragon simply to make sure that her own story is just as well remembered as her parents'.
Then there was the campaign where the rich young buck fell in love with his goblin hireling who he then had two children with. She stayed at home and raised the kids while he went out adventuring, remaining true to her always.
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>>65177142
Storytelling. Every culture, every religion, every nation has its own traditions regarding stories, songs, and how they are to be transmitted. These are shaped by a number of factors, including historical politics--for example, in at least one case, you can trace the development of certain literary forms to the fact that the writers of one nation were stubbornly refusing to mimic the literary developments in a neighboring nation.

Another big thing I tend to romanticize is societal imperfection. There's no perfect nation or government. Some places put a greater emphasis on the rule of law, others value freedom more highly. When you sort through it all, neither is more correct--they all have flaws and weaknesses that arise from their structures and values. But they also all have strengths. They all find different ways to protect and nurture their people. Anywhere in the world, you can find a kind of happiness, and it won't be "lesser" than the happiness you could find somewhere else. It will be different, because some of the things that make you happy here won't be as good over there. But some of the things that are crap here will be fantastic over there.

Finally, I'm pretty guilty of romanticizing optimism and progress. The world went through some rough shit roughly a thousand years go, on the level of a near apocalypse. But, at the last minute, the people of the world were able to band together to avert it. Since then, everyone had to rebuild from a significant disadvantage. But they have. Civilizations fell, but new ones have arisen--or, in some cases, have been rebuilt. More commonly, of course, a new one arose but laid claim to the name of the old one for legitimacy. The world is moving forward, not standing still. Even the physical damage sustained by the world is slowly wearing away and mending itself.
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>>65177142
The monarchy, and the beauty of the white race. Blonde, beautiful female shepardess standing barefoot in the grass.
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>Romanticized Knights
That's my fucking shit, I love the stories and tales of old knights and the idea of courtly romance
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>>65177142

Seeing how many people (still) like to romanticize (medieval) knights I can't help but to wonder if chivalric-stuff hasn't been romantisized to death already.
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>>65207663
Never
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>>65177142
Mercenary lifestyles
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>>65207663
Personally I get a hard on seeing knights die to peasants with guns
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>>65205169
Nah, Can't forget the Lady Knights
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>>65208560

don't forget to subscribe to PewDiePie
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>>65203238
There will be no proof he ever did. Therefore, he never chose anything. In fact, he was never born at all. Life? Life never existed. Stars and planets never existed. Black holes never existed. The universe is the same heat-dead morass it always was and always will be. How can you prove it wasn't?
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>>65177142
For me it's the rural 1800s Philippine Countryside, or even just Rural Philippines. There's something so simple, slow, and comfy, almost spiritual, living alongside them, waking at 5 AM<, doing tasks until 12, and then resting for the rest of the day, playing games, cooking food. Some of my fondest memories are going around with my cousin in my province in Leyte. We'd fuck around, do some chores during the morning, watch as the others till the farms, ride on carabaos. Shit was cash comfy.
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>>65208688
An Order then. The Order of Knight Romantic or perhaps the Knight Ardorous?
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>>65177142
Primitivism, individualism and anti-hierarchy. The uplifted and sacred a creatures are never social animals and have no established hierarchy that isn't based on person-to-person relationships. Only puny races like humans need to organize themselves to cope with how weak they are and authoritarian or hierarchical states often play an antagonistic or satirical role.
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>>65207663
If anything it has been subverted to death thanks to GoT
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>>65209735
While GOT overdoes it in some areas the idea that it is going for is still worth being told. When you take away all the fantasy monsters for knights to slay, the biggest threat to the peasants well being was the knights themselves.
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>>65209807
The best books about knights outside of Arthurian & Roland are the Stormlight Archives.
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Alot of adventures I run either take place in or eventually end up in the desert. For me theyre the epitome of natural beauty and comfy af
>>
Rural folk and those who are in tune with the land as it were. Cowboys and rangers in general. On the frontier of civilized lands and sometimes having to going to uncharted ones for the sake of those under their care.
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>>65189830
You and me both Anon
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>>65177142
>What aspect of life is oddly /comfy/ and sweet compared to others?
Farming. I'm old-fashioned like that. Oh, and cooking the stuff that's been farmed. I like that.

Best part is that I have no aptitude whatsoever for those things (or most things, really) in real life, which makes them seem all the more fantastical to think about in this way.
>>
Personally I love the idea of the wise old man/woman that lives on the edge of town, practicing their magical tradition that has been passed down through the generations, and used to help heal the people of the village and defend them from the evil spirits that try to bring illness.

>>65179933
>>65184411
I combined these two in a side campaign I ran in SWN, using the Imago Dei and mech rules. Players were essentially crusading knights/mech pilots that were sworn in service to the Imago Dei. Their homeworld wore fealty to the Imago Dei who saved their homeworld from an insane AI, and offered up fealty as the Grandmaster sacrificed herself to break the enemy fleet.

>>65180082
>>65181613
>>65184854

I didn't know I wanted these until now
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>>65177142
The idea of genuine, deep, life-long friendship with people, with whom anything can be shared, and comfort always sought. Maybe even the sort that progresses into love as well, eventually.

Mainly because I've heard of stuff like this, but never experienced it in real life, to the point where I think I believe it's entirely just fantasy.
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>>65209807
>the biggest threat to the peasants well being was the knights themselves

Strangely enough you could say the same thing the other way around.
>>
https://www.youtube.com/watch?v=RfHnzYEHAow
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>>65211676
based and quixotepilled
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>>65177194
A-Are you okay if I steal this?
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>>65209597
>The Order of Knight Romantic or perhaps the Knight Ardorous?
Yes good sir...i like it!
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A life worth living.
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>>65213543
Go right ahead, imitation is the sincerest form of flattery.
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Intercultural cooperation and the ability to create peace without committing genocide.
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>>65214688
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>>65214688
wtf this
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>>65214688
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>>65177142
For me it's deserts, wastes, savanna, and those who dwell within them.
I love everything from the simple wandering merchant to the warrior-king who manages to establish a great kingdom in the most inhospitable country.
Plus the colors are fantastic
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>>65214609
Thank you anon!
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>>65202262
I like your style, friend. Same. Plus, Unions and workers' collectives play a big role in my settings, often serving as reliable (if gruff) allies or sponsors to the PCs.
>>
>>65204857
And that's more then fair, not everyone has to struggle for something, people are allowed to be happy and lead simple, honest lives. My issue isn't with folks like you, it's with pedantic, whiny cowards like >>65209162 who want reality to have some objective meaning instead of embracing their own human spirit and CHOOSING to apply meaning to the universe.
>>
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Dreamscape travel, and Visting Inner Worlds of the mind. Learning about yourself, and your connection to others. Fighting nightmares and Dream demons.
>>
My own fears...
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>>65217402
You throw around terms like "human spirit" as if that's supposed to help anything. As if that's some kind of measurable force that you can use. As if somehow, plugging your ears and pretending the future isn't there will make your works last any longer or have any greater impact. You haven't "chosen to apply meaning," you've made something up and pinned your hopes on it being true. It'd be like if only one object in the whole universe experienced gravity or electromagnetism as we know it.

Without laws, can you even call it "reality?"
>>
>>65217711
You're doing a fantastic job of missing my point Anon.
Human experience and consciousness is objectively, small, subjective, and insignificant in the grand scheme of things. Nothing lasts forever, and all memory of us and our crafts may one day be forgotten. That's the nature of the universe after all, entropy is a bitch, no god or greater being is watching over us, the universe doesn't care.

So if the universe doesn't give a shit, why should we? If there is no being or force out there to apply or measure us in 'real meaning' why moan and bitch about its absence? If nothing matters, why are you trying to convince me of that point in the first place?

It's exactly because the universe doesn't care that we should. There is nothing out there to debate me and say 'You don't matter.' That isn't another human being. So mankind gets to decide what matters. I decide what has worth and meaning to myself, and that's enough. I'll die and be forgotten one day, but I will have lived and chosen to live on my terms. I don't need or even care that the universe won't remember me, reality doesn't get an opinion.
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>>65218009
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>>65218009
I envy you, anon. Were we not both promised, as children, the chance to make an objectively better world? The chance to mean something? Were we not told to dream that we would be remembered forever? And yet, here you are, forgiving the oathbreakers who deluded us. Who lied to us. Who filled us with false hopes.

If I am to know the closest thing I will ever have to peace then you must share my tears.
>>
>>65218175
So you're going to act like a child for the rest of your life? You can't be spoonfed meaning.
>>
>>65180390
Now I’m imagining there’s a national league where militias and cartels compete to be the child-head soccer champions of Colombia.
>>
>>65218175
>>
The Appalachian mountains, and the rugged, folksy men and women that called them home years ago. I'm from the region, so I like to imagine an idyllic never-was version of my home. One where life was hard , but simple and honest. Where the road is long and winding, but you know a warm fire and friendly faces are waiting at journeys end. Where magic and wonder lay just over the next ridge, just waiting to be found. The world as it was before greed broke the mountains and the men, chained them underground and stained their lungs black with the veins of the mountain.
>>
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For me it's crumbling ruins, decadence,downfall,fallen empires,technology that man doesn't understand, decline, in a comfy way. My setting is a mix of warhammer fantasy, Nausicaa,Thief and westerns. The main settings landscape is like the wilderness in diablo 2, a constantly raining abandoned landscape, ruins of long forgotten towns and cities everywhere. The biggest city is an overpopulated, crumbling ,dilapidated metropolis, maintaining technology it can't create and doesn't understand anymore. As houses are built on top of each other there became a long forgotten underbelly, huge caverns, ancient stone works, forgotten by the city above.
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>>65218213
They promised they could do that very thing. They lied, because they thought it would never found out that they had lied. They swore solemn oaths which they had not so much as the capacity to honor. Who could possibly heal from such a wound? From a grudge that for the sake of the law and of decency must go unsettled?
>>
>>65218009
Here here anon!
Fuck edgy, mopey nihilism.

Who cares if the universe doesn't have meaning and we'll all be slowly dissipating ephemera of quantum particles, devoid of anything including information, one day. Take it one day at a time, apply your own purpose, do what you want with your life. Mankind will celebrate or bemoan your life, or not notice you at all, and each of those are equal in the end.
>>
>>65177142
Love and happy couples.
The setting I use the most has a metaphysical law for eternal love. If two non-gods have intense physical intimacy when they are inlove they'll become soulmates. Soulmates eternally love each other and always have a rough idea of where their love is and how he/she/it is feeling.
All non-gods are actually fragments of a god that willingly splits it self up in countless pieces called souls in cycles that last trillions upon trillions of years. When non-gods become soulmates the pieces of the shattered god combine again.

I'll give a few examples of couples towmorrow. I like writing it out.
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>>65218515
How the hell are you doing that? How are you smiling with that knowledge? How the hell can you still see each day? How do you keep the eons from blurring together until everything is already over? How the hell do you keep the nightmares at bay!?

What are you?
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>>65177142
I tend to romanticize living alone and frontier living.

A lot of my NPCs are loners who prefer to do their work in isolation. In my bigger Sci-Fi setting a key NPC the PCs interact with a lot is living in a patchwork station alone with a helper AI. And another is a scout explorer they tend to run into by chance who stays out in uninhabited space the rest of the time. I tend to emphasize solving problems solo, my players don't usually get the chance to recruit others or get big followings. Just 3 or 4 people alone against whatever it is thats causing them trouble, no guarantee of help from outside.

Pretty easy to guess why. I'm a natural loner myself. I have a few close friends I see on occasion, but most of the time I prefer the isolation of my little comfy apartment. If I had a job I could do remotely I'd probably live on an acreage or see about a satellite hookup and work from the wilderness.
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I tend to romanticize “last stands” of cultures. Stuff like the death of Native American culture or Aboriginal’s. Not the death part but that sorta apocalyptic feel when you know your the last people who’ll live like your ancestors but you still have enough fire in you to fight for the next day. Sad and tragic but romantic
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>>65218594
When faced with the inevitability of the end, and lacking the power to change it, you have two choices. You can despair, or you can laugh. I chose to laugh.

Sure, I was a mopey depressed nihilist for a while, but it just didn't make sense to go through life like that. I have some 60-80 years left, and I'll be damned if I'll spend it crying over how I think the universe should work embracing how it does work. You can't change the past and you can't change the laws of the universe, so get up, dust yourself off and deal with things as they are.
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>>65218744
How can you laugh when it isn't funny?
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>>65177142
Mountains. Or rather mountain valleys. Still green, with some shepherds in the distance. A fresh mountain stream running around, maybe a bit of morning mist or a strong noon sun only occasionally clouded for just a moment.
A rustic barn just far enough from the small village down the valley.
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>>65218871
Not funny? Its fucking hilarious!

Evolution set us up to be pattern recognition machines. Finding the meaning behind everything, understand your environment in order to survive. So we spent our entire evolutionary, and cultural history looking for the meaning behind reality itself, when there wasn't one. By random chance we were set up to fail, and to always be disappointed when we realized the truth.

Its a cosmic joke written by random chance.
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>>65218594
>How are you smiling with that knowledge?
Different anon here, I look at cute animals doing cute animal things and criminals getting tazed. Fills me with joy for hours. Maybe I bawl over a tragedic love story, pet a dog, cook some good food, talk to someone about some nerdy shit and feel good that I'm a miracle of the universe - despite the odds here I am, a thinking, feeling, living being.
I don't need significance, "meaning" to enjoy things, to enjoy living. If I did I might as well just kill myself. But then I couldn't watch criminals getting tazed and screaming like little girls.
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Finance, oddly. There are never any banks or usurers in my settings, not even as bad guys.
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>>65177142
A cabin the snowy forest. :D
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Victorian Gaslight.
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>>65177142
I think I finally understand what to romanticize. The idea of being at peace with oneself, rather than your knowledge and emotions, what you've learned and what you want to believe, being at war and tearing you apart.

When every part of your being is in agreement with one another, misery is impossible.
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>>65218871
The alternative is to cry and wallow in your sadness. I'm not going to lie and say that the laughter is happiness but I always laugh at a good joke. Especially if it's on me.
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Feudalism. My nobles are daring warriors who put their lives on the line, risking everything for their people, charging into battle at the front lines and not hanging around in the back. The people are honest, hardworking, and proud, serving their lords gladly and respectfully, without craven submissiveness. Corruption is never met with shrugs--it is hated, and those who root it out are heroes. Tradition is not based on idiotic repetition of the past's mistakes, but by recognition of the timeless wisdom of one's ancestors, tempered by appreciation of what has changed since then.

Basically my fantasy societies work the way conservatives think real societies work.
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>>65177142
Communities of downtrodden and disenfranchised, going out to the hills and woods and far-flung asteroids and empty dimensions, seeking simpler living, avoiding the hand of state and church and staking it out on their own, never intending to rise up, return or build empires of their own, and actually never doing it, despite being safe and prosperous in their own kind.
Juxtaposition of lawful civilized societies full of scheming bastards, nosy nobility and crime of all levels to a peaceful-ish "barbaric" existence of the tribes of monstrous humanoids, mutants, and the lot. Their cultures, music, traditions and approaches to life, their nefarious deals with entities of the Great Wild. And also the life of those, who decided to abandon their towers of stone and glass to join these people, bringing in their bits of culture, tradition, and magic or tech.

Judging by this thread, I am not alone in the slightest
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>>65218295
Because they weren't lying.
No, not everyone can be a name in the history books. Not everyone can be a great hero. Not everyone can be happy all their days.

But we can all be part of something if we choose to be.
And that's the thing Anon. If nothing matters, why do you ask us why we think the way we think? Why are you still feeding and clothing and bathing yourself if truly nothing matters?

You know the answer already. You DO matter Anon. Just as much as any other person. But you have to choose to believe in that. You have to choose to believe in something and have that belief be questioned and stumble over and over again then choose again to believe in that something. To make your own meaning because no one else can do that for you. To CHOOSE to be more then meat on a rock in an empty void. To CHOOSE to be a lover, a singer, a thinker, anything you want to be in full knowledge that you can fail, that you WILL fail at some point, and when you do, you will have to choose to stand up and dust yourself off and get back to work. And maybe you don't want to be some great and nobile thing, maybe you want your own quiet, warm corner of the world to live and love in. That's ok too. But you have to choose to believe in it.
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Westerns, Gunfights, riding through the wilderness on horseback, deserts landscapes like sand-dunes, badlands, and anything that has cactus.

Holy shit the horseriding in RDR2 is slow and fucking sucks
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Tolkien had the right idea, any other answer here than the English idyll is plebeian and wrong
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Men of will, who shape the world to match their vision.

Sometimes they're madmen, sometimes they're monsters. But they always make for a good setting
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>>65177216
This.
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>>65177142
>But what do YOU romanticize in your settings?
Martial arts in general. Anyone can swing a sword, but when someone makes it an art and dedicates their life to it, it becomes something I just can't help but romanticize, it's probably due to being a massive weeb and loving shounen/seinen manga even in adulthood.

>What aspect of life is oddly /comfy/ and sweet compared to others?
It's sweet in a bitter way, you make friends through a bond of your art and attain personal mastery, but to do that you have to go through a ton of training and in the end hurt other people. Specifically in a modern setting, you alienated yourself from the rest of the peace loving world yet you can now take part in another world filled with other outcasts like yourself. That's comfy to me, although I get why others might find that to be the opposite and that's why I keep my indulgence to it at minimum while playing RPGs.

The way I apply these strange preferences into my games in a way which doesn't seem too strange to people who don't care for martial arts is to create different martial arts using organizations, make important NPCs powerful martial artists and make sure to give any of the players running martial art-centered characters something interesting plot wise.
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I like romanticising the idea that even if our species as we know it utterly fails and collapses as a whole, some post-human/transhuman successor of mankind might one day suceed in our wake. Could be robot AI, could be a new evolutionary offshoot of the species, just something. Maybe we were always doomed as a whole, but our capacity to dream, create and push boundaries might yet still have value.

Maybe it’s even noble to simply pass the torch and fade into history as just another evolutionary step in something greater.
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>>65221560
You got good taste Anon.
Damn good taste.
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>>65177142
I was born a half-breed in a border-village. I feel alienated by both sides, with no culture to call my own. I feel home-sick for a place I'm not sure even exists. It has lead me to research the writings of ancient The Dark Lord to make sense of the world.
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>>65209203
It's sad how despite the fact that I've grown up in a small town, just a few people away from being farmland, I never really got to appreciate rural life. I was insular and more prone to staying indoors growing up, and even when I wasn't my life was comfortably suburban. It's only now that I'm an adult that I've gotten to appreciate anything of the world I live in, and even then I might as well be a stranger.
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>>65220097
This Anon has it, the American West will always be this idealized place of Chivalry, Honor, Dishonor, and it's own special kind of bloodshed.

However, I never present it as just that, but as the encouragement of civilization that takes it. Hell I wrote the four "Spirits of the West" in a vaguely fantasy western (I can't believe it's not Deadlands!)

>The Sheriff - Tough, old, but he's one hell of a good shot and his sense of honor is impeccable. However, that honor and adherence to "Law" sometimes cross the line of "Good" a bit too far.
>The Devil - He's a trickster, a huckster, and a general ner-do-well, bad things follow him wherever he steps foot. He tempts and he offers, but never demands, he's chaotic at heart, "go with your heart" he says, "that greedy little heart."
>The Industrialist - Innovative, powerful, and completely foreign. The Industrialist is a creature that kicks down your door and demands that YOU obey IT right now. THat thing you have, it's his now, that land you worked, all his. He's a monster, but he brings . . . peace to whatever he touches. While the Sheriff is stagnant, the Industrialist keeps "Progress" flowing.
>The Cowboy - The wildcard, he's a bit of everything and a bit of nothing. He likes the order of the Sheriff, tempted by the Devil, and bought by the Industrialist. He walks a lonely path by walking everyone elses, but never his own.

Had the players work through the trials and tribulations of the Fantastic West for a few months, the good, the bad, and the ugly.
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>>65177142
A widespread appreciation for the arts and culture, while still maintaining a strong identity; technology utilized for the better of all.

Granted, with a rise of corrupt/heavily moralistic politics and seemingly endless war (that consume resources and technologies all their own), these ideals become more so the hopes of many, unanswered prayers.
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>>65223133
There's something captivating about Old West mythology, truly. It's Burgerstan's Arthuriana!
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>>65177142
Oddly enough, governments. I'll rib red tape and bureaucracy as much as the next guy, but deep down, I want to believe that they work. The governing bodies of my settings aren't festering with self interest and corruption and even when they fail, the fault is not with the process but with rogue agents who are not representative of their station. Structure is there to keep the people safe and those in charge actually serve the common good.
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>>65214688
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>>65218594
I hate being a whiney bitch about it. It literally doesn't change anything and wont make you happier. But most importantly just because I am not important doesn't mean things are not important to me. Do things that you think are important, it'll make you happy and maybe inspire some other nobody who inspires another nobody.
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>>65177142
I wouldn't call it comfy, but I definitely romanticize assassins. I love over-the-top crazy stories with assassins like Kill Bill, Hunter x Hunter, and No More Heroes. I play up the glamorous globetrotting lifestyles they live and the absurd esoteric martial arts practices they use. In my campaign, there's no such thing as an ordinary assassin. They're elite imperial guardsmen defending the throne from the shadows, international crime bosses sitting on mountains of wealth, legendary mercenaries who answer only to the heads at the top of the cutthroat corporate world. They are the hands behind the knives that take the lives of kings and change the course of the world's future. I play up assassins the way that D&D and Shadowrun hype up dragons. In a fantasy world where magic can augment abilities and bend reality, these people who build themselves to be the best at killing are among the most terrifying monsters in existence. The threat and stage presence that these enemies bring to the table is something I absolutely love to put on display—characters so fearsome that the PCs who duel and defeat them are making waves in the global power structure, shaping history, carving their own names into legend.
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I typically romanticise sacrifice, especially sacrifice for friends and family. I also, sometimes, romanticise husbands and fatherhood.
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>>65177142
You'll laugh but...
Beurocratsy.

Comfy offices, stacks of paper, well-loved tomes and intense but good natured debate over procedural minutia. Yes it could be more efficient but there is true sense of pride in the work and a desire to do good for the nation.

The humble civil servant recives a lot of love in my games.
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I romanticize industrial parks and operating factories. I like living near them since I find them cool looking. The smell of oil and sawdust makes me nostalgic for when my dad would take me around as a kid. All the mills where I grew up closed when I was around 18 so when I see ones that aren't abandoned, it makes me think the area is prosperous with jobs and a future.
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>>65223787
Bro!
>>65224930
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>>65218553
Joji is the current champion of the guardian God of strenght and order. He is mighty beyond believe but it not exactly smart (he is a 90 IQ tard). His wife Sarah is a devote follower of the Goddess of love life and beauty. She is a chakra therapist (a difficult profession) and often assist universities in researching the soul. Sarah loves her husband with all she has and knows he is easy to manipulate, to prevent such manipulation Sarah plans out most of Joji's week and controlls the households finances. She also manipulates Joji into doing the things she thinks are best for him. Joji couldn't be happier, he's got a beautifull wife that loves him and does all the confusing things for him. All of this is part of a long lasting theme were the Goddess of love wins from the God of strenght in bets and challenges.

Joji is a 2.20 meter tall Gron (big elves). Sarah is a 1.55 meter tall Sun Elf (blond and tanned elves whose culture primairly worships the Goddess of love and are sometimes referred to as Sex elves by other races.) They have 3 daughters and one son.
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>>65177941
I don't think you are doing anything inherently wrong from the sound of it. The sad fact is that life is very much like that. But, much like in life, you will always find people making the best of things in those situations. Just make sure to incorporate those to give a sense of duality. Cool pic too.
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>>65225164
I'd hug you, but we're out of Hug Requisitioning Forms, so I'd have to fill out a Hug Requisitioning Form Requisitioning Form.
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Romans are to be romanticised. The rennaissance people knew that, but they also did arts and science and puffy clothes, which is why I romanticize them.
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>>65225359
Not even the other Anon but kek.
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Aviation as a whole.
There is just something about it, the innovation, just flying around, pushing borders, the combat and all the people working around it. Not just the pilots but designers, ground ops, the management and all that is needed to make it work. Especially the earlier bits of aviation up to like the first few commercial jets.
Hard to say but I imagine Talespin, Porco Rosso, Crimson Skies, Skies of Arcadia and the like just gave me sky based autism
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>>65208688
I want to fuck the King!!
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>>65180005
I'm gonna go out on a limb and guess you enjoyed "Lexx"
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>>65191803
source? that looks comfy as fuck
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Modern/ilustrated/romantic, the possibilities of the new ways, the respectful dread yet enticing passions of the old, with science and magic colliding and intermingling in one sublime mess industrial cities covered in noxious fumes just to find lovely country side a feeeew miles over
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>>65177142
The promise of technological advancement, regardless of setting or genre, and the heights civilization might be able to reach if the cards are played just right. Doesn't matter how hard or soft the sci-fi is, or how high or low the fantasy is, stories manufactured by me will always will always portray the future as a huge and awesome thing, just waiting to be taken by the hands of whoever so chooses.

Also, pyramid/ancient monument-building cultures. Just the idea of great powers from eons ago in general.
those get my comf-boner rock-hard with home-y feels
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>>65177142
>But what do YOU romanticize in your settings?
The not!christmas season of joy and festivals and snow and warm hearths
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>>65227882
COMFY AF
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Colorful Urban Environments
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>>65228108
I kinda wish there was urban-fantasy rpg that wasn't edgy and grim
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>>65228167
Dresden Files?

It's kinda grim, but not edgy
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>>65184473
That's because our setting is in turmoil
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>>65177142
Familial bonds, especially brotherhood. Every campaign I've run so far has in some roundabout way revolved around a family being separated by forces beyond their control and their pursuit to find and protect one another.
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>>65177142
music and music festivals. Carnivals too. The idea of nomadic artists has always been an interesting idea so it's something I like to have the limelight in my games. There's almost always some kind of travelling convoy of people who sell things and make art with high turnover rates from the amount of people who go to them looking for wealth from the mighty few.

always had a hard time putting it in the game outside of D&D though, since sci-fi games that I prefer to work with tend to say that music is pretty useless outside of a story element.
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Austria-Hungary. I would gladly run a campaign centered around fantasy version of Austro-hungarian Empire, being union of two races and centuries old universal empire, strongly tied to its imperial dynasty and composed of various autonomic regions. It would be like people think 19th century was: ladies and gentlemen, spade duels, traditionalist, pious society. It is all threatened by apocalyptic war similar to real life Gret War as well as mostly foreign revolutionaries who are obviously bad guys.
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That is actually a good question. Environmentally I like mountains and deep forests.
But conceptually, I enjoy the idea of duty, death, and "madness"
The idea of the ideal and the price to pay. I think most of my characters (and stories) has always been built around that. What is their goal and what are they willing to pay for it? Villains tend to be "The road of good intentions is paved with the corpses of the trampled." The ultimate good might be good, but the higher the ideal the higher the price
When is the price to high and can you stop knowing you have already paid it partially?

When you have killed a thousand to save your kingdom, will the death of millions still be worth it? If you don't kill millions, was the sacrifice of thousands worth it?
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>>65177246
TILL SEA SWALLOWS ALL
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I romanticize the Greek Pantheon and mythology. The gods all have actually interacted with the place and many landmarks are named after them. They are also filled with flaws and have stories about them interacting with the other gods. Also the different cultures have different gods but they are essentially the same thing just slightly different to fill their societies needs
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>>65189598
Combine this with oceanbros and you get CATastrophe
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>>65177142
Honor cultures. Well, it's not exactly romanticize since I tend to depict them as pretty brutal and unfair but there's something comfy about settings where social face may as well be another kind of hp.
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>>65177142
Mathematics
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>>65205120
The thing is Knights are typically among the lowest of nobilities and if you're playing them right/romantically they're the ones actually living the noble ideal. They're the first to fight, living as perfectly as possible to inspire their men, and ensuring those serving under them aren't wasted when their lives are inevitably spent. This is a slightly more callous take on it being 40K, but Lord Castor's talk with Sergeant Merrick is a good example of noble warriors vs common soldiers.
https://youtu.be/Y5eEPyuHxgw
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I know they'd probably be awful to actually live in, but cyberpunk megacities are just so juicy. Something about all those lives crushed on top of each other with an impossible number of stories to tell has a certain beautiful melancholy to it, especially with that backdrop of uncaring neon. It also helps I love cyborgs and hacking the grid and all that jazz. Especially the jazz. Jazz soundtracks are sexy.
https://youtu.be/AQRH6kLMa1k
https://youtu.be/8zTgUigaFKU
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>>65178897
Nice one, chief
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>>65184473
Shouldn't you be recording your next vlog, Varg?
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>>65177794
Why would someone not know that? It’s a big ass continent.
You’d have to be one dumb bastard not to at least guess that it might have different places on it, even if nobody ever showed them to you
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>>65178771
Yeah, when they said melting pot, they meant that you can be melted into one of several pots in the USA. There’s a “white” pot and a “black” pot, and those are really the most popular to talk about. They keep a red pot at the back of the cupboard, out of sight and out of mind somewhere. Then you’ve got a confusing collection of pots and woks and things that don’t quite have the same settled institutional legacy of the first three, so they’re a little vaguer.

The melting pot just meant that Padraic and Pyotr and Paul sort of mish-mushed together into one powerful Honkie, but he still doesn’t like black people.
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>>65184473
Pfff, you wish, Cletus. You’re gonna get eaten by hoards of cityzombies just like everybody else
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>>65177142
I tend to treat scholarly institutions as fundamentally well-meaning and consciously working to make sure their research benefits all of society and that their findings are widely available. I love high-magic settings, and the whole benevolent scholar thing really works well in that context.

Aesthetically, I adore multi-layered cities with lots of verticality; feels very full of possibility and intrigue.
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>>65188594
I can’t remember the name, but there’s a sci-fi book series with the back story of a group of AI gaining sentience (like skynet) but are actually benevolent towards humans. The AI take over the humans and allow humans who don’t want to be ruled to be independent of the AI government. The series is kinda warhammer 40k like but there isn’t really any key races (expect a Tyranids stand in that are giant crab cannibals)
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>>65177142
Marriage, romance, noblesse oblige, and heroism are my core fetishes
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>>65191558
I’d fuck a cute gypsy
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>>65201769
Private property is the root of human suffering
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>>65189529
Are you me?
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>>65179570
Yes it's a small village in the Ligurian coast, i live there
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>>65205120
But commoners are uncouth and unvirtuous, anon
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>>65207663
There hasn’t been a proper chivalric film with no subversion or cynicism in like fifty years, chief.
At best, you could try to argue that modern optimistic superhero films are some kind of runaround to hit some of the same notes by sneaking in with a cape, but that’s pretty tenuous.
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>>65230062
And that's just the way I like 'em. Nothing wrong with the simple and humble life.
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>>65230091
>but that’s pretty tenuous.
Especially since other than Captain America, none of them are really attempting to be chivalrous. They're all a bunch of dysfunctional degenerates
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>>65230174
But they all slide towards being more heroic and goodly as a condition of their stories. It’s like it’s normalizing virtue for people
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>>65230091
I started reading the Faerie Queene recently, and it was a breath of fresh air for me. I think we have come full circle and a straightforward chivalry tale is now novel again.
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This looks like a fun thread that I noticed too late. Will there be a second thread?
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>>65230710
Sure, why not, I'll make another thread since this doesn't seem to be running out of steam yet.
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>>65230647
It’s true. A return to legitimate ideals in fiction would be really fun. Who will write the new Ivanhoe?
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>>65203238

being a hamster in a wheel has no meaning
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>>65231012
>>65230647
>>65230091

Yep, there is too much edginess and deconstruction in media this days. Taking chivarlic tales or fairy tales and retelling them without deconstruction, modernising or making them dark and bloody or dumb and too sweet is legit novelty.
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>>65177272
This is pretty wholesome desu
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>>65177142
Depends on the setting.
> Horror
Nothing to romanticise except, may be, some quiet moments, rain, fog, and sunrise.
> Fantasy
Roads, and home where the road leads in the end.
> Space opera
Earth as a whole - from the arctic snows to Australian deserts, and from Amazonian selva to Far Eastern megapolises.
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>>65199109
Ni hao Hou Yi!
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>>65202620
The economic oligarchs drive the political oligarchs' sword.
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>>65202071
>>65202482
>there's only capitalism or communism
Literally two sides of the same shekel. (((They))) play you like a fiddle.
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>>65234043
Fuck off. You’re the reason the discord died, buddy.
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>>65218594
See 12:48 of this.

https://youtu.be/SG7VvMGw6w0?t=768

I don't have the goddamn time or energy to worry about the meaning of life and the universe and entropy conquering all and all of that horseshit when none of it applies to my daily life. Who fucking cares? At the risk of sounding like a shonen anime protagonist, I'm going to live life on my own terms, or at those that I can agree on at the very least.



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