[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


Friday Night and nothing to do.
Shall we roll up a Hive Fleet?

First up; What is the Hive Fleet's progenitor? (d100)
>>
Rolled 63 (1d100)

>>82137752
Lets go
>>
File: Dominatrix_conversion.jpg (47 KB, 787x339)
47 KB
47 KB JPG
>Dagon
We ain't from one of the big three, but that just means we're in line to rise

Next up; What is the Hive Fleet's classification? (d10)
>>
Rolled 3 (1d10)

>>82137884
>>
>>82137906
>Planetary Infestation - The Hive Fleet is barely worthy of the name, with its beasts and cultists bound almost entirely to a single planet.
We smol.

How large is the Hive Fleet? (d10)
>>
Rolled 3 (1d10)

>>
>>82137954
>Small - Scarred by its prey's resistance, this Hive Fleet is smaller than the average, though extinction remains a distant threat for now.
We smol infestation.
>>
>>82137957
Forgot the next one

What are the Hive Fleet's current goals? (d100)
>>
Rolled 78 (1d100)

>>82137957
Oh no.
>>
>>82137980
>Hunt Down a Target - Drawn by the psychic beacon of a Genestealer Cult, this Hive Fleet bears down upon an infested world.
It appears we have a reservation to make

Next up; What is the Hive Fleet's strategic tendency? (d100)
>>
Rolled 50 (1d100)

>>82137990
>>
>>82138004
>Stealth and Infiltration - The Hive Fleet specialises in sowing terror and confusion among its foes by seeding targeted worlds with Lictors, and sabotaging strongly-fortified planets with carefully-hidden genestealer cults.
Make sense given our small numbers

What common biomorphs manifest in the Hive Fleet? (d10)
>>
Rolled 10 (1d10)

>>82138013
>>
File: brood2a.jpg (50 KB, 468x602)
50 KB
50 KB JPG
>>82138025
>Other/Create one
This might be interesting. We'll get to it once we roll out the other stuff

What are the Hive Fleet's allies assets? (d100)
>>
Rolled 97 (1d100)

>>82138037
Well, it's probably something infiltration related...
>>
>>82138078
>Nightmare Fiend (Dagon Overlord-esque) - Mutated into a nigh-unstoppable monster by the experiments of the Fleet's Norn-Queen, this creature is an abomination even among the hordes of the Tyranids. Deployed only in the most desperate situations due to its massive material cost and high independence, this Fiend has been the death of entire armies and Astartes Companies.
What

What are the Hive Fleet's common enemies? (d100)
>>
Rolled 49 (1d100)

>>82138098
Well, THIS is getting interesting.
>>
>>82138107
>Rotten meat (Chaos-aligned group) - Through the blessings of the Dark Gods and acts of desperation known only to the Neverborn, this Chaos cult managed to survive the swarming brood of the Hive Fleet.
>>
>>82138098
People just lured us onto a planet using a psychic beacon as a trap because they were fucking terrified of the raid bosses we spawn.
>>
File: big-think.png (263 KB, 500x453)
263 KB
263 KB PNG
>>82138116
To summise
>Dagon
>Planetary Infestation
>Small
>Hunt Down a Target
>Stealth and Infiltration
>Other/Create one
>Nightmare Fiend (Dagon Overlord-esque)
>Rotten meat (Chaos-aligned group)
How the fuck do we make this work?
And what's our made up biomorph?
>>
>>82138131
>Chaos friends
>Infiltration-focused
>Stealth-optimized
>Hunters

Anon this is a fucking skinwalker fleet, it is literally just skinwalkers in space
>>
>>82138201
It's a single planet though, do we just pretend everything is fine to try and lure food in like an anglerfish?
>>
File: 1374796030634.png (117 KB, 444x440)
117 KB
117 KB PNG
>>82138201
>>
>>82138211
It means that planet's citizenry has to deal with this kind of bullshit from the horrifically effective mimics the hive produces
>>
>>82138211
>>82138218
So their unique biomorph is some kind of mimicry?
>>
Alternative interpretation: What if the planet IS the mimic? Constantly pumping out psychic signals in an attempt to lure unwary traders looking for an uncharted, resource rich planet?
>>
>>82138315
That's just my suggestion, like they got Double Genestealers up in there. Even normal breeds look a bit more uncannily humanoid.
>>
>>82138362
Yeah it's actually basically barren and we're just trying to collect enough biomass to launch a fleet again and swan our boss monster.
>>
>>82138362
I liked the idea of an anglerfish like hive fleet. Luring warp capable ships to them by pretending to be a warp beacon or something. As a way to replenish their biomass after [insert incident here].
Our nightmare fiend can also be the beacon itself, and is only disconnected from its main “array” only in dire emergencies?

And maybe some chaos forces found out about this Tyranid splinter and want to use it as a way to summon a host of greater daemons/open up a warp rift, etc
>>
So it seems to me the hive is centered around a single massive nightmare fiend in combat with chaos cultists with its own infiltrators and assassins amongst their ranks.
Could be interesting. Could be quite interesting. Now the real question is over what planet the struggle is occuring. Could someone roll that up? A imperial planet and then a chaos gang or something?
>>
>>82138587
>Could someone roll that up?
Here are the tables, go wild Anon
https://1d4chan.org/wiki/Planet_generator
>>
>>82138640
Its not fun if its just me.
And I'm kinda worried I'll fuck up the rolling.
>>
Rolled 33 (1d100)

>>82138671
Okay what was this place classed as before we wrecked it?
>>
>>82138684
Mining World: Metal and mineral-rich planets, covered in city-sized mines and refineries, producing a fuckton of raw materials for the local Forge world, possibly extracting plasma (for direct use or as a fusion catalyst for nuclear transmutation to needed materials) from the stars or rare gases from the Gas Giant they orbit as well. Often the retirement home and final resting place for criminals and 'criminals' alike.

>Tech level 4d10 + 15
>>
Rolled 8, 6, 2, 10 = 26 (4d10)

>>82138693
There's probably still people living underground trying to make the skinwalkers fuck off. The hive being in starvation mode has decided that storming them isn't going to return the biomass cost.
>>
>>82138098
Well, if the infiltration didn't work out, it's time to go back to this battering ram of a unit
>>
>>82138504
>after [insert incident here].
Maybe they accidentally got lured to a chaos tainted world, hence them getting cut off from the hive fleet to begin with. Now they're trying to snuff out the chaos incursion while also luring enough normies to the planet to GTFO.
>>
>>82138742
I was gonna say that the Stealth and Infiltration seemed like a wrench in the rolls.
>>
>>82138750
Nah, it's allright, goes well with the small size and chaos "allies"
THE ABSOLUTE UNIT can be the one in charge actually, because we don't have any fleet, so no gigabrains on orbit
>>
>>82138763
>and chaos "allies"
Chaos-aligned group is their enemy. Their allie is the Nightmare Fiend
>>
>>82138723
Low Imperial: The advanced technologies of the Imperium start to be seen, but are not always available. Standard issue and common weapons and armour can be easily found, but rare, expensive or very high tech items are still unavailable most of the time (no items with rare or very rare availability can be found on these worlds), though the PDF will likely have such weapons for their specialists.

>Star size 1d100
>>
>>82138774
Oh, I read it wrong
Well, that's kind of weird.
I still like the idea that nightmare fiend is in charge. It stated to have high independence, and if most of the swarm thinking power (ships) was lost in the [incedent], they might not have the brainpower to control this thing anymore.
Tyranids mostly think with their spaceships, right? I hope I got this right
>>
>>82138750
>>82138742
Nah, it can still work. They use stealth and infiltration to soften up targets before The Megafiend goes all godzilla on it. It fits with the whole depleted resources thing for them to be as thrifty as possible.
>>
Rolled 15 (1d100)

>>82138777
Just blind me bro.
>>
In short:

>Hivefleet projenitor:
Kraken
>Hive Fleet Classification:
fully fledged Hive Fleet
>Fleet Size:
in the norm

>Hive Fleet current goal:
we heading to the Lämp... I mean, Astronomican.
>Strategic Tendency:
Corrode and Poison (We comin' from the FUCKIN' WALLS !)
>Common Biomorphs:
Symbiothic Swarms

>Allies:
Genestealer Cults
>Enemies:
T'au sept (Fuck 'em and their long range shit)

So, what this feels like ?
Siegebreaking Hive Fleet dedicated to hit hard crucial targets? Maybe in a fight with Taus atm ?
>>
>>82138934
Are you the same guy that fucked up the inquisitor generation yesterday?
>>
File: 1450960209399.jpg (148 KB, 768x1024)
148 KB
148 KB JPG
Why is there always one or two faggots who never understand how these threads work and just post a list they rolled up themselves? Every thread. Every fucking thread.
>>
>>82138794
So far a low tech Mining world with a cultist problem or even a chaos mining world in conflict with a infiltration/stealh based tyrannid fleet controled by a giganid.
Just imagine this shit. Strip minning of the world, with constant raids, ambushes, attacks, mining equipment between the nids, cultists and imperial authorities.
>>
>>82138774
honestly I would rather change it to chaos allies and roll up one more enemy
just because I like the idea
>>
>>82138985
Nids don't have non-Nid allies.
>>
>>82138943

Nope, lost that thread and really want to see more.
>>
>>82138968
Or all the locals are stuck underground in the mines, forgotten by imperium, and are praying to chaos for help.
>>
>>82138750
>>82138826
Just make it a roid lictor. Like it's stealthy but also a ridiculous brute force murder machine. Like the brute force capability of a carnifex or worse with all the stealth of a lictor or better than a lictor.
>>
>>82139163
>carnifex/lictor merger
Carnitor?
Lictofex?
desu I like the idea of an entirely new Elite or something that's a fusion between the two.
>>
>>82139197
How about "Venatrix" after Latin for Huntress?

It may not even be fully identified by Imperial authorities, so its a mixed up with all sorts of other stealth enhanced broods, and so has a pending classification and a whole bunch of nicknames attached to horrifying, impossible massacres, like the lovechild of a callidus and everyone assassin. Hearken back to the 3rd person perspective accounts in the old school codexes.
>>
File: Venatrix v1.png (25 KB, 635x421)
25 KB
25 KB PNG
>>82139197
>>82139454
Split the difference between a Lictor and a Carnifex profile, tried my hand at some abilities. How's this?
>>
>>82138933
Small star

>adepta presence
Administratum 2d10
Arbites 1d10
Astra Telepathica 1d10
Astronomica 1d5
Mechanicus 3d10
Ministorum 2d10
Inquisition 1d5
>>
File: Venatrix v2.png (33 KB, 655x589)
33 KB
33 KB PNG
>>82139542
v2, bothered to write out the rules and change them when appropriate.
>>
Rolled 100, 32, 41, 100, 28, 60, 47, 32, 44 = 484 (9d100)

>>82139569
>>
>>82139792
I am a moron who put an extra 0 in 9d10
>>
Rolled 3, 3 = 6 (2d5)

>>82139569
>>
>>82138201
>Chaos friends
Nah, Chaos enemies
>>
So we have a very small but highly stealth and infiltration (lots of lictors) oriented hive fleet. Which is controled by a Nightmare Fiend which in itself has just as much organic mateiral within itas the rest of the small hive fleet that exists on the planet.

Drawn to the planet by a beacon, with lots of chaos cultists being the main opposition.

As other anns said a skinwalker hive fleet, which I think is a really cool and freaky idea, same as the anglerfish planet idea.

The planet is a mining world with the few remaining surviving miners living deep underground.

Are they the chaos worshipers or did chaos come first as an enemy and the hivefleet made the cults plans go to shit. Instead of sacrificing a planet to the dark gods the ritual acted as a beacon that brought a skinwalker hive fleet and a big fuck off scray tyranid that controls them.
Now the culitsts have to sneak through the former mining bases and mines and tunnels like the loyal miners to avoid them.

This is Dead Space 1 in 40k!

The unitologists are chaos cultists who don't know what they unleashed, and the Marker/ Beacon bought the necromorphs/ tyranids that killed nearly everyone. Like Necromorphs the nids use stealth and ambush and infiltration to kill their prey. And there is a GIANT fuck off creature on the planet controlling them all acting as a hivemind for them>

You play as Isaac Clarke and mining enigneer loyal to the emperor and you must find your GF and get off this planet while avoiding all this crap

First step find the Beacon/ Marker
>>
>>82139949
Nah Chaos ram heads
>>
>>82137752
Where do I find the tables you're rolling on?
>>
>>82140216
https://1d4chan.org/wiki/Tyranid_Hive_Fleet_Creation_Tables
>>
>>82138218
Plot twist, the actual dad is the one outside the window, the one in bed is the skinwalker.
the next time the one outside comes back he'll be infected/replaced too
>>
>>82140239
Thankies.
>>
File: K0m217.gif (1.98 MB, 320x180)
1.98 MB
1.98 MB GIF
Ok, I just made some extra steps and thought of this:

Hive Fleet Salem began its wandering on the outer fringes of the southern systems of the Ultima Segmentum, starting slowly as they infested the asteroid-monastery of Salem, which was poisoned and offered biomass of scarce quality, but ultimately spawned some of the least pleasing Hive Fleets the Imperium (and Xenos alike) fleets.

The Hive Fleet is known to assault void vessels like a silent plague while making its way between walls and ventilation system, hiding between wires and contaminating the air thanks to their formidable toxins.
Despite this, been originated from an asteroid hadn't help much, and at current date their numbers managed to reach nominal size, and made them intended to reach the Astronomican, using their Genestealer Cults to better make a trajectory toward Terra, but recently their schedule has been changed as they got caught in a fight with some Tau fleets and expeditionary forces that almost entirely anhilated their sole sources of orientation.
>>
>>82140354
How does this mesh with with what we've rolled in the slightest?
>>
>>82140375
anon this is the same retard anon who rolled his own hivefleet >>82138934
ignore him and focus on our cool skinwalker underdog nids running around a deserted mining world
>>
>>82140466
We should probably come up with a hive fleet name for them. How does Hive Fleet Naaldl sound? It's taken from Yee Naaldlooshii, the Navajo word for Skinwalkers.
>>
>>82137884
>>82137916
>>82137957
>>82137990
>>82138013
>>82138098
>Scions of hive fleet Dagon, known of for conservative exertions and tactics, if in all fronts, seeding and feeding entire sectors, picking their battles before sieging them from orbit with a rain of spores followed by waves of lesser nid bioforms
>we are just a small bunch of nids, can only effective siege and consume a planet at a time
>still, we make up for it by laying tendrils deep, plans buried ages in the making, taking the form of genestealers, their cults, and shadow hugging lictors
>when we finally invade the planet, burying it in spores, we release a more impressive singular other worldly horrors as well: the hive tyrants of hive tyrants, uncommon and unseen even in largest of the hives fleets, Nightmare Fiends. Overlords of the Tyranid invasion forces
>planets emptied turned to sloughing slag and leisurely SUCC’d after
we fucking Metroid boys.
>>82138201
>>82138131
>>82139949
This. Chaos tards getting their rituals and personnel body snatched and consumed left and right. Apocalyptic nid boogiemen /skin walkers hunting/haunting a few particular bands of chaos fags they’ve learned to effectively and efficiently predate to the point of ease.
>>
>>82138211
They can only JUST one planet at a time. Nothing says they can’t be “small time” infesting ship or seeding multiple planets at once and make like a spooky hell.
They can only bring down total heck on one planet at a time though as a force.
It all adds up pretty beautifully, they focus on independent infiltrator units like genestealers to infiltrate and subvert the rampant chaos cults of their sector.
They’re small but they probably have astral beacons lightning up the night like signal flares all over locally, after body’s snatching/perverting/outbreeding chaos cells into the hive minds purposes and fold.
“The Watchers” or something similar would be my vote for a name, since they would generally be in the know about all the deranged and otherwise thought as inscrutable chaos cult plots going on, foiling them and stealing their boimass/mojo all the while.
Could be a great chaos vs nids horror skit where the Gods gifts are burdened and fractured by a constantly intrusive shadow in the warp, toying and pursing with them, while their people are going missing and their rituals are going awry, seemingly sabotaged from within.
>>
>>82138693
>>82138777
>near future mining settings for this horror flick
It just gets better and better.
Mines are very literally gold mines for skinwalker flicks. They are always surrounded by barren empty deserts and oceans, or in absolutely inhospitable and isolated locals.
Not to mention all the shit that goes wrong and mines that need to be abandoned
>YOU DUG TOO DEEP
>>
>>82139569
>even the star is smol
CUTE
This is definitely a chaos ridden half abondoned shithole that lured embroiled in quiet war between skinwalkers and black Magic practitioners.
Very Wild West prospecter/miner and horror pulled
>something just and right about that star
>they said the mines are all but dried up, but every century or so, sectors from all over have a trickle of wild eyed greedy migrants beat a path for its lawless worlds
>>
>>82139671
I’m late to this thread, so forgive me for putting up an entirely new idea:
But how about making their genestealers patriarchs and “night fiends” one unit?
Would give them a great amount of heavy power, match with all the genestealers, and fill the gap of other larger forms and keep the fleet spoopy and ski walker pilled.
Maybe the fleet doesn’t use any behemoths or many Warriors/gaunts.
It’s all spores, rippers, and genestealers and their massive giga Night Fiend Patriarchs (Patriarch/Overlord mash ups).
>>
>>82139960
This.
I like a slow burn idea better than dead space though
>the ritual… failed???
>that sucks, strange things have been happening since: the gods and their gifts seem to be further and veiled, the whole world just seems doomed (and not in the cool chaos way).
>>
OP here, going to be. Keen to see what happens when I wake up. Keep going ya'll.
>>
>>82140354
I love the name, but I think they should stay chaos cult focused in their hunting’s.
Have the entire sector
>derelict, abandoned and used up in the eyes of the imperium.
>Chaos cults flourished in this stagnating world (probably nurgle or tzeentch? Just for sure not Khorne).
>Then, at their “greatest moment”, the peak of their system wide ritual: the would be cultist and their ritual were left without rewards for their labors, empty, the ritual fizzled with no consequence.
>In the years since, the cultists have been demoralized and listless, returning to their empty jobs scraping the bottom of their worlds for the last phantom pounds of shining gems and Metalline soma
>abandoned by the emporium, abounded by the dark gods: something else found to them.
>>
>>82140466
>>82140546
Oh lol. Didn’t know that was for a completely different fleet, just thought he took a sharp left turn into left field with the back half of his post lol.
Still like the name.
>hivefleet salem
>>
>>82141115
Take care op!sorry for spam posting a bunch just now with all the typos, was in a rush. Gomen!
>>
>>82139671
thats...honestly terrifying. That Hunters charge combined iwth "screaming" is fucking broken.
>>
>>82139671
I like it!

>>82141384
Especially if its the same size as a standard Lictor. Most of the tank eating goodness of a carnifex, now completely invisible and watching you from an air vent. No wonder there's only a few of them, they'd be extortionate to produce.
>>
Another idea is that the terror beast is mortally wounded and we need to find enough food and exotic biomass to put it back together and have it emerge great and terrible from deep in the mines. Then it will carry us across the stars to a grand feast.
>>
This entire hive fleet in a nutshell
https://youtu.be/GGjxZY5Ka0g
>>
>>82141569
That’s cool.
I’m keen on the idea of it being more or less dormant.
Maybe it’s “awake” in the synapse, still stalking the warp, just physically reduced to a pool of biomass beneath the norn queen.
Like, if it could reform it it wanted to, but it’s more focused on being a better (if smoller) version of the emperor atm, loaning what would be its allotted biomass out to make more genestealers or what have you while it haunts the dreams of cultists like some kind of alien phantom murderer.
>>
>>82141873
Gotta do more with less.
What they lack in excessive biomass they make up for in being spooky and sneaky.
>>
>>82138995
Desperate times call for desperate reservation lists on who gets nommed last.
>>82140546
I liked Salem as the title myself.
>>
Story Prompts:
>blackhat cowboys, survivors of their lictor haunted hideout flee into the wastes, stopping only after a week of frenzied, starving travel, at the first mirage of civilization they see. what appears to be a well to do town of loyalists kindly takes them in, but they are in fact in service to another force altogether; seeking new blood for new rites to their four armed emperor.
>a space hulk, brought low by poor maintenance & logistical planning, miraculously teeters into full view of their destination: a new life for; these new blood of the Salem Sector, brought on words of a 2nd rush of wealth pouring in from the planets old & hollowed out innards. These loyal if impoverished imperial cult members made refugees enter a world barren, and with few friendly faces. None of them sincere.
>a penal legion makes land fall on the planet of Salem II, a lush evergreen tundra in the eponymous systems farthest orbit. The find the planetary governments remaining skeleton crew just that: nothing but cold & long forgotten bone left to look on ever skyward in this frozen worlds dim and seemingly endless twilights, lit by an ever revolving spectrum of colors infecting the worlds sky, blinding those from what lurks below. The Arbite enforcers & their prisoners, called under false pretenses, will soon be made all too aware of their hosts dark nature & even blacker intentions.
>the Eurylochus hive: once the grandest of Crown Jewels of the systems imperial polity; now the last vestige of civilization of the planet Salem IV, is finally failing. The Hive-Palace has long fallen to chaos, ruled by a sorceress of indeterminate age & unfathomable might. The servants of the dark gods spend these final day in a constant skirmish amongst the empty halls, plotting in the most squalid chambers, as the life support systems fail and the dry frozen void creeps in. In these flagging times, a new party has made entry into the worlds final scene, seeking to claim ALL that remains.
>>
More promts:
>Reavers. The Lost. The Damned. We have many names. We serve but one cause. Deserter, traitor, Barbarian, Chosen. We are to a man the agents of Chaos, Ascendent & Undivided. So why must we flee, victims of fate, of the Corpse Emperors Slaves, & of the hunting and persecution of foul Xenos? We are reduced these worlds, a cluster of failure, a backwater without meaning or master. We will use this space. We will rebuild the mines. We extract every last resource, and reclaim every last gasp of air from their foul present occupiers. We are the Chosen of Chaos.
>”hate. the ‘little eye of hate’, the star of the Salem system, as it is otherwise known. It stares back at us balefully now, on this accursed rock, this hollowed fleck of space dust drawn ever closer to the firey final death at that gaseous waste. We wait for relocation, our mining sortie left waylaid by failing aged machinery on a barren miss quoted speck, its prospective yields not exactly a reality once we got close enough to inspect for the mining ministry of our hive. Shit out of luck. Hyup! Looks like I spoke too soon, looks like field support is finally here! Glory to the Four Armed Emperor!”
>*red corsair ship gets shat out of the warp into an open-pit mine on the stars closest planet, luckily friendly chaos cultists offer to help them get off the planet. Unfortunately, the materials they need cannot be mined by the impoverished chaos yokels, as their sect has split in two: and the enemy sect (genestealers), has occupied the deepest most relevant mines of the hellishly hot planet.
>chaos cultists representing each god walk into a bar in the woods: a couple are genestealers, they are all being hunted by a lictor.
>space hulk: a classic pure form genestealers vs sororitas
>>
>>82139016
>lost and forgotten population of miners become buried and sealed troglodytes
>pray to chaos in degenerated gothic
>fucking nids are what finally unearth you
Imagine the genestealing…
>>
>>82140546
>82140466 #
>We should probably come up with a hive fleet name
I like Naaldlooshii too, maybe Salem should just be the name of the system/planet, with the Hive fleet being named Naald instead of stealing the planets name.
>>82138025
>>82138131
>>82138315
>>82138365
Yeah, maybe it could be a genestealer unique biomorph, affecting them generationally as well.
>biomorph: Grammatica
>allows the psychically as well as physically empathetic presence of this warp sensitive organ to learn and mimic the ways of creatures around them, as well as project certain preconceived sympathies or illusions over their senses; mildly over prolonged periods, but capable of greater deceptions in brief bursts.
Grants specific abilities to various genestealer forms:
>in pure genestealers: “Aggressive Mimicry” -allows them to mimic the voices and learn the sensibilities of other nearby creatures and their populations through proximity. Masks their tracks and signs as benign, however the creatures appear uncannily similar, if overtly other upon direct observation
>in patriarchs: “Dream Walker” - control the subconscious thoughts and direct the dreams of nearby living populations to greater effect, and with greater precision.
>in the Magus & Primus: “Skin Walker” - can read minds, alter appearance at will.
>in other hybrids: “Maddening Presence” - in groups, breaks down the waking minds and inhibitions of nearby populations, making them more prone to spontaneous acts of debasement or suggestion to the warp shadows will.
>in metamorphs: “Cannibal Tastes” - makes others, genestealers or not, hunger for the flesh of their kin. When genestealers indulge in this way, they devolve outwardly, but the strength of this biomorph is improved, covering for the the increasingly disquieting reality they produce, and promote longevity while absorption of cannibalized biomass is improved.
>>
File: pP6nhdN.jpg (203 KB, 1024x683)
203 KB
203 KB JPG
>>
>>82139792
>>82139802
This is a sign of what the imperium forces in this places are like lol: borked
>>
File: xenomorph lips.jpg (80 KB, 800x534)
80 KB
80 KB JPG
>>82138365
>they got Double Genestealers up in there. Even normal breeds look a bit more uncannily humanoid.
Semi-humanoid faces are default on everything.
>>
>>82138365
>>82144608
Instead of insectile and reptillian traits, mammalian ones. Fur, antlers, lips, etc.
>>
Also, maybe the reason they are planet bound but a size small force: the genestealers had some kind of “revolt” against the fleet, so now they are all in planet bound besides whatever spaceships they use for travel.
Maybe the uber fiend/patriarch lured the fleet at large to its planet before turning on them, burying the fleets remains in the planets mines, and is now sitting on them like a hen with its egg trying to hatch it into something else
>tfw waiting for the planet to ding while it plays games with cults and chaos yards on other planets in preparation
>>
Bump
>>
File: Mimic.png (33 KB, 605x651)
33 KB
33 KB PNG
Quick homebrew of /ournids/ version of Genestealers, but I think the rules reflect the mimicry biomorph and horror /ournids/ have.

Thoughts?
>>
File: carrot juice.png (255 KB, 500x304)
255 KB
255 KB PNG
>>82146831
Read the Screamer-Killers as Mimic
>>
>>82146831
>>82146894
Dope! Think it looks great. I agree that the “biomorph” is probably so ingrained with the cult, it’ll work better as rules already written into their datasheet.
>example: the cults characters might have the callidus command point fuckery trait
>might have a unique spell to take advantage of “sleeper agents” programmed literally in their sleep and conditioned by proximity: spell gets a bonus for genestealers adjacent to the target, idk what it would do exactly maybe just melee attack an adjacent ally.
>metamorphs neophytes and hybrids might just have the same moral effect as the pure strains idk
>>
>>82144608
>smacks lips
SO U B SAYIN
>>
>>82149174
>>
File: death_is_here.webm (2.7 MB, 720x404)
2.7 MB
2.7 MB WEBM
>>82149665
h-hot
>>
File: 5_.gif (2.98 MB, 268x375)
2.98 MB
2.98 MB GIF
>>
>>82138098
Just how big is this Fiend? And what sort of biomorphs would it be sporting?
>>
So do we roll for Chaos Cult?
>>
>>82152401
Might as well

Shall we roll on these tables
>https://1d4chan.org/wiki/Heretical_Cult_Creation_Tables

or these?
>https://1d4chan.org/wiki/Chaos_Warband_Creation_Tables
>>
>>82152762
I’m leaning towards warband since the heretical cult has a chance of them just worshipping xenos
>>
Do Tyrandis being atracted to the Astronomican predate Zerg being attracted to psionic emanations?
>>
>>82152804
Alright Warband it is
>How did they start out? D12 Roll
>>
Rolled 2 (1d12)

>>82152847
>>
>>82153014
Planetary Rebels: The planetary governor wanted the world, and decided that Chaos was a fine ally to help him or her do just that!

>Chaos Allegiance D100 Roll
>>
Rolled 86 (1d100)

>>82153046
Makes perfect sence for a bunch of abandoned miners fighting off skinwalkers
>>
>>82153086
Tzeentch

>Frequency of Blessings D100
>>
Rolled 67 (1d100)

>>82153172
>Tzeentch
>Mutations, visions and warp fuckery
It's really just dead space in 40k lmao
>>
>>82153189
Several: The warband has managed to earn the favour of the gods quite often, and many within have been shown their power through fleshy mutations. Roll thrice on the Blessings Table.

>Blessings D100
>>
Rolled 22, 26, 51 = 99 (3d100)

>>82153235
Let's go
Man, this reminds me of The Tide vs finnish snow snipers. That one was a good rivalry
>>
>>82153260
Aesthetical Changes: Physical deformities that give nothing to the individuals other than a change in looks, and a sign that something greater watches over them. It could be possibly a set of short horns, useless tentacles, rotting skin, etc. (we got this one 2 times, re-roll if you want a different result)

>Deadly Protrusions: Once again numerous physical deformities run riot across the body; however, these deformities serve a purpose in combat. These mutations may be spiked limbs, large horns, enlarged tusks, or any number of marks which aid the blessed in slaughter.
>>
Rolled 45 (1d100)

>>82153294
>>Deadly Protrusions: Once again numerous physical deformities run riot across the body; however, these deformities serve a purpose in combat. These mutations may be SPIKED LIMBS
I will not shut up about dead space, sorry
I'm not sure if we should reroll one of the twenties, or just leave them at "very, very ugly", but here
>>
>>82153311
same result, so we'll keep Aesthetical Changes x2

>Base of Operations D100
>>
Rolled 76 (1d100)

>>82153319
>>
File: Cultist-chan.jpg (86 KB, 500x815)
86 KB
86 KB JPG
>>82153326
Warrior Band: The Warband has no home. It moves from place to place, and carves a bloody swath across the galaxy as it does so.

Guess we can reform it so they are nomadic on the planet, going from cave to cave, from mineshaft to mineshaft, etc cuz if they stay in one place for too long the tendrils will reach them

>Warband Build D100
>>
File: SurpriseAttack.jpg (194 KB, 1024x768)
194 KB
194 KB JPG
Rolled 20 (1d100)

>>82153340
Here's an option for vehicles if they are underground nomads
>>
File: wash the unclean.png (2.16 MB, 1200x1599)
2.16 MB
2.16 MB PNG
>>82153356
Slayer of Souls: To kill the enemy is not enough, ambition is brought with the power to sear an enemy beyond recovery, and those who lead such warbands can remove any trace their enemies existed at all.

"Leave no trace, do not give the beasts a scent to track us with"

>Recruitment Methods D100
>>
Rolled 47 (1d100)

>>82153370
>"Leave no trace, do not give the beasts a scent to track us with"
And no biomass to feed on
>>
>>82153387
Safe Haven: A world might be declared Perdita Extremis, and so are its inhabitants forced to flee for their lives from an oppressive empire who seeks their death. These havens might be a world shrouded in mystery, accessible only by those with the connections to reach it, or a beacon for those on the run with a warm bed for those that make it. A haven will be accepting of newcomers who may not be purely aligned to Chaos, but this does allow them to quickly recover from losses that a vengeful Imperium would seek upon them.

>Combat Doctrine D10
>>
Rolled 3 (1d10)

>>82153408
>Welcome, welcome, don't mind the bugs, also do you want some extra limbs?
>>
>>82153421
Grinding Assault: Infantry win firefights, tanks win battles, but artillery wins wars. At least, that was the case until this Warband showed up. To say that they have a slight tendency toward using vehicles is like saying that a Khorne worshipper has a slight tendency to be angry. The enemy faces a literal wall of vehicles which roll across the battlefield without a single gap between them, and anything that does not run or somehow break through will be crushed into pulp beneath their blood-soaked treads.

>Warband’s Exalted Champion D100 Roll
>>
File: tunneler.gif (231 KB, 470x308)
231 KB
231 KB GIF
Rolled 18 (1d100)

>>82153424
Average tunneler enjoyers then
>>
>>82153473
Daemon Prince

>Deed for the God(s) D10
>>
Rolled 8 (1d10)

>>82153502
>>
>>82153510
The champion led a successful boarding action against an Imperial battleship which resulted in the takeover of the craft. The battleship now serves as a mobile fortress for the warband

I'm guessing they used this battleship when getting lured to this planet in the first place?

and with that the entire rolling tables are done
>>
>>82153517
Meh, boarding a voidship doesn't fit, they are planetary rebels.
Boarding a massive tunneler vehicle would be cooler, and make for a great mobile base for underground nomads
>>
>>82153517
They could have crashed the voidship into the planet during the takeover, and now it lies buried beneath the ground as a twisted wreck.
>>
>>82153387
>tzeentch fuglies crash the planet and start burning out the genestealer mines
brutal.
skinwalker hunting kiric acolytes
>>
>>82153408
>refugee mongers
Maybe they are the driving force converting loyalist and the nebulously chaotic to tzeentch: all while hunting genestealers and running a charity for refugees.
>tzeentchian cult of hospitality & cryptic/bug extermination
>>82153421
Maybe they have no arms: just tentacles.
>cult of the four armed emperor vs cult of the no-armed emperor
>>
>>82153424
>>82153473
Tzeentchian Hospitallers who just happen to ride horses of metal.
through the earth. Earth Wyrms???
>>
>>82153556


That was my thought.
Could be a swanky ride too though. Maybe it was more a floating palace cathedral in the sky they “landed” planetside.
Could have been the only ship in the system worth a damn and they wrecked it lol.
They have a demon prince leading them now though, so all things considered they are set up for a great Kaiju fight vs the nids & their Over Fiend.
>Saturday morning cartoon villain tier mook battles between armless “knightly crusading” tzeentch cultists & the Wild West mining settler Genestealers
>the Tyranid boss is pretty much Cthulhu but prettier
>the Chaos Cultists demon prince is just Godzilla with feathers & tentacles instead of arms
Who are the good guys? It’s the Nids right?
They’re basically mighty morphing power rangers via biomorphic super organism fusions, right???
>pic related most image I could find for this leaping logic train lol
>>
>>82152817
I want to say yes because that sounds right but i dont have early tyranid codex on hand to confirm. Either way zerg are a lot easier o trick/make docile with psionic emanations than tyranids are so you can see zrg having a much lesser hive mind control compared to nids
>>
Overall we did pretty much just make Dead Space in Space (40k).
I really like our cultists, being plantery rebels I guess they hijacked it to try and escape the planet then crashed back into it since they probably had no idea how to pilot one?

The grinding assult combat tactic can also work if thats the only way to traverse open ground. Can't go on foot with lictors and stealth tyranids not everywhere, but anywhere, so on mass vehicle movement that the nids can't oppose due to their low numbers is quite clever.

Kaiju v Kaiju boss for each side is sick.

Only question I have is do we want non chaos miners present or have they all gone/been eaten by the nids/ killed or converted by the cult?

The recruitment method is also kinda funky however what if all these off worlders are drawn to the same beacon/Marker as the tyranids? Gives them a reason to fight each other over it when otherwise avoidance would be the best decision
>>
>>82155339
Yeah, I have soft spot for the nids though. Picturing the Over Fiend and his SkinWalker lictors going H.P.Lovecraft on the planets population is great. Just through in all the cryptid jank you can think of
>overfiend causing Russian sleep study like effects on people
>towns turned into innsmouth mixed with little house on the prairie and other general Americana
>good amount of stepford wives and shining tier populations occupying the various open-pit mining towns
>crazy prospectors
>friendly neighborhood preachers are are loyal to the four armed emperor
>then more chaos cultists come crashing down out of they sky.
My idea was for THE main group of cultists rolled to be foreigners, maybe a the cults dusted off and used the planets old forgotten tech to make and requisition an armored division with plans of conquering their neighboring worlds for the descent of the Tyranid forces proper.
It would be a big event planet side, Genestealer and uninitiated alike would cheer the gothic battleships christening flight, the first since its repair after years adrift in orbit, visible from earth.
but the imperial forces sent were throughly compromised and looking to turn the backwater into a staging ground and festering pit for a growing chaos cult to forgotten in while they conduct their rituals “just as planned”.
>they cultists arrive, smiling, ready to betray and take the ship
>Spider-Man pointing at self gif
>log story short, freshly space worthy battleship is scuttled anew, the Tzeentchian armored division coming out on top.
>they enter unease welcoming with the people: framing the crash as something else through disinformation etc
>everyone mourns together but most are in the know that they are at war with each other.
>set stage: long horror movie campaign of settlement/reorganization and repair for both parties respectively.
>>
>>82155339
>>82155876
>genestealers have the numbers
>but the chaosfags have the big guns and armor, plus they are consolidating from other chaos sympathetic depressed and thoroughly demoralized native population, all the non-church going, jobless coyboys miners and other despondents turned ruffians.
>stuff gets really hairy really fast
>finally, the planet ripens, the air is thick with ritual power and schemes, bloody sacrifice and massacres, cannibalism and madness
>that’s when the nids descend, blending in with the lunar light, and all hell really breaks lose
>the veil is lifted, the mask is off and the world tears itself to pieces at the precious of of the Hive Minds descent
>while the “Good Folk” of the planet gnash their teeth and scream in rapturous ecstasy at the coming of their Gods, & their Avatar, the Overfiend
>between themselves stand only the steel & sorcerous warpflame beckoned at the hands of the servants of the dark gods
>in the heart of this sacrifice kiln, an Ascendent being resides; it’s feet at the billowing pyres base and heart, it’s maw screaming beyond its apex: the Demon Prince of Change is born yet again, it’s great scream rending the night air as it would all of reality
>though it is wholly muted beneath the chorus of the faithful and the great shadow cast above the immaterium
>>
>>82138037
WE NEVER ROLLED FOR COMMON BIOMORPH
anyone knows the table to create one? This swarm has a unique fodder unit as I understand it
>>82156034
>>genestealers have the numbers
I don't think there are any genestealers?
Also do we have the name and color scheme for the cult? I'm trying to drawfag with my mouse and it's painful as fuck, but there is progress
>>
>>82156189
Maybe you’re thinking of genestealer cult?
Because nids explicitly have genestealers.
Our nids are explicitly stealthy and noted to used them extensively alongside lictors.
>>
>>82156189
>This swarm has a unique fodder unit as I understand it
Ok, not unique fodder unit, more like a unique weapon specialization
>>
>>82156189
We did it says in the post
>create one
Two options even had faux data sheet mock ups
>venetrix
>mimic
Also: biophorms can even be the little additional kit like venom sacs or devourers.
My proposition was that our nids have some sort of organ that meta analyzes it’s surroundings and viewers, and through sympathetic/empathetic warp fuckery makes the creature more familiar or otherwise subtly “glamours” the mind and senses of the Target.
>>
>>82156537
I think created data sheets are for >>82138098 this thing. This swarm's mega-unit
>>
>>82156559
I though the “Fiend” was for:
>hive fleet allies assets
Which comes out to be
>big fucking uber leadership unit
And was never fully stat’d ITT.
I think it should be a Uber Patriarch that has Ascended Beyond an Uber Patriarch, but someone else said they thought it should be a Lictor version of the Tyranid Prime (more or less).
>>
>>82156649
Specialist Creature Used by the Fleet
(What are the Hive Fleet's allies?)
Roll: (d100)
(1-10)Genestealer Cult
(11-20)Brainleech Thralls
(21-30)Seeded Lictors
(31-40)Ancient Mastermind (e.g. Swarmlord)
(41-50)Psychic Vampire (DoM't-esque)
(51-60)Ultimate Stalker (Deathleaper-ish)
(61-70)Unkillable Beast (Old One Eye, but useful)
(71-80)Parasitic Broodfather (Parasite of Mortrex)
(81-90)Subterranean Hunter (Red Terror sort of thing)
(91-100)Nightmare Fiend (Dagon Overlord-esque)
We rolled Fiend/Overlord which is "just" an overbuffed combat unit
It's a thing that can kill a lot of people solo
Then people itt tried to mash one from the other tyranids with stealth/spook theme to match the swarm's common startegy of stealth.
I think if there are genestealers in this swarm, they are just a small part of it, and there are no patriarch. I read stealth theme more like ambush predators
>>
File: Dagon_Overlord.jpg (148 KB, 630x900)
148 KB
148 KB JPG
>>82156844
>>82156649
Have a picture of an overlord
>>
Should we roll for genestealers or do we have enough fluff for them already?
>>
Are there galleries with cool nid paint schemes? I have some lying ariund that I want to paint up now.
>>
>>82156189
>About 2 hours into my paint struggles
So, before I start attempting to color our boy, I ask this one guy that is still here with me: 1 necromorph shoulder spike or 2?
>>
File: ProfessionalMoleMan(WIP).png (290 KB, 2480x3508)
290 KB
290 KB PNG
>>82157266
forgot pic
>>
>>82157276
fuck too big
>>
>>82157266
1 spike, otherwise the design pretty much just *is* the cultist dude from Dead Space 3. I also really like asymmetry
>>
File: SmallerMoleMan.png (257 KB, 744x1052)
257 KB
257 KB PNG
Yay, I finished it
>>
>>82158033
Nobody came up with the colorscheme, so I kind of winged it
>>
>>82158033
Looks dope anon
>>
>>82158033
Looks dope.

Does the Hive Fleet or GSC have a scheme?
>>
>>82159798
Nope, nobody really bothered
>>
>>82158728
>>82159798
thanks, my paint skills were validated
>>
>>82159937
they're stealthy so im picturing a lot of deep purples in their thorax, and deep blusih tinged flesh. Make it seem like the darkness of night hascome alive and trying to kill you

>>82158033
nice work anon! really like the single shoulder spike, only critque is that since we rolled aetheitical changes twice he should be really really fucked up looking, so no normal looking hands or faces/heads, perhaps a tentacle clutching the trigger and the facial features not being in the correct position/ too many.
Perhaps one of the legs should be split in two like the puker enemy from dead space?
>>
>>82161729
sme more ideas of what our Tzeentch cultists who are twice as ugly as normal fucked up looking cultists could look like, these are necromorph concept pieces cause and this point why not lean into dead space in space all the way
Can really see no.18 with the whip hands as a chaos cultist myself
>>
gonna post the rest of the concept pieces since why not they're pretty cool and could inspire someone
>>
>>82161843
>>
>>82161856
Final
>>
>>82156844
Ah. Thanks for explaining, I get it now.
>>82158033
>crystal lizard cultists
It’s beautiful
>>
>>82159798
> they're stealthy so im picturing a lot of deep purples in their thorax, and deep blusih tinged flesh. Make it seem like the darkness of night hascome alive and trying to kill you
I was thinking white more puddy like complexions, softer than your average nid.
They let the poor lighting and possible psychic shenanigans work their magic and fill in the gaps visually, so a neutral or muted scheme might be better so it’s not fighting the “glamours”.
That why you could in theory portray them in any number of colors with any number of slightly different facades based on the time place and onlooker, even if all depreciations are even portraying the same specimen! (Potentially).
Idk though. That’s just an idea if anyone is actually on board with them being slightly psychically chameleon like.
>>
>>82161843
>>82161856
>>82161866
It would be funny if the chaos cultists were more phenotypically diverse while the nids are more uniform if only appearing just as visually varied to onlookers.
>>
Now all I am picturing is a chaos issac clarke trying to save the warband from tyranid threat that no one takes seriously but him.
>>
>>82162610
>implying Isaac isn’t loyal to the Emperor and when he gets out of this shut show he’ll become apart of an Inquisitor’s retinue
>>
>>82162506
Tzeentch cultists out diversifying the fucking nids would be pretty cool, nids at least all look like they all come from the same species while the cultists each is more freaky and fucked up than the last. And they all drive armoured vehicles lol

>>82162610
The chaos champion of the cult is isaac clarke because Tzeentch is so impressed at how hard he went to save the warband aganist nids single handidly
>>
Came here too late for anything, but I want to say this looks nice.
>>
>>82162610
>>82162668
As far as imperial forces go, I’m still holding out for a lone Retributor from Order of Aran to appear.
I know if we roll for it though it will probably come up marines or God help us, custodes.
>>
>>82162983
>daemon prince Isaac Clark
The nids are fucking up his machines! Getting caught in the big guns, and mucking up his auspex!
>His plans!!!
>His ship!!!!!!
Honestly though, to the other point, it kind of makes sense for the nids to be out diversified biologically to a degree by these guys.
The nids specialize in hunting Tzeenchian cultists.
Tzeentchian cultists are of such a phenotypically amorphous sort, the nids just said:
>fuck it, well make a nock-off lictor model and give it biomorph support to adapt in the field
No use planning around tzeentch, so this carried over to their breeding program and the ceded the territory of “free range Eldritch zoological exhibition” to the chaos tards.
They just sit back and watch, subtly fucking with their minds and schemes, smothering their connection to the warp, and inserting their own small psychic sensory alterations to ruin everything and mulch some cultists.
>>
>>82164439
I like the idea that the cult starting making bootleg tyranid bioforms for thier own use
>>
>>82155169
Zerg has less of a hive mind and more like a really complex heircharcy system
>>
>>82162983
>Tzeentch cultists out diversifying the fucking nids would be pretty cool,
Well of course they do, how else do you distinguish yourselves form all the human mimics the nids keep producing
>>
Do we have names for either of the factions?
>>
>>82167371
Seen a few anon like the name Hive fleet Salem
Tzeentch dudes looking like necromorphs and with all the similarties we could just call them 'Unitologists' as another nod and it is a cool name
>>
File: scribbletzeentch.jpg (648 KB, 1500x1500)
648 KB
648 KB JPG
Some scratchings. Don't really know what they should look like.
>>
>>82167742
anon these are fucking sick, I really like your isaac cultist and is that meant to be Ellie since shes also missing an eye? they're both really cool
Your fighter cultist is really cool as is your tractor tank vehicle.

>Don't really know what they should look like
yeah thats perfect, keep not really understanding what they should look like

But seriously I don't think we have any agreed upon look for themm other than vaguely necromorph looking with the shoulder spike, being highly mutated tzzentch cultists I'd say feel free to go further in the corruption of the human form, like don't feel like you have to maintain a vaugly human silhouette
>>
>>82167742
Good job, anon
>>
>>82167742
would hug
>>
>>82167742
Can't wait for some madlad to actually kitbash these.
>>
>>82167742
Fucking A.
Blown away by how well they are coming together, between this and the anon who made the crystal-lizard cultists.
>>
>>82138504
The Nightmare fiend from >>82138098 isn't just a synapse creature but is powerful enough to be a warp beacon?
>>
>>82137752

How do we make them lewd. Also, talking to a Norn Queen is probably like watching a pro play Total Annihilation or SupCom.
>>
>>82142811
Ok but that prisoner one. The food for the Hive ebbs and flows in a manner that the Synapse can't quite comprehend.

The Imperium, still trying to pry the last traces of wealth from the system, send periodic penal legions to continue strip mining. Sheer bureaucratic inertia sends teams of Arbites in to maintain order in a population that shies back in fear from the dark tunnels.

Chanting and strange noises fill the nights below ground. The prisoners who last the longest have faces that look like masks. Strained and rictus grins below eyes that seem to hunt the shadows for some threat. "Bad air" is the excuse provided by the haggard administrators of the facilities.

Below the vibrant auroras of a dying world, burrowed in like the most virulent of parasites, Hive Fleet Salem waits for their next meal to land.
>>
>>82171185
It’s a little all over the place, I think it was made with the “what if the nids are spoofing/cold calling people to send them fresh biomass straight to their planet” idea some people mentioned.
>>
>>82175168
>The planet is largely forgotten by imperium, unimportant on the grand scale of things, rumored to be a great place to lay low if you are a pirate or some other sort of exile.
>Rogue trader comes and drops his personal regiment to the surface, apparently there is some sort of unique signal coming from the mines.
>As the soldiers descent they find the hab-blocks abandoned, no bodies at all, but signs of fighting and heretical runes permeate the settlement. The last vox command that gets through the mass of rock is to push forward.
>And then the bullshit starts. Disappearances, wispers in the dark, scratching noises in the walls. Five days of descent into sprawling mess of mining tunnels, no contact with the enemy.
>On the day six, far below in the belly of the planet hell finally breaks loose. They are coming from the walls, they are coming from every shadow, most importantly they are coming from behind. Some of them are coming from underneath the skin of your teammates. When you think about it, they were strangely quet yesterday. Were they already replaced?
>The few scattered survivors flee deeper into the tunnels. As they get cornered, the walls tremble and several heavily armored tunnelers drill right through and lay waste to the tide of nids with mounted bolters. The mutant with a tentacle for an arm opens the hatch and calls the survivors to hop in before the "big one" arrives.
>The ones that do not take him on his offer come to regret it very, very soon
There. I tried my best
>>
>>82175684
I like it, the nids are calling food to them and the cultists are recruiting the survivors.
>>
>>82175684
>the chaos cultists pulling subterranean drive-bys on trog-nids
love it. The friendly tentacled gunner especially.
>>
Is there a summary post for the fluff agreed on so far? I saw skinwalker Nids and got excited
>>
>>82177157
It's not set in stone yet but as far as I can tell we have:

An old tapped out imperial mining world partially abandoned
Big Giganid arrives but lacking much biomass beyond itself buries itself deep and starts sending out infiltration forms (including the skinwalkers) to harvest the remaining miners/start a stealer cult
While this is happening a chaos cult (Tzeench) lands their big spaceship on the planet planning to recruit more members
Nid cultists and chaos cultists clash and the ship ends up scuttled
Stalemate results as the nids can't build up enough biomass to make a proper hiveship and the cultists stay alive by forming nomadic bands of converted mining vehicles
Giganid starts a new strategy of creating lures (psychic?) to draw more ships and biomass to the planet
The nids and the cultists now compete to recruit/devour each batch of newcomers
At some point one or both sides will get enough followers/biomass to spawn their boss units and turn their shadow war into a Kaiju fight

Other details
The cultists are heavily mutated (?harder to mimic)
The nids make heavy use of infiltration, camouflage and psychological warfare to compensate for their low numbers
This is kinda dead space in 40k so some sort of Isaac Clark expy is probably in there somewhere
There may or may not be a handful of original miners still hiding somewhere wishing the madness would end
>>
>>82177287
Overall seems about right
>chaos cult (Tzeench) lands their big spaceship on the planet planning to recruit more members
This is kind of random and I don't like it, as the chaos cult was rolled to be planetary rebels, before we rolled their base to be a voidship
>The cultists are heavily mutated (?harder to mimic)
I don't think there is a practical reason behind dark god's "gifts". Tzeench probably just felt like tentacles that day.
>The nids make heavy use of infiltration, camouflage and psychological warfare to compensate for their low numbers
This I just love. The whole match up of "tyranids that are low on biomass and need to play smart vs nomadic underground cultists that are the only form of human civilisation on the planet" is great. The whole thread turned out great
>>
>>82177383
I personally would like to see 'Slaanesh cultists' because then we can parody it towards the many 'Skinwalker' stories that are about people having fun in the woods and counting 'one member' too many.

>Bunch of cultists getting fucking up with daemonettes, skinning someone while snorting crack and fucking around the campfire
>one goes off because no one is in the mood for a golden shower, off to the darkness and wizz from carefully. Thank god the horsecock is large enough that the crab claw can get a good grip on it
>hear something in the wilderness, whip their dick out and get an erection to scare it off.
>It's nothing
>Their eyes get shifty as they head back and join the party, the drugs and booze making them unaware that they just saw themself among them the orgy.
>>
I wanted to make another art but thread is gonna die while I'm asleep isn't it?
>>
>>82177509
make more art anon, we could make another thread for this or just post it in the general, it would be sick to see some more art
>>
>>82177509
>>82178134
I'll throw at least one courtesy bump to Dead Space skinwalker 'nids locked in a Malthusean battle with wildly mutating cultists over the souls of a discarded world. It's a good 40k microcosm -- Xenos, Chaos, an uncaring Imperium, the little people stuck in the middle, and the whole thing's completely meaningless as a passing capital ship could annihilate the whole joint as an afterthought.
>>
So did we ever decide on if there are any remaining loyalists or not?
>>
>>82179853
we didn't, since we're planetary rebels there could of been a few miners that didn't follow the plantery governor in turning to the dark powers to get the power to do so. There might be a small singular group that is doing its best to avoid being converted into the cult or devoured by the nids.

Can see one of the new groups that periodically arrive on planet bumping into them as neither being damned or being eaten alive is very appealing option on top of living underground in vast caves and cramp confusing tunnels in utter darkness
>>
>>82179853
I'd say yes so there's some option for interplay and allegiance. They'd be small, and constantly fighting to hold onto their numbers, but whenever one side got too big or too bold they might step in to help curtail the threat, since if either side gets big enough to swallow the planet it'll be bad news for everyone still stuck there.
>>
>>82180300
thats a cool idea anon, I small but powerful outlier faction than helps keep the delicate status quo.

Since they are non mutated would that mean the skinwalker nids would find a lot more success at
ambushing this group compared to the cultists?
>>
File: sketch.png (181 KB, 1043x737)
181 KB
181 KB PNG
>>82177509
>>82178134
>>82178329
So I am up and trying to shamelessly rip off the Underrail cover art. I also added the girl with lots of arms from other anon sketch, because I thought it would be cool to give her a pistol on every arm. It's gonna take a while though, I'm only starting
>>82179853
>>82180300
>>82180840
You can roll for some leftover guard? Or don't, because the rolls might not fit the rest. Or do, because we can ignore rolls that don't fit
>>
>>82179853
I'd say its in the Tyranids interests to keep loyalists coming in. They need the biomass that settlers and soldiers represent a source of, new bioforms and cultists can be smuggled in and out, Arbiters and Inquisitors can be used as weapons against cultists so long as the apparent problem is kept managed to a level of "requires support, but not full purge". If anything, the Tyranid cultists are 100% behind efficiency and loyalty drives, super eerily polite to outsiders and behind improving outputs, but gosh darn it mining is so lethal and rebels are so sneaky that we need new settlers please. Hive dregs are fine, so long as they meet purity standards.

Meanwhile, six months in new colonists get approached by robed figures saying "friends, you've got to listen: we are constantly surrounded by invisible, malevolent monsters who will devour you if they get the chance" and no matter which faction they represent the pitch will be pretty accurate.
>>
>>82181748
>but gosh darn it mining is so lethal and rebels are so sneaky that we need new settlers please
actually makes sence with this>>82153046
>Planetary Rebels: The planetary governor wanted the world, and decided that Chaos was a fine ally to help him or her do just that!
So the official governor is at the cult side
>Meanwhile, six months in new colonists get approached by robed figures saying "friends, you've got to listen: we are constantly surrounded by invisible, malevolent monsters who will devour you if they get the chance" and no matter which faction they represent the pitch will be pretty accurate.
Solid kek
>>
File: wip.png (227 KB, 1044x737)
227 KB
227 KB PNG
>>82161856
>>82161866
Those are sick. I don't have time to draw everything that comes into my head, but 12 is a barman and 27 is a shopkeeper
>Tzeentch cultists out diversifying the fucking nids would be pretty cool
Correct, that would be cool. I'm kinda dropping the ball on that one, my ones look too human
>>
>>82167742
trying to use the girl from here as reference, is her arm amputated or something?
>>
File: DoubleAmbush.png (283 KB, 3508x2480)
283 KB
283 KB PNG
Well, I have SEVERELY underestimated the amount of work it would take, but hey, I think I'm done. Drawning turned out to be pretty fun.
Join the [Unnamed Tzeench Cult], we have
>Tunnelers! You live there, it's peak comfy
>Gifts of our lord and changer Tzeench! (Not guaranteed to be useful)
>Heavily mutated waifus! Seven vaginas. Imagine.
>>
>>82185878
Looks epic my dude. Also seeing those cultists got me thinking of what the daemon prince leading them looks like
>>
File: soapy pige.gif (3.78 MB, 384x480)
3.78 MB
3.78 MB GIF
@82138949

Sorry I'm new to 4channel I don't even know how to make an account
>>
File: E3jAV2sWUAcGc20.jpg (382 KB, 2160x1215)
382 KB
382 KB JPG
>>82187235
Thanks. If the daemon prince continues the theme of "Mutated to hell and back" then kind of like pic related? But more blue and maybe a bird head, probably can actually control his mutations and switch them up at will. You know, champion of the Changer
>>
>>82179853
The natives are probably apathetic but default loyalists.
The invading cultists trying to change that fast and the base population probably isn’t inclined to resist much, and those that would want to probably can’t anyway.
>>
>>82181817
>…and no matter which faction they represent the pitch will be pretty accurate.
Very nice.
>>
>>82177383
>This is kind of random and I don't like it, as the chaos cult was rolled to be planetary rebels, before we rolled their base to be a voidship
I see it as the governor was probably derelict in his duties: maybe he even lived up in an Elysium style settlement away from the planet, potentially even in orbit.
The planet being so abandoned, he had long fallen into tzeentch worship, but had nothing worthy to plan around!
Lo and behold; tzeentch provides via surprise troop surge in the area, and armored division that sinks the only battleship in the system and opens up the sky to the governors previously unresponsive plots and conspiratorial actions.
So the governor and his personal cult assets are “native”, but had only become involved after his fal to chaos.
The population at large was not a part of the cult, until the armored division arrived, turned traitor, and took over.
Now they are playing games with a mass light recruitment/deputizing of the whole adult population and their dependents based around the idea of having thyme defacto members of the cult through complicity first; bribery and providing necessary goods later in the form of hunting nids and both “luxury” for the destitute world and necessary for the cults end goals: the final and total corruption and cooperation of the planets population, in pursuit of the realization of their schemes of mass ritual action, and maybe something to do with the mines the nids are squatting in.
>also what are e nids doing down their? Is there an egg they trying to hatch?
is the nightmare fiend related to it
>>
>>82185878
>imagine
Personally? I’m joining for the sick blue crystal dermal polyps and joy riding in style through the abandoned underhives deepest mines.
plus have you seen the hips on the skin walkers when they bite it? Catching a warbride. One use to sing to us every night when I was in the deep mining gangs. Got to here, had to tie ourselves down at night.
>>
>>82153473
Wait...Are the treads on the top going backwards?
>>
File: Mutant.png (1.11 MB, 999x1044)
1.11 MB
1.11 MB PNG
>>82188980
>also what are the nids doing down there
Pretty sure they just don't have enough biomass to build(hatch?) a Hive Ship and become a proper hive fleet, not just a minor infestation. I assume the whole planet is just empty mines and barren rock, so the only source of biomass are the locals. Cultists that is. Also the Big Fuck a.k.a the nightmare fiend is the main node of the local mini-hive mind and has a unique psy-signature that sometimes attracts people(food) to go check wtf it is down there.

So do we add more factions into this, or 1v1 is good enough? Also what is the cult's endgame?

>>82189257
yep, noticed it too. I guess styg fucked up on that one sprite
>>
>>82189301
>Pretty sure they just don't have enough biomass to build(hatch?) a Hive Ship
What’s does the “hatching a hive ship” process look like?
>>
>>82189301
Coukd this work as a timeline?
>Original, much larger hive fleet is shattered. Before it dies, the collective imprints simple, powerful instructions on its components: HIDE. HEAL. HUNT.
>What will become the core of our nightmare chameleon brood manages to jump away, but is hideously injured and can't aim anywhere. It crashes on a not terribly promising planet, rocky with very little useful biomass. It is riddled with tunnels though, so at least it doesn't have to waste resources it can't spare on raveners and other digging biomorphs.
>Core strategy develops to avoid detection while hunting for resources to feed/heal/repair. Astonishingly overpowered ambush predator behavior ensures prey is secured with no chance of witnesses or obvious evidence to track from. Turning on a psychic beacon completely would also be identifiable, so the Salem Strain develop a short psychic "pulses" to alert other tyranids in the general region of space without (hopefully) giving enemies enough to find them
>An idea I had was the genestealers could be attracted by this. These could also be survivors of the original larger fleet, but have adapted to be more "social chameleons", mimicking humanoids much more than standard strains and giving rise to the adaptations suggested above. Genestealer hybrids integrate into the population, steering them away from the hivebase and manipulating the local Imperial bigwigs into sending more bodies. When that doesn't work, or if things are getting too hot, people just vanish without trace
>Everything is going reasonably well, if slowly and steadily, until the dipshit planetary governor gets it into his head to dabble in dark arts. He makes contact with a Demon Prince (who probably can't manifest in realspace yet), drawing the original heavy mob of mutants and cultists.
>Tyranids, very quietly, go berserk. What seems for the Chaos boys and girls like a very simple colonise and corrupt mission goes sideways very quickly.
>>
>>82190679
>It is riddled with tunnels though, so at least it doesn't have to waste resources it can't spare on raveners and other digging biomorphs.
I was thinking about this.
I wonder if the planet is just being hollowed out even more by these creature, revaners etc, replaced with whatever the zygote form of a hive ship is.
That’s why there aren’t many other nids, and the once that are all active otherwise are all super specialized as spooks and hunters: they’re scaring away and hunting down intruders from disrupting the birthing ritual of the Hive Fleet.
>>
>>82190679
>Chaos forces and tyranids escalate a shadow war that's the reverse of the normal fights like this - the nids have fewer, but much more elite forces they can't afford to lose while the Chaos cultists can fling bodies at their problems and lean into mutations to solve problems. Neither side really wants to draw attention yet though, so the conflicts are vicious but surprisingly low key. Lots of increasingly traumatised civilians getting spooked though.

Perhaps the Governor is / will be the host for the Demon Prince, so he's juggling trying to keep the facade that everything is fine to the Imperium, and combat the tyranids, and keep his new friends from sacrificimg him, AND hope the Demon that's talking to him in his mind is actually going to pull through with those promises of phenomenal cosmic power.
>>
>>82189301
>So do we add more factions into this, or 1v1 is good enough?
We could roll for an Inquisitor who’s investigating the area. I like the 1v1 stalemate but I’m all for a loyalist presence.
>>
>>82190785
I was thinking the governor works better as a schemer rarely seen planet side. The demon prince should be active, but in the mines actively engaging the nids and the shadow in the warp: albeit still rarely seen by the people.
At least that’s one idea.
What would demon prince governor man look like though?
Crawling chaos, but with a decipherable octopus head at its core/bottom?
>>
>>82190877
I like the idea of one (1) inquisitor sent here for god knows what reason not at related to the reality of what’s happening planet side lol.
>Samus Aran expy GET
>>
>>82190743
That could work, but a whole planet would be a bit much, especially for our tiddly little abomination. Maybe more like a tumour. Presumably tyranid ships are like those molluscs that live on deep sea vents and have metallic compounds in their flesh, so they'd have to adapt the digestion pits to essentially strip mine for them. Every scrap of flesh they use on that or on diggers is going to be one less that could be hunting or defence, however, so it would be a constant tightrope.

A plot hook for something like Deathwatch could be the Salem Strain are starting to hitch rides off world on things like bulk haulers, trying to get their incredibly efficient chameleonic gene combos back to the greater hive mind and potentially bring reinforcements.
>>
>>82190610
Huh. I looked online for an answer and didn't find one. I know they are hatched because there is a canon story about space marines boarding a dying hive ship to kill the little baby hive ship that is being hatched inside of it.
Without any space faring bioforms? I guess you just make an egg and then yeet it straight to orbit. Then you wait for small bio-ship to spawn from it and keep (somehow) getting enough biomass to orbit to feed it, so it can grow. Nids really aren't supposed to be at rock bottom, aren't they? Usually they just pull a good old "drink an entire planet through the straw from space"
>>
>>82190989
Just to remind: our size isn’t tiny, it’s small :).
Described as “having several hive ships” in size, we are simply planet bound.
All that bio mass could be explained away as being extremely localized at the center.
>>
>>82190938
I'd go with the classic "looks completely normal on the outside,has horrors on the inside/will morph into 2nd stage boss monster form after taking enough damage". That would keep the masquerade going for at least a while, and the contrast would look quite distinctive Think Cutler Beckett next to Davey Jones' crew I the Pirates of the Caribbean films, or senator whatshisface from Metal Gear Rising for a buffer
version. It could well be that the Prince hasn't been able to manifest properly, simply because nids keep finding and mulching cultists before they get a chance to complete rituals. A sort of mirror to the tyranid doomsday bioform - they don't use it often because it immediately escalates a conflict way beyond what they can keep a lid on, while the chaos forces can't escalate as much as they want to because their doomsday device leader can't perform.

>>82190959
She keeps getting called out to investigate spooky cultists, but by the time she gets there there's never enough evidence of anything left to be conclusive. Hell of a lot more grisly "mining accidents" than you'd expect and the population are terrified of SOMETHING that makes them less scared of the rosette then whatever is out there "we can SEE you."
>>
>>82190989
Also, a planet being COMPLETELY hollowed by these creatures, ripper swarms in particular, being swiftly replaced with whatever the zygote form of a Hive Ship is, is totally within the nids ability by at least dubious canon. This could be an interesting story depicting such events up close, albeit under unconventional circumstances of nids who stealth landed a dead hive ship on a debunked imperial planet, found nothing of value on its surface, and cut the busy work to get straight to repurposing the planet for nid friendly space travel.
>tfw planets layers go:
>atmosphere
>destitute Cryptid Hunting Zone
>subterranean Eldritch Warzone,
>Writhing tide of nid maggots converging on the core
>core that’s half cannibalized and wholly harnessed/integrated by nids, somehow still maintains the planets atmosphere/gravity while they completely recomposition its mass for the purposes of creating something wholly horrible & alien
That could be why there aren’t many other nids, they are all in ripper swarms subtly mining the planet out from beneath the occupants noses; and once you account for that and all the bio mass gathered being spent just as fast harnessing the planets core/spawning the a hive fleet; al the bio mass that they have left and otherwise active is spent on super specialized spooks and hunters: they’re driving away intruders and warding the depths of the planet from possible disruptions of the Hive Fleets birthing ritual.
>omens and natural catastrophes because the nids have Indiana Jonesed your planets core, not because tzeentch cultists have recently descended from the sky
Maybe tzeentch had plans for the planet too, so the Governor is seething that he wasn’t favored enough by tzeentch to know them, while the Armored Division is turning itself to sludge trying to “Journey to the Center of >REDACTED< by IMPERIAL AUTHORITY”
Thus the tale of the *eventual* birth of Hive Fleet Salem
>>
>>82191149
Yeah, the headcanon shifted to nids straight up starving, while the roll was
>Planetary Infestation - The Hive Fleet is barely worthy of the name, with its beasts and cultists bound almost entirely to a single planet.
And
>Small - Scarred by its prey's resistance, this Hive Fleet is smaller than the average, though extinction remains a distant threat for now.
>>82190679
The reason for nids crashing here at all can be taken from the rolls. Original goal of this hive was
>Hunt Down a Target - Drawn by the psychic beacon of a Genestealer Cult, this Hive Fleet bears down upon an infested world.
This thread lived long and went through some canon fluctuations on it's way
>>
>>82191184
>or senator whatshisface from Metal Gear Rising
GIFTS OF TZEENCH, SON
>>
>>82191184
>She keeps getting called out to investigate spooky cultists, but by the time she gets there there's never enough evidence of anything left to be conclusive.
Fucking A.
>sent solo to censure an Armored Division of the Astra Militarum suspect of the harboring heretical >REDACTED<
>know you’re too late after all the red tape and poor handling of the case; but your an Emperor damned Inquisitor, you’re going to BLAM em all yourself.
>get to planet
>ENTIRE division was turned to tzeentch
>planets already eaten alive by nids
>basically several Armageddons are playing out on the planet at once, trying to beat each other to the finish line
Gawt damn.
>>
>>82191287
Oh yeah, I forgot
>planetary governor is a daemon prince
>chaos cultists have double double doses of >>82191260
>>
>>82191287
>>82191307
Oh yeah, I also forgot
>old military was sunk by the fresh troops (turned cultists), their battleship scuttled
>planets human population had been harboring extensive genestealer presence that all signs point to having been present for decades>>82191243
BY THE THRONE WHO WAS OVERSEEING THIS SYSTEM?!?
>>
>>82191287
>>basically several Armageddons are playing out on the planet at once, trying to beat each other to the finish line
Amazing
>Be me. Planetary governor of some boring ass-rock
>Finally got everything I needed to do that mega Tzeench ritual I always wanted.
>Runes everywhere, ezoteric sacrificial rituals are in progress, things are glowing blue and purple, and everyone present rapidly grows extra eyes.
>Things are going JUST AS PLANNED, just a little more..
>Nightmare fiend breaks straight through the wall, idly chewing on a heavily armored tunneler vehicle
>If I live through this I swear on the dark gods this thing will newer get it's swarm to space
>>
>>82191349
Oh yeah, this planet deffenetly getting virus bombed if the word ever gets out
>>
>>82191260
Don’t ask me why but I had to rewatch this shit just yesterday lol https://youtube.com/watch?v=gRT-ndlz1f0
>>
>>82191363
The governors story is pretty drama filled TBQH
>military was probably always on the cusp of JUNTA-ing him
>half were loyalist
>other half from space Utah
>only survive because you lived coupes up in youre pent house at the edge of the planets atmosphere doing tzeentch stuff all day
>fresh troops coming in, unscheduled
>you just know.tzeentch.mp3
>do your part in sabotaging the garrisoned ship for their coming treachery
>governor is evolving.mp4
>go planet side for the first time in years
>all dirty dust dwellers, even dirtier than the jarheads.
>”hello fellow human, can you point me to the nearest planets core?
>”sure thing four-limbs *cocks shotgun* it’s back the way you came”
>*eats shotgun blast*
>fuck this, mask off, time for tentacles and massacre
>slaughter of the town successful, wondering if it was friendly fire, they had a few extra appendages too
>start preparing for unguided spelunking,
>wait it a minute
>it’s quiet
>too quiet
>*insert spoopy*
>OH SHIT OH FUG SKIN WALKERS
That’s all before he even makes it to the lip of the portals below.
>>
>>82191260
>>82191307
Nah, Governor is a Heretek attempting to transcend flesh Pontius Glaw-style.
>>
>>82191785
Him going full Provost Willem in a sky tower somewhere is based and what I was thinking of originally (with a more militant member of the IG being the Daemon Prince).
I’ve been swayed though into being ok with the other idea though, mostly of him being not! Governor Armstrong.
maybe the IG commander could be one or the other idk.
>>
Let’s roll for the poor soul who decided to investigate this planet.
>Sex/Gender (d100)
>>
Rolled 56 (1d100)

>>82192709
>>
>>82192748
> Female
d100 for her age
>>
Rolled 97 (1d100)

>>82192818
>>
>>82193078
> Ancient (250+): The upper limit is unknown, but it is expected some may reach several centuries old. Perhaps some obscure techno-sorcery can even grant them a lifespan far longer than most.
She’s getting too old for this shit. d100 for her ordo
>>
I just want to see what a skinwalker tyranid looks like, skinwalkers look like someone you know right? don't know much about them other than being /x/ favourite spooky creature

would you be able to tell that they're a tyranid?
>>
>>82193102
It’s part of the horror. You always have the doubt if it’s them or a ‘Nid.
>>
Rolled 15 (1d100)

>>82193097
GIGA-GILF SAMUS GET

>>82193102
We talked a lot about lictors being the base model.
I offered that maybe they’re much mushier and less impressive looking than most of their kind, since their main operation is staying out of sight and letting their psycho-active camouflage work it’s magic.
>>
>>82193097
>>82193135
Awwww Yeeeee OG pirate bounty hunter samus acquired.
>>
>>82193135
> Ordo Hereticus: The largest of the Ordos, an Inquisitor of the Hereticus seeks out mutants, traitors and rogue psykers across the Imperium.
d3 for how many titles she has
>>
>>82193189
I need to sleep, I read that as "titties"
>>
Rolled 2 (1d3)

>>82193189
Rollin’
>>82193205
Good night anon
>>
>>82193097
>Perhaps some obscure techno-sorcery can even grant them a lifespan far longer than most.
Fucking Dark Mechanicus experementing on metroids again
>>
>>82193274
>last of the chozo Warriors
I’ll be so sad when we flub the unorthodox roll.
>>
>>82193240
She has two titles. D100 for each of them
>>
Rolled 23 (1d100)

>>82193304
Here's one
>>
>>82193320
> Ordo-specific: Something related to the Inquisitor's line of work, e.g. an Ordo Hereticus Inquisitor might be Witch-Finder, Witch-Hunter, Colonel-of-Redemption, etc
>>
Rolled 29 (1d100)

>>82193304
>>82193327
Another one
>>
>>82193346
> Ordo-specific: Something related to the Inquisitor's line of work, e.g. an Ordo Hereticus Inquisitor might be Witch-Finder, Witch-Hunter, Colonel-of-Redemption, etc
So she has two ordo specific titles. d100 for her philosophy
>>
File: Samus 40k.png (932 KB, 1000x1200)
932 KB
932 KB PNG
Rolled 97 (1d100)

>>82193377
No middle slider
>>
>>82193389
>Extreme Radical: Daemonweapons and alien allies are legitimate means of persecuting the enemies of mankind to this Inquisitor, ranging from anywhere between blind arrogance, out and out hypocrisy or a martyr complex that the Inquisitor feels over willingly damning oneself for the benefit of mankind. Of course, to the rest of the Inquisition, the Extreme Radical is an enemy of mankind.
I guess how she's so old is possibly concerning then. d3 for her methodology
>>
>>82193389
>Extreme radical
Yep, that's Samus allright
>>
>>82193516
>>
Rolled 1 (1d3)

>>82193516
>>
>>82193582
She has 1 method. D100 to see what it is
>>
Rolled 45 (1d100)

>>82193617
>>
File: Are we the baddies.gif (2.52 MB, 480x270)
2.52 MB
2.52 MB GIF
>>82193638
>Post Tenebras Lux (After the dark comes light): Istvaanian in nature, belief in great achievements after terrible conflict. May intentionally incite warfare and civil strife.
Samus what the fuck? d100 to see if she's a psyker
>>
>>82193516
>>82193690

Well, there's our xplanation for how this place hasn't been cyclonic torpedoed to death - she's deliberately letting it fester. Both factions are contained and will have serious trouble getting offworld. Even if does get out of control, its not like its a shining beacon of Imperial life that needs saving and can't be nuked our of existence come the day. Why not let it play out and take the best of what comes out the other end?

>There comes a point where I needed to stop this, and we have very clearly passed it, but let's keep going and see what happens.
>>
Rolled 81 (1d100)

>>82193690
>>82193736
She’s definitely playing with fire
>>
>>82193755
> Capable: Familiarity with a single discipline.
So she’s a filthy witch also.
Quirks (Roll d3 times) (d100)
>>
>>82193389
>>82193516
>Ancient extreme-radical
OH NO! ARMAGEDDONS CANCELED BOYS! The only competent existence and uniqueness in the inquisition/galaxy is in the sector!
Jokes aside, this is literally 40k Samus.
She probably has an UBER-combi wrist mounted bolter, not Metroid, and not chozo DNA swimming around in her body.
>probably eldar and nid unironically
>combi-grav-plasma-melta-storm bolter
>>
File: gundam-oh-no(1).gif (4.31 MB, 498x280)
4.31 MB
4.31 MB GIF
>>82193755
It'll be fine, she knows what she's doing.
>>
>>82193690
>even in 40k, Samus is still blowing up planets first, asking questions later.
Holy Based.
>>
Rolled 2 (1d3)

>>82193774
>>82193817
Let’s hope so
>>
Rolled 2 (1d3)

>>82193774
W-what Discipline is Ancient World Kill Aran proficient in?
>>
Rolled 100, 96 = 196 (2d100)

>>82193824
Oops, didn’t see this. It can only go down hill from here!
>>
>>82193850
> Heretic: Roll on the 'Heretic' table, you filthy, traitorous swine! It is worth noting that any Inquisitor of a heretical nature will have kept this secret if they wanted to survive more than five minutes in the Imperium.
> Heretical mentor: The Inquisitor's mentor fell to the whispers of heretical thought.
Oh boy d100 for the Heresy.
>>
Rolled 25 (1d100)

>>82193871
Yes. YES
Arch-heretic GET.
>>
>>82193883
> Carta Extremis: Declared a heretic by their comrades, this Inquisitor is hunted by their peers for any number of reasons killing a fellow Inquisitor, excessive displays of force or an unnecessary Exterminatus. The Inquisitor naturally believes their fellows are clearly in the wrong for not seeing the necessity of their actions.
Could’ve been worse but checks out considering she’s a radical. d6 to see how many times we’re rolling for her resources
>>
Rolled 5 (1d6)

>>82193883
>That Mad Lass is out there, it cant be bargained with, it cant be reasoned with, it doesn't feel pity or remorse or fear, and it absolutely will not stop... EVER, untill you are dead!
>>82193895
Rollin
>>
>>82193910
Despite her colleagues declaring her a heretic she’s still resourceful as hell. 5d100 to see what she has.
>>
>>82193377
Any ideas for her titles? Huntress Heretica? Witch Killer?
>>
Rolled 55, 36, 89, 22, 8 = 210 (5d100)

>>82193927
Rolling… I can’t take this pressure bros.
>>
>>82193985
FUCK i missed every relevant Samus result possible… at least she’s got her own ship.
>>
>>82193974
Given how she's trained Istvaanian Radical rather than fallen into it, ones that sound good but also signal other allegiances to those in the know would be a good idea. Something like "Truth Seeker" or "Dawn Bringer", for example.
>>
>>82194008
>"Why am I doing this? To quote scripture, I suppse all I ever wanted was the truth"

>>82193690
>"Fear not. It is always darkest before the dawn."
>>
>>82193985
> Archivists: The Inquisitor has a retinue of lexmechanics, archivists and savants to sift through data and bring their considerable knowledge to use.
> Civilian spaceship: Roll on the 'Civilian spaceship' table.
> Fortress: Roll on the Fortress table
> Personal army: The Inquisitor maintains a privately acquired body of troops. Roll on the 'Personal army' table.
Another d100
>>
Rolled 77 (1d100)

>>82194040
One last little roll…
>>
>>82194053
> Refinery Ship/Factory Vessel
Still got a couple more. Next up is her fortresss and then her ally.
>>
Rolled 12, 87 = 99 (2d100)

>>82194071
>>
>>82194123
> Bunker Complex: The pragmatist's fort, intimidating yet durable.
> Imperial Government: The Inquisitor has friends in high places within a particular region's government, be it a Sub-Sector, Sector or even a Segmentum.
Samus is buddies with Governor Tzeench Armstrong ?
>>
>>82194140
Makes sense. They use an industrial ship as cover for getting to our little mining world after getting intriguing reports, works out pretty quickly what the Governor's game is and then acts to keep the wider Imperium off his back in exchange for a planetside complex and free run of the place. I would suggest she knows SOMETHING about the Tyranids, but is vastly underestimating the scale of the problem, because that kind of hubris is fun.

She'd make an excellent villain in Dark Heresy and the planet would be an a cool setting for a conspiracy horror game. You can keep it low key, but escalate to grand guignol at the climax if one or more parties decides its not worth hiding any more and causes 3+ apocalypse events at once.
>>
>>82194140
I thought governor willem was just a planetary governor? Albeit of possible the only planet that half way mattered in his shithole system.
She probably is friends with the guy who sent him a boatload of armored tzeentch cultists though.
>>
>>82194297
Or both. She thinks conflict/loss brings out the best in humanity. She possibly made this shit show to have the few loyal survivors would be an inspiration the Imperium.
>>
>>82194297
If she's lived as long as she has despite being an ultra-radical, she probably has a rolodex of alternate identities and covers she can use to direct almost any Imperial organisation and several heretical ones into doing what she wants. Most won't even know she's an Inquisitor, just a well-connected mining cartel boss / cult leader / ganglord / dilettante noble / mercenary company owner who is willing to support their various projects. Using the Inquisition credentials can start rumours she can't afford to spread if she means to keep alive.
>>
File: Scion.jpg (198 KB, 800x1143)
198 KB
198 KB JPG
>>82194040
Think we missed personal army roll, so another 1d100 as well.
>>
Rolled 28 (1d100)

>>82195532
Coming right up!
>>
>>82195654
>Guard formation: A body of Imperial guardsmen, be it a company or a regiment. They could be specialists in a certain type of combat that the Inquisitor finds useful.
So she's got a regiment or a bit less in the pocket.
>>
So… miss NOT! Sumas is:
>a women >>82192748 >>82192818
>of indeterminate age, at least centuries old >>82193078 >>82193097
>Is a member of Ordo Hereticus >>82193135 >>82193189
>carries two venerable titles from her time Hunting Heretics as an Inquisitor >>82193240>>82193320>>82193327
>>82193346>>82193377
>she’s a militant extremist (explains all the xenos tech & dna floating in her possession/body) >>82193389 >>82193516
>her methodology is to blood let the Imperium, balancing its humors through tribulations she then deals with hands on >>82193582>>82193638>>82193690
>She’s a Primaris lvl Psycher of an unspecified school >>82193755 >>82193774
>she’s a bit quirky… in the being such a radical extremist among radical extremists that she’s been deemed a heretic internally, & her master was a heretic of some flavor as well, kind of way :P >>82193824 >>82193850 >>82193871 >>82193883 >>82193895
>she’s very resourceful and well connected after all these years of warmongering and planet purging >>82193910 >>82193927
>she has a retinue of assistants familiar with all things NERD >>82193985 >>82194040 (I vote for them being abominable intelligence)
>she has a plausibly-civilian space faring vessel, in the form of a mobile energy refinery & fabrication site >>82194053 >>82194071
>she has a bunker complex, & is close to powers quite possible in control of an entire segmentum of the Galaxy >>82194140 >>82194123
Where exactly? Idk. I vote that the bunker is a Necron Poke-Ball she rolls up in & can anal vore people into though.
>finally, she has an entire regiment (or less) of Imperial Guardsmen at her disposal at any given time >>82195654 >>82195787
I have no clue what they are like, but I’m picturing Metroids Galactic Federation, but grimderp. so ft. body glove-like, yet still bulky & blocky carapace armor uniform, with maybe a archetypical Van Helsing style slouch hat/visor for good measure, so we all know its the inquisitorial forces we are dealing with.
>>
>>82196896
I don't really get the Metroid links, she doesn't seem to have much in common with her beyond maybe being into alien biomorphs. If anything, between her age, the loyal soldiers, eldritch powers, complex base, team of nerd supporters and a willingness to go way too far in the pursuit of a radical agenda I'd put her down closer to Master Willem and the Byrgenwerth boys than the Governor... just, you know, somewhat before Big Bill dun vegetabled himself.

As an aside, I do realy love how we've got a very clear set up of an Enemy Within (a Hereticus heretic who could be trying to do good in a way that will backfire) an Enemy Without (an utterly alien presence constantly watching) and an Enemy Beyond (demonic forces trying to corrupt and control) but each are balanced against each other in a cold war that could turn hot at any moment. This is Primo Dark Heresy stuff.
>>
>>82193974
Bounty Hunter?
>>
>>82197252


The Metroid links are just meme-ing (& crap shoots, in the case of the GF -> IG inspiration idea).
You’re right about her seeming closer to Willem, but that would hard bar her from fermenting cultists of either variety on the planet, besides against her wishes from fractious members.
Maybe the Governor was a former member of her archivist teams, so she came to this System far from her own influence to set it right.
Maybe HER mentor could be a more direct parallel to Willem
>old man who fucked with deep dark shit for the sake of enlightening humanity
>creates a bunch of students who directly ignore his safety guidelines for dealing with the admittedly unwholesome shit he’s messing with
>now they’re all high on heresy and spread around the galaxy
>Our Ancient Inquisitor takes it upon herself to kill all her old peers and former protégés of her mentor NOT! Willem
>it’s taken her centuries to do it because those fuckers never seem to die when they should
she could be representative of Gerhmen, AND/or the Doll. IE, in order to fulfill her self appointed quest at hunting all her former students, she’s already died somehow, but has bound her warp ridden spirit up recurrently possess her augmented corps over and over again from some “dream in the warp” or something whatever. Idk. Maybe it involves daemon hosts, necron dimension hopping, & elder infinity circuit tech all alchemised together in some unholy abomination of a ritual.
The long and short of it is: she turned herself into a barely human puppet and uses the “not! Hunters dream” to retain her self existence in the warp after death, probably using some infinity circuit nock-off hidden in a necron tesseract or dimensional fold, than uses daemon magic to to complete the circuit and return to her fucked up body.
About as outlandish and heretical as you can get why still claiming you are human and serve the emperor hunting heretics lol.
>>
>>82196896
Seems fitting for her to show up with her mining ship to this forgotten mining planet. Hiding from the inquisition in plain sight
>>
>>82194008
I definitely dig Truth Seeker.
>>
File: scribbleinq.jpg (344 KB, 949x1500)
344 KB
344 KB JPG
>>82196896
Scribbled some possibilities for her look.
>>
>>82199536
I like middle and bottom right for her.
>>
>>82199536
HOLY FUCKING BASED & SEXY BATMAN.
I like to imagine all of them are her, in different times and places of her life.
Form too left to right, too to bottom:
>her learning the ways of the heretical warmongerism and radical extremism from her mentor. She was just a promising footmen from the schola progenium at the time in his retinue, but was invited to his circle of learning when she caught his attention
>her in light sparring gear: after being thoroughly initiated in her mentor and into the inquisition, though in theory still a grunt, if elite, she is now first and foremost a member of her mentors inner circle
>her in “casual” dressed down wargear, after officially becoming an Inquisitorial agent, if a junior one.
>her as she has been most well known throughout history: the archetypical witch Hunter, if Radical in nature and istaavian in ideology
>her favorite cover identity: a Ministorum servitor. Posed as such when she first escaped hostile imperial space after not so surpassingly being declared a heretic and summarily excommunicated
Also, sorry but I can’t give up on istaavian Samus. She already gets stronger and stronger whenever she’s brought near death. It all fits her very well in 40k.
>vid related https://youtube.com/watch?v=b6wAvGhqW0Y
>>
File: AAAAAAHHH.jpg (73 KB, 1280x720)
73 KB
73 KB JPG
>>82199789
>I like to imagine all of them are her, in different times and places of her life
Anon you're a genius
>>
>>82199536
All of these designs are fucking sick anon; you could easily see any of them on this hellhole of a planet
>>
Great thread guys. Thanks for making it.
>>
I had fun spit balling with ya guys.
>>
As far as titles go, I was thinking something along the lines of how she believe in strength through hardship, specifically through war.
Very Metroid/Saiyan.
I can’t think of anything other than goofy stuff and the piggest of Latin.
>oriultus
>Ultiaphage
Or odd yet generic edgy stuff like “Sanctuary Slayer”
Or just ? Stuff like “Salts the Stars” (sounds better in old necron script).
>dismemberer of the meek
>slayer or the emperors ills
>balm of the <insert emperor title>’s vision
Idk
>>
>washes the stars in blood
>uplifter of worlds upon the meter of the emperor
>transfigured in essence and totality by the emperor
>beats the bricks of goofy fucks that don’t know how to respect the Big E man right.
>>
>>82200715
>>slayer of the emperors ills
I like this one.
>>
>Nara Masus
>ordo hereticus (excommunicated)
>slayer or the emperors ills
>seeker or truth
>prodigal psyker
>radical to the point of heresy
>last hope for planet Salem: that it’s end in fire may be a made into a sacrificial pyre to the emperium and the god emperors wrath may shape its death throes into a gift for humanity as a whole; a tool to ascend to ever greater auspices of greatness and dominion of the galaxy



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.