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File: NewOverviewMap.png (1.86 MB, 5906x5906)
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About this game:
The essential rules are here:
http://pastebin.com/etm1V11S
I've started working on a pastebin about the world as well:
http://pastebin.com/JeLgCpu6
An archive of all previous threads here:
http://pastebin.com/sJUQB60g
In regards to anything else, just ask.
All factions please give an update on your current assets.
Story summary in the next post.
Here's a discord invite, ask for more if you need 'em.
https://discord.gg/fNwhBwd


Year 388

>>Population:4098k
>>Food production:6/10
>>Food stockpiles:6/10
>>Resources:6/10
>>Trade:6/10
>>Finances:5/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical and domed temples, Academies,schools, watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:4000 iron hoplites,4000 iron swordsmen,4000 archers, 4000 human cavalry, 3000 centaurs,9000 goblin soldiers,4000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>709890
C
>>
>>709890
J
>>
>>709890
A.
>>
>>709890
>E
>>
>>709890
>A.Food production & growth
Faction assets:
http://pastebin.com/qpHbnV9m
>>
>>709890
Faction: Stormbeast House
The Stormbeast house are a cadet brach of the Dragonfist Dynasty (originally the Mutt Clan), they used to be a band of goblins and humans raised on the the streets of Dragon's Tomb that turned into farmers thanks to Mutt Dragonfist. The Mutt, an urchin turned soldier managed to kill a dragon with one punch allowing his clan and his dynasty to be respected among the Roggarians. The Stormbeast Family isn't the richest nor the most powerful but they still are respected after all this years due the continuous effort of many members of the family: They produce tons of food due thanks to their priestly hunters,farmers and tamers; Muttville, the Fortress island is still an essential river port of Roggar and all the temples that exist around in their feudal lands make their land a place that all adherents to the pantheon need to visit at least once in their lifetime. The last Dragonking of the Family was one of the last pure blooded heirs to Mutt the first and with his death the cadet branch the Stormbeasts took over the feudal lands.

Current Leader:Emilia
Age 12 (Regent Robinson 45)

Towns:
-Muttvile(Trading Center, fortress island)
Temple of Divata
-Vahkrin (farms,marble)
-Smokyton (farms)
Temple of Zemel
-Altodomio (Farms)
Temple of Ezdar

Millitary:
-Order of the Dragon (Jointly with the Dragon Guard) (Physicians, combat medics from the Dragon Guard, knights and mages from the Dragonfists, shared hospitals)
-4000 Stormbeasts soldiers
-Fork Millitia
-Mutt's blood and the occasional dragonpunch

Misc:
-Hospitals in major cities of the Fork
-Many, many horses
-Mutant wolves
-Raptors
-Marriages with the Godrics,Erden, Whitevaynes and the red stallion centaurs
-

Prestige:
2nd, 3rd, 12th and 16th kings, more dragon kings than any other family, punched a dragon to death and crippled another with same ability, prime rice farmers in the country, have the most diverse duchy with humans, goblins, halflings, minotaurs and centaurs.

A
>>
>>709901
No longer Pontiff
>>
>>709903
>>709890
Change to E actually
>>
>>709890
Faction Assets:
The Fortress/Academy of Trusted Defence
The Fortress of Foothold
Assets:

The Town of Freehold
The Town of Podermos
The Town of Barnabus' Rest
Ownership of Silver mines
The Trusted Guard (2000 strong)
Vasselship of numerous Centaur Tribes
An outpost in the swamps to the south
The Trusted Adviser himself
Soul Sword

Prestige:
The writings of Barnabas the book wright
The writings of Cornelius
A nigh permanent seat on the council
Ended centaur hostility in Paitras/Roggar no man's land
Trusted defense is perhaps the greatest fortress in Roggar
Sent letter that insulted the dragon Lelevast and the norse emperor.
Brokered the peace that dissolved the northern Empire.
>>
>>709890
>E.Government & laws
>>
>>709890

Fishermen on the Longfork River have whispered of strange things since the destruction of Nayte; now, these whispers are shouts. A swarm of lunatics have settled in the furthest south-east forest in the realm of Roggar.

Following the events within the portal at Nayte Crater, the unusally competent leader known as "Manman" failed to return. Not knowing (or perhaps caring) why, the drug-addled lunatic Barnaby declared himself leader of his fellows.

In the reign of Nick Ashwood, Barnaby somehow became Royal Admiral, and promptly ignited several Yalmfrid trade ships on suspicion of swampweed smuggling. In the year 251 he was imprisoned for decade by reason of arson, and spent one day a week smoking swampweed with a man named Lee, who acted as his temporary replacement. In addition, he appeared to believe he had successfully seduced the halfling Palidi Moxstep, a delusion which she refused to comment on.

After his release, Barnaby exhibited anger issues possibly related to withdrawl due to the long term swampweed reduction, and experimented with various methods to recapture his "buzz". He died in the tragic sinking of Project Weedboat's maiden voyage.

He was swiftly replaced by a shadowy figure with an apparent affinity for alchemy, who was never seen by the rest of the kingdom. He spent his life researching an unknown project; upon his death, the village of Riverhugger celebrated the first ever Timor's Eve.

Not long after, a young man naming himself Thuzad bullied his way into power. Despite his clean and charming exterior, he harbored dark thoughts within. Still, he buried these emotions deep inside, and spent a long and fulfilling life in service of the kingdom as Pontiff. He passed away on a journey to enjoy his final years.

His supposed bastard son, Alhazred, claimed the title of leader. He soon fell in love with Isolde Godric, their story ending in death at their wedding, due to the nefarious Aapo summoning an eldritch creature to slaughter all present.

One of the larger families of Riverhugger, those called the Beastbloods, pushed for a man called Arugal to lead. He had displayed a surprisingly competent capability for magic, despite his bestial affinity and insanity. Ultimately, he fell in battle against a Minotaur.

With the death of Arugal, a Meneth could reclaim leadership; the mage Medivh. Nobody was quite sure who he was born to or if he even truly WAS a Meneth, but they dared not question it.

Having researched magic all his life, Medivh's mind faltered in his old age. His son, Dangul, came forth to take his place.

Assets: -Dangul
-Assorted families of madmen
-The town of Riverhugger
-Riverhugger Iron Mine
-Improved Alchemy Workshops
-Research Texts (Old Paitran, Adviser, Elven Scrolls)
-Timor's unfinished research
-Halfling Heresy research
-Crate of skulls
>>
>>709890
>>E.Government & laws
>>
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Story Summary:
In ages past men lived simpler lives - they would hunt, farm, fight and always respect the might of the Old Gods. Shamans led the clans with their elemental magic - so it was for many generations, before history was ever written down. The great hero Rog united a dozen human clans into a tribe that would form the foundation of our future Kingdom.One day Rog mysteriously vanished - then came the Great Storm - when it passed, the shamans could no longer feel the presence of the Gods and had lost the source of their magic.
Our civilization would have to progress on its own and so for generations we worked the lands, expanded in numbers and territory. We adopted goblin miners, fought dragons and welcomed a demonic warband. Adventures were had, technology progressed as we explored more and more of the world, largely adopting the faith of the New Gods of the Pantheon.
The Second Horde War was a terrible conflict, mirrored by a civil war within our Kingdom - in its process the mighty Kingdom of Paitras fell and our own Kingdom was greatly damaged, with the city of Nayte and its surroundings being anhilated, ending the lives of all our denizen demons.
After the Second Horde War the Norsemen were united into an Empire and we've been fighting them ever since. We've had both victories and losses, with the Ice Dragons being a mighty asset to the norsemen.
At the end of the 3rd century Paitras was reborn under the ruler of Ezgielath, Verigal.

In the early 4th century the Barbarian Crusades were fought between us civilized nations and the vile heathen barbarians in both southern and northern lands - it ended with the expansion of Roggar to the southwest, but the loss of Paitran lands in the northeast. In the Threemine region a massive earthquake devastated the area and led to the awakening of mighty earthen beings led by an ancient one that calls himself a Titan, whom the lesser ones reffer to as "Father-Mountain". We've also learned of shadowy cabals in the lizard lands that worship eldricht horrors hailing from "The Vast". We went to war against the Barbarian King again, but this time Paitras, Roggar and our new allies, the Pantheonic Centaurs, emerged victorious, expanding our lands. We fought demons that emerged from the reopened Nayte Portal and after the peace treaty with the Norse ended, the Alliance of Pantheonic nations declared a crusade, which ended in the successful dismantlement of the North into two smaller Kingdoms.
>>
>>709897
Assets:
Town of Ermagn
Half ownership of the recently rebuilt city of Virunum
One iron mine
One mage
>>
Faction: The Halfling Farmer’s Guild
Towns: Gardengrove (formerly Mivashg)
Assets: wide variety of crops (turnips, wheat, tomatoes, carrots, watermelon, and chives)
The Miva River (fishing, water for bathing, drinking, etc.)
Stone mines
The art of golemancy
The HFG is the only active Halfling faction, which makes it a prime spot for immigrating Halflings.
While Halflings are the majority, the HFG is home to humans, goblins, lizardfok, ogroids, and more.
Good trade credibility
Roughly 2000 guards/soldiers
>>
>>709890
E

phone posting, at the opera now. Currently break. Will join thread and discord in 2+ hours
>>
>>709918
>faction Assets:
Dukeship of Kulargi

>Assets:
Kulargi's Hospital
Kulargi's botanical garden

>Prestige:
Solved an economical crisis
Own a Large duchy
Fought bravely and with wits to close the gate of hell in Nayte
The rightful Heirs to the Duchy of Kulargi
Faithful Servants of the Pantheon
>>
>>709927
Yeah Virunum too
>>
>>709890
At the end of the Norse War and removal of the Foreign army long reigning Pontiff Duke Bone-biter Swift-Hands went to the embrace of Mor happy for he hand truly made an impact on the world. From the conversion of the centaurs to the successful barbarian crusade Roggar would be sure to reap the rewards of theses endeavours. The Blades of the Pantheon would carry is casket to eternal rest within the temple of Mor. A day of solemn morning would be held in Gobopolis before a great festival to celebrate his life.

Press F to pay respects
>>
>>709890
Rangers of Roggar

Towns and buildings

Greenhaven
BIG underground complex under it
The Ranger School
Various hamlets strewn about the forest
An Iron mine at 100% efficiency

Military

Rangers
Creators of CQC
Centaur bowmaking and firing techniques
Various Darts
Masters of Infiltration
3 Norse ships
Trained Dire Wolves

Misc

Smoke Leaf plantations
Potions that enhance strength and reflexes
Poison spore flowers
Skilled Craftsmen
Water melons

Prestige

Perhaps the most skilled soldiers in Roggar
Responsible for the death of the Giant King
An almost permanent Council postion
>>
>>709890
Faction: Roggar War Council
Assets: The Citadel (smithy, barracks, Warsmiths, workshop), Praetorian Guard, minotaur centaury , Professional soldiers, Citadel Militia
Partial ownership of Revna (Forges, Workshops, temple to Abagar, Magic Academy, research labs) Vanguards of Knowledge
Knowledge: demon blades
Resources: Crops, timber and herds
Prestige: Dragon Commander, Co-defender of Revna, Soldiers of Stoman, Soldiers been involved in numerous adventures and quests to distant lands.
Back-story: Formed in the aftermath of the first Centaur-Roggar war, The War Council started as an informal meeting of officers from all parts of the military to discuss the failings of the military expedition and how to prevent future disasters by ensure the military shall never be found wanting again.
Current leader
Imperator Alexous
Age 28
Focused on a general expansion of The War Council people, resources, knowledge, and lands
The Council has expanded slowly due to poor luck and lack of resources progress was slowed with the barbarian invasion and civil war but the War Council survived and continues to do what it can. Trying to bring in Roggarians of all backgrounds to help defend their home.
With the Northern Crusade over the rebuilding of Roggar has begun and the end of the Northern Frost era over a new Imperator has risen
>>
>>709890
Faction: Dan The Necromans

Faction Assets:
-Offices and Warehouses in Revna
-Golems
-Miners
-Potions
-Ores
>>
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>>709949
His fifth son Horsefucker Swift-Hands would take the reigns of the duchy and vowed to lead the Goblins into another era of prosperity. He had spent his formative years as a priest among the Centaurs and had learned great archery skills from them.

Duke Horsefucker Swift-Hands
Age: 26
Faith/Expansion
>>
>>709890
Dragon Guard (Guttsu)

Towns:
Hell's Crusade
Dragonstone
Hellsflame
Venice
Firsthold
Fort Mor

Assets:
The Dragon Guard (Veterans).
Order of Guttsu (Veterans, Fanatical)
The Lordship of Nayte
Powerful Family Blood and Tradition
Magic Labrotories
Galentine Stockpiles
Mines
Vassalship of County of Nomannic

Prestige:
Guttsu, the Demonslayer and Hell's Crusader
Survivor of multiple Demon incursions
Some of the best trained and battle-tested forces in Roggar
Dragonking Griff, the Dragonslayer, ruled over one of Roggars most prosperous eras
Royal Admiral Lee, temporary replacement for Madmiral Barnaby
Lady Astrid, Dragonslayer twice over and Champion of the North
Boasts of a Powerful Family line of Warriors and Warlocks
>>
>>709949
F
A good goblin dies this day.
>>
As my father no longer appears to be fit for the duties associated with the position of Archmage, I shall be taking over his responsibilities, if that is alright by the king.

Excuse me by the way, but why is that jester in the council chamber? He isn't speaking and nobody seems to pay him any mind. How odd.
>>
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Ah, the North.
Little more than a nuisance in the first and second centuries AS, the Norse were united in a Kingdom under a Pantheon convert and were members of the Alliance during the First Horde War. The Norse never truly accepted this faith though, with most of them clinging to their old ways - such was King Engeral, who betrayed his allies during the Second Horde War, invading the South. He declared himself Emperor of the North, but his rule extended over the humans only - the high mountains and snowlands were untamed lands to him, where wild beasts, trolls and giants lived.
It was around that time that the Ice Dragons reappeared - Norse mythology had always spoken of them, children would be told to behave, lest the Ice Dragons come and take them.
The Norse Empire was not unified for long, as a succession crisis plunged it into a civil war - the warlords that had taken over Kulargi and Paitran lands declared their independence from the homeland. While Roggar used this chance to expand eastward, liberating the conquered lands, in the North the Jarl of Kraeverag, Innar, had forged an alliance with the Ice Dragons and with their help secured victory in the civil war, after which he also subdued the unruly giants. The Norse were a threat for over a hundred years, but we have at last secured a decisive victory and broken their backs.

The Landbreig region now belongs to us, as do the western islands, while Paitras has taken back Archeport and the eastern isles.
>>
After choosing to spare the innocents he was ordered to wipeout, Admiral Oceanus Undine fled to the east, taking as many of his sailors with him as he could. Welcomed to this new land, Oceanus merely wishes to help his people flourish.


Assets
610 men and women
Five Sea Elf ships
Procella: Ports, Navy Base, Market, Trade Port, Barracks, Temple of Storm and Water
>>
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>>709890

Faction: Duchy of Gobopolis
Originally forming as a mining union of freed ogre slaves the Duchy of Gobopolis is a true rags to riches story. Built by goblins for goblins the duchy stands as a symbol of the Kingdoms of Roggars continued friendship towards all Gobbo-kind. Through turmoil and terror the duchy has gorwn and prospered to be one of the richest states with Roggar, importing all sorts of luxury goods and exporting the finest of wines and gold. In recent years a branch family the Deft-Hands has established itself as subservient to the Steppes king and has claimed a lordship there.

Assets: Gobopolis, Lueceric, Duchy of Gobopolis, Fertile Farming Communities, Deep Gold Mine, Goblin Skirmishers, Three Sets of Fire Dragon Armor and Weapons, Temple of Mor, Knights of Mor, Allied Kingdom of the Steppes, Big Dogs,

Deft-Hands Family Assets
Quarries, Copper Mine, Goblinite Mine

Current Leader Gobopolis:
Duke Horsefucker Swift-Hands
26 Years old
Faith/Expansion

Current Leader Steppes:
Khan Fingers Deft-Hands
32 Years old
Wealth/Power

Wonder: Temple of Mor
The Temple of Mor is Gobopolis dominates the sky line of the sprawling city. Financed and designed by Duke Duke Swift-Hands it was envisioned as a tribute to the demons of Nayte, the Knights of Mor and every other soul who fell in the Second Horde War. As one approaches the temple they are greeted by two massive gold statues which guard the door, on the right is a proud Knight of Mor standing tall Sword in hand and on the left a great demon of Nayte stands staff in one hand and book in the other. As you enter you open on a hall of which a great statue of Mor dominates the room judging all who enter.

The Goblins Priests of Mor live in ernest attempt to emulate the Knight of Mor and spread the faith and honor that they once carried themselves with. With this great temple Gobopolis truly stands as a bastion of the faith.
>>
>>709989
To clarify, the landbrieg belongs to Maro, and the western islands shall be split up momentarily.
>>
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>>710005
My friends of Roggar! I have a wonderful new product that should interest you all! With our loss of Galentine production the Swift-Hands family through a trade contract is happy to bring you the magical metal solution to all your problems! GOBLINITE! With a greenish tint and the strength and consistency of Bronze when smelted this metal will be sure to fill in any of your enchanting needs! While not as powerful as Galentine it is more then abundant with this vein promising to not run dry for hundreds of years! So remeber, next time you need to enchant or craft a new magic arm, think Goblinite!
>>
E - Government & Laws

Current laws, per my pastebin


1.The Kingdom of Roggar is a feudal elective monarchy, with the Dragonking being chosen at a traditional Contest on the Spring after the previous ruler's death or abdication. Factions within the Kingdom may be holders of titles, which are bound to territory within the Kingdom. Beneath the King there's Lords, Dukes and Counts - Counts can be independent or vassals to a Duke. A landed title can belong to any faction with a clear line of succession, not just hereditary noble families.
2.The King oversees trials, duels in the Gladiatorium, appoints Legates and Councilors
3.All able-bodied men recieve some amount of minimal training and are eligible for conscription in the militia. Militia may be raised, with a Banner being the standart force of 2000 Militia soldiers.
4.Slavery and indentured servitude are outlawed in Roggar
5.The Currency of Roggar is the Mark in denominations of Copper Fishmark(1), Bronze Wolfmark(10), Silver Dragonmark(100) and Gold Crownmark(1000). Mine owners are obliged to provide the Royal Treasury with 15% of all prospected metals which are used for the minting of coin.
6.The Royal Army of Roggar is made up of professional, full-time soldiers, all volunteers. They are divided into Legions of 20 Centuries of 100 men each. The composition of all Legions are more or less the same. Legions are led by Legates, appointed by the King.
7.The only religions protected by law are the faith of the Pantheon and the Old Gods. Church and State remain separate, but harmful cults will be persecuted.
8.All magical practices that tamper with the soul are forbidden
9.The sale of alcohol, drugs and other such substances whose consumption affects the mind is taxed
10.All factions are required to provide a full and transparent summary of their assets when requested
11.Reproductive rights shall not be infringed upon

(I may be missing some)
Current Council:
Royal Diplomat - Godric

Dragon Commander - War Council

Royal Steward - Trusted

Pontiff of Dragonstomb - Whitevayne

Spymaster - Ranger

Royal Admiral - Gunnarson

King's Guard - Red Stallion

Eye of the King - Goblin Workers Union

Royal Magician - Dangul

Guard Commander - Order of Dragonguard

Master of Laws - Yalmfrid

Pick one or two actions

A.Expand the Council
B.Make changes to our laws
C.Make changes to the system of governance
D.Improve our Law Enforcement
E.Improve our administration - local governance, record-keeping etc.
F.Other
>>
>>710052
A (we need halflings in the council)
E
>>
>>710052
D.
>>
>>710052
>A.Expand the Council
>E.Improve our administration - local governance, record-keeping etc.
86
>>
>>710052
>A.Expand the Council
>D.Improve our Law Enforcement
:^)
>>
>>710052
A
E
>>
>>710052
AD
>>
>>710052
D
E
>>
>>710052
A
D
>>
>>710052
A
E
>>
>>710052
>A.Expand the Council
>E.Improve our administration - local governance, record-keeping etc.
>>
>>710052
D, E. Everything must be in place if we wish for the time of Enlightenment to come to pass.

I must ask, why is that jester here? He stares at me whenever I visit the council or the king.
>>
>>710052
>A.Expand the Council
>B.Make changes to our laws
>>
>>710052
>D.Improve our Law Enforcement
>E.Improve our administration - local governance, record-keeping etc.
>>
Gotegisol to Inky, Eigersil to me, and Ferbarg to Mill. the result of the island divying up.
>>
>>710052
A
D
>>
>>709931
Welp I forgot to add my chicken, goats, and oxen (which I've and since the beginning) to my list
>>
>>710052
A.Expand the Council
D.Improve our Law Enforcement
>>
>>710052
>E
>A
>>
A&E
Pick up to three council positions to add:
A.Minister of Agriculture
B.Master of Arts
C.Royal Armorer
D.Royal Cartographer
E.Royal Physician
F.Chief Innovator
G.Royal Jester
H.Master of Trade
>>
>>710231

>F.Chief Innovator
>E.Royal Physician
>D.Royal Cartographer
>>
>>710231
A.Minister of Agriculture
E.Royal Physician
F.Chief Innovator
>>
>>710231
>D.Royal Cartographer
>G.Royal Jester
>E.Royal Physician
>>
>>710231
A G E
>>
>>710231
>A.Minister of Agriculture
>F.Chief Innovator
>E.Royal Physician
>>
>>710231
A
D
H
>>
>>710231
>F.Chief Innovator
>G.Royal Jester
>>
>>710245
Change to
F
A
G
>>
>>710231
A.Minister of Agriculture
F.Chief Innovator
H.Master of Trade
>>
>>710231
Wait, does the king not possess a jester? Who in the names of the gods has been watching my actions?
>>
>>710231
A
G
E
>>
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>>710231
D
F
A

Yo, there's been a minor discussion on who controls Mor's Forest and the surrounding area - for all intents and purposes, that belongs to the Dragonsguard. Now stop bitching or no swampweed for you.

Included is an artist's rendition of my namesake
>>
>>710231
H
E
D
>>
>>710231
>A.Minister of Agriculture
>D.Royal Cartographer
>G.Royal Jester
>>
>>710231
>B.Master of Arts

>D.Royal Cartographer

>G.Royal Jester
>>
>>710231
A and G. NO royal physician
>>
>>710231
>A.Minister of Agriculture
>H.Master of Trade
>E.Royal Physician
>>
>>710231
A
B
E
>>
>>710231
A
B
E
>>
>>710231
ABH
>>
>>710231
BDF
>>
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>>710231
A marriage between the Godrics and the Whitevayne.

Aragon age 23 son of Brutus, brother of Arthur and tulius. Is marrying Melissa Godric the Duke older sister of age 19.

It was great, now there is a marriage between our two houses.

Vast not invited.
>>
>>710231
>D.Royal Cartographer
my third option
>>
DEA Rants against the expanding government intensify
The King will make those appointments.
We've invested in creating a larger central administration that can be connected to local administrations as well, so that the will of the Crown and Council may be carried out effectively.


Year 389

>>Population:4153k
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:7/10
>>Trade:7/10
>>Finances:5/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical and domed temples, Academies,schools, watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:4000 iron hoplites,4000 iron swordsmen,4000 archers, 4000 human cavalry, 3000 centaurs,9000 goblin soldiers,4000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>710356
F
>>
>>710356
>C.Construction
TIME FOR MONUMENT.
>>
>>710356
>>C.Construction
>>
>>710356
C.
>>
>>710356
C
>>
>>710356
>>C.Construction
>>
>>710356
This damn government. First they take the ore from the hands of my miners now they expanding..
Tarnation
>>
>>710356
C
>>
>>710356
>>C.Construction
>>
>>710356
Royal Cartographer - Erden
Royal Physician - Church of Three Gods
Minister of Agriculture - Dragonfist
>>
>>710356
A
>>
>>710356
C
>>
>>710356
>>F.Exploration & colonization
>>
>>710356
>>C.Construction
>>
>>710356
TOOLS

ie resealrc and development
>>
>>710356
C
>>
>>710356
C Construction
>>
On the Arch will be engraved artfully the events of the First and Second Crusade against the North, with the victories and names of victorious generals engraved into the stone.
A gold coated dragon skull shall adorn the top with a statue of a victorious Roggarion soldier pulling his blade free from the beats's skull.
>>
>>710407
Supporting
>>
>>710327
Robinson will go.
>>
>>710407
Supporting
>>
>>710407
this basically
>>
File: next_life.jpg (88 KB, 800x444)
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On a warm summer's day the 13th Trusted Adviser is found in his garden dead. He had been reading a book when he passed under the blue sky. His was a terrific life, bringing renown back to the Advisers after the Whitevayne disaster through his masterful handling of the Northern peace and war.
The Advisers, after a brief period of mourning, shall again elect a new Trusted Adviser in the the months to come.
>>
>>710407
Make it Astrid and you got a deal.

She killed 2 dragons, she deserves it.
>>
>>710430
Tis a time of great sorrow and grief. He was a great man, and I have faith that he'll be succeeded by another such man.
>>
>>710430
I Honor of the 13th i pledge to build a Status to Immortalize his Wisdom in the heart of all mens.
>>
>>710430
He was a great man indeed. I will remember my days learning in Trusted Defence alongside many other Roggarian nobles.
>>
>>710432>>710407
You know what, yeah. Let's make it Astrid, warrior woman of Roggar.
>>
>>710463
And under the Arch shall be engraved the 13th Trusted Adviser, depicting him reading a scroll to the Norse and looking benevolently on the people of Roggar.
>>
File: priest3.jpg (45 KB, 414x640)
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The Whitevayne-Godric wedding was attended by a number of notable guests from across the Kingdom. All was going well, security on the perimeter and inside was reinforced as Whitevayne and Godric soldiers and mercenaries kept watch.
The church ceremony concluded without issue and the procession moved on to the celebration, with plenty of merriment ensuing. As the second course of food was finished, a round of toasts was called. A dozen guests fell to their knees a few seconds afterwards, making a mess of the floor, returning food they'd consumed back whence it came from and in some cases even worse, soiling themselves - the bride was among those affected. As chaos ensues, Octavius Whitevayne, nephew of Aragon(though the two are of almost identical age) took a sword from a guard and stabbed Gropers Swift-Hands, killing him, after which he began attacking all other goblins in sight before the guards could subdue him. "It wasn't me, I swear! My body moved of its own accord!"

The groom was busy trying to help the bride get up, but he was most puzzled when he heard her speak in a rural accent, like some peasant girl. She gasped and then started crying. The groom took her to another room.

All the while, priests of Batahl were observing and making magical impressions of what was happening on stone tablets. These impressions fade over time, but they can be used by a painter as reference for painting.
Another memorable wedding.


In other news, construction has began on a great monument, dedicated to the Alliance's victory in the Northern Crusade - most visibly, it will depict the warrior woman Astrid slaying a dragon.

NEW DECADE - FACTION AND COUNCIL PROJECTS MAY BE MADE


Year 390

>>Population:4209k
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:7/10
>>Trade:7/10
>>Finances:5/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical and domed temples, Academies,schools, watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:4000 iron hoplites,4000 iron swordsmen,4000 archers, 4000 human cavalry, 3000 centaurs,9000 goblin soldiers,4000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
Rolled 28 (1d100)

>>710488
Roll for my project
Also F
>>
Rolled 61 (1d100)

>>710488
Using my council project to encourage the people of Roggar to build hospitals in all densely populated parts of the nation.
>>
>>710488
Okay, so this is where my lab is built :3 (just in case anyone is confused, I rolled last turn just in case I wasn't here today in time).
>>
Rolled 67, 4 = 71 (2d100)

>>710488
Faction Project:
Clan Erden and Clan Storm beast have decided to together work on settling the unsettled part of the Longfork(both mine and his roll is going to this)
Council project:
Exploring the south with the focus on finding and mapping the Empire of the southern
>A.Food production & growthhumans
>>
Rolled 31 (1d100)

>>710488
This roll is for discovering a passage between the seas on both sides of the Norse. I hope to go through the Northernmost passage ways, as what we can tell from the map is that there is a way to get through there.

I'm sending some of my mercenaries who have experience as sailors, and some administrative crew.
>>
Rolled 89 (1d100)

>>710488
Improve the Golems Hare gave me and try to find a way to mass produce them
>>
Rolled 91, 53 = 144 (2d100)

>>710488
>>710499
>F.Exploration & colonization

>faction project
Helping adviser build statues along the road to the Monument that will depict the events of the war
>Master of Laws project
I will start legislating to regulate the concept of lending money and other economically related laws.
>>
Rolled 40, 27 = 67 (2d100)

>>710488
A
Council: Start using manure as fertilizer in all farms
Faction :Settling with Erden along the Longfork >>710510
>>
Rolled 62, 49 = 111 (2d100)

>>710488
For my council Project I take it upon myself to track down the nests of the dragons by searching the mountains where they are reported to be.

As for my faction roll, its simply checking something private.
>>
Rolled 40 (1d100)

>>710488
>Faction Action
Settle Longfork
>>
Rolled 7 (1d100)

>>710488
Begin construction of a highway through the steppes hitting the Centaur capital and then arching across them down south..
>>
Rolled 67 (1d100)

>>710488
Taming some animals from swamps
>>
Rolled 32, 66 = 98 (2d100)

>>710488
1 Council Project
Going to improve relations

2 Faction Project
Going to look for things.
>>
>>710488

Faction Project: I wish to understand better the basics of magic, specifically illusions and other such magics in my interest.

Council Project: I set up numerous outposts around the kingdom to better enforce the law and keep the bandits under control.
>>
Rolled 39 (1d100)

>>710488
Using my faction project to begin sending Adviser funded missionaries to Angland.
>>
Rolled 93, 3 = 96 (2d100)

>>710547

I see that my illusions are already improving.
>>
Rolled 81, 30 = 111 (2d100)

>>710488
I am not surprised; weddings among nobles bring naught but misery. Still, the age of enlightenment must come.

I would work a good deal faster if this DAMNABLE JESTER WOULD STOP STARING AT ME ALL THE TIME.
>>
>>710554
*stare intensifies*
>>
Rolled 51 (1d100)

>>710488
As royal physician: look into risk factors for disease.
In other news, Sara Godric is becoming the new feast lady of Lubricanum, the feast lord shall pass on his title in a party on Godric isle.
>>
>>710488
>>E.Government & laws
>>
Rolled 88, 93 = 181 (2d100)

faction roll: I would like to invest time and money into transmutation magic. First to make people and objects larger or smaller as the first step

Pontiff Roll: I would like to build a new section of Constantinople. A temple to each old god with a Mini temple just outside to the Angel of said Old god.
The section will be south of the centre of the city.
>>
>>710488
>I
FINISH OFF THE DRAGONS
>>
Rolled 20 (1d100)

>>710488
Rolling to create a fortification near my city

Also J
>>
>>710565
ahh lets just do all transmutation then
>>
Rolled 29 (1d100)

>>710488
Council project: Create fotresses throughout the more undefended areas of Roggar which will act as the headquarters and storage to supplies and weapons for local defense agaisnt invading armies.
>>
Rolled 16 (1d100)

>>710563
Sekrit search.
>>
>>710567
supporting
>>
>>710488
I
>>
Rolled 79 (1d100)

>>710488
Going to look travel across the lands. Looking west, south, east, North. Looking to learn how to make the best walls.

For 10 years I will travel looking for the best walls to learn how they are made so I can have the best walls.

Farewell everyone I'll be walling.
>>
>>710610
Good luck on your search
>>
>>710609
>>710488
switching support from F to I
>>
Rolled 75 (1d100)

>>710488
Faction project Expand The Citadel To house more facilites,barracks, troop quarters,work shops training yards, storage, forges.

>F.Exploration & colonization
>>
Srae Necroman and Adolin Hitosph are getting wed. All are invited. The theme is eldritch skeletons. You will be expected to bring gifts.

My house and Inquis's house is gettin married
>>
>>710610

Wish you the best of luck you your walls, Randalf.
>>
Rolled 89 (1d100)

>>710488
F.
I send 3 of my boats back west to find more refugees
>>
File: TownCrier.jpg (102 KB, 751x1063)
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Town criers start repeating the same message.
"Here ye Here ye"
"The wedding of one Aragon Whitevayn' and One Melissa Go'ric was sabotaged by mysterious forces. Reports are that People began evacuating the contents of their stomachs and shouting. The bride was also found to be a fake, A peasant girl trained by the godric menace. Their reputation is surely sullied by this and the marrying of any man women or child outside of roggar for gain. In other news Some goblins also died at the wedding including one Grober Swifthands. Some speak of the masters involvement"
>>
>>710610
Good luck to you Randalf, hope for the best
>>710488
Also A
>>
>>710499
You've oversen the construction of hospitals in most large towns and cities
>>710513
You reach Evagvinter and sail even further north, but those waters are cold. One of your ships dissapeared mysteriously, while a number of sailors froze to death. Upon reaching the floating icy glaciers, you decided to turn back.
>>710520
You set up golem workshops and begin producing CLAY MUHDULZ
>>710521
You've built great statues and your prestige has grown.
You've put down a law about usury. You've heard that the high elves have been developing advanced financial systems through their temples too.

>>710535
An earthquake collapsed one of your mines and the mining settlement near it. You had to spend your efforts this decade rebuilding.
>>710536
You tame some sneks
>>710550
You get moderate amounts of success.
>>710553
Banditry is once more on the rise as the treasury was once again attacked. The Guard Headquarters in Dragonstomb were also attacked - no guards were killed, but the place was...desecrated, to say it politely. A number of documents were also stolen.
>>710565
Belief in Angels has spread to your lands. As Pontiff you've supported the construction of temples in Constantinople as well as magical research, being the first in Roggar to develop working transmutation/alteration magic.
>>710571
>>710585
>>710494
No success
>>710692
You bring back 200 sea elf refugees, who are glad to be able to flee the vile oppression of the Empire.
>>
>>710488
I.
>>
File: townCrier3as.jpg (50 KB, 532x355)
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Town criers start repeating the same message.
"Hear ye Hear ye"
"The wedding was not cancelled as the bride was, quote from Aragon 'an insanely fit bird', The godrics have also released information that she is infact of godric blood, She was trained to speak like a peasant. All this is unconfirmed and We dont really know what to make of the situation."
>>
>>710628
You've modernised and expanded the Citadel, ensuring it is the strongest fortress in Roggar.
>>710527
>>710510
Houses Erden and Stormbeast have created the joint frontier town of Krasia
the Agriculture Minister's efforts have not produced much of a difference so far.
Dankmar's scouts narrowly avoided being eaten by ogres.
>>710534
Dan The Necroman and his miners have settled in a village they've named Rograr.
>>710563
You've began the study of diseases as the first Royal Physician in Roggar, gathering colleagues and begining to do research.
>>710610
You feel the gods give you their blessing on your journey. You're going to build the best walls, believe it, folks.
>>
After some scouting the paths to the dragons lairs have been located! However they are well defended by Trolls and religious Zealots. This means prepartion will be needed should we assault them to exterminate the dragon menace!
>>
>>710778
Vast?
>>
>>710778
We must begin preparations immediately.
>>
>>710784
What the hell, no!
>>
I wins, I think.

What do you want us to do in the sphere of foreign politics?
>>
>>710803
Organize a hunt of the last Ice Dragons.
>>
Rolled 74, 23 = 97 (2d100)

>>710488
Voting for
>F.Exploration & colonization

>Royal Admiral Project:
Establish Landbreig into a naval base for roggar.

>Faction Project
Mill has graced me with some of his transmutation knowledge. This will be used to enlarge the half giant Embla, the sister of Tor. She will then travel to the north trying to gather the frost giants under Roggar.
>>
>>710811
This, I want revenge for what was done to my old master!
>>
>>710803
Defeat dragons with our army.
Inform the new Angland government that we require their assistance in this matter.
>>
>>710803
We need to inform the Northern Kingdoms we will be going through their lands to hunt the last of the Ice Dragons - we also need to prepare for this expedition.
>>
>>710803
Auchluss New Ogre Haven
>>
>>710803
End the dragon frosty.
>>
>>710803
Death to the dragons
>>
>>710811
This Robinson wants to finish Storm's work
>>
>>710803
Hunt them dragons
>>
>>710822
A mage transmutes Embla to regular giant size
>>
>>710827

Aye. You have my support.
>>
Rolled 51, 51 = 102 (2d100)

>>710488
Faction project role

Research into narcotics

Council role
Supr sekrit nd sheit
>>
Rolled 8, 74 = 82 (2d100)

>>710488
Faction Project:
Try to get more centaurs from the steppe to join the kingdom,so i can raise the Roggarian centaur population.

Council Project(Kingsguard):
Attempt to hunt down the renegade Ice zombie Ranger and the remaining dragons,since they are obviuosly a threath to the king and might be plotting his assasination.

Rolling.
>>
File: law2.jpg (18 KB, 305x347)
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>>710822
You've set up naval facilities in Landbreig.
>>710898
You failed to attract any centaurs, but you did discover a wounded dragon,smaller than average, who had set up a lair of his own, separate from the others - you slew him and the dragon cultists who were with him. You found no Ice Champions though.
It seems we've decided to deal with the Ice Dragons. Some discuss a Final Solution to the Draconic Question.

We'll gather our forces in Angland, but how many should we send?

A.A party of adventurers(up to 3 characters for every player)
B.Heroes and expert soldiers(3 characters for every player backed up by several Centuries of soldiers or so maybe)
C.An entire Legion, led by our finest
D.As many as we can
E.Other
>>
>>710938
>D.As many as we can
MOBILIZE THE ARMY!
We end this now.
>>
>>710938
A.
>>
>>710938
>B.Heroes and expert soldiers(3 characters for every player backed up by several Centuries of soldiers or so maybe)
Remember that Ledevlast is heavily injured
>>
>>710938
>A.A party of adventurers(up to 3 characters for every player)
>>
>>710938
>C.An entire Legion, led by our finest
let's not destroy our raletions with Angland
>>
>>710938
B. My father struggles with research in his old age; mayhaps he will enjoy some time out in the field amongst the magical creatures.

I hope the jester goes too and gets eaten, the fool. By the gods I hate him so, he won't stop staring.
>>
>>710938
>B
>>
>>710938
C
>>
>>710938
>B.Heroes and expert soldiers(3 characters for every player backed up by several Centuries of soldiers or so maybe)
>>
File: ZKNTugA2ioDx.gif (1.78 MB, 500x200)
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1.78 MB GIF
>>710938
>D.As many as we can
>E.Other
Get the Anglanders to help us.
>>
>>710965
>>710938
Fuck it, switching to B
>>
>>710938
B
>>
>>710938
B.Heroes and expert soldiers(3 characters for every player backed up by several Centuries of soldiers or so maybe)
>E.Other
Get the Anglanders to help us.
>>
>>710938
B
>>
>>710938
B
>>
>>710938
B.
>>
The pontiff takes a stand near the royal temple of Dragonstomb.

He addresses the crowd that gathered for the appearance of the holy pontiff. The pontiff who changed Roggar.
Octavian stands at Arthurs side.
"Ladies and gentlemen, Goblins and elves"
"We face a crisis that has slowly arisen from the south of roggar. This massive crisis and problem destroys households, ruins families, and drives dreams into the dirt. In the recent years the effects and complications of this problem have multiplied. The problem and crisis is.. Drugs. A vile filth that ruins bodies and gives an ungodly feeling and breaks the body. That is why The church will now look down upon drugs and its providers. I urge you to tell your families about its dangers. Drugs are not an answer and will never be. I would like to outlaw drugs and users will be sent to church rehabs. No longer can I stand idle to this threat. May the gods bless us all." Arthur walks off the stage to cheers
>>
File: Isenbert.jpg (31 KB, 564x757)
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>>710938
gtg real quick. So i will write who i will be sending right now. Sending Dankmar's younger brother Isenbert and two minotaur guards. Pic related is Isenbert
>>
>>711008
Lubricanum, on the otherhand, is fine with recreational substances in moderation.
>>
I shall send Bruce-Bruson Hammerfist as my Champion as i have not yet mastered the art of fighting at my current age to be useful.
I will also provide my 10 best Soldiers as Cavalry to help find and purse the dragon if it tries to flee.
The horse will also provide emergency supplies in case of lack of food.
>>
>>711008
Funny, I haven't seen ANY drugs whatsoever. Kinda indifferent about it.
>>
>>711029
You dont know how fast I can wipe your religion off this map
>>
>>710938
I'll send a golem, a lizard wizard and Helmuth
>>
File: warroom.jpg (874 KB, 1408x792)
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Five Centuries of elite troops will be sent - Praetorians(elite human infantry), Rangers(elite human archers), Bovinguard(elite minotaur fighters),War Goats(elite goblin fighters mounted on war goats, good for packing supplies and mountainous terrain) and a mixed unit of golems and magicians who will provide support.

Now, everybody who wishes to send heroes on this journey - you can send up to three. Who will they be?
>>
>>711057
Phil
Jerry
And
Dan Himself.
>>
>>711057
I will send
Tom, Dick and Harry
There soldiers from my forces
>>
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I will send tulius whitevayne and two Praetorian legionaries
>>
>>711057
Just to not be completely silent but not be completely involved, I will send two golems, named Greg and Fetryr along with one of my strongest soldiers: Lero Finnick.
>>
>>711057
>>711046
Bruce-Bruson Hammerfists alone and the 10 cavalry will be part of the centurions.
>>
>>711057
The former Archmage, Medivh, ambles forward. His hair is gray, his beard scraggly, and he mumbles constantly about tangled threads, but the steely look in his eyes suggest a determination to complete this journey - or die trying.
>>
>>711057
I will send Yravo, commander of the bovineguard and Jerkimedes II, War Goat Skirmisher
>>
>>711057
I shall send King Barnaby, Kogal, and an old golem + golemancer pair by the names of Simon and Garfunkel.
>>
>>711057

I'm sending Baldr and others of the Order of Guttsu.

Fergus of the Trusted Guard with his Soul Sword shall be coming as well, along with the best of the elites from the Trusted Guard.
>>
>>711057
War Councilor Duris Will goto lead the war council Praetorians
>>
>>711057
I'll send my Favorite Golem, The lizard wizard that studied with the High elves and Helmuth himself
>>
>>711057
Robinson Dragonfist, will go with two soldiers a minotaur and a centaur
>>
>>711057
>>711013
this post
>>
>>711057
William of Aurus
Robert of Bellum
and Richard of Lubricanum.
Call them Billy, Bob and Dick
>>
>>711057
The youngest half frost giant Brage will go together with 2 viking berzerkers.
>>
>>711057
Send the Duke Ethelwulf of Godric he's a young man of 17 and he already learned magic, With him are two more magic users.

He brings lots of warm clothes with him ensuring that he's kept warm.
>>
>>711057
The Rangers have been waiting for this moment.

I send myself! Along with the previous two rangers who were entrusted with the Grandmasters life, but now they want to make things right.

They each carry one special item, instead of the normal cloaks they wear, they will be wearing ones of icedragon scale aquired shortly after the war with the hood mimicing the beasts maw! To taunt the dragons, after they killed so many of our own.
>>
>>711057
I will send The Red Stalion Himself,Hannibal and his two sons,Gravios and Barus.The entire branch of the Godrics centaur,currently living in Chiron.
Age:50
Age:25
Age:21
>>
>>711057
>>711075
As for age, Lero is 29 years old, while Greg is 14 days old and Fetryr is 16 days old.
>>
>>711057
>>711075
>>711126
One more thing ;)
Greg and Fetryr are coated in hardened turnip gel, making their stone skin slightly stronger.
>>
>>711078
One more thing
Yravo is equipped with the reforged Axe Artefact!
>>
>>711057
Follower of Jhiilsraa sending enchantress Fevilia and her assistant Felli. It a first time when dark elves officially take part in any kind of activity with Roggarians.
Hopefully no one get arrested.
>>
>>711057
Sending 3 magic wall magic user. Trained in illuminate magic
>>
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Well, if anybody else is joining, they can say midway that they've sent somebody(though this has to be before the fighting starts).

Our ships set sail and arrive in Kraeverag, capital of Angland.

A.Visit the Palace
B.Rest up in the city and head north as soon as possible
C.See how things are going overall
>>
>>711191
C
>>
As well as Fergus, the Trusted Advisers shall send Cornelius as he wishes to complete his novel "Ledlevast: Scourge of Humanity".
>>
>>711191
>C.See how things are going overall
>>
>>711191
>C.See how things are going overall
>>
>>711191
C.
>>
>>711191
B
>>
>>711191
>A.Visit the Palace
Lets see how things are in the North.
>>
>>711191
C
>>
>>711191
>C.See how things are going overall
>>
>>711191
>A.Visit the Palace
>C.See how things are going overall
>>
>>711191
C.
>>
>>711191
>C.See how things are going overall

Baldr creates illusions for the kids to enjoy.
>>
>>711191
AC
>>
>>711191
C
>>
>>711191
C
>>
File: norsemen6.jpg (115 KB, 500x391)
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In Angland there is tension, uncertainty, fear, but most of all, exhaustion from the war.

We don't find a warm welcome, but are tolerated.

The Jarls set up an elective monarchic system not too much unlike our own. The current King of Angland is Nibars I, who says he had always kept his Pantheonic faith secret and as such this is his time to shine.

He welcomes our leaders to stay in the Low Keep, though the soldiers will have to pay for lodgings in the city.

Religious tension now exists in Angland. The most fervent draconic believers fled north. There's been agressive attempts at proselytization from Pantheonic priests and the faith of the New Gods is gaining some traction. Angland is supposed to be a Pantheonic Kingdom and all its Jarls have converted, but it will take decades until the people might accept our faith entirely.

Will you try to do anything in particular(no rolls, just propositions, if you get enough approval on a proposition we'll do it) or should we stock up on supplies and be on our way?
>>
>>711249
Stock up and go. Best to get this over with.
>>
>>711249
Offer alliance
>>
>>711249
Ill try spread the angelic faith to Nibars and his crew. It might help
>>
>>711249
Suggest to spread false stories of the horrors of the dragons from Roggar, to help with religious conversion
>>
>>711249
Stock up and be on our way.
>>
>>711249
Let's Raly a few brave Pantheonic Warrior to join our cause.
>>
>>711249
Offer to hand out some coin and food to the poorer people effected by the war
>>
>>711249
Stock up and be on our way I suppose.
>>
>>711249
Lets just finish here and head out to battle the dragons
>>
>>711249
How tangled that in but
are young you any your
you thread believe power own?
>>
>>711249
*sigh* Offer food from my territories to the Jarl to help feed his people and ease the tensions, if i get enough support i might want to have the whole kingdom help.
>>
>>711249
Offer an alternative to the new God religion
>>
>>711249

Baldr casts some illusions to brighten the day and play with the kids.

The rest of the expedition gets supplies and provisions for the journey North.
>>
>>711249
Try to see if we can help break the draconic worshipers hold over the people not nescessarly getting them to convert to the pantheon just not be dargon followers.
>>
>>711283
>>711271
I'll back this - but we need to be on our way.
>>
>>711283
Yeah I'll help
>>
>>711249
Give them food and supplies from our kingdom to improve relations and maybe a alliance between our two countries
>>
>>711283
Supporting
>>
File: mountain3.jpg (1.39 MB, 1920x1080)
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Rolled 66 (1d100)

We spend a short time stocking up on supplies for oru expedition and performing charitable acts for the orphans in the city, hoping to convert the next generation of norsemen to the Pantheon.

Our journey takes us up the river through the prosperous mining town of Ribrenar to the Highkeep - the former seat of the Emperor. The Keep itself is abandoned, a village lies at its foot.

Not far from the Highkeep, our trek up the Dragon Mountains begins....
>>
Rolled 83 (1d100)

Lero eats one of the turnips he packed
>>
Rolled 71 (1d100)

>>711337
Hannibal asks for a turnip
>>
>>711337
It tasted very good.
>>
File: mountain2.jpg (158 KB, 1024x553)
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So far so good - it is summer and the weather is as bearable as it could get on such terrain. With our force of over 500 men, wolves, bears and small groups of trolls have been no problem as we begin our climb.

This is going to take a while. The Ice Dragons' lairs lie high up on the tallest mountain in the known world.

A.Make haste - do not give them time to prepare defences or anything of the like, we need to get this over with before winter
B.Focus on preventing casualties due to attrition or ambush
>>
>>711353
>B.Focus on preventing casualties due to attrition or ambush
>>
>>711353
B
>>
>>711353
>B.Focus on preventing casualties due to attrition or ambush
>>
>>711353
B
>>
>>711353
B
Don't forget we have some golems and a halfling
>>
>>711353
A. Scales await taste
and i both
blood must soon
>>
>>711353
B
>>
>>711353
B.Focus on preventing casualties due to attrition or ambush
>>
>>711353
>B
There is no point in coming if everyone dies before we get there.
>>
>>711353

>B.Focus on preventing casualties due to attrition or ambush

Let them prepare. They'll fall all the same.
>>
>>711353
>B.Focus on preventing casualties due to attrition or ambush
>>
>>711353
B
>>
>>711319

I will be sending my faction leader Asher Creyll and he will be acompanied by two paladins from the order of Domna. Adolar and Rudolf, paladins for the Holy order of Domna are being sent. They are orphatns from the Barbarian wars and they were adopted by the temple of Domna, latter they joined the holy order and have become true paladins.
>>
>>711353
>B
Billy eats a mixture of snow and honey. It was decent. Probably would have been better in warmer climes.
>>
>>711353
>B.Focus on preventing casualties due to attrition or ambush
>>
File: mountain1.jpg (167 KB, 597x1024)
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Rolled 88 (1d100)

We'll focus on our own safety as our journey continues.
>>
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After weeks of walking, we've managed to preserve our entire force with no more than a handful of casualties.
We've reached the steps of the Dragon Cult's High Temple. It is here that all dragonpriests must go as their final trial to obtaining their power, here they commune with the dragons who live above.
It is here that the Dragon Cult's leadership are preparing to make their stand.

One of them, wearing a strange mask, comes forth.

"Turn back, infidels, tresspassers! Only the faithful may be graced by the presence of our Lords!"
>>
>>711447
Kill him.
>>
>>711447
Pepper your angus' you filthy cultists
>>
>>711453
This
>>
>>711447
Kill him
>>
>>711447
Why aren't our archers Firing yet?
>>
>>711453
This
>>
>>711447
MEN FIRE!
>>
>>711447
They to ones and pass fool
guide the calm let or
me scaled down me die
>>
Our archers loose their arrows, our infantry draw their weapons and charge - give me three rolls. The highest is our result.
>>
>>711447

You can't stop us.
>>
Rolled 13 (1d100)

>>711475
>>
Rolled 19 (1d100)

>>711475
>>
Rolled 88 (1d100)

>>711475
>>
Rolled 33 (1d100)

>>711475
>>
Rolled 22 (1d100)

>>
>>711447
Bob: "You can suck your blood of of my axe!" Charge them.
>>
Rolled 61 (1d100)

>>711475
>>
>>711447
[in a voice that can only be described as fed up with nonsene]
"Tell those overgrown lizards you call masters were here to kill them."
>>
Rolled 38 (1d100)

>>711475
>>
Rolled 57 (1d100)

>>711488
>>711475
Roll
>>
>>711484
NECROMAN SAVE
HITLER ROLLS
>>
>>711447
I am an faithful

My family knew these mountains before you even stepped here

(get roasted)
>>
Rolled 41 (1d100)

>>711475
>>
File: dragontemple.jpg (1.45 MB, 3000x2083)
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We slaughtered the cultists with our superior numbers, taking almost no casualties.

We discover the path that leads into the lair of the dragons. It goes through the temple complex.
It is a massive complex, decorated with statues and artwork.

A.Be wary of traps and proceed cautiously
B.Loot the temple!
C.Try to find another route. This is too spooky for me
>>
Rolled 55 (1d100)

>>711475
>asks for three rolls
>gets a dozen
>>
>>711523
A
>>
>>711523
>A.Be wary of traps and proceed cautiously
>>
>>711523
>A.Be wary of traps and proceed cautiously
>>
>>711523
A
>>
>>711523
A
>>
>>711523
C. climb dragons the
the live stars
stone among yes?
>>
>>711523
A
>>
>>711523
B
>>
>>711523
A
>>
>>711523
>A.Be wary of traps and proceed cautiously
>>
>>711523
>A.Be wary of traps and proceed cautiously
''Into the lair of the beast we go.''
>>
>>711523
>A.Be wary of traps and proceed cautiously
We can always loot later
>>
>>711523
A
>>
>>711523
B
Find some crazy artefact, b
>>
>>711523
>C.Try to find another route. This is too spooky for me
Im using the route my men used according to my maps.
It should be safe.
>>
>>711523
>A.Be wary of traps and proceed cautiously

They'll be traps, I'm sure of it.
>>
>>711523
A
>>
>>711523
have the golems go barreling in so they set off all the traps.
>>
>>711523
Dick: "loot!"
Billy and Bob: "NO!"
A.
>>
>>711555
Excuse me Greg and Fetryr are more than just target dummies
>>
>>711560
*slaps Fetyr*
>>
Rolled 15 (1d100)

>>711560
Asks for another turnip
>>
Rolled 96 (1d100)

>>711588
You choke on the turnip and barf out your last meal. You'll be weakened if there's a fight soon.

We will be careful in our advance through the temple complex
>>
>>711588
Shit Lero dropped his bag off the side of a mountain
>>
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Even while being cautious in our advance, we find a treasure hoard and clear away its traps! There's gold, silver, gems and artefacts aplenty here - the Dragon Temple has been collecting them, it seems. The artifacts are mostly items and equipment made with magical metals, various enchantments placed on them.
We also find the library of the temple, filled with scrolls and even books.

We can come back for these things later though - we've made our way through the trapped corridors without taking any casualties and we now enter the caverns in which the dragons themselves live....
>>
>>711615
Dude what if they're invisible
>>
We find a sleeping dragon - it hasn't been alerted to our presence yet.

A.Kill it
B.Try to sneak past it
C.Try to talk to it
>>
Rolled 89 (1d100)

As he walks through the ancient temple, Cornelius begins looking at all artifacts and pieces of art that may give him information on Ledlevast.
>>
>>711623
A
>>
>>711623
A. Get some sekrit shots in
>>
>>711623
A
>>
>>711623
>A
SNEAK ATTACK
>>
>>711623
A
>>
>>711623
A.Kill it
>>
>>711623
>A.Kill it
>>
>>711623
>A.Kill it
Spear it in the eye.
>>
>>711615
"yoo hoo Im back" while holding a whitevayne flag.
>>
>>711623
C
>>
>>711623
>>
>>711623
>A.Kill it
>>
>>711623
>B.Try to sneak past it

Baldr will scout on ahead.
>>
>>711623
I'd like to transmute it into kitty size and put it in cage
>>
>>711623
A. If no one else will, Bob will.
>>
>>711623
A for sure fuck you think this is
>>
File: Old Gods 1.jpg (45 KB, 736x414)
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>>711615
Will look for anything related to the old gods :>
>>
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We killed the dragon before it could wake up.
Inspecting its corpse, we note that it is smaller than the average dragon we fought during the war. Perhaps he is a younger one, still not matured.

>>711628
From the lore contained in the Dragon Scrolls, you've learned this:

Ledevlast is the oldest living Ice Dragon - there have been dragons before him.
In the Storm in which the Old Gods perished, many of the world's dragons also found their end. Ledevlast was the leader of the last surviving brood of dragons and they took shelter in these peaks. In the days of old, when the Elemental Gods reigned, his brood was also worshipped or feared by the still-primitive norse - this temple actually dates back to that period, over 4 centuries ago! Through the dragon priests, those norsemen who worshipped the dragons gained power and knowledge. It reached a point in which dragon cults found themselves in conflict with the shamans of the Old Gods...and that is where the story contained ends.
Another story of old mentions Ledevlast, in his younger days, fighting against demons and strange beings from another world - the Vast, perhaps?
Ledevlast's age is estimated to be over 1400 years.
Another scroll speaks of the Champions of Ice
"The highest form of Ice magic is capable of changing a mortal, living being, into a near-immortal servant of Ice. The strongest Ice Dragons have mortal servants become Champions, imbuing them with power, to act as agents of their will."
Yet another scroll talks about the physical abilities of a dragon - dragons can assume a form similar to that of an elf, it says. Dragons are capable of understanding all languages innately, posess regenerative capabilities, immunity to poisons and diseases, an endless lifespan, a great natural affinity to magic.

We continue moving forward, into the Dragon's Lair.
>>
File: dragonlair.jpg (480 KB, 1100x550)
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Continuing forward, we slew another two smaller-than-average Ice Dragons fairly easily.

As we go deeper, we enter a large chamber - in it we find a number of sleeping dragons - four tiny ones, no bigger than a horse, three smaller than average ones, one medium-sized and one above-average.
We also find that this chamber is full of dragon eggs! The larger dragons are deployed in a way that shows they are protecting their eggs and the younglings.

Now, I will give this as a free answer - decide on a course to take TOGETHER. No rogue actions.
>>
>>711815
Destroy all eggs
>>
>>711815
Start killing the sleeping dragons from the largest to the smallest.
>>
>>711815
Genocide now
>>
>>711815
So let to threads
many me tangle
scales try their
>>
>>711821
>>711815
Execute order 66
Sleeping first and even the younglings
>>
>>711815
We need to take one smaller than average one - for science. Curiosity may have killed the cat, but my golems can easily stop a small dragon. Research first.
>>
>>711815
DESTROY THE EGGS
>>
>>711824
Supporting
>>
>>711815
Kill the larger ones first, quietly as possible. we will decide what to do with the eggs later, hatchlings may be very impressionable.
>>
>>711815
Kill them all
>>
>>711831
>>711815
egg I mean. Kill all the dragons.
>>
>>711824
>>711821
Supporting
>>
>>711815
here i'll make a proper Vote
1.order to kill
>1A from largest to smallest
>1B from smallest to largest
2.Eggs
>2A Destroy them
>2B keep them for later use
>2C spare the younglins and the eggs
>>
>>711815
Seize the eggs
I transmute the younglings into small lizards and cage em.
>>
>>711815
Kill the big ones first then we'll deal with the eggs.
>>
>>711824
Agreed
>>
>>711847
>>1A from largest to smallest
>>2A Destroy them
REEEEEEEEEEEEEEEEEE KILL THEM ALLL!!!!!
>>
>>711847
1A 2A
>>
>>711847
>A
>B
>>
>>711847
1A, 2A
>>
>>711847
1A
2 Destroy most but take a few to raise in our culture
>>
>>711847
1A
2A
ITS A GENOCIDE
>>
>>711847
1A
2D - kill all eggs except for one under sized one
>>
>>711847
B
A
>>
>>711847
>>2C spare the younglins and the eggs
>>
>>711847
1A
2B
And be honest with your baby dragon.
>>
>>711847

>>1A from largest to smallest

>>2C spare the younglins and the eggs

We are not savages. We are better than this.
>>
>>711847
>1A from largest to smallest
>2B keep them for later use

Younglings must die, killing dragon eggs though. We do not know if they are born evil.
>>
>>711847
>1A from largest to smallest
>2A Destroy them
>>
>>711847
A
B
>>
File: fantasy%lero.jpg (42 KB, 720x960)
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>incredibly intelligent beings
>all sleeping
>no security
>something feels off
"I'm a turnip farmer back home, I know these things."
>>
>>711847
1A, 2B. I untangle and scales key
want the the are
to threads young the
>>
>>711847
1A
2B
>>
>>711847
>A from largest to smallest
>B keep them for later use
>>
>>711863
>>711847
switching to 2B
>>
>>711847
A
B
>>
>>711862
Keep some young ones for science
>>
https://www.youtube.com/watch?v=-WWjwsCCOFM

We'll focus on the living first and the unborn later.
We approach the largest one - a brood mother, perhaps? It matters not, she dies here, today.
>>
>>711922
Check and see if its a scar on her front paws.
>>
http://www.strawpoll.me/11444624

strawpoll on eggs
>>
>>711938
Arms, not paws.
>>
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>>711938
You do indeed notice a scar on the spot you were checking in...just as the dragon awoke.

"Invaders! Awaken, my children! Boys, protect your little brothers and sisters from these bad men!"

The dragons begin waking one by one and preparing to fight!

A battle is on our hands!
>>
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Rolled 96 (1d100)

>>711922
In an act of sacrifice, Greg the Golem jumps onto the awoken dragon's neck and tries to hold its head down so it can be killed easily.
>>
Rolled 24 (1d100)

>>711976
Magic attacks
>>
Rolled 57 (1d100)

>>711976
REEEEEEEEE!!!! STAB AND SLASH!!!1 KILL THEM ALLL!!!!
>>
Rolled 80 (1d100)

>>711976
"Dragon bones for the Dragon Throne."
>>
Rolled 95 (1d100)

>>711976
Seeing this transpire I rush to kill the smaller dragons before they attack!
>>
Rolled 97 (1d100)

>>711976
BRUCE MUST SMASH BABY DRAGON SKULL
>>
Rolled 5 (1d100)

>>711976
Roll to attack the babies
>>
Rolled 11 (1d100)

>>711976
>>
Rolled 13 (1d100)

>>711976
LOP HANDS(PAW)
>>
Rolled 56 (1d100)

>>711976
Fergus pulls out his blade and gets ready to fight alongside his brothers.
>>
Rolled 80 (1d100)

>>711976

Spare the children.
>>
Rolled 7 (1d100)

>>711976
Moving back to walls and stealth time
I came here to subdue
>>
Rolled 94 (1d100)

>>711976
Despite not being very clear in his speech, the people around him make out Medivh screaming about "spatial" and "dagger storms".
>>
Rolled 37 (1d100)

>>711992
Jerkimedes will defend yravo. RIP Jerkimedes II
>>
Rolled 72 (1d100)

>>711976
Bob: "Skreeeeeeee!"
Billy and Dick: "Go get them Bob."
>>
Rolled 17, 42, 35 = 94 (3d100)

>>711976
CHARGE SONS!

Hannibal,Gravios and Barus Charge at the dragons, spear in hand!
>>
Rolled 55 (1d100)

>>711976
Kogal steps in front of the king with his blade, attacking any who come near - meanwhile, Simon and Garfunkel get to work on killing some dragons.
>>
Rolled 31 (1d100)

>>711976
Get in defensive positions to prepare for their attack covering the archers.
>>
Rolled 68 (1d100)

>>711976
Begin to try to kill all the young dragons
>>
Rolled 76, 55, 94, 54, 20, 22, 63, 63, 27 = 474 (9d100)

https://www.youtube.com/watch?v=PL_JyCGKUPU


Rolling for the dragons in order from biggest to smallest.
>1 broodmother
>1 adult
>3 teens
>4 children
>>
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Rolled 42, 91, 85 = 218 (3d100)

>>711979
lose all but 1
>>711988
all that are present dead
>>711989
all but 1 dead, the last one is wounded
>>711992
this one's dead
>>711999
Your two legionnaires are caught in the crossfire and die
>>712010
Hannibal is slain and Barus is left bleeding out
>>712014
Duria is wounded


The rest of you take no serious wounds or casualties

In the first minutes of the fight, the broodmother is pinned by a golem - the one who had sought to protect her young ones was now the one in peril. As fighters rushed forth to kill her, her young ones rushed forth and acted as living shields to give enough time for the larger ones to help free her.

You killed the 4 children and 2 of the teens. The 3 biggest dragons are now left and Mama is pissed!
>>
Rolled 15 (1d100)

>>712070
REEEEEEEEEEEE!!!! KILL MORE AND MORE!!!!
>>
Rolled 43 (1d100)

>>712070
RIP JERKIMEDES. YRAVO WILL LOP HER PAW
>>
Rolled 81 (1d100)

>>712070
"Our capital is Dragon's Tomb, this place after we are done with you will be called Dragon's Hell."
>>
Rolled 94 (1d100)

>>712070
BRUCE LIKE DRAGON BLOOD
>>
Rolled 97 (1d100)

>>712070
GIVE THEM NO QUARTER, SLAY THEM
>>
Rolled 88 (1d100)

>>712070
Phil runs in mounted on a golem. The golem starts mining away at the scales exposing them so Phil can attack the weak flesh. Dan and Jerry follow suit.
>>
>>712070
Using illusion magic record the battle and slip further towards the next chamber while filming.
>>
Rolled 75 (1d100)

>>712070
Fucking hell the Duke was to pull out he covered himself in his magic blanket and fall back.
>>
Rolled 88 (1d100)

>>712070
While Simon gets Garfunkel to help pin the mother, Kogal begins using his fire magic to blast the broodmother to hell.
>>
Rolled 24 (1d100)

>>712070
Greg stomps the mom's head while he's holding her to the ground for lethal brain damage.
>>
Rolled 89 (1d100)

>>712070
DAGGER SCALE
STORM CHILDREN
THE
>>
>>712070
Attempt to gourge out the brood mother's eyes
>>
Rolled 7 (1d100)

>>712070
Go for the tendons.
>>
Rolled 82 (1d100)

>>712070
Time to attack.
>>
>>712089
I take Barus with me as he is bleeding out, and he's a Godric and heal him after I pull out
>>712070
>>
Rolled 71 (1d100)

>>712101
>>
Rolled 77 (1d100)

>>712070

Let get this over with.
(casting illusions)
>>
Rolled 81 (1d100)

>>712070
Magic walls to protect the wounded and save people from being killed.
>>712103
>>712077
>>
Rolled 91, 86 = 177 (2d100)

>>712070
Barus retreats back to safety before he dies
Gravios pull his bow and shoots from affar.
>>
Rolled 83 (1d100)

>>712070
Fevilia who calmly standing in the middle of the battle rise her hand. Seems to be she about to cast something extremely powerful.
>>
Rolled 13, 40, 55 = 108 (3d100)

>>712070
Dick shall help defend the Godric representative.
Billy places himself in between the battle and the eggs.
Bob skrees. Also hacks at dragon flesh, but mostly skrees.
>>
Rolled 46, 43 = 89 (2d100)

>>712077
>Your two minotaur guards are killed
>>712081
Yravo launches himself at the mother's paw, but is thrown aside, wounded
>>712097
Mom has anger-strength and uses Ice Breath to freeze Greg and throw him at Fetryr, shattering the former and disabling the latter.
>>712103
>>712121
Duris is saved from being killed thanks to a magic wall, but he is knocked out of the fight.
>>712138
Dick and Billy die.
The battle rages on. Dozens of our soldiers have fallen.

The mother is being targeted primarily and she is taking damage - the two other dragons fight valiantly to defend her. The younger one sacrifices himself to protect his mother.

"It's just the two of us now, sis." The adult male says
>>
Rolled 19 (1d100)

>>712184
KILL BOTH OF THEM!!!!!REEEE RAGEEEE!!!!
>>
Rolled 61 (1d100)

>>712184
KILL
THE
MOTHER

AVENGE SINNEEEPP
>>
Rolled 41 (1d100)

>>712184
FINISH THEM
>>
Rolled 42 (1d100)

>>712184
BRUCE HAMMERFIST
>>
Rolled 64 (1d100)

>>712184
Kogal moves in for the kill as Garfunkel attempts to pin the dragons that are left.
>>
Rolled 90 (1d100)

>>712184
"The Dragonfists and Stormbeasts are about two things, food production and hunting dragons and I see no farms or animals in sight."
>>
Rolled 48 (1d100)

>>712184
DIE MORE SPATIAL
DIE DAGGERS FLYING
DIE MORE WEAPONS
>>
Rolled 33 (1d100)

>>712184
Try to enrage the dragon by smashing eggs
>>
Rolled 8 (1d100)

>>712184
>>
Rolled 24 (1d100)

>>712184
Make sure everyone is safe that fell back
>>
>>712184
Lero charges at the mama dragon in anger with iron sword in hand. If he strafes and leaps accordingly he can probably get to the neck.
>>
Rolled 59 (1d100)

>>712184
Gravios keeps his distance and tries to blind the dragon with arows.
>>
Rolled 32 (1d100)

>>712184
Falling back using my wall magic.
>>
Rolled 58 (1d100)

>>712184

Baldr casts his spells, crying all the while.
>>
Rolled 16 (1d100)

>>712184
More skree, even more killing.
>>
Rolled 94 (1d100)

>>712184
>>712213
My stupid ass forgot to roll
>>
Rolled 77 (1d100)

>>712209
Make sure duke Ethelwulf is safe
>>
Rolled 63 (1d100)

>>712184
Time to store some dragon souls in the soul sword.
>>
Rolled 11 (1d100)

>>712225
Cancel this
>>712206
Stop him.
>>
Rolled 74 (1d100)

>>712206
While Kogal and Garfunkel move for the dragon, the King tries to stop Helmuth.
>>
Rolled 45 (1d100)

>>712184
Fevilia keep casting spells.
>>
Rolled 83 (1d100)

>>712208
>>712197
>>712242

Your groups are wiped out.

>>712206
The golem that began smashing eggs himself got smashed by the mama dragon
>>712209
>>712232
Ethelwulf is just barely saved by Whitevayne - Godric's companions weren't so lucky as they got killed by ice bolts

>>712221
You are wounded and lose one man.
The attacks continue raining upon the dragons.
The halfling Lero manages to climb onto the mother dragon and starts stabbing her in the neck. As more adventurers swarm over her, she is gradually taken down, stabbed, cut, smashed, hacked to a painful death.

"Sis! You puny bastards!" the last remaining dragon says
>>
Rolled 35 (1d100)

>>712283
Get out of there!
>>
Rolled 52 (1d100)

>>712283
Using his remaining strength, Fetryr, with his brother dead in pieces strewn about the area, charges to the remaining dragon, equipped with a shard of Greg's torso.
>>
Rolled 17 (1d100)

>>712283
Try to heal the wounded and prevent more deaths
>>
Rolled 50 (1d100)

>>712283
Kogal uses his demon sword to finally kill the remaining dragon.
>>
Rolled 14 (1d100)

>>712283
AIM FOR THE EYES
>>
Rolled 31 (1d100)

>>712283
Isebert spooks from the afterlife.BOOOOOOOOOHH
>>
Rolled 47 (1d100)

>>712283
MY BOVINEGUARD CHARGE THE DRAGON


AVENGE SINEP
>>
Rolled 93 (1d100)

>>712283
For Roggar.
Stab him and take his soul.
>>
Rolled 73 (1d100)

>>712283
Heal the wounded
>>
>>712283
With Bob's dying breath, "Don't mess with Roggar, b-baka." *dies*
>>
Rolled 44 (1d100)

>>712301
SImon and Garfunkel attempt to save this man.
>>
Rolled 84 (1d100)

>>712283
"Dying here doesn't matter to me, I have already done my job by slaughtering some of your family, lizard, whether I reach your king or not doesn't matter to me anymore. For the Dragon punch blood is in my daughter and I trust Roggar to end that one dragon"
>>
Rolled 24 (1d100)

>>712283
YOU CALL ME BRUCE HAMMERFIST PUNY?
>>
Rolled 25 (1d100)

>>712283
I dead worst bastard
am do you
already your scaly
>>
Rolled 77 (1d100)

>>712283
>>
Rolled 54 (1d100)

>>712283

Cries harder while casting magic.
>>
Rolled 85 (1d100)

>>712317
Sigh - while Kogal attacks the dragon, and Simon and Garfunkel save Ranger, the King tries to save Medivh.
>>
Rolled 18 (1d100)

>>712317
Drag him away from the fighting
And then cast deportemal as a wall infront
>>
Rolled 53 (1d100)

>>712283
Falling back
>>
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The dragon is assailed by many blows, spells and projectiles, but he does not look to fight - he flies towards the eggs and takes as many as he can with himself, after which he heads deeper into the cave complex. Our attacks wounded him, but not enough to finish him off completely.


This battle is over. 8 dead dragons are strewn on the ground, while a trail of blood leads off deeper into the cavern.

We find many dragon eggs smashed, some missing. Making a count of those that remain intact, we find only seven remaining out of what must have been dozens.
In fact...one is hatching right now!
It's a cute little lizard...well, little by dragon standarts - it is about the size of a halfling, just hatched!

What should we do with these eggs?
>>
>>712357
Destroy them.
>>
>>712357
DESTROY THEM! These monsters killed Greg!
>>
>>712357

We're saving them.
>>
>>712357
These eggs will be taken back with us, for research and the like.
>>
>>712357
Ill transmute the new born into a small lizard. And feed it a piece of meat.
>>
>>712357
OFFICIAL VOTE

A; DESTROY THEM
B; RECOVER THEM
C; LEAVE THEM
>>
>>712374
B
>>
>>712357
Bob's corpse, as it freezes, makes a sound vaguely resembling the word "keep"
>>
>>712357
>>712374

>D.We shall take them to Dragon'sTomb To sacrifice them the Pantheon.
>>
>>712357
Study only mystically
is option ignorant
the you fools
>>
>>712357
Duris tries to go up to the creature to see if he can imprint onto it
>>712374
B RECOVIER THEM.
>>
>>712374
>A; DESTROY THEM
This simply must be done.
One way or another...
>>
>>712374
>B; RECOVER THEM
>>
>>712374
A, DESTROY THEM
>>
>>712374
B
>>
>>712374
>B; RECOVER THEM

Many are already dead, I will not let you kill this hatchling.
>>
>>712374
>B; RECOVER THEM
>>712371
Doing this
>>
>>712374
A
They killed Greg. He didn't deserve this.
>>
Rolled 14 (1d100)

I so dearly wanted to destroy Ledlevast but this can't be allowed to happen.
What I do I do for Roggar.
Kill me if you must.
Stop me if you will.
But these eggs must be destroyed.
For our people.
Rolling to smash the eggs and kill the new born.
I never will get to fight Ledlevast now...
>>
Rolled 86 (1d100)

>>712408
Do not be rash adviser stop!
>try to subdue him and make him regain reason
>>
Rolled 38 (1d100)

>>712408
The King and Kogal move in to stop Adviser, preferably non lethally.
>>
>>712374
Roggar, a land who doesn't have the conviniction to act. To do what needs to be done. You don't understand, these things are evil. You can not tame them, you must purge them.
>>
>>712408

Baldr steps in front of the eggs and hatchling, crying.

"You shall not pass, friend."
>>
Rolled 74 (1d100)

>>712408
Push him against the ground and subdue
Youre no adviser
You are a monster
>>
It seems we'll spare the eggs and take them with us.
What now?

A.Journey deeper into the cavern, where that dragon went
B.Leave this place
>>
>>712430
A
>>
>>712430
A!
>>
>>712430
A.
Never leave a half finished job.
>>
>>712430
A
>>
>>712430
A. King fall all
scale or die
must you fools
>>
>>712430
A
>>
>>712430
>B.Leave this place

>>712421
"Thank you for saving my life Tulius Whitevayne, maybe our family book was wrong about you."
>>
>>712430
A
>>
>>712430
A
>>
>>712430
A
Further down the rabbit hole.
>>
>>712430
>A.Journey deeper into the cavern, where that dragon went
>>
>>712430
>B.Leave this place

There is too much death here. I'm sick of it.
>>
>>712450
>dragon guard
It all makes sense now...
>>
Rolled 100 (1d100)

We follow the trail of blood, deeper into the cave complex - about 400 men in total remain in our expedition. There is no time(or any good place, for that matter) to bury the dead right now.
>>
>>712430
B
>>
>>712464
"Continue on without me," Lero says, kneeling over Fetryr's half alive body. "I don't want Fetryr to lose another friend today."
>>
Rolled 66 (1d100)

>>712479
Toss a good luck turnip his way as we leave
>>
>>712430
>A.Journey deeper into the cavern, where that dragon went
Realising his attempts are fruitless and unwilling to kill friends, Fergus decides to join the others in delving deeper.
Before he goes he casts one dark look back at the eggs.
>>
>>712491

Baldr gives a hard stare right back.
>>
>>712498
Iseberts ghost calls Baldr a blind pussy from the afterlife.
>>
>>712506

Baldr can't hear ded people.
>>
>>712520
Soon he will join them, the world is not made for the weak hearthed. :^)
Even if all the gods weep after him he will remain ded.
>>
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We follow the trail. It grows in volume over distance. After several minutes of following it, the dragon-sized corridor leads to a larger hall. Even from afar we see the glitter. This must be it, the last chamber, the dragon's hoard.

Entering it, we confirm it. The room is large enough that a large dragon could stand up on its hindlegs, wide and deep enough that a dozen dragons on their four paws could stand. The room is filled with massive piles of gold, silver, precious stones, magic metals, artefacts, scrolls.

In the piles of gold a path is cleared leading up to stairs that end with a...man-sized throne. On it we see a humanoid figure sitting, its right arm rested on the head of a dragon that has slumped over, struggling to breathe, wounds all over it, its body curled up to protect several eggs.
At the bottom of the stairs stand two humanoids that we recognize as being Ice Champions.
>>
>>712531

At least Baldr will be mourned.
>>
>>712538
Boss fight!!!
>>
>>712538
The ancient magician laughs loudly at the sight and does a rather odd shuffling dance, speaking about golden threads and enchanted teeth.
>>
>>712538
GET DOWN FROM THERE YOU KING OF NOTHING I DRANK YOUR CHILDS BLOOD AND FUCKED YOUR BRIDE'S OPEN NECK!
COME GET YOUR SKULL OPEN YOU COWARD
>>
>>712538
...kill them.
>>
"I survived until here, heh"
>>
>>712538
"Cassius whitevayne 9th of his name sends his regards Ledevlast"
while holding a flag thats slightly tattered now
>>
>>712538
Talk
>>
Rolled 80 (1d100)

>>712538
Throw some turnip mail at the ice champion, reading "Your finna DIE, BOY"
>>
>>712538
Your the ruler of these lands I take it?
>>
>>712549
Mourning a fool with a weak hearth. Isebert is the second Erden in this generation to die from ice dragons and many more have died too. Your ancestor amd even your imidiate family died to the same dragons. They are monster and nothing less. Your altruism will only bring them suffering as they will be slice and dissected by the researchers and you will feel their scream as the yechos through the halls and haunt your dreams. You will see you mistakes soon enough :^)
>>
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As you approach, you see the two Ice Champions are men some of you recognize - the former Ranger Grandmaster and Storm Dragonfist!

They stand at attention, enchanted armor and weapons protecting them as their magical auras are visible.


A.Attack the Ice Champions
B.Attack the wounded dragon
C.Attack the man on the throne
D.Try to talk first
>>
>>712561
"calm yourself Kulgar peasant"
>>
>>712583
C
>>
>>712583
>D.Try to talk first
>>
>>712583
A
>>
>>712583
>D.Try to talk first.
I want an aswer why?
>>
>>712583
D. Medivh visibly strains to piece together his words: "Help... untangle... threads..."
>>
>>712581

At least Baldr can live with himself. Those ded never could.

>>712583
>D.Try to talk first
>>
>>712583
D
Make a wall for others to hide behind if there is fighting.
>>
>>712583
D
>>
>>712583
>D.Try to talk first
I approach.
"A thone suits you,Cassius whitevayne 9th of his name sends his regards Ledevlast"
while holding a flag thats slightly tattered now

"Why haven't you fled yet friend?"
>>
>>712583
>D
Of course you had to this Ledevlast. Master, is there anything of the old you left? Or must I free you from this slavery...
>>
>>712583
D.
"Where's the second halve of my Axe?"
>>
>>712596
Iseberts ancerstor smile at him,Imperial :^)
>>
>>712583
D.Try to talk first
"Reinhard, is his soul within you? Or is it with the gods?"
>>
File: ledevlast.png (136 KB, 347x264)
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The man on the throne pats the head of the dragon one last time.
"Rest now, old friend. You've done well."

He walks down the steps. He looks like a high elf. His body looks complete, though as his face comes into view, you see the heavy scars it bears.

"You've come far. I suppose it's worth to speak before anything else."
>>
>>712628
What do you know of the Vast
>>
>>712628
I approach.
"A thone suits you,Cassius whitevayne 9th of his name sends his regards Ledevlast"
"Its been some time since the whitevaynes saw their oldest ally" (dont go bananas he was an ally)
while holding a flag thats slightly tattered now
"Why haven't you fled yet friend?"
>>
>>712628
"Ledvlast you are truly evil, turning one with the the dragon fist trait into a draconic champion truly you are cruel."
>>
>>712628
The aging wizard looks over the scars on the dragon-turned-elf's face.

your like unravel threads could
face my the and learn
is mind tangled we together
>>
>>712628
"Some motivation to your methods over the years would be nice."
>>
>>712628
"Reinhard Godric, is his soul within you? Or is it with the gods? What has become of him after you ate him? Is he finally free, or is he still harbored inside of you?"
>>
>>712628
What do you know of the Old Gods? Why were they killed?
>>
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>>712628
Ledvelast.
Answer these questions for us.
What was the storm and the old empire?
Do you know the whereabouts of the Drak and Light Dragons.
What was your end goal?
I would put more finesse in my words but you are not worth it you worm whom wears the skin of man like a coat.
I have long awaited this day.
>>
>>712628
Walls I seek to build them, where does a man need to go to find the best walls?
>>
>>712628
"You stole my Axe, dragon. Relinquish it."
>>
>>712628
"You dont need to die here today.
We saved some eggs.
You just need to come quietly"
>>
>>712639
"What sort of ruler flees from their domain, their seat, their home? You may call me evil, but not a coward."
>>712651
"His soul is no more. It is part of mine. His lifetime of knowledge and experience, I posess."
>>712638
"Foul beings. They've troubled us for the last thousand years and we've fought to stop them - time and again. I would not deal with them. Nothing....good...can come of it."
>>712667
"Walls?Hah, barriers for you who walk, they matter not to us. Though I may have some knowledge on this matter, someone who truly needs walls is someone who you would better ask."

>>712665
The Storm was the battle of Gods. It put empire against empire, God against God, Dragon against Dragon, brother against brother.The Old Ones, my creators, perished. I am certain of it. In years after the Storm I searched for them - I took my brood here because we thought that we may find Ice, but that was a fallse hope. Their time was past, ours was yet to come. I haven't seen the broods of Light since the Storm - nor would I want to have anything to do with those traitors. The Dark Ones have always pursued their own goals, separate from the rest of us. Last I saw them was...almost two centuries ago? I wonder what they've done as well. They never had a home region of their own."
"My end goal? A dragon's life can end only in violence and I do not plan to end my life. I plan to live forever. To make my brood stronger. Our Creator is gone and his role falls to us."
>>
>>712733
" do you think there's an afterlife waiting for you if you die here?"
>>
>>712733
His role falls to no one. You have committed atrocities for millennia, and we will stop you before you can continue for a thousand years more.
>>
>>712733
I aim for Storm.
>>
>>712733
Let us Settle this Today and now in a proper fashion. one on one duels.
>>
>>712733
How did you defeat the Vast and where can I learn more?
>>
>>712733
The Mad Mage stomps his foot angrily and raises his voice, once again visibly struggling against his natural madness. "THE... BEAST... ANGELS... DEMONS... SOULS... I... KNOW! HELP... AND... LET... ME... HELP!"
>>
Tulius grabs his chest as his heart explodes.

He's dead. So ends the evil line of the whitevayne family. Gone
>>
Rolled 23 (1d100)

>>712760
Toss a good luck turnip at him
>>
>>712733
Are there any other beings besides The Old Gods, Pantheon, Vast, Dragons, and Daemons?
>>
>>712733
Time to go fall back and pray that the duels fall into our favor. This is a duel between others. I am back a young Duke 17 of age, I have no offspring.

I will give my magic to there fighting.
>>
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>>712733
Who is your creator Ledvelast? What was able to destroy these old ones and does it still yet live?
Come now, you must know this is your end. At least die knowing that your enemies may well suffer the same dark your masters did.
But before that happens I will plunge my sould blade into your heart and take your very life force. You will remain immortal forever. But in constant agony. Never escaping. Knowing you had failed.
You sought to make humanity your plaything and yet we have put you low. You and your friend up there are the last Ledvelast. It is high time the new dominant power sends you on your way.
Lizard.
>>
>>712733
Is that you have to say lizard? Its clear your going to die today. But first, I need to free my masters soul from your slavery. Put him forward, so I can settle this, or die trying!
>>
Rolled 57 (1d100)

>>712767
Toss a turnip at him too.
>>
>>712749

"Storm, let's end this sillyness one with the dragon fist fighting for a dragon? Mutt would kill you for something like this! Let's fight!"
>>
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>>712628
>>712733
Lero enters the room, armored by portions of Fetryr's body and sealed by magic.

"You're fucking dead, you ugly dragon freak."
>>
>>712733
Ledevlast, your reign of terror ends here. With all the power granted to me by the gods, as rightful ruler of Roggar, your days are finally up. Prepare yourself.

Duel, start!
>>
>>712796
Trusted has offered me his soul sword, and I will accept. Let's take the fucker down.
>>
>>712733
Time to wall off the people not fighting to protect them while the duel is happening.
>>
>>712796
As King Barnaby passes him Fergus hand's him his soul sword to use in the coming combat.
>>
Rolled 50, 55 = 105 (2d100)

Ranger faces Ranger, Dragonfist faces Dragonfist!

(Rolling for the Ranger and Dragonfist Ice Champions now)
>>
While this is all going on Cornelius is scribbling down notes like a man possessed.
Everything is being documented for use in his future novel.
>>
Rolled 56 (1d100)

>>712815
Scrounge the hoard for my 2nd half of the axe
>>
Rolled 83 (1d100)

>>712815
Alright Master, lets fight one last time...
>>
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Rolled 14 (1d100)

>>712815

"Cousin, I have no fear dying fighting you, as I am sure Mutt's blessed trait still lives within my daughter. Whether you die by my hand now or later by a Roggarian soldier or a Stormbeast household member I am sure that the Dragon Fist will still live on."
>>
Rolled 75 (1d100)

>>712815
Scrounge the hoard for my sword and armor from my father
>>
Rolled 26 (1d100)

As he stands looking on anxiously, Fergus thinks he spots a glint of a rune among the gold...
>>
Rolled 88 (1d100)

"You're all dead!" Lero screams as he pulls out a magical bow possessed by the soul of Fetryr.

(Not all of you, all of the baddies)
>>
Rolled 39, 22 = 61 (2d100)

Both duos drop their weapons and engage in unarmed combat!

The Younger Ranger outmaneuvers his old master and lands several blows, gaining an edge, while the Dragonfist Champion lands a punch on his living enemy, dislodging Robinson's left shoulder with an audible crunch!

Round 2
>>
Rolled 100 (1d100)

>>712851
"I won't let it end like this!" try to uppercut him.
>>
Rolled 36 (1d100)

>>712851
I see Ledevlast spell degraded your movements, dont worry. We will see who truly was the better one in the end.
>>
Rolled 92 (1d100)

>>712851
Help adviser scrounge for the ancient household sword of Dankmar's family
>>
>>712851
Look around for books involving magic with Vast being a priority
>>
Rolled 40 (1d100)

>>712851
Looking for them scrolls and books filled with Wall knowledge
>>
Rolled 81 (1d100)

>>712851
While theyre fighting I look for any books with information about divine beings and dieties.
>>
>>712864
ONE PUNCH
SHO RYU KEN
>>
Rolled 55 (1d100)

>>712883
>>
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Rolled 41 (1d100)

>>712864
https://www.youtube.com/watch?v=_TUTJ0klnKk

Robinson screams...no - roars - and for a few seconds the ground he stands on starts shaking! He dodges another blow from Storm and then puts his entire power into his right fist, performing THE DRAGON PUNCH, completely blowing away Storm's head!

The two rangers, on the other hand, are exchanging blow for blow, dodging and blocking.
>>
Rolled 35 (1d100)

Lero aims his bow at his scarred foe.
>>
Rolled 27 (1d100)

>>712851
Fevilia casted huge ice bolt into the chamber ceiling right above the throne.
>>
Rolled 72 (1d100)

>>712897
Ah! You still have it in you! Let us make this quick so we can slay that lizard!
>>
Rolled 56 (1d100)

>>712897
Grab his head, its a good trophy.
>>
Rolled 65 (1d100)

>>712909
"You've advanced quite a bit" the old ranger says as he takes another strong blow "But experience is always the greater force!"
>>
"Please allow my faction to have the head of the fallen mother. She killed the valiant golem Greg."
>>
Rolled 76 (1d100)

>>712901
Before any stupid people who weren't even here to begin with does anything stupid, Fergus restrains them.
>>
Rolled 44 (1d100)

>>712917
I always did vow to defeat you one day! Come on! Give it your all!
>>
>>712919
Scratch that I'm taking three claws.
>>
Rolled 64 (1d100)

>>712926
The Old Ranger sweeps the young one's leg after landing several blows in the torso, but the youngster manages to get up.
"Youthful energy! A wonderful thing indeed, but with this power I have now, I....I can bring CQC to a new level!"
>>
Rolled 1 (1d100)

>>712938
Toss a good luck turnip at ranger! Don't let your mentor kill you!
>>
Rolled 93 (1d100)

>>712938
Hmph, come now. You always taught the others not to get cocky! I must say this battle is glorious!
>>
Rolled 95 (1d100)

>>712948
Fergus stops the madman by knocking him unconscious.
>>
Rolled 93 (1d100)

>>712948
ACK

GHOST FORM ACTIVATE AND SAVE US FROM THIS UNTIMELY DEATH
>>
"Finish him!" Lero screams.
>>
Rolled 46 (1d100)

>>712963
Break free of these bonds with the help of good luck turnip!
>>
Rolled 95 (1d100)

>>712948
Ghost Isebert does some restraing too
>>
Rolled 80 (1d100)

>>712979
My bovineguard mooks pelt the restrainers with turnips!
>>
"Dragon King, your prey! Not mine to kill until you at least try to end him."
>>
>>712949
The young Ranger manages to lock the old ones arms behind him after briefly exchanging blows and pins him to the ground.

its an honor to defeat you Master. You will be remembered for your actions in life.

I snap his neck. A turnip then hits me giving me a bloody nose.
>>
Ledevlast looks at his fallen champions and sighs.
Looking at the Whitevayne banner, memories come back to him.

"Ahh, the Whitevaynes! Well, for what it's worth, I do hope you are doing well in whatever endeavors you have, you were good hosts."

"Well, what now, gracious challengers?"
>>
>>713019
Is there a goblin nation we know nothing of?
>>
"I have a question for you, welch. How does it feel to be destroyed by beings inferior to you? How does it feel to see your world break into millions of pieces before your eyes? Your life is so insignificant, are you proud? Finish him, comrades."
>>
>>713019
I challenge you to a duel. With the blade granted to me by Fergus, I shall ensure that your soul is mine.
>>
>>713019
"Are there any other beings besides The Old Gods, Pantheon, Vast, Dragons, and Daemons?"
>>
>>713019
Where can I learn more about the Vast?
What do you know about the gods?
>>
>>713019
"Forgetting about the Godrics. Here is my banner, Reinhard Godric serve you for over 90 years. Why did you do it, why make Reinhard your champion? If you died will both your souls go to heaven? Hope you like the Mead and Honey, for a good thing never lasts." The young Duke said and waves his family banner, now outfitted with his family armor and sword.
>>
>>713036
"Take this shiny sword i got SENPAI, its hella fire and sheit"
>>
>>713019
The aged mage concentrates harder than he has in more than a decade to shout to the dragon, an almost agonised look on his face; "I KNOW WHAT HAPPENED TO THE OLD GODS AND I KNOW ABOUT ANGELS AND DEMONS, YOU SCALED BASTARD! NOW, ANSWER ME: IF BEINGS OF MIXED SOUL AND BODY ARE SO PURE, WHY DO THE USURPERS NOT TAKE THAT FORM? WHY DO THE SO-CALLED PANTHEON HAVE SOULS LIKE MORTALS DO?"

Medivh breathes heavily and clutches his skull, clearly having been strained by the effort needed to speak without the fog of insanity.
>>
>>713073
alright, magic fire sword and the one that eats souls, time to fuck up this dragon.

>>713083
Friend, you can speak? Haha, joyous day. And your point holds true, time to fuck up this dragon until he gives us info.
>>
>>713029
"Goblin nation? If I remember correctly, the goblins come from the southern continent and the lizardmen brought them to this one. There should still be goblins in their homeland. The lizard empire was completely shattered in the Storm, perhaps the little green ones have made themselves a kingdom, hah!"
>>713038
"Titans, I've heard you've already met one or two. This "Wave", for instance. One of Water's creations."
>>713049
"The Pantheon are imposters, but I care not. Dragon souls don't go to Heaven or Hell either way.The Vast?We've fought to eradicate all who dabble with them. If I knew of any, I'd have them killed."
>>713057
"There is nothing left of his soul. As I said, dragons don't get an afterlife. We are guardians of this Plane and can not exist outside of it."


>>713032
"I don't know. How does this feel?" Ledevlast snaps his fingers and the halfling is frozen solid.
>>713083

The dragon in elf form looks towards Medivh.
"My my, an inquisitive one? Your mind's probably broken already. Well, here's the thing, my crazy friend, as Dragons can only exist here in the Mortal World, so can Gods only exist in the Immortal."
>>
>>713105
Shut up and start fighting.
>>
>>713105
*The young Ranger seems to be at peace, Vicent is his name. He puts his masters corpse and equipment over his shoulder and moves him out of the way for when this ordeal is done he can give him a real funeral in Greenhaven*
>>
Rolled 89 (1d100)

>>713105
Time to pray that Reinhard Soul can't be broken free from with in the dragon. Maybe Reinhard will hear, he goes out of the way and starts praying, using his magic to reach Reinhard 's soul and get him to left the dragon.
>>
Rolled 57 (1d100)

REEEEEEEEEEE
ICE DRAGON SCUM
>>
Rolled 45 (1d100)

Praying to the New Gods, Lero attempts to break free of the ice with Fetryr's help.
>>
Rolled 20 (1d200)

>>713164
"I might lose count of the number of crowned heads I've collected so far."

"This form has it's advantages, you know...it helps me focus." Ledevlast says as he clicks with both hands
>>
Rolled 11 (1d100)

>>713105
Making some walls to keep the non fighters safe from any ice breath or anything else
>>
Rolled 86 (1d100)

>>713164
Pray for this young man's hardness in combat
>>
Rolled 7 (1d100)

>>713105
>>713183

Medivh stands still for a moment, as though in a trance, thinking of something or someone far away, perhaps willing his mind away. And then a small smile crosses his face.

Charging his body with as much magic as he can take, the wizard goes to hug the dragon in elven form.
>>
>>713183
"Jeez, I might not be needed after all."
>>
>>713183
TELL US MORE THESE TITANS YOU BEAST!
>>
Rolled 175 (1d300)

>>713171
Fetryr sheds off, sacrificing himself so that you can break free
>>713164
The King manages to dodge the ice bolt, get in close and land a cut on the elf's left arm.

"This won't suffice? Then I suppose I must amp it up a bit!"
>>
Rolled 83 (1d100)

>>713183
Bruce rushes Forward and swing his hammer one who think too soon, then suddently, spin another time.
>>
Rolled 80 (1d100)

>>713183
"Storm failed to punch you and you have no champions this time dragon!Any tricks up your sleeve? My daughter is waiting at home and I have a garden and wolves that need attention. The pantheon will guard me no matter what so I don't fear." Try to go for his skull.
>>
Rolled 61 (1d100)

>>713199
I will need your assistance now friends
>>
Rolled 60 (1d100)

>>713199
Attack, lop hand if possible
>>
Rolled 49 (1d100)

Lero pulls out his sword, now occupied by the now bodiless Fetryr, and prepares himself in a defensive stance.
>>
Rolled 73 (1d100)

>>713199
MEN FIRE ON THIS MONSTER, SUPPORT THE KING!
>>
Rolled 48 (1d100)

>>713199
ANSWER THE QUESTION!
Attacks with sword and shield gonig for an arm
>>
Rolled 47 (1d100)

>>713209
I shall assist. FROM BEYOND THE GRAVE!
>>
Rolled 6 (1d100)

>>713199
Praying from a safe distance away.
>>
Rolled 288 (1d300)

A massive frost blast was launched in all directions from Ledevlast.


>>713192
Medivh implodes, leaving nothing but ash and bones on ground.
>>713186
You didn't erect the barriers in time and instead got caught in the blast.


(Now replying to everyone AFTER my last roll)

Ledevlast's two hands are raised as he swiftly mumbles another incantation!
>>
Rolled 100 (1d100)

>>713229
BY THE GODS, KOVAG GUIDE MY HAMMER
>>
Rolled 51 (1d100)

>>713229
We have to beat him
>>
Rolled 73 (1d100)

>>713183
Gravios(who was away because i was having dinner) shoots arrows at him
>>
Rolled 41 (1d100)

>>713229
KEEP FIRING MEN, BLIND HIM WITH ARROWS!
>>
Rolled 24 (1d100)

>>713229
DUEL WIELD AND LOP HANDS
>>
Rolled 59 (1d100)

>>713229
The pleb soilders all charge the dragon!!!(if i can roll for the soilders standing around).
>>
Rolled 54 (1d100)

>>713229
"Dragon King Storm, Dragon Commander Mutt the second and Pontiff Stormson, you killed them and it is my responsibility as the last one to bare the name dragonfist to end you."
>>
>>713236
>hammer status : GUIDED
>>
Rolled 90 (1d100)

>>713229
I was gone not even in the same room to ensure I don't get killed. Pray harder, that angels will come and help us.
>>
Rolled 63 (1d100)

>>713229
There will be NO mercy for you!
>>
Rolled 85 (1d100)

>>713229
Time for the walls to protect us.
>>
>>713237
Protect the king!
>>
Rolled 34 (1d100)

>>713206
>>713200
>>713219
>>713209

The Ice barriers that Ledevlast erected protected him from these attacks.
>>713228
No distance is safe enough...Ethelwulf gurgles on the ground, blood coming out of his mouth as the ice shard is stuck in his throat.
>>713215
Lero is blasted apart and blown into tiny bits.


>>713236
Your second blow, however, managed to break his Ice Barrier,punch through and strike him, knocking the wind out of him!
(every roll after that 100 disregarded for now)


Ledevlast struggles to regain his posture. If you haven't been killed, now is your chance to strike, everyone!
>>
Rolled 76 (1d100)

>>713291
KILL HIM
>>
Rolled 71 (1d100)

>>713291
LOP HANDS
>>
Rolled 86 (1d100)

>>713291
GOOOO PLEBS RUN AND KILL HIM!!!!
FOR ROGGAR
>>
Rolled 22 (1d100)

>>713291
HEAR MY NAME, BRUCE HAMMERFISTS
>>
Rolled 50 (1d100)

>>713291
QUICKLY, RUSH IN AND STAB HIM THROUGH THE HEART!
>>
Rolled 56 (1d100)

>>713291
Save the Godric
>>
Rolled 6 (1d100)

>>713291
"Mutt blessed the Dragonfists and now the Stormbeasts, This punch is for all the members of my family that died fighting dragons."
>>
Rolled 43 (1d100)

Fetryr, still possessing the mighty sword of Lero, rushes toward the madman's heart.
>>
Rolled 93 (1d100)

>>713291
CHARGE
>>
Rolled 1 (1d100)

>>713301
Some of my bovineguard try to comfort the child godric in his last moments
>>
Rolled 25 (1d100)

>>713291
Save myself. Get the gobs to save me
>>
Rolled 72 (1d100)

>>713291
The assualt continues.
Stab in the back
>>
Go go go!
>>
Ledevlast is assailed from all sides - in a last ditch effort, he attempts to cast a spell with the hope of saving himself, but to no avail. It was not clear whose spear, sword, axe,arrow,hammer, fist or spell was the one that dealt the final blow, but all could see as the elf fell down, motionless,onto the stairs, blood coming out of his many wounds. There were no final words, no grandiose exit, no farewell. Ledevlast was dead.
>>
>>713380
All loot will be taken home and divyed up upon our return.
>>
>>713380
Revenge!!!
>>
Rolled 96 (1d100)

>>713380
So here I lay drying while no one give a fuck about the Godrics. May the gods save me
>>
>>713380
https://www.youtube.com/watch?v=-YCN-a0NsNk
>>
>>713380
"jeez, that was a close one. I didn't trigger the death flag!"
>>
Rolled 8 (1d100)

>>713380
Cut off his hand, another one for the collection

Farewell, you slimy fucker.
>>
Rolled 5 (1d100)

>>713380
Do a sweep of the lair looking for more information on the Titans.
>>
Rolled 34 (1d100)

>>713380
Try to smuggle as many books out as possible
>>
>>713457
Stop him!
>>
The adventure is over. We are victorious.

About 200 men lost their lives on this expedition, but we have destroyed Ledevlast and his subjects. Well, most of them.
We have a dozen dragon eggs and one dragon baby with us now. They are brougth to Dragonstomb along with the loot(well, we'll have to send more people back since there's not enough room in our bags and ships for it all, but by the end of the year, we'll have recovered all that shiny stuff).
What shall be done with the eggs and children?
A.Kill them mercifully. They are innocent, but we can take no chances
B.Sacrifice them to the Pantheon
C.Use them for research purposes(death guaranteed)
D.Raise them
E.Free them
G.Other
>>
>>713474
>C.Use them for research purposes(death guaranteed)
>>
>>713474
C
>>
>>713474
>C.Use them for research purposes(death guaranteed)
REMOV
>>
Rolled 50 (1d100)

>>713457
G - Raise the 3 smallest, and give the rest up for research purposes where death is guaranteed.
>>
>>713474
>G.Other

Raise them to be good, then set them free.
>>
>>713474
A. Smother them or something.
>>
>>713474
D
>>
Rolled 33 (1d100)

>>713474
>>713489
G
I want to try and raise one of them.
>>
>>713474
C
>>
>>713474
G.Send them to the asian empire a poisoned gift!
>>
>>713474
Can we just experiment on the eggs and keep the child alive?
>>
>>713501
>>713489
>>713488
>>713474
Support this G
>>
>>713474
G
I want to try and raise one of them.
>>
>>713494
Change to G. This is just wrong.
>>
>>713474
G
>>
>>713474
C. I was assured by many that the results of this journey would further my goal of ushering in the age of enlightenment.
>>
>>713474

New Vote

>What shall be done with the eggs and children?
>A.Kill them mercifully. They are innocent, but we can take no chances
>B.Sacrifice them to the Pantheon
>C.Use them for research purposes(death guaranteed)
>D.Raise them
>E.Free them
>G.Other
>>
We'll use them FOR SCIENCE, it seems
A.To the maximum(all will die before maturity)
B.Raise the healthiest-looking ones, the rest....are disposable
C.Try to raise them all
>>
>>713565
B
>>
>>713565
B
>>
>>713474
C
>>
>>713565
A
>>
>>713565
C
>>
>>713565
C
>>
>>713565
>B.Raise the healthiest-looking ones, the rest....are disposable
>>
>>713565
>C.Try to raise them all

Please
>>
>>713565
>B.Raise the healthiest-looking ones, the rest....are disposable
EUGENICS YES, SIEG HEIL
https://www.youtube.com/watch?v=xyxOXjZHl9U
>>
>>713565
A
>>
>>713565
>C.Try to raise them all
>>
>>713565
A. It is not an easy task, but it MUST be done. Only a fool would disagree.

I will pay 50 dragonmarks to the fellow who can behead this awful jester observing me all the time.
>>
>>713565
C. Just because one is weak doesn't mean it deserves to die.
>>
>>713565
A
>>
>>713565
>C.Try to raise them all
>>
>>713565
C
>>
>>713565
C
>>
We've decided to raise these dragonlings - a special facility is being constructed in Dragonstomb for this purpose.

By the enn of 391 the eggs have hatched. Three of them didn't make it, which leaves us with 10 baby dragons to raise.


It's almost 5am now, I've had enough for tonight. Maybe I'll host again tomorrow in this thread. This must be the most posts we've made in a single session, but that's because it was all one big quest with lotsa small votes and rolls.
>>
>>713662
Now at home the previous Grandmaster is put to rest within the forests of Greenhaven along with the others. As for his Ice Knight equipment, its being put within the depths of the Ranger Schools armory under lock and key for now.
>>
File: fantasy%basil.jpg (202 KB, 1024x1536)
202 KB
202 KB JPG
Rolled 15 (1d100)

News travels fast. Messengers have come to my faction with news of the temple raid. We are all saddened by the loss of Lero and surprisingly saddened by the loss of the golems as well. Lero proved they truly had feelings and that they're more useful than they seem. Lero's brother, Basil Finnick, will be writing a book on his brother and the golems, along with what we learned about them from the actions that took place in the temple.
>>
>>713662
Robinson goes to attend to his garden horses, wolves, lizards and daughter. "Sorry, that it wasn't a Stormbeast the next one to activate the Dragonfist, at least I made it back and got revenge for 3 of our own so don't resent me."
>>
>>713662

K, Night Civ.

Great thread.
>>
Rolled 46 (1d100)

>>713662
Time to morn for the losses. And builds walls for them.
>>
>>713662
Could I please be given the dead baby dragons? I might be able to use them for my genelabbing.


Pretty please fellow anons?
>>
>>713380
Fergus cuts off Ledvelasts head.
It shall be removed of all flesh and dipped in liquid silver and stored in the study of the Trusted Adviser.
Meanwhile the soul sword, whether it stores the soul of Ledvelast or not, shall be stored in the deepest dungeon of Trusted Defence.
On a happy note, Cornlius has begun compiling all his notes together to write what he is describing as, "An epic to surpass all epic's".
It will chronicle the beginning of our civilization from the storm to our triumph in the Great Northern war and finishing with the death of Ledvelast.
It shall be called "The Chronicle of Roggar: Part 1."
>>
>>716099

I would like to buy the whole series, and place an order in advance for further tomes, as well as any other books I per chance have missed.
>>
File: Map of East.png (2.71 MB, 8128x7632)
2.71 MB
2.71 MB PNG
The Dragon Hunt was an astounding victory. The massive hoard amount of loot has helped us with our previous financial issues. We look to the future now, our enemies defeated - what lies in wait for us?
One thing we've heard - the Barbarian King, "The Mighty", has been removed from his throne following a coup by the rulers of the capital city of Ezirin. The Kingdom of Ezirin has arisen, led by the charismatic Naperin Ezaran I.
He is a Pantheonic convert, who promises to defend the rights of his subjects to follow whatever religion they want to.

Year 392

>>Population:4324k
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:7/10
>>Trade:7/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical and domed temples, Academies,schools, watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:4000 iron hoplites,4000 iron swordsmen,4000 archers, 4000 human cavalry, 3000 centaurs,9000 goblin soldiers,4000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>716381
>A
>>
>>716381
>I.Diplomacy & war
let's work with Paitras to remove their Thief gangs and try to improve our relation to Fuse with them.
>>
>>716381
I
>>
>>716381
I
>>
>>716381
>I.Diplomacy & war

Work with Paitras against the Mafia, as well as start diplomatic relations with the Southern Empire and bring this new kingdom into the Allience.
>>
>>716381
>>I.Diplomacy & war
We should visit the chink empire.
>>
>>716381
>I
>>
What should we do in the sphere of diplomacy?
>>
Sorry I'm late, fellas!

Faction: The Halfling Farmer’s Guild
Towns: Gardengrove (formerly Mivashg), joint ownership of Virinum
Assets: wide variety of crops (turnips, wheat, tomatoes, carrots, watermelon, and chives)
Chicken, goat, and oxen farming
The Miva River (fishing, water for bathing, drinking, etc.)
Stone mines
The art of golemancy
Literacy: One book on agriculture has been written in my faction, and a book on the recent events at the dragon temple (from the perspective of my people) is being written currently.
The HFG is the only active Halfling faction, which makes it a prime spot for immigrating Halflings.
While Halflings are the majority, the HFG is home to humans, goblins, lizardfok, ogroids, and more.
Good trade credibility
Roughly 2500 guards/soldiers (Halflings, humans, lizardfok, and stone golems)
>>
>>716412
Work with Paitras to crush the mafia
>>
>>716412
We should Organize with Paitras to take down the filthy thief organization in their realm and we should organize Embassies with the southern Kingdom.
>>
>>716412
>>716415
Supporting
>>
>>716412
We should send an envoy to the Chink Empire.
>>
>>716412
Investigate the White Snow bandits; their theft must be stopped.

Also, any ties they have to this BASTARD JESTER WHO WON'T STOP FOLLOWING ME, THE SON OF A WHORE.
>>
>>716325
Consider it done, however it is likely that part 2 of the chronicles shall not be completed for some time.
>>
>>716415
Supporting
>>
>>716415
Supporting
>>
>>716416
Supporting. We should also take steps to include this new kingdom into the alliance.

>>716432

I expect that I will not get a chance to read it before my time, Freind. This is an investment for future generations.
>>
>>716415
Agreed we can't let them take our treasury like that
>>
How should we try to deal with the White Snow Mafia - we'll get help from Paitras, of course.
A.Subterfuge, secret agents, law enforcement, etc.
B.Send elite forces to deal with them through force
C.Send entire Legions, smash them with our hammer
D.Other
>>
>>716476
>A.Subterfuge, secret agents, law enforcement, etc.
>>
>>716476
>A.Subterfuge, secret agents, law enforcement, etc.

It's best if we use finess so that we can stop this Snow White once and for all.
>>
>>716476
A
>>
>>716476
B
Hopefully we scare them, force them to act sloppily and make mistakes, leading to their downfall. Spies always get figured out.
>>
>>716476
A
Some of my men can go and build walls, and you know about walls they have ears.
>>
>>716476
>A subterfuge
With catlike tread[says the man wearing heavy armor.]
>>
>>716476
>A.Subterfuge, secret agents, law enforcement, etc.
>>
>>716476
D. Mayhaps we could hire the fools; they enjoy coin, no? An elite force capable of such daring feats as theirs may come in useful.
>>
Rolled 34, 66 = 100 (2d100)

Roggar and Paitras have agreed on joint actions that their spies and agents will undertake against this mafia
>>
We lost some agents along the way, but we managed to infiltrate the organisation and strike a blow against one of their headquarters with the help of our Paitran friends. With evidence of certain city officials in Ravlegith being involved with the mafia, the Paitrans went on to make a series of arrests, damaging the support which White Snow had. The mafia's leadership were spooked, it seems, as they have gone underground. Our agents will be on the lookout - we haven't finished them off, but their organisation has been seriously hurt.


Year 393

>>Population:4383k
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:7/10
>>Trade:7/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical and domed temples, Academies,schools, watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:4000 iron hoplites,4000 iron swordsmen,4000 archers, 4000 human cavalry, 3000 centaurs,9000 goblin soldiers,4000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>716515
G
>>
>>716515
A
>>
>>716515
>G.Research & development
>>
>>716515
G
>>
>>716515
G
>>
>>716515
>A.Food production & growth
>>
>>716515
>>G.Research & development

Feels like it's been awhile, hasn't it?
>>
Rolled 47 (1d100)

>>716476
I once again missed faction rolls. I wanted to rebuild that library and maybe work on building a few hospitals and clinics
>>
>>716515
GG
>>
>>716515
G Some architecture and engineering or natural science
>>
>>716540
You've rebuilt the library. The people of Centerhold are mistrustful of you still because of that previous accident or two.

G - research

Pick one or two

A.Natural science
B.Agricultural tech
C.Military tech
D.Naval tech
E.Engineering
F.Production tech
G.Other
>>
>>716558
A
B
>>
>>716558
A
E
>>
>>716558
>A.Natural science
>E.Engineering
>>
>>716558
A
E
>>
>>716558
A.Natural science
E.Engineering
>>
>>716558
ABs. We need abs.
>>
>>716558
>B.Agricultural tech
>E.Engineering
>>
>>716558
G. I am informed there were many things in the North that were not understood by those present: it seems historical research would do us good.
>>
>>716558
A
E
>>
>>716558
>A.Natural science
>E.Engineering
>>
>>716558
BA
>>
File: infrastructure3.jpg (27 KB, 450x311)
27 KB
27 KB JPG
A&E - in our higher education the study of physics and mathematics have been codified and written on codex, scroll and manuscript. In the practical field this knowledge is used to construct advanced mechanism - gears, pumps, cranes, water-powered mills. In architecture we employ stone, bricks, concrete and marble to create enduring and beautiful structures - domed temples and arches are the modern style, rather than the classical columns of old. Superior stone bridges, aqueducts, sewage systems are built.


Year 396
>>Population:4563k
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:7/10
>>Trade:7/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:4000 iron hoplites,4000 iron swordsmen,4000 archers, 4000 human cavalry, 3000 centaurs,9000 goblin soldiers,4000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>716558
>A.Natural science
>E.Engineering
>>
>>716587
>E.Government & laws
MORE ADMINISTRATION MORE COPS
>>
>>716587
F
>>
>>716587
>E.Government & laws
>>
>>716587
F
>>
>>716587
C. My father often dreamt of constructing the Grand Board, a wonderful thing based upon a game he was oncr shown by a friend.
>>
>>716587
>F.Exploration & colonization
>>
>>716587
>>A.Food production & growth
>>
>>716587
>F.Exploration & colonization
>>
>>716587
E
>>
F - exploration and colonization

Pick up to two things

A.Outfit an expedition for some land(suggest which)
B.Settle along the Longfork - that land is within our borders, but is mostly unsettled. Settlements will be neutral, maybe reserved for new or landless factions
C.Search for undiscovered resources on our land
D.Other
>>
>>716618
C
B
>>
>>716618
A.
Goblin Homeland.
>>
>>716618
>A.Outfit an expedition for some land
South Empire
>C.Search for undiscovered resources on our land
>>
>>716618
>A.Outfit an expedition for some land(suggest which)
Chink Empire
>>
>>716618
Search for an undiscovered resource in our land.


NOT MORE EXPEDITION I WANT MORE TIME TO PASS REEEEEE
>>
>>716618
A
C
>>
>>716618
A The West, we can offer foreign crops to earn their trust
C
>>
>>716618
>B.Settle along the Longfork - that land is within our borders, but is mostly unsettled. Settlements will be neutral, maybe reserved for new or landless factions
>C.Search for undiscovered resources on our land
>>
>>716618
AC
>>
>>716618
>A.Outfit an expedition for some land(suggest which)
>B.Settle along the Longfork - that land is within our borders, but is mostly unsettled. Settlements will be neutral, maybe reserved for new or landless factions
>>
>>716618
B.Settle along the Longfork - that land is within our borders, but is mostly unsettled. Settlements will be neutral, maybe reserved for new or landless factions
C.Search for undiscovered resources on our land
>>
>>716618
C
>>
>>716618
A
Chink Empire
>>
>>716649
Goblin lands btw
>>
File: New Map.png (3.6 MB, 9976x6448)
3.6 MB
3.6 MB PNG
Rolled 54 (1d100)

A&C
Here's the current map of Roggar(may need just a bit of updating)

Rolling for resources

Where should we send an expedition?
A.West, to the sea elves
B.East, to the high elves
C.South, to the Zhongian Empire
D.Southeast, to the lands beyond Ezirin
E.South by sea, to the lizard lands
F.Other
>>
>>716680
E
>>
>>716680
A
I can bring foreign crops to offer peace
>>
>>716680
C
>>
>>716680
>C.South, to the Zhongian Empire
>>
Rolled 80 (1d100)

>>716680
>E.South by sea, to the lizard lands
>>
>>716680
>C.South, to the Zhongian Empire
>>
>>716680
E
>>
>>716680
E. The lizardfolk know much; they are among the oldest of this world.
>>
>>716680
C
>>
>>716680
C
>>
>>716680
DINDU PLACE

SOUTH
>>
>>716680
>C.South, to the Zhongian Empire
>>
>>716680
C
>>
We will journey south, to the Zhongian Empire.
Who will you send on this journey(you don't have to risk anybody too important)?
>>
>>716744
I will send an envoy of my guild, Jerkimedes III, along with gifts and the such to hand out to the gooks.
>>
>>716744
I'll send ten halflings (packing carts of turnips, watermelon, and carrots) along with three golems.
>>
>>716744
Kogal will go as emissary of the King
>>
>>716744
I will send The Son of my count, Lethar
Aswell as 5 of my soldiers and 4 mercs
>>
>>716744

Baldr wishes to go, to see and explore new lands and peoples. Some of the Order of Guttsu shall accompany him.
>>
>>716744
Against his will the youngest half frost giant will go. fkn heat
>>
>>716744
I myself shall undertake this journey, beside two hired bodyguards; a standard travel setup in the Meneth family.

AND APPARENTLY THIS JESTER. BE GONE. My word.
>>
>>716744
Sending Fergus of the Dragon Guard minus his soul sword.
Also sending Cornelius to clear his mind for the final push to finish the book.
>>
>>716744
I'll send my leader, Helmuth, with 5 lizards
>>
>>716744
War councilor Duris and 4 praetorians
>>
>>716744
A priest named Tuck. (Unaffiliated)
>>
>>716744
Dankmar of Erden, the Royal Cartographer, will go himself alongside a group of his assistants to work on mapping the area of the Zhongian Empire. Some guard too to keep them and their work safe.
>>
>>716744
Going to send my Grand Uncle Beowulf Fought in the Norse war. He's wearing extra armor to protect his neck and heart.

With me are my demon body guards, and some trained Minotaurs with me. And bring some spending money,
Make sure there is a Veteran healers as well. Beowulf is also trained in the art of healing magic.
With some assistants as well.
He's there to set up a embassy for the Kingdom of Roggar.
>>
>>716744
I will send

Phil II
Jerry II
and Dan II himself
>>
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Rolled 80 (1d100)

On the tide of this new adventure, Yoren Tellic has fallen ill while tending to his crops. He describes this sensation as an instantaneous wave of pain to his chest, we don't know what it is. He's 72, much older than he should be, but we don't want to lose him. Will a hospital receive him? Until my father recovers or passes, I, Bostil Tellic, shall lead the Halfling Farmer's Guild.
>>
>>716744
Sending magic people to take down all the wall knowledge the people in the south has.
>>
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Rolled 99 (1d100)

We will send three longships on this expedition, to sail down the coast, south of Barnabus' Rest. May the Gods bless this journey.
>>
>>716744
Asher Creyyl will be sending his younger brother, Eldric, who is know in Malkog as an talented diplomat. He will be acompanied by 5 guards from Malkog.
>>
File: chinks9.jpg (105 KB, 500x375)
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Travelling southward, we encounter a battle between ships - both having triangular sails and an exotic design, as we approach we recognize one of them as being sea elves - pirates, in fact! They seem to be attacking Zhongian merchants.

A.Help the pirates!
B.Help the merchants!
C.Wait and see what happens
D.Ignore this
>>
>>716811
>B.Help the merchants!
Oy vey!
>>
>>716811
C
We don't want to be enemies with either
>>
>>716811
B
>>
>>716811
B
>>
>>716811
>C.Wait and see what happens
>>
>>716811
>D
Tuck just wants to get his exotic culture fix, he don't need this high adventure shit.
>>
>>716811
B
>>
>>716811
B
>>
>>716811
>B.Help the merchants!

I will not stand idle by while innocents are slaughtered!
>>
>>716811
>B.Help the merchants!
>>
Our mere arrival caused the pirates to panick and flee, without us loosing a single arrow.

The merchants seem thankful. They don't speak any northern language, but some know a dialect of elvish and thus we manage to establish communications.

"We are eternally grateful, noble northeners! We are traders from Zhongian, travelling to Yuleyas. These rogues have been a nuisance in the last few decades. We've heard rumors of some political conflicts among the sea elves, but what caused such a rise in piracy is a mystery to us. Our captain trusted some sorcerer who told him that carrying some magic bell with him would protect him from pirates. He's lying wounded and is being treated now. Perhaps the bell did work though, for we are fortunate to be alive at present."

"How may we repay you for this kindness?"
>>
>>716849
Give us a map to your empire
>>
>>716849
"Can we have a guide to the Zhongian Capital? Also what goods do you trade that is not sold in the North?"
>>
>>716849
"Ahhh, you see we are planning on visiting your homeland, but we are new to these watters your help and guidance would be much apriciated and more than enough of a payment"
>>
>>716849
"Do you have a map of the southern lizard lands? Also, here, have some swampweed for your troubles"
>>
>>716849
Tuck, " I would like to learn new languages, perhaps you know where I could find a tutor."
>>
>>716849

Talking with you is kindness enough. Though, if you wouldn't mind, could you escort us to Yuleyas? I'm afraid we haven't a clue where we are, and could use some friendly conversation in these seas.
>>
>>716849
Do you people have walls? i need thr knowledge of the walls.

Walls, I need to know.
>>
>>716849
Do you happen to know the secret of...copy magic?
>>
>>716849
We want to talk with the empire
>>
>>716849
Might I take a brief look at that bell?
>>
Rolled 55 (1d100)

>>716868
Throw a turnip at this dumb man!
>>
"Why, maps are a prized thing and we don't have any on us to spare..."
"But we'd gladly leave you some from our crew to guide you to the Capital! As for goods, we carry silk and tea for the rich sea elves in Yuleyas."
"Let's see...I'll leave you Fanjun, he knows lizan, Hanrin, he knows elvish and Tonjan - he knows the capital better than anyone, though you'll need to use the other two to talk to him, he only knows Zhongish and the tongue of the Black Orcs"

>>716862
"If you're looking for walls, Zhongian is a good place for you!"


>>716875
You take a look at the bell. There's absolutely nothing magical about it.
>>
>>716877
I'm sorry, please, don't tell Bostil!
>>
Rolled 65 (1d100)

>>716868
Wall turnip into his balls
>>
Rolled 46 (1d100)

>>716882
Tuck has his first lesson in these foreign languages.
>>
Rolled 72 (1d100)

>>716882
Try to learn some Zhongian and black orc along the way to the capital
>>
>>716882
Kogal asks if there are any demons in their kingdom.
>>
Rolled 68 (1d100)

>>716882
Jerkimedes and his goat, Jerkakles, will try to pick up Lizan.
>>
Rolled 87 (1d100)

>>716882
Join in on the language lessons
>>
>>716905
Specifically focus on the phrase "My business here is cultural enrichment for spiritual purposes."
>>
>>716882
A random halfling soldier picks a turnip from the cart.
"Do you have these in Zhongian, hehe?" he asks in a cringey embarrassed manner.
>>
Rolled 11 (1d100)

>>716922
Toss another turnip at him for daring to speak
>>
>>716882

I'll take it slow in trying to learn a new language. There's no rush, right?
>>
Rolled 5 (1d100)

>>716882
Learn the chink language
>>
>>716882
sooooo, the old gods. They the real deal or?
>>
Rolled 34 (1d100)

>>716882
(Lets just say I sent a representative since I'm late)

I suppose I will try to learn the bare minimum of these peoples language
>>
Rolled 86 (1d100)

>>716882
Ask the sailor about the black orcs
>>
>>716882
Do you know of any human races.. that have brown skin and brown eyes?
>>
>>709890
House of Vasentius
>Assets
Count Clodius Vasentius
Asella and Nuzzo Vasentius (half elves)
The county of Vaesgyolis
Great Temple of Gyolas
Fishing
Farmlands
Experienced horsemen
Some legionnaries
Some Gyolas priests
>Fluff
The Vasentii are descended from the Paitrans who originally occupied the lands before the Horde Wars and the Norse occupation of the lands. They swore loyalty to the Roggarian crown once the Norse warlord of Vaesdeman was deposed.
>>
>>716882
I roll to learn how to make Chinese food and asian cuisine. Wong wang food man
>>
Rolled 53 (1d100)

>>716948
>>
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Those who rolled 50 and over for language lessons learned some basic phrases and words in one language, 70 and over in up to two languages

It's three weeks' journey to the capital, Daguoshin. We find ourselves at a massive harbor, with hundreds of fishing boats in the bay, dozens of warships and many transport ships. The harbor district itself is big enough to be a city of its own.

Tonjan recommends us some lodgings - most of the ones in the harbor district are cheap and not very attractive. The red light district he recommends with a smirk to those with the money to pay.There's comfortable lodgings in the middle city as well.

It's afternoon - what will you spend the rest of the day(and night, if you want to sacrifice your sleep) on?
You can do rolls if you'll try anything that has a chance of failure. If you'll just pay for a place to rest, no need to roll.
>>
I want to place my wang in a chinky wong
>>
>>716933
(deleted my previous post when I realized bulgar never asked for rolls)

I think I'll do the same.
>>
>>716967
>mating with chinks
Be gone chinky chong
>>
>>716967
Go through various marketplaces and buy many foreign crops not available in Roggar.
>>
Rolled 94 (1d100)

>>716967
Go and Buy some chink armour and weapons
>>
Rolled 70 (1d100)

>>716967
Go to the more affluent districts and introduce them to my various drugs
>>
Rolled 13 (1d100)

>>716967
Talk with different sailors(using the translators) in the harbour distric about trade,the state of the country and how work is faring them. Try and find out more about the size of the Empire and it's main cities and so on.
>>
>>716967

Go out and explore the city. Take in some sights, sketch some pictures, sample the food, get some books and scrolls for the road, and write about my experiences before I sleep.
>>
Rolled 66 (1d100)

>>716967
Go buy books and find people that know about walls, how to make them, how to use them, how to take them down. Walls.
>>
Rolled 48 (1d100)

>>716977
>>
Rolled 38 (1d100)

>>716967
I'd like to go see the marketplace - hopefully magic scrolls of wind magic or something else abound - perhaps even a standardized printing system is in use :^)
>>
Rolled 55 (1d100)

>>716967
Sleep with one of the natives. After making sure she has no STDs and that she is indeed a she.
>>
Rolled 76 (1d100)

>>716967
Muh language! Also culture.
>>
>>716967
I learn how to make Chinese food and asian cuisine. Wong wang food man

and
Ask "Do you know of any human races.. that have brown skin and brown eyes?"
>>
Rolled 54 (1d100)

>>716967
>>716988
Help him, we Gunnarson's know how to deal with sailors.
>>
Rolled 92 (1d100)

>>716988
Help the cartographer recover from his blunder.
>>
Rolled 14 (1d100)

>>716967
I go see if the chinks have any martial arts of their own
>>
Rolled 82 (1d100)

>>716967
Try to get some ladies.
>>
Rolled 71 (1d100)

>>716967
Go to the market place with my guards and see if I can sell them some Godric Honey and alcohol. Maybe they're like my special potions to "help" in bed.
>>
Rolled 44 (1d100)

>>716999

Need a little help there, my friend?
>>
>>717005
"So like... A Paitran after some sunbathing?"
>>
Rolled 70 (1d100)

>>716967
listening to rumors around the place
>>
Rolled 12 (1d100)

>>716967
I shall hunt about for local flavours of magic, and anything on religion in this place.
>>
Rolled 27 (1d100)

>>717023
I will aid my friend here
Spread the angelic pantheon too
>>
Rolled 67 (1d100)

>>717023

My, I running into everyone today, arn't I?
>>
https://www.youtube.com/watch?v=1bmWv_VZD3s

>>716978
The locals are shorter than the average Roggarian so you find yourself a good deal on a full set of quality iron lamellar armor, a curved, well decorated sword and a spear - this gear belonged to some high-ranking officer and you got it surpisingly cheap. You've tested its quality out and you're pleased to note that you weren't scammed.
>>716984
You successfuly make deals and make a nice profit. One particularly impressed merchant customer is offering you to stay at his home and to buy in bulk quantities from you.

>>716988
>>717006
>>717007
The Cartographer's words must have been misunderstood as an insult or some such by sailors from an imperial war vessel - he narrowly avoided getting beaten up thanks to the intervention of some friends.
>>716990
You have a nice time and enjoy the exotic sights and senses.
>>716991
You don't know Zhongian, so you aren't quite sure what is written on this "Legendary Dragon's Scroll of Legendary Castles". You did get to observe the walls of this city - it has three layers and their construction is both solid and beautiful. You've learned that the Empire has a mighty border wall to protect it from steppe babarians and that the sea elves have their own distinct style of wallbuilding.
>>716999
>>717012
Meeting on accident in the marketplace, you went shopping for magic scrolls. The shopkeeper asured you that the "Sage scroll of Eternal Wind Magic" will reveal to you the secrets of the univese.
>>717001
Success on both fronts.
>>717002
You spend time learning the local language and how to read - nobody else has been learning how to read yet. You've learned the basics of their writing system, which is quite different from our own. You still can't actually understand what is written as the way sentences are formed is also distinct from Roggarian.
>>717008
In a tavern an old man said he would show you his martial art if you drank with him. You both got quite drunk - from what you remember, you challenged him to an unarmed fight and he completely whooped your ass.
>>717010
Triplets! Nice!
>>717011
You made some decent deals.
>>717017
They say the Emperor has fallen ill and a succession crisis is inevitable, as he has not sired any sons.
>>717023
>>717032
The local priests chased you out of their temple with their staves as punisnment for your blasphemy. "What, dragons CAN suck my dick!" You tell yourself as you're fleeing through the backstreets.
>>
Rolled 92 (1d100)

>>717073
Sprache und Kultur
>>
Ledevlast's elven body was transported back to roggar and buried in Ironhalls catacombs.

Deep in the darkness where Cassius Whitevayne the 9th resides. Tulius too is buried in the catacomb. Disregard this desu >>716099
>>
Rolled 22 (1d100)

>>717073
I investigate their library. Sleep is for cucks
>>
Yoren Tellic has passed away on this day at the ripe age of 72 to unknown causes. He helped forge the way of Roggarian halflings; he brought several races together as one to create something beautiful. He will forever be remembered by the HFG as our founder and leader even in death. Rest in peace, Father, for I am in charge now.
>>
Actually, Ledevlast's body is hung up in the throne room in Dragonstomb - the head of course went to Adviser.
>>
>>717085
To late sucker, his skull is mine.
You can have the rest of his body if you want, you'd need to talk to the Goblin trinket about his hands though as he posses' them.
>>
>>717073
Shoot I guess have five halfling soldiers sleep while the rest find more crops. The groups of five shall take turns each night.
>>
Rolled 94 (1d100)

>>717073
>>717108
>>
Those of you who took interest in finding lodgings got good rest. The rest made do with what they found. Hope you haven't caught anything.

It's a new dawn. The party assembles again.
A.Another day of free travel and studying this city!
B.Try to gain access to the inner city
C.Other
>>
>>717115
B.
>>
>>717115
>A.Another day of free travel and studying this city!
>>
>>717115
A
>>
>>717115
A
>>
>>717115
B
>>
>>717115
A We must find moar crops!
>>
>>717115
>C.Other

I'll spend half the day exploring this side, then the other half exploring the inner half.
>>
>>717115
A
>>
>>717115
>A
I won't bother the higher class until after I know proper etiquette.
>>
>>717115
>B.Try to gain access to the inner city
Time for for the Diplomat to do what he does best
>>
>>717115
B
>>
>>717115
>B
>>
>>717115
>B.Try to gain access to the inner city
>>
>>717115
>B.Try to gain access to the inner city
>>
>>717115
>A.Another day of free travel and studying this city!
>>
File: chinks3.jpg (140 KB, 827x605)
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Now, you've got three days to do as you wish with.
Assign a schedule for your characters for each day. People who do the same thing at the same time will tag along and combine their rolls.

Day 1, Day 2, Day 3 :
A.Language studies
B.Making deals for profit
C.Cultural studies
D.Religious studies
E.Magic studies
F.Shopping for goods
G.Rest and recuperation
H.Other(Specify)
>>
Rolled 38, 78, 71 = 187 (3d100)

>>717176
Hmm.
A
A(C if my grip on the language is passing at this point.)
C
>>
Rolled 68, 19, 84 = 171 (3d100)

>>717176
A
C
F
>>
Rolled 28, 49, 94 = 171 (3d100)

>>717176
Day 1: G (find some exotic hookers)
Day 2: F (try to find more crops)
Day 3: B (try to sell turnips, watermelon, and carrots since they are foreign to these people)
>>
Rolled 84, 4, 6 = 94 (3d100)

>>717176
Day 1: A.Language studies
Day 2: E.Magic studies(Earth magic preferably)
Day 3 : F.Shopping for goods (crops,food and pets)
>>
Rolled 72, 15, 22 = 109 (3d100)

>>717176
>A (if I fail, I'll just speak in the elvish tradespeak everyone seems to know)
>H Drinking with the locals, make friends or something
>F
>>
>>717176
>D.Religious studies
>E.Magic studies
>E.Magic studies (specially Water magic)
>>
>>717176
H
See if they know anything about the titans?
>>
Rolled 20, 63, 13 = 96 (3d100)

>>717176
Day 1: E.Magic studies, especially wind magic from the scroll I bought
Day 2: D.Religious studies, specifically wind dragons and how they came here
Day 3: C.Cultural studies, how these races came here
>>
Rolled 73, 90, 65 = 228 (3d100)

>>717176
D, E, F.

Magics of these lands, their beliefs, and then shopping about for research scrolls and texts into the arcane and spiritual. Sounds delightful.
>>
Rolled 83, 14, 26 = 123 (3d100)

>>717203
>>
Rolled 91, 89, 7 = 187 (3d100)

>>717176
D.Religious studies
D.Religious studies
D.Religious studies
>>
Rolled 2, 62 = 64 (2d100)

>>717176
Day 1
>B.Making deals for profit(My variety of drugs)
Day 2
>F.Shopping for goods (War Beasts if possible)
Day 3
>G.Rest and Recuperation
>>
Rolled 24, 4, 34 = 62 (3d100)

>>717176
E: Magic studys
F: I want to see the various equipment they have to offer
H: Finding the drunken master and learning his ways
>>
Rolled 29, 74, 71 = 174 (3d100)

>>717176
Day 1: E.Magic studies Wind magic
Day 2: G.Rest and recuperation
Day 3: H.Other(Specify) Go look to buy magic scrolls/potions of any kind, maybe some Chink Dragon potions?

So Trusted is with on this and allow me to roll for him, so rolling for me first than him.
>>
Rolled 2, 58, 6 = 66 (3d100)

>>717176
>H Walls
>H Walls
>H Walls
>>
Rolled 30, 41, 57 = 128 (3d100)

>>717216
Trusted supporting since he say to.
>>
Rolled 1, 45, 87 = 133 (3d100)

>>717204
First two days on this
>>717199
Spend the third day looking for exotic goods with the cartographer
>>
Rolled 36, 86, 48 = 170 (3d100)

>>717176
E
D
A
>>
Rolled 45, 23, 47 = 115 (3d100)

>>717176

>>717208
>E
>E
>E
Work together with Mill on water magic
>>
>>717176
E
>>
Rolled 28, 26, 69 = 123 (3d100)

>>717176

E. Want to experience their magic, personally.
A. It's good learn new languages.
F. I wish to purchase more books and scrolls, some magic and some cultural, as well as other artifacts, armors, and weapons.

Generally doing the same thing I was doing the first day, only in groups. Got to enjoy life a little, eh?
>>
Rolled 42, 30, 78 = 150 (3d100)

>>717255
>>
>>717225
You got sick and had to spend the time recovering.
>>717238
Your body was never found. The last thing the party heard was that you'd gone to ask about titans...
>>717212
You got robbed of your goods and cash. You managed to hide that from your merchant host, thankfully, and he let you chill out at his place with your reserve stash of swampweed.


To those who did Language studies on Day 1 - You've all learned basic phrases and can probably avoid getting lost or tricked when it comes to names and numbers.

Those who spent a day resting just took the time off, roll doesn't really matter.

Day 1 Religious studies went well - you attended an open-air temple in which a lesser wind dragon was present. It was a take-your-child-to-see-a-dragon day, apparently, the Wind Dragon, Shaupav, spoke of the harmonic relations between mortals and dragons in the Empire and all the good that comes from it.
Day 1 Magic studies Didn't go well at all. Seems they don't accept nonbelievers and the cheap scrolls you found in shops were all fakes.
>>
>>717283
That's passing, second day for culture confirmed.
>>
>>717190
>>717195
Your culture studies on day 2 let you in on the basics of Zhongian culture - it is influenced by lizards, sea elves, dark elves and dragons to a large extent. Barbarian neighbours that the Zhongi deal with are centaurs, ogres and black orcs.
Magic studies for both days 2 and 3 failed for everyone, except Archmage Dangul, who returned to the inn pleased.


Shopping on day 2 went okay.


Religious studies on day 2 had you talking to priests. The Zhongi lands were split into four Kingdoms in the first and second centuries AS. The Empire was founded when the rulers of this city allied themselves with the Wind Dragons. Dark elves had been parts of all Kingdoms, but with the Wind Dragons taking a side, the elves soon followed suit. Wind Dragons had been native to this region and worshipped in some parts as gods - with the unification under one empire, the Draconic faith has become official and predominant.


The rest of this, frankly, I don't have the patience to calculate and type out. If you did poorly, you did nothing. If you rolled well, THEN ask me on discord.


Now, four days have passed since we came here.

Our party has been approached by an Imperial Envoy - we have been noticed by the Emperor and are allowed passage into the Inner City. In it one can find the finest stores, the most beautiful temples, the administrative centers of the Empire and the Imperial Palace itself.

Day 5 - what should we do?
A.Fuck around some more, it's not like we value the labour that the peasants put in to provide us nobles with this money, hah!
B.Head to the Imperial Palace
C.Head to the High Temples
D.Other

This is a joint decision
>>
>>717322
>B.Head to the Imperial Palace
>>
>>717322
>D.Other
Head south
>>
>>717322
B
>>
>>717322
B.Head to the Imperial Palace
>>
>>717322
>B.Head to the Imperial Palace
>>
>>717322
B
>>
>>717322
B
I'd like to meet the higher ups so that we can begin trade deals, beneficial for both kingdoms
>>
>>717322
>B.Head to the Imperial Palace

I heard that the Palace is breathtaking.
>>
>>717322
B
>>
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The palace is a beautiful place, with large gardens - the cherry blossoming season is at its end now, but you manage to catch the last glimpses of this beautiful sight.

You are welcomed as diplomats from a foreign state.
General Yazhgo, leader of the Expeditionary Army that invaded Roggar a few years ago, welcomes you himself, speaking decent Roggarian(though he calls it Logal for some reason).
He informs you that the Emperor is sleeping at the moment, as he is not feeling quite well, though he has expressed interest in meeting you. The general says that he could introduce you to the council of ministers who are assembled in the palace now to discuss matters of state.

A.Ask to see the Emperor
B.Meet the ministers
C.Other
>>
>>717364
"why do you call Roggarian.. Logal?"
>>
>>717364
>B.Meet the ministers

We'll meet with the Emperor when he's feeling up to it.
>>
>>717364
B
>>
>>717364
B
>>
>>717364
B
>>
>>717364
B

>>717368
Seconding this
>>
>>717364
>B.Meet the ministers
"We at Roggar was lots of different meds that can help the Emperor get well."
>>
>>717364
>B.Meet the ministers
>>
>>717364
C other
Our commanding officer disappeared in the city cab you help us in anyway.
>>
>>717364
C.Asking about their invasion of ishlarg a century ago
>>
>>717364
C ask if they heard of the Vast
>>
>>717364
B
Act as a cultural cushion where needed.
>>
File: chinks5.jpg (1.89 MB, 2000x1148)
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>>717368
"Yoah language has some stu-... strange sounds in it."

>>717390
"The ogres posed a threat and we sent out our armies. At the time we were not as strong as we are today, so we did not manage to conquer them entirely, but we did prevent them from launching any more attacks on us. The Earth Dragon they had was the biggest nuisance - killing him dealt a decisive blow to their morale."
>>717398
"Before unifying the kingdoms, our Empire's eastern lands were plagued by cults of the Vast. Together with the dragons, we eradicated them and have continued fighting against any reamergence on their part."


We head to meet the ministers
>>
>>717413
Are other religions allowed to be worshiped?
>>
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The Council of Ministers is made up of 9 humans, 1 sea elf, 1 lizan, 3 dark elves and a Wind Dragon - he has assumed the form of a high elf.

They welcome us with some tea and swet treats.

"Welcome to Zhognian, northeners. We are interested in establishing peaceful relations between our two states."
>>
>>717424
Hmm, No offense to your political dealings but may I ask how dark elves came to be on your council? I'm afraid our people have had less than good dealings with them in the past.
>>
>>717424
How would you feel about a stable trading deal? We have many crops foreign to your lands, many of which I haven't even brought with me. Your people seem to have taken quite an interest in my turnips, watermelon, and carrots, and I am interested in seeing what other goods you have to offer as well.
>>
Rolled 36 (1d100)

>>717424
"Your land is highly arable, i presume? Could i rent land here to plant crops?"
>>
>>717424
"How about we set up Embassies? One in your capital and one in our Capital. They why we can strengthen our bounds of our countries and set up trade and other agreements easier in the future. You can set up your embassy first in our capital if you want, really what works with you best."
>>
>>717424
It is good to meet you! I am one of the King's advisers, and we would welcome diplomatic ties between our two states. While we have been involved in conflicts with both dark elves and dragons, we hold no ill will against you.

If you would like, trade deals, a non aggression pact, and later down the line, an alliance, are all on the table should you wish to seize them.

>>717447
What my Diplomat friend here says as well - embassies would be a good first step.
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>>717424
"Greetings noble southerners, we too are interested in establishing peaceful reltaions between our two nations. I hold the position of Royal Cartographer and as such it falls onto me to draw maps of our nation and the world. Here with me are my assistants carrying maps of Roggar, i hope we can exchange our knowledge of the known wolrd and maps."
>>
>>717424

Indeed. Our interests ate in alinement. How about a non-aggression pact and some trade deals? We can talk about the details later.
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>>717424
Can we trade knowledge of walls between our two kingdoms. We also have to keep people out
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>>717424
My word, what an odd mix to see ruling together. I must ask, my friends: what is your nation's knowledge of the arcane like? Do you specialise in any particular magic?

And why in the name of the gods would you let the devilish jester that has haunted me for so long sit beside you? I beg of you, stop his infernal stare. PLEASE.
>>
>>717424
I must know, how did you encounter the Norse before we did? We are much closer then they are.
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>>717424
Can we speak with the head of the city guard. The commanding officer for our group disappeared when he went to look for information on beings called the titans.
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>>717424
Cultural cushion, we must not have a disaster!
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>>717431
"Though we have had harsh dealings with them in past history, the dark elves of this land have come to an understanding with us humans. Relationships are not as harmonious as we may wish them to be, but under the wise guidance of the Emperor and the Dragons, the spirit of our country is strong. Dark elves have always lived in parts of Zhongyan and they have helped us advance in magic and science."
>>717435
"We will establish trade relations with your country gladly."
>>717444
"We make use of our lands in their entirety to feed an ever growing population of over seven million. Such land-rent agreements could be established in a two-way manner through our Ministry of Agriculture, but why trade land when you can trade products?"
>>717447
"We shall set up embassies in our capitals within the next few years, naturally."
>>717452
"We will provide you with maps of our lands soon"
>>717456
"We have heard tales of a great walled city to the north. We will send architects to exchange knowledge."
>>717458
"The Elements of Wind and Water, the two most harmonious ones, are those that our sages know best. Among the Dark Elves, Dark and Earth are strong."
>>717459
"The Norse sought us out first, seeking potential defensive allies. As brotherly Draconic worshippers, we agreed. As it was your state that launched an attack on theirs, we were obliged to provide assistance, as they would have if we were to be attacked."
>>717451
>>717453
"We will agree to establishing a non-agression treaty for the next 50 years, along with a trade deal that will oversee which products may be traded between us. We can offer you our silk, tea, paper, porcelain, spices and slaves."


>>717461
The commander of the city guard informs you that your leader must have gotten into the wrong part of town and if he hasn't been found by now, he won't be found at all.
>>
>>717489
i am a litle bit more interested in the battle of ishlarg your general says that you were weak then but having your army+army of dark elves + 3 wind dragons is not someone can say is weak
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>>717489
1k Post
>>
1k post
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>>717498
"Weak compared to now. The ogres had terrain on their side and many were lost to the swamp. Their Earth Dragon fought fiercly as well and as long as he was alive, their shamans were strong and their spirits unbendable."
>>
>>717489
My walls are known across the lands, but my dream for my city is not over.

It will never be over.
>>
Rolled 59 (1d100)

Meanwhile in Roggar, Basil Finnick has finished his book on the events that unfolded at the dragon temple. It took him so long because there was a big focus on the properties of golems. Remember when Lero came in with living golem armor? That's canon. And we wrote a book on how to do it.
>>
>>717529
Buy that book and copies
>>
>>717529
I'll buy several copies as well

>>717489
Alright, unless people are opposed, I suggest meeting the emperor and heading home.
>>
>>717489
:Can Dragons breed with humans or other races and have half dragon babies?"
>>
>>717489
May I ask what is ailing your emperor? I understand we are fairly new to your people but our kingdom have many kinds of magics to heal sickness and injurys.
>>
>>717489
Do you make any...recreational drugs here?
>>
>>717529

Hey, I'll buy one as well.
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>>717580
"Not with humans, no. Some of our race believe we might be compatible, but I've seen no proof of it"says the lizan councilor
>>717584
"We will send the Emperor's physicians to your realm to seek medications that might not be available here. Though he has shown interest in you...he is not in condition to meet you at present. We would also like to ask that you do not spread this information, as it may disconcern the citizenry."
>>717588
"The previous Emperor forbade the trade and usage of all drugs that are not approved by the Imperial Head Physician. Enforcing this ban....has been another question. The Great Old Swamp breed of swampweed is legalized, though there is debate over it among the Imperial Physicians."
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>>717609
What is it exactly that ails the emperor, pray tell?
>>
>>717647
Tuck also wants answer.
>>
The New Red Stalion has benn elected! Gravios Godric,son of Hannibal Godric has ascended to the leadership of the centaur khanate.His election however was not an easy victory as many resent the fact that the elective democracy of the khannate is quickly degrading into an hereditary title,since three of the four last red stalions were related by blood.There is unrest among the centaur clans leaders as they fear theur democracy might be coming to an end.

Age: 31
>>
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>>716099
>>717085
His skull shall forever watch the growth of Roggar as we continue on our march to glory.
I dipped it in Silver as honestly, he is simply not worth the gold.
>>
>>721068
Forgot trip
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>>721068
You should've used tin, he isn't worth anything more.
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>>721068
Can I use that skull to put my dick in it? Just like the good old days?
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>>721152
Lubricanum... is confused, but cautiously optimistic, about this post.
>>
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The expedition to Zhongian happened in 396. In 397 a strange event occured - a massive migration, estimated at 71 thousand goblins, moved to Zhongian. Investigation discovered that lizan merchants were involved in the logistics of this displacement. In Zhongian slavery is widespread and almost all goblins in the Empire are slaves, the very bottom of society at that - while in the capital one may find human, lizan and elven slaves doing more sophisticated tasks and black orc slave soldiers, goblins can be found in rural and backwards areas as the lowest of the low, laborers whose life is not valued. In outrage, goblin lords of Roggar suspected Duke Whitevayne - embargos in both directions ensued as well as small-scale confrontation from civilians, with goblin drug traffickers aggressively trying to push into Constantinople and human "militias" protesting in goblin lands and even setting fire to some farms and lynching some goblins. Events continued to escalate gradually. In an effort to raise awareness, the goblin Pantheonic priest of Juras, Luthor Kang, organized peaceful rallies and made speeches in the capital. Ten thousand goblins marched from Hist to Dragonstomb in early 398 in solidarity and with nonviolent intentions, though at places there were brawls and injuries with anti-protestors.
In the Whitevayne lands the Duke ordered that all goblins be expelled and their properties seized. As goblin refugees poured out into the Kingdom(with the frontier village of Rograr recieving a massive influx of refugees), tensions continued to escalate. In the summer Luthor Kang was killed as he was delivering a speech - the murderer was a dark elf assassin by the name of Jamie Al-Ray. An event bigger march from Hist to Dragonstomb was announced -it numbered around 100 000 and included sympathizers from other races as well. When the march reached Dragonstomb, things got very ugly. First it was fists, then it was rocks, staves, daggers, pickaxes, swords... Thousands of people on all sides died, including the Dukes of Hist and Gobbopolis. Duke Whitevayne, who is Pontiff of Dragonstomb, was also badly maimed, losing his right eye.

In a state of emergency, Gregariapol has been declared the temporary capital of Roggar in the autumn of 398.
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>>724848
Alright you little green fucks and you Paitras lite cucks you need to sit down, shut up, and listen before rioting and claiming #notallgobbos :DDDDD.

I had to fucking declare a temporary capital. Let that sink in. Now for those of you listening, the Dragon Commander and I will take back the capital and stop those fighting. Reward will be great for those who assist, and punishment swift and brutal for those who still fight. Now stop being shitheads - Barnaby, only slightly high on swampweed, 398
>>
>>724848
On the tide of what seems to be the start of a civil war, the Halfling Farmer's Guild is closing its borders to everyone who is not considered a close associate. Our goblin citizens are aware of the events taking place; we are letting any who wish to leave do so and are maintaining their households and job positions to stir no controversy. May the Gods have mercy on Roggar.
>>
>>724848
>>724873
If any goblins that originate from Gardengrove commit any crimes against Roggar and its people, they will be punished on behalf of the Tellic family, and their property (unless they have others living there) will be sold or repurposed.
>>
>>724848
The county of Vaesgyolis will remain neutral as much as it can. However, some horsemen from the surrounding countryside head on their own to Gregariapol to help with the possible defense.
However, if any soldiers of either side enter Vasentius land they will be attacked.
>>
>>724848
The church will stay out of the conflict (unless of course the crown requests assistance) and speak of our gods to various people's around the nation. (Only to those who care to listen of course)
>>
>>724848
The Duke of the Godrics will remain neutral, and help the defense of Gregariapol. They will watch there lands and keep any fighting out of it's borders.

If any soldiers of either side come to my borders there going to have to be removed. As movement is closed.

Helping the wounded go to Gregariapol.
>>
In another HAPPENING, Goblin Trinket Prince, the new Duke of Hist, organised another march to Dragonstomb. He was upholding order fairly well...as he was delivering a speech though, he was stabbed and killed - by a fellow goblin! Said goblin was beaten to death by the mob and couldn't be interrogated, but was identified as a citizen of Gobbopolis.
>>
>>724848
>>724870
The centaurs declare their neutrality,but offer safe land areas inside the county of Chiron for any refugess trying to settle in and escape the carnage.
>>
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>>724889
>>724885
This is appreciated, and the King will not forget this quickly.

>>724900
Alright, medics and defense, perfect.

>>724902
Gob on Gob violence, fucking hell. Pic related as to how you're acting.
>>
>>724902
In other news, several groups of slavers hailing from the lizard colony passed through the centaur steppes and began kidnapping goblins from the southern farmlands. When alerted to this, the centaurs helped in stopping further slavers from passing into Roggar. Both Hist and Gobbopolis have raised their levies and their lands are on high alert.
>>
>>724900
Also Refugees are allow just no soldiers.
>>724911
>>
The Fork declares it's neutrality in this conflict and deploys it's soldiers to protect it's goblin subjects
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>>724931
At least SOMEONE cares.
>>
>>724911
All Slavers have been crucified and put on the border of the Duchy and the Steppes.
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>>709890
The map STILL looks like a horsecock.
>>
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I am very displeased to announce that Madree Tellic, mother of Bostil Tellic and widow to Yoren Tellic, has passed away at the age of 68. Just like Yoren, she had suffered the same spontaneous "chest pain". We have poisoned her with her consent to speed up the process, as we know she would not have made it.
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>>724848
I spread couriers around the kingdom, personally delivering a message straight from the Goblin Trinket Guild

"In light of the injustices done against goblins by the whitevaynes, The King was arbitrary and did not care for it. When the crown wouldn't stand up for us, we did ourselves. We have marched, and marched. Bled, and bled. But it seems no change will ever be done in roggar. In light of recent events, and the stubbornness of the king, I put forth a call. In the name of Luthor, Blessed be his name, and the Name of Mogul. I call for all protests, marches, demonstrations or otherwise to desist. I admit defeat, in our plight for justice. In closing statement, I ask all goblins to treat humans with respect, and honour, even if they will not treat us as such. Keep the "Migrants" in your prayers. Signed, Goblin Trinket Marketer, Head of the Trinket Guild.
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>>724870
I send a relief force that goes first and urges to gobbos to flee and move to rograr where they can live happy lives do whatever they wish.

When the fighting begins I have my men taking the wounded away from

>>724970
Rograr is open to more migrants. Just please pay like a good amount of cash coming in. Also learn to fight. Cause Rograr is almost certainly gonna be set aflame.
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>>724970
Perfect. Goblin Trinket Marketer has stood down and as such will not face major consequences from the riots - I expect to hear from Swift Hands and the Whitevaynes shortly.
>>
Rolled 88 (1d100)

>>724983
Time for the meme magic my king
>>
>>725170
Is this the quest you were talking about?
>>
>>725250
Yes
>>
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>>725250
And who would you be?
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>>725255
Okay then. Btw fuck you Inky
>>725283
Noone in particular.
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>>725298
Fuck you too

Get on my level, Mead and Honey you can't touch this.
Islands and boats, magic and bees.
>>
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In a shocking turn of events, the Goblin Trinket line has been found to have been breeding and training a new line of warriors - the hobgoblins. How this will affect diplomatic relationships is as of yet unknown, but my faction is preparing itself for the storms to come.

For Odd Minotaurs O Roggar Is A great Nation.
>>
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>>726535
The eye, ah, two e's not 3, NO! Complete, complete, complete, numbersss, make the world go round. But the sred sred sred cur cur cur eye, it looks upon the world and smiiiles. You will all, all, ALL, see. Three, three three
threee
threee threee
threee threee threee

eyes are better than one, no two of one pair, NO TRIPLET! of one type. Do you see?
>>
>>726535
Funny, I recall no such thing? You must be going mad.
>>
While checking storage in the Isle I happened to find copies of the famous Brown Painting.

Knowing that my Neighbour to my East the Yalmfrids was in deed part of this painting. The Uncle of the Duke thought it was best to give a copy to the current duke of the Yalmfrids.

So the Painting was send with it a letter of friendship, and continue trade relations between our two Duchies.

>>726535
Also in the next Council meeting the Godric asked if the Kingdom is in need of a copy of the painting
>>
>>726535
>>726593
Why does everyone goes insane as soon as the capital changes place to a spooky city full of old cathedrals and big walls?
>>
>>726535
OOC: It appears hobgoblins were OOC. Godamnit Aristo
>>
>>724848

I am troubled and saddened at what has been happening in Roggar.

As the Lord of Nayte, I call forth and raise all of my domain's Banners and Levies, and place my domain on high alert. Nayte is neutral in this conflict, and I will send aid and help to all who need it.

As Guard Commander, I call forth Independent Roggarian Banners and Levies to act in the capacity of the Guard. Dragonstomb is closed to all parties involved in the conflict. Any riots in lands not involved in this conflict will be put down. Peace will be enforced by the Guard. This conflict is a matter between the interested parties (Non-neutral) and only them. If any conflict breaks out in neutral Roggarian lands again, it will be considered an act of treason and attempting to recreate a Civil War, and will be treated as such.

If you want to kill yourselves, do it on your own lands.
>>
>>729666
Loki of the Dragon Guard carries my full support.



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