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For House & Dominion: Civil War

http://houseanddominion.wikia.com/wiki/House_%26_Dominion_Complete_Archive
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dominion+quest

https://twitter.com/ThatSlowTypingG


You are Sonia Reynard, Viscount of Rioja and its surrounding trade lanes. Protector of the Smuggler's Run and the DRH 1 Nav Relay. It's been weeks since you helped to defeat an invasion attempt by House Nasidum. The remains of smashed fleets still litter region with the wrecks of thousand ships.
Salvage efforts are still underway but have cleaned things up considerably. They'll probably continue for some time.

Efforts to return captured heavy and super heavy warships to service continues. The Forbearance yard has finished integration of newly arrived equipment you got from the Alliance. The first of the three Mega class ships you crippled in the fighting are now being refit to new specifications. With six siege weapon scale turrets their firepower will rival that of even the newest Alliance ships once completed.

The Navigators Guild is relieved that you and your allies have re-opened the connection to the Centri cluster to civilian traffic. After being cut off for so long by fighting, blockades or damage to key stations it will take some time for normal trade to resume. With the Civil War still raging many companies may decide to simply avoid the region.

It has allowed a more substantial flow of reinforcements from the major houses. Several of the vassal states of the Ruling House, Ber'helum and Helios have sent fleets and large contingents of ground troops to assist in the capture of remaining worlds in the DRH 2 Relay. It's becoming a bit of a land grab at the moment and you're glad your House was able to cash in early.

The fighting next door and Baron Winifred's use of the latest built RSS Heavy Cruiser has brought additional attention from prospective buyers. Ultimately their firepower is reliant upon weapons from House Helios which means only Houses with good relations are showing strong interest.
>>
Reminder: Suptg link in OP has been changed. Old link will allow people to vote on /tg/ threads but not /qst/ threads. New link is the other way around.

Your advisors and key commanders of your military:

Knight Captain Katherine Drake is your fleet's Wing Commander. She has been working to help rebuild the attack squadrons in the aftermath of the fighting. Personnel losses were low among the attack units. Until more ships are repaired or built she's dealing with having more crews than ships for them. For now crews are rotating for patrols.

Knight Captain Kim Yu Chung is overseeing minesweeping efforts. Tens of thousands of mines were laid during the enemy invasion to trip up their fleet and many are left over. Recovering them will not only make space lanes safer for salvage teams, but replenish your badly depleted warhead stockpiles. Work on this is nearing completion.

Uyi Rna, the General of your Army, has returned after personally overseeing the troops fighting in the DRH 2 relay. The General seems quite pleased you've promoted as many prospective Knights as you have.

Wiremu Tama is the Admiral of your Fleet.

Fadila Saqqaf is your leading diplomatic adviser.

C.F. Vanderwal is a former House Erid noble now serving with your intelligence division as part of his parole.

Chide Dlam'ard, the Governor of Rioja is working to restructure the local economy, keeping it afloat until normal trade resumes.

Knight Commander Myrish Avun, formerly of House Sulos, has joined your fleet leading elements that defected from her House. Intel is still going through the long process of vetting her people. For now her Talos Heavy Carrier is crewed by a mix of her own personnel and some of yours that have served aboard the Majestic.
While you have vouched for Avun, negotiations between the Knight and Count Jerik are still ongoing. Eventually the Avun will have to go to the House capital if they're to ever become a Baron of your House.

You're currently attending a ball celebrating the return of your army and victory against the Nasidum invasion attempt.
>>
For House and Dominion! Hype edition!

>Eventually the Avun will have to go to the House capital if they're to ever become a Baron of your House.
Once thing calms down in the Relays perhaps we can go with her to publicly support her?
>>
>>771327
For house and Dominion!
>>
While at the ball you've been talking to Hera Boosalis and Phas Rah'ne, two upcoming hopefuls to possibly become Knight Commanders some day. The latter has some reservations about the use of antimatter based afterburners and the danger they pose to habitable worlds.

You've promised to look into efforts to minimise danger they may pose to unshielded planets and until then their use will now face certain restrictions. This should cut down on incidents that might cause civilian casualties.

As you anticipated Mike isn't entirely happy about this. "I'm worried it may cause pilots to second guess the decision to use their afterburners to punch out of a bad situation. That sort of delay can cost lives."

"What about civilians?" you ask.

"I don't want to kill civilians any more than you do, but there are times when you have to choose between keeping your crew alive or not. You've had to abandon ships before. "

>What say?
Do you intend to keep the restrictions? Find a way to work around them?
>>
>>771493
Simply don't deploy the medium cruisers around inhabited planets until people have figured out how hazardous the ABs can actually be?
>>
>>771493
Should probably make pilots and their closest crew aware of the dangers of the afterburners and then tell them to not overdo it but it up to them when and when not to use it. I don't want to gimp ourselves overly much.
>>
>>771493
Wouldn't setting off afterburners in atmosphere be considered a treaty violation? I think that would be reason enough not to do it. "Technically Not a War Criminal" is still better than "Actual War Criminal," if only just.

Or if it hasn't been ratified as a violation yet, is it likely it will be?
>>
>>771493
We've also had to take risks when the easier option would have resulted in a treaty violation.
Pilots don't live in a vacuum and the question is if you're willing or capable of living with yourself after burning up a city with the backwash.
>>
>>771584
I can use this to calculate the amount of deflection necessary to figure out how much thrust the booster has to sacrifice when near planets!
>>
>>771584
How does the change when hitting the atmosphere and magnetic field of a habitable planet?

I only know there's supposed to be hueg amounts of deadly radiation in space, and not very much makes it down to the surface.
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>>771525
>Wouldn't setting off afterburners in atmosphere be considered a treaty violation?
Yes, though I'm not entirely sure a ship would survive using afterburners in an atmosphere.

Pic related is the real problem.
EDIT: This should be more accurate.

>>771627
Well I hope this one is a bit better for you.

>>771633
This is a thing I've considered as well. At best I could imagine the atmosphere and magnetic field cutting it down to 25% of that distance for its lethal range. Which is still quite a bit, you'd be outside the planet's gravity well for sure.
>>
>>771651
What precautions does the dominion take with their phase cannons and other high yield weaponry that can easily devastate a planet? We had several battles that took place close to inhabited planets, and if the planetary shields failed I would assume a hit from a heavy phase cannon would be just as devastating.

>what do
We could use the ship's computer to automatically deactivate the ABs if they're pointed a planet and within lethat range.
>>
>>771690
>We could use the ship's computer to automatically deactivate the ABs if they're pointed a planet and within lethat range.
This is the sort of think Mike is most worried about, taking away the pilot's ability to choose.
I suppose a manual or biometric override could be allowed. A warning system could also be built into the afterburner controls.

Would this be acceptable?
>>
>>771833
>Would this be acceptable?
Yeah, and make sure to mention this during crew and officer training.
>>
>>771833
Now that I think about it modern ships already boost the exhaust speed with repulsors so if we can modify the exhaust angle by 0.688 degrees we can halve the hazard range. Still figuring out the amount of energy required but it should be on the level of a few percent for the first halving.
>>
>>771833
>Would this be acceptable?

Sure. Every pilot of an AB equipped ship should be told they'll most likely be killing more people than there are on their ship if they do it though.

Maybe also some sort of contract that the pilot is responsible for any punishable actions instead of the House?
>>
With Mike's largest concerns mollified you get back to the party.

You make a special point to be seen near and talking to Avun along with other Knights and nobles who have defected to your House over the past year or more. There are quite a few but most do not have any real power besides what their holdings grant them. Those lacking land don't even have that and they're stuck waiting to see if they can make a place for themselves in the House.

It makes for quite a few people to talk to.

Fadila applauds your dedication to the new allies.
"That fact that you've actually bothered to talk to them let alone see them face to face will probably reassure those who were having doubts about defection. I hope it will make for less strife within the House in the future. Once they're accepted it will give us a much stronger position if it ever comes to convincing others to join us."

Avun it seems remains wary of Count Jerik.

"I'm to depart for the capital in another month. We'll meet up with an escort in the Centri cluster and head for the capital but on the way there your... our command wants us to stage several hit and run attacks against enemy positions."

Might as well not waste a trip you guess.

"What is the escort to consist of?" you wonder.

"Knight Captain Felix Ekwueme will be commanding an assault corvette wing and two medium cruiser escorts are being lead by a Kight Lieutenant Matyáš Fox."

You try not to crush the small glass you're holding with your cybernetic limb.

It doesn't take long for a text message to reach you from Valeri. "Would you prefer that something unfortunate happened to him?"

[ ] Find a way to kill him while away from the capital
[ ] Kill him if a good opportunity arises
[ ] Take him down if he attempts to board Avun's ship
[ ] Don't kill him, it could reflect badly on Avun's command
[ ] other
>>
>>772096
>[ ] Take him down if he attempts to board Avun's ship
>>
>>772096
>[ ] Don't kill him, it could reflect badly on Avun's command
But make sure that Avun knows enough to take precautions.
>>
>>772096
>[ ] Don't kill him, it could reflect badly on Avun's command
Just make sure nothing happens to Avun and everything will be fine.
Might want to look into his financial and legal situation just to make sure there isn't any way to remove him from command later.
>>
>>772096
>[ ] Don't kill him, it could reflect badly on Avun's command
Make sure she knows all about him being the lapdog of someone that doesn't like change. And that they pulled the same thing on us a while ago.
>>
>>772096
[X] Crush the glass in your hand anyways
[X] Take him down if he attempts to board Avun's ship

Also perhaps we should send some of our own Knights with Avun? Wouldn't want her to be backstabbed like we where and if she where she would have the support of our elite forces.
>>
>>772096
>[x] Don't kill him, it could reflect badly on Avun's command
He should focus on keeping Avun safe. However, if Fox tries to pull any shit, he's free to ruin the guy any way he wants to. I think we're not using VV to the best of his abilities. Maybe we should let him have some fun with the terran triads?

>We'll meet up with an escort
Would it be possible to send and additional escort for Avun's carrier? Preferably one that's not much use in any other capacity besides escorting her ship. Didn't we manage to salvage several older exodus battleships? We could deploy these as an escort for the heavy carrier to keep people from getting stupid ideas.
>>
>>772145
>>772217
You warn Avun about the danger the Knight Lt poses.

>>772245
>Didn't we manage to salvage several older exodus battleships? We could deploy these as an escort for the heavy carrier to keep people from getting stupid ideas.
Yes that's certainly possible.

>Don't kill him, it could reflect badly on Avun's command
This seems to be the consensus.

Do you want to send Valeri, a Recon team or both along to watch Avun's back?

>Also perhaps we should send some of our own Knights with Avun?
That could work too.

[ ] Openly send knights you trust as backup
[ ] Quietly send backup (Valeri)
[ ] Quietly send backup (Recon Team)
Or some combination?
>>
>>772341
>[ ] Openly send knights you trust as backup
Barely veil it as "aid in raiding"
>>
>>772341
>[ ] Openly send knights you trust as backup
How could Fox refuse? Raiding is our forte, if we're sending people they're good at it.
>>
>>772341
>[x] Openly send knights you trust as backup
I'm not against this if we find volunteers. I'm sure there are knights and officers who want to earn additional promotions.


>[x] Quietly send backup (Recon Team)
This also seems like a very decent idea, although we should inform Avun.
>>
>>772096
[x] Other: Contact Count Jerik & the Dro'al Council (forget the specific name of them).

Inform them at in light of past events, we must insist that they remove Fox from this detail. We have no faith in Fox, and can only presume that his involvement shows bad faith upon the part of the House toward Avun.

If need be, we can play on the Council's desire to not see Dro'al influence slip within the House?


And why does 'Felix Ekwueme' sound familiar in a bad way?
>>
>>772470
Actually this is a good idea. We can at least try, it's not like it'll preclude us from sending some Knights we trust if it doesn't work. Of course a couple of the Councilors must be in whatever group Fox is, so it could be difficult.

I'll change my vote to this, my earlier one can be the backup plan.
>>
>>772470
I think we should ask Fadila about that first.
>>
>>772407
>although we should inform Avun.
i figured that was a given.

>>772516
>>772470
>Contact Count Jerik & the Council
>Inform them at in light of past events, we must insist that they remove Fox from this detail.
You tell Avun of your intention to do this.
"Are you sure that's a good idea? The Count was the one who told me who my escort was going to be."

>>772529
>I think we should ask Fadila about that first.
"You could ask Count Jerik to assign someone else but that might be seen by some as meddling in the affairs of state. I can't say I agree with the decision to put such a... controversial officer on an assignment but the Count probably has his reasons."

Protest the assignment / try to get Fox reassigned? Y/N?
>>
>>772611
>Protest the assignment / try to get Fox reassigned? Y/N?
N

We don't trust the guy but the count's still our boss. We give Avun a decent escort, and things should be fine.
>>
>>772611
>N
I don't want to go against the Count on this. Worst case Fox does something really stupid and we get to kill him. Best case nothing at all comes of it. Besides the Count is hardly a retard. He must have some purpose behind this.
>>
>>772611
N
>>
>>772611
I would like to hear the counts reasoning behind choosing that ass hole. Especially after the shit he pulled on us.

Also, for House and Dominion!
>>
>>772611
I mean, we can argue that since the charges against us were dropped and there was no definitive way to say we were set up or not, it would be a bad idea to put the person most likely to have set us up in almost the exact same situation we were framed in with the newest and controversial addition to the House.

I don't really think arguing could be a good idea though since Count Jerik was probably part of the plot.

>>772662
I suppose we could.
>>
>>772611
>I can't say I agree with the decision to put such a... controversial officer on an assignment but the Count probably has his reasons

"What is 'someone is getting framed for treason', Alex."


Hey, wait. Don't we have that recording of Fox saying he expected us to resist the (then) Earl's Guard and get killed, and if [Unknown Parties] wanted us assassinated, they should have found someone else?

Would that be enough to somehow get Fox arrested for treason or something? Long enough that they'll need someone else for this detail?
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>>772685
>Would that be enough to somehow get Fox arrested for treason or something?
The count told Sonia to stop poking around. Multiple times.
>>
>>772722
That was Governor Rna.

Fox was never covered in that, iirc?
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>>772730
>Fox was never covered in that, iirc?
I'm pretty sure it was 'everything' connected to that incident.
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>>772730
He told Sonia to stop looking into whoever was part of the plot (even though we never really were.)

I suppose a conspiracy to convict us of treason wouldn't really be covered in that? I dunno, he could just not care.
>>
>>772722
>>772758


I thought that was about the dude who kidnapped our sister and her friends?
>>
>>772341
[x] Openly send knights

We should make it seem like we don't trust Avun, but give them orders to help Avun at every opportunity if something happens.
>>
>>772780
Nah, iirc he just didn't want us to know the guy that did the job was still around because he had secret cloning tech and had made a deal with him so he wouldn't be a huge problem for the House. Which was a bit silly, I don't really see how it could be seen as his fault, there wasn't really any better option in that situation and there's no way he could've known the guy would take a job to kidnap Sonia and her family.

We made an agreement to pay the House, go under house arrest and "stop looking into the land grab plot" because it would probably have started a conflict between the two factions in the House if we actually were.
>>
>>772780
>I thought that was about the dude who kidnapped our sister and her friends?
The kidnapping for ransom was a completely unrelated incident probably that was initially sparked by Sonia disrupting a drug running and harvesting operation on the edge of her land.
Disposable assets were sent after Sonia while slightly more professional ones were sent to recover Bekka.

>>772722
>>772730
>>772748
>I'm pretty sure it was 'everything' connected to that incident.
"Vanderwal, remind me again what it was that I wasn't supposed to look into any more?"
"Anything related to House Jerik-Dremine's old guard nobles actively trying to sabotage your position. I suspect he had political or financial ties to a few of the people he had to execute." The older man shrugs.
"But he is the head of the House, he's supposed to have ties to everyone, otherwise he's not doing his job."
>>
>>772808
>>772857

Thank you, so I guess I fall in the 'Don't question the count' camp for this one
>>
>>772857
as good a time as any for the threadly reminder that Vanderwal is going to kill us one of these days
>>
>>772972

I like to think he finds our antics funny enough he doesn't want to or at least doesn't think to often about it.
>>
>>772857
>that was initially sparked by Sonia disrupting a drug running and harvesting operation on the edge of her land.
As a reminder you wrecked some marijuana plants which are normally grown for use in poisons for assassination. One of the more semi-legal drugs that can actually threaten Dro'all physiology despite their poison resistance.

>>772995
Pretty much.
Makes not quite retirement more interesting.
>>
>>773083
>Makes not quite retirement more interesting.
I wonder if he'll come with us to the Dyson Sphere.
Hey, that could be a side task for him. Track down sources of info on it inside Faction space.
>>
>>773220
Speaking of the Dyson Sphere, TSTG, is there an in-universe reason for how it's possible? IIRC some scientist did the math and found it was impossible to build one since no material could realistically hold a structure that large together.
>>
>>773220
>>773242

I get the sad feeling that we are all imagining the sphere similar to what we saw in Halo 4 when it's probably a giant solar sail around a star like what the Geth were building in ME 3. If I am wrong and it is closer to what we saw in Halo 4 I will happily accept being wrong.
>>
>>773242
Neeranic wizardry involving new types of matter, monopoles, and other things probably/
>>
http://www.strawpoll.me/11379001
>>
>>773299
I petition for Eldal to be relegated and replaced with Maybourne or Linda
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>>773242
>IIRC some scientist did the math and found it was impossible to build one since no material could realistically hold a structure that large together.
My knowledge of such things isn't what it once was. Would the strong interaction be out of the question?
https://en.wikipedia.org/wiki/Strong_interaction
Even if it was I can immediately think of at least 2 ways around it with in universe technologies. Not that you guys have access to said technologies.

>>773254
I try not to think about Halo 4 and stopped reading the novels around the same time.
The Fortress world of Onyx from the novels as far as I read them was planet sized. Inside of it was a system that contained a dyson sphere of unspecific size in slipspace which was larger than the actual planet.
Or at least that's what I took from it. Was an interesting idea.

>>773260
The Neeran did not build it, they are merely caretakers.
>>
>>773375
Eh I can think of a few ways to make a Dyson sphere work using strange matter, negative mass or space stretching if we allow for some speculation on how the universe works at such scales. Dyson spheres don't work if we built one today using the technology we can project into the future but this just means the answer is one we haven't thought of yet.
>>
>>773340
http://www.strawpoll.me/11541880

Go nuts, it's multivote.
>>
You're not going to question the Count about his decision but you sure as hell are going to assign some of your Knights to help protect Avun. And as much as you'd like Fox dead you're not going to risk Avun's career over it. Not unless the other Knight does something first.

"We have time to prepare but I'll say this now; Watch your back out there."

Speaking of things you have time for, this whole celebration is still much too big to see everyone personally. Which group would you like to focus on?

1) Nobles / Civilians [Fadila]
2) New Knights / Officers [Drake]
3) The Rank and file [Rna]

Taking the time to see them will increase the morale of the associated group on Rioja.
>>
>>773462
>3) The Rank and file [Rna]

Groundpounders have been getting the short end of the stick, as usual. Loyalty and morale are relatively high in the other two groups.
>>
>>773462
>3) The Rank and file [Rna]
we can raise the morale of the nobles/civilians using money but the rank and file are what win wars and maintain order.
>>
>>773462
>3) The Rank and file [Rna]
>>
>>773462
>3) The Rank and file [Rna]
We don't really interact as much as we used to with these guys any more.
>>
>>773462
>[x] 1) Nobles / Civilians [Fadila]

The New Knights + Troops just had a morale boost from the Parade.
>>
>>773462
>3) The Rank and file [Rna]
>>
>>773462

3) The Rank and file [Rna]

We work with Drake every day. She and by extension most of the knights under her have easier access to us then the troops.

Nobles and civies are always at or damn near the top of priorities that we try to protect.

We've given our troops little attention, so lets give the ground pounders some love for a little. They've gone through as much of a grinder as anyone else has.
>>
TSTG, most important officials from the big Houses seem to be from the ruling families e.g. the countless Ber'helum or Nirium family members we've run into over the years, however, in J-D there aren't many Jeriks or Dremines running around. Why is that? Are people who perform well enough adopted into the ruling family in the larger houses? Going by family name presence in the quest, you'd think we're actually house Rna.
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>>773568
I'd assumed that Rna was the Dro'all equivalent of Smith
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>>773462
>B) New Knights / Officers [Drake]
They just got their promotions at this event, right? I think they deserve the immediate face time.

That being said we should probably book out some of our time in the near future for formally reviewing our forces (gives the opportunity to speak to our troops and pilots en mass) and having more informal meetings with our upwardly mobile knights and officers to see how we can support their ambitions in a way that best serves out house. Maybe a week or two from now we can also start having private appointments with relevant nobles or commercial interests.

Oh, and whether on Rioja or elsewhere in the run we should establish that planetside warfare training facility.
>>
>>773568
Most of the Jerik family is in the Home Fleet under the command of Baron Archivald. Most of those that have fought in the war or against the Neeran have simply been in the opposite set of deployments from yours. I'm sure there are plenty of lower ranked relatives of theirs under your command now.

Early in the quest, especially in the campaign against the Warlords it was expected that much of the expeditionary force would be wiped out so the more powerful families tried to keep their more important heirs back. Mostly.
People like Daska Rna and Troy Harmen volunteered.

Dremine was always a smaller House and for a long time they got much smaller. There are probably some people by that family name in positions of power in other Houses though. You have an Erid commanding the House Pantaq forces in the Run for instance.

Any number of reasons really.

>>773615
They are a big family in your House.
>>
>>773630
Speaking of house families, did we invite any of the Harmen family to the ball?
>>
Shit I walked away for a bit and my post never went through.

You head down to areas where the rank and file are partying. They seem to get the worst of it and for once they need the attention.

The first thing that you notice is the much more substantial presence of MP's. They're in full armor, though it's been dressed up a bit for the occasion. Four soldiers are being dragged away to the brig. Looks like they're keeping busy.

With the extra presence of MP's cracking down the NCO's seem to be doing their part to keep the troops from getting too rowdy. A little bit is okay though and there seem to be plenty of drinks.

The closest thing to a dance among the regulars are sections that are more like a rave.

"I almost miss my old unit." Rufaro comments. "Almost."

Your personal guard are kept busy watching for potential threats as you interact with the soldiers. A good portion of the visit is just spent keeping everyone from snapping to attention when you enter a room. The rest is spent trading stories and listening to how things have been on the front.

One thing is for sure, nobody liked the fighting on Rioja, but their experience training in the local environment gave them an edge against Nasidum troops. The equipment upgrades you've gone to the trouble of outfitting the army with have been helpful. NCO's are certain casualties would have been much worse without them.

"We've fought in campaigns with the older model body armor. The Marine suits may seem like barely any protection these days, but against older small arms you notice the improvement."

"If you see or hear about any good armor or other gear for the regular troops let me know." you tell a few.

Talking to some soldiers still waiting for replacement limbs helps to reassure them they'll get fixed up.

"Why did you go with a cybernetic replacement sir?" asks one.

>What say?
>>
>>774039
Fuck I posted it in a random /tg/ thread and it's too old to delete.
>>
>>774039
"Robot arms are fucking awesome, that's why."
>>
>>774039
I had the possibility to upgrade. My arm could probably take out every single electronic device in the room and can detect lower quality cloaks.
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>>774039

"I could have waited for a new arm and be out of it for while. Or I could have gotten a kick ass robotic arm that does a lot of neat things. Plus it's shark skin."

Is it still shark skin? Or did we go synthetic skin? I remember for a while we were all about sharks... Are we past the shark phase now?
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>>774105
Nope, that idiocy was destroyed when we infiltrated the Neeran testing area. Luckily.
>>
>>774039
I was in a rush to get back into action, then afterwards I liked the extra features too much to go back.
>>
>>774119

Thanks, well we still have our shark themed ship with a plasma cannon in its mouth... Though I guess we're not talking about it then?

Though now that I think of personally owned ships... I should hop over to the wiki to check on what shape our personal ships are in. Ships like the Bittenfeld.
>>
>>774141
Nah, shark shaped ships are cool. Shark skin arms are just silly. I mean, it's sort of like liking you car so much you get a tattoo of it.
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>>774105
http://suptg.thisisnotatrueending.com/qstarchive/567757/#p567836

>Is it still shark skin?
Not anymore.
>Or did we go synthetic skin?
Eventually.

>Are we past the shark phase now?
You haven't tried to replace your body with a giant shark combat form so I think we may be.
>>
>>774039
>What say?
"I was conducting a lot of combat and boarding operations when I lost my organic arm. I saw an opportunity to replace it with something more functional, something useful for operating in restricted environments where support is limited."

"It's been very useful so far, there's a built-in sensor array I can trigger whenever I need to take a scan of something, or panic a sensor officer with the sudden EM burst."
>>
for while. Or I could upgrade. I was conducting a lot of combat and boarding operations when I lost my organic arm. I saw an opportunity to replace it with something more functional.
Besides my new one could probably take out every single civilian electronic device in the room and can detect lower quality cloaks."

There are a few appreciative murmurs from the nearby soldiers.

"I may have gone a little over budget with the sensor array though."
Most line soldiers wouldn't be able to afford a high end combat prosthetic on their own budgets let alone the equipment you loaded into yours.

Through conversations you're eventually informed about a few of the more unfortunate soldiers in the army. They have a rare genetic disorder that prevents cloning. House medics and doctors have seen it before and they can handle it. The real problem is that one of them has enough nerve damage they can't use cybernetics.

Missing an arm, Kanya Metharom is slated to undergo assessment for a non-combat role or possibly retired.

Do you want to make use of your considerable resources to help them in some way?
>>
>>774323
Sure. Can we find out if there's some new nerve-restoring surgery we can attempt? Any solution would be good.
>>
>>774323
Interesting. Is this a case of 'the typical/cost effective cybernetics' too much nerve damage, or is it a legit case of being beyond cybernetics?

Certainly help them out, though I'm not really certain how. Turn them into the teacher from Starship Troopers?

I guess some info on this Kanya Metharom would be helpful? Infantry? Special Forces? Logistics? Terran?
>>
>>774388
>Turn them into the teacher from Starship Troopers?
Maybe we could robocop him? Rig him up with a neural system and some power armor.
>>
>>774386
There may be some newer treatments available which would be reserved for the wealthy.
These might not clearly fall into the traditional cloning or cybernetic branches.

>>774388
>Is this a case of 'the typical/cost effective cybernetics' too much nerve damage, or is it a legit case of being beyond cybernetics?
It would be difficult to use cybernetics to get around the damage. Expensive difficult but not impossible.
The other method would be to clone the needed parts from a universal donor but it would not be nearly as seamless as normal limb cloning procedures. Either would require extensive work on the nervous system to replace or circumvent it.

>I guess some info on this Kanya Metharom would be helpful? Infantry? Special Forces? Logistics? Terran?
Mechanised Infantry.
Human Female.
A refugee from Terran space that fled here with her family. Parents are both employed in Strymon city and got jobs there as part of efforts to find jobs for newly arriving refugees. Enlisted shortly after her last birthday.

Average marksmanship ratings but above average reflexes until getting shot up.

>>774397
Might be an option.

Feel free to discuss other options. See you in the morning.
>>
>>774481
Possible medical experimentation aside, perhaps offer a position in the planetary administration as an advocate or liaison for Terran refugees on the planet.
>>
>>774481
>Feel free to discuss other options.
Test subject for the Neeran regenerator?

Medical nanites? We almost used them stealing that Neeran ship when we were injured. They might have advanced more now with the Kythera samples.

Clone a new body and swap heads/brains?

X-COM MEC augmentation and power armor?

We should probably talk to her for starters, see what she wants to do.
>>
>>774542
>X-COM MEC augmentation and power armor?
That could actually be good. I doubt any person that volunteers for the military would like to leave because they were crippled.

It would have to be volunteer only though.
>>
>>774609
We could even approach Baron Dante about producing the most devastating armor design to go with it as well.
>>
>>774481
If she's open to retirement from combat duty get her a cushy job in the same city as her parents. Otherwise look into getting medical treatment from the FA if they have experimental tech better able to handle the nerve damage.
I'm against putting a substantial amount of money into her just in case the word get outs too far that we offer free fixes to anyone that comes asking.
>>
I've been thinking about the problem AM afterburners pose. One solution could be to use a modified shield that only captures heavier elements because they'd be naturally moving slower. Depends a lot on how modifiable the speed of stopped objects is but it could pretty much eliminate unstable isotopes that would decay in atmosphere.
This coupled with repulsors increasing the radius of the virtual nozzle reducing the energy per m^2 should allow the ships to function as close as 100'000 km.
>>
>>774323
How does somebody with a problem like that end up in an active combat role? I know we needed troops but if the conditipn is that rare, wouldn't it be sensible to deploy people with it in some other capacity?
>>
>>774933
By being exceptionally skilled, and ambitious?

Military service is the main path for raising your status in the Dominion.
>>
>>774650
>retirement from combat duty get her a cushy job in the same city as her parents.
Will be offered.

>Otherwise look into getting medical treatment from the FA if they have experimental tech better able to handle the nerve damage.
>I'm against putting a substantial amount of money into her just in case the word get outs too far that we offer free fixes to anyone that comes asking.
Being sent to the Alliance would probably mean signing on with them for awhile. At least until the civil war is over.

Another option might be sending her to Terran space. You'd still have to provide some money since their universal health care wouldn't cover anything that could get her back up to combat readiness.

>>774933
The genetic disorder wasn't picked up by the recruitment screening. Officer recruitment is more thorough and might have picked it up sooner.
Some Dro'all have an equivalent condition.

Issues with damage to the nervous system were probably exacerbated by injury or radiation exposure.


AAAAA! All guardsman party updated!
>>
>>775195
>Military service is the main path for raising your status in the Dominion.
That's true but most of the people regularly involved in infantry combat Sonia knows have lost a limb at one point. You'd think the system would place people like that in positions where injuries like that are less likely.
>>
>>775280
Guess my post was a few seconds too late. Thanks for the answers tstg.

>Another option might be sending her to Terran space.
J-D is currently doing pretty well, we could use this case to push for a house-wide effort to hire health care specialists and import advanced medical technology from other houses or factions for the gaggle of species we host.

If things work out, we might even become the place where the other human houses send their VIPs in case they're unwilling or unable to visit terran space.
>>
Your wounded solder is terrified by the idea of fighting Neeran but would certainly be up for visiting Terran space. Trying to get a more experimental treatment there would certainly be cheaper and potentially less invasive than some of the more expensive options.

Even if a better method of treatment is found it's probably not a good idea to return Kanya to a front line combat role and risk similar injuries in the future.

Either way you promise to try to find a way to help them, even if you don't yet know what form that help will take.
I'll probably throw that into the next survey.

The celebration and parties wind down and disperse with a minimal of arrests and casualties. Atmospheric containment fields stay up for the better part of a week, giving time for more of the civilians in the capital to enjoy the weather and to aid in cleanup.

The local Iratar sales reps love the extra exposure given to the tech and are able to make some sales. A few nobles that have moved here from the homeworlds are discussing the possibility of buying a few systems for the capital and Rioja city then donating them as a PR stunt. Until that happens the existing generators are moved back to their original locations.

Work crews finish repairs to the refugee processing stations in time for the arrival of new ships from the Centri cluster. Despite the Civil War the DRH 1 Relay is still considered by some to be safer than facing Neeran attacks.
Most of the Dominion worlds remaining in the Deep Space 2 colony zone have thrown in with the Alliance. Their respective Houses and Governor have signed agreements giving the Alliance overall control of those worlds in return for protection from the Neeran and neutrality from the Dominion's civil war. Once the war with the Neeran is over they're to be returned to the Houses they previously belonged to. Convenient if those Houses lose the rest of their territory to others in the fighting.

Word has reached you that House Kharbos units have located another Aries built nav station in the Centri cluster. It's been abandoned and was stripped for parts but it could be made operational again. If it were repaired it could open a second route to the DRH 1 relay, although it would require a slightly longer and faster jump.
This was probably part of a plan to let certain Dominion Houses circumvent the Navigator's Guild control of the nav relay system.

While they haven't publicly admitted to finding the matching station the House Kharbos ambassador has approached you and the local allies about buying the station you located.

You could sell it to them, more money is always a good thing, especially the way you go through it. The sale could also have political requirements, like demanding they support Ber'helum as the next Ruling House.
Selling it to the Ruling House might give them an edge they sorely need.
Understandably the Navigators want it as well and would be willing to solidify certain salvage agreements for it.
>>
>>775504
>The sale could also have political requirements, like demanding they support Ber'helum as the next Ruling House.
Definitely in favor of this
>>
>>775512
>>775504
Same
>>
>>775504
>>775504
On the one hand: Money and maybe political favors
On the other hand: Salvage.

Why must you make me choose TSTG? My initial thought it is give it to the guild, but I have a feeling that would hurt our relations with Kharbos since they did ask us about it.

I wouldn't mind Kharbos's money with how much we have had to spend getting our territory back in shape. If we did do the political favor angle I would actually say that having them support the Ruling House might actually be what is needed. The RH is stretched a bit thin in places isn't it? I know we support Ber'helum, but what we don't want is the RH falling while we are still fighting the Pro Aries side.
>>
>>775504

For House and Salvage!

Damn it all tempting salvage OR political backing? Choices choices...

As much as I want more Salvage, we already have a shit ton to take care of. We can always work out something with the Guild later, but this civil war needs to be taken care of and a new head of the Dominion chosen so...

You could sell it to them, more money is always a good thing, especially the way you go through it. The sale could also have political requirements, like demanding they support Ber'helum as the next Ruling House.
>>
>>775504
Could our house build copies of these aries stations?

>Decision
Can we get an update on the political and military situation in the rest of the dominion from Fadila?
>>
>>775504
>Understandably the Navigators want it as well and would be willing to solidify certain salvage agreements for it.

Also we make a big old stink about how this needs to be kept politically neutral, that we can't afford to weaken the Dominion by trying to play civil war AND Faction war games while we're still fighting the Neeran. As well, we should point out that this is exactly what House Aries is trying to do, along with Bonrah, and they're playing increasingly dangerous games.

How long until they sell us out to the Neeran, who have a history of accepting client-states/vassals, in order to win the war?
>>
>>775554
>Why must you make me choose TSTG?
>>775555
>Damn it all tempting salvage OR political backing? Choices choices...

Good that means I'm doing it right.

>>775596
Big map incoming. This is by far the easiest way of doing this. Large areas of your home galaxy are contested and the front lines shift as fleet commanders try to reposition for better advantage.
You may have defeated the Nasidum invasion in your area but their other fleets are still quite active in the Centri cluster. They've annexed most of the territory in two dwarf galaxies driving the Ruling House out and are now trying to push Helios from them. This will give them a clear shot at attacking the Helios core territories. Some enemy units are already conducting raids against them.

South Reach and the Relays not shown.
The situation in South Reach is little changed since the last incidents of major fighting there. Both sides need to recover and are limiting actions to skirmishing. Now that your side controls the main relays connecting to South Reach the situation there is expected to change.

You'll get the chance to do something about this after Avun is away.
>>
>>775698
>Jerik-Dremine doesn't even have a single hex

I always forget just how big the other houses get
>>
>>775698
>Big map
Well, fuck. When is the first super supposed to be operational again? It might be sensible to send out some units with it.

>Nav station
What if we ask Kharbos to sell the stations to the guild once the civil war has ended? Would this be okay for them? The guild seems like an institution worth preserving in its current shape, and letting Kharbos keep the stations could be the first stop to undermine the gild.
>>
>>775554
>>775662
>>775728

There are some good points here.

[ ] Sell to Kharbos / side with Ber'helum
[ ] Sell to Kharbos / side with RH
[ ] Sell to RH
[ ] Sell to Guild (Long term salvage agreement bonus)
[ ] Push for agreements to sell stations to Guild (now or post-war)
>>
>>775739
>[ ] Sell to Kharbos / side with Ber'helum
>>
>>775739
>[ ] Sell to Kharbos / side with Ber'helum
>>
>>775739
>[ ] Push for agreements to sell stations to Guild (post-war)
>>
>>775739
>[ ] Push for agreements to sell stations to Guild (post-war)
>>
>>775739
>[x] Sell to Guild (Long term salvage agreement bonus)
>>
>>775739
>[X] Push for agreements to sell stations to Guild (post-war)
>>
>>775739
[x] Sell to Kharbos / side with Ber'helum
>>
>>775739
[ ] Push for agreements to sell stations to Guild (now or post-war)

I really do not feel like prodding this delicate balance of power that is Ber'Helum RD right now.
>>
>>775826
We might run out of opportunities to do it later.
>>
Heads up, headed to work at 3:30 then I'll try to resume around 9PM EST.
Planning to run the whole day tomorrow.

>>775791
>>775799
It looked like were were headed for the unexpected. Then a tie happened.

Getting the survey ready.
>>
>>775833
Damn, I don't have enough time to finish the survey.

See you later!
>>
>>775898
Have a nice evening!

JD Mega when?
>>
>>775739
>[ ] Sell to Guild (Long term salvage agreement bonus)
super late!
>>
>>775739
[ ] Sell to Kharbos / side with Ber'helum
>>
>>775739
>[X] Push for agreements to sell stations to Guild (post-war)
>>
surveymonkey com/r/ YKCV862

Really late but here it is.
>>
>>777201
I've noticed an error in the first question and corrected it.

>f) Both B and C

Response editing is on so if that change makes a difference you adjust your vote.
>>
>>775698
Is there anything of note to the North of JD/Old Erid space? I was worried that the core territories would have trouble expanding if it's surrounded on all sides by enemies.
>>
>>777262
thanks for the fix.
>>
>>777262
>you [can] adjust your vote.

>>777290
Mostly Houses you have average or nearly so relations with. On the other side of them are allies. All of your allies in the Run Alliance are to the North and East, one of them bordering House Emina.
>>
>>777340
Do you want everyone to vote on every question? I already cast votes on most of these in the survey you had last thread.
>>
>>777350
Yeah I did the in-thread vote on the construction company thing but I didn't really post a response closing out the vote in the thread. I got distracted by some nonsense and then pushed on without really coming back to it.

The results in the thread were mostly for these:
>Ask company to issue more shares to buy up.
>Ask company to issue more shares, new cash used to buy ships (Combine with [above]

But it looks like the survey results are very different.
>>
>>777340
>All of your allies in the Run Alliance are to the North and East, one of them bordering House Emina.
Neat!

The Dominion is really packed in tightly.
>>
>>777417
It's probably because we discussed those the most so they were the ones that stuck out for that vote. This time each option has about as much value.
>>
Unrelated to most things. Is there a Dominion equivalent of House Habsburg?
>>
>>777439
Yeah the dominion is pretty much medieval central europe.
>>
>>777201
Oh, shit. This reminds me.

We started up and funded a load of the initial industries on Rioja like holographics and stasis unit research/production, right?

With all this war business going on, we should do a similar thing for the Cybernetics industry. Start up our own Cybernetics companies and build a cybernetics wing at the university (the one with all the tunnels, repulsor, and stasis labs)
>>
>>777446
>Is there a Dominion equivalent of House Habsburg?
You mean a powerful House that went extinct? Is related to everybody? Or something else?

>>777463
Possible. Throw a few million at it?
>>
>>777544
>Throw a few million at it?
[x] Yes
Since it was my idea.
>>
>>777544
Sure. Hell we can even demo their experimental builds.
>>
>>777544
More like a House, or family really, with the kind of power, influence, money and widespread that they had. I mean they where pretty much the kings, queens, Dukes, Duchesses etc of Europe over a very period of time.

Also yes to throwing money at things.
>>
>>777463
This sounds like a good idea. Lets try and break into the cybernetics industry.
>>
>>777544
Throw money at it! The Reynard solution!
>>
>>777544
Does antimatter react to shields in any way?
Shields don't seem to be made of regular matter so I'd guess they wouldn't annihilate.
>>
>>777544
Sure, we can even be our own spokesperson with our Cybernetic arm!
>>
>>777607
>Shields don't seem to be made of regular matter so I'd guess they wouldn't annihilate.
Mind = blown. That never even occurred to me.
At the very least the shield would still take as much kinetic damage as it would from any particle impact.

I guess I would just have to rule that phased particle interaction with the shields would trigger an annihilation event like it would with regular matter. That would probably be the simplest solution.
>>
>>777675
Shields could utilise something that is their own anti-particle, like photons are, and thus not interact with anti-matter in any special way.
>>
>>777675
The thought came to me when I was thinking about safer ways to store antimatter around veckron weapons.
Creating a tokamak that uses magnets to accelerate antimatter to travel along it with the antimatter container being made up of a shield would essentially allow the containment of arbitrary amounts of antimatter without the use of stasis fields.
>>
>>777750
You could even "refuel" this style of container thanks to the one directional nature of shields.
>>
I played a lot of Titanfall recently and I need to know if there are reverse repulsors, how cheap small mechs can be made, and can they survive a drop from orbit?
>>
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>>777741
>>777750
It will require more thought, but good ideas.

>>777877
But anon Titanfall isn't a mech game.

>reverse repulsors,
Tractor beams? They're just multiple repuslors pointed at the same target working in reverse.
>how cheap small mechs can be made
Depends if you want them to be able to take any damage. That adds up fast.
Heavy power armor starts to blur the line between what's considered a suit or a vehicle.
>and can they survive a drop from orbit?
If you're trying to go for one as small as possible then they could in a drop pod. None have been officially approved for use by heavy power armor but there are probably efforts underway by the Alliance to build them.

Under their own power? That gets more complicated. You're going to need a starfighter grade power plant or greater and that leads to bigger mechs. Most of the Walkers you guys have encountered are equivalent in size to Battletech Assault mechs or Gundam Mobile Suits. For the most part that's to give them enough reactor output to operate particle beam weapons.

I suppose it could use a reentry ballute then ditch it for final landing using repulsors and jump jets.
>>
>>777934
What happens to AM dropped into subspace then? Could we use it to do AM drivebys on enemy systems while staying in subspace? Or conversely use it to fuck up ships chasing us through subspace?
>>
>>777941
>AM dropped into subspace
It explodes thanks to subspace radiation. It's been mentioned as the reason why Supers stopped using big tanks of antimatter. In any serious conflict, the moment a Veckron was popped off, the Subspace radiation made nearby AM explode.
>>
>>778083
Pretty sure it's just stasis fields that suffer because of the sudden disruption in time-space.
>>
>>778083

Yeah, but I mean does it in turn affect subspace back when it explodes?


Just saying, if we had a "tragic containment breach" it would be a horrible disaster and technically not a war crime.

Also, see >>778084
>>
>>777941
>What happens to AM dropped into subspace then? Could we use it to do AM drivebys on enemy systems while staying in subspace? Or conversely use it to fuck up ships chasing us through subspace?
Not unless the torpedo itself had an FTL drive bubble around it. I'm going to say that Sonia has seen enough during FTL intercepts to know what would happen. The warhead would return to real space as it left the ship's drive field, but would do so incrementally. Assuming you were traveling at J-1 you'd be scattering atoms across approximately 1 trillion kilometers.

>>778083
I'm not sure if there would be time for it to explode. Also, the radiation emitted by Veckron weapons is a bit different from what's given off by conventional FTL drive systems. Otherwise every ship carrying antimatter would explode when they jumped to FTL.

>>778084
Old style AM containment systems didn't use stasis, only magnetic fields. The addition of stasis systems has made them quite a bit safer. Despite this standing procedure is still to eject antimatter tanks when faced with a potential V-Torp strike.

>>778159
>does it in turn affect subspace back when it explodes?
Probably not.
>>
>>778342
Hmmmm. What happens if you charge a V-torp while traveling in subspace?
>>
>>778366
The Vieona was the only ship capable of doing so but there wasn't time to test what effects it had back in the faction wars. Veckron weapon testing is classified highly enough that you don't know whats happening with them presently.
It looks like you're going to be buying a couple of new construction ships for the company on Rioja. Specifically they're looking at atmospheric capable mobile construction vehicles. While RSS could build vehicles suited to this they lack both experience and the design specs for the best models.
The previous one RSS got for them was converted from a salvaged Carrier or Exodus transport I believe? It's not atmospheric capable but it makes up for it with HLV capacity.

Bernard Foss or his superior could get you in contact with people in South Reach to sell you some. South Reach models are surprisingly good since they're used to keeping their assets mobile and are sturdy enough to take on even the worst of Rioja's atmosphere.

Exodus is working on a new model of construction ship for use on planets while trying for parts commonality with Alliance escort carriers. Maintinence and parts replacement should be easy but they're still an early model so they may not have all the bugs worked out.

Dominion built designs are unavailable due to the Civil War.

[ ] RSS acquires designs for atmosphere capable MCV. (Delay)
[ ] RSS develops atmosphere capable MCV (extended delay)
[ ] South Reach MCV through Foss or Warlord Krussk
[ ] Exodus early model Atmo-MCV
[ ] Other / suggestion?
>>
>>778377
Does Exodus have any significant political connections?

> Otherwise I say we go with South Reach, Warlord Krussk.
>>
>>778377
Would we get any sort of discount or deal from Exodus due to early version/feedback, our previous work with them, and/or our PL from them?
>>
>>778377
>[ ] South Reach MCV through Foss or Warlord Krussk
I'm okay with getting these guys some sales.
>>
>>778379
Mostly to the Navigators Guild and Alliance at the moment. They'll build station platforms for anyone that pays them, and have built many in the Dominion. They're staying out of Dominion territory as much as possible at the moment so as not to risk their heavy cruiser scale ships.

>>778389
As its a new design it wouldn't be covered by your production license deal with them. As far as early version/feedback you could probably get a discount on subsequent models or trade them in for better versions once available.
>>
>>778377
Wait. Could we talk to the South Reach guys about working with us on the Exodus project? That way they can use their expertise to avoid development issues, and whichever Warlord works with us gets access to new and improved Landers, tying them close to being a legitimate faction.
>>
>>778396
>Could we talk to the South Reach guys about working with us on the Exodus project?
Which project? MCV development? Because they're totally incompatible designs.
>>
>>778398
Incompatible designs, but compatible experience with the problems they're trying to solve at least.

Just saying that if we do go with the experimental design the Warlord might like to diversify into it and be able to bring some experience to the table.
>>
>>778377
[x] South Reach MCV through Foss or Warlord Krussk
>>
Probably going with the South Reach one then.

Knight Commander Avun is ready to depart for the homeworlds with her Carrier and escorts. The local fleets are well prepared to defend the region against attacks in their absense.

"It's only a matter of time until Qlippoth is reassigned as well." Drake warns. "I don't know if it will be to the Homeworlds or to South Reach to help Winifred and Daska but I doubt they'll keep it here on guard duty."

"What about Forbearance?"

Tama answers this one. "The Admiralty and the Count will probably want it here as long as those three Mega class ships are being rebuilt. The shipyards here are still a tempting target."

Mike is heading out with Avun's fleet since they're headed the same way. You did want to send some Knights you could trust to watch her back.

Roll 6d20 for operations while on the road.
>>
>>778377
>>778389
[x] Exodus Atmo-MCV

We should negotiate for some form of upgrade/trade in package as kinks are worked out, and/or with these ships counting as credit toward a PL.

J-D is heavily invested in terraforming projects, RSS/RLS has past cooperation experience with Exodus, and we've got a budding Construction Company gaining experience working on worlds being terraformed.

On that note, what is our RSS Exodus ship up to? With Exodus not wanting to risk ships, are there more subcontracting opportunities with them? (say as additional muscle to shorten exposure times?)


While I'm all for keeping the SRL intact, I worry about having to source parts from the SRL. Unless we're getting a damned good deal, I don't like it.

Though I wonder if Foss could secure a PL, and we could help him set up a company on Rioja to make them?

It might be a solid way to help Foss himself, and slowly pull Foss a bit more into our orbit.
>>
Rolled 6, 20, 10, 14, 3, 20 = 73 (6d20)

>>778435
>It's only a matter of time until Qlippoth is reassigned as well
How much would it cost to buy another one from the alliance? How does the price plus the necessary upgrades compare to the other options for that type of ship?

>Roll 6d20 for operations while on the road.
Rolling!
>>
Rolled 16, 18, 3, 17, 7, 17 = 78 (6d20)

>>778435
Rollin thunder!
>>
Rolled 14, 5, 20, 1, 9, 9 = 58 (6d20)

>>778435
for house and salvage!
>>
>16, 20, 20, 17, 9, 20
Hah, Avun a best!
>>
>>778377
Forgot to put this in with my dice just in case it mattered but:
[X] South Reach MCV through Foss or Warlord Krussk
>>
>>778439
>On that note, what is our RSS Exodus ship up to?
Salvage work around the DRH 1 Relay picking up after the fighting. Moving components to help repair damaged stations and facilities. General field repairs, both to ships and to the exodus station module production line when they have time
So they're keeping busy.

>I worry about having to source parts from the SRL
Probably won't be an issue. They tend to build things with off the shelf components.
>>
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So, with the Shallan resistance still being a thing, and the possible need for ships that can be constructed with minimum infrastructure behind enemy lines, have people considered a battleship/barge based on the Vengeance design? The Vengeance cruiser is supposed to be buildable from the H&D equivalent of old truck parts, right?

No idea if it's a sensible suggestion but the length of the ship and space available between the wings could allow it to either carry other ships,which would help keep captured Neeran corvettes without ftl useful, or mount heavier weapons than usually available on attack cruisers.
>>
>>778526
Are you suggesting we X-Wing the Vengeance?

Also power considerations for weapons are more concerning than space I feel.

Personally my dream would be a torpedo barrage barge. Just a barge filled to the brim with torpedoes that opens out and dumps its entire load in one glorious moment of Macross Missile Spam, then runs away.

A dream for when we don't have to worry about running out of torpedoes.

Or a sustained particle beam tube that has a hollow centre that we use to protect AM torps from point defense fire. Pew pew pew can't stop this.

Or firing two beams with reversed polarities the creation a sort of whirlpool effect in the shields. Okay that one was Star Trek gibberish.
>>
>>778526
Also. Why don't we have energy draining SP torpedoes yet? Ideally ones that use said drained energy to feed back pulses into the systems of the ship, further disabling it? Or Energy draining limpet turrets that use the energy to shoot at the ships allies.

We had that energy siphon for so long now. We're shooting apart ships we could be disabling gosh darn it!
>>
You talk to Foss about buying some construction ships through some of his contacts or his boss. They're certainly happy to sell them to you after your help bringing in money from the Dominion to help rebuild parts of South Reach.

With trade to South Reach now restored it doesn't take long for the order to go through.

You haven't heard anything From Avun's group after they met up with their escort in the Centri cluster but that's according to plan. They're headed into enemy territory to cause damage before moving on to the capital. Only the fleet itself are aware of the specifics but you bet that it will be a dangerous assignment with the enemy wanting to hit back at the defector.
As far as tests of loyalty go hopefully this one doesn't go too far.

Baron Dante has given approval to location filming in his territory for the movies you had planned. His people will cooperate with providing vehicles and personnel.
Outwardly he's conducting himself with the utmost professionalism but you know the Baron must be giddy as a school boy.

Kanya Metharom has arrived in Terran space and is being assessed for newer medical treatments. Two potential methods have already been rejected as ineffective for her condition. It will take time to determine if others are more suitable.

By the time the construction ships arrive at Rioja the infrastructure company has worked out agreements with enough of the workers that you're no longer facing a personnel crisis. You've picked up more shares in the company, though not quite enough for a majority.

Construction and expansion of the cities has resumed. Good timing too because trade is almost back to previous levels as are the arrival of refugees.

Avun's fleet reach friendly lines and you at last get a report on their progress. As usual the J-D contingent performed above and beyond. The Knight Commander's own assault corvette wing got beat up over the course of the operation and at one point the entire fleet had to micro jump in to bail them out.

According to Mike Knight Lieutenant Fox was a bit of an ass but proved there's a reason he's still assigned to combat duties. Despite the demotion from Knight Captain he and his small cadre of Knights proved a capable escort, fending off attacks that might have threatened the carrier or the other units.
If this keep up he'll probably earn back his previous rank.
>>
>>778596
> if this keeps up he'll probably earn back his previous rank.

Hmph. We should really be focusing on getting non-lethal leverage over him. Like secretly buying out companies he holds or devaluing his properties by purchasing surrounding land and making it into low-income housing for refugees and ex-military personnel.
>>
>>778552
Because you're not Kiith Somtaaw.

>>778545
>Or firing two beams with reversed polarities the creation a sort of whirlpool effect in the shields. Okay that one was Star Trek gibberish.
You can sort of do with with 2 E-beams if they're rigged right but the potential for things to go horribly wrong exists.

>>778526
The resistance are mostly using captured Neeran equipment and facilities and modifying Neeran ship designs for their own use.

>the length of the ship and space available between the wings could allow it to either carry other ships
Yep, that's used to help evac friendly corvettes sometimes.

>vengeance-blob
That's bigger and more massive than most attack cruisers these days. Though quite a few have bulked up a bit. Vengeance B's aren't really built that often these days because they're a lot less maneuverable than their competitors. There are still some who use them (Alex) to quickly get long range weapons to better fire support positions. Usually spinal mount heavy phase cannon.

>battleship/barge
Not really because of their enlarged profile.

>The Vengeance cruiser is supposed to be buildable from the H&D equivalent of old truck parts, right?
The build-in-your-garage Vengeance types were never intended to mount things like high maneuver drives. The Bittenfeld was nearly gutted by the structural modifications needed to mount them.
It is possible to modify newer versions of the Vengeance type design to make them easier to build in small backwater yards but they won't be quite as good. They will be fairly cheap though.

The Alliance has been working on programs to get their FOB's into the hands of rebels to establish hidden bases. This are capable of maintaining assault corvettes, though down time between missions can take awhile.
The Shallan government meanwhile wants to get more standardized equipment to the rebels to simplify supply efforts if or when they liberate areas they're in.

It's not a bad idea to develop ships specifically for the rebels but there are other parties you'd have to worry about tripping up.
>>
>>778713
>That's bigger and more massive than most attack cruisers these days.
It was mostly intended as a platform to deploy salvaged medium plasma cannons, quattro guns, and other weapons in that size category by gluing them to the ship between the wings. Although I just noticed I have no clue how long this cruiser actually is. I assumed something like 7-800m, so two hulls might be long enough to carry larger spinal guns.
>>
>>778713
> Because you're not Kiith Somtaaw.

Yet
>>
>>778713
>The resistance are mostly using captured Neeran equipment and facilities and modifying Neeran ship designs for their own use.

>The Shallan resistance has better equipment than some Dominion houses now
Haha
>>
>>778713
> the potential for things to go horribly wrong exists.

The trick is to make it go horribly wrong for the enemy. Also, I kind of crave details about "horribly wrong" now.

Like, we talking Ghostbusters don't cross the streams horrible wrong or masturbating after cutting hot peppers horribly wrong?
>>
>FTL Charging listed on the Jerik-Dremine page under potential R&D

What do we have to do to get this project started
>>
>>778841
probably ditch other R&D projects.
>>
>>778781
The former.
Because I do so love explosions.
https://www.youtube.com/watch?v=v7ssUivM-eM


>>778841
1. Throw money at it
2. Find backers in other Houses
3. Promote its development over that of other R&D projects
4. Throw money at it
5. Wait a couple of years until project completion

>>775698
Given the situation across the Dominion and continuing civil war it is past time we looked at your plans for the future.

In the Centri cluster groups from each side are attempting to advance in different areas, losing ground in some and gaining it in others. None of the major shipyards used by the Seven and the Ruling House have been threatened yet and as such they remain at full output. With their large populations they can continue to replace their losses for a very long time.

In South Reach things are relatively quiet for now. Both sides are still taking stock of the situation following the reopening of connections to the Centri cluster.
It remains in the interests of the Warlords to prolong fighting in the region so they can sell to both sides. They may work to slow major offensives there.

With your PR projects starting to get off the ground this might be a good time to get back out into the field and build up the public's awareness of you. It would certainly be one way to make enemy commanders dread your arrival in their sectors.

You could use the heavy warship assets available to you to do considerable damage against enemy fleets. The front line troops would certainly fear your arrival near a battle zone. Their morale could suffer.

Your experience with raiding against logistics and support facilities could be used to disrupt supply lines. This could terrify enemy Admiralty and force them to divert more assets to defense of convoys.

Covert operations with Recon teams, special forces and cloaked ships could let you hit targets nobody would expect. Sowing terror might hurt civilian morale while performing missions with precision and daring might make some see you as a robin hood figure.

This would all put Sonia back in harm's way again. You could instead remain at Rioja defending the Relay while rotating out the less experienced commanders.

What direction are you guys interested in taking Sonia's development through the rest of the civil war?
>>
>>778914
>What direction are you guys interested in taking Sonia's development through the rest of the civil war?
I'd prefer to keep a low profile and help with whatever will end this civil war the fastest.

>With their large populations they can continue to replace their losses for a very long time.
This seems like a problem. Having them throw their resources at each other, only to have nothing left to fight the Neeran effectively in a couple of years is a shitty outcome.

Would the remaining Houses in the Nasidum alliance stand down if we manage to make one of them cease hostilities?
>>
>>778914
>Your experience with raiding against logistics and support facilities could be used to disrupt supply lines. This could terrify enemy Admiralty and force them to divert more assets to defense of convoys.

>Covert operations with Recon teams, special forces and cloaked ships could let you hit targets nobody would expect. Sowing terror might hurt civilian morale while performing missions with precision and daring might make some see you as a robin hood figure.


These are my two preferred options to take the war, they're also what we're the best at. It would give us a chance to hit targets not normally threatened by conventional assaults.

Things like taking out an enemy Baron or key commanders would be good. Krath armor when?

That said, leading heavy assets could be good experience for Sonia, so I don't want to rule that out yet either. Eventually we're going to have to get better at commanding heavier warships that can't move as fast or as mobile as we're experienced with.
>>
>>778937
>keep a low profile
>help with whatever will end this civil war the fastest.
Could be difficult but if there's support for it I'm sure I'll be able to figure something out.

>>778937
>Would the remaining Houses in the Nasidum alliance stand down if we manage to make one of them cease hostilities?
Possibly. At the very least it could potentially shorten the conflict.

>>778989
>Krath armor when?
It's under development. Keep in mind it's intended primarily for use against the Neeran.
>>
What's Che'len's current situation? They did declare neutrality but how are attacks on their territory handled? How does their remaining fleet compare to the other 7? 50% of their strength?
>>
>>779067
They're trying to replace their losses and have brought in many ships that survived the loss of their vassal Houses. Intel is currently trying to determine their strength but all of your information on them comes from the other Major Houses. It's possible they're not sharing everything on them with all of their allies.
>>
>>778914

For Sonia's development? I want Sonia to become the Supreme Commander of J-D. Master of all aspects of warfare. But this isn't a video game.

Realistically though, I wanna see Sonia be as rounded out as can possibly be. Sort of the Jack of all Trades, type. But if we need to double down on something, we should focus on getting more experience with larger fleet assets and large fleets in general. We are getting to the point in our career where we will be commanding Supers and Megas on the regular. So we need to get more experience in fielding/ commanding those as well.

Not to mention a lot of the big names and houses are referring to us for our input. We should really start getting into the mind set that they'll be trusting us with a lot of big important decisions. So also getting ourselves a little more politic savvy wouldn't hurt either. Especially when it comes to convincing hesitant allies of minor houses to continue backing us or getting major houses to support us and our decisions.
>>
>>778914
I do like raiding. It's the most profitable with the lest amount of risks for us losing valuable equipment in large scale battles as we tend to suffer in those. Raiding the enemy for their equipment would also help with out lack of funds as we could sell those to our allies and the like for funding.

Combine that with some nice espionage and cover ops missions from our Recon and Commando teams and we are looking at profiting a nice bit from this. Or maybe even kidnapping vital enemy personal such as Barons and maybe even Counts and Admirals for intelligence extraction and then selling the hostage back.

I don't overly care much about keeping a low profile. The moral damage the enemy will suffer upon it being revealed they are fighting Psycho Sonia would be nice.
>>
>>779089
So, if somebody would give them a system or a strip of space, maybe even something they controlled before the civil war, they'd use their ships to defend from interlopers within reasonable limits?
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>>778914
Honestly? I'm not sure how to feel about fighting in the Centri Cluster as from how it has been described is going to be an all out slugfest until something major happens.

Personally I think if we do any operations in the Centri cluster unless we are called upon should be logistics raiding of anything near the NAV stations.

Any major operations I think would be in South Reach coordinating with Winifred (Which i'm sure a certain chaotic pirate would be ecstatic over). I imagine we would do a mix of raiding and Covert operation (Precision and daring kind).
>>
>>778914
I want to deal with the house Medel thing.
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>>779174
I personally would rather leave the South Reach to the major powers and Winifred to handle. Considering that the SRL will probably work to keep it at a stalement there it will quickly devlove into a slow grueling battle of attrition. Which is the worst kind of battle we could face. The Centri Cluster however offers many MANY avenues for us to act within. Something to consider also is the Xygen offensive in our home galaxy that is slowly making it's way to our territory. Need to deal with that as well and we can't do that if we hunker down in the DRH1 Relay or our slowly bleed our fleets into the grinder that will be the South Reach.
>>
>>779189
I agree. If the SRL will make sure that both sides will remain equal for as long as possible, then it would make sense to commit as little as possible in the conflict in DRH3.
>>
Out of curiosity, does House Intel (or another shadowy party) have access to former Nasidium/Rebel ships capable of running off behind their lines and conducting Neeran-style KKV attacks on stations?

There can't be a shortage of Rebel-sourced engines that could be used for this, and it would be interesting if say Neeran vessels were spotted conducting the operations.
>>
Just throwing random ideas around:

>The three central mini clusters
J-D could be useful here because I doubt the enemy will field many heavier assets this close to helios' sphere of influence.

If Kharbos temporarily deploys more Aries designed nav station, they could quickly establish alternative routes between the main clusters.

Ceres could send one asteroid fortress equipped for carrier duties to each cluster if the participating houses lack heavier carriers.

>Xygen
With their relatively small amount of territory in the larger clusters, these guys could be the house we might get to drop out of the war the easiest. Maybe, we haven't had any contact with them so far, I think.
>>
>>778914
>Your experience with raiding against logistics and support facilities could be used to disrupt supply lines. This could terrify enemy Admiralty and force them to divert more assets to defense of convoys.
>Covert operations with Recon teams, special forces and cloaked ships could let you hit targets nobody would expect. Sowing terror might hurt civilian morale while performing missions with precision and daring might make some see you as a robin hood figure.
Ideally no one would know that the recon strikes had us involved.
>>
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>>779180
Operations there are just starting to get going. One of your cloaked ships has deployed with intel assets and are establishing an underlying intelligence network.
Ber'helum intel has begun efforts to strain Nasidum / Xygen relations with the local House.

>>779230
Yes there are suitable assets available. They'll be watching for your side using their captured ships though.
Also thanks for reminding me.

There has been a KKV strike on one of the Bonrah fortress worlds in the Relay. Two stealthed projectiles were detected by the Ruling House blockade fleet a few seconds before impact. The first struck the planetary shields and vaporized on impact, but it released enough energy to momentarily drop the shield in that section.

Blockading ships had ceased fire but they were unable to do anything about the second projectile which impacted the surface. Two nearby cities have been completely destroyed and damage is widespread, both from ground quakes and atmospheric shockwaves. Shield generators that remained operational were able to lessen the damage to some of the other cities.

The planetary governor has surrendered in an effort to allow emergency relief and recovery efforts from off world. Each of the major Houses have denounced the attacks and are denying any involvement.

Press on Rioja are of course clamoring for your own statement and planned response to this.
>>
>>779415

"A clear violation of the Factions Treaty, reminiscent of the Neeran KKV attacks upon [Cite system names on the Shallan Front], and the Neeran willingness to destroy entire planets with their Scorchers and other vessels.

That the Rebel Houses would think to oppose such a power is proof of the madness of their leadership."

Formally call upon all Bonrah Fortress worlds in the relays to Surrender immediately so that this terrible conflict may end all the sooner.

Offer better terms to the other Fortress World in the relay, and pull a Byzantium under the Ruling House's nose?
I wanted to suggest this, but I knew you guys would never let be bombard a planet, let alone launch a single KKV at a planet ;-;. The RH screwed up, though. They'd have fewer people looking at them if one of their ships had been taken out by one of the KKVs.
>>
>>779415
Denounce and implement cloak detection networks on populated planets
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>>779415

I am of the opinion we use this against our enemies.
>>
BONRAH DID FORTRESS KKV
THE TRUTH IS OUT THERE
DEMAND A THIRD PARTY INVESTIGATION
Actually it could work. Start using Vanderwal to spread the idea that Bonrah tried to frame the RH as justification of continuing the war.
>>
>>779505
We could condemn Bonrah as being responsible for this event, without actually accusing them of launching the KKVs, most likely.

Then just let the paranoia and rumors spread?
>>
>>779513
Using our intelligence networks to start the rumours with "real" documents that get leaked.
>>
>>779415
>There has been a KKV strike on one of the Bonrah fortress worlds in the Relay.
Maybe it's these AI guys trying to help out? The seem to have uninstalled their moral compass a while ago.

>Press on Rioja are of course clamoring for your own statement and planned response to this.
Condemn the attack. Make clear we must not allow ourselves to become like the Neeran or life in the centri cluster could become a lot less pleasant in the future.

>>779463
>, and the Neeran willingness to destroy entire planets with their Scorchers and other vessels
>That the Rebel Houses would think to oppose such a power is proof of the madness of their leadership
Does this not make sense for anybody else?
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>>779523
Yeah I don't get it either. It's almost like something a neeran plant that orchestrated the attack would say.
>>
>>779523
>>779463

Good catch. should read something more...
"That the Rebel Houses would think to oppose the defensive war against such a power is proof of the madness of their leadership."

Too many half-sentence retypes.
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>>779415
For some reason I read it as Ber'Helum instead of Bonrah or perhaps it didn't click that Bonrah is hostile to us.

To think that the Rebels would purposely break the Faction Treaty on one of their own worlds speaks volumes about them. As if working together with known terrorists is not enough. This disgusting contempt for even their own citizens lives is a clear indication, if any, why they need to be removed from power as fast as humanly possible.
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>>779463
>Offer better terms to the other Fortress World in the relay, and pull a Byzantium under the Ruling House's nose?
Which would be a great idea except your House can't afford to add any more worlds right now. That was the whole reason for conquering planets in the next relay that will be administered by one of your more powerful allies.

>>779482
At this point just about everyone is pointing fingers at each other.


>>779513
>>779519
>>779505
>Start using Vanderwal to spread the idea that Bonrah tried to frame the RH
"I guess I could place a few calls."

>>779527
I hate that we don't have funny spoiler image icons on this board.
>>
Hello, fellow Factions species. I like being small, eating food, and having private thought.
>>
>>779539
I can't think of anything witty to add/ say. That hasn't already been said. But yeah spin it to look like our enemies did it, that's pretty much all I can think of.
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>>779539
>At this point just about everyone is pointing fingers at each other.
>>779563
>. But yeah spin it to look like our enemies did it

I have no idea how to spin this believably. Everybody has adhered to that treaty so far, to break it for an unimportant world like this one just seems weird. For both sides.
>>
>>779593
Except the Rebels are already allied with a "rogue" aspect of Aries and attacked a Navigators Guild owned station.
>>
>>779593
Best course of action is probably to just say that Bonrah and Nasidum are responsible for bringing this conflict upon the relay, praise the Governor for surrendering in the interests of the population, and potentially arrange to get that Governor political asylum if it is warranted.
>>
>>779539

This may be a stretch, but maybe we can claim that our enemies have backing from the Neeran? Like the Warlords did only as advisory roles. No one knew about Empire Neeran involvement until the end of the Warlords campaign. Maybe they're doing the same here? Or maybe that is my paranoia talking.
>>
>>779690
Considering how worried the Krath were to keep the Neeran volunteers/mercenaries aboard the mobile fortress under wraps, I'm not sure it's a good idea to try that route.
>>
You condemn the attack as a clear violation of the Factions Treaty, one reminiscent of Neeran attacks on civilian targets. You don't outright claim that Bonrah and Nasidum performed the attack themselves but you do name them as being responsible for the situation the planet was in.
After prior agreement with Fadila you give special mention praising the Governor for surrendering in the interests of the population.

Do you plan to provide any assistance to the planet? Medical, Search and rescue, or terraforming? As a result of the siege the planet's environment already wasn't in the best shape. This impact will make it worse and could trigger runaway climate change.
>>
>>779699

That was for the Fort, if it really is an issue can always double check with the Krath rep just in case.

>>779707
As much aide as we can give without stretching ourselves thin. Their superiors may have written them off as expendable, but they are still citizens of the Dominion. Also make sure the rest of our Run Alliance give aid as well. Get some more good PR.
>>
>>779707
Eeeeh, no not really. We are stretched thin enough as it is. Perhaps a token show or the bare minimum but really we are a bad enough economical shape as it is without adding the relief effort of entire world to it.
>>
>>779707
Get everyone in the Run Alliance to chip in on the assistance. The planet would of course have to agree to not participate in or aid Bonrah during the current conflict if they accepted.
>>
>>779707
>Medical, Search and rescue
Sure, it's not like the people who have to suffer for this are at fault. And we're producing medical equipment anyway.

>terraforming
>is impact will make it worse and could trigger runaway climate change.
Give them enough help to keep it from getting worse.
>>
>>779707
I guess this brings up what was decided with that terraforming stuff and potentially our own Terraforming equipment/terraforming company?
>>
>>779726
>>779739
>>779782
So a couple ships with search and rescue teams and a medical Frigate if one is available.

>>779784
>>779853
With the newer atmospheric processors in place you could easily ask that the Harmen family loan a couple of the older ones as temporary emergency aid.
Would this do?
>>
>>779906
>Would this do?
[x] Yes
>>
>>779906
Sounds good to me.

>couple ships with search and rescue teams and a medical Frigate if one is available
This will be good training for our specialists.
>>
>>779707
Terraforming supplies to stabilize the environment and lay the groundwork for future contracts to further rebuild it.

Or even buy land to give our knights and tie the planet more to JD
>>
>>779906
>Would this do?
[X] Si
>>
>>779906
Yes ask them to loan old ones
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>>779906
[X] Yes

I think that it would be good PR for the Harmen family, suggesting it would be a good idea.
>>
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You've sent aid, and while it's not a lot it is more than some are willing to set aside. Ships from other Houses and the Navigators Guild are pouring in.
Older style atmospheric processors are being used by Lancaster Skycranes at higher altitude to help thin the dust and ash choked clouds that have been thrown into the upper atmosphere and are spreading out from the point of impact.

You don't envy the crews working there. Most ships near the red zone are taking lightning strikes on a regular basis. With luck their hard work should prevent a full blown impact winter.

Some nobles from enemy Houses are trying to set up civilian relief aid through the Guild. You haven't heard how they feel about this what with the attack on their station a few months ago.

Back with the salvage operations in the Run the last of the siege weapons have been repaired and are nearly operational. With the abundance of weaponry the Admirals from the other Houses are wondering if you want to switch any of the Guns on the Forbearance?

Current setup is 2 Helios siege cannon turrets and 2 twin gun Iratar turrets.
You could switch to all Helios or all Iratar weapons if you wanted more commonality in parts for your logistics, or a higher rate of fire with the Iratar weapons.

[ ] Keep them as they are
[ ] All Helios
[ ] All Iratar
>>
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>>778914
I've put up a new survey regarding the direction of the quest from here on out.

surveymonkey com /r/ TRJKLXN
>>
>>780187
>[ ] Keep them as they are
It has a good balance so no need to poke it with a stick.
>>
>>780187
Ask Forbearance's captain.
>>
>>780187
>[ ] Keep them as they are
>>
>>780187
[X] All Helios
+
>Ask Forbearance's captain.
>>
>>780187
>[x] Keep them as they are
I was pretty happy with how Forbearance performed.
>>
>>780200
>when you wanna pick all of them but Sonia hasn't cloned herself to do three things
>>
>>780187
[ ] Keep them as they are

Plus what>>780228 suggested, get the captain/ admirals opinion as well.
>>
>>780187
[ ] All Iratar
>>
Even before the Captain's opinion it looks like they're staying as they are.

The Captain is deeply conflicted. He has a great love of high ROF weapons but dislikes using non-Dominion built equipment which its possible to switch.

"It's a Kavarian built ship, that doesn't bother you?"
"Not as much as having no super would sir.
I've tried approaching the question from an aesthetic stand point too. With its... diverse set of upgrades and modifications I think the mismatched turrets work."
>>
>>780553
Once Sonya gets access to Iratar siege weapon production licences he can have both!
>>
>>780200
Picking Fleet/Raid/BlackOps doesn't lock us out of doing the ones we didn't pick right?
>>
>>780200
Why can't we have one person do logistic raids, while we do covert ops? We have the manpower and equipment to do so.
>>
>>780286
That's why we go raiding, and get Bekka to go do covert ops.
>>
>>781038
>>780286

Forgot to add, Heavy Fleet Ops is Mom when she finds out what we've let Bekka do, and she comes after us with the fleet she's somehow convinced Winifred to let her command.
>>
>>781027
>>781038
>>781047
Firstly this is what Sonya herself is going to be doing not how we're allocating our resources.
Secondly Bekka is a pilot not a combat specialist.
Thirdly I don't actually have a third point.
>>
>>781148
Fair enough for your first point.

For your second point Bekka is a pilot AND a combat specialist.

Thirdly it was mostly just joking that Bekka is so much like us, and that Kipling style "female is deadlier of the species" thing we got going on had to come from somewhere.

I definitely think we should go around raiding people, and raise our profile by pretending to NOT be us, and to be a Shark Themed Pirate. But pretending terribly, so that everyone knows who we are, especially since we would be using the Devourer.
>>
>>781204
>I definitely think we should go around raiding people, and raise our profile by pretending to NOT be us, and to be a Shark Themed Pirate. But pretending terribly, so that everyone knows who we are, especially since we would be using the Devourer.

I can get behind a little bit of silly while we do our strong suit, raiding.
>>
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>>781238
>>781238
With torpedo barrage barges!

I imagine it as pretty much a cockpit, an engine, and a big old torpedo rack that can shoot like 100 torpedoes at once. We're in space, we don't have to worry about drag, just the axis of thrust.

How awesome would that be for raiding? Fill the sky with torpedoes, then jump out. Fuck armour, or guns, they're not supposed to stick around long enough to get shot at.

Hell, we could even have "fire and forget" torpedo barrages where a stealth ship goes in and acts as a spotter, the ships drop out and launch in unison from different positions in pre-programmed firing paths, then without slowing down slip back into subspace. Mix in targets with regular and SP torpedoes to confuse them and not let them know which torpedoes to prioritize.

And then our main raiding fleet drops out in the chaos within brawling range, amidst the explosions.
>>
>>781306
Or, just how accurate ARE Microjumps, anyways?

Why not have ships that are pretty much just AM containment with a subspace drive attached, and have the cloaked ships spot them so they can drop out INTO larger ships/stations?
>>
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>>781306
If you want to maximize raiding capability you make something like pic related.
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>>781319
In retrospect I wish I had come up with this design before we did all those silly mines.
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>>781319
This, but break each box off into it's own mini torp spam for maximum strategic value, as well as being able to co-ordinate jumping in and ToT attacks from multiple angles to restrict enemy movements, using cloaked ships as spotters feeding telemetry to the torpedo barrage barges.

That way we can split them between different forces, and make them less likely to get taken out altogether by an act of sabotage, theft, or siege cannon - that's an expensive investment in torpedoes after all.

They'll go well with our little siege Deci's.
>>
>>781377
My idea was to minimize the cost of the new ship thus I used a very common ship with the bare minimum of tech in the modules themselves since the idea is to drop them to lose weight when fleeing.
Really the beauty of the design is that anything that can haul a standard small cargo module can mount the torpedo box. I'm almost certain there is a civilian transport that is designed to move a single cargo module.
>>
>>781381
The problem is that the ship becomes too costly torpedo wise when it gets that large to be effective in the majority of engagements, and us an expensive concentration of torpedoes that could be used elsewhere.
>>
>>781381
Also serious concerns about fratricide from defenses.
>>
Rolled 89 (1d100)

>>780672
You'll get to do a little bit of the others on occasion.

>>781306
>we could even have "fire and forget" torpedo barrages where a stealth ship goes in and acts as a spotter
That's actually a good idea.

>And then our main raiding fleet drops out in the chaos [...] amidst the explosions.
This maybe not so much.

>>781307
>just how accurate ARE Microjumps, anyways?
It can depend on the navigator and fleet coordination a bit. Even if they do maintain formation through FTL, which can let a unit drop out in close proximity to each other, there can still be some overall drift. Most experienced navigators there will be a few hundred km drift at most. Less experienced ones with older navigation systems it can be several thousand km.

Accuracy actually improves if the jump is long enough to make mid course corrections.

>>781326
Instead of the AM mines?
Rolling for AM containment failure.

>>781319
>>781377
>break each box off into it's own mini torp spam for maximum strategic value
There was that anon who suggested deployable torpedo things like that based on the ones from honorverse.
I think you're going to need a source for J-typs though. I'm not 100% sure they build new ones anymore. Two salvaged ones that have been rebuilt in the Run are for sale.

Refitting the aft 2 modules to carry fuel and more shields would be a good idea.

>>781381
>I'm almost certain there is a civilian transport that is designed to move a single cargo module.
The single module hauler is meant to move the Frigate sized cargo blocks carried by the Moli.

Buy a couple of J-type and have them outfit as Q-ships?
>>
>>781387
> Buy a couple of J-type and have them outfit as Q-ships?

I'll support this as a stopgap measure, but I feel it's not practical for raiding for the cost in torpedo concentration and would like to work on building something a bit more distributed.

But I've gone over that already and developing that project will take time.
>>
>>781387
Would it make more sense to outfit something like a Y-type?
>>
>>781393
Also just saying we could man these ships easier since they wouldn't really need elite crews. Especially if we're using stealth spotters.
>>
>>781387
>I think you're going to need a source for J-typs though. I'm not 100% sure they build new ones anymore.
It might generally be a good idea to have the corresponding offices prepare some plans to shift production in some yards to transport, mining, processing, manufacturing, and general purpose supply ships. Once the alliance goes on the offensive demand for these ships will go through the roof.
>>
Looks like raiding in the Centri cluster is going to be the direction things take.

>>781393
>I'll support this as a stopgap measure
The two ships have been set aside.

>>781401
It might give you more options but would be more expensive and slower.
Blockade Runners could be an option, also Standard Frigates could also be easily camouflaged as civilian freighters.

>>781403
Demand for transports since the start of the war has remained high enough that most shipyards haven't stopped building them.
>>
>>781319
I dunno m8, that much torpedoes and suddenly your cheap ship becomes priority number 1 for the enemy, necessitating an escort at all times. That and the fact that the others brought up torpedoes are expensive as shit. Maybe it could work on a smaller scale and maybe drone piloted, who knows.
>>
While looking over intel reports in preparation for future raids in the Centri cluster you're informed that some new information may be available. The House has been contacted by someone claiming to be with GE.
Since the start of the Civil War your House has nationalised most of their assets and DHI has expanded aggressively to replace GE operations in allied Houses. Most of the Dominion is treating them as little better than Aries, as they did pull a similar stunt. Unlike Aries they've attracted little in the way of publicity with their actions.

It helps they don't build heavy cruisers like their competitor does.

The contact claims to be looking for a cease fire and are prepared to offer intelligence they've gathered against Aries as a gesture of good will. These would include locations and disposition of Aries forces and facilities. Once they're sure you're taking the request seriously additional reports would follow.

J-D would not be the only House they're trying to offer deals like this to.

Your response?
>>
>>781489
>Most of the Dominion is treating them as little better than Aries, as they did pull a similar stunt
Depends on how similar? Did they field their own fleets like aries attempted to when we fought erid?
>>
>>781488
That's exactly what I suggested.

You know what? >>781481 I recant my vote >>781393.

It's like those tanks they made that were too big to actually drive anywhere.

>>781489
Take the deal, and then make an agreement with the other houses to turn on them after.
>>
>>781489
>>781495
Alternatively, get DHI and a coalition of Houses to buy them out and rebrand them.
>>
>>781489
When did they do something similar?

>Your response?
GE terrorism aside if they want to hand us the ability to be able to strike more efficiently at Aries I am not one to deny them. They are after all the bigger threat of the two. Once we've dealt damaging blows on Aries we can end the cease fire with GE should we want to and target them instead.

HOWEVER we should bring the matter up with our allies to see how they wish to stand on the matter. A united Dominion front against foreign involvement or acceptance of help from GE?
>>
>>781489
GE also took over Dominion Houses?

What sort of proof are they offering that 1, they are or represent high enough levels of GE-Houses to actually implement a Cease Fire, and 2, that their intel is legit?


It might be interesting to personally make a small scale cease fire, and make some $$$ selling the intel to say B'H.
>>
>>781489

Approach, with skepticism.

What are they even up to anyways? Are they still doing their BS? What does house intel say about these shady folks. Get feedback from allies to see if they also support this plan. As it will either hurt or help future operations.

Ever since the Civil War they've fallen into the darkness as Aries has taken front seat.
>>
>>781489
Jesus, have all the megacorps gone mad? The only good one so far is Iratar.
>>
>>781510
Don't forget Exodus and Tarketta.

>>781489
After taking a look at the wiki page: what's the Terran's opinion on GE? Have they nationalized Newport fleet systems?
>>
>>781510
> Megacorp

> Good

Anon. Think about what you just wrote. What are you an Iratar shill?

This is just proof of how much the RH fucked up to let foreign Megacorps get this much power, as opposed to having fucked up so much another house got this much power.

They're Megacorps. They're all evil. Useful, even necessary, but don't drokking trust them for Gruds sake.
>>
>>781530
RSS is on course to be a MegaCorp soon enough.

I wonder how our Terran branches are doing?
>>
>>781535

I think the term MegaCorp needs to be redefined. As all the current MegaCorps are able to field fleets buy out Houses and start their own wars. RSS may be able to field its own fleets of salvagers, but it is currently unable to buy out another House or start a war.
>>
>>781489
How exactly does the interaction between plasma and holographics work to cause explosions?
>>
>>781535
Our Terran branches are probably full of spies.
>>
>>781571
True, but that is part of why they're also independent organizations that we get a chunk of profits from (and technically startup loans, I think?).

I'd like to think that one Terran pilot we found in stasis from the Faction Wars runs one of the companies, since he said he'd consider working for us once the others got back to Terran space and they got sorted out.

Heck, I'd like to think that they're all at least partially run by that group of Terrans we found during that salvage haul, since I wanted to offer them jobs from the start and not have them all end up as some sort of home/family-less hobos

I guess we might want to look into possibly helping out any of those companies with employee families threatened by the Neeran? They could potentially be solid proxies for us in the future, or say to give that one soldier a solid job if the cybernetics don't work out?
>>
>>781491
>Depends on how similar?
>>781500
>When did they do something similar?
>>781504
>GE also took over Dominion Houses?

Yes. It was mentioned by the Ruling House that when you were having trouble with House Erid and Aries that others were having problems being bought out by GE as well.

>Did they field their own fleets like aries attempted to when we fought erid?
Not specifically. They did take over debt stricken Houses through financial means, establishing monopolies in certain industries. Whatever warships they did sell to these Houses were given override codes to let GE hijack the ships if say, the Houses in question failed to live up to their agreements. They could then legally repossess their assets.

Forced repossession is far too unsubtle for GE so they tried to avoid those situations. They also don't employ large numbers of mercenaries like Aries decided to do. Most of their tactics involved back room dealing, politics and bureaucracy.
It's unknown how much of their financial resources they were able to evacuate before the Houses in question were largely conquered.

>>781510
Aries and GE seemed to be allied in the plan from the start. According to intel analysis there was remarkably little overlap once one or the other gained majority control of a particular House. They may have traded assets between them to make this easier.

>>781510
>The only good one so far is Iratar.
Iratar has been accused of intentionally selling arms to particular parties after the start of the civil war despite knowing their aid might actually make things worse.

>>781524
Exodus doesn't really build military hardware, just stations and industry related ships. Sure some of their ship frames can be easily converted into warships, but they try not to build and sell those themselves. Those older Exodus battleships etc are sold as production licenses.

Tarketta has too much of a bad rap for building sub-par equipment. Most of the ships they build have to be fitted with engines from other companies. They don't have the same level of full range coverage as the others do.

>>781524
>what's the Terran's opinion on GE?
They're pissed but GE's PR department has kept most news about their involvement in the civil war out of the media. There are legal battles going on but the details are out of the public eye.

>Have they nationalized Newport fleet systems?
No. Newport has avoided being implicated in GE's politicking. Newport designs were sold to some Dominion Houses, but they were from a license set that Newport had sold directly to GE. Supposedly this was to make it easier to mass produce certain designs at allied shipyards for sale to the Alliance.
The Terran government has placed heavier restrictions on their sales and begun an audit on the yards in their space.
>>
>>781582
I never said whose spies.
>>
>>781584
Thank you. I'm not opposed to some kind of agreement with them, however, I think it would be best to negotiate a deal that would apply to everybody on our side in the civil war. Individual settlements could divide our side and cause more harm than good.

Did anybody's PR department ever come up with catchy names for the sides in the civil war?
>>
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>>781546
>How exactly does the interaction between plasma and holographics work to cause explosions?
Holographic systems use a combination of heating and cooling as well as containment systems. They generate plasma to emit light.
A big beam of plasma from a weapon can cause it to react badly and overload the entire system. This wasn't an issue that was encountered much by civilian projectors before man portable plasma weapons came about. Because of this all older projectors are at risk.

Given how rarely small arms are used near these systems most civilian companies haven't been in a hurry to replace them.

It looks like holographics technology is progressing more quickly than I thought it was.
https://www.youtube.com/watch?v=AoWi10YVmfE
>>
>>781584
Man, where are the survivors of some of those Terran worlds destroyed by Scorchers when you need a group of angry people with nothing to lose accusing Aries and GE of weakening the Factions Alliance and allowing such tragedies?

Even if a lawsuit couldn't stick, you just need to supply enough bread crumbs to let said survivors and the Terran Media assassinate the targets for you.
>>
>>781620
I have an incredibly bad feeling about your idea.
Something feels like it would blow up in a scale greater than expected.
>>
>>781633
eh, it likely would never go past conspiracy theory level unless proof was found that would allow an outright lawsuit against either Mega Corp. Especially with the Terran 'We carry the fight' Glory Hogging vs the Neeran.


But it would probably move some funds/support away from their puppet Houses.

Though actual assassinations of Aries/GE upper management by angry Terrans would be funny
>>
>>781617
So . . . . About the holographic systems on our ships, could we use the as sort of an explosive point defense system?

Or holographic booby traps where it has an explosive plasma trigger?
>>
Heads up, leaving for work in an hour.

>>781643
Not one that's effective enough against anything at this point. Might be able to make starfighters stay at range. Not that your point defense isn't capable of that already.

>Or holographic booby traps where it has an explosive plasma trigger?
There are cheaper ways to build mines. But holographics as active anti personnel defenses are possible.
>>
>>781708
Do the holographic have to be visible? Like could you have a room of inert holographic plasma waiting to be triggered?
>>
>>781708
What I'm getting at is they wouldn't know it was was a mine until it blew up with them inside it.
>>
>>781500
> if they want to hand us the ability to be able to strike more efficiently at Aries I am not one to deny them.
>>781495
>Take the deal
>>781507
>Approach, with skepticism.

So you're going to investigate it at the very least.

>What are they even up to anyways? Are they still doing their BS?
Since the start of the war they've mostly been selling off or evacuating resources. They haven't entrenched themselves like Aries did. That doesn't mean that Houses they controlled didn't fight back against invasions by the Ruling House, Ber'helum and others.

Most of their resources were evacuated back to Terran worlds, or neutral space in the PCCG and South Reach. Some of it went missing and it's not known if your enemies captured them or if they went into hiding.

>What sort of proof are they offering that 1, they are or represent high enough levels of GE-Houses to actually implement a Cease Fire,
Very little at this point. Probably worried about it being traced back to people that could face jail time elsewhere.

>and 2, that their intel is legit
If you're willing to lose a site's potential resources to the Ruling House they can provide data on one your allies could easily secure.

>and then make an agreement with the other houses to turn on them after.
>Get feedback from allies to see if they also support this plan.
1) Do you want to respond to these GE offers as a united front?
1a) Yes
1b) No
1c) Only with the Run Alliance

2) Do you want to send the Ruling House data on a site in their annexed territory? They would get all resources secured while you would get access to intel.
2a) Yes, send them the site data
2b) No, send a unit of fast ships
>>
>>781740
1C

2C - Inform Helios for support and offer to split the take.
>>
>>781740
>1a) Yes
I'd be okay with 1c as well
>2a) Yes, send them the site data
>>
>>781740

1) Respond with our allies.

2) Give intel to Ber'helum or Helios, if not lets send a fast ship in to grab run.
>>
>>781740

1a (Run Alliance + B'H/Helios?)
If possible, add a caveat. If they're aiming to use this cease fire to evac things, we get 10% of anything that we'd have to let pass during said cease fire. (Probably will get reduced via negotiations, but any value is solid).

2C (or 2B, if C is not viable)
>>
>>781740
Couldn't even get something as simple as putting a instead of b.

1A

2A
>>
You're going to respond to this offer from GE as a united front with your Allies. The Dominion has had enough trouble with outsiders going after Houses one at a time. This time it's strength in numbers.

Only a few of the Houses in the Run Alliance have been sent similar ceasefire offers by GE contacts. Generally the ones that could actually pose a threat to their operations. After some reluctance your major House allies admit that they have received similar communications, though the Ruling House had initially refused any form of cooperation with anyone from GE.
That doesn't mean they haven't tried to use data they've picked up.

You intend to send fast ships to link up with a small Helios force to investigate the location you've been informed of. The Ruling House is permitting action inside their territory on the grounds that they have claim to any facilities your people locate.
Starships and cargo are fair game under salvage laws.

Did you want to head out yourself, send some of your attack cruisers from Rioja, or get someone in the homeworlds to go? They are closer and it would cut the better part of the week of the trip.

Mike isn't available from the home fleet but Christina Pozzi is.

See you after 9PM!
>>
>>781840

This sounds like an excellent opportunity for us to get out in the field once again. So hey, why not? Let's do it what's the worse that could happen?
>>
>>781840
>Did you want to head out yourself
Drake can play baron while Sonia's away.
>>
>>781840
Nah. Send someone else to deal with it. We got a juicier target to deal with once we go full time raiding in the centri cluster.
>>
>>781840
Was Pozzi the one that was lost for a year or something after the Coup?

I think we're best off sending Pozzi either way, as intel like this could be very time sensitive in regards to what is present.
>>
>>782737
Pozzi was indeed that one.
I remember the thread, someone asked if her ship was equipped with escape teleporters, and the reply was "If you roll exactly a 98, then it was."

Then Anon rolled a 98 in the first post.

>>781840
>Did you want to head out yourself, send some of your attack cruisers from Rioja
Yes, and yes. It's time to see how much of a difference contour shields make for faster units, and how well our upgraded Dusk units perform.
>>
>>781840
We are wanting to get back out in the field a little more so this seems like a good opportunity to do so. A Double yes from me!
>>
>>782774
>>782737
If the movie is successful, we could use her adventures for a tv series. Only if she's interested, of course.
>>
>>782774
>and how well our upgraded Dusk units perform.
The Dusk series is not capable of the sustained high FTL speeds that the EC-K series is. If you want to get there fast you can't afford to take the Shallan design.
Your 2 Excalibur class ships, or the Dominion Fast Battleships carrying extra drive plates are the only other ships in your inventory that can match them.

As this was supposed to be just a confirmation to see if the GE contact's info was any good did you want to take just the attack cruisers?
>>
>>781840
> Send Christina.

Poz those assholes!
>>
>>782938
Eh, if we're going to run off to confirm this, Excals and EC-Ks?

It might be nice to have the Excaliburs as a command/reserve, should a bit of extra fire power be needed.
>>
>>782938
>see if the GE contact's info was any good did you want to take just the attack cruisers?
Sure
>>
>>782938
>did you want to take just the attack cruisers?
Yeah, I think that is a good idea for the moment.
>>
>>782938
Can any of our cloaked ships sustain those speeds?
>>
>>783002
No. The Nocturn can get close to it though.
>>
Drake and the rest of your command staff will work with Fadila to look after Rioja and the Run while you're gone. The other Barons see this as an opportunity for them to take turns sharing more prominent positions in the local hierarchy. While they were often quick to remind you that you weren't their boss, anything you said had to be taken seriously given your military and political power.

Should be a nice vacation for them.

Much of your personal guard will be staying behind to protect your ships and holdings, but enough will be coming along to let you do some damage if called for. A Recon team in addition to your bodyguards will be coming along. Some SP Torpedoes have been packed and enough newer model conventional torps are loaded to let you hold off most potential threats.

"The new shields are installed and seem to be working well sir."
"And the backup?" you ask.
"They should switch over just as quickly, but if its a really heavy hit there's a chance of a shield wobble. Part of a shot might get through before the backups can catch it."

You shake your head. "Can't have everything it seems."

"We can always switch settings to a conventional bubble. The new systems allow it."
Well that's something at least.

The new EC-K's are well built. There are similarities to the original EX-K prototype in terms of the general internal layout but plenty of differences as well. The more you see of it the more you realise just how much your old ship was thrown together out of scrap. This thing could take more abuse from weapon impacts or the use of emergency thrusters and high maneuver drives.

Some of the crews have been talking about switching out the remaining spinal mount phase cannons for pulse cannon arrays but that would cut down on their effective range.

After the first two days aboard during the long jump you have a good idea of where everything is in case of an emergency or a boarding action. The crew has been informed they'll be carrying out anti-boarding drills the next day much to their displeasure. This gets a laugh out of the ship's marine contingent. It seems the ship's CO, the newly Knighted Glinal Kelarium hasn't been one for the level of drills and exercises you carried out on your ships.

This also brings up another matter, your attack cruiser squadron has a dozen experienced pilots plus yourself. Do you plan to helm one of the ships on occasion? If so you might want to spend the time in flight brushing up in the simulator. You haven't flown an attack cruiser in months.

Get some time in the simulators? Y/N?

Roll 2d100 for boarding drill exercises.

Shit, did you guys want Maybourne brought along as your XO?
>>
Rolled 51, 80 = 131 (2d100)

>>783191

Y, get some time in the simulators.

Personally, I have no intention of taking away a chance for our pilots to get some salvage, but should someone be injured we can act as a reserve pilot.
>>
Rolled 83, 5 = 88 (2d100)

>>783191
Pffft. I say we smuggle in a stun grenade and set it if in the command room during boarding exercises.

Make sure we tell someone just in case.
>>
>>783191
Also backing simulator time. We can offer the other officers the chance to get even after stunning them.
>>
Rolled 59, 89 = 148 (2d100)

>>783191
How long has it been since we've practiced our dueling?
>>
>>783208
I say we warn them that they'll be competing against us for salvage, so that they work harder.

Then give away whatever Salvage we do get.
>>
>>783021
More Simulator time?

I don't see why not! Got to brush up on them skills so they don't get too rusty.
>>
Against all odds with what you've seen of the crew they're able to successfully hold off the simulated boarding action. This despite the marines acquiting themselves well. You considered throwing a stun pulse grenade into the bridge to shake things up but that's probably not a great idea when that's where the ships navigator is stationed. Especially when you're close to 3 days distant from the Centri cluster.

Among your other forms of exercise during the flight you get in simulator practice. You've flown prototypes of the current model ship but that was before your time under house arrest. The design modifications make it handle a bit more like a cross between the old EX-K and a front heavy vengeance type. While you complete the practice you know you didn't do your best.

"Getting rusty." you mutter.

You have a few more days to get back into it.

Roll 1d20
>>
Rolled 14 (1d20)

>>783436
Venom Sonia, learning to become the best again.
>>
Rolled 3 (1d20)

>>783436

Always fun to shake the rust off.
>>
Rolled 2 (1d20)

>>783436
>>
>>783436

shake those cob webs off
>>
Rolled 11 (1d20)

>>783457
>>783457


<.<
>>
Also yes you've been practicing dueling.

>>783444
This may take more work than you thought. You're getting back into it and improving but you're still not as good as you were. Too much sitting in a command chair at the fleet command displays. That or you were getting too used to the much lighter Assault Corvettes when bothering with simulators at the Alliance training base.

Getting back into peak form will have to wait. Your squadron crosses the Centri cluster and arrives at the edge of Ruling House space. Giving good ID codes allows you to pass through their newly annexed territories with minimal oversight. They're still keeping an eye on you.
A small Helios unit is waiting at a rendezvous point a few lightyears from your destination.

A trio of older LRBS that look to have seen some hasty upgrade work make up the core of their unit. The rest are filled out by an attack cruiser design you rarely see.

"Are those Clarent class cruisers? I thought nobody used those."

"We use them sir." Glinal points out.

"Nobody besides us. I had a few added as escorts to my command squad, and there might be twenty used by customs across the entire House."
Plus whatever Winifred is using her old ones for. Last you heard she had a small hoard of the attack ships the House had rotated off the front lines.

It seems these were the fastest FTL capable ships Helios could acquire that were of Dominion or neutral manufacture. They're not ones to rely on designs from other Factions.

Signaling you're ready the two units jump to the far edges of the target system. From there you're just barely able to get a reading on the facility. It's located on the inner most planet of a binary star system, the closest to the zone of instability produced by the two close orbiting stars. From its positioning near the pole and what intel you were provided it looks to be an antimatter production facility.

"Sir, wasn't the whole point of our afterburners to get rid of reliance on fixed AM generation facilities?"

With people going back to AM weapons it might be seen as worth while to have some pre-loaded.

Your orders?

Have to be up for work early. Will try to resume at 1PM EST.
>>
>>783569
I mean.

Blowing up the AM plant seems like the safest option to me.

We should infiltrate it and fake/make a melt-down, then attack while people are running.
>>
>>783657
Assaulting a facility that produces anti-matter just seems... extremely stupid. Not only are you bringing weapons fire into a tinder box, but the place could easily be set off by a drone programmed to blow it up to prevent capture or some other 'MegaCorp does not care about a few employees' shenanigans.


... plus, we can only salvage ships in this situation. RH would get the facility, so let them risk an assault force on the facility itself?
>>
>>783692
Infiltrating. I said infiltrating, not Assaulting.

> Not only are you bringing weapons fire into a tinder box, but the place could easily be set off by a drone programmed to blow it up to prevent capture or some other 'MegaCorp does not care about a few employees' shenanigans.

The plan was to blow it up anyways, so if that happens then good?
>>
>>783721
Not while we're aboard.
>>
>>783721
Actually there could be something we could do there. The facility almost certainly has logs and information regarding what they use the AM for. Could be worthwhile to get someone into their systems from the inside.
>>
>>783904
Woah. Who said WE would be infiltrating it? We're there for negotiations and to "render aid" after a "tragic accident" occurs.

Wait, did you think they were going to blow the AM factory up with their own people inside?

Play less shadowrun.
>>
>>783569
Burn into the system and use the emissions from the Binary stars to shield our approach. If we're having trouble detecting them, they'll have trouble seeing us, hopefully.

Once we're closer and can establish the status of defences/ships/stations, we can move in for the salvage.
>>
>>783928
Considering the AM facility is located in RH space (I think) I wouldn't be surprised if the facility was rigged to blow if the enemy was in danger of taking control or accessing secure information.
>>
>>784148
Do you understand what infiltration means, as opposed to assault?

We sneak in.

We plant bombs, or sabotage it.

We sneak out.

We blow it up, and then use the confusion to grab the ships and personnel who were working there.

There's no "danger of taking control", although accessing secure information would be nice that's something to be done opportunistically and realistically we can most likely get that out of capturing people.
>>
>>784173
I understand what you mean but infiltrating the place would hardly be worth the effort if we're not going in there to gain information since it's entirely possible that being detected could result in the destruction of both the facility and the recon team.
>>
>>784181
Well, that's a completely different argument than "They would just blow it up".

Ironically, the idea however would be to use the distraction of it blowing up to capture more people and salvage during the confusion.

You don't even know if there is any information there. We already know how to make AM bruh.
>>
>>784191
>Well, that's a completely different argument than "They would just blow it up".
I fully expect Aries to blow up the facility if they are given the chance.

>Ironically, the idea however would be to use the distraction of it blowing up to capture more people and salvage during the confusion.
Doesn't seem worth risking a recon team.

>You don't even know if there is any information there. We already know how to make AM bruh.
They almost certainly have logs of how often and who is being resupplied with all the AM they're making. They might even hold information concerning fallback points and other facilities.
>>
>>784195
> Secret AM facility

> Keeping records that aren't secret

I mean, I think it would be much easier to capture and interrogate people.
>>
>>784195
Or infiltrate and put trackers/spies onto ships and sabotage the plant afterwards.

Also, you're assuming the recon team would get caught.
>>
>>784191
>You don't even know if there is any information there. We already know how to make AM bruh.

How to make AM isn't the point, what is the point is figuring out my they would have an AM production facility there in the first place. (pointed out to be mostly superfluous by TSTG because ships that use it mostly produce their own.)

By my reckoning, this is a warhead production plant for Aries/Bonrah/whoever that developed those cheap AM torpedo ships we fought earlier. We need to know why it is still operational at the very least and if my hunch is correct, maybe even grab one of those ships.

The ships are likely so cheap because they cut down on on-ship AM production and refill warheads from facilities like this instead.

He'll, this could even be a super black op facility with the AM facility to camouflage it and completely destroy it in the event of capture or experiment escape.
>>
>>784202
Of course I'm assuming that. Not assuming that your enemy does the one thing you don't want them to do is foolhardy.
>>
>>784208
Assuming our highly trained and very well equipped commandos will fail their job is foolhardy.
>>
>>784210
The only way I'd be fine with sending them into that station was if they had a way to get off of it in under a minute of being found. Most stations and ships don't have enough explosives in a single spot to destroy the entire facility if containment was shut down.
>>
>>784211
Shouldn't be too difficult since they have that stealth ship to drop them off.
>>
>>783569
>From there you're just barely able to get a reading on the facility.
Did we bring some of our stealth probes? If we did, we should use one to gain further information before deciding on a course of action.
>>
>>784219
I agree with this. Further recon needed to make a more informed decision.
>>
>>784229
We should send a SF team to infiltrate them and scope the place out!
>>
>>784250
>>784202
Is me phone posting BTW.

They can also put some tracking devices on ships if possible, or kidnap and interrogate people.
>>
>>784208
It just seems weird to hide a secret installation as a high value target instead of something inconspicuous.
>>
>>784260
I'd guess that it was meant to be a facility hidden simply by the fact that it is a binary star system. We're barely able to detect it from the system's edge when we know where to look, and we've encountered several facilities that tried to take advantage of similar systems.
>>
>>784262
Then why not disguise it as a smugglers spot or other neutral 3rd party. Or even scientists studying the binary system? Instead of another military target?

That's like disguising your airbase as artillery to avoid getting bombed
>>
>>784219
>Did we bring some of our stealth probes?
A few.
>If we did, we should use one to gain further information before deciding on a course of action.
It will take them 10 days to travel in system. You could jump in on the other side of the binary stars and deploy a probe from there which would cut down on the travel time.

>>784316
It's possible it could be a science facility.

The base itself seems to be built inside of a crater that is permanently in shadow. A solar power collector tower extends above the rim of the crater. This could be used as an observation array by a science mission, but the Kavarian Union also used sites like these for antimatter production back in the Faction Wars.
>>
>>784360
So microjump a probe, wait for it to get in close and then form a blockade and proceed to ask nicely if they would like to say what they're doing here?
>>
>>784364
Shouldn't we wait for information on the probe first? Maybe see what traffic comes in and out so that we can pick the best time to jump in?

We do have confirmation that this is an Aries/Bonrah operation yes?
>>
>>784374
The probe is useful in helping us pick out any defenses and ships that the stars are currently hiding from sensors. We won't be able to get a lot of info from the probe about traffic unless we're going to be sitting here for a few months.
To my understanding all we've got is unconfirmed information from GE.
>>
>>784383
We should be alert for ships there trying to escape under cloak
>>
To move things along.

You signal the other squadron your intention to micro jump a ship in to deploy a stealth probe. They agree to wait for the probe's telemetry. They're not in a rush to go near a base that may have enough antimatter to wipe out a fleet.

One of the other ships jumps in near the edge of the two stars gravity well opposite from the planet then jumps back out after launching the probe. A few hours later the probe begins to transmit data back to you on a tight beam. There is no ship traffic present but signs of heavy industry that would be associated with weapons production. Some of it is offline. There was movement from external cargo loading cranes but that was about it.

It looks fairly quiet but there's definitely activity.

Your orders?
>>
>>784403
Jump in just outside weapons range and surround the base. Tell them to prepare for a forceful surprise inspection and send in the Marines.
>>
>>784403
Are any defences visible?
>>
>>784403
Whole fleet jumps in and asks some pointed questions. Anything trying to power up or flee gets firepower applied directly to its private parts.
>>
>>784408
>Are any defences visible?
None that the probe can detect aside from a shield generator.

>>784407
>>784410
Jumping in. Any last minute objections?
>>
>>784433
>Jumping in. Any last minute objections?
It's a facility that produces super explosives and seems to be running at minimum crew. What could possible go wrong if we openly jump our ships in close to it?
>>
>>784433
Send in the Recon team first. We brought them for a reason. Use their stealth ship for drop off.
>>
Both formations drop out of FTL on either side of the planet, lock weapons then hail the facility. There isn't any immediate response.

You look over the shoulders of the sensor and coms officers. "Are they receiving us?"

"Yes sir."
"We've been pinged by their sensors as well. No change in activity below. I can't even confirm life signs. It may be completely automated."

You consider your options. If it's automated it could be waiting for you to transmit a password, or blow up if you approach without one.

"Could their sensors detect our stealthed LST?"

"Probably not but I'd still recommend approaching from the night side and staying near ground level on approach to the base."

[ ] Send in a Recon team
[ ] Nuke the site from orbit
[ ] Other?
>>
>>784474
>[x] Other?
Send one or two of our semi-automated repair drones we have to scout the facility.
>>
>>784484
Do you mean the modified scarabs that are used by your Medium Cruiser? (Which isn't here.)
Or the man sized ones that were being tested for use aboard assault corvettes?
There are the Aries combat support Drones which I suppose you could have brought along but I wasn't going to assume this given you're investigated alleged Aries facilities.
>>
>>784497
>Or the man sized ones that were being tested for use aboard assault corvettes?
These. I'm just worried the whole facility is rigged to explode.
>>
>>784474
>>784497
>>784503
I'm going to say there are some aboard for use with the repair crews but they're more limited than the planned future models.
It will take some work for it to be usable as a scout drone and may be vulnerable to hijacking. But yes, possible.

[ ] Send in a Recon team
[ ] Nuke the site from orbit
[ ] Get engineers to rig up remote repair drone for scouting
[ ] Other?
>>
>>784546
[ ] Get engineers to rig up remote repair drone for scouting
I don't like this. Better a drone exploding than lives lost.
>>
>>784546
>[x] Get engineers to rig up remote repair drone for scouting
Unless the guys from Helios have a better idea.
>>
>>784546
>[ ] Get engineers to rig up remote repair drone for scouting
way too easy for them to just blow the place up.
>>
>>784546
>[X] Nuke the site from orbit
>>
The engineers rig up a drone with a com array powerful enough to cut through any radiation shielding might be in the facility and send it up to the LST dock. The stealth coated craft detaches and heads towards the night side of the planet. At this distance the disruptions in solar wind caused by the ship might be detectable and the less time out there the better.

The drone is dropped near the edge of the crater and the ship bugs out. It doesn't take long for the drone to cross into daylight then back into the shadow of the crater rim. A good thing too, it's not really meant for exposure at these distances.

"Drone is responding normally. It's sensor resolution is crap but still good enough to see where we're going."

Exploring the base it looks like most of the automated systems are responsible for assembling and moving containment systems to or from cargo bays, the main building and the landing pads. If the cargo pods near the docks are actually full then there are several transports worth of materials ready to be shipped out.

On site stasis manufacturing, AM containment systems, magnetic field traps. Everything processing facility like this would need to keep running on its own.
Your progress is thwarted by locked doors requiring Aries ID codes and clearance but you're able to find ways around it by using cargo doors that open to allow passage for storage tanks.

Thanks to some resourcefulness on the part of your engineers they're able to find a way into what are probably the main command and control areas of the station. The drone sensors are able to pick up audio warnings from the intercom.

"Unauthorized ships detected in orbit. Requesting local on site directive."

"We've got lights on in a habitation area near the command center." your engineers report.
Getting closer they begin to detect signs of life.

Specifically a beer bottle hurled across the hallway.

"I told you to turn off the bloody alarm! I'm not going to the C&C till I finish muh coffee! Bloody stasis sleep hangover. Wasn't in my contract. Bullshit TOS microcrawl sunfuc-"
"Unauthorized ships detected in orbit. Requesting local on site directive."
"Yes, I'm going!"

A disheveled looking man appears and notices the drone causing your engineers to curse and bring it to a stop.

"Oi, you're not from around here." The man says to the drone, then points at it. "Don't move."

He grabs a pistol from a nearby locker then, keeping the weapon trained on your drone, begins to back up towards the station control canter.

The drone could probably overtake him and is good to survive a few shots from a pistol. Or you could just use the built in com systems to talk to him.

>Your orders?
>>
>>784717
>>Your orders?
Trying to talk to him seems sensible.
"Hello, we discovered your facility but didn't detect any signs of life. We were unsure how hostile the owners are, so we decided to send this drone, in case the buildings are rigged to explode. Are you in command of this base? What year did you enter stasis?"
>>
>>784717
"GE sold you out. Sorry. We own this place now. Surrender."

No need to be fancy, it is what it is. Guy got screwed. There's nothing he can do about it.
>>
>>784717
Maybe crazy Has-anne offer you better contract? or perhaps you are interested in buying torpedo? have special discount on delivery fee for shield piercing torpedo in next 60 Seconds!
>>
>>784717
Ram the drone right into his head to knock him out.
>>
>>784758
>There's nothing he can do about it.
He can activate the transport capsule in the c&c area, and trigger the self destruct.
Considering this is Aries, the teleporter may or may not exist.
>>
>>784717
Talk to him. Inform him who he is talking to and that he will be not be harmed so long as he stays unhostile.

Keep him preoccupied as our Recon team is dropped in to make sure we can take the facility by force if necessary.
>>
>>784768
This is GE, not Aires. And what would teleporting get him? It's not like we're gonna kill him, just take the place he works at and drop him on some random planet.
>>
>>784784
>This is GE, not Aires
This is Aries, sold out by GE. See
>Your progress is thwarted by locked doors requiring Aries ID codes

>And what would teleporting get him?
A bonus payment for denying access to valuable infrastructure to the enemy?
>>
>>784788
What I meant is, how does he know he'll teleport to a planet where he can get back in contact with Aires? I doubt, given the off chance there is a teleporter, they gave it a receiver as well. Or that they could hide one close by that we wouldn't find.
>>
>>784796
Pfft, just got the Ares patch in Titanfall. It's destiny.
>>
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>>784768
>the teleporter may or may not exist.

>>784742
>>784758
>>784759
>>784771
Looks like we're talking to him.

Did you want to opening things up as inquisitive, maybe trying to help?
Jump immediately to the "let's make a deal stage."
Or take a more take a more direct approach?
>>
>>784796
>how does he know he'll teleport to a planet where he can get back in contact with Aires
He's probably taking the same gamble everybody does when activating a teleporter in semi-hostile territory. I'd assume there's enough currency in the capsule to get off whatever planet he lands on.

>>784807
>Did you want to opening things up as inquisitive, maybe trying to help?
Yes, we are trying to help him to not get nuked from orbit.
>>
>>784818
Why would Aries care about some random employee this much? They're a megacorp, megacorps are defined by not giving a shit about anyone that isn't from the very top. And this guy doesn't seem professional enough for that.

>>784807
Just get to the point. We want the facility, name he gets to name his price for not blowing it up and most likely dying in the process.
>>
"Quick, give me audio."

The engineers tell you to hang on for one second then rout you through. Hitting the button on the command chair you hurridly try to get the attention of the worker as he backs farther away.

"Wait, wait! We're here to help! Come on, move this drone forward a bit."

The drone closes again with the man and he fires an energy shot into the ceiling.

"Hold it there! What do you mean help?" he asks. "Help how?"

"Your base is sitting on a giant stockpile of antimatter fuel right?"

"Well... it's supposed to be but I was woke up early."

"I have a fleet in orbit and we don't want anyone to get hurt. Aries probably doesn't care if a lone employee gets killed guarding their stuff. Did they even give you an emergency teleporter? Sell us the base, how much do you want?"

"Are you serious? How do I know you're- hang on let me see if there's really a fleet in orbit."
He heads through a doorway and you have the engineers keep up, careful to hang back slightly.

"Holy shit, are those battleships? What the fuck are House Helios ships doing here?! They told me just a couple of years out on this station to look after things and debts would be paid. What year is it? Year! What's the year?"

"It's 4033."

On the image you see him mouth the word a few times. "Okay that's not too bad. Might have lost a year. Hang on, uh, five point... two million and a-a light transport. That's what I want. No taxes. Immunity! Immunity to whatever bullshit charges Aries tries to stick me with too."

That's not so bad.

Agree to his terms?
>>
>>784981
Immunity and he gets to get dropped onto a planet of his choice that we can reach.

He never did say if there was a teleporter or not.
>>
>>784981
>a-a light transport
How much do these cost?

>five point... two million
"Why 5.2?"
>>
>>784990
Actually, press him on the teleporter first. The presence of one is the only reason we'd give him anything beyond immunity and a trip to a port.
>>
>>784981
What are the engineer's estimates on the worth of the installation?

How about 500k and gainful employment?
If he wants more then he has to agree to settle down on Rioja.

We should probably inform him that as long as he stays withing the territory of the Run Alliance, then he's safe from the predations of all the megacorps.

Probably good to get a name for starters too.
>>
>>785005
>Actually, press him on the teleporter first.
>>784990
>He never did say if there was a teleporter or not.
You're right, he hasn't said.

>>784999
>How much do these cost?
By your standards? They're very cheap. The FTL system is worth 3/4 of the ship's cost generally.

"Why 5.2?"
"I've got debts to pay off and I can't be sure if Aries paid them before sending me here."

>>785007
>What are the engineer's estimates on the worth of the installation?
Your people figure it has to be worth 25 million minimum.

>How about 500k and gainful employment?
"If you can find a way to keep the bill collectors off me."

>Probably good to get a name for starters too.
"Ken Timber."
>>
>>784981
Hey! We have good intelligence guys. Why not just give him a new identity instead?
>>
>>785052
>"If you can find a way to keep the bill collectors off me."
Ask who he's indebted to. Maybe the House is already gone, or if it's to Aries nobody cares any more.

>>785059
That's a decent idea. If he doesn't care about his old identity, we can list him as killed while we took the facility, and quietly employ him in the run.
>>
>>785052
>"If you can find a way to keep the bill collectors off me."
Who does he owe?
>>
>>785059
>Why not just give him a new identity instead?
That could work too.

>>785066
>Ask who he's indebted to.
>>785072
>Who does he owe?
"Real estate developers and family in three Houses plus Terran space."
>>
>>785098
"How can one person fuck up that badly?"

Just giving him a new ID seems like the best choice.
>>
>>785098
How about 500k and a new ID now, and we promise to investigate if Aries has paid his debts or not? If they haven't we'll see where we go from there.
>>
I think a number of people are missing the fact that anything this guy gets paid can be billed to the Ruling House.

They claim the facility by default, and we're negotiating the intact surrender of the facility.

That we can probably make off with the cargo as 'salvage' is just our negotiating bonus.
>>
>>785110
I can get behind this.
>>
>>785110
"Fuck it, good enough for me. Let's get this security disabled before you accidentally make half this planet disappear."

Once security systems are disabled a pair of shuttles are sent down with teams of engineers to verify it as safe. After that you call it in to the Ruling House who promise to dispatch salvage teams to the area within the day.

Ken will be sent packing to Rioja with as much looted gear as he can carry where he'll get a new ID, money and possibly a job with the local branch of RSS.

There doesn't seem to be any info on why someone would need so much antimatter but there are a few different containment pod designs that are different from the usual. Intil will send it to R&D, maybe they can figure out what they're for.
Aries has been denied another asset and more importantly your GE contact seems to be providing you with good information. The next time they report in you'll be able to move on targets they provide you with.

It could still be a trap of some kind of course, sacrificing bases they no longer have acess to, but that's less likely now.

This mission has also managed to get you back in the field. It was harldy what you'd consider exciting but you're aware now that you haven't been keeping all of your skills up to date. That alone has worth.

It should still be a few more days until the GE contact sends along data on a new target.
From here you could head back to the station connecting to the DRH 1 relay and plan out your next move from there. You could also visit the House Homeworlds since they're only a day or two away. The Ruling House probably has some minor issues in the region a neutral party could help mediate.
House Kharbos Territory is nearby, you could see about buying or leasing some of their new model LRBS II's if you're planning for more work needing high FTL speeds.
Likewise Ber'helum's capital isn't that far away if you had a reason to visit them.

[ ] Pull back to nav station
[ ] House homeworlds, visit the family
[ ] Hang around / Help Ruling House
[ ] Kharbos space / look at LRBS II sales
[ ] Visit Ber'helum (Reason?)
>>
>>785298
[x] Kharbos space
Is there a visit Helios, inspect coolinator research option?
>>
>>785298
Fly to the
>[ ] House homeworlds, visit the family
stop there for a day with the family, followed by half a day of business or politics, then
>[ ] Help Ruling House
and send one or two of the knights most experienced with BBs to check out the LRBS II
>[ ] Kharbos space / look at LRBS II sales
>>
>>785298
>[ ] Hang around / Help Ruling House
Time to RAID and PILLAGE and LOOT! Bet vacation ever.
>>
>>785318
>stop there for a day with the family, followed by half a day of business or politics, then Help Ruling House
If you go back to the homeworlds and from there decide to help the Ruling House with local problems the sort of aid they would be requesting would be quite different.

See: >>775698
>>
>>785371
Oh, I wanted to travel back to the area where we're right now after visiting the family, sorry I wasn't clear on that.
>>
>>785298
I basically agree with >>785318 though if it is only a minor problem the RH is having we might be able to knock that out first before visiting the Homeworlds.
>>
>>785298
>[ ] House homeworlds, visit the family

I think it's time we pay them a visit.
>>
>>785423
After looking at the map again, and assuming we're currently in the RH territory to the north of the J-D galaxy, we should probably do things in this order:
>Help RH
>Homeworld
and while we're visiting the family some of our knights go and visit Kharbos space to the north-west of J-D.
>>
>>785298
[ ] House homeworlds, visit the family
>>
>>785298
>visit the family
Our brother must be at least 13 now right?
>>
>>785499
No, Ethan was born (at the end of?) 4024. So he's either 9 or 8.
>>
>>785517
Perfect enlisting age.
>>
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>>785533
This is mom right now
>>
>>785544
You remember what the intel woman said. Gotta get them to join up young if they want the super soldier juice pumped into them.
>>
>>785499
Considering he was born in late 4024, no. Though Sonia may feel that much older.

>>785533
That's younger than even Dro'all minimum recruitment age.

>>785314
>Is there a visit Helios, inspect coolinator research option?
That would only be disruptive to research efforts at this stage.

Looking like we're headed to the homeworlds but first we'll try to help the Ruling House with something quick.

It doesn't take long for you to wish you'd waited to help RH forces closer to home. That would have involved shooting. Instead you're asked to sit in as a mostly neutral observer over talks between the Ruling House, Che'len and a former vassal over lingering disagreements.
It's clear you've made a mistake in coming here and torture is the closest word you can think of to describe it.

Fadila was wise enough to ensure an actual diplomatic attache was assigned to your unit before heading out. Dragging them in during a short recess may just have saved you from suicide.

The lack of progress in the meetings is discussed with Fadila over a secure channel at the end of the day. In the process your diplomat spots a solution both sides may have missed, though it all goes way over your head.

"Just tell them your own diplomatic team have a suggestion you'd like to submit for their perusal. Or don't goodness knows elements in either side's government are probably finding ways to benefit from the stalled talks."

"And if I quietly give it to one side instead?"

"They may find other ways to benefit from it and they could be in your debt."

[ ] Submit it at the next meeting (public to all parties)
[ ] Send it to the Ruling House
[ ] Send it to the Minor House
[ ] Send it to House Che'len
>>
>>785595
>[ ] Submit it at the next meeting (public to all parties)

No fucking anyone over when we've been asked to participate as a neutral party.
>>
>>785595
>[ ] Submit it at the next meeting (public to all parties)
>>
>>785595

Good lord this is murder, lets go ahead and do as Fadila and our aide suggest and bring it up to all parties involved and go home already.
>>
>>785595
>[ ] Submit it at the next meeting (public to all parties)
They ask for a neutral party, and that's what they get. Not going to repeat that Helios fuckup.
>>
>>785595
>[X] Submit it at the next meeting (public to all parties)

We already burnt ourselves once dicking around with this sort of thing. Neutral it is.
>>
>>785595
>[X] Submit it at the next meeting (public to all parties)
>>
>>785595
>[x] Send it to the Ruling House
>>
You submit the suggestion at the next meeting which the various sides promise to look into. It also gives you a good note to depart on claiming that your presence has been requested on your homeworld.
Not technically a lie. By your mother's estimation you should be visiting home at every available opportunity.

When you arrive at Dreminth you see that Avun's ship is in orbit of the capital, though a safe distance out from the main military station to avoid disrupting the trade lanes and docking paths.

Christina Pozzi relays a message to you that was passed along by Avun through Mike. It warns you not to look like you're here to support the Knight Commander to Count Jerik. That will only cause problems at this stage. You can always visit later, but it would be best if that was outside the capital city. An invite to your lodge would probably be fine.

The homecoming is a happy one with you and your parents not having to deal with the issues of a giant returned fleet screwing up everyone's schedules across the planet. Your Brother still remembers you even though it's been more than a year. He also wants to know where Bekka is which almost gets mom crying, but you manage to prevent it by assuring everyone that she's safe.

"With the trade lanes open again maybe she'll even be able to visit at some point."

You may have to look into rate of unit rotation. If it were just the war with the Neeran going on she'd have been back to Dreminth by now but the Civil War is screwing everything up. If only... hang on.

"Sonia what is it?"
"Mom, I just had a great idea for a new holoplex subsidiary. Or maybe a service."

Holobooths as a way of virtually meeting up with family or friends in other galaxy clusters. Sure there are net games and lower bandwidth communication systems that use similar principles but they don't make it seem like they're actually there at a real life location.

Throw money at this venture later? Y/N?
>>
>>785764

A good idea to look into in the future I think. Think Star Wars where the Jedi Council are all there as holgrams. This would be a nifty little idea to implement later down the line.
>>
>>785764
Sonia you are a genius!
>Y
>>
>>785764
>your parents
Ask Mom about her parents, and Dad about that uncle.

>Throw money at this venture later? Y/N?
Yes, it can't be that expensive compared to most of the other stuff we do. You could probably do this with holobooths that have more limited specs to save money and make the service more affordable.

Also, check see how Mike's hometown is doing.
>>
>>785764
Yes.

... it uh, also occurs to me that there could be a side market to this, on the darker side of things. 'In the event of my death' final holo messages home, potentially as both a recording service and a few playbacks at applicable holobooth chains.
>>
>>785764
Y

We should buy Quantum entangled communicators from the Rovinar and set up communication stations in each Relay so we're never out off contact.
>>
>and Dad about that uncle.
Content locked. Requires H&D oneshot special. (Which I haven't had a chance to do.)

>>781148
>>781204
Sonia would be more Fighter/Rogue where as Bekka would be more Barbarian/Fighter

At any rate your father manages to get some time off and you all take a vacation day for once that isn't at your lodge. Catching up on family affairs you find out that Ethan has taken a serious enough interest in his geology studies that he's actually several grades ahead in that area. He's gone on a few special trips with teachers for the older children.

Mom seems to be relieved by this. "If it turns out not to just be a phase he grows out of your father thinks Ethan might be able to get schooling into a career exempt from military recruitment."

"At worst if these wars keep up he ends up in an engineering detachment."
This earns him a slap from Mom causing him to hastily add; "But I'm sure the terraforming companies would be jumping to hire someone with his enthusiasm."
"That's better."

When you have the opportunity you ask Mom about her parents.
"I told you when you were younger, I don't like to talk about my parents."

"So they weren't crew members of a pirate ship?"
"Good lord Sonia where do you hear these things?"

"Well there was a researcher that tried to trace my DNA profile and was initially hoping to blackmail me with it until I laughed in his face."

Mom's annoyed you can tell that. The additional wrinkles she's picked up over the years only help to further broadcast that. You really doubt she'll tell you the truth on this matter though.

"I almost died in space when I was little Sonia. I didn't stop screaming until I was on solid ground and I've stayed here since. I don't know what happened to your grandparents but I know they're dead. They've been dead a long time and nothing I can do will make those memories happier. This is a good planet to live on and I don't intend to leave it. Ever."
>>
>>786024

Can we ask how he got into geology? I know this is fourth wall breaking because of what you posted from an earlier thread on qst. But I really wanna hear how our diamond mine is doing. Sorry if that's metagaming or whatever.
>>
>>786057
If other anon's are okay with this, that is.
>>
>>786024
>This is a good planet to live on and I don't intend to leave it. Ever."
"And I'll make sure you don't have to."

Maybe we could see about getting Ethan apprenticed to the Harmen family?
>>
>>786071

That sounds like a good idea. Maybe he's got some of the Reynard initiative and will learn a thing or three from them and start his own Terraforming company?
>>
>>786024
We should tell them that we've been able to acquire a few stocks of the j-d terraformig company. Just to see their reaction.

>grandparents
Any chance they might have survived? Stasis pods, maybe?
>>
>>786057
"One of your bodyguards, Ella, must have talked to him a bit about the work her parents do with terraforming projects. I think she gave him a few rocks from different planets."

"Really?"
"And mister Valeri sent us a very nice bouquet. Wait, maybe that was for you. We were staying at the Lodge at the time. Hmm. Maybe I should have mentioned that sooner."

>>786071
>>786078
Possible. He's still a little young but prep courses can be set up.

>>786120
You do mention this after the apprentice ship suggestion which causes your mother to groan.
"Please tell me you're not going to use your influence in a company just to get him better treatment."
>>
>>786024
"That is what my pistol's stun setting is for, mom. And the stasis kit."

Maybe we can trick Foss into visiting the home world, then involve him in the plot to kidnap our mother to Rioja? She might not entirely freak out on a Mega.
>>
>>786133
We might get his class a tour of a company office or factory. Would that be okay with them?
>>
>>786133
>"And mister Valeri sent us a very nice bouquet. Wait, maybe that was for you. We were staying at the Lodge at the time. Hmm. Maybe I should have mentioned that sooner."

"Actually I've been courted by a noble from House Phobus. Very nice and proper man. However there is this pirate, Foss he is called, he has is own Super Heavy Cruiser! Did you know it has a cannon that is based around my idea! It shoots scrap the size of a Corvette!"

>"Please tell me you're not going to use your influence in a company just to get him better treatment."

"Course I am. That's one of the perks of being super duper rich and influential. Unless he really doesn't want to that is."
>>
>>786024
Pfffft we almost die in space all the time.

Also on planets.
>>
>>786133
>"Please tell me you're not going to use your influence in a company just to get him better treatment."

"Does it count as better treatment if I want him to learn skills so he can start his own company with them?"
>>
>>786156
>>786133
I completely oppose this unless we're just messing with mom.

Scrap cannons are disgusting.

Anyways while we're here we maybe should inform the Earl about the whole "possible alien AI fifth column" thing going on.
>>
>>786156
Foss doesn't own the super, I think, and he lost the one with scrap cannos.
>>
>>786133
>"Please tell me you're not going to use your influence in a company just to get him better treatment."

"Well...it's not out of place. It's the deepening of our working relationship."
>>
>>786173
This.

>>786162
>Pfffft we almost die in space all the time.
>Also on planets.
Mom has the [Civilian] morale test modifier.

"Course I am. That's one of the perks of being super duper rich and influential. Unless he really doesn't want to that is."

Mom sighs. "Sonia..."

"Well...it's not out of place. It's the deepening of our working relationship. Does it count as better treatment if I want him to learn skills so he can start his own company with them?"

"Please. Just don't overdo it."


Stopping here as I'm burning out from being up early. May run for a bit tomorrow before work, haven't decided yet.
>>
>>786236
Thanks for running, TSTG.

Have a nice evening!
>>
>>786236
>"Please. Just don't overdo it."

TheLook.jpg


Thanks for running TSTG. Always love a good space ship addiction fix!
>>
>>786236

Have a good night TSTG.
>>
I want to see Sonia roll to cook a meal for her parents. And to take Ethan out on an adventure.
>>
Rolled 24 (1d100)

>>786236
> Re-reading archives for fun

So weird remembering we didn't start out a combat monster.

Also "pritty".

Thanks for running for 5 years. Don't burn yourself out.
>>
We should visit Linda's castle while we're here, maybe she's home. And we can check if she did at least install that shield generator we recommended. If R_S has an office on this planet, we could have a look at it as well.
>>
>>787177
Member when we used to get PTSD?
>>
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>>786172
>Scrap cannons are disgusting.
As disgusting as you.
>>
>>787177
I want to to visit old man Kavos
>>
>>787212
Honestly we should be saying hi to Troy Harmen again.

Just saying we have a pretty good in now that we're a stockholder. Could make a really good match.

Also Baron Archibald is a Carrier and Starfighter strategy master, could probably get some good support where we're weak.
>>
Feel like shit and have been writer's blocked since I woke up so resuming on Monday.
Probably going to be using the same thread again like last time.
>>
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Managed this at least.
>>
>>787705
I like it.

Pointy Dominion ships are now the fashion.
>>
>>785318
>>785384
I've thought about it a bit, and I think we should personally visit Kharbos space. We have to thank them properly for sending those battleships, and it seems proper to do so in person.

>>787462
Thanks for the thread TSTG, get well soon!

>>787705
>A dominion design that's not just a flybrick
Heresy! I bet that thing wasn't even designed by dro'all. Looks pretty good however.
>>
>>787462
>Feel like shit and have been writer's blocked
Do you find it tougher to write on qst because of the thread length? I bet it must be pretty intense to keep this up for longer than three days.
>>
>>789203
We could always post the thread to the limit while waiting.
>>
Before I forget to post this link.
https://www.youtube.com/watch?v=MdQuCx3Cv9Y
Was reminded of this with the discussion over paying that guy for the AM production facility or not.

>>788329
>Heresy!
You're right, there's something that doesn't look quite right about it. The main body might be just a bit too big. And the bow of the central hull looks too much like a pencil.
Overall I think it's not bad. I still can't believe I didn't know about the Gaplant Kai.

>>789203
Think I have a mild cold and my head felt more messed up than usual.

>Do you find it tougher to write on qst because of the thread length?
It does have its challenges especially when I run out of the material I planned for the week. On the other hand, I can actually get through the material I had planned for a thread.

Even before the board change I've been having trouble trying to figure out where to take the Civil War arc. Combined with other realisations I've come to I did eventually decide upon a possible direction change with the vote here.
>>778914
>>780200


>I bet it must be pretty intense to keep this up for longer than three days.
After a couple of days running the same thread my attention span is usually not the greatest.

>>789703
Thread already went past the 3 day autosage trigger, hence why we are on page 5.
>>
>>789830
>decide upon a possible direction change with the vote here
How is the vote going anyway?

I'm looking forward to whatever happens! I was always a fan of the way Sonia went from commanding the wing, splitting it up and taking a group to raid, then maybe going on a recon mission.
>>
>>789962
Question 2: Centri cluster
and
Q3: Stick with current levels of publicity
are both still firmly in the lead. Far enough that I consider them to have been called.

I don't really need to call Q1 right away as the GE assisted anti-Aries missions give me a bit of a break in the meantime. I only have a few planned right now. More would be unlocked farther along.
>>
>>790005
Neat.
Is Helios regretting taking up the freezeray research?
>>
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>>790033
>>
>>790005
You know you don't have to run as long as each thread is. Just run for as long as your material permits and call the session. It would certainly help both with you burning, thread quality and let the playerbase know approximately when you're active.
>>
Are you still looking for more Dominion titles/ranks by the way TSTG?
>>
>>790078
Good points.

>>790358
Yes. I've put up a talk page for
http://houseanddominion.wikia.com/wiki/Nobility_in_the_Dominion
But since wikia wants to use comments instead of talk pages normally I still don't know how to link them together properly.
>>
>>790492
I was just going to suggest Grand Duke, Viceroy, Vizier, Regent, and Lord Regent
>>
It's no secret that dealing with the H&D wiki has been a challenge at times. As evidenced in recent threads trying to get the table with the Houses of the Dominion working.

If anyone has any suggestions for a free wiki with a simpler and easier to use interface (preferably not choked by spam) by all means I am willing to entertain the idea.
>>
>>790804
I have no idea if these are "better" than wikia but
ourproject.org
wikidot.com (if you manage to qualify for a community site)
>>
>>791118
really it's not the wiki itself but the hosting service that's the problem.
>>
Still planning to resume tomorrow but we're really not that many threads from the bottom. Depending on the situation I may just start a new one.

Working on some things tonight but may have time to answer the occasional question.
>>
>>799760

>occasional question

You've mentioned a number ships getting the upgrade packages due to the Neeran war, such as the Lance-class.

Are any Terran ships like the Excalibur or Scorpion getting similar upgrades and still in high demand with the Terrans/Alliance?

And are said designs GE/Ares owned?

Oh no! We're faaaaaaalling
>>
>>799760
>occasional question.
How's the rifle business going?
>>
>>799760
>Working on some things tonight but may have time to answer the occasional question.
How are Sonia's relations with important organizations and the other Factions on that +/-200 scale?
>>
>>799760

Question for you TSTG, when are we going to get a Death Star?

Just joking, but actual question. How close are we to getting to a stalemate with the Empire Neeran? And by 'we' I mean the Factions Alliance. By the sounds of things the best we can hope for is a Cold War style cease fire with both sides building up WMD's and waiting for the other side to do something to enact full scale mutually assured destruction.
>>
>>799760
Where's the race with organic ships that not even the Neeran fuck with?
>>
>>799760
So I've been wondering just how much does a non-terraformed planet in the Run cost?
>>
>>800097
>such as the Lance-class.
That should not be taken as as baseline for ship upgrades. The Lance upgrades give it the dubious distinction of "most improved."

Most ships get upgrades of one kind or another. Many are just newer equipment replacing older gear inside the same hull. The Scorpion design was updated with high maneuver drives like other attack cruisers were. You didn't really hear about that much since most of those you salvaged were bought by Daska.
Excaliburs don't get many upgrades other than the basic systems because of how they're used. There are redesigns under development but there isn't a huge increase in performance, mostly better point defense. Though there is a new torpedo launcher under testing for alliance assault corvettes that could find its way onto other ships. It fires a 3 round burst of torpedoes.

That would let 1 Excalibur fire a 12 torpedo volley.

>And are said designs GE/Ares owned?
Oh hell no. The Terran government currently own the rights to several designs like the Scorpion and Excalibur. Due to a number of reasons the companies that developed the originals no longer exist. Much of that was directly or indirectly a result of the Terran civil war. The military took control of numerous shipyards and there was a falling out between several companies and the new government.

That isn't the case with all of their designs. The post Faction Wars assault corvette competition was a face off between Tarketta and Newport Fleet Systems.

I haven't decided who the hell builds the Sydney class for the Terrans. Partly because I keep forgetting it exists.
>>
>>801534
Speaking of Daska how is her personal goal of surpasing Sonya going? That Viscount promotion must have been quite a shock.
>>
>>800354
>How's the rifle business going?
Production keeps on rolling. Winifred and Daska are outfitting more of their armies with the cheaper mass driver rifles. They already have enough of the earlier mass production types in circulation with the special forces.

Alex as a major shareholder has funded the conversion of a factory on Alaior to help build the mass production model to supply in the market in the homeworlds. At least one other Baron in your House has purchased a production license for them.
Two Run alliance members have purchased PL's.

With the Civil War and increasing levels of espionage missions Alex's folding briefcase model of mass driver is seeing increasing levels of popularity in the intelligence community.

>>801579
>Speaking of Daska how is her personal goal of surpasing Sonya going?
Possibly resigning herself to playing the long game.
>That Viscount promotion must have been quite a shock.
Not really. It was only a matter of time given Rioja's location.
>>
>>800450
>How close are we to getting to a stalemate with the Empire Neeran?
Before the Dominion's civil war it was more or less at a stalemate and both sides continue attempts to one-up the other technologically as a result. The Neeran could only hope to achieve serious victories with sudden and rapid offensives to overwhelm local Faction forces before your side could bring overwhelming reinforcements to bear.

Bringing those reinforcements, especially from the Dominion, cost more politically than it really has in terms of ships and manpower. If political will were strong enough the Dominion could have shrugged off the brutal losses they took in the Pandora cluster with little real reduction in capability. They've done so before in other wars but they were much more united and prepared for it.

The Ruling House was not prepared for the losses that were taken and had not prepared the rest of the Dominion for it as a result. Because of that things got worse.

Just as important in other wars there was the impression that the fight was worth it. That they'd gain something personally like territory or wealth.

See you tomorrow! Not sure at what time. Hopefully by noon at the latest.
>>
I wonder if the Dominion has ever used the eggs and semen that soldiers give upon enlistment as a way to replenish population after serious losses. Like each dead enlisted would result in two children being made with the DNA they donated along with the DNA of another of the opposite gender.
>>
>Dominion 100% United
>Terrans handing out SP production modules
>Republic at Max plasma cannon production
>Rovinar favours at max
>Krath fully infiltrating
>Kavarian war restrictions lifted

How long do the Neeran last?
>>
>>800424
FA 75
PCCG 90
Terrans 60
Rovinar 75
Krath 90
Shallan military government 70-100 (Fluctuates)
SRL -5 to +105 (Depends on individual Warlords)

Tarketta 125
Iratar 90
CCD 60
Newport 40
GE -5
Aries -90

>>800832
Being held in check by the Neeran Empire.

>>801090
Depends where it is, who's system it's in and how much prospectors determine its worth to be from a mining difficulty standpoint.
Planets in your House space would be easier to acquire than those belonging to other Houses.
>>
>>802786
Oh I had it set to creation date not bump order. We're still quite a ways from the bottom.

Sorry I hadn't resumed sooner. Have been waiting for the building super to do some tests to check for water damage.
>>
>>786754
>I want to see Sonia roll to cook a meal for her parents.
Rufaro doesn't seen to have much confidence in your cooking ability.
"Sir, as part of my duties to protect you and your family from serious threats I don't think that would be a good idea."

You roll your eyes at this. "I've cooked plenty of stuff out at the lodge. Besides I can follow instructions... just help me find a cook book with metric instructions instead of Dominion Imperial."


Roll 1d100 accepting results of 1st roll only.
>>
Rolled 46 (1d100)

>>802802
1 get
>>
>>801534
Daska did pull off some stunts with those Scorpion-Class ships.

I presume that the Terrans wouldn't allow Sonia to get an Excalibur PL through a direct subsidiary, but would we be able to acquire one via a proxy like Chen or Enright, assuming we funded a yard to build them somewhere in Terran space? (say the neighboring Terran relay, don't they also have a big refugee influx?)
Not plotting to both siphon Terran/Alliance funds into Dominion space and maybe acquire a few more Excaliburs. No sir Mr Terran Customs agent
>>
>>802786
Thanks. I'm surprised we're that high with PCCG and Tarketta.
>>
>>802839
>>802786
Where do we stand with the Republic and isolationist Neeran?
>>
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>>802813
>but would we be able to acquire one via a proxy like Chen
I can just picture that meeting now.

>or Enright,
Is a front line officer and isn't involved in Terran politics.

>>802839
You started up the attack cruiser shipyards in the Run with Tarketta and they helped develop the EC-K testbed with DHI. They still have a bit of a stake in those yards even after you switched over to a modified Iratar hull.

Relations with the PCCG are solid enough. You've helped them with repelling Neeran attacks and with ships for customs use. The deal with the DHI assault corvette shipyard is profitable for everyone.

>>802843
Hard to say. Maybe as high as the Rovinar?
>>
>>802853
>Hard to say. Maybe as high as the Rovinar?
Hooray!

>The deal with the DHI assault corvette shipyard is profitable for everyone.
That's the best kind of deal.

>ships for customs use
We should probably get a few of these for the Run.
>>
>>802853
"Hahahahaha!"
"But Chen, I could fund a level-"
"Hahahahahaha!"
"Ensure the Alliance gets priority-"
"Hahahahahaha!"
"The refugees..."
"Hahahahahaha!"
"Sometimes I hate you, Chen."
"I enjoyed this talk, Reynard. I've been too stressed lately."
>>
>>802804
Your cooking was nothing special and hardly memorable. The important thing is that nobody died or became ill as a result, which is a win in your book.

When you have the chance you talk with your father about a number of things. He's increasingly against any sort of plan to move the family to Rioja, even if he initially thought it might work. Your bother is making progress in school, there are people he can learn from here in the homeworlds. Mom would probably lose it, even if you did use a trick with stasis fields. In fact that might make things worse.

>>787216
>I want to to visit old man Kavos
He's glad for the visit.
"Still alive. Longer than doctors would expect. I think all that time nearly dying was too many false alarms for death to keep checking in on me."

You spend the afternoon and meet a few of Kavos' grandchildren who he's been tutoring part time. The oldest is twelve and has of course heard stories of your adventures.

"I would like to be a pilot too one day sir!"

Kavos looks to you and shrugs.

[ ] Encourage to join up when old enough
[ ] Discourage from joining up / redirect
[ ] Pull some strings for private training
[ ] Other
>>
>>802992
>[ ] Other
"Well, what do your parents think about that?"
>>
>>802992
>[ ] Encourage to join up when old enough
For House and Salvage!
>>
>>802992
[x] Other: Ask if they've thought about being anything besides a pilot.
[x] Pull some strings for private training/aptitude testing
[x] Only if Kavos confirms parental permission.
>>
>>803002
"Well, what do your parents think about that?"
"They want me to try for engineering positions in the factories or shipyards. They say it will be safer but one of my friends parents died when the orbital factories were attacked. And everyone else is trying to train for jobs away from the fighting."

Kavos sighs. "That is true. Many poorer nobles now try to get jobs at surface factories to avoid both wars. Competition is tough. It also can get people jobs with the Alliance. They need more engineers for their super carriers and shipyards."
>>
>>802813
>>802853

Remember how we banked a "favour" with the alliance :)

Something to save up favour for.
>>
>>803134
How about this:
First we get some aptitude testing done. The whole pilot thing will be moot if there's no talent.
Then we offer internship/training for both careers during school holidays. 3 weeks of simulated combat, and a 3 week internship with some engineers.
>>
>>802992
> [ ] Encourage to join up when old enough

> Don't pull strings but if he does well enough you're always looking for talent. But if he doesn't do well then it's best he goes elsewhere.

> 2nd place is sucking vacuum.
>>
>>803177
The Scorpion is not a Faction Alliance design any more than the Vengeance Type is.

>>803189
>>803198
Combine these?

Go for aptitude testing and provide the money needed for some training in each discipline. Otherwise don't pull strings to get them into schools, just keep an eye on their progression until old enough to join the military.

Which for some Dro'all could be another 2-3 years.

Would this work?
>>
>>803263
>Otherwise don't pull strings to get them into schools
If they have the necessary skills, I wouldn't mind paying for a decent school to make them reach their full potential. Otherwise, I'm okay with that unless Kavos says something.
>>
>>803263
I am down with that. Pulling strings goes against everything we stand for after all!
>>
>>803263
Sure.
>>
>>803263
We could get the FA to pressure the Terrans to allow us a limited license to produce the ships for the FA and house JD exclusively.
>>
>>803325
Earlier you voted for us to pull strings for our little brother.
>>
>>803353
I guess sarcasm does not translate well through text. My bad.
>>
>>803263
It works, but we should pull some strings if they turn out to be exceptional at something.

Kavos was one hell of an XO.
>>
>Honestly we should be saying hi to Troy Harmen again.
I think he may be on deployment with Alex's fleet.

>>785785
>Also, check see how Mike's hometown is doing.
Continuing to improve. It's still a rough place at times and outsiders have to be warned of this at times. Appearance wise it's getting cleaned up quite a bit and security has improved greatly. Police are actually able to make regular patrols now without APC's and Power Cell armor.
Some individual buildings still have trouble but that is now more or less contained.

Several of the gangs have been making attempts to legitimize into actual security companies.

>>803271
>I'm okay with that unless Kavos says something.
"Do you think I have enough time and money to play favourites with all the grandchildren? If you want to help one or more be my guest."

"What about me? Aren't I your favourite?" asks one of the smaller children.

"Don't worry dear. Out of the grandchildren that I don't like, I don't like you the least."
"Hey!"
"That was a joke."

Was there anything else to get done in the homeworlds before heading back to House Khabos space?
>>
>>803443
Nooooo. Really?

I don't have any smugs on my phone so you get a disappointed witch.

Hey remember when we first switched to /qst/ and you got caught samefagging?
>>
>>803519
> Several of the gangs have been making attempts to legitimize into actual security companies.

Investment/PR opportunity? Give them arms and armour and brand name the hell out of them?

Then use them to test experimental stuff.
>>
>>803519

Was Count Jerik briefed on the Nanite AI? Or is the FA in full containment mode on that?
>>
>>803522
No, when was that? Remind me again I seem to have forgotten.

>>803519
No. I don't think so. I wanted to help support Avun but she told us specifically to NOT do that so I suppose there is nothing else on my to do list.
>>
>>803519
>Several of the gangs have been making attempts to legitimize into actual security companies.
That's actually a pretty interesting idea.

>"Don't worry dear. Out of the grandchildren that I don't like, I don't like you the least."
>"Hey!"
D'awwwwwwww.

>"Do you think I have enough time and money to play favourites with all the grandchildren? If you want to help one or more be my guest."
We could reroute the income from a few stocks to fund a non-profit organization which will take care of that. It should be barely noticeable considering how much money we burn each year. Even 1 million or less a year should easily take care of this.

What's his opinion on NCO benefits and retirement? Also, upgrade Kavos & partner to governor level health care.

>Was there anything else to get done in the homeworlds before heading back to House Khabos space?
Inspect the orbital defences around Petras? See how the fleet club is doing here? I don't know if we've visited since we decided to buy a building for it a while ago.
>>
>>802992
>Still alive. Longer than doctors would expect
I'm gonna miss Kavos when he dies.
>>
>>803589
I forgot, should we make an appearance before the council? They're supposed to represent the Dro'all interests in J-D, and it might make a decent impression if a human baron comes to them to hear their opinions on things in person? We've interacted very little with them.
>>
>>803522
>>803561
You were switching threads and turning your name off and on. Now enough about that please.

>>803537
>Give them arms and armour and brand name the hell out of them?
I believe they have the weapons covered. Most of the new weapons you could offer them carry the threat of collateral damage if they over penetrate. Which is what your guns are best at.

>>803589
>What's his opinion on NCO benefits and retirement?
They could always be better but that's the case with most things. It is adequate.

>Also, upgrade Kavos & partner to governor level health care.
If it wasn't done already it is now, but I do know the medical was quite high.

>We could reroute the income from a few stocks to fund a non-profit organization which will take care of that.
"I don't want them or their parents getting lazy and think money will be handed to them. Good if they had some when older, but education may be better investment like you say."
>>
Maybe we should zap Kavos with the long life anti radiation drug when he's not looking?
>>
>>803615
I like it. We did leverage them to support our choice for Rioja's governor, so we should probably make an effort to see what they might need our political support on.
>>
>>803665
Dick move if he doesn't want it.

Do we have a dro'all version even?
>>
>>803665
As Kavos previously refused that would probably be a bad idea.

Linda is still away on her crazy navigator mission if they haven't relieved her due to stress by this point.
A bit of work has been done on the disaster of a castle/mansion she owns. It's helped to make it look less like a candy sculpture a child made and slightly more fairytale kingdom.

>>803670
>>803615
>I forgot, should we make an appearance before the council?
You'll stop by after a meeting with the Count.

>>803540
>Was Count Jerik briefed on the Nanite AI?
I feel that he would have been informed by intel after your meeting with the Alliance and warnings about any remaining samples. You even sent a warning to Ber'helum so your own House certainly would have been a priority.

At any rate you take the opportunity to discuss it a bit when there is an opening in the schedule that has Avun away from the capital.

He seems pleased, both with the outcome of the battle for the DRH 1 Relay, and your and Winifred's decision to secure more planets in DRH 2. It will help the House long term expansion as it recovers from the influx of House Erid territory and personnel.

"Reynard I'm considering pulling more of our heavy assets from the Run. More firepower is needed on the front lines, though your raiding plans may be equally important.
Should we pull Forbearance out of the Run to help with the fighting while the Mercenaries remain on guard or the other way around? The more fighting they do the less time their contract calls for. Can we afford to let them go from their debt sooner? That armor is expensive stuff."

[ ] Forbearance on the offensive
[ ] Sam Bellamy on the offensive
>>
>>803744
Why not both? Supers work better in pairs after all and I doubt they would launch another offensive at the DRH1 Relay so soon after the disaster that was the previous one. More firepower = more salvage

If not that then I'd say.
[X] Sam Bellamy on the offensive
Less risk towards our own Super that wayx
>>
>>803744
>[x] Forbearance on the offensive
Forbearance is the superior ship. If Sam Bellamy stays in the run we'll maximize the time we have at least one super around to scare off fools while also having a super heavy in the centri cluster.
>>
>>803744
>[ ] Forbearance on the offensive
>>
>>803744
>[ ] Forbearance on the offensive
Sam Bellamy is a deterrent more than a weapon.
>>
>>803744
Throwing the Bellamy into pitched fleet combat is likely going to damage the morale of the vessel and escorts as they rack up continued losses, meaning they'll likely bug out ASAP.

On the other hand, if they're deployed as part of a raiding force, they'll likely be eager to stick around after their debt is paid off so long as you're bringing in salvage and loot.

With the assumption of larger fleet combat,
tl;dr
[x] Forbearance on the offensive
>>
>>803744
>[x] Forbearance on the offensive
Although it may seem selfish to keep the bigger ship, it's probably better to have the smaller ship move into the Centri cluster. The fighting is, by the Count's own admission, more intense. Moving a Mega class right into the foray when we know they've been lost before might make JD too tempting a target for a big house to roll over.

Forbearance is also faster and more agile, perfect for the lighter engagements that JD can afford to take.
>>
>>803744
> [ ] Forbearance on the offensive
>>
You weigh the positives and negatives before deciding firmly on the Forbearance.

"It's faster while still maintaining comparable firepower and shielding to most EX-Mega upgrades it might encounter. Our fleet can control the engagement that way."

The Count accepts your assessment. "As long as you and the admirals are certain that these former pirates won't turn on us when the other super heavies are away I'll give it my approval."

You cover a few more issues including the influx of refugees into the Run, as well as those from the new territories.
"Keep an eye on former Erid citizens on Rioja, especially that Vanderwal. I don't trust his intentions. The last thing we need is a pro-Erid revolt on Rioja in the future."

Lastly the Count makes a point about the political protection you've been extended of late. "Myself and others are keeping a number of your political enemies at bay, for the moment, on pretext they would be disrupting the war effort. While I have not openly placed similar restrictions against you doing the same back I expect you to show some restraint. This protection will not last forever and it would be best that you not make any more enemies within the House."

You promise to carefully consider that advice.

Next you meet with the J-D council most of whom are pleased that you would bother to show this level of thoughtfulness. They are quite glad that the decision to send Fadila to assist you was not one made in error.

"Is there anything you would like my political support on?"

The general consensus seems to be not at this time, but they will take you up on that offer. Probably in the near future.

Anything you want to ask them?
>>
>>804027
Thank them for Fadila. Seriously she's been very helpful.
>>
>>804027
>>804047
Seconded.
Almost as useful as Kavos.
>>
>>804027

What>>804047 suggested, thank them for Fadila. Also their input on the growth of Rioja and J-D's position in The Run and the Run Alliance in general. We know the count approves of what we've done. Let's see what the Council thinks. Just to get their input, even if it doesn't really mean much at this point in time.
>>
>>804027
>Myself and others are keeping a number of your political enemies at bay, for the moment, on pretext they would be disrupting the war effort.
"I think I've finally figured out how to do politics good, Count. My years in the military taught me well. If you have an enemy, what do you do? You kill them."

>Anything you want to ask them?
Who's their preference for supporting eventually? RH or Ber'helum?
>>
>>804068

If only it was that easy to get rid of political rivals...
>>
>>804081
Nobody would ever believe the Viscount herself was personally assassinating her enemies, would they? It's just a coincidence they died from a massive plasma hole in their chest.
>>
>>804027
>The last thing we need is a pro-Erid revolt on Rioja in the future
We could petition the RH after the civil war to reestablish Erid at the other end of Dominion territory. It would cost J-D citizens but might as well save us a decent amount of internal unrest over the next few decades.

>You promise to carefully consider that advice.
>more enemies within the House
>the House
Ber'helum/Helios/Royal Guard death squads when? just kidding

>Anything you want to ask them?
What do they think will be the biggest challenges J-D will face in in the immediate aftermath of the civil war?

>other
It's probably best not to mention this anywhere without asking Fadila first but it seems the system of balancing the earl/count with the council has worked rather well for Sonia's House. However, in the new territories J-D is lead like pretty much every other House, with the local nobility reporting to the count. Wouldn't it make sense to establish minor councils in DRH 1/2/3 that report to the one in the home territories, and keep the local leadership in check?
>>
>>804027
>political protection you've been extended of late.

I can't help but feel that this is some new 'JD shake up' warning flag.

Did we ever find out who all these damned political enemies of ours are?

>>804047
yes.

>>804027
>anything you want to ask them?

How do they view the ongoing integration of former Erid space/forces? Has there been any talk of expanding the Council to include members from the former House Erid regions, or perhaps an Erid-Council within this Council?

Or are former Erid members being marginalized?

J-D seems to gain quite a bit of strength from its mixed nature, which arguably still shows up in the mixed wings fielded.
>>
>>804093

With plasma pistols going into production elsewhere outside the Dominion, anyone could have bought one. Besides the Viscountess was already out raiding Neeran and other war time targets.
>>
>>804103
I would actually like to kill Fox eventually, especially before he makes it back to Knight Commander.
>>
>>804154

I would like Fox and his cohorts removed all together as well. Not just put into some quiet corner and forgotten. But just plain gotten rid of, either by the Neeran or by committing suicide by shooting himself twice in the back of the head.
>>
>>804154
>>804163

In other news, Knight Captain Fox and his family committed suicide last night in a seemingly cult-like manner using shotguns to the back of their heads.
>>
>>804163
>>804154
He's good enough at his job, and I don't really care at this point. As long as they keep other people fighting for the House alive better than anybody else, he can make it to his 200th birthday for all I care.
>>
>>804242
Would you prefer we replaced them all with Krath instead?
>>
>>804271
Only if they work for us or one of our subsidiaries. I mean we have access to an entire nation of them.
>>
>>804242
That's a very naive view. Fox will create problems for us in future, the Count has already said he's keeping our enemies at bay. As soon as the civil war is over or there's a tenuous peace, he'll be back at it.
>>
After thanking them you ask that they send you any advice or input they might have on the growth of Rioja and J-D's position in The Run and the Run Alliance in general.

>>804068
>Who's their preference for supporting eventually? RH or Ber'helum?
"There may yet be opportunities to help the Ruling House reach a better position but they're quickly slipping away. You haven't exactly been helping to keep us neutral with your support for Ber'helum. Even without their help in dealing with Erid we still owe the Ruling House a great deal. Without them our House would have been crushed decades before you were even born. They may yet call on those debts."

>>804093
>Nobody would ever believe the Viscount herself was personally assassinating her enemies, would they?
Yes.
Or at least your bodyguards.

>>804097
>Ber'helum/Helios/Royal Guard death squads when?
You'll know when it's happening.

>What do they think will be the biggest challenges J-D will face in in the immediate aftermath of the civil war?
If most of your elites survive? You might be called upon to act as tip of the spear. That is not a safe place to be.

>keep the local leadership in check?
They were glad when Daska asked for a position in South Reach due to her old guard family connections. It meant they finally had a more reliable balance to Winifred's power there while at the same time was one that could keep the peace.

Before you got there the Run was mainly looked after by low ranking military commanders, a couple admirals and the local governors. They're still working it out.

>>804101
>Did we ever find out who all these damned political enemies of ours are?
Mostly old guard and of those many that might actually do anything are under arrest.
Winifred's ex-husband was one. Before he got blown in half.

>>804101
>How do they view the ongoing integration of former Erid space/forces?
Erid's military had already been heavily weakened fighting the Warlords, the Neeran, you and itself. The integration has been progressing well thanks to intensive training and several mixed deployments. Except for Alaior the PDF of the Erid worlds has remained unchanged. It's just the mobile forces under the command of the Barons that the House is really worried about.

Special forces are the exception. Most of these were backing Aries controlled government and have either fled or are imprisoned. There are plans to parole many of them but that isn't always an option and for now runs the risk of them joining up with Aries again.

>Has there been any talk of expanding the Council to include members from the former House Erid regions, or perhaps an Erid-Council within this Council?
There are plans to invite a few well placed individuals from Erid space to the Council.
>>
>>804329
I simply think Sonia is beyond the reach of most people in the house in terms of power.

The count very likely also realizes that.

Sure, they could try to kill her but that would put them in the same situation Sonia would be in if she tried to kill admiral Chen. They might succeed against all odds but they would never survive the fallout. Neither would anything they care about.

>They may yet call on those debts.
Do they have any suggestions how we can help out the RH without weakening Ber'helum's position?
>>
>>804338
> Daska balancing Winifred

Lulz. Would it maybe be a good idea to pretend that us and Daska are more rivals than we really are? Either to bait out our enemies or just make them feel more secure in having a balance against us?

Also

> Planting SP torpedo research on Bonrah to get Terran Death Squads sent against them when?
>>
>>804401
last bit was supposed to link to >>804338

>>804402
We need those death squads to keep the neeran at bay.
>>
>>804175
http://i.imgur.com/Jp5r7hq.mp4 Not sure if spoiler worked but, yeah such a shame.
>>
>>804338
>They may yet call on those debts.
I don't know if this has been suggested before, but what if we propose the Ber'helum and the Ruling House a similar system to J-D's council?

The Ruling House retains their positions and power, and Ber'helum gets a council of members that gets to oversee, cooperate, and over-rule certain actions.
>>
>>804455

I don't think they would appreciate such a decision. It's all or nothing when it comes to who gets to be the head of the Dominion I think.
>>
>>804455
Seems pretty similar to:
>>42501167
>"So is there was a way to ally the current Ruling House with the House that has the strongest military, through a wedding or something similar? This could stabilise the Dominion quite a bit. that or even a peaceful way of transferring power from the current Ruling House to Ber'helum would be better than more fighting."

>"Such an Alliance with the Ruling House would be difficult for us to tolerate. They have proven repeatedly that they are too weak, both of will and strength of arms, to help the Dominion with its problems.
>>
>>804429
You know you can post images here right?

>>804413

Get Vera to "reveal" it to them.
>>
>>804103
>With plasma pistols going into production elsewhere outside the Dominion, anyone could have bought one! Even the Viscount!

>>804175
Even the children?
Or is killing them meant to be a kindness in this case?

>>804401
>They might succeed against all odds but they would never survive the fallout. Neither would anything they care about.
That's the problem of a military solution at this point. The best way to do it would be to go full DUNE and lure you as far away from your power base as possible before trying anything. That also has problems.

>I simply think Sonia is beyond the reach of most people in the house in terms of power.
What are they going to do? Ask you nicely to stop being Viscount of Rioja? I mean, they might do that, the problem is that if you refuse then it's not exactly going to help relations.

>Do they have any suggestions how we can help out the RH without weakening Ber'helum's position?
Will try to get back to you on that.

>>804402
>Would it maybe be a good idea to pretend that us and Daska are more rivals than we really are?
You are rivals to an extent. I'm sure there are ways to play that up.

>Planting SP torpedo research on Bonrah
At which point they would try to trace where that R&D came from.

>>804455
>>804501
Thought that question sounded familiar.
>>
>>804574
I tried to upload it as a spoiler it gave me an error.
>>
>>804338
"We shall shock the factions with the depth of our ingratitude."

RH has fucked up too hard. At most I say we support them retaining the majority of their holdings but not fleets/alliances etc.

But that we roll with BH if it goes down, because supporting a loser will destroy our house now.
>>
>>804576
> At which point they would try to trace where that R&D came from.

Finger Ares.
>>
>>804606
At which point Aries would laugh their asses of and say no. Or help the Death Squads in getting rid of us.
>>
>>804576
>Ask you nicely to stop being Viscount of Rioja?
Even if Sonia would step down, she still owns 40% of the planet, 80% of the infrastructure in the system, and the fourth or fifth largest fleet in the relay.

>That's the problem of a military solution at this point
There isn't really a workable solution for anybody in Jerik-Dremine at this point. Simply ignoring each other is probably the best solution for everyone involved unless Sonia wants to spend a decade in normalizing house politics afterwards.
>>
>>804633
That's why I'm trying to get the AI to help us plant the evidence.

Clearly I'm very serious about this.
>>
>>804635
They could stop being fucking dicks. That would solve the problem.

Like shit we would autistically build a salvage empire and stuff if they didn't insist on starting shit.
>>
>>804643

So serious about it that they made an AI named Sirius after it.

Yeah that joke sucked.
>>
>>804654
>They could stop being fucking dicks. That would solve the problem.

At this they're effectively limited to being rude, posting smug dro'all on the future internet, and hoping meme magic will cause Sonia to get what's coming to her for being such an upstart.
>>
Finished your business on the homeworlds you look up how RSS is doing locally. Most of the company operations in the region are through RTS involving security and intelligence work. Looking after the safety of your family and looking for potential threats.

There is salvage work but it's more rare and the teams here aren't ready for combat salvage operations at the front. For now they mostly run cargo and a few special jobs for Alex.

You're mostly done in the capital, but make sure to see a few friends before you have to leave. Everyone toasts their respective successes, you out in the Run, and them here against the neighbouring Houses and Xygen.

Christina Pozzi let's you know that she's still available if you need more backup.

It's still a couple of days until the GE contact is supposed to provide you with more data. Head to House Kharbos space and see about their new ships?
>>
>>804635
>>804674

Or Sonia could get Ceasar'ed.

Never under estimate the 'stupid' plan.
>>
>>804797
Hell yeah, Kharbos are cool guys.
>>
>>804797

If she wants to come with I don't see why not. Lets have Pozzi come with.
>>
>>804797
>Pozzi
Hell yes. What is she commanding these days?


>>804805
except that whole plot against the RH getting hijacked thing...
>>
You welcome Christina along and request a temporary transfer to your command. She's assembled an attack cruiser squadron consisting of EC-K and modified U-Haul's rigged for better FTL performance. Their high maneuver drives aren't quite as effective as the other main line attack cruisers used by the House but its still much better than relying on Clarent class ships.

"Why are you using those?" You ask once both units are in flight to Kharbos space.

"Why I don't know sir. Could it have something to do with a particular Viscount buying up most of the high end attack cruisers we've built this past year?"

You're about to ask why not buy Vengeance types but then their FTL is kinda shit by comparison.
"Can your people keep up with those things?"

"Well enough to get the job done sir."

For now that job entails entering entering the territory of House Kharbos without being intercepted by hostile raiders or mistaken for enemies by the locals. You filed a flight plan with them but left it rather general to reduce the chance of ambush.

Random encounters rolled!

Roll 2d20
>>
Rolled 8, 18 = 26 (2d20)

>>805022
rolling!
>>
Rolled 17, 9 = 26 (2d20)

>>805022
>>
Rolled 14, 18 = 32 (2d20)

>>805022
"I'll have to meet this Viscount some time and complain about that."
>>
Rolled 3, 11 = 14 (2d20)

>>805022
I hope we find an uncrewed Ex-Mega
>>
>>805052

That would be nice.
>>
>>805115
It's a nanite trap.
>>
>>805298
hey more nanites to sell to the FA for party favours!
>>
>>805022

Hey TSTG, question for you. Can we make fan starships for H&D?
>>
>>805422
>This is my ship. He was abandoned by his designers and raised by Neeran. Original Character, do not steal.
>>
>>805434

Heh, I am reminded of a silly comic from 1d4chan with that.
>>
>>805422
The answer is "if they make sense"
>>
On final approach to the outer edges of the galaxy long range sensors could finally start to pick out the FTL drive flares of nearby starships from the background of stars.

"Possible contacts changing course to intercept us. Four battleships plus smaller contacts vectoring in on us."

"You're seeing them too right?" asks Pozzi. "I say we gun it. We'll either lead them into a nest of our allies or string them out enough to double back and kill them one at a time."

Knight Glinal more or less agrees with the plan and both squadrons speed up. Not that it will give you too much of a lead, eventually you'll be pulled out of FTL by the gravity wells or need to realign. It does put all of the enemies following you directly behind rather than spread out.

"If they're still following us after the our second realignment cold launch torpedoes for them to run into." You order the others.

After the third realignment the enemy were still in pursuit but friendly units were now closing in to investigate. Both of your squadrons double back two jumps later and catch several Hades class assault corvettes in a cross fire upon reversion. Six corvettes are crippled or destroyed by the time you jump back to FTL. The rest of their unit was just arriving but the odds of them being prepared were now much higher.

"Looks like they're turning back, trying to outrun the responding Kharbos patrol fleets."

Despite your pursuers being assault corvettes your squadrons have manged to get through without taking a single hit. Better yet, the enemy seems to be spread out enough now that the locals should be able to handle them.

You arrive at the Kharbos capital under the escort of several of their Attack Frigates. While the attack cruiser they were intended to be expanded into by adding corvettes wasn't the most popular, the Frigate itself was a sturdy enough design that it still sees some production. A bit of a misstep considering their more recent changeover to promoting an assault corvette hull that could fill multiple roles.

"They had a change in government before the Civil war started." Pozzi reminds you. "Makes some of their odd choices make some sense."

"Wasn't it two?" says Kelarium. "They had to clean House so to speak after that incident at Gesaur. That shook things up for awhile."

You suggest that maybe it was all one big shakeup that lasted seven or eight years.

Avoiding diplomatic incidents you greet the House Kharbos representatives that come to see you at the docks and extend your thanks and those of the Run Alliance for the assistance they sent.
"It may not have seemed like much but we certainly felt their contribution."
You also apologize for being unable to save the rest of their fleet that they sent.

"It was a risky endeavour and House Khabos takes full responsibility for any losses suffered while trying to cross to the relay."

Well that was nice of them. Sucks for their crews though.

>>787705
Any questions about their new long range battleship?
>>
>>805422
>can we make fan starships for H&D?
This.
>>805450

I mean, you certainly can but if say, the entire ship is built around experimental weapons systems that operate completely unlike anything in use in the setting then there is probably less chance I will use it.
>>
>>805518
>Any questions about their new long range battleship?
What convinced them to go with such a 'spicy' design? They could have gone for a nice Shukant style blob.

How many orders have they had so far and how quickly can they produce the new design? Will shipyards that build the current LRBS need to retool for a long time to produce the new version?
>>
>>805544
>experimental weapons systems that operate completely unlike anything in use in the setting
Anon Gunship (part 2)
>>
>>805518
Have they been getting good results out of their new design? Beyond what we saw in the run. How have they been performing in other theaters? If it's not to classified.

>>805450
>>805544

Alright so no NotAStarDestroyer's and stuff, okay.
>>
>>805518
Well, is there any unoffensive way to ask if the bits connecting what appears to be main guns to the body relatively sturdy? It would suck to lose half your firepower and 1/3rd of your ship from one stray shot.

Other than that, as long as it improves on the original design it's good for whoever uses ships like this. IIRC the original was too slow to be Sonia's cup of tea.
>>
>>805518

Have they ended up creating an entirely new class of ship with this LRBS? Or is it built around a new Dominion BCRS design that will generally be ignored in favor of the LRBS?
>>
Stopping here for the night.
I'm going to be working most of tomorrow unfortunately due to a shift change. Whatever I can get done in the morning will be it for this week it looks like.

>>805570
Actually that thing is very similar to the old Terran Heavy Cruiser / Dreadnought that predated most of their heavy and super heavy designs. The only real difference is using 2 much more powerful Dominion siege cannons in spinal mounts. That's already been done on some of the Ascendancy upgrade models.


>>805548
>What convinced them to go with such a 'spicy' design? They could have gone for a nice Shukant style blob.
I may still modify that design a bit.
A tech explains that it started out as an expansion project for the outboard nacelles. Adding more weapons and armor to them was going to require more engine power. At which point it was decided to just redesign the whole ship from the ground up to give it the power it would need. A lot of technology was borrowed from their assault corvette/frigate program while it was still in the prototype stage.

>>805596
It's a new class.

>>805585
It is structurally much sturdier than its predecessor and yes it can take a few hit to the connecting pylons.

>IIRC the original was too slow to be Sonia's cup of tea.
That is true. This one has similar sublight acceleration to the current Dominion fast battleship but it not as maneuverable.
>>
>>805640
>very similar to the old Terran Heavy Cruiser / Dreadnought
>2 much more powerful Dominion siege cannons
Is the newest version generating any interest outside of the alliance? Oh god I hope it doesn't get a bad reputation among its crews.

Thanks for running TSTG!
And thanks for the extra day of posting!
>>
>>805640
Thanks for running bossman.

I can't really see Sonia being interested in the ship personally. It would be great in the main fleet, but not for a raiding one. Well, it could be useful when attacking fixed objects I suppose.
>>
>>805640
Have a good night TSTG, thank you for running.
>>
>>805672
By personally, I mean on a personal level, not me personally. She likes fast things that don't turn like a truck.
>>
>>805640
If the wiki page is to be believed, why the lock to plasma weapons on the ship?
>>
>>806227
>If the wiki page is to be believed, why the lock to plasma weapons on the ship?

>(lack of?) plasma weapons on the ship?
If you mean there are no plasma weapons listed in the ship infobox in the Ascendancy class article that is because those are the stats of the base model. The Variants picture below shows several different types of upgrades with plasma weapons.

If you mean the LRBS II's weapon that are mounted in the nacelles, yes they're all options for spinal mount weapons, no it can't equip turreted versions like the fast battleship. You could get a version that replaces all of the beam weapons in the forward part of the nacelle with missile and torpedo racks/launchers If you wanted.
It's not as easy to change out the weapon types used is like the Fast BS, but the result is generally more forward firepower.
>>
>>805640
How much would a pair or trio of the LRBS cost, for testing and comparison?

With J-D holdings increasingly strung out along the relays between Centri cluster and South Reach, a heavier fast warship option isn't something we can really ignore.

Sure, we have high speed attack cruisers, but anything beyond that is really limited to the pair of Neeran Mediums used as Command Ships (for Daska and Sonia? So split up) and Sonia's pair of Excaliburs. At least that I'm aware of.

I'm not including the U-Hauls Pozzi has, as I recall issues seeming to crop up with us pushing that hull into stop-gap roles. And a few rather large explosions that I think involved friendly U-Hauls?
>>
>>805659
>Gunship
>Is the newest version generating any interest outside of the alliance?
Mostly with Helios. The PCCG may be interested in buying a production license.

It has resulted in the Alliance asking Iratar to build a Heavy based on a similar concept but with two single gun heavy plasma cannon turrets.

>>806332
I believe they were going to be 60-70 million each? Let's go with 65, those FTL systems are expensive.

>the pair of Neeran Mediums used as Command Ships (for Daska and Sonia)
Their long range FTL is okay but it can't match the fastest ships unless you slap on a few modules carrying more drive plates.

>I recall issues seeming to crop up with us pushing that hull into stop-gap roles.
If there was anything particularly wrong with the modifications at the time it was due to them having been done quickly. There has been ample time to get their upgrades working well enough now.

This reminds me. There is a plan Mike has proposed that would involve refitting the CX transports that the House can build now so that they can carry 4 Dusk class ships docked to it. This would let them carry the attack cruisers at higher FTL speeds than they would be able to reach on their own.

See you next time!
>>
>>806365
>It has resulted in the Alliance asking Iratar to build a Heavy based on a similar concept but with two single gun heavy plasma cannon turrets.
>No asking Sonia to build it
Rude. We need more heavy cruiser yards.

>>804338
>You might be called upon to act as tip of the spear.

We could begin to stash ships away in nav hazards and list them as combat losses. If we rotate crews between the different galaxies in addition to that, we should be able to make our losses look worse than they are. If we want to, that is.
>>
>>806404
Level 4 Heavy Cruiser yard when?
>>
>>806407
I think we should build several low level shipyards first. The economy will have to slowly ramp up to supply them properly, and spreading the production out over several systems and galaxies reduced the chance of losing everything to a single precision strike. Doing it that way will also spread the benefits to several regions and allies. So most likely in a few years but we might want to build one yard per year from now on..
>>
>>806365
>Mike applying the firestorm min-max to new ship classes.
Somewhere, that crewman felt the urge to yell about no one liking a min-maxer.

It is certainly an interesting idea, and I'd forgotten that we can build CX-knockoffs.

For Mike's idea, I'd guess that the best bet would be to form specialist Wings. A squadron of CX means 4 squadrons of Dusks, which normally would be wasteful. Unless you turn the CX squadron into a salvage group during normal deployments. Augment with 1 or 2 squadrons of EC-K, and you end up with a full 5 or 6 squadron Wing + auxiliary squadron of CX.


And since we can build CX transports, we should probably contact someone in B'H. Our CX transports can still carry Neeran corvettes, correct?
The gravity well generator is the perfect position for deploying CX transports loaded with Neeran corvettes, as they can deploy as escorting forces and deploy in wall formations. Nothing can micro in on their flanks or behind them to break their formation, and they should be able to shred almost anything sent to attack the generator ship.

In a slightly more offensive manner, recall the ambush we pulled on the Erid fleet? Imagine if they'd also had a wing or more of Neeran balls inside the gravity well launching prepared plasma balls into their fleet the moment it was pulled out of FTL.

Credits for J-D, options for B'H to enhance the defense/offense value of their expensive toys. (It is a good thing for J-D's enemies that J-D constantly has manpower limits)



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