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File: When Days Were Simpler.jpg (149 KB, 999x686)
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OOC: Previously, on Shipgirl Commander III >>56949

You fight off the fatigue, not knowing whether you are winning or losing... but you are fighting. The folder in your hands is thick. Filled with profiles of several KanMusu, no doubt. An uncomfortable feeling at the bottom of your stomach grows as you look at the notes, hand-written by Nagato herself, and what you had just done. You close your eyes, trying to concentrate, but it just wouldn't leave you.

You rub the back of your neck and put yourself into the chair. It was a drain to keep on standing like that; there was no need for you to get anymore tired than you already were. You set the files on the table, right over the blueprints. You crack your knuckles and place your elbows on the table, the light uncomfortably flickering above you. If you were going to go all-out, you were going to go all-out.

Besides, she had put her all into it.

Many files on KanMusu were spread. Nagato's note above jotted many notes of the type of operations that the KanMusus had taken part in, their operating history, and Nagato's own personal experience with them. Many of them come highly recommended. As was expected of a war spanning years, a lot of them had quite a record. Several of the girls are exceptional, but you looked for something substantial that you could use.

The Admiral's slip was right on top of the pile, detailing on the ruling of the transfer of command. You pick it up and read through it to try and make sure you know just what it is that is required of your squad composition. The slip goes into detail about the remaining active KanMusu and team requirements as of the last assault. The Admiral goes on about team composition - just what you're looking for - right at the end. You frown as you read through it.

It was more rigid than you had previously thought.

Contrary to Nagato's previous presumption, it would appear that your team size had been cut down from 12 to 8. It was a strange and unwelcome cut, but... gave you a slight relief, as well - it would be easier for you to manage a smaller team; and it would let you acclimatize better to your newfound role as leader. You rifle through the first thing that you needed on your squad. The first thing that crosses your mind, surprisingly... is that you need grunts to do the dirty work. Versatile footsoldiers to play jack on the field. As the thought passes you, you see a few Destroyer names on the top clipped. You rifle through the names... and a special request form, usable for 1 transfer.

>Task: Choose 2 non-foreign DD of Rarity 2 and Below. Choose 1 non-foreign DD of Rarity 4 and below or use a special request form to transfer any non-foreign DD.
>Any overlap will automatically draft that KanMusu.

>Format of submission -
>Ikazuchi, Satsuki
>No request
>Ayanami

http://kancolle.wikia.com/wiki/Drop_List
>>
>>81799
I'm voting for Ayanami
>>
>>81873
>OOC: Please refer to the format of submission:

>Selection 1, Selection 2
>No Request/Request
>Selection 3
>>
>>81799
>Tenryuu
>>
>>81951
OOC: Please pay attention to the format of submission prior to posting in both
>>81799
>>81940
>OOC: Please select your DD based on the format provided so that I may advance the quest.
>>
>>81940
>>81984

Well this is off to a good start
>>
>>81799
>Arashio/Samidare
>no request
>Kagerou
idk lol
>>
>>81799
>Shigure, Kasumi
>No request
>>
>>82100
Oh, and Murakumo for third option.
>>
>>81799
>Hatsuzuki, Oboro
>Fubuki
>Shigure
>>
>>81799
>Shigure, Yuudachi
>No Request
>Hamakaze.
>>
You ponder for a while, your eyes beginning to droop as you leaf through your options. You try to remember back to the days of your failed audition on the role of Destroyers in battle and warfare. You remember a proctor's words - what they lacked in raw strength, they made up for in sheer efficiency. The backbone of any war effort required the attentions of the destroyers, and you look over the files, trying to come to your decision.

In the end, you picked out three. They were an odd bunch, but you found that you would be able to manage with these three to start. You look over their forms, running through their evaluation and resume.

Yes. They would do.

Shigure

Squadron: Lambda (Yokosuka)
Previous Posting(s): Maizuru, *CLASSIFIED*, Yokosuka

A Covert Operative with a considerable mission success rate. Military service and experience of 6 years. Recipient of the MVP. Veteran of Operation Long Haul. Achieved rank of Squadron Lieutenant with Lambda Squadron (Yokosuka). An able close quarters combat and covert operation specialist. Psychiatric evaluation ongoing for trauma from repeated experiences on the battlefront - current status is STABLE. Might not be suitable for team-oriented operations from experiences relating to said trauma.


Samidare

Squadron: NONE - Patrol Force
Previous Posting(s): Yokosuka

A Patrol Force member with minimal experience in open warfare. Footsoldier for the military with no known tangible assets. Military service and experience of 7 years. No known significant rank achieved (Temporary placement as Patrol Force Sub-Commander on 2 Occasions). May be a blooming leader under the right exposure. Suspected to be an able diplomat and ambassador. Has social skills as a team player have been praised throughout her tenure and is touted by peers as an internal problem solver.


Murakumo

Squadron: Zeta (Yokosuka)
Previous Posting(s): Maizuru

A capable Lieutenant. Military service and experience of 8 years. Recipient of the Five Stars Award for her service during the Campaign for the control of the Kiss Islands. Achieved rank of Squadron Lieutenant with Alpha Squadron (Maizuru). Currently holds no rank. Also known as a capable scout and point man as well as scoring above average on warfare tests. Known for her temper and tendency to disobey orders. Once charged for aggravated assault on a non-combatant. On the field, she is still a considerable asset.


You set their forms aside, the special request form still unfilled. The next thing needed for your team was a capable Light Cruiser.

>Task: Choose a non-foreign CL of Rarity 3 and below. Or use the special request form to choose any non-foreign CL.
>Any overlap will draft that KanMusu.
>>
>>82517
>Tenryuu

Damn it, I missed the vote for the destroyers. It seem Samidare and Shigure were good choices, Murakumo, not so much.
>>
>>82517
>Tenryuu
>>
You rack your mind as you lean back. An hour had gone by since the transfer form for light cruisers made itself known to you. Responsibility, you tell yourself, is the crux at what made light cruisers who they were - or at least, that's what you remember from the short lecture from the auditions. Many of them seemed to be qualified soldiers. You look over two particular files - Jintsuu and Isuzu, who were both powerhouses in campaigns. Good records, spotless records, able to follow orders to the letter. Capable soldiers... wasn't that what the Admiralty had built with this? A way to win... at all costs?

You look over their files again and find that you have no need for someone that would gladly follow you through when you finally crossed that line.

You want someone who would gladly take a bullet for the one standing next to them.

Your pencil drops. With a sigh, your tired eyes close for a bit... and you duck under the table to find a sheet that had probably slipped when you settled the paperwork before. You rub your eyes, annoyed at yourself for not being attentive. You pick up the piece of paper...

And with an understanding gaze at that one yellow eye and unprofessional grin, find just who you had been looking for.

Tenryuu

Squadron: NONE - Expedition Force, Acting Quartermaster
Previous Posting(s): Yokosuka

Tenryuu(-sama) is a capable scout and support specialist. While she has minimal frontline experience, Tenryuu(-sama) has shown a mental aptitude that ranks her among the top percentile in academic performance evaluation in the most recent tests. Military service and experience of 10 years. Exceptional hand-to-hand combat and weaponized melee skills in the longsword and the katana. No known exception service or ranked achievement in commissioned duty. Currently shortlisted for psychiatric evaluation for trauma - current status is STABLE. Tenryuu(-sama) is also an experienced second-in-command, having fulfilled the duty of Acting Sub-Commander on occasion with several divisions.


You set your form aside, the special request form still there, un-inked. The next thing that needed to be filled out... were the heavy hitters. The heavy cruiser forms make their way to you, and you feel a headache coming along. If there was ever a killing machine you needed, it was this one. Heavy Cruisers almost always came in pairs, if not fours. An anomaly among KanMusu, the Heavy Cruisers had a strange psychic connection with their "Sisters". When one went the other almost always followed.

But these girls had lost their family.

>Task: Choose any two non-foreign CA(V) that are part of a different Family. Roll a d12. Lowest roll wins his/her choice.
>>
Rolled 11 (1d12)

>>82754
>Takao
>Nachi
>>
Rolled 9 (1d12)

>>82754
Haguro & Maya
>>
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Rolled 9 (1d12)

>>82754
Kinugasa and Maya
>>
Rolled 12 (1d12)

>>82754
Takao
Myoukou
>>
>>82754
Those rolls...
>>
>>82886
I'm fine with this.
>>
Dammit, not Takao and Atago pair up, you are harsh.
>>
>>82754
>Nachi
>>82801
Supporting this.
>>
>>83019
Then roll a d12
>>
Rolled 3 (1d12)

>>82754
>>83019
>>83030
>>
>>83085
Good one
>>
>>83140
I have a thing for serious long haired girls.

Wish we gotten Hibiki.
>>
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You go over their evaluation forms with eyes growing tired by the second. Each of the Heavy Cruisers had their files filled to the brim with psychiatric reports. Your mood grows grim as you read through them. Many of them were at the heart of the conflict. You feel your stomach lurch as some of the reports grow more into detail with their handling of the loss of their twin, their sisters. Note after note that would have thrown some others through to madness. Days in isolation, shock treatment to bring them back to something resembling sanity.

You take your choices.

Takao

Squadron: Advance Guard
Previous Posting(s): Maizuru

Takao has no significant service record besides its sheer length and her contribution to diplomacy. Former Ambassador to the Fairies. Veteran of Operation Top Knot. Military Experience of 10 years. She has not held any rank in acting or permanent capacity within the Advance Guard. Argumentative, she has been known to play devil's advocate. Psychiatric evaluation ongoing from her experiences on the battlefront - current status is STABLE. No known information of other factors.


Nachi

Squadron: *CLASSIFIED*
Previous Posting(s): *CLASSIFIED*

Nachi has a considerable service record. She is known to excel at almost all known means of warfare and combat. Boasts the highest kill count in service history for a non-Carrier Unit in a single from a confrontation during Operation Open Season of which she was the sole survivor. Military service and experience of 8 years. Veteran Operation Open Season and Operation Blue Streak. Recipient of the MVP. Charged and convicted of several crimes including assault on a commissioned officer (Multiple counts), damage to property over the course of her career. Aggressive, vengeful tendencies. Currently under psychiatric probation and waiting on charges of insubordination and disloyalty. Former Squadron Leader in several operations, she is worth having more as an ally than hung. A recovering alcoholic.


You set their files down. The piece of paper almost felt like a sick joke.

>Task: Select a CV and a CVL. Roll a d12. Highest roll has their CV selected. Lowest Roll has their CVL selected.

>OOC:
>>
Rolled 2 (1d12)

>>83238
>Zuikaku, Ryuujou
>>
Rolled 10 (1d12)

>>83238
>Kaga, Houshou
>>
>OOC: Urgh. Just here to tell you that that stupid "8" in the opening post is meant to be a 9. It's my mistake.
>>
>>83261
not wanting classiest CVL, for shame but congrats.
>>
File: CVL Magic Power.webm (1.74 MB, 509x720)
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1.74 MB WEBM
>>83277
I just like magic, okay?
>>
Rolled 5 (1d12)

>>83238
>Graf Zeppelin, Shouhou
>>
Rolled 7 (1d12)

>>83238
Shouhou, Taihou
>>
>>83287
could have gotten the booze girl and i would have understand but you literally went for the flat tops.
>>
>>83351
Do we seriously NEED an alcoholic on the team?
>>
>>83390
We have one already with Nachi, What's one more.
>>
>>83238
>eyes growing tired by the second.
can someone tell me again why we don't sleep 8 hours and do it in the morning?
>>
>>83440
I think we're fueled by the guilt and shame of what just happened with Nagato
>>
>>83470
And that's reason enough to make sleep deprived choices that compromise the mission.
Gotcha. Hopefully the admiral will find out how retarded we are and won't allow us any responsibility higher than how to peel a potato.
>>
>>83512
Then be the voice of reason then just gripping.
>>
Rolled 1 (1d12)

>>83238
>Katsutagi, Houshou
>>
>>83512
Sleep-deprived MC ≠ sleep-deprived audience. We're the ones making the choices here. MC's sleep deprivation doesn't factor into it.

Also, does anybody remember the MC's name?
>>
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>>83546
Congratulations on getting best momboat
>>
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>>83546
Well now.
>>
>>83536
I'm not the sole voter here. I'm pushing for going for a nap since we got to the barracks. >>72040 >>72070 >>80011
>>
>>83546
We got the sexiest CVL.
>>
>>83547
I'm not sure I agree with this conception of how roleplaying is expected to work...
>>
>>83723
I only meant it for this portion, where we select our ships. It's like the part of XCOM (or a similar game) where you select your units in the field. MC's sleep deprivation may factor into the narrative, but for now us readers are not making the choices sleep-deprived.

I fully expect this to bite us in the ass come morning, probably from getting up late or something.
>>
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The Carriers have the thinnest files. Not that you cared for much, but you had heard rumors prior to your arrival of a sort of rivalry between the traditional KanMusus and the carrier KanMusus. Nagato's notes are swift and short, describing each of their attitudes with a single word per point. You open their files to see that a joint agreement between several parties for the transfer. It was the first piece of paper that had a seal on it that was not of the Court of Admirals.

Several lines are literally black, as if information on the agreement was not meant for your eyes. You feel an agitation grow in you as you growl and pick up two particular ones of interest. Each carrier has a special note with them on their tenure. You realize that you weren't being handed a permanent transfer, but serve as an auxiliary for the parties involved.

You angrily begin to sign off.

Kaga
Squadron: N/A (Independent Sky Superiority Force - Dissociated Branch)
Previous Posting(s): *CLASSIFIED*

Kaga is an able Squad Captain and a stoic leader. While she does not associate directly with Admiralty command, she is known among many circles with the ISSF as a weapon all by herself. Her military service record with the Admiralty stands at 6 years while her ISSF years count at 8. Kaga is the leader of ISSF's 3-woman Carrier team and has participated in dozens of missions over her tenure. Recipient of the MVP. Has been known to turn the tide of battle more than once for her allies.

Addendum: Currently undergoing rehabilitation to full recovery after extensive injury.


Houshou
Squadron: N/A (Independent Sky Superiority Force - Dissociated Branch)
Previous Posting(s): *CLASSIFIED*

The second KanMusu ever summoned. Houshou is an able Squad Captain and the only KanMusu in history to hold the position of Vice-Admiral. Houshou has been a guide to all that have come over to the humans and guided them with a grace few can follow. Recipient of the MVP. Recipient of the Fairy's Order. A veteran of Operation Star Wars, Operation Black Star, Operation Red October and Operation Top Gun.

Addendum: Reactivated .


You set down your pen as you go over your team. You have eight out of nine Division members registered. The last one was an obvious role: The Battleship. You reach for the pink folder the held names. Each and every one of them a powerhouse, a strong presence for morale and sheer firepower. Each and every one of them had an Admiral's seal upon them. You lift your the special request form from underneath the pile... it was unused. You put it aside. If you made it through this it might see the light of day again.

And you see a personal file that looked unlike the others, resting quietly at the top in neat cursive:

For your consideration.

>Choose a non-foreign (F)BB(V) with a Rarity of 5 and below.
>Open the file.

>>83547
>OOC: It's Commander <Your name here>
>>
>>83757
>OOC: You are correct, sir.
>>
>>83758
>Open the file.
>>
>>83758
>Open the file.
>>
>>83758
>OOC: Urgh. I think I'm sleep deprived now. It's supposed to be:

>Ignore the file. Choose a non-foreign (F)BB(V) with a Rarity of 5 and below. First overlap (2 consecutive decisions) wins the vote.
>Open the file.
>>
>>83758
Fusou
>>
>>83758
>Open the file.
>>
>>83872
>Open the file.
>>
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>>83560
You know, it is Mother's Day in Japan right now.
>>
>>84019
Guess when we meet her, she's got a whole lot of souvenirs and gifts from a whole bunch of shipgirls
>>
>>83758
>Open the file.
>>
>>83758
>Open the file.
The box! The box! What's in the box?!
>>
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>>83872
That ships that we have chosen so far that have Kai Ni art changes, do they have their base or Kai Ni uniforms?
>>
>>83758
>Open the file.
>>
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Curiously, you pick up the file. Its a bit lighter than it looks and it looks [i]compact/i]. The clipped pieces of paper don't exude an aura of military discipline and neatness - there is a more personal touch to this document, as though someone, on their own volition had slipped into what had now become messy stacks of paper and link cluttered around your desk. You untie the string binding it - a personal touch is definitely what it has - and coe face-to-face with an official form of transfer.

This was unlike the previous sheets where all you had to do was to essentially sign forms and acknowledge the integration of KanMusu into your Division. The paper's head showed the Yokosuka base logo on the front in thick, pressed ink... and you realize that it was an official letter from the Admiral himself. You pick it out of the clip and bring it closer... and see that it was a formal request.

The Admiral is apparently worried for you - he has a concern for your performance.

However, it is more apparent that he is more worried about the conditions of operations that the KanMusu that would be transferred to you under your care - no thanks to your stellar non-record on the field of command and under a hail of bullets - and how they would cope.

Well, not in so many words, but you feel that you can read between the lines. The emphasis of "First", "Inexperience", "Questions", "Probable" in the one sheet letter says what it says.

It then goes on about a unit transfer.

Then you read about the part that says "On [i][red]her[/red][/i] request".

You carefully put the sheet aside... and see an official file photo of the Battleship Nagato. And a personalized form of transfer.

[red]Nagato[/red]

[green]Squadron: Advance Guard
Previous Posting(s): Ominato

An experienced and capable leader. Nagato has the distinction of serving as Squad Captain of every Squadron she has been a part of in her lengthy career. Military experience of 9 years. Veteran of Operation Long Haul and Operation Silver Mallard. Nagato has performed to expectation in the long war, serving as the vanguard on many missions. Head of the Yokosuka Advance Guard. Former Admiralty Liaison in non-military capacity. A model soldier - spotless military record.[/green]

The file listed her known mission history, which was quite extensive - not in sheer amount, but the number of which she had been in personally led. There was no known award given to her for her service which said that she had probably not stood out as much. From the others, you could see 2 or 3 of the KanMusu that had a more extensive record... but Nagato was a battlefield commander of exceptional value...

You see at the bottom of the last page; it is the only part of the form where the Admiral - or direct Commander to the KanMusu - that is written with heavy ink, a personal message from the Admiral.

[red]Take care of her, would you? - TTK[/red]

>'I can't...'
>Request her transfer (Consumes form)
>>
>>90993
>Request her transfer (Consumes form)
You wanna repost it to get the italics and color right?
>>
>>90993
>Request her transfer (Consumes form)

>>91016
If his IP reset, reposting won't change a thing.
>>
>>90993
>Request her transfer (Consumes form)
>>
>>90993
>Request her transfer (Consumes form)
>>
>>90993
>>Request her transfer (Consumes form)

Well Admiral orders, take the Big 7.

Damn it, Kaga, Nagato, and Housou...not to mention Nachi and Takao and Tenryuu, we got a bunch of powerful beauties.
>>
>>91278
>Kaga
>Nagato
>Houshou
>Tenryuu

We seem to like ships from the Late 10's/Early 20's.
>>
>>91463
We have a thing for older women?
>>
Surprising even yourself, you fill the form of transfer, signing it off rather messily from your fatigue.

The night's events replay in your thoughts over and over again. The messy table, once a thick and organized folder, a testament to the extra mile you had taken. You had chosen your team - The truth is both frightening and sweet - your DIVISION; individuals whose lives were now in your hands. You were now, officially, an officer.

You raise Nagato's form, some stupid reasoning in your head spouting that somehow it has all the answers. The guilt and strain at the back of your head tell you over and over again of how soft... how vulnerable Nagato had been. You'd never seen a woman - let alone a KanMusu- like that.

Your gaze unconsciously turns to that spot on the floor.

Something inside you does an acrobatic flip.

None of the lies in this world could conceal the bare memory to you, no matter how many times you told yourself. Nothing you could tell yourself would change what you had been through - what you had felt in that one careless instance. You muse that she would always be there in your memory. Trembling. Scared. Excited. Reluctant. Expectant. Raw, unfiltered woman.

A horrible realization comes upon you.

You'd grown used to her presence. You liked having her around.

You shake your head. You might not be able to forget what happened tonight, for now, at least... but you could at least ignore it and get back to work. Your ships had been selected. Your crew, who you would see tomorrow, was finalized. You go over their forms again and again, trying to make sense of what you had. 9 transfer forms before you, sitting rather messily on top of another mess of paperwork of the girls you had deigned to be not of your preference. Not because of incompetence, but because you believe that the KanMusu you had selected would fill your operative needs nicely.

You attach the papers to their corresponding sub-folder, finally done... until you see several more forms at the bottom, this time regarding your own person. You roll your eyes and push some of the unused documents to the side, sending them to the floor. You don't bother picking them up; the form reads of an formal changes to the Division's staff selection and request from the custodians.

Weirdly, they're about as thick as the Heavy Cruiser files.

Then you find out why.

Supply requests. Custodian schedules and priority. Restructuring and maintenance requests to be made in triplicate. Emergency forms for Division management. Pending notices on outstanding Division. Report provisions. Grumbling, you go through them - seeing that you might as well push through. The forms take you just as much time, if not a bit more, that it took you to fill out your Division's composition.

With everything finished... the day's events, all of them, flash before you as you embrace a familiar friend. Finally... you begin to embrace sleep.

>Task: Take your medicine. (Roll a d6. Total of 15 and above required.)
>>
Rolled 2 (1d6)

>>91769
Time to get medicated.
>>
Rolled 4 (1d6)

>>91769
>>
Rolled 2 (1d6)

>>91769
5d6>14 = 77.85%
>>
Rolled 1 (1d6)

>>91769
>>
Rolled 1 (1d6)

Do as the nice ship doctor said.
>>
Rolled 2 (1d6)

>>91769
>>
Rolled 6 (1d6)

>>91769
>>
>>91864
Oh thank god. Curious how bad he'd be tripping if he missed his daily dose though.
>>
>>91869
first 5 rolls. we aren't taking those
>>
>>91869
Cutoff's at five dice, which means we failed.

>>91857
Problem is, we're not a ship.
>>
>>91875
Well
>>91876
Shit
>>
>>91802
>OOC: Do you not understand the concept of Don't Piss Off the RNG?
>>
>>91891
meh. It's a one out of five outcome, this is not an upsetting result. I was curious as to how flat the probability curve was.
>>
I don't really get how someone can just fail to take their medicine. Oh well.
>>
>>92115
It's called failing to remember.
>>
>>92126
Fair enough.
>>
>>92115
What do you mean, "It wasn't a suppository"?
>>
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You feel something. Something strange prodding at you. It is dark and you can't see a damn thing, but there is something most definitely prodding you. A sharp pain in your side hits you as you open one angry eye to come face-to-face with your two startled attendants, who had backed away rapidly from you. Thoughts unbecoming of you hit you hard and fast. You look from one to the other to wonder which one you would tear apart first...

You then notice the light in the room... and the odd angle that the both of them seem to be on. They were standing on the wall. Not against it, but on it. Your mouth opens to bark at them for daring to get their feet off the wall... when your agitation and anger seemingly manifests itself in the form of a crushing sensation on your eyelids, as if they grew a thousand times heavier and were now engaged in pushing your eyes to the back of your skull.

You grit your teeth, painfully rolling over and kicking away the only chair, where you now realize you had been sitting - with its spine to the floor - and find yourself on all fours, panting.

You'd forgotten to take your medicine. Of co - !

'Oh, Hell.' You moan, covering your eyes; it feels like a truck was rolling over them again and again. The back of your head didn't feel any better. The buzz in your ears seemed to grow worse by the second as you struggle to reach for something to hold on to.

You feel an agitation unlike what you usually feel rise again, an aggression to just break and tear at something coming through your being as you pick up the pace of your thoughts, trying to find something to collect yourself. Your two attendants are at your side, picking you up with surprising strength, looking at you with worry.

'You guys doing this to keep your jobs or - !'

'Stay calm, sir, we'll bring you to the MASH.'

'No!' You bark, louder than you intended. The last thing you needed on your first day was to prove that you were a forgetful, incompetent lardass. You were a COMPETENT and ABLE lardass and you were going to show them.

You breath. In, and out. The flashes slowly diminish, but the buzz that had taken up residence in your brain and set up shop didn't seem like it was going to leave any time soon. You nod to the skinny attendant, slowly up and down as your senses return to a manageable degree. You're thankful for their presence. The bulkier of your two attendants holds you up steadier than before as you take in the surroundings again. They say something to each other that you can't quite catch, but even with the buzzing, you piece it all together.

You remember the forms.

You lurch forward, picking up the pieces of paper. Luckily, they are already arranged, and you bolt as fast as you could down the corridor, clutching the files with a reckless series of step. You open the door...

To find the Admiral, flanked by Nagato.

'Good afternoon, Commander.'

>'Good afternoon, sir!' (Protocol)
>'I was just on my way.' (Sly)
>'I'm sorry. I overslept.' (Honest)
>>
>>92534
>'I was just on my way.'
>>
>>92534
>'Good afternoon, sir!' (Protocol)
>>
>>92534
>>'Good afternoon, sir!' (Protocol)
>>
>>92534
>'I'm sorry. I overslept.' (Honest)
>>
>>92534
>'Good afternoon, sir!' (Protocol)
>>
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'Good afternoon, sir!'

You put yourself into a salute. The Admiral, his face neutral, waves it off and you find yourself at ease. You suddenly realize you are in the same clothes as you were in yesterday - you had not bathed, you hadn't even bothered to tuck your shirt in or change your socks... not that you had any. The Commander's expression remains neutral as he regards your state. You don't say a word, afraid things might go south if you even so much as put out an excuse.

At times like this, it was best to stick to the manual.

'Commander,' he raises an eyebrow in your direction, taking off his glasses and giving them a good rub by the hem of his blazer. The Admiral is dressed for the occasion, as you would expect - a responsibility and appearance befitting that of a man as wise as his eyes reveal him to be. He sets them back on, giving you a good eyeball, 'I think.. you know why I'm here, don't you, son?'

Oh dear everything in Heaven and Hell, he knew.

Your mind, barely recovering from the buzz and head attack, moves at a mile a second, wishing to implode and cease. You kick yourself thinking just how stupid it was to think that Nagato would not have told the Admiral of the night before. She is a woman of protocol. The ideal, disciplined soldier that maggots aspired to be. You can't bring yourself to look at her. You can't. You want to shout everything and just curl up, but you know it would not be enough.

You had pushed her to her most vulnerable, and now as the Division Commander, on day one, you would be facing the firing squad. You tremble slightly as the Admiral looks expectantly at you. You do your best to remain steadfast and disciplined, despite your condition. It takes a lot of effort to not just bolt there and then, but you stay in place and keep your expression as neutral as his.

'I'm sorry for the condition of my person,' You continue, finding yourself rambling, 'it's unbecoming conduct of one placed in the position of Division - !'

You're cut off by a motion of the Admiral's hand and you find yourself shutting up. He looks more exasperated now, and you feel his growing annoyance with you.

You try your best not to shrink under his gaze.

'Son, that's all well and good, but before you break into an electronic textbook, I'd really like those forms for your Division's transfers.' His tone even. 'Today[, if possible. Commander.'

You look to Nagato, whose expression is the same as the Admiral's. You drop your salute... and hand over the folders.

'Thank you, Commander.' He sighs... and you feel his relief. 'An attendant will bring you your new uniform and fatigues at 1400 hours. I'll have the Division members arriving in your compound by 1900.' He turns to leave, but hesitates. 'And, son... next time, don't be so afraid to ask.'

You wonder what he is talking about... you notice the slight twitch of Nagato's lip.

He turns around to march away, Nagato following suit...

>'Nagato!'
>Go inside
>>
>>92847
>'Nagato!'
>>
>>92847
>Go inside
>>
>Go inside
>>
>>92847
>>Go inside
>>
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You sigh in relief, turning your back to them and walking back inside. You were definitely going to take your pills now. Then you were going to take another nap and hopefully this thrice-damned headache of yours would go away. The buzzing was dropping, but it was still quite a sore for you. You sigh as you take step by step towards the hallway to gather your documents. You're not quite sure if the Admiral wanted the rest of them back, but you're quite sure that it was not quite the impression you had wanted to give on your first day on the job.

'S - Sorry, sir!'

Your two attendants stiffen as they stop right in front of you. You feel another assault incoming from the back of your head, but stave it off in the meanwhile. You grimace to yourself as you realize just how horridly you treated these two young men who had only tried to help. Although, you honestly wonder one thing, and cross your arms if you do so, despite the pain that had now spread to your neck.

'Did you guys... kick me?'

Immediately, they pointed at each other. It's quite comical a sight, really, even though you feel a degree of annoyance from being treated like a soccer ball as your wake-up call by your barely-of-age attendants. You let out a sigh of exasperation and try to relax yourself. You aren't angry with them. You're angrier with yourself for ignoring all that advice by Akashi and breaking past your limits. As you take a more relaxed pose, you address the both of them, sternly but fairly.

'I'm not angry.' The top of your head is throbbing, but you ignore the agitation. Your prosthetic rubs against it. You exude calmness. You are in control this time. Your temper is in check. 'I want to know why you kicked me, though.'

'We thought you were dead!' The lanky one exclaimed, spreading his arms wide. 'Really, honest!'

'No, you thought he was dead!' The bulky one turned on him, pointing a finger into his comrade's chest.

'You told me to check or we'd be hung and tried for murder!'

'I said criminal negligence!'

'That's only for babies! Are you calling the Division Commander a baby?!'

'Guys.' You take control of the situation, rubbing your temples. You can feel their eyes on you; you sigh heavily again. There was still some pain... and right now, you just want this over and done with. 'Gentlemen. I'm really thankful that you guys are so eager, and I'm sorry if I said some things just now. I wasn't in my right mind.'

As you blink heavily, you feel that it was time to wrap this up.

'So, thank you.' You smile at the both of them. 'Next time... no kicks.'

The both of them comically salute you and you make your way past them. You feel the pockets of your fatigues for the pills...

And hear several loud knocks on the door. Tiredly, you turn to the entrance at the end of the corridor.

>See who it is.
>'I'm going to take a rest; please attend to whoever that is.'
>Ignore it.
>>
>>93195
>>Pop those pills, then go see who it is.
The life of young Division Commander is full of trials and hardships.
>>
>>93200
>OOC: Pills are strictly for when you sleep. Doctor's orders.
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>>93195
This:
>>93200
>>
>>93195
>>93208
>See who it is.
Get it over with fast, then sleep
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>>93220
or rest
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>>93195
>'I'm going to take a rest; please attend to whoever that is.'
The world can keep spinning without an inexperienced officer for a couple hours.
>>
>>93195
Gonna have to change my vote for crashing now then, unless you're already half way through an update Mechanic. Our MC is in a bad way and medically requires medication and rest.
>>
>'I'm going to take a rest; please attend to whoever that is.'
>>
You rub your temples, feeling extremely annoyed as you walk towards the door. You tell yourself that whoever is at that door, they would have to either be quick in more than one sense, because you feel more than just thankful for the ability to actually use your right arm right now; or to be very, very sturdy. You entertain murderous thoughts as you go for the door, the pulsing in your head quickening in pace.

Your attendants move either side of you, amazed at your sudden burst.

You go to the door to see several burly men. Larger than you are, with bulging muscles and wrapped in overalls that are probably their uniform. There's about eight of them, but you see that they're headed by a hairy man that looked old enough to be your father. He takes off his hat and bows respectfully to you.

'Good afternoon, Division Commander.' The man in front of you begins. You smile, albeit forcefully; your irritation was growing and the soreness behind your eyes beginning to spread. They break into a salute, 'We didn't know you were being stationed here so quickly.'

'You are...?' You didn't quite mean for it to sound that rude, but you're definitely not in the mood to entertain anymore people today. The pulsing grows.

'We're the maintenance crew for command facilities and quarters.' He explains, bowing again. Despite your mood, you find that it's quite hard to spit anymore venom. 'We weren't aware that you had been stationed so quickly; we had scheduled your barracks for further maintenance the week after next.'

'And?' You cross your arms, that warped feeling at the back of your brain growing stronger.

'Well, with you being around now, we'd like to at least make the place a little more...' He smiles earnestly, and you keep yourself in check once more, 'Livable.'

'How long will you take?'

'We should be done reinstalling the basics, restore the floor and the like by 1800 hours with your permission. We're not available otherwise the next week or so - we have restoration assignments.'

You see some heavy-looking, noisy-looking gear, not to mention several bottles that clearly had skulls and bones of them. If they were going to work here, you definitely wouldn't be able to get the rest and medicine combo you needed so badly.

The rest that would keep you from going anxious and psychotic like you did last night.

You open your mouth to refuse, but then a thought hits you.

Your team would be arriving in the barracks tonight. You turn to look at the condition of the barracks. It wasn't a dangerous place to be in, but it was definitely a morale-breaker to be assigned here with no prior warning. You may not have needed much to go on to your comfort zone, but you had no idea how the KanMusu would react.

The last thing you wanted was the idea that you didn't hold them in a regard that wasn't even fit to spare a clean room.

>'Go back to your regular schedule.'
>'Come on in. I was just about to leave, anyway.'
>>
>>93815
>Ask for earmuffs.
>'Come on in. I was just about to leave, anyway.'
Take pillow, crash in the next room.
>>
>>93828
this
>>
>>93815
>'Come on in. I was just about to leave, anyway.'
>>
>>93815
>'Come on in. I was just about to leave, anyway.'
Maybe we can find some other place to crash since the barracks needs to be fixed
>>93828
earmuffs is a good idea
>>
>>93828
>OOC: It's not about the earmuffs. That liquid they're about to use is hazardous. Think that carpeting liquid shit they use when you're giving a room a do-over. Next room over or not, you're not going anywhere. They're giving the Barracks a spruce up.
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>>93854
in that case ask them to go back to regular schedule. Tell them we need sleep now we are about to pass out. Maybe they will understand.
>>
>>93815
>>'Come on in. I was just about to leave, anyway.'
If we have to get more sleep NOW I'm sure our two lackeys can suggest somewhere.
>>
>>93815
>>93847
>'Come on in. I was just about to leave, anyway.'
Same as before, find another place to sleep
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>>93854
not a single room is far away from the one(s) they're treating? meh, they'll die from that chemical before we take a single bullet then.
>"Wow stop with that toxic explosive mutagen shit, my crew comes here tonight, they'll inhale that... Nonono. Go back to your regular schedule."
>>
You rub your temples again, your prosthetic making itself known. The men give it a glance before turning to look expectantly back at you. The ringing, still not stopping, keeps going as you give them a wave of affirmation. You hear chipper grins, but do not acknowledge them and you move out of the way. Inside, you hear your attendants, evidently familiar with the custodians, greet them with enthusiasm.

You run a hand through your hair, feeling your agitation and aggression grow. Something burned in you, something that wanted to be fed the one meal you would continually deny. You breath in, and out, walking out of the compound as the sound of shattering glass and yells from the inside of your barracks grow more numerous in variation. You walk out of the compound, fighting back the pain in your head as you do so.

The streets are bare, but you see people on the sidewalk, many of them talking - of what, specifically, you cannot tell. You clutch your head as you stumble, a humming sound suddenly hitting your ears. You reach for your pills. You were going to sleep on the sidewalk, damn your rank and dignity. You needed reprieve of this aggression.

It feels like there is a drum in your brain, playing at a breakneck pace.

Your bottle of pills hit the sidewalk, and you double over in pain, clutching your head.

Its spikes are irregular, but their growing intensity increases your aggression, your agitation, your need to just break something. You see things you know aren't there, you see things that you don't want to see. Then, for some reason, you realize you're not walking on the street anymore. The ruins aren't there. There is no upraised and damaged sidewalk. No scared people. No afternoon sky. No compound as you turn your back.

There is an ocean. It is dark and vast. The skies above it are red. You raise your hands.

Didn't you have a prosthetic before?


The street returns. Your consciousness returns. Aggression and pain meld into one as you feel something rip into you. You try to breathe, but find something is keeping you from doing it. There is something there. You can feel it. It is goading you, possessing you. There is something screaming at you unlike anything you have ever believed before.

You reach for your pills; you feel a shudder as that thing seems to come out from the back of your head... your muscles feel as though they are being squeezed. You pop the cap, and down three at once.

You cough out something blue. Things begin to get hazy again.

You reach out to your nose... and feel blood. It is the last thing you feel as you fall, the screams gone. Your eyes focus on something in the distance... but you find rest the more enticing option.

You sleep.

>Task: Determine the length of your unconsciousness. (Roll a d6. Totals required are UNKNOWN)
>>
Rolled 3 (1d6)

>>94071
RIP
>>
Rolled 1 (1d6)

>>94071
GET UP
>>
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Rolled 6 (1d6)

>>94071
>>
Rolled 6 (1d6)

>>94071
>>
Rolled 6 (1d6)

>>94071
>>
Rolled 1 (1d6)

>>94071
>>
Rolled 2 (1d6)

>>94098 >>94104 >>94112 >>94115 >>94116
Good night sweet prince.
>>
Rolled 4 (1d6)

>>94071
rise
>>
You are uncomfortable. You're sore and annoyed and you can feel scratches at the side of your face. You let out a loud groan as you shift yourself from being on your belly to being on your back. You feel difficulty moving your lips; you raise your prosthetic to it - dried blood. Your view sees nothing but darkness, but you can tell you're on solid ground. At least all your teeth are fine. You feel they are as they were before.

Things slowly come into view as above you, you see the light of the moon shining upon the ruins of a building to your right. The stars shine dimly, from all the clouds blocking them it would seem. You groan more, feeling your knees as you get up into a seated position. You feel a strange sensation and put your hand into one of your fatigue's pockets... and find that your wallet is missing.

Under your breath, you curse.

It was dark, and because of the damage to the city, you don't see many lights. You had somehow ended up in an alley... but you recognize it somewhat, even in all the contrast of light and dark. You were just a block from your barracks. Someone had just moved you so they could relieve you of your belongings like the degenerate they were.

You find the buzzing gone... and so were your pills. You hope you don't need another fix so soon, but you mentally note to see Ooyodo or Akashi to procure more. If memory served right, Akashi had recommended them for the length of a week. You grunt as you get up to your feet. It was probably sometime past midnight - or at least that is what you guessed. Since you are so close to your barracks, you decide against any other activity. For now, you needed to get back.

It doesn't take long until you see the compound. The place is dark, as had been expected. You eyeball your room, heading towards the door. As you reach for the handle, you notice that it... is missing. The door is ajar all by itself - you remind yourself that the custodians had arrived earlier in the day. You grab onto the hole and swing it open, going inside. You reach for the corridor lights and flick them, only to find that they didn't work. Some maintenance crew.

You tread carefully through the corridor, coming to the stairwell and bringing yourself upwards. The place was in a much better shape than it was before, you had to admit. The windows, at the very least, were fixed and the holes in the floor were pretty much gone. The moonlight shining through provides a decent guide, and you finally arrive at the top of it - the quarters. Running a hand through your hair, you look left to right, trying to get your bearings straight.

You remember you had come into the room; you remembered the words of your attendant - the corner room were your quarters, and you had come right in and up a cleaner and less threatening stairwell...

But is your room to the right? Or to the left?

>Right
>Left
>>
>>94280
>Left
>>
>>94280
>>Right
>>
>>94280
>Left
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>>94280
>Left
It's the one with the faint smell of puke
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>>94280
>Left
>>
So now the plan is 'take pills, go to sleep'?
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>>94618
We dropped the pills somewhere on the street. I think the plan is to just get some sleep and get more pills in the morning.
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>>94618
Get PILLS against my orders
Get moving
>>
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Using your prosthetic, you play eenie-meenie-miney-mo for a few seconds, and feeling a little bit more silly, march your way down the left side of the second floor's corridor. You nod to yourself in approval as you notice the patchwork that the custodians had done a little bit better. The stains were gone, the patches at least not as noticeable, and the floor not as rickety. You even notice a new carpet - you're surprised that such luxuries are able to be afforded in this time of prudence, but you don't actually find that you care all that much.

You needed to get your arse to somewhere more comfortable, and that was that, as far as you are concerned. You feel a little pain above your right eye, but nothing too extreme. Out of curiosity, you pick at it and find yourself wincing - indeed, there is a cut there. Nothing too substantial or painful, but it was there. You wince again as you feel the scratches on your face. As long as you didn't touch them, they didn't particularly bother you. You walk to the end of the corridor, happy that you could actually find your way back. You push the door open, the knobs still out. You can't see that well, and feel around for a switch for the light, but are unsuccessful in your efforts to find one.

To your surprise, you are able to find the mattress. Your foot had come into contact with one, and feeling the softness, drop into it like a sack of potatoes. You may not be sleepy after that Hell ride, but you are most definitely a happier with your back against a mattress, even if it was a harder military-grade one. You breathe in, and out, taking in the events of the day.

You pause.

You aren't the only one breathing.

Slowly, you turn your head inwards of the mattress... coming into contact with a rather thick collection of hair. You take in its scent fearfully and recognize something akin to a mix of gunpowder and the sea. Something rises in your throat as the person turns in place, and you come in contact with a pair of wide open eyes. The both of you are silent. Neither of you move nor make a sound for a while. You slowly raise yourself from the bed and mechanically put your feet on the floor, making your way to the door.

You conclude your medicine must have quite a kick.

You hastily retract that conclusion as it is made apparent that the arrow that blasts past you and right through the door is very, very real.

'Burn in Hell.'

You try to explain yourself. But then find a gut bereft of leg room as a powerful kick sends you out onto the corridor and conclude that explaining oneself only worked if one lived at the end. You skid painfully until the top of the stairwell, your world rolling in darkness and vertigo until suddenly there is a bright light and you -

Stare down the barrel of a cannon. Of many cannons.

You look up to see a flock of angry Valkyries... and an exasperated Battleship Nagato.

Commander. Crew.

Crew. Commander.

First impressions, indeed.

[END OF DAY ONE]
>>
>>94675
So if we went right, we'd actually get to our room? Or would that lead to another contrived situation?
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>>94744
You actually guessed it correctly. Kaga just took over your room because you weren't there to assign them rooms proper - which you would have if had stayed for the nap, told the people to come back another time and just sort out their grievances professionally. You leaving and getting KOed by a psychic feedback sealed the deal. Nagato is pretty much at fault here with the rooms - she's the one who gave Kaga your room.
>>
>>94805
It's a relief to know we didn't do anything wrong this time. Now we just have to find a way to de-escalate the situation.
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>>94828
Be professional. Just explain we're the commander, show them our symbol of office, say we were out on business and couldn't be there to assign them, then go to the other room for sleep, because this room shit can get sorted out in the morning.
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>>94805
So you just gonna continue the quest on this thread on some random time, or are you gonna make a new thread?
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>>94961
In about 8-10 Hours. I need my sleep, too.
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>>94675
"I'm recovering, I'm overdosing, I got mugged and I just want to sleep. "
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>>94983
This
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>>84040
Like this?
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>>98069
Like this.
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This quest is going places.
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>>99221
Wonderful places
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>>94983
Yeah, this is probably the best option. Might mention she's actually in our room.
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>>94983
I like this with, as >>99244 suggested, some form of "You're in my room."
>>
>>99242
OOC: Tenryuu, ironically, turned out to be one of the chestier ones canonically. She a woman.
>>
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>>99984
She probably has the attitude to pull it off anyway
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>>100151
We got four nice chests, one classy lady, and two kids.

We have a nice set up
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>>100604
Minus the part where they're jumpy, we appear to have no shits to give after today and yesterday's events, and a significant number of them seem to have hidden issues
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>>100641
Such is war.
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>>100641
You make it sound like that's a problem.
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>>100656
That's because it almost sounds like the setup to Planefag's quest
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>>100641
It really does start to seem kind of ridiculous considering everything we've been through. Am I the only one who's starting to get the impression the MC is kind of a pushover?
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>>100668
Considering the circumstances there is a bit of overlap but that coems with the territory of doing a serious story.
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>>100772
Ditto. So far he's still in the 'brave beta anime MC' archetype. I'm hoping the growing workaholism and stress he goes through shapes him into something more interesting.
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>>100782
it's called character development,
>>
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You feel agitation growing within you, and this time you’re very much sure that it has nothing to do with a lack medication. Several pairs of eyes regard you, many of them in disgust, some unsure and one in a mix of annoyance, exasperation and disbelief. You rub the cool pack harder against you forehead, soreness and frustration breaking into a strange sort of blend. You raise your head to meet with the KanMusu you had allegedly offended the night before as they – your newly-minted crew – stood in the common area (The area you had piled your work into previously), which you had converted into a makeshift gathering hall.

Which was now, incidentally, your makeshift sleeping area as Kaga and the others had refused to accommodate you after that disastrous introduction last night. Even Nagato and Tenryuu had been silent when you had plead innocence and ignorance, and you can tell that, even now, there is a sort of disdain for you that seemed to permeate in and around the room. You feel your shoulder – your new uniform was a bit of a tight fit, and looks awkward on someone who couldn’t pull off the dignified officer look, but procedure was procedure, and if you were going to fix anything, it was going to be by soldiering on.

The affair is informal, with most of the KanMusu clad in clothing their sleepwear. You feel slightly out of place in your freshly-delivered black fatigues from your attendants, but they’re the only clean clothes that you have at the moment.

‘Good morning.’

A mumble breaks around the room. You wave it off. You keep it down. After last night, at the very least, you owed them a little leeway – or that is what you think. You run a hand through your hair with your prosthetic, unable to wonder how to proceed. You look to Kaga, who is blatantly ignoring you, her attention seemingly fixed on a small patch of sunlight shining through the window.

‘I trust that you all slept well.’

The only ones that reply are Nagato and… Houshou, you recognize, who give you a nod and a small smile of acknowledgment, respectively. Kaga also replies, somewhat, if only with a brief glare and crossing her arms.

You take what you can get.

‘First thing’s first.’ You put your hands behind your back. ‘I’m your new Division Commander. I requested each and every one of your transfers into this Division because I believe that together, we can - !’

‘Sir!’ Nachi raises a hand.

‘Yes, Nachi?’ You smile, glad for some acknowledgment.

‘How'd you do on Games and Theory?’

‘Excuse me?’ You blink.

‘You’re our Division Commander, right?’ You don't like her tone at all. ‘I’m just curious as to how awesome you did in the auditions.’

‘I failed it.’

‘No way!’ Nachi gasps… but you know it’s a vicious jibe at you.

‘All right, then - !’

‘How’d you do in Stomp Detail?’ Nachi again.

‘I failed.’

Half the room snickers.

>Play along
>Take a disciplined stance
>Go below the belt
>>
>>101040
>Take a disciplined stance
Show them we aren't a complete pushover, and we're justified anyway because of the events of last night. And the bottom choice only leads to more antagonism.
>>
>>101040
>>Take a disciplined stance
>>
>>101040
>Go below the belt
curious how this will go
>>
>>101040
>Take a disciplined stance
Going below the belt seems a bit much for now. No reason to make things worse than they are.
>>
>>101040
>>Take a disciplined stance
At this point I have to wonder how much a single person can be shat all over before he stands up for himself.
>>
>>101040
>Take a disciplined stance
>>
>>101040
>Take a disciplined stance
As much as i want to go below the belt, I don't think that would help the situation at all.
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>>101084
Obviously he'll just have to tackle most of them to the ground like he did Nagato.
>>
>>101092
>HEADLINE: Commander Court-Martialed on Sexual Harassment Charges
>>
>>101040
>>Go below the belt
May as well make them cry.
>>
>>101096
I thought my sarcasm was obvious.
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>>101103
I thought I'd just continue the regular shitposting
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>>101107
Feel free to carry on then.
>>
>>101092
We do need to tackle Nachi down though.
>>
when do we start attacking the abyssals with our torpedos, from behind?
>>
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>>101171
When we become the Abyssal Admiral
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>>101179
source please?
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‘Miss Nachi.’ You don’t take a militaristic tone, but rather, one of strict attention. You keep any temper left over in check, taking a few strides towards the smug-looking young woman; you remember her file and her tendency to violence but you know that right now, you had to make one thing clear to her.

That you are the fuck-damned Division Commander.

‘Out of all of us present, I’m sure you’re aware on your own merits just how much your reputation precedes you.’

‘You curious about how many teeth I knocked out of those fogeys?’

‘No.’ You reply, in a low, neutral tone. Your eyes stare her down, and you honestly feel that for the first time in your life that backing down was the biggest mistake you would make. ‘I’m curious as to how a dedicated, decorated and respected KanMusu such as yourself could think to jeopardize the harmony of a Division with just over 12 hours before an operation begins.’

Nachi opens her mouth to say something else, but you cut her off.

‘Since you’re so curious about how I got here, Miss, let me enlighten you on the hours of my combat experience.’ You stare down the whole room – almost looking away when you come in contact with Nagato and Kaga. ‘It consisted of my fat ass and an idiotic charge that almost cost me my arm and the lives of many of the people I wanted to save. It was over and done with, in, thirty seconds?’

You lift your black prosthetic for them to see. You don’t smile. None of them do, either. The room’s mood shifts, the eyes turn away and put your hands behind your back and regard them. You have their full attention now.

‘I’m not the first choice on a lot of people’s lists.’ You say solemnly. ‘And whatever your thoughts about me, I really don’t give a single damn, Squad.’ The word rolls off your tongue unnaturally. ‘Loser. Fatty. Pervert. Say it all you want. What I’m counting on you, all of you, is to do your duty. Do you know who your duty is to, Squad?’

They look around, seemingly confused by your words. Nachi does as well, and you admit you do enjoy how they can’t quite follow what you’re getting at. You walk across the floor, waiting for their answer. After a minute of buzzing and wondering, there is a quiet that falls over as you raise your hand for attention, and walk over to Murakumo, who stiffens as you approach. The rest of the KanMusu keep their eyes fixed on you.

‘Murakumo?’

‘To... you?’

You look around the room.

‘To your teammate’s backs.’ You walk away from Murakumo, nodding your her in acknowledgment of her attempt at a guess. ‘The most valuable weapon you will have in life is someone you can hand it to… and that you’re only as strong as the one next to you.

‘As long as you remember that, Squad,’ you smile at Nachi, who doesn’t meet your eyes, crossing her arms, ‘we’ll all get along just fine.’

You’re definitely in charge now.

>’Any questions?’
>Begin the briefing
>>
>>101192
>Begin the briefing
The commander train mustn't stop!
>>
>>101171
When we meet some that don't immediately try & kill us maybe?
>>101192
>Begin the briefing
>>
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>>101191
Look up 'Abyssal Admiral's Story' on danbooru
>>
>>101192
>>Begin the briefing

>>101200
Playing an Abyssal Admiral would be fucking awesome.
>>
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>>101252
Abyss Collection is a so-far untapped idea that holds potential for awesomeness, but requires a lot of fanwankery on the QM's end to make it work, and the QM also has to prevent the audience from going diplomancer pacifist to try and waifu the shipgirls
>>
>>101259
>prevent the audience from going diplomancer pacifist to try and waifu the shipgirls
I figure the bigger problem would be the people wanting to go hard into corruption on them.
>>
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>>101263
That depends on whether you can even Abyss-ify shipgirls. And if you can, then it's a question of whether you can just corrupt them, or whether you gotta do several days of agonizing psychological torture and all that jazz.

I can imagine making destroyers go Abyssal is something that won't be easy, considering how Abyssal destroyers are practically animal cannon fodder.
>>
>>101192
>Begin the briefing

We don't have any time for our squad's stupid questions.
>>
>>101192
>’Any questions?’
>>
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'If there's nothing else, I'm going to start with the briefing.’ You pick up a piece of paper that you had set on the table before, looking at all of them with a sweeping gaze. ‘Nagato helped with your orientation yesterday, so I’m going to go by the assumption that she did a good job and all of you know more or less who each other are.’

You see a brief smile flash across Nagato’s face as you finish, and get right down to business.

‘The Court of Admirals has delegated priority missions to several Admiral who are active – the ones who are still breathing.’ You wonder if any of them shared you finding the humor in your macabre statement. ‘We’re playing a deep game. Hostile waters from the get-go.’

You see Houshou almost vault in surprise, as do some of the KanMusu, who grow bug-eyed at your declaration. Takao raises herself from her seated position on the floor, at a loss for words. You see Nachi and Kaga produce deeper frowns, and you feel another change in the mood as they suddenly hang on to your every word. Tenryuu crosses her arms and nods in your direction – less of an acknowledgment and more of an understanding.

‘This is a retrieval mission.’ You continue. ‘The objective,’ you place the blueprints and intelligence on the table and the girls huddle around, focusing on the complicated drawings and annotations. Many of them frown. ‘Aquarius Supply Compound in the Eastern Sea. We’ll be picking up some developed tech that reconnaissance believes is either salvageable or intact. The mission is simple, ladies – get in, get the tech and get out. Quick and easy.’

‘That’s what they all say before Hell breaks loose.’ Murakumo whispers to herself.

You smile wryly, nodding at her and agreeing. She covers her mouth, evidently not knowing that her words would reach you. The slight stain of red is apparent on her cheeks.

‘I agree.’ You say, looking around. ‘That’s why I’m not taking things at face value. The report says moderate resistance is to be expected, but if we can retrieve that tech without causing a huge fuss, all the better. So I’ve rounded down the team composition this time to just four ships.’

‘WHAT?!’ Surprisingly, it’s Nagato who is the one who voices it loudly.

‘If we’re going hard and fast, it’s going to be a straight dash in and another out. Speed is the name of the game. Get the tech and get out, minimize engagement with the enemy’s primary force, neutralize any alert teams you encounter before you get to the Compound.’ You cross your arms, smirking, whether it’s to yourself or just a front, you can’t really tell proper.

‘All right, Squadron Leader is - !’

>Task: Choose a Squadron Leader – Roll a d6 with your selection. Totals for a certain ship win the vote.
>WARNING: Being Active for this mission makes them inactive for the next mission. Your KanMusu may be war machines, but they require care as well. Choose wisely.
>>
Rolled 6 (1d6)

>>101364
>Nachi

She seems like one of the most capable fighters we have.
>>
Rolled 3 (1d6)

>>101368
Agreed. Backing this.
>>
Rolled 5 (1d6)

>>101368
this
>>
Rolled 6 (1d6)

>>101368
supporting this
>>
Rolled 3 (1d6)

>>101364
>>101368
This
>>
Who should we consider for the other three that Nachi will lead?

I think we should have Tenryuu, Samidare, and Murakumo, if we're going for speed.
>>
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>>101040
>‘I trust that you all slept well.’
>The only ones that reply are Nagato and… Houshou, you recognize, who give you a nod and a small smile of acknowledgment, respectively.

QM what are you implying?
>>
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‘Nachi, you’re playing leader for this one.’ You say, not missing a beat, flipping to the next item on the list. As you’re about to speak, though, you’re interrupted by a collection of surprised gasps. For a moment, you wonder if a kettle’s shrill isn’t a comparative noise.

You look around at the group, raising your head to see that half your Division was incredulous. None more so than Nachi herself, who had, amusingly, vaulted in a manner that makes you suspect the floors are just a little too waxed. You peer at Murakumo, who eyes Nachi with a mix of incredulity, a tinge of fear and some indecision. Kaga switches between a shot at you and another at Nachi; you can almost see the question marks leaking out of her ears, confusion clearer than the sun on a clear morning.

‘I trust there are no problems with my selection.’ You say in a neutral tone, raising your eyebrow. You believe that your decision is apparent and clear.

‘Not my place to actually question ya, Commander,’ Tenryuu begins, a little nervously, ‘but she just kinda - !’

‘Is in the possession of the best small-squad success record.’ You interrupt Tenryuu, mostly because you didn’t want your suspicions of the direction that Tenryuu was trying to go into to be confirmed; not after all this. ‘Prior to their split, the Myoukou Squadron was the best small-squad operations team this nation had ever seen. And all of you are aware of her considerable service record by itself and just how many Squadrons she’s been the head of since, I reckon.’

‘Yeah, I kinda understand, sir, but - !’

‘And I know she’ll look out for you out there just as she’s done everywhere else, Tenryuu.’ You offer your most diplomatic smile to her, before nodding to Nachi. ‘You can stake her reputation on it.’

Nachi turns a dark blue, fighting the urge to spit something out. Your smile never leaves your lips as you turn your attention back to the files. Tenryuu, meanwhile, turns slightly red, crossing her arms as she looks away from you, very likely embarrassed by her interjection, but then turns right back to you, her expression now one of confusion.

‘Sir, what do you mean by “look out for me”?’

‘You’ll be serving as her second.’ You mention coolly.

‘Oh.’ She blinks… and then it drops. ‘ME? YOU’RE SENDING ME OUT THERE?!’

You sigh, crossing your arms. Being a Commander meant going through a hitch or two once in a while.

‘Chances are, this Op is going to have the Squad in close quarters. When you get on to that Compound, you’re going to,’ you refer to a small cylindrical shape on the blueprint, ‘have to deal with some tight, close quarters. The layout means that offensive strength of a certain destructive threshold would compromise the objective.’

‘That makes sense.’ Kaga agrees.

She’s still not looking at you, though.

>TASK: Decide remaining 2 Squaddies (Roll a d20. Highest gets 1st choice. Lowest your 2nd.)
>>
Rolled 12 (1d20)

>>101691
>Houshou
>Takao
>>
Rolled 12 (1d20)

>>101691
>Shigure
>Murakumo
>>
>>101745
Huh i forgot Shigure was on the team
>>
Rolled 8 (1d20)

>>101752
>forgetting Shigure
What are you gonna do next, call her a cute boy?
>>
Rolled 4 (1d20)

>>101691
>Takao
>Murakumo
so why is everyone gasping? was it not siad already or did i miss it in her file?
>>
>>101761
Ha! or forgetting to put in the shipgirls you want on the mission and still roling
>>
>>101768
No, I just forgot
>>
Rolled 14 (1d20)

>>101691
Samidare
Murakumo

It says Shigure is no good in team related things, too risky.
>>
Rolled 6 (1d20)

>>101691
>Murakumo, Samidare
>>
just a reminder Tenryuu is best girl
>>
>>101691
>Ask Nachi if there's anyone she would like along.
>Shigure
>>
Rolled 18 (1d20)

>>101978
gah! I always mess up rolling
>>
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>>101920
We must give everybody a fair chance, anon
>>
>>101978
>OOC: In case it's not apparent, from your file, many of Nachi's missions are classified. From what you do know about her, she's not a people person, being a veteran of too much shit we can hope to see - who is your first choice since Shigure is your second?
>>
>>101691
>Samidare
>Shigure
>>
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Rolled 8 (1d20)

>>102110
roll
>>
>>102042
Again why did people pick Shigure?
>>
>>102150
>An able close quarters combat and covert operation specialist
>>
>>102157
But it also said its not recommended for team operations which this is
>>
>>102170
They are only 4, with 2 competent leaders, it's a team building exercise; it's also a tradeoff between her expertise and this risk. I don't know if there will ever be solo missions: is she basically useless?
>>
'Murakumo,' you nod to the blue-haired girl, whose metallic rabbit ears seem to stand to attention, ‘you’ll be Nachi’s number two for this mission.’

Nachi and Murakumo have their eyes meet, and you feel something between the air as they regard one another. Houshou looks worriedly at the both of them, and gives you a look you can’t quite decipher. Takao, who had been silent this whole time, looks at you in disbelief, then to Nachi. Nagato sends a frown in your direction; you can tell that the Squadron is already cracking from your choice of teammate assignments, but you push the worries aside.

You are confident that this would work.

Or that the two of them would be chewing on each other’s corpses if your assumptions turn out to be wrong.

‘Depending on the developments we encounter,’ Murakumo turns to you as you begin the next part of your speech, ‘you might have to play escort duty for the tech. Tenryuu’s got it covered, but if anything happens, I need you to be ready for that. You’ll be playing triple duty if it ever comes to that.’

Murakumo grunts, obviously unhappy with her workload. You couldn’t blame her.

‘I know it’s not the best sort of easing into a new crew,’ you take a stern tone, hoping what you plan to say has the desired effect, ‘I wouldn’t be giving you these responsibilities if I wasn’t confident that you could pull them off.’ You set down the piece of paper you are holding, sharing a look with her that you hope projects confident. ‘And you got a good team with you. They’ll be there for you – count on it.’

She mumbles something, but you can feel that she agrees. You nod to the group, and read out the final name.

‘Shigure, you’re playing point.’

There is a collective reaction as the whole team stands stiff except for the owner of the name, who happily claps her hands together. Everyone, save Tenryuu, looks at you with the kind of horror usually reserved for people who reveal their bedroom preferences in public. You frown, wondering just what the problem is, and chalk it down to nerves. After all, you think you picked out a pretty good four-man Squadron.

Who cares about the looks of pity, disbelief and restraint that Nagato and Kaga seem to throw at you? Certainly not you.

‘You got that, Shigure?’ You look at the much shorter dark-haired girl.

You ignore Nachi’s disgusted look thrown at you, along with Murakumo’s reluctant stance.

‘Yes, sir!’ She replies cheerfully.

‘All right,’ you flash a business-like smile.

‘Prep Dock XJ-9.’ Nagato finishes for you, putting her arms to her side. ‘By 1400 hours.’

You nod and dismiss the crew, and they all give you one last look before going separate ways. The four you select are already off to the Prep Dock... and you need to move soon, as well. Several glances around the room see that there are those that want a quick word.

>Talk to Houshou
>Talk to Kaga
>Talk to Nagato
>Talk to Samidare
>Talk to Takao
>>
>>102239
>Talk to Nagato
>>
>>102239
>Talk to Nagato
>>
>>102239
>>Talk to Houshou

She's been around the longest what does she think.
>>
>>102239
>Talk to Kaga
>>
>>102239
>Talk to Nagato
>>
>>102239
>Talk to Houshou
>>
>>102239
>Talk to Nagato
>>
>>102239
>>Talk to Houshou

>filename
wow rude
>>
>>102239
>>Talk to Houshou
>>
>>102239
>Talk to Nagato
>>
>>102239
>>Talk to Nagato
>>
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'You are a madman.'

She says so with the utmost seriousness. Her red eyes flash dangerously as the conversation begins. You feel the daggers prying your chest open, feeling genuinely hurt by the accusation.

‘Excuse me?’

Nagato rears on you, and while her voice is soft, her glare is enough to melt rocks.

‘That team!’ She hisses, quietly enough that it doesn’t reach the ears of the others, despite Nagato’s flailing hands, ‘You know, I feared the worst when I had to tend to a whole new Division without its Commander on the first night, but this is absolute and utter madness!’ She points to the exit to the corridor, where the girls had left moments ago. ‘Did you even read their evaluation profiles or did you throw a bunch of darts to decide just who you wanted in your Division?’

‘Would it make you feel better if I mentioned I threw one when I got to yours?’ You try to defuse the situation with humor, hoping that it would cool off the hysteric excuse of a Battleship KanMusu.

It does a little better than expected; she looks averts her gaze, arms crossed. Nagato doesn’t say something for a while… and you realize, once more, that your foot had connected with your mouth and your brain’s deliberation center had chosen to disconnect with lips.

‘Look, I’m sorry, I - !’ You sigh, closing your eyes and collecting yourself; you didn’t want this to escalate any further than it already had, or had to, ‘I didn’t mean for it to come out like that.’

She gives you a look that demands an explanation, and you awkwardly break one out.

‘Nagato, you’ve been here with me since day one. After all that we’ve been through, which, is to say, isn’t… much,’ you’d only really been around her for barely two days, ‘you know that I wouldn’t have picked you if I didn’t believe in your capabilities. After what I’ve seen of you, I don’t think there’s anyone else I’d pick from the top of my head.’

There is a sparkle of something in her eyes, and confidently, you go on.

‘The same goes for this Division.’ You insist, and for once, take the lead in a conversation with her, ‘Give them a chance – they’ll definitely work out. But not without you – and all of us making an effort to make sure this works.’

Nagato bites her lip, still silent.

‘I understand, sir.’ Nagato manages, but still doesn’t look you in the eye. ‘Please forgive me for my insubordination.’

‘It’s all right, Nagato.’ You smile at her, putting a friendly hand on her shoulder. ‘I understand where you’re coming from, but what I’m asking from you is to trust my judgment on this.’

Nagato struggles with something, but eventually relents – at least, for now… she believed in you.

‘Of course, sir.’ She sends a smirk back to you. ‘But shall I prepare the body bags just in case?’

‘It never hurts to be prepared.’

She giggles.

>Talk to Houshou
>Talk to Kaga
>Talk to Samidare
>Talk to Takao
>>
>>102491
>Talk to Houshou
>>
>Talk to Houshou
>>
>>102491
>Talk to Houshou
>>
>>102491
>Talk to Houshou
>>
>>102491
>Talk to anyone, ask what the deal is with the cavern/ocean dreams.
>>
>>102491
>Talk to Houshou
>>
>>102491
>Other; fire your sidearm into the air!
.
..
...
>Talk to Kaga
>>
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While she wasn’t the tiniest woman you’d ever seen, there seemed to be a mousy quality to the KanMusu before you. If she’d had a bag of groceries and an umbrella, you would have mistaken her for a typical housewife. She respectfully bows to you, and you bend over yourself, nervous at having someone of Houshou’s stature be so humble.

Some way or another, your anxiety leaves, and you find coherence, addressing her normally.

‘Is there something you wanted to talk to me about, Houshou-senpai?’

‘Well, Commander, it’s – Houshou-senpai?’

A confused look arrives upon her features.

‘I think it’s appropriate.’ You put your hands into your pockets, feeling very much at ease around her. ‘You are the most experienced KanMusu in service,’ you rub the back of your neck, feeling the need to address a certain topic before you proceeded any further, ‘I’m sorry that I had to pull you out of your retirement.’

Houshou puts a hand on her chest, closing her eyes as a serene but steely expression comes upon her.

‘I swore to defend the people who my backs are turned to with distinction and pride, Commander.’ She says it as though it is the simplest fact. You feel inappropriate around her – feeling that any false bravado would have no effect and serve to only embarrass your own person. ‘It is not a pitiful thing to be called to service for one’s nation.’

You can’t keep the smile down for long.

‘I suppose it isn’t.’

‘You definitely have put the spotlight on yourself, sir,’ Houshou smiles kindly in return, ‘after last night’s little escapade and that meeting, they’re all going to most definitely raise their expectations with you.’ She cocks her head to one side, giggling. ‘I think you’re unlike what they’re used to.’

‘In over his head?’ You joke, but you do have some truth carried in it. You feel your prosthetic, waiting for a reply, before adding, ‘I know that I wasn’t the sort of person you’d expect to come through those doors with a mission brief.’

‘No, no,’ Houshou regards you fondly, and you feel something flip in your stomach as she does, ‘I mean that you’re different. Not inferior.’

She raises a hand to your shoulder, giving it a soft pat.

‘And most certainly not over his head.’ She says that part seriously and reassuringly. ‘Everyone always has different expectations when they walk through the door. They don’t see something harder; just something different or not prepared for – then they panic, they stomp their feet, and they walk out and yell that the world is unfair for daring to give them something that they could actually do.’

‘What was I suppose to catch from that?’ You honestly ask, not knowing what Houshou was trying to explain to you.

‘That it’s just day one; and that you’re selling yourself much too short, Commander.’

You swear that that smile could disarm nations.

>Talk to Kaga
>Talk to Samidare
>Talk to Takao
>>
>>102795
>Talk to Takao
>>
>>102795
>Talk to Kaga
We seriously need to ask them what the hell is up with Shigure
>>
>>102795
>Talk to Takao
>>
>>102795
>Talk to Kaga
We seriously need to
ask them what the hell is up with Shigure
ask what the deal is with the cavern/ocean dreams.
>>
>>101274
Well there is these bosses

http://kancolle.wikia.com/wiki/Destroyer_Princess
http://kancolle.wikia.com/wiki/Harusame

http://kancolle.wikia.com/wiki/Destroyer_Water_Demon
http://kancolle.wikia.com/wiki/Hagikaze

http://kancolle.wikia.com/wiki/Destroyer_Ancient_Princess
http://kancolle.wikia.com/wiki/Destroyer_Ancient_Demon
http://kancolle.wikia.com/wiki/Harukaze
http://kancolle.wikia.com/wiki/Kamikaze

http://kancolle.wikia.com/wiki/Air_Defense_Princess
http://kancolle.wikia.com/wiki/Teruzuki

However it's questionable if they're kanmusu that have been corrupted into abyssals, or the abyssal version of the ship.
>>
>>102795
>Talk to Kaga
>>
>>81799
I read this at first as "Shitgirl Commander", I'm sorry.
>>
>>102795
>Talk to Kaga
>>
>>102795
>>Talk to Kaga
>>
Poi~

>Talk to Kaga
>>
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>>102967
>Literally a Shitty Admiral
>>
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>>103090
>Conker doesn't have Akebono's side tail
What a kuso image.
>>
>>103123
Only fitting for such a kuso destroyer
>>
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>>103168
What a kuso poster you are.
>>
>>103203
Still better than Kusobono.
>>
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>>103303
I think you mean Kusoboner.
>>
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>>103355
>Implying that no curves is good
>>
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>>103396
You're right, it isn't good. It's great.
>>
>>103462
Akebono is shit.
>>
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Can we not turn this into another /a/ thread?
>>
>>103496
For the love of everything good this.
>>
>>102819
>OOC: You already know what the Hell is up with Shigure. You've read her file. You just think it's... overstated. "Not a team player" is a hint as well as the trauma.
>>
>>103462
A-anon... that picture makes me feel funny...
>>
>>102819
It was in the file, thus my reluctance to have her join.

>>102196
But we're going kind of deep in enemy territory, if it was somewhere close to support and ease them in, sure team building. But in this case not so much.
>>
You approach Kaga cautiously; after that fiasco in the middle of the night, you weren’t sure, rank or not, whether she would be liable to shoot you or talk to you. She had restrained herself well during the briefing, but after seeing her blast a hole through the door, you aren’t taking any chances; even if she was currently in recovery.

Surprisingly, she is the one to initiate conversation.

‘Commander… have you ever given thought to your weight?’

‘Kaga-san?’ You feel a tremble move through you and you realize that you had just picked a battle with a foe beyond your figurative weight class.

‘That.’ She nods to your stomach, which you unconsciously try to cover with your prosthetic. Your ears grow hot as her gaze doesn’t falter one bit, ‘I felt it last night.’

You honestly can’t find anything to throw back.

‘I couldn’t feel anything down there, though.’ There is a deceptive innocence you feel that seems to envelope the space around you as Kaga goes on, looking up at you from her seated position. ‘Is it tiny?’

You feel a chill coming on.

‘I pity your girlfriend,’ she looks away, giggling into a closed fist, ‘ah, wait.’

Savage.

‘You’re about to enter some really hostiles waters, Kaga-san.’ You send her your best glare to get a hold of the situation.

‘Indeed, sir.’ She agrees, evidently taking the threat seriously. ‘Hostile tiny-dicked waters.’

You deflate considerably, feeling whatever is left of your ego crying in a corner. You raise a hand to your temples, wondering why you had the idiocy to even bother with this kind of communication with a KanMusu – a vicious excuse of a woman – who you had already guessed wouldn’t merely stop below the belt.

Sighing, she raises herself – albeit with some struggle. You move to help her, but she shakes her head and puts up a hand. This, she gestures, is something she has to do herself.

‘If you are worried about me lodging an official accusation against you,’ She lets out in a breath, ‘don’t. I will not tell the Admiralty of your misconduct here. Be thankful there are those who believe in you.’

As she says that last sentence, you see that she nods in Houshou’s direction. You acknowledge it.

‘But, I have a request.’

‘What would that be?’

‘I get the mattress. You may bring in a sleeping bag from storage if you wish,’ she shrugs, ‘or just sleep on the floor; but I wouldn’t advise it.’

You wouldn’t be having any of it.

‘Excuse me, but I believe as Commander I have the authority to refuse any request a Division member makes of me.’

Kaga nods at this.

‘I’m just looking out for you, sir.’ She bows – whether in respect or mockery, you can’t confirm, ‘I requested a copy of the keys for the new lock – I shall give you a spare when they arrive.’

She walks away past the corridor and upwards.

‘Hang on, did she just - ?’

>Hang around to talk some more
>Prepare for the mission
>>
>>105151
>Hang around to talk some more
Talk to Takao?
>>
>>105151
>Hang around to talk some more
>>
>>105151
>Hang around to talk some more
>>
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>>105151
>Snarky insubordinate Kaga
What universe is this?!
>>
>>105151
>Hang around to talk some more

>>105211
A universe where they have seen some shit, I guess.
>>
>>105151
Did I miss something or was Kaga never informed that she stole our room?

>Prepare for the mission
>>
>>105151
>Hang around to talk some more


>her keeping our room
Fuck. THAT.
>>
>>105211
>OOC: I'm sorry if it the development isn't to your liking.

>>105259
>OOC: The explanation went on off-text after you were kicked down the corridor. Before things escalated, Nagato and Houshou took control and you napped in your previous spot prior to the morning. If it wasn't apparent, this is the late morning after.

>>105276
>OOC: She's not keeping it. Say 'Hello' to your roommate.
>>
>>105330
>I'm sorry if it the development isn't to your liking.
I ain't hating it, it's just that I never expected it. It's like having Yamato actually get pissed off at something; unexpected but interesting.
>>
>>105360
or a Straight Ooi, or rather a Ooi that bullies Kitakami.
>>
>>105330
>Say 'Hello' to your roommate.
Eh. Close enough. It's a thorn in the side I'd much rather not deal with, especially after the short talk that just happened.

Our guy here's got a shitload to deal with as-is.
>>
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>>105429
>Rumors start floating around about how Kaga has 'moved in' with the Commander.
>Interpersonal drama starts becoming a shitty romcom
>>
>>105466
>OOC:I assure you that it will not head in that direction. You have my word on that.
>>
>>105506
Not if anons have anything to say about that.
>>
>>105506
Thank God.
>>
Having just caught up on this quest, can I just say that some of you have terrible decision making skills?
>>
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>>105813
Yes.

But we wouldn't be quest readers without them.
>>
so is this kaga a slut?
because she waited all that time, just thinking about dick, we best watch out for our purity.
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>>105813

Have you not read quests before on 4chan?
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>>105843
I read that filename as swag clit.
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>>105813
Take this pic, then multiply it by the fact that we're attracting members of other boards.
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>>105813
I see nothing wrong with our only CVL being able to carry such a tiny hangar space. Nope none at all.
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>>105988
>this pic
Good old Mood Whiplash Quest.
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>>106100

Agreed. Anyone has the other part? About the MC being the anti sue?
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ded
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>>105151
>Hang around to talk some more
>>
‘Sir.’

You raise your attention to your two attendants, who are as rigid as can be. They look just as they were before, same uniform and same prim detail. Having decided to kill some time, you figur you might as well talk to them first.

‘Guys,’ you begin informally, ‘why didn’t you inform me that my team had arrived?’

The both of them look confused for an instant, and turn their attention back to you.

‘We,’ the bulky attendant begins, ‘we couldn’t find you, sir. They arrived at 2000 hours last night, and we went to look for you but you weren’t anywhere on the grounds’

It is at least reassuring that they had put the effort to look for you.

‘And – and regulation dictates that while you are off-compound, we’re not allowed to leave without your permission until our hours are complete. Which we did, honest!’ The taller attendant insists. They may be slightly dim, but you can tell that they’re not fibbing in the slightest.

‘We thought you’d gone to see the Admiral or something,’ the bulkier attendant rubs the back of his neck, slightly nervous, ‘so when you weren’t around, and by the time our hours were up we just left it to Nagato-san instead, since she’s already an Officer at this Base.’

‘You liaised directly with Nagato?’ You blinked. You wonder how they came to the conclusion that she was in charge with you not around.

‘Well, she is already a ranking KanMusu here, sir. We didn’t know what to do, but she was cool enough to manage things while you were out. She was kinda annoyed when we made her wait for a bit… but protocol’s protocol.’

That made sense.

‘Anything you guys need right now?’ You straighten the file in your hands, thinking that you have at least time to attend to whatever they required for you if it came to that.

Surprise, surprise, it did.

‘Oh, yeah! We need you to fill out these forms for us, sir.’

You almost groan as your lankier attendant takes out several forms with the Seal of the Admiralty upon them. You roll your eyes as you take them – big mouths invited big trouble.

‘What are these?’

‘Personnel timetables.’ ‘The Barracks need a certain amount of people to keep it running properly – like, security for vandals, armament maintenance...’ he drones on, and you feel a tick developing for a second – until his friend elbows him lightly, ‘if you can sign these off, we can actually get this place looking a little better.’ He frowns. ‘Or a lot better.’

‘If you have time, sir, we’d like to go over this with you.’ He smiles widely.

You get lost the moment you flip the page. So much for striking more small talk.

‘Yeah, I have time.’

You take a seat with them to start off.

>Task: Do you make it on time to Mission Prep? (Roll a d6. A total of 19-21 means you are slightly late. A total of 22 and above means you make it on time)
>>
Rolled 6 (1d6)

>>106288
>Task: Do you make it on time to Mission Prep? (Roll a d6. A total of 19-21 means you are slightly late. A total of 22 and above means you make it on time)
>>
Rolled 2 (1d6)

>>106288
Double time it.
>>
Rolled 3 (1d6)

>>106319
oops
>>
Rolled 5 (1d6)

>>106288
We're so gonna be late.
>>
Rolled 1 (1d6)

>>106288
I LIVE, I DIE, I LIVE AGAIN
>>
Rolled 4 (1d6)

>>106288
>>
>>106360
>>106408
If only you two could be swapped.
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Rolled 5 (1d6)

am i too late?
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Rolled 3 (1d6)

>>106288
>>
>OOC: You guys are gonna be late, and so am I. Once this thread hits Page 8, I'll upload the write-up in the next thread. Again, feedback is appreciated.
>>
>>106661
>Feedback
Well that last part felt pretty railroad-y to me. We chose to hang around and talk more, and then we get roped into doing paperwork, and then the only thing keeping us from making further bad impressions are a bunch of dice rolls. No choice to schedule when we're gonna do the paperwork just "suddenly two attendants, suddenly paperwork, suddenly dice rolls to not further fuck up as a commanding officer"
>>
>>106497
>>106450
He only takes the first 5 rolls
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>>106698
>OOC: I understand that. However, I always work on the assumption that the world is alive and has its own story. If you'd stayed back and sorted everything out - the option where you chose to dismiss the custodians and deal with it later, your attendants would have signed off and you would have time to talk to everyone proper. Plus, you know, take pills. It may feel railroady, and I understand totally, but in this quest there are no clear cut good and bad answers. You have to pull off a balancing act between your social life, military life, the plot and, if need be, whatever route you choose. Hope I made that clearer than it was before.
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>>106661
>feedback
Your actions can cause dice rolls,
dice rolls can have consequences

isn't being made clear enough to your voters.

Also, have you used anydice to see what 5d6 looks like? If you haven't, you should. This is will help set your difficulty factors, because right now they seem rather extreme.
>>
>>106734
>OOC: I only use dice rolls when something that requires some degree of "effort" is to be decided. I except 5 rolls because I want people to feel that they're participating. Rest assured, you aren't being punished with good or bad rolls. What does happen is that if you don't achieve a certain degree of "effort', you don't achieve something. Things like remembering things after a long day, running for a bus to see if you make it among other things. That last roll is in reference to you being fat and needing a higher requirement than normally needed. Thanks for taking the time to write this.
>>
>>106757
>That last roll is in reference to you being fat and needing a higher requirement than normally needed.
My sides!
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>>102491
>did you throw a bunch of darts
I for one did exactly this.

>>106661
The setting is interesting, the action parts of the prologue were nice, looking forward for more of those. Might be challenging to do those with a bigger cast.

When asking for rolls, maybe say "Roll 5d6", it would remind everyone you're waiting to get 5 rolls. The first time I saw that (with a target of 18), I guessed you typo'ed 1d20.

Your writing reads a bit convoluted sometimes, I'm sure I'm missing some facts because they're hidden behind your flowery language.

>>93854 was disappointing, and the most railroady thing in this thread imho. Looking back, it seems you had already made your mind for "nice rooms OR pills and sleep, but not both". >>106757 had the most reasonable idea: borrow the bedding of one of the acquaintances we had.
It then sounds ridiculously convenient how MC then walks out of the compound when sleepy and with a headache, when we suggested unanimously "crash to nearest place".

Then you ignored >>94983 and put a huge block of character-defining dialogue of a guy that doesn't expect a bit of compassion for his efforts to give them less shitty accommodations.

>>106757
>inb4 we write in our notebook "WALKING, check-list item #23: lift left foot only if right foot securely on the floor"
On the other hand, micromanaging every thing isn't fun, especially covering for bullshit like assuming an average dude that has pissed his pants this very morning for being late will have a 6 out of 7 probability to not use his watch a couple hours later.
Do we need to point out that we have to secure pills before tonight if we want to not get another fun event?
>>
>>107039 I derped, meant to link >>93878 as the reasonable suggestion.
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>>107039
I find myself in agreement with anon here.
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>>107039
Anon has articulated my thoughts pretty good
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>>106706
Oh, sorry.
>>
So onto the most pressing matter. Do we actually have a sidearm with which to fire into the air?
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>>107613
>Do we actually have a sidearm
Do we need one? we have a robot arm. Our pimp hand is now incredibly strong.
>>
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>>107677
But it doesn't fire bullets. Unless Akashi didn't tell us about that function.
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>>107677
>>107734
Rocket Punch?
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>>107039
Gotta agree with this for the most part.
>>
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>>107873
Or just punch the wall. I'm sure our prosthetic will survive.
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>>107039
This guy sums it up better than I ever could. You're skipping over a lot of character defining write ins with your rails, Mechanic.
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>>107047
>OOC: In my defence, I went with majority vote for that one. But yeah, I can see where you're coming from. I'll try to make a wider variation to the choices. Bit your character, as that anon said, has already started off as a guy who just took in the challenge of enlisting, and his attitude is kinda pre-determined. The point of this is that your actions and attitudes change him as he goes along. He's only on day one of a job and putting in a brave face. But he's pretty much still over his head. Your choices will have some influence on changing his attitude and his weight

OOC: On that pills thing? That's not a railroad. The character is already under an aggressive and pulsing influence and he's under a haze by the time he walks out of the compound. I think the mistake there was I didn't make his delirious state more emphasised.

OOC: I am really thankful for the feedback here. I'm sorry that it's not been to your liking. I'll try to get things done better the next round.

OOC: Hint - Don't put off work, be social but not overly so, study your job in your free time, be inquisitive but not intrusive, manage your district with prudence and don't worry about oversleeping anymore because Kaga is your roommate now.

>>109050
>OOC: Your character's characterisation is already pre-determined at the start. I kind of chose to veto establishment because going pace-by-pace, I did not want the story to be over in 5 posts with a "lolsostupid" trollvote winning. I'm following the Black Isle model here, so I beg a little bit of leeway on my part. Also, I'm working with 3000 characters. The MC is less if an SI than he is a cipher, so at the moment your choices are mainly pointing him in a direction than actually being a mouthpiece.

>OOC: Hope that explains things. Again, thanks. And thank you for not complaining about the pace and understanding I have a life.
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>>109142
>the Black Isle model here
What would that model contain?
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>>109498
>OOC: Dragon Age decision-making is the closest analogue I guess.
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>>109142
>I'm sorry that it's not been to your liking
I like this enough that I stuck around and wrote those wordy feedback thingies here and last thread. It's more than decent for free entertainment on an imageboard. You just seem a bit uncomfortable with write-ins, perhaps because it threatens some awesome scene you can already imagine. It's disappointing because we're not playing a videogame, but something truly interactive (where both storyteller and player are here).
>majority vote
you're right.

>wider variation to the choices
Maybe encourage write-ins? Either in the OP, or with a almost systematic choice of ">[write in]"

Gotta go work now, not sure I addressed everything.
>>
ded
>>
>>111531
Poi?
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>>111531
Mechanic has a life outside of doing this quest, you know. Just give him time.
>>
>>109142
Using dice to select team composition pretty much is throwing darts. There's no connection whatsoever between anons making a choice and outcome of the vote. It's just purely random as to who gets selected and the result can very well be a team that makes no sense. That's not an element of the quest that needs chance at all. Just take a majority vote, sheesh.
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>>114861
On the other hand, the majority vote was that we apparently didn't need a light cruiser, so instead we selected a fourth destroyer.

Sadly, it's not at all clear that would have gotten us a better set of characters.
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>>114861
>The result can be a team that make no sense.
OOC: Stop right there, please, because I explicitly gave a selection of 3 DD 1 CL 2 CA 1 CV 1 CVL 1 BB. There are some elements of control I am handing to the questers, with most decisions going by majority vote within the first 30 min. Whether you agree with that one or not, I think it's the most fair. I only hand the reigns to the dice and you folks when there is something that could preserve or induce drama, as I have said. It's about participation. While I do appreciate the criticism fromt the other anons on railroading, you pressuring me into using a branching method such as this tells me nothing. I'm keeping with the variation for the moment. If it changes at any point in the future you will be the first to know.

>>115037
OOC: There is no good or bad. Each character is their own and has their own problems. Mission wise, everything is about the same - manageable.
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>>115240
I think what he meant by "a team that make no sense" is that Division composition essentially came down to random chance, with the girls making up the Division possibly having wildly clashing personalities that massively hinder team cohesion.

The way its written is that the Commander specifically picked out the girls. The way it's done mechanically was by readers selecting their two favorite girls and then rolling the dice.

The result is incongruity between what the MC thinks could be a group whose personalities actually mesh together, and what was actually just leaving team composition to the whims of the dice gods.
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>>115275
>Division composition essentially came down to random chance
That's not really true, you're underplaying the issue. The names of the characters were either first support or dice, yes.
The important thing, their traits and how nice they'll play to each other, weren't rolled for (by us), while IC we were browsing files looking to build a team from traits. We were blind to what they'll be: it was QM fiat, they could have been written in advance and just had the names filled in for what we know. It made mechanical sense to me (>>83440) as MC was supposed to be sleep deprived, then >>83757 and OP suggested we got rekt in the morning on top of that.

>>109142
>his attitude is kinda pre-determined
Maybe we were just surprised then. It's thread 3 and we still don't know the pre-allocated traits, skills and background of MC much deeper than "fat", "cooks well" (and OOC we know this skill is irrelevant) : the introspective scenes we see are the ocean/cavern dreams.

That he isn't the type telling people to shut up and appreciate his efforts didn't seem (to me) like something established. We made choices that made me thought we were building a caring "gotta save everyone" character, so I didn't try much to find clues to an existing character.
>>
New Thread Is Up

>>115418
>>115418
>>115418
>>
>>115420
There's no pre-allocation. Backstory of the MC is:

>Comes from the city
>200 LBS
>Fucked up the audition and trials to be a Shipgirl Officer something bad

I believe I already mentioned he is a cipher. His attitude, from the choices you guys made - Everything post-bus pre-wake-up, are:

>He'll be the first to run away, but when you need it, he'll pull through
>He's passive and delegates authority, but can, if needed, try to fulfill a role
>Some tactical know how and is observant, but can't go the full mile

On Shipgirl choices: If you're upset because the girls chosen aren't to your liking, please don't let that be the crux of the argument. The reasons the MC chose the team will always differ from person to person, so you can come to the conclusion yourself. For one guy, maybe he chose Shigure because he feels he needs a crutch; maybe he chose her because he's impressed by the resume. Maybe he chose Houshou because he felt he could use a wizened ear; maybe he just liked her smile. Your reason for the girl can be the reason she's chosen.



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