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File: PHASE Supers 2.jpg (518 KB, 1280x688)
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In a city over-saturated with supers who aren't always heroes, you play as Tyler Fortune, a college student who just wants to play baseball and pass all his classes.

Last session ended with you finishing most of your work and then getting kidnapped by your friends to go to a wild house party.

PHASE Quest Info Doc: http://pastebin.com/s9sYXbzt

Twitter: https://twitter.com/JayOrDanny

Thread Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Phase+Superhero+Quest

Tyler Chaos Sphere chart: http://pastebin.com/7pHYcMq3

PHASE Quest Soundtrack: https://open.spotify.com/user/jayordanny/playlist/6ddVLSL4y6LnJJQMrtS4ZV

"Spare Time - Club Drive" is the theme of the current arc.
>>
File: house-party-2.gif (1.76 MB, 450x253)
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> A. Go into the party with your friends.

Although you aren’t sure how you feel about Quantum guys guarding the entrance, you feel yourself loosen up as you see a 6-pack of beers floating through the air slip by the two men unnoticed. As soon as the alcohol passes through the doorway, you see a guy in a varsity jacket who was invisible a second ago fade into view, holding the 6-pack. He high-fives another guy, and they enter the party. You smile. Guess Quantum can’t keep track of every shady thing going on, right? Actually, these officers look bored; almost as if guarding a college girl’s party is under their pay grade.

Well, it probably is.

Your group enters the party with no issue, as you use as much false confidence as you can when the officers eye you over.

The party is in a large common room with two symmetrical curving staircases leading upstairs. The lights are dimmed, house music is pumping through state of the art speakers, and the cheers of dozens of drunk college students nearly drown any chance of conversation.

“Sick. Alright, I’ll see you guys around,” Mohammed says over the noise, and makes his way into the mass of people. Without missing a beat, Roquette follows him. You turn to ask TK what his plan is only to see his green bandana and blonde hair disappear into the crowd. Only Mark remains. He looks around, looking a bit overwhelmed.

You take a moment to scan the party. To your surprise, you see Kathryn here. She’s currently talking to a short Chinese guy with shaggy black hair and a white beanie, and a blonde guy with sideburns. They look more like they’re talking business than enjoying themselves at a party.

By the staircase, you see a group of punk-stylized… students? You’ve never seen them around before, and considering Avarice Academy’s strict policies on piercings and tattoos, you doubt they go to your school.

You see Mohammed leading Roquette up the stairs, likely toward the bedrooms. Good for him, you guess. You shrug and reach into your pants’ pocket, pulling out a bottle of beer. You will never not be thankful for subspace.

Well, you’re here at the party. No turning back now.

> A. Go see what Kathryn is up to.

> B. Go talk to the punk rockers, see what their deal is.

> C. Keep Mark company. You two are a crazy combo when it comes to beer pong.

> D. Write In.
>>
>>1268571
>C. Keep Mark company. You two are a crazy combo when it comes to beer pong.
>>
>>1268571
> C. Keep Mark company. You two are a crazy combo when it comes to beer pong.
Bro time
>>
>>1268589
>>1268593
No time like bro time, amiright? Writing.

Oh, and roll 2d10, taking BO2.
>>
Rolled 6, 9 = 15 (2d10)

>>1268620
>>
Rolled 13, 3 = 16 (2d20)

>>1268620
>>
>>1268632
>>1268641
6 and 13 for Tyler, 9 and 3 for Mark. Not great. Writing
>>
>>1268641
>>1268632
>>1268648

> C. Keep Mark company. You two are a crazy combo when it comes to beer pong.

You sigh and put a hand on Mark’s shoulder. He turns to face you, a bit confused.

“Vut are you doing?” he asks.

“Just… reassuring my good pal,” you respond.

“Ah… Vell, stop,” he manages, then politely takes your hand and pulls it off. You know he was trying to be gentle, but your aching hand reminds you of how strong of a grip he has.

“Vell… what do you want to do?” Mark continues.

“I don’t know, you were the one that abducted me and brought me here. I kind of thought you would have a plan,” You reply, giving him an annoyed look. Mark turns and opens his mouth as if he’s about to respond, but then a smile spreads across his face.

“What? What are you doing?” You ask, getting even more annoyed. He simply points, and you turn to see what he’s looking at. You find that a grin of your own has formed on your lips, as your gaze discovers a ping pong table covered in solo cups and surrounded by party-goers.

“Mark, buddy, are you thinking what I’m thinking?”

“You know I am.”

The two of you approach the table, pushing your way through the crowd. Immediately you notice that a guy and girl are losing drastically; they’ve barely gotten any of their opponent’s cups, and nearly all of their own have been drunk dry. Their opponents look like the punks you saw earlier, and again, they aren’t familiar to you. One is a buff guy with a mohawk and gages, and the other is a girl with dyed black hair in an undercut.

You begin to hear whispering and muttering as people around you notice yourself and Mark. It’s clear that you two have a bit of a reputation.

“We call next,” You announce, just as the final cup is scored.

No one argues as you take your place at the head of the table, and set up your cups. You grin as you make eye contact with your opponents. You tend to get lucky when it comes to competitions like this; and that isn’t a coincidence. It’s not against the rules, either; only active use of powers is banned.

They go first, and launch their ball against the table. You almost disregard the shot as too high, but to your surprise it lands directly into the first cup. With a grumble, Mark downs the cup in one chug and sets it aside. They switch out and the girl lobs the ball. Mark attempts to slap it out of the air, but somehow he misses, almost as if the ball dodged. You and Mark make eye contact, and Mark drinks the next cup. Mark has a way higher tolerance than you, after all. The guy shoots his ball again, but this time he misses… by a lot. It’s almost ridiculous how much of a difference this shot was compared to the others.

Finally your turn.

(Continued)
>>
>>1268738
You check the ball against the table and watch with glee as it hits a cup and circles the rim…. And then falls out. What? You look at Mark, and he nods. Something weird is going on here.

> A. Keep playing. If they’re cheating, you’ll cheat twice as hard… somehow.

> B. Call them out, they are DEFINITELY using powers… but what powers?

> C. Give up. Fuck this shit.

> D. Write In.
>>
>>1268742
>A. Keep playing. If they’re cheating, you’ll cheat twice as hard… somehow.
>>
By the way, I made a mistake in the rules. Voting lasts 10 minutes, not 15.
>>
>>1268751
>A. Keep playing. If they're cheating, you'll cheat twice as hard... somehow.

Writing
>>
>>1268788
As the opposing team gets the ball back and begins to aim, you “subtly” jab Mark in the gut.

“I think they’re cheating,” you whisper. Mark simply nods, and the ball lands in one of your cups once again. As Mark grabs the cup and drinks, you consider your options. You pat your pocket, attempting to recall anything that inside that could be of use.

A rope, a hammer, your revolver? Well, killing them probably wouldn’t help much. You do have an extra ping pong ball… And what about your chaos spheres? Probably too risky. From a young age you were told not to use that power after you almost killed the family dog. You take a passing glance at Mark. Maybe his power could come in handy?

You notice TK watching in the crowd. He has telekinesis.... Choices, choices.

> A. Use some combination of items in your pocket.

> B. Use your chaos sphere.

> C. Mark’s super strength might just overpower whatever they’re doing.

> D. Rely on your luck, try to push it to its maximum potential.

> E. Get TK to use his telekinesis in your favor.
>>
>>1268809
>> C. Mark’s super strength might just overpower whatever they’re doing.
You know you didn't have to make a new thread, right?
>>
>>1268809
>C. Mark’s super strength might just overpower whatever they’re doing.
>>
>>1268840
I didn't know that, no. Thanks for the info, though!
>>
>>1268847
Yeah, threads don't begin to fall off the board until they are 3 days old, but even then this is a slow board, threads can last for weeks
>>
>>1268872
Got it. I'll avoid making redundant threads after this one, then.

The choice picked is
>C. Mark's super strength might just overpower whatever they're doing.

Roll 2d10, BO2
>>
Rolled 3, 9 = 12 (2d10)

>>1268881
>>
Rolled 4, 7 = 11 (2d20)

>>1268881
>>
>>1268887
>>1268906

4 for Tyler, 9 for Mark.

Writing
>>
>>1268911
> C. Mark’s super strength might just overpower whatever they’re doing.

You grit your teeth and calm yourself down. Now is not the time to pull off a wacky trick. Your opponents are being clever about whatever they’re doing, so going in and cheating with an obvious move would just make you and Mark look bad. No. Maybe instead of cheating, it would be better to… bend the rules.

“Mark. Use your super strength,” You say.

“V-vut?” He replies, coughing as he chugs another cup. You look at the table anxiously. You have two cups left. Your opponents have five.

“We need to win, and to do that we need to be bold. If we get lucky-” you scoff, “WHEN we get lucky, the ball will land in their cups before they can do anything about it. Got it?”

“Dah, vutever you say, dude,” Mark replies.

You nod, and snatch the ball from the air as it careens far above the table. It’s clear that your opponents are missing on purpose every so often to avoid suspicion; what they don’t realize is that the previous turn would be their last.

“You ready?” you ask as you hand the ping pong ball to Mark.

He doesn’t respond. Instead, he slams the ball down onto the table. You watch in awe as it bounces and hits the ceiling, then comes back down and lands directly into your opponent’s center cup before they have a chance to blink.

“W-what?” Shouts the undercut girl in anger. “How is that even allowed?”

You smirk.

“Passive power. He’s not tampering with the ball directly.”

Mohawk guy simply glares, and tosses the ball back. You look at his cup.

“You… gonna drink that? It’s kinda the game.” you say.

“I don’t drink,” he replies, and hands the cup to one of the members of the crowd.
>>
>>1268985

Without delay, Mark chucks the ball at the table again, and even with your opponents at the ready, the ball finds its way into a cup. You can see them growing more agitated as Mark pulls off his trick again, and again, and again… Until there’s one more cup left.

“It’s getting down to the wire. You sure you don’t have anything up your sleeve?” you tease as the punks across from you glare back. “No? Suit yourself.”

Mark winds up his arm, and launches the ball one more time; but this time, when the ball pings off the ceiling and careens for the last cup, mohawk guy lifts up his hand in desperation, flipping the cup and tossing away the ball with telekinetic force.

“Yes! I knew you were cheating!” you shout, thrusting your arms into the air. You lower your hand to pat Mark on the back, only to find that he isn’t there. You look down in confusion to see Mark doubled over on the ground.

“What the hell? Mark, did throwing a little ball seriously exhaust you that much?”

You shake him a bit, but look around in shock as partygoers begin to collapse all around you. One by one people are falling, red solo cups rolling around on the floor alongside them.

“What the fuck-” you begin, but are cut off as you are blasted backward by an invisible force. There’s a sharp pain in your back, and you’re laying on top of a table. You lift up your head, wincing, to see at least 10 of those punk rockers dragging unconscious partiers away… including Mark.

> A. Get up and pursue Mark.

> B. Find Kathryn, her sword skills could help.

> C. Get the hell out of there!

> D. Write In.
>>
>>1268993
>> B. Find Kathryn, her sword skills could help.
>>
>>1268993
>A. Get up and pursue Mark.
>>
>>1269006
>>1269044
Alright guys, this is a learning opportunity for me. What do QMs typically do when there's a tie?
>>
>>1269049
Rolls or wait until someone breaks the tie.
>>
>>1269073
Aight, then let's see a couple rolls. If you don't get opposition in the next 15 minutes or so, I'll go with option A.
>>
>>1269076
1d20
>>
>>1269080
Actual, usually the QM rolls a 1d2, kinda like flipping coin
>>
Rolled 2 (1d2)

>>1269098
Makes sense. 1 for A, 2 for B.
>>
>>1269108
Looks like Tyler will be looking for Kathryn. Writing
>>
>>1269006

> B. Find Kathryn, her sword skills could help.


You hold the back of your head in pain, and roll off the table onto the ground. Pulling away your hand, you feel something warm and wet. Cold fear runs up your spine as you see dark blood on your fingers. People are looking in your direction in shock, and after a moment, people are beginning to scream. Doesn’t matter. You need to focus.

The mohawk guy you beat at beer pong has Mark by the feet, and is dragging him across the floor. You begin to limp toward him, but realize that in your injured state you don’t stand a chance. Fuck. The seconds tick by as you look around, feeling panic beginning to boil up.

Oh wait, those Quantum guys! You furrow your brows and turn toward the entrance of the mansion, making your way outside… but before you can get 10 feet, several punks form a wall in front of the door, blocking any fleeing partiers from escaping.

“What’s the big idea, huh?” Yells the guy in the varsity jacket you saw earlier. The punks don’t respond. He yells out in anger and swings at them with his fist, but before he can connect he falls to the ground, screaming in agony as he is lit up in a ball of fire. A girl with black and red dyed hair lowers her hand, smirking. Your eyes widen as you notice a body lying outside, behind the goons; it’s wearing a Quantum uniform. No one is coming to help.

You stumble backward and push against the scared and confused crowd, making your way upstairs. You need to find Kathryn.

You make it halfway up and stop. Contrasted against the mob of panicked college students is a hooded figure in an Oni mask, walking calmly down the flight of stairs. She wields a katana, and a second shorter sword hovers a foot above her head. You move to the side, allowing her to pass. As she moves by you, you make eye contact; or at the very least, you look into the black holes of her mask. Before you can say anything, she leaps off the banister and impales a punk with her blade. A vigilante? What the hell is a vigilante doing here?

> A. Go help the vigilante fight off the baddies.

> B. Look for more help.

> C. Find a way out.

> D. Write In.
>>
>>1269216
> A. Go help the vigilante fight off the baddies
>>
>>1269216
>D. Write In.
Try and get the attention of the guards outside by exquiping the magnum, firing it, and then pocketing it. If the guys out front don't react to a gunshot at a party for the boss's daughter, they are in on this or otherwise unaware. Then look for more help.
>>
>>1269216
>> A. Go help the vigilante fight off the baddies.
We have a revolver, time for some punks to eat lead
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>>1269216
>A. Go help the vigilante fight off the baddies.
>>
>>1269235
>Your eyes widen as you notice a body lying outside, behind the goons; it’s wearing a Quantum uniform. No one is coming to help.

That's not going to work
>>
>>1269235
Sorry if it wasn't clear, but Tyler saw one of the guards outside lying on the ground, presumably dead.
>>
>>1269241
>>1269240
Didn't catch that, thanks. In that case, time to FIGHT. FOR OUR RIGHT. TO PAAAAAAAAARRRTAAAAYYYY.
https://www.youtube.com/watch?v=eBShN8qT4lk
>>
>>1269258
>>1269238
>>1269237
>>1269233

Time to fight for your right. Writing.
>>
>>1269268
Oh, roll 1d20. Taking the BO2
>>
Rolled 11 (1d20)

>>1269281
>>
Rolled 5 (1d20)

>>1269268
Bless our rolls Percival Fredrickstein Von Musel Klossowski de Rolo III.
>>
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>>1269294
11. Well, at least it's a little above average.
>>
>>1269300
At least it isn't that one fucker from European Dragon Quest. That was some fucking Wil Wheaton shit there.
>>
>>1269300
> A. Go help the vigilante fight off the baddies.

This isn’t the time for questions. What’s important is that the masked woman is killing the kidnappers, and not you. Killing… Yeah, people are dying. You swear under your breath for being put in this position, and you reach into your pocket. After fumbling around for a second, you pull out your dad’s old revolver. It’s a garish purple with the symbol of a spade on the barrel. It’s funny how easily you can forget that your father was a criminal. You’re not sure how many people this gun has killed, but you have the feeling that you’re about to add to its body count.

You take a moment to aim down the sights at one of the goons below, taking care to stray away from any of the panicking partiers. This isn’t the first time you’ve shot a gun, but it’s the first time you’ve aimed at a person. After a taking a deep breath, you pull the trigger.

The shot is REALLY loud, and the cry of pain from your target is pretty loud too. You lower the gun to see that you shot one of the goons in the shoulder, allowing for the vigilante to finish him off. You feel a surge of adrenaline, but feel that it’s probably immoral to celebrate. Just as you raise the gun to shoot again, you feel your spine tingle. Almost without thinking, you duck and barely miss an ice shard to the face. You look down the stairs in a panic to see a girl with a lacey choker and cold blue eyes climbing toward you, her hand raised and another ice spike forming in her palm.

Before you can lift your gun, you feel a rush of wind blow past you and the girl is sent flying. She hits the ceiling and falls back to the ground, unconscious.

Roquette is now standing where your enemy just was, and she’s glowing with a yellow aura.. You notice a pair of rollerskates on her feet, with a small rocket on both. She turns to you with an uneasy smile.

“Let’s get out of here, alright?”

> A. “Sounds good to me.”

> B. “I’m not running, I need to save Mark.”

> C. “I’m staying and I’m fighting.”

> D. Write In.
>>
>>1269351
>> B. “I’m not running, I need to save Mark.”
>>
>>1269351
>> B. “I’m not running, I need to save Mark.”
>>
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>>1269359
>>1269376
> B. We're going after Mark.

roll 2d20, I'll take BO2
>>
Rolled 9, 17 = 26 (2d20)

>>1269396
>>
Rolled 19, 14 = 33 (2d20)

>>1269396
>>
>>1269399
>>1269405

19 for Tyler, 17 for Roquette. Very nice.
>>
>>1269409
> B. “I’m not running, I need to save Mark.”

“You’re just going to run?” You ask incredulously. “People are getting kidnapped. Mark got kidnapped! I’m going to go help him.”

You see irritation flicker across her face before she settles back into a calm demeanor. She grabs your shoulder as you as you walk down the stairs, looking intensely into your eyes.

“Tyler. You’re what, a little league? Just because you have a gun doesn’t mean you’re tough shit. I mean, christ, I just saved your life!” Roquette says. You shake free and continue downward.

“You’re underestimating me. I can do more than you think I can.”

She sighs, and continues after you.

“This isn’t the time to play the hero, dude.”

You approach the exit to the mansion, where only two punks remain. The vigilante has been knocked to the ground, and struggles to push against the weight of a goon attempting to impale her with her own sword. You see the dozens of mortified partiers just standing around, watching in fear.

“This is the perfect time to be a hero,” You reply, and whip out your revolver, taking a shot at the punk. You hit him square in the chest, knocking him down. The vigilante jumps back to her feet and finishes off both criminals. She turns to you, nods, and dashes outside.

“Fine, you want to save your friend? Let’s save your friend,” Roquette growls. “Don’t say I didn’t warn you.”

She grabs your arm and you hear the loud WHOOSH of her rockets as they activate. You manage not to scream as you are yanked outside quickly and with little warning. You come to a stop and tumble into the grassy lawn, coughing and sputtering as you stand back up. The rumble of engines fills the night air, and you turn to see several white vans begin to drive wildly down the street.

“Shit, Mark!” You manage to say before you are grabbed by the arm again. Roquette pulls you around the corner and comes to a stop by a bright red corvette. She jumps in and turns the key while you stand there, stunned.

“Come on, get the fuck in!” She yells. You come back to reality and pull yourself into the car just as it begins to accelerate down the street.

“Wha…?”

You turn to see a brown haired guy in glasses sit up in confusion, along with a girl with chin length greyish-blue hair.

“Sorry Comet, I need to borrow the car!” Roquette yells toward the back.

She turns the corner violently, and you can see the caravan of vans down the street.

> A. Time to bust out your chaos powers.

> B. Try to shoot the wheels.

> C. No way, I’m not risking the injury of the innocent people in those vans. We need to get closer.

> D. Write In.
>>
>>1269461
>A. Time to bust out your chaos powers.
>>
>>1269461
>> A. Time to bust out your chaos powers.
>>
>>1269461
>> A. Time to bust out your chaos powers.
>>
>>1269482
>>1269474
>>1269469

Looks like it's finally time.

Roll 1d100, not counting 71 and up.
>>
Rolled 23 (1d100)

>>1269498
>>
>>1269524
23 it is. Writing.
>>
>>1269527
Actually, taking a food break. I'll be back in around half an hourish
>>
>>1269524
Damn, if only it was one higher.
>>1269535
What are you making? I am in the middle of preparing some bibimbap.
>>
>>1269576
Baked some chicken in the oven, good stuff
>>
>>1269576
>Damn, if only it was one higher.
If i understand the system correctly we just got a Smoke Bomb, which may just send those vans veering off road
>>
>>1269602
That is correct. 24 would have given us a Stun effect instead.
>>
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Back, chicken is delicious. Writing right now.

God, chaos powers are fun.
>>
>>1269692

> A. Time to bust out your chaos powers.


As the corvette careens down the street, you take a passing glance at Roquette. Little League, she says. She thinks you’re just another civilian with a weak power. As for her, you have no idea what to think. She doesn’t seem scared or even surprised about what’s happening. On top of that, you’ve never seen her at school. Is it possible that she’s a vigilante? Or worse, maybe she’s part of a gang…

You crack your knuckles. Either way, it’s time to show her what you’re made of. You stand up, clutching the frame of the convertible’s windshield tightly.

“What the hell are you doing? Sit back down, dude!” Roquette yells. You ignore her, and lift your right hand steadily, pointing toward the road ahead. You feel a throb of heat echo through your arm, and a pulse of purplish light shoots out toward the vans. A second later, a spherical plume of smoke erupts on the street, about 15 feet in diameter.

You are satisfied to hear the screech of tires burning rubber on pavement, and after a moment Roquette blasts through the smoke. You see that two of the four vans have veered off the road; one has collided with a fire hydrant and water is pouring onto its smoking hood, while the other has simply smashed into a wall. Your smile fades. Innocent people probably got hurt, and you’re not sure which van Mark is in.

“What the HELL is going on?” You hear from the back seat.

“We’re “saving” people, Kyle. You can thank our new friend Tyler for that,” Roquette replies.

You’re about to snap back at her when you notice movement ahead, different from the usual. You look up to see the vigilante from earlier standing on top of the van in front. She holds up her sword, and stabs down through the roof of the front of the van. The van veers a bit to the side, but it seems that she missed her mark.

You wince as you see the metal roof dent as something slams against it from the inside; the vigilante loses her balance and falls backward, barely grabbing onto the edge of the van.

Shit. What’s the plan?

> A. We need to stop the car and help the people in the crashed vans.

> B. Speed up, we need to help the vigilante!

> C. Call the authorities and leave an anonymous tip about what’s going on, plus one of the other options.

> D. Write In.
>>
>>1269721
>C. Call the authorities and leave an anonymous tip about what’s going on, plus one of the other options.
Add in getting Mark. He is in the van the vigilante is on, right?
>>
>>1269730
You aren't sure which van he's in. He could have been in one that crashed, or he could be in one that's still driving.
>>
>>1269721
>> A. We need to stop the car and help the people in the crashed vans.
>> C. Call the authorities and leave an anonymous tip about what’s going on, plus one of the other options.
>>
>>1269721
>> B. Speed up, we need to help the vigilante!
>> C. Call the authorities and leave an anonymous tip about what’s going on, plus one of the other options.
>>
>>1269730
>>1269756

> C, call the authorities, and A, stop the car and help the people in the vans.

Writing
>>
>>1269730
>>1269756
>>1269765

Actually, this third vote came in right before the time limit. This sways the vote in favor of pursuing the vans.

Writing now
>>
>>1269774
> C then B.

You glance in the rearview mirror at the crashed vans, then look back ahead. Those people may be injured, but they aren’t going anywhere. Whoever is in the vans that are still driving are in way more trouble. Still, you can’t just leave those people back there…

You pull out your phone rod, and the holographic screen expands in front of you. You open the dialer, and begin to enter the Quantum emergency number. Roquette does a doubletake before slapping your phone out of your hand.

“What are you doing? Those people need help!” You yell, scrambling toward the floor of the car.

“And who’s gonna help them, Quantum?” Roquette scoffs. “Tyler, I don’t know if you realize it yet, but you’re a criminal.”

“I… what?” You respond, finally grabbing your phone.

“You’re a vigilante, whether you like it or not. I mean, fuck, you shot a guy in the chest with a revolver. You might have killed him. You might have killed several people.”

You sit in a stunned silence, staring at your phone.

“Sorry bud, but-” Roquette continues, but is interrupted as you yell into your phone after finishing dialing Quantum’s number.

“I have an anonymous tip, there is criminal activity in E-Block of the city, we’re on Ewing street-” You manage to say before Roquette grabs your phone and throws it onto the street.

“Are you STUPID? What did I just say?” Roquette growls.

“It doesn’t matter. Speed up, we need to help that vigilante!” you respond. Roquette sighs.

“I guess we’re going deeper down the rabbit hole, then.”

(continued)
>>
>>1269831
She steps on the gas and soon you catch up to the back of the second van. You stand and cup your hands in front of your mouth, yelling “Get over here and jump!”

The vigilante looks at you, and without missing a beat she jumps onto the roof of the second van, rolling and tumbling into your car. There is a scream from the back seat as the vigilante collides with Comet.

“You alright?” You say. She simply nods.

“Great.” Roquette says through gritted teeth. “Glad we could help.”

Suddenly, the vans turn a corner, and Roquette swerves to follow them. You open your mouth to speak, but hold your tongue as you watch several street lamps in front of you begin to meld and bend downward.

“Shit!” Roquette screams, and slams down on the breaks. The corvette narrowly comes to a stop as you approach a spiked metal fence that would have meant a certain crash. Your group sits for a moment in silence, before Roquette slams her fist down on the steering wheel in frustration. You look around and absorb your surroundings. You’re in a decrepit part of the city; most of the lights aren’t working, and most of this area seems abandoned. A few blocks away you see a large factory. It’s one of the few buildings with lights on.

“How much do you want to bet they went there?” You say.

“I don’t bet.” Roquette replies angrily. You smirk.

“Well, I’m feeling lucky.”
>>
>>1269835

And that's gonna do it for me tonight!

If you enjoyed yourself, consider following me at https://twitter.com/JayOrDanny .

I'll probably be back tomorrow, so follow me to see when I go live. Have a good night, everyone
>>
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Alright guys, planning on going live in five to ten minutes. If you're new and interested, maybe take some time to catch up!

I'll be back in a few.
>>
>>1271370
We left off with Roquette screeching to a halt after street lamps were twisted into a deadly fence. You noticed a factory a few blocks away.

> A. See how the others in the car are doing, and see what the vigilante's deal is.

> B. No time to waste. Let's get to that factory.

> C. We might be in too deep at this point... Let's retreat and come up with a plan.

> D. Write In.
>>
>>1271390
>> A. See how the others in the car are doing, and see what the vigilante's deal is.
>>
>>1271571

> A. See how the others in the car are doing, and see what the vigilante's deal is.

Writing
>>
>>1271605
>>1271571

> A. See how the others in the car are doing, and see what the vigilante’s deal is.

Your smirk fades as you feel a throb of pain in the back of your head. You gingerly touch the wound only to pull back your hand from the searing sensation. The guy in the backseat pulls himself toward the front, looking at you with a worried expression.

“Hey, you alright? That looks pretty bad,” he says. You wave away his concern, feigning a nonchalant attitude.

“Nah, I’m fine. Really.”

He doesn’t look convinced. He adjusts his glasses and rolls back his brown jacket’s sleeves; his hands begin to glow, and you see a green substance begin to form in his palms.

“Hold still.”

You’re not sure what he’s trying to do, but you doubt it’s anything bad… at least, that’s what you think until he places his hand on the back of your head. A wet, stinging sensation burns your scalp, and you recoil by reflex.

“What the fuck, man?” You yell. “That hurt! That…”

Your voice trails off as the pain subsides, and the dull, throbbing feeling from earlier disappears with it. The guy, you think his name was Kyle, rolls his sleeves back up with a satisfied grin.

“Consider yourself healed.” he says. Before you can respond, the vigilante who had been cautiously watching from the backseat sits up straight, holding her arm in front of Kyle. A long and bloody gash stretches across her arm. She doesn’t have to say anything, it’s clear that she is in need of help.

“Aw shit,” Kyle mutters. “I’ll see what I can do.” As he gets to work, you take a better look at the vigilante. She has an antique oni mask over her face, and two swords at her disposal. She is wearing kendo armor, from the looks of it, and….

Holy shit. Holy. Shit.


> A. “Kathryn?”

> B. Maybe she’s keeping her identity secret for a reason. Drop it for now.

> C. Lots of vigilantes use swords… You have no way of knowing who this is. Let’s move on.

> D. Write In.
>>
>>1271650
>> B. Maybe she’s keeping her identity secret for a reason. Drop it for now.
>> D. Write In. "So, who wants to storm this factory?"
>>
>>1271672
> B and D. Writing. Oh, and roll 1d20. BO2 if anyone else rolls.
>>
Rolled 11 (1d20)

>>1271685
>>
Rolled 16 (1d20)

>>1271685
This seems interesting.
Kinda like S-CRY-ED
>>
>>1271712
Sounds cool, I'll look into that. Posting in a minute. If you guys think of anything specific you want Tyler to do, feel free to shout it out
>>
>>1271689
>>1271712

> B. Maybe she’s keeping her identity secret for a reason. Drop it for now.
> D. Storm the factory.

“Ka- uh…” You feel your voice catch in your throat as you stare at the vigilante. She looks at you back, cocking her head to the side. You avert your eyes, exchanging a look with Roquette. She raises an eyebrow.

“Just… nevermind. Forget it. Are we going to go save people, or what?” you finally let out.

“Yeah, what’s going on?” pipes up the light-blue haired girl in the back seat. Roquette sighs, and revs the engine. She pulls into reverse, then parks her car on the side of the road.

“Short answer? The Razors showed up to the party, kidnapped a bunch of civvies. I have no clue what they want with them, but I guess we’re morally obligated to save them.”

She gets out of the Corvette and shuts the door behind her. After a moment, the others begin to follow. Your group begins walking down the street toward the factory. You watch the vigilante; her arm has sealed up thanks to Kyle. That’s Kathryn, you’re sure of it.

“Wait, Razors? What is that?” you ask, realizing what Roquette just said.

“It’s a gang, one of the most bloodthirsty ones in E-Block. A bunch of crazies, if you ask me,” she replies.

“They worship the Rift,” Comet adds.

Great, you think. They’re not just criminals. They’re a psychopathic cult. But hold on…

“How do you know all this stuff?” You say. Comet and Roquette share a look, then continue walking down the sidewalk.

“Because we’re in a gang, too. Actually, we lead it. The Jets,” Roquette states coldly.

Well, that makes sense, you think. In fact, you’ve heard of the Jets... But where the hell does she get off lecturing to you about how you’re a criminal? You bring your hands to your head in frustration. You never asked for this shit. You just wanted to get your homework done in peace. You just want to GRADUATE. Now you have to worry about getting shot, or arrested, or who knows what-

You’re brought back to your sense as you feel yourself pulled backward, into an alley. You kneel low, looking around to see what’s going on.

“Quiet, quiet… Look,” whispers Kyle.

You look down the street to see a brick wall surrounding the factory. A large metal gate is the only entrance, and on either side stands a punk-rocker guard wielding a rifle. Is that an AK-47? You swear under your breath; you should have gone with your dad to the shooting range more often.

You can see a parked van, partially obscured by the wall, inside. A large and muscular black man with heavy chains wrapped around his arms is carrying four or five students… One of them is Mark. You barely manage to contain yourself, feeling a mixture of relief and terror. Shit, okay.

What’s the plan?

> A. Flank around the wall, look for a weak point.

> B. Rush the gate, maybe we can overpower them.

> C. Distract the guards and sneak in.

> D. Write In.
>>
>>1271743
>> A. Flank around the wall, look for a weak point.
>>
>>1271743
> D. Write In.
Ask the more experienced people for their thoughts
>A. Flank around the wall, look for a weak point.
>>
>>1271766
Smart thinking. Giving 5 more minutes for votes
>>
By the way, do any anons here want a more detailed character sheet or anything like that? Anything specifically you'd think would be more useful?
>>
>>1271780
Depends on how crunch heavy you want this quest to be.
More crunch means we need more details on what the character can or can't do. Otherwise it seems fine for now, but a list of important people/factions in the future would be nice
>>
>>1271780
Maybe just a general character bin for the side-characters, something that can updated as we learn more about them

Like if they're part of a gang, their powers, ect.
>>
>>1271798
Definitely. As you learn more about the different gangs and organizations I'll update them in the paste, but for now Tyler is basically clueless.

> D. Ask the others for their thoughts, and
> A. Flank the wall.

Writing. Roll 1d20 for Tyler's stealth, BO2!
>>
Rolled 8 (1d20)

>>1271802
>>
Rolled 4 (1d20)

>>1271802
>>
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>>1271805
>>1271811

8 for stealth. Hold your horses.
>>
>>1271805
>>1271811
>>1271829

> A. Flank around the wall, look for a weak point.

“Okay, so there’s 5 of us-” You begin, but are interrupted as vigilante-Kathryn begins leaping between the alley’s walls, scaling her way to the roof.

“...4. Can we take them?” You finish. Roquette chuckles and shrugs nonchalantly.

“We’ve taken on worse, but with you and Kyle? I doubt it. We don’t exactly have time to call the other Jet-Forces… I hate to say it, but we might need to use a more stealthy approach. Do you have any other tricks up your sleeve? Invisibility, maybe?”

You shake your head no. Roquette sighs.

“Figures. Alright, follow my lead. And stay close,” she says.

The 4 of you quickly make your way through the shadows of the alley, coming out on the other side and circling back toward the wall, out of sight of the guards in front. Without making a noise, Roquette points down the street with two fingers. Comet nods, and runs toward the buildings on the other side.

“What’s she doing?” you whisper.

“She’s gonna be our look-out, for now. Gain some height, make sure that we’re in the clear. Usually we’d have Jet-Force Sagittarius do it, but our numbers are a bit limited right now,” she replies. “Just hold tight, and once she confirms that there aren’t any patrols we can move on.”

The three of you wait in a tense silence for a couple minutes, when finally you see Comet reveal herself from the alley on the other side. She’s waving her finger in a circular motion for whatever reason. You’re about to sigh a breath of relief when Roquette and Kyle begin sprinting across the street.
“Hey, wait!” You say, trying to keep your voice quiet. God dammit. You don’t know hand signals, why do they expect you to-

You freeze as you hear the cock of a shotgun. You slowly turn to see three goons turn the corner, their guns pointed toward you.

> A. RUNRUNRUNRUN

> B. Fuuuuuck use your chaos powers and hope for the best!

> C. Try to whip out your revolver before they have the chance to shoot!

> D. Write In.
>>
>>1271861
>> A. RUNRUNRUNRUN
>> B. Fuuuuuck use your chaos powers and hope for the best!
>>
>>1271861
>> A. RUNRUNRUNRUN
>> B. Fuuuuuck use your chaos powers and hope for the best!
>>
>>1271872
>>1271891

> Runnin' and gunnin'... with cosmic chaos powers.

Roll 1d100(not counting 71 and up) and 1d20(BO2) for dexterity. Fingers crossed
>>
Rolled 4 (1d100)

>>1271919
>>
Rolled 15 (1d20)

>>1271919
>>
Rolled 14 (1d20)

>>1271919
>>
>>1271925
Looks like we're getting spooky
>>
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>>1271925
Wow, great job guys!

Writing.

Wait, but incorporeal means you can't interact with anything... This'll be interesting.
>>
>>1271861
>> A. RUNRUNRUNRUN
>> B. Fuuuuuck use your chaos powers and hope for the best!
>>
>>1271959
>>1271951

> B. Fuuuuuck use your chaos powers and hope for the best!

You’re sprinting toward the alley before your brain can even catch up with what’s going on. You lash your hand backward toward the punks, and feel the pulse of fever energy shoot toward them. Impale them. Fling them. Hell, even another smoke bomb could be helpful! You cover your head with your arms as you run and brace yourself for any incoming bullets…. But none come.

You gather enough courage to look behind you, and you see nothing. The gangsters that were there a second ago have simply disappeared.

“What did you just do?” Comet asks as you finally reach the alley, doubling over and catching your breath.

“I think… I think I teleported them,” you reply.

“You think?” Roquette says.

“Look, I don’t know. I’m new to this whole thing. I haven’t used that power since I was 10.”

“Alright, whatever. It doesn’t matter. If we’re not sure about what happened to those guys, we need to move fast. Comet, you-” Roquette begins, but freezes mid-sentence. She shoves you to the side and blasts past you on her rocket skates, taking a gangster with her. You notice a knife clatter to the ground, and the two other Razors that you poofed away standing in the alley with you, one with a second knife and one with a pistol.

(Continued)
>>
>>1272065

You instinctively reach for your pocket to grab your revolver, but before you can do anything you are shot in the shoulder. You collide with the brick wall behind you due to the force of the impact, but as the second gangster lunges at you with her knife, Comet bashes her skyward, and hits the pistol-user over the head with her fists. You notice that she’s glowing with a light blue aura.

“Thanks... “ You manage to mutter, holding your gunshot wound with your hand. Today fucking sucks, you think. The gunshot rings through the night sky, and you hear shouting coming from within the walls of the factory.

“Well, there goes our stealth…” Kyle mutters. He turns to you and begins unbuttoning your shirt, getting ready to heal you. You look up at Comet.

“What’s your power? And Roquette’s? I never really figured that out.”

“I have potential energy manipulation, she has kinetic. Basically, if I stand still and charge up my energy I can hit really hard. My sister’s the opposite, the faster she moves, the harder she hits… does that make sense?” Comet says. She stares at you for a second, then awkwardly mumbles, “Uh, sorry you got shot.”

“Don’t worry about it, I’m feeling good as new,” you reply, rolling your shoulder as Kyle finishes healing. You say that, but you don’t really mean it. It still aches. Kyle stands and helps you up, too.

“You shouldn’t. I can only do so much for now, and the bullet is still lodged inside of you. I’ll try to dig it out later, but for now we’ve gotta focus on the mission.”

You nod, and Roquette approaches your group, wiping her bloody hand on the brick wall.

“So… We have a situation-” She begins, when suddenly Mohammed and TK pop into the alley behind her.

“Tyler!” They say in unison, looking both giddy and full of energy.

“What the hell are you guys doing here?” You reply, half angry and half worried.

“Julie and Mark got kidnapped. We want to help!” They say.

> A. “No way. Get the hell out of here.”

> B. “Well, your powers could help…”

> C. “As long as you can get us over that wall, you can help out.”

> D. Write In.
>>
>>1272070
>> B. “Well, your powers could help…”
We are not in a position to argue against them being here after all
>>
>>1272070
>> B. “Well, your powers could help…”
>>
>>1272070
>> B. “Well, your powers could help…”
>>
>>1272103
>>1272095
>>1272080

> B. "Well, your powers could help..."

Writing.
>>
>>1272080
>>1272095
>>1272103

> B. “Well, your powers could help…”
You look at them, then the experienced gang members around you.

“Well, I guess your powers could be helpful,” you say. The duo look at each other and grin, with a high-five. Roquette shrugs.

“You can come with us, if you want. It’s your own fault if you get hurt,” she says, and begins to leave the alleyway. “Either way, we’re losing a lot of valuable time out here. We need to get inside, fast.”

“We can do that. We’ve got a wall of our own,” Mohammed replies. Before you can ask him to elaborate, he puts his fingers to his mouth and whistles. You hear the revv of an engine, and you watch as a truck on the street turns the corner and slams into the wall, crumbling part of it to the ground.

“What the shit?” You say, and your group makes its way toward the crashed truck. The passenger side door opens and a man stumbles out, his skin and clothing shiny and chrome.

“This is Matt,” TK says with a smirk. “He’s like, really fuckin’ rad. Turns into metal. He’s in my physics class.”

“Nice to meet you,” Roquette deadpans, striding past him toward the hole in the wall. “Let’s get moving before more guys show up.”

You step over the wall’s rubble and look around; you’re in an empty courtyard of some kind. Whatever this factory used to produce stopped producing it years ago. While you would have expected more gunners around, the place is deserted.

“They must be gathered inside…” Comet says. You don’t like the sound of that. The only place left to go is the entrance to the factory building itself.

> A. Go inside. (Decide on the order of people entering and any plans you may have)

> B. Instead of entering through the entrance, make our own entrance with the truck.

> C. Write In.
>>
>>1272153
>> B. Instead of entering through the entrance, make our own entrance with the truck.
Dynamic entry
>>
>>1272153
>> A. Go inside. (Decide on the order of people entering and any plans you may have)
Have Matt in the truck so he can crash in to grab attention while we try to get the people out
>>
>>1272164
>>1272166

> B. Matt is crashing into that factory.

Gonna take a break, about 30-40 minutes. Then I'm gonna get to writing. If you have any strat ideas or questions, feel free to post 'em.

Be back in a bit, tell your friends
>>
Have Roquette dash in to save people, while the rest of us pick off the distracted Punks

We should probably send Comet, Kyle, and Mohammed[?] with Matt, so she has a metal body to hide behind while charging up, he can heal them since they'll be in the thick of it, and Mohammed because... i don't know

Then the rest of us will run in and Pincer Attack

What are Mohammed and TK's powers?
>>
>>1272248

Tyler knows that TK has psychic powers like mind reading and minor telekinesis (hence his name), and you vaguely know that Mohammed has fire powers.
>>
>>1272269
Ah, then thats fine, Mohammed can keep the punks at bay and away from the healer, while Tyler and TK pick them off
>>
Alright, back. Writing now.

Can I get a 2d20 roll, with BO2?
>>
Rolled 17, 19 = 36 (2d20)

>>1272320
>>
>>1272334

> B. Instead of entering through the entrance, make our own entrance with the truck.


“Matt, can you do that again?” You say to the metal man.

“What, crash into the wall?” He looks at his truck; it’s dented, but you can still hear the engine running. “Yeah, sure thing.”

“Great. When we’re ready, I need you to drive through the front entrance. If things go right, you’ll distract them enough that we’ll be able to get in and save people. Roquette, grab people using your speedy rocket shoe things. Matt, you’re gonna get out of the truck once we’re in and shield the rest of us. Got it?”

Everyone nods, while Roquette scoffs and looks at you with a smirk.

“When did you become such a natural-born leader, Fortune?”

“I’m not a leader,” you respond. “I just want to save my friend.”

You hear a clatter behind you, and turn to see Kathryn land from seemingly out of nowhere.

“And where the hell have you been?” You ask. She answers by dropping the decapitated head of a Razor goon in front of you. You’re not sure if you should be comforted or disgusted.

“Alright, then we’re ready. Matt, get in the truck. Let’s do this thing,” you announce.

The group begins preparing themselves for entry as Matt climbs into the truck. He revs the engine once again, and steps on the gas. The truck’s wheels kick up a cloud of dirt, and then blasts toward the building. A second later there’s a hole in the wall and the sound of gunfire is assaulting your ears.

“Let’s go!” You yell, and your group charges into the building.

(continued)
>>
>>1272388

The area is huge, it seems as though nearly the whole factory is in this one room. Metal catwalks line the edges of the walls, and you can see staircases leading upward. About 6 or 7 punks stand on either side of these catwalks, aiming at Matt’s truck. A large metal piston towers in the center of the room, about 30 feet by 30 feet. It is extended, and its piston head rests near the ceiling. You clench your fists as you see the muscular man from earlier approach the piston, carrying several people including Mark. A door slides open within the piston’s connecting rod, and before you can do anything, the man enters. The door slides shut behind him. Standing on top of the piston itself you can see a woman wielding a sword, wearing a mask made of a mirror-like material.

“Bloodline! Come and face me in honorable combat!” She bellows. Her voice sounds garbled and robotic. You see Kathryn’s grip on her sword tighten. She leaps upward, bouncing from catwalk to catwalk until she reaches the small arena on top of the piston.

Well. Alright then.

Matt hops out of his car, not even reacting to the bullets ricocheting off of his body. He dashes toward you and his body begins to shift, forming a sort of shield that you can hide behind. Comet is already charging her power, and Mohammed is lobbing fireballs at goons.

Your turn.

> A. Chaos sphere a group of punks on a catwalk.

> B. Don’t waste fever; take some potshots with your revolver.

> C. Find a way to help Kathryn.


> D. Try to get to that piston door; this fight doesn’t matter, we just have to get past these guys.

“Uh, Tyler?”

You come out of your thoughts to see TK, a panicked expression on his face.

“I don’t have a gun.”

You sigh.

> E. Give TK your revolver.
>>
>>1272391
>> A. Chaos sphere a group of punks on a catwalk.
>> E. Give TK your revolver.
>>
>>1272391
>>1272397
Actually, make that D and E
>>
Gimme like 10 minutes, be back soon
>>
Alright, actually something came up and I'm gonna have to come back to this tomorrow. If you enjoyed this then please follow my twitter to see when I come online, at

https://twitter.com/JayOrDanny

Thanks for reading, check in around 4 Pacific Time tomorrow to continue the adventure!
>>
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Planning on continuing soon. Your options last time were


> A. Chaos sphere a group of punks on a catwalk.

> B. Don’t waste fever; take some potshots with your revolver.

> C. Find a way to help Kathryn.

> D. Try to get to that piston door; this fight doesn’t matter, we just have to get past these guys.

and

> E. Give TK your revolver.

There's already a vote for D and E, voting will end 10 minutes after the next vote.

Coo coo let's do it
>>
Oh and also, this quest has basically just begun. If you're new and want to get into it, all the info is in the original post up above. It's a relatively short read, so take your time!
>>
>>1274782
> D. Try to get to that piston door; this fight doesn’t matter, we just have to get past these guys.
> E. Give TK your revolver.
>>
>>1274869
>>1272408

> D and E.

Roll 1d20, BO2.
>>
Rolled 4 (1d20)

>>1274886
>>
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>>1274893
5 more minutes, if someone else doesn't roll we gotta take that 4
>>
>>1274903
Aight, taking the 4, writing!
>>
>>1274907

You reach into your pocket and hand TK your revolver. You quickly push the barrel away from your face as TK examines it with a grin.

“Be careful with that, alright?” You say. He nods.

You peak around Matt to see several goons shooting at you, then duck behind his metal sheild as a bullet ricochets inches from your head. This is gonna be tough.

You take a deep breath. All you have to do is make it to the piston thing, you’ll have cover when you get there. As Mohammed lobs a fireball at a catwalk up above, you take your opportunity. You push past Matt and make a mad sprint for the door… and you trip as a bullet hits you in the leg.

You’re on the ground now, and you flip yourself over to see guns trained onto you. Aw shit.

> A. Crawl for the door.

> B. Use a chaos sphere.

> C. Brace yourself.

> D. Write In.
>>
>>1274932
>> B. Use a chaos sphere.
Damn me and my 50 tabs, i could of rolled
>>
>>1274932

I'm using my phone to write because I'm not at my house, so writing is gonna be slower for a bit
>>
>>1274934
lol well this vote might end up being more important than the last
>>
>>1274932
>> B. Use a chaos sphere.
>>
>>1274941
>>1274934

> B. Use a Chaos Sphere

Here we go.

Roll 1d100(ignoring 71 and up) and 1d20(BO2). Also, are you using the sphere on the gunners or yourself?
>>
Rolled 28 (1d100)

>>
Rolled 5 (1d20)

>>1274952
>>
Rolled 12 (1d20)

>>1274952
>Also, are you using the sphere on the gunners or yourself?
Oh, didn't see that part, them i guess? i don't know
>>
>>1274964
Well... That could have been better. Writing in a minute
>>
>>1274970

You really fucked up, but you have no time to think as you shoot out your hand at the goons above you. A light blue sphere of light begins to glow around them. They brace themselves, but after a moment of nothing happening, they turn back toward you.

Well, it was worth a try, you think to yourself as you close your eyes and prepare to be shot into a bloody pulp.

As the sound of gunshots once again fill the factory, you are surprised to feel yourself lifted off the ground for a moment before tumbling back onto the metal floor. You hit the ground hard and roll to a stop, sliding into the cover of the large center piston. You open your eyes to see Roquette on the ground with you, a bit of blood trickling out of her mouth. You can see several bullet wounds in her back. She looks pissed.

“See, this is what happens when we try to save people,” she groans.

“Shit, shit, are you okay? Dammit…” You mutter.

“I’m fine. Let’s just get this over with,” She replies.

You hear your fever watch beep and look at its screen; your fever levels are at 72%. If you use your chaos sphere again without using Cryo, you’ll be in serious danger of mutating.


> A. Check your pocket for Cryo, try to bring your fever levels down.

> B. Power through it, and go through the piston door.

> C. We need a healer, desperately. Call over Kyle and tell TK to give him covering fire.

> D. Attack the goons with your power again. We’re caught between a rock and a hard place, we have no choice.

> E. Write In.
>>
>>1275000
>> A. Check your pocket for Cryo, try to bring your fever levels down.
> C. We need a healer, desperately. Call over Kyle and tell TK to give him covering fire.
>>
>>1275000
> A. Check your pocket for Cryo, try to bring your fever levels down.
> C. We need a healer, desperately. Call over Kyle and tell TK to give him covering fire.
>>
>>1275017
>>1275013

> A. Check your pocket for Cryo, try to bring your fever levels down.
> C. We need a healer, desperately. Call over Kyle and tell TK to give him covering fire.


You stick your hand in your pocket, fumbling around for any Cryo you may have. You’re not sure how it works, but if you have it in your subspace realm, it comes to you. After a moment of searching you feel your grip tighten around a tube. You pull out your hand and are relieved to see that luckily, you do have cryo.

“Hey, we need a healer! TK, cover Kyle!” You call out.

As you wait for help to arrive, you reach into your pocket once again. After a minute of searching, you realize that this is your only vial of Cryo.

“Hey, you guys… oh shit.” Kyle says as he reaches you, staring at Roquette’s bloody back.

“Alright, well… My fever is getting high. I can only heal one of you safely,” he continues.

“You don’t have any Cryo? You’re a gangster, right? Don’t you do stuff like this all the time?” You ask.

“Look, dude. I came to this party to relax and have a good time. I didn’t expect any of this.”

Well, great.

> A. Give the Cryo to Kyle so he can heal both of you.

> B. Use the Cryo on yourself, have Kyle heal Roquette.

> C. Use the Cryo on yourself, have Kyle heal you.

> D. Save the Cryo for later.

> E. Get the others over here so you can open this goddamn door.

> F. Write In.
>>
>>1275051
> A. Give the Cryo to Kyle so he can heal both of you.
> E. Get the others over here so you can open this goddamn door.
>>
It's worth mentioning that Cryo fever reduction varies based on how strong your fever is.

For Tyler it'd reduce about 40%, and each use of his chaos sphere uses around 25% fever.
>>
>>1275051
>> A. Give the Cryo to Kyle so he can heal both of you.
>> E. Get the others over here so you can open this goddamn door.
>>
>>1275066
>>1275057

>> A. Give the Cryo to Kyle so he can heal both of you.
>> E. Get the others over here so you can open this goddamn door.

Roll 1d20 BO2
>>
Rolled 12 (1d20)

>>1275075
>>
Rolled 13 (1d20)

>>1275075
>>
>>1275087
>>1275081

Aight, 13. Definitely not bad. Writing
>>
>>1275087
>>1275081
>>1275092

> A. Give the Cryo to Kyle so he can heal both of you.
> E. Get the others over here so you can open this goddamn door.


You hesitantly hand over the vial of Cryo to Kyle. He gladly takes it, and presses the tip against his arm, similarly to how one would use an epipen. He rolls up his sleeves, and begins to get to work on Roquette. You turn to watch Matt defending the others from the onslaught of bullets. Mohammed is still flinging fire, and TK is doing surprisingly well with your gun. One of the catwalks has collapsed, and only 4 goons remain on the other one. You feel that you might be able to take them, if it wasn’t for your high fever. Matt is doing well, but you know he can’t hold out forever, especially with your group’s lack of Cryo.

“Matt! Get everyone over here, quick!” You shout. He nods his metal head, and begins walking toward you, using his body as mobile cover.

“Thanks, I’m feeling better already,” You hear Roquette mutter. Kyle turns his attention to you, and pulls up your pant leg to reveal a nasty wound over your ankle. He kneels down, and after the familiar stinging sensation, you can walk again.

Matt, Comet, TK, and Mohammed finally arrive. You’re ready to enter. But wait, what about Kathryn?


> A. Try to take out the remaining goons here, and assist Kathryn in defeating her opponent.

> B. Kathryn will be fine on her own. Probably. Time to open that door and save people.

> C. Split up the team, some will stay here and fight, others will go through the door. But who?

> D. Write In.
>>
I'm probably getting off soon. Does anyone have any ideas how I can get more anons to vote? It's more fun when more people play. Also, notes for improvement? If you think of anything then hmu
>>
>>1275107
>> C. Split up the team, some will stay here and fight, others will go through the door. But who?
Leave TK, Matt[To cover TK], and Roquette to assist Kathryn, everyone else through the door

>>1275137
There is a Quest General on the board, after you tweet post in that thread and link yours asking for players

Of course, expect some trolls
>>
>>1275145
>>1275107
This sounds alright
>>
>>1275145
Huh, I didn't even know you could post there. Cool.

Alright, the choice picked is:

>> C. Split up the team, some will stay here and fight, others will go through the door. But who?
Leave TK, Matt[To cover TK], and Roquette to assist Kathryn, everyone else through the door

Will continue writing tomorrow. Thanks for playing! If you liked it follow my twitter @JayOrDanny

See ya
>>
>>1275179
Thanks for the run




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