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File: 47681-2-1346214722.png (521 KB, 716x842)
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War, War never changes.

Thread 1
>>1426411
Thread 2
>>1438425
Thread 3
>>1451933
Thread 4
>>1469110
Thread 5
>>1478346

You are the Courier, and in your plan to establish a new American nation, you encounter terrible fortune in the Mojave. A fatal mistake in the battle of Hoover Dam, having caught you off guard as you sought to control the Securitrons from Mr. House, has resulted in a number of robots and the NCR forces within the dam being drowned, leaving it a great stone bridge for the Legion mass to pour through, unopposed as your securitrons must focus on the planned evacuation of your settlement in Cottonwood Cove. Added to this, your other plans to set chaos and disaster loose upon the NCR, originally to weaken both sides of the battle to allow you to sweep the Mojave, now leaves the NCR defeated and on the rout, attacked from all sides by artillery, raiders, criminals, and monsters you unleashed on the NCR positions. Without the NCR, or the availability of Securitrons, the Mojave is self destructing, leaving it a wounded and fragmented prey in the face of the Legion.

All is not lost. You had indeed planned to abandon the Mojave to one faction, albeit the NCR not the Legion, in the hopes that by going to BigMT and establishing it as your new Capital, you might then raise a technological army the likes of which the Wasteland has not yet seen, to force your new America with superior Old World science and engineering.
>>
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>>1494051
Such is it that you find yourself now atop an old world Railroad Boxcar, filled to the brim with frightened but greatful refugee's from Old World Fort. Against the advice of your disembodied Brain in BigMT, your heart or your empathy reached out to these and the followers, as your securitrons bring additional Box Cars to load them up. They are a mixed bunch, NCR citizens, freesiders, even wounded Kings and Troopers. Those who are weak or wounded are given priority inside the box cars, while those healthy and strong are asked to cling unto the ceiling and sides of the train, as a dozen Securitrons on either side lift up the boxcar and carry it to Cottonwood Cove where the main body of your settlement is. In addition to these many refugee's you also bring all the followers of the Apocalypse.

The smell of wounded and dying, of blood and gore, and the cries of anguish are heard all around. You wonder about your prospects of keeping them and your settlers alive, you had stockpiled food for the great Journey to BigMT but that was only with your settlers in mind, as now you bring twice that number with you towards the settlement alone.

Arriving at Cottonwood Cove you see your Securitrons had secured the area and fended off a legion attack there. The place is burning, and in flames, and you spot some casualties but otherwise your companions held the line enough for the Securitrons to win and ward off the Legion.

Dawn arrives, the shelling from Fort Nellis continues but no doubt the Legion march on New Vegas, unopposed and in force, as the city is left defenseless. Now is the time to take one last look at Cottonwood Cove and the Mojave, before you begin the great exodus to BigMT.
>>
All food that could be harvested from the farms has been done, all supplies and items of note within the buildings of Cottonwood Cove have been loaded up, its Chaos but its organized Chaos, and the Securitrons are ready to begin ferrying your people west to BigMT whenever you are ready. Just give the signal (vote). Unless you have any reason to stay.

--CONVOY TO BIG MOUNTAIN--
!!ALERT!!
>>>>>Food: Low
>>>>>Water: Average
>>>>>Morale: Unstable/Fearful
>>>>>Medicine: Critically Low
>>>>>Armaments: Low
!NEW!
>>>>>Current Pop:
109 Cottonwood Natives
+250 Various New Vegas Refugee’s
!NEW!
>>>>>Military:
6 Devils Brigade - Power Armor
16 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans
20 Child Soldiers “Freeside Rats”
17 Settlement Militia (Firearms)
11 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
540 Securitrons MK2
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: 15 Rail Cars
>>>>>Defenses: None
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck
>>>>>>Power: None
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (++Huge) Electronics (++Extra Abundant) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (Intact) Clean Water Tank (Intact)
+180 Securitron Wrecks
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Low) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: None
!NEW!
>>>>>>Other:
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+25 Herd Animals (Brahmin/Bighorn)
>>>>>>Research Items/Items of Interest: none
>>>>>>Communications: (Devil's Brigade Radio)
>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 30
>>
>>1494079
>>1493533
What about Russel? Can we go over our plans with our companions and see if they have any input?
>>
>>1494079
>Get the super mutants Hero action
>Civ get going.
>>
>>1494079
Civ, get going BUT hunt along the way.

Hero: Go and get the supermutant camp to join our exodus.
>>
Rolled 88 (1d100)

>>1494079
WAIT FORGOT TO ROLL HERE >>1494094
>>
Rolled 95 (1d100)

>>1494079
>Civ
We will start the move on. The group will continue on to Big Mt, while having every healthy person forage for food and water, the groups will be lead by our survival experts. Have the Vending Machine churn out as much as it can in medicine

>Hero
The Hero will go to the Mojave Outpost to defend against the last Legion pushuntil he must retreat. If it does not come, he will either catch up with the convoy, or go to Big Mt. to meet the convoy with all the food and water he can muster
>>
>>1494094
Why are we getting the mutants?
>>
>>1494135
They are additional manpower, radiation resistant and all round useful.


However, seeing your roll, I will switch to >>1494110 from >>1494101
>>
>>1494135
So that our incredibly strained supplies are even more trained?

We from now on till we reach our destination we should heavily focus on keeping our people alive
>>
>>1494079
>Delilah, Desmond, and Milton & Hans
Fucking BASED. I think I'm going to enjoy this quest.
>>1494110
Supporting.
>>
>>1494141
Which is why I didn't want them.

>>1494140
I could maybe ass having the Mutants join the defense at the Outpost if you want
>>
>>1494145
Yeah that could work. We should also swing by Goodsprings and see if they've gotten out.
>>
>>1494152
We could on the way, if QM will allow me to edit the original post
>>
>>1494156
Its easiest for me to make an updated post with everything you wand, and then have people vote to support that wth links and rolls
>>
>>1494157
Alright hopefully this is what you were looking for

>Civ
We will start the move on. The group will continue on to Big Mt, while having every healthy person forage for food and water, the groups will be lead by our survival experts. Have the Vending Machine churn out as much as it can in medicine

>Hero
The Hero will go to the Mojave Outpost to defend against the last Legion push until he must retreat. We will go to Jacobstown and Goodsprings to see if we can find allies there. If it does not come, he will either catch up with the convoy, or go to Big Mt. to meet the convoy with all the food and water he can muster

And we had a 95 for my original roll
>>
Rolled 19 (1d100)

>>1494158
I shall draw on my luck, let's see if the dice favour this plan further.
>>
Rolled 25 (1d100)

>>1494158
Let's see if Goodsprings survived the Powder Ganger attack: 2 Electric Boogalo

Rolling for Goodsprings
>>
>>1494158
>while having every healthy person forage for food and water
Can we use any of the bots we have to supplement these people?

>If it does not come, he will either catch up with the convoy, or go to Big Mt. to meet the convoy with all the food and water he can muster

Are there any working vehicles at the Big Mt or vehicles that could be quickly fixed up by the chinese (beside the tank that we have). Maybe we could gather all the food and medicine to be found at the Big Mt, load up a car with a trailer (if there are) and drive to them?
Or just use the tank.
>>
>>1494171
Well we will see when we get there. Maybe we could even get an alien craft or something

>>1494168
oh
>>
Well we certainly learned a lot from this situation.
>>
>>1494168
>>1494175
Goodsprings could normally rely on a myriad of the Courier's known friends and companions who had typically made that place their home, but in recent times the Courier had called upon them to Cottonwood Cove. Having previously been trained to defend themselves, they might have held out, but were dealt a killing blow due to the Courier's machinations of arming and uniting the Powder Gangers. Overwhelmed, Goodsprings was overrun by the Powder Gangers, who now lord over the settlement, taking the women they desired at will to bedrooms, though planning to lord over it peacefully.

You do manage to find Doc Mitchel and Sonia, and can recruit them if you wish.
>>
Rolled 66 (1d100)

Rolling for Jacobstown
>>
>>1494194
Sure let's get them with us
>>1494196
Jesus I hope it was a easy one
>>
>>1494194
How many enemies are here? Could we beat them in a timely fashion?
>>
>>1494201
Timely? Probably not unless you wanted to just blow up Goodsprings with a securitron Rocket Barrage
>>
>>1494205
Well....
>>
>>1494201
>>1494205
>>1494207

no
lets focus on our people for now
>>
>>1494205
No, We don't. Move onto to Jacobstown.
>>
>>1494205
Damn, I was hoping we could save these poor souls...is it more morally right to let them be enslaved or to end their lives?


I can't make the call but I'd suggest leaving it for now, see if we can't save one or two more though...and recruit Sonia and Mitchel.
>>
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You climb aboard your securitron, as you zoom over the desert. This is actually quite fun, you could get used to this. You ponder about making a special securitron for yourself that's even faster. Is this what Niner feels like no his motorcycle?

Arriving at Jacobstown, you pass by Ranger Station Foxtrot, abandoned and with a big smoking artillery crater, and you meet Marcus. This place is relatively quiet, the distant sounds of artillery the only reminder of the war.

>Marcus
"Jacobstown was founded as a place for mutants to find saftey and shelter, despite their difficulties. We have allowed people such as you and Doctor Henry here, a few humans would pose no problem.

Were we to join you, especially the nightkin, I do not think that would be safe for either of us. Too much risk for conflict on both sides. Caesar might not have a use for this mountains, but we were likely going to travel to a new haven on our own if needed.

Is there any way you can guarantee the saftey of my mutants and your people were we to join? Do you even have enough provisions for us?"
>>
>>1494238
>Do you even have enough provisions for us?"
Eh-heh heh... About that.
>>
>>1494238
I can't promise you will be safe, but I can promise that when the Legion comes through, they will kill all of you. While the NCR "tolerated" you to an extent, the Legion sees you as less than animals. I am sorry to say that it is either you come and help the defense up at the outpost, or you have a few days before the might of the legion bears down on you
>>
>>1494238
"You have a point but I have another reason for coming here besides that.

I will return to these lands some day, once my plans are in position. I will be able to take your people to a place of pre-war wonders and a new nation founded under me if those plans succeed.

At that point, I want your help and I want to know if I can count on you for that? To take your people into my new world and help me bring about a brighter future?"
>>
>>1494238
We can ensure that you're people shouldn't be attacked as long as you're with us and once we arrive. We can find a location for within our safe zone. The provisions is the same way, grabbing and hunting as we go. However, what we can promise you is that the Legion WILL kill everybody here if you remain Marcus, Even if you hide or break apart. Even the night-kin. They will fall and I don't want that. Come with us now for a chance at safety, Rather then certain death.

Please don't die Marcus.
>>
Guys, unless you are lying to them, we can't take the SuperMutants with us
>>
>>1494238
pretty sure that the courier can personally guarantee their safety in our community. Besides, we will likely have securitons as a police force which will constantly surveil so if any conflicts do arise, we will likely have unbiased evidence to make proper judgment.

We should be honest about the current provisions, we should tell him that we are strained not because of our poor planning, but because we have taken a considerable amount of refugees. If they do decide to join us, they should gather as much food and medicine as they can.
>>
>>1494259
Why are we needing to lie to them in any fashion?
>>
>>1494268
Well you guys are implying the legion know they are here and are going to come and kill them. Which we don't know.
>>
>>1494268
Then don't tell them that we can take them when we can't. Like he said here >>1494141
That's why I said they will be defending

>>1494272
The legion will absolutely be up in the mountains
>>
>>1494274
Why in gods name would they go into the mountains which seemingly have no people there? Especially when their enemy is on the back foot?
>>
>>1494272
If the outpost wasn't nearby, I'd totally believe they could be left alone. but that NCR outpost is gonna be looted by Legion and they'll be found.

>>1494274
There is a difference between lying to them and saying it won't be easy. but certain death and a chance at living are options here.
>>
>>1494280
Because so they can scout their newly conquered territory for any NCR holdouts?

>>1494285
We can't take them with us though, as the food wouldn't be enough. I guess they could just leave
>>
>>1494291
I've never said them coming with us was easy, They might as well come with us if they are leaving though. We can pick things much more clean, and purge these hills real fast for extra food.

nightkin would be great support in terms of recon and Super mutants can help clear radation and other shit out for us without endanger people. I believe the cost is worth if they move.
>>
>>1494299
No they shouldn't come with us. If they are going to leave, then they should go the opposite direction. We can't support them
>>
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>Calamimty
"Oh, it's you again. How is the Doctor? Is he still with his Enclave friends?

I had hoped to rejoin with him. I think I am making some progress on a cure for the Nightkin's schizophrenia."

>Marcus
"Hmm, you have the Doctor with you. That is a good reason for me to want to join you.

Very well, if you think it safe enough, I can convince Keene and the others to journey with you to big mountain."

>Take the Super Mutants of Jacobstown?
>>
Look they will be fine so long as they don't cause the Legion any problems.


We should just get them to prepare for our return and to hide.
>>
>>1494312
No, our food literally can't support them and they will be a drain on our resources
>>
>>1494312
Depends. Do they have supplies that they can gather which will be enough to support them for the journey?
I don't want to strain our resources even more.
>>
>>1494312
Gather whatever they can from the area and head out with us.
>>
>>1494320
If you accept them, I can roll to see if there's any nearby things they can eat. They generally hunt the local wildlife.

Super mutants are a bit hardier when it comes to going without food for a time as well, but they like all things do need to eat.
>>
>>1494322
So we can ensure everybody has 1 meal a day if need be from the start.

What type of a stretch will it be, if everybody has 1 meal unless on guard duty they get 1.5 meals?
>>
>>1494322
can you roll before we decide to take them or not

they have a settlement, right? They should have stockpiles.


By the way, how many days will our journey take?
>>
>>1494329
>guard duty
why do we need to put people on guard duty? Don't we have securitons?
>>
>>1494329
Depends, you've also got wounded to account for too.

>>1494332
The distance there is about 166 miles.

Carrying the fully loaded trains, on flat, existing road your Securitrons moving at a top speed of 5 mph it would take 33.2 hours, or about a day and then some.

However, this is presuming intact roads and bridges, which is mostly likely not going to happen, and that there wouldn't be any additional delays, inclines, or other items to slow you down.
>>
>>1494340
Wounded will either survive or die. We're not gonna save critically wounded unless they make it.
>>
>>1494342
But dragging along more mouths to feed wouldn't help
>>
>>1494346
Super mutants are much more survivable then humans, They'll help us out alot more once we reach our location far more then any wounded. If you'd prefer. We can drop the critically wounded and leave them for the animals?
>>
>>1494346
These are mouths which can hunt, farm and work immediately.


Anyhow, we can state with near certainty that 50 of the people we've saved will die. Just from lack of supplies both medical and food.
>>
>>1494349
Yeah once we reach it. We shouldn't drop anyone off, but we don't have to take anyone else with us
>>
>>1494340
So, at least 3 days then.
Humans can survive with no food for a week easily and 3 days without water. Super mutants can go even longer than that.
With heavy rationing (for the healthy ones) and scavenging/hunting along the way, we should make it to the destination.


Eh, lets take them. Will deal with anything ones we get there. The chinese should have stockpiled enough food and meds by the time we arrive so that we wont be in critical situation for some time.
>>
>>1494358
It will be much longer than 3 days, I would estimate a week at least
>>
>>1494363
probably. That was just my best estimation.
>>
>>1494332
They're pretty much going to pour through the forest on the way to Cottonwood Cove to see what they find, and whatever supplies they have in hand in their settlement. You'd need to decide now.
>>
>>1494370
Take them.
>>
>>1494370
I say no. If it means some of the wounded die, then have them go on their own way
>>
>>1494312
>>Take the Super Mutants of Jacobstown?
Yes.
>>1494370
Did we already leave the wounded that couldn't survive the journey behind, like the critically wounded?
>>
>>1494315
1 No
>>1494321
>>1494376
>>1494380
3 Yes [LOCKED]

You know you guys do have a boon unspent
>>
>>1494384
We have 2?
>>
>>1494384
Could we use it for the defense? Would it make much of a difference?

If not, wer should just use it for the first action of getting our new capitol set ut
>>
>>1494384
Can we use the boon to help stockpile food from BigMT to sustain more survivors?
>>1494392
I think so?
>>
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Rolled 28 (1d100)

>>1494384
>Marcus
"Alright, everyone, go out into the forest and gather everything edible you can. The rest of you go to our stores and start gathering all we have, as well as the farms."

>Lily
"Oh, hello Dearie. Are you taking us all on a journey? I had better pack my basket."

Let's see how much food the Supermutants Scrounge

>>1494392
2 even.

I've decided to give you guys a boon for every five threads archived.
>>
>>1494396
Honestly, I guess we should use a Boon for food in general and that shit now, sense its our only chance. So we have 1 spare.
>>
>>1494394
Yes
>>
>>1494398
Yeah using it for food sounds wise, we don't need extreme luck in our isolated science town. Seeing as we can take forever and chances are things won't change too much outside.
>>
>>1494079
>>1494396
>>1494398
Yeah, I agree. Spending the boon for a population boost will help us much more than trying to build up the settlement with a fraction of the people.
>>
>>1494403
No a population Boost, For FOOD and other important crab like that. General travel supplies.
>>
>>1494398
>>1494402
>>1494403
>>1494410
[BOON] - Lemme generate some options for you!
>>
>>1494403
>>1494410
Yeah, that's what I meant.
>>
>>1494403
what do we need population boost for? Aren't we going to make robots our workforce?
>>
>>1494417
We never came to an agreement on that
>>
>>1494417
Even if that was true we need the population for the initial settling, to ensure survival even if we take losses and so on.
>>
>>1494419
Oh.

Well, at least at the beginning we should supplement with robots.
>>
>>1494423
True but the simple fact is that we can have more of a workforce if we burn a boon.
>>
>>1494423
>
Big Mt. is a big place and we need all the help we can get

I am thinking a medical choice if there is one
>>
>>1494427
I thought if we are going to burn a boon, we'll use it to make sure that the current populations survives as best as possible
>>
>>1494439
That is what I mean, we will have enough food for our current group to all make it or at least more.
>>
BOON:
Pondering your problems with food and supplies, you are in luck! As you and the supermutants forage, you happen upon.
>A big Crimson Caravan caravan! They’ve got lots of Brahmin for fresh meat, plus who knows what’s in those sacks of theirs! Not to mention the guns and ammo the caravan is carrying. Have at them Super Mutants! This will give us a lot of food!
>Remember the secret back door to the Ultra-Luxe leading to their freezer rooms. They’re full of tonnes of dried meat of a, erm, “long pig” variety, and there’s also fruits and veggies too plus stocks of wine and water.
> An NCR truck and some troopers, probably from Camp McCarran, seems they realized the battle was lost and escaped with numerous supplies. Might have a bit of everything you need from food, water, guns and ammo. They’re lightly guarded. Have at them super mutants!
>>
>>1494453
CHOOSE:
>>
>>1494453
>>Remember the secret back door to the Ultra-Luxe leading to their freezer rooms. They’re full of tonnes of dried meat of a, erm, “long pig” variety, and there’s also fruits and veggies too plus stocks of wine and water.
We need both the water and food
>>
>>1494457
>A big Crimson Caravan caravan! They’ve got lots of Brahmin for fresh meat, plus who knows what’s in those sacks of theirs! Not to mention the guns and ammo the caravan is carrying. Have at them Super Mutants! This will give us a lot of food!


Eating human meat has side effects and I don't want to fight NCR troops, it'll just cause problems.
>>
>>1494453
>>Remember the secret back door to the Ultra-Luxe leading to their freezer rooms. They’re full of tonnes of dried meat of a, erm, “long pig” variety, and there’s also fruits and veggies too plus stocks of wine and water.
All the food and water you can get!

>>1494460
>Eating human meat has side effects and I don't want to fight NCR troops, it'll just cause problems.
Oh. It's human meat?
>>
>>1494453
>>A big Crimson Caravan caravan! They’ve got lots of Brahmin for fresh meat, plus who knows what’s in those sacks of theirs! Not to mention the guns and ammo the caravan is carrying. Have at them Super Mutants! This will give us a lot of food!
If it is human meat, then lets go with this
>>
>>1494453
This reminds me, we didn't change the Rule of 4 last time, but we never got to enough rolls where we might get another 1. A shame.
>>
>>1494462
That is what Long pig means.
>>
>>1494470
Oh, so it is.
>>1494453
>>1494462
Switching to
>>A big Crimson Caravan caravan! They’ve got lots of Brahmin for fresh meat, plus who knows what’s in those sacks of theirs! Not to mention the guns and ammo the caravan is carrying. Have at them Super Mutants! This will give us a lot of food!
>>
>>1494453
wait, aren't boons supposed to be only positive with no negatives attached?
Do we really need to raid caravans or something similar for this?
that's not how boons work...


anyway, lets raid the caravan, I guess.
>>
>>1494478
I see no negatives here, just moral implications.
>>
>>1494480
>I see no negatives here, just moral implications.
Ah... Right. So it's those kind of boons, huh?
>>
>>1494482
Makes you wonder what we'd get if we used them for research.
>>
>>1494480
I call that a negative
but considering the shit we unleashed on Mojave, I guess this is just peanuts
>>
>>1494453
> An NCR truck and some troopers, probably from Camp McCarran, seems they realized the battle was lost and escaped with numerous supplies. Might have a bit of everything you need from food, water, guns and ammo. They’re lightly guarded. Have at them super mutants!
>>
>>1494516
Look, as much as I want one of their trucks I would point out we get better value in regards to food from the Crimson caravan.
>>
>>1494453
Changing this >>1494516 too >A big Crimson Caravan caravan! They’ve got lots of Brahmin for fresh meat, plus who knows what’s in those sacks of theirs! Not to mention the guns and ammo the caravan is carrying. Have at them Super Mutants! This will give us a lot of food!
>>
Back, just had dinner.

>Writing
>>
>>1494459
1 Ultra Luxe
>>1494460
>>1494476
>>1494465
>>1494531
4 Crimson Caravan [LOCKED]
>>
>>1494585
How was it
>>
>>1494589
I had Chinese
>>
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“Keep that Brahmin moving, faster we get the hell out of here the better.”

“Fucking NCR. We travel all the way from California to bring them their
fucking guns, food, and ammo and they STILL lose.”

“Maybe we really should’a stayed and worked for the Legion. . .”

“After the shit the NCR is bringing down on us? Yeah, why don’t we- what was that noise.”

“Huh, yeah I hear it took. . .like, footsteps, or someone runnin-“

“OH GOD. WHAT’S GOING ON.”

“FUCK SOMETHING’S EATING MY HEA-“

“NO!”
----
After about five minutes of watching caravan guards implode in thin air, the big Brahmin caravan is all yours.

Excellent, there’s a TON of Caravan Lunches, MRE’s, and several jugs of water, and even some caches of medkits. Plus a helping of ammo and caravan guns, as well as the Brahmin themselves as livestock ready to eat at a moments notice. This will surely help your food problems tremendously, even with the Super Mutants and Refugees!
>>
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One last question before the Convoy gets on the move, the Super Mutants will likely need water too.

We can use the irradiated water tank for them and shiv off the top parts as needed for the Sierra Madre chips.

Confirm?
>>
>>1494630
Yeah, they can drink irradiated water alright right?

Don't forget we still get to have our battle at the Outpost
>>
>>1494630
confirm.
>>
>>1494630
Confirm.
>>
File: smismu-van-unruh-insta.jpg (597 KB, 1920x1080)
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You arrive with the Super Mutants and the Brahmin (they carried one in each arm to be faster), a few ate them and Marcus chastised them for it, but made them promise to eat the whole thing and leave nothing behind.

At Cottonwood Cove the the line of rail cars is ready to go, with your own Semi-Truck at the front.

There's some cheering, some crying, but everyone is just ready to go before the legion arrives. The Securitron brings you to your truck, and lifts you up to the wheel.

It's air conditioned, cozy, and the morning dawn on your back gives the promise that perhaps, just maybe, there is still a better future tomorrow.

You reach up and yank down on on the truck's horn, giving an almighty blast, as the securitron drive road train begins lumbering forward, up the Mojave Outpost, and into the desert morn.

https://www.youtube.com/watch?v=Sd5ZLJWQmss

---

Now to write up a proper Fallout NV "Ending" for the Mojave with a Legion Victory.
>>
File: Goodsprings_end_slide_01.png (1.07 MB, 1024x680)
1.07 MB
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[FNVQ:EO End Chapter 1 - I Shall Return]

----

And so the Courier, who had cheated death in the cemetery outside Goodsprings, cheated death once again, and the Mojave Wasteland was forever changed.
>>
File: Legion_end_slide_01.png (1.28 MB, 1280x720)
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Caesar entered The Strip as though it was his Triumph. The artillery strikes and bombs from Fort Nellis which had delayed his army, had ended, either due to running out of ammunition or reserving for their own defense. The Legion pushed the NCR out of New Vegas entirely, driving them back as far as the ruins of Pahrump. The Legion occupied all major locations, enslaving much of the population and peacefully lording over the rest. Under the Legion's banner, civilization - unforgiving as it was - finally came to the Mojave Wasteland.
>>
The Legion marched over the Hoover Dam with the help of one who was as clever and cunning as any of them: Vulpes Inculta. The secrecy of his true identity needed, Caesar honored him with a golden coin, a face obscured by shades and a fox hat, and distributed throughout the wasteland.
>>
File: Jacobstown_end_slide_01.png (1.31 MB, 1280x720)
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Though some super mutants and nightkin continued to journey to the legendary Utobitha, they found little trace of its existence. Some eventually found their way to Jacobstown, but found it abandoned and empty. They wandered off into the wastes, confused and disheartened. The emptiness of Jacobstown went unknown to most of the Mojave.
>>
File: Boomer_end_slide_01.png (1.21 MB, 1280x720)
1.21 MB
1.21 MB PNG
[REDACTED]
>>
>>1494750
>[REDACTED]
D-Did an SCP pop up?
>>
>>1494751
I bet you they are going to conquer the Legion from the inside.
>>
>>1494752
Hopefully they remember us, i want to turn them into our airforce.
>>
>>1494742
>Tfw you forgot to turn OFF the radio and Jacobstown was empty.
>>
Hidden beneath the sand and rock of the Mojave, and encouraged by the Courier's actions, the Brotherhood of Steel committed to their eternal lockdown under Elder Mcnamara hateful of the NCR and untrusting of the Legion. Their intact and concentrated, but otherwise a non-threat, Caesar, let them stay there till the end of days.
>>
File: Fiend_end_slide_02.png (1.42 MB, 1280x720)
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The Fiends overran Camp McCarran during the Second Battle of Hoover Dam with help from the Courier and leadership of Niner, Cyan, Melisa, and Vincent Vincent. Informed of the Legion's policy against women and especially against chem addiction, Niner opted to convince his new raider gang to leave the Mojave. A convoy of stolen NCR trucks led by an armed man on a motorcycle was seen leaving Camp McCarran, leaving nothing behind but blood, corpses, and brutalized survivors who now faced a second violation as Legion slaves.
>>
>>1494782
Fucking hell this is what i was afraid of.
>>
>>1494782
I hope we eventually kill those fiend fucks
>>
>>1494789
>>1494790
Hey, at worst they are going to be something we can deal with later. Better than those trucks being destroyed.

Also, three of the companions from that group are pretty useful. Not so much later on in our civ depending on how we are going to treat chems but they have great skills.
>>
>>1494793
After the crimes they commited, they deserve to be destroyed to the last man. The Companions can survive
>>
>>1494793
Honestly i think we should get rid of those companions, they already fucked things up.
Our men will also not be happy if we recruit them.
>>
>>1494798
I entirely so agree. The Fiends must be eliminated. Our companion's who seemingly were forced into control? I want them alive, since they aren't completely drug-addled and have useful skills like a near perfect understanding of chems, New Khan survival methods and motorcycle use.
>>
After the Legion's victory, they found Freeside strangely less populated than reported. Few know if Caesar took the tall tales of House's Securitron's picking up everyone from Freeside to take them away, or a magic train rolling without rails picking up small children and wounded to a new Land, but most ascribed the artillery, gas, and evacuations to be responsible for the depopulation. Finding his old companions having abandoned the fort, it was then on used as a Legion barracks.
>>
>>1494800
Our men don't know what band they belong to or what they have done yet. Chances are it can be kept that way.
>>
>>1494807
We aren't going to take in the fiends into our faction. They are not civilized enough and the crimes they have committed are terrible
>>
>>1494810
Again, not the Fiends. The companions.
>>
>>1494803
>Our companion's who seemingly were forced into control?
Were they forced? I thought they joined willingly.
>>1494807
>Our men don't know what band they belong to or what they have done yet. Chances are it can be kept that way.
With what happened with those 1s i am not confident, better to be safe then sorry and keep our men loyal.
>>
>>1494813
Oh right, that wasn't clear. Yeah, I guess we'll take the companions
>>
Travelers continued to stop by Goodsprings Source for water on the Long 15, but rarely would anyone venture into the ruins of Goodsprings itself. Those who did were almost always tourists, come to visit the graveyard where the Courier "rose from the dead."
>>
File: Great_Khan_end_slide_02.png (1.18 MB, 1280x720)
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As reward for their loyal service, Caesar forcibly integrated the Great Khans into the Legion. The sick and elderly were killed, the women sold as wives to ranking officers, and the tribe's identity was annihilated. Though many Great Khans mourned the death of their tribe, many more were ultimately satisfied with their revenge against NCR
>>
>>1494815
They went in and killed the leader and the Fiends just said "you are the leader now". Being raiders, they were smart enough to take advantage of this opportunity to sample their giant selection of drugs.

Also, as to people knowing, no one made it out of Camp McCarran besides the Legion and them. No one is going to believe the Legion.
>>
>>1494821
>ultimately satisfied with their revenge
cucks
>>
File: Kings_end_slide_01.png (1.14 MB, 1280x720)
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With The King dead and most of their gang slain or refugee's in the Courier's convoy, the remaining Kings fled the area, never to be heard from again.
>>
File: The_Misfits_end_slide_01.png (1.12 MB, 1280x720)
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Slain by an artillery shell, The Misfits were at least spared the humiliation of dying during Caesar's attack on Camp Golf. Few mourned their absence.
>>
File: Novac_end_slide_03.png (1.3 MB, 1280x720)
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During the Legion's attack on Novac, Bright Followers, returning from their long pilgrimage, assisted in its evacuation. Though Novac eventually fell to the Legion, many citizens of Novac were able to escape, alive and intact.
>>
File: Boone_end_slide_03.png (1.25 MB, 1280x720)
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[REDACTED]
>>
>>1494836
>[REDACTED]
FUCK
>>
>>1494836
Yeah we are gonna get shot in the head...again.
>>
>>1494835
Thanks Bright followers.
>>
>>1494836
Oh he's gotta be fucking pissed
>>
>>1494845
I mean we did try to help the NCR
>>
>>1494846
After getting literally every one of their enemies against them, bombing the shit out of them and everything else?


Oh sure, I am certain he is just going to give us a nice gift. At high speed.
>>
>>1494848
I mean in the heat of the moment...
>>
>>1494851
Nope. Our best hope for survival is 4 meters of steel and concrete.
>>
>>1494848
I wonder whoses fault that is?
>>
>>1494854
Well is it known for sure that we did all that shit? Suspicions are one thing, facts are another
>>
>>1494855
To be frank, me but I didn't expect us to get 2 1's and then not use our boons to counteract such an event like fools.

Yet playing the blame game gets us nowhere at this point.


>>1494861
He knows we were making plans against the NCR and Legion because we tried to recruit him. He can assume everything that came seemingly out of nowhere was us.
>>
>>1494866
Why do you think Boon is gonna go after us?
>>
>>1494868
I think in time, he's gonna know just how much of the Legion's victory the Courier is responsible for.
And Boone has never been one to give up vengeance.
>>
>>1494868
He is a hyper-nationalist / loyalist of the NCR who is aware we are responsible for all the shit that just went down.


If he didn't try and kill us I would be disappointed in him.
>>
Their differences put aside and unified in hatred of the NCR thanks to the actions of the Courier, the Powder Gangers of Vault 19 and the NCR Correctional facility, under the combined leadership of Samuel Cooke and Eddie, presented Caesar with the towns and citizens of Primm and Goodsprings as tribute. With good word from the Khan's, those who voluntarily joined the Legion had their crimes forgiven and were conscripted to the Legion's ranks. Many turned their hatred of the NCR into a new purpose within the Legion. Those brave or foolish to resist were killed or crucified by the merciless Legionaries.
>>
>>1494870
>>1494873

Then we'll need to deal with it when he comes up. Just gotta make sure we're not traced and followed back. This is why we DON'T help fiends and crazy other shit.
>>
Suddenly Ulysses warheads are sounding real useful right about now.
>>
File: Primm_end_slide_04.png (1.45 MB, 1280x720)
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Despite NCR's pledge to support Primm, they could not maintain that pledge. Already weakened by an assault on the Deathclaw infested Quarry, and their camp hit by a Boomer artillery shell, those NCR troopers still in Primm were overwhelmed by the combined Powder Gangers of Vault 19 and the NCR Correctional facility, who rendered it to Caesar. Though Caesar keeps Primm open for business, its citizens live under the constant watch of Legion soldiers.
>>
>>1494878
We still need to find Ulysses
>>
>>1494895
He's at the Hopeville ruins and we know this.
>>
>>1494898
Another Anon was telling me that QM said we didn't know where he was
>>
>>1494901
you don't
>>
File: Rangers_end_slide_01.png (1.21 MB, 1280x720)
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[REDACTED]
>>
>>1494903
What...ah well. At least the Divide is the first place we'd check, making finding him easy.
Although I wonder if we can even sneak through the Mojave now.
>>
>>1494906
Oh that's not good
>>
File: Courier_end_slide_06.png (1.19 MB, 1280x720)
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And so the Courier's old road came to an end... but a new road had opened up for him and his followers, leading to a new world for the Mojave Wasteland to come. But for now, fighting will continue, blood will be spilled, and many live and die - just as they had in the Old World.

Because war... war never changes.
>>
So.

How do you guys feel about your efforts on the Mojave so far?
>>
>>1494915
We fucked up
>>
File: 1494206461087.jpg (32 KB, 640x514)
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>>1494915
I blame the people who didn't use the boon
>>
>>1494915
I honestly wonder how much our brain is gonna bitch us out.
>>
>>1494915
I blame the idiots who don't know how to properly deal with shit and ruined it for the rest of us.
>>
>>1494915
Bad, but could be certainly worse.
>>
>>1494915
did arcade shut up and got in the damn train? or did he stay in freeside.
>>
>>1494941
Arcade's with us >>1494079
>>
>>1494079
Holy shit i just realized we still have that Legionnaire prisoner, are we bringing him along?
>>
>>1494953
Do you want to?

I don't think anyone would mind if you killed him.
>>
>>1494963
No.
>>
>>1494963
Have we not pumped him for info yet?
>>
>>1494963
Yeah, lets kill him.
>>
>>1494969
He was just a legionarre. all he knows is how to render unto cesaer.
>>1494963
Old yeller him.
>>
>>1494969
Not really no, he's been absolutely mum. For the first few weeks he kept trying to find ways to kill himself, but now he just sits and waits for food, still saying nothing.

Hey, great opportunity for some BigMT science experiments for truth serums
>>
>>1494972
Oh waut lets just use him for experiments
The legion deserves nothing less
>>
>>1494972
>Hey, great opportunity for some BigMT science experiments for truth serums
That's a good point.
>>
Hold on hold on, let's first figure out how people will react to human experimentation before deciding.
We have the Followers so i think we shouldn't experiment.
>>
>>1494983
Well, we have all those lobotomites in big MT already, so we should be set for quite some time...
>>
>>1494972
Okay, that clinches it. We're bringing him along.
I wonder how many chems he can ingest before he eats his own tongue.
>>
>>1494983
Well they are legionaries, so they are less than human.
>>1494987
Nice
>>
>>1494975
That involves trucking around and feeding a legion guy amongst all these people who just had their homes taken from underneath them by the legion. We bring him along and we may be courting a riot.
>>
>>1494986
Lobotomites are pretty much humans reduced entirely to nothing but ID, without any semblance of Ego or higher level intellect

In the words of Dr. Dala, alone they know only two things, fighting for dominance or how to "...inject bodily fluids into each others' orifices."
>>
>>1494992
What blood type is he is the real question. Depending on that we can pump him for blood for the wounded then kill him.
>>
>>1494992
It's one extra person. If he ends up dying strangely, then oh well
>>
>>1494994
do lobotomites breed?
>>
>>1494989
The followers won't think that way.
The New Vegas Refugee's however, might.
>>
>>1495004
I don't think the followers are too happy with the legion now.
>>
>>1495001
Nope. Most internal organs replaced with electronics, hence Dala's term "skinvelopes"
>>
>>1495004
arcade and the other docs are more important than randoms. best not get them too upset if we can help it.
>>
>>1495009
Can we control them?
>>
>>1495010
I agree.
>>
>>1495009
Are we still going to get that defensive battle at the Outpost or are we just leaving the Mojave?
>>
>>1495012
Worth a science experiment certainly
>>
>>1495017
The Legion don't seem to be interested in the Mojave Outpost, most likely they are celebrating at New Vegas. The Brain suggested you make haste to BigMT asap to conserve your food and water supplies.

Gonna be posting the turn update in just a sec.
>>
>>1495020
Damn
>>
--CONVOY TO BIG MOUNTAIN--
!NEW!
>>>>>Food: Average (Falling!)
>>>>>Water: Average (Falling!)
>>>>>Morale: Unstable/Chaotic
>>>>>Medicine: Below Average (Falling!)
>>>>>Armaments: Below Average
!NEW!
>>>>>Current Pop:
109 Cottonwood Natives
+250 Various New Vegas Refugee’s
+40 Super Mutants + Nightkin
!NEW!
>>>>>Military:
6 Devils Brigade - Power Armor
16 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans
20 Child Soldiers “Freeside Rats”
17 Settlement Militia (Firearms)
11 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
+20 Super Mutants
+20 NightKin
540 Securitrons MK2
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: 15 Rail Cars
>>>>>Defenses: None
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck
>>>>>>Power: None
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (++Huge) Electronics (++Extra Abundant) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (Intact) Clean Water Tank (Intact)
+180 Securitron Wrecks
!NEW!
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (+Above Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: None
>>>>>>Other:
+Marcus
+Keene
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+50 Herd Animals (Brahmin/Bighorn)

>con't
>>
Rolled 64 (1d100)

>>1495051
Rolling for reasons
>>
>>1495051
ALERT
-Food stocks and Water have been replenished well by the captured of the Caravan, but are falling Drastically. There is also the issue of livestock, they can last a few days without water but eventually they will all die without a drink, it is hoped there may be rivers on the way to BigMT but you can't be sure.
-Medicine results are similar, stabilized, but soon about to run out.
-Morale is dangerous. You have wounded NCR troopers being treated next to the same Kings they fought, there's mass resentment over the NCR in general, as well as the presene of Super Mutants disturbs many, and the NightKin go into rages when stared at which forces Marcus and your securitrons to try to intervene
-It takes time to make Sierra Madre chips from welding and as well to insert them into the machine to churn them out one at a time. In actions you can divided between half food and half meds, or go either one all the way.


Due to your substantially increased military force, you now also get a military action!
Your total actions are:
1 Civ Action
1 Hero Action
1 Repair Action
1 Military Action

Use them well, or don't, your call.
>>
>>1495090
Civ action: hunt / gather food.
Hero action: manufacture chips.
Repair action: fix securotrons.
Military action: hunt.
>>
>>1495099
This but have the Military also look for irradiated scrap.
>>
Rolled 39 (1d100)

>>1495090
>Civ
Have the citizens and mutants hunt together and look for any springs or rivers

>Hero
Give a rousing speech about how we were all brought together by circumstance but now we have been given a chance to do something great

>Repair
Keep making the chips and look for any material for it along the way as we go

>Military Action
Try to train the Militia into actual soldiers when there are lulls in the moving
>>
>>1495103
We still have enough materials for now I would presume.
>>
Rolled 37 (1d100)

>>1495108
Yea but the closer we get to the Big Empty the less we'll find, we should scrap what we can now.
Forgot roll.
>>
Rolled 69 (1d100)

>>1495107
supporting
>>
>>1495107
Don't do the speech, they'll get angry.
>>
>>1495124
Have you seen the morale? Doing the speech is the only thing that can bring us togeter
>>
Rolled 83 (1d100)

>>1495090
>Hero, Look for spare food food and water
>Civ ration food and water
>Military, hunt and keep watch.
>Repair keep producing the most pressing matter.

Do not>>1495107 do that speech if its voted.
>>
>>1495127
We're the cause of why they're here, they don't need to be reminded.
Seriously, DON'T DO THE SPEECH!
>>
>>1495120
That is because the region is infertile, I doubt there is a lack of radioactivity surrounding the giant science centre of wonder-tech made using atom-punk science.

However in face of all the other anon's supporting the other plan I shall concede to it's superiority.
>>
>>1495133
What other plan? Are you talking about the speech plan that has only 2 votes?
>>
>>1495130
And let the morale suffer further? They are all in the same boat now, so going at eachothers throats wouldn't work, especially since they are in the desert
>>
>>1495141
DON'T DO THE SPEECH!
They won't care if they're in the same boat, we're the ones who ruined the lives,they will certainly get angry.
>>
You are at the Wheel of your truck, not actually driving it to conserve gas, but mostly sitting and waiting. So far so good, the road is damaged but present and the great mountain crater of BigMT is in the distance. To the North, you also see the dark stormclouds of the Divided, ominously, thunder and lightning of various colors of the rainbow spewing forth. The dawn sun basks a shade of red above them.

Your top speed is actually slowed down to 3MPH, to prevent wear and tear on the Securitron wheel's and overheating their nuclear batteries. The weight of the boxcars pressing their wheel's so firmly onto the hot pavement risks damaging their tires, and so periodically they recommend moments of pause on the journey. This has brought the journey thus far to 3 days, but supplies are holding for now.

You flip on the Radio, still getting a trace of New Vegas Radio.

"Welcome back, ladies and gentlemen. This is Mr. New Vegas. Thank you very very much for listening.

Well, you know what that means, folks. Time for some news.

The 2nd Battle of Hoover Dam seems to have come to a conclusion. Caesar has declared himself the new ruler of Vegas. Reports indicate that he intends to continue Vegas up and running for business.

In other news.

The NCR congress has moved to impeach President Kimball, blaming him for, quote, "the decisive and catastrophic tragedy that has befallen the NCR's forces in Hoover Dam." This is said to be a devastating blow to the President's re-election campaign, and many predict Arnold Yaunker to win the election, by a landslide."

Ladies and gentlemen, this next song goes out from me to you."

https://www.youtube.com/watch?v=ffgWQ7GOkLs

---

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 30
>>
>>1495148
Well shit.
Here is my plan>>1495107
and the supporting roll>>1495121
>>
>>1495148
my roll is here >>1495128 ohboy. I'm an idiot.
>>
>>1495150
We're tied for
>>1495107
>>1495121
and
>>1495099
>>1495103
>>
DO NOT FUCKING DO THE SPEECH!
It will be the 2nd greatest mistake we have made.
>>
>>1495167
I'd point out you could just switch your support to the other plan and avoid this.
>>
>>1495167
The first not using the boon at the battle? Anyway, if the other plan wins, no speech. If my plan wins, speech.
>>
>>1495175
What other plan? There's only 3 and i support yours.
>>
>>1495099
do this. no speech. Though the people don't know we're responsible fyi. At least, not many.
>>
>>1495176
Do you honesty think they want to hear some bullshit from the person that caused the fall of New Vegas?
>>
>>1495198
Word will probably get around though.
>>
>>1495200
Well, I mean they don't know we are responsible. Just rumors
>>
>>1495206
Rumors is all they need, and Arcade is still there to confirm them true.
>>
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You don't always have to do the speech yourself. Perhaps you could consider a companion to do the speech as well.
>>
>>1495213
Then lets have Moreno do the speech. He was good at it at Cottonwood.
>>
Okay so I am going to make this clear for OP.

If you support this >>1495099 plan then link a post saying 1 to this post

If you support this >>1495107 plan then link a post saying 2 to this post.

If you support this >>1495128 plan then link a post saying 3 to this post.
>>
>>1495213
Maybe but i don't want to do it now, let time heal the wounds first.
Can we do the speech when we arrive at Big MT instead?
>>
>>1495226
Morale isn't getting any better Anon
>>
>>1495223
1
>>1495229
Can get better with food and safety.
>>
>>1495229
It will once the sick are healed and we figure out a solution for the Mutants.


Which we would have if you would go with my plan, as having the additional securotrons would not only raise our travel speed, lower the space inside of our transport taken up by cargo and make us stronger militarily. It would potentially allow us to move more box cars and thus have an even larger caravan.
>>
>>1495223
2, unless you already count me as an original vote

>>1495239
The sick aren't going to be healed for weeks. This is an immediate problem that needs to be addressed
>>
>>1495223
1
>>
>>1495239
Pretty sure we can't get more box cars but everything else is correct.
>>1495245
Words won't heal them anon, actions will.
>>
>>1495245
To be frank, they aren't sick. They are injured. Our morale was plummeting after the battle for Cottonwood Cove. Until they all received the needed medical attention and started recovering / were stabilised.
>>
>>1495259
Because they won a battle, and they were getting healed. Being on the road isn't the best hospital
>>
>>1495254
We are travelling across america (a place which uses trains for transport of many things), to a place which has a train depot. Logically speaking there will be tracks and thus trains along the way there.
>>
>>1495265
More so because they weren't dying.
>>
>>1495267
Oh you're right, sorry.
>>
>>1495275
Yeah, and they weren't in close quarters surrounded by their former enemies
>>
>>1495267
But then it becomes a matter of fuel and engine power, which are more rare than empty cars.
>>
>>1495277
It's fine, so long as you see logic.

>>1495283
And they still aren't in most cases. If it such a problem we can separate the wounded and such by allegiance.
>>
>>1495287
They still are in close quarters? Qm even said that it is cramped and enemies are being healed right next to each other.
>>
>>1495285
True. However I feel we will run out of other things before the fuel and engine becomes a problem.
>>
>>1495294
Lucky for you the Super Mutants are willing to go on foot.

Also right now some healthy and strong survivors are sitting on the roof of the train cars.

Its hot but they've erected some of the old Cottonwood Tents.
>>
>>1495305
Huh. Well then can I edit my original plan?
>>
>>1495305
The Chinese are growing and stockpiling food for us right?
>>
>>1495321
It's been allowed before.
>>
Rolled 45 (1d100)

>Civ
Have the citizens and mutants hunt together and look for any springs or rivers

>Hero
Use our survival skills to find the most likely place water would be, and have him scout ahead a few hours to see if there would be a good place to make camp

>Repair
Keep making the chips and look for any material for it along the way as we go

>Military Action
Try to train the Militia into actual soldiers when there are lulls in the moving
>>
Rolled 66 (1d100)

>>1495341
Backing this.
>>
hmm, gonna need to tally up these votes
>>
So, I assume we all know how we are going to make Big mt safe to live in and around?
>>
>>1495459
Kill everything in it and start cleaning it up?
>>
>>1495341
I'll support this too i guess.
>>1495459
>>1495461
This but we shouldn't kill literally everything.
Also what do people think is the first thing we have to do once we reach Big MT? Making farms is obvious but i also want to research the Sierra Madre Vending machines and learn how Dr Mobius makes those Fission batteries for his Roboscorpions.
>>
>>1495482
Well we need to have our Securitrons start killing all the hostile enemies around the Think Tank. The people can stay in the Think Thank until we get permanent settlements going. We will have to work with the Sink Personalities to set up successful farms and to flush the toxins out of the soil.

>>1495456
Alright QM, make sure you get the votes right. I trust you
>>
>>1495491
I'd appreciate someone tallying them for me, need to brb
>>
>>1495482
I have a few ideas:

1) Use the botanical gardens and the biological cultivation / research unit in the sink to figure out some sort of fast growing grass that could live in the region. For the brahmin to live off of.

B) The same as above but with medicinal, industrial (rubber, latex and such) and human feeding agricultural purposes.

2) Work out some method of controlling the Trauma suits and / or the Lobotomites.

3) Get the MK 5 OS for the Securotrons to replace their current MK 2 OS.
>>
>>1495501
3 for >>1495341

and there are no other options I don't think

>>1495512
Well there are plenty of medical facilities we can get the doctors and injured set up in, We can also get the Securitron factory up and running. The food shit I think we have the same idea>>1495491
>>
>>1495512
I was also thinking of using the botanical gardens to create super fauna but i want the Followers involved to avoid a Vault 22.
>>
>>1495526
Which reminds me, there is the inventive toxins facility or whatever it is called. Chances are we can reapply it to develop a cleansing agent of some efficiency for the soil.
>>
>>1495533
That is why I said the biological cultivation and research unit should be involved. He will make sure it doesn't cause too many problems probably.
>>
>>1495535
And a flush for the Sierra Madre clouds so we can go and snatch those up eventually.

However, if you have ever played OWB's, then you should know how shitty and filthy the place is. We will have to some major cleaning and landscaping
>>
>>1495545
I have. From what I remember, no plants grew in the entire region, ignoring the botanical gardens.
>>
>>1495552
There were also those massive fucking spires we have to get rid of, as well as fix and clean up all the rubble.
>>
>>1495219
Agreed, he'd be the best one to speak.

Have him focus on two themes:
- How the corrupt NCR once again let everyone down
- The hopeful promise of a new America
>>
>>1495861
Well there are former NCR soldiers here though. I think the legion should be the ones we unite against, as we have all suffered from them,
>>
>>1495875
They should be disillusioned with the NCR right now though, and we're not going to be fighting the Legion any time soon.
>>
>>1496112
Yeah, but "fuck the legion" is going to be something most of these guys can get behind, give them a common enemy. Doesn't mean we march back out there at the first opportunity.
>>
>>1496146
Exactly
>>
>>1495223
>If you support this >>1495099 plan then link a post saying 1 to this post
Food and water is our biggest concern, let's do that.

>>1494609
>as well as the Brahmin themselves as livestock ready to eat at a moments notice.
Can we also harvest their dung for chems?

>>1496112
Don't we plan on fighting the Legion though? They're currently #1 on our shitlist.
>>1495861
>>1496146
I can get behind Moreno becoming our propagandist.

>>1495148
>>1494070
It occurred to me that the BigMT's desolate and isolated nature makes it fantastic for border control and checkpoints.
>>
>>1494194
>You do manage to find Doc Mitchel and Sonia, and can recruit them if you wish.
>>1495148
Can we recruit them peacefully or do we have to get through the Powder Gangers for them? I'm guessing we're way past Goodsprings at this point though.
>>
>>1496203
You recruited them, also Lilly I forgot to add them to your list
>>
>>1495107
>>1495121
2 for this
>>1495099
>>1495103
>>1495252
3 for this
>>1495341
>>1495449
>>1495482
3 for this

Couple of double voters here though. . .hmmm, lemme see if can work out a compromise
>>
>>1495341
I'll go with this, it's the latest vote so that would imply that any double voters preferred this one.

[LOCKED]
>>
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>>1495341
You come across a highway sign, informing you are at "Halloran Springs". It seems to have perhaps once been a rest stop, as the highway here deviates into loops on either side, but the only building around here is a single, lonely gas station.

Entering it you find its been abandoned well well before the Great War, as its doors are shut up with Closing signs and the inside has nothing but old newspapers long before the Great War.

You do find something interesting though, a "Camper's Guide" indicating that the actual Halloran Springs is somewhere south of the town, along with an old Turquoise Mine, and a "Travelers Monument"

And an advertisement to "eat at Mad Greek's" at the town of Baker up ahead, about the same distance away as it it took for you to get from Mojave Outpost to here.

You could choose to camp here for a day or two and try to find the spring, or trug on and see if Baker is more hopeful.

>con't
>>
Rolled 75 (1d100)

Rolling
>>
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>>1496710
You curse your luck, as you return to the convoy the one thing you hope wouldn't happen did happen.

The storm clouds to the north, where the Divide is, grows larger, its rainbow colored clouds boiling and lightning of different shades dancing on its edge.

You remember the Divide storms are not a natural phenomenon, being generated by BigMT (whether actively by its machines or permanently as a result of a single experiment, you aren't sure).

You can't know for sure if it will or will not come this way, nobody can predict a storm from the Divide, you just know its a bad, bad idea to be caught out in the open during one.
>>
>>1496715
I thought a 75 was good kek
>>
>>1496716
Depends if I'm rolling for you or for an enemy
>>
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>>1496706
*To note, you find several advertisements for the Town of Baker, it seems to have been a larger and more popular rest stop along I15, which probably explains why Halloran Springs is abandoned
>>
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>>1495341
Cutting off the top of the Irradiated Tank, you make a sizeable amount of Sierra Madre Chips

---

Additional militia are trained. These mostly consist of your Cotton Cove settlers who are now twice battle tested, as well as some former NCR and Kings. . .mostly those not too angry at each other.

---

There's another issue.

As the convoy parks, Rusty and Joeclyn and Freeside Rats begin training.

Most people laugh thinking its children playing with empty or toy guns, but soon they are shocked to find these children are actually holding and firing live ammunition.

They aren't playing either, they are performing actual military drills, exercises, and setting up targets to shoot at. A number of other orphans and children are even curious enough to ask if they could join them.

There's a big debate going on through the camp about this, decrying the use of "Child Soldiers" and putting such young one's at harm, others saying its a good thing, people should learn how to defend themselves when young.

CHOOSE:
>We shouldn't put children in harm's way, tell Rusty and Joeclyn there's going to be an age limit to be fighters.
>Nonsense, if they want to learn how to fight and defend themselves the better. It's not like we're forcing them, they want to do this.
>Not my problem, don't bother me about raising your own kids
>>
>>1496727
>Nonsense, if they want to learn how to fight and defend themselves the better. It's not like we're forcing them, they want to do this.


"Not like the legion is going to spare them from this sorts of training if they capture them, at least if they fight alongside us they won't die under or for a ideologue's mad dream, brainwashed into thinking he is a god or their chosen."
>>
>>1496727
>>We shouldn't put children in harm's way, tell Rusty and Joeclyn there's going to be an age limit to be fighters.
12 years old
>>
>>1496734
That is a terrible age. They are just getting effected by their hormones mentally and will rebel against authority.

How about we start the training at 8 years old but don't allow them to do combat service until they are 12? With those 4 years in between being primarily non-combat skills like marching, equipment maintenance, 1st aid and so on?
>>
--CONVOY TO BIG MOUNTAIN--
!NEW!
>>>>>Food: Below Average (Falling!)
>>>>>Water: Below Average (Falling!)
>>>>>Morale: Unstable/Chaotic
>>>>>Medicine: Low (Falling!)
>>>>>Armaments: Below Average
!NEW!
>>>>>Current Pop:
109 Cottonwood Natives
+230 Various New Vegas Refugee’s
+40 Super Mutants + Nightkin
!NEW!
>>>>>Military:
6 Devils Brigade - Power Armor
16 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans
20 Child Soldiers “Freeside Rats”
17 Settlement Militia (Firearms)
61 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
+20 Super Mutants
+20 NightKin
540 Securitrons MK2
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: 15 Rail Cars
>>>>>Defenses: None
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck
>>>>>>Power: None
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (++Huge) Electronics (++Extra Abundant) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (95% Intact) Clean Water Tank (Intact)
+180 Securitron Wrecks
!NEW!
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (+Above Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: 2000
>>>>>>Other:
+Marcus
+Keene
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+50 Herd Animals (Brahmin/Bighorn)

>ALERT
You have about 2000 Chips to spend, this is enough to provide a sizable boost to a single stat as a free action.

Just state "Spend 2000 Chips on boosting X". They can be used to boost any of the three primary stats (Food/Water/Medicine)

You also have animals to kill for meat, just state "Kill a few cows for food"

You are indeed harvesting Dung for some Jet, which is then diluted into other medical stimulants, and is helping to stave off total medicinal collapse

20 Refugee's have died. There was really nothing you could do, their wounds were too grievous.

Rememeber you have 4 unique actions.

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 31
>>
>>1496741
It is when their body's are going through puberty and they can actually hold a rifle and be effective in combat. I mean 8 year olds can train, nit just with real ammo, they just practice military drills and the proper way to clean and hold rifles
>>
>>1496747
That is what I mean, no actual training in marksmanship, explosives use or anything like that until they are 12. Until then they learn about being a soldier: the discipline, the endurance and so on.

All the while being taught how to fortify a location, set up an ambush, tactical analysis, explosives disarming, stealth and so on along with non-combat skills like hunting, tracking, foraging, etc. Making them into Courier-lites.


We could even make it a big thing, a right of passage, to be given your first firearm and inducted into the Militia of your town.
>>
Rolled 37 (1d100)

>>1496746
>Civ
We will trudge to the Spring that we have heard about. Hopefully there will be animals and water there.

>Hero
The courier will go ahead to the springs as fast as he can, hopefully being a day ahead at least, to see if there really is a spring there.

>Fix
We will use the coins for boosting medicine. If the spring pays off, we will have both water and food.

>Military
All children 8 and above will be trained with unloaded weapons, as well as how to take apart and clean a rifle, as well as basic military drills
>>
>>1496752
>All children 8 and above
Mandatory or Voluntary?

How about Adult Military Training as well
>>
>>1496752
Using Coins you already have is a Free Action btw

It costs an action to make coins though.
>>
>>1496757
Make it an Opt-out system and point out that without these skills, they are putting their child at even greater risk if something should happen to them. As they will learn how to survive off the land and all that good shit.
>>
>>1496757
Voluntary, bit STRONGLY encouraged. As for adults, if I could include it to, then all able people should, but not forced.

>>1496761
Alright then let me fix my post

>Civ
We will trudge to the Spring that we have heard about. Hopefully there will be animals and water there.

>Hero
The courier will go ahead to the springs as fast as he can, hopefully being a day ahead at least, to see if there really is a spring there.

>Fix
We will use see if there is any metal at that gas station that we can use for coins. If not, then we will try to see if the securitrons have anything of use on them

>Military
All children 8 and above will be trained with unloaded weapons, as well as how to take apart and clean a rifle, as well as basic military drills, it is encouraged, but not mandatory. All able adults should also get basic military training.

The coins will be used for medicine
>>
Rolled 49 (1d100)

>>1496765
Here is my new roll unless I am supposed to keep my old roll>>1496752
>>
>>1496746
Correction

>>>>>Military:
6 Devils Brigade - Power Armor
18 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Lilly, Doc Henry
20 Child Soldiers “Freeside Rats”
47 Settlement Militia (Firearms)
11 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
+20 Super Mutants
+20 NightKin
540 Securitrons MK2

By default I have yuo guys train Ranged Firearms militia, if you prefer melee militia or energy weapons say so.
>>
>>1496782
Do we have enough energy weapons to train?
>>
>>1496801
Not enough to train everyone, generally you get exact numbers after training where rolls come into account but also I remember your previous actions such as the scavenging of BigMT
>>
>Somewhere cold, somewhere snowy.

"How could it come to this. Hoover Dam, Vegas, lost to those goddam savages, but to be expected from Ol' 'Wait&See'. This would never have happened if Kimball didn't give me the royal shaft and put me up in this frozen shithole."

"Yes Sir."

The two of them walked through the snow, until the sound of humming machinery could be heard.

"Ah, do you hear that soldier? I love waking up to that sound. It sounds like. . .victory. The engineers have reported no malfunctions?"

"Yes Sir. All operational tests were a success, the large scale model works exactly as the small scale tests predicted. Now we're waiting to see if the mass liquefication component works."

"When we go to the Mojave, there ain't gonna be no tree's like out here, and I ain't about to have carts carrying trucks of woodchips around."

Two figures approached a noisy building with smoke stacks and a burning pipes above, opening up the steel doors to within where engineers were monitoring welded pipes, large boilers, and noisome machines.

A foreman greeted them with a salute.

"Engineer, what's the status on the project?"

"Sir, I think this will inform you on our project status better than I could say so."

The Engineer reached down, and picked up a big green Jerry Can, and handed it to the uniformed man. Dark fluid sloshed around inside, and the uniform man opened up the cap.

The uniformed man smiled. "Smell that? Do you smell that? That there's liquid gold. This is what the Old World fought over, not fucking China and America, but what's in this can right here. This will be the key to our Victory in the New World. Take this to my truck and fuel it up, I wanna take a leisurely drive, understood?"

"Sir!"
>>
>>1496987
Is this from Fallout Frontier?
>>
>>1497004
Who cares what it is from. We need to capture it at some point. That shit is valuable as fuck.
>>
>>1497012
We have to go quite up north. Who knows, maybe we can integrate these people
>>
>>1497016
Nah, they are NCR.
>>
>>1497034
Well if this is Fallout Frontier, the General doesn't have a real close connection to the NCR. He could be persuaded to join us
>>
>>1497044
I suppose but I lack knowledge of the source material you are talking about and will thus defer to you.
>>
>>1497058
http://www.falloutthefrontier.com/story/
Here, it's a mod that is supposed to come out for NV. Glad to see QM incorporating it
>>
>>1496681
>>1496174
Hey QM, I voted for 1 earlier. Was quoting the line I was voting for not enough?
>>
>>1497106
Sorry, it was a bit of a mess last time, I can see your vote clearly now. That was my bad

Also yeah, instead of quoting, its best if you directly link with something like

>>1497106
Vote

or "Support"

Please people when you vote again, be sure to clearly say "switch my vote to X" double votes make a bit of a mess, and I understand that sometimes you have to revote on new and improved plans
>>
Rolled 82 (1d100)

>>1496746
Supporting this >>1496752

>>1496727
>nonsense. The world is a terrible.place, they need to learn how to defend themselves.
>>
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Currently we have:
3 Votes - allowing voluntary Child Military Training.

Currently, as it stands the jist of the ideas seem to be 8 Years Minimum age for mock weapons training and physical exercises with no ammunition, 12 Years minimum age for live fire exercises. Joeclyn and Rusty, though not 100% happy, are willing agree to this, in general they had similar standards.

This is a highly polarizing topic throughout the camp, especially the parents, but as the discussion goes on, more questions are raised.

Thus far Joeclyn and Rusty have been training the "Freeside Rats" themselves, delegating others most skilled to train and discipline the children. It has mixed results, but in general was effective in the purview of Freeside's dangerous streets. Many still question if allowing Children and a killer stuffed bear to train other children is safe.

>Allow them to continue as their tradition, they survived well enough on their own even during the battle of freeside
>They should be supervised and trained by adults, perhaps someone you think they like and trust
>Personally program a Securitron to train, and care for them, with a watchful electronic eye
>>
>>1497186
>>They should be supervised and trained by adults, perhaps someone you think they like and trust
We will have Kreger oversee the training. He won't have a direct hand in it unless he sees something wrong or against protocol.
>>
>>1497186
>a mixture. Proper military training for both survival and trained under squad based tactics. We need our hard men and women to be pathfinders if cut off from command but also able to adopt when working in a unit under pros
>>
>>1497186
Use a securirtron, we can train them the way we want them to and maybe give it a drill instructor persona.
>>
>>1496752
>>1497146
2 votes for this, just need one more
>>
>>1497186
I support this >>1497190.

>>1497245
I'll give it my support.
>>
>>1496752
[LOCKED]
Writing
>>
Rolled 98 (1d100)

>>1496746
>>1496765
Support. Primarily we Fix on the Chips for more stuff, or the Securitrons to speed up our convoy.

>>1497186
>>1497190
>>1497205
>>1497213
All of the above suggestions.
Drill Instructor Securitron instructs them on the basics and discipline, and the tradition of the other Children and Rusty on individualized classes within their specialties as combat veterans and examples of how early training can help. Trusted adults like Kreger to supervise the whole program to make sure we don't accidentally raise morally bankrupt soldiers.
>>
>>1497292
>98
Lucky you
>>
>>1497294
>>1497292
<3
>>
>>1497186
Let them do their thing
>>
>>1496782
>By default I have yuo guys train Ranged Firearms militia, if you prefer melee militia or energy weapons say so.
>>1496804
By default they should be trained in Ranged Firearms, more promising recruits or veterans can move up to energy weapons. The big muscly types like Super Mutants go into melee and then heavy weapons.

>>1497294
So water isn't going to be an issue for a while, right?
>>
>>1496782
Can we train them in Guns, Melee and Repair?
>>
>>1497312
We can discuss the actual content of the course once we get there. For now we just have them learning the basics.
>>
>>1496752
>Civ + Hero
And you find it, Halloran Spring.

Not exactly impressive, but water nonetheless and should at at least a day or several of water supplies, if rationing continues. In all not a waste of effort.

As for food, you're in luck! Some wild Bighorners are about. Since these have already drank, you kill some of your existing Brahmin, to reduce the number of animals who also need to drink (they add a considerable amount to your water needs.)

You consider that, if you were to make an action to kill and smoke ALL your brahmin, that would drastically reduce your water needs, but would add time to your trip.
>>
>>1497342
Nice
>>
>>1497190
>>1497275
2 for Adult Training
>>1497213
1 for Securitron
>>1497303
1 for Tradition
>>1497292
>>1497205
2 for "Mixture"

Anyone going to switch or will I have to tie break
>>
>>1497349
Go mixed
>>
>>1497349
I will change my vote for >>1497190 to >>1497292.


My prior vote was >>1497275.
>>
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You have to decide who you want to train them, you can honestly only choose one right now as it would be inefficient to pick anymore, but at the same time whoever you do pick will likely not be available for other military missions.

Not many of your companions agree with the idea in the first place, so your selection is limited.

Who do you pick:
>Judah Kreger
Judah was a regular of Freeside, he's seen the children and they know him, in fact he often fondly gave them advice. He remembers the Enclave also trained from young age back in Navarro.

They'll be great combat fighters and have excellent team and squad cohesion and great instruction on the use of firearms and weapons, but you don't think Kreger knows very much about individual survival in the wasteland.

>Lilly
Although initially fearful or suspcious, Lilly's grandmotherly like nature seems to have won over the children, and she seems to like them back. Lilly herself knows how to survive in the wasteland, although perhaps more to her Super Mutant strength. You suspect if she does it, the children will have a decent grasp on lone wasteland survival, but excellent sneaking and subterfuge skills. She is a night kin after all.

>Cass
Not an obvious choice, and in fact you suspect she won't initially be inclined to the idea, but you remember that Cass herself was abandoned by her father at a young age and had to fend for herself with a gun. . .and bottle. You think you're able to convince her, have her empathize with their plight and hers as a child. If she did lead them, they'd have excellent wasteland survival skills and be decent shooters.

>Axe Man
"Axe Man will make them strong. Teach them how to Axe things. AXE MAN!"
>>
>>1497391
>Judah Kreger

We can arrange another class or even teach them survival shit ourselves.
>>
>>1497391
>>Judah Kreger
First you start with the group cohesion, then you move onto the special snowflakes. It's what a large part of military training involves. Dude will most likely give us the most morale out of all the trainers, sans Axe Man who sounds like he'll try making a bunch of fanatics.
>>
>>1497391
>Judah Kreger

>Have Lilly though be like the grandmother and take care of them when Kreger is busy doing other stuff.
>>
>>1497391
Kregar for overall and energy weapons practice
Lily for sneaking
Cass for ballistics and coercion
AXE MAN for melee and intimidation
>>
>>1497397
>>1497404
You opt to have Judah Kreger train them. This actually helps placate some people, who recognize him as a capable leader and is respected. Moreno helps, as he approves

It does mean that this is something of more than a part time occupation. While Kreger trains the youngsters, he won't be there to train the older adults.

Kreger's own familiarity with the children also means they are willing to follow him as well.

>>1497440
Lilly does play a few games of hide and seek, when the Children aren't exhausted from a days training. She always wins.

>Kreger
"They're young and eager like they all are, it'd help if at BigMT we could set up a proper training ground. Get some obstacle courses and things goin' up like they did at Navarrone."
>>
>>1497391
>Judah Kreger
Lily can be the comforting presence kids like need so they don't become total psychopaths..
>>
>>1497391
>You have to decide who you want to train them, you can honestly only choose one right now as it would be inefficient to pick anymore, but at the same time whoever you do pick will likely not be available for other military missions.
>>1497442
Post says we can only start off with one trainer for now before branching out to others. I'm guessing Kreger's the first one?

>>1497397
>>1497440
I'll support these for side actions.
>>
>>1497455
perfect
>>
>>1497455
If we keep up their training, how competent will these children be by the time they reach adulthood?
>>
>>1497455
that could be a use for the hexagon thingy.
>>
>>1497458
My bad, didnt see that. Yeah k is first. Slowly introduce them in order I said it.
>>
Rolled 45 (1d100)

>>1497455
Meanwhile, you reprogram a securitron to help. Mostly to over-watch them, in case someone gets injured or making sure no one is about to fumble a grenade. You don't impart much training programming, leaving it to Judah.

You spend your 2000 chips on medicine.

You'd need to make more chips to spend, you can continue to shiv away at the irradiated water tank but that diminishes the water available to the Super Mutants. You could also harvest the securitron wrecks aplenty, obviously they'd not be able to be repaired once you get to BigMT

---

Rolling for Reasons
>>
>>1497481
Shave after picking apart the most damaged secruitrons. This way we can limit water loss for now.
>>
>>1495148
>Your top speed is actually slowed down to 3MPH, to prevent wear and tear on the Securitron wheel's and overheating their nuclear batteries. The weight of the boxcars pressing their wheel's so firmly onto the hot pavement risks damaging their tires, and so periodically they recommend moments of pause on the journey.
>>1497481
>>1497500
If we could repair the Securitrons, it would mean faster travel times because there's more to distribute the load.
Getting rid of the most damaged ones sounds like the most practical way to balance our speed versus resources.
>>
>>1497481
Those evil storm clouds grow closer and closer, until at last you hear a scream.

Someone is yelling and pointing as its arm, a single green drop of rain descended from the sky and landed on it.

The skin . .it's melting right off.

The true storm can't be more than a half a day away, maybe hours, you're not sure.

There isn't enough room for everyone in the boxcars, in part due to the wounded.

>Split the group. Anyone who doesn't have a box car get on top of a securitron and leg it to Baker! There may be buildings there to hide in.
>Squish everyone into the boxcars and the lone gas station to stand face to face like sardines, it may mean some people suffocate and some wounded die, but its for the greater good
>Quick, run for the Halloran Turqoise Mineshafts! We can hide there from the rain
>>
>>1497523
How far is Baker and the Halloran Turqoise Mineshafts?
>>
>>1497531
Halloran Mineshafts are here in Halloran Springs.

Baker is roughly a distance away that your securitrons at top speed might make it in a few hours. Less if you overclock them but that could wear and tear on them.
>>
>>1497523
>The true storm can't be more than a half a day away, maybe hours, you're not sure.
>>1497547
>Baker is roughly a distance away that your securitrons at top speed might make it in a few hours. Less if you overclock them but that could wear and tear on them.
So we'll most likely get to Baker in the nick of time against acidic rain.
>>1497523
>>Squish everyone into the boxcars and the lone gas station to stand face to face like sardines, it may mean some people suffocate and some wounded die, but its for the greater good
Sounds pointless unless we wanted people to die if the Halloran Turqoise Mineshafts are right here.

>>1497523
>>Quick, run for the Halloran Turqoise Mineshafts! We can hide there from the rain
Use the boxcars to cover the tunnels for further protection against the elements, use spare time to repair and maintain Securitrons? Maybe we can mine the Mineshafts for some good shit?
>>
>>1497523
>Quick, run for the Halloran Turqoise Mineshafts! We can hide there from the rain
fuckin radstorms.
>>
>>1497523
Quick, run for the Halloran Turqoise Mineshafts! We can hide there from the rain
>>
>>1497562
Do we even know what's in the mines hats though

Or at baker for that matter
>>
>>1497569
Not really, but hey, that's what we've been training the military for. At least the Mineshafts have assured protection against the elements versus Baker.
>>
>>1497572
Then we should send in the people with power armor first. So they don't get gibbed by tunnelers.
>>
>>1497580
That works.
>>1497523
>>1497562
>>Quick, run for the Halloran Turqoise Mineshafts! We can hide there from the rain
So you want to send a military expedition into the tunnels in formation, securing the area before the civilians go in?
We've got anywhere between a few hours to a day, should be plenty of time with all the assets we have.
>>
File: IMG_1264.jpg (111 KB, 800x600)
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--CONVOY TO BIG MOUNTAIN--
!NEW!
>>>>>Food: Average (Falling!)
>>>>>Water: Average (Falling!)
>>>>>Morale: Miserable
>>>>>Medicine: Below Average (Falling!)
>>>>>Armaments: Below Average
>>>>>Current Pop:
109 Cottonwood Natives
+230 Various New Vegas Refugee’s
+40 Super Mutants + Nightkin
>>>>>Military:
6 Devils Brigade - Power Armor
18 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Doc Henry, Lilly
35 Child Soldiers “Freeside Rats”
17 Settlement Militia (Firearms)
61 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
+20 Super Mutants
+20 NightKin
540 Securitrons MK2
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: 15 Rail Cars
>>>>>Defenses: None
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck
>>>>>>Power: None
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (++Huge) Electronics (++Extra Abundant) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (95% Intact) Clean Water Tank (Intact)
+150 Securitron Wrecks
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (+Above Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: 2000
>>>>>>Other:
+Marcus
+Keene
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+50 Herd Animals (Brahmin/Bighorn)

You hide some of your pop in the old turqoise mines, while positioning the BoxCars to also shield them.

So far so good, no one has been skinned alive and turned into a Ghoul, and you have people in power armor, and securitrons, super mutants to move about in the rain. You yourself have a handy space suit.

Though fed and watered, conditions are miserable among the pop. Your companions are a major boone in keeping morale up, Doctors keeping everyone Calm, Willow and Desmond playing on harmonica's, but old grudges and just plain terrible weather and being so cramped has everyone on edge. Fights have already broken out, but no deaths so far.

The rain hasn't let up yet, you hope it will soon.
>>
>>1497658
stay vigilant. keep an eye out at the back and mouth of the caves
>>
While our pop wait we could scout the road ahead of them.

I wonder if we can reprogram a securirtron to act like a TV.
>>
>>1497670
The Securitrons could put on a play
>>
>>1497678
That would be cool
Like "the Good the Bad and the Ugly" but robots
>>
>>1497213
>>1497292
>>1497658
>>1497670
>>1497678
>>1497700
This talk about Securitron actors reminds me, do we still have the Victor, Yes Man, Jane, and possibly Marilyn AIs for the Securitrons?
>>
>>1497705
The various AI's were all disabled, either when Mr. House was disconnected, or by your brain. You have those as mentioned, and you think you're smart enough to reprogram them.

Your brain didn't exactly trust AI's though, but at least away from the Lucky 38 they shouldn't pose too much of a threat
>>
>>1497718
Nice. That could help with the morale. Do we have the room for a play?
>>
>>1497720
Not right now, unfortunately, and there aren't materials to build a roofed area.

However, even so, radio and audio programs are quite popular in this day and age. Each securitron acts as a radio.
>>
>>1497731
Can we get our propagandists to help raise morale using the Securitrons to relay a radio play?
>>
>>1497738
Just what we need, 4 consecutive hours of Big Iron.
>>
>>1497743
Isn't that technically torture by NCR standards?
>>
>>1497738
Of course, if you get enough votes for it, I'll give you options on plays too.
>>
>>1497745
Well, we don't want that. We'll have a short recess of Johnny Guitar at the end of hour 2.
>>
>>1497658
>>1497738
>>1497743
>>1497745
No, torture would be if we played "It's a Small World (After All)" to the Legion Prisoner on loop.
>>
>>1497751
There you go. The perfect mix.

>>1497754
Kek. Well we are going to experiment on him. Psychological torture could be on the list
>>
>>1497746
Sweet.
Can we do an adaptation of the Count of Monte Cristo?
>>
>>1497763
Set up a choir to sing the Battle Hymn of the Republic. maybe get some orchestral backing.
>>
I will cost you at least your Hero Action and either a Fix or General Action to make this play happen, and should hopefully boost morale.

Think about other actions while I come up with choices.
>>
>>1497768
Nice. This is pretty good too
https://www.youtube.com/watch?v=F0XEuMr89Jk
>>
>>1497746
If we went for plays, it'd sound fun. Think anyone is up for becoming a voice actor or DJ?
>>1497775
Darn.
>>
>>1497781
I would say it is worth it. We are stuck in a cave. We should focus on morale this turn.
>>
Rolled 63 (1d100)

>>1497775
>Hero
do the play
>Civ
do the play
>military
secure the caves, back and front
>fix
i dunno, any damaged bots that we have?
>>
Rolled 40 (1d100)

>>1497658
>>>>>>Morale: Miserable
>>1495090
>Your total actions are:
>1 Civ Action
>1 Hero Action
>1 Repair Action
>1 Military Action
Supplies are still a problem, but morale's miserable. If we can bring group cohesion soon, they'll break under combat.
>>1497782
>>1497783
Sure, supporting.
>>
Rolled 93 (1d100)

>>1497775
>>Hero
do the play
>>Civ
do the play
>>military
secure the caves, back and front
>>fix
Salvage from the broken robots the material for chips. There is a securitron factory at Big Mt anyway

>>1497783
Kinda stole your plan. Sorru
>>
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You believe it might be possible to make an ad-hoc radio play of sorts. Did always want to let your creative side show.

A bit of tweaking of some wrecked securitron parts, some electronic scrap, the empty gas station, a few companions for voice acting, and you've got lots of weapons for sound effects you could make it happen.

Might be best to draw up a script based on something familiar the people would know.

You consider.

>Smash Jordan, the Space Man

>Grognak, the Barbarian

>Commander Commonwealth, an American Hero

>Tales of Chivalry, the Knight in Shining armor

>Other/Write In?
>>
>>1497658
>>1497786
>>1497787
Switching to this.
>>
>>1497791
>>Commander Commonwealth, an American Hero
PATRIOTISM
Does this roll count QM>>1497787
>>
>>1497791
Almost forgot
>Mechanist! And the Rise of the AntAgonizer!
>>
Rolled 76 (1d100)

>>1497791
>>Commander Commonwealth, an American Hero
Weird how this was the only option, but I'll take it.
>>
>>1497796
kek
>>
>>1497791
>Commander Commonwealth, an American Hero
>>
>>1497796
>I even rolled a 76
It's almost like it's destiny. Manifest even.
>>
>>1497791
>Commander Commonwealth, an American Hero
Fighting for truth, justice and the american way. Maybe put some thinly veiled analogues to current social powers. red peril type stuff about the legion.
>>
>>1497801
>legion wears red
>red communists
like pottery
>>
>>1497791
>>Commander Commonwealth, an American Hero
>>Other/Write In?
Can we also throw in Liberty Prime in there?
>>1497801
>>1497806
Yeah, let's rework elements of the story to make the enemy a totally Not!Legion ripoff.
>>1497796
>>1497800
"Democracy is non-negotiable!"

Are we rolling too?
>>
Dammit I knew you guys were gonna pick that one if I gave you the option, appropriate music for that is so hard to find
>>
>>1497834
Did you expect anything less from patriots, QM?
>>
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Power Armor. Thoughts?
>>
>>1497886
That looks goood, thanks m8. So is this the Fallout 4 upgraded version of the Enclave Remnant armor?
>>
>>1497886
thats advanced power armour mark 2. East coast. We would have a mark 1, but we scrapped it to get a tank
>>
>>1497898
Nah, just the power source. Its working fine now after Raul hooked up a new one from another power armor suit.
>>
>>1497895
Nah I wish. This is a X0-2 mod I got. The X0-1 looks kinda like this though. This was the kinda power armor I hoped to equip our troops
>>
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>>1497796
You decide to adapt some old comics to make your radio play. Luckily Moreno and some of ther Enclave happened to have had some Commander Commonwealth comics, souvineers from younger years in Navarro.

Some are set in WW2, others against the Chinese, you decide to adapt them to the modern setting. The plot revolves around Commander Commonwealth somewhere in the east, holding a resistance of brave "American holdouts" against the Legion itself.

It takes a while to convince enough people to go along with it, but you manage to make it happen, coming up with a script even and guiding people as voice actors. You chose Moreno to be the voice of the Commander, Daisy to be his female companion, Delilah to be a scientist, and several other roles. Notably, Axe Man is happy to play the Legion villain, its one of the few times he doesn't refer to himself as Axe Man.

You disassemble a few securitrons to fiddle with their soundboards, and make something akin to a makeshift keyboard mixed with some sound editing devices. After recording a few gunshots, laser sounds, and even a grenade explosion or two. You program some faces for the Securitrons, the Commander, some Legionaires, his girl, and anything else the plot requires. Visuals, Audio, Voice, you have all the spice and flare ready.

Except the most important part to any radio show. . .the theme song. You're not sure what to do for that. To just replay old Enclave american marching music seems a bit, well honestly, tacky. You're kind of sick of it, you really want to hear the American music as it was meant to be heard, with a proper orchestral band.

But you still need a theme song. Then it hits you, if this is a New America, why not make a new one entirely? Using your makeshift keyboard sound creator thing, thats just what you do.

In their huddled caves and boxcars, the Securitrons arrive, and announce a radio play for their enjoyment. After that, they hear the theme song of your "Commander Commonwealth" show.
https://www.youtube.com/watch?v=zcpj1IukiUI
>>
A number of Securitrons are disassembled into chips ready to be spent.

--CONVOY TO BIG MOUNTAIN--
!NEW!
>>>>>Food: Below Average (Falling!)
>>>>>Water: Below Average (Falling!)
>>>>>Morale: Below Average
>>>>>Medicine: Low (Falling!)
>>>>>Armaments: Below Average
>>>>>Current Pop:
109 Cottonwood Natives
+230 Various New Vegas Refugee’s
+40 Super Mutants + Nightkin
>>>>>Military:
6 Devils Brigade - Power Armor
18 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Doc Henry, Lilly
35 Child Soldiers “Freeside Rats”
17 Settlement Militia (Firearms)
61 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
+20 Super Mutants
+20 NightKin
540 Securitrons MK2
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: 15 Rail Cars
>>>>>Defenses: None
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck
>>>>>>Power: None
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (++Huge) Electronics (++Extra Abundant) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (95% Intact) Clean Water Tank (Intact)
+110 Securitron Wrecks
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (+Above Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: 4000
>>>>>>Other:
+Marcus
+Keene
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+50 Herd Animals (Brahmin/Bighorn)

Good News. The Rain has stopped. The Ground is somewhat toxic, but people watch not to step on puddles and Securitrons are dried and ready to carry people.

There's lots of talk about the program. After literal decades of nothing but news and the same music on the Mr. New Vegas show, your show is highly popular and the return of the sun and fresh air raises morale.

Seems the fighting and anger has subsided into quiet dissent too, a good thing.
>>
This is how we win.

With television and radio cultural takeover.

And then when we activate the subliminal programming that was buried in our programs.
>>
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Rolled 75 (1d100)

>>1497973
Amazing

>>1497986
>Civ
We will continue along to Big Mt. stopping at Baker if it isn't too far off.

>Hero
The courier will continue to mess with the securitrons programming and try to create personalities for a few of the Securitrons to make them less evil-seeming machines

>Fix
We will work on taking the rubber treads off the dead securitrons and putting them on as many live securitrons as we can, so maybe we can speed up a bit.

>Military
The militia will march and jog aside the securitrons at parts of the trip so they are physically fit and they get the whole "marching while reciting a military rhyme" that is so important
>>
>>1498010
I think we should get some food and Meds before we mess with the securitrons AI, they're more important issues.
>>
>>1498017
Oh right I forgot what to spend the tokens on. It doesn't count as an action

>>1498010
Spend the tokens on water. Humans can go longer on no food
>>
>>1498022
Don't spend it on water, we're close to a spring, food and Med however is harder to get.
>>
>>1497986
>>>>>>Medicine: Low (Falling!)
>>1498022
What about Medicine? It's what we're lowest on right now.
>>1498010
I'll support everything except for the Hero action, we should have the Courier scout ahead to see if there's any good stops on the way to Baker.
>>
>>1498027
We have the Brahmin for food, and it sounds like we drained all the water from the spring we could. It wasn't a big one, just a small well
>>
>>1498029
Alright, I could change it to scouting
>>
Rolled 91 (1d100)

>>1497986
>>1498029
Formatted I guess it looks like
>>1498010
Except for
>Hero
The Courier scouts ahead to see if there's any good stops on the way to Baker.

>>1497993
Cultural revolution sounds like the plan.
>>
>>1498037
Nice, this is going to be a good turn for us
>>
>>1497986
vote for >>1498037

Y'know, the dice seem to appreciate the Moses thing we have going on way more than the David thing we were trying to do.
>>
>>1498037
[LOCKED]
Writing
>>
>>1498037
>>1498042
>>1498050
It fits, we're on an exodus after all to the BigMT after we accidentally wrecked New Vegas and had to leave with a bunch of refugees. If the Brahmin/Bighorns survive, we'll have some breeding animals too.
>>
>>1498067
https://www.youtube.com/watch?v=QEYmomUuveU
thread theme song
>>
>>1498079
Topkek. This reminds me of a cartoon that used this song, which can stand in what's been going on in the Mojave so far:
https://www.youtube.com/watch?v=8tIdCsMufIY
I was a dunce and got the wrong link.
>>
>>1498138
good on you for linking to the creator.
>>
Dammit Bathesda, fix your glitchy game
>>
>>1498649
Couldn't even play NV today for more than a few hours before it just shit itself.
Fuck this engine and fuck Bethesda's shitty QA.
>>
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>>1498037
You decide to scout ahead of your forces, to investigate the town of Baker itself, bringing with you a contingent of securitrons.

Reading the little guide you look for the tell tale signs of the "World's Largest Thermometer" and the various gas stations and restaurants that would make up the town.

Instead, well . . .you did find the sign leading into Baker. But instead of the tourist rest stop, you see a very different sight greeting you.

You can see vague figures shuffling in the distance, many are humanoid, others very much not so, and the whole place seems to be softly, but surely, moving. Writhing even. Basking in the sun with dark fleshy colors.

>Sneak in closer, alone
>Approach with your securitrons in force
>What the fuck is that? Securitrons, destroy!
>>
>>1499396
>other
Well this is my Meta game talking, but it't time to get the fuck out of here and give Bakers a wide berth.. I can't believe I just remembered what it was.. If we can't leave though...

>Sneak in closer, alone
With our Securitrons making a long battle line under a mile away
>>
>>1499396
>You can see vague figures shuffling in the distance, many are humanoid, others very much not so, and the whole place seems to be softly, but surely, moving. Writhing even. Basking in the sun with dark fleshy colors.
>>1499415
>Well this is my Meta game talking, but it't time to get the fuck out of here and give Bakers a wide berth.. I can't believe I just remembered what it was.. If we can't leave though...
So what's the thing?
>>
>>1499416
A town gull of literally nothing but ghouls and sadness, Necropolis.

That is if this is the same two cities and I am not being stupid
>>
>>1499420
That's Bakersfield, not Baker.
This is some new and unprecedented spooky shit.
>>1499396
>Approach with your securitrons in force
>>
>>1499427
But the general locations match up though? What if Bakersfield is just another name for it? Well, we can't bring our citizens in anyway, too much radiation
>>
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>>1499441
They're like 200 miles apart dude.
>>
>>1499444
Hey man, I was just suggesting it. Still doesn't deny the fact that this is a town full of radiation, and probably ghouls. Maybe we could dig trenches and lure the ghouls outside of town to mow them all down
>>
>>1499441
Well, not the normal citizens but the ones resistant to radiation should be fine.
>>1499396
>>1499420
>>1499427
>>1499444
>>1499448
Maybe whatever happened to Bakersfield and Baker is related?
>>
>>1499448
I don't think we have enough resources to justify turning a ghoul town into Europe circa 1915
>>
>>1499453
Well this isn't supposed to be a large town, just a small rest stop town. There probably would be just a few thousand ghouls

The battle of Ypres 2
>>
>>1499457
>Well this isn't supposed to be a large town, just a small rest stop town. There probably would be just a few thousand ghouls
>There probably would be just a few thousand ghouls
>just a few thousand ghouls
Aside from how many ghouls that is, what do we get out of massacring all the ghouls?
>>
>>1499457
>just a few thousand
That would actually drain almost all of our ammo.
Not to mention we could just...go around.
>>
>>1499460
We secure the town, which is probably heavily irradiated, which is why it was more of a "what if" than a "we should". I just wanted to go around>>1499461
>>
>>1499396
>>Sneak in closer, alone
So whatever's around here might be elsewhere, let's go investigate it while it's at a lower concentration than when we possibly reach a city full of this.... fleshy mass.
Wear the stealth armor, follow the AI waifu's guidance, keep a radio or panic button on hand to call on our Securitron backup in the event things get hairy.
>>
>>1498037
>Rolled 91 (1d100)
>>1499396
>>1499467
On another note, if this is what we get with a 91, I'd imagine this either a serious threat with a saving grace, or we found a nice fleshy blob of mass. Good thing we scouted ahead of the convoy.
>>
2 for sneak in closer (with Securitron Cavalry/Artillery ready, ostensibly)
1 for Approach in Force

Any other takers?
>>
>>1499481
I'll support
>sneak in closer (with Securitron Cavalry/Artillery ready, ostensibly)
1 for Approach in Force
>>
>>1499489
Ignore that bit outside of greentext, it must've been grabbed when I copy and pasted without me noticing.
>>
>>1499396
>>1499481
>Any other takers?
What does Stealth suit Mk II-chan suggest we do?
>>
>>1499489
>>1499481
Donning the Stealth Suit MK2 and activating a stealth boy, you order your robots to be ready to spring into action at a moments notice.

You approach the town. The vague outline of buildings now coated in some kind red, half-fleshy, half-vine like thing. You can't tell if its meat or plant, as there are tree like structures with branches and leaves growin out.

It reminds you a bit of Vault 22 or the BigMT Botanical Gardens, only instead of green its red. Strange even, the trees and bushes seem to be orderly placed along the streets and sidewalks, as thought perhaps they were taken over or planted there intentionally, and various flowers of different colors line in almost garden like clusters.

But by far the most peculiar sight you see is what walks about around you. These are definitely not ghouls. They apt like humans, sometimes, two legs, two arms, a head, but the differences end here. Some of these things have dozens of eyes and no mouth, others seem to have clusters of ears, and yet more have external organs of a make you can't rightly describe. Some resemble dogs, others resemble brahmin. And still some are lumbering shapes of things with no name, some are even floating midair with great big eyeballs.

Luckily, for all the eyes and ears, you aren't spotted.

They would be quite monstrous and frightening to anyone but your stomach.

You make sure not to step on any red vines or weeds that grow on the ground, and enter the town itself. Some of the original buildings of Baker seem to still exist, but others, like the great big "Cathedral" were clearly not on the tour guide map and appear to be made entirely of flesh.

Strangely, from within, you hear the sound of music. Melodious and pretty, and you are curious to investigate.

>Head for the music?
>Ignore it, look somewhere else (Where? Restaurant? Hotel? Other?)
>>
>>1499494
Alas, her programming is not that sufficient for intelligence. You consider the possibility of upgrading her to an AI back at BigMT.
>>
>>1499500
What large explosives do we have on us right now?
Also, do we have the C-Finder?
>>
>>1499500
>>Head for the music?
Well it is pretty music
>>
>>1499505
Lots of explosives but mostly meant for individual use, you do have the C-Finder and its ready.

Mainly, you have an artillery line of missile armed Securitrons on standby.
>>
>>1499506
This is how we get possessed by an elder god.


Let's do it.

>>1499500
>Head for the music?
>>
>>1499507
So as we go about the town can we lay down C4
>>
>>1499500
>>Head for the music?
Yeah. Might as well see some more horrible bullshit.
>>
>>1499509
Where at? You don't have enough C4 to blow up the whole town, but if you want to make an emergency escape route that's doable
>>
>>1499500
>>Ignore it, look somewhere else (Where? Restaurant? Hotel? Other?)
Looks for some other spots in the town for a better view of the Cathedral and its music box.
>>Head for the music?
Proceed to learn more about the music they're somehow generating.

>>1499508
Think of all the things we could learn that man was not meant to know!

>>1499512
Let's do that, emergency escape route on the nearest road from the Cathedral.

>>1499501
A shame, we should discuss this with our Brain later.
>>
>>1499500
>>1499518
One more thing, we should record an automated message. If we don't respond in X amount of time, we send out a broadcast through our Securitrons to our members warning them that we tried investigating Baker and didn't return. Possibly either getting killed or corrupted by eldritch forces.
>>
>>1499523
How much time?

Will also need to confirm this by a vote
>>
>>1499528
How long does it normally take for someone to be considered lost to eldritch forces if they go MIA?
>>
>>1499530
Beats me, I'll leave that up to you guys
>>
>>1499530
The general term is 72 hours. That is enough for a daemonic possession to either run it's course, create a portal to hell or die.

However seeing as we are dealing with elder gods...12 hours. If we haven't returned or spoke to them by then, chances are we've turned into trees or bled out through our eyes.

Also because we have a schedule, the longer we take the worse off the group get.
>>
>>1499530
I'd say 12 hours is long enough
>>
>>1499533
>>1499534
12 hours, alright
>>
>>1499533
>>1499534
>>1499536
This works, 12 hours it is. Maybe make a pre-announcement message at 6 hours where we're either in deep shit or busy sneaking, and the next one at the 12th hour will most likely confirm our status?
>>
You deliver a warning message to your Securitrons, telling them if by 12 hours you don't reply or return, something has gone terribly wrong.

You walk toward the flesh Cathedral and the music, once inside, your senses give you two conflicting messages.

Your eyes depict yet more of these horrors. A vast and great crowd sitting on row upon row of seat. These look like people, but horribly disfigured. As with the outside, some have heads of only eyes and ears or clearly abhuman in design. Those who resemble the humans are sometimes worse, looking as if their skin had fallen off and was hastily reattached, sown back on them by red veiny strings, while a select few even have skin stapled or sown by thread onto them. Some of them, rather than having legs, meld into the flesh of their chairs, or are multiple heads on a single body. Many wear ill fitting human clothes. The expressions on them are indecipherable, save for the ones who have big, snaggletoothed grins as if the skin had fallen from their lips revealing the shiny white teeth of their skull.

Its dark in here, aiding you from being spotted, but you see that they are all staring with thousands of eyes at the center "stage" is lit up by some kind of light in the ceiling, and its there you see the source of the music.

Had it been anywhere else but here, you'd have been utterly entranced. Its. . .an orchestra. An orchestra that the world has not seen in 200 years. You see string instruments, flutes, oboes, and many others, all being played by the monstrous creatures. Four in particular have the spotlight directly on them, skinless humanoid flesh masses with a violin each. They are all making the most wonderful sound you've ever heard in your whole life.

https://www.youtube.com/watch?v=sTtyGrql90A

>Stay and listen for a while, see what happens
>Leave. Go somewhere else (Where?)
>Other?
>>
>>1499552
What the fuck happened here? Well lets skedaddle and go to that hotel if there is one
>>
>>1499552
>Leave. Go somewhere else (Where?)

Nope. Nope. Anything but beautiful music. It could've sounded like dying cats and I would have trusted it more.


>>1499557
I can take a guess what happened but it's why I want to leave.
>>
>>1499552
>Had it been anywhere else but here, you'd have been utterly entranced. Its. . .an orchestra.
I don't know what to think of this.
>>Other?
See if there's a cult running in the back of the Cathedral.
>>
>>1499558
Where do you want to go
>>
>>1499552
>>Leave. Go somewhere else (Where?)
Let's check that hotel.
>Other?
Before we leave the cathedral let's put some charges on the supports of the building.
>>
>>1499565
>put some charges on the supports of the building

Confirm?
>>
>>1499558
>It could've sounded like dying cats and I would have trusted it more.
What are the chances it actually sounds like dying cats, but eldritch corruption makes it sound like a masterpiece?
>>
>>1499566
Yeah. Or are you asking for other people?
>>
>>1499563
Literally anywhere else.

>>1499566
No. Let's leave this place in peace if possible. We shouldn't piss off the elder gods and if they aren't, then we haven't got any reason to destroy them.

>>1499567
It's possible and I can think of one way to check. We could record it on our pipboy and play it back later to check.

Or move a Securotron in and see if brain can hear anything, if not then it is a purely mental effect.
>>
>>1499573
You can take a holotape recording right now as a free action, but listening to it will be noisy. You can also choose to send in a Securitron to see what happens.
>>
>>1499576
Take a recording and get moving then send in a securotron to see if it can detect the music.

Assuming other anon's approve of course.
>>
>>1499552
>>1499559
Modification:
>>Other?
Check to see if there's anything like a cult going on in the back of the cathedral, to confirm possible corruption.
>>1499573
>>1499576
Let's do that. If Securitrons can't into stealth so we'll have to settle for a recording, if they can let's do both. Evidence of corruption will be incredibly useful.
>>1499500
>>Ignore it, look somewhere else (Where? Restaurant? Hotel? Other?)
>>1499552
>>Leave. Go somewhere else (Where?)
Then move onto the Restaurant to gather some food for our faction.
>>
>>1499579
>Send in a Securitron
Confirm? They do not have stealth capabilities
>Y/N
>>
>Go to the Hotel
>Take a peak at the back of the Cathedral

Writing
>>
>>1499581
No
>>
>>1499581
No, if that risks us getting detected.
>>
>>1499580
>>1499584
Yeah, that works. Either way to gather more intel helps. We can go for the Restaurant after we finishing sleuthing.
>>
>>1499566
No.

We don't know anything about them and I'd rather as pass by without worry.

>>1499552
>listen
>>
>>1499584
You carefully make your way outside and around the Cathedral, heading to the back. Asides some more flesh creatures, you find instruments, and curiously, an electric switchboard. A creature is attached to it, and seems to be controlling the lightning and curtains.

Finding nothing else of interest, and not wanting to climb up those fleshy stairs, you leave and head for the hotel.

There are lots of small, grotesque creatures skittering around in front of the hotel like giant insects almost, screeching noises, darting hither and thither, and you are careful to avoid bumping into them.

Inside the hotel, more of these skittering creatures, it takes all your skill to avoid detection, but you manage to do so. The lobby is covered in feshy vines, that pulsate, giving off a hot, moist heat, luckily your suit is air tight but you can feel the warmth of the air.

You decide to go into the hallways to peek in. You see great, fat blobs of flesh heaving and breathing on the beds or under the sheets, most of them with arms holding tiny, shriveled figures against their bodies, some you think are even latching their mouths onto a mound and suckling it. Sometimes there's just one blob in a room, other two, occasionally you see a different flesh creature with them, pressed against the fat one. In one room you see two flesh creatures rhythmically rubbing against each other.

It dawns on you this must be some kind of giant nursery for the things.

>What do? Go somewhere else? Investigate more (how/what).
>>
>>1499824
Okay. I've seen enough.

Lace this structure with explosives, get out and establish contact with our securotrons ready to support if things go sour.


We are either going to eliminate these things or establish peaceful relations. I hope for the latter but prepare for the former.
>>
>>1499824
This place doesn't deserve to survive. Look to see if there is a power plant or some small military base anywhere in this town. Something to make it go boom
>>
>>1499843
Nothing of the sort comes to mind, any gas would long been have shut off after the war, but you know you can call in your securitrons at any time.

>>1499837
>Lace the structure with explosives
Confirm/Deny
>Y/N
>>
>>1499843
There is no reason to believe we must eliminate this place. Even though I agree it is...unnerving, they are still peaceful as far as we can tell.


Let's attempt peaceful contact under my listed conditions (>>1499837) and slaughter them if it fails or if we think they could prove a problem or are too morally outrageous.
>>
>>1499824
>>What do? Go somewhere else? Investigate more (how/what).
Go to the Restaurant, what do they feed on?
>>
>>1499856
Could a full barrage of the securitrons missiles wipe this place out? Along with our C4 and Mininukes?
>>
>>1499856
I assume we can detonate these remotely? If so yes, if not no.

>>1499859
You have a point, I assume you don't mind allowing time for us to lace this structure with explosives first?
>>
>>1499862
Were this a conventional town 100% yes. You're not exactly sure what effect it would have on so much flesh, but that is a lot of missiles to bear.

If the missiles fail, you're fairly certain moving in with the Gatling lasers and grenades plus some good helping of fat men and flamethrowers and energy weapons of your militia should do the trick.
>>
>>1499863
They can be detonated remotely
>>
>>1499856
>>1499863
>>1499875
>>Y/N
Yes, if it's possible to negotiate and they try threatening us, we can counter-negotiate with bombs on their nursery. If it goes bad then we get rid of their children before we have to fight more later.
>>
>>1499871
Alright, then I vote we go to the diner first, while laying C4 around the hotel and the diner. Then we will have the securitrons start their barrage after we are in safety. The courier will lead a squad of companions and good soldiers to wipe out the rest of the filth
>>
>Lace the Structure with C4
>Go to the Restaurant
Confirm?
>>
>>1499824
>>1499886
What about laying C4s at the Hotel, Diner, Cathedral, and other population centers? It'd be more effective than indiscriminately bombing the place and would save us more munitions.
>>
>>1499878
Y


I still want to try and talk with them. Who knows, maybe they just got exposed to concentrated FEV or something...however I want to be certain we all understand, we open fire at a moments notice if most of us think that this isn't on the up and up.

Also we establish communications after checking out the diner.
>>
>>1499894
Well sure, but we still need to completely level the place
>>
>>1499892
[LOCKED]

Just recounted
>>
>>1499892
>>1499856
>>1499900

No, fucking don't bomb it. These things we can avoid. If we blow this place up its gonna be lit up like the forth of july and they'll want blood.
>>
>>1499892
>>1499878
>>1499898
>>1499952
We're not immediately bombing it, it's a precautionary measure if things go hairy.
>>
>>1499952
If there is anything left. It seems the majority wants to wipe these disgusting creatures off the face of this good earth, if we need to
>>
>>1499952
Again, we are only rigging the explosives for remote detonation if we need to. Under the following circumstances:

1) Communications are not possible, they are feral ghouls essentially. Termination needed.

2) They can communicate but prove hostile.

3) They can communicate but prove to be corrupted or otherwise a potential threat.

4) Anon's go off the deep end with their "human first" message and want to eliminate them all.
>>
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>>1499900
You leave the hotel (after ensuring you lay down some explosive leverage) going to the restaurant, "The Mad Greek".

Like the other buildings, its covered in flesh, but you see various flesh monsters walking (or crawling/slithering/floating) in.

They sit down on chairs, while other monsters seem to be molded into the chairs themselves unable to move, as smaller lighter creatures bring them plates of clearly cooked meat and strange looking vegetables, and something that even resembles oddly colored bread.

Headed to the kitchen you find that there are flesh creatures with limbs that resemble the tongues of Centaurs or the arms of octopus on old BigMT videos, "tentacles" you think is the term. Most of them are just flesh monsters, a few wear white cloth that even looks like hats. They are moving in front of some ovens and stoves that are actually working, on one you see what looks like a Brahmin creature being spit and turned over some propane fires, slowly being sliced away bit by bit by a knife, and put onto a plate. They open up some old world food packets, pouring them onto plates or into boiling pots. Evidently these creatures cook what they eat.

Some of the creatures eat the food and leave. Others seem permanently bolted to their chair. Curiously, once they finish eating, they slump forward and their eyes seem dull, as if the light has extinguished from them, only moments later for them to light up again and a fresh platter is brought to them.

>What do?
>>
>>1499958
>>1499956
>>1499966
If people wanted to 'ensure' they would die. The place would've been encircled all directions with a bombardment that opened up first, Then slowly pushed in from all directions with a token force outside to make sure no survives get past somehow. This is just going to hinder relationships if they are somehow able to talk. We should't be sticking our nose in this much more, We should be returning back to our people and getting alot of distance between these guys and our convoy full of wounded people and limited manpower.

>>1499973
See where they are getting the old world food packets from, If they actually ARE old world packets or just reused packets stored to whatever.
>>
Are we going full dunwich?
>>
>>1499973
Lay the last of our C4 down here and go back to the church. We will try to communicate, and if >>1499966 happens, we will blow this place to Kingdom come
>>
>>1499990
Which in turn now has them spreading out and hunting for us or anything nearby. We shouldn't be suddenly bombing the place, we should just withdraw and come back later when we can properly clean them up. Bombing is the worse thing to do if you want to kill these things.
>>
>>1499988
It doesn't seem like Dunwich corruption...this is too detailed and organised...too human and proper in behaviour. Plus we haven't had a single tick from our Geiger counter which is often proof of Dunwich's involvement...


I think we've just found some rather unlucky souls who encountered something similar to what the master experienced...
>>
>>1499998
>bombing is the worst thing to do
You have no evidence to back that up, and we are only bombing and sweeping through if it comes to that
>>
>>1500001
>Plus we haven't had a single tick from our Geiger counter
Oh whoops, you know I had forgotten to mention that.

Nah, the place has radioactive areas everywhere, and most of these flesh creatures are slightly radioactive.

The Courier has so much radiation resistance anyway its not a bother.
>>
>>1499998
Without the ability to breed, they will last a few decades at most. Assuming a regular human life span.


Also we are going to clean up properly, seeing as we have our securotrons waiting to bombard, they can move through to eliminate survivors.
>>
>>1500009
Dammit OP, these are the sorts of things you should mention...still if the rad levels are minor it could just be something like the glowing ones rather than influence from something else...
>>
>>1500004
>Limited manpower
>Has a ton of wounded
>unknown enemy abilities and armament

ya, Let's just bomb it. because these dice have been so kind. We should come BACK later when we are properly prepared for such a cleaning operation. Do it right or not at all. Half assing things makes everything worse.

>>1500010
How do we know thats the only breeding site? What if we miss the females and leave the males? Also, Why should we endanger our currently limited number of Securotron's and ammo for something that is not directly hostile when we can just go around it quickly? We can always come back.
>>
>>1500021
We don't know it is the only breeding site but considering the concentration of the smaller creatures and breeding ones, it is at least a primary area for it.

Also, ammo is a low concern for us honestly, seeing as we are sufficiently armed to the teeth for a small war or two.
>>
To be fair you guys have like 500 upgraded securitron MK2's. That's a lot of damn firepower.

https://www.youtube.com/watch?v=1NoXbMdLZKQ

If it couldn't have defeated Caesars army single handed, it would definitely have given them a bloody nose.

The situation in the Mojave was just bad enough to warrant leaving though.
>>
>>1500021
If your argument rests on dice rolling, then I think we'll be fine anon. If not, then hey, you can have a big fat "I told you so".
>>
>>1500031
Indeed, while your human forces have limited ammo, House's bots have something akin to the replicators (but nowhere near as advanced) that allow him to quickly rearm and supply his securitrons. They aren't going to run out of ammo unless you take em apart.
>>
>>1500038
>>1500031
Did not know that.

>>1500034
>Dice roll only
>Ignoring our massive lack of knowledge and intelligence on this really odd ass race of humanoid creatures.

Hell these things might not even get affected by bullets. Fallout has hinted at worse shit during some of its DLC.
>>
>>1500033
The terrifying thing is that we could in theory make them much stronger with enhanced software for them from Big MT.
>>
>>1500044
>Hell these things might not even get affected by bullets. Fallout has hinted at worse shit during some of its DLC.
Clearly you haven't used a large enough or a great enough volume of bullets.
>>
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>>1499984
>See where they are getting the old world food packets from
You go to the back of the kitchen and find a surprisingly well stocked closet, quite like what the casino's have, but there's definitive evidence of package recycling here as well. Canning workbenches and the like.
>>
>>1500063
It's a free action to steal their food btw. You do that sort of thing like breathing.
>>
>>1500063
Well we know that they have some intelligence or retine there former human one.

Let's wait to steal the food. We don't know if its actually food we can eat or if it'll turn us into them or some weird shit.

>>1500056
>If we fire enough 9mm, They'll become a .50cal round
Anon, you fire bigger if the smaller don't work. If those don't work. You fuck off.
>>
>>1500063
>>1500067
Kek. Let's do it, our people need it.
>>
>>1500063
>>1500070
>>1500069
Take some food samples, bring it to the Securitrons to inspect?
>>
>>1500075
>>1500067
Do Securitrons have scanners or detectors to see if food is safe?
>>
>>1500075
Done. You take some samples.
>>
>>1500080
Nope. They can check for rads though.

But then, almost all old world food packets are slightly radioactive everywhere.
>>
>>1500082
Is it safe to eat then? We should only take the food in the original packages
>>
>>1500080
>>1500082
>>1500085
The Brain could probably think of something. We can keep the samples for later testing.
>>
>>1500089
You're not exactly sure, and you can't obviously tell which cans have been reused or not. If they all haven't been reused.
>>
>>1500095
Fuck it, I say we leave the food alone. We don't know what's in it, and if it will turn our people into freaks.
>>
>>1500095
Leave the food, Attempt to open communcations with these weird things? From what would seem like us approching in the OPPSITE direction from where we are going and our people are staying.

Can't risk them somehow finding our wounded.
>>
Anyway, decide for yourselves what the next course of action is. If you want to approach them, say how or what (like just reveal yourselves to the ones here in the restaurant or where). or if you want to launch an attack on them as well.
>>
Have our securitrons form a circle around the town, as well as have a squad of 20 soldiers/companions ready to move in to purge whatever is left. We will go to the Church and ask if anyone understands us. If they are hostile, or corrupt, we will book it and blow up the town
>>
>>1500063
>>1500108
Can we keep investigating any other buildings? How many places of interest are there left?
>>
>>1500108
Approch from a direction not near where we are going or the direction of the cave. Have the bots encircle the town but lay low and we'll approch normally. Attempt to open communications with them.
>>
>>1500108
Let's go to the church in our Power Armor and ask what the deal is with this town.
If they're hostile let's book it and set off the explosives.
>>
>>1500108
Exit the town then approach calling on the inhabitants.

>>1500121
Yeah this, is there anything else?
>>
>>1500126
>>1500117
appearing in the center of the place they have is not a good way to open up communications.
>>
Rolled 97 (1d100)

>>1500121
>>1500129
Hmm, lemme check
>>
>>1500203
>Rolled 97 (1d100)
Is this really good or really bad?
>>
>>1500203
You find a sewer drain, sewers lead to something interesting to them in your experience.

You spot a breed of different monsters that appear to be armed, around a barracks.

There's a town museum.
>>
>>1500117
1 for appear in the center of town + prepare to assault just in case
>>1500123
1 for appear in another direction + prepare to assault just in case
>>1500129
>>1500121
2 for investigate further (where? options have been given >>1500214)
>>
>>1500229
I change my vote to appear in another direction + prepare to assault just in case
>>
>>1500242
2 for appear in another direction + prepare to assault just in case

Just need one more
>>
>>1500214
>>1500229
>There's a town museum.
Let's see if the monsters left a story about this place.
>>
>>1500269
The town museum seems to be a remnant of the old world, acting as the tourist gift shop. But in addition to old world trinkets and knicknacks, there are some clearly new world things too, a single dog tag from the NCR, a few items from the divide even, though nothing yet of Caesars Legion or Vegas.

More importantly, you find a number items from BigMT, uniforms, cups, and things. There's a museum keeper that walks around, but no visitors. He has a mouth and many eyes and hands.
>>
>>1500282
>More importantly, you find a number items from BigMT, uniforms, cups, and things.
Shit, are these the escaped BigMT experiments?
>>
>>1500290
Spores got out. This place is too far over ran and fleshy to be plant based.
>>
>>1500298
Not to mention far too set up and stable.
>>
>>1500282
Try to communicate with the keeper. This is our best chance
>>
>>1500282
>>1500307
Leave messages behind like those poltergeists so it doesn't immediately know it's us?
>>
>>1500282
Give the keeper a chattin.
>>
>>1500313
>>1500307
>Reveal yourself to the museum keeper

Need one more vote to confirm
>>
>>1500316
>>1500310
So is mine a separate vote, QM?
>>
>>1500331
Yeah, its not overtly obvious unless you also want to reveal yourself
>>
>>1500310
>>1500336
Hm. Alright. I'll stick with my vote and escalate to revealing ourself if the museum keeper proves hospitable enough.
>>
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You stand up, the invisible stealth field around you going down, and the creature is visibly shocked. It almost leaps backward, eyes all stare at you intently.

But it doesn't seem to lunge at you or go hostile. It opens its mouth to speak, but only slathering noises come out, and you can't seem to understand what its saying.

It does point at something though, an old world Peace trinket hanging on a wall.

You hear noises shuffling outside. Sounds like others are coming.
>>
>>1500361
>Check it out? However don't be hostile.
>>
>>1500361
Hold up the peace sign with our fingers and take our helmet off
>>
>>1500009
>>1500372
You sure about that? There's tons of radiation here.
>>
>>1500365
The Door opens, and in walks the form of a young man. His skin is clearly not actually attached to his form, sown by red string even, and his arms are holding a small radio which his hands seem to "mesh" into.

A computer generated voice speaks.

"You surprised us, stranger. We do not understand how you appeared in our midst without us noticing. Who are you? Why are you here?"
>>
>>1500392
>I am the courier. I was exploring these lands and found this place. Who are you?
>>
>>1500392
>I am the Courier, I apologize if I startled you all. You understand how seeing such a place from up close and a distance can...worry one not like yourselves.
>>
>>1500404
"Greetings Courier. We hear you. We are Unity Reborn. We are many, but we are also one. I am also me, in this form. I was, and am, Jacob Harlough. . .a caravaner from California. I am a voice for Unity, many of our forms do not have this capability."

>>1500425
"We understand. I understand. We are very different than who we were, humans. We are no longer human, perhaps even frightening to humans. They cannot see what we see, feel what we feel, only what they see and what they feel, alone. It is nice that you have not let fear become hatred, hatred become hostility."
>>
>>1500441
What happened to you? How were you created like you were?
>>
>>1500441
What... is the Unity, and what happened to you?
>>
>>1500446
"To this form, to me, I was going from California to Vegas. The Caravan I was with did not listen to the advice of the Rangers, and strayed to close to the Divide. A storm came upon our caravan, and it make skin fall away, but did not kill us. The others ended themselves, I could not find the strength to do so. Unity found me, and joined to me and I joined it, and took the pain away."

>>1500455
"I am Unity, we are Unity, this language is cumbersome. It is appropriate to say that Unity is made of many and many made into one, Jacob Harlough is one of the many that is Unity.

Unity did not come from Baker, but found Baker. Unity came from Big Mountain, from the Son of the Master. Unity found this town of Baker, and those who lived in it, in pain and anguish. Unity gave them new flesh to cover theirs, and took their pain away."
>>
>>1500441
>>1500482
>Unity came from Big Mountain, from the Son of the Master.
That explains why the name sounds so familiar.
>>
>>1500482
>unity came from big mountain
>Son of the master

Uh... Who is the son of the master?
>>
>>1500482
"And he joined of his own free will? All of your constituent bodies joined of their own free will?"

>>1500486
It also explains their abilties and problems: the master could absorb electronic as well as biological materials which must be how that radio is working as a vocal cord.
>>
>>1500482
Do you have one singular leader?
>>
>>1500490
In canon, no one was the son of the master.

Assuming Op hasn't went off canon, I can think of a few different interpretations:

1) Someone went to Big mt / somewhere they could get FEV and mutated themselves into something with similar abilties to the master.

2) A supermutant who worked under the master attempted to replace him and thus become the leader, by a similar method as the previous one.

Assuming canon is no longer true, it could be the master gave "birth" to a child and this is it.
>>
>>1500503
I want us to meet him now.
>>
>>1500490
"The son of the Master, the first form of Unity reborn, the legacy that Unity's father promised to his children. They. . .he was captured by BigMT, locked away for many years, but was released when something fell from the sky. He has spread Unity, he hears you through this form, but he has also kept his form. You can be taken to him, if you wish."

>>1500492
"Yes, I, Jacob, did join. Or I suppose, I did not refuse when offered. The pain was gone, and I immediately understood Unity, could see what they see, know what they know. I find comforting, and do not want to leave, all of us do not want to leave."

>>1500493
"The Son of the Master, the first form of Unity reborn, has kept his form. Unity is many voices, but his is most easily heard, and most knowing."
>>
>>1500517
LETS GO MEET UNITY.

>Tfw ayylamos caused this.
>>
>>1500517
Will you take me to The Son of the Master?
>>
>>1500517
>They. . .he was captured by BigMT, locked away for many years, but was released when something fell from the sky.
>but was released when something fell from the sky.
>>1500523
Yep, one of the escaped BigMT experiments.
>>
Brb for a few hours
>>
So, I hope we are all in agreement when I say we don't kill these guys.


Seemingly they are peaceful, not-mindrapey or borg-like. Hell they would make a pretty nice ally were it not for them being nightmare flesh creatures.
>>
>>1500517
>>1500537
Sure, a couple of things, should we remove the explosives in the hotel and should we check back on our warning message?
>>
>>1500537
Not until we talk to the Son. Then we can make our decision.
>>
>>1500547
We can do that in a moment, hopefully they can forgive us being cautious.

>>1500548
Yeah that first.
>>
>>1500517
>>1500548
>>1500560
I'm fine with this. Do we have any backup plans if the meeting goes poorly?
>>
>>1500628
We get the fuck out of there and blow it to hell?
>>
>>1500628
Essentially, >>1500642 but with a bit more music and getting our newest soldiers some combat experience.
>>
>>1500517
>>1500628
>>1500642
>>1500655
In Unity's home-territory? Maybe? I guess we could pop a smoke, pop another stealth boy, and then run before they swarm us.
>>
>>1500662
They didn't detect us as we were in stealth mode so if we can pull that trick again, no problems.

As to them swarming us being a problem, they'll be busy trying to put the fires from the explosions out and save any wounded probably.
>>
>>1500669
Not much fire. C4 make a pressure wave, not a fireball. Especially since this town probably doesnt have a working gas main to rupture.
>>
>>1500669
>>1500722
Plant some fire bombs or molotovs next to C4s to activate when they explode? Possibly bottles with incendiary exponents next to the main one that activates?
>>
>>1500722
>>1500729
Point is that they will be a bit busy dealing with the explosions and the barrage if we decide to trigger that.
>>
>>1500729
Kinda hard to do right now, seeing how we pulled a "take me to your leader". But the blood spray and possible pain should be a bit distracting to Unity.
>>
>>1500729
I mean we have fire grenades still
>>
>>1500517
>>1500528
>>1500747
We didn't do that yet, we're still talking to them.
>>
>>1500758
We set the charges didnt we? On the hotel.
>>
>>1500794
The charges, yes. The "take me to your leader" part, no.
>>
Okay back, writing
>>
File: Spoiler Image (14 KB, 236x329)
14 KB
14 KB JPG
You are lead by flesh monstrosities down into the sewers, where you notice that all the red vines seem to be pouring from. Deeper and deeper you go, until you are lead to a door with an all too familiar sign.

An enclave door. Looks like another of the United States outposts.

The door opens for you. The walls are no longer sewer but of solid steel, lined with wiring and meat, until at last you come to what must be a control room of sorts. Computer terminals and consoles merged with flesh and blood, all leading to two things in the room.

In the center is what appears to be a large cylindar, you suspect a tank, hooked up to the machinery but covered in a tarp.

The other thing in the room is what looks like an ordinary young human girl, sweeping the floor with a broom, looking up to greet you.

"Hello Courier. We've already met, but in this case its still appropriate to say 'It's nice to meet you'. I bet you have many questions. Good, I always like more company. You can take a seat if you want to"

She points to a pair of soft chairs around a coffee table, behind it you see other things like a bed, a refrigerator, a cabinet, and other things.
>>
>>1501148
>This chair isn't made out of something living, is it?
>>
>>1501148
>Take seat after checking for bombs or stuff, and/or fleshy things to grab us.
>Ask who she is, Is she part of the enclave and why she is here?
>>
>>1501148
Oh fuck it's resident Evil 7 all over again.
>>
>>1501148
Okay, calmly sit down I am probably wrong. Seriously though, it is a little creepy that unity's true form is a little girl...
>>
>>1501148
>She points to a pair of soft chairs around a coffee table, behind it you see other things like a bed, a refrigerator, a cabinet, and other things.
>>1501173
>>1501180
So you think she'll try to merge us with Unity?
>>
>>1501188
>>1501180
I'll let her merge with something.
>>
>>1501197
My cock
>>
>>1501188
I considered it a distinct possibility, part of the reason I wanted to talk outside of town, where we could run away.


Still though, she has been peaceful so far and I doubt that she is dumb enough to mess with us.
>>
>>1501157
"Certainly not, it's just an ordinary chair. I try to limit our nutrient and solar collection tendrils as much as possible, but with the ever growing populace its difficult to do. If you must stand, go ahead, I understand trust can be difficult to gain under the circumstances."

She seems to have no problem at all using the pronoun "I" unlike Jacob.

>>1501161
>>1501180
"It would be incredibly redundant for me to say 'I am Unity' again, nor would it be correct to say this is my true form either. I suppose you could say, this is my "first" form. You have to understand the word "form" for us means like a vessel, or a body, which those of us who are a part of unity use to interact with the physical world. This is the first one I obtained. My true form is in here"

She taps gently on the tarp, and you hear the sound of glass being thudded underneath.

"As for who I am, perhaps a more appropriate question is, what is my history. I can explain that, if you're willing to listen."
>>
>>1501209
Tell me please, and I'm sorry. I figured this vessel would have a name to it or something.
>>
>>1501209
Sure, I'll take a seat and listen to your history. And you know us from when I told the other "vessel" about me?
>>
>>1501214
"I would imagine whoever she used to be, she did have a name. But I found her as, what those in BigMT would call, a 'lobotomite'. An empty vessel, but very important to me for a reason.

Let me go back to the beginning. Are you aware of someone called "The Master" or The Children of the Cathedral?"
>>
>>1501235
No

might as well do the info dump QM.
>>
>>1501235
I only heard rumors, but more than the average person. He was the leader of a great number of Supermutants. He succumbed to fate a number of years ago.
>>
>>1501235
Probably since we know about Jacobstown but i agree with >>1501246
>>
>>1501249
>>1501247
>>1501246
"The Master was once a man, a human, who discovered an old underground Vault containing something called the "Forced Evolutionary Virus", a project undertaken by Old World American scientists, which would rapidly mutate any animals that came into contact with it.

He fell into a vat of the FEV, becoming something different. His mind remained, but his body changed, stuck inside the FEV, he began to mold and morph with nearby surrounding biomass and technology, creating a new form for himself. He began to absorb other humans, adding their intelligence and personalities to his."

>con't
>>
>>1501266
"He discovered that if he dipped other humans in the vat of FEV, they would evolve into Super Mutants, larger, stronger, immune to disease and even age. His belief was that if all of humanity were to be changed in this way, they would survive the wasteland that the world had become, and as mutants all human differences and conflicts which created the war would be ended. This was his first concept of what he would call "Unity". I'm not sure how well it worked out, but I think its safe to say it didn't go as he planned.

There were other issues too. Humans above ground had been irradiated, their DNA changed by the bombs, and so when dipped into the FEV, their minds deteriorated, giving them stronger forms but weaker minds. Only those humans who had been spared the radiation, like Vault Dwellers or those who lived away from land, would mutate, gain enhanced intellect and intelligence as well as their body."
>>
>>1501304
Oh yeah. We should probably not tell the supermutants about this. They're kinda still hung up about the loss of the master, and might react in a way we don't want to this news.
>>
>>1501304
>I'm not sure how well it worked out, but I think its safe to say it didn't go as he planned.
Probably because Supermutants can't reproduce.
>>
>>1501304
"The Master began to gather an army of super mutants created by capturing humans and dipping them into the FEV, to spread his will. He set up a cult around his ideas on 'Unity'. They called themselves the Children of the Cathedral, after the Cathedral that they lived and dwelled in. These humans he didn't mutate, so they would help him in his plans to conquer other human settlements along with his Super Mutant army.

My mother was one of them, she was a scientist from a Vault, she never told me which vault. I guess my father must have been a vault dweller too. I was born to her, weak and sick, doomed to die. The Vault had no means of curing me and so she ventured out in search for a cure. The Children of the Cathedral found her, and promised that they knew a way to cure me. They lead her to where they kept the FEV Vats, and then, dipped both of us into it."
>>
>>1501340
OH NO.
>>
>>1501344
What is it? I don't know my fallout lore.
>>
>>1501350
She's some weird FEV monster
>>
>>1501353
Frankly, what isn't in the fallout universe?
>>
>>1501353
I can see that anon.
>>
>>1501340
"Something went wrong, or at least, different. Instead of becoming a Super Mutant, my mother became something like a Ghoul. As for me, the FEV gave me the immunity to survive, but it also affected the virus. I could not leave the FEV substance,or I would die. Another unintended side effect was that I could not age, could not grow, could not even open my eyes to see or dry my ears to hear.

There was nothing the Super Mutants could do, but the Master still allowed my mother to keep me in a tank of FEV she could carry with her. She was grateful for saving my life, I think she really embraced the Master after that, and he let her venture into the waste to find a cure for me and bring it back to him. She searched for a long time, that's when she found BigMT."
>>
>>1501379
"She entered through a tunnel, under the force field. Somehow we escaped being lobotomized, I think because the Auto-Doc didn't recognize us as human. She worked hard on finding a cure, but also on giving me a chance to grow. She gave me eyes through wires and a camera, ears through microphones. She was the first thing I saw, the first thing I heard, she began to teach me words, how to speak, language, then history, math. I guess even though my body age, my mind was able to.

We had many many years to learn. I actually got smart enough to help her in her experiments. She tried modifying the virus to alter my body, give me the strength to kill the disease and the ability to change my body, so I could become old enough to walk and talk and breathe. . .we never found a way to make it work."
>>
>>1501304
>they would evolve into Super Mutants, larger, stronger, immune to disease and even age.
>She tried modifying the virus to alter my body, give me the strength to kill the disease and the ability to change my body, so I could become old enough to walk and talk and breathe. . .we never found a way to make it work."
Huh.
>>
>>1501422
Another long term goal perhaps.
>>
>>1501427
Certainly so.
>>
>>1501402
"I wasn't able to grow as a person. Instead I began to be able to make growths on my body, extensions on myself, like the Master I grew out of my Vat and began to grow around machines and technologies, using them. I even finally cured myself of the disease, but still couldn't age properly.

There was a new promising alternative. We'd learned how lobomotomites brains were meant to be transferred elsewhere, connected wirelessly by Tesla Coils on a specific frequency to their brains, allowing them to control their bodies as if they were still in them.

We tried making it work on other lobotomites, it was a failure. Whenever I transferred my mind lobotomites body, it would die unless we mutated them with the FEV. Whenever we did mutate them, something happened with the Tesla coils that would eventually kill them.

But we were so close, and had so many near successes. To think for the first time, if only for a few days, I could actually hold and hug my own mother."
>>
>>1501435
Add it to the list, just below the trip to the capital wasteland and the commonwealth for waifu stealing.
>>
>>1501438
Oh no.
>>
>>1501439
CURIE
>>
>>1501438
>We'd learned how lobomotomites brains were meant to be transferred elsewhere, connected wirelessly by Tesla Coils on a specific frequency to their brains, allowing them to control their bodies as if they were still in them.

Speaking of this, if we can combine it with the non-invasive mind-reading part of the simulation tech from that one Vault in the capital wasteland, we could have probes remotely controlled by humans and shit.
>>
>>1501443
I know anon, we will get you your robo-waifu.
>>
>>1501438
"I think I'm very thankful for the successes we shared together. She died before we could truly find a cure. Someone made the trains of BigMT crash into each other, and she was caught in them. I myself was buried, the doors held shut by so much dirt and debris.

But it did reveal something else. A hidden room, right next to ours. There, frozen in a cryotube, was the form you see now. It was a little girl who had been lobotomized as a mistake by one of the first Auto-Docs. Her father was a BigMT researcher who wanted to do anything he could to cure her, and had her frozen. I found his body in the same room.

There really was no hope. Her brain was gone, but there was hope for someone else. For me. She was a prime human, unaffected by radiation. She was compatible with the FEV we had made.

To think after all those years what we had been looking for was only a few feet away. . ."

She starts tearing up at this, but wipes her tears.

"This is the form I am in now, my first form. The one I'm most familiar with, and I suppose, one I'm willing to accept as truly "me".

Perhaps you're wondering then why I call myself 'Son of the Master' if my body is as you see. I was born a boy, and my mother raised me as her son. I know who I am, and so do the others who form Unity with me. I suppose that is one of the things I like about us. No matter what happens to the vessels we inhabit or the bodies we take, we all remember who we are, and we all understand each other."

>Is there anything else you'd like to ask?
>>
>>1501477
Well what are you doing out here? Are you trying to form an empire or unite everyone?
>>
>>1501477
What are you're plans for the future and... do you all breed?
>>
>>1501477
And is this all that is you? you didn't leave anypart of you behind at big mountain?
>>
>>1501485
"I left BigMT a few months ago. I was free'd when something big fell from the sky, and opened up the room I was locked in again. I decided I didn't want to be trapped in that room all my life. I took control of a few robots and we traveled outward, I think a lot of other experiments and lobotomites escaped too.

Eventually I found Baker here, and the people living in it. They were Ghouls, intelligent, but not like my mother or any of the other Ghouls I met. Acid rainstorms from the Divide made their skin fall off, but kept them alive, ever in agony and pain. It was terrible to watch. I realized I had the power to alter them, and so I offered to change their bodies using my own strain of FEV.

The first time I did it I began to realize the ramifications of my actions. I could grow them new skin, a new body even but. . .deformed. Like all the other irradiated humans. Another thing I wasn't expecting was that suddenly I felt their thoughts, knew what they knew, and they to me as well. Jonathan Creedy, that is his name. He's here you know, listening, and I suppose talking to you too.

Jonathan was glad, the pain was gone, and he feels at ease with what has happened. I did, and do too. Eventually I united with the rest of Baker's residents, and well, we are what you see now."

>>1501506
"No. If I did leave a part of me, I would feel it."
>>
>>1501477
>try not to cry
>cry
>>
>>1501520
So you plan to just stay in this town and not spread your "gift" to any others in this wasteland?
>>
>>1501520
So is this the only way you can grow, By spreading to other people? Not being offense just trying to understand. Do you also become smarter, like all of you..? thinking on it or do you all retrain you're intelligence
>>
>>1501520
So what do you want? to be left in peace? to be brought closer to being human?
>>
>>1501487
"We do 'breed' actually. We all try to retain as much of our humanity as we can, but at the same time, we can never truly be human again even if our bodies and vessels were fixed. Humans, as much as they don't realize it, are very alone. Or perhaps, we are beyond human individuality as part of human nature. And yet we find the parts of us, or rather, those in Unity sometimes still form relationships. And everything that lives does want to make more of itself. We do what every species does, I suppose, and the one thing that the Master's Army could not do."

>>1501528
"There are other parts of me beyond here, but unlike the Master, I. . .we don't believe in forcing a choice on other people."

>>1501530
"No, as I said we make more of ourselves the conventional way too. There are children who grow up as part of us. It takes longer for them to develop individual personalities, there's a lot of pack mentality among them, for many years sometimes, but some of the very first have already grown up as both themselves, and Unity.

As for knowledge, we all share a collective intelligence. It's how I learned of the outside world, like the NCR, what became of the Master's Army. I think I bring more scientific knowledge to us all, but I've learned so much about human life from the memories that now form us."

>>1501553
"It's a good question. I guess, all of them. We aren't naive either, we know we may not always be welcomed or even tolerated, which is why we've also prepared to defend ourselves.

Although, knowing of the size of so many other nations and peoples in the world it does seem daunting. The NCR is so big. . .and there is a Legion to the east.

Even right now my Radar detects something big coming from the east, it seems to be massing outside our borders. It arrived about 11 hours ago. We are unsure what to do, but we're getting ready in case it turns out to be hostile."
>>
>>1501584
>"There are other parts of me beyond here, but unlike the Master, I. . .we don't believe in forcing a choice on other people."
I like this guy.
>>
>>1501584
>Even right now my Radar detects something big coming from the east, it seems to be massing outside our borders. It arrived about 11 hours ago. We are unsure what to do, but we're getting ready in case it turns out to be hostile."
Chances it's the Legion or NCR train? Alternatively it could be another Divide storm with pack animals.
>>
>>1501584
>"It's a good question. I guess, all of them. We aren't naive either, we know we may not always be welcomed or even tolerated, which is why we've also prepared to defend ourselves.
On another note, how much does it take to sustain their people, what have they been feeding themselves off of?
>>
>>1501584
Thank you for answering these questions and sorry if they seem.. invasive, What I've seen and places I've been usually they are hostile.. tell me, how long do Divide storms last?
>>
>>1501595
It might be our securitrons actually, we should go check.
>>
Someone roll me a 1d100 please
>>
>>1501584
>>1501595
>>1501604
>inb4 we forget to check before the automated broadcast goes out and we accidentally start a war between our factions.
>>
>>1501595
>It arrived about 11 hours ago.
It is definitely our Securitrons now that i see this.
>>
Rolled 86 (1d100)

>>1501613
>>
Rolled 41 (1d100)

>>1501613
>1d100
I don't like where this is going, QM.

>>1501614
>>1501623
Shit! We have to check the broadcast now!
>>
Rolled 22 (1d100)

>>1501613
nyahey there's the high roller
>>
>>1501584
TIMECHECK.

How long has it been since we told our securitrons to standby?
>>
>>1501628
>>1501626
>>1501623
We legit have an hour before war is declared.
>>
>>1501614
>We literally lost track of time talking and now have to rush outside to stop a war.
>>1501624
Thank God you're the first roll.
>>
>>1501584
>>1501614
>>1501628
>>1501633
Next time, guys, we should get a timer for shit like this.
>>
>>1501638

One thinks that the powered armour would come with a clock.

And based off FO4 HUD, they do.
>>
>>1499500
>>1501646
We're actually using the Stealth suit Mk II at the moment.
I think the Pip Boy comes with a timer so we might've just forgotten to enable the feature.
>>
File: WOTWRedWeed.jpg (82 KB, 600x400)
82 KB
82 KB JPG
>>1501601
"We've also found I could modify and control not just human flesh, but plant and animal flesh too. We generally try not to join with animals, its erm. . .awkward to say the least. Better to eat them.

Plants on the otherhand provide a much needed source of sustenance. We can actually use them to filter some of the acid rain into water, cleaning out the radiation, and then bathe in sunlight and soil to provide energy to us all. It works to feed an entire cluster node of Unity in a local setting."

>>1501602
"Anywhere from minutes to weeks apparently."

>>1501624
>>1501646
You remember you did a lot of sneaking.

You remember you set your alarm to silent.

You remember you forgot to remember to pay attention to your pip boy.

And that you've only got so much time to run the fuck back and stop the securitron assault.

>What do?
If you have to leave suddenly, what do you want to say.
>>
>>1501661
>I need to come back, my friends will be thinking I've been kidnapped or something. What's the quickest direction out of here?
>>
>>1501666
this
>>
>>1501666
that good
>>
>>1501661
Can Unity Reborn send someone over there to tell them were coming?
This too >>1501666
>>
>>1501661
No Radio?
>>
>>1501675
They have radios

>>1501666
"Do you mind a lift?"
>>
>>1501661
>>1501666
Support. Gotta go fast!
>>
>>1501681
Please, that'd be great.
Let's use both.
>>
>>1501681
Have the Unity broadcast a message with the radio that the courier is coming back, then hightail it out of there and to the Securitrons.
>>
>>1501681
BOOSTTTTTT
>>
>>1501681
>>1501685
>>1501686
Yeah, also give us one so we can confirm the broadcast.
>>
>>1501686
>>1501685
>>1501682
"This is the fastest creature we have so far. You can use one of our radio's."

They really want you to climb on the back of that?

--

Meanwhile.

>You
[Radio: Don't attack! It's okay, I'm okay!]

>Securitron
[Confirmed: Halting assault orders]

>Somebody
"Now wait just a minute. How do we know this ain't a trick by them monsters that done captured the Courier! They might be using him like a puppet right now!"

>Securitron
[Acknowledged: Ambiguity of sender detected. Requesting user verification]

How do you respond?
>>
>>1501708
>"Now wait just a minute. How do we know this ain't a trick by them monsters that done captured the Courier! They might be using him like a puppet right now!"
>How do you respond?
Good point. Ask our Brain and see what he thinks.
>>
>>1501708
>Oh go fuck yourself. I am gonna beat the ass of whoever even suggested that
>>
>>1501717
Your brain is miles away from where you are right now
>>
>>1501708
Just hold fire for one more hour.
>>1501724
>And then promote him.
>>
>>1501728
We can't talk to him over the Securitrons?
>>
>>1501732
And then promote him
>>
"You got any booze? I've seen and heard alot of shit, and this isn't quite the most drink-worthy, but damn if it isn't close."
>>
>>1501708
"Well done securitron. Good thinking. User verification will be me returning to your line formation.

I should reach shortly, in lieu of verification, temporarily suspend assault."
>>
>>1501735
The securitrons are acting as a Radio relay for you

---

Vote and roll a 1d100 with whoever's dialogue you support
>>
Rolled 72 (1d100)

>>1501742
>>1501724
and promote him
>>
Rolled 83 (1d100)

>>1501745
Hmmmm
>>
Rolled 66 (1d100)

>>1501708
>Are you a fucking idiot? Do you seriously think after losing my god damn arm, Having to deal with aliens, The NCR and Legion, And then acid rain. Some random fucking mutants are gonna clone me? Because if so you good sir, need to get a promotion for being this paranoid and put on security detail.
>Also, are -insert compaions names- alright?
>>
>>1501740
>Well done securitron. Good thinking.
Dude, our Securitrons can't think.
>>
>>1501742
>>1501751
This one is really good, combine it with >>1501724
>>
Rolled 49 (1d100)

>>1501708

Shit, first we abandon the Mojave to the Legion and now there's a friendly colony of SCP-610?

What's next?

>"Whoever suggested that: when I get back I'm gonna make sure your ass becomes your new ears."

>>1501724

This works too, rollan
>>
Rolled 15 (1d100)

>>1501708
>"Now wait just a minute. How do we know this ain't a trick by them monsters that done captured the Courier! They might be using him like a puppet right now!"
He raises a point, we should figure out some verification if there's puppeting or corruption going on. How would that work?

>>1501742
>>1501724
>>1501751
>>1501740
These sound good.
>>
>>1501747
>>1501745
>72 vs 83

>Somebody
"Ha! You see, it's even got his memories and accent down! We have to destroy those monsters before its too late."

>Securitron
"Affirmative. Shutting down hostile radio communications"

Would you like to spend a Boon?
>>
>>1501742
"The hilarious thing is that if the folks in this town were less pro-choice that'd actually be a perfectly valid concern. There's some kinda...hive mind here, like a fireant nest with a bunch of drones subservient to a queen, but with perfectly aware, extremely mutated, completely content humans. Really freaky, but actually quite the conversationalist. Brain, you'll love talking with him."
>>
>>1501762
>What's next?
The Brain already usurped the BigMT.

>>1501767
Fuck. I'll spend the boon, this hive mind can purify the Divide storms.
>>
>>1501767
>Order the Secrutrions to stand down because I am the Couior and the one in CHARGE of you all.
>Go out and meet the Securtons.

They have DNA sensors right? And/or control senors? If so get tested and prove our point.

ALSO SOMEBODY CALL KREAGER TO GET THIS MAN TO SHUT UP.
>>
>>1501767
>"Ha! You see, it's even got his memories and accent down! We have to destroy those monsters before its too late."
Legit, who is this guy anyways?
>>
>>1501767

Sure

When we get back if we don't beat this stupid fuck like a 50's housewife who asked to get a job I'm going to be disappointed.

>"You are well and truly the epitome of dumbfuckers. And I've met a LOT of dumbfuckers."
>>
>>1501767
Do we have enough time to get back.
>>
>>1501767
>>1501773
>>1501775
2nd this, if it doesn't work we'll use the boon.

>>1501738
>>1501769
Good to see you caught up from last thread.
>>
>>1501787
You'll have to roll for it, if you decide not to spend the boon.
>>
>>1501767
No
>>
Rolled 61 (1d100)

>>1501791
roll for it
>>
Rolled 68 (1d100)

>>1501791
roll
>>
Rolled 91 (1d100)

>>1501791
>>1501787
>>1501775
Rolling.
>>
>>1501791
I hope this guy is okay >>1501797
>>
>>1501791
>>1501797
>>1501800
Best of 3?
>>
3 for Yes [LOCKED]
1 for no
>>1501795
Lucky you, you have arrived just in time to see the missiles launch

This was to be a first roll first serve deal anyway. You guys still have another Boon left too.

>>1501767
>You
[1C 3C R34 M. Override priority. Cancel Securitron Assault]

>Securitron
"Identity Confirmed!"

>You
[Oh, and by the way asshole, how could they have captured me and my brain if my fucking brain is in BigMT you idiot]

>Somebody
"..."

You arrive just in time to see the Securitron's standing down, the shoulder pads on their missile launchers closing up
>>
>>1501813
Wait, Did we use a boon? Cause I voted no.

>Also find said asshole and punch him in the fucking face.
>>
>>1501818
2 no votes actually, my bad.
>>
>>1501818
>And then write to self, promote asshole to security.
>>
>>1501813
I feel like this sort of stuff is going to happen to us a lot in the future.
>>
>>1501820
Wait, hold on. You said roll if we don't use a boon. Abunch did, Did we or didn't we use it?

I'm so confused.
>>
>>1501826
we failed, cause 61 is not low enough, but we used the boon to instead succeed.
>>
>>1501823
Possibly. Less once we are set up in Big mt and can rely on our people not needing us to come and save them and we can get on with the fun shit like:

1) Indiana Jones-ing every old world ruin for tech and shit.

2) Getting all the bitches, all of them. Especially the robotic ones.

3) Creating some sort of sky yacht battleship zeppelin.

4) Going around converting people to the "new american dream / mission / purpose / idea" and taking them to our town.

5) Intervening in tribal wars and shit for fun.
>>
>>1501830
It's high=success though.
>>
>>1501836
not high enough. my bad.
>>
>>1501836
61 wasn't high enough
>>
>>1501840
Ah, Fine. but we really need to punch him, Get a PROPER chain of command in. Get an override code only we know for the bots. And Also, ensure those bombs are disarmed.
>>
>>1501813
Havnt we used this code before? We spent the boon on something we already knew?
>>
>>1501835
>Possibly. Less once we are set up in Big mt and can rely on our people not needing us to come and save them and we can get on with the fun shit like:
Yeah, but we're still needed for the pivotal decisions like this and the plans for the Battle of Hoover Dam. We could forget some important details like there.
>>1501813
>>1501840
So we needed to spend the boons anyways.

>>1501813
>[Oh, and by the way asshole, how could they have captured me and my brain if my fucking brain is in BigMT you idiot]
So can we get mind controlled if our brain is in a remote location?
>>
Just checking, we are going to continue assuming we HAD burned the boon though? Cause I would prefer to not bomb the shit out of the nice kid / multi-sentient collective
>>
>>1501843
it made us arrive just that bit earlier, so it was before the first volley.
>>
>>1501845
True but we can make those communications by radio or something.


As to the plans for the Hoover Dam battle. They performed exceptionally well if a little imprecisely in the case of the Boomers. They just performed a bit too well and the NCR / we got a double nat 1.
>>
>>1501843
Hopefully its something you'll remember now as players. You used it in the quest and the Vidya.

I had hoped one of you might actually remember you have a override code.

There's a clever, often simple way to solve everything, it's just a matter if you guys wrack your brains enough to do it.

>>1501848
As an added bonus, you and the monster you are on aren't shot on sight either.

---

You arrive at the Securitron Line, where your followers Convoy also happened to stop.

Everyone is curious about the strange thing you are riding, and all want to know just what the hell is in that scary town.
>>
>>1501847
I think it could have been used better, but it was kinda our fault so I suppose
>>
>>1501857
>Punch the fucker, Find him and punch him.
>State that a fucking town of flesh monsters isn't gonna claim you
>Then go back and make sure we disarm those bombs.
>>
>>1501857
>What do you tell them
>>
>>1501857
Explain that it's just a bunch of ghoulish humans subjected to globalised intelligence with distinct personas of their own freewill and that they are entirely friendly. Including the one we are riding right now.
>>
>>1501859
True but everything can be better used, it's just a matter of making a good use of it.

>>1501864
Preferably in a monotone, matter-of-a-fact voice. As if they just asked us what the time was.
>>
>>1501857
>Where's that jackass that thought i was captured? I'm going to promote him after i slap the stupid out of him.
>>
>>1501857
>>1501855
So stuff like us forgetting this, for instance. To be honest the override code completely went over my head.

>>1501855
>As to the plans for the Hoover Dam battle. They performed exceptionally well if a little imprecisely in the case of the Boomers. They just performed a bit too well and the NCR / we got a double nat 1.
Kind of? Thing is we didn't tell the raiders to avoid civilian targets, not attack the strip, and we didn't make any fallback plans for if one side becomes too powerful. We just assumed one would be crippled from our plans, but that wasn't necessarily the case unless we had our Securitrons successfully intervene. Nor did we make any evacuation plans for any settlements should they be targeted.
In terms of effectiveness, yeah, they went above and beyond.
That was partly my own fault though because I didn’t think of possible misinterpretations like with our recent automated broadcast.

>>1501855
>we got a double nat 1.
On another note, had we kept the Rule of 3, we would've been able to negate one of the crit fails. We kept the Rule of 4 for later, which wasn't put into play because the QM started a new thread after 1400 replies.
>>
>>1501857
>>1501863
>>1501862
>>1501878
>>1501864
Support.
>>
>>1501813
>>1501843
>>1501857
So when was this override code mentioned before? I don't remember anything about it.
>>
>writing
>>
>>1501911
>>1482519
>>
>>1501911
also in the game, if you were, i want to say dumb, you could yell icecream during the credit check and be let in. That, or science.
>>
>>1501918
>>1482519
>These days there seems to be a lot more of everything. You demand passage through, the NCR soldiers look confused but the bots refuse, that is until you use the universal pass code.
>>You
>[1C 3C R34 M]
Oh. I completely forgot about that, I didn't think we could use it either. Thanks for the link, anon.
>>
>>1501923
No problem. We all need to remember that code.


...Also we need to change it since we've blurted it out infront of alot of people now.
>>
>>1501926
This.
>>
>>1501813
>>1501926
>inb4 Somebody still doesn't believe us and tries to use the override code to destroy all monsters.
>>
>>1501864
>>1501862
>>1501878
You inform them that the down, and its curious denizens, pose no threat to them. Though many of them are still suspicious and fearful, they are inclined to believe you.

Quietly, Marcus walks up to you. He says he "feel's funny" and so do the other mutants. They feel a need to go closer to the town, but he's prevented them from doing so.

Meanwhile you find the asshole and give him a good thrashing, while you entertain the idea of promoting him, possibly since out of all your companions this guy actually spoke up for once. Maybe.

Now to decide where to go and what to do.

--CONVOY TO BIG MOUNTAIN--
!NEW!
>>>>>Food: Below Average (Falling!)
>>>>>Water: Below Average (Falling!)
>>>>>Morale: Below Average/Afraid
>>>>>Medicine: Critical (Falling!)
>>>>>Armaments: Below Average
>>>>>Current Pop:
109 Cottonwood Natives
+230 Various New Vegas Refugee’s
+40 Super Mutants + Nightkin
>>>>>Military:
6 Devils Brigade - Power Armor
18 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Doc Henry, Lilly
35 Child Soldiers “Freeside Rats”
17 Settlement Militia (Firearms)
61 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
+20 Super Mutants
+20 NightKin
540 Securitrons MK2
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: 15 Rail Cars
>>>>>Defenses: None
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck
>>>>>>Power: None
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (++Huge) Electronics (++Extra Abundant) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (95% Intact) Clean Water Tank (Intact)
+110 Securitron Wrecks
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (+Above Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: 4000
>>>>>>Other:
+Marcus
+Keene
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+50 Herd Animals (Brahmin/Bighorn)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 34
>>
>>1501949
Go and stealth remove the C4 we planted before we appear again to Unity.

Tell them our convoy will be making its way to big MT but we will meet again, perhaps open some trade.
>>
>>1501949
>Meanwhile you find the asshole and give him a good thrashing, while you entertain the idea of promoting him, possibly since out of all your companions this guy actually spoke up for once. Maybe.
We should see how well he does in a security detail, he's got the ridiculous level of paranoia for the job.

Can we ask Baker for any supplies?
>>
>>1501926
Also if you want a new code just say so
>>
>>1501956
new code
Bl4mc0
>>
>>1501926
>>1501948
>>1501956
Can we get a new code?
>>
Rolled 38 (1d100)

>>1501949
>Get everybody prepared to move out
>Get a new code ready to go
>Also go back in to disarm stuff.
>>
>>1501949
>>1501954
>Go and stealth remove the C4 we planted before we appear again to Unity.
Maybe we can have Unity meet our companions, except for the Super Mutants while we're busy defusing the C4s?
>>
>>1501956
New code please.

This code has even been spoken infront of NCR personnel.

Still we should inform some of our companions about the new code. I think the Enclave remnant should be trustworthy to be entrusted with the code incase of emergencies.
>>
>>1501949
We should get some Meds, they are at critical.
>>
>>1501981
Trade with unity, seems like they would willingly help us.
>>
>>1501968
>>1501949
>Scrap Metal (++Huge) Electronics (++Extra Abundant)
>>1501981
>>1501983
We've got a large surplus of these that we haven't gotten around to using on the Securitrons, should we trade our surplus for all the Meds we can get?

>>1501968
Make a few levels of access codes? One for us and the Brain that only we should know, the next for the most patriotic or the Enclave Remnants, another for the most of our companions, and another for companions that are doubtful like Arcade Ganon?
>>
>>1501991
Scrap metal sure, electronics no.


We are going to need those to repair big mountain.
>>
>>1501991
Good, you're looking at the stats

You guys have lots of assets at times, some pretty obvious ones too, I just think (and understand as being a civ player too) you don't always recognize it immediately

I'd give more overt hints but at that point I'd be playing the quest for you guys
>>
>>1502004
>We are going to need those to repair big mountain.
True.
>>1501949
>Hygiene Supplies (Abundant)
Actually, how much do we need these anyways? It's not like these were a thing before our Brain asked us to gather them.
>>1501949
>>>>>>>Sierra Madre Chips: 4000
Spend it or save it? We could bump up Medicine to stable levels if we wanted to, and then trade for everything else. I think they have a large surplus on Food and Water, so those should be cheap.

>>1502005
>Good, you're looking at the stats
>You guys have lots of assets at times, some pretty obvious ones too, I just think (and understand as being a civ player too) you don't always recognize it immediately
Always have, just haven't had much of a chance to make use of them.


>I'd give more overt hints but at that point I'd be playing the quest for you guys
Have you considered sockpuppeting, QM?
>>
>>1502018
>Actually, how much do we need these anyways?
If you didn't have them, I'd be having you guys play Oregon Trail.
>>
>>1502018
use 2000 chips for meds, trade some scrap for water and food, provided it has no bits of Unity in it. maybe water the cattle a bit.
>>
>>1502019
So we'd be spending most of our turns suffering from dysentery and cholera?
Have you tried out Organ Trail, QM?
>>
>>1502028
Let's just say I'm not making you shoot 500 pounds of Brahmin and only carry back 20.
>>
>>1502019
>If you didn't have them, I'd be having you guys play Oregon Trail.
>>1502035
>Let's just say I'm not making you shoot 500 pounds of Brahmin and only carry back 20.
>tfw questers consider this now.
>>
brb, don't forget to vote/support actions and rolls too
>>
>>1502027
>provided it has no bits of Unity in it.
I'd be disappointed if Unity wanted to get inside of us.

>>1501949
>>1499973
>>1502035
We should ask them the location of any watering holes and hunting spots, maybe we could do that to save on trading resources.
>>
Rolled 15 (1d100)

>>1501949
>Hero
go trade scrap for food and water, and pick up our bombs
>Civ
leave once the courier comes back
>Military
recruit the loud mouth so he has some tact to go with his paranoia
>fix
Repair some of the securitrons
>>
>>1501520
>"I left BigMT a few months ago. I was free'd when something big fell from the sky
Oh hey, this confirms that the turns up to turn 30 were roughly a week each, if we got the Zetan invasion within our first few turns.
>>
>>1501949
So uh

Question

What's stopping us from, like...

Iunno

MAKING things? Like, ya know, dew collectors or some kinda machine designed to de-rad a substance (Even if it only works for water or mashed food, that'd be just fine for our needs).

We've got Science 100 + Repair 100 + Survival 100 + a large number of food-related perks from the survival tree. WHY aren't we using these in conjunction with, say, our familiarity with the food- and water-processing equipment from the SINK? We HAD a large number of electronics, and plenty of securitrons and scrap. What's stopping us from making such a device?
>>
>>1502063
nothing. no one thought of it. congratulations
>>
>>1501949
>>1502063
Nothing, we're just too busy moving the convoy and using our limited actions on other stuff for things like that.
>>
>>1502065
We could probably solve a large part of the water and medicine issues by making a machine to cut out the primary cause of those issues: Radiation.

It'd stop the supplies from falling so quickly if we could just pour a large amount of water from an irradiated pond into a machine like that and just let it pump out clean water over time. The Muties, being immune to disease and radiation, can then dispose of the filtered materials however they deem fit.

Or hell, try to turn it into fissible materials so we have an even larger stockpile of that.
>>
>>1502063
Well I was busy doing some population statistics for another thread because I enjoy it.
>>
>>1502063
QM

What's the take from our techies on making a machine like this? Can we do it? Would it be worth the effort?
>>
>>1494079
>>1494194
>>1502063
>>1502064
>>1502065
>>1502070
This discussion of things we could've done to improve our situation reminds me, Goodsprings was occupied by the Powder Gangers, whom were hired by us, and the enslaved Goodspring settlers are friendly with us. The Courier is friendly with the Legion, and was in fact sent by Caesar to use the platinum chip earlier.
We actually could've waited to stockpile on supplies at Goodsprings and built up some things mentioned in >>1502063 >>1502070 before travelling into the Divide. Doing so would've meant we would've been in good enough condition to save the 20 refugees that died on the way earlier, and not need to spend one of our boons as badly.
>>
>>1502083
I'm gonna slow this logic down now. Hesitating and waiting and preparing, taking the slow and steady route and trying to set up all the dominos, is exactly what happened in New Vegas.

There was too much to keep track of, anons forgot to vote on or missed important issues, and it ended in tears and carpet bombing.

SOME buildup is fine, but there needs to be a clear deadline on when the buildup ends and we get to work, so that we can set things up appropriately. And NOT have a second Mojave incident.
>>
>>1502083
>The Courier is friendly with the Legion, and was in fact sent by Caesar to use the platinum chip earlier.

After we slaughtered the slave camp soldiers and repelled the task force that was specifically sent to wreck havoc?

After killing alot of ceasar's troops?

We're still friendly with the legion?
>>
>>1502083
But we had to leave or else other people would have died. and we didn't travel into the divide. we left out of the long 45, camp mojave. The storms just travel out of the divide to here.
>>
>>1502091
Considering how we've never actually revealed ourselves as the leader behind our movement, our rep is untarnished with the Legion.
>>
>>1502101
It might actually be stronger now, given that the Fiends, Khans, and Powder Gangers all united in favor of the Legion due to our diplomancing.
>>
>>1502063
>>1502070
Currently your issues with water, unlike the Capital Wasteland, is not Radiation but plain old evaporation and urination.

You're also in the area of California that has no rivers in any direction for miles, at the cusp of Death Valley
>>
>>1502091
>After we slaughtered the slave camp soldiers and repelled the task force that was specifically sent to wreck havoc?
Caesar seemed fine with sending us in after we went to put in the Platinum Chip like 20 turns after we liberated Cottonwood Cove.
>>1502091
>>1502101
This is actually the reason we're still popular, we're legit just known as "The American" in the media for New America.

>>1502094
>But we had to leave or else other people would have died.
The Legion was too busy celebrating at New Vegas to go to the Mojave Outpost, so they never seemed to come for Goodsprings as well. We were being highly cautious at the time, which was the thing.
>>1502094
>The storms just travel out of the divide to here.
I misread that part then, I just got the impression from the flayed skins back at Baker and storms.
>>
>>1502107
I still regret not cleansing the wastes of known thieves, murderers, and rapists before it all went south.
>>
>>1501661
>Plants on the otherhand provide a much needed source of sustenance. We can actually use them to filter some of the acid rain into water, cleaning out the radiation, and then bathe in sunlight and soil to provide energy to us all. It works to feed an entire cluster node of Unity in a local setting."
We should really get some samples of those plants.
>>
>>1502110
What about a water-recycler then? Clearing water of contaminants should be easier than rad-scrubbing, I'd think. The filters wouldn't even need replacing, just drying under the dew-collecters and dry-scrubbing.
>>
Reminder that Caesar trusted you to blow up the Securitrons.

Reminder that the Securitrons showed up in the battle of Hoover dam


>>1502119
Dew collectors imply humidity here in the desert.

A waste water recycler, like the kind they have in vaults, would almost certainly aid your current water situation.
>>
>>1494079
>>1502090
>SOME buildup is fine, but there needs to be a clear deadline on when the buildup ends and we get to work, so that we can set things up appropriately. And NOT have a second Mojave incident.
In that scenario I only meant about a turn or two so the stats would be at below average or average before we left. Stockpiling on Water primarily because Goodsprings was known for that.

>>1502107
Yep.

>>1502122
>Reminder that Caesar trusted you to blow up the Securitrons.
>Reminder that the Securitrons showed up in the battle of Hoover dam
At least we didn't reveal ourselves behind the Securitrons.


>>1502122
>A waste water recycler, like the kind they have in vaults, would almost certainly aid your current water situation.
So time to get some Vault Tec?
>>
>>1502122
It doesn't even need to be vault-tec tier. Just a jury-rigged one of whatever quality we can make would help at least cut our water loss in half, I'd think.

Muties lack genitals. Do they still piss?
>>
>>1502111
>we're legit just known as "The American" in the media for New America
Well I know our theme song now.
https://www.youtube.com/watch?v=xhrY2JJqkiI
>>
>>1502101
>>1502111
>Caesar seemed fine with sending us in after we went to put in the Platinum Chip like 20 turns after we liberated Cottonwood Cove.

he wanted us to blow it up. Now that the bots showed up, we have shown to have betrayed his trust.

Also we're not the public leader but what happens when they move in to sack the settlement and kill everyone? Would we have just not intervened? Otherwise we will have to show ourselves as linked to this settlement and movement.
>>
>>1502077
Actually, you think you can make some kind of mass urine scrubber.

Marketing it is going to be another issue.
>>
>>1502127
>Muties lack genitals. Do they still piss?
Maybe they just sweat it out?
>>1502128
Kek. We should do something like this sometime.
>>
You guys were actually fairly well stockpiled at the time you were meant to leave.

The Brain just didn't account for an influx of 200 refugee's, but even then the fact that though you are threatened with starvation/dehydration but havent actually hit it is a testament to both the planning and you guys playing some smart moves.

The Brain also told you guys delaying in the Mojave would be a bad idea too.
>>
>>1502131
>BRAND NEW FROM THE MYSTERIOUS DEPTHS OF THE BIG EMPTY!
>IT'S THE COURIER'S AMERICAN BRAND PISS LICKER!
>GUARANTEED TO TURN URINE TO FRESH WATER IN 2 HOURS FLAT!
Never let Axe-Man come up with product names
>>
>>1502131
These are people from the Mojave.

The desert.

I'm sure enough of them are familiar with how desperate things can get when you don't have water that the rest will fall in line, however iffy they feel about it.

Would it be safe to drink? Any health issues for drinking it before we can upgrade it with BigMT tech?
>>
>>1502122
>>1502130
QM already confirmed that part. To be honest I'm surprised the only thing that's been connected to us that's against Caesar's trust is the platinum chip. Otherwise we did just accidentally give him a bunch of raiders for his army, so there's that.

>>1502140
>The Brain also told you guys delaying in the Mojave would be a bad idea too.
Oh, right. Forgot about that part.
>>
>>1502145
To be fair the part of the Mojave they were in was within reach of the Colorado River, which could be both pumped and caravan'd, so water was not as desperate as say, the Capital Wasteland or parts of California.

Still you are right there are a number of wastelanders among them.

As for it being safe to drink, you'll have to make the machine and work out any kinks you find.
>>
>>1502149
Whatever the case, at least we have a reason to re-arm those warheads in the Divide now.
>>
>>1502131
>>1502145
>>1502153
>As for it being safe to drink, you'll have to make the machine and work out any kinks you find.
Make the Legion Prisoner drink his own piss?
>>
>>1502153
Fair enough. Better to do it now when there's plenty of water to BE recycled.

Additionally, what's the primary water-loss method for the muties? If it's sweat, we can have them start wearing parkas and turbans, then squeezing the sweat out from those?
>>
>>1502159
>2 months from now
>Hey legionnaire. You gonna keep up the silent treatment or do you want your rations?
>Oh just give me the damn rations profligate.
>...is this just urine?
>Maybe?
>>
>>1502162
The Mutant water situation is fine. They're drinking from the Irradiated tank which has plenty, and they don't drink a lot in the first place.

They also drank some of the rain water from the Divide. Tasted like shit even for them, but quenching.
>>
>>1502154
I don't know if we're ready to make another Ulysses. We should try making a unified front against the Legion and paint them as the bad guys.

>>1501949
>>1502173
It's already been roughly 4 months since we captured the Legion Prisoner, honestly I'm surprised at how little we've been torturing him.
>>
>>1502177
Crazy indestructible mutie bastards. The fact that, for all their combat effectiveness, they're using so few resources just shows how absolutely terrifying they are.

Assume we only tell the most Sane mutant about the whole 'Intelligence post-mutant determined by the amount of genetic drift caused by exposure to wasteland radiation' thing. Or hell, just tell Arcade. What's his thought on that?
>>
>>1502184
>Assume we only tell the most Sane mutant about the whole 'Intelligence post-mutant determined by the amount of genetic drift caused by exposure to wasteland radiation' thing. Or hell, just tell Arcade. What's his thought on that?
>Assume we only tell the most Sane mutant
So Marcus and Arcade?
>>
>>1502183
>I'm surprised at how little we've been torturing him
>implying we haven't been blasting the most American songs available at max volume in his cage
>>
Can someone help me tally up the votes thus far
>>
>>1502153
>>1502191
>>1502193
Come to think of it, I wonder what the Legion Prisoner has been thinking of us all these months. If he doesn't convert soon the Think Tank will love him.
>>
>>1502184
>Assume we only tell the most Sane mutant
>Or hell, just tell Arcade. What's his thought on that?

>Marcus
"This is a well known fact among mutants in the Master's Army. I myself must have been less mutated when I was human. I was one of the Lieutenant's officers."

>Arcade
"Are you asking my opinion on this? The Enclave took the FEV and made a weapon out of it so lethal it less than a drop of it killed an entire village."
>>
>>1502209
Oh, and we should tell Arcade and only Arcade about Unity
>>
>>1502209
>>1502214
Isn't Arcade one of the less trusting people of us though? What about the Doc Enclave Remnant?
>>
>>1502196
Hey can someone roll a dice, we only have 2 so far, and they're not great.
>>
Rolled 93 (1d100)

>>1502220
>>
>>1502221
Wait, so what are you voting for?
>>
>>1502222
What are the existing votes?
>>
>>1502196
I'm still spending some time finishing up any lines of thought before casting my vote.
>>
>>1502209
I'm looking into whether it'd be a good idea to spread this knowledge, and if so who to tell it to.

Being a supermutant makes a person functionally immortal, but also causes a severe drop in intelligence and sterility. It's possible that, with the BigMT's technology, we can correct any issues in a person's genetic code.

The Devil's brigade, rather than dying of old age, could be given new, stronger bodies, immortal ones with which they can stand between New America and the horrors of the post-war landscape. All their experience and skill, preserved and brought to new heights thanks to gene therapy and controlled exposure to the FEV, when they would have died of old age.

The issue is: What do they think would be the social, political, ethical, and logistical issues with setting precedent to similar practices in this way?

We're not going to just DO it. That's what fucked things up before. We want advice, and Arcade has a good, moral center.

Which we might not have in sufficient quantities. We're not sure anymore.
>>
>>1501949
>>1502057
>>1501961
These don't account for the new discussions we have, so I was going to make another vote once we finished up our discussions.
>>
>>1502233
>This vote doesn't matter because we talked.

I'm sorry fucking what?
>>
>>1502209
>>1502228
Talk to Arcade and Doctor Henry? These would be two of the most qualified people for this discussion.

>>1502239
You're jumping to accusations, I was making another one to build upon the other discussions and previous votes made to see if we could have any better ideas.
>>
>>1502239
Maybe some people want to use the craft/repair action to make a urine scrubber instead, to help stave off the water issue.
>>
>>1502233
>>1502225
Looking back at this I forgot to link to Oswell if he wanted to take a look at the votes.
>>
>>1502246
Marcus as well. He knows how this sort of thing would go down with the Super Mutants.

Maybe if it were made an Honor thing? Those who have spent a life of distinguished service towards New America have the option of attaining a bigger, badder, stronger, smarter body instead of just dying of old age?
>>
>>1501961
I use my roll to support this.
>>
>>1502257
>Maybe if it were made an Honor thing?
So instead of giving them a Medal of Honor we give them a Super Mutant body?

>>1502259
Alright.
>>1501961
This vote is missing some actions or formats, so who are these actions assigned to?
>>
>>1502257
But that won't work for most of the population- they'de become dumb because of the rad damage. The enclave also won't want to become mutants, and they know how that works. We don't need to make more mutants, and i don't even think the mutants want more mutants.
>>
>>1502248
they can, vote for a new choice.

>>1502261
>Civ moving out
>Repair, new code
>Hero go back and disarm stuff.
I forgot what the 4th action is. However we can't just leave those bombs in place or take our new pet with us.
>>
>>1495090
>1 Civ Action
>1 Hero Action
>1 Repair Action
>1 Military Action
>>1502266
It's not listed with every post but it's still the same.
>>
>>1502239
>>1502246
>>1502266
>they can, vote for a new choice.
Yeah, which is what I was going to do before you made that accusation.
>>
>>1502264
The BigMT likely has the technology to reverse Rad damage, even sustained over generations.

The offer is optional, and they will become more intelligent, and they might prefer a stronger, more immortal body to dying horribly.
>>
>>1502274
>The BigMT likely has the technology to reverse Rad damage, even sustained over generations.
Is that a thing offered by the AutoDoc? I don't remember much about that.
>>
>>1502271
>These don't account for the new discussions we have, so I was going to make another vote once we finished up our discussions.

jeez man, Not sure where I could've ever had gotten the whole 'disregarding' thing, Its not like you said a NEW vote or anything.
>>
>>1502274
>Dying of old age=dying horribly.
Dude what?
>>
>>1502281
>so I was going to make another vote once we finished up our discussions.
>>1502281
>Its not like you said a NEW vote or anything.
That's what I meant of another vote after we finished up our discussions. It was going to include elements of your vote too when you were nitpicking on that.
>>
>>1502228
>Doc Henry
"I'd rather not become a Super Mutant."

>Arcade
"That about sums it up correctly. You do remember what the FEV does even to pure humans right?

But I imagine the jist of your question is, "what if I perfected the FEV to give make human have an abundant life span, stronger bodies, and increased intellect. My answer, which I would also say if you were to suggest giving everyone perfect robot bodies that mimic'd humanity is, in short, 'I don't know'. I'd like to say it would be good. I'd also like to say Caesar isn't parading through the Strip right now.

I would say to think twice before you start altering humanity at such an incredibly fundamental level. Why not play like all the other dictators out there and try to change it at social and political level first."
>>
>>1502264
>i don't even think the mutants want more mutants.
Depends on who you're asking.
>>
>>1502274
We shouldn't be playing god like that. That's just becoming the Master on a longer time scale. Supermutants were a mistake, one we shouldn't be trying to recreate. Its okay for people to die old and loved.
>>
>>1502293
So we shouldn't ask the Master for his thoughts on this?
>>
>>1502295
He's a bit preoccupied. Being dead is a 24/7 job
>>
>>1502297
It ain't easy being dead.
>>
>>1502283
I mixed up my words there. It's been a long day and I'm not thinking like i should.

>>1502280
They did research biology, genetics, and medical technology in the BigMT. If there's anything on the splicing process from where they made Nightstalkers and Cazadors, we can probably adapt it for proper gene therapy in the auto-doc. It won't be easy and will require research (something that we haven't done once) but it might be possible.

>>1502290
"Because all the other dictators out there are either obviously failing, or very good at pretending they're not. The Legion will implode the moment Caeser dies, and the NCR will go the same way from internal politics and civil strife within the next 50 years or less. We have a tribal society where a single tribe that ISN'T actively militaristic can be casually slaughtered by a single well-trained soldier. Baseline humans are too squishy, too fragile for any such society to advance beyond 'SHANK GUY FOR FOOD.' Some people scare enough others to make it work for a while, and props to the NCR for lasting as long as they have, but humans these days are far too prone to conflict. And we can't change that without changing the humans themselves."
>>
>>1502290
Oh boy this reminds me of the Researcher argument we had a while ago.
>>
>>1502320
What was the argument? Replacing a human workforce with robots?
>>
>>1502318
Dude don't say this to Arcade, it's russle all over again.
>>
>>1502318
I don't agree with your conversation, because we aren't THAT aggressive...


>>1502320
>>1502323
Let's not start that again.
>>
>>1502318
We can change society without fundamentally changing humans. we just have to make it so people feel safe, and fed, and warm, and that doesn't require playing god.
>>
>>1502318
lets not.

We fucked up in vegas. Lets not kick this hornet nest.
>>
>>1502325
>>1502318
>inb4 Arcade leaves on the spot and into the next Divide storm.
>>
>>1502323
It started like that and then grew into genetically improving human intelligence so the major industry is research.
>>
>>1502325
It's meant to come off as bitter and jaded.

After the Mojave, it seems fitting.

>>1502327
>>1502329
>>1502330
But fine.
>>
>>1502336
>It's meant to come off as bitter and jaded.
Tone is a valuable part of Fallout Quest.
>>
>>1502335
Yeah, that and making them enjoy it. Attempting to suppress / surpass that gene / concept of enjoying physical labour unless it is strictly needed. As in survival situations or such.
>>
>>1502339
that was never an argument. I don't think. The main argument was about letting people become researches if they wanted too, even if they were not exactly science material
>>
>>1502334
>>1502297
So just wondering, if we piss off Arcade enough, would he leave on the spot into the next Divide storm like Russel?
>>
>>1502338
I had no idea. <.<
>>
>>1502343
Of course! But I just feel that it's better for everyone if they are capable of it and don't yearn for anything else. Lest we have to deal with dumb shits breaking things or having...hobbies.

>>1502344
More likely, he goes and tells the NCR what we did.
>>
>>1502329
That's my plan with distributism.
>>1502339
>Attempting to suppress / surpass that gene / concept of enjoying physical labour unless it is strictly needed. As in survival situations or such.
Why? Why in God's holy name would you want that?
>>1502343
I support letting people choose their occupation, if they want to research they can, the problem is that the other guys were very aggressive with their idea of making human work majorly/completely mental required jobs.
>>
>>1502349
>I had no idea. <.<
Tone is a valuable part of anon conversations.
>>
You know, you guys have these massive debates, I dread the day you decide to bring them up to your brain.
>>
>>1502354
So they wouldn't ever complain that they never have any opportunity to pursue a life as a carpenter or builder or miner.
>>
>>1502352
>More likely, he goes and tells the NCR what we did.
The ones that're currently critically wounded?
>>
>>1502357
Mate, you've seen nothing yet. Just wait until we get onto discussing something in detail like how we want to set up our military or what our government provided housing is going to be.
>>
>>1502357
Didn't we already do that with the Gold Bars, and something else that I forgot what the argument was about?
>>
>>1502356
Ah.

Well yes, I meant to present the idea of an transhumanist society to them in a 'Humans clearly aren't capable enough to sustain a meaningful society indefinitely' way. Bitter, sick of human error, all that. The Super Mutants were just one plan for transhumanism. There are other options.

>>1502357
If we bring up transhumanism with the Brain, will he pick up on how jaded we are about it?
>>
>>1502359
Some people want to be carpenters and builder, and they can- puts a human touch to their product. I can assure you no one wants to become a miner because mines are such fun places to be. and they don't have to.

robot work force just fills in the gaps after the people decide their vocational path.
>>
>>1502360
Well them too I suppose.
>>
>>1502318
>Arcade
"Innocens ego sum a sanguine justi hujus"

Ask someone else to be your Jimminy Cricket. I'll just be Arcade, and preferably not a Super Mutant. Talk to me again if you do manage to make a proper Superman Serum that doesn't make you go green or sterile."

You see that Arcade is not convinced, and probably wants a demonstration that the idea of improved, not altered, humanity is possible before he'll stop dismissing it.
>>
>>1502352
>Of course! But I just feel that it's better for everyone if they are capable of it and don't yearn for anything else. Lest we have to deal with dumb shits breaking things or having...hobbies.
Ok this is going too far into "mad idealistic man goes around and dips people into FEV"
>>1502359
>So they wouldn't ever complain that they never have any opportunity to pursue a life as a carpenter or builder or miner.
I repeat, Why?
Also wouldn't suppressing the enjoyment of labor also affect enjoyment of exercise and health? Making our end Civilisation literally Wall-E?
>>
>>1502366
>'Humans clearly aren't capable enough to sustain a meaningful society indefinitely'
>Did it for 3000+ years.
Uhhhh...
>>
>>1502352
>>1502372
>Ok this is going too far into "mad idealistic man goes around and dips people into FEV"
>inb4 he becomes the Master.
>>
>>1502368
But that is inefficient. We could have a society where these things aren't needed and the people don't want to do them unless it is strictly needed.

As to a product having a human touch, why would you ever give a damn? The only things I would want a human touch in would be porn, art, music, drama and food essentially.

Literally, I couldn't give a damn in almost any other industry.
>>
>>1502370
That reminds me, in a roundabout way.
What happened to FISTO?

>>1502372
We don't have to do anything of the sort. put equal value on physical and mental efforts, but we don't have to suppress technology just so everyone can have a factory job.
>>
>>1502379
Dude, some people appreciate hand made things. don't hate. I'm not saying force people to become builders, but some people would want to build. I don't want to deny them that.
>>
>>1502372
Not suppressing the enjoyment of labour, rather the suppressing of the enjoyment of the shit that makes mine-craft fun for some people: that feeling of accomplishment for building a nice looking brick house by hand.

Then we reroute that entire section of space into making them enjoy coming up with better ways of doing things, macros and shit.

>>1502377
The master was insane. We are only 12.5% insane. Chances are we will do okay.
>>
>>1502382
You'll probably find out when you return to Vegas and see what Caesar has done with it
>>
>>1502370
>>1502366
>>1502318
Knowing how difficult it is to indicate tone in written text, maybe there should be a parenthetical that shows the way it's supposed to be delivered for dialogues, like (Bitter, Jaded) you were going for?
>>
>>1502379
>But that is inefficient.
So is humanity by nature, does that mean we should begin dipping people into FEV?
>>1502382
>We don't have to do anything of the sort. put equal value on physical and mental efforts, but we don't have to suppress technology just so everyone can have a factory job.
That's what i want, our culture should put an emphasis on improving both the body and mind and being self sufficient.
I just hate the idea of radically changing humanity, forcing people into abandoning labor jobs instead of letting them choose.
>>
>>1502386
They won't want to under my system. Literally they will be unable to want it, instead choosing something actually productive for society.

I suppose we can discuss this later when we know if it is even possible but still.
>>
>>1502372
People have more time to exercise because they need to put less of it into their jobs, not the other way around.

And I doubt anyone complains about the lack of opportunity to be a wagon builder or a gong farmer now that we have working sewage for all.

Also there is no such thing as people who aren't fit for intellectual tasks in a setting where you can literally upgrade intelligenc points. There are only people who don't care for learning. Everyone will have both opportunity, and capability, to be capable researchers if they so choose. They just have to be willing to study
>>
>>1502388
We must liberate the imperial concubine from his cruel bondage. Only then can we gain absolution.
>>
>>1502370
How 'bout our cybernetics? The long list of cybernetics we've got shoved in us?

What about Unity? A society where everyone is connected mind-to-mind and bodies are largely superfluous things, meant to provide stimulation more than actually being needed for survival.

>>1502376
Not with the technology we have access to in-verse. Society lasted 700 years after the Rennaissance era. The NCR is barely making a fraction of that. I do not like the potential trend being shown there.

Our brain is currently chilling in a tank, living a life of scholarly pursuits and purely mental stimulation. Would he be willing to go that route, simply learn forever and never have to deal with the troubles of the flesh again?

Transhumanism is happening in all kinds of ways, in many different pockets of the wasteland. Hell, there are frickin aliens at BigMT (which we still need to clear out) and things like just abandoning this fucking rock and taking over another planet are not, actually, off the table.

The FEV is just the most straightforward potential option, and even then in concept only. Evolve a better human.

Not the easiest option out there, by far.
>>
>>1502396
>So is humanity by nature, does that mean we should begin dipping people into FEV?
Maybe?

I mean, if we can gain efficiency and stability without deeply changing the human psyche in a negative way or anything, then that works out well.
>>
>>1502387
>Not suppressing the enjoyment of labour, rather the suppressing of the enjoyment of the shit that makes mine-craft fun for some people: that feeling of accomplishment for building a nice looking brick house by hand.
You and i are enemies now.
>>
>>1502387
Nobody likes mine craft because they enjoy building houses by hand.

People who build houses by hand enjoy building houses by hand.

Millions of people enjoy mine craft because you can build and design houses with minimal physical effory. I guarantee house design input and having robots build it will be far more popular and encourage more people to be architects instead of construction workers.

We can still let the construction workers be construction workers if they want
>>
>>1502404
I'll let others parse this text how they want to make a response of it. I'm not that good at tone and I'm not thinking right anyways. I'm off to bed, night all.
>>
>>1502407
Why? I chose to replace it with something which benefits society far more effectively and will almost certainly raise the mean intelligence long term.


I am semi-kidding. Slightly. Minutely. Almost.
>>
>>1502404
Arcade isn't in the mood to talk about that sort of thing right now. Perhaps your brain might be a better candidate.
>>
>>1502415
I just don't like it because its less evolving a better human, and more becoming something different. a dog isn't a better wolf, its a dog, and a wolf is a wolf.
>>
>>1502414

>Mfw every Sims game all I ever do is design houses and buildings
>I never even bother playing with the people
>>
>>1502401
>People have more time to exercise because they need to put less of it into their jobs, not the other way around.
That's not what were talking about, were talking about supressing/removing the gene that causes people to enjoy physical labor, exercise falls under this which will lead to humanity being fat lazy fucks.
>>1502416
>Why? I chose to replace it with something which benefits society far more effectively and will almost certainly raise the mean intelligence long term.
Because what you just described with >>1502387
is engineering, which is needed for humanity, and your ideal society, to function.
>>
>>1502416
>I am semi-kidding. Slightly. Minutely. Almost.
>Merely pretending to be kidding.
>>
Okay back to writing, ugh I guess I really do have to tally up the votes myself.
>>
>>1502414
I suppose but that is what I want them to enjoy. Making that process or any other process more efficient.

>>1502419
Except when you are looking for a specific series of traits, like not eating humans. Then dogs are better, objectively.
>>
>>1502427
Oh, woops. Forgot to make my vote because I was too busy shitposting.
>>
>>1502418
Why did you use his writein when so many people, including me, didn't want to?
>>
>>1502418
Alright. Let's get his opinion on this.

Summation
>We have options for transhumanism, and can make a society that would never normally work for humans since we can design neo-humans with the various methods how we want. Philosophically, would this still be an acceptable society to live in/make, assuming the transhumanist process can be delivered to all members and applicants?
>>
>>1502414
regardless, some people want to be able to look at something and say "I made this. It is mine". look at the people who make knives out of old wrenches and shit. Its about the journey for them as much as it is about the end result. Which is to say I agree.
>>
Rolled 96 (1d100)

>>1502430
If this guy makes a Urine Scrubbe option, I support his plan.
>>
>>1502423
Alter a gene to make it so humans can't get fat no matter how much they eat. Problem solved.

And if you really want toned muscle bodies, make fun VR programs readily available like FPS or holographic battlefields where you can blow things up.
>>
>>1502418
>>1502433
Wait, why are we making this discussion with Arcade now out in the middle of the convoy threatened by Divide storms when we could ask him once we're at the BigMT?
>>
>>1502423
Correct. I want to remove the urge to build and make and reroute it into the urge to create more generally, more specifically into software development and shit so we can just have brute intelligence solve our problems with robotics and designs.

>>1502424
I am currently awake for about 20 hours. My brain is slipping out my head and I can't remember anything that happened today besides promising to help someone do some fence-making / painting. Everything I say should be taken with a successful meme comp overwatch match's worth of salt.
>>
>>1502428
a dog is better than a wolf, but it is not a better wolf. which is a meaningful distinction when playing around with humanity like a god.
>>
>>1502442
It is hot.

And tense.

And there's a scary fleshy town nearby.

And Arcade has lots of wounded to attend to.

And other things
>>
>>1502448
Yeah but I agreed with you and then showed how your argument was flawed.
>>
>>1502057
Anyone object to this? It's the most obvious/clear vote of the main actions so far.
>>
>>1502450
>It is hot.
>And tense.
For a second I thought this was going into lewds before you expounded further.

>>1502455
Can I object for the sake of objecting?
>>
>>1502455
I'll vote for it.

Make sure the picking up of the bombs is in stealth.

We don't want them to know we planted them everywhere.
>>
>>1502455
Nah I don't object, I'll give it my support just in case I haven't.
>>
>>1502455
You can use my roll for it if you want, but I'd still like to add the urine scrubber vote if possible.

I want to R. Kelly this shit.
>>
>>1502405
>I mean, if we can gain efficiency and stability without deeply changing the human psyche in a negative way or anything, then that works out well.
>Let's just remove the desire to physically act, what's the worse that can happen?
>>1502440
Again, you're not thinking about the repercussions here, humans get fat because it's a method to store energy and resist cold weather, removing that will open a big can of problems.
And there's more to the removal of the labor gene that just exercise, i just can't think of more since i'm not a genetic expert.
>>1502447
>Correct. I want to remove the urge to build and make and reroute it into the urge to create more generally, more specifically into software development and shit so we can just have brute intelligence solve our problems with robotics and designs.
Holy shit you're retarded.
How do you design efficient robots without engineering?
How do you design efficient housing without engineering?
How do you design efficient space crafts and space stations without engineering?
>>
>>1502464
By doing it all in a bethesda game?
>>
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95 KB
95 KB JPG
>>1502448
I don't know about dogs and wolves,

but a fox can snatch a trout from a bears jaws
>>
>>1502464
>Let's just remove the desire to physically act, what's the worse that can happen?
Again, not the action I am wanting to make.

>And there's more to the removal of the labor gene that just exercise, i just can't think of more since i'm not a genetic expert.
That explains it, I don't want to remove the labour gene, just alter it.

>...without engineering?
Who ever said they wouldn't know how to engineer?
>>
>>1502467
be immersed more. Stop looking as if its bound by bethesda rules. We already know its not because we got our arse kicked in the battle of Hoover and scurried away with our tail between our legs.
>>
>>1502472
Was a joke, man.
>>
>>1502467
This isn't 100% Bethesda game though.
>>1502470
>That explains it, I don't want to remove the labour gene, just alter it.
You want to make people not desire physical labor, how will you do this without causing them to not desire any physical actions at all?
>Who ever said they wouldn't know how to engineer?
You did >>1502387
>rather the suppressing of the enjoyment of the shit that makes mine-craft fun for some people: that feeling of accomplishment for building a nice looking brick house by hand.
>>
Guys guys keep it civil please, alright I need to get the turn going before we go any deeper down the rabbit hole again
>>
>>1502438
>>1502455
>>1501949
>>1501961
>>1501966
So using these votes as a basis and the other discussions, I eventually stopped messing around.
>Hero
Sneak in, disarm the bombs, have the other non-Super Mutant companions talk to Unity to distract him in the meantime. Get a new set of codes for the Securitrons, separate them by access levels in order of trust between us and our companions.
>Fix
Make some Urine Scrubbers to recycle our water. Proceed to test on the Legion Prisoner until satisfactory results are acquired.
>Civ
Have our companions and any trusted individuals ask Unity for good watering holes, hunting spots, and locations on our route. Trade surplus goods like the scrap metal, scrap wood (if we don’t eventually use it), for food and water. Proceed to get going once the trade is completed.
>Military
Hunt in any locations directed to by Unity, do that marching song in between breaks to build up team spirit. Get that paranoid guy on the security team, make him less derpy.
>>>>>>>Sierra Madre Chips: 4000
Spend 2000 on Medicine. Spend rest on whatever’s too low after trade.
>>
>>1502478
It was a joke about how Bethesda physics, and game physics in general, can be hilariously wonky at times.
>>
>>1502370
Why the hell are we having this conversation?
This is not the fucking time and place for that.
>>
>>1502470
Why do we have to change humanity at all? especially in such fundamental ways? gene tailoring for health and fitness are one thing, but removing a desire to work is another. Its also incredibley abstract, like making happiness using logic gate.

let people be people. We can solve problems through external methods.
>>
>>1502481
I cannot keep this civil, what VSWMD2+f is suggesting is impossible.
>>1502482
I'll support this i guess.
>>
>>1502478
>You want to make people not desire physical labor, how will you do this without causing them to not desire any physical actions at all?
By making them find it a meh experience to make shit with their hands, kinda like eating wheatabix. Something that you can do and even enjoy but god knows you don't do it for the flavour and don't live off it.

As to the problem of staying fit. I already know a way to fix this based off of real world science. Essentially we disable one gene in the human body and you just become built as fuck. So long as you have enough protein to support it you don't have any problems with it.

>You did >>1502387 (You)
I see no statement that they would not know engineering's basic principles or being unable to learn it.
>>
>>1502487
I have no idea, many anons didn't wan to say >>1502318
But i guess Francis is really important.
>>
Can we recruit qt unity human body as a companion?
They separate with no problem, right?
She'd be invaluable in genetics and botanical research.
>>
>Civ
leave once the courier comes back

The Convoy prepares to move, going around Baker and straight to BigMT.

>Military
recruit the loud mouth so he has some tact to go with his paranoia

He was evidently a freeside homeless man with no name. You decide to come up with a name for him. "Paranoid Jack" and promote him to "official Convoy Watchman"

>fix
Repair some of the securitrons


Repairs are made! More securitrons added

---

Anyone want to spend any Sierra Madre chips? Hmmmm?

Also lemme write up the trade action.
>>
>>1502498
meds. definitely need the drugs
>>
>>1502057
>>1502266
>>1502482
Woops, messed up some linking.
Anyways, thanks for the initial votes and other discussions for the reference for my vote. My vote would've likely been more derpy otherwise.

>>1502498
>>1502482
Oh, I guess my vote was too late?
>>
>>1502497
>Can we recruit qt unity human body as a companion?
Depends, what would you do to convince them. Say to them or offer them, etc.
>>
>>1502490
I suppose but I see little reason to not try and improve mankind in this sorts of area.

It's like how I wanted to use the mind-control / subliminal suggestion systems to educate people throughout they day and in their sleep.

That or my plan to completely eliminate all labour besides mental roles and slowly increase the human intelligence until all are able to fulfil some roles in regards with it. While using the less capable ones either as test subjects, soldiers, operators for un-automated industry and such.
>>
>>1502493
Do you know how many problems will indisputably arise due to people not building up fat in their body?
Hell i'm pretty sure you can't remove the desire to work physically without leaving the desire to MOVE physically untouched, they are nearly one and the same and suggesting that you can is lunacy.
>I see no statement that they would not know engineering's basic principles or being unable to learn it.
>rather the suppressing of the enjoyment of the shit that makes mine-craft fun for some people: that feeling of accomplishment for building a nice looking brick house by hand.
^This is engineering, this is engineering that you are describing.
>>
>Hero
go trade scrap for food and water, and pick up our bombs

---

As your convoy moves around Baker, you're quick to ehm "pick up some things" you dropped off.

You get the feeling even if you were 100% invisible, its pretty obvious why, but Unity hasn't mentioned it.

You wonder if that's the name you should call the person, or rather, the 'Son of the Master'.

>Unity
"Trade? I'm interested, but not sure what we can offer. Even I'm not sure if this water is safe for humans to drink or our food safe to eat. It may infect your people with the virus."

>What do?
>>
>>1502511
>with the virus."
What virus?
>>
>>1502500
1 vote for spend the chips on meds, anyone object/agree?

>>1502513
FEV
>>
>>1502515
I agree with spending chips on Med.
>>
>>1502511
>>1502482
>>1502515
My vote's going to be the same as described here. So meds, yeah.
>>
>>1502507
No, I don't know how many problems will arise from something completely unrelated to my post. I can guess but hell if I know.


As to being able to remove the desire, fuck if I know, but this is fallout.


No. Engineering is what makes shit like factorio fun. Engineering is what makes Space engineers fun. Engineering is what makes kerbal space program fun.

Minecraft is fun because it lets you make nice looking things with great ease.
>>
>>1502511
Thank unity but don't take the risk. FEV is NOT something good to touch. Wish them well and that one day we may come back to talk again and wish them well.
>>
>>1502447
>I am currently awake for about 20 hours.
>>1502518
>I can guess but hell if I know.
Maybe this would make more sense if we talked about this tomorrow.
>>
>>1502503
Depends if other players want.

But basically we can offer unity a chance to continue its research in genetic engineering with access to the some of the best research facilities availible. Perhaps in due time it's true body could function normally and their people could be made to look like regular people so that others can accept them.

Another thing is that it's no loss to it have that body come with us. It will still have access to shared consciousness, right?
>>
>>1502520
"If it's any consolation, people don't automatically get infected when they are around me. I have to actually inject them with my own FEV."
>>
>>1502522
For me, it is tomorrow what with it being 6 AM. I'll talk to you later after watching french cartoons, having breakfast and possibly dying for a few hours. Assuming I get round to that and don't decide to just pass out in my bed.
>>
>>1502511
>>1502520
Can we purify FEV out of the water for regular humans?
>>1502525
So it'll transmit by water, then.
>>
>>1502525
That wasn't In-char QM. I really should've separated this better.

>>1502529
Everything everybody eats and drinks is a radiation effected vision of the FEV. Its why 'pure' humans and 'sub' humans exist.
>>
>>1502518
>No, I don't know how many problems will arise from something completely unrelated to my post.
>completely unrelated.
>>1502493
>As to the problem of staying fit. I already know a way to fix this based off of real world science. Essentially we disable one gene in the human body and you just become built as fuck. So long as you have enough protein to support it you don't have any problems with it.
You have to be trolling, you can't be serious with this shit.
>As to being able to remove the desire, fuck if I know, but this is fallout.
This isn't so simple anymore, you can't just say it's possible cause it's fallout. You can't just build a working artillery gun from a tin can and a rifle and you can't remove the desire for labor jobs without removing/damaging the desire for physical movement itself.
>No. Engineering is what makes shit like factorio fun. Engineering is what makes Space engineers fun. Engineering is what makes kerbal space program fun.
>Minecraft is fun because it lets you make nice looking things with great ease.
That's engineering, engineering is what you're describing with your minecraft analogy.
>>
>>1502525
well, regardless, lets not risk it.
>>
>>1502532
>>1502528
Dude's balls-to-the-walls tired, he may not realize what's being argued.
>>
>>1502528
Please do, you're not coherent in any capacity right now.
>>
>>1502535
I know i just realized that.
>>
>>1502531
>Everything everybody eats and drinks is a radiation effected vision of the FEV. Its why 'pure' humans and 'sub' humans exist.
Oh. So that's what the other anons meant by the FEV that's been going around for 200 years.


>>1502542
Only 23 seconds of difference.
>>
>>1502523
>But basically we can offer unity a chance to continue its research in genetic engineering with access to the some of the best research facilities availible.
"I'm quite aware of what BigMT has to offer, I lived there for more than 100 years, but I suppose me and my mother never had enhanced access to all the facilities, or even repaired them.

I'm interested in working with a team of other scientists on fixing some of the problems with Unity. But as you say, I could just send any number of my forms or even a robot to help you if appearance is an issue."

"I take it there's a reason you want this particular form? Hmmm?"

She flashes a wry smile at you.
>>
>>1502532
>You have to be trolling, you can't be serious with this shit.
I can.

https://en.wikipedia.org/wiki/Myostatin

Essentially by suppressing that, you encourage muscles to keep growing no matter what. Only one problem:

"2016, the CRISPR/Cas9 system was used to genetically engineer rabbits and goats with no functional copies of the myostatin gene.[21] In both cases the resulting animals were significantly more muscular. However, rabbits without myostatin also exhibited an enlarged tongue, a higher rate of still births, and a reduced lifespan."

It is experimental and could easily be done seeing as we are able to do it now if we really wanted to.

>This isn't so simple anymore, you can't just say it's possible cause it's fallout. You can't just build a working artillery gun from a tin can and a rifle and you can't remove the desire for labour jobs without removing/damaging the desire for physical movement itself.
Yep. You can't but who knows what a 10 INT man with access to the Big mt facility can do.

>That's engineering, engineering is what you're describing with your minecraft analogy.
No. Minecraft is art. You don't build functional shit. You make pixel art, lovely temples and so on. There is no gravity, no simulated effects to account for in your constructions.
>>
>>1502553
>She flashes a wry smile at you.
She's onto us!
>>
>>1502553
God dammit OP, you found one of my many weaknesses. Cute red heads.
>>
>>1502545
I'm currently catching up to all the other anon's posts while typing away furiously, i had just read >>1502522
>>
>>1502545
Yup, Those nukes cracked alot of tanks and caused it to flash vapior or ooze out. Hence why Enclave wants to 'clean up' the surface. There was a real reason behind it. However it could be argued. that the radation Fev made the surface humans well..into 'monsters' as we see with the in-humans trenght and other shit.

>>1502553
It looks the most human, Could this vasszle actually come with us in the first place? is there a distance you can go before it dies? So to speak. However currently we are stretched thin on supplies for our travel.

QM what happens if you dick somebody with thats FEV infected?

>>1502561
>>1502557
ANON'S NO. IT HAS A PENIS HIDDEN IN THERE. ITS CALLED SON FOR A REASON.
>>
You spend about 2000 sierra madre chips in the time it takes you to travel. You wish you had more machines or a faster way to input them.

Ah, but there it is. BigMT! The mountain range is just up ahead, just a turn away.

And so is the giant Zeta Spaceship.

You remember your brain asked you to visit him personally BEFORE moving anyone near BigMT. And you are close enough that you could do it as a free action.

----

--CONVOY TO BIG MOUNTAIN--
>>>>>Food: Low (Falling!)
>>>>>Water: Below Average (Falling!)
>>>>>Morale: Below Average
>>>>>Medicine: Below Average (Falling!)
>>>>>Armaments: Below Average
>>>>>Current Pop:
109 Cottonwood Natives
+230 Various New Vegas Refugee’s
+40 Super Mutants + Nightkin
>>>>>Military:
6 Devils Brigade - Power Armor
18 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Doc Henry, Lilly
35 Child Soldiers “Freeside Rats”
17 Settlement Militia (Firearms)
61 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
+20 Super Mutants
+20 NightKin
580 Securitrons MK2
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: 15 Rail Cars
>>>>>Defenses: None
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck
>>>>>>Power: None
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (++Huge) Electronics (++Extra Abundant) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (95% Intact) Clean Water Tank (Intact)
+70 Securitron Wrecks
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (+Above Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: 2000
>>>>>>Other:
+Marcus
+Keene
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+50 Herd Animals (Brahmin/Bighorn)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 35
>>
>>1502567
You say that like it's going to be changing my mind. Just be happy it isn't a cheeky blond twink or else I would be done with life.
>>
>>1502556
>Essentially by suppressing that, you encourage muscles to keep growing no matter what. Only one problem:
More than one anon, please go to sleep you need the rest.
>>
>>1502528
>Assuming I get round to that and don't decide to just pass out in my bed.
>>1502572
>Just be happy it isn't a cheeky blond twink or else I would be done with life.
Aren't you already going to be done with your bed?
>>
Rolled 100 (1d100)

>>1502571
>Hero, Head in to meet the brain and make sure the road is clear. Then do whatever is needed.

>Civ, set up shop and chill for abit. Get fresh air and explain the sitution to them as to why we are stopping.

>Mil, Patrol this permintor. Shit escaped earlier.

>Repair, Get some bots running or fixing up whatever is needed to be fixed.

>>1502572
Anon, The gay is not what is needed to ensure a strong American future.
>>
>>1502577
>Say no to gay
>Get 100

OKAY DICE GODS, CHRISTIAN AMERICAN AS YOU DEMAND.
>>
>>1502577
Welp, supporting.
>>
>>1502573
Nope. I will not sleep. I don't even feel tired anymore.


Any how the process is perfectly safe!..probably.

>>1502576
True but I don't want to fuck my bed. I have standards.

>>1502577
True, I blame the french for this among many other things.
>>
>>1502577
>Rolled 100 (1d100)
That's some good shit, anon. Our luck looks like it might not be so shit this time around.
>>
>>1502571
>>1502577
Hey QM, just wondering, is it possible to move crits around to other votes, or is it locked to the given vote?
>>
>>1502567
"This one seems to have unlimited range, at least regarding the Tesla Coils. Quite useful.

Very well, I'll accompany you. This vessel should fit any needs you have." she says

NEW COMPANION GAINED

This is a perfect opportunity to find out.

FOR SCIENCE
>>
>>1502577
Oh fuck a duck, I was not expecting this.

>WRITING
>>
>>1502577
>>1502571
I want to put out the 'do whatever is needed' is for us to get to work on getting our people INTO the MT and a secure zone. Not just get us in.

>>1502588
Fuck what did I do.

T..that 100 wasn't for dicking, but tact it in there now too. Better be the best house wife.
>>
>>1502588
>This is a perfect opportunity to find out.
>FOR SCIENCE
I'm not comfortable with this idea, QM.
>>
>>1502596
ANON, The dice have spoken.

We're about to become Tali. Get the Immunity pills and Rad-x.
>>
>>1502588
>>1502596
You see this, this is how we get the FEV-VD
>>
>>1502600
About to become the Cock-Master to the unity.
>>
>>1502611
You see, this is where everything goes down hill.


Also, you know this is only going to end with us breaking her-his-their-the-collective's mind(s?) right?
>>
>>1502596
>>1502592
>>1502598
>>1502600
>>1502611
This is how it's going to end, isn't it?

>>1502614
>Also, you know this is only going to end with us breaking her-his-their-the-collective's mind(s?) right?
This isn't going to be the Courier's fetish, is it?
>>
This 100's gonna take a while. . .damn you guys, but I'll make it good.
>>
>>1502621
It's been so long since we've had a 100, QM.
>>
>>1502618
>>1502614
>Tfw Brain-washing for a brighter future is the Courier's super fetish.
>Tfw its why we did all this, to make things so bad that everybody follows us and begs for a brighter future.

>>1502621
Don't worry, i'm looking for a proper picture. Oh god QM, This is you're fault.
>>
>>1502618
Bitch it's the courier. He has all of our fetishes and a few that only work in a universe where FEV exists.
>>
>>1502626
>>1502625
>Tfw the Courier's doing all of this for his fetishes.
>>
>>1502625
>We finish making the perfect society.
>We explain to Arcade why we did it.
>He can't be pissed out about us doing this but he can't help but feel uncomfortable.
>>
>>1502628
>>He can't be pissed out about us doing this but he can't help but feel uncomfortable.
That's because he knows he might be next.
>>
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>>1502628
>>1502627
>Tfw Arcade didn't expect this
>Tfw he was growing to accept everything we did
>Tfw he has to literally leave for awhile to rethink the world and all that matters.

>>1502626
If we start holding hands, I'm stabbing the QM.

>>1502621
Found it QM.
>>
>>1502583
>Any how the process is perfectly safe!..probably.
Anon read the wikipage more thoroughly.
>Myostatin is expressed at very low levels in cardiac myocytes.[22][23] Although its presence has been noted in cardiomyocytes of both fetal and adult mice,[24] its physiological function remains uncertain.[23] However, it has been suggested that fetal cardiac myostatin may play a role in early heart development.[24]
>However, it has been suggested that fetal cardiac myostatin may play a role in early heart development.
Don't just throw away something so vital.
>>
>>1502634
That's old news, anon. The new news is the Courier's potential fetishes.
>>
>Suddenly the entire thread is lewd and about the Courier's fetishes.
>Meanwhile i'm sitting here trying to understand what a Myostatin is and what it does.
I don't want to be in this roller coaster.
>>
>>1502629
>He wakes up to a society where the courier is responsible for everything.
>And it works, perfectly and without any hazards.
>Yet all he can see is the fact it "pleases us" and why.
>He doesn't want to fight the system since it is so perfect but he must since he is uncomfortable with his life.

>He finally resolves to leave our nation and return to the follower's.
>We allow him to do so and he succeeds.
>Then one day, he hears about how this new nation is going around incorporating all the lands towards his town.
>Suddenly one day he wakes up and we are all around him again and the society is even more perfect.
>He just keeps running and we keep coming and cuming after him.
>>
>>1502633
>>Tfw he has to literally leave for awhile to rethink the world and all that matters.
>>1502641
>Tfw he's fulfilling one of the Courier’s fetishes in doing so.

>>1502640
>I don't want to be in this roller coaster.
Do you wish to get off Fallout QM's Wild Ride?

>>1502641
Beautiful.
>>He just keeps running and we keep coming and cuming after him.
Topkek.
>>
>>1502634
Okay, we just introduce it to them after they are born or after the heart finishes developing or any other number of solutions.

>>1502640
It's a chemical produced by the body. To regulate muscle mass by discouraging the growth and reproduction of muscles in the body. Essentially a messenger chemical to stop it getting out of hand by intervening in the process of cellular reproduction.
>>
>>1502583
>Nope. I will not sleep. I don't even feel tired anymore.
>>1502641
>>1502650
Wait, dawg, are you being fueled by the shitposting at this point?
>>
>>1502645
>He tells our other companions.
>All the male ones are outraged and uncomfortable but can't complain about such a perfect world.
>All the female ones just say they already knew about it from this one drunken party.
>ED-E just beeps awkwardly in the corner.
>>
>>1502659
I am fueled by the fact I have nothing to do for the next few days and even after that I have nothing serious for the next few weeks.

Plus if I stop to think for even a moment I may start getting really worried about my test results and I can't get drunk or anything so I can't do anything but focus on fun shit.
>>
>>1502640
Remember, Its okay. This is all in the brain....? part of his mind.

>>1502641
>>1502645
>Tfw he goes to kill himself
>Tfw we stop him
>Tfw we finally give him the thing he desires the most
>Tfw his finally getting all the gay butt stuff.

>>1502660
>ED-E beeps awkwardly and wiggles away
>we find out
>summon them all to our SUPER house
>they never walk straight again.

OH GOD, WHAT HAVE I STARTED?
>>
>>1502664
>Remember, Its okay. This is all in the brain....? part of his mind.
Wait, what's our Brain going to think of all this?
>>
>>1502664
A great thing.


Okay so it is settled, we are building a floating airship sex-party battleship yacht city and living a permanent party with our "friends". All the while looking over the majesty of our empire.
>>
>>1502669
>Hot damn, When am I gonna get that sweet sweet intelligent conversation to simulate my nuros.
>>
>>1502669
"I have no dick, yet I must wank"

Or

"That is a interesting use of a high frequency motor..."
>>
You travel ahead of the convoy, going up a ridge just before arriving to where the, for now, blocked rail tunnel to big MT should be. Surprisingly, Unity keeps up at your speed as you ride a Securitron. On foot. She's very fast.

Just as you crest the ridge, you spot something you didn't see on the approach.

Green.

A massive, expansive jungle of tall thick green vegetation reaching up. Various pests and beasts fly about its leaves, and you spot the tell tale sign of infested lobotomites, jawed plant monsters, and no doubt other nasties the likes of Vault 22 only on a much larger scale.

This is definitely something dangerous, and will have to be taken care of. Lucky for you, you've arrived with an army of Securitron, on top of your other army

Ordering the Convoy to halt, and order your military ready. After so much running away, defeats, and near misses you're damn hungry for a target to shoot at and win and you gather, so is everyone else.

A glorious sight of 580 Securitrons all line up, and unshoulder their shoulder pads, revealing a thousand missiles as you aim the C-Finder at the green mass.

>Securitron
"Awaiting your orders sir."

>You
[What the fuck are you waiting for. FIRE!]

A sound rivaling in beauty to the orchestra is heard as, you watch your own glorious symphony of massed rockets singing through the sky and creating wave after wave of tremendous explosions on the green forest, as the C-Finder calls down a beam of light from the heavens to burn it away.

>con't
>>
>>1502669
>>1502672
>>1502673
Hm... This makes me curious. The Brain can directly access our thoughts, and perhaps is being directly fed them without being able to control the stream. Is it possible to control the Brain by dominating him with a tsunami of shitposts until he's broken?
>>
>>1502675
No Anon because's of the fact its OUR brain. He could match our shitposts.

>>1502674
Oh god, That's a great feel.
>>
>>1502674
https://www.youtube.com/watch?v=0bWt81vhIyY
>>
>>1502679
>No Anon because's of the fact its OUR brain. He could match our shitposts.
How much do you think our Brain could shitpost? What do you think his shitposts would be like?

>>1502674
>>1502680
I love the smell of gunpowder in the morning.
>>
>>1502680
Whatever survives this will not be able to function if its like that.
>>
>>1502682
Every shitpost we could think of, Times 9-11.
>>
>>1502553
>>1502561
>>1502567
>>1502596

For fucks sake. This was not what I meant when asking to recruit their female body. It was because it is the only human body they have.
>>
>>1502690
Too late, we already took it to its logical conclusion.
>>
>>1502690
Anon, if you're panties don't get soaked at the smell and sound of Katyusha's and Napalm in the morning. Something is wrong with you.
>>
>>1502690
Accept the waifuing into your heart and soul anon. You decided the collective's body would be female, you made it cute and you made it a companion and during a conversation as to what happens when we have sex with FEV altered individuals went "for science"...if that doesn't sound like consent I don't know what is.

Seriously though, we will waifu every named female character possible.
>>
>>1502697
>Seriously though, we will waifu every named female character possible.
Including a female character that's actually a ball of gas?
>>
>>1502698
Get a jar, put the gas into jar. Fuck jar.

>>1502697
We have too, and the superior child will lead our NEW America into a bright future.

inb4 we get betrayed by a waifu during a house visit and stabbed in the back. 'Le Tu Waifu'
>>
>>1502698
Mate, I've seen people waifu fictional representations of battleships and even fictional representations of fictional battleships from a fictional universe.

At this point a gas cloud is fairly normal.
>>
>>1502650
>Essentially a messenger chemical to stop it getting out of hand by intervening in the process of cellular reproduction.
That''s why we shouldn't remove it anon.
http://www.pnas.org/content/104/6/1835.long
Here's a page describing certain problems that can arise from removing and inhibiting Myostatin.
>>
>>1502703
Oi, I'll fucking stab ya if you talking shit about Iowa.
>>
>>1502705
I see what you mean but chances are most of those can be resolved with SCIENCE! and patience.


>>1502707
Iowa is a good waifu, however I don't get involved in that debate beyond a vague glance into the porn.
>>
>>1502694
I.... I wasn't talking about the rocket artillery bombardment.
>>
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>>1502674
Amazingly, there's still some green left. Some plant monsters and lobotomites come forth from the ground, having survived the initial blast.

>Securitron
"Hostile threats detected. Neutralizing"

Your robot army moves down the hill, grenades blasting away foes as galting lasers heat the air with their dazzling lights, burning and slicing away at more wood and vine monsters. Behind them your own army also charges roaring. Your various companions at the head of your militia, interspersed with Super Mutants firing away with energy weapons. Up above on the hill even your snipers and the rats take part, firing off long ranged fire at any available targets.

You wonder where your latest addition is.

You don't have to wonder long, as you hear a strange clicking/clacking noise behind you, and see a black and red mass leap over your head.

You see what seems to be an amalgamation of red flesh, broken securitron parts, electronic scrap, and scrap metal all molded together into a monstrous thing of a massive multilaser in one arm and sharpened blades in the other, and the tell tale tuft of red hair and human skin in the middle. With one bladed arm whole tree's are felled, while a multi-MULTI-gatling laser turns everything in its gaze into cinders and ashes. Missile pods on its back fire off intermittently, and sharpened pointed legs impale and slice plant foes beneath.

What's more, every time she kills she. . .adds to herself. Red fleshy tendrils reach out like whips from her arms and legs and grab at fallen biomass, morphing it to her body, growing in size, picking up fallen lobootomite weapons and adding them to her form. Occasionally you even see her pick up a live plant foe and rip it in half, and then watch it melt and absorb into her ever growing amalgamated form.
>>
>>1502714
Accept the waifu anon. Accept the cute, redheaded, sterile little woman anon into your heart and she will accept you into her various orifice's and her heart.
>>
>>1502714
You were thinking about, you know it.
>>
>>1502713
>Not getting turned on by 9 × 16-inch (406 mm)/50 cal. Mark 7 guns, 20 × 5-inch (127 mm)/38 cal. Mark 12 guns,80 × 40 mm (1.57 in)/56 cal. Bofors guns, 49 × 20 mm (0.79 in)/70 cal. Oerlikon cannons

Are you even American?

>>1502714
Shhhh, no tears. Let it just flow.

>>1502716
That.. actually is really hot. What the fuck. It's late I think.

>>1502718
Who said anything about being sterile. its a fresh young new body.
>>
>>1502716
I am simultaneously terrified and imagining how this impacts impregnation. As I am now certain she isn't going to be sterile...
>>
>>1502721
It is however a lobotomite. Which means no internal organs...however new information has came to light...
>>
>>1502701
>>1502703
>tfw the more powerful the Courier becomes, the more depraved he gets.
>>
>>1502724
>new information

If it has a penis, We kill it. If not, Well.. a good dicking will fix its mindset.
>>
>>1502727
It has multiple bodies with and without human reproductive apparatus and seemingly thinks of this one as it's "prime" body.
>>
>>1502674
Shit, if that display doesn't boost the morale of our people, then I don't know what will
>>
>>1502713
>I see what you mean but chances are most of those can be resolved with SCIENCE! and patience.
Sure but you can't use Myostatin inhibitors to fix the exercise issue now.
And there's more problems that can arise from suppressing/removing the desire to labor than just exercise.
>>
>>1502728
Its prime body, we kill if it has a penis. better?

>>1502726
Unlimited power speech when?
>>
>>1502730
I suppose but it is a major one.
>>
>>1502732
Unless i come up with a worse problem, which i probably won't since i'm not a geneticist.
>>
>>1502716
You aren't sure but you think you saw her jaw drop and open up and eat a lobotomite whole. Or was it in halves.

That was the scene replaying in your mind anyway, as you stare at the ceiling of the Sink Room beneath the sheets of your bed, arms behind your back, and you turn to see the sleeping girl next to you.

You wonder if deciding to turn off the lights was a good idea. You've tussled with at least 2 dozen girls in the Mojave, including an android, most of them your companions and you can list off more names than fingers. But none of them did quite THAT to you.

In any case, you get up and get dressed to go talk to your brain.

Yesterday was a good day. After clearing the forest, everyone's spirits were raised and they all celebrated. Turns out the forest was hiding a small spring which also turned out to be clean and pure, they slaughtered some Brahmin and roasted it. Unity beat you in the eating contest.

Food, Water, Medicine settled and thus far no more Divide storms the convoy is resting safely outside, and you head out to have a chat with yourself.

>con't
>>
>>1502732
>>1502735
Like genetic diversity?
>>
>>1502731
Well if you mean the body we will be fucking, then we will be hitting this lovely little red head unless we want to fuck a ghoul or bathe in a specific variant of FEV that houses it's original, male, body for some kinky under-water FEV genetic modification sex with a disease riddled child. So chances are no, we won't be killing it.
>>
>>1502737
>WAKEMEUPINSIDE

we did it, Oh lordy. Oh boy.

>>1502739
>Tfw touching the male part, and not dicking it into being a woman.

Also, Jesus chirst. This 100 was great.
>>
>>1502740
>dicking it into being a woman.
I wouldn't put it past the FEV to make that possible...
>>
>>1502738
I don't see how that is related.
>>
>>1502735
>geneticist
>>1502746
>>1502738
That's just the impression I got when you used that word. I wasn't following your conversation for the most part.
>>
>>1502745
We fallout 3 now with this FEV in us. Highfiving our junk because now its a fully functional body part.
>>
>>1502748
Literally we could have a three way conversation between us, our brain and our dick. It's like a terrible joke.
>>
>>1502748
>>1502749
What does our dick suggest we do?
>>
>>1502749
Brain and dick are just literal dicks to each other. You're tore between the two being the heart as usual.

>feelsbadman

>>1502750
repopulate the surface world. We have a commie too stuff.
>>
>>1502750
The same thing the dick on every man to have ever came on 4chan says: "it's not gay so long as he's cute" and "fuck everything!".
>>
>>1502747
We went from
>You can't remove the desire to labor without removing the desire to physically act(Like exercise).
to
>Remove Myostatins https://www.youtube.com/watch?v=ocW3fBqPQkU
And back to
>You can't remove the desire to labor without removing the desire to physically act.
>>
>>1502754
Yeah, then we finally settled on it being a good idea but it having a few too many problems to implement immediately.
>>
>>1502753
>Every man on 4chan says
Spoiler mate, but I hate the gay and its not okay. Traps and Ambushes are even worse and should be field excuated. however currently i'm torn in this 100 and really want to see how it comes back to bite us.


its okay to be gay, as we're all equal but being gay for the sake of being a raging faggot for anybody should mean death.
>>
>>1502755
>Yeah, then we finally settled on it being a good idea
Hahaha no we didn't.
>>
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You approach your brain in the Forbidden Zone.

This time it doesn't even greet you with its usual banter. It just sits there, quietly.

"There are no words.

I don't even know where to begin.

Caesar, in New Vegas, in the Lucky 38 right now. I had to render the computer terminals useless.
Most of the Mojave blown up, raided, or enslaved.
Taking 200 refugee's against my advice.
Not only befriending but. . .but. . .COPULATING with an abomination to all natural laws with no regards to the risk!

It's absurd! It's an outrage!

. . .

Frankly, I'm quite impressed. You managed to get everyone here in one piece more or less, and even cleared out a nearby threat and secured a source of outside water. Well done.

But I swear to you that "girl", if you deem call it that, is likely going to be the end of you and me."

The brain sighs, and then speaks again.

"We've got plenty of work to do so before we do it, why don't we get any questions you have out of the way. Knowing you you definitely have some."

>What do?
>>
>>1502756
Eh, it is a complex issue and I really can't think logically since I last slept a fair time ago. Seeing as it is now 8 AM.

>>1502757
I mean we settled on it having some benefits but that those were outweighed by the problems for now. Assuming we can solve them.
>>
>>1502754
Oh, so it still involves genetics. Yeah, genetic diversity can be a problem in the event that if you do genetically engineer everyone to be like this for whatever reason. A disease that targets this part starts fucking this up with similarly devastating results, because of the similarities between everyone to avoid minor faults in a poorly understood fashion. Or maybe I'm tired and mixing up genetic disposition to diseases from things people might not think would be related like blood types and how that relates to future diseases.
>>
>>1502759
>Did i just impregnate an Abomination born of human hubris and a desire to be god? I fucking hope so.
>What do we need to do to get the area's most important back up and running? Food, water, safety?
>Is House still napping or is he dead?
>Are the Chinese still running around being chinese?
>Ayyylamo report? And/or any break throughs with them?
>Anything the other voices want to add in?
>Will you save me from myself? That was great.
>>
>>1502760
>I mean we settled on it having some benefits but that those were outweighed by the problems for now. Assuming we can solve them.
Since it's IRL science i don't think it can unless we use a MacGuffin.
And again, there's more problems to removing the desire to work physically than just exercise.
>>
>>1502767
>Since it's IRL science i don't think it can unless we use a MacGuffin.
We can, the BigMT is a MacGuffin facility.
>>
>>1502759
"So you are saying I should ignore my dick? My most loyal adviser in this world and my greatest confidant?

Also, what is it you want me to go and gather, seeing as you wanted a bunch of technologies and shit. I can take care of it fairly easily with my companions and newest friend. Anything specific or should I just go and grab everything I can?

Also, as to the Mojave. That was entirely unintentional and I am honestly as surprised as you are that the Legion had such a plan in the works. I do admit some shit went too far but all in all it went okay in my opinion.

As to the 200 Refugees, it worked out fine, right? Many of them will be useful in the coming days and their presence ensure we don't start inbreeding anytime soon."
>>
>>1502768
...
Shit you have a point.
But i still think genetically altering humanity so everyone is a researcher is stupid.
>>
>>1502759
>But I swear to you that "girl", if you deem call it that, is likely going to be the end of you and me."

Hey. If that happens, I reserve the right that I did say to recruit her if other players agree.
And she/it can help us with research endeavors. Come on brain, you know that.


Anyway, ask the brain what the next step is.
What's happening in Vegas.
>>
>>1502766
>Did i just impregnate an Abomination born of human hubris and a desire to be god? I fucking hope so.
>So you are saying I should ignore my dick? My most loyal adviser in this world and my greatest confidant?
I really hope you guys don't take this joke to far.
>>
>>1502770
I honestly think of it as an end goal. Around about the time that our robots can outperform human's for productivity in high skill, high precision labour on a massive scale per unit.


However we can at least agree making sure no humans have negative mutations is a good goal. No diabetes, no heart disease and no blindness caused by genetics.
>>
>>1502774
I'm not, I just tacted it in because the brain brought it up.

I am well aware we need to get MT up and running before our supplies drop even farther. Hence my post.
>>
>>1502775
>I honestly think of it as an end goal. Around about the time that our robots can outperform human's for productivity in high skill, high precision labour on a massive scale per unit.
Maybe, just don't force everybody to confirm to this society and we'll be good.
>However we can at least agree making sure no humans have negative mutations is a good goal. No diabetes, no heart disease and no blindness caused by genetics.
This i agree with.
>>
>>1502770
>>1502760
>>1502761
>>1502754
Yeah, unless we can address some points you brought up earlier related to actual genetics, and mine about genetic diversity in general, this shouldn't be feasible at all were it not for the BigMT.
>>1502775
>>1502780
However, even then, having an almost entirely researcher society sounds like a crippling overspecialization.
>>
>>1502785
It is a crippling overspecialisation. Enabled by use of robotics to replace labour in almost every field and use of the mind control and subliminal education methods to teach them to fight, to build and survive without civilisation and shit. So they without knowing become soldiers, engineers and anything else all in one throughout their day.
>>
>>1502788
>So they without knowing become soldiers, engineers and anything else all in one throughout their day.
So are you talking about downloading the information to their brains, or ingrained in such a way they don't even realize they're training for all the jobs at once?
>>
>>1502785
The problem is with how he will achieve making everybody a researcher, he wants to disable the gene that makes physical labor bearable/pleasurable, this will definitely affect the will to physically do any action, they're too intertwined not to. >>1502339
>>1502788
Sound's like that neuromod thing from the new prey.
>>
>>1502790
Constant passive information absorption into their subconscious mind and into their memories. So that they slowly learn the basic principles of whatever field we set the "tape" for that day.

This would be characterised by them "figuring out" how to do things / doing things instinctively more easily. As they already know how to. Remembering designs for water filters, how to start a fire, the basics of firearm use, the precise amount of force to break a human neck, how to bandage a wound and so on.


This is assuming we can get our hands on the shit from FO:4's nuka-world and make it's effects weaker but last longer or develop something similar ourselves.
>>
>>1502794
Similar, except with less risk of eldritch corruption and it being more of a passive effect of our civilisation transmitted by our radios, tv's and so on.
>>
>>1502794
>The problem is with how he will achieve making everybody a researcher, he wants to disable the gene that makes physical labor bearable/pleasurable, this will definitely affect the will to physically do any action, they're too intertwined not to.
Wait, why do we want to disable that gene? Why not just put higher priority to whatever genes are considered productive to research?

>>1502794
>Sound's like that neuromod thing from the new prey.
>>1502795
Is this what you're talking about?
>>
>>1502795
This would be characterised by them "figuring out" how to do things / doing things instinctively more easily. As they already know how to. Remembering designs for water filters, how to start a fire, the basics of firearm use, the precise amount of force to break a human neck, how to bandage a wound and so on.
I genuinely like this idea.
>>
>>1502801
I dunno, guy really hates our people doing physical labor.
>>
>>1502795
>>1502802
Could't we use some of the genetics from our new... friend? To achieve that memory remembrance?
>>
do we have to worry about all the eldritch shit in fallout like necronomican an stuff
>>
>>1502802
Thanks, it's my style of doing shit.


Don't expect your people to be soldiers or anything else. Make it so they are and then just draft them as needed. Or even make them want to join up.

>>1502804
I just see it as inefficient when we have robots that can do it better but again, if anon's oppose it, it can't pass.
>>
>>1502805
Not unless you want FEVs.
>>
>>1502806
yup. all of witch are canon too.
>>
>>1502801
>>1502807
>I just see it as inefficient when we have robots that can do it better but again, if anon's oppose it, it can't pass.
With the way you're going about it, you're just going to make it more inefficient by reducing their drive for activity. Just make it so they find it simply euphoric to do research.
>>
>>1502805
Quite possibly but that is a risky method of doing, as that risks creating ancestral memory and having everyone remember the previous generation's shit. Which could be problematic or awkward as fuck.

>>1502806
It is quite possible and even potentially likely.
>>
>>1502811
Again, if you would refer to my original post about it, you would see I wanted to reassign those neural paths to enjoying mental problems / solving puzzles.
>>
>>1502806
>>1502809
>>1502812
Confirmed canon by QM, he's using a bunch of canon shit and mods. We just haven't gotten around to those parts yet.
>>
>>1502812
>>1502808
Well Nuromods were brought up from Prey. So I firgured we could do some genetic hard-wiring. I mean everybody already HAS radiated FEV, making them immune to it so degree.

>>1502814
I don't want to redo those DLC's. lol.
>>
>>1502813
What's your original post?
>>
>>1502814
Perfect. Then he should have no problem extending the abilities of that technology to make my idea work.
>>
>>1502815
True but I don't want to make it something they choose to do / get. That way we can rely on all members of our population to be just as capable and prepared. Plus it means we don't have the post-human inequality of access problem.

>>1502817
It was>>1502387. Note the fact I want to reroute that section of "brain" space.
>>
>>1502821
Why would there be an inequality access problem? If we can mass produce it, then it'll be fine. It'll help build up muscle memory or hell they can just keep it for life.
>>
>>1502821
>>1502387
>Then we reroute that entire section of space into making them enjoy coming up with better ways of doing things, macros and shit.
That? We're going to need a lot of lobotomies before we can make anything feasible for something as advanced and precise as this.
>>
>>1502811
>Just make it so they find it simply euphoric to do research.
THIS!
Hell purple anon you criticized our people having hobbies here >>1502352
But it's the best method for our people to come up with new and inventive stuff, especially if we make our people find it fun to tinker in their garage.
We could have stuff like this popping up all the time.
https://www.youtube.com/watch?v=7LjnhhtHojM
https://www.youtube.com/watch?v=ZMxNLCEIcbU
>>
>>1502824
True but it assumes that everyone will be payed equally and well enough to afford these enhancements.

>>1502825
True which is why I wanted to do it genetically, as we can easier make a retro virus do it than a surgery. No matter how invasive that fact may be.

Problem is all of you want to not invade their bodies horribly with a diseases that alters them on the cellular level and instead have them choose.
>>
>>1502827
honestly, just make them apart of the job requirements. They are given these for said jobs and stuff.
>>
>>1502827
>Problem is all of you want to not invade their bodies horribly with a diseases that alters them on the cellular level and instead have them choose.
Because that's the good choice anon, the choice that isn't close to "Dump them in vats of FEV" like yours is.
>>
>>1502827
>True which is why I wanted to do it genetically, as we can easier make a retro virus do it than a surgery. No matter how invasive that fact may be.
Aren't most genetic modifications done best the earlier in one's lifespan, so we'll be having a lot of in vitro subjects or test tube babies?

>>1502827
>>1502829
Worst case scenario if we fuck up the augmentation economy, we end up with Deus Ex.
>>
>>1502826
When I say hobbies I mean things like fishing (if they don't eat it, sell it or otherwise make use of it) or collecting stamps. Non-productive busy work that only serves to scratch a mental itch for success.

>>1502829
True but then suddenly all those unwilling to take a invasive surgery, neuromod or other modification are out of a job. It's discrimination.
>>
>>1502831
We need to tightly control it, It'll be fine.

>>1502832
Well then fuck them. Raise them to accept them, The older generation dies out and boom. or show the value of them and people will accept them.
>>
>>1502830
Not FEV vats, controlled environment rooms and complexes where we carefully leak in samples of retro-virus to alter their genetic structures.

>>1502831
Correct. Which is why I talked about removing negative genes from our group as well with you earlier. As it is all one and the same to me.
>>
>>1502833
That will take 100 years at least. Is unfeasible under the economies assumed by almost all anons here.
>>
>>1502832
>fishing (if they don't eat it, sell it or otherwise make use of it)
On one hand you have a point with the "not doing anything with the fish", on the other fuck you for dissing fishing.
>Non-productive busy work that only serves to scratch a mental itch for success.
That's what i also want to avoid but i want to do it with a strong culture of making inventions in the garage instead of invasive modifications to the human DNA.
Then again collecting stamps is comfy.
>>
>>1502830
>>1502831
>>1502832
>>1502833
>>1502834
You know, this entire conversation makes me think of what happens if the BigMT was less derpy.
>>
Morning, okay time for some questions.
>>
>>1502759
"I was thinking that Unity's expertise on the FEV is pretty much required for solving any and all of the issues present in the virus. Harder, Better, Faster, Stronger. Effectively immortal. It's the best form of transhumanism that doesn't involve actually disposing of ones body. It's also the most difficult. Now, with her, it's in reach."

"...also, have you SEEN that ass? She has perfect control over her body, and that means a 24/7 perfect ass, just the right amount of thicc, a hypnotic jiggle, and a softness to die for. I could watch it all day..."
>>
>>1502874
I'm not sorry.
>>
>>1502766
>>Did i just impregnate an Abomination born of human hubris and a desire to be god? I fucking hope so.

>Brain
"I'm not going to answer that. I can't even begin to describe what could possibly go wrong with that idea if you did.

Plus, after all the unprotected sex you so indiscriminately do on a regular basis. . .let's just say we're really going to need to work on creating a safe place shall we."

>What do we need to do to get the area's most important back up and running? Food, water, safety?

First off that brings us to the topic of strategy.

Where you plan to actually establish a new settlement.

You could do so within Big Mountain, or you could do so just outside of Big Mountain. Both of them present significant long term and short term pro's and con's, I'll go into detail into them in just a bit (next post).

Suffice it to say, in regards to Water that problem is mostly solved. You've found a spring well on the outside while in here we can rely on the excess flood water of the Magnetohydraulics, with a bit of filtering.

As for Food, there will also be options which I will also go into detail.

>Is House still napping or is he dead?
"He's in a coma, an absolute one, I'm monitoring his brain wave patterns and maintaining him at an unconscious level. I know I would dread not having any sort of contact with the outside world."

>Are the Chinese still running around being chinese?
"Indeed. I've got robots monitoring them and their base, and thus far they are waiting for yourself. They are in fact, exploring the alien spacecraft somewhat."

>Ayyylamo report? And/or any break throughs with them?
"Intermittent skirmishes and continued resistance. They've made several attempts on the command center, all of which were repulsed. I believe there is still a considerable amount of them scattered throughout that ungodly large thing."
>>
>>1503018
That's some good intel.
What does our Brain think our shitposting, QM?
>>
>>1503018
>They are, in fact, exploring the alien spacecraft.
NOOOOOOOOOOO

THEY'LL UNLEASE /IT/

FUCK NO, THAT SHIT IS NOT OKAY

WE'VE DONE MORE EXPLORING THAN ANYONE ELSE, WE KNOW WHERE MOST OF THE SHIT IS

THEY CAN WAIT UNTIL WE GET THERE TO SHOW THEM WHAT IS NOT OKAY TO OPEN

>A SOMEWHAT HUGE LEVEL OF PANIC
>>
>>1502766
In regards to your settlement, as I said you can decide to place it within or outside of Big Mountain.

First and foremost the issue of saftey.

Let's suppose you manage to clear a way into BigMt, say, under the radar fence, avoiding the first threat of your denizens being captured by the radar fence and then teleported to become the Think Tank's next 'necessary' surgical experiments.

Inside BigMT as you are aware are its many monstrous creatures and threats, automated defenses, and the lobotomite horde.

Luckily for us, in addition to the Robo Scorpions and a few of our BigMT allies, you have the Securitron Army, that alone could be enough to placate and secure some of BigMT's major locations and roadways, plus provide a suitable work force.

But that's just scratching the surface. BigMT has many layers of threats beyond just monsters, in between diseases, scientific experiments and phenomenon gone rogue, and let's not forget that only a fraction of all of BigMT is on the surface. There are as of yet so many underground and hidden locations now recently unearthed by the space craft. Oh, and the aliens as well.

Outside of BigMT, those sort of threats are drastically reduced. But it presents with other issues. Housing will need to be made, luckily Divide storms don't travel directly to BigMT. But it also means, outside of BigMT you do not have the protection of the radar fence. And there is still the risk of your settlers being captured by BigMT's various mechanisms and made as experiments.

In regards to the risk of Capture, we're going to need to enact a much stricter control of the Think Tank's control consoles. No easy task, you'll have to convince the Think Tank to let you somehow, and you are already on a delicate balance with them.

I hope you understand that while you can march in and kill them at any time, if they happen to get the drop on your or your settlers you're done for. The amount of scientific terror they could unleash if given the ability, would be devastating.

Luckily, or perhaps unfortunately, the BigMT itself has been wrecked by the Zetan spacecraft, reduced to 5% functionality. A vast repair and reconstruction campaign will need to be done. This should give you some leverage to negotiate with the Think Tank to halt further abductions. Maybe.

Then the issue of space and living arrangements.

In the short term, Big Mountain already has some suitable living spaces, namely the Higgs Village. It may be a bit cramped, but not debilitatingly so. We'll just need to build some additional structures mostly toilets, showers, that sort of thing. Box Cars can be added to the main structure, upgraded with beds and such.

Outside we can combine the boxcars you've brought with the ones here at BigMT to make temporary housing, and if you wish, build a proper town and settlement outside of Big Mountain.

I leave such discretion up to you.

>con't
>>
>>1502769
>Brain
"That oversized collection of testosterone producing tissue is the worst of all those endocrine and exocrine glands that so judiciously sway your every action against my advice! At least when the stomach does it, it's because of an actual bodily need."

>You
[Medicine 100] [Hey, give credit where credit is due. Aren't much of those instincts made in part from your limbic system and pituitary]

>Brain
"Glands I tell you! Glands! I am a being of pure nervous tissue and grey matter, no matter what sort of glands are attached to me.

*sigh*

In any event, no, I don't need you on another grand adventure in the Mojave or elsewhere. For the moment, we need to focus one securing a settlement for your people. Those 200 will be useful, if you can keep them alive."
>>
>>1503068
Having a trading outpost on the borders of BigMT would likely go a ways to not looking like spooky tech demons of the Old World. If they can interact and trade with us and shit.

A permanent housing facility outside of the BigMT would not really be a bad thing long-term.
>>
>>1502771
"I don't know what's going on in Vegas any more than you do, the Lucky 38 has been compromised and locked down, and is outside of our direct securitron control range. Perhaps if we were to build a bigger control tower.

I suppose you can continue to tune in to the New Vegas radio for information.

The next step you need to do is ask yourself if you want the main settlement inside or outside of BigMT."
>>
>>1503096
"Oh, no, the FIRST step you need to do is go to the Think Tank and negotiate with them to stop those abductions and lobotomizations, and if possible, control of their consoles.

The most secure method to do this is to kill them. But I imagine, you'd prefer to employ their research expertise."
>>
>Brain
"Any other questions?

And by the way, I've been hearing more of those internal debates you have with yourself on transhumanist philosophy. I couldn't ignore it even if I wanted to, sometimes you drain an incredible amount of my computational power on them.

If you want to pose a question or ask my opinion about them, now would be a good time before we get to work."
>>
>>1503104
is it feasable to remove a person's ability to feel pleasure from physical activity?

What level of gene tech do we have?
>>
>>1503111
>Brain
"I have no idea why you would want to, but yes. Personally, I'm not comfortable with meddling in the affairs of brains particularly in terms of reduction in ability. Increases in intelligence I can understand.

What is the saying 'there are more things between heaven and hell'. If we don't have the gene or neurotech now, it is within our grasp. We could also increase the amount of pleasure they derive from physical activity.

It doesn't have to be a permanent genetic modification either. I can forsee it possible to create some sort of motivational chip or even a short drug boost. We'd need to do some research on it."
>>
>>1503099
Ehhhhh. Honestly their research expertise is questionable...having the biggest gun is only useful if you can avoid shooting yourself in the foot with it.

In this case, we might lose our leg. Or more.

The burning of the jungle left behind plenty of fertile soil for farming, and we have the spring for water...how functional are the artillery systems? Could we set them up to shell any groups that make a play on our settlement if we can reprogram them?

>>1503104
Right. As I see it, we've got three transhumanist options.

The first is the literal Brain in a Jar. The preservatives in the neurofluid can keep a brain healthy and active nigh-indefinitely and require virtually none of the survival necessities of a proper body, thus creating the most straightforward form of immortality. This has the downside of a lack of reproductive options, and an inevitable species death if everyone takes it. Everything dies eventually.

Second route is Robo-bodies. There are androids of significant complexity and processors capable of matching human thought. It'd likely require an expedition to the Boston Commonwealth to see if there's anything we can salvage from them on the subject, but gaining a shiny new robot body would likely be a good option. New citizens can be built and programmed, all that jazz, though we'd be trading food and health maintanence for Robot-maintainence. Not as prevalent an issue compared to repairing fleshy bodies, but still a resource we'd have to keep track of.

Lastly, there's the FEV. Given its complexity and horrific side-effects, I wouldn't even consider it without Unity's intelligence and vast breadth of experience on the topic. She has agreed to start researching the FEV again and perhaps find a cure for herself. If possible, we can also try to finish what the Pre-War scientists started, and make an actual, viable superhuman population using the Virus. It won't be easy, but if successful will likely present the most palatable option for the citizenry.
>>
>>1503117
or no transhumanism at all. leave humanity as it is. change the world to suit the people and not the people to suit the world
>>
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>>1503117
>Brain
"The shells would likely be vaporized by the Radar fence.

As for any biomatter left from the jungle that reminds me. I've figured out that perhaps a more efficient way of producing food than even the Sierra Madre vending machines might be figuring out how to mass produce the Sink Seeder's ability to convert certain plant mass into Salient Green, and then recovert Salient Green into more nutritious food forms and even StimPaks. Much less costly, but more agriculturally intensive than Sierra Madre chips"

>con't
>>
>>1503122
We were hoping to use the SINK modules on a broader scale anyways. It sounds efficient, so we'll make it work somehow.
>>
>>1503122
blind diode would be a hreat help in our radio programming. Our own Mr. New Vegas. Also, are there any side effects to extended lightswitch use?
>>
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>>1503117
"Oh my dear corporeal component, there are so many more potential options than just that.

Perhaps before I actually talk and discuss them, why not we break it down into a more fundamental level.

In a way, I sort of empathize with Unity's concept on "forms", it reminds me a great deal of Plato. I digress,

Ask yourself this, and listen to me in literal meanings: Who am I? And Who are 'You'?

I, that's me, am your Brain. I like to think myself as your Ego and you the ID, but truthfully that's a poor analogy. Perhaps its better to say I am a sentient version of your collective, concrete intelligence and neuro computational processors given consciousness as separate but fundamentally, still a part of you.

You can ask me questions, we can have conversations. One thing to note is that if you were as dumb as a rock, say if you scored an Int of 1 on any of those Vito-Matic machines, I would still be as knowledgeable here as I am now. I am the Brain.

That brings to question, who are you? Standing there in front of us both. You could say you are the collective instinctual processes brought on by your various subconscious inputs, sensations, hormones, limbic systems, various bodily functions as well as whatever subconscious thoughts from cultural customs, interpersonal instincts, and morality. Even though you rely on my thought processors, you're everything that I'm not. It's not correct to say you are the body, but that you are a creation of the body, of your 'form' and how it interacts with the world.

No matter what I will always be a brain in a jar, but you are the product of everything outside this jar. Your 'form' as Unity would put it."

>con't
>>
I'm gone for one night and we're talking about dipping humans into FEV and fucking FEV mutants. Jesus Christ
>>
>>1503104
How would you suggest the whole extortion thing with the think tank. Doctor Morbus is cool as is but the others are on a loop to be madmen. Is there a way to highjack them like he did or something else?
>>
>>1503111
Also, I hope this wasn't a serious conversation and just a hypothetical.
>>
>>1503175
>>1503171
We're talking about fixing the FEV virus so it actually creates superior humans and not giant sterile mutants.

>>1503146
This sounds like it's going down the Philosophical Zombie route. Let's consider anything that maintains continuity of consciousness preferable to anything that doesn't.
>>
>>1503175
someone entertained the thought. Now we have confirmation its not a thing we can do. Not like brain wasn't listening on our minor schizophrenic breakdown
>>
>>1503185
Confirmation on which you can't do. If you mean altering human pleasure from physical or any other sorts of activities, it can be done with research.

brb just having lunch
>>
>>1503192
Forbidden science hopefully
>>
>>1503183
Eugenics retards, the lot of you
>>
>>1503183
Until we can purge the FEB our bodies already have. We can't be exposed to alot more without becoming stupid mutants. Only pure humans would gain such benefit.

>>1503185
>rest of the brain is melting down
>muffled Reeee under it all
>>
"Through dick, Unity"
>>
>>1503195
>>1503196
GOOD THING WE HAVE AN FEV EXPERT ON HAND
>>
>>1503196
Why don't we just do what the Enclave failed to do, and create pure humans. Not super humans, just humans free from the FEV and radiation that twisted their DNA
>>
>>1503207
>>1503209
Bunch of fucking weapons you people
>>
>>1503207
who? the only of the 5 think tank who does biology is dala and boros, but they don't do FEV. Unity is not a scientist, she's a patient.
>>
>>1503210
Hey I don't want Eugenics, but if it's between cleaning the cells and destroying the part of people who get pleasure out of work, I choose the former
>>
>>1503213
Unity did the science.
>>
>>1503207
You understand that we need to find what a 'pure' human genome is, find a way to strip our genome back to that and THEN develops something the old world government couldn't before testing and seeing what happens?

>>1503209
Pre-enclave. Enclave ended up just wanting to use FEV to kill all mutants on the surface.

>>1503213
Unity spent like 100? Years doing FEV stuff.
>>
>>1503214
Well you just said you wanted "pure" humans bampot
>>
>>1503220
>need to find what a 'pure' human genome is
Well looks like we DO need to go to the commonwealth after all.
>>1503223
I said if I was forced to make a choice. I want sleeping dogs to lie and we don't try to play god
>>
>>1503220
>I actually got smart enough to help her in her experiments. She tried modifying the virus to alter my body, give me the strength to kill the disease and the ability to change my body, so I could become old enough to walk and talk and breathe
Unity helped, but the real brains was his mother.
>>
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>>1503183
"I'm not entirely sure what you mean by Philosophical Zombie, could you elaborate?"

>>1503146
>Brain
"In any case as I was saying, look at yourself as greater than the sum of your parts. We are both of us, in a way, the Courier. I am your Brain, you are your Body and. . .hmm"

>You
[Soul?]

>Brain
"I'd wish there were a better for it. But you can call it that.

You can directly alter two of those things, your body, and your Brain (though I'd hope you use discretion on that). The last thing, this 'Soul', what makes 'you' you is an indirect variable. It is a creation of the other two, and cannot be altered. You could mind control someone, perhaps, but then is it really still them?

Let's take a look at the Think Tank.

Brains in Jars such as myself, but can you really say they are the true Doctor Kelin or Doctor 0?

Their 'forms' are limited. They have sight and sound, but no touch, no smell, no taste. No bodily functions or human instinctual urges and desires. They are but shadows of the person they really are, much like I cannot truly call myself the Courier either, but at least I do have you to ground me to reality. They don't, thus their apparent insanity.

Compare it to the Lobotomites, as the extreme opposite. The body intact, all urges and instincts present. . .but no mind at all, pure ID without Ego, beastial things, knowing only how to fight, and mock procreation.

What am I getting at? I am trying to say that ultimately, you must consider that the human being is a product of both the mind and the form. As long as both are present and adequate, I believe you still have humanity there.

Do you remember the story of Theseus ship? Every piece taken apart, and replaced, but it was still his ship. Look at yourself and your own modifications. So much of your body replaced, regrown, or altered in one way or another.

But you still consider yourself 'you' do you not?"
>>
>>1503220
You mean like in an unopened vault?

>>1503234
Survival of an identical consciousness, but not the same consciousness.

Like copying one's quantum state, deleting the original, and pasting the copy somewhere else. The person is dead, but also not dead. Philosophical Zombie.
>>
>>1503226
Find an enclave CnC hub. Open vault, secure vault dwellers.

>>1503227
Still better then what we had. A shame his mom died.
>>
>>1503241
Anon, we NEED to go to the commonwealth.
>>
>>1503239
"And what to you constitutes continuation vs termination.

When I, your brain, was removed from your head and a Tesla Coil placed in your skull to remotely transmit your thoughts to your body, would you consider the sudden interruption and resumption of consciousness as a continuation or a termination.

Or rather, is it really still you in there if its Tesla Coils and not myself, your brain?"
>>
>>1503244
Why do we NEED too? Just open communications with them.

>>1503246
Love you brain bb. From Telsa arc 56
>>
>>1503250
For a a robot perfectly preserved human since the beginning of the war.
>>
>>1503234
Yes, I do. This mostly has to do with a continuity of consciousness, that I was talking about earlier. So long as there is always a part of the person capable of continuous, unbroken thought, who can say 'I am me,' the person is still themselves. Just changed.

>>1503246
The moment that line is broken, the moment continuous thought is disrupted in a way that it cannot recover (the difference between a coma and death), the person is still themselves.

Which means yes, I am a philosophical zombie. The question of whether you are comes down to 'Were you ever completely without mental functionality? Was there ever any brain death?'

A philosophical zombie. A clone of me could be made to be exactly like me, but even if the process is perfect, memories, brainwave patterns and all, without some method of conscious continuity the clone will not be me.
>>
>>1503257
Are going to be the bad guys in an alternate timeline FO:4? Is the sole survivor going to come after us?
>>
>>1503259
If I might just weigh in, who the fuck cares?


If you share all the same shit as that clone and you die, why would you care it "might" be a different you? Wouldn't you just be happy to technically have cheated death?

And don't give me that bullshit about the clone and you acting differently, we live in a truly random universe thanks to quantum changes and other such shit. No wonder two (near) identical starts have different outcomes.

So long as it is still more or less the same person, I would be fine with it, as it is better than nothing and a damn bit better than death outright.
>>
>>1503257
im all for fixing genome damage, but we kinda have other things on our plate right now. we need to establish our community and get it self sufficient before we start planning cross continental journeys.
>>
>>1503260
Well there are two ways we can go about this.
A. We peacefully take Nora, Shaun, and the Sole Survivor and take them back to Big Mt.
B. We take the baby and Nora, and we blow up the bunker, killing him.
>>
>>1503268
FUCK YOU, WE'RE PHILOSOPHY NOW
>>
>>1503270
Or C, we take him and leave his wife and child, promising to return him to them or take them to him once we are done.

Honestly, we should just see if the Institute wants to go halfsies on a genetic sample.
>>
>>1503270
shaun's been taken already. he's been out for 50 ish years. SS gets out in 3 ish.
>>
>>1503278
Oh shit that's right. I forgot that fucked timeline they tried implementing.
>>1503274
Well the institute is going to be incorporated into our empire
>>
>>1503234
Another voice speaks up, as you hear someone else walking in.

>Unity
"I think you put too much emphasis on form. A person is still a person, no matter what form they take."

>Brain
"ugh. . .hello, you must be Unity. I suppose its not unexpected to know how you got here."

>Unity
"I was surprised to find the Robo Scorpions no longer hostile, so I deduced that perhaps the 'Forbidden Zone' was no longer very Forbidden.

I've been listening in. Personally, we in Unity believe that you can be human, or at least the concept of being human, so long as you believe you are. Yes, this includes Ghouls and, technically speaking, all Wastelanders. All have been exposed to the FEV and modified, some with minimal changes, others have their skins peel away, but inside its the thought that counts. The Enclave believed that only people of pure genes deserved the right to be called human, that everyone else was mutated, which they were, but that they didn't deserve to live."

>Brain
"An astute observation, but in your case I'm going to make an exception because of the fact that you are an amalgamation of minds and thoughts, with no barriers whatsoever."

>Unity
"That doesn't make us any less human either. People share ideas, concepts, emotions. Through words, text, art and even physical touch. We just do it in a very. . .intimate way."

>Brain
"A very invasive, unnatural way."
>>
>>1503273
I've never been the kind of man for philosophy, even in school when we were being taught about it. I am a materialist to use that term correctly, I like shit I can measure and observe and not illogical thought experiments that only serve to find the "purpose" of life.

Some philosophy can be good, sure as the concept of the "self" and many other developments come from it, but this is pointless as by the time we are really going to be doing any sort of Post-human bullshit, chances are I will be celebrating Christmas.


>>1503284
Assuming we can convince them and they don't just decide to genocide us or anything and that we can somehow resolve the problem with the sole survivor.
>>
>>1503286
>unnatural way
Brain, You realize you're calling the kettle black right?
>>
>>1503286
"I have to agree with brain here, I mean can your constituent consciousnesses keep secrets from you? Are they able to control bodies?

Or are you effectively just a very self aware individual suffering from multiple personas that are copies of real people? Admittedly with control over many bodies and with completely accurate memories but still."
>>
>>1503288
The institute is now powerful enough to stand up to us militarily. They will be our East Coast research division.
>>
>>1503286
>A very invasive, unnatural way
"Pot, allow me to formally introduce you to my good friend, kettle. I'm sure you'll get along famously."
>>
>>1503294
True but I'd prefer to truly absorb them as there is little reason to remain in the Commonwealth once we take all the technology, waifu's and people we want.
>>
>>1503289
>Brain
"I don't think you understand. No matter if you put me in a jar, your skull, I'm still me. You know why? Because I'm nobody else. Just myself."

>Unity
"Sort of a contradiction considering you are also the Courier are you not? Don't you also share thoughts with 'him'. Being the same while being separate."

>>1503293
>Unity
"We are able to control the forms we wish to control. And what about you and your grey matter here? You share no secrets with him.

And are you really a person, or just a very self aware collection of multiple instincts and thoughts, with shared control over a body and memories.

'Cogito Ergo Sum'. I think, therefore I am. If you can recognize this, then you exist. Everyone who forms Unity can.

And how about you and your brain? You share no secrets with him either, and are functionally one and the same while also being separate. In fact I'd say you and him essentially function as if Unity were two people."

>Brain
"And can you prove any of this?"

>Unity
"No more than you can. Its the same dilemma as the Solipsist. I and everyone who forms part of Unity know we exist. If we can't prove it to you, so be it, but we know what we know."
>>
>>1503319
Honestly if it weren't for the whole body horror aspect I'd be pretty okay with joining up with Unity. Not being alone sounds...nice.

Are we Rick Sanchez?
>>
>>1503325
you, stop now. None of us want to join the mass. You've also pissed off Arcade mulitple times so far.
>>
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158 KB JPG
>Brain
"Oh enough of this! We're diverging here. The Courier wanted to ask about options for transhumanism ideas, in case he wanted to improve the human condition.

This is what I say, if you can keep the essential components of what makes a human being, that being their mind and the best approximation of their form you can, the are still human.

What I mean to say is, whether you decide to have your original body, modify it with cybernetics, or super genetics, or even replace it entirely with some sort of, I don't know, bio-synthetic robot thing as long as you can keep the essential components of what makes human, the ability to feel, to touch, to taste, to smell, to eat and sleep, or at least the 'capability' to feel these things, even without compulsion, then you can preserve humanity in whatever improved form you wish."

>Unity
"I suppose. . .I can agree to that.

Make people into supermen or androids, but if they can still do the things humans do like enjoy the sun on their face or a nice slice of pie, they yeah, they're still human. Mostly."

>Brain
"The question then becomes an issue of logistics, and perhaps, aesthetic. What do you really want humanity to be, in form and function both?"

--

Any more replies/questions or do you want to just continue setting up the settlement.
>>
>>1503319
"Actually I regard the brain as a separate individual. Kind of like a twined example of my memories given a very different world view.

Personally, I think I might actually be insane and have two distinct personalities in combat for control and this is just us separated and allowed to interact logically. Like the left and right hemispheres of the brain but you get the general idea.

As to your point about sharing no secrets, two computers can draw from the same server for information, yet they don't have to be the same model, operating system or even programs running on them.


Also, I was meaning are you actually able to lose control of the collective if a member mind wanted to take it? Can they take over bodies and ignore your control or are they just detailed figments of you imagination based off of the real memories and personalities of people that you can interact with?"
>>
>>1503351
I'm glad you two finally started to get along. Now, I no killing each other or else.

Lets find out what settlement options exist within MT, and how to talk/extort Think tank.
>>
>>1503351
Preferably less resource-intensive, less prone to bodily failure, less prone to stupidity, and better suited to survive the radioactive hellscape the earth has become.

Less supply-usage, Bodies that are stronger, faster, heal better and more easily, less prone to disease and radiation damage, a greater capacity for intelligence.

Still capable of feeling pleasure and pain. Psychologically similar to humans, though identical is obviously impossible."

This is taking alot of thought. I might go nap. :v
>>
>>1503357
>Unity
"If you're insane then I must be as well, you're not the only one who has conversations with their brain. Or other voices in their head.

And your computer server analogy is exactly as I might describe Unity as well. Multiple computers, one metaphysical server, but information and data instant and universal.

And I don't think you understand. I don't control the collective. We are the collective, or rather, we are in agreement as a natural basis. Look at yourself, would you say a single portion of your psyche is controlling all your thought patterns? I'd say instead your thoughts form a collective that, after some debate lasting perhaps seconds, naturally come to a single conclusion. A unified mind."

>>1503361
The best settlement option right now inside BigMT is the Higgs Village warehouse.
>>
>>1503368
>Unity
"Now it is true that some thought patterns speak louder than others. When you're hungry for example, that tends to have a much louder voice among your thoughts that make you than say the thoughts about doing chores or going for a jog. There's multiple voices, but ultimately consensus, instant consensus by different individuals and perspectives which we all account for."
>>
>>1503361
Would you like to try to convince the Think Tank?

Roll me a 1d100
>>
>>1503374
>>1503368
Shit, she's found us out. Make a break boys.
>>
>>1503365
They don't have genitals, and people like their genitals.
>>1503368
im thinking main settlement outside the mountain. but we set Higgs up to be a fall back point in the event of emergency
>>
Rolled 69 (1d100)

>>1503377
we have a great amount of hands to fit there shit

Can we also highjack or us a boon for this? Considering if we get them on our side. we're going places?

>>1503379
>come all this way
>Set up outside
Fucking what?
>>
>>1503380
There are reasons you might want to see >>1503068
>>
>>1503380
There;s a bunch of scary shit inside the mountain. Lobotomites, vomiting plants, crazy securitrons, yt harnesses. Its safer outside the mountain, and it gives them more room to grow.
>>
>>1503381
>This is just now coming to light
I didn't back people coming here if I wanted them to sit outside the fence. Get them inside and keep them from it.

>>1503383
We have guns, more guns and a survival instant. We're also gonna be fixing this place up soon anyway, So its safer inside then out. If we we're gonna keep them OUTSIDE. They should've stayed with our Robot army in the mojave.
>>
>>1503385
A sensible reason. It can certainly go whichever way you want.

Also
>>1503380
>Writing
>>
Rolled 82 (1d100)

>>1503379
SO WE FIX THE FEV

It's like you read half of what I post.
>>
>>1503388
Remind them that we are one of the few people who can fix there stuff, and defeat Mobus stuff. And worse case, we CAN hack them right QM?
>>
>>1503351
I want humans to look human. Maybe bigger like super mutants size but still looking like regular humans. Men looking like men, women looking like women.
>>
>>1503424
bigger is not always better. Being super strong is rather a waste if we start accidentally tearing doors off hinges. Or if it interferes with precision work. like if the average becomes 6 foot, thats fine, but 9 foot is going a bit far.
>>
>>1503424
You're a perfect example of that to be honest, lifespan extended to at least 200 years, enhanced radiation resistance, and complete human appearance.

If a bit buff. You're not the same boy mama raised thats for sure.

But lots of metal and cybernetic augments under all that tissue.
>>
>>1503427
You could tear doors off hinges if you want desu, most people know their own strength.
>>
>>1503428
Well, that's a good standard to aim. Make everyone as awesome as we are right now
>>
>>1503388
>>1503391

>waiting still.
>>
>>1503114
>Personally, I'm not comfortable with meddling in the affairs of brains particularly in terms of reduction in ability. Increases in intelligence I can understand.
Fucking told you.
>>
>>1503122
>Much less costly, but more agriculturally intensive than Sierra Madre chips"
"Or we could just grow Broc flowers and Xander roots, that seems like a better way to make stimpaks".
>>
Back, sorry had to be away.

>>1503702
It should be said the brain is totally for positive brain mods

>>1503726
>Brain
"I'd acually suggest White Horsenettle or Barrel Cacti. Can grow on minimal water, and then can be converted to Salient Green and then into Broc Flowers/Xander Roots for stimpaks, or into Maize as a corn substitute."
>>
>>1503702
NOONE IS SAYING MAKE A BUNCH OF UGLY ASS STERILE MUTANTS

NOBODY
>>
>>1503776
>It should be said the brain is totally for positive brain mods
I know and i like it, just using the first bit to finally put this discussion about Suppressing the enjoyment of labor down.
>>
>>1503782
>Brain
"In regards to that topic, I believe society could be either predominantly intellectual workers or labor workers, it all depends on the setup, but I will point out that most people prefer less work than more. Not everyone mind, you certainly enjoy romping around radiation infested cesspits despite having casino penthouses or science laboratories stocked with all the food and water and even entertainment you could want.

But New Vegas didn't become fantastically rich because the people of the NCR don't enjoy more liesure time. Or Las Vega in the Commonwealth for that matter.

Plus, you have me to carry out research. Separating us brain's from bodies allows us to be free of the day to day hassle of survival and gives us near 95% functional capacity to focus on intellectual affairs, while you get to enjoy fist fighting deathclaws or whatever it is you do. Come to think of it you're also immune to strokes and brain trauma, I consider that a bonus. Indeed the same would be true of a brain separated from someone with a very low IQ. Ifyou wish, one day we could start programs to see about aiding people of low intelligence, possibly even the super mutants as a start."
>>
>>1503782
...that was a discussion?

I thought that was a joke.
>>
>>1503377
Can we say to them what Ulysses said to them.
"Who are you, that do not know your history?"
>>
>>1503777
FEV makes supermutants, that's what it does. Its like saying lets not use a forge to make ugly cold metal objects.
>>
>>1503818
It wasn't
>>1502339
>>1502354
>>1502359
>>
>>1503824
>Brain
"FEV, ah now that's an interesting subject. It's shown to have so many potential uses, the Master's army, or the Enclave's deadly poison, or . . .even Unity. Something called a Forced Evolutionary Virus is surely capable of evolution itself.

I do like the idea of improved intelligence but, unfortunately, you're not a prime human. We'd have to modify the FEV to adjust to that, plus for any other physical changes you desire. . .or don't. It sounds like an exciting project to tackle."
>>
>>1503849
Modifying the FEV, you say?

Well, good thing we have someone on hand who has some experience with that.
>>
>>1503887
Do we even have to use the FEV? We could just use gene editing.
>>
>>1503818
>>1503838
Again, it's not about suppressing the enjoyment of work or success or even productivity. It is about redirecting the brain's love of physical labour towards mental pursuits. As I see it as a more efficient use of resources since I want to automate everything possible.

We have however had this discussion for long enough now to reach a conclusion of dealing with it later and focusing our neurological and biological modifications on removing purely negative characteristics like those of diabetics or such.
>>
>>1503897
>Again, it's not about suppressing the enjoyment of work or success or even productivity.
Why are you saying again? this is the first time you argued we don't suppress the desire to physically work.
>>
>>1503897
why do all this anyways. just leave the people to do their own thing. People don't like it if you plan to screw with their heads.
>>
>>1503380
>Dr. Klein
“WHAT IS IT YOU WANT THIS TIME DR. MOBIUS. CAN’T YOU SEE WE’RE VERY BUSY!”

>You
[Busy with what?]

>Dr. Klein
“BUSY WITH HIGHLY IMPORTANT RESEARCH!”

>You
[What Research?]

>Dr. Klein
“RESEARCH OF THE MOST CRITICAL KIND!”

>Dr. 0
“I think what Dr. Klein should be saying is that we’re very busy trying to figure out how to get everything working again after that giant anomaly fell from the sky. We’re still at 5% capacity, most of my robotics centers are offline.”

>Dr. Dala
“Yes, it’s been. . .terribly lonely in here. My visual scanning units across BigMT are all offline, I can no longer observe the skinvelopes in their natural habitat.”

>Dr. 8
@@[$((*&^#%]@@. @@[*.......]@@... @@[$((*&^#%]@@.

>Dr. Borous
“Dr. 8 is right! This terrible doldrum of activity is very, very boring. I no longer have access to my vivisectors, that I might test and prod at the various creatures which I aided to bring forth into this world!”

>Dr. Klein
“OH ALRIGHT. EHM. DR MOBIUS. LOBOTOMITE. WHOEVER YOU ARE, YOU HELPED US GET THIS BASE BACK TO FUNCTIONAL CAPACITY BEFORE, CAN YOU DO IT AGAIN?”

>You
[On one condition]

>Dr. Klein
“WHAT ‘CONDITIONS’ COULD YOU POSSIBLY HAVE DR. MOBIUS”

>You
[No more automatic lobotomizations or captures of anomalous species found around BigMT, and I demand access and control to BigMT’s security and operational systems and specimen collection units]
>>
>>1503914
>>1503920
I want to redesign that section of the brain. Reassigning it to instead enhance the pleasure of doing puzzles, sums, pattern recognition and other mental tasks along with making them easier.

This is because in my idealised society, we have managed to entirely remove physical labour as a occupation, replacing it with an entirely robotic workforce outside of survival situations.

My reasons for doing this is because it reduces the risks of civilian deaths, increases productivity and maximises brainpower being put against any scientific or engineering problems while reducing potential for civil unrest from lack of low-skill, low intelligence jobs.


Again, I have no problem with people enjoying physical labour so long as we make sure mental labour is the priority of our nation's majority.
>>
>>1503930
No, that is just as bad as subjugating people to do menial labor by force, instead we are doing it in a much more sneaky and immoral way. If people want to haul limestone, let them. If they want to work in a lab all day, let them. The priority will be whatever our nation needs, not what we WANT it to need
>>
>>1503930
>This is because in my idealised society, we have managed to entirely remove physical labour as a occupation, replacing it with an entirely robotic workforce outside of survival situations.
This is what i don't like about your ideal society, i however approve of improving the capability of doing puzzles, sums, pattern recognition and other stuff. Just don't go to far please.
>>
>>1503930
>>1503897
>>1503936
>Brain
"I'll be honest you don't need to do any sort of genetic tampering to shy people away from hard labour. They're more than capable of that themselves, trust me on this I've spent my life trying to minimize the amount of effort we do in order to survive.

Now, stimulating people to pursue higher education in purview of an automated society where most physical needs are met? That's something I can work with."
>>
>>1503930
I disagree with redesigning brains in principle, unless absolutely necessary, like curing schizophrenia.

My idealized society is one in which we have achieved peak natural happiness, where people live the lives they want, doing work that they want, without being altered significantly for reasons of "efficiency" or "increasing output" We already have technology that breaks things down at the atomic level in the vending machines. waste is a non-issue
>>
>>1503936
They will be whatever they want to be and they will be happy. It just so happens however we stacked the deck in our favour.

>>1503940
Why not? If you can go that far without any risks and it only benefits everyone then why not?

Especially since it starts out with minor things, curing blindness or people lacking the ability to properly process certain foods. Then you start looking at more technical "errors" in the genome until you reach this sort of thing where the only way to remove errors is to start replacing the original genome with new shit. Taking control of evolution.

>>1503945
"I suppose so but there is no reason we shouldn't take advantage of all that then redundant head-space for more valuable neural paths and such."

>>1503954
Waste is never a non-issue. Waste is the bane of existence and of civilisation. Also, in your idealised society, how in the hell do you deal with the supposed masses of people who can't do their chosen role because a machine or something has made it a redundant.
>>
>>1503976
100 percent recycling tech is something we have right now. It also makes stuff out of thin air. waste is a non issue if it can instantly turned into actual stuff.

Stacking decks is cheating. Why cheat when we don't have to?
>>
>>1503987
When no one loses out from the cheating, you should always cheat.

As to the potential efficiency of the recycling tech, I doubt it is 100% efficient. As that is almost a scientific impossibility if not one and I doubt they are that effective.

Also, it doesn't make stuff out of thin air but rather by chemical and nuclear reactions.
>>
>>1503976
also, you'd be surprised at little people actually want to do menial work that is easily taken over by machines.

Mining and factory work and those jobs wouldn't be taken because those jobs suck in principle. But regardless, i'd let them do it. Building and carpentry and those things adds human touches, which people would want for their own reasons.
>>
Rolled 79 (1d100)

>>1503921
>Dr. Klein
“WHAT OUTRAGEOUS INSOLENCE IS THIS. DENY US THE RIGHT TO CAPTURE AND VIVISEC THE MYRIAD OF AVAILABLE CREATURES IN BIG MOUNTAIN?”

>You
[Not all of them. Mostly humans, ghouls, mutants, I’ll give you free reign over actual animals.]

>Dr. KLEIN
“AND WHY SHOULD WE LIMIT SCIENCE IN SUCH AN MANNER!”

>Dr Dala
“I agree with Dr. Klein. To impose such limitations, think of all the poor, directionless organs, wanting attention. To be held, and made safe in jars.”

>You
[If you want me to restore BigMT, you really don’t have a choice]

>Dr. Klein
“YOU DARE THREATEN TO BARGAIN THAT WHICH IS RIGHTFULLY OURS! NEVER! WE HAVE THE ROBOTS TO REPAIR BIG MT.”

>Dr 0
“No we don’t. We don’t even have hands Dr. Klein”

>Dr. Borous
“If I may. Doctor Mobius is asking us a steep price to pay. Surely, it would be fair then, for us to demand our own commupance”

>Dr. Dala
“Yes, there are some things I would like in exchange as well.”

>Klein
“GAH. VERY WELL DR. MOBIUS, WE’LL AGREE TO YOUR TERMS. IF YOU AGREE TO OURS!”

>You
[What is it you want?]
>>
>>1503976
>stacked the deck in our favour.
That's the thing though. It is completely immoral, unjust, and unfair. We have no right to genetically make people lazier. Have you forgot what nation we are trying to bring back, or have you thrown that idea out?
>>
>>1504000
Again, I don't see that as an argument as there are very few high-employment industries in which I want a personal touch / human element.
>>
>>1504009
you don't maybe. other people do. You seem to be taking a very clinical, logical stance in all this, while me and R seem to be more moralistic points. All a matter of opinion
>>
>>1504015
All available options too!
>>
>>1504005
I guarantee he has, he's pretty much been trying to push for his society since the first few threads.
Speaking of nations, i think this is a good point for anons to post what their ideal nation is again.

We already know purple wants a highly automated society with all human jobs being mental.
Mine is a Distributist nation that focuses on having people become self sufficient, with a national industry of Vending machines that can make anything for emergencies such as famine.
>>
>>1504030
Me and you had basically the same idea that I posted a few threads. The vending for emergencies, but robots make sure that the American man can come home and relax in his advanced home, knowing that he worked so he could afford all of this, and he made his nation a better place.

Strong Patriotism/Nationalism as well as a healthy infusion of propaganda. Whatever jobs in construction/physical labor aren't taken by humans are filled with robots, making a nice and happy medium.

Picket fence, neighborhood cookouts, and American Nationalism.
>>
>>1504030
I agree with the highly automated society, just not the same method as purple and also freedom to do things the way you want.
>>
>>1504005
>It is completely immoral, unjust, and unfair.
>Immoral - "not conforming to accepted standards of morality."
It is only immoral to us, it is entirely possible we can convince or create a society to encourage and enact these plans. Hell the early years are literally just fixing the flaws of the human genome and then we get into the fun stuff of actually improving the baseline.

>Unjust - "not based on or behaving according to what is morally right and fair."
What is morally wrong with ensuring every individual has a purpose in life and that it is a productive one which benefits all the most?

>Unfair - "not based on or behaving according to the principles of equality and justice."
How is it? They aren't being forced to choose these roles, it's just that they can't pursue them in our nation and that they won't be as inclined to them. If they want to do them they can wander off to the NCR or form a commune with official approval from the government or something to do it in.

>Have you forgot what nation we are trying to bring back
You mean the nation which decided to completely abandon it's people to a nuclear apocalypse, allowed them to be abused in specially designed vaults and on multiple occasions just treated them as numbers on a page? All the while throwing them into wars in distant places, being massively corrupt and overall ineffective? Why yes I do think mine is a good revival based off of how you describe it as some sort of Orwellian hellhole.

>or have you thrown that idea out?
It was never my goal to begin with, mine is to make a society that can actually get mankind out of our rut and onto not just surviving but thriving. Genetic enhancement and modification is an easy way to improve humanity along side other methods previously mentioned.


>>1504030
I know what you guys want to do and I oppose it because I disagree, nothing more or less. I feel it is a ineffective use of our resources and abilities. That it will threaten humanities growth and success. The fact is though that our nation will be a moderation of all our positions as we all make compromises and accept that we can't get certain things. Like you and your damned distributionist ideas.
>>
>>1504040
Yeah like this. He worked hard, either literally or figuratively.
>>
>>1504042
same. People stay human, do what they want, and using bots to do the jobs people don't want to do, not the ones that it'd be more efficient they not do
>>
>>1504040
>>1504042
I just recalled i once posted a potential fix for the automation argument we keep having.
What if we just let normal people own the robot instead of companies and factories? That way they can decide if the robot takes their job or not.
>Picket fence, neighborhood cookouts, and American Nationalism.
Baby keep talking patriotic to me
>>
>>1504051
thriving is not just about material output, which your trying to push. Its also about culture and happiness, which you plan would quash.
>>
>>1504076
Exactly. The culture of "the sweat of your brow" would be gone and "you make your own destiny" would also be gone
>>
>>1504076
I must disagree. My plan doesn't really effect the culture of our nation. All it does is result in lower medical costs long term and a more capable populace.
>>
>>1504120
it kinda does effect the culture. You can't really claim a culture of freedom and being in control of your own destiny if you take options away from them. Making people not want something is the same as making people not able to do something.
>>
Brain is gonna give us shit for taking up RAM space with this again.
>>
>>1504003
>Dr. Dala
“Since I can no longer freely pick of human subjects at will, I’d like a quota of subjects to have for study purposes. I will probably have to ration them, so I’ll be sure to be . . . thorough, and very slow. . .who knows, if you find me a subject interesting enough, I might not need any new subjects for a long time”

>Dr. Borous
“I too would like an interesting specimen! Yes, perhaps an animal one, like good old Gabe, loyal and faithful. That I might subject it to tests, surgeries, and DNA splicing in the name of SCIENCE!”

>Dr. 8
@@[$((*&^#%]@@. @@[*.......]@@... @@[$((*&^#%]@@.
(I would like to hear something new, something I’ve never heard beore)

>Dr. 0
“There are some interesting robots that came from the anomaly. I’ve only managed to collect scrap from them. I’d like a working, intact model of one of them if I could.”

>Dr. Klein
“WHAT ARE YOU. SCIENISTS OR CHILDREN ON SANTA CLAUSE LAP? HMPH. VERY WELL, DR. MOBIUS, I KNOW YOU HAVE ACCESS TO THIS ‘MOJAVE’ PLACE. WELL I DEMAND SAMPLES T STUDY FROM IT. INTERESTING THINGS. LIKE A PIECE OF TECHNOLOGY OR A SPECIMEN FROM IT.”

>Dr. 0
“Klein just won’t admit he’s run out of interesting ideas for our group projects to tackle.”

>Dr. Klein
“PREPOSTEROUS. I HAVE PLENTY OF PROJECTS, FOR ALL OF YOU. SO MANY OF MY OWN. I SIMPLY WANTED TO EXPERIENCE SOMETHING DIFFERENT IS ALL!”

>What do?
>>
>>1504115
I don't see how focusing on intellectual pursuits means people would change in this regard. They can still take pride in their work and accomplishments and they can leave our empire if they so choose.

>>1504139
How are we taking the options away from them? They can still pursue one of those careers if they really wanted to. It' just they will be less inclined to do so.

Also your logic is faulty, we are merely making them enjoy other activities more. If they want to do that work and then they'll enjoy that work.


Any how it's not going to be us doing, at least not entirely. Genetically enhancing your children so they can out-compete their classmates is going to be a big thing.
>>
>>1504191
Could we just throw Legion or Raider Prisoners at them?
>>
>>1504196
Possibly, might need to get a steady supply.
>>
>>1504194
Because we are biologically changing them so it's not their choice what to pursue, is it?
>>1504191
We can just give them a bunch of legion prisoners, so they can have what they want if we get to see the final product and we can have advisers making sure they aren't creating something dangerous
>>
>>1504191
>We can get you fresh bodies from the one known as Ceaser's forces.
>However are you sure you don't...wish to play with FEV and improve upon it?
>Maybe master matter transportion that doesn't kill or destory the user?

>>1504200
That's easy as hell.
>>
>>1504202
That might satiate Dala for the short term, how about the rest.

I wonder if you guys will see the solutions you've already seen before
>>
>>1504191
have a legionaire. He's genuine, hardy wasteland stock. And he hasn't drunk his own pee. don't tell anyone we gave it to you.

>>1504194
Making someone not want something is the same as making someone not get something, Its just more of a roundabout way of doing it. Making them want to do what you want them to do is just slavery with extra steps.
>>
>>1504200
Well, it's a good thing the Legion absorbed a bunch of factions earlier.
How often do they want them? What methods of transportation is feasible for them? Do we have to get them sent over as fast as Vertiberd or Transponder, or can we send them over by railway, boat, or boat?
>>1504209
Send them escaped BigMT subjects that we don't want to redeem?
>>
>>1504209
QM, Can we give them the what do we have thats super valuable to them?
>>
>>1504209
so one of rex's cyper pups to boros,
a giddyup buttercup to 0
recording of Unity orchestra for 8
im not sure about klein
>>
>>1504209
i'm backing this madman >>1504221
>>
>>1504202
I agree with having to see the end result.
>>1504221
>so one of rex's cyper pups to boros,
Dude no.
Just give him a beast or something, not an innocent puppy.
>>
>>1504210
Then by that logic all forms of law are slavery, as they discourage individuals from courses of actions we don't want. Or at least the creators and enforcers of laws don't want.
>>
>>1504229
a brahmin then. maybe it'd pan out and we'd get super efficient cattle.

and for klein what about
irradiated water sample form the colorado river? some of the lefion armour?
>>
>>1504214
Currently the only transport options you have of others who aren't you are securitron and vertibird
>>
>>1504191
>I will probably have to ration them,
>>1504210
>have a legionaire. He's genuine, hardy wasteland stock. And he hasn't drunk his own pee. don't tell anyone we gave it to you.
>Step right up Think Tanks! Choose your specimens to spend your ration cards on today!
>Would you spend a ration card on this escaped lobotomite? Only suffered one Divide storm since its escape!
>Two ration cards on this Legionnaire prisoner? Imprisoned for over 4 months in almost pristine condition! Hasn't been experimented on once!
>Seven ration cards on a Zetan? They're not even from this planet! Why not experiment on our experimenters?
>>
>>1504191
Speaking of Gabe, is he alive? I recall we can save him.
>>
>>1504202
Except it is their choice, as an individual who has undergone these modifications or enhancements, to take this particular career.


You are removing all agency from them, they can choose to ignore whatever we do to them as a man may ignore his instincts.
>>
>>1504256
It's not REALLY their choice as we took some part of their human nature away, a NATURAL part of their nature, so they are more inclined to a certain choice. So no, it isn't.
>>
>>1504247
Oh. We still have to clear out the railways? How often do we have to send these shipments to satisfy them?
>>1504209
Could we send in whatever's in the Zetan ship? There must be a lot of stuff in there.
>>
>>1504279
Dr. Dala will inform you when she tires of the subject she currently has

And certainly, you promise them that can spend an action to go get it
>>1504217
Perhaps you should consider asking someone IC who might know
>>
>>1504265
If you replace the broken part you get a different machine.


You are suggesting that they have no choice, self-determination or control in the matter of what jobs they do, even though they may choose themselves fully aware of the modifications made to them and shit.


I would point out that we remove parts of people's human nature all the time in society, using medication and therapy to "treat" perceived mental problems. Do these individuals fit into your narrative? Are they not capable of logical self-determination?
>>
>>1504245
We also have some of Unity's food, or we can get a blood sample from him if that would appease one of the scientists.
>>
>>1504293
ask Dr. Mobius then, and our brain
>>
>>1504294
But it's not a broken part. It's just a part you don't want so you're changing it. Once again, this is an ideology debate that has no winner because both of us are too stubborn in our beliefs.
>>
>>1504294
we treat mental problems because they are a threat to themselves, and to the people around them, or they want to. Which is very different form because they don't agree with your opinions.
>>
>>1504294
>If you replace the broken part you get a different machine.
Are you talking about a Ship of Theseus sort of difference, or a different type of machine as we understand them?
>>
>>1504293
>Team hudle of all the guys who know what we have and know these cunts
>What do we have?
>>
>>1504306
>But it's not a broken part. It's just a part you don't want so you're changing it.
I am changing it because in the society I am making, it would be a useless and redundant part of the brain. A "broken" part that could be repaired or replaced with something more useful.

>Once again, this is an ideology debate that has no winner because both of us are too stubborn in our beliefs.
This is just my optimal path to success, peace and prosperity for all of humanity. Ideology requires you think your system solves all problems instantly and without flaws.


>>1504310
I am talking about mental problems like ADHD or whatever abbreviation they are using now for it. Ones where it isn't a threat to anyone and the only losses are potential.

Where in the hell do opinions come into this? I don't care what they believe so long as our society is productive enough to survive.
>>
>>1504331
>This is just my optimal path to success
>society I am making
My point exactly. We have two different views on what kind of society we want, and changing the human brain isn't in my society
>>
>>1504311
It's a line from a song, about society and man and the effect of altering the system they live under.


The primary conflict is between a man who wants to build robots to build, mine and protect his people and his friend and colleague who feels that this will end badly: "they will obey, whoever buys their working hands".
>>
>>1504331
>I am changing it because in the society I am making, it would be a useless and redundant part of the brain. A "broken" part that could be repaired or replaced with something more useful.
So it's not broken, just obsolete in your scenario.
>>
>>1504301
>Mobius
"Ooh, oh no no no! You must beware letting on the Think Tank about things from the Outside World!"

>Brain
"Indeed. You might be able to find him some interesting items from the mojave or anywhere else on our travels, but try not to alert them to the existing of anything beyond the barrier."
>>
>>1504339
True but I feel if it is possible and made available to the population to do to their children then my society is the inevitable conclusion.

>>1504343
I suppose but this is minor details and doesn't effect the overall point of my plan and message.

Yes, however, that part still functions but by functioning causes grief to those who wish they could fulfil those roles and don't want to leave the empire. Thus it is broken, for it only causes problems. Thus if we replace it we are improving the human condition and removing a obsolete stage in our development. Like gills on the early land-creatures, they lost them as they adapted to their new world.
>>
>>1504357
>inevitable conclusion.
What an egotistical thing to say. Your society isn't the inevitable conclusion if you have to change parts of Human behavior in the process
>>
>>1504357
>Thus it is broken, for it only causes problems.
>broken
You keep using that word, I don't think it means what you think it means.
>>
>>1504357
Its not objectively better though. so its not improving, just taking on a different path. Fixing schizophrenia makes the patient objectively healthier. Making them not want to do menial labour is not.
>>1504331
ADHD treatment is a choice. Jackboots don't knock down your door and inject you with adderal. WHich is why i said, a threat to life, or a personal choice
>>1504350
Unity had a lot of work done in Big Mt, and the think tank don't know about her. a small sample would sate some of their curiosities, and not reveal too much. And maybe they come up with something to help him.
>>
>>1504326
>Cassidy
"This Dr. Dala persons sounds like she'd enjoy a test subject that has strong regenerative properties. Heals over again and ready for another vivisection. Perhaps the mutants?"

>Marcus
"I did not bring my people here to become test subjects."

>Cassidy
"Well, then you'd need to find someone else that has strong regenerative properties. A human would be best, since you said she likes humans, but I don't think you are willing to offer yourself are you."

---

>Doc Delilah
"A new sound huh? Well, perhaps you could whip up something on that radio music machine you made"

>Arcade
"I have a feeling someone molded into a machine would not find something machine generated sounds to be very interesting. Your best bet would be finding something like perhaps a new type of instrument. It might not even have to be a new type of sound entirely, just something he might not have heard or remembered."

>Unity
"Doctor 0's seem simple enough, just go to the alien ship and get an alien robot. As for Doctor Klein's request, I think he might find one of my creatures interesting enough."

>Arcade
"That just leaves Dr. Klein's request. His seems the least like he has an idea in mind. Are you telling me throughout all your adventures you can't come up with something unique and interesting for a mad scientist to experiment on?"
>>
>>1504367
Let me explain what I mean.


You are the future father or mother of a child, in a world where everyone else is able to receive the same quality of education, upbringing and so on as your son will.

You want him to be better or at the very least want to help him, so you find a clinic which specialises in modifying the genetics of unborn children or even before that stage, so that they are more capable in life or don't suffer from genetic diseases.

They offer to do it for a low price, seeing as everyone else is modifying their children to be better where it counts in the new society and thus they are doing it in bulk, so suddenly your child is an enhanced example of humanity.


Fast forward to the next generation and the story repeats, with it being a part of their genetics the modifications spread throughout the population as the generations pass and slowly everyone gets "upgraded" to a particular standard. Then a new and improved version comes out and people invest in their children's future and the story repeats for generations like poetry until they are optimised to the maximum.
>>
>>1504408
>Are you telling me throughout all your adventures you can't come up with something unique and interesting for a mad scientist to experiment on?
Tunnelers? Or any other abomination we found?
>>
>>1504419
Yeah, that's inevitable. Fiddling around with desires, and wants, and feeling is less so. Objectively better vs better in your opinion.
>>
>>1504376
>Its not objectively better though. so its not improving, just taking on a different path. Fixing schizophrenia makes the patient objectively healthier. Making them not want to do menial labour is not.
It is objectively better from my viewpoint.

>ADHD treatment is a choice. Jackboots don't knock down your door and inject you with adderal. WHich is why i said, a threat to life, or a personal choice
True but I am not forcing this on anyone, I just give incentives to do it heavily enough for everyone to agree with it and call it a day.
>>
>>1504431
Except since they will want their children to do the highest paying jobs, so they will be the most well off, they will want them to be better at and enjoy science and maths more.

The elimination of enjoyment of menial labour is just the end result of us only having so much space in our heads which limits the amount of things we can reasonably store in there.
>>
>>1504433
>It is objectively better from my viewpoint.
>from my viewpoint.
From my point of view, brain modifications are objectively better!
>>
>>1504426
>Klein
"Tunnelers! Creatures that dig beneath the ground. I would be delighted to perform experiments on them. I can think of so many potential improvements"
>>
>>1504408
could we make a monocyte breeder, and implant it into the legionaire?

Sound we can use Uniy's orchestra.

boros would be happy with a brahmin i bet. They seem amiable like cows.

tunnelers are nice and freaky, but so are ghost men from the Madre.
>>
>>1504441
Well yeah. I mean, if we can replace some of the pointless shit in our brains that we don't use anymore or actively threatens our survival with things that help us, why wouldn't we?
>>
>>1504453
See now you're thinking. Got some good ideas in there.

You guys literally have everything already, I'm just wondering if you'll realize them all.
>>
>>1504459
>You guys literally have everything already, I'm just wondering if you'll realize them all.
We had everything within our grasp, but never thought to use them.
>>
>>1504459
I'll back this guys ideas then >>1504453

most of them are busy having a moral debate and I'm at the hospital. We're all fucked.
>>
>>1504459
holorifle. Its unique tech Elijah made, along with all the upgrade. Someone should like that.
>>
>>1504453
I'll support this.
>>
>>1504408
>>1504191

"Unity, I don't suppose you'd be able to inject our Legionnaire prisoner with something that will make them have extraordinary regenerative properties...would you?"
>>
>>1504465
>most of them are busy having a moral debate and I'm at the hospital. We're all fucked.
>inb4 the Legion busts down our doors while we're busy debating something that's far past our circumstances.
>>
>>1504469
or jet. Jet is post war, supposedly, so they don't know what jet is.
>>
All 8 wants is a regular airing of The Adventures of Commander Commonwealth.
>>
>>1504477
>or jet. Jet is post war, supposedly, so they don't know what jet is.
>tfw they never thought to harvest Brahmin dung.
>>
>>1504482
Smart people are often only smart in one thing. None of them are addicts desperate enough to sniff up cow shit.
>>
>>1504451
"My only request there is you keep firm control of your subjects. Tunnelers are already notoriously hard to kill, install a killswitch of some kind before you make terminating the experiment an even more difficult venture."
>>
>>1504478
Oh that's a good idea.
>>
>>1504454
That's subjective until we can run enough tests, statistics, and peer review to make it objective.

>>1504488
Exactly. It's something only a Raider would come up with.
>>
>>1504493
Fine but I am glad we have finally reached a logical conclusion to this long running argument / debate.
>>
>>1504191
>(I would like to hear something new, something I’ve never heard beore)
>>1504478
Alternatively, we could play the orchestra Unity was playing at the Cathedral over at Baker earlier.
>>
>>1504503
we also pocketed some food samples.
>>
>>1504474
>Unity
"If I did that, I would add him to Unity. And he would almost certainly deform on the spot. Why? Do you need someone with advanced regenerative abilities?

This form right here has the best of my regeneration capabilities, second only to the form I was born in."
>>
>>1504478
>>1504453
>>1504426
>>1504503
Is that everything, then?
>>
>>1504454
But that pointless shit is objective.
>>
>>1504191
>>1504512
>>1504506
Oh, you're right. Those samples are something new the Think Tank would want to look at. I wonder what's in them anyways.
>>
>>1504510
"Dala wants a human she can experiment on to her heart's content. One that won't die quickly or easily. We're suggesting modifying the Legionnaire with some sort of regenerative ability and handing him over for now. He's certainly done enough bad to deserve it.
>>
>>1504040
Sounds good to me!
>>
>>1504453
>Dala
"An ordinary skinvelope with a regeneration chip. Not very original, but I should be able to find some enjoyment."

>Dr. 8
@@[$((*&^#%]@@. @@[*.......]@@... @@[!!!!!]@@
(He's never heard an 'orhcestra' before, and he would love to hear one!)

>Klein
"Cows? What would I do with Cows. Cows make milk, a substance that Richie Marcus used to pour down my pants.
(hmmm, that one won't work)

"But I will gladly accept the tunnelers. Or these 'Ghost Men' you speak of!"
>>
>>1504510

"Oh really? So you can't whip up just an independent strain of the FEV that doesn't incorporate people into the Unity?"
>>
>>1504536
What about that legendary Bloatfly in BigMT? Did we kill that, or no?
>>
>>1504191
>>1504536
>>1504506
What do these fine folks think of the food samples we acquired earlier?
>>
>>1504536
your confusing klein and boros i think. Boros was the biologist.
>>
When we are going to fix MT for the think tank, can we install numerous backdoors, override codes and kill switches? Basically have a total control of the research facility.
I'd suggest we employ the help of our companions and the brain when doing that so that they fill the gaps we have missed.

I don't really like the think tank. Tbh, I think it would be better just to kill those insane maniacs. They are too dangerous.

Or perhaps we could try to make them more sane. Our brain did mention that the likely cause to their insanity is that they lack bodies to ground them to reality. Maybe we can just connect each brain to a lobotomite and they would regain their humanity a bit?

Op, can this question be asked to our brain, unity and any other intellectual companions we have?
>>
Rolled 2 (1d2)

>>1504527
>>
>>1504572
>>1504527
>>1504527
"At that point he wouldn't be human. As for whatever crimes he did, Unity has a very. . .forgiving nature. We'd have to agree to letting him be experimented on, including himself, but most likely he would.

Hmm a human with regenerative properties. . .I actually might have offered this form, it has the best regenerative abilities and I could keep her entertained for quite some time. But I cannot at this time, it would risk the offspring
>>
>>1504560
>>1504536
Yes my mistake that was Borous
>>
>>1504588
no
>>
>>1504588
>>1504510

Interesting. Unity is incapable of any modification without integrating the unit into the Unity.

I'm sure this can be used against them when the time comes.
>>
We could give a securiton to the robot guy though I'm less inclined to.


Guys, maybe we could do alternative to their request and give them a research task that they could focus on. Something that we need ourself. Maybe developing some new kind of transportation, fuel or any other stuff we discussed like genetic engineering or adapting alien tech?
That could make them happy and occupied for a while.
>>
>>1504536
>To Dala
Caeser's Legion is a group that practices slavery upon women and children and conscripts all men into their military, which they then use in an ever-growing crusade on everything in sight. Some of their Legates, or Generals, are almost inhuman in their stamina, but wait behind literal armies.

We could probably capture one of these fine specimen-"

>>1504588
I'm sorry, hold that thought. Processing...processing...aaaand compartmentalized.

Right, anyways, we could probably capture a legate for Dala, but it would take a significant amount of time and effort. She'd have to wait.
>>
>>1504588
No, Won't risk either. We can just give'm too them or find a way ourselves.
>>
Thus far

>8
[Ochestra]

>Klein
???

>Dala
[Legionairre (FEV Unity or Monocyte?)]

>Bourous
[Tunneler]

>0
[Alien Drone]
>>
>>1504588
ah fuck. guess we just implant him with a monocyte breeder.
>>
>>1504629
Would he like one holorifle and a handful of jet? guarantee he's never seen the rifle before, cause elijah made that in the madre.
>>
>>1504588
>but most likely he would
Is that a typo? Did you say he'd agree?
>>
>>1504629
What if...we tell Klein about It.

Also, I'm henceforth declaring the freakishly deadly Giddy-up thing to be Nuckelavee

Any objections?
>>
>>1504639
I don't think we can contain it nor that we should give it to this madman.
>>
>>1504637
>Unity
"Once he were to join with Unity, we would see his perspective, and he ours. Many within Unity see the logic that providing one of our members for research would provide.

I just don't think she'd be very fond of the appearance, since you said she appreciates the human form"
>>
>>1504629
Moncyte. We can make another right?
>>
>>1504636
>Klein
"HMM, HOLOGRAPHIC PROJECTION. I BELIEVE THE Z-38 LABORATORY WAS ALREADY WORKING ON THAT. BUT A WEAPONIZED VERSION SOUNDS INTERESTING ENOUGH.

VERY WELL. IT WILL DO. KNOW THAT WHEN I HAVE EXTRACTED ALL THE SCIENCE I CAN FROM IT, I WILL DEMAND ANOTHER SAMPLE."
>>
>>1504644
She probably wouldn't. There are better options, but those will take time. A Legate would probably get her circuits all frizzy.
>>
>>1504661
Isn't there only 2 legates out there? Joshua and Lanius? centurions are more common. we can dress up the prisoner in the centurion armour.
>>
Could Chinese have some simple house appliance tier technology which we could give? Let's ask Dandan.
Hell, I bet they have plenty of new sounds to keep 8 happy for a long time.
>>
>>1504661
"Hmm, you know, if you were to find a prime human and allow them to join Unity, if they agree'd, I'd have something to keep her occupied forever."
>>
>>1504677
>>1504661
What the fuck is happening here?
>>
>>1504677
What?
>>
>>1504677
Looks like we have a solution here.

>>1504685
If we capture a Prime Human Specimen (Like a Legate) we can let Unity have them, and then keep Dala occupied forever.
>>
>>1504696
I doubt the Legate is a prime human. . .(prime as in unaffected by the bombs radiation)
>>1504685
>>1504690
If Unity encountered a "pure" human not affected by radiation, the FEV should in theory work perfectly on them, thus giving a human form with maximum regenerative properties
>>
>>1504696

Why would we expose a rather seeming innocent person to the FEV and then hand them over for dicesstion? Or a Ceaser and intrduce him into the unity?
>>
>>1504703
well we don't have any of those right now, so lets hand off a legionare with the monocyte breeeder,
>>
>>1504707
The implication was that it would be a choice they would make and, Unity is confident they could convince them to acccept it.

"Did you know I can alter my people's sensation of pain? And besides, if it gets dull or boring I suppose they could just transfer themselves to a different form."
>>
>>1504629
Anyway, locking this unless any more suggestions.
>>
>>1504629
Legionary Monocyte
>>
Op, could you answer the second part of my post here?

>>1504561
>>
>>1504561
>When we are going to fix MT for the think tank, can we install numerous backdoors, override codes and kill switches? Basically have a total control of the research facility.
It would take actions but you can certainly try. The most straightforward way is via explosives.

>Our brain did mention that the likely cause to their insanity is that they lack bodies to ground them to reality. Maybe we can just connect each brain to a lobotomite and they would regain their humanity a bit?

>Brain
"I believe that might actually bring them a tremendous level of sanity. But, you would have to convince them to do so. Good luck on that."
>>
>>1504767
I suppose we can't just force or trick them into doing that?

We might sell it like them having a physical body to act as hands and and eyes, to get to places where they can't observe through cameras and such. A body is nothing to scoff at, after all they have a walking evidence (the courier) how useful it can be. Besides, their brains would stay safely where they are, so if something happens to the body, they won't be harmed.
This crash at MT might be a golden opportunity to convince them of don't this.
>>
>>1504767
>>1504878
Could we get the Legionnaire prisoner to sign a legally binding contract?
>>
>>1504536
You promise the Think Tank these things, and they expect it within the next few turns (you'll need to spend at least a single hero action).

>Klein
"DO NOT BETRAY US MOBIUS. WE EXPECT BIGMT TO BE FULLY OPERATIONAL. . .EVENTUALLY!"

They give you access to their terminals, and the first thing you do is shut down the automatic specimen collection protocols and adjust as much of the automatic security system as you can, also ensuring that BigMT recognizes your Securitrons and your convoy as friendlies.

----

>Brain
"Good work. You'll need to make good on your promises.

Now that we've made the place a little less dangerous for your citizens, its time for you to decide where you want your people to be and begin actions to make it habitable. And to begin actions to clear out a tunnel into BigMT, either to inhabit it or bring out supplies to build a town from it on the outside)

---

You return to your convoy. Its quiet, the smell of smoke and fire from last nights battle plus the smell and sight of massed barbecue's and celebrations. Very peaceful and calm, you believe that battle really helped to strengthen morale and unify people.
>>
--CONVOY TO BIG MOUNTAIN--
!NEW!
>>>>>Food: Good (Unstabe/Declining)
>>>>>Water: Good
>>>>>Morale: Average
>>>>>Medicine: Average (Unstabe/Declining)
>>>>>Armaments: Below Average
>>>>>Current Pop:
109 Cottonwood Natives
+230 Various New Vegas Refugee’s
+40 Super Mutants + Nightkin
>>>>>Military:
6 Devils Brigade - Power Armor
18 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Doc Henry, Lilly
35 Child Soldiers “Freeside Rats”
17 Settlement Militia (Firearms)
61 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
+20 Super Mutants
+20 NightKin
580 Securitrons MK2
!NEW!
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: 15 Rail Cars
>>>>>Defenses: None
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck
>>>>>>Power: None
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Low) Electronics (Low) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (95% Intact) Clean Water Tank (Intact)
+20 Securitron Wrecks
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (+Above Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: 2000
!NEW!
>>>>>>Other:
+Marcus
+Keene
+Julia Farkas
+Arcade Ganon
+Unity
+30 Allied Followers
!NEW!
+20 Herd Animals (Brahmin/Bighorn)
>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 36
>>
Rolled 51 (1d100)

>>1504910
>Hero get to work on aquiring our parts? of the deal

>Mil, Deploy the bots to secure the route and also that town? to live in

>Civ stock up on water and pump that well, then get moving
>>
>>1504910
>Hero action
Collect and deliver the stuff the Think tank requested.
Where should we put our colony?
>>
Rolled 26 (1d100)

>>1504901
Well we should just clear out one of the train tunnels that lead into Big Mt.

Maybe we should give a speech now. People need to realize we are the leaders
>>1504910
>Civ
The citizens will enjoy a nice meal and then we will find the most intact train tunnel to start digging out so we can get inside.

>Hero
The courier will go back to the Chinese and ask for their help digging out the tunnel, so we can get this over with quickly

>Military
Use the bots to keep a wide perimeter around the people, and whatever robots aren't being used for that, have them help dig.
>>
>>1504922
How do you plan to get a Tunneler. Also an Alien Drone.

Do you tell Unity to invite her orchestra?

>>1504928
Your brain suggests either inhabiting and upgrading the Higs Village, or building a brand new town outside of BigMT nearby. Your call.
>>
>>1504910
Civ action: Start building farms and getting the tents from Cottonwood cove set up.

Hero action: Contact the Chinese and begin exploring the alien spacecraft further.

Repair action: Attempt to restore more securotron wrecks to functionality

Military action: Train more of the population to be militia (energy weapons)
>>
>>1504894
What?
>>
>>1504950
We go to the tunneler Nest? Or the chinks? Also we re-invade the Alien ship.
>>
>>1504950
I say building a town outside, it's safer so we can focus on building instead of having to deal with combat.
>>
>>1504910
How many actions do we have now, 4?
>>1504901
>>1504550
Can we get the Think Tank to look at the food samples and see if there's anything interesting inside of them?
>>1504958
You know, for the experiments that Unity wants the Legionnaire prisoner to give his consent for.
>>
>>1504959
With our 100 Science and 100 Medicine, plus associated perks and experience with medical tech, could we make a Monocyte implant as a hero action?
>>
>>1504950
Higgs Village.

Just give the recording of orchestra.
>>
>>1504961
This. Plus it leave the space inside for future expansions to the facilities and provides the Radio wall as a barrier between our civilians and the horrors of big MT.
>>
>>1504961
If this place is supposed to be our capitol, we should actually live inside of it
>>
>>1504963
1 Civ
1 Hero
1 Fix
1 Military

Yes you can use an action to scan Unity's food.

Unity has not integrated the Legionnaire
>>
>>1504970
>>1504950
Mislinked.
>>
>>1504973
>>1504961
>>1504950
Build and upgrade Higs village. Its already got all the piping and other stuff donw. We just need to repair it.

>>1504984
>>1504922
>Repair Higs village to get it running up first and foremost.
>>
>>1504972
Your companions mention for best effect, it would be wise to actually stage the show.
>>
Rolled 2 (1d100)

>>1504984
>Hero
build a monocyte breeder and install in the prisoner
>Civ
start building a settlemetn outside the mountain
>Fix
repair more securitrons
>military
continue training the militia to be better
>>
>>1504980
Nah, for it to be our capital it will need major rebuilding, just put the sottlement outside and use Higs village later for a science focused colony.
>>
Rolled 61 (1d100)

>>1505008
here's a roll.
>>
Actually are you sure everybody can live in Higs village? It's really small for 300+ people.
>>
>>1505009
>>1505022
Couldn't we just expand the village? We'd already be doing the same if we made another settlement.
>>
>>1505022
in squalor maybe
>>
>>1505022
>>1505033
>>1505039

They can fit in higs village and we can expand it. They'll have water and we can get food up and running and protect them alot better then outside. They'll be in squalor no matter WHERE they live tho for abit. Higs just has better living conditions once we fix them.
>>
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>>1505022
>Brain
"As I said, it will be cramped. There will need to be considerable work done, first and foremost extra toiletry will need to be built outside the warehouse. There should tent structures inside the warehouse, or perhaps simply fabric walls separating males and females while the ground is covered in mattresses. We can attach or have some of the boxcars nearby to add space as well."
>>
Holy shit it's really small, look at this
http://fallout.wikia.com/wiki/Higgs_Village?file=Higgs_Village_interior.jpg
A few 50- 100 is doable, 300+ is insane.
>>1505033
Higgs village is inside a warehouse, you can't expand unless you want to destroy a wall.
>>
>>1505044
This is assuming we can convince them to live in the underground village and actually make it work.
>>
>>1505044
>They can fit in higs village
No they can't.
>>
>>1505046
>>1505049
>>1505050
Oh, so it is. What about putting the wounded in the village so they can get better medical care, and having the rest outside while we work on our new settlement?
>>
>>1505049
"Well, yes, you may need to destroy some walls and attach them to the boxcars. I don't expect, nor recommend, fitting all your people in it. Just as much as can reasonably be done while also surrounding it with boxcars."
>>
>>1505055
>>1505050
>Stated it can be expanded by QM, and then upgraded.

>Where as outside teh wall they can still be effected by divide storms, other people passing by and the shit we unleashed.

Its better in here.
>>
>>1505060
I'll agree to this, settling outside is better anyways since it's easier to expand and won't be in as much danger as inside.
>>
>>1505066
I thought he said that they wouldn't be effected.
>>
>>1505066
divide storms don't reach that far, and inside still is a dangerous place. too much to we still don't know, versus the outside, which we have a better understanding of. Devil you know and all that.

The sick could probably be healed in the village though.
>>
>>1505066
>Brain
"The Divide Storms seem to avoid BigMT, otherwise you'd see a lot of skinless lobotomites running arond. I gather this is since BigMT is generating them, it would not target itself."
>>
>>1505086
Still voting to keep them inside.
>>
>>1505066
>and the shit we unleashed
Which came from within Big MT, there can certainly be more dangers inside than outside.
divide storms can be avoided by setting up the boxcars and other structures that will protect our people.
Actually can't we use the X-17 meteorological station to make it so divide storms avoid our Settlement?
>>
>>1505095
actually we should check X-17 to see if we can stop the divide storms, or send them east throught the mojave a couple times.
>>
>>1505095
But inside has actual places where they can sleep
>>
>>1505095
better inside, where we have things set up and stuff. Just need to fix shit up.

>>1505104
>Send the Storms into the mojave
>the place we won't to revisit one day.
>>
>>1505095
>>1505104
Use the Divide storms as a weapon against our enemies?
>>
>>1505107
No it hasn't unless you use the boxcars, which you can just use outside. >>1505063
>>1505109
Outside has more space to expand, and it has less dangers.
>>
>>1505117
They have actual buildings all over the place. There are multiple facilities where once we clear out all the trash then they can put up bunks and tents
>>
>>1505117
Have you ever actually PLAYED this DLC?
>>
>>1505121
So you want to colonize the Big MT? We can do that from outside too.
>>1505124
I know what's in the DLC.
>>
Link here if you want Outside or Inside
>>
>>1505124
we have 200 people. It won't sleep all of them he's saying, not that it doesn't have beds. Also i think the skeleton girl sleeps there and id fell bad taking her bed.
>>1505121
yeah, but clearing them out would be a slog, with all the horrifying creatures around. like cazadors and nightcrawlers, and lobotomites, and robots and trauma harnesses.
>>
>>1505138
Outside of Big mt.
>>
>>1505138
Outside
>>
>>1505138
Outside.
>>1505140
This, it's dangerous inside for all our Pop.
Also it's 300+
>>
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>>1505140
>Mary-Jo
"Eh. Just keep the rain away and I'm good.

I don't actually sleep either. You know this right?"

>You
[Yes. I'm aware how many times I've awoken to you staring down at me]
>>
>>1505138
inside

>>1505140
>>1505137
Its worse outside, we need the inside infrastructure and we can expand. This is to be our capital. Not the fucking massive palace and shanty town next door.
>>
>>1505138
Outside, put the wounded and children inside. Super Mutants should be fine outside, other people with heavy gear should be too.
>>1505140
>>1505151
Nearly 400, actually.
>>
>>1505138
Inside
>>
>>1505152
could unity grow flesh on the skeleton?
>>
>>1505138
Inside. Why must you run while I work?

>>1505145
>>1505151
>>1505148
You folks do realize we made this trek to live in Big. MT correct? Otherwise we should've stayed behind and captured everything from the legion.
>>
>>1504910
>>1505046
>>1505138
To check, how much space do we have to put everyone inside? How many wounded and children are there?
>>
>>1505163
>Its worse outside,
No it's not.
>we need the inside infrastructure and we can expand.
Outside is better for expansion, and the infrastructure isn't a bonus if we have to alter is just to fit all our people anyway.
>>1505163
>>1505174
We'll be literally right outside Big MT, the outside settlement will just become an extension in the future. How the hell do you think Settling outside means we aren't making Big MT our capital?
>>
>>1505138
>Inside
First time I've made a vote for this in a non-lewd quest.
>>
>>1505175
>Brain
"I imagine if you covered the grounds with matresses and also did the same to the houses, at least 100 people could sleep in there,and that should account for your acutely wounded. The rest would have to be in box car addons or any other buildings you deem safe for inhabitation. Luckily you have securitrons for that, by plenty.
>>
>>1505174
>We're outsidethe terrifying den of super science, not in it
>this is as bad as being enslaved by the legion
Being inside or outside doesn't matter when we're not being enslaved.
>>
>>1505201
Anon. If we wanted to start from the ground up the Mojave was a better choice. MT offers a great chance once we go inside.
>>
>>1505193
>It isn't a bonus that all this stuff already exists, we just add a new pipe or two.

I'm fucking sorry, What?
>>
>>1505193
Because usually people are supposed to live directly in the capitol, not in the suburbs
>>
>>1505200
So we'll have 200 people outside anyway.
>>1505209
Mate Higgs doesn't even offer us a bonus in infrastructure if we have to set up toilets >>1505046
>>
>>1505169
>Unity
"Actually yes, I could. Mary-Jo, you said your mind is contained inside that terminal of yours?"

>Mary-Jo
"Yup. . .but I'm not so sure about the whole joining a hive mind thing. The idea is a bit unsettling

>Unity
"And that's coming from a walking skeleton too. Well, I'd tell you you'd definitely not regret it if you did join us, but I won't force you. Since you have no genetic component, I might just be able to make you into a full and proper human actually."

>Mary-Jo
"R-really? I . . .well. . . .Hmmm"

You see that Mary-Jo is indecisive about this, and consider you might be able to sway her.
>>
>>1505209
The mpjave is under the iron fist of Cesear, and it aint big enough for 2 capitals.
>>1505214
People can start moving in once the mountain isn't full of terrifying products of super science.
And people live in the suburbs. Thats what they're there for. The capital is to do work. How many residential apartments do you think are in DC compared to corporate offices?
>>
>>1505214
So somehow people who live outside Vault City in Fallout 1 don't actually live in Vault City even though the Vault itself is a few feet away.
>>
>>1505215
You're going to need to set up latrines eitherway anyway, even outside. The difference is in higs you'd have 7 working toilets to add to that.
>>
>>1505138
>>1505175
>>1505200
Great, so put in all our wounded there and any children should there be safe, everyone else stays outside until we can clear more space inside or we bring some good
>>1504910
>>1505215
280 outside, actually. 40 of which won't really care if they're outside because they're Super Mutants.
>>1505227
Sweet, 7 toilets.

>>1505221
Could we stuff some monocyte breeders on her to grow her body if she isn't willing to join Unity?
>>
>>1505225
*So somehow people who live outside Vault 8 in Fallout 1
>>
brb
>>
>>1505227
True but on the other hand that creates inequality and we can easily resolve our problems with waste matter by just turning it into Salient green, right?
>>
>>1505227
WOW!
>>
>>1505215
>>1505222
My vote remains the same. If we wanted to live outside of the wall. We should've fought the legion and won. We made this long trek, to sudden say they need to live outside while we take the wounded in is rather a depressing thought
>>
So are Cazaclaws a thing or no?
>>
>>1505231
she's a skeleton whose mind is on a computer. She's more of a philisophical zombie than we are. and she has nothing to breed. No flesh.
>>
>>1505231
>Could we stuff some monocyte breeders on her to grow her body if she isn't willing to join Unity?
Nope. Doesn't work that way.
>>
>>1505227
That's 7 working toilets, perfect.
>>
>>1505239
Except we are going to live in big mt, just not in the bit filled to the brim with dangerous experiments, radiation and shit.

Instead we stay on the outside bit which seemingly will function well for farming and thus allow us to expand rapidly without worry.
>>
>>1505231
>>1505236
>>1505227
How's it inequality if we use it for the wounded and any children should be space?

>>1505239
Isn't the primary reason we're at BigMT is so all the tech and settlement is in one place? We could just move all the other colonization gear outside to help with our settlement.
>>
>>1505243
>and she has nothing to breed
>No flesh
This sounds like a challenge for

THE COURIER!
>>
>>1505239
>Living a yard away from big MT=living in New Vegas several miles away.
What kind of logic do you have sir?
>>
>>1505253
>This sounds like a challenge for
>THE COURIER!
Shit, what kind of shit is the Courier going to get into today?
>>
>>1505221
>It's your choice, Mary. But just a reminder, there's some experiences you just can't get as a cyborg skeleton.

Don't actually say this if anons don't want.
>>
>>1505261
He already fucked what is essentially a pretty necromorph. The only way left is up
>>
>>1505253
>>1505264
Nah, don't. Let's try getting her a fully grown body the Courier way.

>>1505265
>He already fucked what is essentially a pretty necromorph.
>a pretty necromorph.
Fuck. Is this how Dead Space started?
>>
>>1505252
Remove the stuff inside...and put it outside? Have you thought this through?

>>1505251
We have the bio-garden which if we fixed would cut down on the need for farming land.

>>1505254
>made a long trek to live in MT = living outside it.

Proper logic unlike you it seems.
>>
>>1505253
need another 100 senpai?
>>
>>1505282
I would point out that bio-garden is filled with horrifying biological weapons.


Also, living outside of the Big mt actual grounds is for the best. Seeing as we don't fully know what is there, from unexplained bombs to concealed ruins.
>>
>>1505282
>Remove the stuff inside...and put it outside? Have you thought this through?
>>1505252
>We could just move all the other colonization gear outside to help with our settlement.
>>1505231
Have you not been reading, anon? We can clear out stuff inside to fit more people in, meanwhile we get stuff that's made directly adjacent to the settlement with the amenities that we came to the BigMT for. You know, for the 280 people we can't fit at the moment.
>>
>>1505282
You were the one who said we might as well be captured by the legion. You equated living outside the mountain with being raped, enslave, or crucified by the legion. That was your logic he was pointing out.
>>
>>1505299
You don't seem to understand yourself anon. Why would we waste a turn moving stuff outside and stripping the place of stuff that shouldn't be moved when we could move in after clearing it with our robots?
>>
>>1505282
But we ill be a stone trows away from Big MT, your logic doesn't function.
Hell the Outside Settlement will probably grow into a second ring outside Big MT, Creating a Ringed City.
https://www.youtube.com/watch?v=HRDdyJZHSo4
>>
>>1505310
>stay and fight = captured by the legion.

If we hadn't been planning on moving. Then we would've been better prepared to handle the legion and fight to secure the Mojave. Do not put words into my mouth.

>>1505313
A stone throws away still matters.
>>
>>1505311
No, I think you're running a slippery slope. What makes you think living outside wasn't a temporary measure if we had space inside? Why not try doing both? BigMT's mostly a science facility anyways, it wasn't built as a residency.
>>
>>1505311
regardless, we can't move in now, because of the terrifying super science. like cazadors. I hate cazadors.
Also a lot of the infrastructure is research based, not meant for sustaining high populations.
If we settle outside we can focus on making the mountain itself a science hub vastly more effective than if we decommissioned laboratories for the lebensraum.
>>
>>1505311
Because we can't all move in >>1505063
Having to put stuff outside Higgs is a guarantee.
>>
>>1505327
There are multiple facilities we could put them in for now. Hell, they could even sleep in the train tunnels like during the Blitz
>>
>>1505317
>A stone throws away still matters.
No it doesn't.
In this specific issue it does not fucking matter.
>>
>>1505335
but that's not in the mountain. That's like, half the distance of being outside. a stone throws away still matters
>>
>>1505335
You mean the Multiple facilities that are full of enemies such as Lobotomites and other things?
Those buildings?
>>
>>1505345
The multiple facilities that are easily cleared out? Yeah, those.
>>
>>1505345
>>1505352
I wonder if we should clear them out for our residencies, or try capturing them for the Think Tank's experiments.
>>
>>1505342
>Being a cunt because the one anon disagree's with you.

Makes ya feel superior doesn't it? It would alot closer then being OUTSIDE the mountains and it'll give them a sturdy roof and not a tent.
>>
>>1505352
So you want to spend a turn clearing out the buildings but not a turn moving some minor stuff outside? >>1505311
Is "It's our capital, we should live inside it" the only argument you have?
>>
>>1505360
The sturdy roof will be mostly boxcars, the Higgs village does not help as much as you think it does.
>>
>>1504910
>>1504950
>>1504901
What sort of capturing equipment do we have? How did the Think Tank originally capture their specimens?
>>
>>1505361
No, my argument is that we will only move minor shit outside, not the things people need. The facilities have roofs, walls, ceilings, electricity, safety from the elements, and running water in a few.
>>
>>1505361
>Minor stuff
>having to rip things out of the metal floor.

>>1505368
Anon, the guy he was being a cunt towards was talking about the tunnel. The Tunnel has solid earth above it.
>>
>>1505371
We can wire everything up as we develop the settlement. Allows us to have a strictly residential district rather than a tearing apart valuable research infrastructure to cobble together residential space.
>>
>>1504910
>>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Low) Electronics (Low) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (95% Intact) Clean Water Tank (Intact)
>>1505368
>>1505370
>>1505371
On another note, we don't have that much resources to use for our settlement at the moment either way we settle. We should try looking into gathering some more construction materials and some ways to preserve the enemies we'll be fighting to fulfill our mad scientist specimen quote.
>>
>>1505378
Yeah as the develop, which could take months even if we focus solely on it. I am suggesting we use one of the unused labs until proper residential gets built inside of the mountain that we can move everyone into
>>
>>1505381
we can harvest the jungle. It should have wood and such. Which also means if we settle outside, we'd be where the building materials are.
>>
>>1505371
The facilities also have:

Radiation, skeletons, diseases, rust, gas leaks, inhabitants, loose electrical wires, holes, fire, flooding, dangerous experiments, poisons and various other shit.

>>1505381
True but we can assume that the box cars can be turned into homes and thus that not as many resources will be needed.
>>
>>1505392
where do we build the residence? what would we tear apart for the space? Most of the space is labs, which are easier to repair than tear apart and rebuild elsewhere.
>>
>>1505371
>The facilities have roofs, walls, ceilings, electricity, safety from the elements, and running water in a few.
The roofs, walls, ceilings and safety is fulfilled by our Boxcars >>1505063
We have a spring outside so that fulfills water.
Electricity is the only thing we gain and we can just run wires from the train tunnels to get that outside.
>>1505375
>Anon, the guy he was being a cunt towards was talking about the tunnel. The Tunnel has solid earth above it.
While the tunnel is more structurally sound, i must mention boxcars exist.
>>
>>1505399
>Those things that can quickly be taken care of using our robots which is why we brought them.
>>
>>1505399
>skeletons
>>1505243
Maybe Mary-Jo could talk to them?

>>1505406
I was hoping we use the tunnels for our railway network once we get the settlement running.
>>
>>1505392
>Yeah as the develop, which could take months even if we focus solely on it.
Mate it took a single turn to dismantle the Black MT antenna, it will not take months to run a few wires through a god damn tunnel.
>>
>>1505399
The facilities are never specified to have any of that besides maybe gas leaks, inhabitants, and fires. Everything else isn't really there and everything you listed can be taken care of by the Securitrons.

>>1505406
Having a flimsy piece of metal is not the same as thick concrete underground. Everything you say is outside, we have it inside but better
>>
>>1505410
They really can't. If they use all their weapons they will blow up any places we send them to clear. They are more useful for outside work where nothing is lost from excessive firepower.

>>1505411
I mean the kind which aren't alive. Most people aren't comfortable sleeping in a place recently filled with the deceased.
>>
>>1505411
Install the wire connection on the roof.
>>1505419
>Everything you say is outside, we have it inside but better
It's not better if we have to use boxcars for shelter anyway if we settle inside, and the other facilities will have to be renovated to be habitable, meaning they will not be usable for science in the future.
>>
>>1505429
yeah, but there are also skeletons who shoot you, which would also make people uncomfortable.
>>
>>1505429
What? Yes they can. They can also melee attack things.
>>
>>1505406
Actually there is a fairly good chance there are already electrical wires running through the tunnel. We'd just need to repair them.

>>1505419
Trust me, they are not safe and we can't make them safe in a reasonable timescale.

>>1505435
Well those ones too but I have a plan for those, assuming the suits can be remotely controlled...
>>
>>1505432
The only thing we have to do is clean up the trash, and store away the science equipment. It can easily be renovated back
>>
>>1505239
>>1505282
>>1505311
>>1505317
Anyways, the discussion escalated rather quickly for silly reasons. So apologies for that.
Let's not get into philosophical arguments about the position of our settlement when we could discuss the feasibility of it and ask their companions what their thoughts on the matter are.

>>1505417
Plus we have hundreds of people to speed it up.
>>
>>1505445
Only /qst/ can you have arguments about philosophical zombie, the nature of being human, the role of society and urban planning in one place. and then fuck a necromorph.
>>
>>1505461
>then fuck a necromorph
I just got off an 11 hour shift.
Did you guys fuck Unity while I was out?
>>
>>1505442
Haha no it can't, go look at the interior of Big MT buildings, most have buttons and computing dodads built in the walls, you can't remove those.
>>
>>1505466
unity is pregnant mate. Thanks to my 100 last night.
>>
>>1505466
No. We are working on getting mood lighting, scented candles and the proper smooth jazz music for the experience.


We are gonna go places man has never been and return with diseases never seen.
>>
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>>1505470
WHAT DID YOU DO!?
>>
>>1505469
You couldn't put a covering over the buttons? It's not like people are going to go around touching random shit if we tell them not to.

>inb4 human nature argument
>>
>>1505477
it was a 50/50 thing. The sex wasn't bad apparently. And she met our brain, and that's fun.
>>
>>1505481
You clearly don't understand the nature of children.
>>
>>1505481
It's not just them purposely touching the dodas, they can break them accidentally, what happens if a guy wakes up and bumps into a wall mounted terminal and breaks it?
>>
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>>1505486
Oh fantastic. Did you name it yet?
Like an actual name, not just its job like our name.
>>
>>1505502
>>1505486
I rolled the 100, So I'll name it when we see its gender.
>>
>>1505499
Then we replace it. While it's not a best case scenario, it isn't the end of the world.

>>1505514
>implying it won't be god's mistake
>>
>>1505502
That would have been a better idea than Baby 1.

Of course not. We're repressing the thought until her stomach opens up like she's the Thing and vomits out a baby.
>>
>>1505514
Again, we know it's gender: originally it was male but the body it can actually move through the world is female, young and a fucking murderous monster who if asked to kill our enemies would be very happy and willing.
>>
>>1505524
the baby, not the mother.
>>
>>1505502
>>1505514
You're not going to name it something like Child #1, are you?
>>1505517
>>implying it won't be god's mistake
What sort of terrifying child abominations are we going to get, folks?
>>
>>1505524
The child will have a proper mind, it was stated they did.

>>1505536
Wut. Fuck no, Gotta see the kid first. Can't just name it cause 'lolz gender'
>>
Can we name his Axe Man junior? After the most obvious choice for his godfather?
>>
>>1505517
>Then we replace it. While it's not a best case scenario, it isn't the end of the world.
What about the valuable data the Terminal had? What about the bigger Dodads like the X-8 splicer?
Seriously, it's easier to settle outside and them move researchers into Big MT.
>>
>>1505530
Wait, you're telling me we impregnated that fucking thing? Already?

>>1505548
Hell no, clearly we are naming him the most american name possible. Fuck if I know what that is though...
>>
>>1505556
In a science facility like this, they would probably have the data backed up on large data banks somewhere else in the facility.
>>
>>1505558
We fucked Unity's female vassle, Its knocked up.

Fuck you guys, I rolled the 100. I'm naming it.
>>
>>1505558
>the most american name possible
Freedom
>>
>>1505558
andrew jackson
>>
>>1505558
Either Washington or Lee
>>
>>1505563
Will the baby even be a person, or just a new vessle for Unity though?
I can't imagine coming out of unity without being a part of unity. Especially after being a literal part of unity.
And being part of a hive mind will not be good for independent growth.
>>
>>1505558
>Hell no, clearly we are naming him the most american name possible. Fuck if I know what that is though...
George?
>>1505564
Must get confusing if our child becomes a rebel or politician.
>>
>>1505562
you don't get it, what if the Settlers accidentally breaks something vital and we can't replace it?
>>
>>1505536
>Child #1
HERE'S A LITTLE LESSON IN KID REARING
THIS IS GOING DOWN LIKE SODOMY[/spoiler
IF YOU WANT TO BE A CHILD #1
YOU HAVE TO MAKE SURE EVERY QUEST IS DONE
>>
>>1505575
Honestly they are slower to kick in, but none of them got fucked into existance with a crit and the children of us.
>>
>>1505578
And what if a meteor hits and we all die anyway? We can do what-ifs for 10 hours, but the fact is that inside of these facilities provide the best possible environment for our people.
>>
>>1505586
Most of them are also death traps or filled with monsters with murderous intent, so its a mixed bag.
>>
>>1505581
Kek.

>>1505586
>>1505588
Maybe we can raise them the Dwarf Fortress way?
>>
>>1505586
No they don't, they only provide a slight advantage, you are exaggerating their value.
>>
>>1505227
>>1505623
You underestimate the power of 7 toilets.
>>
>>1505629
And a sink on each one. Also someone gets Dala's creepy teddybear house.
>>
>>1505623
It's vastly better in every way though.
>>
>>1505610
>Fighting elephants
>Slaughtering cats
>Flooding the outside world with lava
No Dwarf Fortress shenanigans.
>>
>>1505629
https://www.youtube.com/watch?v=xq1tN9jZI80
>So courier, you finally have come to challenge the legion, now it's time to what the hell is that.
>It's 7 toilets and I'm going to use them to kick your ass.
>>
>>1505655
These all sound like things the Think Tank would do.
>>1505655
>No Dwarf Fortress shenanigans.
Not even naming any of our children Urist?
>>
>>1505663
They would make a carp who can take an elephant in a wrestle wouldn't they?
>>
>>1505648
No it's not, we can get the inside advantages in1-2 turns of work if we settle outside and get expansion+less danger too.
>>
>>1505663
Only if we get to carve sandstone amulets of legionnaires screaming while being struck down by securitrons.
>>
So just a question, QM, but what do the Think Tank think about those individuals with ESP. The kid under the bridge, stuff like that. Mystical wastelander shit that actually works?

Is there something more to the spiritual side than a modern understanding of science gives credit to?
>>
>>1505667
Running water, secure and strong roofs, floors, walls, actual electricity, etc.

It would take a lot more than 2 turns
>>
>>1505680
See >>1505406
>>1505432
We have argued this already.
>>
>>1505680
>Running water
The source is literally a few meters away and even then, a simple pump can easily be made.

>secure and strong roofs
B O X C A R S !

>actual electricity
A single wire to the electrical grid of Big mt, assuming there isn't one to repair. Quick and easy work.
>>
>>1505704
A pond is not something that you can just turn on off, nor is it something that you can change to hot or cold water.

Like I said earlier, a box car is not comparable to a concrete structure underground. The facility would actually have room for people to spread around in be comfortable in.

Actual electricity that we can use to make food, turn on a light, and do anything that doesn't involve some dangling light bulb connected with a wire running hundreds of feet
>>
It's a good forge.
We just have fucked up tools.
>>
>>1505747
>>1503824
>>
>>1505718
>A pond is not something that you can just turn on off, nor is it something that you can change to hot or cold water.
You can turn off the supply if you have a fucking pump like I said, as to it being hot or cold, you never mentioned that. You just said running water. I showed we could easily have running water.

>Like I said earlier, a box car is not comparable to a concrete structure underground. The facility would actually have room for people to spread around in be comfortable in.
These will too, especially with my plans for expansion.

>Actual electricity that we can use to make food, turn on a light, and do anything that doesn't involve some dangling light bulb connected with a wire running hundreds of feet
Have you never seen a pylon? The thing that takes your power to you from the power station via a substation?
>>
>>1505718
Hot and cold water is not something we have to strife to get immediately, and we can probably just use some scrap and electronics to make such a temperature device outside.
>Like I said earlier, a box car is not comparable to a concrete structure underground. The facility would actually have room for people to spread around in be comfortable in.
The boxcars are going to be used for shelter no matter which choose wins and we already argued the issues with settling people in the facilities, you have yet to explain how someone won't break valuable built in research devises.
>Actual electricity that we can use to make food, turn on a light, and do anything that doesn't involve some dangling light bulb connected with a wire running hundreds of feet
Dude we can just put a wire running through the tunnels to power our toasters and all that other stuff you want.
>>
>>1505779
A pump isn't the same as turning on a faucet or running a shower. It's just a crude pump in the ground that everyone is used to. "Running" is met easily, it's giving people the ability to have hot showers, something that many have never had before.

Unless you plan on putting a portal in a box car, it will stay cramped and hot, With an actual building, there is room.

If we want to haul these pylons from somewhere (I am assuming part of the infrastructure that is already there) then you still have to wire up the lights, put on the switches, and connect everything safely without leaving any wires out for kids to touch

>>1505786
Like I said, we can put away the equipment, and put coverings on everything else after we have powered them down. it's not a 100% guarantee, but it certainly would be hard for it to be broken unless it's om purpose
>>
>>1505815
>A pump isn't the same as turning on a faucet or running a shower. It's just a crude pump in the ground that everyone is used to.
How do you think water gets to the shower anon?
>With an actual building, there is room.
Not there's not, QM said we would have to use Box cars for the rest >>1505063
>If we want to haul these pylons from somewhere (I am assuming part of the infrastructure that is already there) then you still have to wire up the lights, put on the switches, and connect everything safely without leaving any wires out for kids to touch
We managed to put up a radio tower on the Lucky 38 in a turn, this will be easy.
>but it certainly would be hard for it to be broken unless it's om purpose
>Aw shit i just hit my elbow on this delicate machine.
>Hope it's not broken.
Science labs aren't used for habitation for a reason anon.
>>
>>1505815
>A pump isn't the same as turning on a faucet or running a shower. It's just a crude pump in the ground that everyone is used to. "Running" is met easily, it's giving people the ability to have hot showers, something that many have never had before.
I said fucking pump and you presume I mean a hand pump? We have robots out the ass and enough electronics to annoy apple. We can afford to make a fucking electrical pump and a few other such things. As to showers, make them communal and you reduce the complexity of the system, invested resources and water used. To make them hot? Simple as all shit, just pass an electrical current through a metal coil of high resistance.

>Unless you plan on putting a portal in a box car, it will stay cramped and hot, With an actual building, there is room.
I can detail it whenever we are getting set up or right now if it will convince you to change your vote.

>If we want to haul these pylons from somewhere (I am assuming part of the infrastructure that is already there) then you still have to wire up the lights, put on the switches, and connect everything safely without leaving any wires out for kids to touch
Jesus you are annoying.

We use the existing infrastructure of the tunnel (as these trains were probably electrically powered) to transport the energy to our camp, crossing the final distance by new constructions. As to the wires and all the rest of that, we have a very technically literate population and enough resources to be safe about this, no problem.

You are also assuming that the people have any electrical appliances to use besides some lights and maybe a radio or a hot plate.
>>
>>1505145
>>1505148
>>1505151
>>1505167
Outside

>>1505163
>>1505168
>>1505174
>>1505196
Inside

....

Your ability to make tie votes is mind boggling
>>
>>1506923
Outside, send some roboscorpions for protection, otherwise keep the squishy humans and the superscience apart.
>>
>>1506923
>>1504972
Inside
>>1506954
Outside

Hmmm. Might actually need to compromise for this one.
>>
>>1506958
[COMPROMISE]

Unable to decide whether its safer, and better, to have a settlement on the inside or the outside, you decide to compromise.

You will build two settlements, one outside, and one inside.

The Higg's Village will be used as a hospital and something of a C&C center for your companions and leaders.

Outside a town will be built for trading purposes and such.

In the worst case scenario, one village will end up uninhabitable or infeasible, and then you could transfer it and expand the other.
>>
>>1505008
>>1504928
>>1504922
>Hero:
>Work on our parts of the deal
The first thing you do is get the Legion Prisoner, still silent as stone. You have the Auto-Doc install the monocyte breeder on him, and then, ceremoniously hand him over to Dala. You repair her vivisectors, even give them a few upgrades.

>Dala
"Vivisectors online. This will only sting, for a decade."

His last words before the blades and knives move in:
"TRUE TO CAESAR!"

You leave as the doors shut, the sound of muffled screams behind.

---

Next you give Dr. Klein your holorifle.

>Klein
"WHAT IS THIS? 'JURRY-RIGGING'. THERE WILL BE NO JURRY RIGGING IN MY PRESENCE. I SHALL SEE THAT A PROPER VERSION OF YOUR PITIFUL WEAPON IS COMPLETED!"

Two down, the rest to go.

You think to yourself for a bit.

>For 8's request, you think it would be best to build some sort of stage and then bring Unity's orchestra here. they'll need transport for their instruments, should only take an action once the tunnels are clear.

>For 0's request, you'll need a hero action to go into the Alien ship and find some interesting alien robots. good time to check up on the chinese too

>For Borous request, you remember that all the tunellers on the alien ship are dead. You'll need to go, or send someone too, the divide as an action to go get some tunnelers. Alive.

And that should satisfy everyone.
>>
>>1507052
>>Dala
>"Vivisectors online. This will only sting, for a decade."
>His last words before the blades and knives move in:
>"TRUE TO CAESAR!"
>You leave as the doors shut, the sound of muffled screams behind.

Jesus christ, thats horrifying.
>>
>Fix
You repair the last of your Securitrons. It helps that they already have auto-repair mechanisms in place
>Civ+Military
Your 600 Securitrons, aided by your people, get to work clearing the tunnel. Digging, pulling out boxcars in large groups, setting them aside for extra housing, and within a few weeks the tunnel is cleared!

Meanwhile, a shanty town of boxcars has been erected at the foot of the BigMT Crater. Latrines are dug, away from the spring well of course, watches keep an eye out for any storms but thus far none have crossed into it.

Harsh lessons are learned too. A few curious, fool hardy people venture into big mountain alone, across the radar fence (as it lets humans pass through, but not machines or abominations), without supervision. Your securitrons recover their bodies from a pack of nightstalkers. This swades others from trying something similar.
>>
File: 1st-download-3876.jpg (60 KB, 1024x650)
60 KB
60 KB JPG
!ALERT!

An issue has come up in the shantytown that, most of your people now refer to as "The Boxcars".

A group of men have been discovered with some captured female lobotomites in their boxcar. They had been essentially using them as sex slaves. When confronted they claim that these are but mindless (literally) lobotomized beasts, with no human intelligence, and that they haven't hurt anyone. They point out that once aroused, the lobotomites even "get into it".

>Punish them. This is an immoral act, no matter how you rationalize it
>Permit it. They are just mindless creatures after all
>This is NOT my problem. Why are you asking me this?
>Other?

---THE BOXCARS---
>>>>>Food: Good (Unstabe/Declining)
>>>>>Water: Good
>>>>>Morale: Average
>>>>>Medicine: Average (Unstabe/Declining)
>>>>>Armaments: Below Average
>>>>>Current Pop:
339 Population
+40 Super Mutants/Nightkin
>>>>>Military:
6 Devils Brigade - Power Armor
18 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Doc Henry, Lilly
35 Child Soldiers “Freeside Rats”
17 Settlement Militia (Firearms)
61 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
+20 Super Mutants
+20 NightKin
600 Securitrons MK2
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: 15 Rail Cars. Latrines. Spring Well.
>>>>>Defenses: None
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck
>>>>>>Power: None
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Low) Electronics (Low) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (95% Intact) Clean Water Tank (Intact)
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (+Above Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: 2000
!NEW!
>>>>>>Other:
+Marcus
+Keene
+Julia Farkas
+Arcade Ganon
+Unity
+30 Allied Followers
!NEW!
+20 Herd Animals (Brahmin/Bighorn)
>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 36
>>
>>1507086
>Inform them they're either fucking a human against their will, which is rape, or they'r fucking some mindless animals, which is still pretty fucked up. Or they're fucking a corpse, since the original person is dead. No matter how you swing it, this is very, very messed up, and gets stopped. Now.

Not sure exactly how to punish them. A 10 lash flogging, maybe?
>>
>>1507086
Oh, also QM.

How is Axe Man responding to the presence and prevalence of Proton Axes?
>>
>>1507096
>Axe Man
"Axe Man thinks they're okay. Axe prefers the old fashioned way. Much more blood. AXE MAN"
>>
>>1507086
I better correct these stats before I keep copypasta'ng the same mistakes.

CORRECTION

---THE BOXCARS---
>>>>>Food: Good (Unstabe/Declining)
>>>>>Water: Good
>>>>>Morale: Average
>>>>>Medicine: Average (Unstabe/Declining)
>>>>>Armaments: Below Average
>>>>>Current Pop:
339 Population
+40 Super Mutants/Nightkin
>>>>>Military:
6 Devils Brigade - Power Armor
18 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Doc Henry, Lilly
35 Child Soldiers “Freeside Rats”
67 Settlement Militia (Firearms)
11 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
+20 Super Mutants
+20 NightKin
600 Securitrons MK2
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: 15 Rail Cars. Latrines. Spring Well.
>>>>>Defenses: None
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck
>>>>>>Power: None
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Low) Electronics (Low) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (95% Intact) Clean Water Tank (Intact)
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (+Above Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: 2000
!NEW!
>>>>>>Other:
+Marcus
+Keene
+Julia Farkas
+Arcade Ganon
+Unity
+30 Allied Followers
+20 Herd Animals (Brahmin/Bighorn)
>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 37
>>
>>1507101
Right. Would it take an action to make Axe Man a Cosmic Axe out of cosmic knives? Do we have enough knives to do this?

An axe that can chop through anything...

Obviously if we can make it, he can come with us to the divide, to capture tunnelers. If they're missing a limb or two, that shouldn't stop them from being viable test subjects.
>>
>>1507105
You can do it with a Fix Action.

I actually suggest compiling a list of different weapons youd ilke to make, and then doing them with one Fix-Action.

You consider that Borous probably wants some intact. But spending some time with Axe Man to chop shit up on the way there is always fun
>>
>>1507108
Is blind technically still intact?
>>
>>1507108
They attack in hordes anyways, having Axe Man keep them from swarming will take a large amount of the threat out of this.

Right...we'll want a Cosmic Axe for Axe Man, Do we have the second Holorifle? We can fit it to ED-E, or just straight up Disintegration rifle for him. Ares can be outfitted with a set of Proton blades on the arms for an advanced melee attack.

How many weapons do we need to fully outfit all of our militia and military members?
>>
The world is a fucked up place and the little remief they get from it doesn't harm us, them or the skinvelopes. Why not use this resource? We already had ideas for controlling them anyway.
>>
>>1507120
>How many weapons do we need to fully outfit all of our militia and military members?
Depends on the type of weapon, or if you organize your military, the standard loadout of whatever you make as units (squads, etc.)
>>
>>1507086
>Other

Don't see an issue, but I'd ask for the general consensus for this from our people. Than decide accordly.
>>
>>1507141
Second. Not that big of a deal. Keep for morale, baybe monetize?
>>
>>1507086
>>1507101
>>1507141
Support. I guess sexbots are going to become a thing?
>>
>>1507161
You have a literal sex bot pilot war machine as a companion
>>
>>1507086
Suport >>1507093
>>
>>1507122
I mean if no one else has a problem with it, then we need it to boost morale and stop ACTUAL people from being raped
>>
>>1507263
I kinda hace a problem with it. Its still rape. Just like raping coma victims
>>
>>1507272
Well
>They point out that once aroused, the lobotomites even "get into it".

I mean it's fucked, but what's the alternative? You need to give people an outlet to "release" themselves.
>>
>>1507289
They can masturbate, or the wait until some women start prostituting themselves. Prostitution will happen, unless its taken by responsive coma victims.
The "your body says yes" is a terrible arrgument.
>>
>>1507297
Prostitution should be considered over something that is pretty much harmless? These are lobotomites we are talking about
>>
>>1507302
They were still people and deserve some respect.
Also prostitution is better because all parties are capable of consent.
>>
>>1507093
>>1507272
>>1507297
>>1507086
>mindless (literally) lobotomized beasts, with no human intelligence,
On another note, are their minds still recoverable or are they permanently mindless now?
>>
>>1507307
Their minds are definitely non-recoverable, you know this for sure and Unity, Brain, and the Auto Doc confirms.
>>
>>1507306
State run and monitored facilities for morale boost and cashflow where literally nobody objects. As opposed to pimps beating women.
>>
>>1507320
Also prostitution is usually a crime, and we don't want organized crime ever
>>
>>1507325
Which is why we legalize it, illegalize pumping and give the hoes suitable healthcare. Everyone wins, including self respect and human decency
>>
>>1507325
Prostitution is legal in both the NCR and Mr. House's New Vegas.

It was Illegal in Caesar's Legion, though after his conquest of the strip you wonder if it still is.
>>
>>1507333
Then we have to set up facilities, make sure they aren't getting STD's, employ guards to make sure everything is conceptual, regulate it, and spend resources to make sure it's running a lot more safely than >>1507340
>>
>>1507316
>>1507333
>>1507297
QM confirmed their minds aren't recoverable. They're not coma victims, that would imply we can still restore their minds. They're little more than automated meatbags at this point.
>>
>>1507346
Most coma victims aren't recoverable either, doesn't make it right .
Theybare still people and shouldnt be treated like they are not.
>>
>>1507346
>>1507351
>Most coma victims aren't recoverable either, doesn't make it right .
That's because we haven't advanced our medicine enough for the ones that can still be considered comatose. At this point they're legally dead.
>>
>>1507365
Legaly dead people are still kept on life support sometimes. Raping them is still not okay. Look at Terry Schrivo. Thats what lobotomites are.
>>
>>1507351
We either have to divert resources for it to work that way and hope noone is corrupt. Or we use the resources at hand for the good of those still able to experience the concept.
>>
>>1507346
>>1507365
>>1507373
Just so you know, I didn't make these statements to declare whether we should fuck the lobotomies or not. That's so we can update the situation because you seemed to be arguing from incomplete information.

>>1507373
>Legaly dead people are still kept on life support sometimes.
>>Legaly dead people
>kept on life support sometimes.
Where'd you get that from? Are you talking about comatose people or lobotomized folks that might be recoverable. These folks are too far gone for even our Macguffin medicine to cure.
>>
File: Joana_disguised.jpg (10 KB, 240x171)
10 KB
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One of your companions speak up.

>Joana
"I've got some words for you if you're planning on any kind of "State Prostitution".

Let me tell you why women, and men, go into the business. That's right, it's a business. Maybe somewhere out there are a few gals who just happen to really be into it. Maybe like that Sex Robot of yours who'se mind is made that way.

But every one I've met, including me, went into it because we needed something. Money, drugs, a roof over our heads, food, you name it. We didn't do it because we dreamed of it as children or had other opportunities.

You saved me from my drug addiction with the Omertas, gave me a chance to be with Carlitos, for how short and sweet it was. I'm thankful for that. But don't you think if you suddenly legalize prostitution that women will be lining up for the job. They will, but not because its something they want to do if they had any other way. And I bet you someone will work the system to trick women, and even men, into it. They always do. Legalizing it just gives them a bigger house edge.

It's something they need to do because they don't have alternatives. That's what I saw in Vegas, I hope I don't see it here."
>>
>>1507382
It sets a bad precident for human rights if we do. Its like forcing comfort girls for soldiers. "Its for the good of the men" and "we dont have the resources to pay for the necessary prostitues"

Human decency should not be sacrificed because it is easier or cheaper. It is a standard we must seek to maintain, no matter what
>>
>>1507373
To be fair unlike the Terry Schaivo case, we didn't have technology IRL to literally and objectively say 'there is no consciousness in this mind'.

Here you have Unity who can literally peer into the brains, as well as the Think Tank technology, it's pretty clear the lobotomites are operating on almost literal animalistic instincts with most of the intelligence centers of the brain having been cut out. When they're hungry they eat, when they're thirsty they drink, when they're tired they kill.
>>
>>1507397
*They sleep.

When they're angry they kill.
>>
>>1507386
Well were in a desperate situation now. Were rationing food water and everything else. Theres gonna be something some women want, a portion of someones ration and such
>>
>>1507384
>Are you talking about comatose people or lobotomized folks that might be recoverable.
It was supposed to be a question mark instead of a period at the end.
>>1507397
>>1507400
Yeah, that's what I'm wondering what this anon is arguing about for that part of the argument.
>>
Dont forget to vote on actual actions. If you need ideas the Brain has some.
>>
>>1507422
Ask the Brain for ideas. Also get input from the folks who worked from lobotomies in the past.
>>
>>1507429
>Also get input from the folks who worked from lobotomies in the past.
? Can you clarify?
>>
Rolled 100 (1d100)

>>1507101
>Civ
We should start getting the Shanty town set up. While I disagreed with it, it is best to improve the standard of living. We need to wire electricity through the train tunnels into our Outside settlement so people can have hot water, and lights at night.

>Hero
Have the courier go to the Chinese, because we need to talk about how they fit into all of this. They are either going to move on, or peacefully integrate.

>Fix
This action will go towards fixing and cleaning up Higgs village so it is acceptable for the sick/injured, and it looks respectable, as it is our place for our leaders

>Military
Have the militia become a full time armed force by setting up patrols, and increase the training, specifically with energy weapons now. We can give the ballistic weapons to others as a sort of "minuteman" group
>>
>>1507433
The Think Tank, I don't know who else have worked with lobotomies. Ask Arcade and Doctor Henry for the ethical quandaries of these lobotomites since they're one of the most versed in medicine.

>>1507438
>Rolled 100 (1d100)
Nice.
>>
>>1507438
...
Welp. Alrighty then.
>>
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>>1507438
> 100 on a half-assed action that isn't really important
hmmmmmm
>>
>>1507433
>>1507439
Well, all the doctors really.
>>
>>1507438
>>1507449
Do you think we'll get a 1 when we make a dedicated plan for a really important action?
>>
>>1507439
Doc Henry doesn't really care one way or another.

Arcade says "it doesn't sit right with me. I don't approve of it, though, how much my approval of things matters to anyway"

>Think Tank
"THEY'RE JUST LOBOTOMITES. THE FAINTEST FLICKER OF INTELLIGENCE FROM THEM IS UNPOSSIBLE."

>Dr. Dala
"Well, excluding you, dear, Dr. Klein is right. I've studied lobotomite behavior for a long time now. Their actions extend on fullfilling their basic needs or whims. They do not recognize themselves in a mirror, and will likely smash it as a percieved rival. They remember how to hold and fire weapons, open doors, walk on stairs, but they do not know the significance of these things. If a weapons is broken, and you place the basic components to repair it before them, they will ignore it and search for a new one. Lobotomite male and females, if their food and water needs are satiate so that they do not kill each other as rivals, will typically inject their bodily fluids into each other until their food supply runs out or they tire."
>>
>>1507468
It's only fair
>>
>>1507471
*>Klein

---

>Borous
"They are like a wild pack of feral animals, nowhere are as smart and loyal as good ol' Gabe. My Nightstalker's are far superior animals to them. Forming intelligent packs to hunt down unsuspecting prey, which they track and observe, before injecting their deadly rattlesnake poison into them."

>Dr 0
"Their self preservation instincts are quite primitive, not that much different than your average protectron who'll continue to fight at something it see's as a threat until it kills it or it dies."

>Dr. 8
@@[*.......]@@...
(they like to scream a lot, or grunt, but they don't talk much)
>>
>>1507438
Im for it. Good plan


>>1507482
Now what about people not completely out of touch with their humanity?
>>
>>1507501
You ask your companions, contrasting the regulated use of lobotomites with the inevitable issue of prostitution.

>18 Couriers Companions
Arcade: against it "that sounds wrong"
Doc Delilah: against it "that sounds wrong"
Willow: against it "that sounds wrong"
Ares: yes "Sounds sexy, people will like it"
Cass: yes "sounds like a good way to make money from mindless animals and avoid prostitution"
Raul: no opinion
Veronica: no opinion
ED-E: no opinion
Rusty: yes "Sounds sexy, people will like it"
Wendy Gilbert: no opinion
Keene: Yes "Funny humans act funny! Make em fight too!"
Hazel: yes "sounds like a good way to make money from mindless animals and avoid prostitution"
Desmond Harper: no opinion
Vanessa: no opinion
Joana: no opinion
AXE MAN: YES
Milton+Hans: yes "sounds like a good way to make money from mindless animals and avoid prostitution"
Doc Henry: yes "sounds like a good way to make money from mindless animals and avoid prostitution"
Lilly: no opinion
Marcus: against it "that sounds wrong"
Unity: no opinion
Mary: no opinion
>>
>>1507532
>You ask your companions, contrasting the regulated use of lobotomites with the inevitable issue of prostitution.
>>1507532
>AXE MAN: YES
I don't know what to think of this.
>>
>>1507532
Doc Henry voted yes? that's unexpected.

So it seems mostly yes, or no opinion, but arcade is already mad at us, so we have to consider that.
>>
>>1507552
Arcade knows science, not keeping a large population happy and productive. Whether we go with it or not, we are pissing off companions
>>
>>1507086
>>1507093
>>1507141
>>1507532
>>1507556
Let's do elements of both votes. We inform everyone that sexing the lobotomites would be considered necrophilia for the original person, and bestiality for the new, lobotomized person. After that we make a poll to get votes from everyone to make a consensus.
>>
>>1507562
yeah, lets do a referendum. see how the people feel about it.
>>
>>1507566
>>1507562
Do you think people are really going to understand the intricacies of it? How helpful it is, albeit a little immoral? How there will probably be a spike of rape after we outlaw this?
>>
>>1507562
>>1507566
>>1507572
I don't know, it's a majority decision to maintain order.
>>
>>1507575
We should poll around and ask before we go into it with a vote. It's obvious that the only people talking about this vote are the ones with their minds made up already
>>
>>1507562
>>1507566
>>1507584
Sure. Get a poll, get info, then make a vote once we get the situation straight?
>>
>>1507572
bring them together and explain it to everyone. The lobotomites were people like you and me, but captured by the Mountain and had their brains removed so they became mindless beasts. Now some people want to use them as sexual relief. And Now it becomes a decision that the people have to make.
>>
>>1507586
>bring them together and explain it to everyone. The lobotomites were people like you and me, but captured by the Mountain and had their brains removed so they became mindless beasts who don't even have an understanding of individualism. Now some people want to use them as sexual relief so we don't have to turn to prostitution, and so no rapes happen in camp. And Now it becomes a decision that the people have to make.
>>
Do you make it an anonymous vote?
Are people compelled to vote or its voluntary.
>>
>>1507597
Make the poll anonymous and voluntary, then make the real vote anonymous and compulsory?
>>
>>1507597
anonymous and voluntary
>>
>>1507592
You're putting opinion into it. Leave it as just the facts.
>>1507597
anonymous compelled vote- if they have no opinion they can put undecided. SO its yes, allow it, no deny it, and undecided.
>>
>>1507605
You're going to have to elaborate the distinction between the poll and the vote for me, I'm not aware of their function as separate terms.
>>
>>1507605
We should let them know the pros and cons to both sides though
>>
>>1507613
a poll is just gathering opinions, like would you vote yes or vote no. The final vote is what counts. Gives people time to gather their own facts and sort out their own opinions rather than dropping it on their heads to think about in 15 min
>>
>>1507572
It is only logical we use the resources given to us. It doesn't have to be a corrupt system if we can make it a controlled and clean way of providing positive feedback from our Citizens (something we sorely need) as well as a future source of income. Oldest job in the world and all. Plus the lobotomites are better off in our care rather than suiciding deathclaws or cazadores or somesuch.

In other news, food and medicin for the masses. Is there a way to convert the flora inside BigMT into soylent? Meaning trees and leaves and such?
>>
>>1507618
>Is there a way to convert the flora inside BigMT into soylent? Meaning trees and leaves and such?
Your brain believes so, its one of his food plans, but he needs you to spend some actions for research.
>>
>>1507618
Well with the 100 that was rolled, life in the shantytown is going to be much better. Also, I agree that we are giving them a "better" life. They'll be fed, clothed, and bathed.
>>
>>1507613
>You're going to have to elaborate the distinction between the poll and the vote for me, I'm not aware of their function as separate terms.
>>1507614
So once we explain everything to them, we make a poll to gather opinions and see their sides of their matter. You know, see how legitimate their arguments are and how much they're willing to reason.
Once we do that we make a vote to actually decide the matter and adjust anything we had so we know they're properly informed and making an informed decision.
Poll is anonymous, voluntary, and has an option to list the reasons why they make a vote while we ask around.
Vote is anonymous, compulsory, comes with an option to list the reasons, and is intended to make streamlining the process easier.
>>
>>1507623
It would also be a better life for many kids on Africa, but it still isn't right.
>>1507624
We could hold a town hall meeting, so people can bring up their opinions and arguments to each other. Though that might cause violence for reasons.
>>
>>1507634
Well the kids in Africa can make their own life, and they are still functioning humans. These lobotomites are not
>>
>>1507624
>>1507634
Hm. Town hall meeting to make the vote sounds like it'd be more decisive for the matter. Better way of consensus decision-making.
>>
>>1507645
And to sway the undecided and provide the pros and cons
>>
>Rolled 100 (100)

You want to decide to introduce a little democracy into your people, and introduce the concept of Polls and Voting. You state you will be holding a poll, where you are going to inform the people, as objectively and factually as possible, about a certain issue and whether or not they want to vote on it or ignore it.

The polls return (you did your best to present facts without bias, informing them of what a lobotomite was and is now, what you know from both medical experience and even objective knowledge by the Think Tank, Unity, and your own research) and by simple majority (more people voted Yes than No), the people want to vote on this.

The vote is then made, and handed out to *all* your intelligent population of any species. Here are the results:
156 Yes
114 No
109 either did not vote or chose "undecided"
>>
>>1507634
So your alternative involves either letting lobotomites be lobotomites (waste and a shame) and dedicate extra guards and oversight for something that everybody knows is an unpleasant profession. Or use the resources we have and put the women towards something better than sex work.
>>
>>1507651
>156 Yes
>114 No
>109 either did not vote or chose "undecided"
Shit, this is going to be a close one.
>>
>>1507659
That is the actual vote btw, not just the polls.
>>
>>1507651
>>1507634
>>1507645
>>1507650
Hm. Should we make the final stage of the process a town hall meeting? Part of the problem is that the votes are split roughly 1/3 of the way for all sides.
>>
>>1507669
that's the final vote. after the town hall and everything. really close.

I guess we can allow it, but officially discourage it.
>>
>>1507669
Yeah, let the people talk it out, while making sure we have guards and everyone stays civil
>>
>>1507651
>>1507667
>>1507677
Oh, damn. Did we already do the town hall meeting?
>>
>>1507682
Oh, if that was the final vote, then I guess we have our answer
>>
>>1507679
>>1507669
They ask if the vote is already held what's there to talk about.

"The Majority clearly voted yes on this! No if's and's or butts'"

>Talk about regulations, how you plan to oversee this
>Other?
>>
>>1507687
Well if that;s the kind of Democracy, I have no quarrels with it. It makes ruling easier also. I vote we keep the results as is
>>
>>1507687
>"The Majority clearly voted yes on this! No if's and's or butts'"
Who's the guy who said this?
>>1507687
>>Talk about regulations, how you plan to oversee this
>>Other?
Undecided votes? Having them makes it more difficult to get a clear decision.
>>
>>1507687
We're going to do it but we're going to be humane about it. Dedicated keepers, standards of cleanliness, guaranteed rest time, an allotment of food and water, as well as figuring out where to keep them (Higgs or the Boxcars). Additionally, while they're available, steps must be taken to ensure that people don't shirk off their duties to spend all their time fucking a lobotimite.

Just because we've agreed it's okay to fuck them doesn't mean we're done here.
>>
>>1507693
Random guy in a crowd after the vote was announced. After the results were given, some are now more openly supporting it.
>>
>>1507687
A plurality votes yes. Its kinda different.
But now we have to regulate it. We need people to take care of the lobotomites- cleaning, healing, feeding and all that- that takes man power which must be paid for, so they can't be free use. Infact, it'd require more care because they can't care for themselves.
>>
>>1507687
Should we order the votes next time to informational campaign > polls > gather feedback > town hall meeting > votes > final discussions?
>>
>>1507693
Its a bit of a taboo topic but the majority doesn't care or actively wants it. It's decided. Put someone responsible to run it and lets get on with it. We have a whole wasteland to conquer
>>
>>1507706
that would be best. having a set out structure for these things is always important.
>>
>>1507706
That is essentially what happened this time.

The discussion was actually quite interesting if lengthy, you notice some people are surprisingly good speakers, if at times very aggressive and hostile on either side. It reminds you of your own internal debates
>>
>>1507709
We don't have to make it super complicated. The QM says what's up. We don't have a congress yet.
>>
>>1507687
>>1507693
>>1507711
Oh, if that's the case, then let's have our final discussions and enact the votes.
>>1507711
>It reminds you of your own internal debates
How much shitposting did the town hall meeting have?
>>
>>1507716
Its about setting precedence. The first of everything is the basis of the future. Its easier to keep the status quo than change it, so we should ensure a good status quo whenever we set it.
>>
>>1507723
For instance, how Old America tried following the example of its Founding Fathers.
>>
>Brain
"And here I was hoping you would have made the decision yourself, what with our plan for absolute control.

Are you really going to set up an elective democracy? Like the NCR? I had thought you were planning on avoiding the risk of devolving into a bureaucratic mess.

Even House planned to be an Autocrat, but he did say he wouldn't meddle in people's personal affairs.

I'm just curious, I sort of need to know for our future plans, are you still going for the Complete Control route or what?"
>>
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>>1507726
>>
>>1507726
The courier is Emperor for life, but there will be a senate where people can voice their concerns and hopes. If the courier has to intervene, then so be it. The courier will have absolute control, but he doesn't need to control every aspect of the country,
>>
>>1507726
>>1507729
Both, I'd say. This was something that represented the will of our people and something that could be reasonably argued from both sides. Autocratic decisions we made like moving to the BigMT was something that was made for the survival of our people when we were suffering from time constraints and something we couldn't divulge the full details of.
>>
>>1507726
A good autocrat still makes allowances for his people. hold too tight and people start slipping out of your fingers.

Sex is a particularly hot button topic, and if we go against the will of the people too greatly, they lose their trust in the government. Give them an inch, so we can take a mile.
>>
>>1507726
There's nothing better than the illusion of choice for keeping people docile. Everything is under control.
>>
>>1507735
>>1507736
>>1507737
>>1507741
>Brain
"Hmm, I see, provide avenues of choice on less vital decisions and minor details or at least perhaps, even the illusion of it, to strengthen our own control on major decisions."
>>
>>1507754
Yeah, sounds about right. It's not like the decision on sexing lobotomites will be the end of the world.
>>
I'ma get to wrting the rest of that 100

Also
CHOOSE:
>Regulated Brothel System - Keep all the lobotomites in one building and make people come to it, easiest way to keep them healthy and ration peoples time with them. Make it illegal to have personal or unregulated lobotomites.
>Public Property System - People can still own individual lobotomites, but they will be tagged, monitored, and require regular health testings by securitrons
>Personal Property; Lassaize Faire - Catch what you can, own what you keep. Do what you will.

---

>Brain
"You know, now that you've this decided on this, you know it's not going to last forever without intervention.

These lobotomites are going to grow old first, and then die, unless you made efforts to extend their age."
>>
>>1507768
>>Regulated Brothel System - Keep all the lobotomites in one building and make people come to it, easiest way to keep them healthy and ration peoples time with them. Make it illegal to have personal or unregulated lobotomites.

The moral choice
>>
>>1507086
>>1507651
>>1507768
Wait, shit. Did we also inform them on how they can't lobotomize actual people so they can sex them? How this was for pre-existing lobotomites and vat-grown or otherwise artificial people grown specifically for this purpose?
>>
>>1507775
Well, its not like anyone else has access to lobotomization technology of BigMT and you've shut down the automatic abduction systems.
>>
>>1507768
>Regulated Brothel System - Keep all the lobotomites in one building and make people come to it, easiest way to keep them healthy and ration peoples time with them. Make it illegal to have personal or unregulated lobotomites.
Most moral option i guess.

And yes, the lobotomites will age. but by that time we'd hopefully have more creature comforts to distract people in other ways.
>>
>>1507775
>>1507780
Yeah, but just so they know not to get any bright ideas. Like some more criminal actions to get off their rockers.
>>1507768
>>Regulated Brothel System - Keep all the lobotomites in one building and make people come to it, easiest way to keep them healthy and ration peoples time with them. Make it illegal to have personal or unregulated lobotomites.
Ensures people can't try abusing the system, and keeps them from getting STDs.
>>
>>1507798
yeah, probably best to say things like that outright, to prevent misunderstandings and dummies trying their hand at brainsurgery or something.
>>
>>1507768
>public
>>
>>1507768
>Public Property System - People can still own individual lobotomites, but they will be tagged, monitored, and require regular health testings by securitrons

Backed by

>Regulated Brothel System - Keep all the lobotomites in one building and make people come to it, easiest way to keep them healthy and ration peoples time with them. Make it illegal to have personal or unregulated lobotomites.


However they pay a tax for private ownership to support the cost of tagging, monitoring and health testings for their personal lobotomites.
>>
>>1507768
>>1507798
>>1508016
Switching to this, so long as they know not to try abusing the system or fucking things up for everyone. Should we also go make sure the person buying the lobotomite gets a license for it?
>>
>>1508026
I'd treat it how certain american states do firearm control methods: background checks, a register and possibly some sort of bi-yearly check to make sure they are still within the standards for private ownership backed by their monthly / weekly health checkups for the lobotomite.
>>
>>1508067
Where does the state get the money then? We tax them?
>>
>>1508016
>>1508026
>>1508067
>>1508077
More or less. Those licenses are rather expensive.
>>
>>1508077
Of course, you have a private sex machine. In return for the government giving it health checkups and all that other good shit, you pay a tax to support the system.


This would render private lobotomites a mostly upper class thing but I suppose there are work around we can consider later to make it easier for the lower classes to own one too: multi-party ownership, time-shares and so on.
>>
I'm not sure how I feel about this "HOOKERS FOR EVERYONE" initiative, but I'm glad we're at least hashing out a system.
>>
>>1508090
Well we can have the Brothels for lower classes, and the upper classes can have their personal ones.
>>
>>1508090
>>1508094
>>1508096
>tfw a symbol of status is how good your lobotomite prostitutes are.
>>
>>1508102
Wow, we really are rome Now

>tfw no boipussi lobotomite
>>
>>1508096
thing is, right now there is no real upper or lower class. So if we allow private ownership, we have to decide who sells the lobotomites and with what money, and then set up testing and regulation. Add that to the brothel set up, and we're spending too many resources on something that is relatively minor in the long run. there will be very little in the way of future development in this, because we won't be making more lobotomites.
It would be easier to centralize them as much as possible through just the brothel.
>>
>>1508105
>Wow, we really are rome Now
When in the BigMT, do as the Americans do.
>>
>>1508074
>>
>>1508067
>making things over complexes already
>Also risking to take firearms from people who just barely escaped hell.

No
>>
>>1508125
Anon, what are you doing here?
>>
>>1508094
It's not hookers for everyone.

It's hoes for the horny and hopeless.

>>1508096
True but I want to make the system the best it can be and the most effective possible.

>>1508102
So instead of wine tastings our high society will fuck their way to superiority. I feel surprising fine with this.

>>1508105
There are male and female lobotomites, we just need to go and capture some.

>Whenever you realise that bondage is essential for this system to work and will become the most accepted fetish ever.

>>1508113
Right now there is an upper class: us and our companions.

As to who sells the lobotomites, I am thinking national auctions where hunters can bring in their catches for processing and then either: take ownership, sell it to the nationalised brothels or put it up for auction to the private market.

Nope, the brothel is fairly simple. The guys who were currently running the brothel will take ownership over their current catch and we take over the facility.

>>1508124
In this case it's not "do as the Americans do" but rather "do who the Americans do".
>>
>>1508135
Advertising. I mean it looks like it could be fun, but it was kinda a scummy move.
>>
>>1508129
>making things over complexes already
Again, few shall afford owning a private lobotomite for now and forever and thus we can avoid it being a major part of our administrative industry in the short term.

I fail to see how my point relates in anyway to how we are going to do firearm regulation besides mentioning certain things I want to implement for an entirely separate part of our state.
>>
>>1508125
>>1508135
>>1508142
Yeah, figured. This is a bit of a dick move to do out of the blue like this, and without any of the QM's approval or anyone else's input.
>>
>>1508139
Uh, lobotomites are an extremely limited resource, unless you want to restart the lobotomizers. They only exist in Big Mt, a lot are dead, many are male.
We're not going to have a whole industry built on them. We're just deciding what to do with the ones we have, which is a few, for 400 people.
>>
>>1508125
Fuck off cunt.

>>1508147
We should't be trying to impose anything as of yet, and should only focus on if it becomes an important part. Also I brought up guns because your comparison to them. our gun laws are extremely stupid in most states As an American, Please think of your own gunlaws, not copy off ours. They are just as bad as europeans in some places. Brainstorming is better
>>
>>1507726
Complete control but some issues will be resolved like this.
>>
>>1508155
>They are just as bad as europeans in some places
You mean California and New York?
>>
>>1508151
Based off of my experiences in the DLC, we have enough for a fair time and a larger population. As to producing more, I have a plan for that: murderers, rapists and so on can be processed.

>>1508155
Actually, I would point out that in this case my proposed regulations based off of the Americans ones, loosely, are entirely functional and don't serve to deny access. But instead to protect the lobotomites, their owners and shit.

As to your laws being stupid, only from the point of view that you are entitled to own these weapons and thus these laws are pointless busy work made by enemies of the people and fools.
>>
>>1508155
well, we can't realistically start governing guns now, but when we set up a constitution if we don't include "the right to bear arms" then we'd be able to gradually change national gun policy as we see fit without people falling back on the "muh constitution" argument.
>>
>>1508169
Look at Las vegas's legal brothels, They would be in-line to what I believe you're going off of.

>>1508172
Its gonna be in the fucking constitution, and in our Space charter as well. Along with proper training in firearm usage and teaching that guns are't toys.
>>
>>1508181
>Its gonna be in the fucking constitution, and in our Space charter as well. Along with proper training in firearm usage and teaching that guns are't toys.
This. Target and Skeet shooting are gonna be school sports.
>>
>>1508169
That is dark, and immoral as shit. Being a lobotomite is a fate i wouldn't wish on anyone, especially a sex slave lobotomite.

Speaking of number, i bet there are a 200 so alive and doing there own thing in the mountain, if half are women then that's an industry built on selling 100 items. except if the governmnet takes half, in which its regulating and selling 50 items. Which is frankly a waste.
>>
>>1508181
I would suppose so but I'll write it out in detail if OP or you wants.

>>1508186
Of course.
>>
>>1508189
>That is dark, and immoral as shit. Being a lobotomite is a fate i wouldn't wish on anyone, especially a sex slave lobotomite.
It's more efficient than subjecting them to an electric chair or such assuming we are going to use the death sentence, seeing as we get a lobotomite for market out of it.

Seriously, it's still killing them. It's just making use of the body afterwards.
>>
>>1508198
And instead of PE, we'll have MMA and weight lifting.
Courier-land schools are gonna be fucking great
>>
>>1508186
Honestly our issues wouldn't be so bad if the nuclear family remained and we stopped just letting guns seem like toys. A properly educated society is a great one.

>>1508198
I'm aware of it, But worse case. You should link to OP about it.


>Tfw almost at 2k posts
>>
>>1508206
Which bring up human decency, which we shouldn't be sacrificing like that. Not everything has to be done because its more efficient. We have robots and vending machines, and hopefully in the future synths. We don't need lobotomites, and never will.

Its one thing to make use of lobotomites we have, which i disagree with, but its happening, its another to make more.
>>
>>1508210
>letting guns seem like toys
Since fucking when?
Most people don't know a fucking thing about firearms when you get down to it, so seeing them as toys doesn't make sense.
>>
>>1508217
well they don't know about guns so they don't treat them with the respect they should be treated with, i.e. like toys.
Like the thugs who treat guns like a "i'm a badass" sticker.
>>
>>1508217
Alot of teenagers and child see them as toys without acknowledging or knowing how they properly function. So they'll fuck it up somehow cause they 'look' cool and shit. People are fucking idiots anymore.
>>
>>1508215
>Which bring up human decency, which we shouldn't be sacrificing like that. Not everything has to be done because its more efficient. We have robots and vending machines, and hopefully in the future synths. We don't need lobotomites, and never will.
Human decency? We are talking about lobotomising rapists and murderers! People who have broken human decency and done terrible things to others. We need lobotmites right now at the very least. In the future we can use Synths sure but that is the same ethical problem all over again.

>Its one thing to make use of lobotomites we have, which i disagree with, but its happening, its another to make more.
Ah, you were the guy advocating that this is like fucking the unconscious or the comatose?

I'd point out that making more of them serves as a deterrent for committing crimes, reduces prison rates and allows us make a large sum of money. There are other benefits but you get the idea.
>>
>>1508245
They're still people. Your solution to murderers and rapists is to effectively murder, then rape them. If we want to be better than them, then we have to act like it and not stoop to their level.

I understand there are material benefits, but they pale in comparison to the loss of moral standing.
>>
>>1508245
>>1508245
>I'd point out that making more of them serves as a deterrent for committing crimes,
Just so you know, deterrence for committing crimes comes from the success rate of being caught, not from the severity of being caught.

>>1508245
>Human decency? We are talking about lobotomising rapists and murderers!
Personally I'm fine with lobotomizing rapists to be used as sex machines, sounds poetic.

What I'm more concerned about is making sure we get the right guy, preventing these in the first place, and people using prisons or prison labor as a source of income.
>>
>>1508261
>Just so you know, deterrence for committing crimes comes from the success rate of being caught, not from the severity of being caught.
We can do both. Judge Dredd on their asses.
>>
>>1508261
>Just so you know, deterrence for committing crimes comes from the success rate of being caught, not from the severity of being caught.

wrong kiddo. Look at the Philippines right now. Drug crime has dropped.
>>
>>1508277
Did that come from the severity of the punishment, or how often they were caught?
>>
>>1508258
>They're still people. Your solution to murderers and rapists is to effectively murder, then rape them.
No, my solution is to kill them and make use of the body.

>If we want to be better than them, then we have to act like it and not stoop to their level.
Who is them?

The murderers? Then I suppose ending their sapient existence is a murderous act but no worse than a firing squad or a lethal injection.

The rapists? They do it to an unwilling subject who can experience terror and be scared mentally by it. We do not.

>I understand there are material benefits, but they pale in comparison to the loss of moral standing.
To whom? Of our people, seemingly a large portion of them once aware of the nature of these beings were fine with treating them this way.

If you only do it to those who have committed horrible crimes and can show it gives massive benefits to society, many will still be in favour.

This reflects how other nations will see it.


>>1508261
>Just so you know, deterrence for committing crimes comes from the success rate of being caught, not from the severity of being caught.
True but if the two ends are a being imprisoned or being killed and having your body fucked for the rest of it's natural life (ignoring the possibility of lobotomites living longer) I think it would impact your willingness to do a crime.

Anyhow, we will have near perfect detection of all activities in our empire if we can maintain a high population of robots to act as sensors.
>>
>>1508281
Severity of punishment, Have you seen whats been happening over there to them?
>>
>>1508281
More so because if you kill everyone you think is a drug dealer, you either scare the shit out of those who are or get them by sheer luck / gut instinct.
>>
>>1508288
>>1508289
So it was the success rate of being caught, although in this case it was the indiscriminate murder of everyone suspected of being a drug dealer. So eh.
>>
>>1508297
Kinda, I mean it works but it doesn't exactly solve the inherent societal problems that allowed you to develop such a crime problem...

Still it is far better for getting elected and shit it seems...
>>
>>1508297
>>1508301
Look, We just gotta kill the problem makers. and make sure they stay dead
>>
>>1508277
How many "drug criminals" do you think were actually drug criminals though? We don't want to be killing innocents."It is better that ten guilty persons escape than that one innocent suffer", and all.
>>1508282
People have bodily rights. It means their body is theirs to control. You want to take it from them and pervert it for people's sexual gratification.
Society is only as good as it treats its worst.
>>
>>1508305
See, I'm all for killing murderers, rapists, child molesters, and people pushing narcotics on kids.
>>
>>1508261
>What I'm more concerned about is making sure we get the right guy, preventing these in the first place, and people using prisons or prison labor as a source of income.
>>1508301
>Kinda, I mean it works but it doesn't exactly solve the inherent societal problems that allowed you to develop such a crime problem...
Yeah, which is what I'm worried about more.

>>1508305
>Look, We just gotta kill the problem makers. and make sure they stay dead
That sort of mentality is how we end up with more criminals like during the Prohibition.
>>
>>1508314
We didn't kill them in Prohibition. We gave them comfy cells when caught and they bribed the fucked out of people.

>>1508309
Honestly alot, The place was overran by drug dealers and drug movers. It was bad and a reason they got him in.

>>1508310
Indeed.
>>
>>1508309
>People have bodily rights. It means their body is theirs to control. You want to take it from them and pervert it for people's sexual gratification.
Yep, they have bodily rights and they have responsibilities to go with those rights. The primary one being, don't infringe on the rights of others.

Rapists and murders have failed to fulfil their responsibilities, they don't get their rights. As to wanting to use them for people's sexual gratification, I also want to use them in the military and in science for highly dangerous experiments but that is just me.

Also, there is no such thing as a right, only a privilege. We in the west have just gotten so full of ourselves as to believe we inherently deserve shit.

>Society is only as good as it treats its worst.
Then by that logic America is a shithole worse than ISIS.
>>
>>1508314
Well I'd point out I have a few solutions to this:

1) Big mt science, they must have some sort of super lie detector or truth serum or something.

2) Orwellian levels of robotic surveillance.

3) The tech I plan on using to enhance our education methods can also force people to be truthful in theory.
>>
>>1508320
Dutarte also killed the drug users. Y'know the victims of all this.
There's also concerns where he's opening up avenues to have witch hunts based on accusations of drug involvement. Its the policy equivalent of a cruise missile, vs a scalpel or even a hammer
>>
>>1508277
>wrong kiddo. Look at the Philippines right now. Drug crime has dropped.
>>1508320
>We didn't kill them in Prohibition. We gave them comfy cells when caught and they bribed the fucked out of people.
Yeah, so our more major concerns are corruption and making sure we catch the criminals in the first place, better if we prevent them from spawning.

>>1508310
>See, I'm all for killing murderers, rapists, child molesters, and people pushing narcotics on kids.
I support giving off severe punishments to the dregs of our society.

>>1508324
>Then by that logic America is a shithole worse than ISIS.
Who knows? Old World America might've been. Post-apocalyptic America definitely was.

>>1508335
This is mostly feasible because of our Macguffin tech.
>>
>>1508341
I mean real world america. By that logic, real world america is worse than / about as bad as ISIS.
>>
>>1508324
>Also, there is no such thing as a right, only a privilege.
I support this logic. These laws exist for a reason.

>>1508309
>>1508341
>>1508345
Yeah, I just wanted to bring up the circumstances in this world. I do think the other anon was bringing up a slippery slope.
>>
>>1508352
America was founded on self evident rights. They are for everyone, not just the people who play along. This is because it prevents any decent on the slippery slope.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
To tread upon any man's freedom, their rights, is a failing of society.
>>
>>1508364
Yet society is a function of individuals agreeing to a series of acts and ideas being acceptable or unacceptable.

We are saying that these people have broken all of these rulings of the people, on the most simplistic level they have declared no interest in obeying our laws and ideas.

Why in gods name should we then treat them as if they were as valid a man as he who follows the covenant he and his fellows agreed on?


Also, america wasn't founded on rights for everyone or else you would have had a black and female voting body without a civil war and an entire movement.
>>
>>1508375
>Also, america wasn't founded on rights for everyone or else you would have had a black and female voting body without a civil war and an entire movement.
I don't know, I think those are rights for everyone except for the ones they don't like or don't consider to be people.
>>
>>1508385
To be fair not many people considered them to be human either
>>
>>1508385
>implying we shouldn't exclude illegals
>>
>>1508375
For America, The sentiment was there, just not the execution.

As for rights, We should be treating them better because we are better.
There are rights and privileges. We are not treating them as if they follow the covenant- we're not letting them go freely. for instance.
However, they are still people, despite their failings, and should be treated as such.

As for why we should have rights, it is because it is the moral thing to do. To act with decency even to those who do not.
It is also to protect the people from their government. We can not be certain that we will always be in power, so we must ensure that those who come after us cannot pervert what we have set out to accomplish. comprimise begets compromise, and any open in the rights of people can be opened further and affect more.
>>
>>1508385
A question. Would you give ghouls, death-claws, super-mutants, Synths and other such individuals the same rights as a human under your system?
>>
>>1508412
yes. Should probably call them sentient rights. Would cover the talking deathclaws, the ghouls, and the sentient synths,like valentine.
>>
>>1508385
>>1508412
What system? I was joking there.
>>
>>1508412
Ghouls yes, everything else, would need a review, as there are differences between a Super Mutant and a Human.

Synths are robots, so no.
>>
>>1508410
>For America, The sentiment was there, just not the execution.
The sentiment was lacking as well, seeing as it took a civil war and a further 100 years for blacks to be declared totally equal with whites and for segregation to end.

>As for rights, We should be treating them better because we are better.
I've never liked that logic, it makes no sense that because we have a better society we must be kinder to others.

>There are rights and privileges. We are not treating them as if they follow the covenant- we're not letting them go freely. for instance.
Oh wow! Such a strong front against crime, you aren't letting them go freely! Oh how will the murders and rapists ever deal with that!

>However, they are still people, despite their failings, and should be treated as such.
And we are treating them as if they are people: they made the conscious decision to ignore our laws and beliefs, knowing what the punishment would be. They therefore deserve what comes to them.

>As for why we should have rights, it is because it is the moral thing to do. To act with decency even to those who do not.
Again, I don't like that logic. As to it being the moral thing to do, not really, as you are assuming that there is a definite moral form which is superior or "more" moral.

>It is also to protect the people from their government. We can not be certain that we will always be in power, so we must ensure that those who come after us cannot pervert what we have set out to accomplish. comprimise begets compromise, and any open in the rights of people can be opened further and affect more.
I would point out we are the government. Even assuming we ignore our near total power, I can state quite simply how we avoid people perverting what comes after us: leave the people armed and able to wage a war against the government and win.

As to compromise leading to compromise, that is a fallacy and you know it. You can't state that anyone who comes after us will ever abuse their position or that they will ever be in a position to do so. I say this as I presume we are going to alter our government to function differently once we die.

>>1508415
Then we shall get along well in that regard but I shan't change my mind on this point.

>>1508416
Good to know.

>>1508417
We've had this discussion before as to the nature of Synths and came to a standstill. We aren't going to change the mind of the other and that is a simple fact.
>>
>>1508467
I didn't want to change anyone's mind. I was just stating where I stood
>>
Not dead, gaem still today, just busy.
>>
>>1508471
I know, I am just stating what happened the last time we discussed the issue.
>>
>>1508150
Eh, tell me if anyone named Genie or Strelok posts, otherwise not very interested in other thread advertising unless its fallout related.
>>
>>1508467
But you cant state that people after us wont go against what we want. And setting rights prevents the slow erosion of the dream.
People may rise up if someone wants to change things drastically , but people tend not to notice slow change.
Inalianable rights are a line in the sand people can use to judge change.

Also desiring improsonment for criminals is not soft on crime

Im the same guy, just phoneposting.
>>
>>1508488
>But you cant state that people after us wont go against what we want. And setting rights prevents the slow erosion of the dream.
Because our rights have been perfectly defended by declaring them sacred, right?

It's not like western world governments observe us beyond their legal limits, mistreat their population and so on. Not at all...

>People may rise up if someone wants to change things drastically , but people tend not to notice slow change.
I'd point out that the people will rise up if they must or want to. If they don't, then why should we care? It's not our job to protect those who don't want to fight for themselves.

>Inalienable rights are a line in the sand people can use to judge change.
Refer back to my first point.

Americans had inalienable rights to own firearms, to privacy and so on. Many of these have been broken by their government on multiple occasions. Don't act as if your's is a solution without flaws.

>Also desiring improsonment for criminals is not soft on crime
It is compared to what I am suggesting.

>Im the same guy, just phoneposting.
Good to know.
>>
>>1508139
>Right now there is an upper class: us and our companions.

This is, frankly, accurate.

Thus far you and your companions are very priveleged among the rest, save for the wounded and injured who you give extra rations.

Everyone else gets a portion of food, water, and free housing. There isn't yet an official economic system in place. Mostly, people trade for things they want with bottlecaps but in an even far more detached market than the rest of the wasteland. Like if someone wants more toilet rags, a little extra rations, candy, etc.

Interestingly enough, because there are no other communities to trade with, prices are fluctuating from the "wasteland norm" a bit. There are also a few instances of hoarders and thieving, which by default you are discouraging to good effect with the ever present eye of your securitron, but they are bypassing this by saying "i bought these fair and square from this person, I have a receipt and their signature here"

Oh yeah paper and ink is another item being traded too.
>>
>>1508515
Its not without flaws but it makes it harder to going against. In the case if spying on citizens and shit, what theyre doing is illegal. But noone cares. However if the rights didnt exist then the government can make it legal and no one can fo anything.

And if were judging punishment softness relative to each others ideas, the why not mind controll them so they are coscious to what is happening to them? Compared to that idea, yours is soft.
There is such thing as excessive punishment is what im saying
>>
>Everybody is arguing about the lobotomite prostitutes.
>I'm just sitting here waiting for HQQ to start.
>>1508527
Well since we have the entire Big Empty we could begin distributing plots of land, seeds and guns as soon as the colony stabilizes.
>>
Wait what the fuck are we doing why haven't we set up the superfarms yet?
>>
>>1508570
>>Everybody is arguing about the lobotomite prostitutes.
>>1508596
Too busy arguing over lobotomite prostitutes to concern ourselves with such trivial matters like "food" and "water."
We even went through an entire democratic process for it with the rest of our faction.
>>
>>1508596
Because the qm never clised the vote in hhow to treat the lobotomites, so it evolved into arguments about the future into arguments about crime and punishment and morality. Its what happens when were left alone for extended peiods of time
>>
>>1508599
How about we change the Civ action here >>1507438
To
>Have the x-22 botanical garden and the Followers research crops that can survive and grow from the Surrounding land, make sure they don't repeat vault 22, they should also research non-crop flora like trees so we can get lumber.(I'm assuming we give them the Vault 22 data automatically for this project.)
>>
>>1508567
>Its not without flaws but it makes it harder to going against. In the case if spying on citizens and shit, what theyre doing is illegal. But noone cares.
Aye it makes it harder, for about 14 minutes and then you get the smart politicians who know how to word laws to get around anything we can write.

>However if the rights didnt exist then the government can make it legal and no one can fo anything.
They do make it legal. The US constitution says that they may bear arms. Yet in many places they may not. This arguably should be illegal yet it is entirely legal.

>And if were judging punishment softness relative to each others ideas, the why not mind controll them so they are coscious to what is happening to them? Compared to that idea, yours is soft.
Because that is a pointless waste of effort? Because it would be unpopular with our brothel-going public? Because that is pointlessly fucked up?

>There is such thing as excessive punishment is what im saying
Yes there is. That is why I only want this done to severe crimes like murders and rapists. Not to shoplifters and shit.
>>
>>1508630
Of course its fucked up. Its a fucked up thing to suggest. But its harder on crime, isnt it? How you feel about it is how i feel about your idea. Death penalty is one thing, lobotomite is another
>>
>>1508527
>>1508624
>>1507438
>>1507441
Can we? I thought it was crit-locked.
>>
>>1508705
I hope we can, it's a better use of the 100 than just setting up some electricity.
>>
>>1508713
But it's REALLY good electricity
>>
>>1508705
>>1508713
>>1508717
it stays with the vote.
>>
>>1508705
>>1508713
>>1508717
>Get a 100 to install some of the best lights you've ever seen. So gorgeous it'll make the Courier cry.
>>
>>1508703
Yours is pointlessly fucked up and actually reduces efficiency of the intended goal while potentially resulting in a loss in popularity both among our allies and our people, hell even our enemies.


The reason to make more lobotomites is so we can continue to use them in the brothels. If they are sapient beings then our people aren't going to comfortable using them as sex machines and we will generate less income and potentially even see some revolts / other problems.
>>
>>1508713
its not just electricity. Its a lot of utilities and requiremnets for life stuff. People need places to sleep more than they need additional food.
>>
>>1508722
Fucked up is fucked up. Doing fucked up things because it's efficient or popular is still being a terrrible person. Cesear thinks what he's doing is not fucked up, but it is.

Stop making everything about money and efficiency. There's more to life than that.
>>
>>1508717
But what about superfarms?
>>
>>1508752
There really isn't in this case. My method results in a more popular government, lower crime rates, less money spent on prisons, a happier population, additional tax and brothel income for the state and much more.


All yours does is make the brothels an unsustainable business venture and shit.
>>
>>1508720
>>1508767
RIP superfarms.
>>
>>1508752
>money and efficiency do not equal happiness.

I see you never had it rough in life then.
>>
>>1508787
Your idea also results in a loss of human decency and any moral standing we have.

You also act as if people need to fuck every week or else they start raping and pillaging like they're the red army circa 1945. People will find a balance on their own without needing sex slaves.

Also, most murderers and rapists are likely male, which are not going to be used by many people as sex slaves.
>>
>>1508803
Just a question, do you agree with me? With my plan?
>>
>>1508803
I don't know about efficiency, but money is happiness in almost all cases
>>
>>1508811
honestly if this >>1508787 is it, I say its lacking a human touch to it. But in a setting like fallout. You need to cast aside human emotions until we actually get things up. So I think its better.

>>1508814
more effectiveness = more money.
>>
>>1508814
>>1508803
money is not happiness, its the stuff it acquires that is happiness.
You can feed people and educate them and all sorts of things without money if the governments wills it. Money is a means, not an end.
>>
>>1508793
https://www.youtube.com/watch?v=SOu7KPtKXpg
>>
>>1508821
Yeah but the effectiveness could take out the fun.

For example, instead of just making a pizza when my friends come over, I order one because I will enjoy hanging out with friends instead of making pizza.
>>
>>1508810
>Your idea also results in a loss of human decency and any moral standing we have.
First off, no it doesn't and you can't prove otherwise.

Secondly, if everyone is in favour of it and it actively benefits everyone, who would oppose it?

>You also act as if people need to fuck every week or else they start raping and pillaging like they're the red army circa 1945.
Nowhere did I imply they would suddenly start raping each other or anything because they didn't have sex.

>People will find a balance on their own without needing sex slaves.
Yep and it will be using actual humans as sexual objects in the form of illegal or legal prostitution.

>Also, most murderers and rapists are likely male, which are not going to be used by many people as sex slaves.
We have the technology to make them women effectively, seeing as they are going to be infertile no matter what who cares?

Seriously, consider all of the different games and how there is always the in-universe option to change your appearance like in diamond city in FO:4.
>>
>>1508824
I can't tell if you're underage or just really have a good life mate. Not trying to insult just surprised by this mind set.

>>1508832
Honestly, if the food isn't already there and you know you're gonna eat. Something is wrong.
>>
>>1508803
>>1508814
>Money is happiness.
>People actually believe this.
>>
>>1508848
Well, a lack of money certainly doesn't make people happy and I know many rich people who are happy. So a little bit of logic implies that there might be a relation...
>>
>>1508848
The actual dollar bill isn't happiness, it's what can be done with it
>>
>>1508848
Must be a comfy as fuck life for you mate.
>>
>>1508848
>>Money is happiness.
>>People actually believe this.
>Money = happiness
The math checks out.

>>1508828
Kek. I didn't realize we could've accidentally memetically mutated someone.
>>
>>1508850
>>1508855
The only relation is that the more money you have the more money you can spend, this guy is right >>1508852
>>1508853
>This faggot.
I'm poor you twat.
>>
>>1508846
Im saying money is happiness because it feeds people and purchases luxuries and shit, not because of anything intrinsic to its being.\

If people can be fed and have comfortable lives without money, its not actually making people happy.

>>1508841
everyone is not in favor of it one third of the people were against the idea, and another third were ambivalent just using the lobotomites we have. Nowhere does it say everyone is down with making more.

And what's wrong with legal prostitution? or robots with mecha- vaginas? there are other ways to meet sexual needs than having sex with lobotomites.

Also nowhere is there evidence of quick sex change machines, but i haven't played 4, so maybe there was. I just doubt it.
>>
>>1508853
I don't even have air conditioning, I'm currently being cooked alive by the hot weather and it's MIDNIGHT!
>>
>>1508863
That was a joke, I agreed with >>1508852.
>>
>>1508865
*money isn't happiness.
>>
>>1508865
>everyone is not in favor of it one third of the people were against the idea, and another third were ambivalent just using the lobotomites we have. Nowhere does it say everyone is down with making more.
So you are saying that most are in favour? That is good enough for me, especially since a further 33.3333% are neural to it. Given a few years most people will grow up used to the existence of the idea and therefore the acceptance will rise even further.

>And what's wrong with legal prostitution? or robots with mecha- vaginas? there are other ways to meet sexual needs than having sex with lobotomites.
Legal prostitution is a terrible thing, as it makes people sell their bodies for money. Something many are uncomfortable with, potentially resulting in self-destroying behaviours.

As to using robots, the implication from the only canon sex robots are that they are...rough at best and it will therefore be some time before we can make use of them.

>Also nowhere is there evidence of quick sex change machines, but i haven't played 4, so maybe there was. I just doubt it.
There was a plastic surgeon in Diamond city who can change your gender, race, eye colour, etc. It is implied this is in-universe technology.

Simple logic implies a sufficiently advanced auto-doc could do it too and that we could or at least can if we learn.
>>
Personally i don't like the Lobotomite sex thing since i think it compromises the Nuclear family but I'm not going to argue.
>>
>>1508913
No more or less so than sex robots or legal prostitution. Only difference is this is a more effective use of bodies.
>>
>>1508897
neutral to using the lobotomites we have is not neutral to making more. neither do the yes voters necessarily vote yes for making more either.

If people want to sell their bodies for money, let them. Provide them with medical care and regulations and shit. Porn stars sell their bodies for money, and that's not necessarily resulting in self-destroying behaviors. If you don't like it because your uncomfortable, then thats on you. If the populace is uncomfortable, then they don't have to partake.

As for the sex change tech, i concede. I never played 4, so i don't know many specifics.
>>
>>1508929
Sex bots don't exist in IRL so we can't compare that, prostitution does but I'm not going to argue since i don't know about it's effect on the nuclear family.
>>
>>1508897
>There was a plastic surgeon in Diamond city who can change your gender, race, eye colour, etc. It is implied this is in-universe technology.
Why are we using Fallout 4 to prove points? It's a shit game and should be avoided.
>>
>>1508944
>neutral to using the lobotomites we have is not neutral to making more. neither do the yes voters necessarily vote yes for making more either.
True but people shall come to accept this as they see how unintelligent the lobotomites are.

As to them not accepting the production of more, I can tell you right now that they would if you can show practical benefits.

>If people want to sell their bodies for money, let them.
I plan to as an extension of the brothel system, seeing as certain sexual wants aren't physical.

>Provide them with medical care and regulations and shit.
Again same as the last point.

>Porn stars sell their bodies for money, and that's not necessarily resulting in self-destroying behaviors.
Ignoring the massive problems they have with drug addiction, self harm and alcoholism?

>If you don't like it because your uncomfortable, then that's on you. If the populace is uncomfortable, then they don't have to partake.
Except that works against you. Seeing as your main arguments against it seem to be that it's immoral and that people won't like it.

>As for the sex change tech, i concede. I never played 4, so i don't know many specifics.
Thank you.


>>1508961
Eh, I can't really discuss the sex bots point but I would remark the fact they aren't exactly conventionally attractive for the most part.

As to prostitution it is often blamed but few studies have been made.
>>
>>1508976
Because I haven't played any Fallout games besides it in the last year and even then I haven't played it for a few months.

Also because OP seemingly is taking it as canon.
>>
>>1509007
>Also because OP seemingly is taking it as canon.
>The Bos are Retarded.
>Gen 3 Synths are genetically identical to humans but somehow don't age or get fat.
>All the other flaws that i can't remember/bother to write.
I don't like it but i won't complain.
>>
>>1509021
Trust me, we have had this discussion already.


Also that whole Synth not aging or gaining weight thing was used against me as an argument to say they aren't human. So take that as you will.
>>
>>1509005
To your first point, you make it sound like people only care about practicle benefits, but I can tell you there will be people on the yes and undecided who are against making more. You can't assume the plurality will stand as you take it further.
also unintelligence is not a reason for mistreatment.

Porn star self destruction is not something guaranteed. and there exists would exist therapy and the like to ease the bad behaviors if they want to.

there's a difference between policing what someone does with their own bodies and forcing something like sex slavery onto someone.
>>
>>1509028
That might have been me might i don't remember.
Seriously though, how can they be genetically indistinguishable from humans if they don't age or get fat, that's a major difference how is it undetectable?
>>
>>1509039
>To your first point, you make it sound like people only care about practicle benefits, but I can tell you there will be people on the yes and undecided who are against making more.
True but things shall change. Also people in fallout like practical benefits very much so.

>You can't assume the plurality will stand as you take it further.
You are correct, as of this moment in time it won't but I can always take actions to convince them of my view. Plus I trust it to shift my way given time.

>also unintelligence is not a reason for mistreatment.
Sorry, I don't see where you are going with this. Feeding, housing, healing and clothing the unintelligent beasts in the brothels is mistreatment?

>Porn star self destruction is not something guaranteed. and there exists would exist therapy and the like to ease the bad behaviors if they want to.
So your solution is to give therapy to our citizens instead of outright avoiding the problem? That is costly.

>there's a difference between policing what someone does with their own bodies and forcing something like sex slavery onto someone.
Except we aren't forcing sexual slavery on anyone. We are killing them and taking their still living flesh for a practical purpose that benefits civilisation.
>>
>>1509051
The writers of that were many things but smart wasn't one of them.


Also, I doubt there is such a surplus of food that you can afford to test your population rendering people obese.
>>
>>1509068
You still get calories when you eat, even if only a little, the fact that Synths don't get fat no matter how many cakes they eat is a serous contradiction to the "Genetically indistinguishable" fact. It doesn't make sense.
>>
>>1509058
Some people like practical benefits, but there is others who would enjoy moral standing. we can't assume they would appreciate things like you would.

plus you can't rely on things going your way. since we're all controlling the courier.

We feed, house, and care for cows, but its still animal abuse to fuck them. Thats what i mean.

Your solution is avoiding the problem faced by sex workers, except for the ones you would allow become sex workers anyways. Im just saying people becoming sex workers is not the worst possible thing, and the worst parts can be mitigated.

We are forcing it on them. We're taking their bodies and doing things to them they won't want.
>>
>>1509090
>Some people like practical benefits, but there is others who would enjoy moral standing. we can't assume they would appreciate things like you would.
As I have previously stated, morals are relative and thus it isn't possible for you to state that this will lose or gain us moral standing.

All you can say is that from your viewpoint it will result in us looking immoral.

>plus you can't rely on things going your way. since we're all controlling the courier.
I am stating that if people back my plan then it shall come to pass and that I plan on taking actions to take advantage of this possibility.

>We feed, house, and care for cows, but its still animal abuse to fuck them. Thats what i mean.
Yet it isn't animal abuse to murder them and eat their flesh. Because you are shit at making comparisons.

Also, animal abuse is based off of the idea that animals can experience pain and conceive of things like sadness. This is why people give a fuck about the Japs hunting dolphins, not about people surrounding snails in salt.

>Your solution is avoiding the problem faced by sex workers, except for the ones you would allow become sex workers anyways. Im just saying people becoming sex workers is not the worst possible thing, and the worst parts can be mitigated.
Except with my method we avoid needing to mitigate anything, freeing whatever resources would be spent there for other work.

>We are forcing it on them. We're taking their bodies and doing things to them they won't want.
And if we didn't do what I want to do we'd still be doing it as you describe. Just we would be shooting them or imprisoning them or anything else.
>>
Primarily I'm working on your guys stats so they're easy for me and you to manage still here though.

Hey, can someone Tell me a bit about AIChestBreach? I notice he's related to several of the modded companions and he's get a youtube channel.
>>
>>1509239
Well that's the thing about moral arguments. Its an individual choice. but your speaking of monetary benefits and efficiency like it excuses something invasive and cruel to an excess.

The lobotomites obviously have some experience of pain and emotions, or they wouldn't behave like they do. They act like dogs or angry cows, not snails, so its closer to animal abuse than not.

You said you'd have normal prostitutes as well, so you aren't avoiding anything, just displacing them, and the lobotomites would need constant care, way more than sentient prostitutes. Your not freeing resources, your moving it to babysitting.

Its a whole different level of violation, just killing someone vs lobotomizing them. they're nowhere near the same thing.
>>
>>1509300
from what I've seen he covers some of the more out there mods, like storylines companions and quest, but i find him a bit too memey for my tastes. He has a stealth deathclaw though.
>>
>>1509335
He sounds surprisingly like Axe Man
>>
>>1509340
Can we have a new thread?
>>
>>1509318
>Well that's the thing about moral arguments. Its an individual choice. but your speaking of monetary benefits and efficiency like it excuses something invasive and cruel to an excess.
I speak of money and efficiency because these are a measurable real world constant unlike your ever-shifting morals and other pointless ideas.

>The lobotomites obviously have some experience of pain and emotions, or they wouldn't behave like they do. They act like dogs or angry cows, not snails, so its closer to animal abuse than not.
One could suppose so but has been stated that no thought exists in their head, that it is all instinct and every description of them as angry is merely us humanising them like humanity always does to everything around them.

>You said you'd have normal prostitutes as well, so you aren't avoiding anything, just displacing them
I accept that certain fetishes require intelligence or speech to work and that some people want actual whores and even that some people want to be such an individual.

I won't stop it but I won't make it a clear or easy thing unless it comes up and thus I avoid needing a large and complex support network because the only actual whores will be people catering to rare fetishes and thus able to ask for higher prices. It avoids the majority of people who get into it for destructive reasons as they would be pushed out the market by the masses of lobotomites.

>the lobotomites would need constant care, way more than sentient prostitutes. Your not freeing resources, your moving it to babysitting.
Not really, as they are able to feed, drink and otherwise care for themselves.

>Its a whole different level of violation, just killing someone vs lobotomizing them. they're nowhere near the same thing.
I would disagree. You die either way, only difference is your body keeps going on for awhile longer.
>>
>>1509414
Yes, this one is getting rather lengthy, will post a link here.
>>
>>1509468
I blame you and your almost entirely ethical sex machines.
>>
>>1509340
Exactly. He's voiced that, some SG2K stuff, a radio host in The Frontier. He is like THE fallout mod guy. I find him pretty funny, but that's just personal.

Why do you ask?
>>
>>1509415
Morals are not pointless, they are the foundation of society, guiding us and giving us structure for progress, rather than evolving sociall in whatever finds our fancy. Money is only important in an established economy, which we really don't have. At this point we can evolve in a way that doesn't need money making profit a moot point.

You also have to remember the think tank are not always right about everything. They didn't know what fingers. We can't just write off that they only exhibit instinctual behavior, especially with such little in the way of testing.

Will the lobotomites wash themselves? will we be able to gurantee they won't become hostile and start attacking people? Will they treat their diseases and wounds? They will need care, same as sex workers of the normal variety.

Also, How many murderers and rapists do you think we'd have to sustain sex worker populations? Your idea is only slightly more sustainable than mine.
>>
>>1508090
>This would render private lobotomites a mostly upper class thing but I suppose there are work around we can consider later to make it easier for the lower classes to own one too: multi-party ownership, time-shares and so on.
>>1509527
>Also, How many murderers and rapists do you think we'd have to sustain sex worker populations?
Clearly the solution is more time-shares on lobotomite prostitutes.
>>
>>1509527
>Morals are not pointless, they are the foundation of society, guiding us and giving us structure for progress, rather than evolving sociall in whatever finds our fancy.
Morals aren't the foundation of society. Laws, culture or a shared history are closer to the foundations than it. Morals are the results of society, as it standardises and regulates acceptable actions.

>Money is only important in an established economy, which we really don't have.
Yet.

>At this point we can evolve in a way that doesn't need money making profit a moot point.
Is that communism I smell?

>You also have to remember the think tank are not always right about everything. They didn't know what fingers. We can't just write off that they only exhibit instinctual behavior, especially with such little in the way of testing.
Our brain, us and multiple other besides the Think tank have stated this to be so.

>Will the lobotomites wash themselves? will we be able to gurantee they won't become hostile and start attacking people? Will they treat their diseases and wounds? They will need care, same as sex workers of the normal variety.
Considering they don't become hostile if fed and given water? Yeah, just leave a constant supply of it around and they will be safe.

As to needing treatment for wounds, they won't frequently get any unless our people are into some kinky shit. As to diseases, ignoring sexually transmitted ones, most of those can be treated by adding medicine to their food supply. It's not like there is even all that many organs for a diseases to fuck with seeing as their insides are mostly mechanical.

The only point you have there is about needing washed and I feel that can be taken care of.

>Also, How many murderers and rapists do you think we'd have to sustain sex worker populations? Your idea is only slightly more sustainable than mine.
Well, lets see. Assuming that the lobotomites have an average human lifespan and that it isn't even higher thanks to the modifications made to them and such and the presence of raiders in the world of fallout. I would say we ca fairly well sustain our population of lobotomites.

Especially as they are going to be primarily communal use.
>>
>>1509610
Morals are the base laws and culture are based on. changing morals guides changing laws. Disregarding them is a foolish action.

not communism. Post-capitalism. starting from the point where the need to buy things is obselete due to instantaneous availability through the vending machines. A product of roboticization and technology.

Lobotomites are still living beings, not machines. Its never so simple as put in A, B, C and get out D, E and F. look at all those big animal pet owners who get mauled to death by fed, watered animals.

Yeah, but most people wont be fucking very old or very young lobotomites, so the'd probably become burdens at 60, so we don't have a full 100 yrs of use on them. Also, as our standard of living increases, so will violent crime, reducing the amount of sex slaves available even further. Your setting up an industry that we would want to fail as a society.
>>
>>1509473
Someone requested him as a possible companion
>>
>>1509689
well if we need to kill osama bin brahmin, he's definitely the man for the job.
>>
>>1509674
>Morals are the base laws and culture are based on. changing morals guides changing laws. Disregarding them is a foolish action.
I entirely disagree with you. A society forms itself out of shared interest in survival, agrees on laws and as generations pass it forms a cohesive cultural identity and morals.

>not communism. Post-capitalism. starting from the point where the need to buy things is obselete due to instantaneous availability through the vending machines. A product of roboticization and technology.
That sounds lovely. Still not going to happen for about 30 threads but still.

>Lobotomites are still living beings, not machines. Its never so simple as put in A, B, C and get out D, E and F. look at all those big animal pet owners who get mauled to death by fed, watered animals.
They are envelope of skin over a primarily robotically enhanced body with a brain that has been ripped apart attached.

They are literally the simplest things to keep, based off of the descriptions given by Doctor Dala who spends her days watching them in their natural habitat. So long as they are fed and watered.

>Yeah, but most people wont be fucking very old or very young lobotomites, so the'd probably become burdens at 60, so we don't have a full 100 yrs of use on them. Also, as our standard of living increases, so will violent crime, reducing the amount of sex slaves available even further. Your setting up an industry that we would want to fail as a society.
Except we know of methods to visually make them younger. Also you are assuming they are going to age normally which I severely doubt.

I don't understand how you don't get my point about the raiders: we capture and convert them. Trust me when I say that there will still be many of them in 30 threads as well.


As to needing a longer term solution, trust me I have one but it requires we meet the institute or perfect cloning.
>>
>>1509689
Yeah that was me a while back.
>>
>>1509468
I wonder how we manage such a density of discussions in this quest, the only other active one that I've seen like this is Hive Queen Quest.
>>
>>1509768
We keep dealing with difficult and complex issues.
>>
>>1509718
Well then we disagree, nothing we can do about that.

We're starting small. We can achieve it with a little work for our populace, then it becomes a matter of not growing too fast. the vending machine and robot factories would be able bring us to that level if we focus on them.

They're still alive, and not that dumb. They can shoot you, stab you, capable of saying a few words. Dala observes wild lobotomites. wild anythings are different from those in captivity.

Your point about raiders only works while we expand. Eventually we will reach a point where we tamed everywhere, and then have no more wares to sell. Also that's just slavery with the step of replace the brain in between capture and put to work.

its making dumb synths isn't it? im actually okay with that because they were never people, so its not infringing upon their human rights. Like fleshy sex bots.
>>
Gonna archive this thread give me a description.
>>
>>1509774
>We keep dealing with difficult and complex issues.
>>1509472
Like lobotomite prostitutes?
>>
>>1509794
I agree with you on most of what you said and your guess was correct. For the rest refer to the below:

>They're still alive, and not that dumb. They can shoot you, stab you, capable of saying a few words. Dala observes wild lobotomites. wild anythings are different from those in captivity.
The implication was that they were less inteligent than this but I still maintain my position.

Also the only lobotomites we are going to have for quite some time are the wild ones.

>Your point about raiders only works while we expand. Eventually we will reach a point where we tamed everywhere, and then have no more wares to sell. Also that's just slavery with the step of replace the brain in between capture and put to work.
Yep, removing the brain however means they don't suffer a life as a sexual slave and just die however so I consider it a morally superior option, since you are obsessed with those, to enslaving them and essentially the same as shooting them.

>its making dumb synths isn't it? im actually okay with that because they were never people, so its not infringing upon their human rights. Like fleshy sex bots.
Basically yeah. Just get them to give us the designs for one without a complete human brain.
>>
>>1509821
The courier leads his followers for some time on an epic exodus to the promised land. He meets a cute necromorph waifu and has a small breakdown concerning domestic policy.
>>
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>Fix
This action will go towards fixing and cleaning up Higgs village so it is acceptable for the sick/injured, and it looks respectable, as it is our place for our leaders
>Civ
We should start getting the Shanty town set up. While I disagreed with it, it is best to improve the standard of living. We need to wire electricity through the train tunnels into our Outside settlement so people can have hot water, and lights at night.
---
You establish the Higgs Village as your companions Commander Center, as well as an ad hoc hospital. Your personal, loyal companions, personally take up residence.

Rusty, Ares, and Vanessa and Cass and Hazel take Dr. Dala’s home. You suspect Rusty due to the availability of teddy bears (and well, all the other women), Ares to rummage through Dala’s ‘personal’ toys, and Vanessa, Hazel, and Cass because they can all get drunk (and horned) without the other caring. Every day there are several large bags of empty bottles thrown out of the house, which your securitrons dutifully pick up and dispose.

Raul, EDE-E and Mary take up residence in Dr. 0’s home, likely due to the available technology around, in fact Raul moves a lot of his repair supplies from the boxcar, turning it into his repair shack once more. Milton and Hans stay with them too, as does Cassidy the ghoul.
Willow, Delilah, Wendy, Joana and Veronica take up residence in Dr 8’s house. Probably because they were a bit closer, but maybe also because they’re not drunks or, ahem, overtly sensual people. Daisy joins them too.

Desmond Harper, Johnson and AXE MAN take up Dr. Borous house. They tolerate Axe Man well enough, but keeps his distance. Few others can say the same of Axe Man.
Arade, Doc Henry, Kreger, and Moreno take up residence in Dr. Klein’s House.

Marcus and Lilly stay with the mutants.

Julia Farkas mostly sleeps in the hospital tent inside the warehouse, acting as the chief doctor in charge of the health care of the sick as she always has.

Additional boxcars and tents are set up both in and around the Higg’s Village, by boring holes in the walls and then lining up the boxcars, you create some much needed additional space for the wounded as well as some permanent residence.

Meanwhile, you yourself. . .well, you don’t really sleep that often, and you don’t really need it except when grievously injured. You basically have free reign to hang out wherever you want.

Sleep under the stars, or in your fancy pants SINK. Currently only you and Unity have slept there, and its sort of become your main room and headquarters. Unity hangs around here often, chatting with the various personality appliances, though she asks when you’ll be ready to do some FEV experimentation.
>>
>>1509822
Like lobotomite prostitutes, the national anthem, our economic system and if it is okay for the government to alter the genetics of it's people.
>>
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>>1509848
ROLLED 100
As you set things up inside BigMT, you are surprised when you find that:
>A companion has heard of your exodus and come all this way! His name is Riddick, and he’s possibly the best fighter companion you’ve ever met. Like, holy shit this is a guy who might even be close to a match to you. Plus he’s an expert vehicle mechanic oddly enough. Something Raul lacks. He's even better than you!
>A companion has heard of your exodus and come all this way! His name is The Storyteller, and he has an exceptional knowledge about the Wasteland and the Old World. He comes with his own power armor a very special enclave eyebot that seems to have the range to listen in on Radio communications all the way to the Capital Wasteland!
>A companion has heard of your exodus and come all this way! His name is Sgt. Lt. “Hammerfist”. He’s uhm. . .well, he’s. . .let’s just say he lead a tactical insertion by vertibird resulting in the deaths of 1 brahmin, 65 fiends, and 50 children. He comes with his own tactical team. You’re not entirely sure if he’s insane, or insane things just happen to happen around him.
>Other/Write in? – (No I want a different modded thing to happen, like one of them cool weapons) (Or have a giant all night party with all my female companions at once. no one else in the world could do this)
>>
>>1509871
>A companion has heard of your exodus and come all this way! His name is Sgt. Lt. “Hammerfist”. He’s uhm. . .well, he’s. . .let’s just say he lead a tactical insertion by vertibird resulting in the deaths of 1 brahmin, 65 fiends, and 50 children. He comes with his own tactical team. You’re not entirely sure if he’s insane, or insane things just happen to happen around him.

> have a giant all night party with all my female companions at once. no one else in the world could do this) We can do this anyway.
>>
>>1509835
of course wild lobotomites look easy to care for. wild bears look easy to care for in that you feed them, give them water and let them shit. Doesn't mean domestication is easy. or possible.

The cuckoo's nest also show they have some semblance of communal structure and are capable of basic religion- they have a shrine to the toaster- so they must have some sense of self awareness, not effectively dead like you believe.

They wouldn't suffer as a sex slave if we put them in irreversible coma's but it still isn't right. just because they aren't conscious doesn't give us free rein to do whatever we want.
>>
>>1509871
>Some guy with a motorbike wearing a medieval helmet showed up asking if we have time to talk about our lord and savior Jesus.
>>
>>1509890
Got a link to that reference
>>
>>1509871
For future companions in going to vote Alchestbreach and Randall from Randall & associates
>>
>>1509871
>>A companion has heard of your exodus and come all this way! His name is Riddick, and he’s possibly the best fighter companion you’ve ever met. Like, holy shit this is a guy who might even be close to a match to you. Plus he’s an expert vehicle mechanic oddly enough. Something Raul lacks. He's even better than you!
I love Vin Diesel
>>
>>1509871
>A companion has heard of your exodus and come all this way! His name is Riddick, and he’s possibly the best fighter companion you’ve ever met. Like, holy shit this is a guy who might even be close to a match to you. Plus he’s an expert vehicle mechanic oddly enough. Something Raul lacks. He's even better than you!

> have a giant all night party with all my female companions at once. no one else in the world could do this) We can do this anyway.

Did you expect this not to feature here OP?


>>1509884
>of course wild lobotomites look easy to care for. wild bears look easy to care for in that you feed them, give them water and let them shit. Doesn't mean domestication is easy. or possible.
Wild bears are animals lacking any and all forms of social intereactions among their own species outside of mating season.

>The cuckoo's nest also show they have some semblance of communal structure and are capable of basic religion- they have a shrine to the toaster- so they must have some sense of self awareness, not effectively dead like you believe.
I suppose so, still gonna do it though but I suppose we can launch an investigation of how smart they are and if they are smarter we can redo the laws.

>They wouldn't suffer as a sex slave if we put them in irreversible coma's but it still isn't right. just because they aren't conscious doesn't give us free rein to do whatever we want.
It kinda does. Especially if it is a part of our code of law.
>>
>>1509901
I'm not yet familiar with AIChestBreach nor Randal enough to do him justice as a standalone companion
The other option was directed less at companion and more at other types of modifications (weapons/armor/etc.)
>>
>>1509899
It ain't a mod.
https://archived.moe/qst/thread/334496/#334496
>>
>>1509924
>Did you expect this not to feature here OP?
I'm wondering how much you guys are going to care about some very very very obvious ramifications
>>
>>1509871
>A companion has heard of your exodus and come all this way! His name is The Storyteller, and he has an exceptional knowledge about the Wasteland and the Old World. He comes with his own power armor a very special enclave eyebot that seems to have the range to listen in on Radio communications all the way to the Capital Wasteland!
we can't have vin over shadow us, and hammerfist sounds like a liability.
>>
>>1509947
Not ramifications Op, benefits.


We will be father of 30% of the next generation at least once we are done.
>>
>>1509844
Can't fit this, over 140 characters.
>>
>>1509934
I was just suggesting for future reference. And play New Vegas Bounties 1/2/3
>>
>>1509978
remove the part about the necromorph. let it be a surprise.
>>
>>1509879
>>1509924
I asked we not take the lewd joke to far and you guys are already ignoring it.
>>
>>1509989
What lewd joke?


We are the courier, we are the metaphorical stork of child delivery.
>>
Barely managed to fit but Archived.
>>
>>1510000
QM has already mentioned there will be ramifications. >>1509947
Do not take this too far.
>>
>>1510008
There's a sex joke here but it's 2 AM and I haven't got the energy for it anymore...
>>
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>>1509989
>>1510022
>Dr. Mobius
"The world just isn't ready for that sort of 'Too-Far-Thing-Taking'"

>Brain
"For once I have to say Dr. Mobius is being completely sane here. Are you SURE this is wise?"
>>
>>1510022
we already have the ramification, we're just magnifying it. Remember the result of the last 100/
>>
>>1510008
>>1510023
So you just don't have the energy to fit it in anymore, anon?
>>
>>1510022
Look, I am willing to drop it if you really want me to.


OP! Ignore that remark in >>1509924 about wanting the all-female sex party! We are a no-go for the sex party!

That is all.
>>
>>1509947
>I'm wondering how much you guys are going to care about some very very very obvious ramifications
>>1509972
>We will be father of 30% of the next generation at least once we are done.
So you want to go Genghis Khan?
>>
>>1510030
Yes.
Let us ruin this quest with lewdfaggotry like so many other quests have.
Might as well move the quest to Anonkun.
>>1510041
Thank you.
>>
>>1510041
well we can invite arcade. We do have confirmed bachelor. For the damage boost of course. and the free repair.
>>
>>1510049
just a joke. I didn't vote for fun times.
>>
>>1510028
"Brain, I know this is scientifically but I think I am no longer in control of myself. If you will excuse me.

God help my companions, they won't walk straight ever again."

>>1510033
kek

>>1510045
It's a good goal.

>>1510049
You are welcome. We can wait until we have developed a morning after pill for our companion's.

>>1510050
He hates us but hate-fucking is the best way to recover a relationship...
>>
>>1510049
To a point both in Vanilla Fallout and especially any non Vanilla Fallout, sex and relationships as a topic is both serious and lighthearted but present. However, I will never go beyond fading to black. It's not just there for the sake of it being there. Instead, it will be but another choice or avenue of options of which you will have ramifications both positive and negative, and provide freedom of ability
>>
>>1509871
>>A companion has heard of your exodus and come all this way! His name is Riddick, and he’s possibly the best fighter companion you’ve ever met. Like, holy shit this is a guy who might even be close to a match to you. Plus he’s an expert vehicle mechanic oddly enough. Something Raul lacks. He's even better than you!
RIDDICK
>>
>>1510076
remember in 2 where if you didn't have a condom you can impregnate some crime lord's wife or daughter, and then in later games it turns out to be canon? good game. lots of detail.
>>
>>1510064
>>1510072
I have seen TO MANY quests get ruined by waifufaggotry/lewd that started as a joke. I don't want this quest to go down the same dark, horrid path.
>>
>>1509871
Changing this >>1509879 too

>visit the old lassys.

Whatcouldgowrong.
>>
>>1510096
Mate accept the lewd into your heart and enjoy the ride.
>>
>>1510166
No.
I have never enjoyed this ride.
>>
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>Hero
Have the courier go to the Chinese, because we need to talk about how they fit into all of this. They are either going to move on, or peacefully integrate.

---

Investigating the alien ship you meet up with DanDan again. Her english has improved greatly now that she's had a chance to talk to your brain, and your brain has had a good chance to learn Chinese too.

She brings you to the Chinese Base elder's council, where you decide to push the topic you had been itching to press: their integration into your Empire.

The Council, much like the people, respect and to an extent are fond of you for saving them from 200 years of the Nightmare. At the same time, they are hesistant and aversive to the idea of sudden "Americanization" and the "destruction of our cultural values". You subtly hint that ultimately, you're the one in the position of power here, and that you asking them was a formality.

After discussing amongst themselves, this is what they say.

They are willing to come under your rule, if you allow them to continue as the Council, with DanDan as your liason. Ultimately you will be in charge of major decisions, but they would like to maintain a level of autonomy and preservation of the "Chinese Spirit".

They ask if you want to plant American flags, that you at least keep it on a separate pole for instance and sign a "Joint-American-Chinese-Sphere" treaty, which while effectively giving you absolute control, somewhat amounts to subliminal lip service by avoiding any suggestion that China has become subjugated.

In exchange, just as their forefathers once did to the real China, they will provide taxes, labor service, military and technological expertise they have. But they'd also like to reserve the right to select what imports and immigrants are appropriate their colony.

In short, they're willing to bend the knee, but they are just against the total and sudden annihilation of their culture and would like to retain it as far as possible.
>>
>>1510176
You have a feeling you could stage a successful coup if this isn't enough for you, though you wonder if Dandan would approve, and it does seem like the Chinese here would be demoralized if suddenly everything they cherished was flipped on its head.

In other good news, you managed to find a few remaining Invisible Deathclaw Eggs, which you could give to Dr. Borous. That would save a costly trip to the Divide.
>>
>>1509955
or we have a rager. Why not
>>1509848
Did we pick up doc mitchell, or is he just not living in the village?
>>
>>1510188
Doc Mitchel is here, sorry, and so is Sonia.

Sonia is in Dr. Dala's house.

Doc Mitchel is in The Boxcars, acting under Julia Farkas to help keep things healthy there.
>>
>>1510172
Then you shall be dammed to suffer in this world. I used to not just enjoy the ride, then I accepted the fact that everything is just a joke and that nothing really is going to matter so we might as well try and have a laugh.


>>1510176
This shall be allowed but:

1) The council shall continue to exist but will accept the opinion of the people should they ever decide / want to dissolve it and become directly controlled by us.

2) We aren't going to be using the american flag so we could work to make a entirely new flag to represent us both.
>>
>>1510176
Yea this is fine, don't want to completely remove their culture anyway.
>>
>>1510176
Accept it.

>>1510187
Give them to our own people to train?
>>
>>1510176
Yeah I'm okay with these terms. Any changes can just be made in the long term.
>>
>>1510187
Save those for until we get back into the Nevada area, we can give them to our friendly neighbourhood intelligent death-claws.
>>
>>1510176
As long as they follow our laws, and they send a representative to our Senate, and they pay taxes, they can keep their culture and customs. Over time, their culture will erode and we can really bring them in
>>
>>1510176
okay, sounds reasonable enough.
>>
>>1510193
So you have merely given up, allowed the horde of filth to ruin so many quests? Drowning the Quest in a sea of jokes and faggotry to satisfy their lust, ignoring any ramifications their actions have on the MC and the QMs world?
Pathetic.
>>
>>1510210
dude, we just spent like 6 hours arguing about morality, sex work and the nature of consciousness. let us take a break with a fade to black and a line of text that says this happened everyone was happy.
>>
>>1510210
Bah, why resist the revelry? Why not partake of the festivities? All is dust at the end of days and memories fade, so we might as well concern ourselves with temporary enjoyment and pleasure.


Seriously though, I don't really care. I just come here for a good laugh and shit. The complex discussions are just a bonus.
>>
>>1510166
It's going to fucking ruin this quest
>>
>>1510187
*invisible TUNNELER eggs, my mistake.
>>
>>1510230
I've heard that so many times before. So long as it is done tastefully, not excessively and the focus remains whatever the quest is about it works fine.


>>1510232
Oh, sure yeah give him them but make sure he doesn't let them loose in the world. Last thing we need is enhanced invisible tunnellers...
>>
>>1510244
he doesn't really have that much control over those sort of things. He let nightstalkers and cazadors get out, and didn't' know it, remember.
>>
>>1510232
>*invisible TUNNELER eggs, my mistake.
Can we raise them? What'd it be like if we had a pack of Tunnelers at our beck and call? If we kept both, would we have a breeding pair to spawn more Tunnelers to give to Dr. Klein?
>>
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>Military
Have the militia become a full time armed force by setting up patrols, and increase the training, specifically with energy weapons now. We can give the ballistic weapons to others as a sort of "minuteman" group

Better than this, you decide to set up a proper Barracks and Military camp near what was once the Little Yangzte camp (you clean up the mass graves first). Complete with a training grounds and armory. Already you have some of your best militia into squads trained by Kreger, who go out on patrol, supported by Securitrons.

Although the new Barracks rests beneath the shadow of the giant alien spacecraft, you assure your people its been made safe, and is now doubly safe by having a military outpost right at its entrance.

In addition to that, you find a number of American Army Uniforms, old but in good enough condition to use, should you decide to. Using them will instill the idea of being a proper military force.
>>
>>1510226
>All is dust at the end of days and memories fade, so we might as well concern ourselves with temporary enjoyment and pleasure.
Because i want good memories, not degeneracy.
>>1510223
Have you ever read Werewolf quest? It was an interesting one but then our russian waifu became obese.
That's what happens when you take jokes too far and i have never seen it not taken too far exept for HQQ, and that quest is nearly unlewedable.
>>
Okay lemme finalize these stats, check over your major decisions, and new thread tonight.
>>
>>1510279
>That's what happens when you take jokes too far and i have never seen it not taken too far exept for HQQ, and that quest is nearly unlewedable.
>nearly unlewedable.
Are you telling me they wouldn't want to lewd Mother?
>>
>>1510279
Man, I remember when HQQ started on /tg/. I'm amazed at how long its been going on. Hasn't it been like 4 years? The only quest that long I can think of is Genie's civ games.
>>
>>1510279
Aye like I said, if it goes too far it stops being entertaining. EDQ draws a good balance these days and the new NEQ isn't as bad as it used to be.
>>
>>1510279
We have a child on the way already. It started, and there's no stopping. The only thing we can do is continue.
>>
>>1510291
No, that's why i said "Nearly"
>>1510310
Fuck you we can certainly stop.
>>
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>>1510275
>American Army Uniforms
So just fatigues, or pic related?
>>
>>1510275
What do the uniforms look like?
>>
>>1510299
>and the new NEQ isn't as bad as it used to be.
>the new NEQ
What does NEQ stand for? I'm drawing blanks at that.
>>1510314
>No, that's why i said "Nearly"
Good choice of words, my man.
>>
>>1510330
Exact pic related but there are also a number of fatigues as well.

Basically you can decide to have your army aesthetic be Old World American right now, or hold it off and wait until you develop a new type of uniform.

Currently your militia wears a hodge podge of mixed Legion and Mercenary outfits.
>>
>>1510341
>Basically you can decide to have your army aesthetic be Old World American right now, or hold it off and wait until you develop a new type of uniform.
What aesthetic would embody New America best?
>>
>>1510341
let them use the combat armour. Uniforms are to be uniform, and we can change it when we develop something better.
>>
>>1510335
Yea, her VAST TRACTS OF LAND are certainly erotic.
>>
>>1510341
Can we issue the pre-war combat armor for now and start developing a new uniform for later use?
>>
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>>1510330
You also have a number of these
>>
>>1510341
Wait until we can develop our own stuff. The american stuff looks too...basic and generic.
>>
>>1510356
Of course
>>1510349
Decide among yourselves with pictures if possible, and work for it with actions. If its too hard, I'll come up with options from your Brain.
>>
>>1510369
>Of course
Then I vote for that.
No reason to throw out perfectly good uniforms, but we do need to put out new stuff eventually.
>>
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>>1510357
>>
>>1510335
Nazi Experiment Quest. The one where you were the polish werewolf.


In the new one we are a Russian turning into a werewolf in Poland, same name but no girl. We also switch focus on occasion to an american spy who is turning into a minotaur.
>>
>>1510349
We should look at the Nazis for inspiration, they had a great uniform.
Or maybe french?
>>
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>>1510369
im thinking something white. Clean, and hopeful. a bitch to clean, but we can dunk it in scotchguard or something.
>>
>>1510391
>Nazi Experiment Quest. The one where you were the polish werewolf.
Oh. You mean Werewolf Reich Quest?

>>1510357
>>1510384
I'm not sure why, but adding armor to those fatigues instantly makes them look vastly better.
>>
>>1510402
We could consider a nice red if we are going to bother standing out.


More realistically we could go a dark greyish brown with golden highlights.
>>
Whatever uniform we make, it's be a good idea to have it use ballistic plates.
That'd make the uniform more cumbersome and make it heat up like a motherfucker.
If it heats up too much, we're gonna need to put in some type of cooling system?
How would we accomplish that?
>>
>>1510427
Psudo-Power armor, or rather, exoskeleton-systems. The sort of stuff the NCR uses for example
>>
>>1510413
It changed names, that is the name for the new version.

>>1510427
Well we could look into the coolant they used for keeping their power armour and cars from overheating from fusion occurring inside them.
>>
>>1510421
red trim?

of course we'd have camo colours too, but for the men and women most people would be seeing..
>>
>>1510421
I could see a nice soft red. Maybe with white where it fits.
>>
>>1510427
Whatever uniform and color scheme we pick, we have to have tench coats/dusters, maybe a gas mask too.
>>
>>1510447
lol
>>
>>1510447
So how about soft armor (vest?) with ballistic plates over vital areas, a fluid cooling system, a nice duster in whatever-the-fuck color, a gas mask, and some goggles/a helmet.
>>
>>1510472
>>1510466
WAIT FUCK MAYBE NO DUSTER
>>
>>1510439
>It changed names, that is the name for the new version.
Really? When's he going to change it for the thread title? If I recall he just left it as "Werewolf Reich Redux Quest."

>>1510447
Like those Ranger outfits? Sounds swanky.

>>1510341
>>1510382
Agreed. Use the shit we have until we get better shit.

>>1510354
Yeah, just imagine the fertility of her lands.
>>
>>1510466
I was thinking German soldier/Gone with the blastwave but yes I'm basically copying the NCR.
>>
>>1510440
We could go with clone style armour. Seeing as that shit is a fairly solid method.

>>1510443
I was thinking redcoat red with gold for the highlights. I hate white as a colour in this regard as it shows blood too easily and is too pure for battle. Medics and such should be the only ones using white.

>>1510476
Yeah it's a long story.
>>
>>1510484
The medic point is a good point. A black trench coat, black? armor with gold highlights
>>
>>1510494
Black/grey with red and gold highlights?
>>
>>1510505
What kind of highlights?
>>
>>1510505
don't like black personally. at least for the regulars. Too ominous and intimidating. black spec ops is fine.
>>
>>1510505
Or maybe faint green with red/gold highlights like in GWTB
>>1510511
http://www.deviantart.com/art/Blastwave-Poster-for-Money-71358009
>>
>>1510520
How about brown / earth shades? It will help hide if our troops are dirty whenever they are being recorded for wartime news by reporters while also helping to camouflage them.
>>
>>1510369
>>1510394
>>1510481
>>1510484
What ever color we use, don't use grey for camouflage. That's a shit camouflage color.
>>
>>1510536
>http://www.deviantart.com/art/Blastwave-Poster-for-Money-71358009
Muh dick. I like it besides the sort of olive drab they have. Maybe Field Gray?
>>
Aw shit i fucked up the archive, forgot to put the thread number.
>>
>>1510539
I don't think its bad for our troops to show dirt. We don't want to excessively glorify war. Best have it as an unfortunate necessity. Blood would have a definite morale issue, but it would show up pretty clearly on tan and beige anyways.
>>1510541
experience with digital camo? i heard it sucks.
>>
>>1510574
>experience with digital camo? i heard it sucks.
It does. The only reason we still use it is because we have to justify the amount of money we threw away making such a shit camo.
It only works in one very specific environment that's only common in the US.
>>
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>>1510484
>clone style armour
?
>>
>>1510629
i like it.
>>
>>1510629
Something like that, maybe make the helmet a bit thicker around the back and sides, add a flashlight and you pretty much have something I would consider adequate.


Also should have a entrenching tool on their waist, a knife and a backpack.
>>
>>1510629
I like this kind of armor, Have it be under the trench coat.
>>
>>1510675
>trench coat
>In the middle of a desert
We have enough cooling problems with having an enclose armor system.
>>
>>1510675
too similiar to rangers. We want to look distinct, and just a colour scheme might not cut it.
>>
>>1510695
Why not make the trenchcoat the cooling system?
>>
>>1510574
>experience with digital camo? i heard it sucks.
>>1510574
>It only works in one very specific environment that's only common in the US.
>tfw you try making a multi-scale digital camouflage that can camouflage you in all environments.
>tfw making a camouflage for all environments means making it equally shit in all environments.
>tfw you use digital camouflage because it's more "modern" and easier to mass produce.
>tfw doing so means standardized designs makes it more mediocre.
>tfw you have all these lab results (?) to prove its effectiveness.
>tfw lab conditions don't reflect reality, especially when they didn't even bother testing it at their local reality.
>tfw you bought in bulk all these designs for your brand spanking new war machine.
>tfw your bulk purchase is shit, and now you have to buy a new design while finding a way to get rid of all your junk items.

>>1510675
>>1510695
>>1510703
If we wanted something more effective, it'd be more like the turbans those folks in the Middle East use for wind and UV resistance. Trench coat still has wind resistance.
>>
Instead of a trench-cloak we could do a cape and armour mounted webbing?
>>
>>1510702
This is pretty distinct mate.
http://www.deviantart.com/art/GWTB-plane-405847690
>>
>>1510710
but the elite ranger already have dibs on the gasmask and trench coat look. It won't be distinct compared to them. On their own its distinct.
>>
>>1510629
Get rid of the PURE white color, We shouldn't have 1 color fits all.
>>
>>1510730
>but the elite ranger already have dibs on the gasmask and trench coat look. It won't be distinct compared to them. On their own its distinct.
Clearly the solution is to kill them all for their looks.
>>
>>1510735
It's a piece of concept art slapped on clone armor. Give me a minute.
>>
>>1510735
Do like the clones did in the show. the different battalions added their different colours and markings. prevents the excess purity, but keeps some level of uniformity.
>>
>>1510730
Fiiiinnneee.
How about a jacket?
http://www.wallpapersafari.com/w/EgP2uN
http://www.wallpapersafari.com/w/CplK8R
>>
>>1510754
I meant for the color. Use a signal or something small to denote rank and shit like that. Dress uniform is different from combat uniform.
>>
>>1510764
>Dress uniform is different from combat uniform.
Are you telling me you wouldn't want to go to war in a marching band outfit?
>>
>>1510769
heavy sweating

I'd rather by a Russian spy at that point.
>>
OH OH!
How about half life combine?
>>
>>1510802
Something like this.
http://lonefirewarrior.deviantart.com/art/Combine-Soldiers-498922767
But with more Clone armor.
>>
>>1510707
>>1510574
>>1510610
I'm not sure how I mislinked parts of that, woops.

>>1510792
>I'd rather by a Russian spy at that point.
What makes you think you weren't a spy this entire time?
>>
>>1510853
Toвapищ, пoчeмy бы вы вышвыpнyли мeня в caмыe жизнeннo вaжныe чacы?
>>
Stats are ready. New thread coming right up.
>>
>>1510890
Hey QM, which uniform idea do you like the most?
>>
Regulated Brothel
>>1507772
>>1507790


Public Property/Mixed
>>1508016
>>1508026
>>1508005

If I missed anyone's votes, please say so.
>>
>>1510918
>If I missed anyone's votes, please say so.
What's your vote, QM?
>>
>>1510900
I haven't yet read the ones posted so far, so I can only answer for the Brain.
>>
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?
I chose the color because we're gonna be working mostly in desert environments.
>>
>>1510931
Much better. Is that a flashlight, camera, or laser pointer on the side of the helmet?
>>
THIS, This has to be our uniform/armor.
https://www.artstation.com/artwork/combine-soldier-c32cdd83-19dd-46b2-bb4e-721f2cc6f994
>>
>>1510931
probably want the mask going over the top of the head, but otherwise, pretty kino. We could always have parade whites i suppose.
>>
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>>1510938
The image I used for that is a tactical flashlight, but in my head it'd be a combination flashlight and camera.
Also have a cleaner version
>>
>>1510948
>>1510938
Why wouldn't all that be in our HUD? its an enclosed helmet.
>>
>>1510931
>434 KB
>>1510948
>414 KB
>Also have a cleaner version
I think you just made the image more compressed and less detailed, Oswell.
>>
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>>1510925
>>1510900
>Brain
"Personally, since you plan on inheriting elements of the Old World Commonwealth, I could appreciate the Enclave's take on it. Higher ranking officers well dressed but practical, and a certain aesthetic for standardized infantry armor and helmets which NCR leather armor and desert hats don't seem to capture quite the same.

Would you like to know more?"
>>
>>1510953
I don't know what I'm doing but I'm doing something.
>>
>>1510959
>Would you like to know more?"
We're doing our part!
>>
>>1510959
I mean, As long as high ranking officals aren't in enemy land with a fucking fuzzy hat. sure.
>>
>>1510959
That's a good picture, maybe have the grunts have pieces of clone style armor in the layout of >>1510940
While the higher rank have all armor under their trench coats.
>Would you like to know more?"
Yes.
>>
>>1510931
>>1510948
>>1510951
>>1510965
Kek. While I do think you cleaned out some parts, especially those warped blotches on the edges, the result looks more blurry and indistinct. Especially around the details, somehow.

>>1510959
>>1510967
>>1510973
>>1510983
So are we going Starship Troopers now?
>>
>>1511000
Combine/Starship troopers/Clone wars is a go.
>>
>>1511012
Combine+Starship Troopers+Clone Wars+Old World America+Modern, Reality America?

The Marine armors in the newer Halo games or the Anniversary Edition looks rather swanky, too.
>>
>>1511000
I'm trying to fix the pic, so I hope I can finish it before we're done voting on armor
>>
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>>1510983
>>1510967
Every army we face has a distinct aesthetic, based on the available resources they have and the type of enemy they face.

The Legion has their roman appeal and use of mass produced old world sporting gear, which is useful for protection in melee combat which they engage regularly.

The NCR, with its vast herds of brahmin and textile industry, can afford leather and cotton uniforms. They dress for the desert heat, and there isn't much of a need for helmets considering the tribes and raiders they face don't make much for the use of artillery and shrapnel.

If you want to emulate Old World America, simply put, giving everyone a standardized battle armor and helmet (even the officers) would go a long way to that. A dark color like grey or dark green might not be very effective in desert camoflague, but it does provide a distinct ideological strength to it. Your whole 'America Reborn' concept."
>>
>>1511024
>>1511000
>>1511012
>>1511040

Make it look more Clone Trooper, Fully enclosed to operate in all settings but darken it. The people on duty or just patrolling streets can look like Starship trooper guys with the exposed face and stuff as it gives a more 'human' feel

That work? Combat armor, National guard/cop and then just kinda...whatever they want to wear for dress?
>>
>>1511040
As long as the helmets have gas masks and it looks similar to >>1510940
I'll be happy.
Don't know about making the color scheme gray though.
>>
>>1511054
Yea that's fine.
>>
>>1511058
Thats a terrible armor design.
>>
>>1511036
Great, that was some good concept art for us to use. So thanks for that.

>>1511040
>24263446_8.jpg
So much contrast and gamma.

>>1511040
>If you want to emulate Old World America, simply put, giving everyone a standardized battle armor and helmet (even the officers) would go a long way to that.
So we could just wear all the Old World outfits we just looted right now and call it a day?

>>1511054
Interesting ideas on variations. More exposed parts for the police so they look more human.
>>
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>>1511073
Okay went quicker than I expected
>>
>>1511071
But it looks awesome.
>>
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>>1511054
>Brain
"Fully enclosed armor is going to be expensive, and require us to set up the facilities to make them. It's a good idea, but it needs work.

In any case, don't worry too much on the human element. After all, our main fighting force will be our machines of war."
>>
>>1511074
Huh, nice. Thanks.

>>1511081
>In any case, don't worry too much on the human element. After all, our main fighting force will be our machines of war."
True, but we still want to make sure our human element is in good condition.
>>1511081
>CFhWA.jpg
What are these bots from, District 13?
>>
>>1511073
>>1511074
>>1511076

Well a Soldier will be operation in hostile lands and/or zones. So they'll need fully enclosed helmets. Due to the fact we're going to be getting tech soon enough. We can ensure those suits have proper HUD's. Life-signs, nightvision, thermo, all that stuff. While also looking uniformed, terrifying and without emotion. it should also survive small scale bullets and abit higher. Also protect the user from ACID rain or radation storms, keep the user cooled/hot and watered. Better to future proof our army now then later.

Cops and national guard need to be see as human, loving and somebody you WANT to run towards if things go tits up.

Off duty, Its just whatever then. Also,
>>1511081
I never expected this to be cheap. And I will still worry about it on the off chance the other parts of the brain change again.

>>1511096
Chompie or w.e its called.
>>
>>1511101
nah, that's from elysium. chappie had bunny ears and a face.
>>
Hammerfist
>>1509879
Other Quest Christian Raider
>>1509890
Riddick [LOCKED]
>>1509917
>>1509924
>>1510087
The Storyteller
>>1509955
>>
>>1511101
I agree.
Why is the combine armor terrible?
>>
>>1511125
It's not fit for a military, by any standard. It seems to be more of a police/swat team sorta deal.
>>
>>1511101
We could also try and include "stillsuit" tech. Allowing the reclamation of sweat and other bodily fluids into drinking water. However I would reserve it for our elite and most far ranging forces.
>>
>>1511125
>>1511135
To be honest, that's what the Combine we see are.
>>
>>1511125
As >>1511135 said.

Its not actual military armor, Its more swat/bio-harzard gear and I'm even stretching it.

>>1511138
Oh ya, Hands down.
>>
>>1511135
Exactly why i like it.
And the thing can be altered for military, the Starship trooper armor almost looks the same except it's chestpiece is longer and it's missing gloves and greaves.
>>
>>1511101
So looks like we've got an armed force that'll absolutely wreck any invaders on our home turn, especially once those Divide storms roll around.
>>1511138
Then we've got some spec ops that can survive out in bumfuck nowhere. Which is pretty much everywhere out in the wastelands.

>>1511172
It's pretty neat how the Combine armor was strictly functional for what's effectively a token police force.
>>1511101
>>1511054
Starship Trooper we're using for some of the peacekeeping elements because they look more human with their faces visible. Combine armor looks more like something that should be used for the SWAT teams or fast-response local forces.
>>
>>1511140
Except for the Combine soldiers
>>
>>1511206
oh yeah. We're gonna need to see about testing divide storm water and making our armour suitable for that. Then we can use the divide as our insertion point back into the mojave when we go dethrone cesear.
>>
>>1511221
We can run it through a Sierra madre replicator to extract anything too dangerous.
>>
Also we don't have to use the exact Combine armor i posted, we can mix the Combine armor with the Clone armor here >>1511074
>>
>>1511213
The Combine soldiers are also effectively peacekeepers, they're locally raised after the Combine drained the planet and then ditched it.

>>1511221
>Then we can use the divide as our insertion point back into the mojave when we go dethrone cesear.
>It's over Caesar! We have the Divide ground!

>>1511235
Interesting.
>>
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>>1511235
Just for fucks, I did some final edits.
Just some minute stuff, but I consider this the final or near final concept
>>
>>1511245
that looks good. I like it I also want to reach 2000 comments
>>
>>1511245
>Tfw the darker it gets the more Mjolnir it looks to me.
>>
>>1511229
not drinking the water. making the armour last under the acid rain and wind storms so we can attack the legion through the divide, rather than the long 15 they'd expect.
>>
>>1511261
>>Tfw the darker it gets the more Mjolnir it looks to me.
>Mjolnir
Oh hey. Maybe we could make use of that Spartan armor for future soldiers.
>>
>>1511243
Yea, keep the broad chest and hard Sci-fi look, add cuisses and Vanbraces, elongate the chest armor/add a lower abdomen piece, Improve the skirt into a tasset and done, we have a military armor.
>>
>>1511278
> keep the broad chest
>That giant fucking target
>we have a military armor.

See, This is how you lose men and women enmass. Armor isn't supposed to be big and bulky.
>>
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>>1511261
>>1511277
Oh fug you're right.
>>
>>1511286
It is if you want it stopping bullets.
>>
>>1511303
You stop bullets by having better material and placing it right.
And you know what's better than stopping a bullet?
Not getting hit by it in the first place.
>>
>>1511286
>Armor isn't supposed to be big and bulky.
Not like knight armor? Why not having some mobile tanks?
>>
>>1511286
The broad chest adds intimidation and pectoral strength, and it's armor is supposed to stop bullets.
If you don't want to get shot you get a stealth suit.
>>
>>1511303
I'm sorry, but no its not. You then have a bullet hitting a solid object. You want it curved to either deflect the bullet or have it bounce off. unless whatever you're being shot at is small scale.

EOD and stuff like that big and bulky to try and survive the explosions.

>>1511301
>What are you doing on that station Courier?
>Giving the Legion back there bombs.
>>
>>1511303
better to not be shot. Though thinking about it, if we go up against the legion, we're going to need to take precautions against melee rushes.
>>
>>1511320
>Though thinking about it, if we go up against the legion, we're going to need to take precautions against melee rushes.
>>1511308
We could make some knight armor if they're using melee weapons, or riot shields to hold the wall.
>>
>>1511306
Then why have armor at all? Why not have stealth suits?
>>1511311
The Clone armor suffers from that same problem though.
>>
>>1511330
because shit happens and people get hit by bullets. especially when under suppressing fire. We want as much protection as possible without adding too much bulk, or interfering with soldier mobility.
>>
>>1511330
Because we're trying to figure out an armor system for our regular troops.
We need to strike a balance between ballistic protection and mobility, both of which are key factors in any good armor.
We can't just be walking walls because eventually the armor is gonna be broken by copious amounts of gunfire because it couldn't move out of the way.
>>
>>1511330
>>1511310
>>1511308
>>1511303
>>1511346

Armor needs to be curved to help deflect the bullet when it hits. If its straight on, not only does the bullet hit right on that kenetic force isn't dispssured properly. Bukly suits just make a bigger target and actually don't keep you safer. They do however slow you down so you get shot more.

Straight and bulky armor is much better off against Lasers and plasma. However those usually just need better heat distrubtion but kintic force is still a thing. Remember folks, If the bullet dones't go through the fucking impact can still kill you.

>>1511330
most Sci-fi armor's fall for it. However its also riggered, and its designed against LASER's not GUNS. Two different concepts my friends.
Honestly if we get shielding and better protection against heat. Along with more materials that can compress faster to deal with kinetic impact we'll be kings.
>>
>>1510918
I'm for Brothel.
>>
>>1511301
>>1511311
>>What are you doing on that station Courier?
>>Giving the Legion back there bombs.
Is the Stealth suit Mk II AI going to be the Cortana to our Master Chief?
>>
>>1511358
We can just make a new AI honestly. That or have unity tag along with us Metal Gear style and be a part of our mission team via com-link.
>>
>>1511377
>That or have unity tag along with us Metal Gear style and be a part of our mission team via com-link.
If Unity was a companion with those games as comparison, Unity would be OP as shit.

>>1511377
>We can just make a new AI honestly.
How could you just abandon Stealth suit Mk II-chan like that?
>>
>>1511346
>without adding too much bulk.
It's like an extra inch or 2 compared to the waist, not that bad.
>or interfering with soldier mobility
The clone armor has a horribly designed cod piece.
>>1511354
You don't have to explain Curving armor to me, i already know.
Technically, the clone armor suffers from the same problem then with that flat pectoral piece.
>>
>>1511377
Yeah, but she's bio tech. Its not the same. But being a spartan is cool, and we're like 75% there already with all the implants we have. Do we have the GRX implant though? the on demand turbo?
>>
>>1511377
>>1511358
>Tfw called the AI Cortana and Mom because of how she was
>Tfw only issue was I never got to keep my stim-packs.

>>1511354
Tacking onto this.

https://www.armytimes.com/story/military/tech/2016/02/23/army-roll-out-better-body-armor-combat-shirt-2019/80579300/


>>1511397
As I said, Most sci-fi armors fall into it and its deisnged to defeat lasers.
>>
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>>1511123
Quite unexpectedly, your patrols report a cloud of dust coming from the horizon, impossibly fast. You are called in as your securitrons and militia form a battle line, as you pull out your pair of binoculars.

Under the hot desert sun, you see clearly what's coming ahead of the dust cloud

>You
[Stand Down. I'll handle this].

You step forward as the dust cloud comes closer and closer, until you are standing only inches away from a machine of streamlined rusted metal, tarnished chrome, and worn rubber. A Charge Company Dodger III to be exact. And belonging to only one man.

He steps out of the vehicle, as the tall, bald man stares at you behind dark goggles.

>You
[What are you here? I thought you were leaving for good]

>Riddick
"I had reasons to stay. Heard about your travel trip to BigMT. Thought I might stop by, see if you had what I needed to repair my car"

>You
[I might. Bring it inside. Just don't park near any of my settlements. You know how people fear exploding old world engines]

>Riddick
"People don't take good care of their cars."

----

After a while, his car is parked, and you actually get a chance to sit and talk to him at the SINK.

>You
[So why are you really here. I know it isn't just for the car]

>Riddick
"How is she?"

>You
[Who?]

>Riddick
"That friend of yours. The one you picked up from Baker"

>You
[She's. . .nice. What about her.]

>Riddick
"I'd been observing her from some time. What she did. At first I thought she was like Revas. I had to stay and make sure."

>You
[Who's Revas?]

>Riddick
"And unholy combination of Flesh and Technology. You know that is what she is as well. But. . .I've yet to see her harm anyone. Hasn't harmed you either it seemed."

>You
[She's friendly enough. Her people, Unity, are peaceful]

>Riddick
"So she says. I'd be careful if I were you. Not everything is as they appear"

>You
[Well that works in her favor, I'm certainly glad she's not as evil as her people look.]

>Riddick
"I'm here to make sure I don't have to put out another evil crime against nature. Somebody has to make sure the monsters have something to fear. That is, if you'll have me."

>You
[Depends. Are you willing to hear about the glory and return of the United States of America reborn? If not, I'll accept having you at my side to kick some ass again]

>Riddick
"If you still aren't afraid of bounty hunters, I'm in."
>>
>>1511403
yeah, she was a bit liberal with the med-x and stims. Like they want the user to become a junkie.
>>
>>1511411
YEYEYEYEAH
>>
>>1511286
>Armor isn't supposed to be big and bulky
Hmmmm
>>
>>1511426
that's power armour though. Built to make you a walking tank, which is different from regular infantry armour. Fallout 4 really made power armour feel like power armour.
>>
>>1511426
>Fictional armor based off the dumb 50's ideas is big and bulky
WHAT A FUCKING SUPRISE!
Not to mention it's power armor so that gets rid of the lack of mobility.
We can't just make everybody a suit of power armor though.
>>
>>1511426
>Power Armor applies to this rule
>That thing stated to be impossible to break without Tank guns and/or other power armor

QM, You REALLY want to fight me on this? because I'll call you out on the stupidity of what the lore SAYS and what the game says.
>>
>>1511426
It's not even that much bulk i honestly don't see why they're complaining.
>>
>>1511441
Why wouldn't we want all of our troops to be walking tanks? Our strength is technology, not numbers.

>>1511442
Everything in fallout is based off of 50's ideas because this is a universe where they work.

As to it reducing mobility: jetpacks, sprinting for miles and much more.

Also we can make everyone wear a suit of power armour in our military. It's not that hard to produce en masse if we are smart.
>>
>>1511411
Where does the Courier find all these companions from?
>>
>>1511454
because fallout 4 made PA feel good, and made it look like this.
>>
>>1511465
>Fallout 4 made PA feel good

Have you never fucking touched F1 or 2?
>>
>>1511460
Wait...what if our infantry had jump packs.
Like that one squad in Halo Reach.
>>
>>1511468
Do you think anybody below the age of 25 has?
>>
>>1511465
Not talking about Fallout Power Armor, sorry.
I agree.
>>
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>>1511441
>>1511442
It was a jest. Let's just say that, much like the rest of Fallout, there are certain physical elements that are different than their IRL counterpart.

This means that, for the most part, armor that IRL would be quite terrible against bullets does still actually add to your DT in game and in setting too.

Basically what I'm saying is don't discredit the use of body armor because of real life implications, the NCR and Legion certainly use it to good effect. I'll chalk it up to Fallout metallurgy and/or available alloys being more lightweight and durable than their IRL counterparts.
>>
>>1511460
The only people who were making power armour relatively recently were the enclave, but they blew up at the end of 3. The brotherhood in the east coast can't make power armour during 4, so you can see how difficult it is to make. especially without plans.
>>
>>1511449
>>That thing stated to be impossible to break without Tank guns and/or other power armor
Clearly you never played any of the fallout games. Given a reasonable amount of time even a low gauge shotgun will kill you in one of those.

We can sit here and discuss that it is an inaccurate representation but it is the only one we have.


>>1511454
It really isn't all that bulky


>>1511472
The jetpacks I am talking about are more like the assault packs from Warhammer 40K.
>>
>>1511483
>The jetpacks I am talking about are more like the assault packs from Warhammer 40K.
So jump packs?
>>
>>1511480
Oh god that looks horrible.
>>
>>1511480
So basically we can just do whatever looks cool and DT is determined by whatever.
Cool.
>>
>>1511464
A surprising amount he met immediately at Goodsprings just after he got shot in the head, after a bizzare feeling of incredible frustration as though he were trying to get something to work dammit.
>>
>>1511487
The worst part is that IIRC that's one of the better combat armors in the game.
>>
>>1511477
I feel old now. I'm not 25 but I played them.

>>1511480
That makes me salty but alright. Fair enough QM.

>>1511483
No, Lore states one thing but the games show it as another because you gotta be able to kill'em.
>>
>>1511480
>39638-2-1295124963.jpg
Why does this look so terrible in-game?
>>
>>1511485
would need good power armour with good mobility for that, but they would be good shock troops. Give them supersledges, or really big shishkebabs...
>>
>>1511493
You're not alone. I just got Fallout 1 and 2 because they were one sale.
Got kinda pissed off at how clunky they were at first, but damn if I didn't have a lot of fun finishing them.
>>
>>1511492
>One of the good armor sets looks like it was made for a comic convention.
>>
>>1511488
More that you have aesthetical freedom, but within in setting limitations.

Quality of materials, in-game sophistication of design and manufacturing, level of maintenance required will all affect how good your body armor is.
>>
>>1511495
Because it's chunky as shit, too big for the character model, and it has digital camo on top of a kind of shit design in terms of aesthetics.
>>
>>1511481
We have big mt, who says we aren't just going to start from scratch?

Seriously, as we need to redesign a large number of the parts for the new world and we also need to make considerations for new inventions and shit we are going to gain access to.


For example, incorperating the stealth tech, automatic medical injections, combat AI and so on from the MK 2 stealth armour. Not to mention the Hazmat suit that you can find in big mt, the same model as the Sierra madre but undamaged by time. Extremely resistant to all forms of chemical, radioactive and biological contaminants. Along with heat and kinetic energy.
>>
>>1511508
oh yeah. digi-camo. Fun.
>>1511504
Which is why you rushed honest hearts to get in either joshua's pants, or the desert ranger armour. It also had night vision.
just beware of cazadores.
>>
>>1511514
>>1511481
Why start from scratch? We have some of the best PA now, Might as well use it.
>>
>>1511493
Okay then fair enough but I would point out that this doesn't make my point about them being a good thing to give all our infantry if possible.


>>1511526
I mean rather than trying to produce a model of pre-war power armour, we get the best of each design and jam it together with the best tech we can until we get something that works and is cheap to produce.
>>
>>1511526
>Why start from scratch? We have some of the best PA now, Might as well use it.
>Why start from scratch?
Because they might scratch the paint job.
>>
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>>1511508
I have to admit some of the Vanilla designs are questionable.

>Shouldn't we protect the femoral arteries? You know, the largest arteries in the extremities that would kill you quite quickly if severed?
>What are you daft? Obviously we just need a codpiece to protect the most important part!
>>
>>1511531
Enclave power armor kept advancing after the end of the war. I believe we have the advance models. I forgot what remeant PA is based on.

>>1511532
Gonna stab you. lol.


>Tfw currently looking up the ROF for A-10 weapons and what type of shit we can field in the future.
>>
>>1511544
X-01. The Eastern Enclave had developed Mark 2 advanced by the time 3 rolled around. And hellfire, which was its own thing.
>>
>>1511483
>Given a reasonable amount of time even a low gauge shotgun will kill you in one of those.
>>1511493
>No, Lore states one thing but the games show it as another because you gotta be able to kill'em.

I'm going to balance this out for a semblance of realism.

First off a shotgun in the hands of a Courier is not the same as a shotgun in the hands of average joe for reasons including the ability to fire off and reload at least five times as fast as Joe, the availability special ammunition and weapon mods, and damage increasing perks of which I won't bother to try and give an actual explanation

Let's just say that House's supposition that "the brotherhood realized a set of power armor is no match for being outnumbered 15:1" is entirely accurate.

Your securitrons are not Jesus robots either, just FYI. That being said they are still quite potent killing machines, perhaps the most potent in the Mojave so far. Excluding alien modified equines
>>
Here's another armor design we could use, Jin Roh.
>>
>>1511567
Also V.A.T.S. which gives you the ability to be a trick shooting master gunslinger.

On top of actually being a trick shooting master gunslinger.
>>
>>1511567
https://en.wikipedia.org/wiki/Dragon_Skin

Got ya senpai.
>>
>>1511567
I think Best Friend is still the most deadly thing in the Mojave. Or maybe our baby mama.
>>1511572
on top of the bajillion implants we have
>>
>>1511544
>Gonna stab you. lol.
Good luck, my armor's behind 70 paint jobs.

>>1511536
Topkek.

>>1511567
So how many regular soldiers are the Mk2 Securitrons worth??
>>
>>1511583
Depends on the infantry and the loadout.

An NCR trooper with a service rifle is not the same as an NCR Ranger with an AM Rifle

A Legion Recruit is not the same as a Centurion with a Thermic Lance or a Power Sledge.

https://www.youtube.com/watch?v=0bWt81vhIyY

This is somewhat accurate in regards to Securitrons vs BoS at least.
>>
>>1511602
Woops, wrong vid
https://www.youtube.com/watch?v=1NoXbMdLZKQ&t
>>
>>1511602
>>1511605
I was wondering why we needed rocket artillery against the BoS for a moment there.
>>
>>1511605
Eh, actually I'd say your securitrons are stronger than in the vid as well. 1 on 1 with the BoS on flat open ground at range its heavily favored to your securitrons.

Now, in bunker or urban settings with time to prepare and set up concealed positions thats another story
>>
Also, I found something:

http://fallout.wikia.com/wiki/Auto-Doc_Upgrade:_Cosmetic_Enhancements

We can alter the appearance of anyone. This is useful for three reasons:

1) Changing our appearance so we can go and wander through places where we are hated.

2) That whole thing with the lobotomites.

3) So we can replace people in the wastes.
>>
>>1511626
>3) So we can replace people in the wastes.
We going the Institute now?
>>
>>1511626
>Changing our appearance so we can go and wander through places where we are hated
You can do that already by bending your knees and crouch walking.
>>
>>1511633
Possibly, I mean it works so why not?


Also I feel that our discussion of what we want our army to look like and all that is quite pointless. We need to focus on more immediate and useful things: checking the wiki for things of use, developing plans of expansion and checking for flaws in any of these plans.
>>
>>1511626
>>1511633
Actually, this whole post sounds like something the Institute would say.

>>1511641
Does doing that give us that cloaking field?
>>
>>1511641
Aye but with this we can talk to the people there.
>>
>>1511641
I gotta imagine the Couriers knees must hurt like a bitch what with all the crouching and load bearing he does.
He carries like what, 150 lbs minimum at all times?
That's not good for the joints.
>>
>>1511647
With our stealth suit, yes
>>
>>1511399
>>1511658
But the dude's also superhuman.
>>
>>1511644
>Possibly, I mean it works so why not?
Don't a lot of people hate the Institute because they replace Commonwealth people with Synths?
>>
>>1511667
>Don't a lot of people hate the Institute because they replace Commonwealth people with Synths?
They won't once we replace them.

>>1511662
Oh, is that how we went invisible when we infiltrated the Lucky 38 earlier?
>>
>>1511641
Or just by putting on a new shirt. Not even a new hat.
>>
>>1511667
Yeah but that is because people knew it was them, since they found the Synth components.
>>
>>1511667
Lack of information + rumors + the railroad cause ALOT of issues that quickly turn bad.
>>
>>1511665
I think you fail to understand what walking around all day carrying a ton of shit on your back does to your knees.
Don't join the marines if you value walking past age 40.
>>
>>1508309
You are taking this thing very liberally. Compared to the rest of the wasteland we are building Utopia. A robot run autocratic godking Utopia. And if we stop for every little moral dilemma we are never getting anywhere. Put someone who knows the system and is relatively decent to run it and check in later. The goal is to forge an Empire not run a morally upstanding brothel. Besides, the people voted yes, meaning there is no big moral dilemma amongst them. What's more, once passed, more people supported the decision.
>>
>>1511671
>Oh, is that how we went invisible when we infiltrated the Lucky 38 earlier?
yep
>>
>>1511679
But if we want a Utopia we have to stop and argue about every little moral dilemma.
>>
>>1511679
again, it was a plurality that voted yes, and by a close margin. Most people are either against or undecided. But whats happening is happening and this was an argument like 9 hours ago and i need to sleep.
>>
>>1511665
>>1511678
>I think you fail to understand what walking around all day carrying a ton of shit on your back does to your knees.
But he's superhuman, augmented with an inhuman level of implants, and visits the Auto-Doc regularly (?).

>>1511679
>>1511692
>But if we want a Utopia we have to stop and argue about every little moral dilemma.
Sounds like a lot of work, why not build a Dystopia instead?

>>1511696
>Most people are either against or undecided.
You mean for or undecided?
>>
>>1511679
Hey to be fair to him, I could've stopped responding but I enjoy arguing.

>>1511696
Bitch I am still alive and kicking. If I can be awake at 6 AM without sleeping you can too.


Now to calm everything down: have a fox being cute
https://www.youtube.com/watch?v=_AtP7au_Q9w
>>
>>1511707
Fine then. I'll settle it.
QM! WHAT IS THE CONDITION OF THE COURIER'S KNEES AND WILL THEY FUNCTION WITHOUT PAIN INTO THE FORESEEABLE FUTURE?
>>
>>1511707
>Sounds like a lot of work, why not build a Dystopia instead?
Hey give me control! I'll make the most productive dystopia ever!
>>
>>1511717
Kek.
>>1511658
>>1511678
Just so you know, I was joking earlier. I'm well aware what load-bearing like that and with such unhealthy posture does to ones knees, and how the armed forces love that pack shit.
Aside from the Courier isn't necessarily an applicable case because he's got some weird tech-biology related to him.
>>
>>1511728
I'd like to imagine his knees are gonna work perfectly till he's like 100 or something and then they're gonna explode like hand grenades.
>>
>>1511733
>I'd like to imagine his knees are gonna work perfectly till he's like 100 or something and then they're gonna explode like hand grenades.
So like everything else related to the Courier?
>>
>>1511740
>100th B-Day
>Implants fail
>Spine rusts
>Skeleton gets rejected by body
>Electrodes in head just start electrocuting us
>Brain turns to mush instantly
>>
Ok back to business, what kind of armor style do people want?
My vote is for a mix between Combine
https://www.artstation.com/artwork/aXDR
Jin Roh
http://teuvoh.deviantart.com/art/Jin-Roh-57129327
https://www.allmystery.de/i/ta39df3_DSCF4214.jpg
and Starship troopers+Leg armor to protect the Femoral arteries.

I also found this http://harubizann.blog56.fc2.com/blog-entry-1517.html
>>
>>1510028
>"For once I have to say Dr. Mobius is being completely sane here. Are you SURE this is wise?"
>>1511748
>>Brain turns to mush instantly
>Brain's last words: "You should've visited an obstetrician!"

>>1511726
>Hey give me control! I'll make the most productive dystopia ever!
I feel like we're opening a portal to another quest now.
>>
So can we get to actual useful shit? Like planning expansion, resource acquisition and so on?


>>1511816
Clearly they were experimenting with alternate timelines and dimensions too...
>>
>>1511816
>I feel like we're opening a portal to another quest now.
Too late. I already linked this quest and Vampire Hunter Adventure Thing by accidentally posting a reply there meant for this thread.
>>
>>1511826
Did someone say
SUPERFARMS!
>>
>>1508793
>>1508828
>>1511841
But isn't superfarms ded, anon?

>>1511826
>Clearly they were experimenting with alternate timelines and dimensions too...
Shit, their influence is wider than I imagined!
>>
>>1511841
I'd point out I already discussed this and have a few ideas in this regard.


For one, are we going to grow actual food or are we going the salient green reprocessing method?
>>
>>1511713
NEW THREAD
>>
>>1511851
I like actual food, the Salient green can be the military ration/free food.
>>
>>1511863
Salient green can be eaten directly, but its much tastier to cook it back into different vegetables.




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