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My name is Mary.

I now own a dungeon.

Not by choice, mind you. I was forced into this when the previous owner placed a curse on me after I tried to audit him. Now I'm the ruler of this place until someone manages to fix this mess.

So, anywhere between a month and forever.

But I'm trying to make the most of it while I'm here.

Today we have a guest...
>>
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>>1677898

Known Runes:
Water
Fancy
Stone
Comfy
Explode
Sword
Metal
Wood
Container
Fist
Cloth
Magic
String
Fire
Mind
Oil
Music
Mithril
Psionic
Levitation
Wind
Light
Tech
Law
Dark
Mundane (Anti-Magic)
Plain
Chaos
Gravity
Candy
Poison
Time
Glass
Heal
Shield
Aqua
Lightning
Thorn

===Items===
Chests: G10
Food: Good- G10, Excellent- G20

===Tier I Units===
==All Unlocked==

===Tier II===
==All Unlocked==

===Tier III Units===
Archiver II: Cost of conversion to opposite runes dropped to 1. New runes can be created randomly by destroying two runes. G- 9000. Price drops by 200 for each rune known.
Carpenter II: Allows for the creation of a second dungeon or added floor. G-3000
Demonologist III: Price to create demons dropped by 1 rune. 5 rune demons will cost 4, 3 will cost 2, etc. Demons can go on Expeditions to retrieve material for the dungeon if they are 3 runes or higher. Higher runed demons bring back greater rewards. G- 4000
Dungeoneer III: Allows for the creation of 7 rune monsters. Can alter the runes in a demon once, only. Allows Final Boss rooms to contain 6 rune monsters. Allows Extra Boss runes to contain 7 rune monsters. G-5000
Calculator: Invests money into otherworldly affairs. Money is generated as more money is poured into investments. G-2000

===Tier I Rooms===
Kitchen: G-200
Barracks: G200
Empty Room: G50
Treasure Room: G100

===Tier II Rooms===
Mini-Boss Room: G100
Final Boss Room: G1000
False Final Boss Room: G500 (Must contain a trap of some kind)
Trapped Room: G75 (Requires Builder)
Magical Trap: G100 (Requires Dungeoneer)
False Wall: G25 (Requires Dungeoneer)

===Tier III Rooms===
Entrance Repair: G300 (Requires Carpenter)
Dungeon Outside Change: G500 (Requires Carpenter)
Slime Breeding Room: G500 3 Water Runes. Additional rooms cost G600. 1.5x rune production per room.
Extra Boss Room: Holds 6 Rune Monsters. G-1200

===Tier IX Rooms===
Added Dungeon Floor: ??? (Requires Dungeoneer II. Requires Carpenter II. Requires 2 Boss demons to have been made)
Extra Dungeon: ??? (Requires Dungeoneer II. Requires Carpenter III. Requires 3 Bosses to have been made)

Note: Rooms are furnished with the bare minimum. They can be enhanced with runes.

===Spells===
Unlocked:
Audit: Takes 1 item from target. 20 Mana
Calculate: Tells the worth of target. 10 Mana
Multiply: Temporarily creates a copy of an object. 20 Mana
Bankrupcy: Target loses all items. 100 Mana
Summon Lawyers: Summons a lawyer to distract target. 20 Mana.

https://pastebin.com/4gAZ7sWf
>>
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".... I know I agreed to repair this..." Novem says, "But I didn't quite get a good look at it the last time I was here... Still, a deal is a deal. We will repair how your dungeon entrance looks. Do you have some sort of theme you were going for?"
>>
Rolled 13 (1d20)

>>1677909
Lewd sex dungeon. Say it mary.

As a joke
>>
>>1677909
It should have a cutout of Lily next to it, holding a ruler that says "Must be this long to ride."
>>
>>1677909
Yes, something like the background of this image, but with a slimegirl instead.
>>
>>1677909

Well, it is Slimecrown Citadel. Perhaps a large gate with a crowned slime on top would be a good place to start?

Or maybe some double doors that both from a mosaic of Curie and her various attendants?
>>
>>1677909
Take a look inside. The first trap should make it obvious.

>>1677904
I misread Law as Lewd D:

Lewd rune when?
>>
>>1677909
Well, I think because we are a big ol' Citadel. We want some large walls and a largr gate, the walls have towers at the end of each to help emphasize the majesty. And then a few banners running down the top of the walls, displaying the Slimecrown Citadel Emblem.

Perhaps some foliage too? A few trees to help look a bit more lived in as opposed to sparse
>>
>>1677909
The dungeon is full of wet girls, with a few big buff dudes and a plant of nondetermined gender. Work with that.
>>
>>1677909
Traditional castle, with slimes: Short, stout rounded castle doors surrounded by a relief of a giant slime wearing a crown (basically what the skull was trying to do here) with a porticullis behind them.

That's the citadel itself rising behind the cave, right? Let's get our entrance to mesh with the rest of the dungeon's wall.
>>
Does anybody have the picture of the big slime covering the citadel?
>>
>>1677942
I'm liking this. We had a concept drawing earlier, but can't find it...
>>
>>1677909
Needs a moat filled with basic 1 rune slimes. Thousands of them.
>>
>>1677909

Castle-esque with a large slime canopy. The entrance will be a gate with slimecrowns name carved into the upper archway. Add a fountain out front as well and make it pretty, because that's where the supporters/founders plaque will go, and on which Yum's name will feature. Otherwise, Yum mentions are not to be on the outside of the building.

Also, pitch BRAWNDO to her.
>>
>>1677968
We'll pitch Brawndo to her when we've got the entrance finished.

It can't just be an add on, this is the defining moment of the thread, after all.
>>
castle gate with turrets for slime guards to stand on.
>>
>>1677909
>>1677961
Yes, a slime crowned citadel, if you will.
>>
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>>1677909
>>1677961
Found it
>>
>>1677909
Woohoo! New Audtist Quest!

A Citadel, made with Slime, preferably near the crown of it.
>>
>>1677909
One final thing I want to add.

We should have a rather ornate statue at the beginning, or at the fountain. One of Curi. That way, it also doubles as a convenient vehicle for sponsorship plaques. Things that are always subtle and won't break lore too hard.
>>
>>1677993
I remember some other idea where instead of over the whole citadel, the slime dome the highest tower.
>>
I always thought the dungeon was inside a mountain, am I the only one who did that?
>>
>>1678002
It's kind of nebulous really, I kinda assumed that the rock wall and shabby entrance always lead to a pocket dimension, that was our dungeon. It's just the one remodeling aspect that's lagged behind, for admittedly good reasons.
>>
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>>1678002
It was. We're changing that. No more inside of a mountain super spooky aesthetic.

We're making this a proper citadel.

>>1677993
This is just for the entrance. For now. We'll change the whole thing later.

>Mary gives some pointers to how she wants the dungeon to look to Novem. The woman takes notes and crafts a draft.

"How's this? It has the fountain, sentry towers, and just a more castle-like entrance."
>>
>>1678025
Yep, that's a good un' Novem.
>>
>>1678025

Any chance the turrets can shoot lasers to deter future vandalism?
>>
>>1678025
Where's the Lily cutout?
>>
>>1678025
Add a huge neon sign shaped like Lily being smug.
>>
>>1678025
I'm liking this. I'm liking this a lot.
>>
>>1678025
I like it but let's make it slightly slimier by adding goo waterfalls. Maybe thin ones either side of the banners with semicircular pools for it to drain into?
>>
>>1678046
Seconding the Smug Lily.
>>
>>1678025
Can you make it ooze?
>>
>>1678048
Semicircular ones across the whole width of the diagonal pools I mean. So two waterfalls per pool.
>>
>>1678046
eeeeeeeh that's pretty gaudy. I like this look.

We just need a variety of Smug Lily shots for promotional material!
>>
>>1678057
We could make a shield with her smug, make it our dungeon's banner.
>>
>>1678025

This is fine. No neon Lilies or slime-falls, please.
>>
>>1678047
No wait actually. Mary.

We need YOU.

YOUR FACE. A SILHOUETTE. OR MAYBE A STATUE.

But people need to know that this was because of you. YOU. You came in here with nothing, and are changing this into something amazing. What is soon to be the greatest dungeon complex in the world is something wraught by YOUR hands. I mean sure, we advise and suggest. But YOU are the final arbiter, and YOU are where all the praise should land. This place would be nothing without YOU. And everyone should know it, now! Think about it, MASTER MARY.

Has a great ring to it, eh?
>>
>>1677909
Fat king slime and you enter through his mouth. There should be parapets poking through his "shoulders," and a banner that says "Welcome!" Maybe a Yum!-brand concession stand outside and carnival games. Remember, Mary only controls the inside of the dungeon.
>>
>>1678049
>>1678045
>>1678047
That seems to strip clubish. Doesn't fit the theme.

Ooh add torch sconces for night time adventurers
>>
>>1678025
Needs more Lily.
>>
>>1678064
Blasphemy. We need a Smug Lily Cutout, or a Neon Smug Lily, or a Smug Lily Photoshoot or something.

Something to tell the adventurers "We have Smug Lily here."
>>
>>1678070
I didnt vote for a Lily cutout. That's not me.
>>
Can we get Status of Mary and the royal slimes?
Maybe put them in the fountain?
>>
>>1678072
What about a balcony where lily could address potential Adventurers? Nothing like the real deal
>>
>>1678070
It's a sneak peek at the most regal slime! Every serious dungeon does that.
>>
>>1678082
Can she speak?
>>
>>1678062
Well, we do kind of have an emblem out already...

Maybe she's on the opposite side of our citadel tokens?

Even though if it should be anyone, it should be Curi...serriously guys, Curi IS Slimecrown way more than Lily is...

Besides adventurers haven't obsessed themselves over Lily. Don't need to force popularity, that just makes things unpopular!

>>1678070
I do think the torch sconces are a nice idea though. Classy look for a Classy dungeon.

>>1678083
Which is Mama Curi...
>>
>>1678025
Geez, that sign was huge.
>>
>>1678080
That might be better suited to a hall of statues later.
>>
>>1678086
Only in Slimish that we know of. The other three rune princesses speak Common, but I think SOMEONE skipped Common lessons...
>>
>>1678087
Technically, it's Bloops.

Also, haven't you heard? It's normally $1000 PER Smug Lily.
If adventurers know we have Smug Lily here, they'll be lining up to give us money.
>>
>>1678082
I dig it. Someplace where we can take a look outside would be nice. It'd be great for us when we can go outside.
>>
>>1678095
Actually, considering that Mary has to make herself known sometimes, like during raids. It's not a bad idea to have a much more safe spot for Mary to speak to adventurers.
>>
>>1678099
I thought we would be behind the slime bubble, though.

>>1678092
Pretty sure she can speak actual human by this point.
>>
>>1678099
That's a really good point.
Agreed and seconded

We should probably build something like that in the dungeon proper. In the final boss room.
>>
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>>1678092
>Lily points out that it is not her responsibility to learn the language of the common folk. They must instead learn to rise up and speak her tongue.
>>
>>1678116
Lily, go post outside the dungeon with the new entrance for Smug Photoshoots.
>>
>>1678116
This is very, very noble like.
>>
>>1678116
Nobody understands her blind tard language. She is mercilessly mocked.
>>
>>1678120
Excellent idea.
>>
>>1678116
Told you guys.

Guess Slimish Syrup is going to be a big seller one day. Or RSJ. Or the Slimeheart Locket(as a drop, that is)
>>
so, what are we doing this time? im hoping for some fun mary trying not to freak out because now she's a mother things!
>>
Rolled 12 (1d20)

>>1678116
I'll make her tongue serve the common folk
>>
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>>1678080
>>1678066
Oh god no.
Statues of oneself is something that like... A dictator would do. I'm just running the place.
With absolute power...

...

No statues of me.

>Mary adds some sconces for nighttime adventures and a podium where she can address people who enter. Or she can send someone else to address them. One or the other.

"How is this?" Novem asks.

".... I think this is it. This is good."

1/2
>>
oh yea the dark souls like item drops with realy cool descriptions.
>>
>>1678135
Well we have the YUM deal to Iron out And watch Anon try to/not to bungle it based off the last time, the YUM! test run. And there is also that call we got from the League Of Dungeon Masters...
>>
>>1678116
>expecting commoners to be more educated than nobles
I question Lily's standards for what nobility entails.
>>
>>1678139
>>1678116

>>1678116

Actually, most accomplished royalty learned to speak a menagerie of tongues. It was a mark of pride showing intelligence, wit, and culture. Failing to learn more than your mother tongue at best was deemed just lazy, if not an indication that the royalty in question lacked the intelligence or aptitude.
>>
>>1678137
Sorry, she only tongues alternate dimension elves
>>
>>1678139
awesome sauce, now then, lets make more dark souls item drops.
>>
>>1678139
AESTHETIC AS FUCK!
Are you sure you don't want a statue, Mary? It's free, we don't have to pay for it!
>>
>>1678139
Where is Lily's smug? It can be as statue too.
>>
>>1678139
Hide a slime token in the tuft of grass along the right side.
>>
>>1678139
>and a podium where she can address people who enter

Oooookay not!dictator.
>>
>>1678139
Oh my god. We look...we look beautiful!

>>1678147
Keep in mind that these item drops are actually programmed in, more or less. We don't actually have to make them. Bosses drop them automatically off the table.
>>
>>1678139
Mary, needs more Smug Lily.
>>
>>1678158
yea but we can make cool descriptions that add cool lore and make people sad that they killed certain people!
like if they kill the shy princess, they should always feel bad for doing that.
>>
>>1678116
Lily, educated commoners tend to start revolutions. Think about that for a minute.
>>
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>>1678157
It's... You guys suggested it!

>>1678151
No statues.

"Excellent." Novem says. "I'll finalize the changes in just a moment. We also have a cheque for G2,000 ready for you if you will agree to a trial run in your dungeon. We have the chests and products ready to go."
>>
>>1678185
I think we're ready to give this a trial run.

Lets see how this goes people!
>>
>>1678185
Oh hey, those look pretty lore friendly
>>
>>1678185
Mary, tell her that we were considering her request for a boss and we'd like access to the YUM! Rune for it.
Pitch the shit out of Brawndo, Mary.
>>
>>1678185
Now is the time to pitch BRAWNDO, the Mutilator (of Thirst).
>>
>>1678197
>>1678198
Wait until we see this work out first! We don't have a mini boss room ready for him yet.
>>
>>1678185
Okay, but I think we should structure the Yum! shop in a more lore-friendly way' like having it shaped like a traveling merchant's wagon. That looks a bit too much like an obviously tacked-on advertisement, which would clash with the dungeon atmosphere.
>>
>>1678203
Nah, man. We do it now, and pitch it as an event. He'll take over Boss Room from Curi during the YUM! Trial Run.
Then at the end, when people beat him or lose, he tells them to come back and CHALLENGE HIM FOR REAL AT THE COLOSSEUM!
OHHHH YEAH~!
>>
>>1678203
So cycle him out with someone else! We already had more minibosses than rooms.
>>
>>1678185

We will do her one better, a hidden boss with a YUM! theme. BRAWNDO the Slime Gladiator.

As for her tagging of the shop, it's a little blatant. I'd suggest allowing our restaurant to have an "Out of this World" menu with YUM products on it. Clever, punny, and subtle.

YUM! chests are fine as is. Maybe add a storyline/piece of lore with each that talks about a merchant losing his cache and abandoning it to hungry slimes.
>>
>>1678203
Agreed. Let's wait to sweeten the pot when we know it's worth the effort.

>>1678209
Also agreed.
>>
>>1678185
Looks good to go. They don't play music or anything right?
>>
>>1678185
Wait, we've looked over the contract for any unexpected and unfortunate hidden clauses, right? For example, if either party decides to cancel the sponsorship, that doesn't mean they'll revert the entrance to the way it was, does it?
>>
>>1678185
Is that a pocket protector or a Minia patch?
>>
>>1678185
>>1678203

What we need is to use the money we are getting for a miniboss room upgrade to the colloseum. That way, we can setup a roster of fun fights for adventurers to enjoy.

>>1678209

I approve of a merchant's wagon or similar serving as a stall for YUM products. Have them offer a reward for YUM chests returned from throughout the dungeon, with a special reward for finding all of the hidden chests.
>>
>>1678227
The intent of a trial run is to see if this contract is beneficial. I don't think there is any intent to sign and hand over the money until all parties are happy with the data they saw.

>>1678209
>>1678230
Ooh I like this!
>>
>>1678230
>What we need is to use the money we are getting for a miniboss room upgrade to the colloseum.
Full Boss Room. That way we can do a boss run in there if we want, or the standard colosseum set up leading up to Brawndo, who is a full Boss.
>>
>>1678185
Thats what they all say Mary! Next thing you know, you are marching columns of slimes through the street, banners unfurled in conquest. Tsk Tsk.
>>
>>1678230
I like both of these, but lets build the collosseum upstairs when we build the Rest of the city. Adventurers can fight there against monsters from the dungeon at their pleasure, against a Small Fee and without the drops. This way they can train or reenact fights without entering the dungeon itself.
>>
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>>1678209
>>1678230
>>1678212
I'll keep the boss idea to myself for now. Just until we see how the trial run goes.

"You know, I think I may have a better idea. Instead of being in the store, how about having a wagon selling the goods? The lore could be that they came to visit the citadel and, along the way, lost some of their goods to the slimes within. That's why the chests are all around.

Maybe even add a reward for finding all the chests."

>Novem looks quite taken by the idea.

"I hadn't considered something like that... I think it blends into the lore very well. Not only that but they are rescuing a member of our brand and actively hunting for our product... This is a great idea, Mary. Very good. Normally I would have to check in with others before changing something like this but, considering it's the trial run, I think we can just do it now.

Is there anything else or shall we move forward with this?"
>>
>>1678251
There! Let's run it!
>>
>>1678251
Lets give er a go!
>>
>>1678251
She looks like she has impressive juggs

See if you can convince her to wear something more revealing.
>>
>>1678246
Colosseum needs to have prizes, or nobody will do it.
Perhaps Colosseum Points or something?

>>1678251
>I'll keep the boss idea to myself for now. Just until we see how the trial run goes.
Mary, we need Brawndo to hype the Trial Run and Colosseum though. That's the point, he's the draw.
You've got to have your draw.
>>
>>1678262
I don't want our dungeon investigated for handing out CP. Just integrate it into the greater dungeon token system.
>>
>>1678251

Let's do this! Still a fan of updating the Colloseum into a miniboss room and setting up a roster of our bench warmers to be ready to fight adventurers there if they want an extra challenge.
>>
So who are we hoping to show up today?
>>
>>1678287
Marauder and Demon
>>
>>1678262
Hm i think Training and Strategy testing should be good Motivation to go there. For other rewards, we already have a token System we can add this to, i guess. Maybe for completing challenges, like defeat 100 random slimes without rest, or fight reginald with one Hand tied behind your back.
>>
>>1678251
Locked and rocked. Let's do this.
>>
>>1678287
I'm hoping this episode we can see someone try out the lockets or fusion goo. Maybe Ronin and Psion, or Rogue and Mage.
>>
>>1678251

Oh right, Mary, don't forget to look back to the previous thread where we discussed the multi-tier dungeon. Essentially, changing the dungeon challenge level and monster setup to accommodate adventurers of different levels and party sizes.
>>
>>1678296
Nah, man. It can't just be a "Pay some gold, fight a think." There need to be full Colosseum Tournaments, a Ladder Bracket people can run through, ect.
You get points based on how well you do, which can be exchanged for special colosseum rewards and if you reach the end you can fight Brawndo for his drops.
If you win the tournament, you get to challenge Brawndo for the Rare and Mighty 「Championship Belt」

And then have him do promos and interviews and shit.
>>
>>1678296
Different types of Coliseum fights maybe.

>Boss Rush (Take on the toughest of Slimecrown's inhabitants in back to back battles! Can you make it all the way?)
>Tournament Event (16 man tournament, half slimes, half adventurers. Who will take home the gold?!)
>100 Slime Kumite (You against 100 slimes, one after the other! Try 1000 Slime Kumite for ultra rare prizes!)
>Dream Team Match (Ever wanted to fight ALONGSIDE a boss slime you don't normally get to in an arena situation? Now's your chance!)
>>
>>1678323
AT that point zts going to be a dungeon level on its own. Not that im completely against that. It's one idea for a new Level theme/layout
>>
>>1678323
>>1678336
My hope is that if we do proceed with this line of thinking in the future, that we trial it, and then put it into practice as it's own dungeon like >>1678340 brings up.

When Mary's Dungeon Enterpises expands with more varieties of dungeons, it's going to be a very useful too for cross dungeon promotions.
>>
>>1678287
Sparky and Psion.
>>
I think it might be best to save this kind of discussion until the end of the thread. We want to keep things pretty stable until we wrap up this special princess event and then we should have a nice pile of runes and gold to roll out a new thing all at once.
>>
>>1678340
>>1678349
The reason for the Colosseum Setup though is that it doesn't have to be it's own dungeon.

We can literally stick a large boss room with spectator seats, a small entrance/reception hall, and a room in back for the monster competitors.
Then use that for all our colosseum needs.

>>1678364
We are getting Brawndo this thread. I didn't wait however many weeks just to have to wait until next Audit.
>>
>>1678364
oh yeah the princess thing is still going on.
>>
>>1678375
Yes, I get that part, I'm just saying that in the future if we get more and more dungeons, the Colosseum is better served as an all purpose dungeon for all monsters against all our various realms to show up. That and then we can run a Colosseum run AND a Slimecrown run, doubling our revenues.

But for now, yeah it's fine as a future plan for Slimecrown.
>>
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"This is good. I think we're ready for a trial run."

"Great. Do you mind if I stay around to watch?"

"Of course not. However, I have complete control over everything, okay?"

"Of course."

>The front of the dungeon is repaired completely. It looks like a proper entrance to the citadel.

The outside still needs to be fixed but this is so much better.
I'm... Kinda proud of it. This is a weird feeling.

>>1677904
... Why do our assets not include... Well, our assets.

Assets

G: 4940
Runes: 16
Mana: 1
Staff: 5
Money Given to Caluclator: 0

That's better.


>She makes her way back into the citadel and is greeted by her newest worker.

"Auntie Mary!" Isabelle says, holding her arms out for a hug.

Oh god.

"Uh... Hello... Curi, can you watch over her for a bit?"

>She assigns one of her slimes to Isabelle duty and goes back to her chambers with Novem.

"So, this is where we do most of the actual work." She points to the multiple screens. "Right now we're doing an event so we have quite a few heroes ready to..."

>Mary notices a flashing icon on the screen. She has 7 missed messages.

>6 are from Red Widow and one is from Lord Savage of the Dungeon Keepers.

... I could just ignore all of these and start picking heroes for the dungeon.
>>
>>1678389
Oh, yeah definitely. Eventually making it, it's own thing would work pretty well.

I wonder if even though it's connected to Slimecrown, we can find a way to make a second entrance so we can do Colosseum Runs while it's connected.
We also need to find a way to allow people who want to spectate in, that way we can run betting on the side.
>>
>>1678375
The single most tiresome thing about these threads is when someone decides to push their pet idea when it's not the right time for it.

Let's at least get an adventurer run in first, please?
>>
>>1678400
Hey, read those messages, Mary
You're gonna be part of the guild!
>>
>>1678400
Look at the one from Lord Savage
>>
>>1678400
Mary! You give that girl a hug and let her watch how the dungeon is run.
If we're going to raise her into a proper heir, she needs to be involved.

Also don't open the ones from Red Widow until we get our halo. See what the one from Lord Savage is and send him a message saying we're with a sponsor at the moment and will be with him at the earliest available time.
>>
>>1678400
>Neglecting your child abomination

Tsk tsk.
>>
>>1678400

Read the messages, Mary.
>>
>>1678400
You know Mary, it's pretty bad form to not hug your niece/daughter. You're going to have to get better at this.

Check all the messages, Red Widow's is good for laughs, and Lord Savage is good for business.
>>
>>1678400
Let's give 4000G to Calculator, assuming we can pull it back out pretty easily, and see that message from Lord Savage first.
>>
>>1678406
No, the most tiresome thing about these threads is when you have four people say to pitch an item, versus two who didn't and it gets ignored.
Pushing an idea hard is the only way to get anyone to listen, otherwise we sit around jerking off about theme.

>Let's at least get an adventurer run in first, please?
The fuck do you think we're doing? Did you think a "YUM! Test Run consists of sitting on our ass getting a facial?"
>>
>>1678416
>>1678400

Also, yes. Hug the damn kid, Mary. You think she's bad now. Wait until you neglect her and she gets tearful and emotional. You don't want that.
>>
>>1678416
Hey, she's no abomination! She has runic items, but that doesn't make her less human!

>>1678420
I was under the impression we gave her 500g

Also, don't just stuff all our money in, that's bad business.

>>1678424
Theme is important, no matter how many times you say it isn't.
>>
>>1678432
>Theme is important, no matter how many times you say it isn't.
Theme is only important to a point. But around here, theme has become "I don't like this idea, better screech about theme until it gets dropped."
>>
>>1678435
>Theme is only important to a point.

HERESY!!!
Just kidding. Sorry couldn't resist. You are right anon
>>
>>1678432
I'd like to make back the money we spent on buying her some time this century. If it's hard to withdraw money we've given her, sure we can loan her less.
>>
>>1678435
Brawndo has electrolytes. I don't think we have a salt rune yet.
>>
>>1678424
That's a problem, not a solution. The reason every thread is five times as long as its actual content is because of people constantly bringing up their pet projects and talking about them for the entire thread when they don't have anything to do with what's actually happening at the time. The actual events of the quest have to share threadspace with that, and the people who want to participate in the thread have to constantly sift through it.
>>
>>1678450
It was more about testing out her returns first. That and we should always have a reserve, because remember, adventurers want loot. If we gave it all up (not what you're suggesting here, but bare with me) then we have nothing to give people. Not to mention its good to have reserves for projects LIKE the aforementioned Colosseum.
>>
>>1678400
Hey Mary, you should make sure the proper paperwork is filed so that you are Isabelle's foster mother, not her kidnapper.

And also, I'm really proud of you for stepping up like this. I know it's not easy for you. Isabelle's a good kid, you'll be fine.

You should make a point to find out how much gold she needs for those resurections though.
>>
>No smug lily gateway.
The entrance will forever be incomplete.
>>
>>1678452
I'll make you one and mail it in.
Though, I was thinking more along the lines of Water/Fist/Fist/Stone/Fancy or something.
>>
>>1678466
Maybe we can do Smug Lily Photoshoots showing off the new Entrance, eventually.
>>
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>>1678425
>>1678416
>>1678413

Okay, geeze.. I'll hug her or something.

>Mary has Curi bring the girl up. She opens her arms wide for another huge. Mary awkwardly responds by giving her a quick hug.

I am not good with kids.

"Yay~" Isabelle says.

"... So, Isabelle, you uh... Wanna watch me work for a bit?"

"Okay." She says with a smile.

...
Guess she'll just... Stand there.

>>1678463
ugh.... I guess. Yeah. Thanks.

I should probably look into making sure there is actually no one that could legally care for her and, if not, that I can.

Resurrections are NOT cheap, though. Last I saw one that drains EXP costs like 45,000 gold. True resurrections are even more expensive.

>>1678420
>>1678432
I.... Totally forgot to give her anything. I'll give her 500 and see what happens.

Now...
Let's see these emails real quick.

======================

From: Lord Savage
To: Mary Smith
Subject: Entering the Dungeon Keepers Guild. Offer Within

Hello once again, Mary Smith. I know that our last chat was cut short but I hope this email reaches you at a good time. Please get in contact with me again at the earliest convenience.

We would very much like to discuss with you what our guild has to offer.

=======================

Uhm... Should I respond now? I also have a lot of potential heroes looking to come in right now.
>>
>>1678475
Oh, promotion material is nice too.

Hmm, we could have her be like an announcer of events, or put her on fliers and marketing campaigns.
>>
>>1678484
The faster you reply, the quicker we get guild privileges
Then we'll let those Heroes in!
>>
>>1678484
As we have a line of contact now, we should run at least once, and then see if the time is right to talk with Lord Savage, it does not appear to be time sensitive.
>>
>>1678484
Mary, look at it this way: Most people suck ass. This is your chance ti mold somebody who will not only ideally share your values and goals, but actually care about you... like that house plant you kept in your apartment to stave off the crushing loneliness that has most likely died by now.
>>
>>1678484
>DONT IGNORE ME,I WILL CRUSH YOU
oh god she's tsundere
>>
>>1678484

"Apologies, Lord Savage. We are presently in the middle of a special event with many customers waiting. We'll respond at end of business day."

Also, heh, I wanna keep ignoring the bitch.
>>
>>1678484
Respond after the trial. With Novem here, this is not the earliest convenience.
>>
>>1678510
Ignore her until we get our Halo, then respond with our Smuggest Mary face wearing the halo and be all "Oh sorry, didn't notice your messages. I was busy working out details with my new sponsor and finishing my application to the Dungeon Master Guild."
>>
>>1678484
Bully the Red Widow. She seems really easy to bait. Just reply "K." or something. Guaranteed replies.
>>
>>1678520
hahaha yes
also say your reply later
>>
>>1678484
This is not your earliest convenience, so don't respond yet.
Red Widow's funny. Don't respond, but don't block her either.
>>
>>1678484
Best to wait until you can devote your undivided attention to him. I feel like the two of you can have a good working relationship based on respect, he seems pretty reasonable.
>>
Rolled 9 (1d20)

>>1678484
bully her about lewd pics, since she's obviously a cam whore
>>
>>1678530
Speaking of Lewd Pics and Cam Whores, I wonder if we can convince Novum to pose for a Daki.
>>
>>1678484
Politely decline Lord Savage's offer, ideally your stay as a dungeon master is temporary.

With regards to Widow, invite her over for tea, snacks, and perhaps a visit to the spa? She must be lonely if she worries about the new DM not paying attention to her.
>>
We could have Demonologist watch over operations for a party or two while Mary takes care of administrative business. She did well last time.
>>
Yeah, hold off on it for now. Let's get this test over with and then we can focus on his offer.
>>
>>1678484

Don't respond for now, save it for after the current dungeon run. Savage seems to be aware that DMs have their own daily schedules, unlike Mrs. Spider.
>>
>>1678593
Naw, send Red Widow a 'lol k,' and THEN reply again after the run.
>>
>>
>>1677993
Drawanon here. Glad to see that my work has made an impression. and is beginning to be implemented into the dungeon.
>>
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>>1678520
>>1678524
Very tempting...

>>1678517
Also tempting.

>Mary replies to Red Widow's message with: "k"

Now to respond to Lord Savage.

>Mary drafts a simple reply: "Apologies, Lord Savage. We are presently in the middle of a special event with many customers waiting. We'll respond at end of business day."

>There is no reply email from him.

Probably gonna take a minute.

"Isabelle, watch. I'm going to bring up the groups that want to enter."

>Mary uses the Dungeon Manager 2.0. Three groups spring to the top of the list.

Hmm. Which to choose.
>>
>>1678674
GROUP 1
LET'S DO IT
This is the best chance for us to show our new entrance!
>>
>>1678674
OH HEY, IT'S PSION, RONIN, and MUSCLE WIZARD. And TWO NEW FRESH FACES.

GROUP 1!
>>
>>1678681
I think Marauder is Fighter-girl back for yet another go, only she's gotten ULTRA SWOLE.
>>
>>1678674
Group 2 seems interesting. An Aberration, eh?
>>
>>1678674
Group 3.

Though I mean, I'm fine with any of these groups.

Group 1 is definitely going to be the test to see how we do for lore though. That's for sure.
>>
>>1678674
GROUP 3!

DRAGON RUNES!

DRAGON SLIMES!
>>
>>1678674
Group 3! I bet they're lovers
>>
>>1678674
Raid group!
>>
>>1678674
I hope we can squeeze in group 2 because I want to see how their party works and get spooky runes for that basement idea but yeah, group 1. Love those guys.
>>
>>1678674
Group 1
>>
>>1678683
Who? You mean ronin?
>>
>>1678683
Possible, but I think its more likely a new class altogether.

>>1678685
Also now that I think about it, we're going to need to figure out how the raids are going to work for this iteration. I'll see if I can dig up the general template.
>>
Before I vote, remind me- what's the overall level of Curi?

I'm actually wondering if we might be underleveled for once. Which, I mean, fine if they win. Just something to note.

>>1678695
No, I mean OG girl. She was decked out in knight armor before, I forget her actual class name.
>>
>>1678674
Group 3, I hope it's Tali!
>>
>>1678674
This is always the hardest part for me...

If we have the lockets, group one.
Otherwise, group three.
>>
>>1678674
Eh... I really like that psion and wizard are such loyal repeat customers, and raid mode is fun, but I kind of think we should let more new people pass through.

Group 3.
>>
>>1678674
Group 2, I want new runes and dragons are overdone.

Sorry Group 1. Another time, not in the mood for a Raid.
>>
>>1678705
Warrior.
>>
>>1678715
Her. I think Marauder is her, just max classed.
>>
>>1678674
Raids can be fun, but they take forever to do and we already saw some of them way too many times.

I'll vote for group 2, the mystery option always paysoff.
>>
Anywho, for my ACTUAL vote...as much as I'd be hyped for the old standbys, I kinda wanna see if we can impress some new blood.

>>1678674
Group 3.
>>
>>1678674
>>1678679
Actually, I'll change my vote to Group 3
I want to see another Dragon Rider
>>
>>1678674
>>1678685
Switching vote to group 1.

I just realized, if we want to pull the YUM deal off, we best try it with the people that might be sad that we have branding now.

Group 1 it is.
>>
>>1678674
Group 2
>>
Also, that dude just LOOKS like a guy who'll stop and check the lore.
>>
Reposting some ideas mentioned in the previous threads in case we go raid mode:

Anonymous (ID: 72oNYh/5) 04/02/17(Sun)19:00:23 No.1329567

So I took a walk to mull this over and here's what I've thought up.

What we got wrong in the previous fights is that we've put Reginald in the spotlight first and focused on the fight aspect instead of the social aspect with the nobility and such, this led to raid parties ganking RSK to skip to second stage (the part where Lily and RSK merge) or adventurers instantly gunning for Lily in hopes to end the fight altogether.

What we should do instead is put Lily as the focus. Lily likes the attention as the firstborn and what she likes more are the moments where Reginald swoops in to save her like a slimeknight in shining slime.

Here's what I'm proposing:
>Adventurers will enter the room and find Lily on the chair center stage with Reginald standing close by just behind the princess.
>This sets up emphasis on the initial challenge having a social aspect with the threat of a fierce fight behind it should adventurers break the social rule of conversing with nobility.
>Lily will set up a challenge for adventurers which she will ask to the adventurers. If they succeed, they get a key.
>Lily will use her magic to have adventurers dodging slime geysers and ice balls cast at her leisure and with wizard slimes and squire slimes supporting her for five minutes with Reginald entering the fray 3 minutes in.
>Adventurers at this stage may attack the wizard slimes, squire slimes, and even kill Reginald without repercussion.
>The challenge is a "sheath your sword" social challenge. Adventurers will be presented with the option to break the social code and take a pot-shot at Lily who is casting all of these spells, or they can endure the onslaught and wait for Lily to become exhausted at the five minute mark.
>if an adventurer somehow survives the whole five minutes without taking a pot-shot at Lily, Lily will stop and congratulate them for surviving and providing her wonderful entertainment. If the adventurers somehow get a kill on Reginald, she will be very impressed and give them 1 piece of loot from either Lily's or RSK's loot table determined at random. Don't worry about Reginald, Lily will Resurrect Reginald at the end of the challenge.
>if they do take a pot-shot at Lily, everything stops and adventurers face RSK's wrath. This starts the Miniboss fight where RSK fights the adventurers and Lily supports Reginald Lorian&Lothric style. This is the stage where adventurers can choose to either kill RSK first and fight Lily Queen, or kill Lily first and face The Royal Right Hand. Upon their death they get the key and loot.
>>
>>1678721
Actually good point. I'd like to change my vote to group 2

>>1678693
>>
>>1678674

Group 1
>>
>>1678674
Group 1!
>>
>>1678674
I wanna see the dragon. Also dragons tend to have stupid weakness that are easily to exploit, for example they can't resist loot. So is easy to bait them.
>>
>>1678758
>>1678674
they also have overwhelming egos don't they? I wanna break a dragon into becoming Masochistic in running this dungeon! A dragon humbled by slimes!
>>
>>1678688
>lovers
Well one IS riding the other so...
>>
>>1678766
None of our slimes is that high leveled not even our final Boss. And we cannot use raid mode with just two people. Maybe add a bait switch that says "If you are great and powerful to want a challenge.pull this lever." So the switch ends activating raid mode if an adventurer uses it?
>>
...I just realized.

What if the dragon + rider just don't want to do any of the non-combat challenges? They're REALLY high leveled, so...
>>
>>1678674
Changing to Group 1.
>>
>>1678789
Given the dragon's high level relative to the rider, i think this is the type of party that lets the dragon take care of most if not all the things.
>>
group 1 please, i like ronin.
>>
>>1678674
Group 3
>>
>>1678806
Hence why we are gonna exploit dragon weakness.
>>
voting over
>>
>>1678816
So mimic? We should create a gold/treasure mimic. But a dragon would notice the mimic. I guess trap with treasure used as bait to attract the dragon to it.
>>
>>1678833
Explodey Mimic!
>>
Wait, so what won? I think Group 1?
>>
>>1678839
ya i think group one.
>>
>>1678836
Explody tresure mimic.
>>
Have the updated loot tables with the lore passages been implemented Mary?
>>
I just realized, that one day we may have a gummy wyrm...

If there was ever a time to hope for the dragon rider to show up...
>>
>>1678855
Yes, dragons bane everywhere.
>>
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Mary chooses... Group 1

===Warning: Dungeon is entering Raid Mode.===

---------------------------------------------------------------------
This is a special mode for me the Dungeon Master. They are allowed to add and remove monsters as much as they want in order to increase or decrease the challenge. The normal restrictions for that are lifted and any monsters sent in are given the same special revival as a monster that was placed in at the start.

Also, the dungeon master must appear at the end in some shape or form.

There must also be a piece 'Epic Tier' loot at the end.
---------------------------------------------------------------------

>The Marauder enters the dungeon, her group behind her. She hefts an axe bigger than herself over her shoulders.

"So... This is the famous citadel... We'll be relying on the veterans to guide us through most of it, though I've heard it's changed since then. Even so, I feel confident that we can win..."

1/2
>>
>>1678970
Well gang. Time to pull out that possible breakdown for various levels of hero.
>>
>>1678970
>epic tier loot
Come on Lockets...
>>
>>1678970
Eeeeh.
>>
>>1678983

YAY!
>>
>>1678970
Fuck, we actually have to win!
>>
>>1678970
I KNEW IT. MARAUDER IS A FRESH FACE
>>
>>1678970
Hey Marauder, are your legs OK?
>>
>>1678970

Fret not--the sisters and Muscle Wizard will carry us through this day. Their experiences previously running the dungeon will be invaluable here.
>>
>>1678992
Wellllllllp

Looking at the last thread. It would be assumed that this group should be right about here

> Slimecrown Conqueror
Recommended group level: 160
Likely Group Composition: Four level 40’s, Five level 35’s
Description: Something hides in the heart of Slime Crown Citadel, and you’re going to find out what. Let nothing stop you on your way to what lurks beneath. [Princesses become hostile and actively work against adventurers.]
> Boss: Curi, Final Defender of Slimecrown
> Bonus Boss: What Lies Below (Jeffrey)

But we'll still have to work out how we want to do the rest of the event.

After all, they still get to have a princess tag around with them! It's a special event!

Let it be Sophie time!
>>
>>1678970
I hope she drops brozouf runes.
>>
>>1679002
It should be Lily or Ms. Bloops.
>>
>>1679002
>>1678970

And the scaling of each room should break down as follows for them, in theory.

Lvl 125 Composite
Easy: 6.5 runes
Avg: 8 runes
Mod: 9.5 runes (Boss -)
Hard: 12.5 runes (Boss+)
>>
>>1679002
But if the princesses become hostile why would the adventures have then in their party? Shouldn't it be Simon instead of the princess?
>>
>>1679008
>Lily
>Working together with the adventurers
Ha. Cute.

That and people kind of want to push for their special loot item.

Anyways. One princess, whichever one they run into first, is not hostile, as this is a special promotion.

>>1679018
I noticed that and think we override slightly because of the special event.

Essentially, run into one princess, they join you. Fight the others.
>>
>>1679008
Nah let it be Slimon. We need to give the girls and christmas cakes something to daaaw to.
>>
>>1679020
oh okay. Makes more sense.
>>
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>>1678970
"ONWARD!" She commands the group.

"I hate running dungeons..." Cleric says.

Alright, first room is coming up... Any changes to the slime pit or should we just leave them be til they make it to a major area?
>>
>>1679021
>>1679008
>>1679002
Simon then! He'd be great to seduce the female Heroes
>>
>>1679025
Replace bloops with an explodey that wants hugs.
>>
is it wrong i want people to argue over the lore in universe? like, the magical equivalent to reddit or what ever site you go to to argue that kinda stuff.
>>
>>1679027
never bloops is needed
also that cleric looks so fucking done oh my god.
>>
>>1679025
Give Ms. Bloops some glow sticks for her to wave at the adventurers when they run by.
>>
>>1679025
Put gravity slime on the other side. It doesn't directly attack, it just makes crossing the pit painful and dodges.
>>
>>1679025
Oof that's a mighty Axe...

Also Cleric is rather moody. This should be fun.

Note that Ashley will not be generating as much gold unless Cleric dies herself.

Add a few archers maybe to protect the moat, but that should be all.
>>
>>1679025
Leave 'me be. Someone usually gets antsy and gets whapped. If they don't, it'll give us an indication of their competence.
>>
>>1679025

Bloops is go. For the comfy moat, have the comfies reaching up and trying to drag them down, actively. Maybe fuse a psion slime into the pool for added effect.
>>
>>1679025
>Install a non-hostile Gravity slime! or several gravity slimes. Btw, the trap still works. They have to time their jump in a way that they have to use the rope to cross without getting fucked by Gravity shifts.
>>
>>1679025
Add some Archers! It's a Moat! on Raid Mode! Give them the Slimecrown regal welcome!
>>
>>1679039
Nah. The fountain and Ms. Bloops is a test of character. It gives us an idea of how much of a bastard we should be.
>>
>>1679039

>>1679044
Never mind, reading is hard and I am retarded.
>>
>>1679044
Heres me wondering if the newer people might splat Ms Bloops before the veterans can stop them
>>
>>1679032
I know her pain...being a healer is hard.
I can't remember precisely, but, in Raid mode we don't have Ashley giving heals right?
>>
>>1679025
Gravity slimes in the moat, archers. Make them earn it.
>>
>>1679049
I think it was more expensive or limited.
>>
>>1679049
I thought they were more expensive, and Ashley is targetable, though she will only fight back if provoked.
>>
>>1679025
Bloops, SURPRISE ATTACK! Glomp the nearest adventurer! it'll probably do like, zero damage anyway. Remain stuck on their face til they cross the moat successfully.
>>
>>1679057
Man, I get the feeling Cleric's gonna snark at Ash.
>>
>>1679049
More expensive. Not limited, can't recall if it doubled exponentially.
>>
>>1679025
Replace the comfies with explodeys like last time, and maybe include a dark slime to obscure them and a gravity slime to fuck with them.
>>
>>
>>1679049
Ashley gives out limited quantities of heals and revives. 3 revives pool for the whole party. Also some of the general shop items are in limited quantities
>>
>>1679036
>Also Cleric is rather moody. This should be fun.

She must be new as a healer. Because eventualy this apathy will be so overwelming that she will stop giving zero fuck and star giving -10 fucks
>>
>>1679070
DUDE! I don't come here for sad feels!
>>
>>1679070
no dont make me sad stop
>>
>>1679070
This hurts my heart...
>>
>>1679070
Lamb. You better make a happy sequel!
>>
>>1679070
MAKE A WAIT WARMLY WHERE THE KIDS ACTUALLY SLEEP IN A CUDDLE PILE WITH CURI NAO LAMB!
>>
>>1679070
Look at this picture and never forget that one time there was two thrones in this room instead of just one.
>>
>>1679082
all her kids glomp her, especially lily, she's a mommas girl after all.
>>
>>1679025
>>1679049
>>1679055
>>1679068

Previously, the cost of the revivals during a raid was 500 gold and healing was 100 gold. Exponentiation and limitation never factored in, I don't think.

Also, reposting the suggested tier list from last time.

> Level 10-20 dungeon: Healing is 25g for a heal, 150 for a res.

> Level 20-30 dungeon: Healing is 40g for a heal, 200 for a res.

> Level 30-40 dungeon: Healing is 50g for a heal, 250 for a res.

> Level 40-50 dungeon: Healing is 75g for a heal, 350 for a res.

> Level 50-60 dungeon: (Essentially raid mode) Healing is 100g, 500 for a res.
>>
>>1679070
Why isn't Curi hanging out with her mom?
>>
>>1679096
Because is a secret who her mother is.

In Supef Raid mode Miss Bloops revives and fuses with her daughters and grandaughters creating the Empress of Slimes! Sure is just a few runes more and we don't have a room for it yet, but when we do it, is gonna be awesome!
>>
>>1679086
But that's made-up lore to immerse the adventurers, not something that happened.
>>
>>1679102
yea it would be cool
also the name would be the primordial goop
>>
>>1679104
Wait what? Oh gods dammit.
>>
>>1679102
Eh, bloops doesn't need to be part of that.
>>
>>1679105
In the lore for the adventures. Did the primordial goo gave birth to both queen and king?
>>
>>1679077
>>1679079
>>1679080
>>1679082
>>1679085
>>1679086
>>1679087
>>1679096
>>1679102

They're mana constructs...
>>
>>1679107
I know, it gets super immersive. It doesnt help that a lot of demons behave the same on and off the clock. Lily really does act like a princess, (I think she believes she is one) even though slimecrown citadel is a high-octane theme park, not a real country.

>>1679113
The lore might not be real, but their feelings are.
>>
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>>1679113
>>
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>>1679113
They are family!
>>
>>1679112
all life comes from the primordial goo
>>1679113
thats rude.
>>
>>1679112
I'm going to say not in a literal sense because that would be incest.
>>
>>1679113
Ms. Bloops actually is Curi's Mother, though. She's the slime left over from when the Skeleton Dude owned the place and is the source of the Water Runes that we used to make Curi.
>>
>>1679124
she is what was left over once the slime goddess gave life to curi and the slime people. sacrificing her own giant core to give them intelligence
>>
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I know just what to do...

>Mary places a single extra monster into the comfy pit room... A Gravity Slime.

>The group passes Ms. Bloops fountain with no problem, with the Psion, Ronin, and Wizard even give a polite nod or bow to the tiny slime.

>When they arrive at the comfy pit, they already know what to do.

"We just have to leap across, right?" Marauder asks.

"Correct, but we have to use the rope to do so. If we don't we'll get thrown back. And if we fall in... It's over." Psion explains.

>She walks to the edge of the pit.

"I'll show you how it's done." She says, before leaping to the rope.

>The Gravity Slime activates, sending her flying down into the pit below.

>Once she makes contact with the comfy slimes, they coil up around her and begin to pull her in.

"N-no! Someone save me! I can't lose this quickly! Help!" she yells, even as the comfy slimes begin to work their magic.

1/2
>>
>>1679121
nah, the Primordial Goo is the Evil counterpart of the Slime Goddess. He is that that is the most primal and opposes the slimes. He is... Goo-nondorf.
>>
>>1679141
I like the idea of Psion never being able to handle the rope puzzle without a complication, no matter how many times she tries.
>>
>>1679141
..just smack the gravity slime psion cmon
>>
>>1679141
This pleases me! You've done well, Gravity Slime!
>>
>>1679141
Let her out if she gives up the hat.
>>
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>>1679141
Behold the face of terror.
>>
>>1679162
We already got that though. No sale!
>>
>>1679141
is it me or did Psion went from a A-cup to a C-cup in her boobs department?
>>
>>1679171
If she gives up anything else, she's naked.
>>
>>1679177
I like that idea.
>>
>>1679173
I think those are ripples in the goo pool.
>>
>>1679173
She's probably wearing the Slime Bikini under that robe.
>>
>>1679177
Excellent.
>>
>>1679182
Why, did her chest get bigger? With a 10% chance if she wears it a lot she would eventually get bustier.
>>
>>1679168
https://m.youtube.com/watch?v=XIxVCqYncOY

What do you guys imagine for gravity slime's sound effect?
>>
>>1679191
Half life gravity gun, no question
>>
>>1679191
A muffled bass drop
>>
Gravity Slime should lower the gravity, allowing the comfy slimes to float up from the pool!
>>
>>1679191
https://m.youtube.com/watch?v=6qJQlfMMNmw
>>
>>1679191
https://www.youtube.com/watch?v=PqpfwDEibCE
>>
>>1679191
https://youtu.be/0T6go6EOuG4?t=37
>>
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>A blade is thrown into the pool, stabbing it's way through the comfy slime pool and hitting the gravity slime below. It's effects are turned off but Psion isn't strong enough to pull herself up.

>She feels her eyelids growing heavy... They begin to droop... How easy it would be just to slip down and take a nap...

"Hold my hand, lass!" Punch Wizard shouts at her.

>Psion blinks. She looks up. The hand is so close but so far...

>She reaches out but can't quite reach the man.

>He pushes himself as far as he can and grabs her hand, then, pulls her up in one swift motion.

>He lifts her out of the pool and practically throws her back onto land.

>Outside of the comfy slime pit, it's not long before she regains her senses.

"I hate that stupid puzzle! It's not fun and made it too difficult for someone like me! It is not built for short people at all! I-"

"Hey, guys!" Marauder calls out to them from the other side. "What's taking you so long?"

"................."

2/3
>>
>>1679241
Oh, the embed doesn't start at the time marked. 37 seconds, YOOOO.
>>
>>1679245
Psion is 2cute!
>>
>>1679245
This will be a wonderful journey, I can tell.
>>
>>1679245
Marauder pls. You're like that one guy that just aces the thing and makes the veterans look horrible.
>>
>>1679245
Plz tell the Psion that it's ok she's still a cutie
>>
>>1679245

Ms. Bloops should offer her a towel.
>>
>>1679245
Gravity Slime, peek out for a moment so people can figure out what's going on. Maybe put pit gravity on -0.01m/s2 so some comfy slimes float up with you.
>>
>>1679210
Yes, fuck, thank you, that's the sort of sound I was looking for.

>>1679225
Gravity+water+music, switching between gravity and reverse gravity.
https://m.youtube.com/watch?v=XmDtvKD236U

>>1679241
Pfft.

>>1679277
He dead.
>>
>>1679265
Seconding
>>
>>1679280
Yeah just realised I misread the post.
>>
We need to put a suggestion box somewhere, apparently the reviews aren't covering everything.
>>
>>1679293
We could just ask them at the end of the run
>>
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>>1679245
>With Psion latching onto the Wizard's back, the group eventually makes their way across the pit.

>They arrive at Ashley's room. He bows and greets the adventurers.

"Hello," He says, "And welcome to Slimecrown Citadel. You have joined us during a very special time. One of the princesses is looking for adventure and wishes to join you. Whoever's room you solve will join you during the rest of the encounter.

>She points out three of the paths and where each princess is.

"After you have joined up with one of them, work together to best the others in their trials, earn their tokens of affection, and use them on Curi, the Mother of Slimes."

"Can't we skip all that and just fight the boss?" Wizard asks.

"Oh, you can... But the battle will be that much more difficult. I do highly suggest you meet each princess. Also, this is a Raid so... I do hope you are all prepared. I will be here to heal and revive you should you fail. Are you ready?"

"Of course we are!" Marauder says.

"Wait..." Cleric asks. "There's a healer right here? Why did you bring me along?"

"To heal us in the field, of course." Marauder says.

".... You guys know that potions exist, right..? And wands. And Phoenix Downs. Whatever..."

>Having never seen this particular layout, they choose a spot at random.

Oh boy... They're entering the slime maze. It's already tricky, but we can make it more difficult.
>>
>>1679315
RAISE THE DIFFICULTY!
It's a raid after all!
>>
>>1679315
Mary, put Metal Slime on full on bait mode.

Also, if they enter the shop/spa make sure that Isabelle is there to greet them.
>>
>>1679315
Put music slimes in some of the dead ends. They put Explodey into free roam mode by playing loud music if you get too close.
>>
>>1679315
Add explodeys.
>>
>>1679315
Grease the floors, and add spike walls!
>>
>>1679315
Hm... toss in a couple of darkness slimes with the explodeys, and maybe a second Douglas Fence.

>>1679324
Good idea with the metal slimes, but Isabelle is with auntie learning the ropes right now.
>>
>>1679315
Darkness slimes to make navigation harder than ever. More explodeys, more POWERFUL explodeys
>>
>>1679324
This. Considering what happened last time,I Dont think you need to raise the difficulty anymore than that.
>>
>>1679315
Of course, we've gotta put a ton of explodeys in the maze.
>>
>>1679315

Put in metal slime, shield slime, and three extra Explodey's. Unfortunately, we don't have a plain plant slime, but if Curi can conjure one, we can reallocate it to the room to have it manipulate the hedges actively.
>>
>>1679315
If the heroes run into D.Fence, D Fence, instead of pushing heroes out of the maze, he pushes them towards Explodey!

You have to either trick him into taking the blow, dodge him, or run away and find a new path before he makes you take the path he wants you to!
>>
>>1679335
She has time to get from the Control Room to the Shop/Spa using the Employee Corridors.
>>
>>1679324
Metal rune + Gravity + Water = Pinball minigame room?
>>
>>1679315

Do the princess slimes ever feel embarrassed knowing they ran around naked before they got their third rune?
>>
>>1679315
MAKE THE MAZE PITCH BLACK.
>>
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Pausing for the night! We'll resume tomorrow. Thanks for reading, everyone!

>>1679350
They really don't have much to hide. But they know that clothes make them appear more human and civilized so they emulate it.
>>
>>1679315
Make the Maze so dark it's pitch black!
spoiler BotW gameplay on reference to pitch black maze experience
https://www.youtube.com/watch?v=ymFo31Ww6oc
>>
>>1679363
Good thing Sophie has an aptitude for magic. Otherwise she might develop a complex/envy about her sis.
>>
MAXIMIZE MAZE FUN BY CHANGING THE DIRECTION OF GRAVITY PERIODICALLY WITH GRAVITY SLIMES
>>
http://johnsu.deviantart.com/art/Mock-Dullahan-685028333
what if
>>
>>1679578
This is an imageboard, dumbass. You can post pictures here.
>>
>>1679578
first of all you can post images.
second of all it is a cool.
>>
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>>1679578
For the lazy.
>>
>>1679675
>inb4 she's 8 runes
>>
>>1679578
>>1679675

I like the description that goes with the image, but I don't think most people are inclined to read more than they have to.

> tl;dr A really dumb, timid slime gets a suit of armor, a sword, and inadvertently becomes a 'dullahan'.

I can see a monster like that working well in a spooky maze or during a halloween event. There's just not much we can do with it right now.
>>
>>1679675
>>1679695
Better idea would be alternate costumes for events.

Then sell copies of outfits for cash.

Have event only items so people feel obligated to get them before they're gone forever.

Go full MMO
>>
>>1679732
>I've played too much fgo
>>
>>1679695
Yeah the blurb definitely adds a lot. That slime is a fantastic dumbass.
>>
>>1679736
>You have defeated Curi, Mother of Slimes! Now, prepare yourselves to face the true final boss:
>THE GATCHA ROLL"
>>
>>1679820
That's just way too evil. Even for us...
>>
>>1679820
I've rolled on this event so many times, me and all my friends.

Not a single one of us has Gil yet.
Hope is but a shallow dream.
>>
Only after readin MAQ i understood why anons like Psion so much.

She looks a lot like Vasi.
>>
This quest is great. Fun to read.
>>
>>1679675
>>1679695
Yeah I'd totally be down for having this type of monster in the future. Would be a really fun and simple challenge, in theory.

Maybe in the eventual armoury?

>>1679948
Honestly, I like Psion more because she tries so hard and she still has probably my favourite dungeon run we've had. She had a blast and we too had a blast!
>>
>>1679948

Nah. She doesn't really look like Vaisi, lacking the short hair, sharp teeth, etc. She's just someone who's a little stiff and serious and wears her emotions on her sleeve which makes it that much better when she willingly plays along with our shenanigans.

Like, as you can see from just this, her reactions are pretty great.
>>
Oh cool, a new thread. Did we reach an agreement about how to handle difficulty last time? I don't remember if we decided something or just randomly threw ideas about how to make the dungeon variable to suit adventurers of all level ranges besides raid mode being hard mode.
>>
>>1680807
>>1679013

System from last time seemed functional. Means 8 runes of mobs should be a fair fight.
>>
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We're starting up but this update is a big one! Sorry for the delays, everyone.
>>
>>1680841
I hope you took your time reading some of our suggestions Mary.
>>
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>>1680856
I read all of them
>>
>>1680883
https://m.youtube.com/watch?v=LOZuxwVk7TU
>>
>>1680819

Sounds good, although I'm not sure about the whole using a combined level pool to measure difficulty level. I mean, group 2 and group 3 had in common having a very, very powerful member and another member being basically carried by the strong member. Even if combined or averaged in their levels, we would end up with somebody who might have troubles while the other curbstomps the minions.

Maybe something else that takes into account the highest leveled member and maybe is affected slightly by weaker member? I wouldn't want to end up with a few weaklings simply looting and leveling up while a single or two members pretty much soloes the dungeon just because it was balanced to a level average they reach but due having a super leveled guy and a low leveled one.
>>
>>1679948
Isabelle is the Vaisi/Hana/Robin of this quest.
>>
>>1680901
Balance fights around the combined level of all party members, but make XP gain based on the percentage of damage that hero dealt. Hmm, actually should it be a percentage or a flat amount of damage dealt?
>>
>>1680901
I think the ideal method would be to have a set of mobs for each level range we support, and spawn all the appropriate mobs for each level range preset and send them against the appropriate party member(s).
So say, the 1-10 for room X might be "1-rune slime", the 11-25 might be "three 2-rune slimes", and the 26-50 might be "two 3-rune slimes".
If a party of a 4th level and two 16th levels came in, we'd spawn a 1-runer and six 2-runers. The 1-runer would go for the 4th level, the 2-runers would go for the 16th level characters.
>>
>>1680936
The high level opponent would just curbstomp the weak enemy and go back to fighting the big one, though. Unless, we set a trap in the dungeon that separates the party...
>>
>>1680943
Level imbalance will be an issue no matter how we handle it. Having low level foes is, to me, superior to forcing the lowbies to fight above their level and the highbies to fight below their level.
>>
Hmm... how much control we have over the rules and how the citadel works? We could place something like a level protection in our minions. Something like if an adventurer is for example ten levels above the mooks, they cannot be damaged, thus forcing lower leveled characters to actually fight and not expected to be carried by the stronger ally.

So yeah, that way the high level adventurer simply cannot do everything, which would make having a balanced party important unless they want the low level guys wiped out and miss the experience and loot.
>>
>>1680983
I don't like the idea of them being undamagable, but having them give out less exp if they're one-shot by an overleveled adventurer doesn't sound bad.
>>
>>1681027

That would work too, but the issue i had would still persist, the whole having somebody solo the place for others.

Or if we do it just with penalties, then we would have to also reduce the item drop rate and rarity/quality level and maybe also lower money gains. After all, most adventures comes more for the loot than for the experience, and I would find bad sport for a weakling to get all our quality drops just because he/she found a tough as fuck warrior/hired him/her to farm item drops
>>
I forget, do classes have level caps?
>>
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>The maze is changed to hard mode. The place is almost pitch black, removing visibility for everyone. Plant slimes, summoned by Curi, mimic hedges and create or cut off paths. Mary also has more Explodeys placed within it.

"Everyone, we have to stick together..." Psion says. "I can't sense the slimes too well due to their negligible intellect but I'll do my best."

"Direct me," Marauder says, "You be my guide while I tank any hits that may come."

>Psion nods.

"Excellent strategy. Alright, group, together."

>The group goes ahead at a brisk pace, the Cleric barely able to keep up with them. The Wizard spots Metal slime and, knowing the lore behind these creatures, sprints towards it while casting magic.

>The others follow suit, leaving Cleric behind. A Plant Slime forms a wall, making the Cleric believe she hit a dead end and lost them.

"Son of a dick... I'm not going to try to keep up with you guys pace... Stick with mine or wipe. See if I care..."

>She trudges along, mumbling complaints the entire way.

>An Explodey slime spots her and moves up to her, arms opened and ready to accept a hug.

"... Huh?"

1/2
>>
>>1680953
Lowbies should be forced to fight above their level if they insist on going into the same fight as a high-level character. No free rides in this citadel.
>>
>>1681063
oh no
>>
>>1681073
Oh yes. The group will pay for their (and/or their healer's) hubris.
>>
>>1681063
Good thing you can heal, right Cleric?
>>
>>1681063
>>An Explodey slime spots her and moves up to her, arms opened and ready to accept a hug.
Right, two rune slimes are like kids. She'll get to live if she hugs it, right? Killing people through cuteness just seems unfair.
>>
>>1681113
That is correct. It's as it always has been.
>>
>>1681113
Last I checked, hugging the slime only excites them more.
>>
>>1681133
only the elf has ever hugged one so...
>>
>>1681069

Yeah. Unless you are a healer/support, you have no business being in a high level team that tackles high level enemies and even then, it might not make the cut.
>>
>>1681113
>Explody decides to let cleric survive after she breaks down and tells her that she doesn't feel appreciated enough.
>>
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>>1681063
================================

>Meanwhile, the other team, having lost track of the Metal Slime, found themselves surrounded by Explodey slimes and a D-Fence.

"A lot of enemies..." Marauder notes, axe in hand. "Alright, here's the plan. Psion, take out the exploding ones from afar. Ronin, Wizard, try and break through those things shields. I'll keep Psion safe so that way none of the exploding ones can sneak in. Cleric, stay behind. Heal as needed. Everyone got it?"

>Psion lifts up orbs, Ronin gets out her blades, Wizard flexes.

"We're ready." Psion says.

>It takes all their effort to keep back the hoarde. Explodeys attack from every angle while the shield demon is able to tank every hit throw at him.

>Marauder does her best to keep any other creatures at bay the moment they try to get closer to the Psion. Her axe cleaves through weakened Explodies and chips away at D-Fence every time he gets too close to her.

>One of the demon's shields is shattered, the other is damaged. A final punch from the Punch Wizard is enough to finally bring him down.

"We did it!" Psion says.

Alright, time to really fuck them up.

>Mary sends in a bunch more Explodeys.

".... Retreat!"

------------------------------------------------------------------

<BOOM>

>An explosion knocks them into a startled Sophie's room.

Huh... I didn't actually expect them to make it. What was Sophie's trial again? Did she even have one beyond just making it to her? Cause even making it to her is hard enough.
>>
>>1681187
Nah, give them some respite.

Have Sophie comment on their lack of a healer in their party composition.

Douglas Fence is a champ.
>>
>>1681187
Where's Cleric?
>>
>>1681200
>oh shit
>>
>>1681187
Well, there was a fetch quest idea in which one would fetch the little misshapen pearl for Sophie, because she lost it and is fond of it.

If we did go that route, we could always put it in the light/dark room, it's not really combat heavy, dodge the bolts, and spot the pearl.
>>
>>1681214
>>1681187
SUPPORT THIS. ALSO RESCUE THE MISSING CLERIC.
And add the "FIND THE MISSING YUM Chests" quest chain.
>>
>>1681187
Let's make it official you don't have to do the quest for the first princess you find. Consistency is key.
>>
>>1681227
also supporting this. Because honestly, Cleric needs a good dungeon experience.
>>1681187
>>
>>1681187
Send the cleric to another princess slime and start a competition
>>
>>1681227
Yeah, the princess event's still running. She just joins them.

Be sure to have her comment on there only being for of them.
>>
>>1681239
Ooh! good Idea! But that would mean Cleric would have to quit the main party.
>>
>>1681249
We can adjust challenges for each princess team. Have the cleric work with the slimes and healing them instead of the other adventurers, let her sabotage their attempts at solving puzzles, etc.
>>
>>1681265
Side with Slimecrown. GLORY TO THE CITADEL.
>>
>>1681272
>>1681265
>>1681239
>>1681234

When a Cleric had to many bad dungeon runs he will be so corrupted by the sas that he will join forces with the monsters to kill the party.

This is also what they get for not protecting the healer.
>>
>>1681187
Can we make a new challenge on the fly?
>>
>>1681307
Dance dance the slime!
>>
I'm just hoping Cleric will mellow out with a well deserved Spa visit.
>>
>>1681323
I was thinking lore quiz show.
>>
>>1681234
You can't please everyone, and by the way Cleric is going out of her way to be miserable, I don't think she's worth it.
>>
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"Ah, uhm..." Sophie seems to have forgotten her lines. "W-welcome, adventurers! M-my name is-My name is Sophie! It's a pleasure to meet you all! I will- I'll be going with you for the rest of your dungeon run! But uhm... But first we need your help! A merchant lost some of his wares in the dungeon. If you can find all 10 boxes he dropped, we would really appreciate it. And uhm... There's a reward."

"I fucking love side quests" Ronin says.

"Also... You're missing a party member."

>The team looks around at each other. Who could be missing...

"Cleric!" They say in unison.

>They run back into the maze, Sophie following behind them. The Cleric, while a powerful healing class, had almost no fighting capabilities. While they could somewhat defend themselves it was hard and they would quickly be destroyed by any monster at over half their level.

>These exploding slimes were no joke. A single one could-

>They find Cleric sitting with an Explodey, eating a bag of chips she obtained from some chests.

"I know I'm needed... But I don't feel like I'm wanted... Like, if I couldn't heal they would just leave me behind... There's a person attached to these healing hands you know..?"

"-sounds of a slime eating candy.-"

"I know I should be proud but... Sometimes I wonder if maybe I'm in the wrong field..." She looks up. "Oh, hey guys."

1/2
>>
>>1681341
I like that idea.

It's too bad we don't have a source of canon lore from which to base the veracity of answers.
>>
>>1681345
Aw geeze. I like you, Cleric.
>>
>>1681345
Maybe Sophie can seduce Cleric towards the Slime Side.
>>
>>1681345
Oh shit, Cleric gets bonus points for being the first adventurer ever to interact with an Explodey and not having it explode.
>>
>>1681187
Dammit Mary, you had a perfectly good chance for them to fuck themselves over for once instead of having to rig the dungeon against them. Doesn't the constant dance of stringing adventurers along to get both their money and a return visit get tiresome?
>>
>>1681361
Thats called running a business.
>>
>>1681345
Make sure she doesn't give Explodey too much junk food, it'll increase her yield.
>>
>>1681361
>>1681361
We should have like tiers for this.
>Normal
>Used Car Dealer
>Jew
>CAPITALISM, HO!
>>
>>1681345
At least the Cleric is gonna give us a good review.
>>
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>>1681345
>With their Cleric back in the party, the group returns to Sophie's room.

"Here..." Sophie hands them a pearl. "This item means a lot to me... But it will help you later on. I know you guys have been through a lot but... I have somewhere you guys can have fun. If you want."

>Marauder nods.

"Battle is important, but so is relaxing. Good for morale. Lead on, princess!"

>Sophie smiles and clasps her hands together.

"Excellent! Let's go."

>She leads her through the slime playpen and to....

"SO! You think you can slime!?" Curi calls out as she strikes a dramatic pose.

"Hehehe..." Psion starts laughing. "I won't lose this time, Curi..."

2/3
>>
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>>1681432
"I've been taking dance lessons!"

>Propose a challenge for the group<
>>
>>1681440
>>Propose a challenge for the group<
https://www.youtube.com/watch?v=PfYnvDL0Qcw

They have to sing, dance and do the sight gags.
>>
>>1681440
I'd hate to dissapoint with anything short of a dance-off.
>>
>>1681440
NO PLEASE.
>>
>>1681440
Extremely suggestive dances! And distracting tentacles for a + difficulty modifier!
>>
>>1681440
Lessons, eh? But can she... WALTZ?!

https://www.youtube.com/watch?v=FaxTRX9oAV4
>>
well first daughter mother hugs that embarese the daughter is needed
>>
>>1681440
>>1681460
Six party members (counting Sophie) 3 pairs for a waltz. have SLimon step in to dance with dear old mum.
>>
>>1681467
na thats for cute shy daughter!
>>
>>1681440

Add dramatic spotlights that highlight the current dancer(s), and add an audience of slimes. Practicing in private is a very different matter from performing in front of a crowd.
>>
>>1681440
Jets Vs Sharks

*snap* *snap* *snap*

>>1681460
>>1681480
Very good suggestions too.

And can I mention that Psion is wonderful?
>>
odds on Maruader being Warrior's elder sibling?
>>
>>1681440
Well the key here is to find a way for them to test how in sync they are. Some sort of flowing dance that tests their cohesion and flexibility.
>>
>>1681488
Sharks with Jets! And freaking lasers!
>>
>>1681509
Oh like square dance?
>>
>>1681462
Also, of all the family members, Sophie seems the least likely to get mom embarassed. She can st least hug mom without ruining clothing then.
>>
>>1681516
she is a cute little slimy girl. she looks like shes very huggable
>>
>>1681440
A musical medley karaoke that switches styles rapidly, focusing on a different hero for each part. Like the post-credits scene from Shrek!
>>
guys, remember, not all of them will be into dancing, they act as guards for the dancers from the encroaching slime mob.
>>
>>1681543

How about various slime audience members that get too enthusiastic and try and rush whoever's dancing in the spotlight? Could act as a sort of add management fight.
>>
>>1681543
have a lot of slimes spawn but have them approach in waves while in sync to the music.

Have the slimes slowly encraoch the dancers into a gooey death if the fighters cant rush the slimes down in time.
>>
Rolled 18 (1d20)

>>1681440
One of your party has to ballroom dance with curi. The others, with princess, have to match her grace.

RAID MODE

MOTHERFUCKER
>>
>>1681543
I think its fine to test the waters first. The general mood seems to be up for it. But we can reserve combat too if need be.

>>1681521
She is very huggable. Alas being a Mud Slime means she is very concerned about causing a political embarassment.
>>
>>1681440
https://www.youtube.com/watch?v=QPqOWA2GyBc

This is what i would choose. Also, another obstacle you might put is to put an explodey with a spotlight on it walking in a line. The adventurers can't go within the spotlight or the the explodey will explode.

Aslo Just Dance is great at this thing.
>>
>>1681570
>>1681521
>>1681516
and she sometimes helps auntie oilivia with the spa, mudslime baths >>>> regular mud baths
>>
>Slime audience surround the room
>Lights dim
>Spotlight appears on Curi and dancing adventurers

Optional for players who wish to fight
>Audience slimes will occasionally move onto the dance-floor to try and stop the dancers
>These slimes are part of a cult to the Thing Below trying to stop the sacred dance that keeps it bound in its prison.
>The amount of slimes that attack is scaled to the amount of fighters.
>>
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drawing
>>
>>1681613
Future Spa services, future revenues!
>>
>>1681619
Who's writing?
>>
>>1681634
Dungeoneer.
>>
>>1681634
bear is writing
>>
You know, I'm kinda surprised we don't have a splitting slime yet. One that turns into two separate slimes every time it's cut. That's kinda one of the basic types, right?
>>
>>1681725
you mean ASTEROID SLIME?
>>
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>>1681460
>>1681480
>>1681543
>>1681618

>Curi smiles and holds out her hand for the Psion. The short adventurer takes her hand... And the dance begins. A waltz plays, one that has them practically gliding across the floor, standing close to one another, moving side to side.

>As they dance, slimes begin to pour in. Some of them are there simply to watch, others are more... Hostile.

>Marauder hefts her axe.

"We got company! Don't let them interrupt the dance! Cleric, be ready to heal!"

"Of course..."

----------------------------------------------------------------

>They dance for nearly five minutes, the normally fumbling Psion able to match all of Curi's moves.

"Oh my... You're doing quite well..."

"Hehe, of course! I told you, I took lessons!"

"I'm impressed... However, let's see how well your ally does."

>With a twirl, she spins Psion away and grabs...
>>
>>1681725
How do you think we got all the water runes?
>>
>>1681733
CLERIC!
She looks fun to dance with!
Put her in, Curi!
>>
>>1681733
Marauder!
>>
>>1681733
>CLERIC
>>
>>1681733
Cleric, clearly, deny them a healer.
>>
>>1681733
MARAUDAR! ALSO YOU MUST DANCE ACCORDING TO THE DRESS CODE! HELMETS OFF PLEASE!
>>
>>1681733
Cleric. Give the backstage some spotlight.
>>
>>1681733
Fist Wizard, his slime mode will surely turn the tide
>>
>>1681733
Ronin and the Psion are related, right? Ronin.
>>
>>1681733
Cleric!
>>
>>1681733

Cleric. Also, tempted to have Curi switch to the tango and overwhelm her.
>>
>>1681733
Cleric
>>
>>1681759
I also vote for the no helmet Maraudar but it seem Cleric will win out.
>>
Rolled 5 (1d20)

>>1681733
Ronin.
>>
>>1681733
Cleric.

Also, Psion best girl.
>>
>>1681733
Ronin
>>
>>1681733
Ronin.
>>
>>1681733
Ronin. Cleric is a close second.
>>
>>1681763
Pretty sure that was only due to Royal Slime Jelly. And that was a basic consumable.
>>
>>1681733

Wizard. He got real intimate with Curi when he used the slime transformation trinket to get to her core.
>>
>>1681733
ronin
>>
>>
>>1681826
I do look forward to Curi's little interaction with Sophie.
>>
>>1681826
Cloth slime is so cute.
>>
>>1681826
Cloth slime remembers mama, even if people don't remember cloth slime.
>>
>>1681863
Cloth for Princess 2017
>>
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>Curi reaches out to... Cleric.

"..... Huh?"

"Come on dear, time to dance~"

".... HUH!?"

>Cleric is now suddenly aware of how many people are staring at her.

1/3
>>
>>1681892
YOU THINK YOU CAN SLIME?!
>>
>>1681892
Aaaaaand Breathe, Cleric. Breathe.
>>
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>>1681892
OH MY. STRAP IN BOYOS. THIS IS MOVIE GRADE POPCORN MATERIAL HERE!

LOOK AT DAT BLUSH.
LOOK AT HER FLUSTER.
LOOK AT ALL DAT SPAGHETTI SHE'S SPILLING FROM HER ROBES!

THIS IS GONNA BE GUD.
>>
>>1681892
CUTE! CLERIC A CUTE!
>>
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>>1681892
"Cleric!" Marauder yells to her while holding back a slime. "You can do this! I believe in you! This is your moment, Cleric! Your time to shine! Now go, shine like you never have before!"

2/3
>>
>>1681892
Ian that a new rune on her necklace?

...we should kill her.
>>
>>1681905
It's so hard to tell her facial expression!
>>
>>1681907
All in due time. All in due time.
>>
>>1681905
marauders helmet looks like someone put a bikini top on a basketball and glued horns on the sides
>>
>>1681916
I was thinking it was Black Manta with a crown.
>>
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>But it was horrible.

>For everyone.
>>
>>1681944
Curi, she may need a little bit of guidance, give her a bit of a hand.
>>
>>1681944
>console
>>
>>1681944
WELCOME TO EXTRA HARD MODE FOR ANXIOUS PEOPLE, ENJOY YOUR STAY.
>>
>>1681944
Curi come on! Give her confidence, she needs to know her party can rely on her!
>>
>>1681944
Take it slow at first! Use your motherly instincts to guild her along.
>>
>>1681944
Console the poor Cleric, Curi
>>
>>1681944

Gently hug her and make comforting/encouraging people and slime noises. Draw her out of her shell.
>>
>>1681944
AWWWWWWWWWWWW
>>
>>1681944
Go all out Curi.

Can we please let adventurers face hardship?
>>
>>1681944
YEAH THERE WE GO APC DESTROYED MISSION ACCOMPLISHED
>>
>>1681955
Nobody wants consequences.
>>
>>1681944
The Cleric has fallen! Another hero must rush to her aid, quickly!
>>
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>>1681944
Give her a gold star
>>
>>1681944
Set back progress by half, grab the Marauder next.
>>
>>1681958
I see someone else plays SS13
>>
>>1681961

Time and a place. We want repeat customers who have had positive experiences, not people who'll associate our dungeon with crippling phobias.
>>
>>1681955
Hey remember five minutes ago when we made them go through a pitch black maze full of living bombs, moving walls and a super tough guy intended to hold them up while the explodeys piled in?

This is a breather, we can go hell mode next encounter. Pacing's important.
>>
>>1681944
build her up
>>
>>1681944
HAVE THE SLIMES OVERWHELM THE GUARDING ADVENTURERS. PUT THE STAKES ALL ON CLERIC. MAKE IT CLEAR THAT THIS IS AN ALL OR NOTHING MOMENT. WILL SHE STEP UP TO THE PLATE? OR WILL SHE CRUMBLE?

Alternatively:

Take it slow. Slow down the waltz tempo. Slow down the tide of slimes. Curi shall guide Cleric's hands and feet slowly. Have some (cloth) slimes cheer for Cleric. When Cleric gets comfortable, escalate the cheering for cleric. Then go full hog.
>>
>>1681969
We're in Raid Mode, we're all about the crippling phobias.
>>
>>1681944
Oh, oh, even better. Curi, envelop the Cleric and do your dance together! Feel the rhythm surround you, literally!

Minor joint damage and bone breakage is merely a side effect. It's fine, she's a healer and it's Raid Mode anyway.
>>
>>1681944

> Music slime, hit the motivational score
> Curi, use your mom power and get ready to sing
> IT'S DISNEY TIME!
>>
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....

I'm too nice for this.

I'll murder them all next room. Or this, if they fuck up again.

"Curi, step it up. But remember, we're in raid mode. She messes up again, that's it."

"<Understood, Mary.>"

1/3
>>
>>1681983
Behold! Compromise!
>>
>>1681983
Mary, ask Isabelle if she has any idea on how to make this Raid more fun.
If she has a good one, praise her with headpats.
>>
>>1681983
Mary, train the youngling in how to be a dungeon master! She'll have good suggestions!
>>
>>1681983

Mary, pass the crown off to your heir a moment!

Isabelle! How are you enjoying seeing Auntie Mary at work?
>>
>>1681999
>>1681987
>>1681990
>>1681983

All of this! Also, Mary... Nah, you'll see it when the time is right.
>>
>>1681983
Did widow reply yet?
>>
>>1682009

Who cares? Certainly not us.
>>
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>Curi turns off the lights on the audience and walks over to Cleric. She holds out her hand.

"Hey, it's okay. That was some pretty complicated dance moves. Not everyone can do them, especially if it's their first time. Come on, take my hand. We'll go super slow, okay?"

"..."

"C'mon, you've almost won."

>Cleric stands up and take's Curi's hand. She goes through a much slower dance with the Cleric. It's one she can follow along with easily enough, mostly because Curi is guiding her every step of the way.

>Any mistakes she makes, Curi compensates a bit for. Perhaps even too much, considering the nature of the raid, but Curi can't help but want to mother the girl. Until she reaches her boss room, at least.

>When the dance is over, Curi twirls her away.

"You did it! Congratulations!"

"... I did it..?"

2/3
>>
>>1682018
SHE DID IT!
YEAAAAAAAH!
Congratulate her, Mary with some sorta loot thing!
>>
>>1682018
What is this, easy mode? This is a raid!

Now let's play twister!
>>
>>1682018
Awwww Cleric got her moment!
>>
>>1682018
It's like my heart has a boner. It's weird.
>>
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>>1682018
"Guys, I did i-AAAAAAA WHAT THE FUCK!?"

>All of her group has been slaughtered. The longer it took for Cleric to dance, the more monsters Mary sent in. Eventually, she sent in Ruth.


Hahahaha.
Oh man. How much are we charging for revives during raids again?
>>
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>>1682018
daww
>>
>>1682018

"You did it, dear. You can do anything you put your mind to. Remember that on the road ahead, okay?"

We'll murder them later, but for now, feels.
>>
>>1682037

It was set at 500, which the Mage at the time noted as a fair, reasonable price. 50 starting cost on heals with scaling cost each time.
>>
>>1682037

OH WHAT THE HELL RUTH
>>
>>1682037
Good question, Mary
Let's see if Cleric can revive them all
>>
>>1682037
I mean.

I'm laughing. No, seriously. I want to be sad but I'm laughing.

Anywho, 500 a pop. Don't we also sell revives for tokens?
>>
>>1682037
Well, at least its the cleric who survived.
>>
>>1682037
hahahaha, well handholding does have its perks.

Guess Ruth isn't doing the baseball challenge today...or is she?

>>1679095
This was the chart we had. Though I do like heal scaling as suggested here >>1682041


Guess we get to see how much magic power/items Cleric has to revive

>>1682045
We have an item shop with Phoenix Downs, can't remember the rate for that, but we'll see what happens first.
>>
>>1682037
Five hundo.
>>
>>1682040
>>1682037

Also... I guess deliver this with a head pat and a hug. Assure her that her friends will forgive her. Next time, she just needs to take their confidence in her in good faith.
>>
>>1682045
Phoenix Downs are 500gold a pop and are limited in number at the shop.
>>
>>1682037
>>1682041
Let's toss in a Sophia revive for free on group revives. Kind of sucks having to pay for revives on a guest party member.
>>
>>1682037
>Eventually, she sent in Ruth

And then they all died. The end.
>>
>>1682025
Nah, this is the fun and games room. We don't need to go too hard on them.

I kind of want to something better than tokens, though. Maybe give the dancers even chances of tokens, royal slime jelly, and spa coupon?

>>1682037
...Okay, they definitely deserve something. Make it a full five drops.

Anyway, it's a raid, so I guess we can charge 500 per res. You know, assuming Cleric can't just do it herself and buy a mana recovery item from the shop afterwards to recharge.
>>
>>1682056
Nope, Raid mode.

Don't hurt the Cleric she won so give her the token. And a discount coupon for the spa. She needs it.
>>
>>1682051
>>1682037

If people are up for the idea, I'm certainly an advocate of flat scaling to 100 for heals and 500 for revives (probably in limited numbers). It encourages them to keep pushing.
>>
I do think, as Slime has often given tokens, we can definitely give 1 token for each Dancer. So one for Cleric, and one for the eventually revived body of Psionic
>>
>>1682066
>>1682037
Should have tagged that.
>>
>>1682066
At best one for Cleric and Marauder for the encouraging speech, but only Cleric passed.
>>
>>1682065
That works.

Also prizes could be cute dolls of our Boss slimes. Collecting them all doesn't unless the secret Boss Empress Of Slimes, don't be silly!
>>
>>1682037
Well the last one alive is Cleric, which means she'll revive some people by herself. No need to feel bad about it, because while they brought in a cleric for revives and heals in the field. Going for the Cleric is how you make money. They'll pay BIG MONEY to keep Cleric pampered, healthy, and alive. Reviving her every time she dies.
>>
>>1682037
Look at Marauder. She's barely alive and she's giving Cleric a thumbs up.
>>
We charged 500 for revives last time, let's keep it that way.
>>
>>1682073
That...is rather adorable.
>>
>>1682075
Yeah, is raid mode.

But let's give Cleric a coupon for the spa.
>>
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Gonna run to the store real quick! Be right back
>>
>>1682087
And there goes 6 hours.
>>
>>1682037
Dam Ruth is savage...
>>
>>1682095
Not as strong as a punished slime, Battle Bloops.
>>
>>1682037
https://www.youtube.com/watch?v=K4KhZeVosMM
>>
>>1682087
RIP thread.
>>
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"They all died..."

"I'm afraid so." Curi says, "But you live on. If not for you trying, despite your own feelings, you would have fallen as well. You can heal them yourself or take them to Ashley. But remember, you can do anything you put your mind to, Cleric. Nothing is beyond you."

Oh, right. She can revive. Ah well, I guess we won't be making... Oh,what's this?

>Mary sees Cleric going to Ashley and paying for revives. She revives her teammates and spends a total of 1,500 gold to revive everyone but Marauder. A tooltip pops up informing Mary that Cleric, at her current level, she can only revive someone herself once.

>Mary has Sophie revived for free and watches as Cleric heals Marauder.

"I don't know why you brought me to this stupid dungeon. You know I hate dungeons. I can't do anything. I'm not even strong enough to revive you guys in battle. I couldn't even fucking dance to save you guys..."

"Cleric..." Marauder's helmet folds away, revealing part of her face. "I brought you because you're the best. Because you would be the one who would still -try- to dance to save us. Because you're the best healer I know and my dearest friend. I don't need you here, Cleric. I -want- you here. There's no one else I would trust."

1/3
>>
>>1682163
Oh shoo you man of ill faith.
>>
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>>1682166
"...."
>>
>>1682166
Wow, Mary
This might be too much for my heart!
>>
>>1682166
Oh tank and a healer friendship...sigh i miss my buffy tanker
>>
>>1682166
God, Maurader is just the best.
>>
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>>1682168
"................"

>Cleric remains silent the rest of the time she heals.

>With the group patched up, they head over to Mirelle's chamber, with only a sole gravity slime in their way.

Murder time yet? Or shall I let them continue without alteration?
>>
>>1682175
HNNGGG! My heart.
>>
>>1682175
Add spikes to Gravity slime's chamber
Let gravity slime have some fun, Mary!
>>
>>1682175
This room is fine. The NEXT room is the murder room, remember?
>>
>>1682175
Lull them into a false sense of security
>>
>>1682175
Let's see if they can rock it fair and square. No more softballs, but we're not gonna ratchet things up to ridiculous levels. Raid mode is Raid mode, so the difficulty is increased as we suggested, but nothing beyond that.
>>
>>1682175
Ha ha!

Time for murder!
>>
>>1682175
Damn, girl, you sure you aint been runed yet? Thats stone cold.
>>
>>1682175
UNLEASH THE RUTH!!
>>
>>1682189
Hey there is nothing wrong with murder. insode the dungeon i mean.
>>
>>1682175
Have gravity slime pull them into a GROUP HUG

or ball of crushing
>>
>>1682189
That's an embarrassed blush, not a cold rejection.

She's too shy to respond.
>>
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Refresher on the dungeon for peoples!

Here's the current layout.

1. Enter the dungeon. Ms Bloops is the greeter. If treated kindly a token is awarded. If not... Bad things happen.

2. The Comfy Slime Pit. They must use a rope and leap across the pit. Any other attempts to cross the pit will result in then being thrown backwards.

3. The main room. It is from here that there are several branching paths. Also, Cleric Plant is here.

Starting from the bottom left...

4.The Cafe and Spa. Prices were already noted above.

5. A hallway with a Psion slime in it. This leads to a room where Light and Darkness slime are arguing and firing lasers everywhere. Light is trying to light the place up, dark is trying to keep it dark. The lasers are timed and there is a safe way through. Getting through that results in you meeting a bonus boss, Colt. He drops something. Haven't decided what it is yet.

6. The Armory. You can fix items here. Maybe enchant them with runes? Useful when you want to repair and not waste a powder.

7. Rosa's Study. In this, the players must mix the proper tea. Failed creations are tossed. These failed creations leak into Watcher's room and power her up. Too many failed attempts unleash her. You can also find her by taking a secret entrance past Magic Slime. After brewing the perfect tea, Rosa will reward you with her item.

Bottom right

8. Staff room and store.

9. Hallway with a gravity slime. Defeating it leads to an arena where the Paladin is ready to lay down the law as the heroes fight through waves of monsters. After defeating enough, Mirelle congratulates them and gives them her own item.

10. So You Think You Can Slime. An alternate path to Sophie's room. Leads to the slime play pen.

11. A hedge maze filled with Explodey and D.Fence. Getting past them leads to a music slime and mimic. Appease the Music Slime or battle it. Either way, you get to see Sophie who gives you her own item.

Finally, center path.

12. A fight against Lily and Reginald. Ice Elementals create a battle field that slowly erodes as time goes on. You have to win to move on to-

13. Curi. A final boss battle. Each princess's previous item helps weaken Curi in a certain way. Defeat her to win the ultimate prize.
>>
>>1682175
Lets see hoe things progress into Mirelle before we start going murder-happy.
>>
>>1682196
Have Metal Slime follow them around for awhile and see how long it takes them to notice.
When they notice, he gets a shocked/surprised look on his face and then runs away.
>>
>>1682175
This is wave attacks with RSP overseeing it to impress Ruth.

Let's put in some monsters intended to break up their formation and isolate individuals: D.Fence charging, psion slime telekinetic pushes, comfy slime hugs, mud slime bogs and time slime's slow effect.
>>
>>1682175
Wait, we didn't give them any rewards for SYTYCS! I'm gonna suggest 15 tokens, a spa coupon, and a royal slime jelly.

And for the next room I guess we should let time slime show off, too.
>>
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>>1682175
>>
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>>1682175

Have a psion or magic slime appear and fuse with gravity slime. I want to see what happens.
>>
>>1682196
If we're going to murder them, let it be anywhere but the Paladin's arena. I feel that's a very unfun area and losing there would only compound the issue. And where are the YUM chests along their path?
>>
>>1682209
We haven't made the labs, so there's no fusion goo yet.

If Slime matron is too upset that we use so many slimes, I think we could adjust things to where our official theme is fusion, not slimes.
>>
>>1682196
ADD MORE GRAVITY SLIMES. AND PSION SLIMES. ZERO GRAVITY FIGHT!
>>
>>1682210
On the contrary. Its usually been well recieved.

The only reason it was unfun was because people couldn't handle Alchemist being, you know. An alchemist.
>>
>>1682213
It's Slimecrown Citadel, most of our monsters are slimes
We're totally not ripping her off
>>
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Pausing here for tonight! Gonna try to start again sooner tomorrow. Thanks for reading, everyone!
>>
>>1682222
Good show boss. I look forward to it.

So as it stands we are currently
>+1500g

Good start. Hope to see some more sales and some more tokens accumulated so our token store sees use. Not to mention the YUM! tie in working as intended.

After all, its not just about the quick gain with this trial.

I also expect that this will go on longer than Mary expects. Marauder is lower level than most of the party. But she knows what she is doing.
>>
>>1682222
Night, bossman.

So, I was thinking about BRAWNDO THE THIRST MUTILATOR, and I got another idea for another YUM! themed boss. We've got a few ice elementals around. If YUM! has a slushy based product, what would you folks think about a boss called Ice Cold Steve Frosty? Just imagine. The adventurers are going through the dungeon normally when suddenly, the sounds of shattering glass happens, and out comes Ice Cold, here to give them an Ice Cold Stunner.
>>
>>1682281
If you're gonna use a mascot he would need to work alongside the heroes. Otherwise you risk the brand appearing weak if the boss is pathetic, or being associated with failure if he's too tough. There is a sweet spot obviously but we don't have enough control over the outcome of these fights to really make that idea work. How about something that really shows off the thirst mutilating properties of the drink. A curse of eternal thirst on an NPC or better yet the adventurers that can only be broken by the thirst quenching power of YUM brand Brawndo.
>>
>>1682326
It's all about the marketing spin. Mascots can be winners or losers (think of the Lucky Charms leprechaun, or the cinnamon and apple characters for Apple Jacks) and promote the brand either way.
>>
>>1682363
I mean, that's true of the marketing we're used to. But have you ever fought the kool-aid man? Shit's hard.
>>
>>1682373
I'm not sure what your point is.
>>
The shop should sell a slimepedia to fill in and info on where to find rare slimes for collectors or people interested in starting. Maybe it will mess them up during the Curi fight as one of them will object to moving on to the next phase until Curi has spawned an Oil Slime.
>>
>>1682385
Oil slimes are basically cruelty though? I doubt she'd ever spawn one at all.
>>
>>1682414
The slimes she spawns are coreless and impermanent, probably not sentient by even slime standards. That's probably not seen as a cruelty.
>>
>>1682326
A debuff during the boss fight? There are chalices around the arena/the audience throws them in and you have to grab them and use them to catch some Brawndo, and remove the debuff?
>>
Well, while I'm not exactly the biggest fan of BRAWNDO, I just wish to advise that we don't go too overboard, we want to use him to help facilitate a deal, yes. But I fear we're getting to parody levels here, which just makes me nervous w/respect to clientele.

Though I'll admit the idea of a curse of weakness on players and having to sprint for antidotes is a unique boss mechanic.

>>1682385
I think this is a pretty cute idea.
>>
>>1682416
Cooking a lamprey isn't cruelty, but it's still a little hard to watch it continue to wriggle in response to the heat despite being beheaded and gutted beforehand.
>>
>>1682222
We'll wait for you then!
>>
>>1682563
>But I fear we're getting to parody levels here
Dude, he's an Energy Drink Elemental that's Champion of the Colosseum and Talks/Acts like Macho Man Randy Savage.
He literally is suppose to treat the Colosseum like Pro Wrestling, mocking the opponents, working the crowd, ect.

We've been at parody levels for awhile now.
>>
>>1682612
Who?
>>
>>1683068
An idea for the gladiator champion of the colliseum.
>>
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>>1681725
Sounds like what you want is an Ochre jelly.
>>
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Yeah, let's not make it too hard. We'll just add some spikes to the walls and let them

Oh god

Oh...

Okay

Gravity slime and spikes are a bit uh...

Damn.

1/3
>>
>>1683675
please tell me we didnt just tpk
>>
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>>1683675
>Marauder, the only one with armor heavy enough to not be impaled by stone, makes it to the Gravity Slime and slices it in half.

"Phew... We did it, comrades!"

>She looks back.

".... Oh."
>>
>>1683675
I am very nervous. I wanted this run to keep going...
>>
>>1683691
Well shit...hope they have gold.

Guys this was a bit much...
>>
guys we made this to tough jeez
>>
>>1683691
Let's shelve that particular tactic for a while, shall we?
>>
I would have thought Psion would have been able to negate gravity for herself like usual, but I guess not.
>>
>>1683701
Hope they have phoenix downs. Always good to have reserves!
>>
>>1683691
Nice.
>>
>>1683691
Welcome back to Classic Platforming from hell: instant death spike edition
>>
>>1683691
THE SPIKES
THEY WORKED!
Let's get them to buy another round of revives
>>
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>>1683691
>Marauder revives Cleric and Ronin. Cleric revives Psion and Wizard, taking away her revive for them in battle.

"That was hard... And we're almost broke..." Cleric complains.

"We were merely taken by surprise. Is the beast gone?" Wizard asks.

"Yeah." Marauder says. "I cleaved it in two. It will bother us no longer."

"Then we are fine." Wizard says, "Psion. From now on, whenever we enter a room be sure to push us against the ground so we are not moved."

"Understood." Psion says.

"Then let's go." Wizard gestures to the hall and takes point.

3/4
>>
Could we make faustian deals with any surviving party members? We rez the party, but the survivor who makes the deal owes us a favor to be rendered at the time of our choosing.

That way even if they have no money for rez they can still continue trying with full party instead of giving up completely.
>>
>>1683753
At least they are learning.
>>
>>1683753
>+3500G

Okay guys. Time to be a bit more forgiving with Gold Drops.

Got to maximize their time here and we're playing with house money.
>>
>>1683753
Hey, let's put some more gold in the chests since it's raid mode, Mary
>>
>>1683761
Maybe Rosalyn/Colt can drop a Phoenix down each?
>>
>>1683770
Phoenix down, 750g, some tokens and probably some minor items seem good.
>>
>>1683770
I can back that idea.
>>
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>>1683753
>When they go into the hallway they find another YUM chest containing some healing items and even a bit of gold.

"Hell yeah!" Ronin shouts as she fist pumps. "That's three now, right? Just seven to go! I hope there's a really cool prize at the end."

>Mirelle's room is next. When they enter they see her surrounded by fighting slimes. Archers, Ruth, Rosayln, Simon. Mirelle rises from her little throne and puts her hands on her hips.

"Hey there! Glad to see you could make it to my room. You guys must be pretty strong, huh?" Her grin widens. "Alright! Let's see how well you do against my friends!

Oh, Sophie! Hey! Come here!"

>Sophie approaches her.

"Hello, Mirelle." She says.

"Heeeey. So they got you, huh? Hey, what do you say we spar while they take on my slime?"

"I'm good..."

"C'mon~ We never get to battle."

"I'm supposed to help them."

"C'moooooon~ Fight me~ Or I'll fight em myself!"

"... Very well."

I normally only have the archers and Ruth in this room. Should I leave it as is or add more?
>>
>>1683817
Leave it as is. As bad as it is to say it, we need to see how things go from a testing perspective.
>>
>>1683817
We've given them a hard time, let's leave it as it is.
>>
>>1683817
Take out Ruth, go with archers and footmen.

This is Mirelle's show. Lets see her perform solo. And the heroes may be able to assist the physically weaker(though magically stronger) Sophie.

I will say if someone wants Rosalyn, I would only propose judgement to be.
>+Shouting Attacks
>-Debuffing abilities.
>>
>>1683817
Yeah, we can just make the final Boss harder.
>>
>>1683817
I don't think this room's been done before, correct? Let's leave it as is if only so we have a baseline to understand where we need to improve.
>>
>>1683817
Ruth regicides Sophie.

Batter up.

Also, Ruth cooking challenge called "Batter Up."
>>
>>1683817

This: >>1683841
>>
>>1683817
Leave it as is
>>
>>1683842
Not in Raid mode.
>>
>>1683817
Take Ruth out, she's already beaten them to a pulp, and I'm not entirely certain she isn't the most powerful slime in that room.
>>
>>1683817
cmon sophie do something badass.
>>
>>1683875
Oh, if Ruth is in there, then I have to agree with this. I don't know what's up with her, but she's clearly got some kind of prestige classes out the slime hole or something.
>>
>>1683856
Maybe not.

But, what do we think of living slime chess sets?
>>
>>1683886
Not to mention that mithryl bat.

I am pretty sure this is a result of getting a pretty epic tier item.
>>
>>1683886
She got a better bat remember?
>>
>>1683893
could be cool
>>
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Arting
>>
>>1683911
Reminder to stop bullying Dungeoneer with every idea she suggests. She just wants Mary's love.
>>
>>1683911
she just wants to make you happy, let her rune something.
>>
>>1683817

This room needs to offer some serious drops to make up for the heartache they've been going through. 500g, maybe a revive item, and one special drop sounds fair.
>>
>>1683921
I certainly wouldn't mind letting her make another demon, but no runing humans. (Yet.)
>>
>>1683937
Agreed. We need to get a reputation as a difficult but highly rewarding dungeon (and frankly we can tone down the difficulty a tiny bit even for raid mode). No cheaping out on the loot they get or only masochists will want to come here.
>>
>>1683917
People don't have a problem with any of the ideas she suggests. It's when she does things without asking first that's the problem.
>>
>>1683921
She never asks permission, hence why she gets punished.
>>
>>1683957
One spike per wall in the gravity hall is enough for raid mode, and no spikes for normal mode.
>>
>>1683965
But what if she actually liked getting punished?
>>
>>1683917

If she asks for permission, it's fine. Literally, the main point most people have been making for threads now.
>>
>>1683970
Is Raid mode, so at least three spikes. And all the spikes in raid mode plus dead Ms Bloops.
>>
>>1684056
Is that slime in the back suposed to be Cury?
>>
>>1684056
Mary this isn't a nsfw board.
>>
>>1684105
well it shows no nudity so its ok.
>>
>>1684056
man, who makes these?
>>
>>1684056

Lewd rune slimes, please
>>
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>Rosalyn slams her blade onto the ground and decrees the new laws.

>+Shouting Attacks
>-Debuffing abilities.

".... Shouting attacks?" Psion asks. "Like... Sonic attacks?"

"TWIN BLADE SLICE!" Ronin shouts as she slices an approaching squire slime in half.

"... Oh."

>The attack begins. Archers and sword wielders move in with Ruth hanging around the back, bat practically vibrating in her hands. The archers release their arrows.

"Psionic Deflection!" Psion yells, catching arrows in the air and snapping them with her powers.

"Axe Fissure!" Marauder yells as she brings her axe onto t he ground and fracturing the ground with it's weight. A wave of energy slams into a nearby archer slime.

"... I'll just stand here til you guys need me." Cleric says.

>Meanwhile, Mirelle summons up magma gauntlets. Sophie conjures her elemental staff.

"You ready for this, sis?"

"I'll... I'll try my best..."

>A new wave of Archer Slimes appear. Psion doesn't seem to notice them. They draw their bow string and let loose.

>Cleric sighs and brings up a barrier.

"Half of healing is preventing the damage in the first place..."

"FIRE!!! PUUUUUNCH!" Punch Wizard says, his magical punch obliterating a group of slimes.

"TRIPLE BLADE CUT!"
"MARAUDER CLEAVE!"

"Guys, seriously, take the penalty! My ears!" Cleric yells.

>Sophie and Mirelle battle but it's clear who has the upper hand from the start. Sophie might have had a chance, had she not started so close to the Magma Slime.

>At such a close distance, it's easy for Mirelle to land blows on the otherwise defenseless Sophie. She doesn't have the time to cast a single spell before a hit blows away a chunk of her upper body.

>Sophie drops to her knees in shock.

"Oh.. Oh gosh..." Mirelle seems to panic. "Oh man... I didn't mean to... Please don't tell mom..!"

1/2
>>
>>1684181
She already knows, Mirelle. She already knows.
>>
>>1684181
Dam man that is the best
>>
>>1684181
MIRELLE, WHAT ARE YOU DOING
SHE'S GONNA BLAST YOU
>>
Mirelle time to taste the fury of a shy magic user.
>>
>>1684140
http://budino88.tumblr.com/
also known as pudding
>>
i just had a idea for the king slimes personality, he can be kamina for gurren lagann.
>>
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>>1684181
>Before Mirelle can move much closer, she feels feels something pierce her skin and begin to prod at her core.

>At the very start of their battle, Sophie summoned a stone elemental. It has simply been biding it's time, waiting for the perfect moment to attack. And, with Sophie's guidance, it is the perfect hit. With a single command she could order that thing to crush Mirelle's core and end the fight right there.

"Oh! Sophie! You jerk! I was actually worried about you!"

"Hehe -sniff- I saw your guard was down so.. So I attacked. I win, sis."

>The sound of metal clanging against the floor fills the room.

"As do we!" Marauder says. "Princess, we have bested your trial and defeated your men!"

"Congratulations." Mirelle says. "Hey, Sophie, can you get this thing off of my core, this is getting weird."

Hmm. Impressive. Not a single death.

Alright, what prize should we give the group?
>>
>>1684273
There is no King, the abomination ate him.
>>
>>1684301
5 tokens, Slime Bell, 250g


Imagine Sophie when she's actually a boss.
>>
>>1684301
A copy of Mirelle's gauntlet? The wizard could probably use it.
>>
>>1684301
One slime bikini, two catkinis. And a map with the location of the treasure chests?
>>
>>1684301
Give them three tokens each and a minor loot for clearing Mirelle's trial. Gotta roll that loot gatcha and let them think about running this again soon.
>>
>>1684307
OR it only shattered him, i think we thought up a whole quest line that involved going to a sewer/dungeon and fight the two pieces, and getting the two cracked gems and combining him, or something.
>>
>>1684301

Some vanity item exclusive to our citadel, just so they get something out of their raid that is being rather taxing in their money.

Also, a YUM chest
>>
>>1684318
I don't want a powerful King slime, I prefer the Grandma of slimes idea better.
>>
>>1684301
10 tokens, 500 gold, and maybe an item like her Gauntlet or something like that.
>>
>>1684301
A few tokens each, some gold, and a (very poorly) sketched map of where the YUM chests are. Make them work for those chests.
>>
>>1684335
And a catkini!
>>
>>1684342
Yes.
>>
I really do feel like we should give them an actual item or two. Imagine if this were, say an actual game. The lot of us would feel jipped.
>>
>>1684333
>>1684301

This
>>
>>1684301
Add a Phoenix Down to the treasure pile. Also, they beat Rosalyn without killing her?
>>
>>1684301
>>1684333
Backing this
>>
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The gacha roll should be saved for the end, I think.
For now let's give them...

The gauntlet.

Let's give it some stats and some lore.
>>
>>1684367
+2 Defense, 25% chance of splash(lava) damage.
>>
>>1684367
>the gauntlets of fire
>mirelle forged these with her own hands, and some of her fighting spirit was imbued into it
>>
>>1684367
Mirelle's weapon of choice. A gift from her parents, it grants the wearer everything Mirelle values: a tough, powerful, direct aproach to problem solving. It fits like a glove.
>>
>>1684367
+2 Damage

10% More Damage vs non Boss slimes
15% Boost in fire attacks

Can be traded for revive
>>
Rolled 19 (1d20)

>>1684367
you can now fist gril slimes as well as its old owner could.

and boy slimes too.
>>
>>1684367

"A princess with a fiery heart cannot have delicate hands. Said to be carved from the hide of a great stone beast, the insides are never more than pleasantly warm and oddly comfortable, worn smooth from countless hours of practice."

> Effect: Adds fire damage to attacks.
> When both hands are clasped together, forearms presented forward, the stone gauntlets form a shield resistant to heat and cold.
>>
>>1684367
> +3 Physical Attacks
> +3 Fire Element attacks
> Inflicts burning on touch

> A royal gauntlet that the princess herself assisted in crafting. Using a special foraging method, it is as hard as adamantine, and it is said that no liquid can truly quench it's flame.
>>
>>1684402
I like that better.
>>
>>1684402
this is good
>>
>>1684367
Ah yes, the Magma Smasher. Superheats for punching or can apply the effect to a held weapon and you can throw fireballs.

Also it's a gauntlet.

Did you know Slimecrown Citadel was built on top of a dormant volcano? The founders defeated it's terrible lava monster guardian, sealed the volcano away and tapped its geothermal vents to make the spa.
>>
>>1684367
>>1684402
Oooooh, this is good lore
>>
>>1684403
And the name is Mirelle's Obsidian Gauntlet.
>>
>>1684412
this is good lore i like it
>>
>>1684412
Oh and the gauntlet's made out of one of its hands.
>>
>>1684367
Let's say that they started out as Mirielle's actual hands. When she was training to be strong, she began absorbing rare, super-durable minerals into her body to increase her strength. Over the years, her punching training cause these minerals to coalesce into her fists, and eventually they became so dense that all of her slime was pushed out of them, with the sheer pressure of her relentless punches forging them into a pair of stone gauntlets.
>>
>>1684402
This.

But add a Level requirement, no one under Level 20 can equip it.
>>
>>
>>1684367
Raises Magic and Fire Defense by 10%

Strong Attack is replaced by a delayed jumping uppercut (Shoryuken)
>>
>>1684421
>missed the chance to offer suggestions due to spending too much time thinking about them
I still think it's a good idea.
>>
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>>1684421
This and also they can be launched as projectiles
>>
>>1684455
If you do that it doubles damage but self destructs.
>>
>>1684459
Which, in a boss fight, opens a window to attack Mirelle while she regenerates them?
>>
>>1684459

Self destruct sounds too harsh, maybe just like spells, the rocket punch secondary weapon has X amount of uses per day and after that it becomes a regular fist weapon?
>>
>>1684500
Is not a final Boss loot. And Raid mode has a loot penalty because the party is too big.
>>
>>1684511
That sounds a little backwards, though? Normal mode practically only has a drop for the boss fight. So, Raid mode should drop with every boss and mini-boss fight, yeah?
>>
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>>1684367
I feel like this should be able to pull off power geysers.
>>
>>1684536
The loot you get for bosses in Raid mode is slighty worse than in hard mode. Otherwise we would get tons of raiss just because of the loot.
>>
>>1684538
YES.
>>
>>1684554
im pretty sure raid mode is higher risk for higher reward
>>
>>1684571

Well, raid mode is triggered whenever enough people enter the dungeon. Technically, five level five adventurers could trigger raid mode. It is meant to be high difficulty, high reward. The latter is somewhat offset by numbers, but the reward has to be proportionally larger to split between the increased number of people.

In this case, 500g is only 100g for each of them.
>>
>>1684571
Shouldn't we reward those who just try the non raid hard mode?
>>
Had a quick bite to eat. Back to arting.
>>
>>1684554
We don't need to artificially nerf them. If you want to incentivize normal mode, then make normal mode drops be even better.
>>
>>1684592
Normal Hard mode drops should be better then.
>>
Following videogame rules, aren't raid mode dungeons meant to have the juiciest loot?

I mean, usually you have okayish drops in regular mode as you are usually going solo, but raid mode dungeons pretty much encourages to have as many party members as possible to handle unusually hard dungeons that only overleveled and overequipped adventurers could solo. That, and the loot is according to the difficulty level, it wouldn't exactly be fair if a pair of low level adventurers could get the same kind of loot that a large and powerful party in raid mode can get.
>>
>>1684536
>>1684554
>>1684571
>>1684585
>>1684602


I'd lean toward making raid mode favor higher on average rewards. It's difficult to get lots of people together and the dungeon (as witnessed) becomes a LOT harder.

Also, holy shit. Ruth and Gravity slime are completely fucking up my scaling with their murderous rampages.
>>
>>1684602
The problem is that raid mode has five players. So we should reward those who stick to four and do the regular hard mode.
>>
Rolled 2 (1d20)

>>1684602
Savage mode raids, yeah.

Oh, we should have an exclusive form for Curi.

Neo Curi.

Or Empress Curi or something.
>>
>>1684615
THAT....would be pretty cool yea
>>
>>1684615
Curi Alter, complete with pale slime and yellow orb.
>>
>>1684609

It is compensated for raid mode being balls on the walls hard. And from a economic point of view, it makes it a good choice to make them rewarding, after all see how we are draining good money out of this party without even having wait until they are party wiped. You know, high risk/high reward and all, we win a lot of money no matter how well they do and giving them a chance to get the best loot ensures they will come back for more if they are interested in an item drop more likely to drop in raid mode.

As for normal mode, it is a mostly low risk medium reward venture. They won't lose very much if party wiped, service costs are lower and they still have a shoot at getting the best drops, although at a reduced rate
>>
>>1684624
That would make her a Dark Souls boss anon.

If she became an Alter she won't hold back. That's arguably worse than the Ruth almost-TPK
>>
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>10 tokens, a phoenix down, a YUM chest, and a single item drop.

"Hell yeah! Six more to go!" Ronin shouts.

>The group examines the item and decide to give it to Wizard since he can best utilize it.

1/2
>>
>>1684636
Bingo. Good business.
>>
Rolled 1 (1d20)

>>1684621
>>1684624
on almost being beaten she's sucked into the abyss and emerges monstrous and more powerful.


"I am Neo/Alter Curi... All memory, existence, and dimensions...All that is shall be returned to nothing. Then I, too, can disappear...Forever!"
>>
>>1684636
This. Raid should have a bunch of good drops and then the best drops from Curi to counter the balls hard difficulty. This shit is a challenge.
Normal mode should have decent drops with good drops from Curi.
>>
>>1684657
sick
>>
>>1684661
As long as during that fight the party is joined by Ms. Bloops wearing a hat.
>>
>>1684615
Unchained Curi. She separates from her throne and have it keep spawning slimes throughout the fight. While doing all of the mechanics of her raid mode.
>>
>>1684657
Wow, I'd want that loot if I was an adventurer.
>>
>>1684657
>Not pictured. Muscle Wizard's boner.
>>
>>1684657
Mary, does the dungeon spawn balanced items? Or do we have to worry about what size our numbers are?
>>
>>1684657
>when slammed into the ground, a geyser of lava is shot up in front of the user

Thats a sick imagery
>>
>>1684657
I wonder if Mirelle will become Muscle Wizard new waifu. Or if he will be heart broken when he reads about Lily and Regi.
>>
>>1684729
He'll be heart broken when he learns Lily is into brown noodle elfs from alternate dimensions.
>>
>>1684677
>Unchained Curi/Curi Alter
>Venom Reginald
>Punished Coal
>Revolver Lily
>Naked Bloops
>Big Boss Mary
>>
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>After asking Ashley where the last princess is, they head off to Rosa's chambers.

>A long hallway separates them, filled only with a single YUM chest, much to Ronin's delight.

>Rosa's servant's chambers is staffed by the butler and maid slimes, Germaine and Giselle. Germaine greets the pair with a small bow and smiles.

"Welcome, you are just in time. To prove you are ready to see our master, you must first brew her a drink. That drink will be..."
>>
>>1684740
>>Naked Bloops
Lewd
>>
>>1684740
but bloops is already naked
:V
>>
Okay, we need something DIFFICULT.

I wanna see the friggen Gazer.
>>
>>1684743
Tempest Ashwood tea.
>>
>>1684743
Monster: the energy elemental drink
Screwing it up spawns monsters
>>
>>1684743
Briarwood Tea with Apple Honey.(DC=16)
>>
>>1684743
Green tea, made with traditional Japanese tea ceremony.

Alternately a drink stiff enough to black out an elephant.
>>
>>1684743
>That drink will be...
Pan-Galactic Gargle Blaster
>>
>>1684743
A strawberry milkshake. Done by hand, with no machines to help.
>>
>>1684743
Kiss Kiss Root Tea with Whipped Slime
>>
>>1684743
Two Finger Slime Fizz on the rocks, topped with a sliced lime!
>>
>>1684743
Spicy hot chocolate! One of the spices is harvested from Explodeys.
>>
>>1684743

One Miskatonic Martini.

Requires Gazer tears, refined vermouth with a hint of rose petals and lemon, and gin. The Gazer is in the garden playing with her dangerous book collection.
>>
>>1684743
What was it last time?
Pan pacific gargle blaster?
>>
>>1684743
Yeah, one of the teas.
>>
>>1684743
Human milk.
>>
>>1684743
Bodily fluids, like tears and blood.
>>
>>1684743
>>1684770
Never mind my previous vote; harvesting from Explodeys sounds fun!
>>
>>1684743
Mint tea with candied ginger.
>>
>>1684773
Nah, we didn't get the Pan-Galactic Gargle Blaster last time because people thought it was too difficult to make.
>>
>>1684743
Green tea.
>>
>>1684743
The hunchback. Cola, ketchup and bourbon.
>>
>>1677898
AAAAAAA I LOOKED FOR THIS THREAD EVERYWHERE BUT I COULDN'T REMEMBER ITS NAME
All caps rambling aside, its good to be back!
>>
>>1684787
Oh, so that's what it was called. Thanks anon!

How about they make a Matcha latte?
>>
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>>1684795
Follow the twitter so you never miss one! @herorena
>>
Tear Popper
>>
>>1684826
Hell yeah, core fondling is hot.

If core fondling is tenth base, then what base is fusion?
>>
>>1684839
MGE Shoggoth base
>>
>>1684826
How how...that is to lewd.
>>
>>1684771
If we can't have the Pan-Galactic Gargle Blaster, then I vote for this one.
Just to have Gazer get involved.
Gazer should be in lewd mode.
>>
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"One Miskatonic Martini.

A very classy drink that requires Gazer tears, refined vermouth with a hint of rose petals and lemon, and gin. You'll find many of the ingredients are in the garden, right through those doors."

>He gestures to the garden door. The group starts walking to it.

"You know," Cleric says, "I'm guessing we can find lemon and rose petals here, and there was alcohol stuff back there... But how the heck are we going to find Gazer tears? We don't even-"

1/2
>>
>>1684879
HI, GAZER.
>>
>>1684879
GAZER, IT'S YOUR TIME TO SHINE!
>>
>>1684879

You can do it, Gazer! Show mom why you deserve that hug!
>>
>>1684879
Lewd Mode, Gazer. Lewd Mode!
Distract them with something so they're not watching your eyes!
>>
>>1684879
>Gazer, Gazer, What does your eye see

>Gazer: ...
>Gazer: ...
>Gazer: I SEE ALL
>>
I wonder if Cleric could break our curse once she reaches a high enough level? If that's a thing Clerics can do here we should tell her and offer her a big reward for breaking the curse.
Even though we probably don't want to quit managing the dungeon, being able to actually leave it would be useful

>>1682385
>Oil
If we do this, we could sneak in a mention about Oilivia into the Oil Slimes entry. Possibly something about how the only Oil Slime to escape their painful existence did so by growing as powerful as the Mother of Slimes.
>>
>>1684912
Legendary Quest: Break the Dungeon Master curse.

Reward: A lifetime pass for the spa and two years 30% discount in the shop.
>>
>>1684912
pretty sure we decided oilivia and curi are sisters. curi was just the first born so she's the queen.
>>
>>1684933
Oilivia was the firstborn but Curi took the throne to spare Oilivia from having to lead that life.
>>
>>1684947
yea, we lore it into her being cursed(by being a oil slime) by the evil thing so she could not have been hier.
>>
>>1684951
the aftereffects of being first exposed to the malice of THE THING FROM THE BASEMENT.
>>
>>1684933
I'm aware. I figured that if we do decide to fit Oilivia's previous existence as an oil slime in, we could explain her being an oil slime in the lore as a birth defect or something.
>>
>>1684955
And a cursed oil can that was left behind in the basement.
>>
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>The moment the entire group enters the garden, the floor bursts open. The Watcher flies free from her prison, her many eyes looking around before settling on the group.

"Hehehe..." She laughs and folds her arms under her chest. "Free... Finally.. You there... It's been a while since I got to beat something up. I'll start with you."

"Oh... That's how." Cleric says.

"We need to get it's tears." Marauder says.

"But how do we... Wait, I got it." Cleric points at the gazer. "Your eye is ugly. You only have one, that makes you a freak. No one loves you. Cause you're a freak."

>The attack is surprisingly effective.
>>
>>1684967
...Well damn.
>>
>>1684967
Cleric, you bully!

I approve.
>>
>>1684967
Welp. Good job Cleric...how you going to harvest that?
>>
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>>1684967
cleric got no chill
>>
>>1684967
Gazer, those are petty insults! You can't cry at a time like this!
>>
>>1684967
Harsh.
>>
>>1684967

Dick move, girl. Make fun out of her size as retaliation.
>>
>>1684967
Can we whisper to her that we love her? Or that Curi loves her?
>>
>>1684967
DON'T CRY TEARS. CRY EYE LAZERS! LAZER SPAM FROM EYES NOW!
>>
>>1684967
If she wants to Fling mud, Sling some right back at her Gazer
>>
>>1684967

Bottle it while you can girl, because you're in for an asswhooping now.
>>
>>1684967
GAZE INTO CLERIC'S DEEPEST SECRETS GAZER. AND TELL THE PARTY OF CLERIC'S DEEPEST INSECURITIES AND SECRETS.

ALSO SPAM ELEMENTAL LAZERS FROM YOUR EYES.
>>
>>1684984
> CAT FIGHT
>>
>>1684967
I approve.

Maybe Gazer can randomly cry out of some of her eyes while firing out of the others, switching periodically?
>>
>>1684967
I just realized we're literally making a princess drink salty tears
>>
>>1685011
a royals favorite drink!
>>
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>>1684995
"Yeah, well you're flat as a board! I thought you were a boy until you opened that shrill mouth of yours!"

"!!! You bitch!"

1/2
>>
>>1685020
"Your tears are... /exquisite/"
>>
>>1685029
yesssss
>>
>>1685029
>tfw all you could picture was Cleric getting detected with the Mark.
>>
>>1685029
>Got psion to stifle a chuckle

BURN
>>
>>1685029
>Psionic in a rare moment of not being the butt of jokes.
>>
>>1685053
wut? I don't get it.
>>1685029
>SHOTS FIRED
>>
>>1685029
Daaaayumn
>>
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>>1685029
"You heard me, flattie!"

"Fuck you! At least I don't have a fucking unibrow!"

"At least I look like a girl!"

"Freak!"

"Flattie!"

"Monster!"

2/4
>>
>>1685064
https://www.youtube.com/watch?v=2P5qbcRAXVk
>>
>>1685076
OH MAN THIS CATFIGHT IS GETTING INTENSE
>>
>>1685029
She dresses like she dumpster dives from the 99c store reject bins.
>>
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>>1685076
>-sounds of disintegration laser-

3/4
>>
>>1685076
Mary, get some popcorn and have Dungeoneer get down there with some mud, stat.

>>1685083
Hey, 99c sells nice clothes.
>>
>>1685076
Now kiss!
>>
>>1685087
THERE WE GO GAZER
YEAAAAAAAH
>>
>>1685087
Wellthatescalatedquickly.jpg
>>
>>1685076
CAT FIGHT CAT FIGHT.
>>1685087
PFFT. WELL THEN.
>>
>>1685088
Why would you have needed that. Sophie is here.

>>1685087
That said.
>>
>>1685097
And then ended abruptly.
>>
>>1685087
>The party let their Cleric get too Close to a 3 rune monster
They deserve this
>>
>>1685087

She has barrier, remember? Come on, be there and return the laser with a bitch slap!
>>
>>1685118
Seconding the bitch slap.
>>
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>>1685087
"....

Anyone else got shit to say?"

Ah, fuck... Okay, I think I'm losing control of her... Yep, she's put me on ignore.

Goddammit, I think she's gonna try to murder them all. Should I step in..?
>>
>>1685134
she has no chill wow
>>
>>1685134
Psion: Pocket sand!
>>
>>1685134
Have the maid and butler stare her down if she goes too far
>>
>>1685134
I mean...wasn't that kinda the intention? Genuine question.
>>
>>1685134
Maybe send an NPC to assist. Colt's the guard captain right? Maybe have him show up with some mook Slimes to "Put the monster back in it's prison."
>>
>>1685134
She's a three rune monster, They beat Rosalyn who's four runes. They got this.
>>
>>1685134
No, Gazer needs to get this out of her system and they have a Phoenix down. They should have protected their cleric.
>>
>>1685138
Ah yes, the Gazer's greatest weakness.
>>
>>1685134
See how they do against her. Its her debut. And get assistance if it goes out of hand.
>>
>>1685134
>cuts to psion patting her head and saying that her eye is totally cute
>gazer-chan huffs impotently into her lap pillow and complains that senpai never notices her or something, I don't know, stop asking me all these questions.
>>
>>1685134
They can get her tears, when she's dead!
>>
>>1685134

Mary, this is what happens when you don't give your minions enough love. See? After all this, you give her a hug. In the meantime, if they've got pocket sand, they've got this.
>>
>>1685134
Let the party members figure it out. They have a phoenix down to revive cleric. Besides, their goal was to harvest a Gazer tear. Cleric used a method that provoked Gazer's anger instead of sorrow.
At least have the Butler and Maid remind them that their original goal is to harvest Gazer tears. They can't harvest Gazer Tears if the Gazer is dead. If this gets out of hand, have Colt on standby.
>>
>>1685144
>>1685153
If they DO need assistance, maybe give them a pity item? Like a piece of loot or some tokens.
>>
>>1685134
No this is fine. Looks like bringing a low level was a bad idea after all.
>>
>>1685134
Let them die.
>>
>>1685165
They already got both of those things, legitimately. No consolation prizes in Raid mode.
>>
>>1685134
Again, They let their Cleric get way too close to a monster
They deserve however this plays out
>>
>>1685183
Yes.
>>
>Writing
>>
>>1685195
Oh no, ruth's been unleashed. Rnnnnn
>>
>>1685195
RUTH KAI NI

DESTROYER OF WORLDS
>>
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Gonna go to the store real quick! Be back soon!
>>
>>1685277
Her eye and her lore! So cool!
>>
>>1685277
put that princess in color.
>>
>>1685277
Aaaaaw that is lovely.

>Deficit in character!
Awwwww that is sad.

Can't wait for the day she goes wild and surprises everyone.
>>
>>1685277
I guess we'll just have to enhance character with a comfy rune then.
>>
>>1685277
Curi flash stepping behind someone and axe kicking them when?
>>
>>1685298
Eventually when the princesses get their extra runes I am thinking Stone/Magic or Magic/Magic.
>>
>>1685277
>damaged goods
>>
>>1685315
>Curi is now sexy MILF Slime Bayonetta

>I'm ok with this
>>
>>1685315

Bare in mind, Curi has the power of Dia the Time Slime. She literally can stop time. She also has the powers of monk slime.
>>
>>1685340
>Curi is now sexy MILF Slime Bayonetta

Thank you.
>>
>>1685367
>Iron Slime Tournament 7 wen
>>
>>1685367
But she doesn't have the powers of Metal Slime. Otherwise she could freeroam.

>>1685382
King of Slimiron Fist Tournament.
>>
>>1685379
We're still waiting on that wait warmly where all slimes and royal slimes sleeping with Curi in a cuddlepile of WAFF. We haven't forgiven you for drawing Curi alone in the boss room.
>>
>>1685385
>>1685382
But you need to first setup the School of Slime-Fu and find Disciples who will spread the word and name of Slime-Fu.
>>
>>1685379
No problem :)

>>1683675

>Cyborg Ninja Daughter Assistant wen
>>
>>1685398
>Tiger-Headed Lucha slime battles BRAWNDO in Cage Match, SUNDAY SUNDAY SUNDAY~

I never knew I needed this
>>
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>>1685391
And I still haven't forgiven Larro for letting the other slimes forget Mother's Day. Here's your dumb pile.
>>
>>1685416
Lamb, draw metal slime plz.
>>
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>>1685421
https://www.youtube.com/watch?v=7o9wvYXR3n0
>>
>>1685462
>>Slime to surpass Metal Gear
Someday...
>>
>>1685462
Beautiful!
>>
>>1685134
Give me your tears, gypsie, or I will take them.
>>
>>1685462
Awesome. Thanks Lamb.
>>
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>>1685284
Made it back
>>
>>1685416
Curi and her daughters three
All alike in royalty
Shared a kingdom gone to rot
And spared the other not a thought.
>>
>>1685491
Of course you do you AWOL slut
>>
>>1685491
I bet she has lovely eyes. Pitty we likely won't see them until she's SERIOUS!
>>
>>1685495
And then there is Lily
A Princess Too
But nobody cares.
Fuck you.
>>
When will Lily learn Humility?
>>
>>1685516
Never.
>>
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>>1685516
Never cause she's the best.
>>
>>1685516
Probably when she publicly admits feelings for Reginald...
>>
>>1685516
>Implying Lily isn't perfect as is
>>
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>>1685523
Everyone know the best girl is Mary, I mean, have you seen how cute she looked in a cat bikini?
>>
Rolled 7 (1d20)

>>1685516
when her tongue and slime is made to serve the common folk
>>
>>1685541
I need royal slime jelly Mary getting her core fondled.
>>
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Alright...

>The fight isn't an easy one, with the gazer blocking everything thrown at her. Psionic attacks are pushed away by her own blast of psionic energy, magical attacks simply evaporate under the gaze of her anti-magic eye, physical blows are kept at bay by her disintegration beam.

>Sophie summons another rock golem but it is frozen in place by a blast of ice.

"Is this all you guys got!? C'mon! Bring it on you two eyed punks!"

>Watcher freezes in place.

"She can't attack what she can't see!" Psion says. "I'm holding her in place, get her!"

>Marauder nods and charges forward, slicing her back open and cutting off a tentacle.

"GAH!"

1/2
>>
>>1685653
Maybe we shouldn't do Gazer tears as an ingredient any more. "Please emotionally abuse our employee" isn't a good thing for a boss to say. And emotional wounds don't heal automatically at the end of the run.
>>
>>1685661
>>1685653
It's all an act, like a show. The ones we should be worried about are our constructs like dungeoneer, we really don't have to worry about the monsters like the slimes.
>>
>>1685661
So... Gazer blood instead? Cause physical harm is fine?
>>
>>1685668
Gazer Juice
>>
>>1685667
>>1685653

She has feelings, anon. She's a three rune monster and smart enough to converse with people. We wouldn't let someone abuse our princesses that way.

After this, Mary is giving her a hug, and telling her she isn't ugly.
>>
>>1685661
agreed. It may be fun for this raid group, but it isn't healthy in the long run. We might need to have a sit-down with Gazer after this dungeon raid is over.
>>1685668
pinata of physical abuse or emotional abuse or not, either way we need a suitable substitute ingredient which Gazer can agree to giving out in exchange for a challenge.
>>
>>1685668
they come back
>>
>>1685671
Lewd.

>>1685677
Why lie to her?
>>
i thought the tear was just gonna be a drop, not a freaking emotional wound.
>>
>>1685667
Don't tell me you think Lily knows she's not a princess of a real country. The act and real life are the same in a lot of cases to a lot of our demons.

>>1685668
Exactly! And if one of our demons didn't want to fight, we wouldn't force them to. Like Oilivia.

It's a little fucked up how we can influence a demon's personality by our ideas for lore, isn't it?
>>
We should've had Gazer be a Librarian instead of being a punching bag to harvest tears from for Rosa's Tea.
>>
>>1685677
Agreed. We need to treat employees of all our dungeons well
>>
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>>1685653
>The Watcher drops to the ground, back cut open and defeated.

>Sophie collects the tear from the defeated monster. She kneels down beside her and pats her head.

"I think you're beautiful."

"Damn right I am." She says. "And you're not too bad yourself, lady."

2/3
>>
>>1685723
ladys got some game on her!
>>
>>1685723

Oh god, she is Dungeoneer's daughter.
>>
>>1685723
Oh hey, they did the challenge, Mary!
>>
>>1685713
To be fair. Anon suggested that. We normally would have her angered by repeated failed tea dumpings.
>>
>>1685677
>>1685717
We should change Gazer's role in the dungeon. the fact is right now, Gazer is set up as the monster living in the Garbage that gets enraged when the tea is rejected and thrown into the trash. Boiling hot tea being poured into her prison cell directly onto her many eyes. And that's cruel. We need to make another substitute to take the role of "The Monster that Lives in the Garbage". We can then switch Gazer's role to a more passive role like a stealth challenge. Have her be the Royal Castle's Librarian that zaps adventurers who talk to loud or any mistreatment of the library books with her Disconcerting gaze of doom.
>>
>>1685713
Next time we need tears, we tell them to collect tears in reality. Okay?
>>
>>1685736
this is a great idea, i love it!
>>
>>1685723
Tell Cleric that Gazer's a slut.
>>
>>1685736
Someone ask for a gummy wyrm?
>>
>>1685723
Jesus. Gazer is Masochistic. Goddamnit Dungeoneer. How much did you enjoy making Old Fuck Bone's Dungeon full of Succubi!? STOP INJECTING PARTS OF OLD SKELLIE'S SEX DUNGEON INTO OUR DUNGEON!
>>
>>1685736

Being as that's what I suggested before, I'm still in favor of it. Having her manage a new Library room would be a nice touch, and would fit into Rosa's area perfectly.
>>
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>>1685723
"Flirting with the princess." A nearby book says. "10,000 years dungeon."

"What!?"

"Questioning authority. 100,000 years dungeon."

"Oh, come on! I was just saying she's sexy as f-"

>The Watcher's words are cut short as papers bind her entire body. They begin to drag her down to the dungeon again.

"... Tears obtained!" Ronin says.

>They are able to gather the rest of the ingredients easily enough. They return to the slime servants and present their wares.

"Excellent," The butler says, "And we have the last few ingredients. This drink will be quite tricky to make.. In fact-"

>Select a difficulty of the drink between 1-20
>>
>>1685745
Yes please. Question: Is the Gummy Wyrm covered in Sour Scales?
>>
>>1685745
Perhaps a DraGOOn
>>
>>1685754
17
>>
>>1685754
Poor Gazer, she's exactly like Dungeoneer in every way.
>>
>>1685754
DC 15
>>
>>1685754
15!
>>
>>1685754
12
>>
Rolled 9 (1d20)

>>1685754
They asked for it
Let's go with what I roll for
>>
>>1685754
15

They worked hard for it. I am sure they have reserves/bonuses to crafting potions.
>>
>>1685754
10.

Have they not used the Phoenix Down on Cleric yet?
>>
>>1685754
21
I hope they got somebody with a bonus.
>>
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>>
>>1685779
Meant to put 'writing now'
>>
>>1685754
Raid mode, 16's fair.
>>
>>1685754

Hmm. This doesn't seem like a party of herbalists, and the cleric is down. I'd say bring the cleric back for free as their reward for that fight, giving her something so strong it can wake the dead, as it were.

This could be a chance for her to get some more spotlight. Otherwise, DC at 15, I think.
>>
>>1685779
Oh my how lewd.
>>
>>1685754
Ingredients list:
Normal Brewing DC: 12
>refined Vermont: easy to obtain, increased brewing difficulty, DC +2
>Rose petals: easy to obtain, increased brewing difficulty, DC +2
>Lemon: easy to obtain, increased brewing difficulty, DC +2
>Gin: easy to obtain, increased brewing difficulty, DC +2
>Gazer Tears: difficult to obtain, decreased brewing difficulty, DC -6
>FINAL BREWING DIFFICULTY: 14

Easy to obtain ingredients needs to be offset by hard execution of brewing.
Hard to obtain ingredient has easy brewing execution.
>>
>>1685789
Well they do have a phoenix down. They may use it then.
>>
>>1685789
Didn't they get a phoenix down? Also Raid mode!
>>
>>1685806
This.
>>
>>1685806
I like this but we'll have to be mindful about this in the future for lower level adventurers. Because simple things shouldn't add difficulty to something this is like. A herbal tea.
>>
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Rolled 6 + 3 (1d20 + 3)

>The revived Cleric takes a look. The only one with any sort of herbology knowledge.

>She combines the ingredients together and...

1/2
>>
>>1685844
What a failure!
>>
>>1685844
Oh dear.

Wonder what happens now...
>>
>>1685844
Cleric.....
One day, One day you will finish a challenge on the first try
>>
>>1685844
>GAZER GETS OCD AND ANAL ABOUT PROPER BREWING TEA! SHE GETS TRIGGERED.
>Rosa spits her tea in disgust
>>1685854
Technically she did finish a challenge on the first try which is "Do you think you can slime?"
>>
>>1685844
All these heroes, and they still haven't diversified enough for our not-entirely-combat dungeon.
>>
>>1685854
She has to come up big vs Colt or Lily...right?
>>
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Rolled 17 + 3 (1d20 + 3)

>>1685844
>She breaks something awful. The terrible smell fills the room.

>Germaine takes the cup and tosses its contents away.

"We're not going to poison our princess... Please try again."

>Cleric tries her hand at it once more...

2/3
>>
>>1685863
Success!

That's our Cleric!
>>
>>1685863
yatta.
>>
>>1685863
I like how butler's face went from caring to upset, looks like Cleric did it after all!
>>
>>1685857
She had to be given a second try for "So you think you can Slime"
>>
>>1685863
Okay, so is the brewing test supposed to be a three strikes and you're out sort of test? What's going to be the punishment for not getting it within those three tries?
>>
>>1685863
There you go fucking up again. God, why did they even bring you. Can't even make a pot of tea right the first time.
>>
>>1685886
Originally. A pissed off watcher. In future. Some other monster if we give Watcher a career change.
>>
>>1685898
You know, Watcher doesn't fit the dungeon theme well. We should have her manning the shop since ahe'd be the ultimate in loss prevention.
>>
>>1685905
She's wearing slime as clothing. It counts.
>>
>>1685905
She's fine.
>>
>>1685865
"our"? Whose side are you on here? Do I need to get you a shirt that says "Im with flatty"?
>>
So guys what is Rosa's power anyway?
>inb4 alchemist
>>
>>1685945
She's a master marksman. Bows and aarows.

>>1685919
I root for everyone. We want to win. But everyone growing is awesome
>>
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>>1685863
"There you go!" He says, "Took you a try. Now, take it over to the princess. I'm sure she'd be delighted~"

>The group takes the drink through the garden and to the central chamber. Rosa waits for them inside. She accepts the drink and tastes it. Her face flushes and she smiles.

"This is quite good. I can tell you worked hard on this, despite the difficulties with it... Thank you." She gives them all some tokens, a bottle of the drink Cleric crafted, and the final keepsake. "I wish you the best of luck against mother... Also, Sophie, it's so nice to see you again."

>Sophie smiles and waves.

"Hey sis..."

>Rosa hugs her and bids the group farewell.

>Outside of the room, Marauder holds all the trinkets from the sisters.

"We have them all... We can fight the final boss."

"But we didn't get all the crates!" Ronin says.

"There's still one more room... Where should we-"

>Psion speaks up.

"We can go to the spa."

".... There's a spa?"

Ooooh, right. I was supposed to give them a coupon for that. Fuck. Is there anything else I'm missing?

Also, it looks like they might go and explore some more before the final room. Should we change Colt's at all?
>>
>>1685981
Have one of the Princess, as thanks for the drink give them a coupon for the spa.
>>
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And that's all for tonight, folks!
Also, if you have any ideas for lore screens for the other guys like this one >>1685491 let me know! I'll try to make a few more.
>>
>>1685981
Can we make gear? If so add some single rune slimes training with swords with Colt leading the drill. Maybe a few Squire and archer slimes too.
>>
>>1685981
They could also visit the new blacksmith for some gear upgrades.
>>
>>1685981
Yeah, make sure Colt is doing something. And make sure the rest of those chests are placed. And make sure there's a reward for finding them all. A Gatcha re-roll maybe? Definitely have them check out Flit and Magnus.

>>1685987
Do the adventurers see these cards?
>>
>>1685981
>Should we change Colt's at all?
Since they have all three princess artifacts, make Colt non-hostile. That way he can talk to them abit before they go to fight Curi and maybe point them in the direction of the last few YUM! Boxes, the Shops and the Blacksmith?
>>
>>1685981

Have cleric plant offer the coupons to them on Rosa's behalf. I would argue putting monk slime in the light and dark room would be ideal. Colt should be enhanced with time from Dia, making him extremely fast and terrifying.
>>
>>1686000
It's contained within the Slimepedia.
>>
>>1686002

I am okay with this.
>>
>>1686005
Lily's just says "Da Best", right?

I would like to see more of these, like especially for Bloops and Metal Slime. Not just the big combat slimes.
>>
>>1686010
>>1686005
have "P.S. Lily's Da best" written in tiny font in the corner of her entry while the rest of it is her offcial lore.
>>
>>1686005
>>1686010
>>1686012
where is this slimepedia?
>>
>>1686024
It's currently a Work in Progress. You gotta write up the fluff.
>>
>>1686024
Right here >>1685491

>>1686005
Also, there should be a page for each of Ms. Bloops' outfits. So you have to collect Normal Bloops, Hat Bloops, Wrestling Bloops, Battle Bloops, Naked Bloops, ect.
>>
>>1685987
>I am going to sleep now. But expect some lore crafting soon enough. I have many ideas...

Same with Colt plans. I think he could still fight...

>>1685905
Normally I am with you, however, I think having a tiny bit of variety is fine. Perhaps she was a slimence experiment and now just works the library, or a member of a far distant kingdom of other watchers.

And I propose that for the cart quest its a small sum of gold, and a 1d4 item chart of mid tier items found in the shop.

I.E
>1: Slime Bell
>2:Tabard of the Order of Goo
>3: Handy Scarf
>4 Mind's Eye Buckler.

This is just an example. I will get something more official when I have the item list again.
>>
>>1685981
>Psion Room: Instead of one Psion Slime, have either two or three and have them engage in a mental willpower fight against the party.
>Light Slime & Dark Slime Room: Add a Monk Slime who is doing Slime-Fu Meditation/Exercises, try to avoid his fists on top of dodging the lasers. Alternatively, Slime Monk is tutoring a D-Fence in the Light/Dark Room, the D-Fence's shields sometimes reflect the lasers towards the adventurers making it for some additional environmental hazards. Metal Slime is another Must include in the Light/Dark Room.
>Colt's Room: set up a lore scenario where he is leading a platoon (4 archers, 2 D-Fence, Slime Monk [if he isn't encountered in Light/Dark room], and 10 Squire slimes) on the hunt for the YUM chests. If the party enters without all 3 princess blessings, He assumes that the adventurers are bandits and automatically becomes hostile unless they present the blessings of the 3 princesses.

If possible I wanna include Slime Monk in one of the unexplored rooms for optional combat content. Have him approach Punch Wizard invite Punch Wizard for a spar. This will the Slime-Fu skills and more importantly, start up the "School of Slime-Fu" quest chain event.
>>
>>1685987
Colt:
Captain of the royal guard. His duty is to protect the Citadel, and the Royal Family in particular, though Slimon and Lily have their own appointed protectors.

Colt is doubly committed to protecting Slimecrown from all outside threats, as he can do nothing about the beast within its walls.

His scars are in fact places where his ultra-tough membrane has buckled. He hardened it through years of training. It was the only way to keep up with his brother's gifts.

His commitment to Slimecrown is rivaled only by his composure.

Colt's Slimander lore: A slime's favorite sword is a reflection of his soul. This sword doesn't break.
>>
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>>1685987
Here's an idea for a secret room that is the Watcher's cell. Entry to the room is hidden behind a false wall. There might be a boulder or a cracked wall above a grate to hint it's there - the slimes just ooze through the grate.

Very simple plan - the Watcher's in a large circular cell and due to her anti-magic eye and other eye rays it's a pain in the butt to attack her. To get to melee with her, you need to circle around, smashing down some boarded up doors as you go and break into her cell. To make it more difficult, add enemies to the outer ring to split the party - Watcher is fine attacking in every direction.

Her special item can be the Baleful Gaze. Once a day you can use it to highlight an enemy's weak spots and stun them. Could be a life saver versus Curi. No wonder they had to lock her up, that's death to slimes!

Needs more detail but the start of her blurb can be
"An aberrant monster imprisoned beneath Slimecrown Citadel by slimes fearful of her deadly gaze."
>>
>>1685987
Slimon:

The sole prince of Slimecrown, Slimon has no place in the line of succession. But while he may never be king, he is still expected to serve the queen. And so he trains.

Slimon studies diligently under Rosalyn, the Paladin, learning both the arts of war and of law. He has taken to his studies and his teacher well.

Slimon once spent some time disguised as a squire to avoid a political plot which targeted the up-and-coming legislator. Fortunately, it was resolved by Colt.

What's the difference between a boy slime and a girl slime you ask? Uh... ask your parents.
>>
>>1686074
There's a royal bypass to the barricades, and it's been in use. But that would imply a member of the royal family has been visiting the prisoner. How scandalous!
>>
>>1685987
Reginald: Royal Right Hand:

Still doesn't have a picture on the cast page!
>>
Actually, come to think of it we could fluff a few critters as being things that were imprisoned or befriended as part of the history of Slimecrown Citadel.

Magnus could have found Flit down in whatever dormant volcano or geothermal vent heats the spa.
Maybe D.Fence was guarding this spot when the first slime settlers arrived here and guards it to this day.
The ice elementals might have been called down from the chilly peaks by a slime magician.
The Guide could be a magical book sold to the library by a mysterious wandering merchant.
The shopkeeps are adorable. No story. Just saying.
And then there's Lucy, of course.
>>
>>1686086
I wanna make D. Fence a brother called O. Fence (sword+sword+sword) for him to fuse with.
>>
>>1686081
What would happen if Reggie and Colt fused anyway?

Would they Form Reggolt, Regal Executioner?

>This is the Purest Expression of Martial Might a slime could have, yet being in the presence of royalty so long has left its mark on Reggolt.
>Reggolt boasts (not really, because Reggolt's nice like that) /the/ highest skill with weapons in the entire citadel.
>Conversely, he cannot do any magic due to his focus on obtaining the highest skill with all weapons, especially blades, possible.
>Lacking Magic, Reggolt is susceptible to disintegrating spells but has a natural magic resistance due to his natural nature as a slime. This resistance is compounded by having near orichalcum dense body. Yes he can literally grate cheese on his abs
>Reggolt can also no longer pull himself together if he gets splattered due to his denseness.
>>
>>1686091
>>1686086
The D.Fence are sentient Constructs found deep within Slimecrown by the slimes. Unearthed and restored to it's former glory by the slimes It protects Slimecrown with it's bulwark. Occasionally a brave slime will hop on top of it and pilot it like a mecha, D.Fence does not mind when that happens. All it wanted is to sit peacefully in a garden and watch time pass by.

Ruth:
A slime who found a baseball bat and developed an obsession with baseball and hitting baseballs.
>If it moves very fast, it's a baseball
>If it's a projectile, it's a baseball
>If Ruth can hit it with her bat, it's a baseball.
Beware, her simple minded thinking and her skills with a baseball bat is not to be trifled with.
>>
>>1686076
>Slimon has no place in the line of succession
I thought he was after Lily but before the other princesses?
>>
File: Slime Item WIP.pdf (402 KB, PDF)
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>>1685987
>>1686033
So now that I'm here, here is the list for some created items.

And with that, I still suggest that the reward be just a 1d4 roll that has the party win one of

>1: Slime Bell
>2:Tabard of the Order of Goo
>3: Handy Scarf
>4 Mind's Eye Buckler.

And a bit of gold and either a few tokens or coupons for YUM!(if we're allowed to offer that)

>>1685981
I don't think there needs to be much change, honestly.

As for the Spa Coupon, I wasn't sure if we were to give one out. Supposing we did, was it a discount, was it free entry for one person?

>The group got lucky, Sophie inadvertantly adds another service...that is, until we hire an attendant to actually charge for such a bath...

>>1685987
>Mirelle the Magma-Slime Princess

>One of the Heirs to the Throne. Mirelle is the second youngest princess, and has power over the Element of Flame. A natural fighter, she elects for close fighting, with the aid of the magma swirling inside her.

>Third in line to inherit the throne, Mirelle spends her days training her body and mind, while also assisting in training some of the army, to prepare themselves in times of war.

>Despite her royal core, Mirelle is playful, if a little bit feisty looking for challenges and battles to fight.

>Yet rumour has it she has a secret hobby, one that reveals her true nature. One that befits the daughter of Curi and the royal family of Slimecrown Citadel.

Just wanted to add that last bit so that we can get ready for her animal husbandry side as a Salamander breeder/rider/tamer.

I have more, and will probably work on Rosa at some point. Maybe even Lily.
>>
>>1686249
Is a a matriarchy, the women rule, the men are just consorts.
>>
>>1686267
When did we decide this was a matriarchy? I thought it was a regular monarchy, with a queen currently on the throne.
>>
>>1684606
Hmm.... in terms of ways nerf them to the point where they are least survivable, here's what I propose.

>Gravity Slime
Whenever Gravity Slime does a gravity shift, actually first reorient the adventurers so that they always fall to the new point of gravity FEET FIRST instead of immediately slamming them to the new point of gravity (Think Super Mario Galaxy Gravity physics). Then slowly ramp up the effects of the gravity shift to full strength (full strength = instantaneous shift, no reorientation). The challenge is to get to Gravity Slime before the Gravity kills them.

>Ruth
That girl is seeing everything as a baseball if my Lore snippet >>1686238 is accurate, that said, a good way to nerf her is that whenever she's active on the field, treat her as an environmental hazard/Doom Timer. she is active whenever the challenge is being tackled and instantly falls asleep when the challenge is completed (like the "Do you think you can slime" challenge back when we had our 1st raid). In terms of if there is any legitimate way to defeat Ruth, Spellcasters that spec into DoT (like Alchemist had we not shut him down hard to the point where he's turned off) or Debuff Specialists can weaken Ruth to a manageable mob for the melee/Dps fighters to finish her off. Or you can simply take away her baseball bat.

>>1686262
The Discount service is charged based on how much money the adventurer (or the party in this case) has spent on Healing and revives. Previous raid worked on a system of (50 gold a head 50% discount after mass healing.). But I think we need to refine the system of how much the spa costs in a raid.

>Spa price calculator: 50g per person - (5g * heals by Ashley) - (10g * revives by Ashley)
>-5g discount multiplied person healed by Ashley
>-10g discount multiplied by each person revived by Ashley
>Example: A party of 5 has entered the dungeon for a raid. during the raid they paid Ashley for 4 heals and 2 revives. When they finally go to the spa, the final price becomes 10g per person (The party in total has spent 1400g on healing and revives)
>>
>>1686267
>>1686291
>>1686249
Simon should still be in the line of succession in my opinion. It would be unfair to not have him be one of the heirs of Slimecrown
>>
>>1686293
>>1686262
>>1686238
>>1686226
>>1686086
>>1686036
Linking all of these to Mary's post >>1686005
so she can see it.
>>
>>1686294
Life's not fair.
>>
>>1686298
I disagree.
>>
>>1686267
But that's wrong dude. It's a normal monarchy. Just due to high tendency of female slimes queens are a lot more common. He's second in the line of succession after Lily, but given if Curi dies shit hits the fan, it's not a real issue.
>>
>>1686298
We decide these things though. And there is no reason to purposely shit on one of the Royal Siblings.
>>
>>1686005
>>1686294
Based off the posts arguing for it and just general thoughts as a monarchy.

I am inclined to agree.

Which leads to the whole line of succession bit for lore. I am going by what I remember as when they were 'born'.

Going by that I believe succession is.

>Curi
>Lily
>Simon(was born first as a squire)
>Rosa
>Mirelle
>Sophie

So if we went down this route lore writeups would change slightly.

>>1686081
>The sole prince of Slimecrown, Slimon is 2nd in the line of succession. But while he may never be king, he is still expected to serve the queen. And so he trains.

And then continue lore as normal

And for Mirelle...

>Fourth in line to inherit the throne, Mirelle spends her days training her body and mind, while also assisting in training some of the army, to prepare themselves in times of war.

And use the rest>>1686262 here.
>>
>>1686328
Slime kingdom honors succession via age not gender fluids. I mean who would try to run it based off their useless meats? Thats a horrible system!

Thats why Lily the eternally smug (least deserving) candidate is up for the throne after Curi kicks the bucket.
>>
>>1686370
How is best girl least deserving. She's da best, so obviously she's most deserving.
>>
Everyone who claimed someone other than Ms. Bloops being best gril is wrong.
>>
>>1686470

Someday I want to give her lots of runes until she becomes the primordial slime, the all creator of her entire civilization.
>>
>>1686418
Why you gotta lie to yourself like that Anon?
>>
>>1686470
Bloops is a forced meme and you know it.
>>
>>1686005

Made some new items the dungeon could include in the drop table.

Gazer Goggles: This interesting piece of headgear lets the wearer view the world through multiple spectrums, revealing many things such as hidden doors, metallic objects, x-ray vision, etc. However it makes you look like a cyclops because of how the lenses are made. Despite claiming 20/20 eyesight, Gazer uses them as reading glasses.

Slime Sofa: A sofa of slime. Comes in 1 seater, 2 seater, 3 seater, and 5-seater sizes (for your best raid buddies) Perfect to crash on and guaranteed to leave you in a puddle of comfy after a hard day’s adventuring. However you’ll feel sticky and slightly damp when you get off it. Note: This is not a Mount.

Da Door: A shield from a D.Fence. They can be paired up with another D.Fence shield to make the GIANT’S DOOR for UNBLOCKABLE TANKINESS. Requires 40 STR to use properly.

Rocking a Beard: Gaze upon this beard and weep. Magnus took great care in making replicas of his famous obsidian beard. Provides +4 heat resistance and gives a 10% boost in damage dealt when the wearer headbutts an enemy. Comes in many different facial hair styles.

Leafy gear Armorset: A Fashionable set of armor made from leaves. Comes in both genders. +30 Movement speed and +80 sneak/camouflage skills when you’re in a forest/grasslands biome. FRAGILE! Do not expose this to open flame, acid, or bugs. Failure to heed the warning will leave the wearer completely devoid of armor or modesty.

Lemme know what you guys think.
>>
>>1686540
Looks pretty good.
I'm hoping to eventually see adventurers wearing/using our items and completing other dungeons with them.
>>
>>1686564
yeah, i KNOW that magic man shall you the fist's forever.
another thing, i cant wait for a adventurer to come just to visit the spa
>>
>>1686540

Would we want to invent any doodads that don't give any advantages, but set up cosmetic effects or set up interactable objects?

Maybe we could have a trinket that sets up a tea/drink brewing set or some kind of slime-shaped punching bag.
>>
>>1686540
I'd make it a gazer monocle because of the one eye, with the drawback being it makes you nauseous, especially if you try to use both it and your other eye. The vision buff is kinda OP as-is.

The slime sofa could be collapsible, and could also have a rarer comfy slime version.

I like the rest.

We could use an official, approved by voters and QM version of an item list. Each could be attached to a room or minion so they could have a chance to drop without further input from us whenever people run.
>>
>>1686609
>Would we want to invent any doodads that don't give any advantages, but set up cosmetic effects or set up interactable objects?
You're just begging to kill the economy via Team Fortress 2 hat simulator. This is not a TF2 Hat simulator dungeon. This is Slimecrown.
>>
>>1686616

I meant more like the Toys you see in MMOs, like in WoW, instead of TF2-style hats. They're usually available as rare drops or optional purchases for a large amount of holiday event tokens. If you gathered enough of them, you could create a small campsite entirely of doodads despite there not being anything like standard tents or temporary player structures in the game.

It'd be more like the couch/sofa suggestion in this post: >>1686540
>>
>>1686540
I like them. There is some fun little flavour to some of these guys.

Personally items like the Sofa, Beard and Glasses work best to me as items for the store. Could really help for people wanting to use tokens for unique stuff.

Leafy Armour definitel as a drop set sooner or later.

I will probably try to think of some stuff tonight when I have the ability to do so.

>>1686477
I still prefer Bloops to be just the grandma of Slimecrown. Doesn't need to be a gramd monster.

If she ever did become Primordial, she better retain her 1 rune form. Its more amusing that way.

>>1685987
>Rosa the Plant Slime Princess

>One of the Heirs to the Throne. Rosa is the middle slime of the royal family, and has power over the Element of Plants. A master of statecraft, she elects to help Slimecrown and its residents as best she can, with her power over plants used for more agrarian means.

>When dignitaries and nobles of other kingdoms visit Slimecrown. Rosa is the first person they see. It is often said that of all of the children, Rosa is the one that resembles Curi the most. With her gentle nature, polite demeanor, and excellent decorum, there are some that lament that Rosa may never lead the kingdom. For her part, Rosa merely smiles and laughs, happy with her position.

>While popular amongst many for her temperment, rival nations have often thought that she was nothing more than a pretty face in the garden and easily manipulated. It is a foolish mistake. She is crafty, politically savvy and more than willing to root herself to the ground against opposition.

>When not working for the kingdom, Rosa can be found amongst tbe flowers in the royal garden. Helping the workers tend to the massive flowerbeds and giant trees. Or practicing a hobby that she's loved since she was a bud: Archery.

That took a lot of time to work out. Hope you like it.

>>1686564
It truly is the biggest reward!

>>1686624
Check the PDF my friend. I have already put in plushies, shirts, keychains and figurines. It may be more your speed.
>>
>>1686632
AYY PDF anon! you gonna add some them to the item list?
>>
>>1686653
As always. I have been here since the beginning and I have beem keeping watch.

>>1686624
One note. I am totally okay with this Rosa description trimmed down. Its...rather large and I was on a roll.
>>
>>1686655
>>1686632
I am bad at this
>>
>>1686564
I'm excited excited to hear other dungeon masters complain about the new items their adventurers are coming in with.

Like Slime Matron complaining about slimish syrup, or anyone complaining about the slime heart lockets/ fusion goo.
>>
>>1686911

You could say that slime matron is jelly about us.

But really, Mary totally needs to join the guild the next session, just to talk with her and see how she rolls with her slime themed dungeon, even if the idea pisses off her core
>>
>>1686970
I'm somewhat hesitant on this. I look forward to making a bigger name for Mary's dungeon and wage dungeon wars against other dungeon masters instead of just immediately joining a guild the moment one extends their invitation.
>>
>>1686973
We'll take a good look at their terms and benefits, just like with the YUM contract. Mary's a smart cookie, don't worry.
>>
>>1686973

But wasn't our goal to be profitable and successful? Waging wars between dungeons was some one sided bullshit that the red queen or whatever was called tried to start with Slimecrown dungeon just because she can.
>>
>>1687015
>But wasn't our goal to be profitable and successful?
Yes. We wanted to get a resort built, so people could come, stay at a hotel, eat, watch dungeon runs.
Like a theme park, so our clientele increases from just adventurers to adventurers, people who want to watch adventurers, kids, families, ect.
>>
>>1687015
>>1687144
Hell I wanted to make a dungeon adventure line with the store/spa/hub a central rally point.
>>
>>1686973
I am not hesitant in the least.

Here is the thing. As it currently stands. We are alone. There are no friends we can turn to and we are going to be suseptable to more attacks like what the Red Queen did. And while we have managed so far, we are still rather new to the game. We haven't even built a second floor or a second dungeon. The way I see it. Allies, in the form of a guild is a pretty damn good way to protect ourselves. Not to mention an invaluable resource with respect to increasing our own personal knowledge in the dungeon mastering world. Not to mention that there are likely hidden perks for being in a guild, especially if we find ourselves moving up into excecutive positions.

And of course, there is the fact that it would mean 10 less Dungeon groups that may want to take us down like the Red Queen.

Point is, its a potentially ruthless world, better to have some others at your back.

Hell, maybe we can run cross dungeon promotions and wouldn't that be fun!?
>>
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>>1686540

I like them.

>>1686609

For nice items that don't do anything too overpowered:

> Distilled Essence of Comfy: Requires bringing a comfy slime to the slime alchemy lab, a dangerously pleasant task. When imbibed, creates a calming, almost mind numbingly pleasant effect.
> Slimecrown Semblance: A rare drop from certain slimes, these Slimish robes allow you to take on the appearance of a slime. May unlock special roleplay options, and could possibly be upgraded to unlock full slime abilities.
> Slime Crown of Awe: As opposed to the true crown of Slimecrown Citadel, this hat is simply excellently crafted. Be the envy of your fellow adventurers and any slime you meet.
> Slimecrown Soundtrack: Stored in an adorable pendant styled after the music slime, this pendant allows you to take the slimecrown soundtrack with you.
> Slimecrown Synthesizer: An upgraded slimecrown soundtrack, this version can learn new songs when set to record. To activate songs, simply hum the opening score.
>>
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>>1687164
This. Honestly, the way I've seen it is Mary's had newbie protection up. If these guys walk as big a game as they talk, I have no problem throwing in with them. We'll go over contract, terms and conditions once we do.

Also, what do you guys think about this? I think it's the perfect rune for Mary's Halo.
>>
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>>1687169
>Crown of Awe.
>>
>>1687175
Isn't that the lewd rune?
>>
We should sell a Slimeish to Common Dictionary and phrase book in our Shop for a few Tokens
While Not granting an adventurer full access to the Slime language, it would allow for basic greeting, goodbyes, common phrases and written markings and signage
>>
>>1687325
Sell an Audiobook called "How to speak slime" dictated and read by Ms. Bloops.
>>
>>1686238
>All it wanted is to sit peacefully in a garden and watch time pass by.


What you did there, i saw it.
and i aprove.
>>
>>1686540
I love them.

On a different topic I've been thinking about what to give the group as Epic Loot and have a few suggestions,Ruth's Bat (space metal/best quality version) for Marauder, an Ancient Poisoned Katana for Ronin (when we tell him it was added to the dungeon drop list to remember the first appearance of the royal hand he'll love it), a Psychic Slime Pet for Psion and something non combat oriented for Cleric (she seems to have resentment issues with being taken into dungeons) like a Healing Slime Plant. I'm not sure what to give Wizard as he's already got a improve combat item but I'm sure someone will have an idea.
>>
>>1687392
A Katana covered/generates explodey slime which when you attack something with it, it builds up until it explodes or enough time passes.
>>
>>1687392
I am actually hesitating on epic loot draws here.

Last time, we had two survivors, and they got a slime core as the epic loot.

I am under the impression that it was one epic loot, along with the standard 3 rolls off the boss table.

I would wait on Mary to clarify.
>>
>>1687423
Ronin's a lore buff so letting him effect the setting in some way will make him squeal with delight.
>>1687433
If they agree to take a shot at Geff can we give them an item each and put the whole party to full health?
>>
>>1687481
>Ronin
>He
Anon...I have some news for you.
>>
>>1687392

> Muscle Wizard: Slime-fu Sash, increases strength and flexibility
> Psion: Mini slime, either music or psion
> Ronin: Slimish Royal Shampoo (for dat hair), Slimish scabbard (cleans and polishes any sword left inside) with a Royal Slime Estoc inside
> Marauder: Either Colt's cape or Colt's greatsword
> Cleric: Two month VIP pass to the spa

If the group will offer feedback on the dungeon, give them all a free, high quality lunch with the DM
>>
>>1687492
Honestly, we have to make an appearance during raid mode anyway, so I figured we'd bring Isabelle and Novum along and get feedback on the YUM! Sidequest and suggestions.
>>
>>1687492
Maybe give Cleric some sort of holy symbol as well. Something that she can channel her heals into some sort of offense attack, or banish certain types of enemies with (at a low enough rune level, of course).
>>
>>1687557
>>1687492

That could maybe be Sophie's gift to her:

> The Rose's Thorns: Crafted as a gift and last line of defense for Rosa by the cleric plant, the thick spurs of this green vine dig deep. Furthermore, when imbued with life giving magic, the whip seems to almost come alive in its wielder's hands.
>>
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we begin
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>>1687616
Hype! Here is hoping we can get this run done tonight!
>>
>>1687616
Yay! Time for raid Curi to shine again! Or colt. Or the other dungeon rooms we have yet to test.
>>
>>1687616
>Slime Lords
>Ruth becomes nobility
>HYPE
>>
>>1687682
>>1687616
I'm 99% sure that would put her in first for the line of succession since we made Ruth before Lily
>>
>>1687616
Reminder that we promised to make her a pitcher and never delivered on that promise.
>>
>>1687616

Seems a little out of order. Maybe:

"A slime is a simple creature at heart, but some are destined for greatness. Take this humble slime for instance, one whose very existence can be boiled down into a few, key philosophies:

> If it's flying toward me, it's a baseball.
> If it moves very fast, it's a baseball.
> If it is a baseball, I will hit it without fail with my bat.

Introduced to the game by a traveler long ago, one would be a fool to underestimate Ruth's simple-minded thinking. After all, few things are more dangerous than a heart of singular devotion."

"Far too often people forget that the first slime lords were once themselves merely normal slimes who learned the use of tools."
>>
>>1687701
>Rules of Slime-nature
>Origin of Slime-pecies
>Charles Slimewin
>>
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>>1685981
>Outside, Ashley gives the group some extra tokens and a coupon they were supposed to receive earlier.

>The whole group goes to the spa, spending the coupon and a total of G200 to get in.

>They split, girls and boys, and relax. All their stamina points, psionic points, and magic points refresh completely.

"So here's what we do.." Ronin says, "We cut each of her cores til she dies."

"It won't be that simple." Psion says.

"Sure it is. Slimes are super weak to slashing damage, and I'm the most slashy. And maybe if we get all the crates we can get some kinda super secret item that'll help."

"Mmm... I do wish there was some loot for psions here. This is what I get for having an obscure class."

"I'm sure you'll get something sis~ Now, back to strategy. I'm all in on the cutting thing."

"It won't be that simple."

"I disagree."

"I've actually fought her."

"I think-"

"COMRADES!"

1/3
>>
>>1687748
Maurader (I assume) coming in with the organization.

Seriously, she's the type of raid character to fear.
>>
>>1687759
And in full armor I bet.
>>
>>1687748
Psion still uses her orbs in the bath?
>>
>>1687768
She likes to have a few balls to fondle at all times.
>>
>>1687748

I feel sorry for psion. We should do something nice for her. We should give her a minislime Psion.
>>
>>1687169
Don't turn slimes into drugs
>>
>>1687748
Wonder if we could toss in something like D&D's psychoactive skins as loot? They're slimey AND psychic.
>>
>>1687748
I think this is a sign we need more obscure class-specific loot
>>
>>1687748
Cleric a cutest.
>>
>>1687775
What if we gave her a psion core that was also a slime core so she had a :3 slime floating around her head
>>
>>1687775
I'm still hoping for the handy scarf drop. Then she can mentally control her orbs, and be useful in hand to hand combat.

>>1687781
Agreed. But it's going to take a bit of work.
>>
>>1687788
make this a super rare .01 % drop from psion slimes
>>
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>>1687788
>>
>>1687788
Ain't that literally a psion slime? Just pet-sized?
>>
>>1687805
It's no use making new loot if it never drops
>>1687811
...Maybe, but it'd be useful instead of just a pet item?
>>
>>1687788
I'd argue that its pandering a bit TOO hard.

Some Psionic items will suffice. Both as drops or store items.

Surely they're raking in the tokens right now.
>>
>>1687775
I've been working on that for a few threads but now that she's said something we might actually do something.
>>
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>>1687748
"I have read all the guides and I have watched the videos! I will lead us to victory!

First, I will take the front line along with Wizard! While he may not have as much defense as I do, his unusually large HP pool will help him soak up the worst of the attacks. While we keep Curi occupied, Ronin and Psion will attack! Focus on her cores!

Ronin, you have to make sure you used ranged slashing attacks! You're squishy, so if you get in too close you'll be killed.

Cleric, you stick fairly close to them so that way you don't get picked off by any slimes she may summon and can provide healing. If you can, get in a few attacks but try and conserve your MP for healing.

When she goes into Phase 2 we'll have to make sure our DPS is high enough to end her quickly. The longer she stays in that form, the worse our odds become.

Got it!?"

"........."

2/3
>>
>>1687831
Cleric gets one of our special bathing suits. Plz be nice to cleric no bully
>>
>>1687788
I was just thinking that we could place the Psion Slime somewhere in the dungeon with a core shard for a drop. Provides either a small buff to psionic abilities, or increases max psionic points when held. Can be crafted into equipment, such as enchanted jewelry for an improved effect.
>>
>>1687831
Marauder: The Raid Leader we all wish we had.
>>
>>1687831
Wow, chest envy
So sad for Cleric.
>>
>>1687831

Someone wants that slime swimsuit, I think. Also, I seriously think we need to leave Curi's raid mode as it was last time.
>>
>>1687842
Agreed, but that's a tough sell to this crowd.

Maybe some slight variants but we shouldn't go overboard here.
>>
>>1687831
it'sherfuckingnipple.jpg
>>
>>1687831
We need to improve Cleric's self-esteem.
>>
>>1687842
Her raid mode is already fuckin' stronk, I agree with leaving it as it is.
>>
I think the real fun thing of course, is them assuming that Lily/RSK will be a cakewalk.

Good luck boys and girls...
>>
>>1687831
Okay there are a few things curi criminally underused last time. Gravity, Psion and the like in raid. Since she can use ANY two rune slime powers, she needs too. If she see any direct attack closing on a core, Slow it down, then psionically push them away. Anyone spamming flight too long get's gravity hammered. Add in an attack where if someone stays in place too long a beam of light smashes them ala Holy Smite spells. If they press her too long she erupts in darkness blade in an instant death radius. Other than that keep it the same.
>>
>>1687856
I mean Slimon could arguably be worse especially if we bring Rosalyn with him. Alternatively fighting SLimon, Lily and their protectors all at once.
>>
man we could make a massivly insane boss
imagine it now......
the royal slime family.
>>
>>1687867
Well if we do a dungeon module run that progressively levels up, if they do the raid in sequence? That's the final fight.
>>
>>1687842
I'm sure Marauder would appreciate it.
>>
>>1687867
I mean, isn't that what the Colosseum will be when we decide to make it a separate 100% fight dungeon?
>>
>>1687867
Oh god that would be horrible.

Also don't forget the Round Table idea, featuring all our Knightly bosses.
>>
>>1687867
It would get even worse after we implement the side-quest to revive the king.
>>
>>1687876
know what'd be worse? if Slimon pops his Ult immediately.

imposition of Authority is hax if done right, and Given Curi has authority over him still, SHE could ignore it while everyone else cannot.

Yes I am going for SNK bosses here.
>>
>>1687884
So for our Coliseum idea, the Royal Family is gonna be the obvious final battle for the highest difficulty.

Round Table could be hard mode... What could we make for easier level modes of the Coliseum?
>>
>>1687890
Oilivia, Germaine and Giselle

Three sisters

A room filled with psi, time, gravity, light and darkness slimes
>>
>>1687876
>The Slime Souls Event!
>Enter a Free-for-All with all of the Slimecrown Citadel's bossess!
>If you're the Last one standing through any means, you'll get Epic Legendary Loot!
>>
>>1687867
The option of a boss rush mode for people who have beat the dungeon could be cool.
>>
>>1687831
Go for it, Cleric. Call her mommy.
>>
>>1687831
>Marauder's personal appearance
>a fucking Lamb self-insert.
DAMMIT LAMB!
>>
>>1687894
I thought Germaine was a dood?
>>
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>>1687831
"Hey," Ronin turns back to their final companion,one who's been staying in the back the whole time. "Sophie, why don't you come in?"

"Ah, no. I'm fine." She says with a gentle smile. "I'm a mud slime. You wouldn't really want me in there anyway. Would uhm... Defeat the point of taking a bath. But please, enjoy yourself. I'm fine just waiting..."

>Meanwhile, Wizard is trying to haggle with a shopkeep for a daki. He is only a bit under half for the amount of tokens he needs for the Dungeoneer Daki.

============================================

>When they finish, they enter the Light and Darkness room. Unfortunately, the challenge is trivialized by the fact that Cleric can just cast light.

>They make it through with little problems, quickly finding the exit and leaving without any injury.

>Ronin also snags a YUM chest that was hidden there. Five remain.

>They enter the next room and find Colt training some of the slimes. He turns to them, his expression as serious as ever.

"Princess Sophie. Adventurers. I see you finally made it here. And all the princesses have given you their blessing... You could fight me, if you wish, but you should save your energy. While I am certain you would eventually win, it won't be without a cost. And you want to save everything you have... For them."

"Curi?" Cleric asks.

>Colt shakes his head.

"Princess Lily and Reginald. They are... Formidable. Allow me to grant you a small gift. Something to help you. May you prove yourselves strong enough to face the final threat..."

>Colt hands the group a...
>>
>>1687918
Germaine is a dude...not sure how that plays into the idea that he shouldn't be paired up with the head maid and Oilivia.

Side note, Giselle needs a bit more spotlight.
>>
Rolled 1 (1d4)

>>1687918
Germaine is a guy.
>>1687931
DICE ROLL! DICE RESULTS IS WHAT THEY GET
>1: Slime Bell
>2:Tabard of the Order of Goo
>3: Handy Scarf
>4 Mind's Eye Buckler.
>>
>>1687931
Pair of Gooey Greaves to increase defense and help parry Reginald's blows.

Something off of the item table we created last time.

>>1687941
That's for finding all the goodies.
>>
>>1687932
No no, I was confused because
>>1687894
They called it the Three /Sisters/
>>
>>1687947
the three princesses...solo.
>>
>>1687931
Some minor psionic trinket. But have it be something that will have specific use against either Lilly or curi
>>
>>1687931
I'm fighting the urge to say set of slime swim wear each because of the risk it might win.
>>
>>1687931
For their troubles, How about Slimish Syrup to talk with Lily? And a tip that Lily doesn't speak common as she stubbornly refuses to learn it. She only speaks High Slimese
>>
>>1687947
No the three sisters, as In Rosa, Mirelle and Sophie.

>>1687931
An Rustfang dagger, one use only. Something to lower Reggie's defenses. Useless if they fuse.
>>
>>1687953
naw, just one slime suit for cleric cause she needs it.
>>
>>1687931
>>1687946
I agree with this, if not the greaves, at least a matching pair of gauntlets that are part of Colt's armor set.
>>
>>1687867
This could be hilariously chaotic if we made it into a free for all with some form crown that everyone was fighting for. The crown would grant you additional power and be necessary for clearing the encounter but would also paint a big ass target on whoever had it on. Think Rainmaker mode in Splatoon but with like 6 factions.
>>
>>1687955
But she does speak common, she has been able to do so since her first cut scene.
>>
>>1687949
Oops. Sorry, read that as the three Employees were the sisters for some reason.

>>1687946
Aint Greaves for the feet? Gauntlets are for the hands
>>
>>1687931

> Colt's cloak

It's a multiclass protective item
>>
>>1687973
That is a very good point. Backing.
>>
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Arting
>>
>>1687973
>>1687978
THA'TS AN EPIC TIER LOOT. YOU CAN'T JUST FREELY GIVE THAT AWAY!
>>
>>1687973
>>1687931
I would say Gooey Gauntlets and the Cloak, that way whoever wears them gets to look cool
>>
>>1687973
It also has the benefit of looking badass
>>
>>1687972
For the shin's, and I'm just going by what the list suggests. I mean, this is that fun part where we go into MMORPG territory when it will do random things.

>>1687973
This is still acceptable, as that ups Defense and attack rate

>>1687982
To be fair, its just on his drop table. And also to be fair, there are SEVERAL items that they can still get by beating him in future runs.
>>
>>1687967
>But she does speak common, she has been able to do so since her first cut scene.
Just because she can doesn't mean that she does.
>>
>>1687931
Also, if nothing else, this convinces me that we need mud bath slimes. That way Sophie isn't a stranger and can relax a bit herself.

(Or the girls could have just let her in anyways, but who am I to judge)
>>
>>1687992
Even better, Make Beauty Mud for maximum profit. Go full capitalism

Cha-ching
>>
>>1688000
Well, I was thinking additional spa services for Spa Packages

And even better, we could start giving certain services BUFFS! So say you want to go for the Gentle Oil Massage, you get bonuses to agility for a duration of time. Or take a dip into the Hardy Mud Bath and gain bonuses to health/armour. Or go to the Rejuvinating Sauna to remove negative mental debuffs/boost your intellect!

And then you have adventurers that dip for all three...

The money is out there...
>>
>>1687931
>Monster actively encouraging you don't fight him
Colt... We need to have a talk about what raid mode means. It means more killy, less silly.

Colt hands them an Explodey core. Curi's greatest weakness is her children.
>>
>>1688022
Colt's a calm and reasonable Slime. He did offer them a chance to fight, which they can accept or decline as their leisure.
>>
>>1688010
>getting the hardcore types to relax a bit

I'm into it.
>>
>>1688022
you don't understand anon. stop being a Killer DM. We need to bleed them dry, not kill them outright. Also, handing them an explodey is a dick move. They'll call you out on it.
>>
>>1688037

Time and a place. There's probably adventurers who enjoy an adversarial, Gygaxian style DM whose job is to think of painful and creative ways to kill their party. But I get the feeling that this current party are not those type of people.
>>
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>He gives them a pair of Gooey Gauntlets. While Wizard can't equip them, as he much prefers his current pair, due to the flat increase in atk and def they give, Ronin equips them.

>Colt continues his training with the slimes as the group goes to the final area... Another YUM chest waits for them outside, with Ronin saying that there's only four left. They harvest the loot from it and get ready to fight.

>Before entering Lily's room, Psion whispers some instructions in everyone's ears.

>They enter the room.

"NOW!" Psion shouts, the moment they enter.

>They immediately begin to use their most powerful attacks on Reginald, reducing him to slimey goop in a matter of seconds.

>Lily is about to complain when-

"Don't let her fuse! Get her too!"

>She is killed just as quickly. A three rune demon has little chance against so many high leveled heroes.

1/2
>>
>>1688037
Why? It's like handing somebody a grenade, it's not going to go off until you pull the pin. And yes, at some point you do need to kill them outright. They are nearing the end of the dungeon.
>>1688035
His wording clearly weighted the option to not fight him. This is against the spirit of Raid mode.
>>
>>1688045
Dang, they really know our strategy now.
>>
>>1688045

Heh. They're learning.
>>
>fuses into something else anyways
>>
>>1688045
Oh well, they don't get the good loot from beating Lily and RSK solo anyways...their loss.
>>
>>1688045
Goddamn... Curi. Fuse with your daughter.
>>
>>1688045
They... probably should have saved some of that for Curi.
>>
>>1688045
I think it's time to upgrade Lily, guys.
>>
>>1688045
Okay. Rosalyn and Slimon in the room with Curi.
>>
>>1688045
Sheesh. We need some sort of backup fusion for them. Maybe Colt should step in if you kill both Lily and Reginald before a fusion?
>>
>>1688057
no need. We need to keep a curve. Also we need to rethink the Lily and Reginald fight.
>>
>>1688051

Indeed. Their best drops comes from their fused forms, although probably there could be a measurement to prevent cheesing the room or have a system where if the two were slain too fast in their weaker forms, Curi gets powered up. After all, Lily is one of her "daughters" and it leaves a bitter taste in the mouth that she couldn't even prove her worth at all
>>
>>1688057
On the contrary, Lily is fine as is right now. Remember, she's still strong with RSK, its just that we're facing
>An experienced party
>A party that is approximately 20 levels higher than her

She's got plenty of roles to play for smaller heroes. If this continues, then maybe. But I don't see a need.

Maybe we can create some cutscene magic...I don't know.
>>
Yeah, I think it's clear we need to rethink this fight.
>>
>>1688067
>>1688073
>>1688076

Simple, if they cheese the fight they get Slimon and Rosalyn stuck in the boss room with Curi helping her.
>>
>>1688062
If the PCs are beating them that quickly, then it's high time we improve both Lily and Reggie.

Besides, Rosalind and Simon have 4 runes each, and they're still beatable by two PCs, admittedly with a casualty.
>>
>>1688084
Keep in mind ONE two rune slime with decent terrain nearly caused a TPK.
>>
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>>1688045
>They group approaches the door but it remains locked.

"Huh..." Psion says. "Did we miss a key or something?"

"I thought you did this before?" Cleric asks.

"It's changed since then. We need to-"

2/3
>>
>>1688096
They dun goofed
>>
>>1688096
ALWAYS!
CHECK!
YOUR!
CORES!
>>
>>1688096
Oh, they didn't slash the cores
AHAAHAHAHAA
>>
>>1688096
Pft, it looks like they missed Lily's core.
>>
Alright guys, who we getting today?

Queen or Right Hand?
>>
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>>1688104
They prioritized Lily and killed her core. but they didn't get REGGIE
>>1688096
IS YOUR BODY REGGIE?
>>
>>1688107
If I remember right there's a condition that decides which fusion appears. If Lily does the fuse it's Queen, if Reg it's Right Hand.
>>
>>1688107
Queen most likely, but I'm hoping for the right hand.

Larro seems to have forgotten about R:RRH, since he doesn't have a picture on the cast page. Neither does that slime we got off spark mage, either.
>>
>>1688096
Larro! You forgot to add spark slime and the Royal Right Hand on your cast list!
>>
>>1688119
Yeah they really need to be added to the cast page.
>>
>>1688112
Naw. Special boss: Ruthless Swatter
>>
>>1688119
I mean if you really want to get technical, we also have the fact that Isabelle and Alex aren't on there yet either.

But that's it's own little thing.

In hindsight, this proves that

>LILY/RSK is still fine
>Giving the gauntlets is still fine.
>>
>>1688119
>>1688129
Also missing electric slime.
>>
>>1688119
Actually we've not seen Lily Slime Knight form in a while. Maybe there's a reason for that though, but it's still a 6 Rune monster.
>>
>>1688137
Note that the first post you linked mentions said slime and the post after acknowledges that and mentions other characters on the cast page.
>>
>>1688139
Lily:slimeknight was before lily got upgraded with a magic rune. 3 runes+4 runes can't equal 6 runes.
>>
>>1688152
Hmm... Guess we're never seeing her again then, unless we purposefully create a second Lily with only two Runes.

Also for future Raid modes, should we have Lily and Reg fuse pre-battle to make it harder?
>>
>>1688167
nah, it's working fine. Unless you want them in their 7-rune forms of Queen Lily and The Royal Right Hand that is...
>>
>>1688180
I'm just thinking for weaker levelled parties or solo adventurers. Our Lily/Reggie fusions are pretty damn strong.

Maybe make them just in case we get low levels coming in?
>>
>>1688186
there IS a way to not fight them, that be wait for lily to get bourd fireing magic off at you.
>>
>>1688186
for our low leveled adventurers I propose an alternate challenge:
>Adventurers will enter the room and find Lily on the chair center stage with Reginald standing close by just behind the princess.
>This sets up emphasis on the initial challenge having a social aspect with the threat of a fierce fight behind it should adventurers break the social rule of conversing with nobility.
>Lily will set up a challenge for adventurers which she will ask to the adventurers. If they succeed, they get a key.
>Lily will use her magic to have adventurers dodging slime geysers and ice balls cast at her leisure and with wizard slimes and squire slimes supporting her for five minutes with Reginald entering the fray 3 minutes in.
>Adventurers at this stage may attack the wizard slimes, squire slimes, and even kill Reginald without repercussion.
>The challenge is a "sheath your sword" social challenge. Adventurers will be presented with the option to break the social code and take a pot-shot at Lily who is casting all of these spells, or they can endure the onslaught and wait for Lily to become exhausted at the five minute mark.
>if an adventurer somehow survives the whole five minutes without taking a pot-shot at Lily, Lily will stop and congratulate them for surviving and providing her wonderful entertainment. If the adventurers somehow get a kill on Reginald, she will be very impressed and give them 1 piece of loot from either Lily's or RSK's loot table determined at random. Don't worry about Reginald, Lily will Resurrect Reginald at the end of the challenge.
>if they do take a pot-shot at Lily, everything stops and adventurers face RSK's wrath. This starts the Miniboss fight where RSK fights the adventurers and Lily supports Reginald Lorian&Lothric style. This is the stage where adventurers can choose to either kill RSK first and fight Lily Queen, or kill Lily first and face The Royal Right Hand. Upon their death they get the key and loot.
>>
>>1688167

Maybe in raid mode we could have them having weaker copies to confuse the adventurers, or do like resident evil 4 did with the regenerators and give them a special buff that gives them sub-cores so they can't be one shooted by people who actually did the research.

Or simply give them minions like the dreaded gravity slime, although that would ruin a bit the theme of knight and princess covering each other's backs.
>>
>>1688167
Instead of making another Lily, why not let weaker adventurers use time spikes to knock her into a younger form temporarily?
>>
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>A blade is stabbed through Psion from behind. It blasts her into the door with a slime geyser, her frail body slamming hard into it with a sickening crack.

>She crumples to the floor, unmoving.

>Queen Lily forms and rises, staring at the others silently.

"Ah, fuck... This is what sis warned me about..." Ronin says.

"Level?" Cleric asks.

"Like... 70s? But lowered. Still this is like... Final boss tier. Get ready, guys."

Heeeey, it's Queen Lily again. When was the last time we saw her... Oh, right, during the last raid.

Should we just let her go wild?
>>
>>1688196
Time spikes? That sounds kinda interesting, mind explaining further how that would work?
>>
>>1688200
It's raid mode, Mary
Let her go ham
>>
>>1688200
They fucked up and let this happen. Let Queen Lily go all out.

RAID MODE, FUCK BOYS!
>>
>>1688200
as long as she says something about it being rude to gank someone. maby avoid the cleric, for she is tiny and can not harm her.
>>
>>1688200

Maybe do like the bosses from our chinese videogames and make it so she doesn't use her best moves until she's damaged to certain point, to give them a fighting change while making it progressively harder the closer they are to victory.
>>
>>1688200
They already skipped the first phase of this fight. Let her start swinging, her loot table is worth it.

>>1688202
Autocorrected time slimes. Phoneposting in fantasy settings sucks.
>>
>>1688200

GO HAM, CHILD!

Mary, tell Isabelle to pay close attention--it should be quite the entertaining bout and serves as an excellent illustration of the dungeon's versatility.
>>
>>1688200
Don't let Lily spam her best moves. only use them when her hp hits 50%, 10% and if the Dps threshold exceeds an instagib rate on a 3-rune monster.
>>
>>1688200
Lets see what the girl can do, and also what the 5 others can do.

Do we have a general attack pattern for her? >>1688227
This seems like a good rule of thumb.


Not going to lie, I really want to see Sophie prove her mettle.
>>
>>1688200
Hold back a lil bit, telegraph your moves a little more, and don't spam your best constantly, just occasionally.
>>
>>1688200
They didn't give her a chance, so it's only fair to let her not give them a chance.
>>
>>1688196
I just thought of an idea featuring this time idea you mentioned. Hear me out here. High levels only.

>Party discovers a time rift in Lily and Reggie's boss room, if they get a time slime to help it opens.
>They are transported to Curi's boss room, but IN THE FUTURE.
>Queen Lily has prepared herself to fight her mother, Curi, for the throne of Slimecrown.
>Only problem is, Curi, during her long reign, has finally lost the battle against the beast.
>Curi Alter is there, and we need to make her have a LOT of Runes.
>The party has to fight Curi Alter alongside Queen Lily to save all of Slimecrown Citadel!
>If they survive, they get special event epic-tier loot from Queen Lily and Curi Alter, and a bunch of tokens.

How's that sound?
>>
>1-15 5 Tokens
>16-30 Fusion Goo
>31-45 Royal Slime Jelly
>45-60 Crown of Queen Lily.
>61-75 Queen Lily's Scepter
>76-85 Cape of the Slime Queen
>86-90 Queen Lily's Slime Sword
>91-95 Royal Necklace (Queen Lily Version)
>96-98 Ring of the Royal Right Hand (Royal Right Hand accessory)
>99-100 Slime Heart Locket (Pair)

For those playing at home.

Also of note, Psion cannot be revived via Cleric. Only Ashley can help her now.
>>
>>1688200
Have Queen Lily make *Mocking slime noises*

They are beneath her afterall
>>
>>1688263
O-hohoho
>>
>>1688263
>>1688200
FOOLS
>>
>>1688200
Lily should target Sophie and go for the trifecta.
>>
>>1688257
They get one roll per surviving party member, right?

And don't forget the item lore I wrote...
>>
>>1688200
Probably best to go hard, not ham. See if they can make it through. They DO have new items after all.
>>
>>1688247
Assuming we have adventurers that can step up to that level, and the dungeon can do that, yeah, I like it.
>>
>>1688276
It's never been full declared. My thoughts are this

>Mini Boss=1 roll on the table for normal groups, 2 for raids
>Boss=2 Rolls on the table for normal, 3 for raids.
>>
>>1688283
Well it wouldn't really be in the future. The time rift would just be a secret door that's made to look like a rift. And the Curi Alter boss room would just be a separate room in the dungeon that can't be gotten into normally.
>>
>>1688247
I can dig it.

But make it Curi Alter is like 8-9 runes

And that the recommended party level is near 100+ individually
>>
is curi alter a combo slime or a new character, makeing curi alter would be like, adding the three princess's?
>>
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>>1688302
That sounds reasonable to me. 8-9 Runes sounds about right, 10 might be pushing it.

And yeah, 100+ levelled adventurers would be a requirement. Or at least highly recommended.

>>1688313
We could either make a whole new Slime for Curi Alter or make a Slime specifically to fuse with Curi for that kind of event.

In my opinion a whole new Slime sounds easier to manage, instead of making Curi switch boss rooms just to fuse.
>>
>>1688314
I got a question about oil slimes, we made the magma slime using no fire runes, couldn't we make a oil slime with no oil runes so it's not just born to suffer?
>>
>>1688314
MY HEART. IT HURTS.
>>
>>1688314
Man, I love our lore bullshitting turning into something amazing.

Also
>Whether created through carelessness or malice
well, in case long time Audit questors didn't feel bad the first time...
>>
>>1688333
im sorry little thing, at least we made you into a boss!
>>
>>1688314
We need to make pourous stone golems so they can have a solid form...
>>
>>1688342
Just imagine the day when we fully explain Oilivia's backstory...

>Adventures come across a royal journal
>Hear stories about a pair of princess in line for the throne
>Come across an event labeled "The Catastrophe"
>All future mentions refer to just a singular princess

The adventurers would flip their shit trying to solve this mystery
>>
>>1688345
or have them inhabit a O.Fence or D.Fence construct so that they can keep the O.Fence and D.Fence units well lubricated and have a mecha to control!
>>1688342
It was for the sake of her suffering existence, we learned that adding runes helps oil slimes keep their form better. so we had to elevate her to boss tier.
>>
>>1688358
I want this really really bad. We need more places to explore though.
>>
>>1688358
Using the time rift idea another Anon mentioned, we could make an entire event based off that! Going into the "past" to solve and witness the mystery.

Imagine Adventurers being forced to watch the poor Olivia being turned into what she is now.
>>
>>1688358
....yes, i hope adventurers make all kinds of shadow runs about it as well.
like entire forums(pages) dedicated to it.
>>
>>1688368
>>1688358
Little did they know that the masseuse that they come to visit regularly for spa treatment was the Firstborn in her corrupted form all along! Many tears will be shed when that discovery is made.
>>
>>1688381
>the next time they visit she isnt there
>shadow runs intensify
and thus a new quest is made!
>>
I think we need more caster/healer gear. How about this

The Slime Mother's Scepter: +3 to heals, Allows cast of Slime Shield that put a shield on target that heals when shield is on.
Look like an ordinary scepter with the top a frozen slime with a crown. Dropped by Curi
>>
>>1688365
Full Royal Libraries, Administrative burreaus perhaps Curi's bedchamber, with a secret room and a diary talking about some weird woman named...Odette...who is Odette?

>>1688367
That's definitely one way to do it. Though we'd need to make some actors for that one specific cutscene. And probably make another oil slime, which in itself is a little sad.


And fully decide what the actual lore reason Oilivia became who she is.

>>1688368
Add in things like Oilivia making some wistful comments when chatting with her patrons. Or perhaps there is the occasional event where Curi and Oilivia interact together, like at a gala, or perhaps Curi visits the spa for treatment from time to time or something. It's very awkward and Curi finds herself oddly clingy for a royal monarch at a grand function.
>>
Let's hide a bunch of clues in the lore that all leads to a secret room with a coded message: "HELP IVE BEEN CURSED TO BE STUCK IN THIS DUNGEON BY MY IDIOT PREDECESSOR, GET ME OUTTA HEEEEERE." The buzz generated by the ARG will get our message out there... eventually.
>>
>>1688398
A gala... That alone could be made into a whole event. We'd need a new room, a big one, to hold it though.

The purpose of the Adventurers in the Gala can be thought of later, but it'd be a very social event. The Round Table, the Royal Family, The Butlers and Maids... So much interaction possibility and Quests they could do!
>>
>>1688398
If we do the lore scenes via illusion we don't have to worry about making new demons.
>>
>>1688420
Can we even make illusions? We do have magic slimes, so maybe...
>>
>>1688415
Well, for one thing, Chef II, though not listed, CAN create Parties...

It may be sooner than you think.

Also, Gala, perfect time for a raid from an ENEMY NATION HEADS UP HERE IS A NEW DUNGEON ADVENTURE FROM MARY'S DUNGEON INC.!
>>
>>1688426
A magic+light rune item? Like a magic mirror that shows cutscenes if asked the right questions?
>>
>>1688447
Oh god, we can barely manage one dungeon. Two would be murder.
>>
>>1688327
what? magma slime if rock and fire runes
>>
>>1688467
Considering that people want to make a dungeon theme park.

You better believe that will happen one day...

and by one day I mean several years from now.

I just want Kobold Pirate and nautical adventures
>>
>>1688467
We'll put Curi in charge of this one while we're gone.
>>
>>1688327
>>1688469
No water runes in the magma slime my bad
>>
>>1688327

We could totally make an oil slime without WATER, oil is kind of necessary.
>>
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You all...

had best be thankful...

the gym has destroyed my arms...

but I pulled through for you...
>>
>>1688485
fuck me I can't right for shit today
>>
>>1688487
*bows*
>>
>>1688487
Beautiful Lamb. Beautiful!
>>
>>1688489
write, fuck it I'm going to bed
>>
>>1688487
You are a lamb, Lamb.
>>
>>1688487
Git gud
>>
>>1688489
>>1688495
Sasuga.
>>
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Bleh, we're gonna have to pause again for the night. Hopefully we wrap up the raid tomorrow! Sorry for the short run today, guys! Feel free to post more ideas for the slimepedia.
>>
>>1688505
Good thread again, Mary!
>>
>>1688505
Nooooooo my hype!

It's all good though, I look forward to this fight!

Your thoughts on the Oilivia/Odette stuff?
>>
>>1688505
Slime Matron:

Wrong Dungeon. How'd she even get in this book?
>>
>>1688505
Thanks for running, boss.
>>
>>1688505
Ms. Bloops

A small, cheerful single room slime. Typically found in the fountain of the entrance to the citadel, no one remembers when she took her august position as greeter.

Indeed even Curi and Oilivia the eldest of the slimes in the citadel simply say she's always been there as long as they can remember.


Curi

Current monarch of the citadel, strong and mighty beyond the measure of her kin, only fusions of the strongest slimes standing a chance next to her might. For she is the source of the vast majority of the slimes of the citadel either directly or by proxy, and all their might is still hers to command.

Once she was a simple slime, but during a sortie against the best below, which always ended in ruin and disaster, she alone survived. Said survival left a mark on the young slime however, as her main core even to this day is scarred by the battle. However, this seemingly unlocked her potential as princess, and she rapidly grew to her current form powerful and mighty, able to maintain the seal alone.

Yet, heavy is the head that wears the crown. She is by and large alone now, no king to be at her side, her children once more than willing to tug at her side to ask for gifts or for her to play now prepare for more war and slimeshed. Leaving her atop the seal, by herself, alone with whatever thoughts haunt her weary mind.
>>
>>1688505
Oilivia

"Slimes rarely are scarred by the world around them. But sometimes fate deals a cruel hand. But when fate deals a cruel hand, a slime can make a shocking recovery.

Oilivia is one of the rarest of the rare, a mature oil slime. Able to maintain form and work among the staff in the citadel. While nobody knows how she came to be, she is reputed to be one of the oldest in Slimecrown, and most certainly its longest serving attendant.

Running the spa is arduous work, but Oilivia is always there, smiling and humble. She takes great pride in doing what she can to heal and help those that visit her. Always willing to give an ear to those with troubles, physical or otherwise. Be they adventurer, commoner, or queen...
>>
>>1688543
Eeeh, why must bloops be mysterious or something more than she actually is: a cute mascot.

I'd rather Curi's core be a consequence of a slime growing more powerful than imagined possible instead.
>>
>>1688558
>I'd rather Curi's core be a consequence of a slime growing more powerful


But it's not, it's the direct result of us sending her in to scout Jeffrey.
>>
>>1688543
Love the Ms. Bloops write up. Short, simple, and doesn't tip the hand to strongly if we DID go primordial slime/Slime 0.

Curi's I like, but may need tweeking, depending on how much we wish to intertwine the story of Oilivia with her writeup, we may want to be more vague. But that's just me.

>>1688558
On the contrary, this writeup is about as cute mascot as it gets. If it got anymore flowery then we may have issues. But this seems sufficient for someone who is best described as a 'mascot' and an 'old friend'
>>
>>1688558
Bloops is significantly more aware than she lets on.
>>
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>>1688543
>>1688505

> Ms. Bloops

In many ways, the least of Slimecrown's subjects, Ms. Bloops nevertheless seems content in her lot as Slimecrown Citadel's greeters and has been there as long as anyone can seem to remember.

Perhaps owing to her seniority, she is well-loved by the dungeon's denizens. Cross her at your own perils knowing that one doesn't need to be powerful to be important.

> Curi, Mother of Slimes

Queen, mother, and caretaker, Curi hails from an era of battles long forgotten, her throne held through strength of will and unbreakable mettle against forces, powerful and malevolent.

Gentle, regal, and possessed of a keen maternal instinct, those seeking to challenge the throne should remember that looks can be deceiving, and that no one fights more fiercely than a mother aiming to protect her young.
>>
>>1688543
>>1688601
Honestly somewhere between these two is the right sweet spot for Curi.

I like the latter more, but I think a little bit of lore for the slimepedia is good, i.e at least mentioning her core's damage.

Additional lore as to how it happened, the eldest sister, etc is best left as breadcrumbs for the adventurers to find.

It actually makes me second guess what I've written so far like

>>1686262
>>1686632
>>1688555
May need to trim em down a bit as they tip hands a bit too much for my liking. Especially Rosa's even if I really like the idea of her being the embodiment of her mother.
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>>1688601

> Olivia

Undisputed matron of the bath house, this tall slime's ginger touch has been known to chase even the worst of weariness from her patient's aching bones.

How she came to this position or what allows her to maintain her passive position attending to visitors and invaders alike is anyone's guess, but those looking for a place of relaxation could ask for little more than this gentle-hearted slime's tender hands and her unwavering, almost regal forbearance.
>>
Who's ready for more slime lore? I am!

Light slime
The twin sister of Dark Slime. They constantly bicker about the lighting in their room. Perhaps an adventurer should step in and settle their dispute? Likes staring at the sun through the window.

Dark slime
The older twin, or so she thinks, for without light there would still be darkness. They constantly bicker about the darking in their room. Sleeps with a nightlight on (her sister).

Ice elementals
Solidified guardians of Slimecrown's royal chambers. Drawn from the same essence as slimes, their frozen forms are considered an oddity in the citadel.

Fancy Mimic
A mimic that specializes in attracting its prey. Eternally optimistic that someone will fall for its trap, it looks for the silver (or gold) lining in every cloud.

Punch Mimic
A mimic that specializes in punching its prey. Its most prized possession is a well worn boxing glove. (Note: Which it drops 30% of the time)

Ashley
A modest plant growing in the center of Slimecrown citadel. She is known for healing adventurers for a modest price, but getting on her bad side is a terrible idea for other reasons.

Rosalyn
A mercenary turned bodyguard for royalty. She has been at Simon's side since he was a drop in the bucket. Her powerful sense of justice lets her lay down the law in her arena, with her voice and with her greatsword.

Simon
The youngest royal child of Slimecrown Citadel. Though he was expected to live a carefree life free of responsibility or leadership, he has trained hard and become respected among the guard. He looks up to Rosalyn as his guardian and role model. There aren't many males in his life.

Music Slime
A completely mundane slime at a glance. Its only notable feature is its singing.
>>
Does Queen Lily have special boss music? if not should we pick some out for her?

https://youtu.be/BFdhd8lly58
>>
>>1688647
I really really like the first five entries, though after that I have nitpicks.

Ashley, being such a centerpiece to the dungeon, could probably have a longer entry. Looking at the other pages Larro posted, you could probably double or triple the entry length.

Rosalyn is a paladin, not a mercanary.

I'm biased towards the Simon entry I wrote earlier...

And you could probably mention that Music Slime is technically a boss monster.

Light and dark slimes are my favorite here, and once we start playing with slime fusion/ fusion goo, I fully expect to see them fuse. (Chaos slime? Strobe slime?)
>>
>>1688658
Yeah, that's all I got for now on Ashley. It's a co-operative venture anyway, there's my piece.
Well, *now* she's a paladin. The lore is just made-up backstory anyway. I also meant to include something about how she was passed over for the position of captain of the guard for the newcomer Colt.
>>
>>1688662
Oh! Maybe the position of guard captain is a traditionally male role...
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>>1688658
...seizure slime?
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>>1688505
>Ms. Bloops
>The oldest slime in the dungeon, Ms. Bloops is the ever cheerful greeter and the first thing anyone who enters sees.
>Respected by all the slimes of the citadel, she's literally the mother of Curi and by extension every slime is descended from her.
>....Maybe that's the reason the dungeon goes up in arms when she's attacked?
>Curiously, the idea of Ms. Bloops wearing a hat puts the Citadel on Level 5 Alert, nobody knows the reasons.
>Rumor has it she also has Stock Options for the dungeon, perhaps that's why she can spend her days playing in the fountain?
>>
>>1688795
Random idea for Psion loot. Make a item from Psionic and Mundane rune to protect user from magic attacks. Say it's made of harden slime to fit any item slot.
>>
>>1688863
Whoops didn't mean to tag that post.
>>
Aqua Slimes when? I want their culture to be a mix of feudal Japan and
https://m.youtube.com/watch?v=-1jPUB7gRyg
https://m.youtube.com/watch?v=ZyhrYis509A
But I'm not sure why.
>>
I kind of feel like the dungeon constantly changing might deter adventurers because all the guides are wrong and they can't efficiently grind it. Maybe we could give adventurer the option to pick a sort of dungeon level? Like level one or 2 is easier and always the same but higher level change thing up more?
>>
>>1688959
I'm of the opinion grinding dungeons is cancer. Each trip in needs to be a new wonderful and terrifying experience.
>>
>>1688959
I'd normally agree, except by this point we've built our reputation as a constantly changing dungeon that never offers the same experience twice.
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>>1688959
Given that we now have five areas (only counting combat/adventure stuff) that customers can explore I suggest we use them as zones and try and keep them each relatively consistent until we're ready for the next big renovation.
>>
>>1688505
>String Slime
A slime with bundles of string caught in its body. They are known to leave sticky tripwires behind. If underestimated, it can leave its foes strung up and helpless if after it is slain, and sometimes as a result of slaying it incorrectly.

>Explodey Slime
Slimes with unstable cores and with slime based on a volatile substance. An unfortunately affectionate slime species, it will detonate if approached carelessly. It is noted to have a sweet tooth, and it's slime can be used to make explosives. (Explodey Slime Jar 10% drop, 75% if slain before detonation)

>Cloth Slime
Slimes with pieces of clothes stuck to them, they look like slimey ragdolls. They get their cloth from the remains of intruders in the citadel. Some seek fancier clothes, which will let them rise in the cloth slime hierarchy.

>Psion Slime
After a psion once visited the citadel, some slimes have taken to the psionic art. They proved quite adept, their minds as flexible as their bodies, and have started developing unique psionic skills. Some of them carry slime baubles (rare drop).

>Magic Slime
Slimes that practice the magical arts. What was a strength for Psion Slimes was a weakness for these slimes, as their simple minds prevent them form casting complex spells. However, their cores became magically charged and their bodies are made of magically conductive slime. It is an excellent potion ingredient, and it is said a smarter, more developed magic slime could change its body to recreate the properties of almost any potion. (Magic Slime Jar rare drop, Magic Slime Core ultra rare drop)
>>
>>1688658
Not to mention that Ashley's entry should still reference the fact that nobody knows if Ashley is male of female.

>>1688959
I think we're actually at a point where we won't be changing things up too much.

There was even a basic guide for what to do if lower level adventurers would come over and we scale down.

>>1688972
I think we'll be seeing steps to start expanding soon, honestly. But yeah, we're actually pretty fine now.
>>
>>1688505
>Archer Slimes
Slimes that have trained in and practice archery. Because slime physiology usually lacks the strength to bend bows, these slimes have trained more than others to hone their skill. As a result, they are more developed than slimes practicing other disciplines, and should not be underestimated even in close quarters. (drops sticky arrows and items to upgrade bow flexibility)

>Monk Slime
A slime seeking enlightenment. He has developed a unique martial art based around slime physiology. He boasts mid range capabilities despite being a hand to hand fighter by stretching his limbs, so use ranged attacks. He might be willing to teach others if they prove worthy or determined enough to learn.

>Gravity Slime
A perfectly spherical slime said to have developed in outer space. Its core is very dense and emits powerful gravitational waves. Light struggles to escape its body, making its slime look darker. Why they returned to the citadel is a mystery. Wear something soft while facing them. (Dense Slime Core ultra rare drop)

>Mud Slime
Slimes with bodies of mud around their cores. Contrary to popular belief, these are not simply dirty slimes that like rolling around in dirt. They are connected to the earth, and have melded with it by burying their cores. They lose their stickiness, but have higher physical defense do not have the common elemental weakness other slimes have to electricity.

>Magma Slime
Slimes with bodies of molten lava around their cores. If a slime core is dropped in lava, there is a chance it will bond with the lava and make a new body out of it. That is said to be the origins of this species, and there are said to still be rituals and ceremonies among some slime cultures. It's core is charred black and remains hot long after the slime is slain.

>Plant Slime
A slime with flora growing out of it. Sometimes slimes pick up seeds, and if left inside they can germinate. The roots wrap around the core, and plant and slime then form a symbiotic bond and grow stronger together. The plants do not need soil, leading some to believe that the slime has the necessary minerals, or that this one really does roll in dirt, giving its body a brown color. Plant Slime leaves are used in certain tea brews. (drops slime leaves, slime roots, slimey seeds)

I just noticed that Lightning Slime wasn't in the OP pic.
>>
>>1688989
>I think we'll be seeing steps to start expanding soon, honestly. But yeah, we're actually pretty fine now.
Looking at our assets (approximately 7,000 gold at this point and 25+ Runes assuming we TPK) we should be able to knock the Archiver upgrade down to free and get one of our other staff members upgraded as well (we haven't got any teir 3 stuff marked as purchased yet but we clearly have Calculator). Our options are helping Moon Elf set up a new Dungeon back home, raiding Red Widow or 7 Rune Curi. After that we can argue about our new layout and those of us who sleep through the active part of the quest will struggle to get anything across.
>>1688974
>>1688998
I'd rather not have 2 Rune monsters drop anything too valuable or often but I would like a small chance to drop something for all of them, 3 Rune monsters should be more reliable and give some better loot.
>>
>>1689026
As far as upgrades are concerned here is what is on the table:

>Archiver II- Cost of conversion to opposite runes dropped to 1. New runes can be created randomly by destroying two runes. G- 9000. Price drops by 200 for each rune known.

>Demonologist III- Price to create demons dropped by 1 rune. 5 rune demons will cost 4, 3 will cost 2, etc. Demons can go on Expeditions to retrieve material for the dungeon if they are 3 runes or higher. Higher runed demons bring back greater rewards. G- 4000

>Dungeoneer III- Allows for the creation of 7 rune monsters. Can alter the runes in a demon once, only. Allows Final Boss rooms to contain 6 rune monsters. Allows Extra Boss runes to contain 7 rune monsters. G-5000

>The Chef II- Can host Parties. Each party greatly increases morale and will add a multiplier of gold to the next dungeon done. Parties can only be held when a dungeon run is not being done. G-1000

>The Carpenter II- Allows for the creation of a second dungeon or added floor. G-3000

With that in mind I propose the following order...

>Archiver II
Easy stuff. We are almost there. Hell, we are at the point where even paying for her isn't so bad.
>Carpenter II
Gets that second floor available, for which we can do preliminary work while still running a 1 floor dungeon AS WELL as setting a 2nd dungeon, which would just be our collosseum.
>Chef II
Cheap upgrade, parties are cool, and offer a way heroes like Alchemist to win things like Mini Slime Cores as door prizes.
>Demonologist III
Did someone say cheap monsters? Cheap monsters!
>Dungeoneer III
Curi is fine as a 6 rune monster for now. Its better to just keep building lowet level monsters or other 5 rune bosses/4 rune minis before we bring her up to a higher level/push Curi up to 2nd floor. Besides, I think investing the 3 runes into Dungeoneer shows more promise.
>>
>>1689049
Well we can get the first 3 after this run but I disagree on making a colosseum before we can provide 7 Rune monsters and some big prizes.
When we do make the colosseum I want to tell Dungeoneer to go nuts and run it on the expectation of Raid Mode (up to 4 basic slimes will be available to make up party size).
>>
>>1689089
I'm pretty sure the dungeon generates loot aside from gold, it why we have all these monsters with random items we haven't bought.
We don't really need 7 rune monsters for the Colosseum though, the Champ as a Six rune boss then other fights made of 4 or less rune monsters would work fine.
>>
>>1689101
I'm just trying to make us ready for endless mode, can we at least agree that we're going to have 7 runes for raids?
>>
>>1689089
I should note that while I mentioned it. I don't believe we should do the Colloseum yet. I just bring it up because some people want certain monsters or said building and they are better off there.

Our best attack is just expanding our current dungeon until Collusseum losses can be balanced by our gains.

Better idea are royal gardens, great halls, puzzles, non combat rooms, kitchens, stables, armories, etc.

Anything to expand our dungeon and improve the lore.
>>
>>1689049
Honestly speaking, after the Archiver II we ought to get Dungeoneer III, if not for the whole 7 rune thing then for the fact that Curi is capped by the final boss room at 5 runes.
>>
>>1689176
>>1689113
I want Demonologist 3 so we can send the Lily + Reggie team or Roalyn +Slimon on a supply raid with some archer and squire slimes.
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>>1689185
Totally understand that. I am just wanting to spend money on the cheap guys that improve infrastructure and allow us a small amount of gold to stockpile for adventurers visiting our dungeon.
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>>1689185
Hey, I just realized...

If we could send them out raiding other dungeons for supplies, doesn't that mean that we could also kidnap their employees?
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>>1689185
Can't wait for the red queen to face RRH.

>>1689210
I think that's illegal.
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>>1689208
>>1689210
>>1689217
Slimon +Rosalyn + Germaine/ Giselle

Now we just need a caster slime that's 3+ runes, Lily would be great but we need her for sub boss if SLimon is away.
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>>1689234
Watcher maybe? I know she's not a slime, but I think she's count as a caster.
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>>1689276
we needs heals too, can she manage that?
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>>1689283
Actually, we really should make a heal/water rune demon.
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>>1689326
A heal slime = Two runes

Nurse slime = Three runes

Miss Doctor slime = Five runes

When fought as a secret boss, Miss Doctor Slime asks you to solve puzzles and answer questions or doing tasks or chores in a limited time.

In raid mode her boss room can he changed so healing magic does damage and daming magic heals.

Plus that way we can get a strong hesler that can grow back missing limbs.

But for now let's just do a heal slime.

If you kill it that's it, but if you befriend it it will heal you once for free or give you a potion.
>>
>>1689338
Potion misting fungus?
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>>1689338
Could do the classic Medic and Heavy fight. Bet we could upgrade that electro slime for that.
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>>1689217
Send in Olivia, nobody would suspect us kidnapping other dungeon employees via her door to door hiring practices. She's technically a boss mob too so she can plenty of good rewards.
>>
>>1689338
I worry about Ashley's role with ideas like this.

Though I suppose they aren't necessarily exclusive...
>>
>>1689396
Ashley's role will remain the same, but you must admit that a medic slime opens up more options for fights and challenges. Like a DoT room with healing slime bubbles.
Also.. I sort of want to upgrade the Electro slime because it could lead to a nice bit of lore that could draw people in. The last spell of a hero who fought and lost against Curi imbuing itself to a Slime.
>>
>>1689396
Ashley is for moneymaking and lore distribution, heal slime is for fights.
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>>1689414
>>1689418
Fair enough. I am sure we could find some way to work healing in somewhere. There was that old discussion about a church.
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>>1689541
Second floor quest? The first floor of the Dungeon is big enough as it is.

I remember the whole thing about making the second floor fire and lava themed since the first is water and ice.
>>
>>1689558
It would probably be a second floor addition, yes. Or moved to first floor with other rooms moved to higher floors.

On a personal level, I am kinda against elemental floor theming. I just want to continue castle theming. Certainly some rooms may be themed by element in the future i.e Princess Boss rooms, or things likr gardens, forges, etc. But I would rather we just keep it regal.
>>
>>1689573
Why not have a sort of 'warded' cooridor? Some place that has taken a hit from everyone's favorite horrifying super boss. The slime healers could be trying to keep it at bay and we can use it to test out different sorts of monsters or poison types.
Also, if we do an Old Slime King fight, perhaps we should do it Knights of the Round style as well? Where he summons copies of the royal family for their signature attacks?
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>>1689583
If it was the Round Table, wouldn't it be the more knightly characters instead of the royal family?
>>
>>1689573
I too dislike dividing by element but I think we limit ourselves if we try and keep a castle theme. I'd rather we provide a variety of different environments for our slimes and other creatures but divided into different aesthetic/story themes for example give Monk Slime a monastery in a bleak place of hardship and testing type environment and move the Elementals there along with tests of endurance and the like with a Grand Master Slime (Monk+Law+Chaos) as the boss, make Lily the end boss for the castle theme (maybe give her one more rune like Music to justify it) and move Curi to a Slime Village/World of Slime with more horde combat and let the castle have elite three rune slimes like Squire and Archer then make a Slime Archmage (Water, Magic, Mind and Psychic) to be the boss for an Arcane experiments and the like run. This way we can have a variety of different difficulty levels so groups can make a choice about what sort of encounters they face and will be able to leave the dungeon unsupervised when we start our next project as well as justifying monsters that otherwise would not fit our theme.
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>>1689908
But that would completely ruin our current lore, since Curi's the queen of the castle.
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>>1689898
Meant more along the lines of bunch of people pop up, do a crazy attack each followed by the big boss attack. Or we could have Mrs Bloops serve as the secret super boss, taking in a rune from each of the defeated royalty. Complete with ominous singing slime chanting.
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>>1689953
I was meaning the moving of bosses like Curi out of the castle. That would ruin Curi's lore.
>>
>>1689573
>>1689908

Make another "level" be the village outside the castle.
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>>1689918
She can delegate more responsibility to her children and move to a peaceful settlement to guide and take care of her weaker subjects.
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starting back up again soon! Let's kill all these guys, I mean finish the raid.
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>>1690059
But she's the only one keeping the beast back right now. That would be a BAD thing, lore wise.
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>>1689908
I actually don't think it's as limiting as you think it is, now that we are a fully walled citadel, we can have a very large exterior between the walls and the castle itself. At the very least, quite a few external environments can be made that can host monster, and just story scenes alike.

>>1689993
A village isn't a bad suggestion, however. At the very least it makes a good transitional dungeon/area in the future when we DO expand to other projects.

That said...

>>1689918
>>1690073
Yeah, Curi stays. She makes a perfect final final boss and I think the lore we have building with her is too strong to not keep her where she is.

Though if we did do a village thing, keep in mind that we have Curi in two places in the castle, its not like we can't have a third or fourth place for Curi in said village.

>>1690066
I'm ready to see if they can do it. I kinda think we will be looking at another Mage/Rogue situation here.
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>>1690073
Under my proposal you would need to beat multiple bosses to get to the beast therefore each boss would be helping, she's been holding it back alone and deserves the help and a little bit of rest.
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>>1690127
She's the only one holding the beast back because she's the only one, in lore, STRONG enough.

Any other Slime would just get butchered by the beast and it'd get free, lore-wise. If Curi leaves her post to rest, the beast is unleashed.
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>>1690127
>>1690119
>>1690073
>>1689993

I think people are missing a rather larger point to be made here, and that's that we need to give the adventurers coming to the dungeon a sense of consistency. These large, sweeping overhauls would radically effect the dungeon's brand recognition.

That said, enhancing the dungeon, adding new levels that represent different themes isn't to be frowned on, but keep in mind that we need to keep the experience recognizable.

We still have to tell the same fundamental story, even if we break it apart into chapters and optional chapters. Honestly, I feel at this point, that may be the best way to deal with the level disparity we are seeing.

> Beginner Level: The Village
> Mid Level: The Slime Forest/The Colosseum
> High Level: The Slime Citadel
> Insanity: The Dungeon
>>
>>1690165
That's all well and good, I was just against moving Curi from her spot and changing her lore like that.

But more zones has always been on the planning list, we've just never had the funds for it. Once we have more cash, the village idea will be the first thing probably. It's an idea that has been brought up before multiple times.
>>
>>1690165

And unless I'm mistaken, multiple floors of a dungeon means that we can have a boss for each floor as well as a set win condition, essentially a point where the adventurers can tag out and reach a stopping point. Right now, Curi is our ONLY boss because you can only have one boss per floor, and you are REQUIRED to beat her or die to keep your loot.

Jeffrey isn't even a boss, just a garbage disposal.

What being able to establish multiple bosses means for us is being able to set significant way points marking chapter endings for a larger story we want to tell, even if it can't all be told in one sitting.

In fact, being able to plan a dungeon in chapters gives us two things, repeat customer service which we can incentivize with cliff hangers and the ability to tell more coherent stories within the chapters.
>>
I see I'm alone here, I'll drop the suggestion but I reserve the right to rework it as a Epic Raid Mode where the party must defeat all the guardians/gather the plot items and face the beast.
>>
>>1690197
We've tried to make the dungeon more complex, lore wise, with Quest ideas and everything.

It seems the Adventurers kind of ignore all of this though... Not a single one has done the Colt/Reggie rivalry quest, or any of the other quests we've designed for the dungeon.
>>
>>1690215
If I may interject on that, I think it's because we're still a new dungeon and have only really started to truly work towards lore, we say we're a lore focused dungeon, but we're only just starting to go into much deeper dives than just saying "X is here, to prevent Y from surfacing"

In the future, we can start adding more flavour to the world that we live are creating to make it seem like a richer, more involved place.

As to your Colt/Reggie rivalry quest. In all honesty, it's been talked about, but we haven't laid the seeds down to do it. We only SAY they're rivals, but haven't really shown it in any real way. Nor have we really decided what a side quest like this would entail.
>>
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>White she doesn't hold back, she also doesn't go all out. Her most powerful attacks are gated off until she reaches a certain health threshold. Unlike normal monsters, a slime's HP tends to be divided into the number of cores it has. Slashing damage will wound them but they have phenomenal ecover skills. So long as their core in undamaged, they can eventually reform.

>Knowing this, they aim for her cores. She is able to deflect most of the attacks and even harm the weaker members of the group.

>Though she is powerful, she is fighting a group of highly skilled warriors. Their attacks eventually manage to slip through and two of her cores are destroyed in quick succession.

".... Enough."

>She combines her blade and staff into a single weapon and unleashes her ultimate attack Slime Geyser Blade, dealing near the maximum amount of damage possible for someone her rank.

>There's no escape from the attack, as it creeps past every defense and attacks from unexpected angles.

1/2
>>
>>1690197
Well, the forest/village can certainly serve as a good means for younger adventurers to be drawn in, and it'd allow us to keep the tougher stuff in the citadel. Incidentally, it could be used to set up rival characters for the adventurers. Maybe a young prince slime who starts off weak, then returns again and again? Gives continuity to the whole thing.
>>
>>1690242
Ooooooooh not -999
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>>1690263
She's not an Angry Curi
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>>1690263
Even if somerone has maxed hp, being left with only 4 hp is nasty.
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>>1690242
>Only Cleric and Marauder are left standing by the attack.

"Cleric..."

"..."

"Cleric! Stay with me! Who can you revive!?"

"Just you and Ronin..."

"Bring her back. Tell her to use that ultimate of hers. I'm going to hold the woman off while she charges it."

"But, your axe..."

"If I were measured only by the strength of my weapon, I would not be much of a marauder at all. Back me up, Cleric! I'm counting on you!"

2/3
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>>1690333
C'mon Cleric! You got this!
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>>1690333

Guys, we need to drop some revives and some gold after this plus some loot. Also, have Bloops bring them a revive item.
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>>1690351
Not really. A couple of phoenix down is ok.
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>>1690354
Yes and a cool sword if they win.
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>>1690351
Well as it stands, it's raid mode, so they get two rolls on a Mini-Boss, and I would assume that the final YUM chest is there. As such, they'll be seeing some cash rewards and I wouldn't be against a phoenix down or two.
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>>1690358
What about rolling for the sword, the staff or the swordstaff?
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>>1688257
>>1690368
Sword and Staff are definitely on the table...by the chart here.
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>>1690366
Give them gold to cover revives instead of phoenix downs. It makes it seem like they could have gotten a bigger reward if they just didn't die, which motivates them to come back.
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>>1690368
Yes, make cleric roll.
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>>1690377
I would sword her staff if you know what I mean
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>>1690397
>>
By the way, what kind of YUM! related merchandise there is in the YUM! chests? It would suck if failing to get the big prize, all the chests they managed to get rewarded them with poor tier loot.
>>
>>1690491
Has yet to been formally determined, but I suggest Cash, some sort of YUM discount or something, and, more importantly to adventurers, a 1d4 gatcha roll with the items being one of the following:

>1: Slime Bell
>2:Tabard of the Order of Goo
>3: Handy Scarf
>4 Mind's Eye Buckler.
>>
>>1690491
More importantly did we set them to be healing items?
>>
>>1690521
As evidenced by this update >>1683817
yes.
>>
>>1690505
No slime bikini?
>>
>>1690535
No, anon who always wants bikinis and catkinis, no slime bikini. That's a Curi drop.
>>
>>1690543
We should set a catkini as Eyes-chan drop. Is just a costume after all.

Did we give a name to our sexy Beholder?
>>
>>1690557
>Did we give a name to our sexy Beholder?
Watcher
>>
>>1690560
Remember in MAQ when we named the ceer ceera
>>
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Rolled 79, 7 = 86 (2d100)

>>1690333
>Cleric revives Ronin the same moment that Marauder runs in. Though she may feel as though her weapon pales in comparison to her fighting spirit, it still would have helped.

>It especially would have helped defend her against a full slime geyser that sends her off of her feet and into a wall in the back.

>An attack that would have killed her if not for the constant healing that was being done. She gets back onto her feet and continues her attack, doing everything she can to make sure that Ronin can charge her attack.

>Cleric continues healing her but she can only do so much. Her mana begins to run dry and the healing comes less and less often.

>Marauder is struck and is at critical levels of health. She drops to the ground, the Queen above her.

"I admire your tenacity... But if this is all you can do, there is no way you can beat that -thing-... Farewell."

>She brings her blade down and when it connects... It turns into a puddle of slime.

>The last core has been cut cleanly in half by Ronin's ultimate attack. Queen Lily smiles before vanishing completely.

".... We did it!"

>Rolling for loot.

3/?
>>
>>1690579
Any stats/lore for Lily's cape?
>>
>>1690579
Oooh Snazzy Cape and more tokens for someone to get that Daki!

>>1690590
And this was the suggested buff for the cape...

>A symbol of Queen Lily's birthright. Allies behind you have their speed increased. It's useless to her with RSK gone.

But lets workshop it, to see what others come up with.

I like the boost, and I think it deserves a +2 to armour and +1 agility
>>
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>>1690590
While the slime on it makes it waterproof, it's always moist and slightly tacky. Like a sticky hand.
>>
>>1690590
Armor, Agility, Smug.

>The Cape of Queen Lily, it's durable, fashionable and easy to move in. Just by wearing it, you already feel more important.
>>
>>1690579
The invincible Ego cape.
1/day, be so smug that nothing can hurt you for a turn. Any blow or magic is deflected by the indomitable conviction that the wearer is the bestest, ergo he's untouchable.
>>
>>1690590
>>1690598
"Once, they worried that she would never fit the robes of her kingdom. But it seems she became worthy to bear its weight, with the help of another."

Clarifying it, making the write up a bit less repetitive.
>>
>>1690590

>A symbol of Princess Lily's birthright, this plush cloak is immaculate if perhaps just a little much.

Slowly restores mana over time, raises overall mana pool, defense against magic and slime
>>
>>1690648
Something nice for Cleric.
>>
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Anyways, as we move on, I'm glad that we built that forge when we did. They're going to need Magnus and Flit's help.

>That means Magnus and Flit dialouge
>MFW
>>
>>1690646
So is it part of the lore that Reginald's death is what makes Lily start taking her duties seriously? Because that description sorta makes it sound like that.
>>
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>>1690579
>They obtain a new cloak. After examining it a bit, they decide to give it to Cleric. She is confused what the + Smug does. She doesn't have that stat.

4/?
>>
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>>1690713
This had better infect the wear with SMUG or I will be very upset.
>>
>>1690711
Its more implying that her love for the Knight is what does it, not his death. Though you could interpret it like that if you wished.

The idea being that Lily is very much a brat, but after finding someone to care for, she looked at herself and vowed to take her roll seriously.
>>
>>1690740
Presumably this is after she gets tonguing elf boys out of her system?
>>
>>1690735
It's lillys, so I think you are be good.
>>
>>1690735
So Cleric will be more proud of herself?
>>
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>>1690713
>With their equipment in shambles, and the need to revive their allies, the group backtracks to the previous room.

>Another 1,000 gold is spent to revive the two fallen allies.

"Looks like we won't be getting any items..." Marauder says. "We need to repair our stuff and that's it."

"At least we have the YUM stuff." Cleric says.

>Ronin looks up, halfway through a bag of chips.

"Huh?"
=================================

"Welcome~ To The Forge!" Flit says. "We repair stuff!"

"Ah... Look at the state of their arms and armor... tis a shame, really. Well, let me get a look at it and we'll see what we can do fer ya."

"How much does it cost? We all need some repairs and my axe broke."

"..... (Hey, boss)" Flit says, "(How much do we charge again?)"
>>
>>1690735
It's only a +1, so don't get too excited.

>>1690740
You could look at it like that if that was all there was to it, but Queen Lily only ever appears when Regi dies.
>>
>>1690768
It should be cheap, right? Revives are expensive already. 50g per person
>>
>>1690768
Well, repair powder cost as much as a phoenix down, right?

Maybe 1000G for a group deal since they've got a lot of stuff that's dinged up but not actually broken.
>>
>>1690768
First time is cheap, next time? Not so much.

About what a heal costs? 100 gold? Maybe 200?
>>
>>1690768
100g if you have all the pieces, plus another 100 if they need to replace stuff.
>>
>>1690768
I've half a mind to just say "First one's free" to get them moving to Curi sooner.
Otherwise, repairs should be nice and cheap. Revives are the money maker, repairs are there to make sure they're happy to progress to get killed so they can buy revives.

Now if they wanted Upgrades, that might be pricey.
>>
>>1690768
Repair powder is 50g per person, yes?

If that's the case, we should look to some sort of deal where it's cheaper the more they repair.

50g per item, or 150g per full set of armour/weapons?
>>
>>1690792
Riad mode remember? 100 g is the cheapest we can make it in raid mode.
>>
>>1690768

> Same gold to repair a major item as to repair a person (100g)
> Alternately, have Magnus mention he just came up recently. It's been a while since he's served a customer, so he'll do half price for stories of their adventures thus far.

Let's use this as an in-story way to get a review of the dungeon.
>>
>>1690768
>"Looks like we won't be getting any items..." Marauder says. "We need to repair our stuff and that's it."

>"At least we have the YUM stuff." Cleric says.

Well if they're lucky they may get some stuff from that Sidequest!

Not to mention they surely have enough tokens for something at the store!

There is hope yet, dear heroes
>>
>>1690768
We probably need to adjust healing prices in the future, with another moneysink in place. For this run make it cheap. Quarter of the price for healing. would be 50 i think?
>>
>>1690816
That's for heals, and that's not a hard rule. Again, repairs should be cheap so they're willing to just grab and go. They've already started penny pinching due to how expensive revives are.

>>1690822
Maybe some gear? Honestly, everyone should get at least one item drop at the end of this, possibly more.

We should also throw Punch Wizard a bone and give him the tokens he needs for his Daki.
>>
>>1690833
We are in raid mode, in normal mode healing is just 50 g and revives 250 g.
>>
>>1690844
Well, as I said, there is an inherent gatcha roll in the YUM deal. So I think they'll be happy.

I'm just surprised that Lily didn't also drop gold. Or if she did, it all went right back to heals...
>>
>>1690768
Make it cheap as it's their first ever customer, maybe even free as long as they say this is a first customer discount.
>>
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>>1690898
Guess we'll have to wait for a cutscene/sidequest involving young slime love. Then they can touch eachothers cores and it'll be wonderful.
>>
>>1690898
Does Metal Slime have a core or is he just filled with delicious EXP/Money?
>>
>>1690898
>>1690911
>Then they can touch eachothers cores and it'll be wonderful.
The way it's described makes that sound like the slime equivalent of holding hands.
>>
>>1690911
We aren't ging the lewd route besides some tease, that bankrupted the dungeon before.

At most we can sell lewd things in a hidden shop. But you have to be legally an adult to enter.
>>
>>1690898
If core fondling is tenth base then what is fusion?
>>
>>1690924
Yep, and it's a beautiful decleration of love!
>>
>>1690931
Wasn't that because he kept all the lewd to himself? As long as the lewd is shared by everyone, it should be fine.
>>
>>1690931
Dude, we already sell Dakis in the main dungeon shop that are pretty damn lewd.
>>
touching cores is like handholding/kissing
fusion is basicly sex for slimes. or at least as important to them.
>>
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"No lewdness. We run a dungeon, not a brothel."
>>
>>1690968
There is no difference in practice. Though a brothel is actually safer.
>>
>>1690968
Love isn't lewd unless YOU make it lewd.

So maybe what we learned is that you're secretly more lewd in mind than Dungeoneer!
>>
>>1690968
Add a brothel room to the dungeon
>>
>>1690968
That's not what we agreed on Mary. No lewd in the main adventuring part of the dungeon.
You said we could have Dakis and Pin-Ups in the shop and possibly even Doujin.
>>
>>1690968
Have you seen your minions? You're missing out on a huge source of income by denying their inherent lewdness.
>>
>>1690968
Yeah, guys, we're in the violent murder business. No mixing sex with it.

We can put that in one of our spin-off dungeons.
>>
>>1690968
Mary, come on now. We all know you've been craving some pickle since we started this dungeon, surrounded by only slimes all the time. It's alright to sell a banana hammock or two, just so can admire
>>
>>1690968
You are right, that bankrupted the dungeon before.

It still doesn't mean fusion seems to be the slime equivalent of sex (Think Steven Universe Gem fusion).

So yeah topic change, Mary needs a better get up.

Get Mary a Dungeon Master Dress!

Enough about the lawyer look!
>>
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>>1691018
She actually has one...and it's really really good. She should wear it more.
>>
>>1691018
No way, the look is her thing. She sets herself apart.
>>
>>1691018
>You are right, that bankrupted the dungeon before.

>>1690943
>>
>>1691018
THe lawyer look is a good look!
>>
>>1691018
Yes. Mary this is raid mode, get a better dress!
>>
>>1691018
>>1691028
I mean get her some Shield, magic and darkness glasses for some bitchin prescriptions sunglasses and she'd have the dungeon master look down.
>>
>>1691033
>>1691043
She does have a Dungeon Master Catkini.
>>
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>>1691046
>>
>>1691028
Okay, let's get Mary to wear this dress then.

The lawyer look makes this look like a cheap dungeon.
>>
>>1691028
Mary, get on that dress, raid mode remember? You have to show up if thry beat Curi.
>>
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"Aye, aye... Well, seeing as how you're my first customers... I'll give ya a discout. 50g per person."

>The group hands over 150 gold. They're completely broke now.

"Flit, light the forge! We got work to do!"

"Right, boss!"

>The two get to work and repair their equipment. While the group waits they eat some of the snacks they obtained, healing wounds and getting a needed boost of energy. For their next trial is...

============================================

"Greetings, adventurers. I am the Mother of Slimes. You've done well to make it to me. I can tell there is something within you all. A certain conviction that drives you forward. Come, let me see what makes you a Hero..."

>Marauder grips her axe. Her crown shines and a barrier is summoned.

"The plan! Go!"

>Curi sends tendrils of slime at the barrier, hoping to shatter it and kill the tank behind it. However, it proves to be more powerful than even her greatest strikes and repels her slime easily.

>Ronin does ranged slashes from behind the safety of Wizard's powered punches but none connect, as Curi summons little slimes to take the blows.

>Cleric launches a small spell form Curi's flank, making her divert some of her attention there.

>Her slime is spread thin as she tries to repel every attack coming her way. Eventually, one slips past her and shatters one of her cores. An attack from Psion cracks the core and makes Curi scowl.

"I recognize you... And I remember your weakness."

>She sends out a thick tendril, ready to crush Psion. It flies through the air and-

"No!"

>Sophie jumps in front of the attack.

1/2
>>
>>1691074
Sophie no!
>>
>>1691074
This is the Sophie moment I was waiting for!

Good on you, little princess!
>>
>>1691074
SOPHIEEEEE
>>
>>1691114
Is basically impossible for a Princess to survive the Curi battle unless is easy mode or the party is strong and defends her.
>>
>>1691074

Good! Good! Let the slime flow through you! Let it become your power! UNLIMITED POWER!
>>
I just hope our dungeon doesn't get a reputation for being too hard/a money sink and we make official that slimecrown has a variable difficulty system as soon as possible.

It would suck if adventures dropped reviews where they consider it unfair or something like that, and then there's the review that spark mage left about how the dungeon never mentioned that it was meant for higher leveled parties.
>>
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>>1691074
"Sophie... Sweetie... I know this is for the event but you're going to have to move out of mommy's way, okay?"

"N-no! I have to help them, mom! They're... They're my friends now..!"

"Sophie... You're not meant for fighting. You're too kind. Please... Step aside."

>Taking advantage of her distraction, Ronin slices one of Curi's cores in half, destroying it. The Mother of Slimes winces. She's down to 33% HP now.

>She looks at her daughter again.

"You are too kind, Sophie."

>A tendril stabs the Mud Slime Princess and spears her core, forcing it out of her body.

>She drops, a normal puddle of slime, defeated.

2/3
>>
>>1691213
Awwwww.

>Sophie... You're not meant for fighting. You're too kind.

The moment she gets a boss fight will be so god damned entertaining

Anyways, TIME FOR ROLLY DEATH BALL!
>>
>>1691213
So if the Party gets to Curi with Ms. Bloops, Curi just gives up right?
>>
Brutal.
>>
>>1691213
>>1691222
Curi can only bow down to bloops, of course
>>
>>1691222
No, Curi removes bloops from the room and the fight continues as normal.
>>
>>1691213
use time slime's time dilation to reduce the count down until Curi proccs her ultimate form.
>>
>>1691199
Admittedly, the problem initially is because we were cash poor because we kept spending everything that we had.

Now, we can at least use some money reserves to hand out cash more easily. So that problem will at least be solved.
>>
>>1691238
We've also got calculator, who I assume is Larro throwing us a bone and giving us a reliable Non-Dungeon cash flow we can use.
>>
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>>1691213
>Curi brings out a plate of stone to protect her chest using Mud Slime powers.

"Now... For the rest of you."

Soooo... Should we just let Curi go all murder on them? Cause I think she's going to murder them.

They worked really hard to get this far but...

new runes.
>>
>>1691245
New runes is what matters Mary. Let them see who is the best on their own terms.
>>
>>1691245
raid mode

go ham curi

but not too ham
>>
>>1691245
Let Curi do as Curi pleases. Curi is the Queen here, she knows best.

If a party can't beat a boss, that's just how it is. The nature of every dungeon run, success is never guaranteed.
>>
>>1691245
Murder!

Raid mode is not for everyone!
>>
>>1691245
Just like last time, as long as she follows the general rules of 'don't just spam ults', she can do as she likes.
>>
>>1691245
Don't go all murder, but don't just let them have it.
Final Raid Boss normally, they seem to have a plan, let's see if it'll carry them.
>>
>>1691245
As always, Curi should give test them, they have a plan, and lets see if their plan can best Curi.

As always, don't go overwelmingly unbeatable, but we ain't catering to lvl.1 newbies here.

Lets see who pulls through, and how many remain should they do so.
>>
>>1691245

She's a single hit away from being destroyed, so I say go full power.

Create light slimes to use their radiance and blind'em! Explodeys for kamikaze death!

And well, that's fair enough i guess.
>>
>>1691245
Regular difficulty should be good, but there should be at least two deaths.
>>
>>1691245

They are out of resurrection items and money. Erego, we can murder everyone except Psion, because we have all of her runes.

That said, Curi is having fun and/or do you really want to be the person to tell her to calm down?
>>
>>1691245
BLOOD FOR THE BLOOD GOD! MAIM, KILL, BURN!
>>
>>1691245
Yup, execute the rolly ball of doom, but make it have oscillating weight due to gravity, and decrease the time before God mode Curi comes out with time slimes powers. if they don't crack the orb quickly, they die, just like last time.


>God Mode Curi: The SlimeCrown Queen taps into the latent Divinity of her line, vastly increasing her power for a short time after a period of mental and physical preparation. In this form, as an amalgam of every slime of the citadel, Curi gains access and use of every single slime power all at once, as well as a general power boost.
>>
>>1691245
Curi's only a five rune demon, and one of the "weakest" types at that. If a full party of adventurers of their levels can't take her down, then that's just how goes.

Although... Cleric hasn't used her revive spell on Sophie yet, has she? That might be enough to turn this around.
>>
AAAAAAAAND seeing as we're here and the group MAY beat Curi

>1-15 5 Tokens
>16-30 Shimmering Cowl
>31-45 Sticky Shield
>45-60 Slime Stave
>61-75 Slime Sword
>76-85 Slime Swimsuit
>86-90 SlimeCrown Citadel Crest
>91-95 Slime Crown
>95-98 Royal Necklace(Curi Edition)
>99-100 Mini Slime Core


>>1691287
...

Oh my god...
>>
>>1691278
Oh good point, we still get the gear of any fatalities in this fight right?
>>
>>1691245
LET THE BLOOD FLOW
FOR SOPHIEEE
>>
>>1691287
She can only do one revive period, barring visiting the spa and getting her cooldown reset.
>>
>>1677904
>===Tier IX Rooms===
Wait, tier 9? When did we get that high?
>>
>>1691300
Ditto.
>>
>>1691294
We get any dropped loot from heroes that die in battle, yes.

We shouldn't be using that to game the system though.

>>1691297
From the quote here
>>1682166
A tooltip pops up informing Mary that Cleric, at her current level, she can only revive someone herself once.

And Sophie has yet to be revived by Cleric.

This is still on the table...
>>
>>1691245
Raid mode means no going easy on the final fight.
>>
>>1691292
>>1691245
Also of note, if they win on raid mode.

3 drops.
>>
>>1691317
I'm pretty happy either way really. We've gotten a ton of money from this raid and if they pull off a win they've definitely earned it. We've still got a ton of runes we haven't inverted or put into monsters yet too.
>>
>>1691227
>>1691229
Every so often during the fight, Ms. Bloops wanders back in, causing Curi to stop and attempt to gently usher her out of the room again and giving the party a chance at free hits.

If the party doesn't attack during this, or assists in getting Ms. Bloops to safety, it builds up a "Bloops Meter" which when reaching a certain point will cause Curi to surrender and give an alternate ending where she thanks the party for taking care of her Mother and inviting them back to play with her again sometime.
>>
>>1691330
Everyone should get a drop if they win, even if dead. They worked hard for it honestly and we want them to all go home with something nice.
>>
>>1691337
Raid mode!

And Bloops can't help with the final boss, don't be silly.
>>
>>1691345
Raid mode Bloops absorbs Curi and goes into her true form.
>>
>>1691341
They've already acquired some nice loot. Beating Curi would be good for them, but they've still pulled ahead well.
>>
>>1691341
I'm basing it off the last raid mode. 3 Spins at the wheel, and one (SINGULAR, NOT PER PERSON) epic drop.

That is how it was done last raid.

Now if rules have changed and everyone gets an epic loot drop, cool. But for now, I'm maintaining the internal consistency.

That and they've already pulled 3 pretty good pieces of loot so far.

>Magma Gauntlet
>Queen Lily's Cape
>Gooey Greaves
>>
>>1691363
Don't they lose everything they got if they die?
>>
>>1691355
I think we need the next level up to shove that many runes into one thing.
>>
>>1691376
If they all die? Yes they do.
>>
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>>1691376
No, anything they win in the dungeon is still theirs.

They lose all other items. Magical insurance likely has coverage for all items gained in dungeon runs, along with items currently equipped by said policy holder.

Unless they have realllly shitty policies.
>>
>>1691378
We can make a six rune now actually. Just need an Extra boss room for it.
>>
>>1691373
Nah, I'm still all for one epic loot drop.
I'm just suggesting we give them one normal drop per person. That way they all are sure to go home with something nice.
I mean, it is Raid Mode.
>>
>>1691380
>>1691376
We should either hold onto their dungeon loot and give it to them the next time they show up or find out how to mail it too them.
Not the stuff they brought with them of course.

Will get us better reviews, and it's polite.
>>
Rolled 88 (1d100)

>>1691292
rolling for loot and see what would've i got.
>>
>>1691398
DKP or go home.
>>
>>1691387
As an extra note, we STILL get those items that they drop upon death, it's just that they don't lose theirs permanently.

>>1691399
Won't be neccessary because of >>1691387
and this post.

That's how I remember the rules being explained.

It's a nice touch, but unnecessary.
>>
>>1691404
Fuck your DKP.
>>
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>Curi starts off her attack by forcing all of her slime into her arm. Using a combination of rocks from Mud Slime and Gravity powers, she brings a slime hammer down on Ronin that crushes her completely.

"Sis!"

>Psion charges up an attack and fires it at Curi. Her psionic stone shatters the plate armor Curi had protecting her and takes off a chunk of her core. If this had been any other slime, Curi would have died right there.

>But, due to an unusual incident in her youth, she has gained the ability to keep fighting even if her core is damaged, so long as it is mostly together.

>She forms a spike ball and uses Time and Gravity to speed it up and hit the Psion with tremendous force.

>The Cleric can do little but watch in horror as her allies are killed one by one. None of their attacks seem to be enough to get at her, each time one is about to connect she brings up a wall of slime to stop it.

>Using the Dark Slime, she throws a blade of hardened slime at Cleric.

>She panics, knowing death will come.

>Marauder jumps in the way.

1/?
>>
>>1691424
awwww better luck next time Psion/Ronin...

3/5 heroes remain.
>>
>>1691424
OH FUCK CLERIC
HEAL SOMEONE
WHY CAN'T YOU HEAAAAL
>>
>>1691578
Hard to heal burst damage like that.
>>
>>1691578
She is underlevleed.
>>
You know, I'm starting to wonder if we should promote Curi to Extra Boss after the event.
>>
>>1691586
Nah, she's fine for now. This is just her special raid form.

She's been beaten once in raid and another time solo. All the other times she's been fought, she's come close to death.

She'll be moving up in the dungeon when we expand, but not quite yet.
>>
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>>1691424
"... Sorry... I couldn't protect you... Cleric."

"Ah... You did your best... Thanks for taking me along, Marauder... I... had fun..."
>>
>>1691424
Man, our dungeon is insanely tough, on the whole. Seems like no one can really pass it without either just barely doing it, or us going light on them in some form or another. We need to do something about the difficulty. Weather it's advertised only for higher-level characters, or do something a bit more definite with scaling. Apparently we tried to scale it already, and this is still basically killing them three times over. So that says I think there's something up at the fundamental level. I think we need more trash mobs that drop Health items or something. Rooms that aren't immediate challenges are boss fights.
>>
>>1691613
DAAAAAAAMN Curi you a cold ass killer. Impaled them fuckin' both.
>>
>>1691613

She batted Psion away, but is she dead? Could Bloops have smuggled in a healing item at the last minute? My heart, it wants them to win!
>>
>>1691613
2(?)/5 heroes remain.
>>
>>1691613
Oh, whose left?
>>
>>1691630
Wizard and MAYBE Cleric...it's kind of unclear here...
>>
>>1691630
Isn't Muscle Wizard still alive? He might be pulling a sneaky tactic.
>>
>>1691627
Psion got smashed under a wrecking ball that was gravity AND tiem accelerated. She is deader than dead.

>>1691630
Wizard

>>1691626
>SLime blade explodes via Explodey slime powers in 3.. 2.. 1...
>>
>>1691424
>>1691613
We said NOT to go full instant murder, dammit. Mary, we need to have words with Curi.
>>
>>1691644
We need to have words with ANON. ANON is the one who wants full instamurder.
>>
>>1691644
I think the problem is that we just need to accept that we are a high-level dungeon.
>>
>>1691649
Most of us said not to just auto-gank them, if the majority is being ignore it's Curi's fault and Curi needs to be punished.

>>1691652
We are a high level dungeon, however they had this until Curi went "LOLINSTADEATH!" which in all honestly is boring as fuck and a shitty boss design.
>>
>>1691652
Y'know what would be cute, when we're super rich? Build a kid-friendly floor to our dungeon... Like a giant Slime daycare for kids, who can do mini-quests and stuff.
>>
>>1691613
Wow, marauder is tiny.

>>1691644
No we didn't, we said to let her go full raid boss.
>>
>>1691670

>>1691252
>>1691254
>>1691259
>>1691261
>>1691263
>>1691269

All of these suggest to fight normally, not go full autodeath.
>>
>>1691678
Maybe that IS Curi fighting normally in raid mode?
>>
I mean really, lets not overreact yet, we do this preeeeety often. Only to find out that we were wrong the whole time.

So lets see where we end up here.
>>
>>1691615
From what I can tell, the problem is that slimes are either one-shotable mobs or hilariously OP with little or no middle ground. And we hate it when the slimes that aren't supposed to be trivial are one-shot, so we keep finding tricks to bump them back up into OP whenever it looks like it'll happen.
>>
>>1691678
My post was to basically let Curi do as she pleased.
>>
>>1691615
In raid mode is harder. In normal they would have beaten her.
>>
>>1691678
YOu forget anon, every new two rune monster we make for Curi exponentially increases her power. She IS holding back. She's not gone spinny death ball yet in preparation of absorbing all the slime in the citadel and coming at them in God queen mode. She's just gotten a lot stronger.
>>
>>1691690
Bingo.

We are our own worst enemy. Because anon as a collective is greedy.
>>
>>1691684
>>1691698
Then this form needs to be toned down, because again, instant autodeath is boring. It should be challenging, not "LOL THREE MAX DAMAGE ATTACKS BEFORE YOU CAN RESPOND!"

>>1691694
You know your intent better then I do, that's how I read it however.
>>
>>1691698
Now that I think about it, it is kind of odd how Curi's power can grow like that but her Rune could doesn't evolve naturally. She seems a lot stronger than just a 5 or 6 Rune Slime.
>>
>>1691715
>"LOL THREE MAX DAMAGE ATTACKS BEFORE YOU CAN RESPOND!"
To be fair, Curi can also go down in three attacks.
>>
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>>1691613
"So..." Wizard says, "It seems I am all that is left..."

>He holds out his two new gauntlets.

"I certainly won't survive one of those. So, this is it! One final attack!"

>The gauntlets ignite. The charges forward, ready to unleash one more attack with all his might the moment he feels it might connect.

>But Curi isn't giving him that chance. She summons blades of Dark Slime, ready to shred the man to pieces.
>She sends them out, confident that this will end the battle.

>A wall of stone rises from the ground, blocking the blades and shattering them.

3/?
>>
>>1691724
And Ruth is pretty strong for a 1 rune slime. Seems to be a thing with our crew.
>>
>>1691729
Cleric saves the day!(by proxy)
>>
>>1691724
Her Rune count, I mean. Curi's still a 5, but she fights like she could wipe the floor with Queen Lily. She's punching way above her weight class in a sense, due to how her powers grow.

>>1691735
Ruth I just blame on being gifted by the Gods of Baseball or something. Curi just evolved to the point her Rune count is actually a lie, like a Scouter in DBZ that can't read over 9000.
>>
>>1691715
>LOL THREE MAX DAMAGE ATTACKS BEFORE YOU CAN RESPOND!"


She didn't......? This is a running rather long battle, Curi SHOULD be dead at this point if not for her center core's fractured nature. Even then She's had to defend a LOT as well. This is a fairly long battle abbreviated because MAry can't spend all day on the fight. It's a Raid slowly going bad because the boss got a few new abilities to add a wrinkle to the run.

>>1691724
Curi has a natural exponential growth boss ability in that she can use all 2 rune slime abilities repeatedly at will. Makes her a lot stronger than she should be because op slime amalgam boss in a slime dungeon.
>>
>>1691729
THE NEW LOOT WORKS
>>
>>1691749
>She didn't
She did. She entered third phase and instantly killed over half the party.
That's not a good mechanic, even with a decent healer that would be high chances of wipe.
>>
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>>1691729
>A newly revived Sophie holds the wall, pouring every ounce of her power into keeping it up.

>Wizard lands behind the wall, then, leaps into the air and continues charging at Curi. With her blades shattered, she has to regenerate more slime to unleash such an attack again.

"You guys got this, right..?" Cleric says, surrounded by YUM chips. "Cool.... Gonna die now...."

"Oh, yes, girl! I have the perfect shot!" Wizard shouts. He's close now. "NEW FINAL ATTACK-!"

4/5
>>
>>1691777
IT WAS THE YUM! THE YUM ITEM MAY HAVE SAVED THE DAY!
>>
>>1691777
Let this work please! They deserve it for all the work they did!
>>
>>1691777
O I'M LAFFIN
>>
>>1691777
>>1691788
Second
>>
>>1691769
No she did not. Psion got some hits in

>The Cleric can do little but watch in horror as her allies are killed one by one. None of their attacks seem to be enough to get at her, each time one is about to connect she brings up a wall of slime to stop it


This was a running battle, just a raid gone bad. Not an Instant party wipe.
>>
>>1691777
>>1691786
>>1691788
YUM!(tm) For a well-balanced part of one's dungeon diving breakfast!
>>
>>1691777
Did they even get all the YUM chests? Or is the last one kept by Curi for her to enjoy some YUM snacks while she sits on the throne all day?
>>
>>1691777

Such chips. Such drama. Much wow.
>>
I'm personally of the opinion that everything is mostly fine as is. It seemed to me that the raid party more or less had the tools to beat everything thrown at them had they been a bit better prepared and a little less careless. That said I'm not really seeing any sort of impact from collecting the princess's favors. Maybe they should restrict the kind of slimes that Curi can summon? So Sophie's would prevent the summoning of mud slime, Mirabelle lava and explodies, ect...
>>
>>1691810
I could have sworn that was what happened last time, though I'd have to check.
>>
>>1691810
an idea worth batting around I suppose.
>>
>>1691810
Note that during Curi's boss battle, she hasn't summoned any explody slimes, nor did she summon mud slimes or plant slimes. So the princess's favors do work. Curi is instead forced to resort to use other slime powers like Time slime, Darkness slime, and Gravity slime.
>>
>>1691823
Well, she DID use mud slime powers for a stone shield...so I'm not sure...
>>
>>1691823
She made a chest armor for her core made of mud.
>>
>>1691794
It was not a running battle. The first thing she did is autokill Ronin. She then rides invincibility and counters with max damage to Psion and Marauder.

That is over half the party wiped in the first bit of phase 3.
>>
>>1691830
>>1691829
That was because during those moments Sophie was dead, not alive. Not that Curi didn't use mud slime powers until after she removed Sophie from the equation.
>>
>>1691830
>>1691829
To be fair that was after she killed Sophie. Maybe the Princess dying lets Curi flex her powers a bit more.
>>
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>>1691777
"MAGMA SLIME GEYSER!"

>He slams his gauntlet into the ground. In front of him, coming from a direction Curi did not expect or gather defense against, a torrent of magma slime erupts from the ground and envelopes the Mother of Slimes.

>It burns off all of her slime nearly instantly and completely destroys her core.

>Curi is defeated.

"Hmph. Now -that- is an ultimate attack. These gauntlets are quite nice." Wizard says, pleased but also secretly still wanting that Dungeoneer daki.

"We... We did it!" Sophie looks quite pleased with herself. She had a small, but vital, part in the battle. Even outside of the normal dungeon acting she does... She genuinely feels happy with herself.

Huh, they won. It feels like it's been forever since the last victory. Though, I think that was just two runs ago...

Well, we got all their gold and the new runes.

Aaaaand I'm supposed to meet them.

Fuck... I don't know what to say or even do.
>>
>>1691810
The favors were restricting Curi. That's why she didn't use the mud slime powers until Sophie died, and why she hasn't used magma or plant slime powers.

We could probably add some other slimes to the princesses' restrictions, though. I'm not sure how dangerous plant would even be when used by her.
>>
>>1691841
They're pleased with the loot! They won~!
Mary, meet them so you can congratulate them!
Bring the YUM! girl as well so she can rate us
>>
>>1691833
>She needs to actively defend
>Loses all her armor and SHOULD HAVE DIED

Anon you're retarded.


>>1691841
Show up in DM dress like last time, maybe with some body guards, congratulate them and given them a Q and A.
>>
>>1691841
What to say? Praise them for their skill and determination. Since the dungeon run is over we get the stuff anyway, so pop some free revives and congratulate them all.

Give them their prizes, maybe some extra tokens for our store, and let's see... Wizard has been on a fair few runs now, hasn't he? Maybe talk to him about some kind of promotion or sponsorship deal?
>>
>>1691841
>Fuck... I don't know what to say or even do.
Bring Novem and Isabelle. Ask them what they thought of the dungeon, the difficulty, and what they thought of the YUM! Sidequest.

Ask if they have any suggestions.

>>1691855
>>Loses all her armor and SHOULD HAVE DIED
Then she should have died there.

Also
>Insults
You have to be over 18 to post on 4chan, you know.
>>
>>1691841

Give them some excellent loot, Mary. That's a start.
> Mini Psion Slime
> Healer Whip
> The rest of the YUM crates (courtesy of Bloops)
> A couple of good swords

More than anything, NOW is the time to get their feedback on the dungeon (after the usual, overly dramatic fanfare, of course). Jeffery needs his hype.

Seriously, though, invite Muscle Wizard and anyone else alive for coffee. Give the other fallen heroes coupons for coffees/lunch, and welcome them back to discuss the dungeon.
>>
>>1691841
Just do the usual reception Mary!
>Give loot,
>give congratulations
>interview surviving adventurers for a survey on what they think needs improvement in the dungeon
>give them the option to bow out and keep all the loot or have them risk it all and challenge Jeffrey

But also add in the Final YUM chests to help them complete the side quest.
In case Fist Wizard is the type that wants to murder DMs bring in Colt as a bodyguard.
>>
>>1691837
>>1691840
Uh, that's right. Well spotted.
>>1691841
Appear before them and put on your best evil DM face. Congratulate them on winning, but tell them the next time it won't be as easy.
>>
>>1691841
No need for anything super fancy Mary. A simple congratulations, maybe a spa coupon for when he comes back, a quick request for feedback and then the choice.
>>
>>1691882
>Give them some excellent loot,
Stop with the free loot. It is bad for buisness.
But on the other hand we can give them 2 tokens for each YUM crate.
>>
>>1691841
Bust out the dress, time to answer questions.

Also, tell Sophie to tell Muscle Wizard to not punch us in the face.
>>
>>1691841
Well, first off, get into you DM gear, and congratulate them, theatrically.

Bring a few bodyguards just to make sure you're totally safe from Muscle Wizard, maybe even bring Isabelle or Novem.

As always, you can inform him about the thing down below, but he is optional.

After that, you have 3 rolls of loot to give out>>1691292, plus, if Curi has the last chest, there is a YUM reward>>1690505 to be handed out! And we have to determine the EPIC LOOT!

And finally, Q and A time!

>>1691867
I may be wrong, but I think we technically lose the stuff we gain from their death if we revive the rest of the party. I wish there was a way we could do the interview and not proc that clause.
>>
>>1691867
>so pop some free revives
Lose any runes on the people rezzed.
>>1691878
>You have to be over 18 to post on 4chan, you know.
I am, but your constant whining about how we should nerf the boss who lost anyways is in fact retarded. It was fine, The kills were not strung together, Curi had to work for them as did the party against her. They dropped her to one core piss quickly, If they didn't win it's their own fault, and Curi can do a LOT worse.
>>
>>1691883
Nah, Wizard seems like a cool guy. But Bring Colt anyway to add extra flair to the scene.

But why does Wizard like our dungeon so much? How many times has he arrived now, three or so? Maybe ask him about it.
>>
>>1691841
Is it possible to interview the dead adventurers who are in spectator mode?
>>
Rolled 1, 63, 13 = 77 (3d100)

>>1691292
ROLLAN FOR LOOT BOISE
>>
>>1691906
Fist Wizard is here for the Dakimuras and Slime Figurines. He's also here for a good challenge and likes Multi-phase bosses.
>>
>>1691917
Pretty sure that we need the prompt...

I'm hoping so, because that is a bad roll...
>>
Rolled 52, 80 = 132 (2d100)

>>1691917
No top end loot? Lets ammend that and see what it would be like if they got 2 free extra drops for our opening.
>>
>>1691917
>1
>13
I hope it's only the QM's rolls that count for this.
>>
>>1691841
Come on, Mary, stop being so uncaring. Did you see that ending? It was extremely satisfying. Your job's to challenge and entertain them as much as it is to improve the dungeon, and even if our dungeon's hard, a finish like that makes it worth it.

>What do
Roll for loot, then congratulate him and ask him for his opinion on the dungeon. You know, what you did after the last raid.
>>
>>1691934
>>1691932
We are the ones running the dungeon, why even randomize it if you are just going to cry we didnt give them good loot. Why not just give them the good loot then?
>>
>>1691902
No, it was not fine. Again, she went max damage and autokills after we told her not to. She also rode invincibility for it when she should have died.
That is not good boss set up, that's bullshit that makes people want to never come back.

>I am
I doubt that seeing as you consider any sort of disagreement with you "whining" and you can't argue without insulting the other party.
>>
>>1691928
So maybe some kind of sponsorship deal with him could work? Like he gets special perks for bringing new adventurers or promoting our dungeon somehow. Loyal customers should be rewarded...

Maybe a Fist Wizard Slime? Nah, too easy... But he deserves something nice. Maybe a Hall of Fame type thing?
>>
>>1691841
Ask these questions to Fist Wizard:
>I can't help but notice you are a repeat customer to this dungeon. Despite your initial solo run and your run with the dungeon's first raid's results, what about this dungeon that makes you wanna keep on coming back?
>Is there anything about this dungeon that can use an improvement?
>What do you think of Slimecrown's promotional Princess event?
>How are you liking our new dungeon layout?
>>
>>1691942
Because rolling is fun.
And if they get what they want right off the bat, they won't come back again for it.
>>
>>1691882
>>1691897
>>1691841

Anon, they beat the final boss. Also, Psion really wants something for her class, and a psion slime-lette is cute as fuck. That said, I might want to correct the list:

> Psion: Mini Slime
> Muscle Wizard: Tokens (since he already got a great item, he can get his collectable with these.)
> Cleric: Slime swimsuit (Royal Version)
> Marauder: Cole's greatsword
> Ronin: Royal Slime Estoc and Slime Scabbard
>>
Rolled 75, 30, 24 = 129 (3d100)

>>1691292
>Loot roll
>>
>>1691950
that's crossing a line of ethics. We're a dungeon! not some giant corrupt corporation that picks up downtrodden adventurers and then use them like 2 copper succubi as cash cows!
>>
>>1691963
>Slime Sword and Two Shimmering Cowls
I dunno if that's good or bad.
>>
Rolled 10 (1d100)

>>1691963
rerolling double
>>
>>1691963

Give psion something good, please. Even if it isn't the mini-slime, we can get her -something-, can't we?
>>
>>1691943
You keep ignoring what was said in order to whine like a petulant child. Curi WAS EXPLICITLY holding back. If Psion was just a slight bit better she'd have lost. But hey you grossly mis-representing facts because you can't read is par for the course.
>>
>>1691963
2 Cowls and a Sword. Not too bad loot, kind of a shame for the casters though.
>>
>>1691958
Im asking why cry if the rolls dont go our way. Im for the rolls.
>>
>>1691963
A SWIM SUIT, A STICKY SHIELD, A COWL, AND 5 TOKENS
>>
>>1691973
I agree, Psion needs something nice. Give Cleric something we can use too, I hate dungeon rewards that don't fit your class.
>>
>>1691960
>beat the final boss.
And for that, they should get loot from the final boss. Plus a reward for finding Yum Crates.

And giving them loot directly is like after you beat Citadel of Lich King, Arthas get's up and give you 4 Frostmourns.
>>
>>1691963
>>1691972
Weeeeelp.

Not the greatest rolls. But it's all official now.

>Slime Sword
> Shimmering Cowl
>15 Tokens

>>1691971
It's meh. Not the greatest. But some minor items for a melee class, and a minor item for a caster class.

And Muscle Wizard gets his Daki...I think...


Now to figure out what constitutes epic loot.
>>
>>1691972
>>1691963
don't forget a piece of epic loot that goes with the triple standard treasure roll!
>>
>>1691970
Hey, I'm trying to reward a repeat customer here. Just a Hall of Fame thing maybe, to show our appreciation for his efforts and repeted business?
>>
>>1691993
Whoops. I mean 5 Tokens...my bad.
>>
>>1691993
>>1692001
How about a class specific slime-ified gear?
>>
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Now give the team one piece of Epic Loot a piece. it doesn't have to be something on the table, craft it yourselves and make it unique to each person.

Except for Sophie. She lives here.
>>
>>1691976
It's funny, because you're calling others a "petulant child" but can't argue without insults.

Also, you obviously don't know what holding back means, especially when it's concerning three autokills in rapid succession and riding invincibility to negate a win.
>>
>>1692024
Something nice for the Ronin.

>Slime Katana, a weapon carefully forged out of slime folded over 1000 times to create a sharp, yet gooey, blade. Some say the slimey nature of the weapon is actually a benefit.
>Grants +5 to slicing attacks against Slimes, and +5 to agility.
>>
>>1692024
Fusion goo samples for everyone?
>>
>>1692024
>except for sophie
Mary, please. Let's upgrade her with that stone rune please!
Let's give Psion a gravity slime pet, like here, it'd be really cute
>>1687810
>>
>>1692024
Give Cleric some sort of reactive Explodey armour robe. Once a day it globs up to prevent a fatal hit and then ejects a goo bomb that glomps onto the attacker. Damage scales to damage absorbed.

Her main problem has been gankers.
>>
>>1692024
>Curi's Hammer
An oversized maul that can't be parried by solid objects, can deal AoE damage on hit.

>Dark Slime Katana
A katana coated in dark slime, its attack parameters grow stronger the less HP its wielder has.

>Soothing Slime Cap
A light green/blue cap made of slime that increases healing given and taken by x1.5. Auto revives the user once per dungeon run.

>Slime Speedo
Like the slime bikini, but for men.
>>
>>1692024
>one piece of Epic Loot a piece
So everyone gets Epic Loot now?

>Bakuhatsu - A mysterious katana found in the Citadel, when unsheathed it constantly drips with orange slime.
Slime Katana with Attack/Agility buffs and makes things explode when hit with it.
>>
>>1692056
I agree on the slime pet for Psion, it should give a buff to her Psionic abilities.

Psionic Slime familiar: A cute baby Psion slime has decided to travel with you, granting you it's power in battle. It also loves to play catch with psionic-thrown objects.

+5 to all Psionic attacks, and a slight cooldown buff to all abilities.
>>
>>1692024
For Fist Wizard:
>Evershine body oil (cosmetic accessory): +8 Charisma, +10% MANLINESS, +15 resistance to all elements on unarmored body parts. Fluff: A secret recipe crafted from the Royal Family's Masseuse. This cosmetic gives the wearer unprecedented sexiness and is the envy of those who strive for that sexy rack of toned abs and pecs as well as the means to preserve that look in combat.
>>
>>1692050
How gooey are we talking? I'm personally partial to the idea of the katana being coated with slime, making slashing attacks easy and effortless because the slime ensures the blade doesn't get stuck in your opponent's body.
>>
>>1692024
Psion can get a Graviton Slime Orb. It's used like her regular orb but hits with extra force since it's super-compressed. It can release gravity pulses to pull attacks to it or yank people.
>>
>>1692070
Can be thrown into an enemy once per run to mind-jack it (final boss excluded of course).
>>
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>>1692024
>Metal Slime Armor - A Suit of Fullplate with a picture of Metal Slime on the waist piece. Extremely durable, yet light and easy to move around in, but feels like you're wearing liquid metal.
Gives Defense Buff, doesn't hamper mobility, and can speed boost X/Day

>Psion Slime Familiar - A tiny wearable Psion Slime, it assists the owner by using it's abilities in conjunction with their own, buffing the power of their psionics.
>>
>>1692079
It could be solid and slimy, whatever works better.

>>1692024
Let's not forget Marauder, shall we?

Executioner's Slime Axe: A finely crafted Axe covered coated with a special blend of Slime, granting the user powerful strikes.

+10 to Attack and +5 to Strength.
>>
>>1692024

> Psion: Mini Slime (Psionic)- Hovers around the wearers head and produces a sonorous hum that aids in concentration.
> Muscle Wizard: Slime Sash (Black) - Increases flexibility as well as strength, but further investigation reveals it has powers left untapped.
> Marauder: Shattered But Not Broken - Resembling Curi's shattered core, this pendant can be activated once per day to unleash her rage. The wearer temporarily becomes immune to status effects and knock out effects unless killed.
> Cleric: Healing Hands - Hand wraps worn by the ancient clergy of slime crown, these simple pieces of cloth reduce the mana needed to heal others.
> Ronin: Rosalyn's Court Saber - A powerful blade with great piercing and slashing ability. Rumored to have been wielded by her predecessor from long ago.
>>
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>>1692024
FRIEND ORB FOR PSION
>>1687810
>>
>>1692024
Cleric gets the slime bikini, only it boosts healing.

Healing Slime Bikini

A Bikini set made out of a heal slime, it boots healing.
>>
>>1692024
Can we maybe give the sisters slime heart lockets?
>>
>>1692025
YOu obviously can't read because there was clearly space in between said kills, because she had to defend and take abbreviated time for them. Mary can't spend all night doing an eic fight scene. So time in the fight where nothing happens get skipped over. Furthermore it was not ridiing invincibility. That would imply she could not be hurt at all. She very much COULD, Psion just failed to do the job because of a small quirk giving Curi some VERY slight breathing room. Which is not unusual in a raid boss. But you skipped it over and can't into context so you whine again and again because you can't read properly.


>>1692024
>Slimegem Bangle: Gives the weilder a shield for a short time negating damage.

>Defractive slime robe: reduces efficacy of beam and bludgeoning attacks

>Face of the 1st: A mask cast in the image of the face of the first slime. Protects from water, instant death and absorptions and drains.
>>
>>1692104
I actually like these ideas, good stuff.
>>
>>1692024
>Cleric:Bubble Talisman: When activated, encases a hero in a gooey bubble. The Target is marked, but takes 50% less damage until the bubble is popped.
>Psion: Slime Orb: Reduce damage by 2, upon successful hits, slows the target and lowers resistance to lightning attacks lasts 3 turns. When equipped by a Psion, the user can speak common slimish and high slimish. Can be used to grease surfaces.
> Maurader: Unyielding Hilt: Any attempts to disarm the weapon that this hilt is equipped to, fails, and provokes an attack of opportunity
>Ronin: Soothing Bandana: +1 intelligence, and a 35% resistance to mental status effects
>Wizard: Siphon Earings(Pair): With every successful melee attack, gain %10 base damage as mana.

I wanted to not go the obvious route in some cases. Too easy to give Psion her familiar.
>>
>>1692024
For Psion:
>Psionic Slime Core Network: Total +70% Psion AP (+10% per active Slime core), A set of 7 inert psion slime cores. The cores themselves enhance the psionic potential of it's user seven fold. When powered up by psionic energy, you can see the faint outlines of the Slimes that once inhabited the cores.
>>
>>1692104
> Marauder: Shattered But Not Broken - Resembling Curi's shattered core, this pendant can be activated once per day to unleash her rage. The wearer temporarily becomes immune to status effects and knock out effects unless killed.
Holy shit I love this item for Marauder. It seems pretty fitting considering her performance throughout the raid. The same with all your other ideas for the epic loot. They're the first ones to beat Curi, right? Gotta properly reward these glorious bastards.
>>
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>>1692024

For Ronin, a set of master-crafted blades, forged by our resident blacksmith and fae. A longsword, a one-handed sword, and an ornate dagger. They shimmer in the light and imbue the user with wraithlike speed.

For Psion, a new helm imbued with the powers of a Gravity Slime. It should amplify her Psionic talents and allow her the ability to further harass and control the battlefield around her with manipulating Grav fields.

Marauder shall receive a great maul, also forged by our resident blacksmith and fae. It is lightweight but strong; swinging it is no harder than swinging a stick. It menaces with spikes of onyx.

Cleric shall receive new robes, fashioned with care and consideration by both Ashley and Sophie. They give off a passive healing aura about as wide as a standard dungeon hallway around her, give off damage resistance to both Water and Earth type attacks, and enlarges her Mana pool.

I'm not so sure about Wizard, though. Perhaps a Slime Locket pair?
>>
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Pausing for the night! Friends want to hang out with me. We'll have audit all day and night tomorrow to wrap up the thread.

Regarding Curi:

The girl actively holds back all the time. She is a fearsome, almost broken, monster who gets stronger and stronger the more slimes are created. If she wanted she could just gravity the whole room and kill them all.

In this world, the kind of fighting you saw is normal. It's a contest of skill and, if you have even the slightest edge over your opponent, you win. Perfectly equal fights are rare and if anyone had a complaint over their deaths they would say so during the dungeon or in review.

Also, she was a bit upset over killing Sophie.

Be back tomorrow!
>>
>>1692133
YAY ALL DAY AUDIT QUEST TOMORROW! BEST DAY EVER!
>>
>>1692123
>Characters that have beaten Curi:

>Rogue
>Wizard x2
>Mage
>Psion x2
>Warrior
>Moon Elf
>Marauder
>Cleric
>Ronin

Technically the x2s are characters that also died during the dungeon runs, but still.

>>1692133
Curi: Still our hardest worker, bless her.

>>1692139
Makes sense, we have a lot of shit to still do. This thread has been LOADED
>>
>>1692024
Psion - Gravity Slime Core
"Gravity slimes according to all knowledge do not naturally evolve, or at least, are theorized to be impossible to form naturally anywhere but on comets orbiting particularily violent black holes. This slime in particular is a creation of the Royal Slime Apothecary, designed to reorient space through a series of difficult to understand entangled particles.

Slimecore Cuffs
+2 defence
+1 speed
+50 max HP
Under normal circumstances a slime core is not durable enough for forging, but the cores of magma slimes, and some extremely powerful slime monsters retain rigidity even after destruction, and can be forged into items of great power.

Slime Wave Wand
+makes Slime Wave Available
+Reduces mana cost of Slime Wave by 75%
A wand formed of some kind of fossilized slime which retains magical qualities. Excavated from the charnal pit under slimecrown citadel this wand contains a potent magic, which its caster never completed casting. The state of captured flux makes it ideal for recreating its long forgotten spell.

Hauberk of Slimecrown (Chestpiece)
+5 armor
+2 speed
+1 luck
+1 dodge chance
Forged from enchanted mythril and a great deal of outpoured slime magic, this chestpeice once belonged to the Slimecrown Citadel armory, but was looted by unscroupulous vandals. The nature of slime crafting endows considerable speed without neglecting defence.
>>
>>1692133
>In this world, the kind of fighting you saw is normal. It's a contest of skill and, if you have even the slightest edge over your opponent, you win. Perfectly equal fights are rare and if anyone had a complaint over their deaths they would say so during the dungeon or in review.

I'm so hyped for their reviews. This is the first successful run of our newly updated dungeon where we didn't interfere overly much. Hopefully they enjoy their epic loot. And that Wizard gets enough tokens to get a Dungeoneer Daki.
>>
>>1692143
We really do need to show our appreciation for Curi somehow, the girl's been a blessing to this dungeon... Maybe a big statue somewhere?
>>
>>1692024
Curi-ous Potion: Regenerates any injury.
>>
>>1692133
>The girl actively holds back all the time.
She should hold back more, especially when we're telling her not to instagib people.
>>
>>1692163
We could six-rune her? Monsters love runes. More of a gesture than anything since we have no rooms for six-rune monsters to fight at full power.
>>
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>>1692163
Funny thing, as has been evidenced before, the only thing Curi seems to desire is the love of Mary, of which she receives pretty regularily, and returns tenfold.
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>>1692107
>>1692024

Healing Slime Bikini

A Bikini set made out of a heal slime, it boots healing.

+2 Defence

10% Boost to healing spells

+1 Charisma

10% Of temporary increasing bust size while wearing it.
>>
>>1692184
No bra stuffing. thats cheating.

Lets just up the charisma to 2, same effect really.
>>
>>1692176
>>1692181
Eh, fuck it. Let's 6 Rune her when we have the chance. Girl deserves it!

We also need to make her sister/alter form, Curi Alter, somehow. Because it'd be awesome.
>>
>>1692133

Let's let curi cut loose a little

>new event
>fight curi
Face curi without any boons from her daughters. Expect all the dirtiest tricks and overwhelming force she can muster.

You have three lives.

Expect to die.

Of course we'll have created two-rune slimes of every kind we can before this, including heal slimes.
>>
>>1692187
Okay.
>>
>>1692188
We need to make Brawndo and give Dia two more runes too.
>>
>>1692176
>>1692188
We could, but then we'd have the same arguments and debates as this thread and the thread before that.

Once we get a second floor and she becomes the boss of that floor. Absolutely!
>>
>>1692133
To be fair, Sophie got to kill her back.

They can cuddle after the work day is over.
>>
>>1692133
>Broken ass thing Curious could do but doesn't


>Gravity +spikes
>Flood the room then electrify it
>Za warudo timestop then stomp everyone to death
>Pop everyone's brain like a zit with psionics
>Magic nukes
>make a singularity and have it eat people
>death by rapid forest growth inside a person
>Summoning a tidal wave of lesser slimes


>>1692175
The Qm is saying she did. The attacks she took had a fairly long wind up. They just didn't dodge fast enough. Stop whining


>>1692176
We can actually make six rune monster rooms now. Extra boss rooms.


>>1692181
Best slime


>>1692190
Also sword slime shield slime, and tech slime, wind slime, law slime, candy slime and Thorn slimes too.


Though at that point I expect anyone not level 70+ to do so fast it'd get skipped. Girl fights mean.
>>
>>1692133
That's even worse. The point of the challenge is to team up with the princesses so they'll help the adventurers in the dungeon. They shouldn't be punished for doing that.
>>
>>1692212
Curi can do*
>>
>>1692109
Considering that he's described exactly what happened, he's obviously capable of reading. That's why nobody has mistaken your constant spray of insults for a point.
>>
I wonder what if we put a blackmarket dealer that allows the adventurers to trade in the loot they got for a roll of the dice. He can be called Slim (Shady Slime)
>>
>>1692212
>The attacks she took had a fairly long wind up.
Go back and read the shit. Fuck, Ronin was literally Curi turning around and autokilling her.
When we tell her she shouldn't be fucking autokilling shit, and she autokills shit there's a goddamn problem, no matter how much you deny it.

>More Insults
Do you actually have an arguement in there?
>>
>>1692216
>The point of the challenge is to team up with the princesses so they'll help the adventurers in the dungeon. They shouldn't be punished for doing that.
This.
>>
>>1692216
She's not? How did you even come to that conclusion?


>>1692236
It's explicitly stated any attack involving a large amount of slime(both of those did) takes some time for Curi to wind up. It's what left her so open when Sophie got revived because she missed.

>>1692242
How is she punishing them? She held back a massive amount.


Curi is F.O.E. who could wipe a party twice that size with contemptuous ease. They still beat her because she did hold back. You're whining that she didn't roll over and die for them, when in all actuality if she wanted too it'd have been instant TPK.
>>
>>1692260
>She's not? How did you even come to that conclusion?
Because it's what happened. She became a more difficult boss because they befriended Sophie, which is the opposite of how things are supposed to go.

>You're retarded, you can't read, stop whining, you just want an easy boss that does nothing, etc.
>>
>>1692260
>Curi starts off her attack by forcing all of her slime into her arm. Using a combination of rocks from Mud Slime and Gravity powers, she brings a slime hammer down on Ronin that crushes her completely.
There is no wind up there. She literally made the stone plate over her core, turned around and autokilled Ronin. Then psion shot her, which she ignored, before turning around and autokilling Ronin.

>How is she punishing them?
Did you not read Larro's post

>>1692133
>Also, she was a bit upset over killing Sophie.

She fought harder, because she was mad she had to kill Sophie. Implying that because Sophie was there and she had to kill her, she arbitrarily decided to up the difficulty, punishing the raid party for taking part in the event.
>>
>>1692289
>before turning around and autokilling Ronin.
Turning around and autokilling Psion.
>>
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>>1692133
>>1692024
>>1692104

Alright folks, all the cool, hand-crafted loot aside, we need to talk about gold. Right now this group has given us a total of 3100 for:

> 1500 for first round of revives (So You Think You Can Slime)
> 1500 for second round of revives (Gravity Slime, you monster)
> -250 for the single YUM! chest
> 200 for spa treatment
> 150 for weapon repair

In point of fairness, I think we should give them some of that back:
> 1000g (YOU DID IT! bonus)
> 500g (A Box Full of YUM!)
>>
>>1692299
I was figuring we'd give them a 1000g reward for the YUM! sidequest and maybe a discount coupon for next time they buy anything from the YUM! Merchant.
>>
>>1692133
>>1692299
Yes, I've been contemplating what the final cash rewards should be. 1000g is totally fair for beating the raid.

500g is totally fair for the sidequest. But should also have a YUM coupon and MAYBE one last gatcha roll.
>>
>>1692286
>>1692289
Since obviously Curi is so out of control and evil I guess we need to take her out of the dungeon then.

What both of you blatantly fail to understand was the effect was negligible. Curi if she was truly upset had dozens of instant party wipes she could have pulled. You're whining over a fucking raid boss being unfair is asinine, especially when a great deal of players only said "kill them all but not all at the same time" in effect.
>>
>>1692187
Healing Slime Bikini

A Bikini set made out of a heal slime, it boots healing and boosts charisma.

+2 Defence

10% Boost to healing spells

+2 Charisma

Heal Slime: Heal + Water rune.

A very rare slime that's useless fighting but a decent healer. In Raid mode it randomly apears to heal other monsters. In normal mode is a rare encounter that will help you if you spare her life.

Nurse Slime : Heal + Water + Mind

By gaining a Mind rune, a heal slime has got a great boost on intellect and then studied how to be a better healer, becoming a Nurse.

While still useless on a fight, a Nurse slime is a good healer and her intelligence shouldn't be underestimated.


Miss Doctor Slime : Heal + Heal +Water + Mind + Magic

A Nurse slime that studied both healing and magic for years becoming a Doctor, this is the slime equivalent of the Cleric class. As a five rune monster she is quite strong but still won't fight directly, preferring to heal a a squad of slimes that fight the player instead. Once you defeat several two rine slimes. She gets protected by two D.Fence and stronger monsters attack you. In raid mode her Boss room gets a law effect of hesling magic doing damage instead so she can fight alone. That effect can be triggered as soon as you enter the room or after you beat the first monster squad.
>>
>>1692317
If you just don't care about how fair the dungeon is, why are you pretending to participate in this conversation?
>>
>>1692339
IM dying her being slightly upset has about as much of an effect on the dungeon as lily being smuggler than usual. Next to none. Raid bosses are broken, end of statement. You getting upset when they straight breezed through the first two thirds with no issue is stupid.
>>
Alright guys, could you maybe both stop the argument now, and we can just get back to things like lore, items, etc.? It's more fun that way.

Anyways, before I head, I think the best items we've got so far for each are:

>Psion
No point in debating, it's overwhelming what will win
>Ronin
I like the Bandana or Bakuhatsu
>Marauder
Holy shit Shattered But Not Broken. It's not even close. (May need a slight rename but that flavour text has to survive)
>Cleric:
Healing Hands, Bubble Talisman, those healing robes are all looking really really good. Y'all have some great ideas there.
>Wizard
Evershine Body Oil, Slime Sash, Siphone Earings, Slimecore Cuffs are all looking pretty cool.
>>
>>1692317
You don't seem to understand how to build a good bossfight.
>Autokills are boring. They are not fun, they don't make for good reading, they don't make for exciting anything.
>Punishing adventurers for taking part in an event is not good mechanics, there's no excuse for her getting angry and turning up the difficulty.

>especially when a great deal of players only said "kill them all but not all at the same time" in effect.
More said "don't autokill them."

Curi doesn't need to be taken out of the dungeon, she needs to listen when we tell her to hold back and not just spam autokills.

>>1692339
I'm starting to suspect it's a troll.
>>
>>1692359
I agree with all of this.
>>
>>1692363
AUtokill means they have no defense or ability to dodge. They do they just failed to do so. You're full of crap and you know it. Curi being upset had no bearing on this. She pulled even worse last raid and no one pitched a fit about her being unfair.
>>
>>1692363
>>1692339
>thinking raid boss should be fair
>>
>>1692359
Also, it is my hope that we'll get a little photo of all the cast wearing all their sweet loot. Because that's the best part of all! FASHION SHOWS!
>>
>>1692363
Autokills are allowed in raid mode, is the hardest dungeon setting. And they can still be blocked by barriers and that.

And really, the moon elf got the slime bikini and those two girls before wanted a slime bikini.

Cleric honesty didn't want to be in this raid, let's give her the Healing Slime Bikini.
>>
>>1692107
Marauder: Damage Sponge:
This charm uses a portion of damage dealt to make the wearer bigger and tougher, providing a boost to defense and raw strength while applying a minor debuff to dodge chance. The perfect item for a physical tank.

Psion: All Seeing Eye (Helmet)
Amplifies aura sense, making even simple-minded creatures more easy to spot. Try not to get overwhelmed in crowds, though. It's Watcher themed.

Ronin: Dental Insurance
For the day when carrying two swords with your teeth finally comes back to bite you.
>>
>>1692394
They did not. Curi literally turned around and autokilled them. There was no wind up, there was no chance to get out of the way, just "DURR-999HP"

>>1692398
A raid boss should be fair. This isn't to say a raid boss shouldn't be stronger then normal, but it should be completely fair.

>>1692413
>Autokills are allowed in raid mode
We specifically told her not to autokill them.
Barriers mean nothing when there's no chance to use them, seeing as she literally turns around and autokills something.
>>
>>1692398
That, and the honestly what's important was the beginning and the end of that boss fight. Even if things went to shit in the middle, Wizard ended up pulling an incredibly badass maneuver with the last-minute help from Cleric and Sophie. That's definitely way more impactful on a person's memory than the general blur that occurs mid-combat.
That being said, I think it could have been made more clear that the fight went on longer than just consecutive insta-gibbing, since people are still debating that.
>>
>>1692419
We can only give three epic items and I think Cleric should get one.
>>
>>1692431
Larro said everyone gets one.

>>1692024
>Now give the team one piece of Epic Loot a piece.
>>
>>1692024
Sophia gets a hug from Mary, right?
>>
>>1692423
You seem to ignore the fact that while autokills on the party are forbidden, the party has instantly taken out 2/3 out of Curi's HP.
>>
>>1692440
Of course she does, right Mary? Sophie deserves a hug.
>>
I'm not sure what's even the point of the argument if the adventurer's themselves don't care.

Why do we care that much? We're not them. We're the dungeon master. As long as they're not upset why are we getting mad FOR them?
>>
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>>1692440

So does Watcher. Beholders need love!

Granted, she might just molest Mary now that I think about it...
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>>1692440
yes, we hug her when ever she ask's for one. and now she has a little girl to hug as well!
>>
>>1692419
You have no idea how sad I am that Psion will be getting a pet instead of this item. That is a really cool Psion item.

>>1692440
Probably after the meeting. Mud is hard to get out of DM clothes.
>>
>>1692445
She's suppose to be weakened by the presence of the princess trinkets.

However, it is a problem that phase 1 and 2 of that fight are exactly the same and everything suddenly escalates to retarded levels in phase 3.
It needs a better scaling.
>>
>>1692450
Yes. Also it didn't kill the whole party in one hit. Raid mode is the hardest mode if thry had gone more prepared the fight would have gone easier.

Next time in raid mode Curi gets armor when she loses all but two cores.
>>
>>1691735
Ruth must have somehow gained EXP and leveled up.
>>
>>1692487
Seems reasonable, she /did/ just almost TPK them earlier
>>
>>1692459
It stayed the same because hey two cores down in one update. Explicitly because they had a princess shielding them letting them take potshots before it could possibly happen. They were sandbagging.
>>
I've been thinking about our new layout when we get new levels and I believe we should go for a three level layout. The first level would be Slime Town/Village and would start with Ms Bloops followed by a modified Slime Moat which is more of a platform jumping puzzle with moving platforms and balance beams patrolled by a mix of Gravity, Psion, Explody, String and Dark Slimes who will explain that the group is expected to stay together. This area will be where we have most of our games like Ruth and the Trickle Leaguers and So You Think You Can Slime with combat mostly one and two rune slimes and at most a five rune boss, maybe just Colt with a retinue of three rune guards to let people know what they're getting into on level two.
Level two is the castle proper and has Maid and Butler Slimes who will mostly flee from combat (high difficulty or genocide runs will have them fighting) with Sword Slimes and Shield Slimes supplementing Archer, Squire and other three rune slimes, this level would have Simon+Rosalyn followed by Lily+Reginald as it's final boss and would of course be where all the princesses are.
The third level is The Final Sanctuary and houses slimes of all types, they are numerous and will not let any threat near their seven rune mother. This level is massed combat with spikes/moats/those Container+Shield Armour suits someone suggested last thread with the final boss being Curi in a defensive structure with a Magma Slime moat on the outside followed by a Comfy Slime moat, to win you need to brake her cores but they aren't going to be available until you break her fortress structure and get at them. Also each time you brake a core the platforms change their pattern, good luck.
>>1692320
I'm not a fan of Dr Slime being 5 runes, how about Nurse being Heal + Water + Comfy and Doctor being Heal + Water + Mind? It plays to the nurse cares doctor uses his education thing (ignoring the decisions of how accurate that might be).
>>1692133
As we seem to be intent on giving everyone a custom item can we make it an insensitive to visit the basement? Just handing it out feels a bit unearned to me and it encourages people to try and kill him if we pay loot up front.
Also I still think that Ronin would like to know that her's was the first party to face The Royal Hand and recommend doing so by making her gift a poisonous katana and telling her that it was made to remember his first appearance.
>>
>>1692024

Ronin: Bakuhatsu or,
Slimecore Harness: A piece of armor made with the core of a slime soldier for whom even shattering could not completely keep down.+ to Dexterity, Skill and Willpower, and can manifest a helpful Slime limb that can wield additional weapons or items. Once per day, can respond to the wearers will to fight and give you one final attack even when youve got nothing left.

Cleric: Medigel Staff: A staff that can spray a stream of soothing gel that can heal the wielder or others over time, and also removes burns and status effects. X times per day can instead create a temporary coreless Heal Slime to assist you.

Marauder: Mold Breaker. A strange transforming weapon that can take the form of an axe, hammer, or other large weapon, made completely from a vast amount of hardened, compressed slime. Great at breaking things, but unbreakable itself, its also great for defending as it absorbs physical impacts.
>>
>>1692024
>Instant Decoy
>This high-tech sphere is a kind of artificial slime core. On command it can release a mass of protoplasm that mimics the appearance of another creature (though on close inspection they're still made of slime). The decoy has no combat abilities and can only follow the simplest of commands; however, the speed at which it can be deployed makes it a useful distraction, even in the middle of combat.

Give it to Wizard so that he can order it to turn it into Lily and insult him
>>
>>1692024
For Psion:

>Brooch of Linking
>A stylish brooch that allows a psionic wearer to communicate with slime monsters telepathically. It also secretes slime that can be rubbed on an ally's forehead to let you communicate with them in the same way, even at long distances.
>>
>>1692024
Ronin:

>Survivor's Armband
>A band of tough but elastic slime worn around the upper arm. Can absorb a single fatal attack aimed at the wearer, but bursts in the process.
>>
>>1692024
Cleric:

>Slime Scarf
>A living scarf with crude hands at both ends, which moves on its own to defend the wearer from attacks. Can also extend to grab ledges if the wearer falls into pits, or to cast healing spells from greater range.
>>
Is there anything that we can do to help Cleric with her chest envy?
>>
>>1693195
give her a pin that says "flat is justice"
>>
>>1693197
Why would you lie to her like that?
>>
>>1693179
Maaaaaan, all the good pison items are coming out of the woodwork too late.

>>1693191
Oh hey, it's like the Handy Scarf that's been suggested.

>>1693195
There is, but I don't want to drop that loot. I'd rather give her something practical.

It's a pity that the gatcha roll was one point off, she may have enjoyed a 76 roll instead of a 75.
>>
There should be a way to balance battles. If the slimes become one hit killers later in the battles it is because their cores are a glaring weak point that decently leveled adventurers can one shot.

If there were a way to give their cores some HP like the one time barrier Curi used in her last core or some defensive maneuevers that doesn't consist in overwhelming offense being the best defense, probably we wouldn't have any problems with lowering their DPS to less one shooting levels. After all, any adventurer who knows their shit ignores the slime body and goes straight to the cores.
>>
>>1693179
Nice idea.
>>
We need a slime bandaid Phoenix down type item.

Slap it onto a dead adventurers body to revive them as a slime for 3 minutes. Have the body unrecoverable after the target is slimed and we have a perfect kamikaze style item for healers.
>>
>>1690612
Do we have a Sticky Hand item on the drop list yet?
>>
>>1693355
How about being revived as a slime, and stay as a slime until they leave the dungeon? Make them cost only 40% of what a real revive costs.

Also being a slime drops their stats by a 20%.
>>
Why do we still not have bloody and bony and cubey and moldy and splitty and extra melty slimes
>>
>>1693387
There's only so many runes to go around, and decisions are made by committee. Simple actions like "let demonologist make a demon" are more easily accomplished than "get bone rune from chef using obscure rule found early in the quest and use it to make a slime without a clear place in the dungeon."
>>
>>1693387
A Mutant Slime (water+chaos) might have some of those properties to some extent.

>>1693377
I like this idea.
>>
>>1693377
How about just their attack drops by 20% but they get a +2 Regeneration unless the core is damaged?

Slime Revive Crystal

A crystal made of solified slime that soaked into healing magic for decades.

Effects: Revives the target as a slime.

Revived target attack drops by 20%, no exceptions. This includes offensive magic.

Revived target gains + Regeneration as long as it's slime core doesn't get damaged.

The target remains as a slime until it leaves the dungeon.

Item can only be used inside the dungeon. If you collect five you can trade them by a random Slime plush doll. But chances of getting one of the bosses plushies this way is only 10%.

This item doesn't drop during raid mode, but drops in every other dungeon mode, even hard.
>>
I think we need a roaming gelatinous cube added to the maze. It just seems remiss to not have such a dungeon classic. For added hilarity we could make it carry around a piece of sweet loot to temp greedy adventurers into engaging it.
>>
>>1693355
>>1693377
>>1693452
This isn't a terrible idea, really. We already have that with Royal Slime Jelly, but its a short duration item, the trade off being that the user keeps their stats and gets minor bonuses.

This could work as a slight tradeoff with regards to stats, but, you do get the benefit of the revival.

Something to maybe consider. But I wouldn't want to remove Phoenix downs out of the equation. That would probably be distressing to adventurers too.

I.E
>Phoenix Down is still a buyable item at the store
>When Phoenix Down drops in the future, 25% chance its a Slime Revive Crystal.
>>
>>1693508
Honestly I'm a bit surprised we don't have anything giving a slime transformation on a more permanent basis yet.

Morph Core - An accessory resembling a slime core. While held, the holder turns into a slime and gets all of the typical traits of slimes. If the core is damaged or destroyed, the holder takes heavy damage and the transformation ends.
>>
>>1693537
I think we just integrated the items to do so pretty recently, at least partially.

We have Fusion Goo and the Slimeheart Locket now, after all.
>>
>>1693540
Okay, didn't know we already had something like that. They aren't in the pdf of items yet.
>>
>>1693583
Yeah, that's on me. I wanted to edit the list a bit, but I hadn't got the time to do so.

After this thread is done, I'll probably look into editing things a bit.

Now that we have proper boss loot charts and everything. Might even do two charts, one for Boss fights/drops, one for store items

Items with not properly defined stats will probably be left alone until we fully discuss them/roll them in thread. Unless they have a fully defined purpose.
>>
>>1693017
I think the next big expansion to our dungeon should be a second floor:the dungeons.

I'm thinking the doorway to it would be this big airlock made with vault doors.

The dungeons would have three parts: a prison, the mines, and the labs, all three of which are down here safely behind the vault doors.

The prison: full of things which Reggie, Rosalyn, and colt have put away.

Electric slimes: water/electric/electric or water/water/electric, these slimed are sealed inside glass bottles. Their merging with electricity not only makes them extremely dangerous to the population, but also unstable. Think hanibal Lecter. They will either escape or try to convince the adventurers to free them.

Tumor slime: water/heal/chaos This slime tapped into the forbidden arts of slime regeneration. It's core is lumpy, and it can do damaging effects with healing magic, or turn others' healing against them.

Slime cultists: Water/dark or water/chaos.

These cultists of Jeffrey were blessedly caught by Colt before they could capture and ritually kill Simon to weaken Curi. In the witching hour you can hear them chant: Jeffry.


Labs: Slimentific experiments which risk going awry are performed down here. If you can clear out their mistakes, the researchers will give you some of their experimental "fusion goo"

Skeleton slime: bone/water
Fusion researchers tried to give a slime a skeleton to make it stronger. They succeeded. Their volunteer was secretly a cultist, and used their new power to wreak havok.

Ochre jelly: water/earth
This coreless, mindless ancestor of modern slimes is of great interest to slime biologists. It splits when probed or attacked however, and quickly escaped.

Nanoslime: water/tech
Modeled after rust eaters, this grey goo dissolves metal like salt in water. It was supposed to be a tool against sword-wielding armies, but it won't stay in standard metal containers.

Mines: the reason slime crown was founded here was the rich mineral deposits under it. But there's a lot more than minerals coming up these days.

Gelatinous cube: water/water/container

Another coreless slime-cousin. It creeps slimes the hell out. Watch out because it's nearly translucent.

O. Fence: sword/sword/sword
This brother of d fence wasn't welcomed as warmly, being seen as a danger to slimes, which are vulnerable to slashing damage. He roams the caves, missing his brother.

Aspect of jeffrey: chaos/chaos/chaos/dark/dark
This place is close to Jeffrey's lair. Kill it.
>>
>>1693892
We should use oil for Electric Slimes so they don't have to suffer.
>>
>>1693892
We don't have bone runes, I'm afraid.

Some more ideas that were thrown around before:

Mutant Slime: water/chaos

Cyborg Slime: water/tech/metal

Techno-organic Slime: water/tech/plant

And of course the labs should have some slimentists with gadgets: water/law/tech (or mind)

And we could have the chief slimentist gone mad as a bonus boss.
>>
>>1693917
>And we could have the chief slimentist gone mad as a bonus boss.
Dr Frankenslime?
>>
>>1693922
Well now we'll also need Frankenslime's Monster.
>>
>>1693929
Rather than having a singular Frankenslime's Monster, I think it would be better having Dr. Frankenslime appear alongside a bunch of low level monsters and make his Monster out of the corpses once a certain number die.
That'd add both variety and a level of control, since adventurers could deliberately spare the things they didn't want to be part of the monster.
>>
>>1693942
Neat idea.
Should they also fight Frankenslime after dispatching the monster, or will Frankenslime give up?
>>
>>1693953
I'd personally say to make the doctor be a non-combatant in the "background" who does buff/debuff stuff during the fight and runs or surrenders after his monsters are beaten.
>>
>>1693909
Wasn't shock mage's electric slime water based? Either way, we should definitely have demonologists oversight to assure ethical demon crafting.

>>1693917
Chef can turn gold into runable items. Presumably, this could net us a bone rune.

>>1693958
Good stuff.
>>
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We'll be starting up again in a moment. These are a lot of items.
>>
>>1694036
Mary needs to invest in a diving mask or snorkle with all the slimes that want to hug her.
>>
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>>1694036
Slimecrown escalator.
>>
>>1694036
Awww yeah. Time to see what Mary thinks are the best items for the job!

>>1694040
And an industrial washer/drier...or a drycleaner. Magma, Mud, Twigs and DARKNESS are hard to clean out.
>>
>>1694036
Is it bad that instead of an item for Wizard that instead we have Dungeoneer give him a daki of herself?

It might curb her libido maybe.

But we might also get overly flustered Dungeoneer as well, which is always a win/win in my book.
>>
>>1693922
>>1693929
>>1693942
>>1693953
It's Fronkensleem. Doctor Fronkensleem.
>>
>>1694054
Ether way I now want to invite Dungeoneer along to the Q&A, Novem should definitely come.
>>1694036
Remember to be clear that this is because we have the event on or to attach conditions like visiting our downstairs neighbor so future visitors don't expect an item each.
>>1693963
>Either way, we should definitely have demonologists oversight to assure ethical demon crafting.
Agreed.
>>
>>1694036

Curi is too cute.

Mary is too cute when Curi gives her slime hugs.
>>
>>1694154
Just imagine when the others get their turn!
>>
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still drawing!
>>
>>1694270
Waited too warmly. Now devouring ice cream to chill while I wait.
>>
>>1694270
Man, you know the items are good when...
>>
>>1694284
You fool! We were warned not to do that.
>>1694270
Implying slimes need title cards to be dangerous, poor fool.
>>
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>Mary gets some new items for the group.
>She's quite proud of the ideas that have popped up.

1/3
>>
>>1694331
That is a lovely set of items.

>Medigel lore
Awwww that one is a sad one.
>>
>>1694331
I just can't get enough of the lore and flavor text.
>>
>>1694331
>"Where are the healers?" She asked, as her world crumbled around her. But none remained.
Ok so you got me in the feels, now who said that and how does it tie into the staff?
>>
>>1694364
>>1694373
>>1694379
The story of Slimecrown is a long and a sad one.
>>
>>1694379
If I had to guess I'd say it was Curi talking about the King. Because the lore loves Curi's suffering.
>>
>>1694383
The real monarchs died, mad and alone on broken thrones, served only by happy memories of the long dead. The slimes that now bear their names are only shadows of their former selves, ghosts of bygone decline imprinted upon the walls, their tragedy enacted by barely sentient plasm in a bizarre farce.
>>
>>1694398
Speaking of the king, when we do the sidequest to let players fight him, his subtitle should be "The Broken King" in reference to his broken slime core(s) and his overwhelming feelings of failure in regards to stopping the thing in the basement.
>>
>>1694402
Lies! Slimekind was always born free and have travelled the world seeking to aid the lesser solid races, we simply preform those tasks that they deemed important after they could no longer do so themselves and seek to present a familiar and welcoming society to guests.
>>
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>>1694331
I know they did a good job. And I'm totally really impressed with that final battle.

But new runes!

You can't tell me you aren't the least excited about that?

Ah, right... Meeting with them. Okay.

"Novem. Come with me. We're going to meet with the heroes."

=======================================

>Sophie and Wizard are all that remain. Their allies lay battered and broken around them. A pile of treasure is their reward.

>Wizard sorts through the pile, knowing which should go with whom. As he looks at a stairway leading down, Mary appears in her dungeon outfit with Novem.

"Hero! You have done well to make it this far. In fact... I have decided to uhm... Reward you well! Cause you're the first one to complete the dungeon with a princess. But don't get used to me being so generous. It's just cause you're the first. And uh...

Oh, there's an even stronger enemy below! If you're willing to fight it."

"I'm quite alright, ma'am. It is just me and this young lady here. We will take what we can and leave."

"Ah, that's understandable. Yeah. So.... I have a few questions to ask you if you have a moment."

2/3
>>
>>1694421
I still back the Ms Bloops version of this.
>>
>>1694446
Time for that all important customer satisfaction survey!
>>
>>1694446
Mary, you were suppose to bring Isabelle too. Why isn't she getting to meet the adventurers?
>>
>>1694446
Nice to see Mary finally getting into things.

>>1694449
No reason it can't be both. Unless you aren't talking about what I think you are.
What specifically are you talking about?
>>
>>1694446
Wow Novem's outfit is nice
Good job Dungeoneer
>>
>>1694444
Your quads belie your self-deception...
>>
>>1694449
Why?
>>
>>1694459
The version where Ms Bloops puts on a false mustache and pretends to be the king.
>>
>>1694446
make sure to tell them that their mistake with lily was failing to double tap. everyone keeps assuming an exploded slime is done for.
>>
>>1694478
That's not what I was thinking of and is silly. And not silly in a good way.
>>
>>1694486
Don't do that, we have enough problems with people one-shoting Lily/Regi as it is.
>>
>>1694464
Mostly because it acknowledges Ms Bloops's role as the eldest slime rather than making up someone new for the sake of having them, both Curi and Ms Bloops have in some way earned their place in the dungeon and it feels wrong to have a new Slime promoted above them.
>>
>>1694490
What were you thinking of?
>>
>>1694502
I don't think the Larro will last long enough to warrant another thread.
>>
>>1694508
Bloops is fine as she is, she doesn't need to be something bigger because of reasons.
>>
>>1694502
get gud

>>1694514
Basically what you said here, >>1694508 about her being the ancient progenitor of all slimes. I want to give Ms. Bloops and Curi the respect they're due like you do, I just don't think having a king detracts from that.
>>
Don't forget to ask if Cleric can lift curses or will be capable of it at a higher level!
>>
>>1694527
Cleric dead
>>
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>>1694446
"So... What are your thoughts on the dungeon?"

"It was good. I quite enjoyed myself. I feel that we came a bit under prepared for raid mode but... That was our fault. Should have brought at least 5 phoenix downs. If we'd done so then I think we would have had that last battle in the bag."

"Any parts you felt were weak?"

"Hmm... The weakest part would probably have been the battle against the gazer thing. As much thought as is put into the dungeon, that bit in particular seemed a bit.. Slapdash."

"I see. And the strongest part?"

"Well, I for one was enjoying the sidequest and story. Not too many dungeons go for that angle. Very old school. Nice to see it's making a comeback."

"... Hey, Novem, where did you put the rest of those chests, anyway?"

"In the basement." She says.

".... Anyway, anything you'd like to see more?"

"Personally? More tokens being given out. The shop is pretty expensive and in my age I just don't have the time to keep coming back to get them. There's some stuff I want that's hard to obtain."

"I see, I see."

"Mary!" Sophie says, "Did you see me? Wasn't I cool?"

>Mary smiles.

"You were very cool, Sophie. You did a great job helping him."

>Sophie beams with joy.

Anything else I should ask?
>>
>>1694444
Curi went mad at the death of the King. To keep her daughters safe, she locked them in their towers, where they wasted away, too weak to cry for mercy or scream for answers from their mother.
>>
>>1694446
Lets start with the basics.

>Did you enjoy the dungeon today.
>How do you feel about the changes made since your last visit.
>Would you suggest anything new that we may consider adding?
>Does the dungeon cater well to groups?
>We are working on lore with the help of some support, do you think it was integrated well? How do you feel the lore is right now?
>Is lore important to you?
>Would you reccomend this dungeon as it currently stands to new adventurers?

I am sure there is more but its a good start!
>>
>>1694523
True, my objection is mainly based on the making a new older than any other slime Mary Goo and giving the role to Ms Bloops was preferable to making a new slime to be the oldest.
>>1694526
I'll back that.
>>
>>1694535
Mary, give the man the tokens he needs for his Daki for taking the survey.

Also ask him what he thought of the yum sidequest and yum drops.
>>
>>1694538
jesus christ dude
thats super fucked up, i like it!
>>
>>1694535
Just ask about how he feels about the lore we're building, then let him go.
>>
>>1694535
>>1694539
Whoops. Timed it wrong.

Also the chest in the basement....ehhhhhhhhhh....
>>
>>1694535
Give the old man a token bonus for his feedback, and a survival bonus. As well as something for making the Yum! quest unwinnable.
>>
>>1694539
>>Would you reccomend this dungeon as it currently stands to new adventurers?
By new adventurers, do you mean low-level, or people who haven't tried it?
Because I can tell you right now we aren't a low-level dungeon.
>>
>>1694535
>>1694548
Don't give em free tokens, they'll come back to the dungeon if they can earn more.
>>
>>1694538
uhhh, no. everyone has already seen the daughters and they are fine.
>>
>>1694538
Eeeeeeeeh. I prefer the princesses to like their mother and not be abused by them. I prefer Curi to be the silently grieving matriarch. What you suggest is a bit much.
>>
>>1694563
Eh, he's fine for it. He's run this dungeon alot already, and is helping us out with additional feedback and testing.
>>
>>1694564
The slime remnants, sure, but they're the "Chinese Room" equivalents of the real people.
>>
>>1694563
Ah come on muscle Wizard Came to the dungeon like 12 times already. Given the man a break. (And a dungeoneer)
>>
>>1694539
>>Did you enjoy the dungeon today.
>>How do you feel about the changes made since your last visit.
He basically already answered this, if not in those exact words. Extrapolation is a thing though.
>>We are working on lore with the help of some support, do you think it was integrated well? How do you feel the lore is right now?
He did like the sidequest, so at least we're tastefully selling out. Bitches love lore.
>>Is lore important to you?
Only battle-obsessed berserkers and speed runners dislike lore. And those people are filthy heathens.
>>Would you reccomend this dungeon as it currently stands to new adventurers?
Anon, we've been spending a lot of time tuning our dungeon on the fly to a lower difficulty pretty much every thread.
>>
>>1694531
I'm aware, but I figure Wizard might know.
>>
>>1694535
Give him a complimentary date with dungeoneer
>>
>>1694580
Basically this.
>>
>>1694535
What other dungeons do they enjoy? Do they think we should look to implement anything from them?
What dungeons do they think are bad? Why?
>>
>>1694563
Don't be a tightass. He doesn't have to answer our questions.
>>
>>1694535
Thoughts on Lore?
Thoughts on the loot items?
How do you feel about the changes made since your last visit.
Would you suggest anything new that we may consider adding?
What would you think of making this a chains of dungeons telling a lore story?
Any other services besides the ones offered (spa, healing, res, item shop, smithy) you might want?
What dungeon in your opinion could we learn from? Which dungeon would you not want us to be more like?

Also give him reimbursement for the YUm quest being unwinnable.
>>
>>1694563
He's right, token drops are sparse. Give him half of what he still needs for the daki and raise the token drops on future runs. What do you say to monsters dropping 5 per rune?

Since when do people want this tryhard out of all our heroes to keep coming back?
>>
>>1694535
>"In the basement." She says.
Oof.

Give him a couple extra tokens, the basement isn't really a great place to put them. More killing floor then exploratory excuse.

Ask him what his thoughts are regarding a coliseum type area for farming tokens, with optional boss included.
>>
>>1694535
What do you do anyway?
Let them ask any questions they have.
>>
>>1694598
I agree with upping token drops, but we really should start adding more items to the shop as well.
>>
>>1694598
I like Wizard, he's cool. Also, I totally want him to have a manly one on one with Brawndo.
>>
>>1694585
This is a good idea.
>>
We should ask what he thinks of the Integration of Yum stuff in the dungeon. Does it bother him? Did he like how it was incorporated?
>>
>>1694598
>What do you say to monsters dropping 5 per rune?
I would prefer to go with runes squared than per rune.
>>
>>1694614
ah yeah, that's an important one.
>>
>>1694598
Yeah, also agreed with upping token drops.
>>
>>1694601
That's not a bad idea.

Or expand the spa amd allow non-instanced access...


https://m.youtube.com/watch?v=265W7eCSIFI
>>
>>1694618
I was thinking 1 per rune since there are a lot of monsters across the dungeon.
>>
>>1694637
How about 1 for every rune after the first. That way if we ever want to create a Zerg rush room we can do that without breaking either the rules or the economy.
>>
>>1694548
>>1694535

I agree with giving him some tokens for offering feedback. In the future though, give them before asking. Positive or negative, it's a customer helping you with their time. Also, ask what he thinks the best feedback system would be going forward. We want people to stay immersed.
>>
>>1694637
But I believe a three rune monster is a harder fight than three non Ruth basic Slimes, I could be wrong but it seems to me that should be the case.
>>
>>1694664
I agree with asking about a better feedback system. There's no point in creating a dungeon with all this beautiful lore only to have the atmosphere ruined by the manager asking questions. Which is why I'm against asking any questions that outright talk about the Yum sponsorship thing. If Wizard doesn't mention it first, just have those questions reference the sidequest.
>>
>token drops
They should be increased during raid mode for sure, and anything with 3 more more runes should drop one or more tokens. 1 and 2 rune monsters are cannon fodder aren't they? Well, maybe not the 2 rune monsters... Maybe a chance for 2 rune mobs.

Mary, you should hash out some new token guidelines and see how many that would have netted the party, and award them retroactively if it seems like an acceptable amount to you. Raid mode is a big deal, it should have more tokens!
>>
>>1694691
given a gravity slime nearly caused a tpk....

Can you imagine a space slime?
>>
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"Do you like the lore of the place?"

"It's shaping up well. Different that what I assumed when I first came here. Seems to be really coming into its own. Also, the change in the front definitely helps."

"Speaking of changes, how do you like the dungeon compared to your last visit?"

"Seems harder. I like that you can just rush the final boss if you want. I gotta try an solo that one of these days."

"If you had to suggest a dungeon for us to learn from, which would you suggest?"

"Mmm... Try checking out more old school ones. That seems to be what you're going for. Can't think of much else."

"I see.. Thank you. I only wish the best for this place and the people in it. Your opinion is highly valued." She gives him some more tokens, still not enough to get the daki but tantalizingly close, and wishes him the best of luck in the future.

1/2
>>
I dont think mob monsters should drop tokens. Rather up them for the bosses. Maybe anything 3 runes or higher. Bot not on one or two rune monsters. Otherwise you could get what you want in one go, that was not the intention.
>>
>>1694535
Offer to rez and fully heal the group if they commit to going after the last of the Yum chests.
>>
>>1694707
Nah man. We got what we want. Let him walk.

No point when we know its just feeding them to the meat grinder.
>>
>>1694701
>>1694707
We need to tell Novum to move those chests. No reason for them to be in the basement.
>>
>>1694716
I didn't intend to mislead him on where he was being sent, just giving him the option. I think we should do this for all successful parties.
>>
>>1694730
I agree Any basement chests feel like cheating. Maybe a bonus chest can be down there
>>
We should make a YUM mimic.
>>
>>1694741
Technically the ultimate treasure chest was down there, but we removed it after the speed runner guy that we all panicked over did his thing.
>>
>>1694730
Also ask her how she got them down there without dying
>>
>>1694748
I'm not sure they'd apriciate that, having their products presented in a negative manner like that.
>>
>>1694748
And name it Off Brand, he's a lesson about only buying quality products.
>>1694755
It's probably in the paperwork, we can't effect her in any way while she's here as a representative for her company or something, we should look into mimicking that effect for ourselves and living staff.
>>
>>1694764
No, no, the idea behind it is instead of having it attack and damage you like a normal mimic, it shoves you into it's mouth where your wounds are healed, your sicknesses purged, and you come back out smelling clean as a daisy. It's basically a one use healing surprise.
>>
>>1694701
Now is a good time to hug you minions, Mary. They are waiting for you.
>>
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>Mary goes over the loot from the dead people.

Headband: String Rune. G50
Ancient Katana: Time or Sword Rune. G200
Ancient Katana: Time or Sword Rune. G200
Ancient Katana: Time or Sword Rune. G200
Ancient Katana: Time or Sword Rune. G200
Psychic Helmet: Psionic or Levitation Rune. G250
Fighting Glove: Fist or Cloth Rune. G50
Mustache: String Rune: G50
Holy Pendant: Holy Rune. G125
Holy Robe: Heal or Cloth Rune. G50
Helmet: Mythril Rune. G200
Crown: Force Rune. G600

G3100

We're rich.

"Looks like you got quite the pull." Novem says, "Can I take off this outfit now?"

"Yeah. We're done. What did you think?"

"While they didn't buy nearly as much as I would have liked, I think the trial was a success. We would officially like to sponsor you."

>She reaches into her pocket and hands Mary a cheque for 2000 gold. Mary accepts is.

"Thank you. Oh, also... Take the final chests out of the basement. That's a bad spot to put things."

Now, are we runeing this all or selling them?

Assets

G: 4940
Runes: 17
Mana: 1
Staff: 5
Money Given to Caluclator: 500
>>
>>1694831
Rune Crown and holy pendant, sell the rest and kick 1500 to Calculator.
>>
>>1694831
anything new we rune, duh.
>>
>>1694831
Mary, bring up Brawndo.
>>
>>1694831
Rune everything we don't have the runes of yet, like Holy Robe and Pendant. Everything else, sell.
>>
>>1694831
Do we have levitation? If we don't take that from the psychic helmet too along with holy from the pendant and force from the crown.
>>
>>1694831
Rune the Holy Pendant and the Crown, sell the rest!
>>
>>1694831
GIMME THEM TIME RUNES!
2 Time runes, Sell the other Katana for Gold.
Sell Glove, Mustache, And helmet.
Rune the rest
>>
>>1694831
Time the crown and pendant for the new runes.

Then rune the headband, glove, moustache, and robe because those aren't worth much gold.

That nets us 4 extra runes for only 200 g.
>>
>>1694831
Pendant and Crown are for runing, anything over 50 gold per Rune it would give us can be sold.
>>
>>1694831
Rune two swords for Time Runes.

Make a special sub dungeon where the adventurers go back in time to kill the king and cause the decline of the present dungeon. Lore-wise.
>>
Give Calculator 3000. Start thinking of our Calculator investment as the savings that are finally going to pull this dungeon out of debt.
>>
>>1694831
Rune for the runes we don't have. Gold half of the rest, and put the other half into mana.

We need to replenish our mana!
>>
>>1694831
Say, whatever happened to that huge fuckoff axe that Marauder was carrying?

Psychic Helmet
Holy Pendant
Crown

Rune those, sell the rest.

Also, it's time to bring up BRAWNDO, THE THIRST MUTILATOR with Novem.
>>
>>1694866
This instead

>>1694863
>>1694873
We can make time runes already. Easier to rune the cheapo gear for them.
>>
>>1694878
Actually, scratch that.

1/3 gold, 1/3 mana, 1/3 runes, not counting the new runes.
>>
>>1694885
>Psychic Helmet
We have both runes from this actually.
>>
>>1694873
>>1694863
We already have Time Runes and a Time Slime.
>>1694857
And levitate
And as a reminder we can swap our runes for any we know on a one for one basis.
>>
>>1694831
Sell everything but the stuff that gives new runes.

Honestly, I think we want to keep things reasonably stable until we finish the event, then we can buy Carpenter's upgrade and build a new floor, or buy Demonologist's upgrade and send monsters on expeditions.

We'll have well over 8,000G at the end of this so with that in mind I'd like to give Calculator at least 6,000G so we have an even bigger pile of money to buy stuff all at once when we're ready for major renovations at the end of the event.
>>
>>1694900
So mana and gold then? We should get more of that just in case.
>>
>>1694901
Eeeeh, 2000g behind is a bit light for my tastes. We will eventually run into a guy that can beat us with ease, don't want to run into cash issues. And we can check with Mary if we can close off expansions and still run the event. That may be better to allow some minor purchases and slow building while we opperate as normal.
>>
>>1694878
Good point, any 50g item can be Mana along with one Ancient Katana (if we get a lot we can Mana the rest) and Psychic Helmet or Helmet can also be used for Mana.
>>
>>1694831
>mustache, fighting glove
Wait where did that come from? Wizard is alive.

Rune the Holy pendant and the Crown. Sell the rest.
>>
>>1694927
Oh right, mana. I agree, let's turn the 50g items into mana.
>>
>>1694831
Remember to Mana items first in case we learn that something is great or rubbish as Mana fuel.
>>
>>1694831
Convert some runes and redundant items like the Mustache into Mana. We'll need it in case there is a legal battle and if we need to summon Lawyers or do an audit and shit. There might be adventurers who use hacking tools and mods to cheat us out of money and loot.
>>
>>1694938
Mustache and fighting glove came from the corpse of Wizard when he died previously.
>>
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>Mary makes a Holy and Force rune. She sells most of everything else but converts the cheap items into mana for herself.

Her current assets are:

G: 8290
Runes: 20
Mana: 41
Staff: 5
Money Given to Caluclator: 3500

Known Runes:
Water
Fancy
Stone
Comfy
Explode
Sword
Metal
Wood
Container
Fist
Cloth
Magic
String
Fire
Mind
Oil
Music
Mithril
Psionic
Levitation
Wind
Light
Tech
Law
Dark
Mundane (Anti-Magic)
Plain
Chaos
Gravity
Candy
Poison
Time
Glass
Heal
Shield
Aqua
Lightning
Thorn
Holy
Force

====================================

"Novem, I wanted to talk to you about something." Mary says, "I was thinking about a Colosseum type of event and I was wondering if you would like to sponsor one of the monsters. I was thinking about calling it Brawndo the Thirst Mutilator. It could be one of the champion monsters that's fought in it."

>Novem thinks for a moment.

"While I do think it would help enforce our brand I will first have to go over it with others in my company. We would like seamless integration with your dungeon but without seeing what it is we are adding our brand to, we can not make a decision. If you do manage to construct it and have a group go through it successfully, contact me again. I'll review the footage oft he encounter and bring it up with my superiors. They have the final word on it."

"Of course, sounds reasonable."

We now have more gold and runes than ever before. We can start making more changes to the dungeon, making new monsters.

That dungeon run was really successful.
>>
>>1694979
OK, adding Force and Holy to the list, we've got 40 known runes. If we can get to 45 known runes, the Archiver II upgrade is free. So let's put Demonologist to work inverting some runes!

A few inverted runes that might be handy for monsters or magic items are: Mind (Body?), Time (Space?), Fist (Foot?) and Tech (Primitive?). And then invert an Explode or Candy rune to see what happens.
>>
>>1694979
Mary, we can't make Brawndo without the YUM! Rune.

We need her permission to use the YUM! Rune otherwise it's copywrited
>>
upgrade carpenter so we can build UP.
>>
>>1694979
Make an Angel Slime and Force Slime With the holy and Force runes. (Imagine how op Curi will be now MUAHAHAHAHAHAHA!)

Also Invert Holy for Unholy and make a Devil SLime.
>>
>>1694979
THE REVIEWS MARY. LETS LOOK AT THE REVIEWS OF THE OTHER ADVENTURERS!
WE NEED DATA! PRECIOUS PRECIOUS BUSINESS DATA AND STATISTICS!
>>
>>1694986
Inverting an Explode run might give us Sturdy, and Implode is too much of a cop out. And clearly a Candy rune would invert into a Broccoli rune.
>>
>>1694979
Reviews, Mary!
>>
>>1694986
We could also try inverting Aqua, Comfy, Holy, and Heal. (Terra, Itchy, Corrupt, and Harm?)
>>
>>1694979
Reviews, then use the chef to turn gold into runable items, then once the archived upgrade is free, get that. Then make sure you have all possible opposite runes.
>>
>>1694979
>>1694995
Unholy, Thorn, and Chaos runes for the edgiest 4-rune slime imaginable 2k17
>>
>>1694979
I'd like to try making an Axe rune out of a Sword rune for a slime barbarian type. Maybe see about flipping the Holy rune to Profane and Comfy to Uncomfy, too.
>>
What would inverting a thorn rune return?
>>
>>1694979
To help keep our rune production up and to give some more encounter options, more two rune critters would be nice. Gravity Slime's showed how odd abilities can really help change up encounters.

Levitation + Water: Slime Balloonists!
Chaos + Water: Chaos Slime should add some unpredictability.
Tech + Water: Hopefully Grey Goo is really good at making more of itself.

I'd like more three rune critters too but am a bit short on ideas.
>>
>>1695028
>Unholy, Thorn, and Chaos
add DArkness and we got a super corrupted third siblings for Curi and Oilivia.
>>
Idea: When we flip the holy rune we could make an imp or devil who hangs out in the hub with Ashley. He offers to curse the players. Stuff like you deal extra damage but you are constantly bleeding or enemies you touch turn into gold when slain but you can not consume anything.
>>
>>1695042
Holy Water Slimes: water + holy runes?
Lightning + Water runes would be an interesting combo, if it didn't hurt the slime.
Kinda want to see what aqua + water would do as well.
>>
>>1694979
Alright, before we go anywhere too crazy, lets start with reviews before we make new minions.

And then we make inversions>>1694986
And use the quoted post as a template.

Then see if Archiver and Chef can be upgraded. They are cheap, and we can do that super easy.

Then comes the hard part. Additional purchases, and new minions. But we will see what happens.
>>
>>1694979
Dark, Sword, Water - Some kind of dark knight slime. Something opposite to Curi's rule.
Dark, Fist, Water - Ceiling Hand Slimes. If you played Zelda OoT, you know the ones.
Thorn, Water - Spiky Slimes that just stand in the way
Holy, Wind, Water - Angel Slime? Or a Slime that exudes healing gases.

I feel like slimes should have their own rune, separate from water.
>>
>>1695064
This idea is perfect for people who want high risk, high reward runs (aka probably Fist Wizard)

Fund it
>>
>>1694979
I'm not saying we should do it now, but once we have a place for him I think a good set of Runes for the King would be 3 water, 1 law, 1 fancy.
>>
>>1695067
>Lightning + Water
We have lightning slime form the lightning mage's hat.

>>1695074
Angel slime would either be holy + water or holy +Light + water
>>
>>1695042
I will pull up a few old ideas.

Fire+Stone=Salamanders. For the magma cavalry core!
Glass+Glass=Glass Horses. Empty shells that 1 rune slimes pile into to charge/shatter at the enemy
Stone+Magic=Living Statues
Water+Water+Levitation=Gummy Wyrm. Dragons!

And then some slime spa attendants.
Mudbath slime=Stone+Water+Comfy
Seaweed wrap slime=Plant+Water+Comfy
>>
>>1695097
>>1694979
Meant to link up!
>>
WAIT

If inverting a Fist rune gives us Foot Runes, we can make a themed room with:
Punch Slimes: Fist + water
Slimes with actual legs: Foot + Water
And Monk Slime

Throw a fist rune on our Dio Time Slime and we're golden.
>>
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Right, right... Reviews. Let's check em out.

>Mary brings up the reviews for the dungeon. Most of them are the same but there's one that caught her by surprise. It's from the Cleric.

["I Hate Dungeons ****/*****"

I can't stand dungeons. I can't stand the people who do them, I can't stand running them, I hate the stupid loot drops they give, and I can't stand it when they try to shove lore down your throat.

But I enjoyed Slimecrown Citadel.

The lore is subtle, told mostly through item drops and the way the guys interact. The loot is good and only adds to the experience. The sidequest was okay. And if you get the right people with you, it can be fun.

Don't let the fact that it's filled with slimes fool you. The challenge is tough and I suggest having reraise or Auto-Item skills if you're going to tackle it. The monsters are fearsome and there are some traps that can kill you if you're not prepared.

But... Yeah.

It's fun. Go to it if you get a chance.

+I knew you would have fun! - Marauder

++ It was nice. - Cleric

+++ We need to go again! - Marauder

++++ Whenever you're free. -Cleric. ]

1/2
>>
>>1695109
>Slimes with actual legs: Foot + Water
JESUS, JUST THE MENTAL IMAGE IS ENOUGH TO MAKE ONE THINK IT'S SOME SORT OF HORROR MOVIE. I like it. We can do this in the horror dungeon.
>>1694979
>>
Would making sentient, edible candy slimes and putting them around our dungeon be considered ethically wrong?
>>
>>1695134
If it's wrong to make delicious, edible monsters then I don't want to be right.
>>
>>1695097
Glass horses are glass+container

They'll shine best in very large rooms, and I am very excited for them.

>1695134
Candy+water=honey slimes.
>>
>>1695156
ILL SAY ONE THING MOTHERFUCKERS, BUT ILL SAY IT ALOT, AND OFTEN, BECAUSE IT NEEDS TO BE DONE

SPAM RUNES TO IMPROVE FURNISHINGS IN EXISTING ROOMS
SPAM RUNES TO IMPROVE FURNISHINGS IN EXISTING ROOMS
SPAM RUNES TO IMPROVE FURNISHINGS IN EXISTING ROOMS
SPAM RUNES TO IMPROVE FURNISHINGS IN EXISTING ROOMS

Its the only mechanic we have been ignoring thus far, and to up the comfy we need to do some serious remodeling.
>>
>>1695156
Right, that was what it was.

I hope that when we plan our next big expansion, we will have a stables/open training area.
>>
>>1695134
Are slimes drinkable?
>>
>>1695167
I'd rather not have unnecessary additions, that'd only bog the QM down with drawing them and slowing the quest even more.
>>
>>1695167
Oh I am with you, anon. Its a castle, but it needs to feel like...you know, a castle!
>>
>>1695181
Their clothes are.
>>
>>1695148
The guy who had the candy themed dungeon would sue us. At most wr could make a baker slime that throws explosive food...
>>
>>1695182
niqqa most of the rooms would still end up being just blank voids. Im in it for the flavor text. Also Im absolutely sure that comfy-izing the dungeon will skyrocket reviews.

so in short fuck off, SPAM RUNES SPAM RUNES
>>
>>1695167
Don't forget outside dungeon renovations. We gotta move the entire dungeon ABOVE GROUND. Make it an actual citadel. like the pic shown in this post: >>1677993
>>
>>1695128
Also, one other thing we COULD do...is give a rune to dungeoneer!

And also community pool additions again!
>>
Hmm. Since it seems like we are going to do the Colosseum now, do you think it'd be a good idea to have more of the non slime monster like, ain the area around it? Especially if its going to be in a new floor or part of the dungeon, it could fit lore wise with other creatures coming to the citadel to compete, or just living outside of the citadel proper. Also, are we going to make new monsters to be competitors?
>>
>>1695148
Then we gotta double down on it.
6-rune candy dragon slime as a boss.
Water + Water + Candy + Candy + Levitation + Levitation
>>
>>1695208
Clearly Gazer is gonna get a move there for events, cant we just treat it like we treat her? Monsters trespassing on Slimecrown territory get enslaved and trained in brutal fashion to be fodder against Jeff. What more lore do we need?
>>
>>1694979
I think Sophie and Gravity Slime need promotions.
Let's either give Sophie a stone rune to augment her stone powers or a healing rune like
>>1682087
I suggest giving Gravity Slime another Gravity rune.

I did have more ideas for Knights of the Round table. We should have a Plant/Magma/Mud Slime Knights, each corresponding to their princesses.

I'm thinking the Magma Slime Knight would be Fire+Rock+Fist+Fancy to replicate Mirelle's style.
Plant Slime Knight would be Water+Wood+Fancy+String for a Knight that uses a greatbow.
Mud Slime Knight would be Water+Stone+Fancy+Shield for a Knight that uses a hammer and shield to protect Sophie.

If we're short on runes, I'd like to incorporate just one slime knight then.
>>
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>After reading the reviews, Mary inverts a few runes.

>Fist becomes foot, Holy becomes Demonic, Explode becomes Sturdy, Time becomes World.

>Force doesn't seem to be able to invert. Neither does candy.

G: 8290
Runes: 17
Mana: 41
Staff: 5
Money Given to Caluclator: 3500
Money returned from Calculator: 30

Known Runes:
Water
Fancy
Stone
Comfy
Explode
Sword
Metal
Wood
Container
Fist
Cloth
Magic
String
Fire
Mind
Oil
Music
Mithril
Psionic
Levitation
Wind
Light
Tech
Law
Dark
Mundane (Anti-Magic)
Plain
Chaos
Gravity
Candy
Poison
Time
Glass
Heal
Shield
Aqua
Lightning
Thorn
Holy
Force
Foot
Demonic
Sturdy
World

---------------------------------------------------

Now what do we do? Are we making stuff? Building? Upgrading?
Also still need to respond to some people...
>>
>>1695208
I would hold off on assuming Colloseum just yet. It may happen, but I think we need to see what Mary does.

That said, new monsters and what not would be expected.

>>1695219
Nah, she could go there. But I like to think our Colosseum is more a prooving/training ground for fighters to see worth to defeat the beast.

That said. I don't quite think we are ready to go hog on it, despite the desire for Brawndo.
>>1695224
I would only do it if we upped all 3. Its not the time yet. But she should be rewarded somehow...

Perhaps a special spa area for her!
>>
>>1695224
If we gave the Magma Knight a sword moon AND a fist rune, would it have Katars?
>>
>>1695243
Respond to that guild of DMs and sign up, they seem an alright bunch.
>>
>>1695244
>>I would hold off on assuming Colloseum just yet. It may happen, but I think we need to see what Mary does.
But I only brought it up because Mary did...to an investor.
>>
>>1695243
Try to find one more inversion to upgrade Archiver.

Upgrade Chef.

Consider two-three rune monsters found here>>1695042
>>1695074
>>1695097
>>1695156


Hold off on upgrades, contact the Guild.
>>
>>1695128
[Pleased slime gurgles]
>>
>>1695243
Get archiver 2 and carpenter 2. Tell archived it's her job to make sure we always have all possible opposite runes. Then get back to lord savage, assuming it's the end of the business day.
>>
>>1695243
Give the demonologist a headpat. She looks happy doing her job.
>>
>>1695258
We need to see what sort of rules they put on their members but we should contact them and see how they operate. More the better if they can help get widow off our back.
>>
>>1695243
Furnish the rest of the Dungeon. Add some intractable stuff like furniture like in the example provided below.

>Slime Sofa: A sofa of slime. Comes in 1 seater, 2 seater, 3 seater, and 5-seater sizes (for your best raid buddies) Perfect to crash on and guaranteed to leave you in a puddle of comfy after a hard day’s adventuring. However you’ll feel sticky and slightly damp when you get off it. Note: This is not a Mount.

Check your emails.
>>
>>1695243
>>1695224
Gonna link this here, Mary! In case you miss it.
>>
>>1695243
Make a sturdy, Force, World, Foot, HOly and Demonic Slime.


Then laugh all the while Curi tanks even more bullshit from supernatural slime buffs and sturdy. Also teleport cause World.
Also give Demonologist a headpat.

After that Maybe give Colt a Sturdy room for making him the tankiest knight.
>>
>>1695243
Also, take a look at this >>1693892
>>
>>1695243
Lets contact the Guild before we go balls deep in making more slime
>>
>>1695243
Archiver II now only costs 600...
BUY IT BUY IT BUY IT!

Also, why not give dungeoneer another 3 runes? Get that nifty cool thing she promised she'd get at 5 runes. Show her some trust, let her pick her runes, and I have a great feeling that she won't let us down...and if she does, the catkini awaits.
>>
>>1695243
Make more slimes for padding. One-rune slimes can serve as adds.
Also, make the Slime Play pen more accessible. I've yet to see someone spend time to play with the friendly npc slimes found in the playpen.
>>
>>1695244
Oh yea! We can make this our gauntlet! Swarms of 1 and 2 rune slimes for people who want to grind for common tier drops!

Speaking of which, do our regular slimes even have drops?

>>1695243
Lets double all existing room runes, and add a thorn and light rune to the cleric-plant chamber
A Mind and Fancy rune to the library

A metal, fist, and fire rune to Mirelles room

A thorn to the maze

Clearly we need a dark rune for the light/dark slime room

Maybe a law/shield rune too Colts room?

Curis room needs a water rune and 2 fancy runes, same with lilys room.

And So-you-think-you-can-slime needs a music rune or two.
>>
>>1695243
Invert Shield or Aqua for the free upgrade
>>
>>1695288
>I will also support adding at least a rune of Dungeoneer's choice to her person!
>>
>>1695243
>>1695258
>>1695270
>>1695287
Yeah, call that guy back. He's been very patient and accomodating, honestly, and we now have time to find out the details about the DM guild.
>>
>>1695288
oh right yeah, give Dungeoneer some stuff
>>
>>1695243
>runes
44 rune types! One more and Archiver II will be free.

Unless we have anything else to spend all of that money on, I say we should buy Carpenter II and Demonologist III.

>Also still need to respond to some people...
Yeah, we've kept the guild waiting long enough. Let's chat with them.
>>
>>1695243
Good work Demonologist. We need one more rune for Archiver II, invert Mind!

Looks like Calculator's return on investment is a bit over 5% per run.
>>
>>1695298
Honestly, I figure if we're going to give her runes, why not just let her bump up to "cool reward" level right away? We have the runes to spare, and she did make us the Gazer to prove she had a good imagination, if nothing else.
>>
>>1695300
Yea actually votan for this

>>1695292
AS AN ADDITION! Lets also add a cloth and comfy room to the slime playroom
>>
>>1695208
>it could fit lore wise with other creatures coming to the citadel to compete
Audit Quest: Dark Tournament Arc is a go

>Also, are we going to make new monsters to be competitors?
All of my yes. Have the colosseum host regular tournaments. We should organize our own teams of (some colosseum-unique) monsters to serve as antagonists towards adventurer teams to come to compete as well.

To compete for what?
Why, the grand prize of course.

To participate in the colosseum tournaments you play a flat admission fee as a party, like a ticket. The dungeon provides free heals and resurrections for the event, but keeps 20% of the proceeds as profit.

The other 80% goes towards the jackpot, the winning prize for the victorious team, the champions, of Slimecrown Colosseum.

Structure the matches so that some are full team v team , or elimination 1v1's between two teams (aka Dark Tournament). Naturally, we sell YUM! concessions throughout the entire event to the audience and participants
>>
>>1695304
Oh, bugger, whoops...I must have miscounted our rune amount...still, why wait?
>>
>>1695308
Its more a matter of balancing out the runes because this is the time we all blitz ideas again. And ideas mean runes.

I am not against it, I am just pacing myself.
>>
>>1695224
Don't promote either, we lack a minion/miniboss balance as it is. Do more with fewer rune creatures instead, gravity slime being an excellent example of such.

Water + Candy for Taffy Slime, minions for the Gummi Wyrm!

Tech + Light for Strobe Elementals! Could be an interesting stun combo with Ice Elementals.

Wood + Chaos: Chair mimic. Moves away right as you sit down.

A single time rune for a Lag Mite: Released in swarms, the more Lag Mites in an area the slower local time gets, until it freezes.

Completely off theme, but what about Oil/Explosion/Cloth/Glass/Fire for a molotov cocktail boss?
>>
>>1695304
We've got 8320G total thanks to Calculator, 3500G is allocated to her and the Carpenter update is 3000G.

That'd leave us with just 1820G, which isn't enough to buy a new floor.
>>
>>1695326
Ooh the lag mite is a neat idea!
>>
>>1695292
Yeah I like the idea of spicing up the rooms, but not sure about adding thorns to the maze since that seems a bit cruel.
>>
>>1695243
Let's make Curi six rune. No rooms for six-rune monsters yet, it's just a reward since she's been doing a stellar job.

Rune up Dungeoneer.

And make some of the two rune critters suggested.
>>
>>1695243
Talk to the dungeon guild guy!
>>
>>1695243
Time to call up the Guild.

>>1695326
I can dig that Lag Mite swarm idea.
>>
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>>1695243
> mfw Time rune inverted is The World

We have to
>>
>>1695347
>>1695243
I most definitely agree with this. Let's upgrade Time Slime with [THE WORLD] rune
>>
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>>1695352
2 [THE WORLD] Runes and one Fist Rune on time slime would be miniboss tier
>>
>>1695369
Time slime is already two runes, three more like that is curi/oilivia/music slime tier.
>>
i want a slimy village.
ALSO GUARD SLIMES DAMMIT!
>>
>>1695369
No, that would be full on boss. You've forgotten the water rune that all slimes have.
>>
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>>1695243
Not quite an update but a new rune to play around with. Two candy makes... Poison.

Please continue linking all ideas to the previous post.


Runes: 16
Mana: 41
Staff: 6
Money Given to Caluclator: 3500
Money returned from Calculator: 30

Known Runes:
Water
Fancy
Stone
Comfy
Explode
Sword
Metal
Wood
Container
Fist
Cloth
Magic
String
Fire
Mind
Oil
Music
Mithril
Psionic
Levitation
Wind
Light
Tech
Law
Dark
Mundane (Anti-Magic)
Plain
Chaos
Gravity
Candy
Poison
Time
Glass
Heal
Shield
Aqua
Lightning
Thorn
Holy
Force
Foot
Demonic
Sturdy
World
Poison
>>
>>1695379
So two more runes max.

Also, does music slime really do anything other than sing?
>>
>>1695390
And that's Archiver II free, boom
>>
>>1695396
Nah we already had a poison rune.
>>
>>1695394
Not sure. We haven't really used him much. We could probably at least put him in the so you think you can alimentary room.

>>1695396
I'm pretty sure we already had poison, sorry.
>>
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>>1695390
>Librarian points out that we already have that rune.

"...."
>>
>>1695390
Can we invert gravity?
>>
>>1695243
Talk to the dungeon master. Get to be a part of the guild. They may decurse us as well so we can actually be mobile and not stuck here.
>>
>>1695420
It's OK Demonologist, now we know what it inverts into. Seriously, why haven't we used that poison rune yet?
>>
>>1695243
Still pushing for curse "merchant". >>1695064
I think he adds some fun strategic depth and lorewise he could be the reason the castle's inhabitants are their slimey selves. He offered them immortality but never elaborated in what form he would give it to them.
>>
>>1695420
MARY
INVERT LIGHTNING RUNE
IT'S ABOUT TO GET MAGNETIC IN HERE!
>>
>>1695438
I like the curse merchant a lot, but I dislike the "slimes used to be humans" angle a whole lot.
>>
>>1695449
Why not have the curse merchant be a slime? Like a slime version of patches? Offers challenges and the like that can lead to more tokens and trinkets.
>>
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>>1695420
>Demonlogist tries to make up for it by inverting Lightning.
>She gets Magnet.

Gonna collect more ideas and then start with the crafting.
>>
>>1695449
I second that. Just let slimes be slimes bro.
>>
>>1695464
MAKE A MAGNET SLIME TO PAIR WITH PSION SLIME!
They can have debates about the future of Slime kind, and who has the sillier helmet!
>>
You know... if we had a themed/in-lore reason to make them, Looking Glass Knights (Sword + Shield + Glass + Sturdy) would be a pretty cool addition
>>
>>1695449
I thought that's what a lot of our lore stuff was already implying unless I'm reading into wrong. Still that doesn't need to be the case. Just a suggestion to try to gel him in. He could be there just for the sake of fucking shit up because ya know, he's a devil or imp.
>>
>>1695464
>>1695243
I've got an idea for a Two Rune Slime, Mary
Metal+Magnet
Something Magnemite esque!
>>
>>1695464
Aquarium slime
Water+aqua

A slime that a small shark/ some pirranah/ jellyfish/ or a moray live inside.
>>
>>1695493
>>1695464
oh crap, didn't mean slime
I meant monster, oh god
>>
Seriously. We have ALL THE RUNES FOR SLIME PINBALL.

SLIME ARCADE/SLIME MIDWAY/SLIME CASINO!
>>
>>1695243
I'll link this to the right post first,
>>1695326
then add that Magnet Slime paired with Gravity Slime and some metal ranged monsters would make for an interesting game of keepaway.

Also make a Law + Tech + Mind monster not as a dungeon combatant, but as a walking calculator to assist Mary and Calculator with running the business side of the dungeon.
>>
>enterprising adventurers grab magnet slime, drag around with them to easily snatch metal slimes
>>
>>1695502
Play Slime pachinko. Bet on the Slime races. Make your dreams of gold come true at Metal Slime's treasure cache casino!
>>
>>1695521
Yes, for adventurers who cross us, we shall send them to the Pachinko Mines of Koh-Nah-Mee.
Then they shall know not to cross us.
>>
>>1695521
I mean, it would give Wizard a way to earn his tokens without running dungeons.
>>
>>1695390
Magnet slime can also be the Thief slime. It uses it's magnet powers to snatch any metal objects that adventurers wear on their person.
>>
>>1695566
I just want for Magnet slime to just once tell the adventurers "WELCOME TO DIE!"
>>
>>1695578
so just give a slime magnet, levitation, and some magic runes. Have him be a crazy wizard slime in the woods.
>>
>>1695390
Make Guard slimes. A Slime Cop. and have a Large room that's a village/town full of slimes (cloth slimes as the villagers with some variety slimes to make slimecrown look busy),
>>
>>1695566
Also he hangs out in the armory. Have fun adventurers.
>>
>>1695595
MAG SLIME MECHA ACTIVATE! INITIATING MINIBOSS MODE. I love this idea.
>>1695390
>>
>>1695602
If Magnet Slime and Psion Slime combine, do they become Onslaught Slime?
>>
>>1695602
I'M THE JELLO-NAUGHT BITCH!
>>
I'm suddenly imagining magnet slime as magneto and psion slime as charles xavier
>>
>>1695620
Shouldn't they also have a Skull slime for this?
>>
>>1695627
Probably because of this:
>>1695477
>MAKE A MAGNET SLIME TO PAIR WITH PSION SLIME!
>They can have debates about the future of Slime kind, and who has the sillier helmet!
>>
Can we just combine a foot and fist rune to see what we get.
>>
>>1695636
foot and fist runes are opposites of each other.
>>
>>1695636
abomination rune
>>
>>1695636
probably a wheel thing with hands and feet attached
>>
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Arting
>>
>>1695649
I wasnt talking rune I was talking monster.

>>1695652
That would be a hell of a maze monster
>>
>>1695652
Wheel slimes?
With skeletons in them?
>>
>>1695745
Awww. Lovely write up!
>>
>>1695745
Should this say "single RUNE" instead of "single ROOM"?
>>
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>>1695838
Maybe
>>
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>First, Mary makes some new slimes for the dungeon. The Holy and Demon slimes join the rank.

>Mary isn't sure she likes how the demon one is looking at her.

1/?
>>
>>1695970
Holy crap, they're awesome
>>
>>1695970
>Mary isn't sure she likes how the demon one is looking at her.
IT'S A SPAWN OF DUNGEONEER. LOOK AT THE RESEMBLANCE. ESPECIALLY THE TEETH AND TAIL.
>>
>>1695982
The dungeoneer doesnt have a tail.
>>
>>1695970

You need to tear out her core and lick it to establish dominance, Mary. Also, I want carpenter and Demi upgrade. Dungeoneer can have a rune.
>>
>>1695970
3 runes for dungeoneer, if you didn't catch my vote for that earlier.
>>
>>1695996

Also, don't forget our commitment to our staff. We promised to let them have runes to experiment with and Carpenter/Chef got left high and dry.
>>
>>1695982
Oh she doesn't resemble dungeoneer. She resembles someone...a little more red.
>>
>>1696025
you forgot calculator.
>>
>>1696058

Calculator hadn't been born yet. Speaking of which, we have freaky fish runes, and I want octobaby.
>>
Did we ever respond to the dungeon guild?
>>
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>Mary decides to have the group experiment a bit with some different monsters.

>First she crafts a Magnetron out of Magnet and Tech.

>She uses a single time rune to make a Lag Mite. Apparently the more of them are in an area, the more the local time slows down. She keeps them far away from one another.

>She creates an Ochre Jelly. It's like a slime but it's completely mindless and also completely see-through. It also splits when hit.

>She decides to combine a Chaos and Water rune and makes... A chaos slime?

2/?
>>
>>1696090
Oh hey, I know that faded out black and red colour scheme...guess we found out some more Jeffrey runes!
>>
>>1696090

Hug your creations, Mary.
>>
>>1696090
>chaos slime
>dat image.
OH FUCK
JEFFERY IS MADE OUT OF 1 CHAOS RUNE AND A FUCK TON OF POWER RUNES.
>>
>>1696090
What's the second rune on the jelly?
>>
>>1696090
Chaos slime scares me.
>>
>>1696116
Behold, a Cultist...

OOOOOOOOOOOOOR

More victims to Jeffrey's attacks...
>>
>>1695970
I support adding [The World] rune and/or fist rune to Time Slime
>>
>>1696090
is that JEFFREY LIGHT?
OH MY GOD
>>
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>>1696101
I am not hugging these things. I don't know what makes you guys think I like hugging things.

They're not children to be coddled or-

"Ah..." Chaos Slime says, holding its arms out.

...
Fuck, one hug.

3/?
>>
You realize this means Law hard counters Jeffrey. We need SMT YHWH
>>
>>1696136
QUICK! ALL MONSTERS! HUG YOUR DM!
>>
>>1696136
Anybody else heavily reminded of XCOM's Codex by Chaos Slime?
>>
>>1696137
a slime version of YHWH. albeit both chaos slime and law slime have to be small enough to be tamed easily.
also. GOD DAMMIT JEFFREY!
>>
>>1696090
I NOW KNOW HOW TO CREATE CURI ALTER.

Make a 5 Rune slime, all water, and make it look like Curi... Then add a Chaos Slime.
>>
>>1696136

She's literally a baby, Mary. You're doing the right thing. It'll be good for her (and you) in the long run.
>>
>>1696169
Rune, not Slime. My mistake... Can we make Curi Alter?
>>
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>>1696136
>Next, for the low low price of absolutely free, Mary upgrades The Archiver.

Archiver II: Cost of conversion to opposite runes dropped to 1. New runes can be created randomly by destroying two runes.

Unlocked-

Archiver III: Hidden runes can be drawn from items. If an item has two runes, both runes can be obtained from the item. Cost G-20000. Drops by G1000 for every 5 rune or higher monster.

4/?
>>
>>1696199

I'm against it. Honestly, we do not have a need for extra bosses at Curi's present win rate. What we need are better intermediate challenges.
>>
>>1696228
Oooh cool.
>>
>>1696199
Not today, perhaps in the future. But not today.

>>1696228
I like our new archiver. And I REALLY like Archiver III...but thats a far way down the line.
>>
How about an archdemon slime? water + demon + chaos.

If I know my demons right, they are usually chaos aligned, so adding chaos to a demon slime would end up with a higher ranked demonslime
>>
>>1696228
We should immediately make a random rune
>>
>>1696262

What is the opposite of freaky fish rune?
>>
>>1696272
A freaky bird rune
>>
>>1696228
WELL, now we can task archiver with making sure we always have opposites of all our runes.
>>
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>>1696228
>For 3,000 gold Mary buys Carpenter II.

Carpenter II: Allows for the creation of a second dungeon or added floor.

Unlocked-

Carpenter III: Allows for the creation of a mini dungeon. These dungeons are fully automated and run on their own. The Dungeon Master needs to only add demons in it. It can be either a Puzzle Dungeon, Adventure Dungeon, or Gimmick Dungeon. Cost- G15,000

Artificer: Allows the creation of Dungeon Master Gear. This gear can augment the Dungeon Master. Can only equip the dungeon master with the equivalent might of a 3 rune monster. Cost- G4,000

5/6
>>
>>1696292
>Artificer: Allows the creation of Dungeon Master Gear. This gear can augment the Dungeon Master. Can only equip the dungeon master with the equivalent might of a 3 rune monster. Cost- G4,000
Holy crap, Mary
You can become a real Red Widow except non slutty
>>
>>1696292
Holy shit, a second dungeon?

We NEED THAT. We can throw lots of monsters in there from our pool... It could be the village before the Citadel for newbie adventurers!
>>
>>1696292
Wait, wait, wait...so, the Carpenter III could actually make the casino/gatcha parlor as a mini-dungeon? Since it'd be a gimmick dungeon, would that allow multiple adventuring parties to gamble for tokens within it when they weren't challenging the Citadel?
>>
>>1696307

We literally just bought it. We just don't have an autopilot dungeon.
>>
>>1696292
HOLY CRAP! THIS MEANS YOU CAN FIGHT MARY! SOMEDAY!
>>
>>1696292
Well hot damn. We've been very productive today!

Wonder what the final update of the night is going to be?

I hope for more monsters, but I doubt it shall happen this time.

The only question I have is whether the building of an added floor or a second dungeon are separate things where we can only do one of the other.

Because that is going to be a fight and a half to decide what we actually do.

>>1696309
Hellllllllo Colosseum!
>>
>>1696309
That... IS GENIOUS!
>>
Rolled 9 (1d20)

>>1696292
We need artificer. buy it mary. you can be less squishy.

I hope it is a cute girl (or boy) with glasses.
>>
>>1696324

Phone dying! Octobaby! Guild! Trade freaky fish rune to Aqua man!
>>
>>1696292
So now we can build a second floor... Should we build the Coliseum now, or the Village for easier adventuring?
>>
>>1696336
Plz we NEED to save money for dungeon runs! We only have like, 1800 now.
>>
>>1696349
Oh shit we lost our money fast. Ok, let's save some cash for the dungeon run...

And answer those Guild people.
>>
>>1696345
Colosseum should be saved for a fully automated dungeon, it's totally built for it!

I say second floor to the castle, OR Village for easier adventuring/lore expansion.
>>
>>1696319
We bought Carpenter TWO.
The Mini Dungeon is unlocked with Carpenter THREE
>>
>>1696352
Apologies, we have 5200, but if we bought Artificer, we would be almost broke, and heaven help us if we get squished by a super high level team of heroes.
>>
>>1696363
Oh, alright. Let's not buy the Artificer, in my opinion. The village level is more needed... We are becoming too high a level dungeon for lower levelled folks to have fun in.
>>
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Now we can-
Wait... I am actually super low on money. Fuck.

"Ma'am." Carpenter says, "I appreciate you upgrading me. Us Carpenter's never really make it this far. So... Thank ye kindly."

"No problem."

>Mary looks over the newest additions to her dungeons. They're integrating well enough, it seems.

I had hoped for a somewhat peaceful day but the raid, and the YUM deal, and now all these new guys.

And there's still so much more I want to do. We have to make the second floor, we have to upgrade some more units, we have to buy more things.

But, for now, I think I am going to take a small nap and hope that whatever kind of goo this slime is leaking washes off of clothes.

Then...

We work.

===End of Chapter 8===
>>
>>1696388
>we have to upgrade some more units,
PROMOTIONS SOON
NEW SLIME KNIGHTS SOON
Great chapter, Mary!!!
>>
We should get Demonologist III soon. Then we can send raids with extra monsters.
>>
>>1696388
THAT CHAOS SLIME IS SO CUTE AAAAAHHH!!!

I wonder... Does the basement monster need hugs too? Is that why it's so angry, it was never hugged as a child?
>>
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Thanks for reading everyone! So, I know I said we'd go all day.. And we did! We just didn't do everything on the to-do list. I figured crafting the second floor is going to take us damn near an entire session so we'd end it off here for now.

As usual, you can find the start time for the next one on twitter @herorena

I'll be doing Q&A on and off til the thread drops off so feel free to ask anyone some questions here. Try to keep it to one character at a time.
>>
>>1696388
I wonder what usually happens to carpenters? It seems foolish to not keep/upgrade your employees.

Hopefully calculator has produced lots of gold for us by the time Mary wakes up.

Man, Mary sure is busy.
>>
>>1696426
Psion, how's your new slime pet?
>>
>>1696426
Was there just not enough support for letting Dungeoneer rune herself, or did you miss that?
>>
>>1696426
Carpenter, what usually happens to carpenters?
>>
>>1696426
I assume we wont be getting 3 sessions this month? Not that Im holding it against you, given how long this one ran.
>>
>>1696426
It's a good time to stop, none the less Larro. I'm sad that it's looking kinda dire for two Audits this month, but I happily look forward to MAQ.

>To the Raid Team
So how are you liking your epic loot?
>>
>>1696426
Mary, how much does a good curse breaker cost? And what will you do if you manage to get this curse broken? You have a lot of people relying on you as a DM.
>>
>>1696426
A question for Curi: How do you feel about the Curi Alter idea that's been floating about? Would you rather a whole new Slime made to look like you, just with one rune different, or have you fuse with a Chaos Slime when that form's needed?

And if a new Slime was made, would it be weird for you? Or would it be just another sister?
>>
>>1696426
>To Curi
"You get a little wild when you go into stage 3. What's it like for you? Do you ever wish for days where you can just let your look go like that? Or is it too much hassle?
>>
>>1696426
Also, final comment to "Mary" before I head out.

I look forward to any other slimeapedia records. That is one of my new favourite things!
>>
>>1696090
Lag mites can add extra challenge to speed runners.
>>
>>1696480
one dropped frame while they are trying to do a trick that needs 30 frame perfect inputs will destroy them.
>>
>>1696388
YOU FORGOT TO TALK TO THE DUNGEON GUILD
>>
>>1696388
Give the demon slime to dungeoneer. Nothing can go wrong!
>>
also answer the guild!
Also because a douche got my lewd Dungeoneer deleted have an imgur
http://i.imgur.com/MQEj4Ig.png
>>
>>1696426
Can monsters be shared by dungeons or do we need to duplicate each monster we want in our next dungeon?
How do we have a basement without having a second floor? Check the blueprints, something is afoot.
>>
>>1696388
Ok so first order of business next thread is to opposite every rune we have. Then we get Mary to look into the existence of the basement before we had the ability to make new levels and find out what else the last guy has hidden away like the 4,000 g, that's dungeon property.
>>
>>1696856
the basament is where the huge monster lives, it's been there from the start
>>
So any plans on what the second floor should be?

I was thinking that it could be the actual first floor. We could make it a little easier, for low level heroes, and be centered around the slime peasantry. Maybe with a rising jeffrey cult. and with colt as guardian of the gate to the royals.
Could we make it the surface realm?
It could also incorporate a colloseum there too.
>>
>>1696426
Larro your WAR love is showing/

Bring back Marauder sometime! shes a nice addition to the slimecrown adventuring teams.
>>
>>1696899
There's been talk of adding a basement/dungeon level as a lead in to Lucy which would suit a hard mode dungeon and talk about a slime village but that seemed more for npcs.

Could turn the castle grounds or one of the keep's towers into an easier dungeon I guess?

Alternatively turn the current place into the easy dungeon and move the trickier fights to the new floor? It's got a lot of nice features as a hub.
>>
The second floor should feature lava, liquid metal and evil monsters not prone to holding back. It should be a basement, and be less fair, because it's a lead-in to Jeffrey, the least fair of all fights.

We already have some fiery and dark monsters to allocate, so it'd be as cost-efficient as it would be fitting.
>>
Potential future monsters:

Cursed Mirror (Demonic/Metal/Glass or Demonic/Mithril/Glass)
Unbreakable Slime (Water/Sturdy/Sturdy)
Black Hole (Dark/Gravity/World)
Haunted Doll (Demonic/Wood/String)
Succubus (Demonic/Comfy/Fancy)
Fasty McFastfast (Foot/Lightning/Time)
Psychic Radar (Psionic/World/World)
Eastern Dragon (Aqua/Mind/Levitation/Holy/Fancy)
Western Dragon (Fire/Magic/Levitation/Demonic/Fancy)
>>
>>1697135
Peraonally, I think we move up a floor and adjust accordingly. We get can start building some other castle items to make it feel more like, well, a castle. In the meantime, we can also expand the lower level with some external rooms and easier challenges. I.E a training ground, a garden, etc.

Or, we work on a village, its a good way to expand our lore as we also expand our lore within the castle.

Dungeon is something I want, but feel it should be our third expansion to the castle, when we have more lore to expand upon.

>>1696426
Sophie, do you ever get to enjoy the spa on your own time? It seems like you missed out on your chance to bond.
>>
>>1697352
>Or, we work on a village, its a good way to expand our lore as we also expand our lore within the castle.

A village would open us up to shorter and more casual adventurer visits, meaning we get a larger number of them. It would also allow Mary to actually go outside.
>>
>>1697355
We could still possibly do that if we start to introduce save points at the end of each level boss. So I wouldn't discount floor expansion just yet.

Personally my thoughts for expansion order are...

>2nd Floor/Village
>2nd Floor/Village (whatever didn't get picked)
>Colosseum/Dungeons
>Colosseum/Dungeons(Whatever doesn't get picked)
>3rd/4th floors
>New original dungeon (Kobold Kove Pirates plz)

You then have a 5(6 if you count village) floor dungeon plus an autonomus Colosseum to gain additional cash. We will have done all we possibly could with Slimecrown at that point to make it one of the prime destinations for adventurers. The only possible change is doing newer dungeons in between lvl3/4 plans. Because having several smaller dungeons that we can go back and forth on to build/manage is also an idea.
>>
>>1696426

Alright folks. So, I'm the anon that sketched up the last few maps we've used for the dungeon. I'm on a bit of a road trip right now, but when I get back, I might take a swing at a new dungeon setup to incorporate people's new ideas and our new capabilities.

That said, if you wouldn't mind tagging this post with your thoughts and ideas, especially with regards to layouts and new rooms, I'd appreciate it.
>>
>>1697506
I got very confused thinking that pic was the slimecrown layout for a moment.

No ideas right now, but your maps are rad! Keep up the great work
>>
>>1697506
All I have is this post >>1693892 that I made earlier.
>>
What about a slime cave full of feral slimes? Sort of like a gauntlet, dedicated to hacking and slashing, with a the occasional group buffer/leader, like in Diablo 2? Face an endless horde of enemies for increasing token rewards.

Also, we should have a slime vs non-slime room, where the adventurers can side with the slimes and defend a fort against varied monsters, or vice-versa.
>>
Still say we do a timeshifted dungeon and bill Jeffery as the fallen king.
>>
>>1697506
Ooooooh. You and I will be good friends when I get back from my daytrip.
>>
>>1697544
Or model the fallen king off the old King of Demons, and have the king have descended into decadence and sloth, eventually creating/summoning Jeffrey in a monumental feat of hubris.
>>
>>1697597
Let's not. I don't mind the angle, but let's leave the former DM out of it.

Also, Maru, ehy have you not cast Audit in the dungeon yet and MADE CERTAIN you are the rightful DM/owner with no chance of KoD or Drachma coming in and exerting a claim once you have the place solvent? For that matter, how much is still owed on the debt?

We're all having fun, but you are neglecting your duties.
>>
>>1697608
We need allies.

Speaking of which, that guild needs to be looked into. Also, the kid needs a job and whatserface needs to be runed.
>>
>>1697506
Remember, having two floors is an opportunity to stratify our dungeon into a combat-heavy and a puzzle-heavy section. This is going to make it a lot easier to cater to high and low level adventurers at the same time, and lets us put two different end-boss fights! If we use an existing boss, I'd suggest OIlivia for the first floor, otherwise leave Curi in place and use *cough* maybe someone like Molly Cocktail (that molotov boss with Cloth/Oil/Glass/Fire/Explosion I mentioned earlier) on the second floor.
>>
>>1697506
Another monster idea for the labs: a giant bacteria.
>>
>>1697765
What would the runes for that be?
We don't have a life or cell rune, so the closest fit would probably be Water/Poison, since that would be the closest fit for a disease.
>>
>>1697894
Water/sturdy/container

Sturdy because of spore-forming and container because of endocytosis. Maybe a poison rune too.

I also kind of want to give Ashley a holy rune.
>>
>>1697909
And a World rune to make it huge.
>>
>>1697912
Is that what a world rune does? Makes it bigger?

Man, we really need to fill out our two-runes. Law slime, world slime, etc.
>>
>>1697936
I figured water/law would make a referee slime.
>>
>>1697949
Could be a perfectly spherical slime. Or maybe a guard slime? I suppose a lot of what you get is intention-based after all.
>>
>>1697979
Guard/Soldier Slime should be a simple water/sword. We never actually got around to doing that basic combo.

Also, I think water/sword/fancy would be a Musketeer Slime.
>>
>>1697995
Shouldn't that be water/sword/gun? Don't musketeers need muskets?
>>
>>1697672
I think I would prefer all royal family members getting to boss a floor. We would adjust who was where with every new floor. Gives them all a chance to shine in their own special battles(or optional sidequest bipasses if you are Sophie)
>>
>>1698010
>>1697995
I think it would Water/Metal/Explode since we don't have a gun rune.
>>
>>1697936
Well, the world is a huge thing, right? Runes' effects are mostly based on the users' perception as long as the GM agrees.
>>
>>1698066
The world is also a depressing thing.
>>
Another change idea when we do a second floor.

We can Set Lilly/RSK up as the boss. They are way too tough as a mini-Boss, and I wouldnt want to throw them out. We could Set up the three other princesses as the miniboss before the final. The side quests before are to make that encounter easier, every princess's quest you solve will mean she is not present for the fight. That gives a benefit thats easier to see than: makes endfight easier somehow. Or if we want to keep it it can give both rewards i guess.
>>
>>1697523
Nah Anon it absolutly is the Layout atm. Where have you been the last two-hundred threads?
>>
>>1698438
I like the idea of moving Lily/Rsk away from gatekeeping Curi. Maybe put them in the labs, where their fusion is being studied to produce fusion goo?

And if the three princesses are a miniboss, what happens if you do all of their side quests?
>>
>>1698438
I'm all for giving Lily an upgrade, may I recommend Music as her next Rune? If we can keep the ability to merge while doing so Reginald could have a Shield or one of the energy types to bring him up to proper boss level.
>>
If Ronin and Marauder used fusion goo, would their fusion be blind?
>>
>>1697506
It would be nice to separate the castle themed stuff from the other stuff, I think floor one should be the games and some lower level stuff and the second level can be the castle with harder combat.
>>
>>1698492
Well i would say you Skip the Miniboss then. In turn you have done the complete run of the dungeon.
As an alternative we could put Colt with them. Is there a real reason that he must stay where he is now?
>>
Oh and another one. When we do a collosseum and/or village we could integrate a little Sports arena. We can hold the slimelympics there and also RUTH
(as in she can play baseball again)
>>
Guys

World Container pls
>>
>>1700208
World Mimic -- A mimic with a small dungeon room inside of it. Traps whoever opens it inside of that room until they can clear whatever challenge is inside of it (or until they or the mimic die).

Unless dungeons get mad when you try to shenanigans extra space without paying for it or something like that.
>>
Just trying to put together a list of other dungeons ideas.
We have the Colosseum which probably needs to be a full dungeon, pros are it will give us a place for any non slime monsters we make and we can use it's rune gain for R&D to get us variants of existing monsters and new monsters, the cons are that we need to inject a lot of resources into it up front to make sure we have prizes and combatants.
The Fun Slime Amusement Park could be a mini dungeon, pros are getting our brand out there to a young audience and it being a good source of gold, cons are the lack of runes a death free dungeon will provide.
Moon Slime Ranch could be either full or mini depending on what we want it to do, pros ethics, good relations with the distant government and access to the Moon Elf Rune Library, cons probably lacks other forms of income.
Kobold Cove is I assume intended to be a full dungeon, pros it will let us branch out onto non slimes and make that one anon happy, cons it does not involve slimes.
Is that all of them?
>>
>>1700345
Put a World Mimic inside the World Mimic.

Ever played Recursed?
>>
>>1698560
We should definitely put Colt with them, that way we can call it a mini boss without upgrading any of them.
>>
>>1700562
Actually not a bad idea. Beat a tough set of monsters to get a piece of loot that increases in rarity the deeper they go.

Not quite a colosseum but this is a good way for us to tie up adventurers while we get the rest of the dungeon prepped.

Just give the mimic random spawn locations to keep them on their toes.
>>
World+Water+Container for a Slime Globe, a rare drop that can be used by those knowledgeable in the ways of slime to preform research or as a compact and contained slime ecosystem should one be required.
>>
Here's an idea for a room right before the colosseum.

You've got bunch of Slimes lined up and a bouncer that's holding up the line, not letting anyone in.
If the heroes try to cut in line, it'll be an all out brawl and everyone in the room aggroes, initiating essentially a huge horde battle where they have to use their AoE and kiting abilities to the point that they deplete their mana and hp.

The point of this is that they'll be forced to use the spa if they don't have a rogue who can sneak to the bouncer and pickpocket his key, so the party can enter through the staff entrance.

There's actually three ways to clear this encounter.
Sneak through the Staff entrance.
>(Surprise challengers with chance to gain the Championship belt.)
Slaughter the Queue.
>(No chance at Championship belt, but still fight the same bosses and get same loot.)
"Distract" the bouncer, so you can get in when he's not looking
>(Can legitimately enlist to fight for championship belt or bet on the fights, don't need to participate, can skip room if want to.)
>>
>>1700634
I prefer the Colosseum as a separate dungeon to it being a part of the main Slime Crown Citadel so this isn't something I want.
>>
>>1700623
Oh god.

/Slimegotchi/

Literal pocket pet slimes. We could sell them accessories and essentials!

We'd rake it in!
>>
>>1700691
It would only take a Tech Rune to make one of those, let's add it to the shop.
>>
>>1700717
Do we still not have a technoslime?
>>
>>1700794
I don't think so, a lot of ideas were put forward but we didn't enact any because we've been building up our rune stockpile. Our next act will be to make opposites for every rune we have and then we'll probably go back to stockpiling with only a few new slimes being made.
>>
>>1700807
Why? We have many new untried runes. The goal of getting more was for the free upgrade. Now we need to use them for monsters and rooms. No point in having a bunch of shit that won't be used.
>>
>>1700825
We have 16 runes, that's 8 two rune slimes, by the time we've inverted them all we could have close to 30 runes we don't have a slime for.
We need to stock up before we start any ambitious projects.
>>
>>1700841
Didn't the archivist upgrade make inverting cost only 1? Only costs two for random new rune ATM.


Also if we make one more boss monster we can make a new dungeon. So here me out. Slap a sturdy rune on Colt. Now watch adventurers try to one shot a slightly me immune to instant death crit hit on weak points (something even Curi is not immune too unless we make a sturdy slime)
>>
>>1700841
Demonilogist 3 will really help us fill out our 2-rune slimes.
>>
>>1701268
Then that'll throw off the balance with Reginald.
>>
>>1701287
Difference between a guard captain expected to handle three very different princesses and pretty much everything around the castle and one very skilled knight handling a stuck up singular princess.


Alternatively Give Colt a Sturdy
Rosalyn a Holy
and Reginald a Force.

But that makes queen lilly and RRH not happen without a boss room or maybe even xtraboss room.
>>
>>1701268
Yes but that's irrelevant, we can only make 8 new slimes and we probably won't agree on what to make. The smart thing is probably to make some one rune slimes and buy a Barracks to up production then time skip/distract ourselves with Mary's law suit until we have more resources to work with.
>>
>>1701486
I'm more than happy to give them an extra boss room.
>>
>>1701275
By the time we can afford it we should have the runes to go nuts. I'm looking forward to it.
>>
>>1701651
Actually I'm pretty sure we could get Demonologist III right now if we wanted. It's just that we won't have much left over for building anything new if we do. Though we might also potentially be able to make some of that money back depending on how profitable the expedition ability it unlocks is.
>>
>>1701730
We'd have to dip into Calculator's money pool to do so. Not the best idea. We could slap a Holy or another heal rune on Ashely to unlock the ability to make a new dungeon though.
>>
>>1701730
Probably still best to start saving up regardless, if a party does well we'll need some gold for them and we want something to hand in case that bank makes their next move (although sending a Fancy + Law + Water Slime to "raid" the courthouse is an option).
>>
>>1701759
Make another Ochre Jelly and give it a mind and a law rune. It can now split into a whole legal team.
>>
>>1701761
Adding Mind to the Fancy Law Slime idea, thanks.
>>
>>1701268
>Also if we make one more boss monster we can make a new dungeon.
We have Curi, Music Slime and Olivia, which one did you miss? Unless we can't count Music Slime because we didn't make him we're ready to go when we get the gold, we shouldn't because we don't yet have the monsters to stock it probably but we're able.
>>
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>>1696434
"Adorable and quite handy. I can feel it helping augment my own skills. My pet slot has been empty for quite some time, it is a welcome addition."
>>
>>1702025
Forgot music slime, He's so quiet
>>
>>1702045
Psion, Do you often go on raids and Dungeons with your sister, or was this an uncommon event?
>>
ronin, how happy are you with your knew slimy sword?
marauder,do you like your shiny new rage button?
>>
>>1696426
So Muscle Wizard, seems you have a fondness for Daiki's and Trinkets. You a collector? What's your proudest piece?
>>
>>1702045
Psion how come you never really live long enough to see to the end of the dungeon?

and what kind of dance lessons have you been taking?
>>
>>1696441
That would have taken a few updates to resolve and I was winding down.
>>
>>1702160
Didnt you say that you were going to alternate between MAQ and Audit for a few weeks straight?

In all seriousness dont bite off more then what you cant chew. I still need to finish editing the PDF for MAQ of the story thus far.
>>
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>>1702160
Hey guys, I got a new Daki for the shop. I think it's the best one yet.
>>
>>1702199
I approve
>>
>>1696426
Hey, Chaos Slime, can I get a hug too?
>>
>>1702182
Oh, I'm super excited to see that! And yeah, MAQ is next. We'll see if I can do what I planned :'D
>>
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>>1702092
"I do enjoy collecting such things for... My son. He enjoys them so I try to get as many as I can. The greatest piece in my collection is the original Princess Lily keychain. They don't sell it anymore and, as far as I know, I'm the only one who has one."
>>
>>1702625
Ohh, he does it for his son!
>>
>>1702625
so he says
>>
>>1702625
Isabelle, are you enjoying living at the Dungeon? What do you think of Mary, is she teaching you alot?
What do you use your laser eye for?
>>
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>>1702338
"Ah"
>>
>>1702671
(Hugs Chaos Slime)

Y'know, I never would have thought that the Slime representation of anarchy would give such comfy hugs.
>>
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>>1702683
>>
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>>1696442
"Mmm... Most stick with just a single floor dungeon. The popular thing right now is to just have a few rooms and a final boss. Couple mini bosses thrown in. As a dungeon construct, I can tell how the other 'me's are doing out there. Hardly make it this far."
>>
>>1702721
Ohhh, Carpenter. Sweet Carpenter.

The PLANS we have for you...

YOU WILL BE LEGEND.
>>
>>1702721
> I can tell how the other 'me's are doing out there

I now worry for our Dungeoneer even more. I bet a lot if them think she's a loser...poor thing.
>>
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>>1702742
"Please! We're the most popular construct types out there! Everyone needs us if they want a good dungeon."

"Yeah, but... You're weird. Like, really weird."

"I wouldn't mind meeting some of the other versions of me. It would be interesting to see the differences between us. Every. Little. Difference."

"Why are you so weird?"
>>
>>1702742
we just need to break into dungeons, steal their dungeoneers, and then feed them to ours. that's how it works in those gacha games, feed a character the same character and they become more powerful.
>>
>>1702777
Clearly there must be a dungeoneer con. Or at least a dungeon construct con!
>>
>>1702777
Rate the popularity of
Archiver/librarians
Carpenters
Dungeoneers
Demonologists
Chefs
and
calculators.
>>
>>1696426
I have a question for you, Cleric.

You mentioned in your review that you're not really the sort to go running dungeons. What's your preferred sort of adventure, and do you have any examples for us?

>>1702777
Have you met Mara yet? Weird is an understatement.
>>
>>1702801
Struct-con?
>>
>>1702777
>>1702835
Speaking of Mara, we should remake him for the Colosseum.
Because every Colosseum needs a giant screaming green penis charging at you on a Chariot.
>>
>>1702842
Con-struction
>>
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>>1702816
From most to least popular.
Mostly in the sense that the ones further to the left get more upgrades.
>>
>>1702905
? is artificer?
>>
>>1702918
Yes
>>
>>1702905
Poor Chef. I always push for your upgrades...
>>
>>1702671
You are an abomination and should be destroyed.
>>
Rolled 12 (1d20)

>>1702905
But Calculator is great. She's just only been gotten.

Larro, make her best girl and make her show up everywhere immediately.
>>
>>1703046
You...you are a monster!


Also, plans are forming where we have a few Chaos slimes under treatment because they got cursed by Jeffrey durinf the last raid against him.
>>
>>1702905
This Quest needs more Demonologist
>>
>>1703046
If something this adorable is a crime against reality, then reality has proven itself to be a shit place to live in.
>>
>>1702905
Oilivia, Curi how do you feel about the idea of you girls being sisters in our dungeon lore?
>>
Rolled 7 (1d20)

>>1702905
Curi, do you want to marry Mary and live a happy married life with her?
>>
>>1702199
she is not for lewds DELETE THIS
>>
>>1702671
How do you feel about getting a holy rune?
>>
So I've been thinking about our eventual spree of 5 Rune monsters and have the following suggestions.
Assuming we do the village as level one castle as level two thing I propose The Gatehouse (Water, Stone, Fancy, Sturdy and World) where the disadvantaged races must make do with building structures slimes can be the structure!
Of the existing slimes I would give Reginald Shield, Rosalyn Holy, Colt Sturdy and Monk Order and Chaos to make a Grandmaster Slime. I would also give Lily either Music, Heal or Force so she can keep up with her knight.
The Royal Archmage (Magic, Psionic, Mind, Water and Fancy) would serve as justification for The Guide and Watcher as well as giving us an excuse to stick the more unusual slimes together (Psion, Magic, Gravity and Time for starters) a 5 Aqua Slime would let parties to low level to take on a 7 Rune Curi or nostalgic veterans face a retro/reimagined version. Finally I want to make a couple of different versions of that suit of armour someone suggested last thread including a 5 Rune version, this would in total take us up to 11 five runes or more monsters all of which are suitable for Slime Crown Citadel (I know that isn't much of a concern for the Colosseum but if we try to list every possible monster we can use there we will need a whole thread so I'm limiting myself).
This is of course intended as a long term discussion and not to be implemented until we are ready to make use of them.
>>
>>1704454
>to low level
Too low level
>>
Did any body else find it strange that curi was able to straight up use different slime elements as opposed to her usual mass manipulation? I think Curi has been holding out on us... Or at least got tampered. We need to have a talk with her after we are done with the nap/mail.

Also we need to invest in cutscene magic asap. Or at least the force wall stuff that Ruth has in her room. It will give Lily some time to gloat in front on the party before they chop her up.
>>
>>1704767
She may still be learning what she can do, she's only a few months old. On the subject of cutscenes one option that was once discussed was having Maid and Butler Slimes that leave after Lily has said her piece.
>>
>>1704767
Uh, Thats like her whole thing inst it, she can use the powers of all the other slimes we make, due to the whole Mother of Slimes thing, and how we used water runes we got from slimes she split to make most of those other slimes, or runes that came from those slimes. Didnt we already go through this?
>>
>>1704309
If we were going to add anything to Chaos Slime, my moneys on Light and Dark runes. At least thats my instinct before seeing what she can actually do.
>>
>>1705196
Does this mean there's a possibility of having her be a Slime Princess? Because I'd love that.
>>
We should upgrade chaos slime to 7 runes and have her guard the entrance to her 'big sisters' room aka the basement
>>
>>1705266
Yes.
Black Luster Slime Princess
Primordial Envoy
>>
>>1705289
I kind of like Chaos alone as she is, cute and small.
>>
Thinking about the idea a while back of having a forest area, we could have have an encounter for adventurers where they run into a cult gathering with an upgraded chaos slime as the leader.
>>
>>1705391
Agreed, let's not upgrade slimefus until we've finished restocking and the event is done.
>>
I'm not really sold about the whole cult of Jeffrey deal. He will eventually be killed and he's not part of our protected cast of monsters so it will be a permakill. That will leave all monsters made for his cult lore jobless
>>
>>1704767
She was holding back a lot. She can use any ability the a two rune slime has. Any of them, scales up to her power level. If she wanted she could actively time stop an enemy party and pummel them to death. Or create earth spikes and make the party "fall" into them with a 10x gravity field. Or flood her time ghen electrocute everything. She's only level 50-60 but she could conceivably wipe parties much higher level that outnumber her a great deal. It only gets worse the more two rune slimes we make too.

We can still make
Poison slime
Force slime
World slime
Magnet slime
Law slime
Smart slime
Gray goo tech slime
And
Candy slime

For more overpowered bullshit costing only 8 runes.
>>
>>1705467
OH also sturdy slime to negate core auto kills on direct hit
>>
>>1705467
and she STILL cant kill the monster.
goes to show that they are gonna need a big party of high level guys to do it.
also i love how we are going "old school" with fun lore and puzzles and shit
>>
>>1705436
I thought it was established in the first thread that if he died in the dungeon we could get control over him.
>>
>>1705490
Yup. I imagine if we add more runes she start getting three rune slime powers(6 rune Curi), then four (Seven), then Bosses(eight).
>>
>>1705514

It was? All I remember about the earlier threads was that we made a gimmick out of Ms. Boops because she wasn't given protection initially when we deployed the initial batch of monsters and could've been permakilled by the very first adventurer that visited the first version of the dungeon.
>>
>>1705391
>>1705417
Honestly, I agree. I actually think we should keep this one small/make a few more chaos slimes. Someone suggested a medical bay. I have a thought that these slimes could have been cursed/infected by Jeffrey.

I know that we have suggested that Oilivia was cursed and she's an oil slime. But what if she was cursed as a chaos slime, and the magicians/scientists tried to cure her but only were able to replace chaos with oil. Curi, in her shock/horror of her sister's fate, bars any cure attempts because while they are cursed as chaos slimes. It is a fate far worse tham being barely able to form...

Its an idea, at least.

As for other things. Keep this Chaos Slime smol, make alternative Chaos slimes for cultists. Chaos+Water+Unholy/Magic

>>1705436
>>1705514
While its true we need to register him. I sincerely doubt it can be killed by the current hero crops. What we hope for is a hero that can battle it enough for us to identify it. Once we do. We can register him and save him. Kind of like with Bloops when she wandered into the fountain.

>>1705490
I too, love our old school sensibilites. Makes us stand out!
>>
>>1705568
>because while they are cursed as chaos slimes. It is a fate far worse tham being barely able to form...

Just to be sure, you mean far *better*, right? Or no?
>>
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>>1705467
>Gray goo tech slime
We should get this Tech Slime. It's better.

>>1704099
Are you saying you wouldn't want a Daki of best slime, to cuddle and hold every night?
>>
>>1705514
I think that had more to do with being able to build the basement level, although I don't know if it that thing could ever be truly brought under Mary's control. Best case scenario is just making it so Jeffrey can respawn.
>>
>>1705568
>>1705593
Right. Better to be Chaos slimes than struggling to exist. Sorry, was on a roll.
>>
>>1705601
I'd rather a tech slime be an inventor / tinker in terms of design. Lets us say anything else tech based was built by them to help out the kingdom. Or in Magnetron's case, to get Metal Slime-sempai to notice them.

And on the subject of other 2 rune slimes; I'd like to get basic sword and shield slimes. They can be Colt's troops in the current set up or if we make floor 1 into a village leading up to the castle they can patrol the village or castle exterior.
>>
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>>1705697
You're a fan of Gears Slime then?

We should make like one Gears Slime, then a couple of the Slime sitting on an old computer tech slimes for her lab.
Put it next to the Blacksmith or something.
>>
>>1705697
>They can be Colt's troops in the current set up or if we make floor 1 into a village leading up to the castle they can patrol the village or castle exterior.


Yeah I was thinking mooks be 1 rune slimes with swords and shield items added on (like ruth and her bat but less overpowered) These'd be guardsman and militia

Two rune slimes with sword rune, shield rune, and the occasional psion slime or amgic slime thrown in for soldiers

Elite troops (inner sanctum of the citadel, royal guards attached tot eh knights and nobles, etc) would be three runes
Sword + sword +water Swordmaster slime
Shield +sword +water Elite guard slime
Sword +magic +water Spellsword slime
Force + sword +water Heavy weapons slime
Magic +Mind +water = wizard slime
Psion + mind+ water = Elite Psion slime
and of course archer slimes

Basically you should be able to tell how close you are to the queen by the improvement of base minions.
>>
I'd just like to say that I'm opposed to vilifying Chaos Slime or Chaos in general particularly until we know what Geoffrey, Chaos may not even make sense for him.
>>
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Alright guys. As promised, I've taken a shot at creating a new dungeon map. I'll be working on floors in a second, but this is the general layout I had in mind. The slime village is now placed after Bloops' fountain, with a "Commoner's Colosseum" nearby (usually claimed by Ruth) and a Slime Barracks set in front of the main colosseum that connects to the castle.

The "right" story way to enter the castle would be to help the villagers and convince them to lower the drawbridge. This might involve rescuing Sophie from the forest section on the opposite side of the maze. Otherwise, they can fight their way straight up through the colosseum.
>>
>>1705866
I assume that is a Comfy Moat around the castle, are we assuming that we won't be moving straight to a two level dungeon?
>>
>>1705878

I am presently trying to fabricate additional floors to the dungeon. I just wanted to post the general layout as seen from an aerial view, first.
>>
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>>1705866

This is a basic sketchup of a B1, level. You can see that the basement of the alchemist's tower has a mutant slime in it. The crystal cave is now under the colosseum, and Cole is under the main castle area, now guarding the entrance to the Royal Dungeons
>>
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>>1705902

Here is a hypothetical B2, one which might incorporate an armory (albeit one loaded with mimics and a champion D.Fence/O.Fence combo).
>>
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>>1705941

A hypothetical B3, which is a prison watched over by Jr. Wardens, Dark Slime, Gravity Slime, and a shitload of spikes. There is a lever that can disarm the traps, of course. However, it has the unfortunate side effect of releasing all of the prisoners.
>>
Could we put cannons somewhere so we can shoot 1-2 rune slimes into peoples faces? If we could also have slimes aim them, that should be a good job for some of the unused slimes to do.
>>
>>1705881
Ok, I'm in the build up camp my self.
>>1705902
Colt guarding the prison makes sense, I take it the Mutant Slime is only meant to be accessible from the Alchemist's Tower as you haven't put in a door?
>>1705941
Looks good.
>>1705985
I would replace Dark with something else, maybe Time or Chaos as Dark has already made an appearance or we could just add more slimes.
>>
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>>1706044
>>1705866

Here's a sample unit distribution for the first floor, and yes, the plan was to have there be a set of stairs leading down to the run-off chamber. Garbage shoot and all that.
>>
>>1706084
Rosalyn is supposed to be guarding slimon
>>
>>1706084
Wasn't the point of the village to be an easier secondary dungeon, then we had the main high level dungeon which is our current dungeon?

Also, all of the shops and such are inside the castle, where nobody can get to them. No Cleric Plant either.
>>
>>1706095
>>1706090

Well, I don't have colored pictures of the new slimes, so making tokens for them to add them to the map is harder. The basic premise as it's setup presently would be the slimes wanting you to rescue Sophie for them, basically making her quest the first part.

As for Rosalyn, we've been using her at the present arena to lay down rules. Slimon could also be there, but we never use him as a unit.

I was concerned with the lack of NPCs in the slime village area, but the question is: Do we want to put those essential NPCs outside of the castle proper? What about the spa? We could easily make lesser variants to man the pre-castle stations.

Anyway, there's a reason I included the map sans unit distribution. These questions were meant to be up in the air.
>>
>>1706084
The village is supposed to be outside the walls. In fact we should make the part of the dungeon outside the walls as big as possible - there's lots of shenanigans we can get up to if people don't know exactly where our zone of control ends.
>>
>>1706147

Thing is, we have Bloops as our entry greeter. Unless we want her to no longer be at the front (not to mention resolve the conflict with the entry art showing the entire thing being behind gates, a wall around the whole of the settlement is probably the best option.

Otherwise, the outside of the castle is significantly larger than the inside. There's a slime training ground, the garden maze seemed to make more sense outdoors, and the forests can contain lots of rooms and potential opportunities for monsters.
>>
>>1706107
We could put Monk Slime in the village as an elder or equivalent, and populate it with some of our two rune slimes were not using in the main dungeon currently
>>
>>1706162

That was more or less my idea. You can see him between the shops. For the outdoor healer, I know we've been talking about making a cleric slime, and we could always throw a shopling out in the starter area with more limited wears.

The general thought for a first act conflict would be the Cult of Jeffrey people seem to be suggesting. They kidnap Sophie, and you have to get her back by going into the forest and fighting evil slimes.
>>
>>1706107
The thing is, as you show it, the castle and village are a single dungeon. We wanted the village to be a dungeon for low level adventurers, and the castle for higher level adventurers, which means we need an entrance zone for both areas, they are technically two seperate dungeons each with their own end boss.

That design just makes it one big super long dungeon.
>>
>>1706155
Two separate things here. Regardless of where the village is, we should make it *look* like the dungeon's zone ends at the walls, but actually have it extend out some distance into the surrounding terrain.

This has the potential to be incredibly useful when dealing with rivals. Among other things it lets us spy on people approaching the walls while their guard is down, as well as perform seemingly-impossible maneuvers like sending monsters "outside the dungeon".
>>
also your missing a princess in that
>>
>>1706209

Kind of. I wasn't sure what people wanted in that regard. My idea was to make this effectively a lower level area in the dungeon, one with multiple possible paths to get to a stopping point (which begins at the castle proper). Maybe once you lower the drawbridge or otherwise gain access, you'd get an item so you wouldn't have to do it again.

Alternately, you could just fight some sort of moat monster to raise the bridge.

Anyway, the question is if we want the village to still exist in the same greater area as the castle and citadel proper. I think it's important to telling a continuous story.

>>1706265

Larro would know best how possible that is, but my ideas on terrain planning was that the whole of this map fits under the Slime Dome people wanted.
>>
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>>1706285
>>1706084

I was planning on putting Rosa above the alchemist lab. Basically, since she's a plant princess, having a solar would be nice for her.

Anyway, not sure if I like this out of hand, but as a first shot, the second floor of the main castle has Lily and Regi's fight, Curi's "So You Think You Can Slime", the Spa, and Slime Sing-a-long
>>
>>1706209
>We wanted the village to be a dungeon for low level adventurers, and the castle for higher level adventurers, which means we need an entrance zone for both areas, they are technically two seperate dungeons each with their own end boss.
My proposal. The first level is Slime Village, in this place players are not attacked by the monsters unless they do something that triggers combat and can play our various ideas for games. Players can walk straight to the final boss (see here >>1704454 "The Gatehouse (Water, Stone, Fancy, Sturdy and World) where the disadvantaged races must make do with building structures slimes can be the structure!" For my suggestion) and if they win access level two. Level one has two separate combat runs players can try if they don't feel up to level two. The first is the Aqua lands, this is basically a homage to our early days sans games with a 5 Aqua Rule Boss at the end. The other is a barren/unliveable place of hardship where the Elementals roam, encounters include fighting a pair of Elementals, a very tall pillar with Punch Mimic on top with Mundane and Gravity acting on the room (if someone climbs to the top they get a prize but if they cheat in a way that doesn't require endurance the monster will attack them), finding Magnus or Flit and starting a quest chain that will end in them opening up the Royal Armoury and offering to sell some of the items that can be found as drops to the players (for quite some gold, not cheap) and finally the Slime Monk Monastery. The final boss of this run is a Monk + Chaos + Order Grandmaster. Beating any of the bosses is enough to consider the level completed for the purpose of being able to leave with your loot but only The Gatehouse allows you to move on to level two.
Level two is the castle proper and contains tougher monsters (2&3 Rune slimes for the most part), all the stuff anons want to do with the princesses,the Royal Gardens (a room enhanced with Wood, Heal and Poison where you can collect plant samples if you're so inclined for crafting and will meet Ashley), The Dining Hall (Fancy/Metal/Glass allows the looting of Slime Crown silverware but if spotted by the Maid/Butler Slimes they will attack and others will join) and lots of bosses.
The third level is The Final Sanctuary which is hoard hell and exists to tire the party before they face Curi the 7 Rune nightmare (includes a Magma Moat room, Dark Souls style respawning enemies if they return to Ashley on level two and other unfairness) Curi's boss battle includes an outer magma moat and an inner comfy moat along with a honeycombed cocoon like structure that allows Curi to hide her cores until it is broken down, I imagine the room would have floating platforms that players can use to avoid the moats and that every time a core is destroyed the platforms change their patten. This upgrade Curi would drop a Slime Core as standard and have extremely good loot.
Hope I haven't messed that up to much, I need sleep now.
>>
>>1706533
We'd just have to make sure both areas have their own entrance. So we can have people running them at the same time.
>>
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>>1707016
>>1706533

Alright. So, here's the dungeon as I have it thus far. Bear in mind, everything is still open to review and change, all of that good stuff.

More to the point, this dungeon is supposed to be two distinctive sections. The first part is just trying to gain entrance to the castle. The second is actually dealing with the castle's denizens.

> 1. The Entrance: Ms. Bloops mans the fountain as Comfy tends to the moat. No need to change a classic.
> 2. The Slime Village: A place where various one and two rune creatures gather, including sapling plant creatures. Monk Slime is the elder of the village and knows how to open the castle gate, should the visitors somehow prove worthy.
> 3. The Commoner's Colosseum: Less a gladiatorial arena than a ramshackle fort always threatening to fall apart, nevertheless, some slimes aspire to higher things in this humble ring. Ruth is one such slime, albeit her grasp of baseball is... limited at best.
> 4. The Gatehouse: A stone platform overlooking an expanse with no visible way to cross and a locked gate on the other side, an appeased Monk Slime will blow the horn to raise a connecting bridge and wave off its guardian. Otherwise, the adventurers must fight the guardian of the bridge (possibly the fountain slime).
Note: This allows strong adventurers to immediately progress to the castle. Opening the gates also serves as a checkpoint.
> 5. The Maze: As per normal, the maze is now outside of the castle proper with more space to include new traps and enemies.
> 6. The Old Forest: Filled with spooky slimes and rabid beasts, this is a good area to put retrievable items (or lose princesses) for parties to find.
Note: Possible questline including Sophie missing could open the gate.
> 7. The Garrison: This is the training ground for soldier slimes. Earn their respect, and they might aid you in some way, possibly putting in a good word with Monk Slime). Also has access to the arena.
> 8. The Witching Woods: This maze seemingly teleports you back to the same room over and over again, but if you follow small details (a pointing branch, a lit torch, the way of the wind, or the sound of laughter) you can find yourself all sorts of interesting places.
Note: Needs magic runes
> 9. The Castle Courtyard: A familiar place with a familiar healer. Connects to shops, snacks, the spa, and So You Think You Can Slime.
> 10. Germaine and Giselle are near the cafe, as befits them.
> 11. The Tower of Sorcery: This structure could have multiple levels with lots of fun challenges. For now, it simply has the slime alchemy lab and a floor below with the mutant slime. Don't mess up too many times.
> 12. The Forge: Flit and Magnus pound out steel for the arena, non-stop, but will gladly forge new things for the right price.
Note: Sidequests to gather materials may be offer free upgrades/items.
> 13. The Colosseum: Shaped in the symbol of a sun, battle your way to the top to claim glory!
> 14. The Citadel: Home to royalty
>>
>>1707158
Given the first part is about gaining access to the castle; I think having a hidden passage to the inside somewhere could be a nice alternative for classes like Rogue.
>>
>>1707016
That would be nice but it's not essential.
>>
>>1707016
>>1707799
Also my proposal for the village has two separate runs that could be ran simultaneously so unless someone wants to do a genocide run nothing is preventing three parties from running it, only the main village is non exclusive and that's mostly mini games.
>>
>>1707158
Is this a dungeon or a quest zone?
>>
>>1707875
I think it's best to treat the village as a non combat area where a party can play our mini games and interact with our theme. No party that has a hope against the rest of the dungeon is going to be challenged by it.
>>
>>1707905
That works.
>>
At some point when we've set up our new floors I want a Reviewer Raid with Sorcerer guy and his friends all coming together to see what all the fuss is about, we could get the Yahtzee and the Jessy Cox of dungeon reviews interacting with our dungeon.
>>
>>1707799
Actually, it is essential if we want the village to be a lower level dungeon. If it's all one dungeon, then it doesn't need it.
But we were talking about making a second dungeon as the village for lower level parties.
>>
>>1708021
High level parties can bypass the village and go straight to the final boss. There is no need for combat in the village, it's mostly mini games and as I said >>1707838 the combat mini dungeons can be run separately so there's no reason multiple players can't share the village.
>>
>>1705902
>>1705941
>>1705985
We need a sewer system that connects the dungeon to the outer walls, but is difficult to access. Also a cave system accessible through the forest, which connects up as well (maybe through crumbled walls).

One of these places contains the hideout of a group of bandits/smugglers who stole some YUM chests.
>>
>>1708045
We can build an additional level or dungeon right now. The minidungeons would take another carpenter upgrade which is really far away. This having the village be a seperate but tied in dungeon for lower leveled people is much more doable. We can have Demonologist run it even.
>>
>>1708187
Poor choice of words on my part, I meant the two dedicated combat runs on the first level rather than what the quests mechanics class as one.
>>
Here's an idea.
Create an NPC that trades unwanted gear for tokens.
If you just want tokens, you can purely go for tokens. There is no need to drag around loot that you have no use for.

Additionally, if you outlevel the dungeon and still want those special items, all you need to do is buy slimecrown drops and haul em to the dungeon to be converted.

This will have the effect of increased demand for Slimecrown drops, even if they no longer are useful to the players, meaning there will be people seeking to just get some loot and sell them on auction to buy better gear.

We can monetize those guys by offering them a service where in case of TPK, they can fetch their loot from a Strongbox at the Inn, provided they paid for their lodgings.

Offer them good services on top of that, like spa tickets as well as good food and you will see them giving good reviews.
You need at least 1 easy entry level boss.
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>>1706533
Why not have slime village aboveground to function as a quest hub for the dungeon.

We could address the whole "too few tickets" problem by giving out quests that allow players to accumulate a fair few initially.
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>>1696199
>>1696169
No need to make a completely new slime to make Curi Alter. All you need to do is have Curi channel Chaos Slime's powers and get that black, red and pixelated hue to mimick the appearance of Curi Alter.
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>>1708290
Quest hubs tend to require that you return to them when you've finished the quest, if you're willing to drop that aspect of them then a job board or NPC quest giver is fine regardless of where the village is located.
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>>1707959
Arcane Trickster a Robaz style Let's Runner who will declare random slimes his wifu, take photos of everything's ass and hunt MILF slimes and makes up his own lore.
A TB style consumer intrests reviewer who will quietly despair as the attack plan falls apart because no one was paying attention when it was discussed.
An overly excited paladin who stops and stares at things in awe and says how great everything.
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>>1708045
Yes, but we can still only have one party in the dungeon at a time. If it's its own dungeon, we can have a low level group running it and a high level group running the castle at the same time.
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>>1708625
Or we can use items to deputize a low-level party as slimes and ask them to delay a high-level party in exchange for a reward (and a free rez if they die).
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>>1708670
Larro's mentioned it before in one of the threads, you can only have one group of adventurers inside a dungeon at a time.
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>>1708713
mostly for my sanity. Until you have the automated dungeon.
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>>1708740
...That may well be one of the most adorable things I've ever seen.

Wait, until we get the automated dungeon? So the Gatcha/casino token dungeon IS doable for multiple people at once? Hurrah and huzzah!
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>>1708740
a very happy curi
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>>1708921
I thought that was Oilivia, since that looks to be the spa.
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>>1708740
Does that mean that were we to have a small self contained run within our wider dungeon that we could ignor groups that didn't interest us and focus on one group while the others ran on automatic?
For example if we were to create a Yum Fun Run, a Aqua Caves, an Elemental Experience and The Royal Slime Castle in the same dungeon with no way for them to interact with each other we could have 4 parties in the dungeon but only follow 1?
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>>1708909
As a gimmick dungeon you can totally make it into a casino.

Really the mini dungeon is for any little ideas you guys might have that may or may not fit into the main thing.

>>1709321
That is indeed the thing. Right now you can have up to two dungeons but only one can be used at a time. With a mini dungeon you could have an additional dungeon that could be used for anything else and still focus on the main dungeon.
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>>1709328
Is that motherfucking Skullomania?!
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>>1709328
So Mary if Curi went all out how strong would she be?

By all out I mean using all her two rune slime powers effectively as a coordinated whole of FUCK YOU. Please feel free to draw a muscle curi to represent her swoleness.


Also what to holy and devil slimes do? How would a sturdy slime work?

Can Curi actually kick someone if she got up off her throne?
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>>1709400
No, that's Lord Savage. Also Glass Spinner and one of the Poison Sisters.
The other is being punished in the gay baby bath.
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>>1709328
>>1709531
In addition to his question, how strong is going all out Curi compared to the average five rune monster?
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>>1708740

Explodey, no! No belly-flopping!
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>>1709328
>That is indeed the thing. Right now you can have up to two dungeons but only one can be used at a time. With a mini dungeon you could have an additional dungeon that could be used for anything else and still focus on the main dungeon.
One of us doesn't seem to be understanding what the other is saying because that answer seems to contradict itself. Let me reword the example.
We have one dungeon, the dungeon is a cave, in that cave are four tunnels, at the end of each tunnel is a boss monster players only need to beat one boss monster to count as having won the dungeon and therefore be allowed to keep their treasure.
In the example above would it be allowed for two or more parties to run different tunnels assuming that we the players did not want to follow the actions of more than one?
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>>1709662
For now I'm going to say no. Besides the automated mini dungeon, only one party can be active at any given time. This is mostly to keep me sane. I have to constantly keep notes and tabs on a single party, doing it for two for two full dungeons would kill me.

>>1709531
>>1709603
If Curi went all out it would take a team of highly prepared level 60 heroes to stop her. Thankfully, no matter how all out she goes she is still extremely fragile. Very much a glass cannon against the right things.

Holy and demon slimes attack with holy and demonic energy. they also look cute.

She could easily kick someone.
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>>1709884

Alright. So, in effect, we needn't worry about having totally separate dungeons. Instead, maybe we should think about this as having a dungeon with chapters that can be selected and end conditions for each chapter?

So, for the dungeon that's been drafted this time, the first chapter involves helping the slimes and gaining entrance to the castle. If you beat the gate guardian or gain access through another means, you win and can choose to leave with your loot (with the trigger being speaking to cleric plant in the main courtyard).

Progressing further into the dungeon means you have to face Curi and the other bosses.

Does that sound about right?
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>>1709884
Good to know.
So what would it take to stop a seven Rune Curi?
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>>1709905
Wizard liked that the option to go straight to the final boss existed, your proposal seems like a step backwards. Not saying that every adventurer would object to it but we don't want to alienate those that just want to make with the fighting.
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>>1709939

Well, in this case, if you read through the numbered description of the map, this is equally direct. In order to access the castle, you can simply blow a horn of challenge, and it will open the path forward, summoning a miniboss you have to fight. Other than adding one enemy that will warm you up for the future fights, you can still march straight to Lily, Regi, and Curi.

Sophie's theoretical position also isn't much further off the 'main' path.
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>>1709905
For that particular one, yeah.

You could also control two completely different dungeons so that adventurers can pick one to enter over the other.


>>1709913
A group of max leveled heroes that are properly prepared.
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>>1710058
what about a 8 rune curi? WHAT ABOUT A TEN RUNE CURI?!!?!
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>>1710058
when will curi learn how to properly hug Mary without drowning her halfway? Or we could have Mary make Necklace that lets her breathe underwater to make Curi's hugs "less" inconvenient
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>>1710114

Fish amulet: Let's you breathe underwater and doesn't smell. It still looks ugly, those dead fish eyes, ugh!
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>>1710058
If Curi met the Slime Mistress and they decided to duke it out (pretty likely to happen eventually), what are the chances that Curi could win?
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>>1710058
What special abilities would a 6 rune Curi have
What about a 7?

What would a sturdy slime do?
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>>1710459
>What would a sturdy slime do?
Think of it as the Metapod/Kakuna of the slimes. All it knows is Harden.
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>>1710472
So what you're saying is when we remake Mara for the colosseum, we should add the sturdy rune to it?
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>>1710698
no. Also. Last post of the thread. We're falling off the board.
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last
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>>1711303
Lies!




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