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File: You.jpg (56 KB, 407x750)
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Hey guys, I'm back. To start, here are any crucial details you might want:

QM's Twitter: @ContraImperator
Earlier threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=A%20Realm%20in%20Ruins
Christmas presents (You earned them, guys. Let me know if you like them.) http://pastebin.com/fLnubxzY

Now, let's get down to business.
Your name is Jean de Labendai. Born a simple farmer boy, you have been appointed heir of your lord's lands after he died without an heir of any kind. In the two months you have been ruling so far, you turned this dying province upside down, having it start to flourish again, as well as made many friends and aquaintances. This is your adventure.

Right now, you have taken Henry, a birdmaster into your service. He prides himself to be able of training any bird into a perfect messenger.
>I think the ravens are a good choice, Henry. Just in case we need longer messages.
The man nods.
>Sure. I will get started with my work immediately, if you wish.
You nod and offer him the plate with food that is sitting on your table. He thanks you and eats some cheese himself, while feeding the pigeon and parrot with bread and the raven with the dried meat.
>Now, let me show you your new workplace.
you say and lead him around the castle, explaining the crucial things like the dining hall and any offices he might need to visit occasionally. Finally, you go up to the tower, where Ulf and Miroslav set up a pigeon loft.
The man nods approvingly. They really created a piece of art with this one. Many openings for birds of any size, little bowls, carved into the stone for food and water...
>Your room is just down the stairs. I thought you might want to be close to your birds.
you tell Henry. He nods.
>Absolutely. Thank you for this opportunity, Mylord.
You leave the setup to him and leave. There's still work to do today. What exactly?
>Ask for possible political tasks.
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Damien is doing really well with his training. We should tell Duncan to give him more advanced tasks now.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse might be in recovery still, but you can do a thing or two on your own.
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>Dancing practice with Annabelle went really well. I think we should work to perfect it.
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
>>976165
>Ask for possible political tasks.
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.

they seem related, he may be able to help
>>
>>976195
Second
>>
>>976195
>>976206
Alright, roll me 1d20+1 for your success. Best of three.
Also, your free rerolls are at 23. You unlocked Epic Mastery.
>>
Rolled 9 + 1 (1d20 + 1)

>>976216
>>
Rolled 1 + 1 (1d20 + 1)

>>976216
And a second roll.
>>
Rolled 5 + 1 (1d20 + 1)

>>976236
Let me roll again since no one is. If someone showed up just ignore this
>>
>>976219
>>976236
>>976237
Welp, looks like all rolls failed. Want to use a free reroll? There are 23 left, anyway.
>>
Rolled 18 + 1 (1d20 + 1)

>>976247
Sure why not
>>
>>976247
>>976219
I'm this guy
>>
>>976264
Well done. Writing.
>>
>Maurice? Are there any tasks that would require my immediate attention today?
you ask your steward. He shakes his head, just like Lucius does.
>Nothing, really. Still, you could always hold peasant court or something the like.
You nod.
>This sounds like a good idea. Why don't you join me, Maurice? You asked me to teach you about law and such anyway, right? Lucius, would that be possible with your schedule.
Both of them nod.
>That would be great, Mylord. Our schedule is rather... thin today. We mostly sorted papers and such.
You sign him to follow and assemble a few people you would need for this, mostly someone to make notes and a few men, in case trouble arises.
This time, your peasant court is visited similiarly to the last one. Had it been warmer, there might as well have been more people.
>Well, Maurice. The first part are the laudations, in case there are any. Then, there are the disputes people can't settle themselves. After that, it's mostly done.
Maurice nods understandingly and watches you closely as the first person steps forwards. It's the old woman from the bandit hideout.
>Hello, Mylord. I came here in place of everyone who took part in the healer training to thank you for giving us old geezers and weaklings an actual purpose.
Looks like she hasn't lost the edge of her tongue. She steps forward and hands you a jar with some kind of balm.
>We thought you might need it. It's made from arnica flowers. Perfect for sore limbs.
You thank her for the gift and moves back into the crowd.
Afterwards, a man who took part in the gatherers' training steps forward.
>Thank you for giving us a chance to keep ourselves fed even after this harvest. We found a few things we thought you might like.
He hands you a box with wild leeks and other foraged foods and you thank him for it.
With that, the laudations are done for today.
Now, the part most interesting for Maurice is to come. A single dispute is brought before you today. Looks like your officers are doing well in dealing with most of them.
A man accuses his neighbour of stealing part of his wheat harvest.
>Now, we are here for the theft of the stolen grains. Do you know anything about that?
you ask the accused. He shakes his head.
>I only know that I didn't do it, Mylord.
You shrug and smile to yourself internally, as you found yourself a plan with which you might find out the truth.
>Too bad. Without any witnesses, I fear I will have to compensate him for the disappeared rye myself.
You say, taking a long break. The accused blubbers into it.
>Not meaning to correct you, Mylord... But wasn't it wheat?
You smile openly now.
>I never mentioned that it was wheat. So how do you know?
After some awkward stutter, the man confesses the theft.
>He got the same amount I did, but my wife is pregnant. We will need the food, Mylord. I didn't mean to steal it, I swear.

Now, that you got him to confess, you can pass a sentence. What will you do?
[cont.]
>>
>My reserves are open to those in need, therefore there is no excuse for theft. (Write in your proposed punishment)
>He had a good reason. Maybe there is a way to settle this? (Write in your proposed settling method)
>He had a reason. Just let him go and compensate the neighbour.
>Something else? (Write in)

Sorry for taking this long, food just got ready.
>>
>>976318
>My reserves are open so there's no excuses. Pay this man back by the end of the year
>>
>>976318
> I guess you thought you'd tell me a little _wheat_ lie. Pay this man back what you stole.
>>
>>976327
I have to admit that I laughed at this more than one should do...
>>
>>976327
I second the pun
>>
You turn towards the man whom the wheat was stolen from.
>Would you need it back immediately, so you don't starve?
you ask. He shrugs.
>Could make it, I guess. Still, I don't like being stolen from.
You nod. This man is right.
>Well, looks like you tried to tell me a... wheat lie. After the next harvest, pay the man back. With interest.
you say. Still, nobody really seemed to focus on the sentence, as they are mostly snickering at the delightful pun you just told. The man nods.
>I will do, Mylord.
he admits with defeat in his voice.
>My reserves are open for everyone in need. I don't like thievery too much, so I hope something like this never happens again.
Both men nod at you approvingly. Not losing a hand seems nice, you guess. And interest isn't a bad thing either.
>Did you see what I just did there, Maurice?
you ask your steward.
>The man who was stolen from is satisfied, since he will get back more than what was stolen. The thief is satisfied, as I let him keep what he needed for his family. And the pun was a little... gift on top. Making the whole this less tense.
Maurice nods. He seems to have understood the lesson.
>Don't be overly harsh if you don't have to, but always make sure nobody gets off lightly. Have everyone satisfied with the sentence, so there will be no one rising up because of it. Thank you for this lesson, Mylord. I feel like I learned a lot.
After the trial is settled, you stay for some more time, listening to news from the village. Who got engaged, what the next days will bring in work and so on.
Afterwards, you wrap things up and return home. It's around lunchtime now, which is a perfect opportunity for some dried meat and a piece of bread.
Now, there is half a day left. How do you want to spend it?
>Ask for possible political tasks.
>Maurice learned a lot today. But we could possibly improve this even further.
>See how our parents have settled into their new home. Bonding with your family is important.
>Talk to (who?) about (what?)
>Train in (what?)
>Damien is doing really well with his training. We should tell Duncan to give him more advanced tasks now.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse might be in recovery still, but you can do a thing or two on your own.
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>Dancing practice with Annabelle went really well. I think we should work to perfect it.
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
By the way, guys... How was your christmas? Did you get sufficiently drunk to endure your relatives? Did you find your gifts acceptable? Was food good?
>>
>>976358
>Damien is doing really well with his training. We should tell Duncan to give him more advanced tasks now.


>>976395
Christmas was good, I got an lewd gift from my mother and father before going to two parties. Over the course of which I played three matches of two board games and got to experience VR for the first time. Turns out I am a decent, if not better, archer.


Sadly, I have been feeling sick as of late thus I didn't get to enjoy much food beyond some soup, rolls and sausage meat.
>>
>>976358
>Damien is doing really well with his training. We should tell Duncan to give him more advanced tasks now.

Didn't celebrate Christmas. Me and my cousin just hang around and play some video games. He cooked a mean steak though so that was nice
>>
>>976439
Writing.

Well, that sounds good. The most of it, at least.
>>
Damien has done quite well during the last few days. You should reward him with some progression.
>Duncan? Did you observe Damien's training during the last few days?
you ask your castellan. He nods.
>The boy is very eager. Just like you were back in the days.
He chuckles a bit as he thinks back. Those were the days.
>I think we should reward him with a more difficult task.
Duncan nods.
>Sure. What did you have in mind?

Well, what should the boy learn?
>He's marched for quite some time yet. He should learn to march in armor next. One thing after another.
>He should learn how to ride. He has to get the basic movement abilities down first.
>A knight is only a knight if he knows how to wield a weapon. Give him his first training weapons.
>Being a knight is more than martial ability. Next, he should serve as a page, so he learns the basics of court behaviour.
>Something else? (Write in)
>>
>>976461
Well, that's nice, too. I didn't have steak in way too long.
>>
>>976474
>He's marched for quite some time yet. He should learn to march in armor next. One thing after another.
>>
>>976474
>He's marched for quite some time yet. He should learn to march in armor next. One thing after another.

build that endurance and muscle, it's a good foundation to work from.
>>
>>976474
>>He's marched for quite some time yet. He should learn to march in armor next. One thing after another.
>>
You decide that the next logical step in his training would be marching in armor.
Therefore, Duncan and you head down to the training grounds, where Damien is already practicing his marching.
>Hello, Damien. How are you doing today?
you ask him.
>Hello, Lord Jean. I am doing very good, thank you. My marching got even better in the last few days.
You smile. This boy surely is eager.
>Would you mind coming over here for a moment?
you ask him. Damien insists on doing the remaining fifteen sets, so you and Duncan take some time to pick out some pieces of armor that might fit him.
What kind of armor do you decide to let him work with?
>Plate armor. If he's able to march in plate, he's able to march in everything.
>Chainmail. This teaches him to march with additional weight, while still keeping him mobile.
>Leather armor. He's a quick and nimble guy, so this might be his prefered armor type in the future anyway.
>Something else? (Write in)

Duncan looks up during the search.
>Mylord, should we give him an introduction to this? Marching in armor is a whole new experience, right?
He's kind of right. Therefore, you decide to...
>Give an introduction yourself. You're a good teacher.
>Let Duncan handle this. He's handling all of the training at the moment.
>He might carry some additional weight, but the concept stays the same. Just believe in the boy's intuition.
>Something else? (Write in)
>>
>>976568

>Plate armor. If he's able to march in plate, he's able to march in everything
Gota get big.

Give an introduction yourself. You're a good teacher
>>
>>976568
>Plate
>Let Duncan handle it
In terms of training Duncan knows the boy best so it might be wise to let him handle it.
>>
>>976605
This.
>>
>>976568
>Chainmail. This teaches him to march with additional weight, while still keeping him mobile.
>Give an introduction yourself. You're a good teacher.
>>
>>976594
>>976605
>>976607
>>976614
So basically we have a 3-1 decision for Plate, but haven't decided who should teach this, right? If we don't have a decision in five minutes, I'll roll a tie-breaker.
>>
>>976665
>Let Duncan handle it
>>
>I think we should try plate armor. It's not too enjoyable in the beginning, but once he manages to deal with this, he is ready for everything else, too.
you tell your castellan, who nods.
>Absolutely. I started my training in plate, too. Should I give him a little introduction?
You nod.
>I think so. He's training here everyday under your watch. You might know his... unique sides better than I do.
Duncan agrees and both of you help Damien into the heavy armor.
>This is... really heavy, Mylord. Will this make me strong?
he asks. You smile and nod.
>Really, really strong. If you put in enough effort.
He smiles back confidently.
>I will! Soon, I will be really great at this!
The boy got motivation, you surely can give him that. But will it hold up against the weight of the armor?
>Roll me 3d20+1 for your success. Best of three. Also, you are at 22 free rerolls, just in case.
>>
Rolled 10, 17, 6 + 1 = 34 (3d20 + 1)

>>976732
>>
Rolled 9, 20, 17 + 1 = 47 (3d20 + 1)

>>976732
>>
Rolled 11, 20, 2 + 1 = 34 (3d20 + 1)

>>976732
>>
>>976759
>>976776
>>976784
Free rerolls rise to twenty-four. Also, writing.
>>
>Ugh... this is harder than I thought.
Damien says after taking his first few steps.
>Still, I can't give up. I can't!
He continues marching forwards.
>Damien, do you want a little hint?
Duncan asks. He nods.
>Sure. What can I do better?
Duncan smiles. He seems to like this boy's eagerness, too.
>Lift your feet higher. It'll make your legs strong and you can take bigger steps.
he says. Damien tries his hardest and it looks like he is doing well. A little hint from Duncan was all it took. This boy is learning fast.
>An incredibly eager boy who learns easily... Tell me, Mylord. Where do I know that from?
Duncan says and gives you a slight nudge to the side. You return it and grin.
>No idea. Might be someone you met years ago or something.
You spend the next few hours joking and cheering on Damien, who seems to get into this quite well. You expect only a few weeks until he should be able to run in this.
>Wonderful, Damien. Now, come over here. We'll help you with the armor.
you say after he completed his first set of marching in heavy plate armor.
After getting out of the plate, Damien nearly falls over from the newfound lighter weight.
>This was great, thank you Lord Jean! And you too, Sir Duncan!
Damien tells you as you return home to the castle. Putting away the armor took more time than you expected, so you missed dinner. This doesn't sit well with your stomach, which now loudly demands dinner.
What do you want to do?
>Just get some bread and cheese for the three of you from the storage. You don't need anything fancy, right?
>Well, you still have a pack of soldiers' crackers. Not very tasty, but should work too.
>We haven't practiced our cooking in quite some time. What a shame, we are so very good at it... Maybe we can whip up a little something?
>Something else? (Write in)
>>
>>976821
>We haven't practiced our cooking in quite some time. What a shame, we are so very good at it... Maybe we can whip up a little something?
>>
>>976821
>We haven't practiced our cooking in quite some time. What a shame, we are so very good at it... Maybe we can whip up a little something?
>>
>>976821
>We haven't practiced our cooking in quite some time. What a shame, we are so very good at it... Maybe we can whip up a little something?
>>
>>976848
>>976903
>>976942
Alright, roll me 2d20+2 for your success. Best of three again.
>>
Rolled 11, 14 + 2 = 27 (2d20 + 2)

>>977009
Let's do it Good Eats style!
>>
Rolled 9, 20 + 2 = 31 (2d20 + 2)

>>977009
>>
Rolled 20, 1 + 2 = 23 (2d20 + 2)

>>977009
>>
>>977015
>>977040
>>977061
Welp, you just rocked the cooking game forever. Writing.
Also, 26 free rerolls.
>>
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>>977040
>>977061
>>
>Just go ahead to the dining room, you two. I'll whip up something nice to eat.
you tell Duncan and Damien. They agree and go to set up the table while you search for some ingredients.
Today must be your lucky day, as you find eggs, flour, milk and even some cream. Also, there are some preserved fruits.
In no time, butter is melting in a pan, while you are stirring pancake batter.
Baking them until they are golden on both sides, then fill them with blackberries and cream. Today, you have cooked like never before.

[You just finished the basics of cooking. Roll me three d10 for your beginning mastery.]

>Mylord, I must say this is the best thing I have eaten in a long time. Except for Lord Sang-Valois' best cooks, I know nobody who can cook like this. Not even Antoine. Don't tell him I said this.
Well, cooking always was fun to you. Now it seems like you underestimated your talent for this and just surpassed your own cook.
>This is really tasty! Thank you, Lord Jean.
Damien says between two bites.
After cleaning up the pans and dishes, you head to bed and fall asleep immediately. Today was an exciting day.
But the next day is going to become just as exciting, since you will...
>Ask for possible political tasks.
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Work our magic in the kitchen. We have a lot of work until we will truly be a master of it.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse has recovered, so he should be able to train with us.
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>Dancing practice with Annabelle went really well. I think we should work to perfect it.
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
Rolled 4, 3, 4 = 11 (3d10)

>>977160
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)

Hunting, let's go hunting.
>>
Rolled 10, 6, 7 = 23 (3d10)

>>977160
>Visit Mom and Dad
Also rolling for the mastery
>>
>>977168
Whoops, read that as 3d10, not three separate dice
>>
>>977160
Damnit. I misread that.
>>
Rolled 6 (1d10)

>>977170
No big deal. I'll just take everyone's first roll so far. Also, adding the third one.
>>
Rolled 9 (1d10)

>>977160
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)

Hunting, let's go hunting.
>>
>>977160
>>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
We should take one of the children of the hall as a squire. Taking more than one squire might be a little out of the ordinary, but the goal should be to get the scion of that hall some manner of subordinate political power.
>>
Hey, guys. Sorry for leaving without saying something again, but I just fell asleep standing up.
I'll get to writing immediately.
>>
You feel incredibly adept at cooking, kind of like there is no one around that can compare. Is this what a beginning mastery feels like?
[Cooking mastery: 20/100]

You took out some things out of the food reserves yesterday. You would have consumed around the same amount anyway, but for some reason you feel like you might want to even the field a bit.
>Edouard, would you please gather my usual hunting party? I want to fill the storages.
Your soldier nods and turns to get the men assembled. You go to the stables, where Duke is lying in a horse box which Damien already finished cleaning.
>Good morning, Damien. How do you feel after marching in armor yesterday?
you inquire. Damien smiles brightly.
>Great. I can't wait to do this again today.
Nice to see the boy is still eager with this.
>Did the armor fit everywhere? Or was something too tight-fitting? If so, ask Tuttle for his arnica balm.
Damien shakes his head.
>No, no. Everything was good, thank you Lord Jean.
Well, it looks like there are some benefits in being smaller than you. The armor fitting is at least one of them.
>Come, Duke. We'll go hunting.
you tell your dog. He gets up immediately, wagging his tail in excitement.
Outside, you meet up with Edouard, Frederic and Philipp, who already gathered the necessary equipment on a cart.
>We thought we might need a cart. Every time we go hunting, we return with massive amounts of meat. And it would be nice not having to share our horses with whole boars.
You agree and get on your horse, while a familiar face gets on the cart. It's one of the traders with the new cart.
>Morning, Mylord. We've got some time here and junior is at the hall, selling our stuff. I got some time left and decided I don't want to spend all of it at the pub.
You nod approvingly and the caravan starts moving.
>Mylord, what are we hunting today?
Philipp asks. You shrug. Why not...
>Boars. Lots of fight for lots of meat.
>Deer. Elusive, but with fine meat.
>Stags. Strong but elusive, combining meat with a trophy or material for artistry.
>Pheasants. Best meat in the kingdom, hands down.
>Rabbits. Easy to catch with good fur and meat.
>Ermines. Expensive fur, but inedible meat.
>Foxes. Fur fetches a good price, but the meat is mostly disgusting.
>Something else? (Write in)
Choose three. One option two or three times is allowed, too.
>>
>>979005
Pheasents
Boar
Rabbits
>>
>>979011
Alright, since this is the only vote we got, we shall do this.
Roll me 3d20+1 for your success. Best of three.
Also, you got 26 free rerolls.
>>
Rolled 8, 14, 14 + 1 = 37 (3d20 + 1)

>>979060
>>
Rolled 4, 16, 4, 18, 3, 7 + 1 = 53 (6d20 + 1)

>>979060
Well, here are two more rolls.
>>
>I think we could go for pheasants, so we have some quality meat over the winter. Also, how about boars? Those would give lots of meat.
Philipp nods.
>Sounds good. How about some rabbits? We might need the fur for winter clothing.
You agree with him. It looks like this winter is going to be a cold one.
>Good idea. Let's go at it.

Hunting always was pretty fun to you, so you got lots of practice, especially during the last few months. With a talented tracker like Philipp, it's even easier to find what you wanted.
A colony of pheasants, which happen to be sitting on a clearing. Quickly, you empty your arrow quivers into them. Your shooting was great and the yield was just so. There are around twenty pheasants lying around. These will make a great reserve.
Next are boars. Those are even easier to find, as these big animals leave more obvious tracks. Between some trees, you see six boars, digging for roots of some kind.
Since there are only four of you, you'll have to go at this especially wary. Philipp sneaks over to the other side of the clearing and makes noise to distract them from the rest of your squad. Three boars fall to arrows coming from an unexpected direction, stopping the others in their tracks with confusion. Another volley of arrows puts down another two, leaving the last one to run into your hunting spear. It's an especially big one, nearly hauling you off your feet, but you manage to stay put.
>Well done, Mylord. We've got lots of meat already.
Edouard tells you. You nod.
>Right. But meat doesn't keep you warm. We should look for some rabbits.
Soon, you find a burrow of rabbits, around which you put down the rope traps you learned about in Olafshall. You finally feel like you got these down. Maybe you should look into other types of traps sometime?
Some chatting and resting later, the traps are well filled. You return to the cart and fill it to the brim.
>Damn, we got lucky. One more animal and we would have to share our horses.
you joke, making your men nod with a grin.
The sun is sinking as you return, which is a sure way to tell that it's dinnertime. You bring the massive yield of meat to the kitchen, making the cooks gasp with surprise.
>Looks like we found ourselves some more work, guys.
Antoine says. Usually, this time of the year is a relaxing one for the cooks, as they don't have much food to preserve or anything. But you doubt he'll really mind.
Dinner is a pork and carrots stew today and you dig in with lots of enthusiasm. After all, you didn't have lunch.
Now, the night is about to come. But you feel like you could still do a thing or two before.
What do you want to do?
>Dancing practice with Annabelle went really well. I think we should work to perfect it.
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Meet up with Mom and Dad. Nothing like some family time, right?
[cont.]
>>
>The cooks are pulling an all-nighter to preserve all the meat in time. We should help them, as this might as well help our mastery.
>Let's go to the tower and see how Henry has settled in.
>Let's go outside and watch the sky. Knowing how the weather will be the next days might be advantageous.
>We should spend time with (who?)
>We might train one of our skills, right? (which one?)
>Something else? (Write in)
>>
>>979089
>The cooks are pulling an all-nighter to preserve all the meat in time. We should help them, as this might as well help our mastery.
>>
>>979088
>The cooks are pulling an all-nighter to preserve all the meat in time. We should help them, as this might as well help our mastery.
>>
>>979092
>>979093
Alright, roll me 2d20+2. First one for actual preserving, second for learning something useful. Best of three.
>>
Rolled 18, 19 + 2 = 39 (2d20 + 2)

>>979101
>>
Rolled 8, 17, 14, 8, 9, 1 + 2 = 59 (6d20 + 2)

>>979112
And here are two more rolls, which are purely decorative.
Twenty-eight free rerolls now.
>>
Rolled 11, 6, 14, 11 + 2 = 44 (4d20 + 2)

>>979115
Maybe I should use the right rolls... Just ignore the first one. Thanks.
>>
>Hello, Antoine. Do you need help preserving all of this meat?
you ask your head chef. He nods.
>We can always use another hand. Thank you, Mylord.
The night is spent cutting up the animals in pieces of various sizes, setting aside the fur and feathers for further use, and putting the meat into barrels of salt or vinegar.
>You can dry it, salt it or make it sour to keep it fresh. But I think you knew that already, from the way you were working.
Antoine praises you. And he's kind of right. You helped in the kitchen a good amount of your time as a squire. But after this night, you feel if your knowledge has grown even further.
>Roll me three d10s, one d10 a person for your growing mastery.

The sun is shining already as you fall into your bed. This was a pretty tiring night. Sometimes around noon, you get up finally feeling somewhat rested again. Some very belated breakfast later, you find yourself with a decision to make. How do you want to spend this day?
>Ask for possible political tasks.
>Spend some time with your parents. Family time, yeah!
>Look how Henry has settled in.
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Work our magic in the kitchen. We have a lot of work until we will truly be a master of it.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse has recovered, so he should be able to train with us.
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>Dancing practice with Annabelle went really well. I think we should work to perfect it.
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
Rolled 8 (1d10)

>>979119
>Look how Henry has settled in.
>Dancing practice with Annabelle went really well. I think we should work to perfect it.
>>
Rolled 8 (1d10)

>>979122
can agree with this
>>
Rolled 8 (1d10)

>>979122
I'll support this too
>>
>>979122
>>979161
>>979129
8mind
>>
>>979122
>>979129
>>979161
>>979182
Alright guys, writing. Sorry I took so long, but something came up.
>>
Cooking went well and you are pretty sure that you are getting somewhere. Especially since not every noble can cook.
[Cooking mastery: 44/100]

You decide to look for Henry. Has he settled in well?
Knocking at his door, you don't get a response. Therefore, you decide to climb to the top of the tower.
There he is, completely focused on what seems to be a staring contest with a raven. You don't say anything and let him do what he thinks is right.
Finally, the raven lowers its head and flies into the loft. Henry turns around and bows.
>Sorry for not greeting you earlier, but this needed my whole concentration. To begin training, you have to show them who's in charge first.
You nod understandingly. This man should know what he is doing.
>Never mind. I am happy to see that you are already hard at work.
He smiles.
>Absolutely. I already got four ravens in training. If we need more, I will have to catch them sometimes. Still, for now we're making large steps forward.
This sounds pretty good. You ask if he needs anything else. He shrugs.
>Not really. I might need some company to help me catch new birds once I got some time on my hands. I would need between six to ten more for a healthy breeding stock. Aside from that, I got mostly everything.
You assure him that you will keep this in mind and leave. There is something else you have to do today.
Maria opens the door immediately after you knocked.
>Hello, Mylord. Please come in. I made some tea.
It's nice and warm in Annabelle's quarters and the usual pot of peppermint tea is hanging above the fire.
>Hey, Jean. What brings you here today?
Annabelle asks. You smile at her.
>Oh, nothing unusual. Just wanted to remind myself how beautiful you are. And I would ask the honor to join me in dancing practice.
Annabelle blushes a bit, just like Marine and Maria do. Maria doesn't even have time to consider if this situation is inappropriate or not, as Marine immediately storms her saying how romantic this is.
>Sure. How about a cup of tea first?
Annabelle answers.
After finishing your cups of tea, you go off to Missa's quarters. She greets you enthusiastically.
>Welcome, Mylord. And you too, Lady Annabelle! Come in and tell me what I can do for you.
You tell her that you would like to perfect your dancing. After all, your wedding shall be a flawless feast.
>Of course. It can't be too much anymore. I am sure we will have this perfected soon.

Roll me 2d20+1 for your success. Best of three.
>>
Rolled 13, 9 + 1 = 23 (2d20 + 1)

>>979282
>>
Rolled 15, 11 + 1 = 27 (2d20 + 1)

>>979282
>>
Rolled 3, 2 + 1 = 6 (2d20 + 1)

>>979282
>>
Just as expected, you do very well again, not taking any wrong steps anymore and finally finding the courage to lead the dance.
Annabelle is having a bit more trouble with this, but you manage to compensate what doesn't work too well.
When you stop, Missa nods approvingly.
>Not bad, not bad. I think you could make this work. If you want to be really sure about it, you should take another lesson or two once you got the time. Still, this was pretty nice already.
[Both of you are now somewhat proficient in most of the dances celebrations contain. Still, there's room for improvement.]
You thank her and lead Annabelle to the dining hall. It's dinner time, after all. After some freshly roasted boar, you go to bed. This was another day you used well.
The morning comes and after breakfast, the responsibility to use this new day well is on you. How do you want to spend it?
>Ask for possible political tasks.
>Spend some time with your parents. Family time, yeah!
>Henry asked for more ravens. Why not set up a different kind of hunting party this time?
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Work our magic in the kitchen. We have a lot of work until we will truly be a master of it.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse has recovered, so he should be able to train with us.
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>Dancing practice with Annabelle went pretty well. I think we should work to perfect it.
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
>>979305
>Visit a production site. It will be good for morale, which will be good for production output.
>>
*Pulls pin on Grenade*
*It explodes"
*Everyones dead*
>>
>>979308
Did you intend to post somewhere else? If not, this would be kind of... away from the topic.
>>
You decide that you might as well visit a production site, since there are a few that you haven't seen yet.
You call for Maurice to assemble you an escort of six people, namely...
>One of our soldiers who's not on duty right now. (A special one? Frederic, Philipp, Edouard?)
>Annabelle and one of her maids. She's here so she can get to know our province, right?
>Maurice. Lucius is one of our stewards because he knows the province well. Maurice still has lots to learn.
>Lucius. He knows lots about this province, so he would be a great source of knowledge on the side.
>Duncan. He's working pretty hard for us. He deserves some relaxation.
>Damien. The boy did well during the last few days. He deserves a little reward.
>Mom and/or Dad. Their fields are worked, so they have some free time anyway.
>Someone else? (Write in)
Choose from this list. Up to six people in total.

You meet up with them in the courtyard and leave for your production site...
>The charburners. We might have visited them some time ago, but we have some leftover business there (What?)
>The carpenters. Their work made our province famous in the good old days.
>The woodcutters. Without them, quite a few other trades wouldn't get nearly as far. Still, you've been there some time ago.
>The traders. There have been quite a few of them so far and you are interested in finding out who they are and what they sell.
>The farmers. Even though the hay and grain are brought in, there is still a bit of work to be done. We should show them we care.
>The soldiers outside of this castle. After all, they are the ones that keep all of this stable, so everyone else can work in peace.
>The stoneworkers. Ulf and Miroslav are a trade, aren't they?
>A different trade? (Ask me and I'll tell you if you got this one)
>>
>>979384
>Annabelle and one of her maids.
>Maurice.
>Lucius.
>Duncan.
>One of our soldiers who's not on duty right now.

>The carpenters. Their work made our province famous in the good old days.
>>
>>979393

>The carpenters. Their work made our province famous in the good old days
>>
>>979401
Okay, who do you want to take with you?
>>
>>979406

>Annabelle and one of her maids
>>
>>979406
>Annabelle and one of her maids. She's here so she can get to know our province, right?
>Lucius. He knows lots about this province, so he would be a great source of knowledge on the side.
>Maurice. Lucius is one of our stewards because he knows the province well. Maurice still has lots to learn.
>>
>>979455
sounds like a good idea
>>
Riding towards the village, which is where quite a few carpenters have their workshops, you take count of your little escort. It consists of Annabelle and Maria, as well as both of your stewards, Duncan and Frederic. Because you're this close to home, you don't have to worry about your escort being considered inappropriately sized.
After arriving, you leave your horses with Maria and Frederic, while Lucius leads you to one of the bigger workshops. His knowledge about these lands is impressive, as not even you would have considered yourself able to pinpoint the location of all the workshops.
>Welcome, Lucius! Oh, and you too, Mylord! And the good Sir Duncan! And the noble Sir Maurice! And the Lady Annabelle, too!
The man in the workshop looks up at all these people with surprise. Looks like he didn't expect visitors. Especially not noble ones.
>Hello, Richard. Lord de Labendai wanted to take a look at our carpenters' workshops.
The man nods and shows you around the impressively large hall. It must fit around two dozen of workers, if not more. But at the moment, there are only six of them present.
>Tell me, why are the so few workers? Are you lacking work? Tools? Workers?
you ask the carpenter, who shrugs.
>A bit of everything. For some reason, the kingdom seems to have forgotten about the famous carpentry from these lands. Tools are here, though some have not been in use for quite some time. Most of my workers left around the time of Lord Jandant's death. What a shame. He was a good man.
You nod and let him show you the workshop, his tools and produce. It's great quality and you are sure that it would be greatly in demand, if more people knew about this.
>Do you think you would be back in business like in the old days, if the market rediscovered your wares and their quality?
He nods.
>Most likely. But how can they possibly, if we can only produce low amounts, because we wouldn't sell higher ones? It's a vicious circle.
You agree, but tell him that you will look for a solution. There has to be one, right? Especially, since a flourishing carpentry industry would bring great wealth.
You return to the castle at dusk and go to bed after dinner.
Again, morning comes eventually. How do you want to spend the new day?
[cont.]
>>
>Ask for possible political tasks.
>Spend some time with your parents. Family time, yeah!
>Henry asked for more ravens. Why not set up a different kind of hunting party this time?
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Work our magic in the kitchen. We have a lot of work until we will truly be a master of it.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse has recovered, so he should be able to train with us.
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>Dancing practice with Annabelle went pretty well. I think we should work to perfect it.
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>We need to find a solution to our carpentry problem. Solving this will bring a great deal of money, which we might really need at the moment.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
>>979530
>We should train our swordsmanship further. Alphonse has recovered, so he should be able to train with us.

>We need to find a solution to our carpentry problem. Solving this will bring a great deal of money, which we might really need at the moment.
>>
>>979530
Also, is the pastebin canon or wat?
>>
>>979530
>>979532
this is a plan to me as well.
>>
>>979543
My pastebins are always 100% canon, unless I say otherwise.
By the way... if anyone feels like writing their own pastebins, go at it! I love art around my quests.
Wow, this picture... Don't you think it's a bit too lewd for a blue board?
>>
>>979573
Don't you think milfs giving semi shotas paizuri is a bit too lewd?
>>
You meet up with Lucius and Maurice to discuss the situation with the carpenters.
>What can we do about this issue? Do you know a way we can make this work?
Lucius shrugs.
>Well, first we would need the necessary materials. Once the sawmill has a new blade, the woodcutters might be able to produce even more than we needed at full capacity. The tools are available and I trust Richard to round up enough men to meet the necessary amount of work. We only need to make our products well known.
You nod. If the people know about something, they are more likely to want it than otherwise.
>We could give free samples to the traders to spread the work through the lands. Or we could sent out a trader on our own.
Both ideas sound acceptably good. Do you think you could take one of these?
>Let's hand out free samples. Hopefully, the carpenters are ready to do so. We would have to pay for it otherwise.
>Let's train a trader for de Labendai woodworks. This might take some time, but would most likely be acceptably cheap.
>Let's see if one of the traders at the market is ready to fill this position. It might take some convincing, but would be available immediately.
>All these don't really convince me. Is there a different option?
>Something else? (Write in)

After dealing with this, you head down to the training grounds, where Alphonse has taken up his training again.
>Hello Alphonse. Would you mind sparring with me? I feel like I have to learn a lot still.
He nods.
>Sure. Weapons and fighting style?
You shrug. Do you want to keep it like last time? Or do you want to change a thing?
>Use real weapons. He can teach us better with these, but we might get injured.
>Use training weapons. Those are safer, but Alphonse isn't too used to them.
>Something else? (Write in)
Also,
>Go all out, Alphonse. I want to fight you at your best. I think I might learn the most out of this.
>Hold back a bit. I don't want any of us to get injured.
>Fight at whatever pace you need to train me well.
>Something else? (Write in)
>>
>>979575
A bit... Still, I didn't decide on this. The audience did and fleshed out their decision with a nearly critical success. I was powerless.
>>
>>979603
>Let's hand out free samples. Hopefully, the carpenters are ready to do so. We would have to pay for it otherwise.

>Use training weapons. Those are safer, but Alphonse isn't too used to them.

>Fight at whatever pace you need to train me well.
>>
>>979603
>Let's see if one of the traders at the market is ready to fill this position. It might take some convincing, but would be available immediately.

>Use training weapons. Those are safer, but Alphonse isn't too used to them.

>Fight at whatever pace you need to train me well.
>>
>>979621
This.
>>
Alright, guys. I'll pick this up in around... 15 hours, as I got work tomorrow. Until then, the votes remain open. Good night and thank you all for playing.
>>
>>979685
thanks for running today
>>
>>979605
We should learn to please Annabelle in more ways than just dancing
>>
>>979731
Yeah, that might not be a bad idea. Cunning Linguists are always appreciated.
>>
>>979731
>>979981
This.
>>
Hey guys, I'm back. I'll be writing immediately.
>>
>I think handing out the samples sounds good. Could you ask them if they would do it for free and to which amount? And keep the price down for what we do have to pay?
Lucius nods.
>I shall try my very best. If only I was as convincing as you are...
You shrug.
>You are good with facts. Being convincing is a nice thing, but facts are more solid. I think you will manage.
Lucius hints a bow.
>Thank you for the kind words, Mylord. Should I happen to not succeed, we could always have you talk to them again, right?
You nod.
>Absolutely. For now, I wish you the best of luck. The strongest of facts, you got already.
Roll me 4d20+1 for his success. Best of three.

>I like my hands and head where they are, so we should keep it at training weapons, Alphonse.
you tell your swordsmanship teacher.
>Also, use whatever pace you feel I would learn the most from.
Alphonse nods.
>Sure. I'll go at you with full force, as most opponents would do. Still, if I notice you might not be ready for this, I'll slow down.
You agree and grab a set of training equipment.
>Alright, now it begins.
Alphonse tells you as he takes position.
How do you want to begin this fight?
>Charge him. Maybe you can take him by surprise.
>He's faster than you are, so you might want to let him come to you and counter his attacks.
>Wait for what he is doing and adapt to his strategy. He's a very versatile fighter, after all.
>Something else? (Write in)
>>
Rolled 16, 16, 2, 20 + 1 = 55 (4d20 + 1)

>>982960
>Take the initiative rush with a feint for his left and thrust for his chest.
>>
Rolled 7, 16, 11, 1 + 1 = 36 (4d20 + 1)

Here is a second roll, so we can continue eventually.
>>
Rolled 2, 11, 8, 4 + 1 = 26 (4d20 + 1)

>>982960
And a third roll, so we can possibly continue.
>>
Lucius return in the evening.
>I have spoken with every carpenter I could find. They told me that they think your plan a good idea.
You nod. This is good news. Now, will they possibly be able to produce as much as you need?
>Richard already started rounding up everyone who knows even a bit of carpentry. Quite a few lost their jobs because there was no work, so they are happy to return to work. Also, a few might possibly return from wherever they went during the inheritance crisis. We've got all the workers we might need and are able to properly equip everyone. Still, there is a problem remaining.
This is bad news. Your province is still in the process of recovery and doesn't need trouble at all.
>The last years didn't treat them well financially. To keep everyone paid and to get enough material, they would need to keep their production low. Or we would have to help them somehow.
As it looks, there are only a few options.
>Take what little gold we have at the moment and pay the wages, so their money can go towards materials.
>Give them the needed materials. Usually, they pay for the wood, so this would decrease your total income.
>Keep the production low. Only a piece or two for a single trader should be enough, if the quality is high enough.
>This plan doesn't work out too well. We would need something else.
>Something else? (Write in)

You decide to go for the initiative. Alphonse may be the faster one of you two, but you doubt he will expect this.
You slightly bend for the left, suggesting a motion in said direction, but throw your sword arm forward towards Alphonse's chest.

Roll me 3d20 for your success. Best of three. Also, you have a total of twenty-nine free rerolls, just in case.
>>
Rolled 13, 7, 11 = 31 (3d20)

>>983021
>Give them the needed materials. Usually, they pay for the wood, so this would decrease your total income.
>>
Rolled 5, 12, 13 = 30 (3d20)

>>983021
>Give them the needed materials. Usually, they pay for the wood, so this would decrease your total income.
>>
Rolled 4, 7, 11 = 22 (3d20)

>>983021
>Keep the production low. Only a piece or two for a single trader should be enough, if the quality is high enough.
>>
>Well, we have an enormous forest, don't we? Give them the wood they need.
you tell Lucius. He nods.
>I will arrange for everything, Mylord. We shall find a solution. Once this is done, I will report back to you.
You thank him and leave. Hopefully, this goes over well. You sure could need the extra coin.

Your feint is well executed, but Alphonse isn't a beginner either. With a quick vertical block, he deflects your sword to the side, stopping the blow from reaching his chest. Still, you manage to turn your sword a bit and hit his other arm.
He flinches in pain and quickly executes a horizontal slash, which you barely manage to parry.
This went moderately well, but without the surprise of your attack, he could have easily dealt with that. You will need a different approach.
How do you want to continue this fight?
>You're pretty close, try to block his sword with yours and deliver a few kicks and punches.
>Try to get some distance between the two of you. He is too fast to fight him at a range this close.
>Rush into him. You might throw him off his balance.
>Try the feint and stab style again. It worked, didn't it?
>Something else? (Write in)

Sorry for taking this long again. I had to eat and apply for a new job.
>>
>>983148
>Rush into him. You might throw him off his balance.
We're using training weapons right?
>>
>>983148
>Rush into him. You might throw him off his balance.
>>
>>983151
>>983156
Roll me 3d20 for your grade of success. Best of three.
Also, yes you are using training weapons. Wooden ones.
>>
Rolled 6, 9, 14 = 29 (3d20)

>>983203
>>
Rolled 10, 2, 2 = 14 (3d20)

>>983203
>>
Rolled 8, 5, 4 = 17 (3d20)

And a last roll, followed by the last update for today. I'll be back tomorrow around noon. I'll let you know on Twitter.
>>
Alphonse is too fast to fight him in a normal way. You have to get him of his feet.
With a battlecry, you storm forward, trying to knock him over. A horizontal slash follows, making you stop at the last moment. One step further and you would have taken a pretty nasty blow, even with a training weapon.
Next, Alphonse follows up with a vertical slash, which you barely manage to block. Still, pain floods through your arm, nearly making you drop the sword.
Quickly, you reinforce your grip with the other hand and throw a horizontal swing, blocking his foot from hitting you in the stomach.
Alphonse takes some distance and lowers his weapon.
>Should I go at it with less force, Mylord? You don't really seem up to it today.
What is your answer?
>Yes, maybe we should slow down a bit. (Winning is easier, but yields less experience dice at the end)
>No, I can handle it. (Difficulty stays the same, so does your reward.
>My arm hurts quite a bit. Maybe we should call this off before I hurt myself too bad. (Ends the fight, no rewards given)
>Something else? (Write in)


--------------------------------------------------------------------------------------
That's it for today, guys. Thank you for playing and I hope you will be back in around seventeen hours, when we'll be back at it again. Until then, good night and wish me luck for this new job. I really need it.
>>
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9 KB JPG
>>983303
>No, I can handle it. (Difficulty stays the same, so does your reward.

Good luck!
>>
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>>983303
>No, I can handle it. (Difficulty stays the same, so does your reward.
No pain, no gain

May Odinsan bless you with the wisdom and charisma needed to succeed in your endeavor
>>
Rolled 12, 5, 2 = 19 (3d20)

>>983203
Ok, here we go
>>
>>983366
Little late there, guy
>>
Hey guys, I'm back. I'll be writing immediately.
>>
You catch your breath and shake your arm to regain a feel other than pain in it.
>I can handle it, but thank you for being considerate, Alphonse.
you tell him. He nods.
>You're possibly right. On the battlefield, nobody is going to consider if you can keep up either. Shall we go at it again?
You agree and the fight starts with him charging at you, his sword raised to chest height.
What do you want to do?
>It kind of worked once already, so why not counter-charge and stab at his chest?
>Stand your ground and counter his blows.
>Just block and dodge for now. Some more feeling in this arm would be nice.
>Something else? (Write in)
>>
Nobody here? Guys, anyone got a vote?
>>
>>986747
>Stand our ground and counter
>>
>>986830
Wonderful. Roll me 3d20-1 for your success. Best of three.
For those who don't know yet: A -1 is rolled by putting a + before the -.
You are at 29 free rerolls, if I recall right.
>>
>>986831
>>
Rolled 5, 1, 8 + 1 = 15 (3d10 + 1)

>>986831
>>
Rolled 9, 18, 1 - 1 = 27 (3d20 - 1)

>>986831
To put it in text form: dice+3d20+-1.
Here's a second roll.
>>
Rolled 3, 20, 4 - 1 = 26 (3d20 - 1)

>>986850
Rolling again since I rolled the wrong die
>>
>>986859
>>986850
Does this makes it 30 free rerolls or does the modifier cancel the nat 20
>>
>>986862
Honestly, take the free reroll. I am in a good mood today.
>>
Rolled 1, 3, 3 - 1 = 6 (3d20 - 1)

And I think I will roll the last few dice, too. So I can get to writing.
>>
>>986873
Might I recommend that you reroll once
>>
>>986873
Ouch. At the moment, his first attack hurts you pretty badly, his second one runs into a massive counter, which you follow up with a massively failed attack, invoking a pretty rough counter.
Do you want to use a free reroll? It might be advantageous and you got thirty anyway.
>>
Rolled 5, 12, 19 - 1 = 35 (3d20 - 1)

>>986877
yeah I'll reroll
>>
You don't really feel like counter-charging, but you want to win this. Therefore, you set your feet to the ground and hold your sword before you, ready to counter.
Again, he is incredibly fast. You only blink for a short moment and he already has reached you.
With a strong horizontal blow, he strikes your sword aside and hits your shoulder strongly.
You're in luck he hit your already weak arm, as a hit to the other one would possibly taken out both of your arms. So, you only fall to the ground and roll over to dodge his consecutive vertical slash. With all your power, you strike at his knee and hit dead on.
>Argh!
Alphonse coughs, while sinking to the other knee. But you are not done yet. With another strong blow, you hit the side of his throat, making him fall over completely.
He's lucky you are using training weapons, as both blows would have severed a limb pretty surely.
After you lifted yourself to your feet, Alphonse is still trying to get up. You have taken two serious blows, but you think he took two harder ones. The scales seem to be tipping to your favour finally.
What do you want to do?
>Let him get up. We'll do this properly.
>Let's force him to surrender. Both of us took enough damage for a spar.
>Something else? (Write in)
>>
>>986910
>Drop our weapon and end it. There'll be time to continue later we don't want to hurt ourselves too badly
>>
>>986920
This. No sense in getting fucked up over a spar. Help his ass up.
>>
>I think we both had enough, Alphonse. How about we end it and go for dinner?
you ask your knight.
>Sure, this sounds good.
He says. You reach out with your hand and help him to his feet. After putting away arms and armour, you leave for the castle, where you end the day with some bread, meat and arnica balm.
>Well done, actually. Anything truly dangerous would have ended this fight at the exact same time.
Alphonse mentions. You nod. This surely was a teaching experience.
>I hope you learned a bit from this, Mylord. We can do this again anytime you want.
He's right, you actually feel like you learned something.

Roll three instances of a d10 for your learning amount. (A single d10 roll, but three of them.)

After the dialogue with Lucius and the spar with Alphonse, you feel tired. Therefore, you decide to go to bed immediately.
In the morning, there's not much requiring your immediate attention, so you can spend the day however you like. Why not with...
>Ask for possible political tasks.
>Spend some time with your parents. Family time, yeah!
>Henry asked for more ravens. Why not set up a different kind of hunting party this time?
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Work our magic in the kitchen. We have a lot of work until we will truly be a master of it.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse has recovered, so he should be able to train with us.
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>Dancing practice with Annabelle went pretty well. I think we should work to perfect it.
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
Rolled 1 (1d10)

>>986951
>Hunt for ravens
>>
Rolled 7 (1d10)

>>986951
>>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
See about taking one of the scions of the Vikings as a squire. Could eventually lead to their getting some measure of political power.
>>
>>986976
>How about we ask our usual hunting party to help Henry find more ravens while we visit the Vikings.
>>
Rolled 8 (1d10)

>>986952
>>986976
>>986978
And a last roll, so we can continue.
>>
Rolled 7 (1d10)

>>986978
Supporting
>>
>>986985
Well damn..
>>
The fight was short, but intensive. You feel like you learned a lot again.
[Swordsmanship mastery: 27/100]

>Philipp? You are a skilled tracker. Do you think yourself able to catch a raven alive?
you ask the soldier. Henry asked for more ravens, so you possibly should help him out with this.
The soldier nods.
>I guess so. Still, if Henry would join us himself, I think our chances would be better.
This sounds reasonable. You tell Philipp to assemble a small hunting party and some necessary equipment, before you take the stairs up the eastern tower.
>Henry? Do you have time?
you ask your birdmaster. He nods towards a raven, making it rise into the air and fly back to the pigeon... no, raven loft.
>I think so. Those four over here are pretty clever birds, so I was able to teach them a lot already. What is it, Mylord?
You tell him of your hunting party and he grabs himself a coat and hat.
>Can't get cold out in the forest. Also, what kind of equipment do you have?
You tell him of rope traps and nets you prepared and he nods.
>I would say to lose the rope traps. These might hurt their feet, if you're unlucky. But the nets sound good.
You meet up with Philipp, who assembled Edouard, Frederic and to your surprise, your parents.
>We're pretty good at keeping them off our fields. Maybe this is helpful as well.
Henry nods.
>Might as well. Who knows what might happen?
You ride towards the forest, from where Philipp and Henry start tracking whatever they can find.

>Roll me 5d20+1 for your success. Best of three.
>>
Rolled 15, 15, 14, 2, 2 + 1 = 49 (5d20 + 1)

>>986990
>>
Rolled 1, 19, 3, 1, 7 + 1 = 32 (5d20 + 1)

>>986990
>>
Rolled 8, 20, 20, 19, 4 + 1 = 72 (5d20 + 1)

And a last roll, so we can continue.
>>
>>987071
HOLLY SHIEET
>>
For those who wonderer what you just rolled for:
First for finding any tracks.
Second for the amount of ravens.
Third for setting up the traps.
Fourth for how well the ravens are after falling into a trap. (If they are injured from being ensnared or something.)
And fifth for how many of them actually fall into the trap.
Looks like you did well, except that they were a lot smarter than you imagined. So out of this huge amount of ravens, you would only catch a miniscule amount.
Do you want to reroll the last roll to get a good amount? If so, roll 1d20+1. You've got 33 free rerolls after this rolling period anyway.
>>
Rolled 1 + 1 (1d20 + 1)

>>987081
reroll
>>
>>987084
Ouch. Want to use another one? Or do you accept the dice's judgement?
>>
Rolled 16 + 1 (1d20 + 1)

>>987090
Again.
>>
>We've got tracks, Mylord. A good amount of them. Must be a whole unkindness.
You nod. This sounds good. Those ravens will be important messengers.
>From now on, complete silence. Otherwise, they might hear you and leave.
Henry tells you. All of you nod, even your father keeps his jokes to himself.
Quickly, your men set up nets around the clearing and take a few smaller, throwable ones into their hands.
With a mighty cry, you storm onto the clearing, throwing nets at the unsuspecting animals. Those that you don't get, try to vanish into the forest, just to get caught up in the fixed nets.
Henry goes from net to net to correct a few possibly dangerous entanglements and you take the crows and load them into a bunch of cages which Henry brought with him.
>This is a good load, Mylord. We will have a reliable breeding stock and communication network with your fellow lords, officers and such.
This is good news. Now, only returning home is left.
>Let's welcome this unkindness to their new home with lots of kindness.
your father says. Your mother just silently shakes her head.
You return to the castle sometime in the afternoon. Henry brings the ravens to the loft immediately.
There is a bit of time left today. How do you want to spend it?
>Ask for possible political tasks.
>Spend some time with your parents. Family time, yeah!
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Work our magic in the kitchen. We have a lot of work until we will truly be a master of it.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse will surely be willing to train with us.
>Dancing practice with Annabelle went pretty well. I think we should work to perfect it.
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>See how the ravens are settling in. Maybe we can learn something from it?
>Something else? (Write in)
>>
>>987167
>See how the ravens are settling in. Maybe we can learn something from it?
>>
>>987167
>Play fetch with Duke.
>>
>>987167
Let's see to the Vikings, see if we can fold them into general society without their secret being divulged
>>
>>987193
>>987214
>>987329
Ravens, Duke and Vikings... If there isn't a decision in five minutes, I'll roll a tie-breaker.
>>
Rolled 1 (1d3)

Tie-breaker incoming.
The ravens got the one, Duke got the two and the Vikings of Olafshall got the three.
>>
You decide to see how Henry is coming along with the ravens.
As you arrive at the top of the tower, he is feeding the various birds. Even though there are multiple of them per cage, which happen to be bickering about every single bite, he somehow manages to give everyone roughly the same amount.
>Hello, Mylord. How are you doing? Just feeding the ravens.
You smile and nod.
>Doing well, how about yourself?
He answers the nod with another one.
>Pretty good. Those are good boys and girls. Soon, I will be able to let them out of their cages to begin the training.
This sounds promising. You will soon need a good communication system, as you will spend the winter away from your lands.
>Mind telling me a bit about tending to ravens and such? This is pretty interesting to me, actually.
you ask him. He smiles.
>Absolutely. Nice to see somebody is actually interested in this. I always wanted an apprentice, but for some reason, not everybody gets along with birds.
He starts to tell you about domestication and diets for ravens and other birds.
Roll 1d20+2 for your learning success. Best of three.
>>
Rolled 2 + 2 (1d20 + 2)

>>987372
>>
Rolled 17, 17 + 2 = 36 (2d20 + 2)

And here are the missing rolls.
>>
He's telling you a lot about feeding ravens, their omnivorous nature and things like this.
Also, he tells you about housing them in a way that actually lets them settle there.
You feel like you have learned a lot about feeding and sheltering ravens.
[+Animal knowledge: Advanced raven keeping knowledge]
You thank him and go to bed, while he decides to continue the training a bit more.
In the morning, you grab a quick breakfast, before deciding to spend the day...
>Ask for possible political tasks.
>Spend some time with your parents. Family time, yeah!
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Work our magic in the kitchen. We have a lot of work until we will truly be a master of it.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse might be ready for another lesson, right?
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>Dancing practice with Annabelle went pretty well. I think we should work to perfect it.
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
>>987532
>Something else? (Train Duke)
>Spend some time with your parents. Family time, yeah!
Combine these, maybe?
>>
>>987541
+1
>>
You decide that Duke could use some more training. Therefore, you take a seat in the courtyard and make a ball out of some cloth.
>Fetch it, Duke!
you call out to him while throwing the ball. He runs after it quickly and returns it without much trouble.
>What a good dog. I wish I had one, too.
you hear a familiar voice. It's your father. You get up and greet him.
>What are you doing, dad?
you ask him.
>I wanted to take a look at the farm. I wasn't there for a day or two. Do you want to join me?
Well, this is a good question. What do you want to do?
>Go with him. We haven't been home in way too long.
>Actually, we should be doing something important now... (what?)
>Ask if your mother will come along.
>Something else? (Write in)
>>
>>987577
>Go with him. We haven't been home in way too long.
>>
>>987577
>Go with him. We haven't been home in way too long.
>>
>>987577
>Go with him. We haven't been home in way too long.
>>
>Sure, why not. Duke, come with me!
you order your dog, who gladly does so.
While you walk down the way to the farm, you ask your father how the farm has been doing so far.
>Pretty nice. We started making some cheese on our own after you got us these goats. And the well was very helpful, too. Now we don't have to walk to the river for any water we need.
This sounds pretty good so far.
>How was the harvest? Will you be able to deal with what you got?
Your father shrugs.
>I think so. Sure, it wasn't much, but your Mom and I aren't eating any of it, so the others will be able to eat enough pretty surely.
Finally, you arrive at the farm. Not much has changed. The house is standing in the middle of the now empty fields. Next to it, someone has erected a makeshift stable out of what seems to be wood leftovers.
>It's not great, I know. But as long as the goats are protected against the wind and cold, it should be sufficient. If the weather gets too rough, we can still get them into the house.
You shrug.
>But what about the smell?
Your dad grins like he always does when a joke came to his mind.
>They're goats. I think they will be able to deal with it.
You have a good laugh and enter the house, where Hugo and Thomas and Clara, you parents' farmhands are sitting around the fireplace.
>Welcome back, Monsieur Capet. And you too, Jean, I mean your Majesty, Mylord. Sorry, sorry, sorry! I didn't mean to insult you. It's just that...
Clara greets you. You make an appeasing gesture.
>It's okay, Clara. I don't mind. How did you do during the last months that I was too busy to visit?
You can understand that it's kind of hard for her to see you as a lord. She is around five years older than you and used to tease you about it.
>Pretty well, actually. I don't have to walk half a mile to get water anymore. I heard this was your doing?
You nod and she makes a curtsy, about which you can't really say if she is serious or joking.
>Thank you, Mylord. This is pretty helpful.
She seems serious to some degree, but she's always had a joking nature, which she can't overcome easily.
>Now, what do you have to do for the next weeks before the winter arrives?
She collects her thoughts for a while, then answers.
>Well, we need to prepare the house for the winter, mainly. The roof is leaking and we've got to fight the rats out of our supplies.
Your father walks over to Thomas.
>Did you gather the materials like I asked you to?
he asks. Thomas nods.
>Over there is some wood we could get. Also, we put aside some straw to dry it. It might work as well.
Your father shrugs.
>Looks like we could go at repairing the roof right away. But we can't work when our lord is visiting, right?
What is your answer?
>How about you care about the rats first? I can send some builders to fix your roof.
>Go at it, I don't mind.
>How about I help you out? Two more hands rarely hurt, right?
>Should I leave so you can work? I'm okay with that.
>Something else? (Write in)
>>
>>987749
>Help them. Share our trapmaking skill might help with the rats
>>
>>987856
>>987749
This is good
>>
>>987856
>>988001
Alright. Roll me 1d20+1 for your teaching effort. Best of three.
>>
Rolled 8 + 1 (1d20 + 1)

>>988244
>>
Rolled 2 + 1 (1d20 + 1)

>>988244
>>
File: Charles Martel.png (2.15 MB, 1280x1053)
2.15 MB
2.15 MB PNG
Rolled 1 + 1 (1d20 + 1)

>>988244
>>
File: R8HDOeK.jpg (282 KB, 900x600)
282 KB
282 KB JPG
Rolled 7 + 1 (1d20 + 1)

>>988244
fuck my dick reroll
>>
File: train.png (273 KB, 960x507)
273 KB
273 KB PNG
>>988244
Reroll again, why don't the dice gods want us to help our dad
>>
Rolled 16 + 1 (1d20 + 1)

>>988244
>>988340
I'm so upset I didn't put the dice in
>>
Alright. You're down to 29 free rerolls now.

>Well, father. How about you look for the roof and I try to solve your rat problem? Clara, would you help me with it?
She nods and your father and the men go outside to fix the roof.
>Do you have any string or thin rope?
you ask. Clara pulls some out of her pocket.
>Does this knitting wool do the trick?
she asks. You nod. Rats hate the feeling of wool on their teeth, so they will most likely not bite through this.
>Now, watch closely. This works with any kind of small animal.
Clara always was a smart girl, so she learns to produce these little traps in acceptably short time. You produce a few traps and place them around the storage room, baiting them with little pieces of cheese.
>This should work. But you might want to think about some shelves in here. They can't reach these, right?
Clara nods and looks somewhat accomplished.
>You're a smart guy, Jean. I mean, Mylord. Sorry.
You make an appeasing gesture again.
>It's okay, Clara don't trouble yourself over this. Jean is my name, too.
She laughs and nods.
>Right. Shall we look how the others are doing with the roof? Or should we cook something for them?
Well, she's asking a valid question. What do you want to do?
>See how your father and his men are doing on the roof. Maybe you can help out a bit?
>Let's cook them something. We only have some simple ingredients, but which master chef ever was stopped by a reason like this?
>Actually, I just would like to chat with you a bit. I haven't seen you in so long...
>Something else? (Write in)
>>
>>988438
>Let's cook them something. We only have some simple ingredients, but which master chef ever was stopped by a reason like this?


We can do more good making a filling meal than merely adding another two hands to the construction effort.
>>
>>988438
>Let's cook them something. We only have some simple ingredients, but which master chef ever was stopped by a reason like this?
>Actually, I just would like to chat with you a bit. I haven't seen you in so long...
Can we do both?
>>
>>988471
>>988534
Sure you can do both. Roll me 2d20+2 for your cooking efforts. Best of three.
>>
Rolled 7, 18 + 2 = 27 (2d20 + 2)

>>988612
>>
Rolled 20, 10 + 2 = 32 (2d20 + 2)

>>988612
>>
Rolled 12, 20 + 2 = 34 (2d20 + 2)

>>988612
And a third, purely cosmetic roll. Free rerolls back at 31.
>>
>>988700
>>988660
Holy fug, we can't help dad, but we can fucking cook and seduce girls
>>
You always had a sharp eye for good ingredients. This time, it isn't any different.
>So tell me, Clara. Did anything interesting happen while I was gone? Did you find someone yet?
you ask while chopping carrots, beans and some dried pork. This is going to be a great stew.
>Not really. Maybe I'm just not pretty enough for the boys.
Clara says, her head hung lower than usual.
>But you are pretty, Clara. Really pretty.
She blushes slightly while setting the table.
>Do you really think so, Jean?
You nod, while adding the ingredients to the broth.
>Absolutely. If I weren't engaged yet, I would marry you from the spot.
you joke. You always joked about this back in the days.
>But now, you are and I still am alone. I'll never find someone who will cook things this tasty for me.
Clara says while tasting the stew. You smile
>But you will find someone you like. I am sure about that. All those guys don't know what they are missing.
She nods.
>Absolutely. Do you want me to demonstrate while we're still alone?
[New years pastebin unlocked. Coming sometimes in the new year, once the hangover passes.]

You put the pot on the table. The stew is steaming and smells wonderful. You have surpassed yourself again.
>Roll me 1d10. Three times for your cooking experience.


-------------------------------------------------------------------------------------------------
And that's it for today. I have to go grocery shopping tomorrow morning, then I have to make dessert. I'll be back sometimes around afternoon. Fifteen or sixteen hours. I'll let you know on Twitter. (@ContraImperator)
Until then, good night and thanks for playing.
>>
Rolled 6 (1d10)

>>988763
Is this going to be canon?
>>
Rolled 2 (1d10)

>>988763
>>
Rolled 5 (1d10)

>>988763
>>
>>988871
Do you want it to be canon?
Also, I am back. Good morning, guys.
>>
You cooked a great meal out of simple ingredients. Your father and his men smell it and smile brightly the moment they enter the house.
[+Cooking mastery: 57/100]
>Wow, this smells great. Even better than what your mother cooks. Don't tell her I said that, yeah?
your father says. You just nod and tell everyone to sit down and eat however much they want.
>This tastes great, thank you.
Thomas says as he is going for a second helping. You nod and smile. You even did the amount right, it seems.
>Well, today is a great day. We fixed up the roof somewhat and even got something nice to eat.
your father says. You look at him in confusion.
>Somewhat? What's the problem?
you ask. He shrugs.
>Well, it's an old roof. It might survive the winter, but in the spring, we will need to repair lots of it, maybe replace it completely if we're unlucky.
This is pretty bad news. New roofing is expensive and your father might own a farm, but only a mediocre sized one. You doubt he will be able to gather this amount of money easily.
What do you want to do?
>Let him deal with it. He's always been inventive to cope with the small amount of money he had.
>Most of the houses around the village will need repairs in the spring. Maybe we should focus as much of our workforce to it as we can afford to.
>Send him all the materials he needs. He's our father, after all.
>Send Ulf and Miroslav to make a stone roof. This surely will last for decades at least.
>Something else? (Write in)
>>
>>990610
>Most of the houses around the village will need repairs in the spring. Maybe we should focus as much of our workforce to it as we can afford to.
>>
>>990610
>Most of the houses around the village will need repairs in the spring. Maybe we should focus as much of our workforce to it as we can afford to.

Personally no I don't want it to be canon
>>
>>990618
>>990625
Alright, writing.

And if you think so, I think some noncanon fun is nice, too.
>>
>Well, I think you're not alone with that problem. Quite a few houses have fallen into questionable condition. In the spring, I guess we might take all the workers we can afford and repair and erect new houses. Does that sound good?
Everyone, who was eating somewhat quietly erupts in loud discussion, but mostly positive one.
>Great idea, my boy. Once the seed is on the fields, we surely might have the time.
He's right. Thomas and Hugo nod at you with approval, while Clara is looking at you... dreamily? Looks like you made an impression on her other than the little boy she knew.
>If we get everyone to help, we might be done rather quickly. A month or two at most.
You're already making plans. Having the woodcutters cut as much wood as the winter allows, having Ulf and Miroslav gather stone for improved weatherproofing... maybe you can even make use of the building style you learned from the woodworkers? Those block houses seem pretty sturdy.
After dinner, your father looks at a few things around the farm, then you return to the castle. It was a good day. You finally got to meet everybody again.
Once the night has passed, you find yourself with your usual decision. How do you want to spend the day?
>Ask for possible political tasks.
>You didn't meet your mother yesterday. Let's see how she is doing.
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Work our magic in the kitchen. We have a lot of work until we will truly be a master of it.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse might be ready for another lesson, right?
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>Dancing practice with Annabelle went pretty well. I think we should work to perfect it.
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
Honestly, guys? Anybody got a leftover vote for a poor, ignored QM?
>>
>>990635
>Dancing practice with Annabelle went pretty well. I think we should work to perfect it.
I don't think I'll be able to stay for the rolls, I'm getting into work now
>>
>>990722
Second
>>
>>990722
>>990735
>>990735
Alright, guys. Roll me 2d20+1 for your success. Best of three.
Sorry for taking this long, I had to prepare desserts for 10+ people and then my brother decided to be a complete jackass, keeping me away for some more time.
>>
Rolled 11, 20 + 1 = 32 (2d20 + 1)

>>991082
>>
Rolled 16, 8 + 1 = 25 (2d20 + 1)

>>991098
Well done. Here's the second roll.
>>
Rolled 18, 6 + 1 = 25 (2d20 + 1)

>>991082
>>
>>991082
I am here, QM, and willing to be here for more than a few hours
>>
>>991179
Nice. Why don't you roll the last dice? The honor is yours.
>>
File: Yzdf6xX.jpg (65 KB, 501x650)
65 KB
65 KB JPG
Rolled 13, 15 + 1 = 29 (2d20 + 1)

>>991202
Three dice have already been rolled, but I will roll anyways, for you c:
>>
>>991204
Oh, right. I should possibly get glasses or something.
>>
You knock at the door of Annabelle's quarters again.
>Hello, Lord de Labendai. Come in, we've got some tea ready. Peppermint, just as always.
Marine tells you. You nod and smile.
>Great. Just the way I like it.
Nothing really changes in here. This is actually wonderful.
>Hello, Jean. How can I help you today?
Annabelle asks. You motion her to guess.
>Do you... want to take a dancing lesson with me? I love our dancing lessons.
You nod and she is smiling brightly immediately.
>Thank you for spending so much time with me. I know you are really busy, so this means a lot to me.
You tell her about how you feel the same and after finishing your tea, you head to Missa's quarters.
She greets you warmly again.
>Welcome, you two. Do you want to have a lesson again?
You nod and Missa gestures you to come inside.
The lesson goes incredibly well. Missa sings and plays her lute, and the two of you just go at it. The moves are smooth and perfectly in sync. After some time, Missa applauds you enthusiastically.
>Wonderful, my sweethearts! Simply wonderful!
And you feel exactly like she said. Both of you are wonderful dancers now, not far from being considered masters.
[+Knowledge of all romantic and wedding related dances perfected. You can now work on a mastery for this.]
Annabelle hugs you tightly.
>I am so happy, Jean. So very happy. Thank you for doing all of this with me.
You kiss her on the forehead and thank Missa for the lesson. Then, you lead Annabelle back to her quarters.
>I can't wait to be married. This will be a perfect day. I will wear an amazing dress and you will wear a uniform with lots of badges on it, we will arrive in a chariot drawn by perfectly white horses...
She goes on and on about the way she imagines your wedding day. You try to keep note of all the things mentally, but soon are overwhelmed by the sheer amount of information. Maybe you should talk about this again when the time is closer.
>Thank you for this amazing day, Jean. I love you.
Annabelle says and kisses you on the cheek, before vanishing into her quarters. Only one year and ten months to go, one year and ten months... you tell yourself over and over again. You can't wait for it, just like her.
It is some time after noon now, so you still got lots of time today. How do you want to spend it?
[cont.]
>>
>Ask for possible political tasks.
>You didn't meet your mother yesterday. Let's see how she is doing.
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Work our magic in the kitchen. We have a lot of work until we will truly be a master of it.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse might be ready for another lesson, right?
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
>>991265
>You didn't meet your mother yesterday. Let's see how she is doing.
I get out of work in an hour, hopefully I can participate more if you're still running
>>
>>991265
>You didn't meet your mother yesterday. Let's see how she is doing.
>Ask for possible political tasks.
Lets impress her with our skills and show her how grown up we are. She will love it, I think
>>
>>991290
This. Having mother fuss over us as we try to do lord stuff brings me great mirth.
>>
You decide that you might want to meet up with your mother. Therefore, you enter the soldiers' quarters in the gatehouse and knock at her door.
After some rumbling and swearing, she opens the door, while your father is lying in a massive pile of... stuff of any kind.
>Oh, hello Jean. Come in. We were just redecorating.
she tells you. Well, this explains why your father decided to overload himself on furniture and such. 'Two trips are for the weak' is his approach to moving things.
>I see. What are you planning to do?
you ask your mother. She points out how she wants which piece of furniture moved.
>Here, I thought the table would be nice. This cupboard should go over there and the bed stays where it is. This way, we save some room close to the fireplace and can put the cradle next to the bed and in a reasonably warm spot.
A cradle? You are confused. After voicing this confusion, your mother shakes her head and signals you to sit down.
>We wanted to tell you in some kind of... right moment. Now you found out somewhat less celebratory. Yes, it's true. It looks like I am pregnant again. You're finally going to have a sibling.
This is great news, as you always wanted a sibling. But also confusing ones. How is this child to be treated? As a commoner, having two commoner parents? As a noble, due to being sibling to a noble? Something in between?
Your parents look at you like they expect you to say something.
>Write in what you want to say to them.
>>
>>991405
I don't think they'd be nobles since we're the only noble in the family, Our sibling will have to be a commoner, I believe. That doesn't mean we won't love them, though. We will express our excitation at the prospect of having a brother or sister. Hug our mom and dad
>>
>>991426
This, but if they wish for him to be raised in our house I wouldn't mind I know our father would rather stay with the farm but it's up to them let them know it's an option Jean will be best big brother
>>
>This is great news! I'm going to be the best big brother of all times!
you exclaim excitedly. You hug your parents, before you sit down again.
>This is really great news. Now you won't have to worry about the farm anymore. There will be someone to work while your eldest son is sitting in a fancy castle, eating and drinking fancy things and wearing frilly dresses.
The three of you have a good laugh at the thought of you in a frilly dress, then you return to speaking.
>If you wish so, of course. If you want to stay here at the castle with them, this would be great, too. My new sibling would surely make a great knight or lady of some kind. Just remember: I will be there for you and them, whatever might happen.
Your father has tears of joy in his eyes.
>Beautifully spoken, my son. Don't forget, we're there for you, too.
The three of you hug again and you help your father with moving the furniture. Afterwards, you quickly grab a bite to eat and fall into your bed exhausted. Maybe carrying a massive oaken cupboard is a thing to be done by more than two persons?
In the morning, you are faced with your usual decision. How do you want to spend this day?
>Ask for possible political tasks.
>You're going to get a sibling. You should make something for them. (What?)
>Teach Maurice about law and related things, if his schedule allows for it. If he stays true to his dream, he might one day be a Lord again.
>Talk to (who?) about (what?)
>Train in (what?)
>Work our magic in the kitchen. We have a lot of work until we will truly be a master of it. >We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine. (General? A certain thing?)
>We should train our swordsmanship further. Alphonse might be ready for another lesson, right?
>The food reserves have grown, but more can't hurt, right? Let's get something. (Hunt? Gather? Something else?)
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
>>
>>991562
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
I don't actually know, maybe get them better weapons or steel? Give them nice quality material for them to upgrade their house?
>>
>>991606
I think materials and such will be good
>>
>>991606
I'm also up for this, if not materials I'd happily offer one of them a place at our court
>>
>>991753
Nobody even knows they're here. We can probably introduce them later, when we have a wife and our reign is more stable
>>
You decide to pick up some materials for building. The vikings of Olafshall might as well need them, as any bigger amount of materials would make their hidden hall too obvious for strangers.
For this sake, you decide to talk to Ulf and Miroslav. Their stones might be a great help to this.
>Hello Ulf, hello Miroslav!
you greet them.
>Hello, Lord Jean. How can we help you?
Ulf asks. You shrug.
>Do you have some leftover stones?
Miroslav nods.
>Yeah. They be easy to find around here.
He shows you a stone storage that is filled to the brim.
>This only reserve. We got 'nother one for the beehouses and such.
They surely weren't lying having a pub to go to surely increases their motivation by a lot.
Frederic, Philipp and Edouard, which you chose to accompany you take a solid five minutes to fill the cart you decided to bring along with the stones.
>You buildin' somethin', Lord Jean?
Miroslav asks. You shrug.
>Sure. I like working with stone. You have to teach me more about this someday.
This was a great distraction, at least for the more dim-witted. Both of them promise to teach you someday, nearly having forgotten about you taking a big amount of stone to only-god-knows-where.
>What do you intend to do with these stones, Mylord?
Philipp asks.
>It's for the charburners. They are in the forest the whole year round, so they might need some additional weatherproofing for their houses and such.
you say as convincingly as you can.
>This seems a bit much, Mylord.
Philipp voices his concern. You shrug.
>I wasn't sure about the right amount. Better have more than you need than not having enough, right?
He nods. Looks like you convinced or distracted everyone from what you are doing. Keeping the vikings of Olafshall secret might be a good idea at the moment. But you feel like you might want to change their secrecy someday. But not today.
>Hello, Wulfgar. We brought you and your men some materials for the winter. Not good for big buildings, but great for weatherproofing.
you greet the Jarl of the vikings and foreman of the charburners. He makes a bow.
>Thank you, Mylord. We surely appreciate this.
While your men unload the cart, he takes you aside.
>Did someone see you?
he asks nervously. You shrug.
>I did my best to stay hidden. Those that saw think I am helping your charburners weatherproof their huts. For the amount of material, they think I am just bad at estimations.
He nods.
>Well done. I think the risk of getting discovered is acceptably low. I already have something in mind for using these stones.
This sounds good. Your men have finished unloading the cart and now are waiting for new orders. If you left now, you might be home at nightfall. Or you could stay and spend some more time here.
What is your decision?
>Let's head home. There's enough to do back there.
>Let's stay here. After all, there's a lot to do here. (List of options coming up)
>Something else? (Write in)
>>
>>991929
>Let's stay here. After all, there's a lot to do here. (List of options coming up)
>>
>>991929
>Let's head home. There's enough to do back there.
>>
>>992003
Duder, this is a chance to learn viking sword styles and le philosophy. Also, I read that a form of norse wrestling is one of the most dangerous martial arts in the world. Apparently, they banned it in iceland for like 100 years or something before recently it being allowed again
>>
>>992022
Alright I'll switch
>>991929
>Let's stay here. After all, there's a lot to do here. (List of options coming up)
Changing my vote to this
>>
You decide to stay for the night. This way, you can spend some more time here. After all, you learned a lot the last time you spent here.
>Would you mind if we stayed overnight? It would save us the trouble of having to hurry home.
you ask. Wulfgar shrugs.
>I'll arrange everything. For now, feel free to do whatever you would like to do.
You look around the camp and see a lot of possible options to spend your time. Which one will it be?
>Some men are out hunting again. We could learn more about traps, especially more advanced types of traps.
>Some men are sitting around a fire, cutting foraged vegetables. We might learn about cooking from the wild.
>A few men are training their axemanship. Not only is it important to cut down trees, but good for self-defence and such, too.
>Go back to the hall with Wulfgar. You might be able to discuss some things more freely there.
>Something else? (Write in)
>>
>>992086
>Some men are out hunting again. We could learn more about traps, especially more advanced types of traps.
Yes more traps
>>
>>992086
>Some men are out hunting again. We could learn more about traps, especially more advanced types of traps.
>>
>>992130
>>992161
Alright, roll me 2d20+1 for your learning and hunting effort. Best of three.
Also, you are at 33 free rerolls.
>>
Rolled 3, 13 + 1 = 17 (2d20 + 1)

>>992174
>>
Rolled 18, 17 + 1 = 36 (2d20 + 1)

>>992174
>>
Rolled 13, 13 + 1 = 27 (2d20 + 1)

>>992174
And the third, mostly cosmetical roll.
>>
You decide to go hunting with the men. Maybe you can learn about traps that are more complicated than a simple net or a rope snare.
>We thought we might first go for some boars. Can you agree with this?
one of the men asks you. You nod. Why not? Boars give good amounts of tasty meat.
>First, you need to dig a hole that is deep enough, so you don't have to worry about it climbing out.Then, you take the rope like this...
The man shows you how to create a hidden tripwire, then you shovel a hole in the ground, which you cover with sticks and leaves.
>Never underestimate how smart animals are. The trap has to be completely invisible. Now, we need a boar to demonstrate.
Two men go tracking to find a boar and somehow steer it towards the hole.
>That's a little downside. You can't make this when the animal is around already. Most of them have better hearing than we have.
Some time after, you hear noise from farther away, coming towards you and getting louder.
>It's coming. Now, we need cover.
the man tells you and you climb up a tree. A panicked boar arrives on your clearing and tries to run away from the trackers behind it, which are banging two pots together to create noise.
It hits the tripwire perfectly, losing balance and falling into the pit.
>Now, killing it is far less dangerous.
one of the men says as he brings down his spear on the boar trapped below him. This makes sense, actually.
>If you don't have much of a weapon, you can sharpen sticks and put them into the ground.
they add. You feel like you learned a lot about traps. Something that you already can apply yourself, thanks to the interactive lesson.
[+Hunting knowledge: Trapmaking (Tripwires and murder holes)]

You return to the camp with the boar in tow. Everybody is happy to see that they will eat something fresh this evening.
After dinner, your men take up their quarters in Wulfgar's hut, which they will share with you. You excuse yourself under the premise that you have to discuss something business related with Wulfgar.
He takes you back to the hall again. It hasn't changed much. A few women sewing clothes, cooking and keeping the fires lit.
>How come you returned here so soon, Lord Jean? It can't be just the stones, right? How did we earn these anyway?
Wulfgar asks. You nod.
>Well, actually I would like to talk to you about something.
Which would be...
>Write in the topic you would like to discuss with the Jarl of Olafshall.
-----------------------------------------------------------------------------------------------
Well, guys... That's it for today. I have to go to bed, as it is 2 am over here and I have to be ready to celebrate the new year tomorrow.
I shall be back at New Years, maybe a day later, depending on how bad the hangover is. I'll let you know on Twitter (@ContraImperator). Until then, good night, thank you for playing and get into the new year without too much trouble or liver failures.
>>
>>992278
We want to discuss ways so they can stop hiding and they can integrate into this lands society in the long run.
>>
And we're live:
>>997436



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