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>previous thread.
>>2284435

Last time on Warlord Quest we came back as Arch Magnus, the Bane of Doors and Breaker of Castle Vollsung. We found ourselves in the mountains" adopted by a tribe of oppressed Warriors known as the Crag Wolves. We slaughtered Moon Knights and had a rather one sided battle with a DarkMoon Paladin who revealed some freakydeaky magic before we wrecked his asshole. Last time we elected to get our blood spattered ass to our cave and change clothes.

>Quick stats
>Massive- Magnus is Huge and strong. +10 to feats of strength and +50 to HP.
>Death Touched- Due to his brief jaunt through the realm of the dead Magnus is superhuman levels of durable. Permanent +10 to armor
>Spirit Blade- the voices of dead warriors speak in Magnus's ears, guiding his blade in combat.

>Gear.
>Hammer. Its a big ass hammer. Most people wouldn't be able to one hand it.
>Battle Spear- the demon lovechild of a sword and a spear.
>Leather Armor- 20 Armor
>Blessed Great shield- +15 armor when equipped, lose an attack dice.

>Writing
>>
>>2301844
Im ready
>>
>>2301844
That's almost 5 hours of writing , god damn
>>
>>2302987
Better be one fucking good opener.
>>
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>>2301844
Also ready, let's get this party started.
>>2302987
Gotta get those creative juices flowing man.
>>
>>2302995
Got my jucices flowing
>>
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>>2301844
>>
>Test post
>>
Wew okay that was wierd. Immediately after posting the opener I was banned for posting on /Pol/ which I dont even do so im assuming it was some matter of IP spoofing. My ban has been lifted so its all good now.
>>
Your leather armor and underclothes are tattered, sticky with dried blood and heavy with sweat. Your entire body itches and you feel oily enough to slide down the mountainside. Your dwelling, as a higher ranking warrior is in the upper levels of the Crag, a fine view of the surrounding area available from the mouth of s spacious cave.

You push aside the hanging flap of bear hide, stepping into the warm confines of your home. Its sparsely decorated, a pile of skins serving as a bed, a small rack for your weapons made from the antlers and bones of a large elk, a tattered scrap of cloth depicting a snarling Wolf and a fire pit, smoldering with a few lonely coals. You shrug out of your clothes, grabbing a rag and dipping it into a bucket filled with cool water. A quick scrub removes the worst of the blood and sweat. Throwing on a pair of clean clothes you feel like a new man after dumping the remains of the bucket over your head, shaking out your shaggy hair and beard. You stand, hands on a wooden railing overlooking the Crag, the stronghold already bustling with activity even this early.

>Go see Barbas

>Go speak with the Old Wolf

>Go speak with Duergir.

>Go speak with one of your friends

>Gather your men, go raiding.

>Gather your friends, go hunting.

>Other
>>
>>2304757
>Go see Barbas
Gotta check the boy
>>
>>2304757
>>Gather your men, go raiding.
>>
Rolled 1 (1d2)

>>2304791
1
>>2304811
2
>>
Barbas has been breaking boys and reforging them into warriors for decades. You don't expect him to have shattered the boys will overnight but there's no telling. He might be lucky.

Warriors and villagers nod in greeting, making way respectfully on the narrow paths of the Crag as you make your way down to the common area. A pair of goats and several chickens already turn on spits above the central fire and they sizzle tantalizingly as you stride purposefully to the Pits. You can hear Barbas bellowing multiple, sometimes nonsensical, sometimes contrary orders at his initiates, readying them for the chaos of battle.

Entering the Pits you are greeted by the spectacle of a pyramid of stones, nearly twenty feet high, a mound of rocks piled haphazardly along the far wall. A group of boys, smudged, bloody and sweaty, stagger along, bearing the stones to the pyramid, building it ever higher. Barbas sits on his whitewood throne, a slingshot in his hands, pelting any stragglers with small pebbles. He waves happily as you enter before taking careful aim, looking a pebble directly into the back of a boys head, eliciting a help of pain

"I see you slacking off there you cringing Pup! DOUBLE TIME!"
He bellows before turning to face you, waving you to sit
"How ya do Magnus my boy? Just got the pups running through a lil training exercise! They said they were tired... Ill show them what tired bloody well means!'

>"Training exercise?"

>"Having fun?"

>"Hows the boy?"

>Other
>>
>>2304895
>"Having fun?"
>>
Any other votes?
>>
>>2304895
>>"Having fun?"
>>
>>2304895
>>"Having fun?"
>>
>>2304895
> “Having fun?” Also, any word on our gauntlets?
>>
>>2304895

>"Having fun?"
>>
You crouch down onto your heels next to Barbas, the aging Warmaster letting another pebble fly.

"Having fun?"
You ask with a smirk, watching the struck boy rub furiously at his bruised forehead.

Barbas laughs like a landslide, punching you in the shoulder as he does
"Fun? Fun my boy?! Im doing what I love and damn near one of t'only things im bloody good at! Course im having fun! Just watch, ill have these worthless little shites whipped into shape in no time"
He chuckles, his bushy beard breaking to reveal his cracked and broken teeth in a wide smile
"Oh! 'fore I forget.. Where the... Where did I put them? Ah! Here they are! Still warm from the forge my boy!"
He proudly presents a cloth bundle to you. Taking it and unwrapping it reveals a pair of dark grey steel gauntlets, the forearms heavy, thick steel, the fingers articulated and solidly forged. The knuckle guard is a strip of thick steel, rivets pounded through and then sharpened into a row of small spikes. Theyre beautiful.
"Well don't just sit there gawkin at em boy! Try em on! I need to know if I gotta go beat Hemmik senseless for making them wrong"
He chuckles, running an approving eye over the pieces of armor.

You waste no time, sliding your hands and forearms into the leather lined interior of the gauntlets, tightening the straps with your teeth and fingers, working your fist to ensure it is correctly fitted. To no small surprise it fits perfectly, Hemmik is the Head Smith for a reason after all.
"Theyre perfect Barbas. Give Hemmik my thanks for me will you"
You work your fingers, impressed that you hardly feel as if youre wearing anything at all. The weight is so skillfully distributed it feels as though youre just wearing a pair of thick gloves.

Barbas grins, smacking his thigh as he watches
"Ah you remind me of myself when I was but a lad. Full of fire and hot air. Wanted to fight and fuck everything that walked. Now im just a old man and dont get to do much of either anymore!"

>Cont
>>
>>2305037
You both laugh and relax against the stone wall of the Pits, watching the boys toil. One, a familiar black haired squire sporting a shining black eye and a busted lip, yelps as he drops a stone on his foot. The other initiates laugh at his mishap and in a ill advised fit of rage he lashes out, punching and kicking, flailing wildly. Bravery is admirable but a well aimed blow from a mammoth of a lad lays him out flat, blood oozing from a bloodied nose. He lays there for a moment before the huge boy offers a hand. Tentatively he takes it, being yanked to his feet and dusted off. Barbas watches silently, brows furrowed as the boys speak in quiet tones before the huge boy pats the squire on the back and they resume their task.
"Yer 'present' is a slow learner Magnus. But me grandson is sometimes a better teacher than I am. Mikken will help set him straight, channel that rage hes got into being a warrior one day. You watch and see."

>Ask for suggestions on what to do with your new warparty

>Ask about the tribes military

>Ask about the Squire.

>Ask Barbas a question (write in)
>>
>>2305041
>>Ask for suggestions on what to do with your new warparty
>>
File: 1420162220952.jpg (71 KB, 600x450)
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>>2305090
This. Also this is how I imagine our gauntlets look like.
>>
>>2304895
>"Having fun?"
>>
>>2305121
Too knightly, I imagine it as a little more 'hand made', with leather and fur and shit.
>>
>>2305041
>>Ask about the tribes military
>>
>>2305041
How about we show this boys how real man fight

1v1 me fist
Dont want you losing your tuch
>>
>>2305155
How about have all of them come at us at once. I'm down for this. 1v10 of their best fighters.
>>
>>2305162
I was going for a friendly fight with barbas
>>
>>2305180
I think he's too old to fight mate. I don't want to destroy him, who's going to teach the young ones?
>>
>>2305202
A friendly fight
Not tear him a new one
>>
>>2305219
Ok, I'm down for it. Let's ask him and if her refuses let's offer to have a hands on training with the recruits.
>>
>1v1 bruh. Fite me irl

You smile and stand, pulling your gauntlets off and wrapping them them in their cloth. Barbas looks at you in confusion before grinning as you gesture toward him with both hands


"I remember you offering to teach me something old man. So get over here and teach!"
You laugh, stripping out of your shirt as Barbas stands slowly, working his shoulders before pulling off his own.

Even worn and stooped with age he is an imposing figure, a bear of a man, arms and chest and belly marred by thick scars and the ugly pockets of tissue left by arrows. His beard hangs nearly to his navel, the sheet of gray hair swinging as he cracks his scarred knuckles, rolling his neck before shouting
"Oi! Pups! Gather round. Watch close and you might learn whatever I knock out of Magnus's ugly gob!"

He laughs, taking a strange stance, one fist raised high and the other open palm poised near his belt, broad feet spread wide and knees bent. He waggles his eyebrows at you tauntingly
"Come on then boy! I might die of old age you know!"

>Attack

>Defend

>Other (write in, ex body slam, headbutt, nipple twist, etc)
>>
>>2305316
>Other (write in, ex body slam, headbutt, nipple twist, etc)
squat and put yourself in pouncing position
>>
>>2305319
>>2305316
sure. dont know where you are going with this, but sure.
>>
>>2305323
neither do i lmao
>>
>>2305319
This
Let's see where it goes
>>
Rolled 25, 88 = 113 (2d100)

Oooookay. Squat and pounce it is. Not sure what that means but ill try my best.

>Roll me 2d100.
>Beat my rolls
>>
Rolled 76, 11 = 87 (2d100)

>>2305369
in before 1
>>
Rolled 14, 81 = 95 (2d100)

>>2305369
>>
Rolled 87, 39 = 126 (2d100)

>>2305369
>>
Rolled 65 (1d100)

>I failed to elaborate. I meant 2 seperate 1d100 but ill take the best out of of the first 2.

>76>25. Magnus Hits.
>88>81. Barbas defends and counters.

>Roll me 1d100 for Magnus damage.
>Rolling for Barbas counter damage.
>>
Rolled 9 (1d100)

>>2305385
>>
Rolled 25 (1d100)

>>2305385
>>
Rolled 15 (1d100)

>>2305385
>>
>Magnus
150HP
150-65=85HP

Warmaster Barbas
100hp
100-9=91.

Barbas just bitch slapped you. Hard.

>Writing
>>
You grit your teeth and scowl as you observe Barbas's defensive posture. A straight on attack would be a bad idea. against the veteran warrior. You crouch into a pouncing position and wait for your moment. Barbas narrows his eyes, looking over your form critically.
"Boy what are you do-Ay!"
He grunts as he backsteps, avoiding your lunging uppercut, the blow whistling past his guard, missing his cheek by inches. His sidestep and dodge is cut short by your lashing kick that impacts squarely in his ribs. He grunts and you try not to wince in pain.

Its like kicking a tree.

Your wince turns into a gasp of shock as Barbas twists his body, grabbing your calf and upper leg with both hands, using your momentum to flip you bodily, landing heavily on your face. You push yourself up quickly but a open handed blow rattles your head and sends your ears ringing.
"Gotta be faster than that my boy! I might be old but im not slow!"
Laughs Barbas, bouncing on his feet before settling into a low stance, hands open and ready. You wipe a trickle of blood from a split lip and smile viciously, cracking your knuckles.

>Attack

>Defend

>Other

>attempt to overpower Barbas. (Feat of Strength)
>>
>>2305413
>attempt to overpower Barbas. (Feat of Strength)
>>
>>2305413
>>attempt to overpower Barbas. (Feat of Strength)
>>
>>2305413
>>attempt to overpower Barbas. (Feat of Strength)
>>
>>2305413
>attempt to overpower Barbas. (Feat of Strength)

Fuck it
Old dog moght have his tricks but youth has power
>>
Rolled 3 (1d100)

>Overpower Barbas
>Feat of Strength. Muscle vs muscle.
>1d100+10. Best of 3 pls. Beat my roll
>>
Rolled 36 (1d100)

>>2305713
We got you you old bugger.
>>
Rolled 57 + 10 (1d100 + 10)

>>2305713

If we fuck this up
>>
Rolled 100 + 10 (1d100 + 10)

>>2305713
lmao you frail
>>
>>2305733
Hold up
We dont want to break him
>>
>>2305733
Nibba you wasted that on an old man.
>>
>>2305748
>>2305739
lmaooooo
>>
>>2305733
Seeing as we have already beaten the DC do you guys want to bank this Crit to use to turn a fail into a success?
>>
>>2305775
Naww. Just give us some bonus or reward for owning this guy super awesomely.
>>
>>2305775
bank it, we can save it for something useful
>>
>>2305775
Bank
>>
>>2305793
>>2305803
No I feel that's too cheesy m8s. Let's just get some xp or something.
>>
>>2305803
Bank
>>
>>2305775
Use it now
Make the boys wana work harder
>>
>3 for Bank
>2 for Use

>1 crit in your crit bank.

Writing
>>
>67>3.

Youre sure Barbas is waiting with some refined and unbeatable technique honed over a career of battle stretching back farther than youve been alive. So you don't give him the opportunity to show you.

You lower your shoulder and charge like a bull, Barbas's eyes widening in shock as you impact his chest, immediately wrapping gripping him by the leg and arm, picking him up bodily as you continue your charge forward.
"Great bleeding stars you're a strong one boy-ohooooo"
He wheezes out as you impact into the wall of the Pit, driving the breath from his lungs before pulling back, a twist of your hips and a pile drive downward slamming the Warmaster onto his back. He gasps for breath, looking up at you in shock as he wheezes and spits.
"Wha-what the bloody FUCK was that boy? Bleeding stars you ugly fuck I didn't think you'd try to kill me!!"
He laughs, spitting a wad of bloody saliva as you help him to his feet. He's unsteady and his back is going to be a solid bruise tomorrow but all the Pups are watching in awe, including several dozen Clan members. They all burst into applause and cheers, cheering for your impromptu victory.

>Another round old man?

>Lets get you to your seat
>>
>>2305922
>Lets get you to your seat
>>
>>2305922
>>Lets get you to your seat
>>
>>2305922
>Lets get you to your seat
>>
>>2305922
>Lets get you to your seat
>>
>Lets get you to your seat

You extend your hand, helping the winded and battered Warmaster to his feet, putting his arm over your shoulder as you do.
"Lets get you back to your seat old man"
You say softly, taking his weight on your arm as you walk him across the Pit back towards his seat. The Pups, the Squire included, part respectfully as you push through their line. Barbas collapses gratefully into his whitewood throne, holding his side and scowling at you good naturedly.

"If id known you were gonna hit me that hard I wouldnt have gone easy on you. Coulda hit your ugly mug a dozen times but I didn't wanna embarrass ya"
He chuckles, shaking his head as you laugh, leaning against the wall. Barbas looks at you strangely before nodding, seeming to make a decision.
"Here boyo. Ill show you a trick I learned, might save your life one day....."
Over the next hour or so Barbas walks you through the motions and forms of one of his signature defensive styles. The flowing yet brutal movements are designed to open an enemy up to attack through redirection of blows.

>Learned Iron Fist Counter. If your Block roll beats a enemies attack roll, roll an autohit attack dice

>Ask for advice on what to do with your new Warparty.

>ask about the Squire.

>Ask Barbas a question

>Leave
>>
>>2306010
>Leave
Is there anyway we can choose who's in our war party? Lets assemble the war party and assess our troops.
>>
>>2306010
>ask about the Squire.
>>
>>2306021
You can pick and choose what type of units (Raiders, Skirmishers, Warriors, etc) you'll take and you can bring your friends or even invite other WarParties along with Barbas's approval.
>>
>>2306010
>>Ask for advice on what to do with your new Warparty.
>>
>>2306010
>Ask for advice on what to do with your new Warparty.
>>
>>2306055
Can we train our warparty? Like have them be more disciplined or teach them tactics? I can just imagine Magnus whipping his men into shape like how mercenary band was before the castle raid.
>>
>>2306111
You can level your men through combat experience or training. You're starting with a Warparty of seasoned fighters. The more experience they gain the better they will do in battle.
>>
This might be a terrible idea, but we could keep slaughtering the moon worshippers, take the armour, get our guys to wear it and walk right into one of their keeps and kill everyone inside
>>
>Advice given.
>Writing
>>
>>2306146
Is there a rota for raiding or can we just go whenever we feel like it?
>>
You plop down onto your rear next to Barbas, leaning against the wall of the Pit. He uncorks a leather flask and takes a large swallow, sighing in appreciation as he hands it to you. You toss back a mouthful of the strong liquor, trying not to wince as it boils its way down your throat. You hand it back and choke back a cough as Barbas takes another swig. You decide to take the opportunity to ask advice from a veteran.
"Throth promoted me to lead a Warparty. Sixty good men"
You say bluntly, glancing sidelong at Barbas.
"Any suggestions on what to do with them?"

Barbas rubs his beard, looking into the distance as he thinks.
"Well congratulations boy. Throth has always had good things t'say about you and I personally recommended ya."
He pats your shoulder in a grandfatherly way
"You could take'em down into the valleys and foothills. Theres villages there that are bloody fat with excess. Not much glory but plenty of food and tools. Theres also the outposts of the Moon scum. Hard fight but theres good weapons and steel there. If you felt really ambitious there are other smaller tribes out there, if you're willing to duke it out you could bring them into the Crag Wolves."

>Leave

>Ask Barbas a question

>Ask about the Squire

>other
>>
>>2306199
>>Leave
>>
>>2306199
>Leave
>>
Let's unite the tribes anons. We will bolster our numbers and fight back the Moon scum.
>>
>>2306199
>>Leave
>>
>Leave.

Bidding Barbas farewell you walk through the crowd of awestruck pups, their invincible Warmaster thrown to the ground like a child. Perhaps seeds of doubt could take root in their minds if given time to fester. Barbas cures that.
"Good work on that pile o'rocks pups! Now move em to the other side! Theyre blocking me view!"
He bellows, roaring like a bear.

You can't help but chuckle as you leave the Pit, pulling your shirt back on and wiping the smear of blood from your lip.

>Assemble your Warparty. Go raiding.

>Get your friends. Go hunting.

>Go talk to someone

>Other
>>
>>2306286
>Assemble your Warparty. Go raiding.
>>
>>2306286
>>Assemble your Warparty. Go raiding.
>>
>>2306286
>>Assemble your Warparty. Go raiding.
>>
>>2306286
>>Assemble your Warparty. Go raiding.
>>
>Warparty ASSSEEEEEMBBBLLEEE

You take a deep breath, looking up at the sun, hanging firmly between the split peak of the Crag. Theres plenty of time left in the day to get somewhere and get some killing done. You make your way back to your cave, throwing on your armor and weapons. Your hammer slides into your belt and your Battle spear goes into its sheath on your back. The silver great shield, by way of a long leather strap, sits along your back over the spear. Your gauntlets slide easily onto your forearms and fingers, fitting like silk gloves.

So armed and armored you make your way back to the Crag commons, striding purposefully up to a horn mounted in the stone, easily as large as your arm. Taking a deep breath you blow into it, the deep bass blast shaking your chest as those around look on im surprise. Twice more you blow, until everyone in the Crag has heard.

"I am Arch Magnus! Magnus the Mighty! I am off to raid and plunder, pillage and kill. Off to bring war and ruin to our enemies and glory and supplies to our home! I need sixty good men to join me! Who's with me!"

>Warparty selection.

>Focus on raiders. You'll have more versatility but less heavy hitters or long range.

>Focus on Skirmishers. You'll be at a disadvantage in a straight up fight but you can ambush like demons.

>Focus on Warriors. You'll be able to smash into enemies like a hammee but you'll have a hard time maneuvering.

>Take a even mix.
>>
>>2306350
>Focus on raiders. You'll have more versatility but less heavy hitters or long range.
>>
>>2306350
>>Focus on Warriors. You'll be able to smash into enemies like a hammee but you'll have a hard time maneuvering.
>>
>>2306350
>Take a even mix.
Warriors/Skirmishes
>>
>>2306378
this
>>
>>2306378
Supporting.
>>
>>2306378
50/50 mix of Warriors and Skirmishers wins

Warriors are your heavy hitters. Two handed weapons, big guys, armored up in a mix of leather and plate/mail.

Skirmishers are your archers, slingers, javelin guys. They have shortswords, daggers, hand axes, small spears, etc. Theyre good for ambushing and covering fire.
>>
>>2306350
>>Take a even mix.
>>
To your pride, dozens of fists and voices raise in agreement, men striding forward after kissing wives and children farewell. You have enough volunteers you hand pick your Warparty, choosing large, armored men armed with heavy, vicious weapons and complimenting them with equal numbers of Skirmishers, knowing the value of ranged support and men who can sneak.

A pair of men step forward after you select your Warparty. One a barrel chested brute of a man with a bears hide draped over his shoulders and a two handed axe in his hand. The other a tall, lithe man carrying a long, curved bow. He is draped in layers of dark hides, the mottled appearance making him hard to pick out among the rocks.

The brute speaks up first, his voice a deep rasp, his black beard cut close to his cheeks
"I am Urhost, War Leader. As the most veteran man here, I ask to speak as the voice for my men"

The tall man speaks up next, his voice soft, almost lost on the wind.
"Im called Wren. Ive been hunting and ranging our territory since I was a boy. I can advise you on secret paths to take"

Seems you have some ready lieutenants already

>Accept their offer

>Decline. You need no help.
>>
>>2306438
>>Accept their offer
>>
>>2306438
>Accept their offer
>>
>>2306438
No real reason to say no
>>
>>2306447
Giving you guys the chance to be a dick.
>>
>>2306450
Fair enough senpai
>>
>Accept.

You smile broadly, extending a hand to each of your new lieutenants in turn.
"Id be honored to have you at my back."
You say proudly, adding enough volume so the other members of your Warparty can hear.

Urhost nods gruffly, shaking your arm like he's trying to rip it off
"Good decision War Leader."

Wren gives your arm a quick shake, you can feel a thin dagger hidden in his sleeve
"The hunting is good War Leader"

With your new lieutenants flanking you, you take up a position on a small mound of stone. Your gathered Warparty crowd around, not wishing to miss your words.

"Crag Wolves! Ive chosen you to follow me into battle! To share with me our glory! To fight and kill and WIN with me!"
You hold up your hammer, eliciting a cheer of bloodlust from your Warparty.
"We will crash against our foes like a avalanche! Sweeping aside all those who would oppose us!"
Your men cheer and pound each other on the back as you stride through them, Urhost and Wren flanking you.
"Fine words War Leader."
Growls Urhost, shouldering his axe.
"Where are we headed War Leader?"
Asks Wren, slinging his bow across his back

>To the foothills. Those fat villages may have forgotten why they fear the mountains.

>To raid a nearby tribe. They should bow to the Crag Wolves.

>To attack a Moon Lord Outpost. Their weapons and armor will serve us well.
>>
>>2306466
>>To raid a nearby tribe. They should bow to the Crag Wolves.
Test the pups. Let's separate our wolves form our sheep.
>>
>>2306466

>To the foothills. Those fat villages may have forgotten why they fear the mountains.
>>
>>2306466
>To the foothills. Those fat villages may have forgotten why they fear the mountains.
>>
>>2306472
This, gotta eat before killin properly
>>
>>2306466
>>To raid a nearby tribe. They should bow to the Crag Wolves.
>>
>Foothills wins.
>Pillaging is a go.
>>
"To the foothills and valleys at the base of the mountains. Those lazy villagers have forgotten what fear is. Let us remind them"
You growl, leading your men out of the Crag. Your Warparty follows behind you, the message getting passed along the line as they go.

Wren strides along beside you, his eyes on the trail and horizon, searching for any movement as you pick oout trails, worn paths in the stone that lead downward, safely away from the watchful eyes of Moon Knights.

After an hour of hiking, the clouds left far behind and sparse, tough grass growing underfoot, Wren holds up a fist, crouching down and pointing ahead, towards a small ridge. A great shaggy form lumbers into view, a pair of thick ivory tusks swinging below its long nose. The bronze rings through its wide hairy ears signify this is no wild beast. The mammoth grunts uneasily as it catches your scent, its Shepherd striding into view. Standing nearly double your height, the giant scowls at your warparty, obviously unwilling to go against sixty men but daring you to threaten his charge. The stone and wood club ovee his shoulder is easily as tall as you are, his scarred, grey tinged skin looking as tough and thick as your armor. Thick garments of hide and bone cover his limbs and chest, decorated with sharpened bones and broken sword blades.

Urhost crouches next to you and Wren, scowling at the obstacle.
"The Shepherds must be getting pushed down the mountains by the Moon scum. Theyre peaceable enough if you leave their mammoths be."


>Take the wide way around.

>Fuck off Big Guy.

>Anybody speak Giant?
>>
>>2306540
>Anybody speak Giant?
Living siege engines?
>>
>>2306540
Forgot pic
>>
>>2306540
>Fuck off Big Guy
1v1 me ill bash yur head in m8ty
>>
>>2306540
>>Anybody speak Giant?
>>
>>2306540
>Take the wide way around.
>>
>Anybody Speak Giant?
>Writing
>>
You scratch your chin, looking at the Giant before you. Even from this distance you can tell he is colossal. Easily fifteen feet tall and as wide at rhe shoulders as a man is tall. You stand and dust off your hands, making a show of taking off your weapons, not that you had any that could really hurt the giant. You look at your Lieutenants, shrugging at their shocked expressions.
"Might as well go introduce ourselves. We mean the big fellow no harm after all"

Wren blinks in shock before wiping his expression clean and nodding quickly. Urhost sighs, pinching his nose as he does.
"Ugh... Youre in charge Magnus. I speak a bit of Giant. Had to deal with em before when I got snowed into one of their passes for a winter"
You nod, holding your hand palms up as you advance toward the giant, slowly, Urhost following behind you.

The giant watches you intently as you stop, nearly twenty yards away. The mammoth grunts and shuffles unhappily, nudging the giant with its nose. He rubs its hesd affectionately before nodding at you and dropping his club, crossing the distance in only a few steps to stand before you, looking at you like a interesting insect. He kneels down, putting his craggy, weathered face only a few feet above your head.

"Bur-Lun Do-La Tu-Shu-Salla-Do"
The giant rumbles, nodding his head pleasantly.

Urhost clears his throat, replying in the guttural giant tongue
"Ur-Host Pha-Ca Turr-Ma. Mag-Nus. Ba-Shi-Thol."

Urhost turns to you, rubbing his throat
"Haven't spoke the language in years. His name is Bur-Lun. Hes a member of the Far Walker tribe. I told him you are a great warrior and the leader of our group"

>Ask Bur-Lun about the giant tribes

>Ask Bur-Lin about their involvement with the Moon Knights.

>Ask Bur-Lun about what he has seen.
>>
>>2306598
>Ask Bur-Lun about what he has seen.

Looks like we can't do too much diplomancing, on account of losing the respect of our warriors if we do. I like it.
>>
>>2306598
>Ask Bur-Lin about their involvement with the Moon Knights.
>>
>>2306611
I mean if you guys want you can try to get him to come along. It would take a roll to convince him.
>>
>>2306598
>Ask Bur-Lun about what he has seen.
>>
>>2306617
Is this not the best? having a fucking giant crush things with us
>>
>>2306598
>>Ask Bur-Lun about what he has seen.
>>
>>2306598
"You're a big guy."
>Ask Bur-Lun about what he has seen.
>>
>>2306636
Pls let’s bring a giant to raid
>>
>ask Bur-Lun about what he has seen.

"Ask him what he has seen on the mountains"
You tell Urhost, your impromptu interpreter nodding and launching into a halting, hoarse line of questions to the crouching giant. Bur-Lun nods and grunts aggreably as Urhost finishes, scratching his chin with fingers the thickness of a child's arm.

As he speaks, Urhost answers, his Giantish warming up from years of disuse.
"He says... The slopes have been quiet today. His herd has walked many miles and will walk many more. They have given much milk and eaten much grass. So on and so forth. He says the cold light shining small folk..uh that's their word for the moon scum... Tried to bother his herd. He crushed their bones and cast their bodies into a pit so that their souls cannot see the moon... Seems there WAS a group of Moon Scum patrolling around here... He says he has seen signs left by the Old Watchers.. those are Giant elders and shamans... They call a meeting of the tribes to choose... Hold on... Bur-Lun... Hol-Gon Dur-Shan Ak-Phallo?... A Great Shepherd. Their version of a... Chieftan of Chieftans."

With a thud, Bur-Lun sits onto his rear, having grown comfortable enough to relax around you. Urhost turns to speak with you
"Seems he took it on himself to clean out the Moon scum. Good on him. Although... The Giants, they only gather in times of really great importance. For them to choose a Leader, they might be moving to war"

>Ask Bur-Lun about Giant tribes.

>Ask Bur-Lun about the troubles with the moon knights.

>Ask Bur-Lun to join your party. He seems like a adventurous sort.
>>
>>2306598
>Ask Bur-Lun about what he has seen.
>>
>>2306678
>>Ask Bur-Lun to join your party. He seems like a adventurous sort.
>>
>>2306678
>Ask Bur-Lun to join your party. He seems like a adventurous sort.
We should try to become this chieftain of chieftains, leading a host of giants to war would be baller as fuck
>>
>>2306678
>>Ask Bur-Lun to join your party. He seems like a adventurous sort.
>>
>>2306678
>Ask Bur-Lun about the troubles with the moon knights.
>>
>Ask Bur-Lun about the troubles with the moon knights.
>>2306678
>>
>>2306678
>Ask Bur-Lun to join your party. He seems like a adventurous sort.
Magnus conquer
>>
>>2306678
>Ask Bur-Lun about the troubles with the moon knights.

Steady on asking him to join us.
>>
>Giant recruitment is a go.
>I need the restful OP sleeps. Will resume around noonish if I can (11 hours)
>Any questions, comments, criticisms, Pics whatever are welcome. ill be up for a bit.
>>
>>2306700
barbarian warband with giant we norsca now
>>
>Ok im back!
>WarhornsInTheDistance.MP3
>Roll me 1d100 for convincing Bur-Lun. Bo3. DC 65
>>
Rolled 92 (1d100)

>>2307473
>>
>>2307478
AHHHHHHHH!!!!!!!!!
>>
I don’t think we need another roll
>>
Rolled 28 (1d100)

>>2307473
>>
Rolled 46 (1d100)

>>2307527
Says you.
>>
>>2307478
We giant-friend nao
>>
>Sorry about today. Been horrifically busy. Had a pre-surgery dinner with the family
>92>65.

Bur-Lun is convinced easily.

Writing
>>
You rub your chin, fingers digging through tangles in your beard as you think, observing the giant. Bur-Lun hums to himself pleasantly, the bass rumble can be felt in your chest as he observes you right back. His eyes" mm, set far back under the sloping jut of his brow glitter with unmistakable intelligence.

"Urhost"
You say, rousing your Lieutenants attention. He looks over to you, leaning on the shaft of his axe
"Yes Magnus? More questions for him?"

You shake your head, smiling to yourself
"No. No questions. Make him an offer. Ask him to fight with us. He can take a share of the supplies and leave if he wishes"

Urhost looks at you in shock, jaw dropping open.
"Ask.. Ask him to fight with us? Magnus im surprised he hasn't ripped our arms off yet to be bloody frank with you. Giants don't like humans much. Too many of em killed by wannabe hero's"

You simply look pointedly at your new interpreter.
"All the same. I told you to tell him my offer and you will"
You growl softly, clenching your fist.

Urhost rubs his scalp uneasily but turns toward Bur-Lun. Clearing his throat he begins
"Bur-Lun. Mag-Nus Ak-Phallo Bo-Sa-Mallo. Mag-Nus Dur-Shan Fas Ro-Mi. Bur-Lun Fee-Kasso Rud. Fanno-Fanno Mi-Do Kus-Ra-Shal."

Bur-Lun blinks owlishly as Urhost finishes, rubbing his sore throat but looking pleased with his eloquence. Bur-Lun rubs his chin thoughtfully, the rasp of callous on leathery chin loud as a file on steel. Finally he nods, his craggy face crinkling in a broad grin as he stands to his full height. He rumbles a response to Urhost before turning to his herd, calling out in Giantish. Almost immediately a comparatively small form darts around the side of the mammoth bull, holding a spear longer than a lance. The Giant child looks up respectfully to Bur-Lun as the Giant rumbles and points in his native tinge before hugging the giant child to his chest, tussling his bristly hair affectionately.

Urhost turns to you and gestures toward the father and son
"Bur-Lun says his son Dar-Bur can keep care of the herd. Apparently he is bored and a little excitement would do him well"

You smile broadly and clap the warrior on the shoulder, shaking him happily
"Excellent work Urhost! Can you imagine the damage we can do with a giant fighting alongside us?"
You say happily, imagining men being thrown skyward and pounded into paste.

Urhost smiles as he points toward Bur-Lun, coming your way with a pack the size of a grown man over his shoulder, his club, what looks like a polished sapling and a quiver full of arrows the size of spears slung onto his broad back. A large skin sits at his hip, full of some thick, pungent mixture and he double checks the knots before nodding to you
"Mag-Nus Ak-Phallo Bur-Lun"

Seems you're in charge.

Your men form up behind you, Bur, Urhost and Wren taking up position behind you as you march then down the slopes, leaving behind the young giant and the herd of mammoths.

>cont
>>
>>2308896
Hours pass as you walk, some of the men singing, others huffing in silence, relishing the rich air of the slopes as the ground changes from hard, thin soil to rich brown and black dirt, thick green grass growing over it. In the distance, tall stout trees can be seen, their leaves rustling in the wind.

Wren speaks up, pointing towards the woods and the meadows of rich grass
"Magnus. I can take a few men and scout out the forest, searching for a place to camp and any villages within"
He says softly, hand on a large curved dagger at his belt.

Urhost Buts in, pointing at a glimmer of silvery light several miles away.
"Why waste time traipsing through the woods when we can head for the river and find them for sure? Folk always live near water if they can"
He growls proudly, the veteran warrior having done this a time or two.

Bur-Lun simply points at the hard packed trail curving around the edge of the forest.

>Scout out the Forest.

>March towards the river

>Follow the dirt road.

>Other
>>
>>2308901
>Follow the dirt road.
Let's gain more trust from our giant fellow.
>>
>>2308901
>Follow the dirt road.
But send some scouts ahead so there are no nasty surprises waiting for us.
>>
>>2308901
follow the giant
>>
>>2308925
Dis
>>
>>2308901
>Follow the dirt road.
>>
>>2308901
>>Follow the dirt road.
>>
>>2308901
What if we
>scout the river
>continue along the dirt path
And lastly >rendezvous with the scouts somewhere along the path as it curves around the forest.
>>
>Not dead. Had surgery surgery today. Will continue tomorrow if my pain level is manageable.
>>
>>2311322
>well shit, what got cut open?
>>
>>2311325
Had a prosthetic mount put into my eye socket. Highly uncomfortable but im back :)
>>
>>2312382
role call
>>
>Follow the dirt road.

You nod gratefully to the giant as you follow his suggestion, pointing to the packed soil of the dirt road.

"Folk also tend to live near roads my friends"
You say with a chuckle, hooking your thumbs in your belt as you make you way at the head of the warparty. Wren and Urhost share a look before sighing in resignation
"He's got a point"
"Stuff it Wren"

With a hissed command from Wren, several pairs of Skirmishers dart out from your column, mixing into the undergrowth and climbing the trees like apes. You look questioningly to Wren and he shrugs.

"Would be best to get some eyes forward if were out in the open here"
He says calmly, lowering his hood to free his ears, revealing a heavily scarred neck and a missing ear. The wound doesn't seem to impair his senses as he scans the forest around you as your column marches along the road.

>Ask one of your Lieutenants a question

>Set up camp in the woods.

>March in silence

>Other
>>
>>2312405
>>March in silence
>>
>>2312405
>Ask a lieutenant a question

"We're raiding a peasant village. I doubt they have an ambush waiting for us. Is the caution really necessary? "
>>
>>2312431
Why not seems about right
>>
>Ask a lieutenant a question

You turn to look at Wren, speaking lowly as you march along the forest road. The hunter strides along like a shadow, soft padded moccasins making not a single noise on the hard packed earth
"Wren. We're headed for a village full of peasants right? Why the scouts? Surely they are no threat to us."
You ask, watching the deathly quiet warrior smile to himself

"True. The peasants and farmers themselves aren't much harm to us. But these valleys and lowlands are the moon lords breadbasket. They patrol this area pretty heavily and its not uncommon to have a group of their soldiers stationed there as a village guard."

Urhost nods, snorting through his nose
"Wren has a point Magnus. Its always good to cast your eyes about and see what is around. Would be a bad idea to walk onto a large patrol or onto a village garrison with two hundred men."

You shrug and nod in agreement
"Aye, that would be a poor start to this raid wouldnt it"

The three of you share a chuckle, making sure to keep your voices down as you put thw miles below your feet far far behind you.

Hours pass by uninterrupted, only the plodding of your feet and the occasional muttered joke or complaint issuing from your men. Bur-Lun plods along in amiable silence, occassionally pulling a lump of greenish yellow paste from his belt pouch and chewing the foul smelling concoction with slow patience.

Suddenly a bird call echoes from the forest ahead and Wren holds up a fist, signalling halt as he whistles back, the call indistinguishable to your ears from that of a songbird.

One of your scout pairs emerges from the woods, waving greeting as they jog to meet you

"Wren! War Leader Magnus! We have news of the trail...

>Roll me 1d100 to see what your scouts have found.
>>
Rolled 44 (1d100)

>>2313240
>>
Rolled 59 (1d100)

>>2313240
>>
Rolled 77 (1d100)

>>2313240
>>
Rolled 22 (1d100)

>>2313240
>>
>44.

You stride forward impatiently, eager to hear the news from your scouts

"Well? What did you find?"
You growl, looking down on the slim men.

They glance at each other before one speaks, pulling out a scrap of parchment with a crude map drawn upon it.
"There's a village, about 12 miles up the road, atop a small hill. The river curves around the side of the hill, broad, deep and fast moving. Fields of crops, fat goats and cattle, even several pastures for horses."
He rattles off a list of what he had seen from a vantage point from the heights of a elder tree. The other speaks up as his companion catches his breath.

"Im guessing a hundred, hundred and fourty villagers. We spotted some men in armor, spears and whatnot. A detachment of militia or moon scum to guard the village. They don't seem well trained but they have to number at least fourty."

Wren claps both of the men on the shoulder, congratulating them for their success as you look over the parchment scrap detailing the prospective target.

"Urhost"
You rumble, holding out the scrap
"What do you think?

The veteran takes the note and looks over it, pursing his lips as he reads. Finally he nods and hands it back, rubbing his beard thoughtfully.
"Its not perfect, even that many villagers can pose a threat to us but we could easily overrun the guards and slaughter them if we hit them hard enough."
He growls with bloody joy on his smile

>Make camp. Send scours to thoroughly look over the village.

>Make camp near the village. Hit them in the dark.

>March on the village, hit them as soon as possible

>Other
>>
>>2313447
>Make camp. Send scours to thoroughly look over the village.
>Make camp near the village. Hit them in the dark
>>
>>2313447
send scouts to look for weakness and build camp to prepare for night surprise attack
>>
>>2313447

> Wait for dark, have the giant throw boulders at the guards and distract them, then we they come to stop the giant, ambush them with half our skirmishers and a third of our warriors, while the rest sneak close to the village as possible, before charging.
>>
>Roll me 1d100 for your scouts success in their thorough check.
>Make Camp.

>Camp decisions.

>Light camp. Bedrolls and tents, hidden by brush and saplings. Easy to pick up and move but hard to to defend.

>Hidden camp. Sleeping pits and burrow carved into the soft soil. Hard to find but chaotic to defend.

>Fortified camp. You plan to stay in the area for a bit. Earthworks and ditches, supported by archers in the trees and sharpened stakes.
>>
Rolled 21 (1d100)

>>2313619
>>
>>2313633
Gonna pick a camp option?
>>
Rolled 95 (1d100)

>>2313619
hidden camp
>>
>Hidden Camp.

You bark out orders to your men and like shadows, your entire column melts into the forest. Making your way several miles into the forest, through deer trails and creek beds you set up camp in a raised portion of the forest. Your men pull shovels and mattocks from their packs and quickly carve sleeping hollows into the soft soil, padding the sides with fallen leaves and placing hide covers over the tops, leaving room for the occupant to wriggke inside the snug warmth.

The driest wood that could be found is kindled into small, nearly smokeless fires, the canopy of leaves overhead diffusing what little smoke rises into nothingness. Several rabbits, birds and chunks of salted goat are roasted over the fire and Wrens skirmishers provide bundles of fresh greens picked from the forest arouns you.

At your orders, Wren sends off a dozen of his Skirmishers to scout the village thoroughly. The men fade away like ghosts, leaving not even swinging branches behind them.

Bur-Lun leans against a tree, the trunk creaking unhappily from his weight as he does. Pulling a lump of what looks like bread-Shaped rock from his pack he dips it into the pouch at his belt, gobbling down the glob of greenish yellow paste. Noticing your attention he tears off a small piece and offers it to yiu, a thumb sized glob of the mixture quivering atop it.

>Accept the gift of Giant cheese.

>No gracias.
>>
>>2313770
>Accept the gift of Giant cheese.
We ain't afraid of no cheese.
>>
>>2313770
>Accept
>>
>>2313770

> Accept
>>
>Accept.

You extend your hand, taking the delicately offered lump of stone-bread. The mound of giant cheese atop it wiggles as you do, bubbles popping on its side as you look at it.
Bur-Lun chuckles to himself, mumbling in giantish as you steel yourself, biting off a sizeable chunk of the stone bread.

You nearly choke.

The bread is coarse, tough, powdery. It sucks every drop of moisture from your mouth and grates against your teeth like a mouth full of small pebbles. The giant cheese atop it coats the roof of your mouth like slimy mud, smearing along your teeth and sliding against your tongue nauseatingly. You barely hold back from gagging, your eyes bulging out of your head and your skin flushing as you chew the foul mixture of fetid cheese and impossibly hard bread. Bur-Lin lays his head back and tackles, his booming laugh scaring away several birds and shaking in your chest. Pointing with one spadelike finger he rumbles something in giantish. Urhost chuckles as he approaches, smacking your back and offering you a swig of water. Washing away the foul mix you cough heavily, your nose and throat burning with the rotting, cloying taste of the cheese.

"He asks if you liked the sweet cheese"
Urhost laughs, waving away a offered lump of the jiggling rot. Bur-Lun rumbles in laughter, downing the mouthful of mammoth cheese with gusto.

You sit there for several hours as the sun retreats towards the horizon. Swapping tales of battles won and lost, enemies slain and monsters hunted. Bur-Lun rumbles out a song-story of one of his ancestors who led a charge against the Trolls and Ogres from atop the great mammoth Sky-Tusk. Right as he reaches the part where "The great Chieftans who walked with mammoth and carried spears of sky dragons fire crushed the spirits and bodies of the foul troll men who walked in darkness and dealt with spirits of the shadow" your scouts return.

The men melt from the darkening tree line with hardly a rustled branch, the victorious grins on their faces telling you much before they even open their mouths. Wren, Urhost and yourself receive their news with eager ears.

"We scouted out the village nice and good boss. Even caught ourselves one of the militia guarding the place. He sung real sweet once we pried off his fingernails"
You grunt and Wren silences the men with a glare
"A-anyways boss. We found out a lot about the village. Name of Rhya's Hill. Named after some Saint or another. Got about a hundred and thirty villagers, forty militia guards and the village sheriff Ostven."

>Ask about the village. What do they have in abundance.

>Ask about the Militia. What threat do they pose.

>Ask about the Sherriff. What kind of fighter is he.

>Other
>>
>>2314039
>>Ask about the village. What do they have in abundance.
>>Ask about the Militia. What threat do they pose.
>>Ask about the Sherriff. What kind of fighter is he
ask all any good loots? how many soldiers , who is the leader,? any sign of high ranking moon general?
>>
>>2314049
Jesus, anon, why don't you ask about the secrets of life's meaning, too?

>>2314039
>Ask about the Militia. What threat do they pose.
We'll take whatever they have, and we'll kick the shit out of Ostven easy. It's the militia I'm worried about.
>>
>>2314039
>>Ask about the Militia. What threat do they pose.
>>Ask about the Sherriff. What kind of fighter is he.
>>
>>2314164
support
>>
>>2314110
42.
>>
>Ask about the Militia. What threat do they pose?

You and your Lieutenants sit around a wide stump, the crude map drawn on its surface studded with small stones and berries, signifying locations of interest. The scouts gather around, offering their insight when needed. You point at the scout who spoke before, a reedy, dark haired man with a thin moustache, a quiver of javelins strapped to his back.
"The militia. What did you see about them? Their weapons, armor, how did they move?"

The scouts speak amongst themselves before their impromptu officer speaks up.
"They didnt seem too keen on their jobs boss. Probably drafted up by the sheriff to fill up their ranks. There's a war on in the south dontcha know? Lots of spears, Halberd, hand axes, such like. There's a couple with bows, light crossbows, slings, normal peasant shit. Maybe thirty of the village folk actually know how to fight."

Wren speaks up, tracing a line across the map with the point of a dagger.
"Good work Ollvod. Now, Magnus, if we take my Skirmishers and bring them around here... And here..."
He marks two points on the map
"We can use the elevation to rain down supporting fire to you. Especially if we have Bur-Lun up there with us. Giant arrows are... Impressive to say the least."

Urhost looks over the map, pointing out several intersections in the muddy streets that interest him
"If they massed here or here, ee could be boxed in and surrounded. Even dragons have been killed by angry peasants in great enough numbers. We need to hit them hard and fast, break their will to resist and leave with everything we can carry. Well need the Skirmishers on the ground with us and Bur-Lun will shatter their bones and their pride"

>Ask about Ostven

>Ask about Rhya's hill. What do they have in abundance

>order the attack
>>
>>2315234
>What do they have in abbundance?
>>
>>2315234
>Ask about Ostven
>>
>>2315234
>Ask what they have in abundance
>>
"Rhya's hill. What do they have in abundance? What do we stand to gain from them?"
You ask your lieutenants.

Urhost and Wren look to the scouts, gathering information from them before turning back to you. Wren marks out several of the small storehouses on the map
"The fields around here are rich and fertile. Fat livestock fill those storehouses. Thick, salted hams, smoked meat, dried lamb and goat. Bundles of potatoes, turnips and onions. Enough food to supply the Crag for weeks"

Urhost scowls, waving away the hunters advice.
"Bah! We have food aplenty at the crag. I say, we use those supplies to feed ourselves down here, range around and take weapons, tools, thrall. Things of value! There's no honor or glory in stealing some dried peas from a frightened farmer."

>Side with Urhost. You will take tools, weapons, food and Thralls. You will use the food from Rhya's Rhya's hill to fuel your raids

>Side with Wren. You'll take a heavy load of food supplies and be back home sooner.

>Other
>>
>>2315662
>Side with Urhost
>>
>>2315662
>>Side with Urhost. You will take tools, weapons, food and Thralls. You will use the food from Rhya's Rhya's hill to fuel your raids
Best option desu
>>
>>2315662
>>Side with Urhost. You will take tools, weapons, food and Thralls. You will use the food from Rhya's Rhya's hill to fuel your raids
The crag's attempt at raising and growing metal has so far yielded no results.
>>
You nod towards Urhost, the veteran warrior having made his case to you
"Excellent point Urhost. The crag isn't short of food right now but we can't grow or hunt for good solid steel and strong thrall don't spring up from the rocks."

Urhost nods, pleased with himself while Wren nods in silent acceptance. The sun creeps ever lower to the horizon while you go over your final plans

>Have Skirmishers move to elevation and provide covering fire.

>Have Skirmishers and warriors in an alpha strike on the village.

>Bur-Lun sniper support or vanguard
>>
>>2315912
>Have Skirmishes move to elevation and provide covering fire
>Bur-Lun vanguard
>>
>>2315912
>>Have Skirmishers and warriors in an alpha strike on the village.
If we send Bur-Lun first, they're going to become super defensive.
>>
>>2315929
support
>>
>Battle Plan established.
>Night attack on Rhya's Hill.
>Focus on taking weapons, tools and thralls.
>Wren's Skirmishers move to elevation and rain fire from above.
>Bur-Lun fights in melee.

>Begin attack?

>More planning
>>
>Kinda lonesome in this thread here.
>tumbleweeds.gif
>>
>>2316328
>>Begin attack?
I personally can't think of anything else to plan desu
>>
>>2316756
Lets party then anon
>>
The village of Rhya's hill sits atop a rounded mound of earth, leftover from some glacial movement in centuries past. The village is named such for it is the birthplace of Saint Rhya the Watchful, patron saint of those who stand guard in the night. His vigil against the beast men hordes for thirty days and nights kept countless innocents safe.

But he is long dead.

Your men creep through the undergrowth, stepping over fallen branches and ducking under leaning logs, the damp forest floor muffling their steps as they creep through the dense cover. The moon and stars twinkle overhead, casting a dim silvery light along the ground, faintly flinging off the edges of weapons.

The torches and lamps of Rhya's hill stand like a island of light in a sea of darkness, a cluster of wooden homes and storehouses, a inn, blacksmith and guardhouse all flickering with light from inside glass paned windows.

Wren takes his Skirmishers into two groups, heading for a pair of overlooking hills on opposite sides of the village. Before he heads with them he hands you a iron bound horn, telling you to blow when the situation needs it.

Even Bur-Lun walks as silently as he can, stooped and placing his colossal weight evenly to muffle the thuds of his barrel sized feet. You crouch with your warriors, Urhost a few meters away and watch the guards as they patrol. Nealry twenty men are visible, more either in the guardhouse or the inn itself. Their weapons are crude, spears and half rusted halberds, notched hand axes and nicked shortswords. Mail and padded cotton seems to be the extent of the armor here.

>Approach silently, hit them from surprise.

>Balls to the wall, hair on fire charge. Get their attention.

>Other
>>
>>2316756

I'm here too, QM. My schedule's a bit hectic, can't be here as much as I'd like. Sorry.

>>2316802
>Approach silently, hit them from surprise.
We haven't got anything we're trying to draw their attention from. Might as well stick with surprise as much as we can. Unless, of course, we can cause terror. Don't think we're at 'terror on sight' level yet, though.
>>
>>2316806
A giant and thirty heavily armed mountain clansmen are a terrifying sight to men not used to much more than a bandit raid or drunken villagers.
>>
>>2316806
Bingo, lets do this
>>
>stealthy approach. Stealthy being a vague word here.

>feed me 3 rolls of 1d100 for your stealth, your mens stealth and for Bur-Lun somehow being sneaky.
>>
Rolled 77 (1d100)

>>2316852
Incoming 100. Surely.
>>
Rolled 78 (1d100)

>>
>>2316852
Rolled 75
>>
>>2315662
Can we rape the women and children too?
>>
Rolled 1 (1d100)

>>2316852
>>
>>2316888
You did this. This is your fault and yours alone. Roll properly next time. Put it in Options. dice+1d100.
>>
>>2316914
wew
>>
>>2316902

By the spirits look what your lolifag filth has brought upon us! Get your head out of the gutter, of course we'll molest maidens aplenty, but kiddos are off-limits bucko! Can't be ruining wombs before they're developed, and beneath the old man's tutelage they'll yet swell the Crag Wolve's numbers!

>>2316914
>>
>>2316921
Explain pls
>>
>>2316938

Pedofag ding-dong, when you're replying, in the rectangle benath the name-space for tripfags, type "dice+1d100" minus the quotes. It's not that hard.
>>
>77. Sneak success Magnus.
>78. Sneeky success Warriors + Urhost
>1. Giants no sneaky gud

Writing
>>
>>2316950
Do you guys wanna use that banked crit?
>>
>>2316902
Women yes but this is not lewd quest. You will get a fade to black and be happy about it.
>>
>>2316948
Aah oke i get it now , thanks
>>
>>2316957

Why not, I mean, how often does a situation like this cone up?
>>
1 vote for yes so crit has been used.
>>
>>2316982
It doesn't seem like the best time to use it
>>
>>2317023

Yeah but Giant outta nowhere. That's legit horrifying and we only got a one when lolifag started to transition to his magical realm, we'll be fine.
>>
You stride forward, keeping to the shadows and low areas of the fields as you approach the village. You draw your hammer and hold it low in your grip as you move like a oversized shadow. Your men follow behind you, crawling and crouching, gaining distance to the village with every shuffled step.

Bur-Lun almost spoils the emdeavor however, a sleeping hound nearly yelping as the giant startles it from sleep but a swift slap from his massive hand flattens the mutts skull with casual ease.

You press yourself into the side of a storehouse, looking out into the dirt and stone streets of Rhya's hill. A pair of guards walk away from you, halberds slung over their shoulders casually. You take several deep breaths, steeling yourself for combat before stepping out. The rustle of your boots catches their ears and they turn, eyes widening and mouths falling open as they tske in the sight of a mountain of a man, garbed in skins and boiled leather, fists shining with steels unfriendly glint and weapons built for heroes in your fists. You open your mouth and bellow, shaking the earth with your voice
"CRAG WOLVES! TAKE WHAT IS YOURS!"

Pulling your horn to your lips you blow out a long blast, the air shaking with the power of your lungs as your men storm into the village from their hiding places in the shadows. Bur-Lun roars as he charges forward, a vicious underhand swing shattering the stone wall of a home into hundreds flying missiles.

The pair of guards back away, faces pale and sweating, their rusted Halberd leveled in shaking grips.

>Fight with Hammer and spear

>Fight with Hammer/Spear and shield
>>
>>2317071
>>Fight with Hammer/Spear and shield
Wanna try out the spear/shield this raid
>>
>>2317109
Without other votes well take this.
>>
>>2317071
>Fight with Hammer and spear
Dual wielding like a real man.

>>2317109
>>2317126
Actually in the interests of avoiding a tie I'll swap. Never mind.
>>
You slide the haft of your hammer through your belt and swing your shield around, working your fist into the leather grips. You swing your battle spear through several arcs as you advance on the cowering men. All around you, villagers and guards are running confusedly onto the streets. Many are met with vicious blades or barbed arrows, puddles of crimson blood already pooling on the streets. A shouting, blonde haired man barges through a doorway, a maul in his worn hands. His attempt at heroism is cut short as Urhost nearly insects his body at the shoulder, ripping his axe fron the ruin of the freshly made corpse.

You glare down at the two guardsmen, daring them to move.

>fight defensively (Iron fist Counter)

>Fight aggressively.
>>
>>2317109
Dank option hea
>>
>>2317157
Fight aggressively, defense isn’t our style
>>
>>2317157
>>Fight aggressively.
We smash. We crush. We rend.
>>
Rolled 60, 30 = 90 (2d100)

>Fight aggressively. Crush their bodies and spirits.

>give me 3 rolls of 1d100+10
>Beat my defense rolls
>>
Rolled 93 + 10 (1d100 + 10)

>>2317199
>>
>>2317199
Forgot pic of Guards
>>
Rolled 96 + 10 (1d100 + 10)

>>2317199
Time to kick some ass.
>>
>>2317204
>>2317213
Rip and tear m8's
>>
>>2317220
None survive lmao
>>
>>2317225
That's 2 artificial crits so that's an additional +10 damage on TOP of the additional +10 you do anyways.
>>
Can I get another 1d100+10?
>>
>>2317157
Imagine if the blonde dude was Ostven. And he just got fucking smoked by Urhost.
>>
>>2317235
Nah that was just the village blacksmith. Ostven is a decent enough fighter.
>>
Rolled 36 (1d100)

>>2317234
>>
Rolled 45 + 10 (1d100 + 10)

>>2317234
Will one from me again suffice?

>>2317240
Yeah, I figured as much.
>>
>103>60. Magnus hits guard #1 with +10 additional damage.

>106>30. Magnus hits guard #2 with +10 additional damage.

>46<50. Magnus misses.

Roll me 2 rolls of 1d100+20 please. This is gonna hurt.
>>
Rolled 1 + 20 (1d100 + 20)

>>2317287
>>
>>2317287
>>
>>2317299
Dear god
>>
Rolled 61 + 20 (1d100 + 20)

>>2317287
>>
>>2317299
Pain
>>
>>2317324

Could've been worse, for the guy getting stabbed anyway.
>>
Guard #1
100hp-21=79hp. Wounded!

Guard #2
100Hp-81=19. Critically wounded.

Writing!
>>
Rolled 65 + 20 (1d100 + 20)

>>2317287
>>2317299

Worry not, I shall make up for your failure.
>>
"Come on then little men. Die like warriors"
You growl, your hair blowing in the faint breeze as you heft uour battle spear, the wicked edge glinting in the light. One of the guards snarls, gritting his teeth like a desperate dog as he lunges.

"Get fucked you Basta-oof!"
He grunts out as you simply sidestep his lunge, the blade getting trapped between your shield and body. Your knee impacts solidly with his ribs and he gasps, shrieking in pain as you wrench backwards, his arm shattering like a green stick as you apply leverage to his elbow.

Tossing aside the wounded man you sweep aside a shaky slash from his companions halberd. Honestly you're not sure they are even sharpened. You step forward, catching the hooked blade on your shield and turning, burying your battle spear into the mans belly, twisting as he falls. His face goes white and tight with pain. his hands immediately go to the gaping wound, attempting to hold in the loops of glistening, blood slick intestine. These men are broken, perhaps you could spare a moment to slit their throats but you have more important matters.

Rhyas hill is erupting into chaos around you. Urhost duels a trio of guards, his blade slick with blood and hunks of meat. A knot of your warriors slam into the barricade erected from the ruin of several horse drawn carts, defended by a small mob of guards and villagers.

A guard with a crossbow draws a bead on your back but staggers forward as a barbed arrow punches through the center of his throat. Wren nocks another arrow and takes careful aim before pinning a farmhands arm to a wall.

Bur-Lun strides through the village square, kicking and swinging his club idly, sending men pinwheeling through the air in silent arcs. He reaches down and grabs a villager by the legs, throwing the man like a rag doll through the window of the large inn.

>Assist Urhost

>Storm that Barricade

>Seek out a worthy foe. Someone has to be worth your time.

>go get a drink with Bur-Lun
>>
>>2317399
>>Seek out a worthy foe. Someone has to be worth your time.
>>
>>2317399
>>Seek out a worthy foe. Someone has to be worth your time.
I'm getting nostalgia from the first quest
>>
>>2317399

>Seek out a worthy foe. Someone has to be worth your time.

Urhost is lieutenant for a reason, our men are in good hands, and I get the impression Bur-Lun will be just fine.
>>
>>2317399
>>Assist Urhost
Can we slay a few of his opponents before finding someone to crush
>>
>>2317399
>go get a drink with Bur-Lun
Purely for the imagery of us sitting down at the pub with somebody so large their head sticks through the roof, while a battle rages on in the background.
>>
>Worthy foe
>Writing
>>
You stride through the center of the beleagured village, striding over broken and bleeding bodies. A scythe wielding farmer holds one of your men at bay for a moment before a passing warrior buries a handaxe in the back of his skull. Blood drips steadily down a wall where a mail clad guardsmen had been smashed halfway through the wall.

Urhost cackles with mad joy as he severs both of one of his opponents legs with a single blow, sending the man toppling backward with blood pumping from his new stumps. The moment of hesitation costs another his life as the massive greataxe splits him from his skull to his groin.

You plant your foot atop a bloodied and ruined corpse, a jagged dagger drove through the underside of his chin, nearly three inches of blade jutting from the top of his skull.

"Are none of you man enough to face me? Will you simply give us your wives and daughters? Geld your sons and lash their hands for us? Are none of you men?!"
You roar, watching the villagers and guards, even your own men shrink back away from you.

"I will face you. Demon. Barbarian filth. I will stand"
Comes a low voice. Turning, you take in the sight of a tall, slim yet muscular man, strong even though the years have clearly worn upon him. His dark hair is speckled with grey and his beard is close cropped to his chin. One of his grey eyes is bisected by a thick scar, the iris a milky white. He is unarmored, dressed in a grey woolen tunic and breeches, His feet covered in worn boots. A long sword sits comfortably in his hand, the blade stained red, in his other, a thick bladed dagger.

>Eolhim the Veteran has answered your challenge!
>120Hp
>Last of the old guard +20 hp
>Legionare parry. +10 to defense rolls and an additional defense roll.
>half blind. -10 to hit.

>Fight with current gear (spear and shield. 3 attack dice, 4 defense dice)

>Dual wield (4 attack dice, 3 defense dice, gain use of Iron fist Counter)

>Other
>>
>>2317512
>Dual wield (4 attack dice, 3 defense dice, gain use of Iron fist Counter)
Let's use this Iron Fist thingo.
>>
>>2317512
>>Dual wield (4 attack dice, 3 defense dice, gain use of Iron fist Counter)
Might as well use the counter against him.
>>
>>2317512
>>Dual wield (4 attack dice, 3 defense dice, gain use of Iron fist Counter)
>>
>Dual wield for a Duel.

You and Eolhim circle each other, gaining the measure of your opponent. The fighting instinctively pulls away from your impending clash, men eager to be anywhere but there.
Eolhim speaks, his sword rising up into a low guard, the blade stained scarlet by clotting gore
"I came here years ago. I fought my share of wars. An entire generation of boys from this village, carved up for meat in endless war. Why couldn't you leave us be?"
He asks softly, a single tear rolling down his cheek as he adjusts his stance, blade rising up to a overhead stance, the thick bladed dagger held in a reverse grip in front of him.

>Attack (4 Dice)

>defend (4 dice. Highest defense roll activates iron Fist Counter)
>>
>>2317581
>defend (4 dice. Highest defense roll activates iron Fist Counter)
God i hope i did that roll correctly
>>
Rolled 71, 17, 20, 51 = 159 (4d100)

>>2317586
my bad
>>
>>2317586
We're just picking What move youre taking. after we decide what move to make we roll.
>>
>>2317589
Not yet amigo
>>
>>2317591
I'm retard
>>
>>2317600
Its all good m8
>>
>>2317581
Defend,
>>
Rolled 81, 61, 68 + 10 = 220 (3d100 + 10)

>Defend. Roll me 4 1d100

>Beat my rolls.
>>
>>2317641
That's supposed to be -10 on my rolls.
>>
Rolled 4 (1d100)

>>2317641
you have to do dice+-10 to get negative modifiers.
>>
>>2317671
Well that's good to know
>>
>>2317676
How many bitcoins does it take for these low rolls to go away?
>>
>>2317680
Depends on their current value. I also accept dogecoins and firstborn children
>>
>gonna need three more rolls anons
>>
>>2317711
I don't like multifagging...would you settle for a 3d100?
>>
>>2317718
Yeah. Hit me with a 3d100 m8
>>
Rolled 81, 26, 62 = 169 (3d100)

>>2317723
>>
>>2316902
We jihadist nao?
>>
Rolled 27, 60 = 87 (2d100)

Magnus-
150HP
20 armor from. Leather armor
10 armor from Death Touched
15 armor from blessed Greatshield
5 armor from heavy gauntlets.
50 armor

71>4. Eolhim hits
51<81. Magnus defends. iron fist counter
58>26. Eolhim hits.
62>50. Magnus has initiative.

>Roll me 1d100+10 for your Counter damage.
>Rolling for Eolhims damage to you
>>
Rolled 34 + 10 (1d100 + 10)

>>2318663
>>
Rolled 82 + 10 (1d100 + 10)

>>2318663
>>
Rolled 1 + 10 (1d100 + 10)

>>2318663
>>
>Damage to Magnus
>27-50=-23. 0 damage dealt. Armor negation.

>60-50=10
>150-10=140. Barely more than a papercut.

Iron fist Counter damage to Eolhim-
>120-44=76hp. The veteran is bleeding!

>Writing!
>>
>>2316328
>Attack
>>
>>2318764
you good man?
>>
>Forgot Magnus is dual wielding. That removes the armor bonus from blessed Greatshield. My bad. Magnus actually took 25 damage there so your HP is now 125

You tense your knees, holding your weapons at the ready as you and Eolhim circle each other. The veteran soldiers lunge comes as a blur, a sudden explosion into movement that you don't doubt skewered a great many foes back in Eolhim glory days. But much like the glories of saint Rhya, those days are long past.

"For the Saints!"
He tells bravely, his longsword whistling in a silvery red arc. The needle sharp and obviously meticulously cared for blade skitters off the steel of your gauntlet as you bring it around in a a sweep, the blow leaving wire thin scratches in the metal.

Without missing a beat Eolhim is moving, lunging, slashing, punching out with the pommel of sword and dagger. You backstep and bring your battle spear around in a great downward arc, a blow that would've split the smaller man in half if he had been there. However he did not stand to receive the hit, having rolled into your guard and buried his dagger into your side.

Or attempted to anyway. The broad blade of the dagger doesn't lend itself much to punching through layers of boiled leather and cured hides. Still you snarl in pain as the tip carves a line of blood into your upper ribs, a several inch slit in your flesh that bleeds heavily. Your retaliatory slash sends him jumping backward, your eyes glittering darkly behind a veil of tangled black hair.
"Is that all youve got?!"
You snarl, whipping your hammer and spear through the air like they weigh no more than reeds. Eolhim smiles sadly and adjusts his grip on the worn hilt of his sword, nodding to you. His lunge, as before is a perfectly performed example of Legionare swordplay. A textbook repetition that served well against the enemies of the Moon Lords. But its also highly predictable.

You are already turning as he lunges, bringing your gauntlet around to bat aside the tip of the sword. The savage swipe of his dagger would have ruined the other side of your face if you hadn't brought the forearm guard up to block it. Eolhim's look of shock is cut iff as you bring your spear up in a swift, punching blow that slashes across his thigh, carving down through muscle and fat, the glistening white of bone visible at the bottom of the ruinous trench.

His gasp of pain and following wheezing exhalation as you body check him, sending the former Legionare tumbling are music to hour ears as you straighten, looking curiously at the thick smear of blood on the edge of your blade.
"Funny. I thought you would be a better fight than most of this rabble. I hope you don't have any granddaughters here...."

The veteran snarls in hatred as he staggers to his feet, heavily favoring his right leg as blood oozes thickly.
"Don't.... Don't you dare barbarian.... Don't you dare touch them...."

Your vicious grin could terrify a dragon as you ready your stance.

>Attack

>Defend
>>
>>2318817
>>Attack
>>
>>2318817
Attack
>>
Rolled 92, 41, 99, 3 = 235 (4d100)

>Magnus:Attack

>Eolhim:Defend

>Roll me four 1d100+10
>>
Rolled 99 (1d100)

>>2318853
>>
Rolled 51 (1d100)

>>2318853
>>
Rolled 75 + 10 (1d100 + 10)

>>2318853
>>
Rolled 61 + 10 (1d100 + 10)

>>2318853
>>
Rolled 27 + 10 (1d100 + 10)

>>2318853
>>
>109>102. Magnus Hits. Artificial crit +10 damage.
>61>51. Magnus hits
>109>85. Eolhim defends
>71>3. Magnus hits.

>Roll me 3 1d100+10 for damage.
This is gonna be painful.
>>
Rolled 61 + 10 (1d100 + 10)

>>2318922
>>
Rolled 75 + 10 (1d100 + 10)

>>2318922
>>
Rolled 27 + 10 (1d100 + 10)

>>2318922
>>
Magnus damage dealt to Eolhim.

>61+10+10=81
>75+10=85
>27+10=37
>81+85+37=203
>76-203=-126 damage. Dead without a doubt.

Pick one
>Gruesome death

>Die like a warrior.
>>
>>2318948
>>Die like a warrior.
>>
>>2318950
He gave us a decent fight
>>
>>2318948
>>Die like a warrior.
>>
>>2318948
>Gruesome death
>>
>>2318948
>Die like a warrior.

The way you interpret def rolls for Eolhim is weird.
>>
>Die like a warrior.

"Time to die old man"
You snarl, lunging forward in a brutal bull rush, hammer held high and battle spear low, ready to crush and slash your opponent into oblivion.

The aging Legionare sighs as he takes up his guard, his stance shaky due to his maimed leg
"Suppose so"
His grip on his sword and dagger never falters, accepting his fate but unwilling to go without contest.

Your hammer comes around in a whistling arc, the heavy angled head catching Eolhim in the shoulder. He gasos in pain as the sift tissue is crushed, bone cracking under the heavy hit. You knock aside the clumsy, pain addled thrust of his long sword, bringing your blood slicked battle spear around and across his chest in a deep slash, blood spattering your hands and face from the deep wound.

Eolhim chokes out a gasped cry of pain as he stumbles, lashing out with crossed sword and dagger, putting all his effort into holding back a hammer blow that would have crushed his ribs into paste. You seize the opportunity, pushing his guard upward and thrusting forward with your battle spear.

Eolhims eyes open wide, his lips parted slightly as a drop of blood trickles between them. His sword and dagger fall from nerveless fingers, clattering on the stones of the village square. His shaking fingers find the broad blade jutting from the center of his chest, the grey tunic around the intruder already darkening with blood. Nearly two feet of blade juts from his back, dark and dripping scarlet as he staggers back, his fading eyesight looking across the village to a small home on the square, a familiar face torn by grief and loss in the window, her hand on the glass as he breathes his last
"Aella..."

Eolhim collapses to his knees, blood trickling down his chest from his lips. His remaining eye still and sightless. You grip your battle spears shaft and rip it free from his body, bone attempting to grip the bladem. Eolhim topples backward, the aging veteran having fought his last battle

Your warriors cheer for your victorious duel as you heft your weapons high, roaring in triumph as you stride over the corpse of the attempted hero. The battle resumes with gusto, the villagers fighting with the panicked ferocity of cornered animals and Your men with the savage brutality of wild predators among sheep.

A vicious roar from the ruins of the inn signals Bur-Luns displeasure before a wet tearing sound issues from the depths. A moment later a man in thick robes flies through the wall in two very messy pieces. Bur-Lun emerges through the roof, rubbing at a scorched burn on his cheek.

>Wade into the battle

>Search for this sheriff

>check the ruins of the inn

>Kick in the guardhouse door

>Other
>>
>>2318991
how so?
>>
>>2319014
>Search for this sheriff
>>
>>2319014
>>Search for this sheriff
>>
>>2319014

> Search for this Sheriff
>>
>>2319018
Rolled 92, 41, 99, 3 = 235 (4d100)

>>109>102. Magnus Hits. Artificial crit +10 damage.
Wasn't that supposed to be 109>92 ?

>>61>51. Magnus hits
Wasn't that supposed to be 61>41 ?

There is some inconsistency here.
>>
>>2319023
Might as well kill another boss
>>
>search out Ostven

You swing your hammer in a arc, almost casually, sending a unlucky villager flying, his skull pulped. A brutal elbow or swipe from one of your weapons serves to clear the crowd around you as you bull your way through a mob of frightened villagers. A stupidly brave boy with a pitchfork rushes you, the dull tines stopping short in your leathers. His look of shock evaporates as your gauntleted fist caves in the front of his skull.

"OSTVEN!"
You roar, knocking away those close by to get a clear look around
"COME OUT SHERIFF! DEFEND YOUR PEOPLE!"
Your men jeer and laugh as you club down a burly farmland, the Hart of your hammer splitting his scalp to the bone. Your warriors kick in the doors to houses and storeroom, screams and pleas for mercy cut off by vicious blows or rising in pitch ss they find themselves drug into the streets by their hair and limbs.

One of your warriors, about to break down a door with a Greataxe, topples backward with a hatchet buried in his forehead. From within the stone walled guardhouse a burly, balding man steps forth. His chest and arms, thighs and calves are armored in thick, dented plate. A long handled axe sits comfortably in his hand while another hatchet rests in his belt. A trio of similarly armored guard step out behind him, taking up their positions around their sheriff. He speaks, sweat dripping down his face, mixing with blood and spittle
"Im Ostven. Sheriff of Rhya's hill... You are?"

>Magnus the Mighty.

>Your death little man.

>other
>>
>>2319079
Eolhim had +10 to defense. His first turn he was attacking. 2nd turn defending. So i added +10 to His defense rolls as per his stats.
>>
>>2319079
>>2319133
>Eolhim the Veteran has answered your challenge!
>120Hp
>Last of the old guard +20 hp
>Legionare parry. +10 to defense rolls and an additional defense roll.
(That's what increased his rolls by 10)
>half blind. -10 to hit.
>>
>>2319129
>>other
Didn't we have a massive title from last time?
Magnus the door crusher. slayer of generals. Demolisher of armies ie.
>>
>>2319129
>>Magnus the Mighty.
>>
>>2319145
Magnus the Breaker. Crusher of Castle Vollsung, Ender of Lines, Bane of the Lion Knight, Greatest of the Warhounds and Right proper lad
>>
>>2319129
>Other

"Bob"
>>
>>2319161
Yes thank you, this one.
>>
>list of titles go.

You let your weapons hang low, blood dripping to the ground from their edges. Fixing the sheriff with your gaze you speak, stalking forward several steps.
"I am Magnus! Magnus the Mighty! War Leader of the Crag Wolves! Last Son of the WarHounds! Breaker of Castle Vollsung! Slayer of The Lion Knight! Who are YOU little man?! Who are you to challenge me?!"
You shout out for all to hear, ttthe silence growing deafening as the remaining guards and villagers edge over to their commander" forming into a blob of spear and axes, pitchforks and scythes. Flimsy hunting bows and cheap crossbows poke at you from behind barricades while panicked women attempt to hide their children from your oncoming wrath. Ostven steps forward, clearing his throat as he plants the butt of his axe in the soil, looking around uneasily
"I am the Sherriff of Rhya's hill. Appointed to defend it and uphold the laws and taxes set forth by Lord Caius of the Brotherhood of the Crescent."

Bur-Lun snarls like a landslide, crushing a wagon underfoot like a empty gourd as he stomps impatiently. On the elevated hills Wrens Skirmishers hold their fire, waiting for the order to rain down death.

Urhost pants heavily nearby, his axe left buried in a mans back, a heavy bladed shortsword in each hand, His arms stained with gore up to his elbows.

>You've failed in their defense (commence battle)

>Can you defend them from me? (Duel)
>>
>>2319257
>>Can you defend them from me? (Duel)
I want to crush this guy
>>
>>2319264
Duel! Need a banner with all our victories in single combat on it
>>
>>2319285
I second this
>>
>>2319264
Support
>>
You nod to Urhost and he smiles viciously, backing away and motioning for your men to give you space
"You may defend them for petty bandits and their own drunken foolishness Sheriff... But I wonder"
You spread your arms, spinning your weapons easily
"Can you defend them from me?"

Ostven swallows heavily, looking at the intense stares being sent his way from all present. Finally he nods in resignation, stepping forward and and getting his longaxe.
"A man can only try"

>Sheriff Ostven has accepted your challenge
>130HP
>Officers armor- 40 armor
>Large frame- +30HP
>Hatchet Throw- has a chance to throw his hatchet for a free attack
>Cowardly- May behave erratically if brought to low HP.

>Magnus
125hp/150Hp
35armor
+10 to chance to hit, damage and armor

>Keep dual wielding

>Switch to Shield (+15 armor)
>>
>>2319330
>Keep dual wielding
>>
>>2319350
This
>>
>keep dual wielding.

You consider swinging your shield around but you want to keep your hands free to crush this little insect. You don't trust him to fight with any semblance of honor. Neither do you but you're not expected to.

You circle each other, your hammer dragging along the ground, battle spear leaning on one shoulder, the drying blood sticking to your leathers. He holds his axe crossways acorss his body, watching your movements carefully, licking his lips and shaking sweat from his eyes. You grin savagely as you take yoyr stance.

>attack

>defend (Iron fist Counter)

>other (feat of strength write in)
>>
>>2319330
>>Switch to Shield (+15 armor)
>>
>>2319444
>>attack
>>
>>2319444
Feat of strength! I would write in except I’m not creative enough
>>
>>2319460
Could be anything like pick up a piece of debris like a wagon wheel or a large log and chuck it at him like a fastball.
>>
>>2319483
Throwing a wagon wheel would be cool, pinwheel skelingtons when?
>>
>>2319521
Let's throw the wheel, have Bur-Lun toss you one.
>>
>Feat of Strength.

>Wagon wheel shotput.

>Give me 1d100+10. Best of 3
>>
Rolled 49 + 10 (1d100 + 10)

>>2319552
>>
Rolled 61 + 10 (1d100 + 10)

>>2319552
>>
Rolled 65 (1d100)

>>2319552
>>
>65+10=75
>beats DC60

Your foot bumps something heavy as you circle the square, your eyes locked on Ostven. You glance down and chuckle to yourself, dropping your weapons as you crouch, fingers wrapping around the iron studded rim of the wagon wheel. Gasps and mutters of shock echo from the from the crowd along with cheers and insults from your men as you easily heft the wheel, gripping it with both hands.

"What are you... Doing...?"
Ostven steps back, perplexed at your display of strength. His hand dips behind his back, gripping the haft of the hatchet but before he can throw you take two steps forward, slinging the colossal weight forward, spinning like a discus as it buzzes towards him like a arrow

>roll me 1d100 for damage inflicted. His armor counts for shit here.
>>
Rolled 63 (1d100)

>>2319646
>>
>130-63=67hp.

The spinning wagon wheel impacts Ostven in the chest like a battering ram, sending the Sheriff flying backwards. He struggles to stand, the chest piece of his armor bent inwards, rivets burst and straps snapped under the force of the blow.

He spits a mouthful of blood onto the stone of the square, pouring from a bitten tongue as he rolls onto his side, clutching at his chest with one arm as he attempts to stand. His eyes are wide, showing white around the iris as he rises to a kneeling position

"Balon! Lionel! Help me! Kill him!"
He gasps out, spitting a lump of bloody saliva as he collapses to his side again. Two of his guards step forward determinedly, one hefting a crude mace and shield and the other a long, broad bladed spear and buckler. The third of their number kneels by their Sheriff, helping him to his feet. Your men here and howl, throwing abuse and stones at rhe cowardly Sheriff as he retreats into a knot of his own men. Only a commanding glare from you keeps them from fallimg upon the weaklings.

>bodyguard Balon Blackwood has stepped forward!
>100Hp
>40 armor

>BodyGuard "Lance" Lionel has stepped forward!
>100Hp
>35 Armor

>Attack

>Defend

>other (Feat of Strength, Call in archer fire from Wren, Tag in Urhost/Bur-Lun)
>>
>>2319884
>>Attack
>>
>>2319884
>Call in archer Fire from Wren
If he's not going to play fair, than we shouldn't either.
>>
Anybody else wanna vote?
>>
>>2319892
This, he may be a coward but we arent
>>
Rolled 75, 87, 58, 34 = 254 (4d100)

>Attack
>Feed me 4 1d100+10

>Balon is attacking.

>Lionel is defending

>Beat my rolls
>>
Rolled 69 (1d100)

>>2320034
>>
Rolled 84 + 10 (1d100 + 10)

>>2320034
>>
>>2320064
>>2320104
Two more please
>>
Rolled 17 (1d100)

>>2320116
Be patient Warlord your rolls will come.
I'll roll again just in case no one shows
>>
Rolled 41 (1d100)

>>2320116
>>
>79>75. Magnus hits Balon.
>94>87. Magnus hits Balon

>27<58. Lionel defends
>51>34. Magnus hits Lionel

Feed me 3 1d100+10 for your damage
>>
Rolled 67 + 10 (1d100 + 10)

>>2320151
>>
Rolled 51 + 10 (1d100 + 10)

>>2320151
>>
Rolled 66 + 10 (1d100 + 10)

>>2320151
I'll roll another so we don't have to wait
>>
Rolled 95 (1d100)

>>2320151
>>
Damage dealt to Balon
67+10=77
77-40=37
51+10=61
61-40=21
21+37=58 damage dealt to Balon
100-58=42HP

Damage dealt to Lionel.
66+10=76
76-35=41
100-41= 59Hp

Writing
>>
>>2320369
Damn I was too late
>>
The swarthy, mace wielding guard charges forward, browned teeth bared in a snarl of hatred as he hefts his mace high, shield in a high guard. His lance wielding companion hangs back, circling to your left as you step forward, swinging your hammer around in a blurring arc.

Balon Blackwood was known for his vicious strikes in combat, his mace shattering bones and pulping skulls even through armor. Your counter blow sends the flanged mace flying, the hardwood shaft splintered. He looks dumbly on in confusion at the shattered remains of his weapon, slack jawed surprise etched on his brutish features as you carve through the armor of his chestplate with the thick edge of your battle spear. Hot, crimson blood spills into the air as the vicious slash shears through plate like tissue paper. Turning, you plant your foot in the wounded mans chest and send him tumbling backward.

"Balon!"
Comes a outraged voice to your left, calling your attention before you pulp the wounded macemans skull. Turning you see the tall lancer holding his weapon in a high guard, bracing the shaft on his steel buckler shield

"M'alright.... Barely e'en got me"
Comes a muttered grunt behind you as Balon attempts to regain his feet. Lionel jabs experimentally at you as you advance, the broad leafshaped head honed to razor keenness.

You snarl in fury as you bring your battle spear down in a brutal slash, the weight of the blade alone enough to crack bones even unsharpened. A cunning angle to Lionels Buckler shield redirects the blow as he shifts his weight to the side. The shaft of his spear cracks against your back as he wheels, laughing scornfully as he does
"Aha! You have met your match with me oh ' Magnus the mighty!'. I think this will be your last triumph you barbarian filt-OOF"
His ill advised taunts cut off in a pained exhalation as your hammer impacts solidly with his chest, lifting him bodily off the ground. The stunned lancer flips head over heels before landing heavily next to Balon, cradling his chest and obviously fractured ribs as he and his companion struggle to their feet.

You kick Lancels spear over to him as Balon looks sadly to the shattered remains of his mace, drawing a short sword more reminiscent of a butchers cleaver, blood trickling downward through the plates of his armor. Balon looks to his long time companion, nodding in resignation

"Seems t'be the end o'the road fer us. Good fightin' with ye"

"Its been an honor"

Together the two men ready their weapons and advance, grim defiance in their eyes

>Attack

>Defend

>other
>>
>>2320460
Idk why Lionel turned to Lancel there.
>>
>>2320460
>>2320460
>>other
Let's see if we can make thralls out of them....
>>
>>2320473
This, Yell at them they we will spare their lives if they join us. They owe that coward nothing!
>>
>>2320473
Thralls are basically slaves. The more of them you bring back, the higher the prestige of the Crag Wolves. So having good warriors as Thralls doesn't mean they will fight for you. You might even have to put down some uppity Thralls.
>>
>>2320521
I'm aware of what a Thrall is, but we won't get any by asking nicely....
>>
>>2320534
Ah ok. Just making sure you knew that they wouldn't be magically obedient to you.

>Order them to lay down their arms

>Ill need 1d100 for intimidation. DC 70. Best of 3
>>
Rolled 69 (1d100)

>>2320546
ez
>>
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51 KB
51 KB PNG
Rolled 75 (1d100)

>>2320559
>>
Rolled 87 (1d100)

>>2320546
>2320546
>>
>>2320559
>>2320563
>>2320565
Didn't mean for you all 3 to do all three but okay I can run with that
>>
>>2320574
You're really confusing about when you want people to roll multiple times and when not to.
>>
Rolled 79 (1d100)

>>2320546
>>
Rolled 30 (1d100)

>>2320574
Hold up! He wasn't the only asshole to ask for thralls!
>>
>>2320578
When im asking for damage rolls and whatnot, that's when ill take samefag rolls. When im asking for best of 3 for speech or whatnot, that's when im after seperate anons rolling. My bad for not making that clear :(
>>
>>2320599
It's cool my dude.
>>
>79>70! DC beaten.

You step forward, your eyes flashing under a sheet of thick tangled hair as you take a deep breath
"STOP!"
You bellow, slashing the air with your weapons, splattering the pair of injured warriors and observers in blood droplets. Lionel and Balon look at each other in shock, brought up short by your booming voice
"That sniveling weakling isn't worth your lives! He left you to die against a foe you had no chance against and like beaten dogs you obeyed!"

The pair share a look before Lionel attempts to speak.
"We are bound by our word to protect-"

You dismiss the argument before he even finishes, striding forward untik you glare down at the man
"Oaths sworn to defend a man unworthy of defense. If a man is not brave enough to fight his own battles why do you stand with him? I can offer you life. All he offers is your death in place of his. Is obeying the call of your coward lord more valuable than the lives of your families?"
You gesture out across the crowd, the guards and men shifting uneasily as they consider your words. Finally Balon exhales and drops his sword, collapsing to his knees, Lionel following suit, bracing himself on his spear as he sinks to a kneel

"Don' see th'point o' fightin' fer nothin''
Grunts Balon eloquently

"Id rather not die for that coward either"
Lionel says, holding his injured chest with his forearm, short blonde hair sweat slicked after he removes his open faced helm.

Lionel looks up to you as many of the surrounding villagers and several of the guards kneels also, dropping their weapons and holding hands high
"What becomes of us?"
He asks simply, spitting a glob of clotted blood

>Thralls. Little better than slaves but you will have rights and a place in the Crag Wolves

>You will have the chance to join my War Party if you prove yourselves.

>Other
>>
>>2320665
>Chance to join the war party
>>
>>2320665
>>You will have the chance to join my War Party if you prove yourselves.
>>
>>2320665
>>You will have the chance to join my War Party if you prove yourselves.
>>
You gesture towards the villagers being shoved and subdued roughly, the last remnants of resistance fading as their best fighters submit to you
"They... They will be Thralls. They will tend the crops, work the mines, carry firewood, eventually earn a place among the Crag Wolves. But you... You two..."
You look down at the kneeling warriors, Lionel looking upwards calmly, Balon snarling like a dimwitted dog
"If you prove you have spirit and sense, courage and skill... There may be room for you in my warparty. Glory, treasure, women. All could be yours if you fight well. And better yet"
You lean close
"I won't order you to die for me needlessly"

The pair shares a look before they nod as one
"Fair 'nuff"
"Seems fair"

All around you your men are either subduing and binding the surrendering villagers, kicking in doors to barricaded houses or slaying the wounded. Children and women scream as they are separated and lashed together, bonds of iron and rawhide lashing their ankles together. Urhost laughs as a pockmarked youth takes a swing at him, grabbing the boy by the shirt and headbutting him into submission.
"Excellent work Magnus!"
He called, searching his shortsword in his belt
"Took the village with nought but a few men dead and even got most of the rabble to give up! Well done!"

You smile as you roll your sore shoulders walking around the village square as the final scattered bits of resistance are stormed and subdued. A defiant yell within one of the houses you pass is cut off as a spray of scarlet spurts across the window
>Do some looting and pillaging yourself

>Look over your losses

>Signal Wren to come down into the village

>track down Ostven and his last bodyguard

>other
>>
>>2320784
Track the sheriff
>>
>>2320784
>>track down Ostven and his last bodyguard
>>
>>2320784
>>track down Ostven and his last bodyguard
>>
>>2320784
track ostven
>>
>track down Ostven

You stride through the chaos of your victorious raid on Rhya's hill, stepping over corpses, rubble and debris. A man with a javelin through his back crawls along underfoot while a bored looking warrior walks over with a curved dagger.

you cast your eyes about and try to think where the cowardly sheriff went to. He may have fled towards the stable, he may be hiding in the storerooms or he may be ducking through the forest right now. Kneeling down you dip your finger into a tacky drop of blood, a pair of bloody footprints leading away and around the edge of the guardhouse

>Follow alone.

>call for Backup
>>
>>2320830
>>Follow alone.
>>
>>2320830
ask our most skilled tracker for help, let urhost manage our injured and loot while magnus hunt the sheriff
>>
>>2320838
eh switching to go alone let wren and urhost manage the injured and loot
>>
>>2320830
>>Follow alone.
We'll follow and crush them. unless they've have laid down a trap
>>
>Follow alone
>Give me 1d100. Best of 3 determines who gets the drop on whi
>>
Rolled 76 (1d100)

>>2320851
>>
Rolled 4 (1d100)

>>2320851
>is this a 1 vote per anon?
>>
>>2320853
Yes
>>
>>2320853
That roll.. is painful lmao
>>
Rolled 44 (1d100)

>>2320851
>>
>76>Dc60.

You follow the dark trail of blood, your boots hardly making a rustle on the stone streets of Rhya's hill. What little sound you do make is muffled by screams of fear, shattering furniture and doors and the unmistakable slap of flesh of flesh. You crouch down and dip your finger into a small puddle of blood, following it to its source reveals one of your warriors, skewered through the throat with a jagged dagger and stuffed in a shadowy alcove. The trail moves on after the grisly scene.

You shake your head and move on, moving low and quickly, the blood trail leading you to a long, low barn, the faint nervous whinnies and snuffling from within revealing its purpose.

Looking around the corner of the stable entrance you spy the Sheriff leaning heavily against a stable gate as his bodyguard stands guard anxiously.

>You have the drop on them

>Stealth Kill the Bodyguard

>Gruesome death for the Bodyguard

>Slam the gates behind you. Cage match.

>other
>>
>>2320934
>>Slam the gates behind you. Cage match.
>>
>>2320934
Gruesome death , let's be as brutal as possible
>>
>>2320934
>>Gruesome death for the Bodyguard
>>
>>2320934
>>Gruesome death for the Bodyguard
>>
>>2320954
>>2320961
>>2320962
Ill take write ins. You guys basically have a freebie here.
>>
>>2320965 I want to tear the bodyguards head from his shoulders and throw it at the sheriff
>>
>>2320967
Sounds like a good plan.
>>
>>2320967
>>
>Decapito-Fastball

You step forward quickly, dropping your spear and hammer, the soft, straw coated floor muffling their fall as you extend your arms, grabbing the Bodyguard by the collar and chin. His eyes bug out in shock and terror as you lift him bodily, shifting your grip quickly to hold him by the the chin and the back of his neck.

You look into his eyes as you brace your knee in his back, wrenching his head backward and twisting your arms. His limbs go limp and twitch specifically as you twist again, wrenching his head free of his body. The shattered bones of his spine slash through the tender skin of his neck, nearly a foot of spine and tendon being drug out of his body as his newly beheaded corpse falls to the stable floor, kicking weakly.

Ostven turns at the first wet crunch, his eyes widening as he watches his last defender fall, torn apart by a giant from his nightmares. Ostven falls back against the stabke gate, his face grey and sweat slicked in terror as he breathes out, his tongue and bladder both refusing his commands
"Y--you... You... You..."

You step into the dim light afforded by the flickering lantern hung high in the stables roof, holding the bodyguards head like a apple
"Me"
You say simply, winding up and throwing the head like a stone. Youre not sure which skull cracks worse, but Ostven staggers back, clutching his gashed face and broken nose, groping for his weapon. He screams in impotent rage, clearly having lost control of himself
"Bastard! monster! demon! Ill kill you! ILL KILL YOU!"

You pick up your spear and hammer, facing the saddened maddened sheriff as he charges blindly
"You can try"

>2nd round with Sheriff Ostven.
>67/130 HP
>40 armor
>Maddened. Will fight until death with full ferocity.

>attack

>defend

>other
>>
>>2321032
>>Maddened. Will fight until death with full ferocity.
>defend
use counter
>>
>>2321032
>>defend
>>
>>2321032
Can this be like a special move we can do in battle? Tear off an enemies head with the spine still attached and use it like a morning star to beat up the other enemies
>>
Rolled 100, 17, 84, 87 = 288 (4d100)

>Defend.

Feed the dice gods 4 1d100. Your highest success will activate iron fist counter. Beat my rolls
>>
>>2321036
Counter his momentum when he runs at us then we throw him to the ground and crush his spine. Slowly.
>>
Rolled 17 (1d100)

>>2321064
:/
>>
Rolled 73 (1d100)

>>2321064
>>
>>2321062
If you up your strength with mystical upgrades and whatnot, dismembering your foes with your Bare hands could very well be a combat tactic
>>
Rolled 76 (1d100)

>>2321064
>>
>>2321064
>100.

He seems to have found his balls.
>>
>>2321083
I am frightened
>>
Gimme one more pls. Samefagging is ok in this case
>>
Rolled 1 (1d100)

>>2321104
>>
>>2321108
.........
Im not sure what I expected.
>>
>>2321108
AHAHHA
>>
Rolled 24, 7, 74 = 105 (3d100)

>100>17. Ostven hits with +10 damage.
>73>17. Magnus defends. iron fist counter activates.
>84>76. Ostven hits.
>87>1. Ostven hits. Critical block failure. A weapon has been broken! Ill roll a 1d2 to determine which it is.

>rolling to determine how hard Ostven rapes you
>roll me 1d100 for your Counter damage
>>
Rolled 1 (1d2)

>>2321128
>Magnus's great hammer
Or
>Battle Spear
>>
>>2321137
Spear, that hammer is our damn trademark
>>
>>2321137
Want us to roll?
>>
>>2321158
Second
>>
>>2321158
You can have Hemmik fix it back at the Crag.
>>2321160
A 1d100 for your counter damage would be neat.
>>
>>2321128
>>
Rolled 67 (1d100)

>>2321163
>>
Rolled 5 (1d100)

>>2321163
>>
>Ostvens damage to you
>24+10=34
>34-35=-1. Armor negation. 0 damage dealt
>7-35=-28. Armor negation. 0 damage dealt
>74-35=39 damage dealt.
>125-39=86hp

Magnus's counter damage
>67-40=27
>67-27=40Hp

>writing
>>
You thought you were ready for Ostven insane charge. The maddened sheriff bolts toward you like a enraged boar, axe held high.
"KILLLL YOUUUUU"
He howls, swinging the razor sharp steel as hard as he can. The blade impacts your hammers haft, knocking chips from the wood around the rivets of bronze, the impact slashing a rip into your leathers.

You backstep, whirling to catch his next blow on your gauntlets, smirking at him as you whip your hammer across and bury the spike in his back. To your surprise the insane warrior barely feels it, twisting his body off of the spike and bringing his axe around in a deadly loop that ends in half of the blade buried in your hammers shaft as you desperately block. The wood cracks forlornly and you can only gape in shock as his next blow sends the hammer head pinwheeling away with nearky a foot of shaft attached by ribbons of steel and hide.

You turn in time to catch the butt of his axe to your chin, splitting your lip and filling your mouth with blood as you push away, desperate for space.

He swipes viciously with the longaxe as you backpedal and you hiss in pain as your upper arm and shoulder erupt in pain as the razor steel kisses through your leathers to carve open your upper bicep. You grimace as Ostven pants heavily, swinging your shield around to take up your free hand. Blood trickles from your arm and your bashed mouth and a low fire burns in your chest, the voices of the spirits whispering in your ears.

Their message is clear. Kill this man.

>Hammer is Broken, shield is now equipped. Defense increases by +15 to 50 total.

>attack

>defend

>other
>>
>>2321216
>>other
Imma say it again. Use his charge against us in order to throw him to the ground and make him feel pain again.
>>
>>2321216
>>defend
>>
>>2321216
>>defend
attempt for counter
>>
>>2321216
>Attack

>>2321234
>>2321339
You fools! Every time we've gone on the defensive it's ended in misery!
>>
>>2321216
>defend
>>
>>2321395
Attack!
>>
>>2321216
Attack
>>2321219
What this guy said
>>
Rolled 36, 50, 63, 52 = 201 (4d100)

>Attack with attempted charge counter
>Give me 1 flat roll of 1d100 for your charge counter.
>three rolls of 1d100+10 for your attack
>Beat my rolls
>>
Rolled 70 (1d100)

>>2321966
>>
Rolled 87 + 10 (1d100 + 10)

>>2321966
>>
Rolled 83 + 10 (1d100 + 10)

>>2321966
>>
Rolled 77 + 10 (1d100 + 10)

>>2321966
>>
>80>36. Magnus counters charge.
>97>50. Magnus hits
>93>63. Magnus Hits
>87>52. Magnus hits.

Good attack rolls. Now I need another 1d100 followed by 3 1d100+10 to see how bad this whuppin gets
>>
Rolled 17 (1d100)

>>2322056
>>
Rolled 12 + 10 (1d100 + 10)

>>2322056
>>
Rolled 83 + 10 (1d100 + 10)

>>2322056
>>
Rolled 93 + 10 (1d100 + 10)

>>2322056
>>
Damage dealt to Ostven
>17-40=-23. Armor negation. 0 damage
>22-40=-18. Armor negation. 0 damage dealt.
>93-40=53 damage dealt.
>103-40=63 Damage dealt.
>53+63=116 damage total
>40hp-116=-76hp. Dead beyond any hope of help.

Pick one

>A Broken man

>Ruinous blow
>>
>>2322122
> A Broken man
>>
>>2322134
Same
>>
>>2322122
>>Ruinous blow
>>
>>2322122
Jab the spear down his throat and slice him open from mouth to groin
>>
Rolled 1 (1d2)

1
>>2322134
>>2322140
2
>>2322145
>>2322315
>>
Ostven pants like a beast, his eyes wide and bloodshot. His bloody hands clench and unclench on the shaft of his longaxe as he steps forward shakily. You brace your foot in the soft floor of the stable, hefting your shield in front of you.

"Come on then you mad fuck"
You snarl, whipping your spear up into a low guard. And come on he does.

Howling like a mad dog. Ostven charges, axe held high in a two handed grip. Blood streams from his lips and wounds, sweat coursing down his skin as he shrieks in insane fury
"KILLLLLYOUUUUUU-HRK!"
his charge is cut off as you swing your shield across your body, the slab of leather and wood backed steel knocking the enraged warrior aside. Siezing the opportunity you slash diagonally across his torso, seeking to open his chest to the air. The blow sparks off of the thick plate of his chest armor, a deep gouge carved in the metal.

Ostven spits a mouthful of bloody saliva, bringing his axe around in a vicious side chop. You step into the blow, trapping the shaft of his axe undrr your shield arm, pinning the weapon against your side. The saddened Sheriff tries valiantly to pull his axe free as you twist your body, bringing him around to meet a vicious slash from your battle spear that severs his arms at the elbow.

Dropping the axe and still clenched hands to the stable floor you step after Ostven as he staggers, blood pumping slowly from his arm stumps as he staggers away. You drop your spear and shield" rreaching out and grasping the maimed and mortally wounded warrior.

Gripping him by the back of his neck and the seat of his pants you lift him bodily, facing skywards, his legs kicking weakly as his lifeblood pours down your arms.
"I have broken many little men who thought themselves heroes sheriff Ostven."
You growl, dropping to a kneel and bringing the dying man downward upon the point of your knee with all of your might. The impact shatters. His spine, ribs and breastbone, driving shards of shattered bone into his heart and crushing his lungs.

You push his body off your leg in mild disgust and contempt, gathering up the remains of your broken hammer and slinging your shield onto your back.

You spare a moment to look at the ruined, blood soaked face of the former Sheriff of Rhya's Hill. He thought he could protect his village from all comers, safe in the position given him by his lord. He was wrong. You came upon this village and took what you wanted by force...


And the world will follow.

>that's it for thread #2 guys! Ill get right up on writing up a new thread and post the link here in a bit! Any criticism, advice, questions or thoughts are welcome and appreciated. Feel free to post relevant art/pics/memes/what have you. Till next time!
>>
New thread!
>>2322657
>>
>>2322568
Favorite quest of all time desu
>>
>>2322705
gracias anon-Kun




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