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>Previous Thread.
>>2344340

>Archive
http://sys.4chan.org/derefer?url=http%3A%2F%2Fsuptg.thisisnotatrueending.com%2Fqstarchive.html%3Ftags%3DArch%2520Magnus

Last time on Warlord Quest, we upgraded our weapons, upgraded our skills and upgraded our body. We spent a good amount of time with the women in our life and gave away the two children we owned to Barbas and Shalla. We learned of the various tribes that await conquering and got cockslapped in the soul by Vall himself

>Stats and Gear incoming.
>>
It lives!
>>
>>2351106
You havent updated the old one with this one

But yes we awken
>>
>>2351106
Arch Magnus "Magnus the Mighty, Gate-Breaker and Friend of Giants"

150/150Hp

Death Touched. Your brief jaunt through the land of the dead gifted you with superhuman durability. +10 armor

Spirit blade. Fallen warriors of ages past whisper in your ears, Guiding your strikes. +10 to attack rolls and damage

Huge- Magnus is a big guy. Even for you. +50 to Hp and +10 to feats of strength. Allows dual wielding of great weapons and allows the use of Ultra Weapons.

Combat Skills-
Iron Fist Counter. When dual wielding and defending, your highest success roll will result in a counter. Roll 1 damage dice.

>Ruinous slash-Great weapon skill. A single, powerful attack that removes 1/4 of your enemies armor and does +1dd damage.

>Gear
Magnus's Hammer. (Great Weapon) A heavy, brutal weapon with a serrated, angled head, a vicious spike on the reverse and a butt cap of solid steel.

Battle Spear (Great Weapon)- the bastard love child of a sword and a spear. Improved with the Dark Moon blade of Reinhart Sonum, this weapon carves through flesh and leaves ice in the veins of your foes. 3d100 damage when used as your primary weapon.

3 Heavy throwing axes. Perfect for burying in a mans skull from twenty yards.

Fighting Dagger. Great for surprise blows under a jaw.

Mail-Reinforced Leather armor- boiled leathers reinforced with mail offer substantial protection
+30 armor

>Warrior Helm-This angular, brutal looking helm offers decent protection while keeping your vision clear. +5 armor

>Spiked Pauldron-Your left shoulder and bicep are coated in overlapping steel plate with a vicious spike jutting from the center. +10 armor

>IronCapped Boots-Thick, reinforced, mildly spiked boots that guard your shins, toes and calves. +5 armor

Heavy gauntlets. Thick articulated gauntlets that extend to your elbows, allowing you to block enemy blows easily even without a shield. +5 armor.

Blessed Great shield- a massive slab of silver engraved steel adorned with decorations of the Moon goddess and her seven hundred saints. You really need to redecorate it. +15 armor when equipped.

Trophies-
Eolhim's Legion Longsword and Dagger. (1handed)
Harald's Saber (1handed)

Current loot hoard-
6L in various goods, furs, Trinkets, coins and other valuables.

Property-
Aella of Rhya's hill. Can be gifted to others.
Mylea-Claimed after raid of Rhya's Hill.
Ysolde-Claimed after Raid of Rhya's Hill.
Keera-Claimed during the sack of MoonBend
>>
>>2351167
Shit forgot to update Hp and add giant rune.

>200/200Hp

>Runes-
Rune of the giant-+50hp, +10 to strength checks and an additional swing with great and ultra weapons.
>>
>>2351173
>200/200Hp

Jesus Christ Magnus is a beast.
>>
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>>2351178
I'm so hard right now.

>>2351167
Didn't we give Aella to Shalla, or did I get confused last thread?
>>
>>2351197
No we gave the son and daughter away the mother we still haven't gifted her yet.
>>
A once great God of Battle lies broken, his armor and proud flesh rent and ruined. A blade, forged in ancient ages past lays shattered, sundered into uncountable fragments. A man plants his foot upon the titans chest and roars triumph, armies scattering to the winds as great beasts of war descend upon them, howling warriors charging, shrieking like demons.

And nations burned.

The vision fades

A great city, carved into the face of a lonely mountain. Its lofty walls of white stone blackened by soot and stained by blood. Towers and siege beasts beset the defenders but they repel the assault, arrows falling like rain. The great warrior, slayer of kings, ender of nations, watches his sons fall. The ruinous blade is unsheathed and the warlord takes to the battlefield.

And the mountain itself bleeds.

The vision fades.

Armor as black as the deepest night sky. Eyes that burn like the coals of hell. The warrior towers over the lesser men he strides through, dealing death contemptously to the bronze armored warriors. He levels his gaze upon a man who could dare to challenge his might, an honor guard of nine hundred and ninety nine. This pretender, this *fool* who would call himself a god. The ancient warlord levels his blade and howls his fury. The fury that broke the wings of the storm drake. The fury that shattered the will of the giants. The fury that scorched the lands bare and left nations dead behind him.

Vall roared.

And the gods trembled.


You awake, sweat rolling from your body as Mylea and Ysolde watch you carefully, Keera crouching against the far wall. Mylea dabs at your forehead with a cool cloth and pats your hair, concern etched on her face. Ysolde places her hand on your chest, feeling your pounding heartbeat, her face tight with worry.
"Are you okay?"
She asks
"You were tossing and turning, talking in your sleep and we couldn't wake you"
Ysolde says, rubbing her hand across your chest gently

Mylea sniffles, the pleasant girl unused to worry
"I was about to go get Duergir or Shalla! We thought you had a fever!"

Keera swallows, looking at you carefully
"Are... Are you alright Magnus? You threw me off of you like I was trying to kill you.."

>"just a nightmare. Don't worry"

>Ill be fine. Just a dream

>Im...im not sure what that was

>Other
>>
>>2351197
That was the daughter. You still havw the wife.
>>
>>2351223
>>Ill be fine. Just a dream
>>
>>2351223
>Ill be fine. Just a dream
>Other: Are you fine Keera? I didn't intended to hurt you.
>>
>>2351223
>Ill be fine. Just a dream
>>
>>2351217
>>2351226
Ahhhh, gotcha.

>>2351223
>I'm not sure what that was.
>>
>>2351223
>I'll be fine

God, the more I read about this Vall guy the more he sounds like a huge homo. I hope we get to kill him at some point.
>>
>>2351242
He's already dead and the spirit who gave us his mark.
>>
>>2351223
>Other

Look contemplatively and say "I have been having dreams of great import, the greatest of the ancestor gods has chosen me to do his will. What plans he has in store I do not know, but I believe that he has been sending me glimpses of his fell deeds and great conquests. The storm drake, the giant king, and now a slain war god i have seen rent and crushed beneath the heel of Vall. It seems he wishes to reveal his greatest victories to me." Shake your head and get up. "Nothing to be concerned about at least for now, but I'm destined for greatness you know? Crushing and driving all before me and all that." Then Chortle Mightily.
>>
>>2351223
this >>2351249
but like clean it up
>>
>>2351242
What the fuck are you talking about Anon? Vall is basically a mix between grimnir and khorne and he wants us to follow in his footsteps. He already gave us a rune that boosted our stats and we'll get even more in the future with his help.

Also that ruinous sword from the last vision got mentioned again and while vall killed himself I'd wager that his weapon did not go to the afterlife with him. A weapon capable of killing war gods in the flesh is nothing to scoff at and I say we try to find the tomb or cairn of vall.
>>
>>2351254
Okay how about this

Magnus looks thoughful before saying "Vall has been sending me dreams last couple a days. All kinds of visions of battle and whatnot. don't know what it means but Duergir said he chose me to follow his path in life." Smile and chortle mightily. "Didn't you know by now I got a great destiny in front of me?" then get up and start our day.
>>
>>2351262
Definitely a gay. We should kill his spirit and take all the marks by force.
>>
You sit up, Ysolde and Mylea moving aside as you swing your legs off of the bed and hold your head in your hands, the visions of sheer, raw, MIGHT, swirling back for a moment. You shake your head and extend your hand to Keera, the already darkening bruises on her upper arm shaming you.
"Im sorry Keera. I didnt mean to hurt you... That was... A BAD dream"

Keera tentatively accepts your offered hand, letting herself be pulled onto your lap. Mylea gently traces a finger down the gruesome scar crossing your forehead, cheek and chest.
"Was it about.. *this*?"
She asks nervously

You chuckle, shaking your head at the three girls handling of the subject.
"No my dear. It was worse. Do you see this?"
You place a finger on the black rune on your upper chest
"This is a rune of power. A gift directly from Vall, the greatest of our ancestors.."

Ysolde blinks, looking at you carefully
"Vall? Vall the Destroyer? But hes been dead for... Well for thousands of years!"

You grin as Mylea and Keera both nod affirmative, obviously having been told different stories than you.
"Yes my dear, Vall the Conqueror, The 'Destroyer', the Butcher of Kings and Slayer of Gods. He gifted me this rune and a tiny portion of his strength"

The response from all three girls is immediate and simultaneous
"But why?"

You shrug massiveky and stand, pulling on your clothes to disappointed looks from your women
"Fuck if I know. Maybe he sees something in me. Maybe he has a plan for me. Maybe hes bored. All i know is, he spoke to me, touched this time and now ive been having some *REALLY* wired dreams"

You leave the conversation at that, bidding your women good day as you step outside, pulling your shirt over your head. The sun is peeking over the mountains and the day is just beginning.

>Go see your friends (who)

>Go see Duergir

>Go see Throth

>Go see Barbas

>Go for a hunt

>other
>>
>>2351306
>Go for a hunt

Since warlord showed us that list I want to see if we can capture a big beastie or gather some ritual materials.
>>
>>2351306
>>Go for a hunt
>>
>>2351306
I'll dig this >>2351317
>>
>>2351306
>>Go for a hunt
let's do stupid stuff.
>>
>>2351306
Tell keera sorry then hunt
>>
You decide that its been far too long since you went for a hunt. The mountains and valleys around the crag are home to numerous creatures, many of them very good eating. While there are dangerous beasts you are more than capable of taking them on.

>Who take (up to 3)

>Arvel
>Wren
>Urhost
>Falhim
>Torbos
>Pek
>>
>>2351411
>Arvel
>Wren
>Falhim
>>
>>2351417
supporting
>>
>>2351417
>>
>>2351411
Do any of our companions have any specialties when hunting?

I would expect Wren and Pek are good trackers and obviously archers, but what do Falhim, Torbos, Urhost, and Arvel bring to the hunting table beyond their considerable martial skills?
>>
>>2351424
Urhost and Arvel are strong as hell and good hunters while not the best archers. Falhim and Torbos are just your buddies and would probably wanna go.
>>
>>2351411
>Arvel
>Wren
>Falhim

Seems like a good mix hunter/archer/buddy
>>
>>2351411
>Wren
>Arvel
>Falhim
I have been following since day 1 and hoenstly forgot who some of these characters are.... would you consider a pastebin maybe, qm?
>>
>>2351473
I can outline the characters we met for you anon hopefuly QM will patebin the characters so we can keep track of them.

Falhim and Torbos: Raiders that accompanied us during the first thread when we ambushed the moon knights high in the mountains. They are our long time friends since we joined the crag wolves.

Then we met

Shalla: a crag wolf herbalist and healer that we seem to have a pleasent friendship with. She is single.

Duergir: The crag wolves shaman who is a mentor of sorts and is our guy for runes and rituals as well as advice about spirits.

Barbas: The crag wolf warmaster who trains the young men and boys to be warriors, he also shares a mentor like relationship with us by giving us special moves and combat techniques.

Wren and Urhost: Two veteran raider and fellow crag wolf clansmen who went raiding with us as our left and right hands. Urhost is a big warrior and Wren is a archer/scout.

Throth: Our chieften and the undisputed leader of the Crag wolves, we report to him on important news. He seems to approve of us and holds us in high regard.

Hemmik: The son of Barbas and the best smith in the crag he handles weapon and armor upgrades. He is partially crippled due to an injury in childhood by his father and due to this they are not on speaking terms.

(Cont.)
>>
>>2351411
>Falhim
>Torbos
Wren

Fishing i mean hunting trip
With the bros
>>
>>2351473
thanks! I'll change my vote to >>2351473
to
>Wren
>Falhim
>Torbos
>>
>>2351473
Ive got a Google doc I can drop for you guys once I updoot it.
>>
>Arvel
>Wren
>Falhim
Wins!

Writing.
>>
Mylea Ysolde and Keera: Our thralls and concubines who we took when we raided the villages earlier. Mylea and Ysolde are from Rhya's hill and are the daughter of a farmer and tavern owner respectively. They are both warming up to you. Keera is a pretty thief from moonbend we took out of three candidate women, she is shy but is also warming up nicely.

Bur Lun: A huge ass giant we befriended when we raided the villages. Seems like a chill guy and will be a strong ally in the future.

Elohim's family: I cant remember their names but we took the family of an old legion veteran from Rhya's hill. We gave the son to barbas to be a warrior. The boy is strangely okay with everything that has happened. The daughter we gifted to Shalla so she can learn to be a healer. The mother we have not yet gifted or sold.

Arvel 'Giantson': A huge warrior we knocked out in an impressive critical hit in a brawl after we sacked moonbend. We shook his hand and became buddies and caroused with him and Urhost all night. Seems like a swell guy.

Vall: The biggest baddest motherfucker in history, He was is an ancestor spirit of unbelievable power and is more or less on the top of the afterlife totem pole. He has taken in interest in us and is sending visions of his great deeds and has also given us a shred of his power.

The squire: can't remember his name but he is the son of a moonlord who was squired to a darkmoon paladin we rekt and has been given to barbas for training. He is acclimating well and being assimilated. Won't be long before he becomes another crag wolf and raids and kills moon lords for fun.

Amazon lady and Moon acolyte lady: Two possible thralls we could have taken in Moonbend. We don't know what happened to them, but they may come up later.
>>
Deciding that hunting alone is a bad idea even for men such as you, you decide to seek out some backup. Arvel is found in the Pits, thrashing a pair of young warriors in an early morning sparring contest. You wait until he finishes spinning one of the young men over head before approaching. Your offer of a hunt brings a smile to his sweaty face and after retrieving his shirt and rifling through his opponents pockets he joins you.

Wren is teaching a group of young boys and girls archery. The quiet scout master keeps his scars with a cloth mask over the lower half of his face. The children dont seem to mind and work hard to earn the eagle eyed mans approval. After the lesson he approaches, giving you a pleasant nod. His eyebrows crinkle from a unmistakable smile as he accepts your offer of a hunt, jogging off to grab his hunting bow.

Falhim, you like awake with a finger, looming over the hungover raider like a gargoyle. He wakes with a start and After some brief curses he agrees to join you, staggering off for a spear and his pack.

Arvel leans against a a rock and gestures at your lack of equipment
"You gonna go strangle the beasties?"

You laugh to yourself and turn to one of the storage caves where weapons and spare armor are stored.

>Grab 2. You don't get your regular weapons for hunting trips because who hunts with a Warhammer? Not you that's who. If you specifically go after monsters (trolls, Wyrms, ogres, etc) THEN you get your weapons. You have your dagger and your throwing axes.

>Hunting spear. Long reach and easy to handle. Can be thrown if you're strong. Which you are.

>Boar Spear-Heavy, thick shafted with a blade the size of a dagger and a wide crossguard.

>Net and line- a seriously strong rawhide net and braided cord can subdue large creatures.

>Javelins. Short, light throwing spears. Don't put your eye out kid.

>Hunting bow. What it sounds like. Go play giant Legolas. Comes with a quiver of 12 arrows.

>other (write in)
>>
>>2351548
>Hunting spear. Long reach and easy to handle. Can be thrown if you're strong. Which you are.

>Hunting bow. What it sounds like. Go play giant Legolas. Comes with a quiver of 12 arrows.
>>
>>2351548
>Boar spear
>>
>>2351548
>Net and line- a seriously strong rawhide net and braided cord can subdue large creatures.
>Hunting spear. Long reach and easy to handle. Can be thrown if you're strong. Which you are.
we're trying to tame some fuckers, not kill them
>>
>>2351574
That depends if we are going to specifically catch something. If I remember correctly the ritual of the mountain king needs a granitehide boar as an source of ingrediants
>>
>>2351583
that's why i split the difference; kill with the spear if we want, subdue with the net otherwise
>>
>>2351548
>Boar Spear-Heavy, thick shafted with a blade the size of a dagger and a wide crossguard
>>
>>2351548
Other Yes
>>
>>2351548
>Boar Spear-Heavy, thick shafted with a blade the size of a dagger and a wide crossguard
>>
>>2351548
>Boar spear
>Javelins

I'm a huge spearfag, I know
>>
Boar spear is locked in. What's your second choice?

>Boar Spear and Bow

>Boar spear and Net
>>
>>2351583
Just a tusk.
>>
>>2351548
B-but i want to go hunting with a Warhammer!
>Hunting spear
>Warhammer (pls)
>>
>>2351621
>Boar spear and Net
>>
>>2351621
>Boar spear and Net

Yeah a capture would be nice my guess is that we can hunt more than one beastie and wren will probably be packing a bow anyways.
>>
>>2351621
>Net
>>
>Boar Spear and net

You quickly snag a sturdy boar spear, it's wicked double edged blade and thick crossguard will come in handy. On a whim, you grab a large rawhide net and line, just in case you want to bring something back alive.

You grab a large pack, stuffing it with some dried meat and fruit, a bedroll and some flint, a large waterskin and shoulder it, hooking the net to your belt and using the spear as a walking stick.

Your hunting party awaits you, Wren leaning on a long, slim bow that looks backed with some kind of horn. Falhim has his spear over his shoulder and a pack on his back stuffed with essentials while Arvel simply has a thick quiver of javelins and a hatchet through his belt. Falhim looks at your net with a raised eyebrow and laughs
"Planning on going fishing Magnus?"

You chuckle, punching him in the shoulder with slightly more force than necessary and plant your spear in the ground.
"In case I see a beast I want to break harder than I do to you in the Pits"

Arvel and Wren both laugh as the scout master unfurls a map etched onto a roll of hide. Various beasts and their territories are scrawled on it in dark ink. Wren looks to you, his brows raised curiously
"So Magnus. What are we hunting?"

>Something useful (mounts, beast of war, utility beasts, etc)

>Something dangerous (Predatory mounts, War beasts, attack dogs)

>Something Big (Mammoth, Stone Breakers, Giant Bears, etc)

>Something tasty (just a regular animal.)
>>
>>2351679
>>Something dangerous (Predatory mounts, War beasts, attack dogs)
>>
>>2351679
>>Something dangerous (Predatory mounts, War beasts, attack dogs)
>>
>>2351679
>>Something dangerous (Predatory mounts, War beasts, attack dogs)
>>
>>2351679
>Something big
>>
>>2351679
>>Something useful (mounts, beast of war, utility beasts, etc)
>>
>>2351679
>Something dangerous (Predatory mounts, War beasts, attack dogs)
>>
You grin viciously, looking over the predators and dangerous beasts listed on the map Wren had carefully constructed over years of ranging.
"Something with a bit of fight"

Arvel laughs, clapping you on the shoulder
"Fuckin'ell Magnus. Going after somethin' wit' some teeth eh? I like your style"

Wren and Falhim both shrug, the latter parking slightly and leaning over the map
"What did you have in mind Magnus?"

>Dire Wolves

>Varg Beasts

>Lesser Wyrms

>Great Eagles

>Griffins

>Trolls

>Other
>>
>>2351748
>Griffins

Holy shit! Deathclaw! Deathclaw! Deathclaw!

We will descend from the heavens atop our mighty steed and skull fuck all who dare opppose us!
>>
>>2351748
>>Griffins
>>
>>2351748
>Griffins
Just seeing us is enough to make a man shit his pants, so imagine us on a fuckmothering griffin!
>>
>>2351767
I know right and if the those moon fucks think they can hide behind any walls we'll just fly overthem and drop off the top of their castle. If we can capture enough griffins and take them by surprise we can basically have a griffin dragoon unit. We and some elite wariors drop off at a key area (where the lord of the castle is) and quickly duel and decapitate the defenders leadership then do hit and runs whereever we want on out terms. Really really useful.
>>
>Griffins is the overwhelming pick. Deathclaw mode go.

You smile grimly, laying your finger square on a single, especially tall mountain.
"We're going to The Roost and catching some of those Griffins"
You declare, turning to point across the range to the mountain, miles away.

Wren blinks in shock. Falhim swallows audibly. Arvel is silent for a moment before bursting out into laughter.
"By Valls COCK I thought you was mad before?! Im in!"
He shakes your shoulder, grinning like a loon.

Wren and Falhim shake their heads in resignation, giving each other a look before nodding
"Alright. Lets go"
"I guess im in too"

Your quarry decided, you set off along the mountain path after wishing women and families goodbye. Arvel runs off to speak with Hemmik and his friends for a moment, a secretive grin on his face as he returns.

>Take the route through the mountains (the long way 3-4 days)

>Cut through the Valley. There may be more patrols to contend with but you'll get there faster (2-3 days)
>>
>>2351813
>>Take the route through the mountains (the long way 3-4 days)
>>
>>2351813
>Cut through the valley

Shorter trip and a chance to eliminate our enemies? Win-win
>>
>>2351813
>Cut through the Valley. There may be more patrols to contend with but you'll get there faster (2-3 days)

Might as well take our new found strength out for test drive and fuck up some moon turds.
>>
>>2351813
>>Cut through the Valley. There may be more patrols to contend with but you'll get there faster (2-3 days)
By they way just as a thought we should try not to waifu the bed warmers. I mean at most their like pets like a loyal dog, but not a wife.
>>
>>2351832
Concubines for warlords or kings in the past were members of the household who were afforded various rights and protections due to their status as a lover and more importantly as the mothers of children sired by the warlord/king. They were more than pets and more along the lines of family members, but the relationship is inherently based on mutual benefit and respect more so than love. Hell even marriage is based on love but a combination of pragamtism and attraction and respect.
>>
>Cut through the Valley 2-3 days.

>can I get 1d100. Best of 3 to determine if your first day goes well?
>>
Rolled 65 (1d100)

>>2351873
>>
Rolled 65 (1d100)

>>2351873
>>
Rolled 67 (1d100)

>>2351873
>>
Rolled 1 (1d100)

>>2351873
>>
>>2351900
Lol good thing that theirs already three right QM
>>
wow three nearly identical rolls. Also dodged a bullet there with the nat 1.
>>
>>2351900
That was close.
>>
>>2351910
what would have happened on a nat 1?
>>
>67. Happy trails.

You make good time down the mountain trail, the air gradually growing slightly warmer as you descend. Arvel plods along behind you while Wren and Falhim pick out oaths, Wren being happy to pass down his knowledge to the eager young warrior.

The green of the valley floor grows ever closer the longer you walk, the ground growing less stony and richer the farther you descend. With a uncomfortable *pop* your ears adjust to the change in pressure and you work your jaw, taking a swig from your waterskin.

>Talk to Arvel as you walk (what say)

>Talk to Wren as you walk (what say)

>Talk to Falhim as you walk (what say)

>Walk in silence (Timeskip to camp)
>>
>>2351914
Bad bad bad things. I was torn between an ogre napping on the path and a full patrol of moon knights. (You aren't really armored either)
>>
>>2351921

> Walk in silence (Timeskip to camp)
>>
>>2351921
>Talk to Falhim as you walk (what say)

"Hey Falhim what were you and your sister talking about yesterday when you were having supper? Looked like it was kinda serious."
>>
>>2351921
>Walk in silence (Timeskip to camp)
nothing good to say
>>
Rolled 3 (1d100)

>>2351924
Can we ride the Griffins
>>
>>2351921
>Walk in silence (Timeskip to camp)
>>
>>2351921
>>Walk in silence (Timeskip to camp)
>>
>>2351935
After breaking them and with a bit of training... Yes anon. Yes you can.
>>
>Walk in silence

You walk on with the tireless stamina of one who has spent years plodding from one fight to the next. You are content to let the others chatter and joke, your mind wandering through your recent dreams and Duergirs words.

Almost before you even realize it, the sun has sank below the horizon, the night chill already enveloping you. Wren leads your hunting party to a sheltered cave under a stream, the interior dry and safe.

Arvel kindles a fire while you refill your waterskin, taking a large gulp of the clear, sweet water. The burly warrior curses as the tinder refuses to do more than smoke unhappily.

Falhim lays his bedroll out and collapses on it, pulling out a skinning knife and whittling a lump of bone.

Wren leans back against the wall of the cave, rubbing some kind of oil onto his scarred, twisted feet. You arent sure what the black hands did to him but you can tell it involved fire just from looking at him.

>Speak with Wren

>Speak with Falhim

>Speak with Arvel

>Grab some grub and hit the hay.
>>
>>2351971

> Grab some grub and hit the hay
>>
>>2351971
>>Grab some grub and hit the hay.
I would like to do some talking with Wren about his skills and plans at some point, but the call of stabbing giant fucking deathbirds is too strong
>>
>>2351971
>>Grab some grub and hit the hay.
>>
>>2351977
Try not to stab them to DEATH as the goal among you guys seems to be to catch a few.
>>
>>2351971
>Grab some grub and hit the hay.
>>
>>2351983
I mean if we have to grill a few chicken wings to get the rest of them in line, oh well
>>
>>2351971
>Grab some grub and hit the hay.
>>
>Food and sleep.

You would normally interact with your companions more but you're tired, your mind is cluttered with the visions of Ball's past and their implications.

You gnaw a piece of dried fruit and some jerky, washing it down with a few mouthfuls of water. You stretch out on your bedroll, using your pack as a pillow and thankfully fall quickly into a dreamless sleep, warmed by the small fire Arvel manages to coax to life.

You wake as Wren nudges you with a foot, the early dawn light filtering through the curtain of water falling over the entrance to the cave.
"We'd best get a move on boss"
He rasps, his eyes crinkled in a grin.

You pull yourself up and roll your neck and shoulders, poking Falhim awake with a toe and smacking Arvel on top of the head.
"'m up!"
"Gah ill kill ya- oh. Mornin' Magnus."

>feed me another d100 for the days travel. Slightly harder.
>>
Rolled 7 (1d100)

>>2352022
So im i
>>
Rolled 19 (1d100)

>>2352022
Better?
>>
>>2352030
Someone save us
>>
Rolled 55 (1d100)

>>2352022
>>
Rolled 65 (1d100)

>>2352022
>>
Now we hope nothing too dangerous blocks our path, but since this is the riskier path i'd say something will since the DC most likely went up.
>>
Rolled 28 (1d100)

>>2352022
I'll save you
>>
Rolled 8 (1d100)

>>2352050
no, no you will not
>>
>>2351971
What's/who's the blacc hands?
>>
>>2352027
>>2352030
>>2352050
>>2352101

Hoo boi we're in for a bad trip
>>
Rolled 49 (1d100)

>>2352022
>>
The last travel took the highest of 3 and although QM didn't specify I don't think we are in big trouble as the highest of the first 3 is 55.
>>
>>2352022
Mr WarlordQM are you still on I want to catch me some Griffin tonight
>>
>mind is cluttered with the visions of Ball's
>visions of Ball's

I know it was a typo still it made me chuckle.
>>
>>2352195
Yeah im on sorry had to run to the store and to get pizza with the gf.
>>
>>2352211
FUCK MY ASS WITH A PITCHFORK
>>
>>2352214
It's cool dude
Talk to a bunch of sweaty neckbeards < pussy
>>
>55. Evenly hit the DC.

You walk the paths Wren picks through the forest and meadows, staying out of sight for the most part. Arvel and Falhim flank you, the broad warrior sniffing the air nervously. You give him a look and he shrugs, tapping his nose
"Something smells. Can't quite place where it is but its in the air"

Falhim sniffs the air curiously and scoffs.
"I don't smell anything"

Wren suddenly hisses, holding up a fist and crouching. You immediately drop low and shuffle carefully over to the ranger and follow his pointing finger.

A group of six lancers, their light blue and white tabards stained with mud and sweat sit around a small fire. One of their number sits under a small shelter, a festering wound in his upper thigh leaking pus through the bandages.

Falhim crawls up on his belly, his spear clutched in his hands and eying the moon scum nervously. Arvel crouches behind a tree, grinning viciously
"We can take 'em magnus"

Falhim nods nervously, Wren shrugging.
"We can get around em no problem"

>Those ARE some nice horses they have

>Sneakybeaky

>Other
>>
>>2352244
>>Sneakybeaky
>>
>>2352244
>Those ARE some nice horses they have
One is already wounded, get the drop on them and it's some quick loot
>>
>>2352244
>>Those ARE some nice horses they have
>>
>>2352244
>Those ARE some nice horses they have
Six on four, and we have the element of surprise, plus wren with a bow? no contest
>>
>>2352244
>"...I like their horses."
>>
>>2352244
>>Those ARE some nice horses they have
>>
>>2352244
>>Those ARE some nice horses they have
This is our valley. I woldn't let them live if it was suicide.
>>
>>2352244

> Those ARE some nice horses they have

Is Magnus aware of his enhanced strength and vitality yet? Nothing you've said indicates he realizes the full effect of the rune.
>>
>>2352244
Also why did Magnus not bring armor or at least 1 large weapon? With two giant increases it can't be that much of a burden to him.
>>
Maybe Magnus is expecting to have to carry back some dead griffins or a batch of griffin eggs. Or maybe even having to wrangle a pack of babby griffins.
>>
>>2352319
Your armor is being upgraded and your weapons remade.
>>
>>2352319

I'm sure a boar spear and leathers are enough to handle these lancers, especially when we have the element of surprise.
>>
>Gib horse.

You grin viciously to your friends, patting the dagger and hatchets on your belt
"We'd move a LOT faster on horses"
You whisper, Wren snorting quietly and Arvel nudging Falhim with his elbow

"Ready to get your hands dirty newbie?"
He crouches down, pulling his hatchet from his belt.

>Have Wren Ghost one or two of them to draw them out.

>See if you can separate them

>Charge in like right proper barbarians

>Other
>>
>>2352344
>>Have Wren Ghost one or two of them to draw them out.
>>
>>2352344
>>Have Wren Ghost one or two of them to draw them out.
>>See if you can separate them
Both at once.
>>
>>2352344

>Have Wren Ghost one or two of them to draw them out.
>>
>>2352337
Gauntlets?
>>
>>2352344
>Have Wren Ghost one or two of them to draw them out.
THEN WE THROW AXES
>>
>>2352344
>Have Wren Ghost one or two of them to draw them out.
>>
>>2352403
we just have the hunting gear
>>
>>2352422
>>2351548
>>
>>2352424
we have the boar spear and the net
>>
>>2351548
>You have your dagger and your throwing axes
We have the axes
>>
>>2352429
>>2351548
>"You have your dagger and your throwing axes."
>>
>>2352429

It explicitly mentions we have our throwing axes in the greentext anon.
>>
>>2352433
>>2352435
did not see it woops
>>
>>2352449

You're a goober.
>>
>>2352371
You do have your gauntlets and your boots. So you have a total of 25 armor
>>
Rolled 92, 89, 35 = 216 (3d100)

>Gf demanded my 'attention' for a bit there
>give me 3 rolls of 1d100+15 to see how many of the group Wren Ghosts. Beat my rolls
>>
Rolled 90 + 15 (1d100 + 15)

>>2352537
>>
Rolled 64 (1d100)

>>2352537
>>
Rolled 92 + 15 (1d100 + 15)

>>2352537
>>
Rolled 98 + 15 (1d100 + 15)

>>2352537
>3
>>
>105>92. Lancer #1 is ghosted!

>89>79. Lancer #2 is alerted!

>107>37. Lancer #3 Dies quiet!

>Writing
>>
>>2352541
>>2352552
Ugh so close to perfect
>>
You give Wren a nod, the slim scout pulling a long bladed dagger from his boot.
"Go get em Wren"

With a wink, Wren melts into the brush, there one second and gone the next. Arvel curses quietly in amazement and you can't help but be jealous yourself.
"Sneaky fucker"
Arvel grunts quietly, looking through the brush at the lancers.

Falhim starts as a faint rustle in the bushes draws his attention, the leaves shaking ever so slightly. A lancer pushes himself up from the campfire, wandering over to the bush and undoing his breeches. He looks up tiredly just in time to notice the foot of razor sharp steel being rammed through his eyesocket. Wren takes the sagging corpses weight in his arms, pulling the body quickly and quietly into the brush.

You smile predatorily as the lancers talk amongst themselves, passing around a canteen of some sort of ale. The wounded lancer groans for aid and one of the men pushes himself upright, wandering over to give the dying man a drink. As he hands the parched cripple the canteen he suddenly squints, looking around carefully.
"Jeor!? Where the fuck are ya? Ya drunken fuck did ya pass out in yer own piss again?"

Walking over to the bush of many uses, he kicks it with a laugh, the cackle dying on his lips as he notices the spatter of blood on the leaves and his comrades boots poking from behind a rock. He turns, drawing his shortsword and taking a deep breath to bellow a warning.

And Wren makes his move.

Dropping from the tree above the mens campfire, a dagger in each hand he lands lightly, lashing out with his foot he knocks the cinders of the campfire into the eyes of the men, leaping through the spray of flames to drive both daggers into the upper neck of a unlucky lancer. Blood gushes from the mans mouth as his lungs fill with blood, Wren twisting the daggers cruelly

Turning his leap into a roll, Wren wrenches his arms forward, flinging the dead man over his head to crash against the trunk of the tree he had leapt from, leaving a spray of gore across the bark.

The scout crouches like a cat, daggers held in underhanded grips and waving like angry serpents. He looks at the four men facing him with foul intent and calls out calmly

"Magnus? Arvel? Falhim? Could use a bit of help here if you don't mind"

>Throwing axe. Split some skulls.

>Charge in with your spear. Make a kebab or 2.

>Throw your spear and tackle somebody (FoS)

>Other
>>
>>2352579
>>Throwing axe. Split some skulls.
>>
>>2352579
>THROWWWWWWWWWWWWWWWWWWWWING AXESSSSSSSS
>>
>charge in and remove kebabs.
>>
>>2352583
Are you the original AxeAnon?
>>
>>2352588
I am indeed.
>>
>>2352590
Please namefag because I like your enthusiasm.
>>
>>2352579
>Throwing axe. Split some skulls.
>>
>Throwing axes.
>Its four on four so you'll just be against one opponent.

>Magnus has engaged

>Lancer Private Podrik
>100HP
>15 armor

>Throwing axe attack. You are out of immediate melee range so Lift in cannot attack you yet. Roll me 3 1d100+10 for your throwing attack. Bo3. Beat Podriks dodge.
>>
>>2352600
I serve at the pleasure of the QM.
>>
Rolled 52 + 10 (1d100 + 10)

>>2352610
>>
>>2352610
>Lift in.
What the holy dick phone.
>Thats supposed to be Podrik
>>
Rolled 30 + 10 (1d100 + 10)

>>2352610
NOW LET'S FUCK HIM UP WITH MUH AXES
>>
Rolled 89 (1d100)

>>2352610
I swear im not drunk. I promise.
>>
>>2352617
FUCK
>>
>>2352620
It can still be saved. I allow Samefagging on combat rolls.
>>
Rolled 51 + 10 (1d100 + 10)

>>2352610
>>2352626

tryin this again, then
>>
Axeanon should do it.
>>
Rolled 98 + 10 (1d100 + 10)

360 tomahawk this bitch
>>
>89>62. Podrik dodges

>Close to melee range. Skewer him

>Throw again? Ill have you guys roll again after I write up the update.
>>
>>2352634
Oh my sweet kek
>>
>>2352634
Your name is truly accurate.
>>
>>2352631
DAMMIT
>>2352632
I tried.
>>2352634
WHERE WERE YOU WHEN WE NEEDED YOU

I'm going to sleep, somebody else throw some axes and I'll rejoice in your victory in the morning
>>
>Anybody here with me?
>Crickets.mp3
>>
>>2352635

>Throw axe again

lets hope we have better luck this time.
>>
I took a nap earlier and I got nothing tommorrow so I'll be here till whenever you sign off.
>>
>>2352635
>>Throw again? Ill have you guys roll again after I write up the update.
>>
Rolled 15 (1d100)

>Throw again

Your free hand flicks down to your belt as you, Falhim and Arvel charge forward from the brush, bellowing at the top of your lungs. The lancers turn, stunned, into momentary inaction. Wren seizes the opportunity, lashing out with his curved daggers and laying one of his opponents cheek with a taunting strike.

Arvel drives his opponent back, a lanky spearman with a limply drooping moustache. His hatchet carves chunks from the mans shield, his face tight with pain as the wood cracks under the sledgehammer like blows.

Falhim lunges forward bravely, his spearhead carving a line through the cloth of a stocky youths tabled, revealing the mail underneath. The young man, little more than a boy really, cries out in fear and rage as he flails back with a small hand axe, Falhim leaping backward with a laugh.

You select your target, a young man with the patchy growth of a beard that has been several days without a shave. His half helm sits crookedly on his head, obviously ill fitting. He braces his spear with both hands, tensing as you stop several places away, flinging the hatchet in your hand at him.

You arent sure what rabbit is in his ancestry but the man jerks back with reflexes that would make Wren jealous, the axe whistling by his head and thudding into the trunk of a nearby tree. He looks back at it in shock and laughs incredulously to himself, grinning cockily at you
"You missed You barbarian FUCK! Now come on! Come on!"

You pull another hatchet from your belt, spinning it in your palm and circling the young man. You want very badly to sink a hatchet into his smirking face.

>Roll me 3d100+10. Beat Podriks defense roll
>>
Rolled 68 + 10 (1d100 + 10)

>>2352708
Ah hell yeah get split bitch ass!
>>
Rolled 19, 43, 41 + 10 = 113 (3d100 + 10)

>>2352708
>>
>>2352717
Fuck i meant 3 separate 1d100+10. Sorry. Im off my damn game today.
>>
Rolled 68 + 10 (1d100 + 10)

>>2352708
>>2352727
thats ok
do you want me to roll again or you can pick one from the set
>>
>>2352727
No problem all the rolls made beat Podrick's roll anyways. Now the satisfying skull splitting can commence.
>>
>78>15.

>Magnus Hits Podrik!

>Give me 1 2d100+10 pls.
>>
Rolled 59, 70 + 10 = 139 (2d100 + 10)

>>2352753
Die Moon scum!
>>
>>2352754
By Vall's Balls Anon
>>
>Podrik damage
>139-15=124dmg
>100-124=-24. Dead center.
>>
>>2352756
Axeanon signed off gotta make sure to pick up the slack.
>>
Rolled 76 + 10 (1d100 + 10)

>>2352727
Im here to save your rolls
>>
You twirl the hatchet in your hand, eying your foe carefully. You let the noise of the small skirmish fade away, letting your eyes focus on the bead of sweat rolling down the young lancers brow. The world moves in slow motion, the droplet hanging from his brow for an impossibly long moment.

Your hand flicks out, blurring fast, the hatchet whistling as it slices the air with a carefully honed edge. Podrik has a moment for his eyes to widen before nearly the whirlwind of death embeds itself directly between his eyes, less than a hairs breadth from the now falling droplet of sweat. The axe sinks up to the shaft, the tip of the blade emerging from the top of his split skull, the bottom jutting out through his cloven nose. Podrik's limbs go slack, his spear dropping from limp fingers as he topples backward, blood and pulped brain spilling from the gruesome wound as he falls with a wet thud.

You roll your boar spear across your palm and snort at the boys misplaced bravado
"Shoulda worn a better helm kid."

Looking around at the now one sided skirmish you decide to...

>Help Arvel, hes been hammering that shield to kindling.

>Help Falhim. Neither him or that boy seem good enough to land a blow

>Help Wren. Hes bleeding his opponent but hes no good against a shield.
>>
>>2352762
>Help Wren. Hes bleeding his opponent but hes no good against a shield.
>>
>>2352762
>>Help Wren. Hes bleeding his opponent but hes no good against a shield.
I feel like eh's the most in danger.
>>
>>2352762
>>Help Falhim. Neither him or that boy seem good enough to land a blow
>>
>>2352762
>Help Wren. Hes bleeding his opponent but hes no good against a shield.
>>
Aaaaand we're back.

>>2352762
>Help Wren
Let's spit that guy.
>>
Is the crippled lancer dead? Was he the second guy Wren killed? Just asking since I just reread the last few quest posts and I wonder if it changes the situation if one of our comrades is fighting the cripple.
>>
>>2352913

> Let's split that man

That's kinda gay anon...
>>
>>2353139
Hey mane by ancient barbarian standards it's not gay if your the one giving and not taking.
>>
>>2353139
The meathammer isn't a sexist and doesn't discriminate, anon.
also I said 'spit' not 'split;' as in to impale on our boarspear

... wow that still sounds gay
>>
>>2352762
>Help Arvel
He might get tired using all energy on the shield
>>2353160
U forgot ur name axe-boi
>>
>>2353175
I know, I've been bumming around other boards where the namefaggotry is unnecessary and I forgot to put it back on
>>
>>2353160
"The Meathammer"s name is Brutus please refrain from using that disgusting term
>>
>>2353269
what, 'discriminate'? I agree, the Meathammer shouldn't even have to declare that
>>
Does anyone know when QM will start again?
>>
>>2353699
Either late at night or the next day around noon-ish
>>
Whew ok im back. Sorry guys its been a horrendously busy day and I haven't had the opportunity to post until now. Ive got some quick errands to run (groceries dont buy themselves) but feel free to discuss or ask questions in the interim!
>>
>>2353916
What groceries are u buying?
>>
>Help Wren Wins.

>Throwing axe: 1/3 remain

>Spear thrust from behind.

>Spear Throw

>Crush him (FoS)

>Other
>>
>>2353940
Stuff for dinner (taco ingredients), some drinks, some bathroom sundries and some fruit for snacking.
>>
>>2353949
>Spear thrust from behind.

Vlad Tepes this bitch
>>
>>2353949
>Spear thrust from behind
>>
>>2353949
>Choke-hold from behind (FoS)
Letting Wren stab the fuck outa him
>>
>>2353949
>>Spear thrust from behind.
>>
>>2353949
>>Crush him (FoS)
>>
>>2353949
>>Crush him (FoS)
changing
>>
>>2353949
>croosh da foocka
>>
>>2353949
I'll samefag and switch
>>Crush him (FoS)

Might as well take the new strength out for a test drive.
>>
>>2353956
Support
>>
>>2354166
swap to
>Crush him (FoS)
>>
Rolled 46 (1d100)

>Crush him. (Write in of what you do to the poor sap is encouraged)

>Magnus has assisted Wren against Lancer Private Sath
>86/100Hp
>20 Armor

>Roll me 1d100+20. Bo3. Beat my
>>
Rolled 66 + 20 (1d100 + 20)

>>2354226
We must break him. We grab him from behind and bear hug him. We apply so much pressure we destroy his entire torso.
>>
Rolled 34 + 20 (1d100 + 20)

>>2354226
No problem
>>
Rolled 66 + 20 (1d100 + 20)

>>2354226
>>
>>2354226
By the way since were basically crushing him rather than cutting or bludgeoning him shouldn't we ignore his armor? I assume he only has mail and leathers which would provide next to no protection to being compressed to death.
>>
>>2354247
I think we already are. If not, qm would have added +20 to his roll.
>>
>>2354287
Nah man armor is for damage reduction and doesn't affect the to hit roll. He has 20 armor but we have not rolled damage yet.
>>
>>2354293
oh, you are right. My bad ¯\_(ツ)_/¯
>>
>>2354309
No problem
>>
>86>46. Private Sath has been grappled!

Changing up the grappling system a bit so instead of instagibbing him as You would have before, you'll roll an additional 1d100 damage die for every +10 strength modifier you have on top of the 1d100 you would get as a normal sized guy. This is intended to show the effect of your inhuman strength.

So that comes around to 3d100. First come first serve.

>Break him.
>>
Rolled 15, 13, 15 = 43 (3d100)

>>2354339
>>
>>2354347
well fuck me running.
>>
Rolled 60 (1d100)

>>2354339
One individual d100?
>>
>>2354352
No it would be 3d100 Damage. Which
>>2354347
Rolled for.
>>
>Private Sath damage
>Grappling damage= Bypasses armor.
>86-43=43HP remaining.
>>
Rolled 13, 22, 100 = 135 (3d100)

>>2354339
I'll try
>>
>>2354391
Well shit I should have let you roll.
>>
Test
>>
>>2354403
hi
>>
You charge up behind the young Lancer, his upper cheek layed open to the bone and a shallow puncture on his upper arm. He jabs and slashes at Wren with his short spear, his iron rimmed wooden shield protecting from Wrens daggers.

The Lancer steps forward, hoping to skewer Wren but yelps in shock as a massive hand grips his shoulder, yanking him backward. Arms as thick as small trees wrap around his chest and upper arms from behind, pinning his shield to his chest. The cry of shock turning into a gasping, choking wheeze as you suddenly squeeze, driving the breathe from the Lancers lungs. You slowly, inexorably tighten your grip bit by bit, your newfound strength coursing through your muscles as you do. Faint creaks and pops issue from the Lancers chest and upper arms, his face taking a purple hue as his eyes and tongue jut from their housing. His legs kick feebly, the metal rim of his shield warping around your arm as the wood cracks and bends.

You finally release the poor man, letting him flop to the ground like a rag doll, his legs having lost their strength. His arms go about his chest, cradling his bone-bruised and cracked ribs, gasping for breathe like a landed fish. You look down at him contemptously before giving Wren a shrug and a cocky smile.
"Looked like you needed some help"
You laugh, planting a ironshod boot down on the Lancers back, driving him face first into the ground.

Wren shrugs, gesturing to the lancer.
"What are you gonna do about him?"

>Knock him out.

>Kill him.

>Let him regain his feet.

>other
>>
>>2354403
Yo
>>
>>2354443
>>Kill him.
>>
>>2354443
>Kill him
>>
Rolled 10 (1d100)

>>2354443
>"Who?" Proceed to smash his skull with his boot giving off a crunchy squishy sound
>>
>>2352927
There were seven lancers originally. Six of them were combat capable with the seventh being wounded. Wren killed two of them and you killed one, turning the fight to 4v3
>>
>>2354443
>>Knock him out.
For interrogation, after which he can learn how to fly
>>
>>2354443
>Kill him.

I'm real sore about not breaking him in half.
>>
>>2354443
>>Knock him out.
Guys, let's take a prisoner.
>>
>>2354494
we got the wounded guy for that.
>>
Rolled 16, 99, 19 = 134 (3d100)

>>2354339
>>
>>2354443
>Knock him out
>>
>Knock him out.

The winded and dazed Lancer manages to raise his face from the dirt for the briefest of moments. He looks up weakly as you shrug to Wren
"Hes already on the ground. Might as well ask him some questions later"

Wren nods, his hand dipping to one of the small, curved daggers in his belt. You look down at the young Lancer, his eyes bloodshot and a trail of bloody saliva hanging from his lips. Your ironshod boot cracks across his face and he collapses limply, blood trickling from the split in his cheek. For a moment you feel you had killed him but the faint rise and fall of his chest affirms he is still among the land of the living.

Unfortunately for him.

Arvel roars in triumph as he finally hammers through his opponents guard, the moustached lancer crying out in pain as the hatchet bites into his arm. He doesn't suffer the wound for long as Arvel's fist comes around, a thick bladed dagger glinting evily as he buries it under the mans jaw. Ripping the dagger free, Arvel finishes his mortally wounded opponent by burying his hatchet in the mans neck, the blade lodging firmly in his spine.

Falhim cries out as hid opponent lashes a thin gash into his forearm but presses on undeterred, lunging with his spear he manages to catch the clumsy lancer off guard, the blade piercing his thigh with a wet *snik*. The youth's scream of agony is matched by Falhim's shout of triumph as he lunges again, his spearhead punching into the boys throat and out the other side. Blood fountains high as he rips it free, kicking the dying youth backwards.

You stand over the unconscious Lancer, the sun still shining high and hours left in the day. Arvel pants, a bloody grin on his face as he kicks the body of his opponent.
"A fine fight Magnus! Id have liked a few more'o these little men to kill but eh, can't be choosy can I?"
He laughs,spitting on the Lancer and digging through the mans pockets.
"I say we take their horses, cut that damn cripples throat an' get a move on in case they got some friends about"

Wren wipes off his daggers, searching them behind his back and retrieving his boot knife from where he had buried it into the drunken lancers eye.
"Still time in the day if you want to move Magnus. This is a fine spot to camp if we decide to though. Water, cover, a ready made fire and hell, we have their tents and supplies."

Falhim nods, wiping sweat and blood from his face with the back of a shaky hand, grinning madly.
"First man I ever killed one on one like that. Usually got the advantage or hit em during the night. Its something else.."
He looks incredulously at the gore on his Spearhead
"I can see why you like it"

>Push on, Take their horses, leave the wounded man and gain some ground.

>Camp here. Interrogate the wounded and unconscious men.

>Other
>>
>>2354575
>Push on, Take their horses, leave the wounded man and gain some ground.

You don't need two men to tell one story and I want to make more time to get to the griffins. Grab the extra supplies the horses and let's get toward the mountains. Moonies are less likely to be there on account of the monsters.
>>
>>2354575
>>Push on, Take their horses, leave the wounded man and gain some ground.
Slit his throat, we're on a time table and don't want anyone going for help
>>
>>2354575
>>Push on, Take their horses, leave the wounded man and gain some ground.
>>
>>2354575
>Push on, Take their horses, leave the wounded man and gain some ground.
Kill the cripple
>>
>>2354575
>>Push on, Take their horses, leave the wounded man and gain some ground.
kill the wounded and gtfo with horse
>>
>>2354575

>Camp here. Interrogate the wounded and unconscious men.
>>
>>2354575
>Push on, Take their horses, leave the wounded man and gain some ground.
>>
>>2354870
Wanted to take that wounded guy for interrogation
>>
>>2354575
>>Push on, Take their horses, leave the wounded man and gain some ground.
Cant we kill the poor guy if we are leaving anyway?
>>
>Push on.

Wren pulls a strip of cord from his pockets, binding the unconscious lancers hands behind his back. You grab the bound man like a sack of turnips, slinging him over your shoulder easily.
"Lets get a move on. Plenty of time left in the day!"
You laugh, making your way over to the where the nervously shuffling horses are hobbled. Gesturing with your spear at the wounded man, his sweat slick face tight with pain, you look at Arvel.
"Handle that will you?"

Arvel looks at where you point, nodding with a shrug
"Aye Magnus. Better to finish the bugger now"

Slinging the limp Lancer over the back of one of the pack horses you can hear the crippled mans weak pleas for mercy abruptly cut off into a wet gurgle.

After securing the Lancer to the horse, you quickly walk Arvel and Falhim through how to saddle a horse. Your time in the Warhounds served you well and you quickly manage to teach the inexperienced men how to secure the saddles and mount the more aggreably of the horses. After ensuring they can mount and ride without breaking their own necks, you retrieve your axes before turning to Wren.

Wren swings himself easily onto tje back of a dappled brown gelding and takes the reins in one hand, his eyes crinkle up in laughter
"Had to teach myself when I was trapped behind a Moonie garrison"
He explains

You chuckle and swing yourself up onto the strongest of the beasts, the horse snorting and looking back at you suspiciously as it adjusts to your weight.
"Lets ride!"
You laugh, urging the horse on.

>Roll me 3 1d100 to see if you avoid trouble again
>>
Rolled 93 (1d100)

>>2355419
>>
Rolled 21 (1d100)

>>2355419

That poor horse...
>>
Rolled 87 (1d100)

>>2355419
We spent a nice day riding, judging by that 93.
>>
>>2355506
oh yeah we're riding a bunch of regular geldings rather than proper huge warhorses.The one we picked I imagine will be in bad shape by the time we get to the mountains. We'll probably need to ride the griffin home.
>>
>>2355534
Well the lancers are a LIGHT cavalry group. If you want warhorses, you'll have to attack an actual Moon lord army or raid a castle or small town.
>>
>93!
>Mounts reduce travel time!

You were sure that your weight, the rough terrain Wren chooses and Arvel and Falhim's inexperience would slow the trek.

You were wrong.

The horse you ride bears your weight agreeably, snorting slightly when you mount or dismount to lead it over rough trails. Arvel and Falhim quickly adjust, handling their mounts with increasing skill, even going so far as to race each other over clear ground.

The miles melt away under the plodding endurance of the horses and The Roost quickly appears overhead as the daylight fades. The spire of stone juts into the heavens like the sword of some ancient god, clouds swirling around its summit along with faint, black shadows. The faint, eagle-like shrieks of roosting Griffins reaches your ears. You look around to your companions, the horses sweating and panting from the days ride and smile
"Ready to hunt some Griffins?"

>Make Camp at the base

>Push up the mountain and make camp in a cave.

>Climb through the night.
>>
>>2355698
>Push up and make camp in a cave
>>
>>2355698
>Push up the mountain and make camp in a cave.
>>
>>2355698
>Push up the mountain and make camp in a cave.
>>
>>2355698
>>Push up the mountain and make camp in a cave.
>>
>>2355698
>Push up the mountain and make camp in a cave

Adding a pebble to the landslide
>>
>>2355698
>Push up the mountain and make camp in a cave.
>>
>>2355698
>Push up the mountain and make camp in a cave.
>>
I wonder what vote has had the biggest turnout since this quest started? I do think that this might be the biggest landslide though.
>>
>Push up the mountain.

You look up the slope and face of The Roost, picking out paths in the fading daylight. While it may be safer to rest at the base of the peak and push up in the early morning hours, you want to get a jump start on the climb.
"Lets push up the mountain, get a good start on the climb"

Wren nods, clicking his tongue to his horse.
"There's trails enough until you get almost up to the top. Caves and whatnot where we can rest"

Arvel and Falhim groan, their tired horses snorting unhappily, ushering their horses after you as you follow Wren, the keen eyed scout leading the way.

The trek up the slopes of the roost is steep, sheer drops over the edges of paths so thin that your feet barely fit upon them. Occasionally, you spot evidence of The Roost monstrous inhabitants. A massive flight feather, an ox skeleton, its bones cracked open for the marrow, a human skeleton, garbed in tattered, rusted mail. You pass the dismembered skeleton with no small amount of concern, the rent armor catching your eye.

You make camp in a shallow cave set under a lip of stone, the walls jagged and slightly damp. Arvel and Falhim usher the horses under the lip, hobbling them with loops of rope and watering them from their skins.

Wren somehow manages to start a fire from the scattered bits of bone dry branches, probably detritus from Griffin nests.

>Speak with Arvel

>Speak with Wren

>Speak with Falhim

>Silent treatment

>Other
>>
Anyone want to ask Falhim about what he talking about with his sister.
>>
>>2356368
>Speak with Wren
Ask him how to hunt griffins
>>
>>2356368
>Speak with Wren.
Let's ask about griffin hunting. Good idea, >>2356440.
>>
>>2356368
>Speak with Wren
Yeah ask about how to specifically capture a griffin. Also if it's possible to capture more than one. Good thining anon >>2356440
>>
>Ask Wren about Griffin hunting.

You crouch by Wren, offering him a drink from your waterskin and he gratefully accepts, taking a small drink before handing it back.
"Ahh thanks Magnus. Air is dry out here"

You take a drink from the waterskin before leaning back against the wall, the small fire warming your feet and casting flickering shadows across the walls.
"Got a question for you Wren"

The scout chuckles dryly, cocking his head at you, his mask pulled down below his scarred chin.
"Ask and ill see what I can tell you"

You lean near to the scout and smile grimly
"I hope you know how to hunt Griffins because i really have no idea how"

Wren chuckles quietlt, giving you a incredulous look before nodding
"Aye ive had experience with the beasts Magnus. Theyre strong, vicious, intelligent and they can fucking fly. But, theyre just animals and nobody hunts better than me. The adults, we've got no chance of catching one alive. Theyre too strong and much too vicious. Youd need special gear for that and it would still be dangerous. Our what best would be to wait until the adults are gone hunting and raid the nests, stealing some youngsters, fledglings and eggs. Although if you really, REALLY wanted to go after an adult griffin... I may be able to wound it, and if you and Arvel manage to subdue it, we can bind its wings and beak, hobble it and put a cloth over its eyes... We may be able to get it away from the others which may make it more docile."

>Plan time. What do

>Rob the nests

>Go after a mature one (or 4)

>Hit them at night. They'll be sleeping duc-griffins
>>
>>2356544
>>Go after a mature one (or 4)
>>
>>2356544
>Rob the nests
Wren knows what he's about, no reason for us to disregard the pro's advice
>>
>>2356544
>Rob the nests
An adult with no interaction with humans will be a bitch to break and there's no telling what may happen if multiple adults gets into fenzy to protect their own. If their like lions there may be some big alpha male who will protect other members and we want none of that as we are without war weapons and armor. If they are like eagles if we grab an adult its mate will probably be around and will fuck us up and the situation will be the same as the previous.

A group of juveniles and eggs will be what we want. Young enough to subdue and train and the eggs to hand raise into loyal warbeats who will be comfortable with humans.
>>
>>2356544

> Rob the nests

We're a mortal badass, not an average demigod. Best not to take any chances.
>>
>>2356586
>A big Alpha

Blood-Beak thanks you for that compliment
>>
>>2356544
>Rob the nests
>>
>>2356730
based on the fusion of animals a griffin is composed of I speculated that they have similar group dynamics to either eagles or lions.

Eagles tend to be rather solitary and don't really group into a flock typically (as far as I know, but there may be eagles that do). Lions obviously form prides or sometimes coalitions (lion groups with more than 1 adult male) that possess some nasty big dick swinging alpha male to chase off other lions as well as other threats.

So nature faggotry aside I guessed right and there is some big alpha griffin we need to watch for?
>>
>>2356544
>>Rob the nests
>>
>Steal eggs and Babby Griff's

You briefly consider attempting to wrangle a fully grown griffin purely for bragging rights but you decide that having fingers, arms and a face are luxuries you cannot go without just yet.
"I think that a bit of egg robbery would be best. Id rather not have to wrestle a full grown alpha and get my face bitten off"
You decide, much to Wren's amusement.

"Good idea Magnus. The chicks grow faster than you might think so it wouldn't too long for them to mature"
He says, laying out his suggestions for the transport and care of the griffin hatchlings and eggs. The melon sized eggs were apparently incredibly durable, the shells thick and hard as a rock but brittle. The hatchlings, while loud and irritable, could easily be placated by either feeding them or binding their eyes. The juveniles, Wren explains, are the dangerous opposition you will face. Timid while alone they could swarm and overwhelm a man if they attack in a group.
"We need to be in and out fast though. Very fast. Once one of the mothers hears a hatching shriek, they'll be on us in minutes."

You sit, pondering Wren's advice as you watch the bruised Lancer kick weakly at his bonds.
"And what do you think about him?"
You ask Wren, the scout following your gaze.

"Well... I could question him. Or you could. Find out what the Moonies a are up to. After that... Well assuming he lives, I can cut his throat or..."

You raise your eyebrows curiously
"Or what?"

Wren grins gruesomely, the scar tissue of his cheek stretching
"Ive always been a fan of using bait"

>have Wren question the Lancer.

>question the lancer personally.

>Fuck what he knows. He's griffin bait

>Other
>>
>>2356786
If you MASSIVELY fuck up, a very large, very powerful griffin male will show up to cockslap you off his mountain. His name js Blood-Beak and he rolls hard.
>>
>>2357044
I say first
>Other
Have Arvel and Magnus and wren all kinda crowd the guy. but have wren do the talking and make sure the lancer sees Wren's and our faces. Sometimes being disfigured helps with looking monstrous and intimidating. We do this for a night (we probably won't get much but this guy is a small fry who I doubt knows much to begin with) but then

>Griffin Bait
>>
>>2357054
ugh if there one thing I know is that wild beasts with proper names that people know is is bad news. Understood.
>>
>>2357044
>Fuck what he knows. He's griffin bait
God I love Wren.
>>
>Intimidation tactics
Then
>Griffin food.

Any questions you guys want to ask the guy? Hes a small fry but he could possibly inform you of current events and troop movements.
>>
>>2357175
Ask
"why were you and your lancer buddies around here what was your mission?"

"Any news of raided villages or of the local moon lords mobilizing their forces in significant numbers?"

"Where you from?" (Just so we can see if it would worth visiting for the ol' rape pillage and burn)
>>
>>2357175
>"What do you think about griffins?" "I think they like scum like you"
>>
Random discussion, since Magnus is so strong, we should give him ridiculous amounts of armor.
>>
>>2357175
>>2357199
What this guy said
>>
You grin at Wren, snapping your fingers gets Arvel and Falhim's attention and they follow as as you make your way over to the bound Lancer. The young man looks up at you, mouthing pleas around his gag as you all surround him. You kneel down, pulling your fighting dagger from your belt and pressing the razor sharp tip to his nose, drawing a bead of blood.
"Listen close and you might last the night with both balls and all your fingers. You refuse to answer or I feel like your lying to me, I hurt you. Simple as that. You follow?"

The terrified lancer flicks his eyes between the four barbarians surrounding him and blinks frantically before going crosseyed as you press the dagger a bit further into the tip of his bruised nose. Finally he nods, breathing heavily. You pull the gag down out of his mouth and he works his jaw, licking his lips.
"Wh-what do you want to know?"

>Roll me 1d100. Bo3.
>>
Rolled 36 (1d100)

>>2358041
>>
>>2358047
Please forgive me
>>
Rolled 89 (1d100)

>>2358041
This moon asshole better have something good to say or the griffins are going to enjoy fine hamburger instead of a whole man.
>>
Rolled 32 (1d100)

>>2358041
>>
Rolled 99 (1d100)

>>2358041
>>
>>2358050
You are forgiven anon it happens to the best of us.
>>
Hmmm. Okay so with an 89 we should get answer to all questions we want. I wonder how much of a shitstorm we created when we wasted those 2 villages? I get the feeling that if we start raiding again we'll be seeing more resistance.
>>
You remove the dagger from the tip of the young lancers nose and smile gruesomely, sitting back on your haunches.
"Right then. First things first. Why were you and your friends camped there? what was your mission?"

He licks his lips, looking around nervously before nodding frantically
"W-we where supposed to scout and patrol the lands outside Lord Daro's territories. Lord Brune is.. Is disappointed with him apparently. Some pack of savages sacked two villages and got away clean. Lord Daro is garrisoning each ssettlement to prevent it from happening again!"

You share a look with your companions, grinning like a hungry Dragon.
"I might of heard about some villages being hit. Seeing as I was the one doing it. Now.."
Your hand flicks out, the flat of the dagger smacking into the bruise on the Lancers cheek.
"Next question. Are the local lords mobilizing their troops in any serious numbers? Are they gathering their banners or just reinforcing villages and towns?"

The young man blinks away a droplet of blood and rolls his neck, breathing heavily
"Not a full call. Just some conscript infantry, archers, a few Lancers as a patrolling force. Maybe thirty men to smaller villages, a hundred to larger ones. Just until Lord Brune is sure that the threat to the villages under his territory is gone. Then we get pulled back to the castles and larger towns."

You chew your cheek, digesting the new information. If the moon lords are reinforcing their positions you will either need more men or to be more careful in your assaults. You nod finally, fixing the man with your glare.
"Last question. Where are you from?"

The Lancer flicks his eyes between the group of hardened killers before him and sighs, hanging his head.
"BrightFrost. Its a small town out in the eastern end of the valley. Lord Caius has claim to it but he really only calls when needs to pad his ranks."

"That wasn't so hard was it?"
You lean back, patting the man on his shoulder and offering him a drink from your waterskin. He gratefully drinks and leans his head against the stone of the wall, looking upwards dejectedly.
"Guess this is the end then? Gonna make it quick or am I going to be skinned? Broiled? Eaten alive?"

>Knock him back out.

>Gag him.

>Knife to the throat.

>Other
>>
>>2359673
>>Gag him.
The griffin at least deserves a warm meal.
>>
>>2359673
>Knock him back out.

The guy cooperated so we can at least kill him in his sleep so he won't have to mull over and castigate himself over all of his poor life choices before we literally use as bait and he gets eaten by monsters.
>>
>>2359673
>Other
>"How do you want to die, boy?"

Would it be worth offering him a chance to join us? He's been brave enough so far.
>>
>>2359868
Supporting
>>
>>2359682
I'll switch to what Axe anon suggested.

>Other
>"How do you want to die, boy?"
>>
>>2359868
Same same
>>
>Do ye fear death Jack Sparrow?
>Roll me 1d100. Bo3 and see how silver your tongue is.
>>
Rolled 98 (1d100)

>>2359961
I'm hoping he wants something really metal.
>>
Fuck just clarifying something. You guys are wanting to try to recruit him right? I inferred that from what AxeAnon said and the people agreeing with him. Am I wrong?
>>
>>2359977
Ah no I'm pretty sure Axe just wanted to ask him how he wanted to die.

We all voted to question and most of us voted to use him as bait.
>>
>>2359977
Yeah, I was mostly wondering if anybody else was interested in recruiting him, but I'm not super committed to that idea.
>>
>>2359996
Don't care if he's bait or recruited both are just as good options
>>
>>2359977
I do personally
>>
>>2359996
Eh. He's an adult already and as much as I imagine he doesn't want to die I also imagine he'll just run the first chance he'll get.

If we take him on that's fine by me, but I say we use him as bait. Also because if we don't use him we have no bait.
>>
>>2360081
Good point, disregard recruit option.

>>2359977
>Other, "How do you want to die?"
>>
>>2360098
I really should be more mindful of my namefaggery.
>>
You lean close, tapping the bloodied tip of your dagger against your chin and looking into the Lancers eyes.
"Youve been nothing but helpful here so ill let you choose. How do you want to die little man?"

He laughs grimly, looking around and shaking his head dejectedly
"Rich? At the age of ninety? With a bellyfull of wine and a girls mouth on my prick?"

You all chuckle, wiping your eyes in mirth you smile at the brave man as he sighs again
"Always wanted to die for something important I guess. For some cause, have my name remembered and my deeds written down"

You nod, sharing a look with your companions. Dying for an important Cause has its appeals.
"Well my friend. I can offer you that. A cause you would never have thought you would've been perfect for"

The lancer looks at you strangely, narrowing his eyes
"And what would that be?"

You chuckle, pressing his gag into His mouth and tying it tightly, pushing his head back with a finger
"Griffin Bait."

>Get some rest

>Talk to Arvel

>Talk to Falhim

>Other
>>
>>2360383
>>Get some rest
>>
>>2360383
>Talk to Falhim
>>
>>2360383
>Talk to Falhim
>>
>>2360383
Fkn hell Qm that's just *terrible*

Also nice got reference
>>
>>2360383
>Get some rest
I wanna get to the griffin action as soon as possible.
>>
>>2360383
Come on QM Griffin's tonight it's been like 3 days since we started this
>>
>>2360985
I'd hate to be a whinging faggot, but I think discord servers are good for easing player unrest.
>>
Rolled 91 (1d100)

>>2361009
You're right but lots of people hate them and don't worry about it dude
>>
>Final Call. Sorry for being a shit QM lately. Its been kinda hectic.

>Rest
Or
>Falhim
>>
>>2361080
>>Rest
>>
>>2361080
>Falhim
>>
>>2361080
>Rest
Just wanna proceed to the Griffin catching
>>
>>2361080
>Rest
>>
>>2361080
Rest
>>
>rest.

Leaving the bound, gagged and angrily wriggling lancer to contemplate his fate you bid your companions goodnight and collapse onto your bedroll, letting sleep quickly claim you.

Your dreams are peaceful without the presence of Vall. No visions plague you and you pass the night in a calm void, free of the turmoil your visions bring you. You awake well before dawn and stir the coals of the fire with a shattered femur, watching the sky lighten as great winged forms begin leaving the mountain in ones and twos.

It is time.

You wake your companions gently, ushering them quietly you quickly unhobble the horses, slinging the weakly kicking lancer over the back of one. His eyes are wide and bloodshot, tears and mucus streaming down his face.

Arvel ducks as a winged shadow swoops overhead, the metallic ringing shriek of a griffin echoing off the Cliffside as it circles curiously before beating its wings to the valley below.
"Beasties are leavin' for the day! Some farmers are losing stock!"
He laughs, leading a pair of the nervous pack horses.

Falhim looks at a shattered skull, deep claw marks visible in the bone
"And some villages are losing farmers"
He mutters, looking up nervously.

The climb up the Roost's eastern face is slow going, the paths little more than thin ledges. More than once you have to blind the horses to get them over a lip of stone. But climb you do.

The higher you go, the more evidence of the Griffins becomes visible. Shattered and gnawed bones, rent scraps of hide, even discarded nests, easily large enough to serve as a small shelter for your entire party.

Finally you reach the Roost, the bowl shaped depression at the top of the lonely mountain serving as the perfect nesting location for the Griffins. Enormous nests, easily twenty feet wide and constructed of entire tree branches and saplings, padded with feathers and strips of skins and wool. The ground crunches underfoot and you look down, not expecting gravel this high up.
"Oh fuck me"
You breathe, looking around incredulously. The ground is covered in a layer of discarded bones several feet deep, some fresh and damp and others collapsing into dust and fragments.

Wren looks down curiously and sighs
"Have to walk quietly then won't we?"

You all duck low as a creature flops awkwardly on the far side of the roost. Its feathers are patchy, partly downy fluff and partly adult flight fingers. Its the size of a large dog and its with foot wingspan beats unhappily as it jumps from nest to nest experimentally. Its long, feather tipped tail whips the air as it warbles, sniffing the air before lunging at a smaller juvenile, batting the fellow youngster with its wings.
"So that's a young griffin?"
You ask, scratching your chin. You'd expected something... Bigger.

>Go after youngsters first. Theyre old enough to put up a fight.

>Go after hatchlings. Theyre stupid and helpless.

>Go after eggs. If you can pull it off it will be easiest of the jobs.
>>
>>2361367
working our way biggest to smallest over time is the smartest way to operate.
>>
>>2361367
>Go after youngsters first. Theyre old enough to put up a fight.
Take out the biggest threat first. If we need to kill them, do it, we can just take the eggs.
>>
"We go after the youngsters first. Take them and well have no real problem with the younger ones."
You order in hushed tones, lashing the horses reins to a large chunk of wood left behind from some nest.

Arvel grins viciously, fingering one of his javelins with glee.
"Goin' after the bigger birdies first eh? Good on ya. Less risk of 'em squealing for ma and pa once we got em trussed up."

Wren nocks a barbed arrow, throwing his hood back and rolling his shoulders.
"Or dead"

Falhim swallows, a determined smile on his face as he twists the shaft of his spear with a white knuckle grip
"Whats the plan Magnus?"

>We sneak over and try to get them by surprise

>We use the Lancer as bait and get them to come to us.

>We get their attention and ambush them

>Other
>>
>>2361430
>We use the Lancer as bait and get them to come to us.
Time for the poor sap to earn his place in history
>>
>>2361430
>We use the Lancer as bait and get them to come to us.
>>
>>2361430
>>We use the Lancer as bait and get them to come to us.
>>
>>2361430
>We use the Lancer as bait and get them to come to us.
>>
>>2361430
>We use the Lancer as bait and get them to come to us.
>>
You grin viciously to Wren, jerking your thumb at your feebly wriggling captive.
"Time for our friend to earn his place in history"

Wren laughs, pulling a arrow from his quiver as you yank the lancer from his mount, slinging him over your shoulder. You quickly stride around the rim of the Roost, ducking low behind the nests and boulders. Curious peeps and chirps sound from inside them and you start in shock as a bald, beaked head the size of a large cats pokes over the side of a nest and warblers curiously at you, opening its maw wide with a chirp of hunger. You chuckle at the Hatchlings boldness and set the lancer down with a grunt. You pull the gag from the mans mouth and hold your finger to his lips.
"Shhh. Dont want to wake the babies."
The terrified young man nods as you sit up, patting his chest reassuringly as you look over your shoulder. Wren is leaning against a rock, aiming his bow at the unfortunate lancer. You wink at the bound man and crouch-shuffle away, whispering over your shoulder.
"Yet"

You kneel behind the edge of a nest as Falhim and Arvel take their positions, holding up three fingers you slowly tick them down.

Three

Two.

One

>Roll me 1d6 to see how many of the youngsters come to investigate. First come first serve.
>>
Rolled 6 (1d6)

>>2361514
>>
>>2361519
well then
>>
>>2361519
I guess it's time for Magnus to get rowdy.
>>
Wren looses the arrow with absolute precision, the barbed shaft burying itself in the lancers thigh. He immediately howls in agony, rolling and kicking as each movement works the thorned head deeper into the muscle.

Wren whistles, holding up five fingers and then an extra one. You curse, rubbing your forehead with the back of your hand. Six Griffins? Even young ones can be dangerous.

You peak around the corner of the best as the rapidly approaching squawks and chirps grow ever closer. Like a pack of winged wolves they leap over the surrounding terrain, surrounding the frantically wriggling lancer cautiously. Their white fluff is falling out in patches, showing sleek black and brown feathers. Their wings, while not yet having grown the meter long flight feathers of their elders, are powerful, batting as they rear up on their lion like feet, talons grinding in the carpet of bone. One, bolder and larger than the others, a pink scar already torn through tthe feathers of its face above the pale yellow, hooked beak, steps forward, Nipping at the Lancers arm. He screams in pain and fear, kicking at the beast.
"No! NO! GET FUCK AWAY! GET AWAY! NO! NOOOOO-AAAGGGHHHH"
His defiant screams are cut off as the pack of young griffins descends on him, having found their courage.

Their squawks and hawklike shrieks of vicious delight ring in the air as they squabble over the lancer. Blood and scraps of flesh arc up as they shred his body to pieces.

You creep forward, spear and net held low as Arvel and Falhim nervously do the same. The ripping of wet flesh and splashing of gore and viscera mix with the happy chirps and excited squawks of the feeding griffin s, having slain their first prey on their own.

>attack while they feed, they'll be distracted

>Attack after they finish, they'll be contented and lazy.

>Other
>>
>>2361624
>attack while they feed, they'll be distracted
>>
>>2361624
>>attack while they feed, they'll be distracted
>>
>>2361624
>attack while they feed, they'll be distracted
>>
>>2361624
>attack while they feed, they'll be distracted
>>
Hey QM how long is the life cycle of a griffin from conception to egg to hatchling to fledgling and so on?
>>
>Attack while they feed.

>Attack the large, scarred youngster. It looks powerful

>Attack the smaller, yellow coated youngster with white wings. It looks quick and agile.

>Attack the youngster with the chipped beak and white crest. It looks vicious.
>>
>>2361624
sorry to distract form your writing QM, but what closest analogy would you have for these griffins?
>>
>>2361661
>>Attack the large, scarred youngster. It looks powerful
if we're gonna take a griffin, we gotta make our claim to big one before anyone else does.
>>
>>2361661
>Attack the large, scarred youngster. It looks powerful

I get the feeling that this is bloodbeaks spawn. It's only fitting that Magnus command potentially the biggest and nastiest griffin.
>>
>>2361663
Well what exactly are you asking? What they look like?
>>
>>2361661
>Attack the large, scarred youngster. It looks powerful
>>
>>2361700
if you had to compare them from another media, DND, pathfinder, world of warcraft, warhammer, ect.
>>
>>2361661
>Attack the large, scarred youngster. It looks powerful
>>
>Big agressive youngster.

You creep forward, ducking low to avoid the gaze of the Griffins, distracted as they are. You fix your gaze on the larger, black plumage griffin youngster, its claws and bloodstained beak sharp and sturdy, its eyes bright, fierce intelligence behind them.

Arvel and Falhim stalk forward, their weapons at the ready. Arvel holds several loops of rawhide in his off hand, the makeshift lasso affixed to his belt. Falhim holds his spear carefully, ready to fend off the other griffins should he need to.

>Cast your net

>Try to lure it to you

>Jab it with your spear, enrage it

>Jump on its back and wrassle it (FoS)
>>
>>2361747
>Jump on its back and wrassle it (FoS)

Play to our strengths (literally in this case)
>>
>>2361747
>>Jump on its back and wrassle it (FoS)
we have to weaken this bugger before we bring her down.
>>
>>2361748
this
>>
Rolled 99, 74, 47, 32 = 252 (4d100)

>>2361659
It takes an egg around 2 months to hatch, a further six to eight for them to mature to be able to fly on their own, a full year and half to 2 years to mature fully. They can live up to fourty years and grow their whole lives.

>>2361711
Ah well... Hmm. In my headcanon, they're about the size of a flying Clydesdale at full grown. Less eagle more lion in their main body with feathers (usually dark brown to black) instead of fur. Their feet are four toed and covered with thick feathers with four large, hooked talons arrayed like a lions claws. So im guessing closer to Warhammer griffins than anything else. Basically like this
>>
>>2361759
Fuck my ass I didnt mean to roll. Pic related
>>
Rolled 42 + 5 (1d100 + 5)

>Griffin Wrassling!
>Feed me 1d100+20. Bo3. Beat my resist roll!
>>
Rolled 42 + 20 (1d100 + 20)

>>2361762
https://www.youtube.com/watch?v=7TIN7P_9M4M
>>
Rolled 45 + 20 (1d100 + 20)

>>2361760
Ere' we go!
>>
>65>47. Griffin Wrangling!

You finally get close enough to the feeding griffin to really warrant action. You breathe deeply, inhaling through your nose and biting your cheek as you slam down your spear and leap onto the black feathered griffin youngster.

Somehow the beasts reflexes almost let it wriggle away from you as your arms wrap around its neck and around its belly, just in front of each set of legs. Its lean muscle almost allows it to fight and push its way free but you clench your grip, squeezing the beast to your chest and falling backwards, rolling to place the beast on its side, your arm around its neck and your leg swung up to hook in front of its rear legs. Wings batter your face and neck as you pull your net from your belt, wrapping the line around its neck and beak.

Wren dashes to you, throwing lines of rawhide to you
"Quick! Bind it before it gets loose!"
He calls, not just to you but to Arvel and Falhim, currenrly grappling with the brutal beaked, crested griffin.

>Bind the Griffin's legs, wings and beak. It may struggle but it can't get far.

>Punch it in the face. Subdue it once its been 'pacified'

>Choke it out. Griffins are tough beasts.
>>
>>2361784
>>Bind the Griffin's legs, wings and beak. It may struggle but it can't get far.
>>
>>2361784
>>Bind the Griffin's legs, wings and beak. It may struggle but it can't get far
>>
>>2361784
>>Bind the Griffin's legs, wings and beak. It may struggle but it can't get far.
>>
You brace a knee on the Griffins throat and wings and quickly snag the loops of rawhide, binding the griffins beak, only barely avoiding getting a finger bitten off. Another loop goes around its front legs and binds them tightly, preventing the enraged and terrified beast from clawing you.

Its wings and rear legs are bound tightly, the almost mature rings forcibly folded flat against its back and bound securely. Its eyes roll balefully and lock onto you as You step over it, tightening the final knot.

"OW! DIRTY DAMN CHICKEN!"
Arvel yelps in pain as their quarry bites a gouge into his forearm, Arvel responding with a quick punch that dazed the beast long enough for Falhim to get a loop of rawhide over its beak and lean backwards, pulling the vicious looking griffin whelp backwards. The pair descend on the downed griffin, workimg frantically to subdue it.

A bone whizzes by your head as Wren chucks it like a hatchet, thunking solidly off of a griffin pups head that was attempting to sneak up behind you.
"Keep your eyes open Magnus! Theyre smarter than you think!"
He calls, another shattered bone whirring out like a throwing knife.

>Go for that pale yellow and white feathered griffin.

>Go for that big pure white one with the black beak

>Go for the stocky red and brown one with the large wingspan.

>Help Falhim and Arvel
>>
>>2361811
>Help Falhim and Arvel
Need team mates to help get the fuckin chicken back home
>>
>>2361811
>>Help Falhim and Arvel
>>
>>2361811
>>Help Falhim and Arve
>>
>>2361811
>Help Falhim and Arvel

Lets not get cocky, team mates first
>>
>>2361811
>Help Falhim & Arvel
One for each of us would be supreme, but let's not get greedy with our doomchickens.
>>
>>2361811
>Help Falhim and Arvel
>>
>Help Falhim and Arvel

You turn from the three Griffin youngsters you were facing and dash over to Arvel and Falhim, the pair struggling to subdue the ferocious young griffin. Falhim yelps as a razor sharp talon gouges his calf, drawing a line a blood.
"Fuckers MEAN!"
He yells, attempting to get a loop of rawhide over the best as beasts leg.

>Smack it with the butt of your spear

>Help Arvel hold it down

>Punch birb

>Other
>>
>>2362298
>Punch birb
the idea of a giant ultra strong barbarian raider running around decking birbs in the face is hilarious to me
>>
>>2362298
>>Punch birb
>>
>>2362298
>>2362298
>>Punch birb
MAGNUS THE BIRD PUNCHER
>>
Rolled 45 (1d100)

>Bird Puncher!
>Roll me 1d100+20. Bo3.
>Beat the Birb resist roll.
>>
Rolled 77 + 20 (1d100 + 20)

>>2362327
>>
Rolled 73 + 20 (1d100 + 20)

>>2362327
>>
Rolled 70 + 20 (1d100 + 20)

>>2362327
Pow straight in the kisser
>>
Rolled 10 + 20 (1d100 + 20)

>>2362327
>>
Rolled 93 + 20 (1d100 + 20)

>>2362327
>>
File: 1515483348293.gif (1.92 MB, 500x390)
1.92 MB
1.92 MB GIF
>>2362353
Nicccccce
>>
Rolled 91 + 20 (1d100 + 20)

>>2362327
FALCON PUNCH
>>
>97>45.
>Cloud of feathers.

"Falhim. Fucking MOVE"
You shoulder Falhim out of the way, reaching down to grip the unruly griffin pup by its throat. It squawks indignantly as you pull its head up, cocking your fist back and grinning viciously
"Sorry birdie"

Your fist smashes into the side of the griffins head with the force of a large sledgehammer. Its large amber eyes immediately roll up into its head and it collapses limply, its beak working as it attempts to figure out what lightning bolt just struck its head. Arvel and Falhim both burst into nervous chuckles, sharing a look behind your back before getting to work binding the griffin s wings and legs.
"I think ya might be the first man in history to knock a bloody griffin out with one hit!"
Arvel laughs, tying a elaborate knot around the griffins beak.

Falhim blows away one of the downy feathers drifting in the wind, debris from your meteoric punch.
"Yup. Nobody is going to believe this shit. Not one, feathery fucking ounce of it"

You all share a look and burst into laughter as Wren watches in exasperation, flinging a cracked shin bone to thunk solidly off of a curious youngsters head
"Less laughing more catching!"
He calls, scanning the sky for returning parents.

>Help Falhim and Arvel go after the solid white, black beaked griffin.

>Go after the Hawklike griffin

>Go after the pale yellow and white

>Grab that black and speckled white one hanging back.
>>
>>2362393
>Solid white / black beak
>>
>>2362393
>>Go after the Hawklike griffin
let's get as many as possible.
>>
>>2362393
>Go after the Hawklike griffin
That's 4, one for each of us. should we go for 5, maybe as a gift to the chieftain?
>>
>Hawkish griffin.

You keep your stance low as you advance on the young griffin, its golden eyes locked onto yours as it bats its claws at you, screeching lightly. You hold your spear and net low, not wanting to spook the red and brown plumaged youngster.

Arvel and Falhim both forgo subtlety, body slamming the white griffin onto its side and piling onto it. They curse and punch as they use sheer weight to push the beast back down.

You narrow your eyes at the young griffin and it rears to its full height, coming right up to your chest and it cracks its beak, tensing its legs and spreading its wings.

>Dodge. Ninja reflexes.

>Meet the lunge. Shoulder check the little fuck.

>Poke it with your spear. Back foul beast!

>Net toss. Trip it up.

>Other
>>
>>2362415
>Meet the lunge. Shoulder check the little fuck.
>>
>>2362415
>>Meet the lunge. Shoulder check the little fuck.
>>
>>2362415
>Meet the lunge. Shoulder check the little fuck.

No one big boys the big man.
>>
>>2362415
>Meet the lunge. Shoulder check the little fuck.
This is some luchador shit going on right now, if on there were ropes to bounce off of
>>
Rolled 59 (1d100)

>>2362415
>Meet the lunge. Shoulder check the little fuck.
>>
So do we even have any beast tamers?
>>
>>2362453
Don't know but wren seems to have some experience with griffin's in particular so he may be able to help us with taming and training the little doomchickens.
>>
Hey QM When it comes to possessing monstrous mounts which creatures give the mot respect? What I mean by this is if we were to show up to another tribe or even the crag wolves on a fully grown monster mount which would give us the most street cred.

What would be the cadillac car of the monster mounts?
>>
>>2362461
I'm not QM but I imagine a less wyrm would be pretty impressive.
>>
>>2362415
>Shoulder check
We're a big guy 4u2, eaglebeak.
>>
>>2362415

>Meet the lunge. Shoulder check the little fuck.

Y havent we goten a mask made and we become the wrestling champ?
>>
Wow.

It's a good thing Wren can apparently hold off 3-4 Griffins simultaneously by picking up bones and throwing them. After all, it's not like they're going to just sit and wait their turn while we capture their nestmates. We should congratulate him once this is over and we've bagged all six. Without him they would've swarmed our group like they did the lancer, or run away.
>>
>>2362561
I pictured it as Wren is drawing their attention. Using the bones to make them look at him, the smallest target and then making himself scarce enough to avoid getting swarmed but still keep them busy
>>
>>2362574
I know, he must be extremely skilled to pull that off. That's why we should congratulate him, maybe give him a raise? It must be hard juking that many griffins at once, all while keeping them from noticing the rest of our group. Very impressive work.
>>
>>2362590
Definetly. Wren is probably and will probably be one of our most competent allies during this quest. In a world of untamed wilderness and magical wildlife a master ranger and hunter is a massive boon.

But a pay increase I don't think is possible. Being a barbarian warrior isn't a day job so much as a lifestyle you perform necessary labor, but your society is not complex enough to warrant a massive amount of specialized labor like our modern day.

The real dough you make is taking risks by raiding enemies and stealing their accumulated wealth or conquering and taking control of the means of production of others as overlords.

Since this is a hunting trip rather than a "job" we can't exactly give him a bonus on his paycheck, but his own griffin would be a noce gift though.

>Tldr: Give Wren a griffin and we should be square.
>>
>>2362590
>>2362623
well i think some of them are still eating the lancer
>>
>>2362639
Good point anon. But if we do get 4 griffins or more we should at least offer one to each member of the party for giving a helping hand for this hunt.
>>
>>2362648
oh yeah, I think it's fair that everybody gets 1. The question is, when do we call it a day, because although I'd like to get some spares, the longer we wait, the more likely it is we'll get some adults on us
>>
>>2362650
>>2362648
We're done after we catch Bloodbeak.
>>
>>2362650
Well right now we have
The big scarred one (caught by us)
The second griffin that didn't get described (the one we punched)
The white one with a black beak (not captured yet but Arvel and Falhim tackled it)
The hawkish looking one (we're tangling with right now)

Right there is four 2 captured and bound and two being captured.

I say we get these last 2 and we all go in on one last griffin then split. Unless it seems were running out of time in which case we leave with 4 (which is till pretty good).
>>
>>2362623
Increased share of loot on raids?

>>2362639
I don't think animals prioritize eating over dealing with an immediate threat subduing their siblings.
>>
>>2362688
>Increased share of loot on raids?
Not up to us the share of loot and booty (both kinds) you get in these raids seems to be performance based. The loot you get is based entirely on how much of a badass you are during the battle. But I suppose we could give Wren some loot to be generous next time we get some or we could give him one of the trophy weapons (a saber or Long swrd/dagger would be a good match for Wren as a skill based fighter).
>>
>shoulder check
>Sorry for going absent, had to run some quick errands.
>Roll me 1d100+20. Beat this Griffins attack roll to knock it on its ass
>>
Rolled 4 + 20 (1d100 + 20)

>>2362749
Hut Hut Hike!
>>
Rolled 32 + 20 (1d100 + 20)

>>2362749
>>
>>2362755
Fuck! Damn it you have failed me again American gridiron Football!
>>
>>2362461
Griffins, Lesser and greater Wyrms are seen as the most ferocious of war beasts to ride as a mount. Trolls are seen as a vicious beast to have as part of your warparty and will make most men flee in terror. A direwolf is a highly respectable mount and anyone atop one will be respected and feared.

Mammoths, Cliff Jumpers Stone Breakers and Granite hides are seen as highly useful beasts to have both as livestock, beasts of burden and War beasts/mounts.

But the ULTIMATE mount/war beast you would find in the Shattered Peaks? A Great Bear. A ten ton bear the size of a bull mammoth with hide as tough as the mountainside. Theyre very rare and very dangerous, full grown adults would fight off dragons and usually win.
>>
>>2362561
They ARE easily distracted babies, they're going after what seems to be the bigger threat to them, torn between going after the men in their sights, the pesky human throwing bones and that tasty human They've torn to bits
>>
Rolled 41 (1d100)

>>2362749
Fuck my ass. It helps if I remember to roll.
>>
Rolled 35 + 20 (1d100 + 20)

>>2362749
>rollan
>>
Rolled 65 + 20 (1d100 + 20)

>>2362749
>>2362763
Guess Wren isn't that impressive after all.
>>
>>2362761
Hmm. What kinds of true dragons are there? Traditional 4 legged with wings/Fourlegged with no wings/wyvern style

Also what niche do dragons fill are they intelligent and capable of speech or are they simply apex predators?

Also are there any unique variants because we have heard of a black wyrm and a storm dragon from this quest so my interest is piqued.
>>
>>2362776
Wyrms, greater and lesser, are the smaller cousins of the dragons. They lack the magical power of dragons (immortality, Elemental attunement, speech) while retaining strength, brutal cunning and their ability to fly. Greater Wyrms can grow to to the size of a house and rip apart entire villages. Lesser Wyrms are the size of a very large horse and prowl the Cliffside in packs. They can't breathe fire but their claws and fangs can shred armor like paper and only a strike to a weak point can inflict serious injury. They are major apex predators and cunning as a man, but alas, the magic of the dragons is lost to them

The dragons, immortal and near invulnerable were a creation of the gods to carry out their destructive will against each others creations. The Storm Dragon was the first and greatest of these living weapons and brought destruction wherever his shadow fell, breathing down pure energy to scorch cities to glass. The Black Wyrm was a Greater Wyrm of such immense strength, people mistook him for a an ancient dragon, his flock numbered in the hundreds and would rip entire towns apart in their ferocity.
>>
>>2362810
and vall killed all those fuckers eh?
>>
>>2362831
Killed or so grievously wounded they fled to the forgotten reaches of the world to heal over Millennia. Without their creators, they lost their purpose and many of the survivors simply sleep.
>>
>>2362810
Hmm. When you said a great bear could take a dragon on in a fight did you mean a greater wyrm or an acutal DRAGON dragon that is magic and all because if that's the case that pretty impressive.

Also if a great bear is the size of a big mammoth how exactly do they stack up to a great wyrm who can be as big as a house and are probably smart enough to drop boulders on the bear with impunity or something like that?
>>
>>2362839
There were lesser and greater dragons. I shouldve elaborated on that. Lesser dragons (Drakes) were the descendants of the True Dragons. Those are the ones a great bear could take on with a hope of winning. A pack of greater Wyrms could, if they attack from the air and drop boulders on it, incapacitate a Great Bear but if it manages to get into cover and they have to get on the ground, the fight is over for them.
>>
>>2362846
is the great bear viewed as a religion? is there direbears?
>>
>>2362846
Okay so just to clarify for future reference.

There are two grades of dragons
LESSER DRAGONS: which itself consists of Two grades of lesser dragon. Lesser and Greater wyrms who are smart and strong but have no magic are smaller/weaker and also not immortal.

GREATER DRAGONS: They are magic with breath attacks they are really strong and big and immortal. Probably sit somehwere awfully high the world hierarchy of big nasty things to watch out for.
>>
>>2362885
100% correct anon.
>>
>>2362867
Great Bears are viewed as kind of a "Big Strong animal so obviously the spirits view it as important" type beast.
>>
I really hope there are fire breathing Tyrannosaur monsters because I really like the dinosaurs are dragons trope. Also because it would be really cool and we could name it Grimlock.
>>
>>2362906
>>2362909
wardaddy are you updating or just relaxing, please show result of birb battle
>>
I ask again, who do we have to beast tame? We can' have Wren do it because he's a vital part of our warparty. A beast tamer is pretty much a 24/7 job.
>>
>55>41. Get Rekt scrub.

The Griffin rears up, its wings and beak spread wide as it lunges, its talons carving a trench into the carpet of bone. Its dark yellow, hooked beak and sharp, cruel talons are ready to dig deep into your tender throat. Its baleful golden eyes narrow as it screeches triumphantly as you seemingly stand frozen, helplessly in shock.

Its triumphant screech is cut off with a strangled squawk of shock as your shoulder slams into its chest, knocking it sprawling, helplessly onto its back. You stand over it, bracing a foot gently but firmly onto its throat as you go to bind its feet, it struggles mightily, flailing like a beached fish and snapping its beak at you angrily

>Pacify it.

>Subdue it

>Punch birb 2.0
>>
>>2362924
Sorry about that. My data connection was screwy for a bit.
>>
>>2363040
Yes you do. There are people who have an affinity for training beasts and men. Barbas trains hounds, Torbos has a hunting falcon, numerous tribesmen have hounds or trained wolves as pets
>>
>>2363164
Punch it
>>
>>2363164
>Punch
>>
>>2363164
>>Punch birb 2.0
>>
>>2363176
I'd hate to be a nagger but there's training hounds and then there's griffins.
>>
>>2363204
We can just train them ourself.
>>
>>2363208
Part of keeping a wild animal obedient is imprinting it and pushing dominance over it. Maybe we can take with us....
>>
>>2363164
Subdue it
>>
>>2363164
>Punch birb 2.0
One way to establish dominance over a predatory creature is to show it who's the boss. Mostly by beating its ass.
>>
>Falcon PAWNCH

For the second time today you cock your fist back, gripping a struggling griffin pup by the throat with the other
"Twice in one day?"
You mutter to yourself as you knock the griffin pup out cold with a single blow, its beak lolling limply and eyes blinking dazedly.

Wrapping its legs, beak and wings in the loops of rawhide you quickly subdue it, tying the knots so tightly a snake would have trouble wriggling free. The beast chirps unhappily as you brace your foot on its feathery side and rub your forehead , the chirps and squawks of the surrounding griffins giving you a headache.

Falhim yells in triumph as he snags a loop around the snowy griffin s beak, holding the beasts attention long enough for Arvel to bind its legs and secure its wings to its back. The regal looking griffin squawks indignatly but can do nothing to resist as its companions back away, the strongest of their number lnocked down and subdued, the juveniles have no fight left.

Arvel drags the heavy, white feathered griffin over to the others you have subdued and quickly wraps a strip of cloth around the bleeding gouge in his arm, laughing quietly as the Griffins wriggle unhappily.
"Four big healthy ones! Good job Magnus! The warriors of old rode these bastards into battle, I thought those days were gone amd never to come again. Can you imagine it?"
He breathes, stroking the brutal beaked, black feathered ones head with the palm of his hand

>Lets try to get some hatchlings too

>Lets go for some eggs

>Lets go after those younger juveniles

>Lets get the hell out of here

>Other
>>
>>2363270
>>Lets go after those younger juveniles
Let's try to get the other two and someone grab some eggs.
>>
>>2363270
>Lets go for some eggs
Then get back home
>>
>>2363270
Right now we have eough griffins for each of us which is good, but We need to skidaddle before the parents show up.

>Lets go for some eggs

The eggs can't very well run and they will be easier to carry. we grab some and GTFO
>>
>>2363270
>>Lets go for some eggs
>>
>>2363270
>Let's go after the younger juveniles
Others take too long to age
>>
>>2363270

> Let's go for some eggs

LOOT!
LOOT!
LOOT!
>>
>>2363345
From QM we know that the eggs only need 2 months to hatch and it takes 6-8 months for them to fly and 1-2 yrs to mature (although they grow continually through life)

These eggs are in the company of what looks like a few griffins getting close to but not at the point where they can fly.

The ones we caught are the oldest ones and are probably close to 3-5 months in age getting close to flying but not there are they still like their full set of flight feathers.

The other set of youngsters are smaller and probably 1-2 months old. If the Griffins have staggered their hatchlings like that I would say the eggs will hatch soon.

That's at most a 2-3 month difference and we probably wont be able to ride one until they are mature in which case thats at least 1 year away so an extra 2 -3 months between griffins is not a big deal.

>TLDR: The age gap isn't too big. we can wait a little longer if we take the eggs.
>>
>Egg thievery

>Sneaky beakyy
Or
>Smash and Grab
>>
>>2363516
how big are the younglings?
>>
>>2363518
The youngsters? Theyre at most a month or two from being able to fly on their own. About the size of large dogs. The hatchlings are about the size of cats, bald, helpless and ravenous. The eggs are the size of watermelons
>>
>>2363516
>>Smash and Grab
punch the shit out of what stops us.
>>
>>2363516
>Smash and Grab
Time is of the essence gentlmen.
>>
>>2363516
>Smash and Grab
>>
>Smash and Grab
Give me 1d100. Bo3. Grab those eggs?
>>
Rolled 95 (1d100)

>>2363722
>>
Rolled 14 (1d100)

>>2363722
let's hope for a good haul.
>>
>>2363728
Looks like we got all the eggs. Damn.
>>
>95! Excellent success!
>Give me 2 seperate 1d10 to see how many eggs you snatch!
>>
Rolled 5 (1d10)

>>2363731
I've done it.I really have.
>>
Rolled 4 (1d10)

>>2363734
>>
I've got to say this was a fucking great idea to go hunting. Four young griffin and 9 eggs for an eventual total of 13 flying doombirds to cruise around on.

Those moon fucks won't know what hit them once these little guys mature and we could breed them if there are any females in the batch.
>>
Rolled 7 (1d10)

>>2363734
>>
You brace your hand on the edge of a silent nest and call out to your companions
"The eggs! Go for the eggs! Wren! Watch the skies!"

You vault into the nest, landing carefully on a padded mat of shredded sheep skin and deer hides. Enormous, downy feathers act as cushions for the enormous eggs, easily the size of melons. Their smooth shells are dappled white and brown, warmed by the near constant sunlight and shielded from the cool wind by the raised edges of the nest.

You quickly grab up a pair of the eggs under each arm, feeling the sleeping soon-to-be-hatchlings inside shift as you leap over the edge of the nest.

Wren swivels like a tree in a storm, his bow nicked and a barbed arrow counting evilly as he calls out.
"Getting close! Got a mother coming back in! Five minutes out if were lucky!!"

You curse, watching Arvel and Falhim negotiate a makeshift carrying litter of the edge of a nest. A handful of eggs are balanced precariously atop it and you grit your teeth as they bounce and jostle. Arvel takes initiative, cursing at Falhim as he nearly stumbles
"Dammit boy! Prove to me we didnt feed the wrong damn cunt to these fuckin' chickens!"

Spurred on by the very real threat of impending death, either by a griffin or by Arvel's fists, Falhim runs with the grace of a deer across the field of bones. You quickly catch up as they stop on the small lip you left your stress at, the blindered horses shuffling nervously as Falhim and Arvel secure the eggs in the saddlebags of the pack horses, dumping out unneeded supplies to make room.

You hand off your armload of eggs and vault the lip again, dashing at a full sprint to the bound griffin pups. Slinging one over each shoulder, you grunt at the weight and begin pounding back to the horses. Wren takes careful aim with his bow, loosing an arrow and leaping down to join you. A distant, pained screech echoes through the sky and he calls out to you
"I just bought us some time!"

Dropping heavily over the lip again, you sling the bound griffin s over the backs of the horses, strapping the down securely with lashes of leather and rope.

Wren smack Arvel on the shoulder, pointing him after you as you go back for the second pair of griffin pups
"Hey! I can handle these! Go help Magnus before we all get killed!"
He shouts, pushing Arvel along.

You sling the white feathered griffin over your shoulders as Arvel grabs the smaller, Hawklike one and you both beat a hasty retreat to the horses, the distant screeches growing closer by the second.

"We gonna make it mate?"
Arvel grunts, spitting a mouthful of downy fluff and dropping down after you, wincing as the weight twinges his knee on the landing.

You cast an eye on the distant shadows growing closer by the moment and shrug
"Honestly? Probably not"
You laugh darkly and Arvel barks out laughter
"Ive done more with less odds!"

>Have Wren give you sniper support as you go back for hatchlings

>Have Wren give you Anti-Air as you withdraw with your catch
>>
>>2363833
Wait, do we have bound griffins not loaded?
>>
>>2363833

>Have Wren give you Anti-Air as you withdraw with your catch

Let's go, we all Ready have an impressive loot
>>
>>2363833
Yes can you clarify if we have the four griffins we tied up and the eggs?
>>
>>2363851
Arvel and Wren and Falhim are binding them to the horses right this moment. You can either

A:Risk your ass to get more griffin s (and risk Blood Beak showing up)
Or
B:Leave before the main flock arrives to collectively push your shit in sideways.
>>
>>2363833
>>Have Wren give you Anti-Air as you withdraw with your catch
>>
>>2363857
You have 4 Griffin Pups tied to the horses, 9 griffin eggs stuck in saddlebags and the opportunity to go back for the whiney little pinkies.
>>
>>2363858
>B
>>
>>2363833
>>2363833
>>Have Wren give you Anti-Air as you withdraw with your catch
>>
>>2363858
>B
NO fucking way we are sticking around to see if we get mauled to death. The catch was good great in fact, but no we make out like bandits instead of bandits who get mauled to death by griffins because they stuck around too long.
>>
>>2363833
>Have Wren give you Anti-Air as you withdraw with your catch

We stay we are probably toast because the alarm will have been sounded for the entire flock.
>>
>>2363833
>>Have Wren give you Anti-Air as you withdraw with your catch
>>
Rolled 83 (1d100)

"Wren! We need cover!"
You shout, slinging the unruly griffin pup over the back of an unhappy packhorse.

The scarred archer passes the reins of the packhorse he was leading to Falhim, ushering the younger man along as he pulls his hunting bow from his back, rolling his shoulders and nocking an arrow
"Ill keep em off of us"

>Roll me 1d100+15 for Wren's cover fire. Bo3. Beat my roll or bad things happen
>>
Rolled 93 + 15 (1d100 + 15)

>>2363911
>>
Rolled 2 + 15 (1d100 + 15)

>>2363911
>>
>>2363912
Thought your post was mine for second but then I saw mine so now I feel like shit. At least it wasn't a fucking 1 but I've been rolling poorly tonight.

Also good save anon.
>>
Rolled 76 (1d100)

>>2363911
I want some touble.
>>
>108>83. AA-Wren

You lead the horses down the mountain path as fast as you can without losing either the precious, hard won cargo or your life. Stray stones and twigs a litter from the path under your boots and the horses hooves, falling beyond sight over the edge of the path.
"Move Move MOVE!!"
You roar as a shadow sweeps overhead.

The griffin, a large adult by your reckoning swoops down to pluck you from the cliff face, its razor sharp talons wet with blood from a stray ox. You leap back in shock but your reflexive leap is unnecessary as the Griffins peels away with a screech of agony, a black shaft punching into the muscle of its wing.

Wren nocks another arrow, drawing the bow back while keeping his back to the wall of the cliff
"I said id cover you now MOVE!"
He shouts, releasing the arrow and sending another griffin into a spiral, snapping at the shaft in its foreleg.

Arvel swears incredulously, hauling the horses along after you as Wrens bow snaps again and again, each shot bringing a screech of agony and impotent rage.
"Buggers want our asses somethin' fierce!"

Four times the griffins swoop in to pluck your hunting party from the mountainside and four times they are repelled, Karen's deadly aim sending them wheeling back or plummeting like stricken pigeons.

Their efforts grow less fierce the farther down the mountain you go, their attention shifting from babies they cannot reach to those that screech in hunger. You usher your group into the cave you camped in only the night before and peek out the entrance as a particularly loud shriek echoes through the mountains. Falhim pokes his head out behind you as a massive, winged shaped circles the mountain, shrieking in fury.

Its wingspan must be at least fourty feet, each feather as black as pitch and as large as a longsword. Its body is a mixture of bulging, lean muscle under the thick coat of inky feathers and massive, bone deep scars. Its head is crisscrossed with rips and slashes beyond count, its red stained beak chipped and cracked, looking more like a clumsy butchers cleaver than the mouth of a animal. The right front forelimb ends in a clipped stump, the limb lopped off clean with incredible force. Each colossal wingbeat echoes off the mountains like the drum of a giant as it circles, regarding you with the one red eye it still possesses.

Blood-Beak, uundisputed king of the roost for over thirty years, regards you like the thief and robber he knows you are. He screeches in fury and bats his wings as he hovers for a moment, studying your cave. Finally he screeches angrily, flapping hard to gain altitude he circles back around the mountain. He cannot fit into your cave and his young call to him. He cannot help the ones you have stolen but he can provide for them, as he has always done.

>cont
>>
>>2363937
You breathe out, laying your head back against the stone and laughing nervously
"Fuck me we did it!"
You clap your terror-exhausted friends on the back and one by one they nod slowly, grinning to themselves
"What did we get? Four pups and nine eggs?

Arvel nods, slowly stroking the beak of the vicious, crested youngster
"Aye Magnus. Thirteen birdies all together. If'n any are girls, we could have a serious crop o' the buggers in a few years"

Falhim and Wren inspect the saddlebags full of eggs and stuff padding in between the eggs.
"We'll have to move fast to the Crag. Travel through the night if we have to. These pups can't stay bound for long"
Wren turns to you, already pulling out his map to chart a route.

Falhim looks at you incredulously, blinking like a stunned goat
"Magnus. We might be the Crag Wolves to go after Griffins since... Fuck me since the days of Orvast and Khular! There haven't been any beast masters in centuries!"
The young man is grinning madly to himself, patting the eggs with the nervous energy of the inspired.

You pull your waterskin from your pack and take a long swig, wiping water from your lip and smiling at your companions.
"Like Falhim said, we might be the first ones to do this in hundred of years. So lets get the fuck back to the Crag and rub it in everyone's face!"
You laugh, pulling your friends ti their feet to help Wren plot a course.


>end of thread. Next thread will begin at your arrival back home and the resulting issues that will arise from introducing Griffins to the Crag Wolves. As always, feel free to criticise, offer advice, thoughts, questions, art, what have you. Next thread tomorrow around noonish!
>>
>>2363938
>Karen's deadly aim
Whose this Karen?
>>
>>2363940
That’s Wren’s new nick name
>>
>>2363940
My phones autocorrect is a piece of shit. Wren autocorrect to either Karen or Seen half of the time and I don't always catch it
>>
>>2363952
Don’t lie, Wren is trans.
>>
>>2363952
underneath of those horrible scars is actually a beautiful woman.
>>
>Crag Wolves faces when they realize we can breed an army of griffin /k/avalry
>>
>>2364154
Yo know we could be a fucker and go for two more griffon hunts. Get those remaining or another nest and then have a raid and sell of most proceeds except the complimentary girl for adult griffon gear and try for a mature one.

This way when they grow up they have a griffon 'instructor' when it comes to griffon things.
Would not want them to loose any natural talents or skills and make them less impressive than wild ones.

The start of a small griffon academy and we can then when they are all grow up go Heroes of Might and Magic and griffon cavalry the moon men the fuck out and created the kingdom of Erathia under us as king, Conan style.
>>
>>2363938
wanted to get in and say that griffin heist arc has been the most fun of the quest so far, great job war
>>
What smells like toast? Hmmm... Must be this new bread
>>2364213




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