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File: Ready for War.jpg (225 KB, 1024x640)
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+Intro+
In the grim darkness of the 41st millennium there is only war. Imperium of Man, once strong and proud, now is slowly crumbling, whole regions of space are lost to the horrors that lurk in the darkness of the void. Sector Deus is just one of the thousands of Imperial provinces that form the front line in the war to defend Humanity itself. Corruption from within and aggression from without threaten it. But the Emperor sends us hope. High Lords of Terra commissioned a Chapter of Adeptus Astartes, finest warriors Humanity has ever seen, to defend this region of space. They are the last line of defence that hold Age of Ruin at bay. They are the Ghosts of Retribution and this is their tale.

+Briefing+

Chapter Chronicles and starting point for the novice initiates:
http://chapterquest.wikia.com/wiki/Chapter_Quest_Wiki

Battle voxcaster frequency, all allies are welcome to join:
https://client02.chat.mibbit.com/?channel=%23RisingSons&server=irc.Rizon.net

+From darkness, Ghosts return.+
>>
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>>2776079
Good to be back. Questions and queries from the end of last thread:

-Eliam Belisarius?

-Who will be the new Lord General Militant? Have Gration/Eliam decided?

-Returning the navy cruiser and asking about some kind of periodic escort supply.


Next order of business. The Triot Campaign:

-What is its current status? Any changes due to the coup?

-We should start preparing our troops. Redrilling them in combat against orknoids.

-Can we create a spy network in Subsector Cryptus (Tartarus Focus) for 50w? To keep an eye on the D'anger situation.

-Can we send spies and scouts into Subsector Mortis to get a grip on the current situation within? Spies on independent merchant traders and the like.


Posting tripmarine's plan for Operation Ghostblade next....
>>
++Operation Ghostblade++
++Commander: Geron, then Revenants, then scout sergeants.++
++Assets: Entire Ghost company. 50 Scouts.Special orbital insertion vehicles.++

Preparation: ~6 months prior to invasion entire scout force to be inserted onto planet of Triot using drop pods disguised as meteors. Event to be timed to coincide with normal meteor shower.

Objective Alpha: Do not make local orks aware of the incoming invasion or presence of Astartes. Can only be contravened to achieve critical objectives or successes.

Objective Beta: Identify disposition of all enemy forces include size and number of klans, warbosses, mekboys, prominent nobs, etc. Not to interfere with Objective Alpha unless by determination of Mission Leader

Objective Gamma: Identify all remaining human assets on planet. Gather information from them and attempt to organize them to support incoming invasion if feasible. Not to interfere with previous objectives unless by determination of Mission Leader

Objective Delta: Prepare demolition charges near critical enemy assets (e.g. Mekboy Kamps) to blow at time of invasion. Place beacons and teleport homers near critical assets to be seized in first wave (e.g. starports, prometheum refineries, etc). Not to interfere with previous objectives unless by determination of Mission Leader

Objective Epsilon: Attempt to sow discord amongst local Ork klans by assassination then leaving icons from rival Ork klans to promote infighting. Not to interfere with previous objectives unless by determination of Mission Leader

----------------------------------------------------------------------------------------------

I'm in support of this plan. Though we'll need to know any changes to the Triot Campaign schedule asap.
>>
Finally Assassin's suggestion:

>I would like to suggest sending out some scouting vessels to map subsector Mortis. The styrian triarchy hides there, using our lack of knowledge to their advantage.
>If we are to root out this heresy, we must gain intelligence on the subsector.
>Small, nimble vessels should suffice.

I agree with this. I think we should also look into reliable independents and chartists who can map the area.
>>
>>2776111
After some thoughts, considering removing the revenants from this operation and just using the 50 scouts.
We want to revenants available to focus on Kruun.
>>
>>2776138
i agree with this
>>
>>2776108
Do we have resources availble to hunt Mrs Ursus? I know half the sector wants her, but we should do or part

any word on recent activities in the triachy?

can we spyprobe kruun?
>>
Is there any way we can get a tithe of ships and money to help expand our navy? We should increase our own power since we are the most pure entity in the sector.
>>
>>2776218
I've already suggested giving Deidara's fake cruiser back to the Imperial Navy in exchange for some kind of regular escort construction. Hopefully that will help a bit.
>>
>>2776227
That would help however I think that we need a bigger navy now. Which means we need big ships not just small ones. A tithe would allow us to afford the necessary cost of building said navy. Also we should look into building a ship yard of our own to replace losses.
>>
>>2776108
>Eliam Belisarius?

Once the official inauguration ceremony was over, Eliam Belisarius was one of the first people to come over to you, kiss your hand and thank you from the depths of his heart for the restoration of Belisarian dynasty.
>Lord Astartes, you will never understand what it means to leave in fear for centuries. You have never known this feeling, it is exclusive to us mortals. But let me tell you, it's worse than being dead, so your actions, in some sense, gave me life for the first time since my childhood. I have a gift for your Chapter, but it's not an easy one to give. Come to Templos, when you will be ready and we will talk. Emperor bless your steps until then.
>>
>>2776242
We should leave at once to Templos.
>>
>>2776242
As Templos is fairly nearby, and I imagine there's probably a major warp route between it and Tachion Primaris, we should stop off there on the journey to wherever we're going next.

>>2776238
Potentially. A tax/tithe idea has been floated before but we generally want to be looked upon well by the populace.
Personally I'd prefer a concrete deal with the Imperial Navy / Adeptus Mechanicus to acquire such things on an ongoing basis.
>>
>>2776247
We could convince the Nestorians to help supply shipps and build a shipyard on Monarak or Varda, by telling them that by incorporating their findings into fighting the enemies of the Emperor. Their "heresy" would then be protected by our chapter and would be legitimized by that. I think we should ask Regon about this ASAP. So I propose that we got to Nestorium but stop on Templos on the way.
>>
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>>2776108
>Triot Campaign

-What is its current status? Any changes due to the coup?
As coup was quick and created minimal disruption to Sector at large, plans for the most part were unaffected. Original date of 361.M41 now seems to be quite ambitious, but you can choose one of the following options:
a) Rush preparations and try to keep to the schedule - 362.M41
b) Allow some time for Sector forces to reorganise and initiate operation in 365.M41
c) Rethink the whole campaign and push it to a later date

-We should start preparing our troops. Redrilling them in combat against orknoids.

-Can we create a spy network in Subsector Cryptus (Tartarus Focus) for 50w? To keep an eye on the D'anger situation.
Sure, please roll d100 and allocate a leading person (Xyptus?)

-Can we send spies and scouts into Subsector Mortis to get a grip on the current situation within? Spies on independent merchant traders and the like.
d100
>>
>>2776262
Also regarding spy networks, please choose your approach:

a) Bribe, threaten and coerce existing individuals to make them your agents - up to 1+d3 years to create spy networks, effectiveness ratio [3-1.5:1]
b) Have your agents infiltrate the organisations, but boost their ranks with defectors [2-1:1] 5+d6 years
c) Use only your own recruits to slowly infiltrate and build up your network, allowing them to climb the hierarchies undetected [1.5-0.5]. Will take 10+2d10 years - a generation
>>
>>2776262
I think B would be the best option.

/roll d100 Cryptus

>>2776269
I think B would be the best option.
>>
Rolled 1 (1d100)

>>2776262
I think.
>c) Rethink the whole campaign and push it to a later date
At present I really think potential conflict with the Styrians takes a far larger priority.
I think we should strongly recommend to the Imperial Guard that we don't overextend ourselves at this potentially unstable time.

Obviously this means operation ghostblade is also postponed indefinitely but we should keep the plans ready.

>Sure, please roll d100 and allocate a leading person (Xyptus?)
Xyptus would be best yes. Due to Varda I assume we have a small transportation network around the subsector. Should help him keep under the radar.

>>2776269
>b) Have your agents infiltrate the organisations, but boost their ranks with defectors [2-1:1] 5+d6 years
Rolling for Xyptus.
>>
>>2776269
b) Have your agents infiltrate the organisations, but boost their ranks with defectors [2-1:1] 5+d6 years
>>
>>2776262
c) Rethink the whole campaign and push it to a later date
>>
>>2776142
>>2776138
>>2776111

Important information regarding Triot - you do have sporadic contact with human resistance on the planet - they have a functioning, highly militarised state in the mountains. While communications are not great, you can definitely try to arrange them to organise a distraction or even a full offensive at the same time as your landings.

>Who will be the new Lord General Militant? Have Gration/Eliam decided?
Important question. For the moment Gration is running it, partially sharing duties with Tyrel Hagen. You suspect, that leaving situation as it is will create vacuum where either one of them will permanently take on the title or if the title is left unawarded, it could create a power struggle among the generals.
>>
Rolled 1 (1d100)

>>2776288
I think we should nominate Hegen to Lord militant he would be easily controlled.
>>2776277
My roll lol
>>
>>2776299
>I think we should nominate Hegen to Lord militant he would be easily controlled.
He is Navy though. Don't want one man in charge of both.

A shortlist of viable candidates is needed. Lord Generals of the Sector (or even beyond).
Ideally we need a calm, collected logistician. Possibly an older man with a level head. Someone to keep the Imperial Guard working smoothly while the military establishment recovers from the upheaval.
>>
>>2776303
Possibly Kerius Dermont
>>
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>>2776246
>>2776247

You take a week off from your duties in organising the new Court and take up Eliams offer to visit Templos. It is a beautiful world, rich in wealth and culture, it's people are fat, devout and happy Imperial citizens, who have not seen real war within their lifetimes. Eliam greets you in one of the towers of his palace, it is well decorated, but not obnoxiously luxurious, as you would have expected from one of the major trade magnates of the Sector.
>Milord, as I mentioned before, I would like to present your Chapter with a gift. During my lifetime as the governor of Templos, I have accumulated considerable riches, but to be completely honest with you - glitter of gold never had the control over my heart. This morning I have signed the documents for liquiditation of considerable part of my estates. The proceeds are to be transferred to one of the Mechanicus guilds, my agents are currently scouring the Segmentum looking for the most suitable place. Chapter Master, I am planning to build you a Strike Cruiser. Naturally, this is going to be a long process that will also demand your close involvement in order to make sure that it suits your specifications, but I believe that it is the kind of legacy I would like to leave. I hope you will agree to accept it and use it to defend the Sector and our dynasty, just as you have up to this point!
>>
>>2776282
As your commitment to the Triot campaign was public, do you officially announce that it's suspended for the moment? Remember that Xerant Dynasty was planning to send 100 regiments, so it's still unclear whether they will continue without you or not.
>>
>>2776318
Possibly send scout company
>>
>>2776318
>As your commitment to the Triot campaign was public, do you officially announce that it's suspended for the moment? Remember that Xerant Dynasty was planning to send 100 regiments, so it's still unclear whether they will continue without you or not.
I am in favor of talking to them before deciding anything, see their point of view, ask how many reserves we have etc etc
>>
>>2776314
"Your generosity warms my heart Lord Belisarius. You have my great thanks. Rest assured the vessel will defend this Belisarian Sector for time immemorial!"

Y/N?

>>2776318
I'm torn between trying to postpone and trying to cancel.
But we should hear their intentions first. If they're going to throw their troops into it regardless of our involvement then we have to help.
So >>2776328 Yes.

As for >>2776288 regarding the human resistance.
What we need them to provide is a clear planetfall onto the surface. If they have clear airspace that's what's most important to utilise.
>>
>>2776282
>>2776277
>>2776299
Secret network in Subsector Cryptus is an absolute success - it takes mere 4 years to set up (expected date - 363.M41) and will be very strong (50% + 0.5 = 75%). Tartarus counterintelligence doesn't suspect anything (autofail).

>>2776303
>>2776307

Top candidates:

1. Kerius Dermont

Advantages: Experienced, extremely loyal, respected
Disadvantages: Hates administration, never commanded Sector-scale force

2. Tyrel Hagen

Advantages: Indebted to the Chapter, good Sector-scale strategist
Disadvantages: Would hold two titles, no ground combat experience

3. Lucas Xerant

Advantages: Experienced commander, Granting this post would satisfy Xerant dynasty's post-coup aims
Disadvantages: Independent noble

Minor candidates

4. Larion Ursus - good way to keep watch on him
5. Drakkon Ursus - qualified, would be grateful
6. Other generals:
https://chapterquest.wikia.com/wiki/Imperial_Guard#Heirarchy_.26_Notable_Personnel

Weird-awesome candidate:

Glabius motherfucking Zarikoff
https://chapterquest.wikia.com/wiki/Glabius_Zarikoff
>>
>>2776345
Also:

Lord General Baratheus Kal of Malta
Lord General Ibn Sa-Lahm of Volitair
>>
>>2776345
>3. Lucas Xerant
I am in favor of him.
Its a conventional but safe choice
>2. Tyrel Hagen
Worst choice by far. Having two important posts is inviting trouble
>>
>>2776345
Voting for:
>3. Lucas Xerant
>Advantages: Experienced commander, Granting this post would satisfy Xerant dynasty's post-coup aims
Disadvantages: Independent noble

So long as it is clear that the Lord General Militant position is NOT hereditary like his old Lord General of Adamantis position.
>>
>>2776345
Lucas Xerant
>>
Regarding the Triot Campaign. We really need a bigger picture regarding the operation.

We need to consult with the prospective commanders. What are their reserves? Will there be weaknesses elsewhere in the Sector?

We also need scouting information on Triot and Styrians to determine the viability of the Campaign. Prospective campaign duration. Etc.
If we think the campaign can be won in a year then imho we should go for it asap. If it's going to wear on for much longer then....
>>
>>2776345
Lucas Xerant
>>
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>>2776331
Triot Continuation Council (TCC) is the governing body of Triot human population. They can provide relatively clear air space for you to land your troops, but please bear in mind that mountain ranges protecting TCC also slow down and impede any potential offensive from there as well, giving orks an advantage.

TCC area marked in red in the orbital scan (picture attached).
>>
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+Triot Campaign breakdown+

Human forces (combat effective):
TCC troops: 4 million (experienced, badly equipped, entrenched)
Xerant forces: 1 million (fresh, well equipped)
Sector forces: Unconfirmed (no Lord Militant), potential between 500k to 25 million from core reserves, more if time is given for additional mobilisation.

Ork strength:
Skullroarz Klan (dominant, active): 7.5 - 10 million
Smaller, active, infighting klans: 25 - 50 million
Feral/unmobilised ork population across the planet: 400 - 800 million

Xerant force is currently working on a plan to land in the arctic, where there are almost no unified ork klans, establish a base and start fighting their way towards TCC enclave. Expected campaign duration:
Phase 1: [6 - 24] months to reach and relieve TCC
Phase 2: [12 - 48] months to use established base of operations to defeat and scatter dominant ork Klan - Skullroarz.
Phase 3: [3 - 90] years for clean up operations and extermination of disunited feral ork populations

Macedon, one of your most strategically minded Captains, looks at the numbers and frowns.
>Those guardsmen are going to commit suicide. On an open field, with those numbers, even after preparatory orbital bombardment... I suspect Xerant expeditionary force will not last a month.
>>
>>2776418
Xerants aren't that dumb. If we know it they know it. They're banking on additional support, they need to.

I propose we pledge our troops for the 361.M41 deadline. BUT with the understanding that once we relieve the TCC we will perform a 'strategic reassessment' of the number of troops we continue to station there.

Thoughts?
>>
>>2776371
>>2776363
>>2776359

This is a grand day for Xerant dynasty. They have had a considerable power in the Sector for a long time, but only today they can truly say, that they are the most influential Dynasty for hundreds of light years in every direction. Ursus' Dynasty has fallen from favour, Belisarians are still recovering, others are mere distractions. However Lucas Xerant in his unofficial letter expresses gratitude to you for your trust and promises to use his new powers to maintain stability in the Sector and support the new Sector Lord.
>>
>>2776435
Reply to Lucas that we're glad to have a man like him as Lord General Militant. Given recent events it's important that a man who understands loyalty and the chain of command is in place.
Drakkon and Larion Ursus didn't understand those things, and it caused problems.

I assume I should move Lucas Xerant to Lord General Militant and his eldest son Alexander should become Lord General of Adamant Prime?
>>
>>2776418
>>2776435

i know xerant is new but we want an assessment on reserve strength when either the triachy or something from the grave stirs up trouble in these fraglie times.
>>
>>2776441
I would suggest you to assume that at the moment Sector has a standing 25 million Sector wide reserve in the Core Worlds (decently equipped, with ships both for transportation, logistics and space support). What the actual mobilised forces will be like and their size will depend greatly on the Lord Militant. As Lucas Xerant is quite capable, you expect that in times of a serious crisis he could call up a force of up to a few billion from the whole Sector, having in mind that governors comply and there are no insurrections or serious morale problems that would require the troops to maintain control of the populations. Tachion Primaris alone has a standing military force of 3 billion, about 1 billion of those could in theory be redeployed if people in the capital are happy. The only problem would be how to deploy and supply such a force. Paper force of a few billion would could take as much as few decades to prepare, mobilise and send somewhere. More modest forces of up to a 100 million are manageable in a few years, especially if there's a will and support from lower hierarchy (planetary governors, dynasties, etc.)
>>
>>2776465
What kind of equipment will the imperial forces have at their disposal?

What about the orks?

Since this is an industrial world is nestorium showing any interest in helping? A few titans would really do a number on the orks....
>>
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>>2776465
>>2776418

One of the first announcements from Lucas Xerant as Lord Militant is the commitment of the Court to alleviate the suffering of Triot humans. He pledges additional 920 regiments, for the Triot Campaign, pushing the total to 1020 regiments, which now makes up roughly 10 million soldiers. General Alexander Xerant will be given permission to temporarily leave his current post to command the Guard forces during the operation.
>>
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>>2776473
TCC doesn't have much manufacturing capabilities anymore, so they are primarily infantry and defence based force, though they still have decent artillery and AA forces.

Meanwhile Xerant forces will have the standard Imperial Guard load out, including a mix of armour, artillery, light troops and shiploads of infantry.

Nestorium wouldn't see direct benefit to create a rival to itself, economically speaking. At the moment you get the feeling that they see this campaign as a minor venture meant for public image more than for actual strategic value. However you know they they respect your opinion, you can try to persuade them, but it will be a Hard (-40) Diplomacy check. Offering things can improve their attitude.
>>
>>2776481
Perhaps we could convince them to supply them if they are rebuilt as a joint Space marine/AdMech world.
>>
Second proposal.


Commit our original pledge of three companies. Along with two strike cruisers. Led by Chapter Master.
Commit to the campaign until we've broken the back of the organised orks.

Meanwhile our other ships should keep active patrols, especially near Kruun and the Grave.

Once we achieve major objectives on Triot, we can reassess our level of involvement.

Thougths?
>>
>>2776481
what about ork equipment?
stompas? battlewagons? remember they have much industrial stuff for loot and constructing
>>
>>2776498
My only concern with that is the post invasion plan. Who gets what and how the planet repairs itself. Other than that I like it
>>
>>2776498
May as well use the 128th Kriegers too.
>>
>>2776502
Indeed ork level of technology is quite advanced, stompas have been sighted, also TCC troops have reported that they have some Anti-Orbital installations as well that you should keep in mind.

>>2776503
>>2776498
>>2776507
Sounds good, shall we execute the Triot invasion on Friday? Year 362.M41?
>>
>>2776517
>Sounds good, shall we execute the Triot invasion on Friday? Year 362.M41?
I think there are some things we woudl like to get done first. Some talking to people. Enacting some other operations. But I'm happy to pen that in.
>>
>>2776520
Feel free to post these questions and matters for resolution in the thread then.

But unless something happens, let's plan to continue on Friday.
>>
>>2776520
>>2776517
>>2776525
let me make a more detailed list of things we should do before triot starts:

- Talk to Astrobelus Kest regarding the Styrian Faith and their schism, their ideologies etc.

- START some operations exploring Mortis etc. see >>2776299 roll for
>Can we send spies and scouts into Subsector Mortis to get a grip on the current situation within? Spies on independent merchant traders and the like.
>d100


Any additions?
>>
>>2776525
We should plan on talking to the Nestorium about building new ships and supplying us with dakka.
>>
>>2776476
>He pledges additional 920 regiments, for the Triot Campaign, pushing the total to 1020 regiments, which now makes up roughly 10 million soldiers

Is that 10 million combat troops (so another ~1000 support regiments as well)
Or is that 10 million troops including support?
>>
>>2776531
Maybe scout out the space lanes between us and Kruun
>>
>>2776079
BROTHERS, THE WARP STILL STAYS MY HAND FROM EFFECTIVELY VOXING YOU. I PRAY THE EMPEROR PROTECTS YOU ALL WHILE I AM TRAPPED IN THIS WARP STORM.
>>
>>2776554
Hey BroSalt!

Still? Does your ISP hate mibbit? Your OS? Your browser?
It's really weird to have persisted so long.
>>
>>2776561
I do not know brother, Only that the warp storms are far too strange anymore. I have tried even Xenos Vox casters from The edge to the off-brand ones. All it tells me now is, so I must dwell without effective impact or risk damaging all the chapter works for!

irc.rizon.net: Closing Link: ircip3.mibbit.com (WEBIRC: Invalid hostname)
>>
>>2776525
>>2776531

>- Talk to Astrobelus Kest regarding the Styrian Faith and their schism, their ideologies etc.
and some happenings regarding ionian crusade. nothing specific, but does he think its over or somehow related to triachy?

also add a librarian to the triot expedition force (TEF), i wonder if there is somethign from back then we should not see.

>>2776542
equip the TCC, but i rather they keep their defensive position than risk things going into the offensive

>>2776554
HI salt
>>
>>2776572
have you tried a different IRC program and incense?
>>
>>2776534
Feel free to post what exactly you offer them and under what terms. Let me know whether it's addressed to Regon (private) or the Machine Council (official).

>>2776542
Depends what you mean by 'support'. When calculating soldiers, in all of my statistics I assume that these are combat troops from different branches, they are obviously supported by cooks, logisticians, drivers, etc, but I don't include them in the numbers I give, just like I don't list chapter serfs when talking about Chapter combat strength.

>>2776550
Some of your escorts could do that.

>>2776554
Salt is strong, salt remains with us. Good to see you.

>>2776531
>Talk to Astrobelus Kest regarding the Styrian Faith and their schism, their ideologies etc.
What is it you expect to learn from this conversation? Are you interested in theological discussion (roll Intelligence), persuade Astrobelus to call for a crusade (roll Persuasion) or do you just want to chill with him and this is an excuse (roll Charm)?

>d100 = 1
Can't take this roll, it wasn't for Mortis, but for spies. I took double 1 into account when I added +50% to max possible effect for spy networks.
>>
>>2776582
>Feel free to post what exactly you offer them and under what terms. Let me know whether it's addressed to Regon (private) or the Machine Council (official).
I am against it
that is way more resource intense than we should invest, plus i dont see the need
>>
>>2776582
>>Talk to Astrobelus Kest regarding the Styrian Faith and their schism, their ideologies etc.
>What is it you expect to learn from this conversation? Are you interested in theological discussion (roll Intelligence), persuade Astrobelus to call for a crusade (roll Persuasion) or do you just want to chill with him and this is an excuse (roll Charm)?
neither, i presume he knows more than us and i atleast intend to learn and gain insights in the triachy, of which we have little
>>
>>2776581
I use only that which is in the opening post, I do not know anything about the website. Just that one day it stopped connecting.

>>2776582
Sup Skargan, Glad to see you're still running this. Ya best be taking care of yourself.
>>
>>2776585
>>Feel free to post what exactly you offer them and under what terms. Let me know whether it's addressed to Regon (private) or the Machine Council (official).
>I am against it
>that is way more resource intense than we should invest, plus i dont see the need
Agree with this


>Depends what you mean by 'support'. When calculating soldiers, in all of my statistics I assume that these are combat troops from different branches, they are obviously supported by cooks, logisticians, drivers, etc, but I don't include them in the numbers I give, just like I don't list chapter serfs when talking about Chapter combat strength.
Well any army ultimately has just as many if not more support troops than actual fighting soldiers (hence the split between combat regiments and support regiments(. I was just wondering which you were referring to with the numbers.
Ten million combat troops is fine.
>>
>>2776590
>>>2776581
You just popped in for a second as kiwitest.
>>
>>2776590
It would be really nice to have you back. I hope one of our more Mars-initiated anons will be able to help out with your problem.
>>
>>2776590
here is a different incense you might test
channel is #Risingsons

https://kiwiirc.com/client/irc.rizon.net
>>
>>2776598
sorry that was >>2776601
>>
>>2776590
Potential fix here?
https://twitter.com/irccloud/status/419138498809966592
similar problem
>>
Session suspended until Friday, time to sleep. I have a lot of reading to do tomorrow on CMQ.
>>
>>2776582
This is to Regon. I propose that if the lessons that were learned by his glorious forge world were put into practice into a new warships, that would be given to the Ghosts, then we would be able to not only say that we know that you aren't hereteks, but show it through fire. For what better way is there to show purity than purging the heretic? Obviously it would be better for the class of ships to be at least cruisers. The pride and culmination of the alliance between Nestorian and Space Marine should be something that outclasses anything the Ghosts currently possess, in both size and armament.
>>
>>2776608
Night Skargan. Good to have you back. Referencing
>>2776577
>>2776587
For next actions.
>>
>>2776608
Sleep well Skargan, Thanks for running.

>>2776601
>>2776606
Nither of these work, I will consulting the Temple of Mars for this using there direct access. This is such a meme, I'm fucking gonna stab there twitter cause it won't work still so I gotta wait for replies on there.
>>
>>2776617
Hail Brother Salt.
>>
>>2776617
Stay strong Brother. Glad you're alive.
>>
Archived
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Ghosts%20of%20Retribution
>>
>>2776617
try installin an irc client mIRC or something
server is irc.rizon.net
channel is #Risingsons
>>
>>2776582
ask the xerants what they think about future ownership over triot so there are no conflicts later on
>>
>>2776079
I was here.
>>
>>2776582
>>2776608
Has Gradburg made any announcement on what they'll contribute to the Triot campaign?
They're right next door and we need more troops. They stand to benefit the most from a pacified Triot.
>>
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+SESSION RESUMED+

+New Year - 360.M41+
Months pass and the Imperial way of life slowly returns to normal after the coup. While it is still too early to tell what kind of ruler will Gration make, for the moment people adore him and factions are happy to follow his lead, supported by the mighty Astartes, influential Xerants and the shadowy hand of the Inquisition.

Please roll:
1. Heresy loss - 1d3
2. Chapter events - 1d100
3. Sector events - 1d100
4. Galactic-level events - d100
5. Roll for Income from all sources

Do you wish to hold Seance this decade?
>Yes, extraodinary Seance (roleplay in detail, invite guests, etc.)
>Yes, let's follow the traditional arrangements (describe focus, roll d100)
>No, Chapter is busy with other things

https://www.youtube.com/watch?v=aH3eTbmNmWk
>>
Rolled 76 (1d100)

>>2779725
2. Chapter events - 1d100
>>
Rolled 3, 6, 2 + 75 = 86 (3d10 + 75)

>>2779725
Vardan cybernetics
>>
>>2776806
Lucas Xerant is quite open when discussing this with you.
>I do not particularly care for control over the planet, as long as it is back under Imperial control. My Dynasty is rich and powerful as it is, we do not seek to aggrandize ourselves beyond what we deserve. If Lord Sector Governor will decide to grant the planet for us to oversee, so shall it be, but we are more interested in the prestige and glory of winning it back for the Imperium.

>>2778377
Original 100 regiments pledged for Triot are all hailing from Gradburg. Some of the additional troops pledged by Lord Militant will also come from Gradburg's Imperial Guard tithe, but what exact number - yet unknown.
>>
Rolled 1 (1d3)

>>2779725
1. Heresy loss - 1d3
>>
Rolled 74 (1d100)

>>2779725
>3. Sector events - 1d100
Time to get back into the old Lyk groove
>>
Rolled 27 (1d100)

>>2779725
3. Sector events - 1d100
>>
Rolled 73 (1d100)

>>2779725
4. Galactic-level events - d100
>>
>>2779738
Or not
>>
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>>2779730
The Machine Spirit that lives inside Brutix started behaving erratically. Destros is unsure what’s the reason for that, but it refuses to communicate and neither prayers, nor maintenance seem to placate it.

>Milord, I am afraid that Brutix is uneasy beyond all measure. It could be the fact that he hasn't seen battle in a long time or possibly some ripples in the Beyond that are triggering this, but I am extremely worried. We could send Brutix into battle and see what happens, but it could be dangerous for the crew, also we are not engaged anywhere at the moment where deploying Land Raider would make sense. Another thing that we could do is to send him to Nestorium for check up by the Machine priests, but he might not like it either.

What shall you do?
>>
>>2779754
Can we have an eye-to-screen talk with him?
Might be the right time to use those points to branch out our electric affinity into cybermancy.
>>
Rolled 1 (1d3)

>>2779725
varda food income

Also
>Yes, let's follow the traditional arrangements (describe focus, roll d100)
We should focus on celebrating our great success against the corrupt sector government. This is a time for our troops to be proud of themselves.
>>
>>2779754
Agreeing with >>2779758
We have high bonuses with machine interfacing.
>>
>>2779725
Should we also roll for Vardan population growth?

By my reckoning we should be looking at 10+d10+d3+2% growth for this decade?
>>
Rolled 7, 73, 18 = 98 (3d100)

>>2779725
Events.
>>
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>>2779733
+86 Wealth

>>2779737
-1% Heresy
Please roll d100 for =]I[= looking into your affairs.

>>2779738
Recent surge in Cybernetics produced by powerful factories on Varda have caused an inflation and collapse of more traditional Cyber-Guilds of Mandel.

Gain Reputation(Disdain) - Mandel
Roll d100 for unrest in Mandel (target: 85)
Roll d100 for Technology level in Mandel (target: 60)
>>
>>2779758
>>2779762
+1
>>
>>2779776
Please roll d100 for =]I[= looking into your affairs.
>>
Rolled 46 (1d100)

>>2779776
>Please roll d100 for =]I[= looking into your affairs.
>>
Rolled 14 (1d100)

>>2779776
>Roll d100 for unrest in Mandel (target: 85)
>>
Rolled 87 (1d100)

>>2779776
Roll d100 for Technology level in Mandel (target: 60)
>>
>>2779743
Ork activity has greatly increased across the Segmentum Obscurus. d5 Sectors have been overrun and now are under Ork control.
>>2779758
>>2779762
>>2779778
Destros nods.
>Surely, Chapter Master. Machine Spirits don't think like us, but they do understand hierarchies, I hope it will be pleased to be accessed by the chief processing unit of the machine-unit which we call Chapter. But be careful, Brutix has his name for a reason...

Destros leads you to the hangar where Brutix is, to your surprise, chained to the ground. It's engine is on, rumbling at a low growl, like a massive beast lying in wait.

+Please describe how exactly would you like to approach the beast and what do you do with it.+
>>
Rolled 55, 27, 36 = 118 (3d100)

>>2779788
Rolls in descending order.
>>
>>2779802
>Destros leads you to the hangar where Brutix is, to your surprise, chained to the ground. It's engine is on, rumbling at a low growl, like a massive beast lying in wait.
>+Please describe how exactly would you like to approach the beast and what do you do with it.+
Oil it. Oil it good. All over it.
>>
Rolled 3 (1d5)

>>2779802
Ork activity has greatly increased across the Segmentum Obscurus. d5 Sectors have been overrun and now are under Ork control.
>>
Rolled 4 (1d5)

>>2779802
>d5 Sectors have been overrun and now are under Ork control.
>>2779808
Oh. It's a 1d5 roll prompt.
>>
>>2779802
Approach slowly but without fear.
"Ave Brother Brutix. What troubles you? Do you hunger for battle once more? I remember when your armoured hide bore us into the heart of the foe on San Larion."

What are our interface options?
>>
>>2779813
Probably just our hand and his steel.
>>
>>2779813
+1
>>
>>2779813
He speaks for me as well
>+1
>>
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>>2779791
Xyptus' men inform you that there rumours that on Nobis your file was opened for some reason, but nothing came of it. For now.

>>2779792
>>2779795
Collapse of the Cyber-Guilds lead to the general level of stagnation in the Mandelian industry. This isn't just a result of the cheaper, better Vardan cybernetics, however multiple factors cause Mandel technology level to fall from Advanced [VI] to Good [V]. There is a brief period of turbulence and non-mechanicus Planetary Defence Force tries a coup against Techpriests for allegedly causing the downfall of Mandelian economy, but it is crushed and Techpriests impose harsh oppression on non-Mechanicus affiliated population. Unless you wish to intervene in some way, your advisors believe that situation is self-contained.

+Please generate gene-seed+
>>
>>2779828
>+Please generate gene-seed+
What does this mean?
>>
>>2779836
https://client02.chat.mibbit.com/?channel=%23RisingSons&server=irc.Rizon.net
Come Join us
>>
>>2779828
>+Please generate gene-seed+
If I remember correctly last harvest was 357 and we decided to postpone 13 years so it'd start being harvested on the decade-turn.
>>
>>2779808
Orks violently conquer 3 neighbouring Sectors. This is a serious menace, there are talks of a crusade against them, but as no Space Marine Chapters offer assistance, idea remains in limbo.

+Segmentum Obscurus+
Loyal Sectors: 617 -> 615
Xeno Sectors: 82 -> 85
Chaos Sectors: 149 ->148
Renegade Sectors: 84

>>2779813
>>2779816
>>2779817
>>2779819

The machine rumbles, but then it's engine goes into a low hum, you take it as an invitation to approach. You can either:

a) Talk to it, apparently it can hear you
b) Enter it and try to take up drivers' seat
c) Not only take up drivers' seat, but also plug into it through your black carapace
d) Access side maintenance panel on the machine
>>
>>2779840
Thanks for the offer, but I'll stick to keeping anything in the thread for now.

>>2779843
Sounds dangerous. What made it necessary to have delays?
>>
>>2779855
>a) Talk to it, apparently it can hear you
Ask if it wants >>2779807, any specific maintenance, or has any requests.
>>
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>>2779836
Every decade Chapter harvest gene-seed as outlined here: https://chapterquest.wikia.com/wiki/Creation_of_a_Space_Marine

>>2779843
Thanks a lot for the reminder, we shall skip it this decade then. Can you please confirm whether you want to have a usual Seance or something special?

https://chapterquest.wikia.com/wiki/The_Seance
>>
>>2779857
We wanted to move the harvest to each decade to simplify events so we had a bumper crop on 357.M41 to compensate.

>>2779855
>a) Talk to it, apparently it can hear you
"I'm glad you remember me brother. You've been a fine warrior for the chapter, and I take care of my warriors. What is it you want? Battle? Maintenance? Something else?"

Listen carefully for any revving-related response.

>>2779862
See >>2779759
>>
>>2779855
>a) Talk to it, apparently it can hear you
>>
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>>2779807
>>2779860
>>2779866
>>2779871


When you mention oil and maintenance, the machine shudders, as if you don't get what is it all about. You realise that Destros mentioned, that Techmarines already tried applying calming oils and that machine is generally well taken care of. But when you mention battle, Brutix whirrs it's engine and tugs at the chains, not too hard, but hard enough to show you that he's interested. His hatch opens, inviting you to enter, so you do. Inside it's dark, smells of sacred oil and there's a hanging air of barely noticeable ambiance of rage contained beneath the steel plates. Driver's interface lights up, map display glitches for a second and then a single word appears.
>ARGORANTOS
Then the screen blinks again.
>ASTIMA
Then again.
>EPSILON
The screen then returns to the first word.

Chapter Master thinks for a second and guesses...

(?)
>>
>>2779893
>>2779896
>When you mention oil and maintenance, the machine shudders, as if you don't get what is it all about.
That's funny.
>>2779896
>You realise that Destros mentioned, that Techmarines already tried applying calming oils and that machine is generally well taken care of.
>>2779754
>Destros is unsure what’s the reason for that, but it refuses to communicate and neither prayers, nor maintenance seem to placate it.
Woops. I thought more oil, maintenance, and rituals always works with Machine Spirits.
>>
>>2779896
Astima Epsilon is a planet in the grave. The Brotherhood of Excess - who hail from Astima Epsilon - are currently at large.
"You sense the foul reavers of chaos brother Brutix? Can you feel where? When?"

Y/N?
>>
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You feel strong psychic tension around the machine. You can try to tap into it, but it could be dangerous. If you do, please choose your Power Level (how many dice do you want to roll).

Targets = [8; 16; 32]
>>
>>2779908
>Y/N?
Are you asking us for votes or the Machine Spirit's response?
>>
>>2779774
Correct, please roll it.

Also, as there was no response, I'll assume a regular Seance has taken place.
>>
Rolled 10 + 12 (1d10 + 12)

>>2779909
Im bote for using 4 power dice out of a possible five.

32 is a longshot even with 5 dice. But 16 is solid change with 4 dice.

>>2779921
Well I'm just asking for general opinion on the response. Shouldn't be taken as official response until some people agree.

>>2779922
Rolling population growth
>>
Rolled 2 (1d3)

>>2779927
Woo. Bumper baby crop.
and the d3
>>
>>2779927
>Im bote for using 4 power dice out of a possible five.
>32 is a longshot even with 5 dice. But 16 is solid change with 4 dice.
Do we use a best of system or is it the first roll gets chosen?

>>2779927
>Well I'm just asking for general opinion on the response. Shouldn't be taken as official response until some people agree.
>>2779908
To me this sounds good, although then ARGORANTOS is still something to be brought up.

>>2779862
I currently can't access the wiki. Thanks for the links.
>>
>>2779932
>Do we use a best of system or is it the first roll gets chosen?
No best-ofs are used unless specifically mentioned.
Psy Powers are rolled with d10s. We can use any number of them up to our current rating (which is 5).
Success is determined by overall total. However rolling a 9 on any dice results in possible perils. So you want to use as few as possible to achieve your goal ideally.
Hence why I vote to use 4d10.

>although then ARGORANTOS is still something to be brought up.
You're right.
>>2779908
Addendum
""You sense the foul reavers of chaos brother Brutix? Can you feel where? When? Is ARGORANTOS a place my friend?
>>
Rolled 3, 5, 9, 2 = 19 (4d10)

>>2779909
I'll roll to get things moving.
>>
>>2779944
Acceptable
>>
>>2779922
>Also, as there was no response, I'll assume a regular Seance has taken place.
>>2779725
I don't know what the others think, but I think we seem a bit busy for extravagence.

>>2779908
>>2779939
+1

>>2779927
>>2779939
+1

>>2779939
>No best-ofs are used unless specifically mentioned.
So first roll.
>>
>>2779896
>>2779908

>>ARGORANTOS
>Then the screen blinks again.
>>ASTIMA
>Then again.
>>EPSILON
>The screen then returns to the first word.
Contact the inquisition regarding recent events with the warband and the planet
tell our best tank that we are on that matter
>>
>>2779955
This as well. Good thinking.
>>
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>>2779922
>>2779759

Missed this response on the Seance. The Chapter is pleased with the direction you have decided to take them over the past decade, both with confronting the Ursus Dynasty and with other, smaller operations and endeavours. Some brothers noticed, that the Chapter is much more prosperous and in control than it was before. Even those who had doubts about going agains the Imperial government, now agree that your decision made sense. You also sense a silent, but clear wish from your fellow brothers to build up on this glory over the next decade and to do even more - hopefully even defeat the Styrian Triarchy.

>>2779932
>Do we use a best of system or is it the first roll gets chosen?
I tend to take the first roll unless specified otherwise. Don't get lost in the wiki when you'll get access, it's just a reference.

>>2779932
>>2779939
>>2779908
When you mention Chaos, the engine falls silent. Screen ominously flickers with murderous glee and another word appears:
>TERMINATE
And then changes into.
>CHAOS
and finally...
>RIVAL

This is curious. It seems that for some reason and through unknown means, Brutix feels that this Argorantos, whatever it is, is his rival and needs to be destroyed. If Machine Spirit is not crazy (it very well might be), most likely this 'rival' is on Astima Epsilon, deep within the Grave, which makes it unlikely and extremely dangerous to contemplate sending the machine there on its own.

Brutix gains traits Hatred(Chaos) and Burning Rivalry, making him more dangerous against Chaos foes, but also making him less predictable and capricious until Rivalry is resolved.

[Your correct assumption earns you two +1 xp]

>>2779955
>>2779959
Roll d100
>>
Rolled 99 (1d100)

>>2779963
>>
Rolled 11 (1d100)

>>2779963
>Missed this response on the Seance. The Chapter is pleased with the direction you have decided to take them over the past decade, both with confronting the Ursus Dynasty and with other, smaller operations and endeavours. Some brothers noticed, that the Chapter is much more prosperous and in control than it was before. Even those who had doubts about going agains the Imperial government, now agree that your decision made sense. You also sense a silent, but clear wish from your fellow brothers to build up on this glory over the next decade and to do even more - hopefully even defeat the Styrian Triarchy.
>>2779759
+1
>>
>>2779963
>Roll d100
>>
>>2779969
Well
shit
>>
Rolled 44 (1d100)

>>2779980
>>
>>2779982
Do we want to roll high or low for this?
>>
>>2779990
Low
So we are fucked
>>
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>>2779944
>>2779952
Before leaving the rumbling machine, you decide to delve deeper into what it feels and what is this Argorantos thing.

You touch the armoured plate of the Land Raider and open up your psychic defences, allowing Machine Spirit to surge its raw industrial emotion into you.

You can see a vision of... STEEL. Being forged into tracks, guns, assembled, taking form. MACHINES. Stand in rows, side by side, blessed and praised. Two of them stand side by side, mighty and proud. LAND RAIDERS. Clash in battles against the enemies of Mankind. They get damaged, taken out of action, repaired, back to fighting, always together. IN BATTLE. Fiercer than any before, the two get separated. One leaves, not of its own will, it is driven away by fearful humans, the other is taken down, brutalised by sustained lascannon fire, falls behind. SLUMBER. Takes hold, as more battles take place, machines never see each other again, memories fade. Until... ENGINE. Lights up somewhere on distant planet. Engine forged from same metal, engine that once rumbled alongside your armour. But now it is foul, it is corrupted. Love is replaced by hate. IT MUST BE PURIED!

Intensity of inhuman emotion leaves you choking on the ground as you fall back. Roll d10, you gain that much Insanity.
>>
Rolled 7 (1d10)

>>2780028
>>
>>2779969
>>2779976
>>2779985

Your contacts in the Inquisition confirm that there are rumours of Heretechs and Aspiring Champions flocking to Astima Epsilon. Something is happening there, possibly Chaos factions are once again going to war against each other, or maybe, who knows, they might be building up forces against Imperium... However agents are suspicious of you asking about them at this exact moment about Astima Epsilon - they are asking you to hand over information on your contacts that made you look into this.

a) Tell them about Brutix and his behaviour
b) Claim to have had a vision
c) Claim to have contacts in Chaos cults that informed you
d) Deny everything and refuse any requests
e) Pretend that nothing happened
>>
>>2780035
How much do we trust the local Inquisition?
>>
>>2780035
"We are patrolling the area around Kruun and want to keep tabs on all possible threats in the area. Sector records show the heretics designated [Brotherhood of Excess] may be operating in the area. We were wondering upon the state of their homeworld as it may offer clues to their intent."

What do we think?
>>
>>2780040
we helped take down a corrupted Inquisitor with their help
>>
>>2780040
Depends. These particular people that you are talking to - you have no idea. Generally Inquisition more often than not has been on your side during the past few decades in Deus.
>>
>>2780035
Perhaps the truth is best?
Land Raiders are well-known to have strong machine spirits.

"Our vaunted machine, Brutix, has been telling us of a hated rival of his that hails from the damned world.
You understand as Brutix has waged war for countless centuries, he has a long list of enemies."

How about this?
>>
>>2780053
Didn't faceless sanctioned us?
>>
>>2780059
No Eisenhorn did. We have the official paperwork. But it's still something of a secret.
>>
>>2780046
>>2780047
>>2780063
So close enough.
>>2780053
>>2780045
+1
Did we actually do the patrolling stuff?
>>
>>2780067
We did a short while ago yes.

>>2780053
Perhaps we should say.

"One of our brothers came to us with a vision."

It's vague, but technically true.
>>
>>2780068
I don't see why we need to hide it from them, we seem to be held in good reputation.

>>2779993
Exterminatus?
>>
>>2780068
I agree with this.
we say either a brother came to us with a vision or the other Fated founding chapter
>>
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Also, as there was a request to learn more about Triarchy religion, here's what you, together with Kest's anti-heresy clerics manage to dig up about their beliefs:

>The core themes of Bahal’din’Murr revolve around the corrections to the errors seen in every human society. The correct and proper way was already shown by God in his human form Murr. It is considered virtuous to emulate Murr in both thought and deed. As she remade the subsector into the ideal so shall the Triarchy remake the galaxy.

>The twin faced man is the most common depiction of Bahal’din. Soldiers of the Triarchy during times of religious observance or open battle often don mask that follow the two faced theme. Outlandish colors are preferred by the soldiers.

You can roll d100 to see if you can get access to any more sensitive information.
>>
>>2780053
>>2780068
>>2780072
>>2780081

The Inquisition decides to drop the matter, but their suspicion of you increases by +1d5
>>
Rolled 5 (1d5)

>>2780108
>>
Rolled 45 (1d100)

>>2780104
>>
Rolled 20 (1d100)

>>2780104
>>
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>>2780112
Ecclesiarchy has managed to get their hands about a decade ago on a treatise concerning recruitment of new Triarchy priests, who are very important to that fallen society. Maybe it will concern some useful information to use against your enemies later?


+Recruitment in the Church+

Hopeful initiates of the church can enrol in some schools to prepare for the priesthood. After a few years of study if their performance is satisfactory they would be allowed to take the final exam.

The first part would be merely a written test on what they have learned to weed out those not willing to put in the effort to study. Those who pass shall move on to the real meat of the exam.

As is tradition it shall take place in a remote cave or somewhere desolate after a week of fasting. Armed with only ink and parchment they must answer correctly the various questions. This usually takes about three days for most students. With no food or water they must answer the exam. The ink can be drunk and the parchment eaten for nourishment, though they contain slow acting poisons which is fatal to most, but it acts randomly - some succumb within hours, others can take as long as a few days. This is to simulate the trials Murr underwent to become worthy of speaking for God.

Most of the failures happen at this stage, either quitting when they are starving or thirsty and refuse to take the poison for a chance to finish the exams or having taken the poison they still feel that they won’t be able to complete the exam. Actual deaths are very few in comparison to the total number of those who actually ingested poison. The one piece of technology in their test cell is a button to press if they wish to give up and medical aid can reach them in about half an hour. Most of the miniscule deaths come from trying to do the impossible and finish the test without eating or drinking or dying from the poison trying to finish the exam.

After a few months those who pass get a final oral exam with a panel of made up representatives of the church. The representatives are there to vouch for the person as someone worthy of officially entering the church. Mainly by seeing how they answer to reveal their character.

Those who pass go on to serve in many diverse roles from tending to the machines to sorcery. There are many roles but the ones that have the most famous practitioners are in the field of judiciary, sorcery, administering to the flock and technology.

+Cont.+
>>
>>2780133
The church has not just relegated itself to preaching but it has expanded to being experts in many fields in order to have that important clout and influence to steer things according to their desires. Aside from sorcery in which they have an absolute monopoly over church officials who specialize in these fields have a reputation of being experts and first among their peers.


The position of High Priestess sits atop the organization as the first among equals a body of 15 with the power of veto which can be overridden by everyone else voting for it.

Members the Assembly of the Styrian Triarchy in order to hear the reports made by the priesthood on their various doings undergo their own rituals and pacts to keep silence or immediately suffer a fatal attack.
>>
>>2780104
Before moving onto Triot we should set up scouting and patrolling operations.

We should take a couple of strike cruisers to Triot while the Aspera Dominus and another strike cruiser patrol the area around Kruun and the Grave.

We should also contract independents and our own agents to begin mapping and scouting subsector Mortis.
We need a starmap, and as much information on the subsector's current status as possible.
>>
>>2780133
Can we get in contact with High King Rory Macrae of Fyphe to help in the Triot campaign
>>
====Operation Prime Eye====

Leader: Xyptus

Members: Hired independents. Agents of our spy networks. Scouts who can pass for human.

Transport: Merchant ships. Cargo vessels. Anything that can go in and out of Mortis under-the-radar.

Primary Mission:
Assess the current state of Subsector Mortis:
>Starmap
>Triarchy's hold on each planet
>Triarchy's strength and presence on each planet
>Triarchy's fleet strength
>Triarchy's fleet activity
>Activity of any other entities within the Subsector
This is a scout and recon op only. No contact to be made with actual Triarchy entities.

=========================
>>
>>2780133
>pic
Those spines on the back aren't genestealer mutations are they?
>>
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>>2780136
Over the next 3 years the fleet and spy networks will attempt to do as much scouting as possible in order to provide you with information on the potential dangers and routes into and out of the Subsector Mortis.

Would you mind rolling 2d100, separate players, ideally?
1. Scouting (less is good)
2. Clashes (less is good)

>>2780148
Your soulword reaches honourable House Macrae, they answer it inviting you to visit and discuss whatever it is that your Chapter is interested in. What do you want to negotiate for?
a) Ask them to provide their Knights for Triot campaign
b) Ask them to provide their Knights for Triarchy crusade
c) Ask for both of the above
d) Suggest to set up a permanent Knight strike force to cooperate with Ghosts of Retribution
e) Something else

Please roll d100 after laying out your arguments and offering gifts, if any.

+++

Also as there will be a minor timeskip to 363.M41 until Imperial forces will get ready, could you set up a few things for the Chapter.

+TIMESKIP+

Crisis strategy:
a) Aggressive
b) Balanced
c) Defensive

Crisis response focus:
a) Focus on Heroes and small teams of veterans
b) Balanced approach
c) Focus on mass firepower and numbers

Realm strategy:
a) Consolidation
b) Expansion
c) Innovation
d) Profitability
e) Fortification
f) Happiness

Political strategy:
a) Independent planning
b) Cooperating with Imperial
c) Serving the Sector needs

This is a pilot framework for timeskips, let me know if you have advice to improve it.
>>
>>2780160
Sounds good.

>>2780174
>This is a pilot framework for timeskips, let me know if you have advice to improve it.
Can we write-in?
>>
>>2780174
>Over the next 3 years the fleet and spy networks will attempt to do as much scouting as possible in order to provide you with information on the potential dangers and routes into and out of the Subsector Mortis.
I made a more detailed plan here: >>2780160

+TIMESKIP+
Crisis strategy:
c) Defensive
Crisis response focus:
>b) Balanced approach
Realm strategy:
>a) Consolidation
Political strategy:
>c) Serving the Sector needs

Are my votes.


However the Triot operation is due to start in 361.M41 is it not?
Perhaps we should just do year 360's expected events then begin the Campaign?
>>
>>2780196
Scratch that last part. Expected events between now and 363.M41:

360.M41 = Captain Macedon will return from his full limb replacement procedure on Medusa with the Iron Hands.
360.M41 = 1 Gladius-class Frigate will be delivered to the Chapter from Nestorium.
360.M41 = Spy Network Adamantis (45%), Spy Network Ecclesiarchy (45%) and Spy Network Core Worlds (31%) will be formed.
360.M41 = Klementhos will finish testing & analysing the spook recovered from Deidara Ursus' stash ( Roll here ).
361.M41 = Operation Hidden Bounty expected to have located the weapons cache on Wladistan
361.M41 = Seran will have finished restoring the suit of terminator armor recovered by the CEF.
361.M41 = Triot Relief Operation due to begin. The Chapter pledged 3 companies.
362.M41 = Krieg 128th will leave the service of the Ghosts of Retribution.
362.M41 = Operation Stormchaser will have results to report.


Over this period I would also like to purchase enough equipment to turn the 8th into a full battle company and promote Lieutenant Hector to Eighth Captain.

20 Jump packs = 34w
8 Devastator weapons = 32w
Total 64w

Furthermore do we have a time period on Eliam's Strike Cruiser construction so I can add to the expected events?

And before the triot campaign starts we should enact Operation Ghostblade as outlined here:
http://suptg.thisisnotatrueending.com/qstarchive/2315906/#p2316579
Minus the Revenants.
>>
>>2780209
>362.M41 = Krieg 128th will leave the service of the Ghosts of Retribution.
We should delay this by preparing them for Triot.
>>
>>2780209
i agree
>>
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>>2780196
It got delayed because of the coup not by much, but delayed nonetheless, especially as now they need to mobilise those extra 9 million troops that originally have not been committed.

>>2780165
They are not. Also the image is not necessarily representative of Triarchy priests - their society isn't openly Chaositic.

>>2780160
As you are launching mission into enemy territory without prior spy network established, it will be less effective and VERY dangerous.

Modus operandi:
a) Risk your lives if you have to (+5%)
b) Don't be heroes, but take risks (+0%)
c) Try to survive at all costs (-5%)

>Starmap [10%]
>Triarchy's hold on each planet [25%]
>Triarchy's strength and presence on each planet [20%]
>Triarchy's fleet strength [30%]
>Triarchy's fleet activity [15%]
>Activity of any other entities within the Subsector [15%]

Please roll d100 for each one of these. Every roll you make will cost you flat 3W and another +2W if your spies get caught.
>>
Rolled 28, 89 = 117 (2d100)

>>2780160
>>2780196
>>2780209
+1 sounds good.

>>2780174
>1. Scouting (less is good)
>>
>>2780231
To clarify I'm only proposing we acquire a very vague understanding of Mortis. What we can learn from a ship in the outer reaches of a system.
I just want to know where the planets are and which of them are surrounded by defence platforms and fortresses.

I don't want them to acquire all info about fleet activity, for example. I just want to hear what they find out about it - if anything. While there.

And does no starmap exist from pre-Styrian days? I can't imagine they've moved the systems around since then.
>>
>>2780236
To clarify.

The best way to sum up the operation is:

The operatives are to travel around Mortis as safely as possible. Staying in the outer reaches of systems and only docking at safe, deep void stations with minimal presence.

I know this won't result in detailed info on the Subsector, but it should be able to get us a rough illustration.
>>
>>2780231
>>Starmap [10%]
Is this the chance of success? We have to roll >=90 to succeed?
>>
>>2780231
>>2780236
>>2780248
Got it, so no ground spy action then, only naval, I'll take these rolls in that case:
>>2780232

I am sorry, my flatmates got back from a journey, I'll be back soon.
>>
>>2780312
So we don't forget.
We still have to trade the endeavour-class cruiser shell back to the imperial navy.
>>
>>2780312
IRL interfering, let's wrap up here for today, we will sort these questions out at the beginning of the next thread. Let's have one on Monday evening, roughly 7 pm GMT?

Thanks for joining us tonight guys!
>>
>>2780374
Thanks skugggs
>>
>>2780232
>>2780160
====Operation Prime Eye====
Result: Moderate success
Losses: Minimal
Cost: 2d10 Wealth (primarily to pay for info and hire independent contractors)

Overall

>Starmap
You have managed to update the old Imperial starcharts and have a workable path of the Subsector. Your agents have encountered rumours of something called "channels" or "canals" that apparently Styrian forces are using for flying, navigation or a mix of both. However you couldn't get more information on this. An unreliable source is offering to sell you more information on this for 40W, if you are interested.

>Triarchy's hold on each planet
Impossible to collect this data without visiting the planets. All of the planets suspected as being part of the Triarchy have some naval presence, so there's at least some hold on all of them.

>Triarchy's strength and presence on each planet
Same.

>Triarchy's fleet strength
Impossible to assess. Your spies noted a few bigger concentrations of ships, especially one big task force near Neveron, it had close to 30 escorts accompanying 2 light cruisers. However your impression is that majority of the Triarchy fleet is escort-based, as they don't have their own facilities (or indeed the time) to build up any serious capital ships. Rumours about their capital ships claim that the heaviest ship they have is a cruiser and and that they have around half a dozen proper capital ships. Can you trust this rumour? You are not sure.

>Triarchy's fleet activity
You were able to discern that there are two patrol rings around their space. Outer one is very light, made up of solo escorts and listening stations, meant to monitor Imperial movements, while the second ring has swarms of escorts, sometimes accompanying heavy frigates. These are 'fighting patrols' that you would expect to engage you. Finally there are the reserve fleets that stick close to key strategic systems, ready to either defend the approaches to Triarchy core worlds or to enter the battle. You are not sure if this is their true doctrine, but these are the best guesses you can make.

>Activity of any other entities within the Subsector
No clear information.
>>
Rolled 10 (1d10)

>>2780668
>2d10 Wealth
1 of 2
>>
>>2780677
This really isn't my day, holy shit
>>
Rolled 6 (1d10)

>>2780668
>>
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>>2780174
+TIMESKIP+
Crisis strategy:
>c) Defensive
Crisis response focus:
>b) Balanced Approach
Realm Strategy:
>b) Expansion
By this I don't mean we take over planets unless they are directly offered to us. I mean expanding the population of Varda and expanding the industry to more able mass produce war material.
Political strategy:
>a) Independent Planning
These are my votes
>>
>>2780668
>An unreliable source is offering to sell you more information on this for 40W, if you are interested.
Sounds sketchy. Do we have any idea who the source is?
>>
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>>2780688
>>2780677
16 Wealth.

>>2780708
Friend of a friend, who slept with someone who knows someone that will ask one of Styrian officers who didn't get promotion because some priest fucked them over to sell info.
>>
>>2780742
Important note - your knowledge about this is sketchy because of lack of indepth intel, but it seems that the core worlds, marked in red, have very turbulent warp around them, especially Neveron. Be warned.

Also, quick summary:
Styria - key military world
Loxomod - key financial world
Neveron - key religious world
>>
>>2780742
>Friend of a friend, who slept with someone who knows someone that will ask one of Styrian officers who didn't get promotion because some priest fucked them over to sell info.
Ah, disgruntled workers. The best sources of information and turncoats.
>>2780759
I'm in for making the deal if we can afford it. Although we might be able to do it more cost-effectively if we establish our own spy network.
>>
>>2780742
I say we do it but only for 20w
>>
>>2780764
Roll d100 for negotiation.
>>
Rolled 31 (1d100)

>>2780789
Rolling
>>
>>2780797
>>2780789
>>2780764
Ok, you can get it for 28W.

Y/N?
>>
>>2780799
Y for 28 W
>>
>>2780799
N for 28 W
>>
>>2780789
No, we can spend that money better.
>>
>>2780799
>No
>>
>>2780800
I change my vote to no
>>
>>2780799
We'd be better off blowing that wealth on hookers and blow than this shady info.

We're going to need to grab or interrogate proper assets for reliable info on this topic.
>>
>>2780842
>>2780817
>>2780815
>>2780813
>>2780801
>>2780800
You call of the deal. Your next attempt to collect HUMINT in Triarchy will have (-10) modifier.
>>
>>2780846
What's the eta for that new strike Cruiser?
>>
>>2780846
Can we induct 100 scout into the chapter?
>>
>>2780877
Do you want to use Iron Warrior geneseed on them?
>>2780868
A few decades, we'll sort it out based on what specifications you want for it. You can pick a name for it now, it will determine it's machine spirit type to certain extent. And roll a d100 for general shipbuilding preparations.
>>
Rolled 18 (1d100)

>>2780883
>>
>>2780883
skarg Let's make it 50/50 for the new scouts.
>>
>>2780883
Also I want to promote 100 scouts to space marines using some of the 400+ suits of power armor we have laying around
>>
>>2780846
Putting in an order to start training another 10 Techmarines and another 10 Apothecaries.

Also assess how many potential librarians are in our initiate pool.

Now we have Laxenos, Vortigan and Eudoras all trained up. They can each train another. So, three more librarian trainees?

Total cost should be around uhh 50 for the techies, 50 for the apoths, and 30 for the libbys.

So ~130w all in all. And however long it takes to train them.

>>2780883
>A few decades, we'll sort it out based on what specifications you want for it. You can pick a name for it now, it will determine it's machine spirit type to certain extent. And roll a d100 for general shipbuilding preparations.
I'd say standard weapon loadout, with a teleportarium and extra shield.

>>2780895
>>2780892
This should take place as part of completing the 8th Company.

>>2780883
Clarification on giving the endurance hull back to the Imperial Navy? Hoping to organise a slow but steady escort tithe in return.
>>
>>2780901
Slow and steady like one escort a year right?
>>
>>2780906
Oh yeah. Why not make it a battle barge too!
More realistically though will take what they're willing to give. Ships - even escorts - are cripplingly expensive.
The only realistic way to get them is by trading them, they're almost a currency all of their own.
>>
>>2780901
>>2780895
>>2780892
>>2780883
To clarify, the new scouts will be made of GHOSTS geneseed.
>>
>>2780883
>Do you want to use Iron Warrior geneseed on them?
no
nope
0 units
no iw scouts
nada
i am against it
>>
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>>2780883
Then we can combine the rest of the geneseed to make a super scout
>>
All in favour of destroying the rest of the Iron Warrior geneseed.

Aye.
>>
>>2780940
No destroy
>>
>>2780940
I'd prefer to just ship it all back to the HLoT.
>>
>>2780940
No destorying more SCOUTS
>>
>>2780940
No?

>>2780883
Yes
>>
>>2780940
Kill geanseed
>>
>>2780940
>All in favour of destroying the rest of the Iron Warrior geneseed.
>Aye.
i was
i am
i will be
>>
>>2780940
I will vote to destroy if we destroy by the CM eating all the geneseed.
>>
>>2780940
Destroy it.
We've toyed with the idea for years, but we have the specialists we need, we learned from the experience and most importantly, we can never grow our IW beyond a small group anyway due to the huge risk of another schism based on their difference in heritage.
I like the IW, Hull is clearly the best marine we have and I'd like to give them a chance to return into the fold of the Emperor, however, we have little to gain and much to lose and while I would also enjoy going renegade I don't think we're anywhere near that and I don't think that that's the way we should secede.
If we have to cleave our own path through the galaxy let the course be set by a decision that will be legendary, not one based on tinkering with things that need no tinkering. I'd like to give a good use to the GS, but after years of thinking about it I still cannot come up with one.
It was fun, just don't forget to give the gene-seed some dignity as we destroy it, our cousins died for it.
>>
when we attempt to re-take Triot i think it would be best to land on the human resistance part and then push out from there.
>>
>>2780996
Addendum:

Geneseed is the heart of the supernatural heritage the primarchs left for their sons, many Iron Warriors from a purer age must have carried them and left their own psychic and genetical traces.
While there's obviously no consciousness, those traces of the emperor's chosen might want to leave something behind as they perish and we might want to listen to those soul fragments as we end them.
So keep one eye open, in this case the third one, it might just be the roar of warriors denied their wish to serve, but I feel like we owe it to them to at least pay attention.
>>
>>2780945
+1. What does HLoT stand for? High Lords of Terra?
>>2780996
>>2781101
Do we need to destroy it if we give it to another Chapter?
>>
>>2780901
>>2780918
+1
>>2780922
+1, does this have the problems of schism as a pure Iron Warrior geneseed would?
>>
>>2781457
>>2781451
Schisms occur due to differences in populations.
Social cohesion decreases as diversity increases.
>>
============== Action Summary / obscene text dump ================

= The Strike Cruiser =
I don't think our fleet is big enough to start specialising the weapon loadouts. So I think we should keep the weapons the standard loadout.
Coming equipped with a Teleportarium and Additional Shield Generator would be ideal, and help it lead the attack in planetfall situations.

As for the name. Some of us think 'Aegis Dei'. Meaning Shield of Deus. On a related note we'd also like to name the new Gladius Frigate (due 360.M41) the 'Warchild' and should go to Gladius Squadron Alpha.

= The Endeavour-class hull =
The shell that was Deidara's dummy ship. We should return it to the Imperial Navy in exchange for ten Thunderhawk Gunships.

= Kest =
We also wanted to ask Kest about the Ionian Crusade (>>2776577), and whether it could've been related to the Triarchy due to spatial proximity.


= Chapter Expansion =
- Promote 50 scouts to full brothers and implant another 50 scouts to replace them. - Cost 50 Geneseed and 50 Power Armour (already in possession)
- Purchase 20 Jump Packs and 8 Devastator Weapons for 8th Company - Cost 64 wealth
- Promote Lieutenant Hector to Captain of the 8th Company, give him the Imperial Wings (Generate two new Lieutenants for 6th and 8th)
- Begin training of 10 more Techmarines - Cost 10 geneseed and ~50w
- Begin training of 10 more Apothecaries - Cost 10 geneseed and ~50w
- Begin training of 3 more Librarians - Cost 3 geneseed and ~30w

Total Cost: 73 Geneseed, ~194 wealth.

Will need an ETA on the Techmarines, Apothecaries, and Librarians.


=== Triot Campaign Preparations ====
My proposal for the Triot Expeditionary Force (with input and help from others of course):

- Battle Barge Aspera Dominus + Gladius Squadron Beta (upon their return from Operation Stormchaser in 362.M41)
- Chapter Master and Shadow Guard
- Chief Librarian Trianon, Lexicanums Vortigan and Laxenos.
- Master of Sanctity Laptus + his penitent Guard
- Master Apothecary Klementhos
- Geron + 6 Revenants
- First Company Elements (Captain Brethorius, 12 Terminators, 11 Sternguard Veterans, 6 Deathwatch Veterans, 1 Dreadnought (Gavin the Untaken))
- 6th Company + Chaplain Delium
- 8th Company
- Scouts (~60 as proportional assignment)

The campaign should open with operation Ghostblade as outlined here >>2776111
+cont+
>>
>>2782787
>of course I fucking forgot something. Add Krieg 128th to the Triot force composition.

=== Simultaneous Assignments ===

While we are performing the Triot Campaign we need the following simultaneous activities going on.

=Patrol Group 1=
This unit should be assigned to Subsector Tyranus, keeping an eye on The Grave, and Kruun and ready to respond. The commander is Captain Harmantos.
Composition:
- Strike Cruiser Pax Sepulchrum + Gladius Squadron Alpha
- 2nd Company + Chaplain Heorod
- Lexicanum Eudoras
- 10 Sternguard Veterans, 10 Vanguard Veterans
- Scouts (~25 as proportional assignment)

=Patrol Group 2=
This unit should be assigned to the Subsector Mortis border, keeping an eye on any Triarchy activities as best they can. The commander is Captain Quintor.
Compositon:
- Strike Cruiser Morbid + Hunter Squadron Alpha
- 5th Company + Chaplain Tempestos (Upon his return from Stormchaser)
- Codicier Damokleon (Upon his return from Stormchaser)
- 10 Sternguard Veterans, 10 Vanguard Veterans
- Scouts (~25 as proportional assignment)

=Reserve Group=
This unit should be stationed on Mormark/Tombstone, ready to respond to any other needs around the Sector. The commander is Captain Dreidor.
Composition:
- Strike Cruiser Ghost's Lance + Gladius Squadron Gamma
- 4th Company + Chaplain Axon (once back from recovering Elegion)
- 10 Sternguard Veterans, 10 Vanguard Veterans
- Scouts (~25 as proportional assignment)
- Punisher Squad

= Varda Garrison =
This group is stationed on Varda for defence. The commander is Captain Kay.
Composition:
- Sword Squadron Alpha
- 7th Company + Chaplain Omniscio
- Scouts (~25 as proportional assignment)


=================================================================

That's what I have. In addition to the expected events:

360.M41 = Captain Macedon will return from his full limb replacement procedure on Medusa with the Iron Hands.
360.M41 = 1 Gladius-class Frigate (Warchild) will be delivered to the Chapter from Nestorium.
360.M41 = Spy Network Adamantis (45%), Spy Network Ecclesiarchy (45%) and Spy Network Core Worlds (31%) will be formed.
360.M41 = Klementhos will finish testing & analysing the spook recovered from Deidara Ursus' stash ( Roll here: http://suptg.thisisnotatrueending.com/qstarchive/2242698/#p2260251 ).
361.M41 = Operation Hidden Bounty expected to have located the weapons cache on Wladistan
361.M41 = Seran will have finished restoring the suit of terminator armour recovered by the CEF.
362.M41 = Krieg 128th will leave the service of the Ghosts of Retribution. - WE SHOULD TRY TO DELAY THIS IN ORDER TO USE THEM ON TRIOT
362.M41 = Operation Stormchaser will have results to report.
>>
>>2782787
Furthermore, we should spend xp to upgrade Hector.
Generate Weapon Skill now he's a Captain.

1 xp to give him +5 Intelligence
1 xp to give him +5 Charisma
1 xp to give him Leadership (+10)

Total cost: 3 Chapter XP.
>>
>>2782889
We will also be appointing Brother Hull as the Company Banner Bearer of the 8th Company. Because he's big, tall, and just will not die. Exactly what you need for a banner bearer.
>>
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>>2782938
>>
>>2782787
More orders of business:

>Firstly
Referencing this:
http://suptg.thisisnotatrueending.com/qstarchive/1167890/#p1168137
A plan that was started but never enacted.
We should probably talk into Barnabus Brumm about it since we already know him. It should help our standing with the Merchant League as well as Dermont and Mormark.
In partial exchange for these favourable terms we should ask the merchant league to create a permanent trade route between Varda and Mormark to stimulate immigration from the latter to the former.

>Secondly
We should begin repairing and refitting the Vagabond-class transport in our possession.

In my opinion we should adapt it to be a capable smuggling vessel, with secret compartments capable of holding space marines or other things we might want to smuggle into places. Punisher Squad should be good consultants for this since they know all about the cargo and smuggling checks that authorities would perform/

It should additionally be fitted with an Empyrean Mantle (improving silent running) and Defensive Countermeasures (auspex scramblers and vox screamers that baffle enemy sensors for a while when fired into the void).

We should find a suitable chapter serf who can operate the ship as a typical Chartist vessel. Running routes and supplies along the safer warp lanes. Over time this should cement the ship's reputation as a normal cargo vessel.
Then should we ever need to sneak anything around, we can call upon this vessel.


>Thirdly
Brother Astelion, the marine we recovered from the dust on Sygma-477.
We should send an inquiry to Sector Morrux about the supposed Minotaurs outpost there. If it exists, tell them about Astelion and his claim of being one of them.

If they do exist and confirm Astelion is one of them, we should ask for them to share details of his mission or at least what they know of it.

If it doesn't exist or they report that Astelion is not one of them, then we should consult a friendly Inquisitor - Tomas Garant for example - and tell him about Astelion's claims (and lies). Because some Inquisitor is/was using marines that lie about their chapter for secret missions which is odd.


>Fourthly
Assign Alderon Belladon to a long term research mission on Subsector Mortis and the Styrian Triarchy. I want him to research every scrap of sanctioned information he can find in the Sector Archives and particularly any recent information reports or correspondence that may have come from any Imperial remnants on the inside.


>Fifthly
*Dependent on the results of the Spook analysis.*
Punisher Squad should be assigned to investigate the results, track down the source, etc.


+cont+
>>
>>2786562

>Sixthly
Our nice new Villa on Kinteros. Whilst it may be sold of or exchanged for something eventually, we may as well use it while it's in our possession. Our more important serfs and servants can use it for periodic leave which should help their morale.
Furthermore we could hold fairly regular parties there. Our representatives there can converse with the guests and get an illustration of the general opinion of the Ghosts of Retribution amongst Noblity across the Sector (as they come to Kinteros from all over).
We'll be able to gauge if we're more or less liked in certain areas, or certain planets may have specific things to raise with us.
Essentially it'll function as a very informal public relations branch.


==========================

Please do vocalise any objections and/or suggestions.
>>
>>2786562
>>2786567
Damn it one more thing:

>Seventhly
Our Spy Networks across the Sector need to work together to try and trace the movements of Deidara Ursus and her ship the Ascending Storm. Also try and ascertain whether Anastasia Belladon and/or Brother Lusmer are travelling with her or whether they've split up.

As an aside to this point, how are the Belladon Dynasty responding to all this?

And how is the Ursus Dynasty behaving publicly now? Is Katriona still 'with' Larion and being a brat or is she getting married off?

Also regarding the nobility. Do Gration and Donata Belisarius have any serious marriage prospects or expectations at present or is that still quite a few years away?
We should try to keep in the loop with the Sisters Famulous assigned to them.

And how is their ruling going thus far? I suppose Eliam is helping out a lot but are they promising?
>>
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