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File: tegaki.png (11 KB, 400x400)
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Stats of the party

Sir Paragon
-Chivalry: 4/10
-Piety: 7/10
-Strategy: 2/10
-Dread: 1/10
Sir Pepe the Envious
-Chivalry: 3/10
-Piety: 3/10
-Strategy: 7/10
-Dread: 0/10
Sir Rocko the Excitable
-Chivalry: 5/10
-Piety: 1/10
-Strategy: 4/10
-Dread: 3/10
Friar De Fromage-Fondu
-Chivalry: 0/10
-Piety: 6/10
-Strategy: 0/10
-Moxy: 8/10

Thread archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Sir+Paragon
Synopsis: The Knights continue their brave journey, and have now come to the land of Kek. They have completed one of the high priests of Kek's tasks, and prepare to complete another: the slaying of Smug the dragon.
>>
>>3388376
"I have been a traveling monk for most of my life, and I have written many things, but there is no such story written about you." The dragons interest was peaked.
"Something as magnificent and dangerous as you deserve written praise more than any king or queen, oh Smug. I promise you writing that properly shows your splendor to all that do not see it themselves." The dragon looked hard into the monk's eyes for any flinch or twitch, but the fat man remained calm.
"Yes... Yes, that would be good, little man. You must show it to me first though, and then sell it and give me all the profits." The monk did a quick courteous bow, then said "of course. But to write such a story I need the history of the main character. If you tell me it now, I can write a draft and return it to you for proofreading, oh Smug the great."
The beast made itself more comfortable, then began: "Long ago, I, the great Smug was born under the evil dark wizard lord lich: Malchororath the Malcontent. As soon as I had gained enough power, I escaped his enslavement and found my own way in the world. All seemed clear to me at that point, first I would destroy a few villages, and then a few towns, then I will go for a city. I had done the first two, but when it had come time to destroy the city, I was... apprehended. A knight of some sort had a weapon able to pierce my hide and almost was able to do it, if not for my cunning and wit. I fled then, and licked my wounds." The dragon stopped now and was in a state of contempt, then he looked back at the anxious monk (who had shared a glance with the hiding knight).
"That is all the information of my history I wish to share with human, and I don't intend on letting you gain any details."
>Ask what the city was
>Ask what the weapon the knight used
>Ask what Malchororath is doing now
>Change the subject
>>
>>3388376
>>3388377
*QM not AnotherNewRaiderQM
>>
>>3388378
>Sir Paragon Part 3
4*
You done goofed
>>
>>3388377
>Ask what the weapon the knight used
New thread so soon?
>>
>>3388377
>Ask what the city was
Don't ask him about the weapon, it'll piss him off
>>
>>3388377
>Ask what the city was
Surely we'll be able to recall the story once we know that
>>
File: A map of the Empire.png (17 KB, 400x400)
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1: Bleakhurst
2: Dirtport
3: Nilbog
4: Hammerhat
5: Mozzkaba
6: Squalor's-End
7: Kekstantinople
8: Tripolioch
9: The holy city of 100 names
>>3388383
Big oof
>>3388386
>>3388388
>>3388423
"Of course you wouldn't want too many details known, oh beast of desolation, but I must ask for the sake of the book... what would the name of that city be?" The monk knew that too much pressing on such details would result in his death, and had started sweating (from the increasing heat of the cave as well).
"The city? I did not learn its name, but I remember every word that knight said. He said that "in the name of all that is holy and good, I shall vanquish this dragon! In the name of Bleakhurst!" The dragon roared loudly at this memory, and smoke started to come out of his nose. François recognized the name of Bleakhurst, as it was the city to the south of the capital of the empire. He knew of several dragon attacks in the past few years, and now with the location, could recall the one at Bleakhurst: "It was at the crack of dawn when the fire rained from the sky, and the earth and stone ripped open, claws like knives and teeth like swords." The Friar tried to remember the rest of the written report that he read in the monastery so long ago, but could only remember details without context. He did remember the name of the knight, 'Sir Vickred,' and how he was given a town of his own after repelling the dragon. The monk remembered that he used a spear made by the dwarves of Hammerhand named something like 'The Jubilant's Edge, or The Jubilanter.' If remembered correctly, the spear struck and broke a scale on the inside of the thigh, and if he got in a second strike, the femoral artery of the dragon would have been cut.
"What is the matter fatty, deep in thought, because you should know that I do not like to have my time wasted." Now that the friar knew where the wound was, he had to find a way of telling Sir Pepe (who was given Excelsior instead of his normal morning star):
>Yell it out to him and duck for cover. (DC=13)
>Say to the dragon that you remember his story, and make it seem like you accidentally gave away the weakness. (DC=18)
>Pretend to leave the cave to get writing equipment, and come back with the other knights. (DC=16)
Roll 1d20
>>
Rolled 16 (1d20)

>>3388644
>Pretend to leave the cave to get writing equipment, and come back with the other knights. (DC=16)
>>
Rolled 1 (1d20)

>>3388644
>>Pretend to leave the cave to get writing equipment, and come back with the other knights. (DC=16)
>>
Rolled 19 (1d20)

>>3388644
>Pretend to leave the cave to get writing equipment, and come back with the other knights. (DC=16)
"Well, I am deep in thought, over the fact that I should perhaps fetch a quill and some paper... With your permission of course, o Smug, most scaliest of scalies."

Fromage-Fondu was, of course, kekking internally, and was about to kekout loud if he did not get some fresh air.
>>
>>3388661
>>3388894
>>3389370
"Well, I am deep in thought, over the fact that I should perhaps fetch a quill and some paper... With your permission, of course, o Smug, scaliest of scalies."
Fromage-Fondu was, of course, kekking internally, and was about to kek out loud if he did not get some fresh air. He thought that if he spent too long with the alibi, the dragon might find Sir Pepe though. The monk, with permission from the dragon, ran to the knights camp nearby and told them all he found out. "Vickred, that's your father right?" Sir Paragon asked Dickred, who nodded. "My father always told me of how he fought off the dragon and earnt Dirtport as a true knight should, It made me want to seek adventure in the first place." Sir Dickred looked down at this moment and said, "but the weapon, the Jubilanter was lost, and the dragon stole it and stashed it away in his cave." The NPC then drew his sword and said in a knightly voice, "I shall vanquish the beast in the name of my father!" and he charged into the cave, with the other knights forced to follow (the friar is now slightly regretting his idea, slightly). The Knights rushed into the cave and were met with a humungous red scaled tyrant, who reeled up at their sudden arrival, "what is the meaning of this? I am Smug and you pitiful Knights dare to offend me with your presence?" Smug was completely unaware of Sir Pepe sneaking up behind him, waiting to know what the dragon's weakness was.
>Try to face the dragon, and mock it's defeat at Buckport, while also revealing its weakness to Sir Pepe - Dread (DC=17)
>Try to act humbled by the beast, and pretend to serve allegiance to it - Chivalry (DC=16)
>Just attack while yelling its secret weakness to Pepe - Strategy (DC=19)
>Write in
>>
Rolled 12 (1d20)

>>3391063
>Try to face the dragon, and mock it's defeat at Buckport, while also revealing its weakness to Sir Pepe - Dread (DC=17)
>>
Rolled 2 (1d20)

>>3391063
>>Try to face the dragon, and mock it's defeat at Buckport, while also revealing its weakness to Sir Pepe - Dread (DC=17)

Buckport? Do you mean Bleakhurst, QM?
>>
>>3391982
Ha, yeah. Getting confused
>>
>>3391992
Don't you also mean Strategy
>>
>>3392158
Nah, because your intimidating the dragon. Only things with primary focus on strategy get that stat. The one where you yell out the weakness to Pepe would require a lot of strategy on the knights part to succeed
>>
>>3392240
But pretending to serve evil is chivalrous?
>>
>>3392248
I guess not, but the code of chivalry is a very loose one. Some knights thought that it had this meaning, some that. Maybe the chivalry of it is having humility under a greater foe, and, stopping needless bloodshed instead of attacking a great dragon. You could swap the strategy and chivalry, but I think it would take a lot of the latter to get through that task. Being chivalrous and courteous to even your enemies.
Anyhow, it's too late to change the wording of the options because I'm just about to write how the knights fail spectacularly, judging by the dice numbers rolled. Unless someone can step in and roll a success, someone may be burnt to a crisp
>>
Rolled 8 (1d20)

>>3394598
Maybe I'll roll again
Maybe it'll be a success
Maybe even a crit
>>
>>3394599
For the record I'm also >>3391083
>>
>>3394599
>>3394602
I think Kek wants the knights to fail
>>
>>3394610
"what is the meaning of this? I am Smug and you pitiful Knights dare to offend me with your presence?" Smug was completely unaware of Sir Pepe sneaking up behind him, waiting to know what the dragon's weakness was.
"Smug, is it? Us pitiful knights are not afraid of your taunts, for we know all that there is to know about you. One thing most of all is that you were defeated." Dickred was now standing in front of the beast, and he had gone into full taunt mode, "one knight, one pitiful knight could best such a great evil." The dragons nose started to have smoke below from it, "that knight, my good sir Smug, was my father." The dragon's eyes lit up at this new information, and his chest and neck were starting to glow. "The great and terrible Smug, beaten when a mere knight stabbed him in the inner thigh with a little spear." The dragon was ready to burn the now sweating knight, but he could just see faint movement in the corner of his eye, and in one swift movement, broke the stalagmites that sir Pepe was hiding behind. "This was it? This was your great plan? This information you gained, I'm guessing the monk gave it to you? I'm going to kill him first, then I'm coming back to finish you off. Next, I'll find out what place sent you and destroy that." The dragon stood up, and in his rage, bashed and broke through most of the cave formations in his way. Once he reached the outside, he sniffed at the air and looked towards his new target, then he unfurled his wings and got ready to fly. The plan had failed, and now a whole city is in danger (The old monk had been riding back to Kekstantinople for aid for a while now):
>Quickly try to grab on to the dragon before it flies - Strategy (DC=14)
>Challenge the dragon to a duel, and have God decide who wins - Chivalry (DC=19)
>Have Pepe pray to Kek and Paragon to Deus Ex Mimemata Uberia for an answer - Piety (DC=17+3)
>>
>>3394630
>DC=17+3
So DC 20?
>>
>>3394636
As in Sir Paragon gets a plus 3 modifier to whatever is rolled, should have made that clear
>>
Rolled 15 + 3 (1d20 + 3)

>>3394630
>Have Pepe pray to Kek and Paragon to Deus Ex Mimemata Uberia for an answer - Piety (DC=17+3)
>>
>>3394647
The men, not knowing what to do, go on their knees and pray for salvation. This time it is not Sir Paragons god, but Pepe's. The omnipotent being pulls apart the clouds, to the surprise and bewilderment of the dragon, to peer down on the holy knights, and gives them a wink. Kek then said, "dragon of terror, you are not a god, and the fact that you think you are makes me smile." The god gave a good hearty kek, then pulled out some tendies to eat, "what do you holy knights desire from me?" The dragon was awe struck, and stopped everything he was doing to look at the clouds, "That's not possible, you arent real!" The god keked again, but dropped one of his tendies, which crushed a few trees. Sir Pepe spoke up, "I desire the weapon that can kill such a beast, and for it to not fly away from combat." Kek smiled and ascended back into the clouds. Pepe looked at his hand, and there was Vickred's Dragonslayer Spear in it. The dragon tried to fly away from the new threat, but his wings were now tiny and useless:
>Throw the spear right at the weak point - Strategy (DC = 16)
>Duck for cover before Smug could breathe fire - Strategy (DC = 12)
>Challenge the dragon to a fair duel - Chivalry (DC = 17)
>Try to scare the dragon into leaving this land peacefully - Dread (DC = 19)
>>
Rolled 1 (1d20)

>>3394940
>Throw the spear right at the weak point - Strategy (DC = 16)
>>
>>3394957
I think something's going on.
Whenever we roll bad in Raider Quest we roll great here, and when we roll good there we suck balls here.
RaiderQM, what're you doing with our luck?
>>
>>3394984
RNGesus works in mysterious ways
>>
Rolled 12 (1d20)

>>3394940
>>Throw the spear right at the weak point - Strategy (DC = 16)
>>
>>3394957
>>3395160
Does anyone want to do another roll, or do you guys just accept your fate
>>
Rolled 19 (1d20)

>>3397846
I'll roll again after >>3394957. Maybe it'll do something
>>
>>3397877
Before the dragon could burn Pepe to a crisp, he threw the spear right in the weak point of the dragon, causing it to let out a large growl. "No man can best me! I am a god! ." The dragon was able to fully let loose his fire breathe, and burnt down all that moved, but the knights had ran back into the cave, while Pepe ran underneath Smug."Where are you, little one?" the dragon said in a mocking tone. Pepe snuck to where the Spear was stuck and pushed it in, nicking the vital artery in the leg, and mortally wounding the dragon. Smug let out a huge cry, mixed with fire and smoke, and hit Pepe with his tale, knocking him into a nearby tree, knocking him out. "It's not possible, I cannot die to a meaningless knight, I am Smug the great! " the dragon screamed to the skies, and tried to fly, then run, then crawl. Sir Pepe was awoken to the friar giving him a rather alcoholic health 'potion.' The dragon was slain, and Sir Pepe was victorious.
The knight's returned to the town and were met with huge applause, and lots of ale and food. As the Knights enjoyed their reward, they thought of how to approach their next task:
>Challenge the king to a duel (Chivalry)
>Try to sneak into the manor, and fight the king in his home (Strategy)
>Ask the people for whether they would want Sir Pepe of the king in charge of Kekstantinople (Chivalry)
I won't tell the DC's now
>>
Rolled 20 (1d20)

>>3397976
>>Challenge the king to a duel (Chivalry)
>>
>>3398005
>I won't tell the DC's now
You might as well.
>>
>>3398005
>>3398038
Nat 20, this gonna be easy

The next day, Sir Pepe went to the king's halls and asked the man to a fair duel, under the light of Kek, and the small and fragile looking king seemed to squirm in his large seat. "How dare you challenge me! I am the king, and you are my servant. Now kneel." The virgin king had gotten up to confront the knight, but only reached up to his chest, and was forced to look up at him. "I never said the duel had to be between you and me, oh great king; just the best warrior that pledges allegiance with you." The king smiled and then sat down on his seat again, and called out "Urgor!" A huge metal clad man walked out of the back room, with a huge mace and shield, and stood next to the king, dwarfing him. "So be it, Sir Pepe, I will accept this duel. Meet at high noon on the morrow."
Pepe wielded Excelsior, and the best armor money could buy and walked into the large arena (that Paragon had fought the Frogposter in). On the other side was Urgor, with the king behind cheering him on. The two combatants drew their weapons and then charged, clashing steel against steel. The fight had its ups and downs, but Pepe managed to stay away from the wild swings and cuts of the large knight. Pepe had waited for the huge brute to be exhausted, then he disarmed him and forced him to submit. The fight was over, and Kek had chosen the winner, and the crowd too. "You have won knight of knights, tell us, what are your terms?" Said an awfully eager high priest. "My terms are for the virgin king to leave Kekstantinople forever, and for the right of kinghood be given to me, as Kek has ordained." The crowd was silent, but a lot of them seemed eager. The next few days were spent in ceremony and praise, and now that Pepe was king and prophet of Kek, you had to choose whether your paths would diverge:
>Pepe should stay with his people
>Pepe should come with us, to the crusade
>Write in
>>
>>3400648
>Write in
Let Pepe and Kek decide if they wish to aid us in our Crusade against the sand people.
>>
>>3400648
Have Pepe come with us along with the army of Kekstantinople that he now leads. With the army of Kek on our side, the Sand People will be purged!
>>
>>3400648
>>Pepe should stay with his people
>>
>>3400676
>>3404140
>>3406115
Writing
>>
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>>3406165
You let Pepe stay with his people, but he promises to aid the knights in any way he can, and that he'll be at the crusade at the head of a large army.
The knights are at a crossroad now, and their choices are two: Go to the city of Tripolioch to join up with the rest of the crusade, and try to re-take 'The city of 100 names' from the heathen sand people, or take the eastern path into the heart of the enemies kingdom. Whatever the choice, the road still hasn't split, and the path leads ahead, into the arid lands of the south.
The knights set up camp in the evening and prepared watches for any scoundrel that might see a good opportunity to attack. It was during Sir Rocko's watch that a dark figured appeared at the edge of the fire, and looked with devilishly red eyes at the kobold, who put his hand on his axe. " May I sit?" The tall figure asked in a distorted voice. Rocko was too far away from the other knights to just nudge them awake, so he decided to talk loud enough to wake them:
>"Sure mate, have a seat"
>"Nah, fuck off, you skit's cunt"
>"First tell me what in the bloody hell you are"
>Write in
>>
>>3406176
>"First tell me what in the bloody hell you are"
>>
>>3406176
>>3406184
The knights are all woken up by your question, and slowly gain composure, not yet seeing the dark silhouette of the stranger. "Do you not know, I am you." The creature stepped into the light as he said this, and his voice shifted to yours, as well as his form. Rocko new of doppelgangers, but he had never faced one. By now the knights had awoken and were startled to see two of Rocko, facing each other on opposite sides of the fire. The doppelganger drew his axe, and looked at the knights saying, "Don't listen to anything that vile creature says, it wants to eat your soul. Help me cut it down before it manipulates your mind!" The knights sprung up, and restrained Rocko before he could even think of rebuking what the minor demon had said. The doppelganger held his axe above his head, and was preparing to deal a deathblow: Rocko had to think of something to convince the knights holding him to join his side:
>Say a memory the doppelganger wouldn't know, but the knights would (Provide the memory)
>Pray to the gods for justice (DC=18)
>Appeal to chivalry, by making the creature duel him fairly (DC=14)
>Try to break the knight's grip (DC=16)
After this, I'll start a new thread
>>
>>3406471
>Say a memory the doppelganger wouldn't know, but the knights would (Provide the memory)
"THE RAT WIZARD! I REMEMBER HOW WE DEFEATED HIM, WITH THE POISON, AND I KNOW WHO GAVE US THE POISON!"
>>
>>3406498
supporting.
>>
>>3406498
>>3406538
The knights stop at this sudden outburst from Rocko, and look at the imposter for an answer, who in turn lowered his axe. "How do you expect me to remember what happened that long ago, and everyone who gave us this thing and that. I've also got a rather bad memory."
"Incaseth of evil rat wizards: useth single 200g throwpack to hurl vigorously at thine wizard, not the 20g mouse throwpack, not the 40g rat throwpack: the 200g wizard throwpack.
doth not exceedeth more than the requiredeth amount.
doth not precedeth less than the requiredeth amount.
doth not open, cutteth or teareth the throweth packs, those gents art to best be eaten and did chew by the wizard in questioneth." Rocko recited, as a retort to the evil imposter, who looked gob-smacked. Suddenly the Doppelganger held up the axe, and went for a downwards cut, only to have his weapon hit out of his hand, and a sword at his throat. "Reveal your true form, devil of devilry!" Sir Paragon said, standing between Rocko and his evil double. The Doppelganger laughed and turned back into a shadow, who dispersed into the night when Sir Paragon tried to cut at him, "you will all fail, and I will be there to watch."
The rest of the night and next day were spent wary and watchful, and two men on guard at all times. Eventually, the Knights (and the friar, who had remained asleep during the whole Doppelganger fiasco) reached the splitting of the road, and their next destination was in front of them:
>Go to Tripolioch
>Go straight to the sand peoples kingdom
>Ask the gods for a sign
>>
>>3408815
>Ask the gods for a sign
With both Sir Paragon and the Friar praying we're sure to get an answer soon.
>>
>>3408830
New thread is here >>3408878



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